@lampdotdev/lamp 0.0.0-stage → 0.36.2-nightly.16
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +397 -2
- package/Resources/Devices/roku.json +410 -0
- package/Resources/Devices/xbox-one.json +367 -0
- package/Resources/GameKit/NOTICE.md +63 -0
- package/Resources/GameKit/apple/LampPage.swift +1813 -0
- package/Resources/GameKit/apple/LampPlayer.swift +46 -0
- package/Resources/GameKit/apple/LampWebApp.swift +63 -0
- package/Resources/GameKit/apple/LampWebGame.swift +87 -0
- package/Resources/GameKit/apple/Native.swift +12 -0
- package/Resources/GameKit/build.sh +55 -0
- package/Resources/GameKit/lamp_game.h +116 -0
- package/Resources/GameKit/lamp_host.h +19 -0
- package/Resources/GameKit/lamp_kit.cpp +61 -0
- package/Resources/GameKit/lamp_sound.cpp +455 -0
- package/Resources/GameKit/lamp_xbox.cpp +374 -0
- package/Resources/GameKit/libraries/HandmadeMath.h +3940 -0
- package/Resources/GameKit/libraries/cgltf.h +7240 -0
- package/Resources/GameKit/libraries/dr_mp3.h +5430 -0
- package/Resources/GameKit/libraries/dr_wav.h +9209 -0
- package/Resources/GameKit/libraries/sokol_debugtext.h +4754 -0
- package/Resources/GameKit/libraries/sokol_gfx.h +29558 -0
- package/Resources/GameKit/libraries/sokol_gl.h +4538 -0
- package/Resources/GameKit/libraries/sokol_log.h +335 -0
- package/Resources/GameKit/libraries/sokol_shape.h +1531 -0
- package/Resources/GameKit/libraries/stb_image.h +7988 -0
- package/Resources/GameKit/libraries/stb_vorbis.c +5584 -0
- package/Resources/GameKit/page/lamp-live.js +672 -0
- package/Resources/GameKit/scaffold/Game/game.cpp +142 -0
- package/Resources/GameKit/scaffold/Game/scene.glsl +49 -0
- package/Resources/GameKit/scaffold-web/Web/game.js +31 -0
- package/Resources/GameKit/scaffold-web/Web/index.html +13 -0
- package/Resources/GameKit/scaffold-web/Web/making.js +33 -0
- package/Resources/GameKit/scaffold-web/Web/world.js +33 -0
- package/Resources/GameKit/web/lamp-game.js +3042 -0
- package/Resources/GameKit/web/lamp-phaser.js +128 -0
- package/Resources/WebHost/App.exe +0 -0
- package/Resources/WebHost/Microsoft.Web.WebView2.Core.dll +0 -0
- package/Resources/WebHost/WebView2-LICENSE.txt +27 -0
- package/Resources/WebHost/lamp_controllers.h +1506 -0
- package/Resources/WebHost/lamp_web_host.cpp +1173 -0
- package/Resources/WebLibraries/earlier.txt +318 -0
- package/Resources/WebLibraries/phaser/LICENSE.md +20 -0
- package/Resources/WebLibraries/phaser/NOTICE.md +2 -0
- package/Resources/WebLibraries/phaser/phaser.esm.min.js +1 -0
- package/Resources/WebLibraries/qrcode/LICENSE +21 -0
- package/Resources/WebLibraries/qrcode/NOTICE.md +4 -0
- package/Resources/WebLibraries/qrcode/qrcode.js +2297 -0
- package/Resources/WebLibraries/rapier/LICENSE +201 -0
- package/Resources/WebLibraries/rapier/NOTICE.md +3 -0
- package/Resources/WebLibraries/rapier/rapier.js +2 -0
- package/Resources/WebLibraries/three/LICENSE +21 -0
- package/Resources/WebLibraries/three/NOTICE.md +4 -0
- package/Resources/WebLibraries/three/addons/animation/AnimationClipCreator.js +168 -0
- package/Resources/WebLibraries/three/addons/animation/CCDIKSolver.js +607 -0
- package/Resources/WebLibraries/three/addons/controls/ArcballControls.js +3543 -0
- package/Resources/WebLibraries/three/addons/controls/DragControls.js +452 -0
- package/Resources/WebLibraries/three/addons/controls/FirstPersonControls.js +512 -0
- package/Resources/WebLibraries/three/addons/controls/FlyControls.js +384 -0
- package/Resources/WebLibraries/three/addons/controls/MapControls.js +116 -0
- package/Resources/WebLibraries/three/addons/controls/OrbitControls.js +1985 -0
- package/Resources/WebLibraries/three/addons/controls/PointerLockControls.js +264 -0
- package/Resources/WebLibraries/three/addons/controls/TrackballControls.js +1106 -0
- package/Resources/WebLibraries/three/addons/controls/TransformControls.js +2003 -0
- package/Resources/WebLibraries/three/addons/curves/CurveExtras.js +694 -0
- package/Resources/WebLibraries/three/addons/curves/NURBSCurve.js +169 -0
- package/Resources/WebLibraries/three/addons/curves/NURBSSurface.js +98 -0
- package/Resources/WebLibraries/three/addons/curves/NURBSUtils.js +532 -0
- package/Resources/WebLibraries/three/addons/curves/NURBSVolume.js +82 -0
- package/Resources/WebLibraries/three/addons/effects/AnaglyphEffect.js +274 -0
- package/Resources/WebLibraries/three/addons/effects/AsciiEffect.js +323 -0
- package/Resources/WebLibraries/three/addons/effects/OutlineEffect.js +489 -0
- package/Resources/WebLibraries/three/addons/effects/ParallaxBarrierEffect.js +155 -0
- package/Resources/WebLibraries/three/addons/effects/StereoEffect.js +91 -0
- package/Resources/WebLibraries/three/addons/environments/ColorEnvironment.js +59 -0
- package/Resources/WebLibraries/three/addons/environments/DebugEnvironment.js +102 -0
- package/Resources/WebLibraries/three/addons/environments/RoomEnvironment.js +185 -0
- package/Resources/WebLibraries/three/addons/geometries/BoxLineGeometry.js +92 -0
- package/Resources/WebLibraries/three/addons/geometries/ConvexGeometry.js +72 -0
- package/Resources/WebLibraries/three/addons/geometries/DecalGeometry.js +420 -0
- package/Resources/WebLibraries/three/addons/geometries/LoftGeometry.js +355 -0
- package/Resources/WebLibraries/three/addons/geometries/ParametricFunctions.js +100 -0
- package/Resources/WebLibraries/three/addons/geometries/ParametricGeometry.js +172 -0
- package/Resources/WebLibraries/three/addons/geometries/RoundedBoxGeometry.js +216 -0
- package/Resources/WebLibraries/three/addons/geometries/TeapotGeometry.js +689 -0
- package/Resources/WebLibraries/three/addons/geometries/TextGeometry.js +102 -0
- package/Resources/WebLibraries/three/addons/helpers/AnimationPathHelper.js +302 -0
