shattered_ogrerb 0.5.0.1
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- data/lib/shattered_ogrerb.rb +17 -0
- data/lib/shattered_ogrerb/base.rb +28 -0
- data/lib/shattered_ogrerb/camera.rb +6 -0
- data/lib/shattered_ogrerb/key_manager.rb +54 -0
- data/lib/shattered_ogrerb/light.rb +5 -0
- data/lib/shattered_ogrerb/mesh_instance.rb +92 -0
- data/lib/shattered_ogrerb/rmaterial.rb +86 -0
- data/lib/shattered_ogrerb/vector.rb +211 -0
- data/vendor/Ogre/OIS.dll +0 -0
- data/vendor/Ogre/OgreGUIRenderer.dll +0 -0
- data/vendor/Ogre/OgreMain.dll +0 -0
- data/vendor/Ogre/Plugin_BSPSceneManager.dll +0 -0
- data/vendor/Ogre/Plugin_CgProgramManager.dll +0 -0
- data/vendor/Ogre/Plugin_OctreeSceneManager.dll +0 -0
- data/vendor/Ogre/Plugin_ParticleFX.dll +0 -0
- data/vendor/Ogre/RenderSystem_Direct3D9.dll +0 -0
- data/vendor/Ogre/RenderSystem_GL.dll +0 -0
- data/vendor/Ogre/cg.dll +0 -0
- data/vendor/Ogre/plugins.cfg +9 -0
- data/vendor/ogrerb/MIT_LICENCE +19 -0
- data/vendor/ogrerb/README +79 -0
- data/vendor/ogrerb/Rakefile +220 -0
- data/vendor/ogrerb/build/navi/extconf.rb +53 -0
- data/vendor/ogrerb/build/ogre/extconf.rb +50 -0
- data/vendor/ogrerb/build/ois/extconf.rb +48 -0
- data/vendor/ogrerb/doc_src/ogre.rb +152 -0
- data/vendor/ogrerb/doc_src/ois.rb +67 -0
- data/vendor/ogrerb/lib/constants.rb +35 -0
- data/vendor/ogrerb/lib/ogre.dll +0 -0
- data/vendor/ogrerb/lib/ruby_ois.dll +0 -0
- data/vendor/ogrerb/navi/Navi.i +5 -0
- data/vendor/ogrerb/navi/NaviData.i +18 -0
- data/vendor/ogrerb/navi/NaviManager.i +5 -0
- data/vendor/ogrerb/navi/NaviProxies.i +7 -0
- data/vendor/ogrerb/navi/lib/Navi.lib +0 -0
- data/vendor/ogrerb/navi/lib/Navi_d.lib +0 -0
- data/vendor/ogrerb/navi/lib/llmozlib.lib +0 -0
- data/vendor/ogrerb/navi/lib/llmozlib_d.lib +0 -0
- data/vendor/ogrerb/navi/navi_rb.i +53 -0
- data/vendor/ogrerb/navi/std_multimap.i +581 -0
- data/vendor/ogrerb/ogre.rb +23 -0
- data/vendor/ogrerb/ogre/Application.i +59 -0
- data/vendor/ogrerb/ogre/ApplicationFrameListener.i +67 -0
- data/vendor/ogrerb/ogre/ExampleApplication.i +7 -0
- data/vendor/ogrerb/ogre/ExampleFrameListener.i +7 -0
- data/vendor/ogrerb/ogre/OgreAlignedAllocator.i +5 -0
- data/vendor/ogrerb/ogre/OgreAnimable.i +5 -0
- data/vendor/ogrerb/ogre/OgreAnimation.i +5 -0
- data/vendor/ogrerb/ogre/OgreAnimationState.i +9 -0
- data/vendor/ogrerb/ogre/OgreAnimationTrack.i +5 -0
- data/vendor/ogrerb/ogre/OgreAny.i +5 -0
- data/vendor/ogrerb/ogre/OgreArchive.i +5 -0
- data/vendor/ogrerb/ogre/OgreArchiveFactory.i +5 -0
- data/vendor/ogrerb/ogre/OgreArchiveManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreAutoParamDataSource.i +5 -0
- data/vendor/ogrerb/ogre/OgreAxisAlignedBox.i +5 -0
- data/vendor/ogrerb/ogre/OgreBillboard.i +5 -0
- data/vendor/ogrerb/ogre/OgreBillboardChain.i +11 -0
- data/vendor/ogrerb/ogre/OgreBillboardParticleRenderer.i +5 -0
- data/vendor/ogrerb/ogre/OgreBillboardSet.i +5 -0
- data/vendor/ogrerb/ogre/OgreBitwise.i +5 -0
- data/vendor/ogrerb/ogre/OgreBlendMode.i +5 -0
- data/vendor/ogrerb/ogre/OgreBone.i +5 -0
- data/vendor/ogrerb/ogre/OgreBorderPanelOverlayElement.i +5 -0
- data/vendor/ogrerb/ogre/OgreCamera.i +5 -0
- data/vendor/ogrerb/ogre/OgreCodec.i +5 -0
- data/vendor/ogrerb/ogre/OgreColourValue.i +5 -0
- data/vendor/ogrerb/ogre/OgreCommon.i +33 -0
- data/vendor/ogrerb/ogre/OgreCompiler2Pass.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositionPass.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositionTargetPass.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositionTechnique.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositor.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositorChain.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositorInstance.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositorManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositorScriptCompiler.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositorSerializer.i +5 -0
