shattered_ogrerb 0.5.0.1

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  1. data/lib/shattered_ogrerb.rb +17 -0
  2. data/lib/shattered_ogrerb/base.rb +28 -0
  3. data/lib/shattered_ogrerb/camera.rb +6 -0
  4. data/lib/shattered_ogrerb/key_manager.rb +54 -0
  5. data/lib/shattered_ogrerb/light.rb +5 -0
  6. data/lib/shattered_ogrerb/mesh_instance.rb +92 -0
  7. data/lib/shattered_ogrerb/rmaterial.rb +86 -0
  8. data/lib/shattered_ogrerb/vector.rb +211 -0
  9. data/vendor/Ogre/OIS.dll +0 -0
  10. data/vendor/Ogre/OgreGUIRenderer.dll +0 -0
  11. data/vendor/Ogre/OgreMain.dll +0 -0
  12. data/vendor/Ogre/Plugin_BSPSceneManager.dll +0 -0
  13. data/vendor/Ogre/Plugin_CgProgramManager.dll +0 -0
  14. data/vendor/Ogre/Plugin_OctreeSceneManager.dll +0 -0
  15. data/vendor/Ogre/Plugin_ParticleFX.dll +0 -0
  16. data/vendor/Ogre/RenderSystem_Direct3D9.dll +0 -0
  17. data/vendor/Ogre/RenderSystem_GL.dll +0 -0
  18. data/vendor/Ogre/cg.dll +0 -0
  19. data/vendor/Ogre/plugins.cfg +9 -0
  20. data/vendor/ogrerb/MIT_LICENCE +19 -0
  21. data/vendor/ogrerb/README +79 -0
  22. data/vendor/ogrerb/Rakefile +220 -0
  23. data/vendor/ogrerb/build/navi/extconf.rb +53 -0
  24. data/vendor/ogrerb/build/ogre/extconf.rb +50 -0
  25. data/vendor/ogrerb/build/ois/extconf.rb +48 -0
  26. data/vendor/ogrerb/doc_src/ogre.rb +152 -0
  27. data/vendor/ogrerb/doc_src/ois.rb +67 -0
  28. data/vendor/ogrerb/lib/constants.rb +35 -0
  29. data/vendor/ogrerb/lib/ogre.dll +0 -0
  30. data/vendor/ogrerb/lib/ruby_ois.dll +0 -0
  31. data/vendor/ogrerb/navi/Navi.i +5 -0
  32. data/vendor/ogrerb/navi/NaviData.i +18 -0
  33. data/vendor/ogrerb/navi/NaviManager.i +5 -0
  34. data/vendor/ogrerb/navi/NaviProxies.i +7 -0
  35. data/vendor/ogrerb/navi/lib/Navi.lib +0 -0
  36. data/vendor/ogrerb/navi/lib/Navi_d.lib +0 -0
  37. data/vendor/ogrerb/navi/lib/llmozlib.lib +0 -0
  38. data/vendor/ogrerb/navi/lib/llmozlib_d.lib +0 -0
  39. data/vendor/ogrerb/navi/navi_rb.i +53 -0
  40. data/vendor/ogrerb/navi/std_multimap.i +581 -0
  41. data/vendor/ogrerb/ogre.rb +23 -0
  42. data/vendor/ogrerb/ogre/Application.i +59 -0
  43. data/vendor/ogrerb/ogre/ApplicationFrameListener.i +67 -0
  44. data/vendor/ogrerb/ogre/ExampleApplication.i +7 -0
  45. data/vendor/ogrerb/ogre/ExampleFrameListener.i +7 -0
  46. data/vendor/ogrerb/ogre/OgreAlignedAllocator.i +5 -0
  47. data/vendor/ogrerb/ogre/OgreAnimable.i +5 -0
  48. data/vendor/ogrerb/ogre/OgreAnimation.i +5 -0
  49. data/vendor/ogrerb/ogre/OgreAnimationState.i +9 -0
  50. data/vendor/ogrerb/ogre/OgreAnimationTrack.i +5 -0
  51. data/vendor/ogrerb/ogre/OgreAny.i +5 -0
  52. data/vendor/ogrerb/ogre/OgreArchive.i +5 -0
  53. data/vendor/ogrerb/ogre/OgreArchiveFactory.i +5 -0
  54. data/vendor/ogrerb/ogre/OgreArchiveManager.i +5 -0
  55. data/vendor/ogrerb/ogre/OgreAutoParamDataSource.i +5 -0
  56. data/vendor/ogrerb/ogre/OgreAxisAlignedBox.i +5 -0
  57. data/vendor/ogrerb/ogre/OgreBillboard.i +5 -0
  58. data/vendor/ogrerb/ogre/OgreBillboardChain.i +11 -0
  59. data/vendor/ogrerb/ogre/OgreBillboardParticleRenderer.i +5 -0
  60. data/vendor/ogrerb/ogre/OgreBillboardSet.i +5 -0
  61. data/vendor/ogrerb/ogre/OgreBitwise.i +5 -0
  62. data/vendor/ogrerb/ogre/OgreBlendMode.i +5 -0
  63. data/vendor/ogrerb/ogre/OgreBone.i +5 -0
  64. data/vendor/ogrerb/ogre/OgreBorderPanelOverlayElement.i +5 -0
  65. data/vendor/ogrerb/ogre/OgreCamera.i +5 -0
  66. data/vendor/ogrerb/ogre/OgreCodec.i +5 -0
  67. data/vendor/ogrerb/ogre/OgreColourValue.i +5 -0
  68. data/vendor/ogrerb/ogre/OgreCommon.i +33 -0
  69. data/vendor/ogrerb/ogre/OgreCompiler2Pass.i +5 -0
  70. data/vendor/ogrerb/ogre/OgreCompositionPass.i +5 -0
  71. data/vendor/ogrerb/ogre/OgreCompositionTargetPass.i +5 -0
  72. data/vendor/ogrerb/ogre/OgreCompositionTechnique.i +5 -0
  73. data/vendor/ogrerb/ogre/OgreCompositor.i +5 -0
  74. data/vendor/ogrerb/ogre/OgreCompositorChain.i +5 -0
  75. data/vendor/ogrerb/ogre/OgreCompositorInstance.i +5 -0
  76. data/vendor/ogrerb/ogre/OgreCompositorManager.i +5 -0
  77. data/vendor/ogrerb/ogre/OgreCompositorScriptCompiler.i +5 -0
  78. data/vendor/ogrerb/ogre/OgreCompositorSerializer.i +5 -0
  79. data/vendor/ogrerb/ogre/OgreConfig.i +5 -0
  80. data/vendor/ogrerb/ogre/OgreConfigDialog.i +5 -0
  81. data/vendor/ogrerb/ogre/OgreConfigFile.i +13 -0
  82. data/vendor/ogrerb/ogre/OgreConfigOptionMap.i +5 -0
  83. data/vendor/ogrerb/ogre/OgreController.i +5 -0
  84. data/vendor/ogrerb/ogre/OgreControllerManager.i +5 -0
  85. data/vendor/ogrerb/ogre/OgreConvexBody.i +5 -0
  86. data/vendor/ogrerb/ogre/OgreDDSCodec.i +5 -0
  87. data/vendor/ogrerb/ogre/OgreDataStream.i +9 -0
  88. data/vendor/ogrerb/ogre/OgreDefaultHardwareBufferManager.i +5 -0
  89. data/vendor/ogrerb/ogre/OgreDynLib.i +5 -0