- package/Resources/WebLibraries/three/addons/helpers/LightProbeGridHelper.js +166 -0
- package/Resources/WebLibraries/three/addons/helpers/LightProbeGridHelperWebGL.js +221 -0
- package/Resources/WebLibraries/three/addons/helpers/LightProbeHelper.js +166 -0
- package/Resources/WebLibraries/three/addons/helpers/LightProbeHelperGPU.js +102 -0
- package/Resources/WebLibraries/three/addons/helpers/OctreeHelper.js +109 -0
- package/Resources/WebLibraries/three/addons/helpers/PositionalAudioHelper.js +169 -0
- package/Resources/WebLibraries/three/addons/helpers/RapierHelper.js +59 -0
- package/Resources/WebLibraries/three/addons/helpers/RectAreaLightHelper.js +118 -0
- package/Resources/WebLibraries/three/addons/helpers/TextureHelper.js +265 -0
- package/Resources/WebLibraries/three/addons/helpers/TextureHelperGPU.js +214 -0
- package/Resources/WebLibraries/three/addons/helpers/VertexNormalsHelper.js +155 -0
- package/Resources/WebLibraries/three/addons/helpers/VertexTangentsHelper.js +133 -0
- package/Resources/WebLibraries/three/addons/helpers/ViewHelper.js +529 -0
- package/Resources/WebLibraries/three/addons/interactive/HTMLMesh.js +617 -0
- package/Resources/WebLibraries/three/addons/interactive/InteractiveGroup.js +224 -0
- package/Resources/WebLibraries/three/addons/interactive/SelectionBox.js +324 -0
- package/Resources/WebLibraries/three/addons/interactive/SelectionHelper.js +150 -0
- package/Resources/WebLibraries/three/addons/libs/fflate.module.js +2699 -0
- package/Resources/WebLibraries/three/addons/libs/lil-gui.module.min.js +8 -0
- package/Resources/WebLibraries/three/addons/libs/meshopt_decoder.module.js +196 -0
- package/Resources/WebLibraries/three/addons/libs/potpack.module.js +125 -0
- package/Resources/WebLibraries/three/addons/libs/stats.module.js +167 -0
- package/Resources/WebLibraries/three/addons/libs/tween.module.js +876 -0
- package/Resources/WebLibraries/three/addons/lighting/ClusteredLighting.js +153 -0
- package/Resources/WebLibraries/three/addons/lighting/DynamicLighting.js +82 -0
- package/Resources/WebLibraries/three/addons/lighting/LightMapper.js +295 -0
- package/Resources/WebLibraries/three/addons/lighting/LightProbeGrid.js +923 -0
- package/Resources/WebLibraries/three/addons/lighting/LightProbeGridUtils.js +107 -0
- package/Resources/WebLibraries/three/addons/lighting/LightProbeGridWebGL.js +846 -0
- package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGIConeTracer.js +243 -0
- package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGIIrradiance.js +43 -0
- package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGINode.js +617 -0
- package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGISceneCollector.js +793 -0
- package/Resources/WebLibraries/three/addons/lighting/vxgi/VXGIVolume.js +1440 -0
- package/Resources/WebLibraries/three/addons/lights/LightProbeGenerator.js +337 -0
- package/Resources/WebLibraries/three/addons/lights/RectAreaLightTexturesLib.js +127 -0
- package/Resources/WebLibraries/three/addons/lights/RectAreaLightUniformsLib.js +40 -0
- package/Resources/WebLibraries/three/addons/lights/SunLight.js +100 -0
- package/Resources/WebLibraries/three/addons/lights/SunLightNode.js +56 -0
- package/Resources/WebLibraries/three/addons/lights/SunLightShadow.js +319 -0
- package/Resources/WebLibraries/three/addons/lights/SunShadowNode.js +312 -0
- package/Resources/WebLibraries/three/addons/lines/Line2.js +56 -0
- package/Resources/WebLibraries/three/addons/lines/LineGeometry.js +157 -0
- package/Resources/WebLibraries/three/addons/lines/LineMaterial.js +742 -0
- package/Resources/WebLibraries/three/addons/lines/LineSegments2.js +434 -0
- package/Resources/WebLibraries/three/addons/lines/LineSegmentsGeometry.js +298 -0
- package/Resources/WebLibraries/three/addons/lines/Wireframe.js +108 -0
- package/Resources/WebLibraries/three/addons/lines/WireframeGeometry2.js +49 -0
- package/Resources/WebLibraries/three/addons/lines/webgpu/Line2.js +46 -0
- package/Resources/WebLibraries/three/addons/lines/webgpu/LineSegments2.js +419 -0
- package/Resources/WebLibraries/three/addons/lines/webgpu/Wireframe.js +86 -0
- package/Resources/WebLibraries/three/addons/loaders/EXRLoader.js +3411 -0
- package/Resources/WebLibraries/three/addons/loaders/FBXLoader.js +4660 -0
- package/Resources/WebLibraries/three/addons/loaders/FontLoader.js +262 -0
- package/Resources/WebLibraries/three/addons/loaders/GLTFLoader.js +5006 -0
- package/Resources/WebLibraries/three/addons/loaders/HDRLoader.js +463 -0
- package/Resources/WebLibraries/three/addons/loaders/MTLLoader.js +601 -0
- package/Resources/WebLibraries/three/addons/loaders/OBJLoader.js +961 -0
- package/Resources/WebLibraries/three/addons/loaders/PLYLoader.js +992 -0
- package/Resources/WebLibraries/three/addons/loaders/RGBELoader.js +18 -0
- package/Resources/WebLibraries/three/addons/loaders/STLLoader.js +423 -0
- package/Resources/WebLibraries/three/addons/loaders/SVGLoader.js +3297 -0
- package/Resources/WebLibraries/three/addons/loaders/TGALoader.js +539 -0
- package/Resources/WebLibraries/three/addons/loaders/UltraHDRLoader.js +757 -0
- package/Resources/WebLibraries/three/addons/math/Capsule.js +159 -0
- package/Resources/WebLibraries/three/addons/math/ColorConverter.js +62 -0
- package/Resources/WebLibraries/three/addons/math/ColorSpaces.js +147 -0
- package/Resources/WebLibraries/three/addons/math/ConvexHull.js +1695 -0
- package/Resources/WebLibraries/three/addons/math/ImprovedNoise.js +88 -0
- package/Resources/WebLibraries/three/addons/math/Lut.js +317 -0
- package/Resources/WebLibraries/three/addons/math/MeshSurfaceSampler.js +315 -0
