shattered_ogrerb 0.5.0.1
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- data/lib/shattered_ogrerb.rb +17 -0
- data/lib/shattered_ogrerb/base.rb +28 -0
- data/lib/shattered_ogrerb/camera.rb +6 -0
- data/lib/shattered_ogrerb/key_manager.rb +54 -0
- data/lib/shattered_ogrerb/light.rb +5 -0
- data/lib/shattered_ogrerb/mesh_instance.rb +92 -0
- data/lib/shattered_ogrerb/rmaterial.rb +86 -0
- data/lib/shattered_ogrerb/vector.rb +211 -0
- data/vendor/Ogre/OIS.dll +0 -0
- data/vendor/Ogre/OgreGUIRenderer.dll +0 -0
- data/vendor/Ogre/OgreMain.dll +0 -0
- data/vendor/Ogre/Plugin_BSPSceneManager.dll +0 -0
- data/vendor/Ogre/Plugin_CgProgramManager.dll +0 -0
- data/vendor/Ogre/Plugin_OctreeSceneManager.dll +0 -0
- data/vendor/Ogre/Plugin_ParticleFX.dll +0 -0
- data/vendor/Ogre/RenderSystem_Direct3D9.dll +0 -0
- data/vendor/Ogre/RenderSystem_GL.dll +0 -0
- data/vendor/Ogre/cg.dll +0 -0
- data/vendor/Ogre/plugins.cfg +9 -0
- data/vendor/ogrerb/MIT_LICENCE +19 -0
- data/vendor/ogrerb/README +79 -0
- data/vendor/ogrerb/Rakefile +220 -0
- data/vendor/ogrerb/build/navi/extconf.rb +53 -0
- data/vendor/ogrerb/build/ogre/extconf.rb +50 -0
- data/vendor/ogrerb/build/ois/extconf.rb +48 -0
- data/vendor/ogrerb/doc_src/ogre.rb +152 -0
- data/vendor/ogrerb/doc_src/ois.rb +67 -0
- data/vendor/ogrerb/lib/constants.rb +35 -0
- data/vendor/ogrerb/lib/ogre.dll +0 -0
- data/vendor/ogrerb/lib/ruby_ois.dll +0 -0
- data/vendor/ogrerb/navi/Navi.i +5 -0
- data/vendor/ogrerb/navi/NaviData.i +18 -0
- data/vendor/ogrerb/navi/NaviManager.i +5 -0
- data/vendor/ogrerb/navi/NaviProxies.i +7 -0
- data/vendor/ogrerb/navi/lib/Navi.lib +0 -0
- data/vendor/ogrerb/navi/lib/Navi_d.lib +0 -0
- data/vendor/ogrerb/navi/lib/llmozlib.lib +0 -0
- data/vendor/ogrerb/navi/lib/llmozlib_d.lib +0 -0
- data/vendor/ogrerb/navi/navi_rb.i +53 -0
- data/vendor/ogrerb/navi/std_multimap.i +581 -0
- data/vendor/ogrerb/ogre.rb +23 -0
- data/vendor/ogrerb/ogre/Application.i +59 -0
- data/vendor/ogrerb/ogre/ApplicationFrameListener.i +67 -0
- data/vendor/ogrerb/ogre/ExampleApplication.i +7 -0
- data/vendor/ogrerb/ogre/ExampleFrameListener.i +7 -0
- data/vendor/ogrerb/ogre/OgreAlignedAllocator.i +5 -0
- data/vendor/ogrerb/ogre/OgreAnimable.i +5 -0
- data/vendor/ogrerb/ogre/OgreAnimation.i +5 -0
- data/vendor/ogrerb/ogre/OgreAnimationState.i +9 -0
- data/vendor/ogrerb/ogre/OgreAnimationTrack.i +5 -0
- data/vendor/ogrerb/ogre/OgreAny.i +5 -0
- data/vendor/ogrerb/ogre/OgreArchive.i +5 -0
- data/vendor/ogrerb/ogre/OgreArchiveFactory.i +5 -0
- data/vendor/ogrerb/ogre/OgreArchiveManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreAutoParamDataSource.i +5 -0
- data/vendor/ogrerb/ogre/OgreAxisAlignedBox.i +5 -0
- data/vendor/ogrerb/ogre/OgreBillboard.i +5 -0
- data/vendor/ogrerb/ogre/OgreBillboardChain.i +11 -0
- data/vendor/ogrerb/ogre/OgreBillboardParticleRenderer.i +5 -0
- data/vendor/ogrerb/ogre/OgreBillboardSet.i +5 -0
- data/vendor/ogrerb/ogre/OgreBitwise.i +5 -0
- data/vendor/ogrerb/ogre/OgreBlendMode.i +5 -0
- data/vendor/ogrerb/ogre/OgreBone.i +5 -0
- data/vendor/ogrerb/ogre/OgreBorderPanelOverlayElement.i +5 -0
- data/vendor/ogrerb/ogre/OgreCamera.i +5 -0
- data/vendor/ogrerb/ogre/OgreCodec.i +5 -0
- data/vendor/ogrerb/ogre/OgreColourValue.i +5 -0
- data/vendor/ogrerb/ogre/OgreCommon.i +33 -0
- data/vendor/ogrerb/ogre/OgreCompiler2Pass.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositionPass.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositionTargetPass.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositionTechnique.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositor.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositorChain.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositorInstance.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositorManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositorScriptCompiler.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositorSerializer.i +5 -0
- data/vendor/ogrerb/ogre/OgreConfig.i +5 -0
- data/vendor/ogrerb/ogre/OgreConfigDialog.i +5 -0
- data/vendor/ogrerb/ogre/OgreConfigFile.i +13 -0
- data/vendor/ogrerb/ogre/OgreConfigOptionMap.i +5 -0
- data/vendor/ogrerb/ogre/OgreController.i +5 -0
- data/vendor/ogrerb/ogre/OgreControllerManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreConvexBody.i +5 -0
- data/vendor/ogrerb/ogre/OgreDDSCodec.i +5 -0
- data/vendor/ogrerb/ogre/OgreDataStream.i +9 -0
- data/vendor/ogrerb/ogre/OgreDefaultHardwareBufferManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreDynLib.i +5 -0
- data/vendor/ogrerb/ogre/OgreDynLibManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreEdgeListBuilder.i +5 -0
- data/vendor/ogrerb/ogre/OgreEntity.i +5 -0
- data/vendor/ogrerb/ogre/OgreErrorDialog.i +5 -0
- data/vendor/ogrerb/ogre/OgreException.i +5 -0
- data/vendor/ogrerb/ogre/OgreExternalTextureSource.i +5 -0
- data/vendor/ogrerb/ogre/OgreExternalTextureSourceManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreFactoryObj.i +5 -0
- data/vendor/ogrerb/ogre/OgreFileSystem.i +5 -0
- data/vendor/ogrerb/ogre/OgreFont.i +5 -0
- data/vendor/ogrerb/ogre/OgreFontManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreFrameListener.i +12 -0
- data/vendor/ogrerb/ogre/OgreFreeImageCodec.i +5 -0
- data/vendor/ogrerb/ogre/OgreFrustum.i +5 -0
- data/vendor/ogrerb/ogre/OgreGpuProgram.i +5 -0
- data/vendor/ogrerb/ogre/OgreGpuProgramManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreGpuProgramUsage.i +5 -0
- data/vendor/ogrerb/ogre/OgreHardwareBuffer.i +5 -0
- data/vendor/ogrerb/ogre/OgreHardwareBufferManager.i +9 -0
- data/vendor/ogrerb/ogre/OgreHardwareIndexBuffer.i +9 -0
- data/vendor/ogrerb/ogre/OgreHardwareOcclusionQuery.i +5 -0
- data/vendor/ogrerb/ogre/OgreHardwarePixelBuffer.i +9 -0