  90. data/vendor/ogrerb/ogre/OgreDynLibManager.i +5 -0
  91. data/vendor/ogrerb/ogre/OgreEdgeListBuilder.i +5 -0
  92. data/vendor/ogrerb/ogre/OgreEntity.i +5 -0
  93. data/vendor/ogrerb/ogre/OgreErrorDialog.i +5 -0
  94. data/vendor/ogrerb/ogre/OgreException.i +5 -0
  95. data/vendor/ogrerb/ogre/OgreExternalTextureSource.i +5 -0
  96. data/vendor/ogrerb/ogre/OgreExternalTextureSourceManager.i +5 -0
  97. data/vendor/ogrerb/ogre/OgreFactoryObj.i +5 -0
  98. data/vendor/ogrerb/ogre/OgreFileSystem.i +5 -0
  99. data/vendor/ogrerb/ogre/OgreFont.i +5 -0
  100. data/vendor/ogrerb/ogre/OgreFontManager.i +5 -0
  101. data/vendor/ogrerb/ogre/OgreFrameListener.i +12 -0
  102. data/vendor/ogrerb/ogre/OgreFreeImageCodec.i +5 -0
  103. data/vendor/ogrerb/ogre/OgreFrustum.i +5 -0
  104. data/vendor/ogrerb/ogre/OgreGpuProgram.i +5 -0
  105. data/vendor/ogrerb/ogre/OgreGpuProgramManager.i +5 -0
  106. data/vendor/ogrerb/ogre/OgreGpuProgramUsage.i +5 -0
  107. data/vendor/ogrerb/ogre/OgreHardwareBuffer.i +5 -0
  108. data/vendor/ogrerb/ogre/OgreHardwareBufferManager.i +9 -0
  109. data/vendor/ogrerb/ogre/OgreHardwareIndexBuffer.i +9 -0
  110. data/vendor/ogrerb/ogre/OgreHardwareOcclusionQuery.i +5 -0
  111. data/vendor/ogrerb/ogre/OgreHardwarePixelBuffer.i +9 -0
  112. data/vendor/ogrerb/ogre/OgreHardwareVertexBuffer.i +10 -0
  113. data/vendor/ogrerb/ogre/OgreHighLevelGpuProgram.i +5 -0
  114. data/vendor/ogrerb/ogre/OgreHighLevelGpuProgramManager.i +5 -0
  115. data/vendor/ogrerb/ogre/OgreImage.i +5 -0
  116. data/vendor/ogrerb/ogre/OgreImageCodec.i +5 -0
  117. data/vendor/ogrerb/ogre/OgreInstancedGeometry.i +5 -0
  118. data/vendor/ogrerb/ogre/OgreIteratorWrappers.i +5 -0
  119. data/vendor/ogrerb/ogre/OgreKeyFrame.i +7 -0
  120. data/vendor/ogrerb/ogre/OgreLight.i +5 -0
  121. data/vendor/ogrerb/ogre/OgreLog.i +5 -0
  122. data/vendor/ogrerb/ogre/OgreLogManager.i +9 -0
  123. data/vendor/ogrerb/ogre/OgreManualObject.i +5 -0
  124. data/vendor/ogrerb/ogre/OgreMaterial.i +9 -0
  125. data/vendor/ogrerb/ogre/OgreMaterialManager.i +22 -0
  126. data/vendor/ogrerb/ogre/OgreMaterialScriptCompiler.i +5 -0
  127. data/vendor/ogrerb/ogre/OgreMaterialSerializer.i +5 -0
  128. data/vendor/ogrerb/ogre/OgreMath.i +48 -0
  129. data/vendor/ogrerb/ogre/OgreMatrix3.i +5 -0
  130. data/vendor/ogrerb/ogre/OgreMatrix4.i +5 -0
  131. data/vendor/ogrerb/ogre/OgreMemoryMacros.i +5 -0
  132. data/vendor/ogrerb/ogre/OgreMemoryManager.i +5 -0
  133. data/vendor/ogrerb/ogre/OgreMesh.i +11 -0
  134. data/vendor/ogrerb/ogre/OgreMeshFileFormat.i +5 -0
  135. data/vendor/ogrerb/ogre/OgreMeshManager.i +9 -0
  136. data/vendor/ogrerb/ogre/OgreMeshSerializer.i +5 -0
  137. data/vendor/ogrerb/ogre/OgreMeshSerializerImpl.i +5 -0
  138. data/vendor/ogrerb/ogre/OgreMovableObject.i +46 -0
  139. data/vendor/ogrerb/ogre/OgreMovablePlane.i +5 -0
  140. data/vendor/ogrerb/ogre/OgreNoMemoryMacros.i +5 -0
  141. data/vendor/ogrerb/ogre/OgreNode.i +11 -0
  142. data/vendor/ogrerb/ogre/OgreNumerics.i +5 -0
  143. data/vendor/ogrerb/ogre/OgreOverlay.i +5 -0
  144. data/vendor/ogrerb/ogre/OgreOverlayContainer.i +5 -0
  145. data/vendor/ogrerb/ogre/OgreOverlayElement.i +5 -0
  146. data/vendor/ogrerb/ogre/OgreOverlayElementCommands.i +5 -0
  147. data/vendor/ogrerb/ogre/OgreOverlayElementFactory.i +5 -0
  148. data/vendor/ogrerb/ogre/OgreOverlayManager.i +9 -0
  149. data/vendor/ogrerb/ogre/OgrePanelOverlayElement.i +5 -0
  150. data/vendor/ogrerb/ogre/OgreParticle.i +5 -0
  151. data/vendor/ogrerb/ogre/OgreParticleAffector.i +5 -0
  152. data/vendor/ogrerb/ogre/OgreParticleAffectorFactory.i +5 -0
  153. data/vendor/ogrerb/ogre/OgreParticleEmitter.i +5 -0
  154. data/vendor/ogrerb/ogre/OgreParticleEmitterCommands.i +5 -0
  155. data/vendor/ogrerb/ogre/OgreParticleEmitterFactory.i +5 -0
  156. data/vendor/ogrerb/ogre/OgreParticleIterator.i +5 -0
  157. data/vendor/ogrerb/ogre/OgreParticleSystem.i +9 -0
  158. data/vendor/ogrerb/ogre/OgreParticleSystemManager.i +9 -0
  159. data/vendor/ogrerb/ogre/OgreParticleSystemRenderer.i +9 -0
  160. data/vendor/ogrerb/ogre/OgrePass.i +10 -0
  161. data/vendor/ogrerb/ogre/OgrePatchMesh.i +11 -0
  162. data/vendor/ogrerb/ogre/OgrePatchSurface.i +5 -0
  163. data/vendor/ogrerb/ogre/OgrePixelFormat.i +5 -0
  164. data/vendor/ogrerb/ogre/OgrePlane.i +5 -0
  165. data/vendor/ogrerb/ogre/OgrePlaneBoundedVolume.i +5 -0
  166. data/vendor/ogrerb/ogre/OgrePlatform.i +5 -0
  167. data/vendor/ogrerb/ogre/OgrePlugin.i +5 -0
  168. data/vendor/ogrerb/ogre/OgrePolygon.i +5 -0
  169. data/vendor/ogrerb/ogre/OgrePose.i +5 -0
  170. data/vendor/ogrerb/ogre/OgrePredefinedControllers.i +5 -0
  171. data/vendor/ogrerb/ogre/OgrePrefabFactory.i +5 -0