- data/vendor/ogrerb/ogre/OgreConfig.i +5 -0
- data/vendor/ogrerb/ogre/OgreConfigDialog.i +5 -0
- data/vendor/ogrerb/ogre/OgreConfigFile.i +13 -0
- data/vendor/ogrerb/ogre/OgreConfigOptionMap.i +5 -0
- data/vendor/ogrerb/ogre/OgreController.i +5 -0
- data/vendor/ogrerb/ogre/OgreControllerManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreConvexBody.i +5 -0
- data/vendor/ogrerb/ogre/OgreDDSCodec.i +5 -0
- data/vendor/ogrerb/ogre/OgreDataStream.i +9 -0
- data/vendor/ogrerb/ogre/OgreDefaultHardwareBufferManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreDynLib.i +5 -0
- data/vendor/ogrerb/ogre/OgreDynLibManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreEdgeListBuilder.i +5 -0
- data/vendor/ogrerb/ogre/OgreEntity.i +5 -0
- data/vendor/ogrerb/ogre/OgreErrorDialog.i +5 -0
- data/vendor/ogrerb/ogre/OgreException.i +5 -0
- data/vendor/ogrerb/ogre/OgreExternalTextureSource.i +5 -0
- data/vendor/ogrerb/ogre/OgreExternalTextureSourceManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreFactoryObj.i +5 -0
- data/vendor/ogrerb/ogre/OgreFileSystem.i +5 -0
- data/vendor/ogrerb/ogre/OgreFont.i +5 -0
- data/vendor/ogrerb/ogre/OgreFontManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreFrameListener.i +12 -0
- data/vendor/ogrerb/ogre/OgreFreeImageCodec.i +5 -0
- data/vendor/ogrerb/ogre/OgreFrustum.i +5 -0
- data/vendor/ogrerb/ogre/OgreGpuProgram.i +5 -0
- data/vendor/ogrerb/ogre/OgreGpuProgramManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreGpuProgramUsage.i +5 -0
- data/vendor/ogrerb/ogre/OgreHardwareBuffer.i +5 -0
- data/vendor/ogrerb/ogre/OgreHardwareBufferManager.i +9 -0
- data/vendor/ogrerb/ogre/OgreHardwareIndexBuffer.i +9 -0
- data/vendor/ogrerb/ogre/OgreHardwareOcclusionQuery.i +5 -0
- data/vendor/ogrerb/ogre/OgreHardwarePixelBuffer.i +9 -0
- data/vendor/ogrerb/ogre/OgreHardwareVertexBuffer.i +10 -0
- data/vendor/ogrerb/ogre/OgreHighLevelGpuProgram.i +5 -0
- data/vendor/ogrerb/ogre/OgreHighLevelGpuProgramManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreImage.i +5 -0
- data/vendor/ogrerb/ogre/OgreImageCodec.i +5 -0
- data/vendor/ogrerb/ogre/OgreInstancedGeometry.i +5 -0
- data/vendor/ogrerb/ogre/OgreIteratorWrappers.i +5 -0
- data/vendor/ogrerb/ogre/OgreKeyFrame.i +7 -0
- data/vendor/ogrerb/ogre/OgreLight.i +5 -0
- data/vendor/ogrerb/ogre/OgreLog.i +5 -0
- data/vendor/ogrerb/ogre/OgreLogManager.i +9 -0
- data/vendor/ogrerb/ogre/OgreManualObject.i +5 -0
- data/vendor/ogrerb/ogre/OgreMaterial.i +9 -0
- data/vendor/ogrerb/ogre/OgreMaterialManager.i +22 -0
- data/vendor/ogrerb/ogre/OgreMaterialScriptCompiler.i +5 -0
- data/vendor/ogrerb/ogre/OgreMaterialSerializer.i +5 -0
- data/vendor/ogrerb/ogre/OgreMath.i +48 -0
- data/vendor/ogrerb/ogre/OgreMatrix3.i +5 -0
- data/vendor/ogrerb/ogre/OgreMatrix4.i +5 -0
- data/vendor/ogrerb/ogre/OgreMemoryMacros.i +5 -0
- data/vendor/ogrerb/ogre/OgreMemoryManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreMesh.i +11 -0
- data/vendor/ogrerb/ogre/OgreMeshFileFormat.i +5 -0
- data/vendor/ogrerb/ogre/OgreMeshManager.i +9 -0
- data/vendor/ogrerb/ogre/OgreMeshSerializer.i +5 -0
- data/vendor/ogrerb/ogre/OgreMeshSerializerImpl.i +5 -0
- data/vendor/ogrerb/ogre/OgreMovableObject.i +46 -0
- data/vendor/ogrerb/ogre/OgreMovablePlane.i +5 -0
- data/vendor/ogrerb/ogre/OgreNoMemoryMacros.i +5 -0
- data/vendor/ogrerb/ogre/OgreNode.i +11 -0
- data/vendor/ogrerb/ogre/OgreNumerics.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlay.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlayContainer.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlayElement.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlayElementCommands.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlayElementFactory.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlayManager.i +9 -0