- data/vendor/ogrerb/ogre/OgreHardwareVertexBuffer.i +10 -0
- data/vendor/ogrerb/ogre/OgreHighLevelGpuProgram.i +5 -0
- data/vendor/ogrerb/ogre/OgreHighLevelGpuProgramManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreImage.i +5 -0
- data/vendor/ogrerb/ogre/OgreImageCodec.i +5 -0
- data/vendor/ogrerb/ogre/OgreInstancedGeometry.i +5 -0
- data/vendor/ogrerb/ogre/OgreIteratorWrappers.i +5 -0
- data/vendor/ogrerb/ogre/OgreKeyFrame.i +7 -0
- data/vendor/ogrerb/ogre/OgreLight.i +5 -0
- data/vendor/ogrerb/ogre/OgreLog.i +5 -0
- data/vendor/ogrerb/ogre/OgreLogManager.i +9 -0
- data/vendor/ogrerb/ogre/OgreManualObject.i +5 -0
- data/vendor/ogrerb/ogre/OgreMaterial.i +9 -0
- data/vendor/ogrerb/ogre/OgreMaterialManager.i +22 -0
- data/vendor/ogrerb/ogre/OgreMaterialScriptCompiler.i +5 -0
- data/vendor/ogrerb/ogre/OgreMaterialSerializer.i +5 -0
- data/vendor/ogrerb/ogre/OgreMath.i +48 -0
- data/vendor/ogrerb/ogre/OgreMatrix3.i +5 -0
- data/vendor/ogrerb/ogre/OgreMatrix4.i +5 -0
- data/vendor/ogrerb/ogre/OgreMemoryMacros.i +5 -0
- data/vendor/ogrerb/ogre/OgreMemoryManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreMesh.i +11 -0
- data/vendor/ogrerb/ogre/OgreMeshFileFormat.i +5 -0
- data/vendor/ogrerb/ogre/OgreMeshManager.i +9 -0
- data/vendor/ogrerb/ogre/OgreMeshSerializer.i +5 -0
- data/vendor/ogrerb/ogre/OgreMeshSerializerImpl.i +5 -0
- data/vendor/ogrerb/ogre/OgreMovableObject.i +46 -0
- data/vendor/ogrerb/ogre/OgreMovablePlane.i +5 -0
- data/vendor/ogrerb/ogre/OgreNoMemoryMacros.i +5 -0
- data/vendor/ogrerb/ogre/OgreNode.i +11 -0
- data/vendor/ogrerb/ogre/OgreNumerics.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlay.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlayContainer.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlayElement.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlayElementCommands.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlayElementFactory.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlayManager.i +9 -0
- data/vendor/ogrerb/ogre/OgrePanelOverlayElement.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticle.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleAffector.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleAffectorFactory.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleEmitter.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleEmitterCommands.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleEmitterFactory.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleIterator.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleSystem.i +9 -0
- data/vendor/ogrerb/ogre/OgreParticleSystemManager.i +9 -0
- data/vendor/ogrerb/ogre/OgreParticleSystemRenderer.i +9 -0
- data/vendor/ogrerb/ogre/OgrePass.i +10 -0
- data/vendor/ogrerb/ogre/OgrePatchMesh.i +11 -0
- data/vendor/ogrerb/ogre/OgrePatchSurface.i +5 -0
- data/vendor/ogrerb/ogre/OgrePixelFormat.i +5 -0
- data/vendor/ogrerb/ogre/OgrePlane.i +5 -0
- data/vendor/ogrerb/ogre/OgrePlaneBoundedVolume.i +5 -0
- data/vendor/ogrerb/ogre/OgrePlatform.i +5 -0
- data/vendor/ogrerb/ogre/OgrePlugin.i +5 -0
- data/vendor/ogrerb/ogre/OgrePolygon.i +5 -0
- data/vendor/ogrerb/ogre/OgrePose.i +5 -0
- data/vendor/ogrerb/ogre/OgrePredefinedControllers.i +5 -0
- data/vendor/ogrerb/ogre/OgrePrefabFactory.i +5 -0
- data/vendor/ogrerb/ogre/OgrePrerequisites.i +5 -0
- data/vendor/ogrerb/ogre/OgreProfiler.i +5 -0
- data/vendor/ogrerb/ogre/OgreProgressiveMesh.i +5 -0
- data/vendor/ogrerb/ogre/OgreProxies.i +10 -0
- data/vendor/ogrerb/ogre/OgreQuaternion.i +5 -0
- data/vendor/ogrerb/ogre/OgreRadixSort.i +5 -0
- data/vendor/ogrerb/ogre/OgreRay.i +5 -0
- data/vendor/ogrerb/ogre/OgreRectangle.i +5 -0
- data/vendor/ogrerb/ogre/OgreRectangle2D.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderOperation.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderQueue.i +10 -0
- data/vendor/ogrerb/ogre/OgreRenderQueueInvocation.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderQueueListener.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderQueueSortingGrouping.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderSystem.i +12 -0
- data/vendor/ogrerb/ogre/OgreRenderSystemCapabilities.i +7 -0
- data/vendor/ogrerb/ogre/OgreRenderTarget.i +27 -0
- data/vendor/ogrerb/ogre/OgreRenderTargetListener.i +7 -0
- data/vendor/ogrerb/ogre/OgreRenderTexture.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderWindow.i +9 -0
- data/vendor/ogrerb/ogre/OgreRenderable.i +5 -0
- data/vendor/ogrerb/ogre/OgreResource.i +68 -0
- data/vendor/ogrerb/ogre/OgreResourceBackgroundQueue.i +5 -0
- data/vendor/ogrerb/ogre/OgreResourceGroupManager.i +17 -0
- data/vendor/ogrerb/ogre/OgreResourceManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreRibbonTrail.i +5 -0
- data/vendor/ogrerb/ogre/OgreRoot.i +9 -0
- data/vendor/ogrerb/ogre/OgreRotationalSpline.i +5 -0
- data/vendor/ogrerb/ogre/OgreSceneManager.i +17 -0
- data/vendor/ogrerb/ogre/OgreSceneManagerEnumerator.i +8 -0
- data/vendor/ogrerb/ogre/OgreSceneNode.i +9 -0
- data/vendor/ogrerb/ogre/OgreSceneQuery.i +5 -0
- data/vendor/ogrerb/ogre/OgreScriptLoader.i +5 -0
- data/vendor/ogrerb/ogre/OgreSearchOps.i +5 -0
- data/vendor/ogrerb/ogre/OgreSerializer.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowCameraSetup.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowCameraSetupFocused.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowCameraSetupLiSPSM.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowCameraSetupPlaneOptimal.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowCaster.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowTextureManager.i +7 -0
- data/vendor/ogrerb/ogre/OgreShadowVolumeExtrudeProgram.i +5 -0
- data/vendor/ogrerb/ogre/OgreSharedPtr.i +5 -0
- data/vendor/ogrerb/ogre/OgreSimpleRenderable.i +5 -0