  172. data/vendor/ogrerb/ogre/OgrePrerequisites.i +5 -0
  173. data/vendor/ogrerb/ogre/OgreProfiler.i +5 -0
  174. data/vendor/ogrerb/ogre/OgreProgressiveMesh.i +5 -0
  175. data/vendor/ogrerb/ogre/OgreProxies.i +10 -0
  176. data/vendor/ogrerb/ogre/OgreQuaternion.i +5 -0
  177. data/vendor/ogrerb/ogre/OgreRadixSort.i +5 -0
  178. data/vendor/ogrerb/ogre/OgreRay.i +5 -0
  179. data/vendor/ogrerb/ogre/OgreRectangle.i +5 -0
  180. data/vendor/ogrerb/ogre/OgreRectangle2D.i +5 -0
  181. data/vendor/ogrerb/ogre/OgreRenderOperation.i +5 -0
  182. data/vendor/ogrerb/ogre/OgreRenderQueue.i +10 -0
  183. data/vendor/ogrerb/ogre/OgreRenderQueueInvocation.i +5 -0
  184. data/vendor/ogrerb/ogre/OgreRenderQueueListener.i +5 -0
  185. data/vendor/ogrerb/ogre/OgreRenderQueueSortingGrouping.i +5 -0
  186. data/vendor/ogrerb/ogre/OgreRenderSystem.i +12 -0
  187. data/vendor/ogrerb/ogre/OgreRenderSystemCapabilities.i +7 -0
  188. data/vendor/ogrerb/ogre/OgreRenderTarget.i +27 -0
  189. data/vendor/ogrerb/ogre/OgreRenderTargetListener.i +7 -0
  190. data/vendor/ogrerb/ogre/OgreRenderTexture.i +5 -0
  191. data/vendor/ogrerb/ogre/OgreRenderWindow.i +9 -0
  192. data/vendor/ogrerb/ogre/OgreRenderable.i +5 -0
  193. data/vendor/ogrerb/ogre/OgreResource.i +68 -0
  194. data/vendor/ogrerb/ogre/OgreResourceBackgroundQueue.i +5 -0
  195. data/vendor/ogrerb/ogre/OgreResourceGroupManager.i +17 -0
  196. data/vendor/ogrerb/ogre/OgreResourceManager.i +5 -0
  197. data/vendor/ogrerb/ogre/OgreRibbonTrail.i +5 -0
  198. data/vendor/ogrerb/ogre/OgreRoot.i +9 -0
  199. data/vendor/ogrerb/ogre/OgreRotationalSpline.i +5 -0
  200. data/vendor/ogrerb/ogre/OgreSceneManager.i +17 -0
  201. data/vendor/ogrerb/ogre/OgreSceneManagerEnumerator.i +8 -0
  202. data/vendor/ogrerb/ogre/OgreSceneNode.i +9 -0
  203. data/vendor/ogrerb/ogre/OgreSceneQuery.i +5 -0
  204. data/vendor/ogrerb/ogre/OgreScriptLoader.i +5 -0
  205. data/vendor/ogrerb/ogre/OgreSearchOps.i +5 -0
  206. data/vendor/ogrerb/ogre/OgreSerializer.i +5 -0
  207. data/vendor/ogrerb/ogre/OgreShadowCameraSetup.i +5 -0
  208. data/vendor/ogrerb/ogre/OgreShadowCameraSetupFocused.i +5 -0
  209. data/vendor/ogrerb/ogre/OgreShadowCameraSetupLiSPSM.i +5 -0
  210. data/vendor/ogrerb/ogre/OgreShadowCameraSetupPlaneOptimal.i +5 -0
  211. data/vendor/ogrerb/ogre/OgreShadowCaster.i +5 -0
  212. data/vendor/ogrerb/ogre/OgreShadowTextureManager.i +7 -0
  213. data/vendor/ogrerb/ogre/OgreShadowVolumeExtrudeProgram.i +5 -0
  214. data/vendor/ogrerb/ogre/OgreSharedPtr.i +5 -0
  215. data/vendor/ogrerb/ogre/OgreSimpleRenderable.i +5 -0
  216. data/vendor/ogrerb/ogre/OgreSimpleSpline.i +5 -0
  217. data/vendor/ogrerb/ogre/OgreSingleton.i +9 -0
  218. data/vendor/ogrerb/ogre/OgreSkeleton.i +5 -0
  219. data/vendor/ogrerb/ogre/OgreSkeletonFileFormat.i +5 -0
  220. data/vendor/ogrerb/ogre/OgreSkeletonInstance.i +5 -0
  221. data/vendor/ogrerb/ogre/OgreSkeletonManager.i +5 -0
  222. data/vendor/ogrerb/ogre/OgreSkeletonSerializer.i +5 -0
  223. data/vendor/ogrerb/ogre/OgreSphere.i +5 -0
  224. data/vendor/ogrerb/ogre/OgreSpotShadowFadePng.i +5 -0
  225. data/vendor/ogrerb/ogre/OgreStableHeaders.i +5 -0
  226. data/vendor/ogrerb/ogre/OgreStaticFaceGroup.i +5 -0
  227. data/vendor/ogrerb/ogre/OgreStaticGeometry.i +5 -0
  228. data/vendor/ogrerb/ogre/OgreStdHeaders.i +5 -0
  229. data/vendor/ogrerb/ogre/OgreString.i +5 -0
  230. data/vendor/ogrerb/ogre/OgreStringConverter.i +5 -0
  231. data/vendor/ogrerb/ogre/OgreStringInterface.i +5 -0
  232. data/vendor/ogrerb/ogre/OgreStringVector.i +5 -0
  233. data/vendor/ogrerb/ogre/OgreSubEntity.i +5 -0
  234. data/vendor/ogrerb/ogre/OgreSubMesh.i +5 -0
  235. data/vendor/ogrerb/ogre/OgreTagPoint.i +5 -0
  236. data/vendor/ogrerb/ogre/OgreTechnique.i +5 -0
  237. data/vendor/ogrerb/ogre/OgreTextAreaOverlayElement.i +5 -0
  238. data/vendor/ogrerb/ogre/OgreTexture.i +9 -0
  239. data/vendor/ogrerb/ogre/OgreTextureManager.i +12 -0
  240. data/vendor/ogrerb/ogre/OgreTextureUnitState.i +12 -0
  241. data/vendor/ogrerb/ogre/OgreTimer.i +6 -0
  242. data/vendor/ogrerb/ogre/OgreUTFString.i +5 -0
  243. data/vendor/ogrerb/ogre/OgreUnifiedHighLevelGpuProgram.i +5 -0
  244. data/vendor/ogrerb/ogre/OgreUserDefinedObject.i +5 -0
  245. data/vendor/ogrerb/ogre/OgreVector2.i +5 -0
  246. data/vendor/ogrerb/ogre/OgreVector3.i +30 -0
  247. data/vendor/ogrerb/ogre/OgreVector4.i +5 -0
  248. data/vendor/ogrerb/ogre/OgreVertexBoneAssignment.i +5 -0
  249. data/vendor/ogrerb/ogre/OgreVertexIndexData.i +5 -0
  250. data/vendor/ogrerb/ogre/OgreViewport.i +5 -0
  251. data/vendor/ogrerb/ogre/OgreWindowEventUtilities.i +7 -0
  252. data/vendor/ogrerb/ogre/OgreWireBoundingBox.i +5 -0
  253. data/vendor/ogrerb/ogre/OgreZip.i +5 -0
  254. data/vendor/ogrerb/ogre/ogre_rb.i +343 -0