- package/Resources/WebLibraries/three/addons/math/OBB.js +535 -0
- package/Resources/WebLibraries/three/addons/math/Octree.js +825 -0
- package/Resources/WebLibraries/three/addons/math/SimplexNoise.js +470 -0
- package/Resources/WebLibraries/three/addons/misc/ConvexObjectBreaker.js +539 -0
- package/Resources/WebLibraries/three/addons/misc/GPUComputationRenderer.js +508 -0
- package/Resources/WebLibraries/three/addons/misc/Gyroscope.js +78 -0
- package/Resources/WebLibraries/three/addons/misc/MorphAnimMesh.js +119 -0
- package/Resources/WebLibraries/three/addons/misc/MorphBlendMesh.js +425 -0
- package/Resources/WebLibraries/three/addons/misc/ProgressiveLightMap.js +370 -0
- package/Resources/WebLibraries/three/addons/misc/ProgressiveLightMapGPU.js +322 -0
- package/Resources/WebLibraries/three/addons/misc/RollerCoaster.js +661 -0
- package/Resources/WebLibraries/three/addons/misc/Sculptor.js +1679 -0
- package/Resources/WebLibraries/three/addons/misc/SculptorMesh.js +1504 -0
- package/Resources/WebLibraries/three/addons/misc/SculptorTools.js +1180 -0
- package/Resources/WebLibraries/three/addons/misc/SculptorUtils.js +345 -0
- package/Resources/WebLibraries/three/addons/misc/TileCreasedNormalsPlugin.js +270 -0
- package/Resources/WebLibraries/three/addons/misc/TubePainter.js +611 -0
- package/Resources/WebLibraries/three/addons/misc/Volume.js +520 -0
- package/Resources/WebLibraries/three/addons/misc/VolumeSlice.js +275 -0
- package/Resources/WebLibraries/three/addons/modifiers/CurveModifier.js +374 -0
- package/Resources/WebLibraries/three/addons/modifiers/CurveModifierGPU.js +256 -0
- package/Resources/WebLibraries/three/addons/modifiers/EdgeSplitModifier.js +299 -0
- package/Resources/WebLibraries/three/addons/modifiers/TessellateModifier.js +340 -0
- package/Resources/WebLibraries/three/addons/objects/GroundedSkybox.js +69 -0
- package/Resources/WebLibraries/three/addons/objects/Lensflare.js +489 -0
- package/Resources/WebLibraries/three/addons/objects/LensflareMesh.js +376 -0
- package/Resources/WebLibraries/three/addons/objects/MarchingCubes.js +1261 -0
- package/Resources/WebLibraries/three/addons/objects/Reflector.js +390 -0
- package/Resources/WebLibraries/three/addons/objects/ReflectorForSSRPass.js +393 -0
- package/Resources/WebLibraries/three/addons/objects/Refractor.js +389 -0
- package/Resources/WebLibraries/three/addons/objects/ShadowMesh.js +130 -0
- package/Resources/WebLibraries/three/addons/objects/Sky.js +342 -0
- package/Resources/WebLibraries/three/addons/objects/SkyMesh.js +403 -0
- package/Resources/WebLibraries/three/addons/objects/Water.js +374 -0
- package/Resources/WebLibraries/three/addons/objects/Water2.js +403 -0
- package/Resources/WebLibraries/three/addons/objects/Water2Mesh.js +199 -0
- package/Resources/WebLibraries/three/addons/objects/WaterMesh.js +194 -0
- package/Resources/WebLibraries/three/addons/postprocessing/AfterimagePass.js +187 -0
- package/Resources/WebLibraries/three/addons/postprocessing/BloomPass.js +274 -0
- package/Resources/WebLibraries/three/addons/postprocessing/BokehPass.js +218 -0
- package/Resources/WebLibraries/three/addons/postprocessing/ClearPass.js +97 -0
- package/Resources/WebLibraries/three/addons/postprocessing/CubeTexturePass.js +146 -0
- package/Resources/WebLibraries/three/addons/postprocessing/DotScreenPass.js +114 -0
- package/Resources/WebLibraries/three/addons/postprocessing/EffectComposer.js +365 -0
- package/Resources/WebLibraries/three/addons/postprocessing/FXAAPass.js +40 -0
- package/Resources/WebLibraries/three/addons/postprocessing/FilmPass.js +113 -0
- package/Resources/WebLibraries/three/addons/postprocessing/GTAOPass.js +735 -0
- package/Resources/WebLibraries/three/addons/postprocessing/GlitchPass.js +177 -0
- package/Resources/WebLibraries/three/addons/postprocessing/HalftonePass.js +134 -0
- package/Resources/WebLibraries/three/addons/postprocessing/LUTPass.js +138 -0
- package/Resources/WebLibraries/three/addons/postprocessing/MaskPass.js +195 -0
- package/Resources/WebLibraries/three/addons/postprocessing/OutlinePass.js +776 -0
- package/Resources/WebLibraries/three/addons/postprocessing/OutputPass.js +148 -0
- package/Resources/WebLibraries/three/addons/postprocessing/Pass.js +191 -0
- package/Resources/WebLibraries/three/addons/postprocessing/RenderPass.js +193 -0
- package/Resources/WebLibraries/three/addons/postprocessing/RenderPixelatedPass.js +314 -0
- package/Resources/WebLibraries/three/addons/postprocessing/RenderTransitionPass.js +267 -0
- package/Resources/WebLibraries/three/addons/postprocessing/SAOPass.js +407 -0
- package/Resources/WebLibraries/three/addons/postprocessing/SMAAPass.js +230 -0
- package/Resources/WebLibraries/three/addons/postprocessing/SSAARenderPass.js +313 -0
- package/Resources/WebLibraries/three/addons/postprocessing/SSAOPass.js +527 -0
- package/Resources/WebLibraries/three/addons/postprocessing/SSRPass.js +858 -0
- package/Resources/WebLibraries/three/addons/postprocessing/SavePass.js +132 -0
- package/Resources/WebLibraries/three/addons/postprocessing/ShaderPass.js +135 -0
- package/Resources/WebLibraries/three/addons/postprocessing/TAARenderPass.js +243 -0
- package/Resources/WebLibraries/three/addons/postprocessing/TexturePass.js +131 -0
- package/Resources/WebLibraries/three/addons/postprocessing/UnrealBloomPass.js +541 -0
- package/Resources/WebLibraries/three/addons/shaders/ACESFilmicToneMappingShader.js +96 -0
- package/Resources/WebLibraries/three/addons/shaders/AfterimageShader.js +63 -0
- package/Resources/WebLibraries/three/addons/shaders/BasicShader.js +36 -0
- package/Resources/WebLibraries/three/addons/shaders/BleachBypassShader.js +68 -0