- data/vendor/ogrerb/ogre/OgreSimpleSpline.i +5 -0
- data/vendor/ogrerb/ogre/OgreSingleton.i +9 -0
- data/vendor/ogrerb/ogre/OgreSkeleton.i +5 -0
- data/vendor/ogrerb/ogre/OgreSkeletonFileFormat.i +5 -0
- data/vendor/ogrerb/ogre/OgreSkeletonInstance.i +5 -0
- data/vendor/ogrerb/ogre/OgreSkeletonManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreSkeletonSerializer.i +5 -0
- data/vendor/ogrerb/ogre/OgreSphere.i +5 -0
- data/vendor/ogrerb/ogre/OgreSpotShadowFadePng.i +5 -0
- data/vendor/ogrerb/ogre/OgreStableHeaders.i +5 -0
- data/vendor/ogrerb/ogre/OgreStaticFaceGroup.i +5 -0
- data/vendor/ogrerb/ogre/OgreStaticGeometry.i +5 -0
- data/vendor/ogrerb/ogre/OgreStdHeaders.i +5 -0
- data/vendor/ogrerb/ogre/OgreString.i +5 -0
- data/vendor/ogrerb/ogre/OgreStringConverter.i +5 -0
- data/vendor/ogrerb/ogre/OgreStringInterface.i +5 -0
- data/vendor/ogrerb/ogre/OgreStringVector.i +5 -0
- data/vendor/ogrerb/ogre/OgreSubEntity.i +5 -0
- data/vendor/ogrerb/ogre/OgreSubMesh.i +5 -0
- data/vendor/ogrerb/ogre/OgreTagPoint.i +5 -0
- data/vendor/ogrerb/ogre/OgreTechnique.i +5 -0
- data/vendor/ogrerb/ogre/OgreTextAreaOverlayElement.i +5 -0
- data/vendor/ogrerb/ogre/OgreTexture.i +9 -0
- data/vendor/ogrerb/ogre/OgreTextureManager.i +12 -0
- data/vendor/ogrerb/ogre/OgreTextureUnitState.i +12 -0
- data/vendor/ogrerb/ogre/OgreTimer.i +6 -0
- data/vendor/ogrerb/ogre/OgreUTFString.i +5 -0
- data/vendor/ogrerb/ogre/OgreUnifiedHighLevelGpuProgram.i +5 -0
- data/vendor/ogrerb/ogre/OgreUserDefinedObject.i +5 -0
- data/vendor/ogrerb/ogre/OgreVector2.i +5 -0
- data/vendor/ogrerb/ogre/OgreVector3.i +30 -0
- data/vendor/ogrerb/ogre/OgreVector4.i +5 -0
- data/vendor/ogrerb/ogre/OgreVertexBoneAssignment.i +5 -0
- data/vendor/ogrerb/ogre/OgreVertexIndexData.i +5 -0
- data/vendor/ogrerb/ogre/OgreViewport.i +5 -0
- data/vendor/ogrerb/ogre/OgreWindowEventUtilities.i +7 -0
- data/vendor/ogrerb/ogre/OgreWireBoundingBox.i +5 -0
- data/vendor/ogrerb/ogre/OgreZip.i +5 -0
- data/vendor/ogrerb/ogre/ogre_rb.i +343 -0
- data/vendor/ogrerb/ogre/std_multimap.i +581 -0
- data/vendor/ogrerb/ois/OISProxies.i +9 -0
- data/vendor/ogrerb/ois/OISRenames.i +11 -0
- data/vendor/ogrerb/ois/ois.i +135 -0
- data/vendor/ogrerb/ois/std_multimap.i +581 -0
- data/vendor/ogrerb/platform.rb +23 -0
- data/vendor/ogrerb/samples/application.rb +146 -0
- data/vendor/ogrerb/samples/application_frame_listener.rb +302 -0
- data/vendor/ogrerb/samples/application_loading_bar.rb +115 -0
- data/vendor/ogrerb/samples/bsp.rb +74 -0
- data/vendor/ogrerb/samples/cg.dll +0 -0
- data/vendor/ogrerb/samples/js3250.dll +0 -0
- data/vendor/ogrerb/samples/lighting.rb +136 -0
- data/vendor/ogrerb/samples/media/materials/scripts/CloudySky.material +17 -0
- data/vendor/ogrerb/samples/media/materials/scripts/Flare.material +17 -0
- data/vendor/ogrerb/samples/media/materials/scripts/Knot.material +14 -0
- data/vendor/ogrerb/samples/media/materials/scripts/MorningSkyBox.material +17 -0
- data/vendor/ogrerb/samples/media/materials/scripts/Ogre.material +119 -0
- data/vendor/ogrerb/samples/media/materials/scripts/Razor.material +14 -0
- data/vendor/ogrerb/samples/media/materials/scripts/Ribbon.material +19 -0
- data/vendor/ogrerb/samples/media/materials/scripts/RustySteel.material +14 -0
- data/vendor/ogrerb/samples/media/materials/scripts/SpaceSkyBox.material +17 -0
- data/vendor/ogrerb/samples/media/materials/scripts/SpaceSkyPlane.material +17 -0
- data/vendor/ogrerb/samples/media/materials/scripts/TextureEffects.material +15 -0
- data/vendor/ogrerb/samples/media/materials/scripts/dragon.material +42 -0
- data/vendor/ogrerb/samples/media/materials/scripts/smoke.material +18 -0
- data/vendor/ogrerb/samples/media/materials/textures/GreenSkin.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/MtlPlat2.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/RustedMetal.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/RustySteel.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/Water02.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/WeirdEye.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/clouds.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/cursor.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/dirt01.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/flare.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/ogreborder.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/ogreborderUp.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/ribbonband.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/smoke.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/smokecolors.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/spacesky.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/spheremap.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/texmap2.jpg +0 -0
- data/vendor/ogrerb/samples/media/models/knot.mesh +0 -0
- data/vendor/ogrerb/samples/media/models/ogrehead.mesh +0 -0
- data/vendor/ogrerb/samples/media/models/razor.mesh +0 -0
- data/vendor/ogrerb/samples/media/packs/OgreCore.zip +0 -0
- data/vendor/ogrerb/samples/media/packs/chiropteraDM.pk3 +0 -0
- data/vendor/ogrerb/samples/media/packs/chiropteraDM.txt +99 -0
- data/vendor/ogrerb/samples/media/packs/cubemap.zip +0 -0
- data/vendor/ogrerb/samples/media/packs/cubemapsJS.zip +0 -0
- data/vendor/ogrerb/samples/media/packs/dragon.zip +0 -0
- data/vendor/ogrerb/samples/media/packs/skybox.zip +0 -0
- data/vendor/ogrerb/samples/media/particles/smoke.particle +43 -0
- data/vendor/ogrerb/samples/navi/Media/NaviDemo.material +60 -0
- data/vendor/ogrerb/samples/navi/Media/OgreCore.zip +0 -0
- data/vendor/ogrerb/samples/navi/Media/cerulean.jpg +0 -0
- data/vendor/ogrerb/samples/navi/Media/clouds.jpg +0 -0