  255. data/vendor/ogrerb/ogre/std_multimap.i +581 -0
  256. data/vendor/ogrerb/ois/OISProxies.i +9 -0
  257. data/vendor/ogrerb/ois/OISRenames.i +11 -0
  258. data/vendor/ogrerb/ois/ois.i +135 -0
  259. data/vendor/ogrerb/ois/std_multimap.i +581 -0
  260. data/vendor/ogrerb/platform.rb +23 -0
  261. data/vendor/ogrerb/samples/application.rb +146 -0
  262. data/vendor/ogrerb/samples/application_frame_listener.rb +302 -0
  263. data/vendor/ogrerb/samples/application_loading_bar.rb +115 -0
  264. data/vendor/ogrerb/samples/bsp.rb +74 -0
  265. data/vendor/ogrerb/samples/cg.dll +0 -0
  266. data/vendor/ogrerb/samples/js3250.dll +0 -0
  267. data/vendor/ogrerb/samples/lighting.rb +136 -0
  268. data/vendor/ogrerb/samples/media/materials/scripts/CloudySky.material +17 -0
  269. data/vendor/ogrerb/samples/media/materials/scripts/Flare.material +17 -0
  270. data/vendor/ogrerb/samples/media/materials/scripts/Knot.material +14 -0
  271. data/vendor/ogrerb/samples/media/materials/scripts/MorningSkyBox.material +17 -0
  272. data/vendor/ogrerb/samples/media/materials/scripts/Ogre.material +119 -0
  273. data/vendor/ogrerb/samples/media/materials/scripts/Razor.material +14 -0
  274. data/vendor/ogrerb/samples/media/materials/scripts/Ribbon.material +19 -0
  275. data/vendor/ogrerb/samples/media/materials/scripts/RustySteel.material +14 -0
  276. data/vendor/ogrerb/samples/media/materials/scripts/SpaceSkyBox.material +17 -0
  277. data/vendor/ogrerb/samples/media/materials/scripts/SpaceSkyPlane.material +17 -0
  278. data/vendor/ogrerb/samples/media/materials/scripts/TextureEffects.material +15 -0
  279. data/vendor/ogrerb/samples/media/materials/scripts/dragon.material +42 -0
  280. data/vendor/ogrerb/samples/media/materials/scripts/smoke.material +18 -0
  281. data/vendor/ogrerb/samples/media/materials/textures/GreenSkin.jpg +0 -0
  282. data/vendor/ogrerb/samples/media/materials/textures/MtlPlat2.jpg +0 -0
  283. data/vendor/ogrerb/samples/media/materials/textures/RustedMetal.jpg +0 -0
  284. data/vendor/ogrerb/samples/media/materials/textures/RustySteel.jpg +0 -0
  285. data/vendor/ogrerb/samples/media/materials/textures/Water02.jpg +0 -0
  286. data/vendor/ogrerb/samples/media/materials/textures/WeirdEye.png +0 -0
  287. data/vendor/ogrerb/samples/media/materials/textures/clouds.jpg +0 -0
  288. data/vendor/ogrerb/samples/media/materials/textures/cursor.png +0 -0
  289. data/vendor/ogrerb/samples/media/materials/textures/dirt01.jpg +0 -0
  290. data/vendor/ogrerb/samples/media/materials/textures/flare.png +0 -0
  291. data/vendor/ogrerb/samples/media/materials/textures/ogreborder.png +0 -0
  292. data/vendor/ogrerb/samples/media/materials/textures/ogreborderUp.png +0 -0
  293. data/vendor/ogrerb/samples/media/materials/textures/ribbonband.png +0 -0
  294. data/vendor/ogrerb/samples/media/materials/textures/smoke.png +0 -0
  295. data/vendor/ogrerb/samples/media/materials/textures/smokecolors.png +0 -0
  296. data/vendor/ogrerb/samples/media/materials/textures/spacesky.jpg +0 -0
  297. data/vendor/ogrerb/samples/media/materials/textures/spheremap.png +0 -0
  298. data/vendor/ogrerb/samples/media/materials/textures/texmap2.jpg +0 -0
  299. data/vendor/ogrerb/samples/media/models/knot.mesh +0 -0
  300. data/vendor/ogrerb/samples/media/models/ogrehead.mesh +0 -0
  301. data/vendor/ogrerb/samples/media/models/razor.mesh +0 -0
  302. data/vendor/ogrerb/samples/media/packs/OgreCore.zip +0 -0
  303. data/vendor/ogrerb/samples/media/packs/chiropteraDM.pk3 +0 -0
  304. data/vendor/ogrerb/samples/media/packs/chiropteraDM.txt +99 -0
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  905. metadata +997 -0
@@ -0,0 +1,389 @@
1
+ /*
2
+ -----------------------------------------------------------------------------
3
+ This source file is part of OGRE
4
+ (Object-oriented Graphics Rendering Engine)
5
+ For the latest info, see http://www.ogre3d.org/
6
+
7
+ Copyright (c) 2000-2006 Torus Knot Software Ltd
8
+ Also see acknowledgements in Readme.html
9
+
10
+ This program is free software; you can redistribute it and/or modify it under
11
+ the terms of the GNU Lesser General Public License as published by the Free Software
12
+ Foundation; either version 2 of the License, or (at your option) any later
13
+ version.
14
+
15
+ This program is distributed in the hope that it will be useful, but WITHOUT
16
+ ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17
+ FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
+
19
+ You should have received a copy of the GNU Lesser General Public License along with
20
+ this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21
+ Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22
+ http://www.gnu.org/copyleft/lesser.txt.