- package/Resources/WebLibraries/three/addons/shaders/BlendShader.js +56 -0
- package/Resources/WebLibraries/three/addons/shaders/BokehShader.js +151 -0
- package/Resources/WebLibraries/three/addons/shaders/BokehShader2.js +404 -0
- package/Resources/WebLibraries/three/addons/shaders/BrightnessContrastShader.js +62 -0
- package/Resources/WebLibraries/three/addons/shaders/ColorCorrectionShader.js +59 -0
- package/Resources/WebLibraries/three/addons/shaders/ColorifyShader.js +57 -0
- package/Resources/WebLibraries/three/addons/shaders/ConvolutionShader.js +74 -0
- package/Resources/WebLibraries/three/addons/shaders/CopyShader.js +52 -0
- package/Resources/WebLibraries/three/addons/shaders/DOFMipMapShader.js +63 -0
- package/Resources/WebLibraries/three/addons/shaders/DepthLimitedBlurShader.js +183 -0
- package/Resources/WebLibraries/three/addons/shaders/DigitalGlitch.js +104 -0
- package/Resources/WebLibraries/three/addons/shaders/DotScreenShader.js +75 -0
- package/Resources/WebLibraries/three/addons/shaders/ExposureShader.js +51 -0
- package/Resources/WebLibraries/three/addons/shaders/FXAAShader.js +298 -0
- package/Resources/WebLibraries/three/addons/shaders/FilmShader.js +73 -0
- package/Resources/WebLibraries/three/addons/shaders/FocusShader.js +94 -0
- package/Resources/WebLibraries/three/addons/shaders/FreiChenShader.js +103 -0
- package/Resources/WebLibraries/three/addons/shaders/GTAOShader.js +437 -0
- package/Resources/WebLibraries/three/addons/shaders/GammaCorrectionShader.js +52 -0
- package/Resources/WebLibraries/three/addons/shaders/HalftoneShader.js +332 -0
- package/Resources/WebLibraries/three/addons/shaders/HorizontalBlurShader.js +68 -0
- package/Resources/WebLibraries/three/addons/shaders/HorizontalTiltShiftShader.js +70 -0
- package/Resources/WebLibraries/three/addons/shaders/HueSaturationShader.js +74 -0
- package/Resources/WebLibraries/three/addons/shaders/KaleidoShader.js +65 -0
- package/Resources/WebLibraries/three/addons/shaders/LuminosityHighPassShader.js +68 -0
- package/Resources/WebLibraries/three/addons/shaders/LuminosityShader.js +54 -0
- package/Resources/WebLibraries/three/addons/shaders/MirrorShader.js +62 -0
- package/Resources/WebLibraries/three/addons/shaders/NormalMapShader.js +60 -0
- package/Resources/WebLibraries/three/addons/shaders/OutputShader.js +103 -0
- package/Resources/WebLibraries/three/addons/shaders/PoissonDenoiseShader.js +230 -0
- package/Resources/WebLibraries/three/addons/shaders/RGBShiftShader.js +61 -0
- package/Resources/WebLibraries/three/addons/shaders/SAOShader.js +201 -0
- package/Resources/WebLibraries/three/addons/shaders/SMAAShader.js +489 -0
- package/Resources/WebLibraries/three/addons/shaders/SSAOShader.js +331 -0
- package/Resources/WebLibraries/three/addons/shaders/SSRShader.js +396 -0
- package/Resources/WebLibraries/three/addons/shaders/SepiaShader.js +57 -0
- package/Resources/WebLibraries/three/addons/shaders/SobelOperatorShader.js +98 -0
- package/Resources/WebLibraries/three/addons/shaders/SubsurfaceScatteringShader.js +95 -0
- package/Resources/WebLibraries/three/addons/shaders/TechnicolorShader.js +51 -0
- package/Resources/WebLibraries/three/addons/shaders/ToonShader.js +349 -0
- package/Resources/WebLibraries/three/addons/shaders/TriangleBlurShader.js +79 -0
- package/Resources/WebLibraries/three/addons/shaders/UnpackDepthRGBAShader.js +60 -0
- package/Resources/WebLibraries/three/addons/shaders/VelocityShader.js +137 -0
- package/Resources/WebLibraries/three/addons/shaders/VerticalBlurShader.js +66 -0
- package/Resources/WebLibraries/three/addons/shaders/VerticalTiltShiftShader.js +70 -0
- package/Resources/WebLibraries/three/addons/shaders/VignetteShader.js +56 -0
- package/Resources/WebLibraries/three/addons/shaders/VolumeShader.js +285 -0
- package/Resources/WebLibraries/three/addons/shaders/WaterRefractionShader.js +106 -0
- package/Resources/WebLibraries/three/addons/textures/FlakesTexture.js +54 -0
- package/Resources/WebLibraries/three/addons/tsl/WebGLNodesHandler.js +607 -0
- package/Resources/WebLibraries/three/addons/tsl/display/AfterImageNode.js +256 -0
- package/Resources/WebLibraries/three/addons/tsl/display/AnaglyphPassNode.js +550 -0
- package/Resources/WebLibraries/three/addons/tsl/display/BilateralBlurNode.js +377 -0
- package/Resources/WebLibraries/three/addons/tsl/display/BleachBypass.js +33 -0
- package/Resources/WebLibraries/three/addons/tsl/display/BloomNode.js +599 -0
- package/Resources/WebLibraries/three/addons/tsl/display/CRT.js +150 -0
- package/Resources/WebLibraries/three/addons/tsl/display/ChromaticAberrationNode.js +163 -0
- package/Resources/WebLibraries/three/addons/tsl/display/DenoiseNode.js +354 -0
- package/Resources/WebLibraries/three/addons/tsl/display/DepthOfFieldNode.js +572 -0
- package/Resources/WebLibraries/three/addons/tsl/display/DotScreenNode.js +104 -0
- package/Resources/WebLibraries/three/addons/tsl/display/FSR1Node.js +481 -0
- package/Resources/WebLibraries/three/addons/tsl/display/FXAANode.js +357 -0
- package/Resources/WebLibraries/three/addons/tsl/display/FilmNode.js +101 -0
- package/Resources/WebLibraries/three/addons/tsl/display/GTAONode.js +727 -0
- package/Resources/WebLibraries/three/addons/tsl/display/GaussianBlurNode.js +412 -0
- package/Resources/WebLibraries/three/addons/tsl/display/GodraysNode.js +604 -0
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class StereoEffect {
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/**
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* lighting and can be used for Image Based Lighting by assigning it to {@link Scene#environment}
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* or directly as an environment map to PBR materials.