- data/vendor/ogrerb/ogre/OgrePanelOverlayElement.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticle.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleAffector.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleAffectorFactory.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleEmitter.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleEmitterCommands.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleEmitterFactory.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleIterator.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleSystem.i +9 -0
- data/vendor/ogrerb/ogre/OgreParticleSystemManager.i +9 -0
- data/vendor/ogrerb/ogre/OgreParticleSystemRenderer.i +9 -0
- data/vendor/ogrerb/ogre/OgrePass.i +10 -0
- data/vendor/ogrerb/ogre/OgrePatchMesh.i +11 -0
- data/vendor/ogrerb/ogre/OgrePatchSurface.i +5 -0
- data/vendor/ogrerb/ogre/OgrePixelFormat.i +5 -0
- data/vendor/ogrerb/ogre/OgrePlane.i +5 -0
- data/vendor/ogrerb/ogre/OgrePlaneBoundedVolume.i +5 -0
- data/vendor/ogrerb/ogre/OgrePlatform.i +5 -0
- data/vendor/ogrerb/ogre/OgrePlugin.i +5 -0
- data/vendor/ogrerb/ogre/OgrePolygon.i +5 -0
- data/vendor/ogrerb/ogre/OgrePose.i +5 -0
- data/vendor/ogrerb/ogre/OgrePredefinedControllers.i +5 -0
- data/vendor/ogrerb/ogre/OgrePrefabFactory.i +5 -0
- data/vendor/ogrerb/ogre/OgrePrerequisites.i +5 -0
- data/vendor/ogrerb/ogre/OgreProfiler.i +5 -0
- data/vendor/ogrerb/ogre/OgreProgressiveMesh.i +5 -0
- data/vendor/ogrerb/ogre/OgreProxies.i +10 -0
- data/vendor/ogrerb/ogre/OgreQuaternion.i +5 -0
- data/vendor/ogrerb/ogre/OgreRadixSort.i +5 -0
- data/vendor/ogrerb/ogre/OgreRay.i +5 -0
- data/vendor/ogrerb/ogre/OgreRectangle.i +5 -0
- data/vendor/ogrerb/ogre/OgreRectangle2D.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderOperation.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderQueue.i +10 -0
- data/vendor/ogrerb/ogre/OgreRenderQueueInvocation.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderQueueListener.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderQueueSortingGrouping.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderSystem.i +12 -0
- data/vendor/ogrerb/ogre/OgreRenderSystemCapabilities.i +7 -0
- data/vendor/ogrerb/ogre/OgreRenderTarget.i +27 -0
- data/vendor/ogrerb/ogre/OgreRenderTargetListener.i +7 -0
- data/vendor/ogrerb/ogre/OgreRenderTexture.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderWindow.i +9 -0
- data/vendor/ogrerb/ogre/OgreRenderable.i +5 -0
- data/vendor/ogrerb/ogre/OgreResource.i +68 -0
- data/vendor/ogrerb/ogre/OgreResourceBackgroundQueue.i +5 -0
- data/vendor/ogrerb/ogre/OgreResourceGroupManager.i +17 -0
- data/vendor/ogrerb/ogre/OgreResourceManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreRibbonTrail.i +5 -0
- data/vendor/ogrerb/ogre/OgreRoot.i +9 -0
- data/vendor/ogrerb/ogre/OgreRotationalSpline.i +5 -0
- data/vendor/ogrerb/ogre/OgreSceneManager.i +17 -0
- data/vendor/ogrerb/ogre/OgreSceneManagerEnumerator.i +8 -0
- data/vendor/ogrerb/ogre/OgreSceneNode.i +9 -0
- data/vendor/ogrerb/ogre/OgreSceneQuery.i +5 -0
- data/vendor/ogrerb/ogre/OgreScriptLoader.i +5 -0
- data/vendor/ogrerb/ogre/OgreSearchOps.i +5 -0
- data/vendor/ogrerb/ogre/OgreSerializer.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowCameraSetup.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowCameraSetupFocused.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowCameraSetupLiSPSM.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowCameraSetupPlaneOptimal.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowCaster.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowTextureManager.i +7 -0
- data/vendor/ogrerb/ogre/OgreShadowVolumeExtrudeProgram.i +5 -0