23
+
24
+ You may alternatively use this source under the terms of a specific version of
25
+ the OGRE Unrestricted License provided you have obtained such a license from
26
+ Torus Knot Software Ltd.
27
+ -----------------------------------------------------------------------------
28
+ */
29
+ #ifndef __ParticleSystemManager_H__
30
+ #define __ParticleSystemManager_H__
31
+
32
+
33
+ #include "OgrePrerequisites.h"
34
+ #include "OgreParticleSystem.h"
35
+ #include "OgreFrameListener.h"
36
+ #include "OgreSingleton.h"
37
+ #include "OgreIteratorWrappers.h"
38
+ #include "OgreScriptLoader.h"
39
+ #include "OgreResourceGroupManager.h"
40
+
41
+ namespace Ogre {
42
+
43
+ // Forward decl
44
+ class ParticleSystemFactory;
45
+
46
+ /** Manages particle systems, particle system scripts (templates) and the
47
+ available emitter & affector factories.
48
+ @remarks
49
+ This singleton class is responsible for creating and managing particle
50
+ systems. All particle systems must be created and destroyed using this
51
+ object, although the user interface to creating them is via
52
+ SceneManager. Remember that like all other MovableObject
53
+ subclasses, ParticleSystems do not get rendered until they are
54
+ attached to a SceneNode object.
55
+ @par
56
+ This class also manages factories for ParticleEmitter and
57
+ ParticleAffector classes. To enable easy extensions to the types of
58
+ emitters (particle sources) and affectors (particle modifiers), the
59
+ ParticleSystemManager lets plugins or applications register factory
60
+ classes which submit new subclasses to ParticleEmitter and
61
+ ParticleAffector. Ogre comes with a number of them already provided,
62
+ such as cone, sphere and box-shaped emitters, and simple affectors such
63
+ as constant directional force and colour faders. However using this
64
+ registration process, a plugin can create any behaviour required.
65
+ @par
66
+ This class also manages the loading and parsing of particle system
67
+ scripts, which are text files describing named particle system
68
+ templates. Instances of particle systems using these templates can
69
+ then be created easily through the createParticleSystem method.
70
+ */
71
+ class _OgreExport ParticleSystemManager:
72
+ public Singleton<ParticleSystemManager>, public ScriptLoader
73
+ {
74
+ friend class ParticleSystemFactory;
75
+ public:
76
+ typedef std::map<String, ParticleSystem*> ParticleTemplateMap;
77
+ typedef std::map<String, ParticleAffectorFactory*> ParticleAffectorFactoryMap;
78
+ typedef std::map<String, ParticleEmitterFactory*> ParticleEmitterFactoryMap;
79
+ typedef std::map<String, ParticleSystemRendererFactory*> ParticleSystemRendererFactoryMap;
80
+ protected:
81
+ OGRE_AUTO_MUTEX
82
+ /// Templates based on scripts
83
+ ParticleTemplateMap mSystemTemplates;
84
+
85
+ /// Factories for named emitter types (can be extended using plugins)
86
+ ParticleEmitterFactoryMap mEmitterFactories;
87
+
88
+ /// Factories for named affector types (can be extended using plugins)
89
+ ParticleAffectorFactoryMap mAffectorFactories;
90
+
91
+ /// Map of renderer types to factories
92
+ ParticleSystemRendererFactoryMap mRendererFactories;
93
+
94
+ StringVector mScriptPatterns;
95
+
96
+ // Factory instance
97
+ ParticleSystemFactory* mFactory;
98
+
99
+ /** Internal script parsing method. */
100
+ void parseNewEmitter(const String& type, DataStreamPtr& chunk, ParticleSystem* sys);
101
+ /** Internal script parsing method. */
102
+ void parseNewAffector(const String& type, DataStreamPtr& chunk, ParticleSystem* sys);
103
+ /** Internal script parsing method. */
104
+ void parseAttrib(const String& line, ParticleSystem* sys);
105
+ /** Internal script parsing method. */
106
+ void parseEmitterAttrib(const String& line, ParticleEmitter* sys);
107
+ /** Internal script parsing method. */
108
+ void parseAffectorAttrib(const String& line, ParticleAffector* sys);
109
+ /** Internal script parsing method. */
110
+ void skipToNextCloseBrace(DataStreamPtr& chunk);
111
+ /** Internal script parsing method. */
112
+ void skipToNextOpenBrace(DataStreamPtr& chunk);
113
+
114
+ /// Internal implementation of createSystem
115
+ ParticleSystem* createSystemImpl(const String& name, size_t quota,
116
+ const String& resourceGroup);
117
+ /// Internal implementation of createSystem
118
+ ParticleSystem* createSystemImpl(const String& name, const String& templateName);
119
+ /// Internal implementation of destroySystem
120
+ void destroySystemImpl(ParticleSystem* sys);
121
+
122
+
123
+ public:
124
+
125
+ ParticleSystemManager();
126
+ virtual ~ParticleSystemManager();
127
+
128
+ /** Adds a new 'factory' object for emitters to the list of available emitter types.