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* This class uses a simple room setup and should only be used for development purposes.
|
|
18
|
+
* A more appropriate setup for production is {@link RoomEnvironment}.
|
|
19
|
+
*
|
|
20
|
+
* ```js
|
|
21
|
+
* const environment = new DebugEnvironment();
|
|
22
|
+
* const pmremGenerator = new THREE.PMREMGenerator( renderer );
|
|
23
|
+
*
|
|
24
|
+
* const envMap = pmremGenerator.fromScene( environment ).texture;
|
|
25
|
+
* scene.environment = envMap;
|
|
26
|
+
* ```
|
|
27
|
+
*
|
|
28
|
+
* @augments Scene
|
|
29
|
+
* @three_import import { DebugEnvironment } from 'three/addons/environments/DebugEnvironment.js';
|
|
30
|
+
*/
|
|
31
|
+
class DebugEnvironment extends Scene {
|
|
32
|
+
|
|
33
|
+
/**
|
|
34
|
+
* Constructs a new debug environment.
|
|
35
|
+
*/
|
|
36
|
+
constructor() {
|
|
37
|
+
|
|
38
|
+
super();
|
|
39
|
+
|
|
40
|
+
const geometry = new BoxGeometry();
|
|
41
|
+
geometry.deleteAttribute( 'uv' );
|
|
42
|
+
const roomMaterial = new MeshStandardMaterial( { metalness: 0, side: BackSide } );
|
|
43
|
+
const room = new Mesh( geometry, roomMaterial );
|
|
44
|
+
room.scale.setScalar( 10 );
|
|
45
|
+
this.add( room );
|
|
46
|
+
|
|
47
|
+
const mainLight = new PointLight( 0xffffff, 50, 0, 2 );
|
|
48
|
+
this.add( mainLight );
|
|
49
|
+
|
|
50
|
+
const material1 = new MeshLambertMaterial( { color: 0xff0000, emissive: 0xffffff, emissiveIntensity: 10 } );
|
|
51
|
+
|
|
52
|
+
const light1 = new Mesh( geometry, material1 );
|
|
53
|
+
light1.position.set( - 5, 2, 0 );
|
|
54
|
+
light1.scale.set( 0.1, 1, 1 );
|
|
55
|
+
this.add( light1 );
|
|
56
|
+
|
|
57
|
+
const material2 = new MeshLambertMaterial( { color: 0x00ff00, emissive: 0xffffff, emissiveIntensity: 10 } );
|
|
58
|
+
|
|
59
|
+
const light2 = new Mesh( geometry, material2 );
|
|
60
|
+
light2.position.set( 0, 5, 0 );
|
|
61
|
+
light2.scale.set( 1, 0.1, 1 );
|
|
62
|
+
this.add( light2 );
|
|
63
|
+
|
|
64
|
+
const material3 = new MeshLambertMaterial( { color: 0x0000ff, emissive: 0xffffff, emissiveIntensity: 10 } );
|
|
65
|
+
|
|
66
|
+
const light3 = new Mesh( geometry, material3 );
|
|
67
|
+
light3.position.set( 2, 1, 5 );
|
|
68
|
+
light3.scale.set( 1.5, 2, 0.1 );
|
|
69
|
+
this.add( light3 );
|
|
70
|
+
|
|
71
|
+
}
|
|
72
|
+
|
|
73
|
+
/**
|
|
74
|
+
* Frees internal resources. This method should be called
|
|
75
|
+
* when the environment is no longer required.
|
|
76
|
+
*/
|
|
77
|
+
dispose() {
|
|
78
|
+
|
|
79
|
+
const resources = new Set();
|
|
80
|
+
|
|
81
|
+
this.traverse( ( object ) => {
|
|
82
|
+
|
|
83
|
+
if ( object.isMesh ) {
|
|
84
|
+
|
|
85
|
+
resources.add( object.geometry );
|
|
86
|
+
resources.add( object.material );
|
|
87
|
+
|
|
88
|
+
}
|
|
89
|
+
|
|
90
|
+
} );
|
|
91
|
+
|
|
92
|
+
for ( const resource of resources ) {
|
|
93
|
+
|
|
94
|
+
resource.dispose();
|
|
95
|
+
|
|
96
|
+
}
|
|
97
|
+
|
|
98
|
+
}
|
|
99
|
+
|
|
100
|
+
}
|
|
101
|
+
|
|
102
|
+
export { DebugEnvironment };
|
|
@@ -0,0 +1,185 @@
|
|
|
1
|
+
import {
|
|
2
|
+
BackSide,
|
|
3
|
+
BoxGeometry,
|
|
4
|
+
InstancedMesh,
|
|
5
|
+
Mesh,
|
|
6
|
+
MeshLambertMaterial,
|
|
7
|
+
MeshStandardMaterial,
|
|
8
|
+
PointLight,
|
|
9
|
+
Scene,
|
|
10
|
+
Object3D,
|
|
11
|
+
} from 'three';
|
|
12
|
+
|
|
13
|
+
/**
|
|
14
|
+
* This class represents a scene with a basic room setup that can be used as
|
|
15
|
+
* input for {@link PMREMGenerator#fromScene}. The resulting PMREM represents the room's
|
|
16
|
+
* lighting and can be used for Image Based Lighting by assigning it to {@link Scene#environment}
|
|
17
|
+
* or directly as an environment map to PBR materials.