- data/vendor/ogrerb/ogre/OgreSharedPtr.i +5 -0
- data/vendor/ogrerb/ogre/OgreSimpleRenderable.i +5 -0
- data/vendor/ogrerb/ogre/OgreSimpleSpline.i +5 -0
- data/vendor/ogrerb/ogre/OgreSingleton.i +9 -0
- data/vendor/ogrerb/ogre/OgreSkeleton.i +5 -0
- data/vendor/ogrerb/ogre/OgreSkeletonFileFormat.i +5 -0
- data/vendor/ogrerb/ogre/OgreSkeletonInstance.i +5 -0
- data/vendor/ogrerb/ogre/OgreSkeletonManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreSkeletonSerializer.i +5 -0
- data/vendor/ogrerb/ogre/OgreSphere.i +5 -0
- data/vendor/ogrerb/ogre/OgreSpotShadowFadePng.i +5 -0
- data/vendor/ogrerb/ogre/OgreStableHeaders.i +5 -0
- data/vendor/ogrerb/ogre/OgreStaticFaceGroup.i +5 -0
- data/vendor/ogrerb/ogre/OgreStaticGeometry.i +5 -0
- data/vendor/ogrerb/ogre/OgreStdHeaders.i +5 -0
- data/vendor/ogrerb/ogre/OgreString.i +5 -0
- data/vendor/ogrerb/ogre/OgreStringConverter.i +5 -0
- data/vendor/ogrerb/ogre/OgreStringInterface.i +5 -0
- data/vendor/ogrerb/ogre/OgreStringVector.i +5 -0
- data/vendor/ogrerb/ogre/OgreSubEntity.i +5 -0
- data/vendor/ogrerb/ogre/OgreSubMesh.i +5 -0
- data/vendor/ogrerb/ogre/OgreTagPoint.i +5 -0
- data/vendor/ogrerb/ogre/OgreTechnique.i +5 -0
- data/vendor/ogrerb/ogre/OgreTextAreaOverlayElement.i +5 -0
- data/vendor/ogrerb/ogre/OgreTexture.i +9 -0
- data/vendor/ogrerb/ogre/OgreTextureManager.i +12 -0
- data/vendor/ogrerb/ogre/OgreTextureUnitState.i +12 -0
- data/vendor/ogrerb/ogre/OgreTimer.i +6 -0
- data/vendor/ogrerb/ogre/OgreUTFString.i +5 -0
- data/vendor/ogrerb/ogre/OgreUnifiedHighLevelGpuProgram.i +5 -0
- data/vendor/ogrerb/ogre/OgreUserDefinedObject.i +5 -0
- data/vendor/ogrerb/ogre/OgreVector2.i +5 -0
- data/vendor/ogrerb/ogre/OgreVector3.i +30 -0
- data/vendor/ogrerb/ogre/OgreVector4.i +5 -0
- data/vendor/ogrerb/ogre/OgreVertexBoneAssignment.i +5 -0
- data/vendor/ogrerb/ogre/OgreVertexIndexData.i +5 -0
- data/vendor/ogrerb/ogre/OgreViewport.i +5 -0
- data/vendor/ogrerb/ogre/OgreWindowEventUtilities.i +7 -0
- data/vendor/ogrerb/ogre/OgreWireBoundingBox.i +5 -0
- data/vendor/ogrerb/ogre/OgreZip.i +5 -0
- data/vendor/ogrerb/ogre/ogre_rb.i +343 -0
- data/vendor/ogrerb/ogre/std_multimap.i +581 -0
- data/vendor/ogrerb/ois/OISProxies.i +9 -0
- data/vendor/ogrerb/ois/OISRenames.i +11 -0
- data/vendor/ogrerb/ois/ois.i +135 -0
- data/vendor/ogrerb/ois/std_multimap.i +581 -0
- data/vendor/ogrerb/platform.rb +23 -0
- data/vendor/ogrerb/samples/application.rb +146 -0
- data/vendor/ogrerb/samples/application_frame_listener.rb +302 -0
- data/vendor/ogrerb/samples/application_loading_bar.rb +115 -0
- data/vendor/ogrerb/samples/bsp.rb +74 -0
- data/vendor/ogrerb/samples/cg.dll +0 -0
- data/vendor/ogrerb/samples/js3250.dll +0 -0
- data/vendor/ogrerb/samples/lighting.rb +136 -0
- data/vendor/ogrerb/samples/media/materials/scripts/CloudySky.material +17 -0
- data/vendor/ogrerb/samples/media/materials/scripts/Flare.material +17 -0
- data/vendor/ogrerb/samples/media/materials/scripts/Knot.material +14 -0
- data/vendor/ogrerb/samples/media/materials/scripts/MorningSkyBox.material +17 -0
- data/vendor/ogrerb/samples/media/materials/scripts/Ogre.material +119 -0
- data/vendor/ogrerb/samples/media/materials/scripts/Razor.material +14 -0
- data/vendor/ogrerb/samples/media/materials/scripts/Ribbon.material +19 -0
- data/vendor/ogrerb/samples/media/materials/scripts/RustySteel.material +14 -0
- data/vendor/ogrerb/samples/media/materials/scripts/SpaceSkyBox.material +17 -0
- data/vendor/ogrerb/samples/media/materials/scripts/SpaceSkyPlane.material +17 -0
- data/vendor/ogrerb/samples/media/materials/scripts/TextureEffects.material +15 -0
- data/vendor/ogrerb/samples/media/materials/scripts/dragon.material +42 -0
- data/vendor/ogrerb/samples/media/materials/scripts/smoke.material +18 -0