- data/vendor/ogrerb/samples/navi/Media/controlsNaviMask.png +0 -0
- data/vendor/ogrerb/samples/navi/Media/grass.jpg +0 -0
- data/vendor/ogrerb/samples/navi/Media/knot.mesh +0 -0
- data/vendor/ogrerb/samples/navi/Media/testNaviMask.png +0 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/Navi.js +136 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/buttonBg.jpg +0 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/controls.html +303 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/knobBg.jpg +0 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/moo.dropdownmenu.js +87 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/mootools.v1.1.js +6964 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/naviLogo.html +32 -0
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- data/vendor/ogrerb/website/images/ogre3d.gif +0 -0
- data/vendor/ogrerb/website/images/redogrehead.png +0 -0
- data/vendor/ogrerb/website/images/ruby.png +0 -0
- data/vendor/ogrerb/website/images/sample.png +0 -0
- data/vendor/ogrerb/website/index.html +80 -0
- data/vendor/ogrerb/website/javascripts/prototype.js +3271 -0
- data/vendor/ogrerb/website/stylesheets/main.css +96 -0
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/*-------------------------------------------------------------------------
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This source file is a part of OGRE
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(Object-oriented Graphics Rendering Engine)
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For the latest info, see http://www.ogre3d.org/
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Copyright (c) 2000-2006 Torus Knot Software Ltd
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Also see acknowledgements in Readme.html
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This library is free software; you can redistribute it and/or modify it
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under the terms of the GNU Lesser General Public License (LGPL) as
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published by the Free Software Foundation; either version 2.1 of the
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License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
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or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
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License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with this library; if not, write to the Free Software Foundation,
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Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA or go to
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http://www.gnu.org/copyleft/lesser.txt
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-------------------------------------------------------------------------*/
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#ifndef _TextAreaOverlayElement_H__
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#define _TextAreaOverlayElement_H__
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#include "OgreOverlayElement.h"
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#include "OgreFont.h"
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namespace Ogre
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{
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/** This class implements an overlay element which contains simple unformatted text.
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*/
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class _OgreExport TextAreaOverlayElement : public OverlayElement
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{
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public:
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enum Alignment
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{
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Left,
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Right,
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Center
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};
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public:
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/** Constructor. */
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TextAreaOverlayElement(const String& name);
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virtual ~TextAreaOverlayElement();
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virtual void initialise(void);
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virtual void setCaption(const DisplayString& text);
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void setCharHeight( Real height );
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Real getCharHeight() const;
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void setSpaceWidth( Real width );
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Real getSpaceWidth() const;
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void setFontName( const String& font );
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const String& getFontName() const;
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/** See OverlayElement. */
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virtual const String& getTypeName(void) const;
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/** See Renderable. */
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void getRenderOperation(RenderOperation& op);
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/** Overridden from OverlayElement */
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void setMaterialName(const String& matName);
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/** Sets the colour of the text.