|
|
18
|
+
*
|
|
19
|
+
* The implementation is based on the [EnvironmentScene](https://github.com/google/model-viewer/blob/master/packages/model-viewer/src/three-components/EnvironmentScene.ts)
|
|
20
|
+
* component from the `model-viewer` project.
|
|
21
|
+
*
|
|
22
|
+
* ```js
|
|
23
|
+
* const environment = new RoomEnvironment();
|
|
24
|
+
* const pmremGenerator = new THREE.PMREMGenerator( renderer );
|
|
25
|
+
*
|
|
26
|
+
* const envMap = pmremGenerator.fromScene( environment ).texture;
|
|
27
|
+
* scene.environment = envMap;
|
|
28
|
+
* ```
|
|
29
|
+
*
|
|
30
|
+
* @augments Scene
|
|
31
|
+
* @three_import import { RoomEnvironment } from 'three/addons/environments/RoomEnvironment.js';
|
|
32
|
+
*/
|
|
33
|
+
class RoomEnvironment extends Scene {
|
|
34
|
+
|
|
35
|
+
constructor() {
|
|
36
|
+
|
|
37
|
+
super();
|
|
38
|
+
|
|
39
|
+
this.name = 'RoomEnvironment';
|
|
40
|
+
this.position.y = - 3.5;
|
|
41
|
+
|
|
42
|
+
const geometry = new BoxGeometry();
|
|
43
|
+
geometry.deleteAttribute( 'uv' );
|
|
44
|
+
|
|
45
|
+
const roomMaterial = new MeshStandardMaterial( { side: BackSide } );
|
|
46
|
+
const boxMaterial = new MeshStandardMaterial();
|
|
47
|
+
|
|
48
|
+
const mainLight = new PointLight( 0xffffff, 900, 28, 2 );
|
|
49
|
+
mainLight.position.set( 0.418, 16.199, 0.300 );
|
|
50
|
+
this.add( mainLight );
|
|
51
|
+
|
|
52
|
+
const room = new Mesh( geometry, roomMaterial );
|
|
53
|
+
room.position.set( - 0.757, 13.219, 0.717 );
|
|
54
|
+
room.scale.set( 31.713, 28.305, 28.591 );
|
|
55
|
+
this.add( room );
|
|
56
|
+
|
|
57
|
+
const boxes = new InstancedMesh( geometry, boxMaterial, 6 );
|
|
58
|
+
const transform = new Object3D();
|
|
59
|
+
|
|
60
|
+
// box1
|
|
61
|
+
transform.position.set( - 10.906, 2.009, 1.846 );
|
|
62
|
+
transform.rotation.set( 0, - 0.195, 0 );
|
|
63
|
+
transform.scale.set( 2.328, 7.905, 4.651 );
|
|
64
|
+
transform.updateMatrix();
|
|
65
|
+
boxes.setMatrixAt( 0, transform.matrix );
|
|
66
|
+
|
|
67
|
+
// box2
|
|
68
|
+
transform.position.set( - 5.607, - 0.754, - 0.758 );
|
|
69
|
+
transform.rotation.set( 0, 0.994, 0 );
|
|
70
|
+
transform.scale.set( 1.970, 1.534, 3.955 );
|
|
71
|
+
transform.updateMatrix();
|
|
72
|
+
boxes.setMatrixAt( 1, transform.matrix );
|
|
73
|
+
|
|
74
|
+
// box3
|
|
75
|
+
transform.position.set( 6.167, 0.857, 7.803 );
|
|
76
|
+
transform.rotation.set( 0, 0.561, 0 );
|
|
77
|
+
transform.scale.set( 3.927, 6.285, 3.687 );
|
|
78
|
+
transform.updateMatrix();
|
|
79
|
+
boxes.setMatrixAt( 2, transform.matrix );
|
|
80
|
+
|
|
81
|
+
// box4
|
|
82
|
+
transform.position.set( - 2.017, 0.018, 6.124 );
|
|
83
|
+
transform.rotation.set( 0, 0.333, 0 );
|
|
84
|
+
transform.scale.set( 2.002, 4.566, 2.064 );
|
|
85
|
+
transform.updateMatrix();
|
|
86
|
+
boxes.setMatrixAt( 3, transform.matrix );
|
|
87
|
+
|
|
88
|
+
// box5
|
|
89
|
+
transform.position.set( 2.291, - 0.756, - 2.621 );
|
|
90
|
+
transform.rotation.set( 0, - 0.286, 0 );
|
|
91
|
+
transform.scale.set( 1.546, 1.552, 1.496 );
|
|
92
|
+
transform.updateMatrix();
|
|
93
|
+
boxes.setMatrixAt( 4, transform.matrix );
|
|
94
|
+
|
|
95
|
+
// box6
|
|
96
|
+
transform.position.set( - 2.193, - 0.369, - 5.547 );
|
|
97
|
+
transform.rotation.set( 0, 0.516, 0 );
|
|
98
|
+
transform.scale.set( 3.875, 3.487, 2.986 );
|
|
99
|
+
transform.updateMatrix();
|
|
100
|
+
boxes.setMatrixAt( 5, transform.matrix );
|
|
101
|
+
|
|
102
|
+
this.add( boxes );
|
|
103
|
+
|
|
104
|
+
|
|
105
|
+
// -x right
|
|
106
|
+
const light1 = new Mesh( geometry, createAreaLightMaterial( 50 ) );
|
|
107
|
+
light1.position.set( - 16.116, 14.37, 8.208 );
|
|
108
|
+
light1.scale.set( 0.1, 2.428, 2.739 );
|
|
109
|
+
this.add( light1 );
|
|
110
|
+
|
|
111
|
+
// -x left
|
|
112
|
+
const light2 = new Mesh( geometry, createAreaLightMaterial( 50 ) );