- data/vendor/ogrerb/samples/media/materials/textures/GreenSkin.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/MtlPlat2.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/RustedMetal.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/RustySteel.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/Water02.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/WeirdEye.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/clouds.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/cursor.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/dirt01.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/flare.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/ogreborder.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/ogreborderUp.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/ribbonband.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/smoke.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/smokecolors.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/spacesky.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/spheremap.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/texmap2.jpg +0 -0
- data/vendor/ogrerb/samples/media/models/knot.mesh +0 -0
- data/vendor/ogrerb/samples/media/models/ogrehead.mesh +0 -0
- data/vendor/ogrerb/samples/media/models/razor.mesh +0 -0
- data/vendor/ogrerb/samples/media/packs/OgreCore.zip +0 -0
- data/vendor/ogrerb/samples/media/packs/chiropteraDM.pk3 +0 -0
- data/vendor/ogrerb/samples/media/packs/chiropteraDM.txt +99 -0
- data/vendor/ogrerb/samples/media/packs/cubemap.zip +0 -0
- data/vendor/ogrerb/samples/media/packs/cubemapsJS.zip +0 -0
- data/vendor/ogrerb/samples/media/packs/dragon.zip +0 -0
- data/vendor/ogrerb/samples/media/packs/skybox.zip +0 -0
- data/vendor/ogrerb/samples/media/particles/smoke.particle +43 -0
- data/vendor/ogrerb/samples/navi/Media/NaviDemo.material +60 -0
- data/vendor/ogrerb/samples/navi/Media/OgreCore.zip +0 -0
- data/vendor/ogrerb/samples/navi/Media/cerulean.jpg +0 -0
- data/vendor/ogrerb/samples/navi/Media/clouds.jpg +0 -0
- data/vendor/ogrerb/samples/navi/Media/controlsNaviMask.png +0 -0
- data/vendor/ogrerb/samples/navi/Media/grass.jpg +0 -0
- data/vendor/ogrerb/samples/navi/Media/knot.mesh +0 -0
- data/vendor/ogrerb/samples/navi/Media/testNaviMask.png +0 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/Navi.js +136 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/buttonBg.jpg +0 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/controls.html +303 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/knobBg.jpg +0 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/moo.dropdownmenu.js +87 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/mootools.v1.1.js +6964 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/naviLogo.html +32 -0
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- data/vendor/ogrerb/website/images/ogre3d.gif +0 -0
- data/vendor/ogrerb/website/images/redogrehead.png +0 -0
- data/vendor/ogrerb/website/images/ruby.png +0 -0
- data/vendor/ogrerb/website/images/sample.png +0 -0
- data/vendor/ogrerb/website/index.html +80 -0
- data/vendor/ogrerb/website/javascripts/prototype.js +3271 -0
- data/vendor/ogrerb/website/stylesheets/main.css +96 -0
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/*
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-----------------------------------------------------------------------------
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This source file is part of OGRE
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(Object-oriented Graphics Rendering Engine)
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For the latest info, see http://www.ogre3d.org/
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Copyright (c) 2000-2006 Torus Knot Software Ltd