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@remarks
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This method establishes a constant colour for
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the entire text. Also see setColourBottom and
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setColourTop which allow you to set a colour gradient.
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*/
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void setColour(const ColourValue& col);
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/** Gets the colour of the text. */
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const ColourValue& getColour(void) const;
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/** Sets the colour of the bottom of the letters.
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@remarks
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By setting a separate top and bottom colour, you
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can create a text area which has a graduated colour
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effect to it.
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*/
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void setColourBottom(const ColourValue& col);
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/** Gets the colour of the bottom of the letters. */
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const ColourValue& getColourBottom(void) const;
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/** Sets the colour of the top of the letters.
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@remarks
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By setting a separate top and bottom colour, you
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can create a text area which has a graduated colour
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effect to it.
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*/
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void setColourTop(const ColourValue& col);
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/** Gets the colour of the top of the letters. */
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const ColourValue& getColourTop(void) const;
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inline void setAlignment( Alignment a )
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{
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mAlignment = a;
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mGeomPositionsOutOfDate = true;
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}
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inline Alignment getAlignment() const
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{
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return mAlignment;
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}
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/** Overridden from OverlayElement */
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void setMetricsMode(GuiMetricsMode gmm);
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/** Overridden from OverlayElement */
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void _update(void);
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//-----------------------------------------------------------------------------------------
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/** Command object for setting the caption.
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@see ParamCommand
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*/
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class _OgrePrivate CmdCaption : public ParamCommand
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{
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public:
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String doGet( const void* target ) const;
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void doSet( void* target, const String& val );
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};
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//-----------------------------------------------------------------------------------------
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/** Command object for setting the char height.
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@see ParamCommand
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*/
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class _OgrePrivate CmdCharHeight : public ParamCommand
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{
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public:
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String doGet( const void* target ) const;
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void doSet( void* target, const String& val );
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};
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//-----------------------------------------------------------------------------------------
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/** Command object for setting the width of a space.
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@see ParamCommand
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*/
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class _OgrePrivate CmdSpaceWidth : public ParamCommand
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{
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public:
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String doGet( const void* target ) const;
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void doSet( void* target, const String& val );
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};
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//-----------------------------------------------------------------------------------------
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/** Command object for setting the caption.
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@see ParamCommand
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*/
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class _OgrePrivate CmdFontName : public ParamCommand
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{
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public:
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String doGet( const void* target ) const;
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void doSet( void* target, const String& val );
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};
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//-----------------------------------------------------------------------------------------
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/** Command object for setting the top colour.
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@see ParamCommand
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*/
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class _OgrePrivate CmdColourTop : public ParamCommand
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{
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public:
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String doGet( const void* target ) const;
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void doSet( void* target, const String& val );
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};
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//-----------------------------------------------------------------------------------------
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/** Command object for setting the bottom colour.
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@see ParamCommand
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*/
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class _OgrePrivate CmdColourBottom : public ParamCommand
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{
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public:
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String doGet( const void* target ) const;
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void doSet( void* target, const String& val );
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};
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//-----------------------------------------------------------------------------------------
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/** Command object for setting the constant colour.
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@see ParamCommand
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*/
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class _OgrePrivate CmdColour : public ParamCommand
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{
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public:
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String doGet( const void* target ) const;
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void doSet( void* target, const String& val );
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};
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//-----------------------------------------------------------------------------------------
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/** Command object for setting the alignment.
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@see ParamCommand
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*/
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class _OgrePrivate CmdAlignment : public ParamCommand
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{
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public:
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String doGet( const void* target ) const;
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void doSet( void* target, const String& val );
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};
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protected:
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/// The text alignment
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Alignment mAlignment;
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/// Flag indicating if this panel should be visual or just group things
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bool mTransparent;
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/// Render operation
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RenderOperation mRenderOp;
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/// Method for setting up base parameters for this class
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void addBaseParameters(void);
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static String msTypeName;
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// Command objects
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static CmdCharHeight msCmdCharHeight;
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static CmdSpaceWidth msCmdSpaceWidth;
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static CmdFontName msCmdFontName;
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static CmdColour msCmdColour;
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static CmdColourTop msCmdColourTop;
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static CmdColourBottom msCmdColourBottom;
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static CmdAlignment msCmdAlignment;
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FontPtr mpFont;
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Real mCharHeight;
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ushort mPixelCharHeight;
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Real mSpaceWidth;
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ushort mPixelSpaceWidth;
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size_t mAllocSize;
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Real mViewportAspectCoef;
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/// Colours to use for the vertices
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ColourValue mColourBottom;
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ColourValue mColourTop;
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bool mColoursChanged;
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/// Internal method to allocate memory, only reallocates when necessary
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void checkMemoryAllocation( size_t numChars );
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/// Inherited function
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virtual void updatePositionGeometry();
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/// Inherited function
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virtual void updateTextureGeometry();
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/// Updates vertex colours
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virtual void updateColours(void);
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};
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}
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#endif
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/*
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-----------------------------------------------------------------------------
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This source file is part of OGRE
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(Object-oriented Graphics Rendering Engine)
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For the latest info, see http://www.ogre3d.org/
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Copyright (c) 2000-2006 Torus Knot Software Ltd
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Also see acknowledgements in Readme.html
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This program is free software; you can redistribute it and/or modify it under
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the terms of the GNU Lesser General Public License as published by the Free Software
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Foundation; either version 2 of the License, or (at your option) any later
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version.
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This program is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along with
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this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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http://www.gnu.org/copyleft/lesser.txt.
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You may alternatively use this source under the terms of a specific version of
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the OGRE Unrestricted License provided you have obtained such a license from
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Torus Knot Software Ltd.