129
+ @remarks
130
+ This method allows plugins etc to add new particle emitter types to Ogre. Particle emitters
131
+ are sources of particles, and generate new particles with their start positions, colours and
132
+ momentums appropriately. Plugins would create new subclasses of ParticleEmitter which
133
+ emit particles a certain way, and register a subclass of ParticleEmitterFactory to create them (since multiple
134
+ emitters can be created for different particle systems).
135
+ @par
136
+ All particle emitter factories have an assigned name which is used to identify the emitter
137
+ type. This must be unique.
138
+ @par
139
+ Note that the object passed to this function will not be destroyed by the ParticleSystemManager,
140
+ since it may have been allocted on a different heap in the case of plugins. The caller must
141
+ destroy the object later on, probably on plugin shutdown.
142
+ @param
143
+ factory Pointer to a ParticleEmitterFactory subclass created by the plugin or application code.
144
+ */
145
+ void addEmitterFactory(ParticleEmitterFactory* factory);
146
+
147
+ /** Adds a new 'factory' object for affectors to the list of available affector types.
148
+ @remarks
149
+ This method allows plugins etc to add new particle affector types to Ogre. Particle
150
+ affectors modify the particles in a system a certain way such as affecting their direction
151
+ or changing their colour, lifespan etc. Plugins would
152
+ create new subclasses of ParticleAffector which affect particles a certain way, and register
153
+ a subclass of ParticleAffectorFactory to create them.
154
+ @par
155
+ All particle affector factories have an assigned name which is used to identify the affector
156
+ type. This must be unique.
157
+ @par
158
+ Note that the object passed to this function will not be destroyed by the ParticleSystemManager,
159
+ since it may have been allocted on a different heap in the case of plugins. The caller must
160
+ destroy the object later on, probably on plugin shutdown.
161
+ @param
162
+ factory Pointer to a ParticleAffectorFactory subclass created by the plugin or application code.
163
+ */
164
+ void addAffectorFactory(ParticleAffectorFactory* factory);
165
+
166
+ /** Registers a factory class for creating ParticleSystemRenderer instances.
167
+ @par
168
+ Note that the object passed to this function will not be destroyed by the ParticleSystemManager,
169
+ since it may have been allocted on a different heap in the case of plugins. The caller must
170
+ destroy the object later on, probably on plugin shutdown.
171
+ @param
172
+ factory Pointer to a ParticleSystemRendererFactory subclass created by the plugin or application code.
173
+ */
174
+ void addRendererFactory(ParticleSystemRendererFactory* factory);
175
+
176
+ /** Adds a new particle system template to the list of available templates.
177
+ @remarks
178
+ Instances of particle systems in a scene are not normally unique - often you want to place the
179
+ same effect in many places. This method allows you to register a ParticleSystem as a named template,
180
+ which can subsequently be used to create instances using the createSystem method.
181
+ @par
182
+ Note that particle system templates can either be created programmatically by an application
183
+ and registered using this method, or they can be defined in a script file (*.particle) which is
184
+ loaded by the engine at startup, very much like Material scripts.
185
+ @param
186
+ name The name of the template. Must be unique across all templates.
187
+ @param
188
+ sysTemplate A pointer to a particle system to be used as a template. The manager
189
+ will take over ownership of this pointer.
190
+
191
+ */
192
+ void addTemplate(const String& name, ParticleSystem* sysTemplate);
193
+
194
+ /** Removes a specified template from the ParticleSystemManager.
195
+ @remarks
196
+ This method removes a given template from the particle system manager, optionally deleting
197
+ the template if the deleteTemplate method is called. Throws an exception if the template
198
+ could not be found.
199
+ @param
200
+ name The name of the template to remove.
201
+ @param
202
+ deleteTemplate Whether or not to delete the template before removing it.
203
+ */
204
+ void removeTemplate(const String& name, bool deleteTemplate = true);
205
+
206
+ /** Removes a specified template from the ParticleSystemManager.
207
+ @remarks
208
+ This method removes all templates from the ParticleSystemManager.
209
+ @param
210
+ deleteTemplate Whether or not to delete the templates before removing them.
211
+ */
212
+ void removeAllTemplates(bool deleteTemplate = true);
213
+
214
+ /** Create a new particle system template.
215
+ @remarks
216
+ This method is similar to the addTemplate method, except this just creates a new template
217
+ and returns a pointer to it to be populated. Use this when you don't already have a system
218
+ to add as a template and just want to create a new template which you will build up in-place.
219
+ @param
220
+ name The name of the template. Must be unique across all templates.
221
+ @param
222
+ resourceGroup The name of the resource group which will be used to
223
+ load any dependent resources.
224
+
225
+ */
226
+ ParticleSystem* createTemplate(const String& name, const String& resourceGroup);
227
+
228
+ /** Retrieves a particle system template for possible modification.
229
+ @remarks
230
+ Modifying a template does not affect the settings on any ParticleSystems already created
231
+ from this template.