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Also see acknowledgements in Readme.html
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This program is free software; you can redistribute it and/or modify it under
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the terms of the GNU Lesser General Public License as published by the Free Software
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Foundation; either version 2 of the License, or (at your option) any later
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version.
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This program is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along with
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this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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http://www.gnu.org/copyleft/lesser.txt.
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You may alternatively use this source under the terms of a specific version of
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the OGRE Unrestricted License provided you have obtained such a license from
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Torus Knot Software Ltd.
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-----------------------------------------------------------------------------
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*/
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#ifndef __UnifiedHighLevelGpuProgram_H__
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#define __UnifiedHighLevelGpuProgram_H__
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#include "OgrePrerequisites.h"
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#include "OgreHighLevelGpuProgram.h"
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#include "OgreHighLevelGpuProgramManager.h"
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namespace Ogre {
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/** Specialisation of HighLevelGpuProgram which just delegates its implementation
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to one other high level program, allowing a single program definition
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to represent one supported program from a number of options
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@remarks
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Whilst you can use Technique to implement several ways to render an object
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depending on hardware support, if the only reason to need multiple paths is
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because of the high-level shader language supported, this can be
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cumbersome. For example you might want to implement the same shader
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in HLSL and GLSL for portability but apart from the implementation detail,
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the shaders do the same thing and take the same parameters. If the materials
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in question are complex, duplicating the techniques just to switch language
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is not optimal, so instead you can define high-level programs with a
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syntax of 'unified', and list the actual implementations in order of
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preference via repeated use of the 'delegate' parameter, which just points
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at another program name. The first one which has a supported syntax
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will be used.