|
|
113
|
+
light2.position.set( - 16.109, 18.021, - 8.207 );
|
|
114
|
+
light2.scale.set( 0.1, 2.425, 2.751 );
|
|
115
|
+
this.add( light2 );
|
|
116
|
+
|
|
117
|
+
// +x
|
|
118
|
+
const light3 = new Mesh( geometry, createAreaLightMaterial( 17 ) );
|
|
119
|
+
light3.position.set( 14.904, 12.198, - 1.832 );
|
|
120
|
+
light3.scale.set( 0.15, 4.265, 6.331 );
|
|
121
|
+
this.add( light3 );
|
|
122
|
+
|
|
123
|
+
// +z
|
|
124
|
+
const light4 = new Mesh( geometry, createAreaLightMaterial( 43 ) );
|
|
125
|
+
light4.position.set( - 0.462, 8.89, 14.520 );
|
|
126
|
+
light4.scale.set( 4.38, 5.441, 0.088 );
|
|
127
|
+
this.add( light4 );
|
|
128
|
+
|
|
129
|
+
// -z
|
|
130
|
+
const light5 = new Mesh( geometry, createAreaLightMaterial( 20 ) );
|
|
131
|
+
light5.position.set( 3.235, 11.486, - 12.541 );
|
|
132
|
+
light5.scale.set( 2.5, 2.0, 0.1 );
|
|
133
|
+
this.add( light5 );
|
|
134
|
+
|
|
135
|
+
// +y
|
|
136
|
+
const light6 = new Mesh( geometry, createAreaLightMaterial( 100 ) );
|
|
137
|
+
light6.position.set( 0.0, 20.0, 0.0 );
|
|
138
|
+
light6.scale.set( 1.0, 0.1, 1.0 );
|
|
139
|
+
this.add( light6 );
|
|
140
|
+
|
|
141
|
+
}
|
|
142
|
+
|
|
143
|
+
/**
|
|
144
|
+
* Frees internal resources. This method should be called
|
|
145
|
+
* when the environment is no longer required.
|
|
146
|
+
*/
|
|
147
|
+
dispose() {
|
|
148
|
+
|
|
149
|
+
const resources = new Set();
|
|
150
|
+
|
|
151
|
+
this.traverse( ( object ) => {
|
|
152
|
+
|
|
153
|
+
if ( object.isMesh ) {
|
|
154
|
+
|
|
155
|
+
resources.add( object.geometry );
|
|
156
|
+
resources.add( object.material );
|
|
157
|
+
|
|
158
|
+
}
|
|
159
|
+
|
|
160
|
+
} );
|
|
161
|
+
|
|
162
|
+
for ( const resource of resources ) {
|
|
163
|
+
|
|
164
|
+
resource.dispose();
|
|
165
|
+
|
|
166
|
+
}
|
|
167
|
+
|
|
168
|
+
}
|
|
169
|
+
|
|
170
|
+
}
|
|
171
|
+
|
|
172
|
+
function createAreaLightMaterial( intensity ) {
|
|
173
|
+
|
|
174
|
+
// create an emissive-only material. see #31348
|
|
175
|
+
const material = new MeshLambertMaterial( {
|
|
176
|
+
color: 0x000000,
|
|
177
|
+
emissive: 0xffffff,
|
|
178
|
+
emissiveIntensity: intensity
|
|
179
|
+
} );
|
|
180
|
+
|
|
181
|
+
return material;
|
|
182
|
+
|
|
183
|
+
}
|
|
184
|
+
|
|
185
|
+
export { RoomEnvironment };
|
|
@@ -0,0 +1,92 @@
|
|
|
1
|
+
import {
|
|
2
|
+
BufferGeometry,
|
|
3
|
+
Float32BufferAttribute
|
|
4
|
+
} from 'three';
|
|
5
|
+
|
|
6
|
+
/**
|
|
7
|
+
* A special type of box geometry intended for {@link LineSegments}.
|
|
8
|
+
*
|
|
9
|
+
* ```js
|
|
10
|
+
* const geometry = new BoxLineGeometry();
|
|
11
|
+
* const material = new THREE.LineBasicMaterial( { color: 0x00ff00 } );
|
|
12
|
+
* const lines = new THREE.LineSegments( geometry, material );
|
|
13
|
+
* scene.add( lines );
|
|
14
|
+
* ```
|
|
15
|
+
*
|
|
16
|
+
* @augments BufferGeometry
|
|
17
|
+
* @three_import import { BoxLineGeometry } from 'three/addons/geometries/BoxLineGeometry.js';
|
|
18
|
+
*/
|
|
19
|
+
class BoxLineGeometry extends BufferGeometry {
|
|
20
|
+
|
|
21
|
+
/**
|
|
22
|
+
* Constructs a new box line geometry.
|
|
23
|
+
*
|
|
24
|
+
* @param {number} [width=1] - The width. That is, the length of the edges parallel to the X axis.
|
|
25
|
+
* @param {number} [height=1] - The height. That is, the length of the edges parallel to the Y axis.
|
|
26
|
+
* @param {number} [depth=1] - The depth. That is, the length of the edges parallel to the Z axis.
|
|
27
|
+
* @param {number} [widthSegments=1] - Number of segmented rectangular sections along the width of the sides.
|
|
28
|
+
* @param {number} [heightSegments=1] - Number of segmented rectangular sections along the height of the sides.
|
|
29
|
+
* @param {number} [depthSegments=1] - Number of segmented rectangular sections along the depth of the sides.