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-----------------------------------------------------------------------------
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*/
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#ifndef _Texture_H__
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#define _Texture_H__
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#include "OgrePrerequisites.h"
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#include "OgreHardwareBuffer.h"
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#include "OgreResource.h"
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#include "OgreImage.h"
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namespace Ogre {
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/** Enum identifying the texture usage
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*/
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enum TextureUsage
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{
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/// @copydoc HardwareBuffer::Usage
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TU_STATIC = HardwareBuffer::HBU_STATIC,
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TU_DYNAMIC = HardwareBuffer::HBU_DYNAMIC,
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TU_WRITE_ONLY = HardwareBuffer::HBU_WRITE_ONLY,
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TU_STATIC_WRITE_ONLY = HardwareBuffer::HBU_STATIC_WRITE_ONLY,
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TU_DYNAMIC_WRITE_ONLY = HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY,
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TU_DYNAMIC_WRITE_ONLY_DISCARDABLE = HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE,
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/// mipmaps will be automatically generated for this texture
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TU_AUTOMIPMAP = 0x100,
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/// this texture will be a render target, ie. used as a target for render to texture
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/// setting this flag will ignore all other texture usages except TU_AUTOMIPMAP
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TU_RENDERTARGET = 0x200,
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/// default to automatic mipmap generation static textures
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TU_DEFAULT = TU_AUTOMIPMAP | TU_STATIC_WRITE_ONLY
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};
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/** Enum identifying the texture type
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*/
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enum TextureType
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{
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/// 1D texture, used in combination with 1D texture coordinates
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TEX_TYPE_1D = 1,
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/// 2D texture, used in combination with 2D texture coordinates (default)
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TEX_TYPE_2D = 2,
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/// 3D volume texture, used in combination with 3D texture coordinates
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TEX_TYPE_3D = 3,
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/// 3D cube map, used in combination with 3D texture coordinates
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TEX_TYPE_CUBE_MAP = 4
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};
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/** Enum identifying special mipmap numbers
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*/
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enum TextureMipmap
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{
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/// Generate mipmaps up to 1x1
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MIP_UNLIMITED = 0x7FFFFFFF
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};
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// Forward declaration
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class TexturePtr;
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/** Abstract class representing a Texture resource.
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@remarks
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The actual concrete subclass which will exist for a texture
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is dependent on the rendering system in use (Direct3D, OpenGL etc).
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This class represents the commonalities, and is the one 'used'
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by programmers even though the real implementation could be
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different in reality. Texture objects are created through
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the 'create' method of the TextureManager concrete subclass.
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*/
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class _OgreExport Texture : public Resource
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{
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public:
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Texture(ResourceManager* creator, const String& name, ResourceHandle handle,
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const String& group, bool isManual = false, ManualResourceLoader* loader = 0);
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/** Sets the type of texture; can only be changed before load()
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*/
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virtual void setTextureType(TextureType ttype ) { mTextureType = ttype; }
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+
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/** Gets the type of texture
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*/
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virtual TextureType getTextureType(void) const { return mTextureType; }
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+
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/** Gets the number of mipmaps to be used for this texture.
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*/
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virtual size_t getNumMipmaps(void) const {return mNumMipmaps;}
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+
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/** Sets the number of mipmaps to be used for this texture.
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@note
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Must be set before calling any 'load' method.
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115
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*/
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+
virtual void setNumMipmaps(size_t num) {mNumRequestedMipmaps = mNumMipmaps = num;}
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+
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/** Are mipmaps hardware generated?
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@remarks
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Will only be accurate after texture load, or createInternalResources
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*/
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virtual bool getMipmapsHardwareGenerated(void) const { return mMipmapsHardwareGenerated; }
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+
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/** Returns the gamma adjustment factor applied to this texture.
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*/
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virtual float getGamma(void) const { return mGamma; }
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+
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128
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/** Sets the gamma adjustment factor applied to this texture.
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129
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+
@note
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Must be called before any 'load' method.
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131
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+
*/
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132
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+
virtual void setGamma(float g) { mGamma = g; }
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133
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+
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/** Returns the height of the texture.
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135
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+
*/
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136
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+
virtual size_t getHeight(void) const { return mHeight; }
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+
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/** Returns the width of the texture.
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+
*/
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+
virtual size_t getWidth(void) const { return mWidth; }
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+
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+
/** Returns the depth of the texture (only applicable for 3D textures).
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+
*/
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+
virtual size_t getDepth(void) const { return mDepth; }
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+
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+
/** Returns the height of the original input texture (may differ due to hardware requirements).
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+
*/
|
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+
virtual size_t getSrcHeight(void) const { return mSrcHeight; }
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+
|
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+
/** Returns the width of the original input texture (may differ due to hardware requirements).
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+
*/
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+
virtual size_t getSrcWidth(void) const { return mSrcWidth; }
|
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+
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+
/** Returns the original depth of the input texture (only applicable for 3D textures).
|
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+
*/
|
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+
virtual size_t getSrcDepth(void) const { return mSrcDepth; }
|
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+
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+
/** Set the height of the texture; can only do this before load();
|
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+
*/
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+
virtual void setHeight(size_t h) { mHeight = mSrcHeight = h; }
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+
|
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+
/** Set the width of the texture; can only do this before load();
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+
*/
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+
virtual void setWidth(size_t w) { mWidth = mSrcWidth = w; }
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+
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+
/** Set the depth of the texture (only applicable for 3D textures);
|
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+
; can only do this before load();
|
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+
*/
|
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+
virtual void setDepth(size_t d) { mDepth = mSrcDepth = d; }
|
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+
|
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+
/** Returns the TextureUsage indentifier for this Texture
|
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+
*/
|
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+
virtual int getUsage() const
|
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+
{
|
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+
return mUsage;
|
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+
}
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+
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+
/** Sets the TextureUsage indentifier for this Texture; only useful before load()
|
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+
|
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+
@param u is a combination of TU_STATIC, TU_DYNAMIC, TU_WRITE_ONLY
|
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+
TU_AUTOMIPMAP and TU_RENDERTARGET (see TextureUsage enum). You are
|
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+
strongly advised to use HBU_STATIC_WRITE_ONLY wherever possible, if you need to
|
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+
update regularly, consider HBU_DYNAMIC_WRITE_ONLY.