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*/
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class _OgreExport UnifiedHighLevelGpuProgram : public HighLevelGpuProgram
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{
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public:
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/// Command object for setting delegate (can set more than once)
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class CmdDelegate : public ParamCommand
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{
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public:
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String doGet(const void* target) const;
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void doSet(void* target, const String& val);
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};
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protected:
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static CmdDelegate msCmdDelegate;
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/// Ordered list of potential delegates
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StringVector mDelegateNames;
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/// The chosen delegate
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mutable HighLevelGpuProgramPtr mChosenDelegate;
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/// Choose the delegate to use
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void chooseDelegate() const;
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void createLowLevelImpl(void);
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void unloadHighLevelImpl(void);
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void buildConstantDefinitions() const;
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void loadFromSource(void);
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public:
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/** Constructor, should be used only by factory classes. */
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UnifiedHighLevelGpuProgram(ResourceManager* creator, const String& name, ResourceHandle handle,
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const String& group, bool isManual = false, ManualResourceLoader* loader = 0);
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~UnifiedHighLevelGpuProgram();
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/** Adds a new delegate program to the list.
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@remarks
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Delegates are tested in order so earlier ones are preferred.
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*/
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void addDelegateProgram(const String& name);
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/// Remove all delegate programs
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void clearDelegatePrograms();
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/// Get the chosen delegate
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const HighLevelGpuProgramPtr& _getDelegate() const;
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/** @copydoc GpuProgram::getLanguage */
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const String& getLanguage(void) const;
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/** Creates a new parameters object compatible with this program definition.
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@remarks
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Unlike low-level assembly programs, parameters objects are specific to the
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program and therefore must be created from it rather than by the
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HighLevelGpuProgramManager. This method creates a new instance of a parameters
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object containing the definition of the parameters this program understands.
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*/
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GpuProgramParametersSharedPtr createParameters(void);
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/** @copydoc GpuProgram::getBindingDelegate */
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GpuProgram* _getBindingDelegate(void);
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// All the following methods must delegate to the implementation
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/** @copydoc GpuProgram::isSupported */
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bool isSupported(void) const;
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/** @copydoc GpuProgram::isSkeletalAnimationIncluded */
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bool isSkeletalAnimationIncluded(void) const;
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bool isMorphAnimationIncluded(void) const;
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bool isPoseAnimationIncluded(void) const;
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bool isVertexTextureFetchRequired(void) const;
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GpuProgramParametersSharedPtr getDefaultParameters(void);
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bool hasDefaultParameters(void) const;
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bool getPassSurfaceAndLightStates(void) const;
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bool hasCompileError(void) const;
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void resetCompileError(void);
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void load(bool backgroundThread = false);
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void reload(void);
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bool isReloadable(void) const;
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bool isLoaded(void) const;
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LoadingState isLoading() const;
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LoadingState getLoadingState() const;
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void unload(void);
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size_t getSize(void) const;
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void touch(void);
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bool isBackgroundLoaded(void) const;
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void setBackgroundLoaded(bool bl);
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void escalateLoading();
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void addListener(Listener* lis);
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void removeListener(Listener* lis);
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};
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/** Factory class for Unified programs. */
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class UnifiedHighLevelGpuProgramFactory : public HighLevelGpuProgramFactory
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{
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public:
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UnifiedHighLevelGpuProgramFactory();
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~UnifiedHighLevelGpuProgramFactory();
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/// Get the name of the language this factory creates programs for
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const String& getLanguage(void) const;
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HighLevelGpuProgram* create(ResourceManager* creator,
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const String& name, ResourceHandle handle,
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const String& group, bool isManual, ManualResourceLoader* loader);
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void destroy(HighLevelGpuProgram* prog);
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};
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}
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#endif
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/*
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-----------------------------------------------------------------------------
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This source file is part of OGRE
|
4
|
+
(Object-oriented Graphics Rendering Engine)
|
5
|
+
For the latest info, see http://www.ogre3d.org/
|
6
|
+
|
7
|
+
Copyright (c) 2000-2006 Torus Knot Software Ltd
|
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|
+
Also see acknowledgements in Readme.html
|
9
|
+
|
10
|
+
This program is free software; you can redistribute it and/or modify it under
|
11
|
+
the terms of the GNU Lesser General Public License as published by the Free Software
|
12
|
+
Foundation; either version 2 of the License, or (at your option) any later
|
13
|
+
version.