|
|
30
|
+
*/
|
|
31
|
+
constructor( width = 1, height = 1, depth = 1, widthSegments = 1, heightSegments = 1, depthSegments = 1 ) {
|
|
32
|
+
|
|
33
|
+
super();
|
|
34
|
+
|
|
35
|
+
widthSegments = Math.floor( widthSegments );
|
|
36
|
+
heightSegments = Math.floor( heightSegments );
|
|
37
|
+
depthSegments = Math.floor( depthSegments );
|
|
38
|
+
|
|
39
|
+
const widthHalf = width / 2;
|
|
40
|
+
const heightHalf = height / 2;
|
|
41
|
+
const depthHalf = depth / 2;
|
|
42
|
+
|
|
43
|
+
const segmentWidth = width / widthSegments;
|
|
44
|
+
const segmentHeight = height / heightSegments;
|
|
45
|
+
const segmentDepth = depth / depthSegments;
|
|
46
|
+
|
|
47
|
+
const vertices = [];
|
|
48
|
+
|
|
49
|
+
let x = - widthHalf;
|
|
50
|
+
let y = - heightHalf;
|
|
51
|
+
let z = - depthHalf;
|
|
52
|
+
|
|
53
|
+
for ( let i = 0; i <= widthSegments; i ++ ) {
|
|
54
|
+
|
|
55
|
+
vertices.push( x, - heightHalf, - depthHalf, x, heightHalf, - depthHalf );
|
|
56
|
+
vertices.push( x, heightHalf, - depthHalf, x, heightHalf, depthHalf );
|
|
57
|
+
vertices.push( x, heightHalf, depthHalf, x, - heightHalf, depthHalf );
|
|
58
|
+
vertices.push( x, - heightHalf, depthHalf, x, - heightHalf, - depthHalf );
|
|
59
|
+
|
|
60
|
+
x += segmentWidth;
|
|
61
|
+
|
|
62
|
+
}
|
|
63
|
+
|
|
64
|
+
for ( let i = 0; i <= heightSegments; i ++ ) {
|
|
65
|
+
|
|
66
|
+
vertices.push( - widthHalf, y, - depthHalf, widthHalf, y, - depthHalf );
|
|
67
|
+
vertices.push( widthHalf, y, - depthHalf, widthHalf, y, depthHalf );
|
|
68
|
+
vertices.push( widthHalf, y, depthHalf, - widthHalf, y, depthHalf );
|
|
69
|
+
vertices.push( - widthHalf, y, depthHalf, - widthHalf, y, - depthHalf );
|
|
70
|
+
|
|
71
|
+
y += segmentHeight;
|
|
72
|
+
|
|
73
|
+
}
|
|
74
|
+
|
|
75
|
+
for ( let i = 0; i <= depthSegments; i ++ ) {
|
|
76
|
+
|
|
77
|
+
vertices.push( - widthHalf, - heightHalf, z, - widthHalf, heightHalf, z );
|
|
78
|
+
vertices.push( - widthHalf, heightHalf, z, widthHalf, heightHalf, z );
|
|
79
|
+
vertices.push( widthHalf, heightHalf, z, widthHalf, - heightHalf, z );
|
|
80
|
+
vertices.push( widthHalf, - heightHalf, z, - widthHalf, - heightHalf, z );
|
|
81
|
+
|
|
82
|
+
z += segmentDepth;
|
|
83
|
+
|
|
84
|
+
}
|
|
85
|
+
|
|
86
|
+
this.setAttribute( 'position', new Float32BufferAttribute( vertices, 3 ) );
|
|
87
|
+
|
|
88
|
+
}
|
|
89
|
+
|
|
90
|
+
}
|
|
91
|
+
|
|
92
|
+
export { BoxLineGeometry };
|
|
@@ -0,0 +1,72 @@
|
|
|
1
|
+
import {
|
|
2
|
+
BufferGeometry,
|
|
3
|
+
Float32BufferAttribute
|
|
4
|
+
} from 'three';
|
|
5
|
+
import { ConvexHull } from '../math/ConvexHull.js';
|
|
6
|
+
|
|
7
|
+
/**
|
|
8
|
+
* This class can be used to generate a convex hull for a given array of 3D points.
|
|
9
|
+
* The average time complexity for this task is considered to be O(nlog(n)).
|
|
10
|
+
*
|
|
11
|
+
* ```js
|
|
12
|
+
* const geometry = new ConvexGeometry( points );
|
|
13
|
+
* const material = new THREE.MeshBasicMaterial( { color: 0x00ff00 } );
|
|
14
|
+
* const mesh = new THREE.Mesh( geometry, material );
|
|
15
|
+
* scene.add( mesh );
|
|
16
|
+
* ```
|
|
17
|
+
*
|
|
18
|
+
* @augments BufferGeometry
|
|
19
|
+
* @three_import import { ConvexGeometry } from 'three/addons/geometries/ConvexGeometry.js';
|
|
20
|
+
*/
|
|
21
|
+
class ConvexGeometry extends BufferGeometry {
|
|
22
|
+
|
|
23
|
+
/**
|
|
24
|
+
* Constructs a new convex geometry.
|
|
25
|
+
*
|
|
26
|
+
* @param {Array<Vector3>} points - An array of points in 3D space which should be enclosed by the convex hull.
|
|
27
|
+
*/
|
|
28
|
+
constructor( points = [] ) {
|
|
29
|
+
|
|
30
|
+
super();
|
|
31
|
+
|
|
32
|
+
// buffers
|
|
33
|
+
|
|
34
|
+
const vertices = [];
|
|
35
|
+
const normals = [];
|
|
36
|
+
|
|
37
|
+
const convexHull = new ConvexHull().setFromPoints( points );
|
|
38
|
+
|
|
39
|
+
// generate vertices and normals
|
|
40
|
+
|
|
41
|
+
const faces = convexHull.faces;
|
|
42
|
+
|
|
43
|
+
for ( let i = 0; i < faces.length; i ++ ) {
|
|
44
|
+
|
|
45
|
+
const face = faces[ i ];
|
|
46
|
+
let edge = face.edge;
|
|
47
|
+
|
|
48
|
+
// we move along a doubly-connected edge list to access all face points (see HalfEdge docs)
|
|
49
|
+
|
|
50
|
+
do {
|
|
51
|
+
|
|
52
|
+
const point = edge.head().point;
|
|
53
|
+
|
|
54
|
+
vertices.push( point.x, point.y, point.z );
|
|
55
|
+
normals.push( face.normal.x, face.normal.y, face.normal.z );
|
|
56
|
+
|
|
57
|
+
edge = edge.next;
|
|
58
|
+
|
|
59
|
+
} while ( edge !== face.edge );
|
|
60
|
+
|
|
61
|
+
}
|
|
62
|
+
|
|
63
|
+
// build geometry
|
|
64
|
+
|
|
65
|
+
this.setAttribute( 'position', new Float32BufferAttribute( vertices, 3 ) );
|
|
66
|
+
this.setAttribute( 'normal', new Float32BufferAttribute( normals, 3 ) );
|
|
67
|
+
|
|
68
|
+
}
|
|
69
|
+
|
|
70
|
+
}
|
|
71
|
+
|
|
72
|
+
export { ConvexGeometry };
|