232
+ */
233
+ ParticleSystem* getTemplate(const String& name);
234
+
235
+ /** Internal method for creating a new emitter from a factory.
236
+ @remarks
237
+ Used internally by the engine to create new ParticleEmitter instances from named
238
+ factories. Applications should use the ParticleSystem::addEmitter method instead,
239
+ which calls this method to create an instance.
240
+ @param
241
+ emitterType String name of the emitter type to be created. A factory of this type must have been registered.
242
+ @param
243
+ psys The particle system this is being created for
244
+ */
245
+ ParticleEmitter* _createEmitter(const String& emitterType, ParticleSystem* psys);
246
+
247
+ /** Internal method for destroying an emitter.
248
+ @remarks
249
+ Because emitters are created by factories which may allocate memory from separate heaps,
250
+ the memory allocated must be freed from the same place. This method is used to ask the factory
251
+ to destroy the instance passed in as a pointer.
252
+ @param
253
+ emitter Pointer to emitter to be destroyed. On return this pointer will point to invalid (freed) memory.
254
+ */
255
+ void _destroyEmitter(ParticleEmitter* emitter);
256
+
257
+ /** Internal method for creating a new affector from a factory.
258
+ @remarks
259
+ Used internally by the engine to create new ParticleAffector instances from named
260
+ factories. Applications should use the ParticleSystem::addAffector method instead,
261
+ which calls this method to create an instance.
262
+ @param
263
+ effectorType String name of the affector type to be created. A factory of this type must have been registered.
264
+ @param
265
+ psys The particle system it is being created for
266
+ */
267
+ ParticleAffector* _createAffector(const String& affectorType, ParticleSystem* psys);
268
+
269
+ /** Internal method for destroying an affector.
270
+ @remarks
271
+ Because affectors are created by factories which may allocate memory from separate heaps,
272
+ the memory allocated must be freed from the same place. This method is used to ask the factory
273
+ to destroy the instance passed in as a pointer.
274
+ @param
275
+ affector Pointer to affector to be destroyed. On return this pointer will point to invalid (freed) memory.
276
+ */
277
+ void _destroyAffector(ParticleAffector* affector);
278
+
279
+ /** Internal method for creating a new renderer from a factory.
280
+ @remarks
281
+ Used internally by the engine to create new ParticleSystemRenderer instances from named
282
+ factories. Applications should use the ParticleSystem::setRenderer method instead,
283
+ which calls this method to create an instance.
284
+ @param
285
+ rendererType String name of the renderer type to be created. A factory of this type must have been registered.
286
+ */
287
+ ParticleSystemRenderer* _createRenderer(const String& rendererType);
288
+
289
+ /** Internal method for destroying a renderer.
290
+ @remarks
291
+ Because renderer are created by factories which may allocate memory from separate heaps,
292
+ the memory allocated must be freed from the same place. This method is used to ask the factory
293
+ to destroy the instance passed in as a pointer.
294
+ @param
295
+ renderer Pointer to renderer to be destroyed. On return this pointer will point to invalid (freed) memory.
296
+ */
297
+ void _destroyRenderer(ParticleSystemRenderer* renderer);
298
+
299
+ /** Init method to be called by OGRE system.
300
+ @remarks
301
+ Due to dependencies between various objects certain initialisation tasks cannot be done
302
+ on construction. OGRE will call this method when the rendering subsystem is initialised.
303
+ */
304
+ void _initialise(void);
305
+
306
+ /// @copydoc ScriptLoader::getScriptPatterns
307
+ const StringVector& getScriptPatterns(void) const;
308
+ /// @copydoc ScriptLoader::parseScript
309
+ void parseScript(DataStreamPtr& stream, const String& groupName);
310
+ /// @copydoc ScriptLoader::getLoadingOrder
311
+ Real getLoadingOrder(void) const;
312
+
313
+ typedef MapIterator<ParticleAffectorFactoryMap> ParticleAffectorFactoryIterator;
314
+ typedef MapIterator<ParticleEmitterFactoryMap> ParticleEmitterFactoryIterator;
315
+ typedef MapIterator<ParticleSystemRendererFactoryMap> ParticleRendererFactoryIterator;
316
+ /** Return an iterator over the affector factories currently registered */
317
+ ParticleAffectorFactoryIterator getAffectorFactoryIterator(void);
318
+ /** Return an iterator over the emitter factories currently registered */
319
+ ParticleEmitterFactoryIterator getEmitterFactoryIterator(void);
320
+ /** Return an iterator over the renderer factories currently registered */
321
+ ParticleRendererFactoryIterator getRendererFactoryIterator(void);
322
+
323
+
324
+ typedef MapIterator<ParticleTemplateMap> ParticleSystemTemplateIterator;
325
+ /** Gets an iterator over the list of particle system templates. */
326
+ ParticleSystemTemplateIterator getTemplateIterator(void)
327
+ {
328
+ return ParticleSystemTemplateIterator(
329
+ mSystemTemplates.begin(), mSystemTemplates.end());
330
+ }
331
+
332
+ /** Get an instance of ParticleSystemFactory (internal use). */
333
+ ParticleSystemFactory* _getFactory(void) { return mFactory; }
334
+
335
+ /** Override standard Singleton retrieval.
336
+ @remarks
337
+ Why do we do this? Well, it's because the Singleton
338
+ implementation is in a .h file, which means it gets compiled
339
+ into anybody who includes it. This is needed for the
340
+ Singleton template to work, but we actually only want it
341
+ compiled into the implementation of the class based on the
342
+ Singleton, not all of them. If we don't change this, we get
343
+ link errors when trying to use the Singleton-based class from
344
+ an outside dll.
345
+ @par
346
+ This method just delegates to the template version anyway,
347
+ but the implementation stays in this single compilation unit,
348
+ preventing link errors.
349
+ */
350
+ static ParticleSystemManager& getSingleton(void);
351
+ /** Override standard Singleton retrieval.
352
+ @remarks
353
+ Why do we do this? Well, it's because the Singleton
354
+ implementation is in a .h file, which means it gets compiled
355
+ into anybody who includes it. This is needed for the
356
+ Singleton template to work, but we actually only want it
357
+ compiled into the implementation of the class based on the
358
+ Singleton, not all of them. If we don't change this, we get
359
+ link errors when trying to use the Singleton-based class from
360
+ an outside dll.