|
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+
*/
|
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+
virtual void setUsage(int u) { mUsage = u; }
|
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+
|
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+
/** Creates the internal texture resources for this texture.
|
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+
@remarks
|
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+
This method creates the internal texture resources (pixel buffers,
|
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|
+
texture surfaces etc) required to begin using this texture. You do
|
191
|
+
not need to call this method directly unless you are manually creating
|
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|
+
a texture, in which case something must call it, after having set the
|
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+
size and format of the texture (e.g. the ManualResourceLoader might
|
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+
be the best one to call it). If you are not defining a manual texture,
|
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|
+
or if you use one of the self-contained load...() methods, then it will be
|
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|
+
called for you.
|
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|
+
*/
|
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|
+
virtual void createInternalResources(void);
|
199
|
+
|
200
|
+
/** Frees internal texture resources for this texture.
|
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|
+
*/
|
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|
+
virtual void freeInternalResources(void);
|
203
|
+
|
204
|
+
/** Copies (and maybe scales to fit) the contents of this texture to
|
205
|
+
another texture. */
|
206
|
+
virtual void copyToTexture( TexturePtr& target );
|
207
|
+
|
208
|
+
/** Loads the data from an image.
|
209
|
+
@note Important: only call this from outside the load() routine of a
|
210
|
+
Resource. Don't call it within (including ManualResourceLoader) - use
|
211
|
+
_loadImages() instead. This method is designed to be external,
|
212
|
+
performs locking and checks the load status before loading.
|
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|
+
*/
|
214
|
+
virtual void loadImage( const Image &img );
|
215
|
+
|
216
|
+
/** Loads the data from a raw stream.
|
217
|
+
@note Important: only call this from outside the load() routine of a
|
218
|
+
Resource. Don't call it within (including ManualResourceLoader) - use
|
219
|
+
_loadImages() instead. This method is designed to be external,
|
220
|
+
performs locking and checks the load status before loading.
|
221
|
+
@param stream Data stream containing the raw pixel data
|
222
|
+
@param uWidth Width of the image
|
223
|
+
@param uHeight Height of the image
|
224
|
+
@param eFormat The format of the pixel data
|
225
|
+
*/
|
226
|
+
virtual void loadRawData( DataStreamPtr& stream,
|
227
|
+
ushort uWidth, ushort uHeight, PixelFormat eFormat);
|
228
|
+
|
229
|
+
/** Internal method to load the texture from a set of images.
|
230
|
+
@note Do NOT call this method unless you are inside the load() routine
|
231
|
+
already, e.g. a ManualResourceLoader. It is not threadsafe and does
|
232
|
+
not check or update resource loading status.
|
233
|
+
*/
|
234
|
+
virtual void _loadImages( const ConstImagePtrList& images );
|
235
|
+
|
236
|
+
/** Returns the pixel format for the texture surface. */
|
237
|
+
virtual PixelFormat getFormat() const
|
238
|
+
{
|
239
|
+
return mFormat;
|
240
|
+
}
|
241
|
+
|
242
|
+
/** Returns the desired pixel format for the texture surface. */
|
243
|
+
virtual PixelFormat getDesiredFormat(void) const
|
244
|
+
{
|
245
|
+
return mDesiredFormat;
|
246
|
+
}
|
247
|
+
|
248
|
+
/** Returns the pixel format of the original input texture (may differ due to
|
249
|
+
hardware requirements and pixel format convertion).
|
250
|
+
*/
|
251
|
+
virtual PixelFormat getSrcFormat(void) const
|
252
|
+
{
|
253
|
+
return mSrcFormat;
|
254
|
+
}
|
255
|
+
|
256
|
+
/** Sets the pixel format for the texture surface; can only be set before load(). */
|
257
|
+
virtual void setFormat(PixelFormat pf);
|
258
|
+
|
259
|
+
/** Returns true if the texture has an alpha layer. */
|
260
|
+
virtual bool hasAlpha(void) const;
|
261
|
+
|
262
|
+
/** Sets desired bit depth for integer pixel format textures.
|
263
|
+
@note
|
264
|
+
Available values: 0, 16 and 32, where 0 (the default) means keep original format
|
265
|
+
as it is. This value is number of bits for the pixel.
|
266
|
+
*/
|
267
|
+
virtual void setDesiredIntegerBitDepth(ushort bits);
|
268
|
+
|
269
|
+
/** gets desired bit depth for integer pixel format textures.
|
270
|
+
*/
|
271
|
+
virtual ushort getDesiredIntegerBitDepth(void) const;
|
272
|
+
|
273
|
+
/** Sets desired bit depth for float pixel format textures.
|
274
|
+
@note
|
275
|
+
Available values: 0, 16 and 32, where 0 (the default) means keep original format
|
276
|
+
as it is. This value is number of bits for a channel of the pixel.
|
277
|
+
*/
|
278
|
+
virtual void setDesiredFloatBitDepth(ushort bits);
|
279
|
+
|
280
|
+
/** gets desired bit depth for float pixel format textures.
|
281
|
+
*/
|
282
|
+
virtual ushort getDesiredFloatBitDepth(void) const;
|
283
|
+
|
284
|
+
/** Sets desired bit depth for integer and float pixel format.
|
285
|
+
*/
|
286
|
+
virtual void setDesiredBitDepths(ushort integerBits, ushort floatBits);
|
287
|
+
|
288
|
+
/** Sets whether luminace pixel format will treated as alpha format when load this texture.
|
289
|
+
*/
|
290
|
+
virtual void setTreatLuminanceAsAlpha(bool asAlpha);
|
291
|
+
|
292
|
+
/** Gets whether luminace pixel format will treated as alpha format when load this texture.
|
293
|
+
*/
|
294
|
+
virtual bool getTreatLuminanceAsAlpha(void) const;
|
295
|
+
|
296
|
+
/** Return the number of faces this texture has. This will be 6 for a cubemap
|
297
|
+
texture and 1 for a 1D, 2D or 3D one.
|
298
|
+
*/
|
299
|
+
virtual size_t getNumFaces() const;
|
300
|
+
|
301
|
+
/** Return hardware pixel buffer for a surface. This buffer can then
|
302
|
+
be used to copy data from and to a particular level of the texture.