361
+ @par
362
+ This method just delegates to the template version anyway,
363
+ but the implementation stays in this single compilation unit,
364
+ preventing link errors.
365
+ */
366
+ static ParticleSystemManager* getSingletonPtr(void);
367
+
368
+ };
369
+
370
+ /** Factory object for creating ParticleSystem instances */
371
+ class _OgreExport ParticleSystemFactory : public MovableObjectFactory
372
+ {
373
+ protected:
374
+ MovableObject* createInstanceImpl(const String& name, const NameValuePairList* params);
375
+ public:
376
+ ParticleSystemFactory() {}
377
+ ~ParticleSystemFactory() {}
378
+
379
+ static String FACTORY_TYPE_NAME;
380
+
381
+ const String& getType(void) const;
382
+ void destroyInstance( MovableObject* obj);
383
+
384
+ };
385
+
386
+ }
387
+
388
+ #endif
389
+
@@ -0,0 +1,124 @@
1
+ /*
2
+ -----------------------------------------------------------------------------
3
+ This source file is part of OGRE
4
+ (Object-oriented Graphics Rendering Engine)
5
+ For the latest info, see http://www.ogre3d.org/
6
+
7
+ Copyright (c) 2000-2006 Torus Knot Software Ltd
8
+ Also see acknowledgements in Readme.html
9
+
10
+ This program is free software; you can redistribute it and/or modify it under
11
+ the terms of the GNU Lesser General Public License as published by the Free Software
12
+ Foundation; either version 2 of the License, or (at your option) any later
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+ version.
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+
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+ This program is distributed in the hope that it will be useful, but WITHOUT
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+ ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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+ FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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+
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+ You should have received a copy of the GNU Lesser General Public License along with
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+ this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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+ Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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+ http://www.gnu.org/copyleft/lesser.txt.
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+
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+ You may alternatively use this source under the terms of a specific version of
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+ the OGRE Unrestricted License provided you have obtained such a license from
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+ Torus Knot Software Ltd.
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+ -----------------------------------------------------------------------------
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+ */
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+ #ifndef __ParticleSystemRenderer_H__
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+ #define __ParticleSystemRenderer_H__
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+
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+ #include "OgrePrerequisites.h"
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+ #include "OgreStringInterface.h"
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+ #include "OgreFactoryObj.h"
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+ #include "OgreRenderQueue.h"
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+ #include "OgreCommon.h"
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+
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+ namespace Ogre {
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+
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+ /** Abstract class defining the interface required to be implemented
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+ by classes which provide rendering capability to ParticleSystem instances.
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+ */
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+ class _OgreExport ParticleSystemRenderer : public StringInterface
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+ {
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+ public:
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+ /// Constructor
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+ ParticleSystemRenderer() {}
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+ /// Destructor
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+ virtual ~ParticleSystemRenderer() {}
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+
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+ /** Gets the type of this renderer - must be implemented by subclasses */
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+ virtual const String& getType(void) const = 0;
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+
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+ /** Delegated to by ParticleSystem::_updateRenderQueue
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+ @remarks
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+ The subclass must update the render queue using whichever Renderable
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+ instance(s) it wishes.
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+ */
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+ virtual void _updateRenderQueue(RenderQueue* queue,
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+ std::list<Particle*>& currentParticles, bool cullIndividually) = 0;
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+
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+ /** Sets the material this renderer must use; called by ParticleSystem. */
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+ virtual void _setMaterial(MaterialPtr& mat) = 0;
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+ /** Delegated to by ParticleSystem::_notifyCurrentCamera */
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+ virtual void _notifyCurrentCamera(Camera* cam) = 0;
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+ /** Delegated to by ParticleSystem::_notifyAttached */
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+ virtual void _notifyAttached(Node* parent, bool isTagPoint = false) = 0;
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+ /** Optional callback notified when particles are rotated */
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+ virtual void _notifyParticleRotated(void) {}
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+ /** Optional callback notified when particles are resized individually */
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+ virtual void _notifyParticleResized(void) {}
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+ /** Tells the renderer that the particle quota has changed */
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+ virtual void _notifyParticleQuota(size_t quota) = 0;
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+ /** Tells the renderer that the particle default size has changed */
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+ virtual void _notifyDefaultDimensions(Real width, Real height) = 0;
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+ /** Optional callback notified when particle emitted */
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+ virtual void _notifyParticleEmitted(Particle* particle) {}
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+ /** Optional callback notified when particle expired */
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+ virtual void _notifyParticleExpired(Particle* particle) {}
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+ /** Optional callback notified when particles moved */
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+ virtual void _notifyParticleMoved(std::list<Particle*>& currentParticles) {}
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+ /** Optional callback notified when particles cleared */
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+ virtual void _notifyParticleCleared(std::list<Particle*>& currentParticles) {}
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+ /** Create a new ParticleVisualData instance for attachment to a particle.
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+ @remarks
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+ If this renderer needs additional data in each particle, then this should
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+ be held in an instance of a subclass of ParticleVisualData, and this method
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+ should be overridden to return a new instance of it. The default
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+ behaviour is to return null.
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+ */
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+ virtual ParticleVisualData* _createVisualData(void) { return 0; }
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+ /** Destroy a ParticleVisualData instance.
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+ @remarks
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+ If this renderer needs additional data in each particle, then this should
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+ be held in an instance of a subclass of ParticleVisualData, and this method
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+ should be overridden to destroy an instance of it. The default
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+ behaviour is to do nothing.
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+ */
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+ virtual void _destroyVisualData(ParticleVisualData* vis) { assert (vis == 0); }
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+
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+ /** Sets which render queue group this renderer should target with it's
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+ output.
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+ */
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+ virtual void setRenderQueueGroup(uint8 queueID) = 0;
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+
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+ /** Setting carried over from ParticleSystem.
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+ */
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+ virtual void setKeepParticlesInLocalSpace(bool keepLocal) = 0;
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+
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+ /** Gets the desired particles sort mode of this renderer */
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+ virtual SortMode _getSortMode(void) const = 0;
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+
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+ };
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+
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+ /** Abstract class definition of a factory object for ParticleSystemRenderer. */
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+ class _OgreExport ParticleSystemRendererFactory : public FactoryObj<ParticleSystemRenderer>
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+ {
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+ public:
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+ // No methods, must just override all methods inherited from FactoryObj
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+ };
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+
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+ }
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+
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+ #endif