|
303
|
+
@param face Face number, in case of a cubemap texture. Must be 0
|
304
|
+
for other types of textures.
|
305
|
+
For cubemaps, this is one of
|
306
|
+
+X (0), -X (1), +Y (2), -Y (3), +Z (4), -Z (5)
|
307
|
+
@param mipmap Mipmap level. This goes from 0 for the first, largest
|
308
|
+
mipmap level to getNumMipmaps()-1 for the smallest.
|
309
|
+
@returns A shared pointer to a hardware pixel buffer
|
310
|
+
@remarks The buffer is invalidated when the resource is unloaded or destroyed.
|
311
|
+
Do not use it after the lifetime of the containing texture.
|
312
|
+
*/
|
313
|
+
virtual HardwarePixelBufferSharedPtr getBuffer(size_t face=0, size_t mipmap=0) = 0;
|
314
|
+
|
315
|
+
protected:
|
316
|
+
size_t mHeight;
|
317
|
+
size_t mWidth;
|
318
|
+
size_t mDepth;
|
319
|
+
|
320
|
+
size_t mNumRequestedMipmaps;
|
321
|
+
size_t mNumMipmaps;
|
322
|
+
bool mMipmapsHardwareGenerated;
|
323
|
+
float mGamma;
|
324
|
+
|
325
|
+
TextureType mTextureType;
|
326
|
+
PixelFormat mFormat;
|
327
|
+
int mUsage; // Bit field, so this can't be TextureUsage
|
328
|
+
|
329
|
+
PixelFormat mSrcFormat;
|
330
|
+
size_t mSrcWidth, mSrcHeight, mSrcDepth;
|
331
|
+
|
332
|
+
PixelFormat mDesiredFormat;
|
333
|
+
unsigned short mDesiredIntegerBitDepth;
|
334
|
+
unsigned short mDesiredFloatBitDepth;
|
335
|
+
bool mTreatLuminanceAsAlpha;
|
336
|
+
|
337
|
+
bool mInternalResourcesCreated;
|
338
|
+
|
339
|
+
/// @copydoc Resource::calculateSize
|
340
|
+
size_t calculateSize(void) const;
|
341
|
+
|
342
|
+
|
343
|
+
/** Implementation of creating internal texture resources
|
344
|
+
*/
|
345
|
+
virtual void createInternalResourcesImpl(void) = 0;
|
346
|
+
|
347
|
+
/** Implementation of freeing internal texture resources
|
348
|
+
*/
|
349
|
+
virtual void freeInternalResourcesImpl(void) = 0;
|
350
|
+
|
351
|
+
/** Default implementation of unload which calls freeInternalResources */
|
352
|
+
void unloadImpl(void);
|
353
|
+
|
354
|
+
};
|
355
|
+
|
356
|
+
/** Specialisation of SharedPtr to allow SharedPtr to be assigned to TexturePtr
|
357
|
+
@note Has to be a subclass since we need operator=.
|
358
|
+
We could templatise this instead of repeating per Resource subclass,
|
359
|
+
except to do so requires a form VC6 does not support i.e.
|
360
|
+
ResourceSubclassPtr<T> : public SharedPtr<T>
|
361
|
+
*/
|
362
|
+
class _OgreExport TexturePtr : public SharedPtr<Texture>
|
363
|
+
{
|
364
|
+
public:
|
365
|
+
TexturePtr() : SharedPtr<Texture>() {}
|
366
|
+
explicit TexturePtr(Texture* rep) : SharedPtr<Texture>(rep) {}
|
367
|
+
TexturePtr(const TexturePtr& r) : SharedPtr<Texture>(r) {}
|
368
|
+
TexturePtr(const ResourcePtr& r) : SharedPtr<Texture>()
|
369
|
+
{
|
370
|
+
// lock & copy other mutex pointer
|
371
|
+
OGRE_MUTEX_CONDITIONAL(r.OGRE_AUTO_MUTEX_NAME)
|
372
|
+
{
|
373
|
+
OGRE_LOCK_MUTEX(*r.OGRE_AUTO_MUTEX_NAME)
|
374
|
+
OGRE_COPY_AUTO_SHARED_MUTEX(r.OGRE_AUTO_MUTEX_NAME)
|
375
|
+
pRep = static_cast<Texture*>(r.getPointer());
|
376
|
+
pUseCount = r.useCountPointer();
|
377
|
+
if (pUseCount)
|
378
|
+
{
|
379
|
+
++(*pUseCount);
|
380
|
+
}
|
381
|
+
}
|
382
|
+
}
|
383
|
+
|
384
|
+
/// Operator used to convert a ResourcePtr to a TexturePtr
|
385
|
+
TexturePtr& operator=(const ResourcePtr& r)
|
386
|
+
{
|
387
|
+
if (pRep == static_cast<Texture*>(r.getPointer()))
|
388
|
+
return *this;
|
389
|
+
release();
|
390
|
+
// lock & copy other mutex pointer
|
391
|
+
OGRE_MUTEX_CONDITIONAL(r.OGRE_AUTO_MUTEX_NAME)
|
392
|
+
{
|
393
|
+
OGRE_LOCK_MUTEX(*r.OGRE_AUTO_MUTEX_NAME)
|
394
|
+
OGRE_COPY_AUTO_SHARED_MUTEX(r.OGRE_AUTO_MUTEX_NAME)
|
395
|
+
pRep = static_cast<Texture*>(r.getPointer());
|
396
|
+
pUseCount = r.useCountPointer();
|
397
|
+
if (pUseCount)
|
398
|
+
{
|
399
|
+
++(*pUseCount);
|
400
|
+
}
|
401
|
+
}
|
402
|
+
else
|
403
|
+
{
|
404
|
+
// RHS must be a null pointer
|
405
|
+
assert(r.isNull() && "RHS must be null if it has no mutex!");
|
406
|
+
setNull();
|
407
|
+
}
|
408
|
+
return *this;
|
409
|
+
}
|
410
|
+
};
|
411
|
+
|
412
|
+
}
|
413
|
+
|
414
|
+
#endif
|