|
14
|
+
|
15
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This program is distributed in the hope that it will be useful, but WITHOUT
|
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|
+
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
17
|
+
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
|
18
|
+
|
19
|
+
You should have received a copy of the GNU Lesser General Public License along with
|
20
|
+
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
|
21
|
+
Place - Suite 330, Boston, MA 02111-1307, USA, or go to
|
22
|
+
http://www.gnu.org/copyleft/lesser.txt.
|
23
|
+
|
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|
+
You may alternatively use this source under the terms of a specific version of
|
25
|
+
the OGRE Unrestricted License provided you have obtained such a license from
|
26
|
+
Torus Knot Software Ltd.
|
27
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-----------------------------------------------------------------------------
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*/
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#ifndef __UserDefinedObject_H__
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#define __UserDefinedObject_H__
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#include "OgrePrerequisites.h"
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+
|
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namespace Ogre {
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35
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+
|
36
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+
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/** This class is designed to be subclassed by OGRE users, to allow them to
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associate their own application objects with MovableObject instances
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in the engine.
|
40
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@remarks
|
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It's always been suggested that an OGRE application would likley comprise
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a number of game objects which would keep pointers to OGRE objects in order
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to maintain the link. However, in some cases it would be very useful to be able to
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navigate directly from an OGRE instance back to a custom application object.
|
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+
This abstract class exists for this purpose; MovableObjects hold a pointer to
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a UserDefinedObject instance, which application writers subclass in order to
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include their own attributes. Your game objects themselves may be subclasses of this
|
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class, or your subclasses may merely be a link between them.
|
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@par
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+
Because OGRE never uses instances of this object itself, there is very little
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definition to this class; the application is expected to add all the detail it wants.
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However, as a hint, and for debugging purposes, this class does define a 'type id',
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which it is recommended you use to differentiate between your subclasses,
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if you have more than one type.
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*/
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class _OgreExport UserDefinedObject
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{
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public:
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/** Standard constructor. */
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UserDefinedObject();
|
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virtual ~UserDefinedObject() {}
|
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|
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/** Return a number identifying the type of user defined object.
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@remarks
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Can be used to differentiate between different types of object which you attach to
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OGRE MovableObject instances. Recommend you override this in your classes if you
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use more than one type of object.
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@par
|
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Alternatively, you can override the getTypeName method and use that instead;
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that version is a litle more friendly and easier to scope, but obviously
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slightly less efficient. You choose which you prefer.
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*/
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virtual long getTypeID(void) const;
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+
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/** Return a string identifying the type of user defined object.
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@remarks
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Can be used to differentiate between different types of object which you attach to
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OGRE MovableObject instances. Recommend you override this in your classes if you
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use more than one type of object.
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@par
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Alternatively, you can override the getTypeID method and use that instead;
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that version is a litle more efficient, but obviously
|
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slightly less easy to read. You choose which you prefer.
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*/
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virtual const String& getTypeName(void) const;
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};
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+
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+
|
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}
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#endif
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|
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1
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/*
|
2
|
+
-----------------------------------------------------------------------------
|
3
|
+
This source file is part of OGRE
|
4
|
+
(Object-oriented Graphics Rendering Engine)
|
5
|
+
For the latest info, see http://www.ogre3d.org/
|
6
|
+
|
7
|
+
Copyright (c) 2000-2006 Torus Knot Software Ltd
|
8
|
+
Also see acknowledgements in Readme.html
|
9
|
+
|
10
|
+
This program is free software; you can redistribute it and/or modify it under
|
11
|
+
the terms of the GNU Lesser General Public License as published by the Free Software
|
12
|
+
Foundation; either version 2 of the License, or (at your option) any later
|
13
|
+
version.
|
14
|
+
|
15
|
+
This program is distributed in the hope that it will be useful, but WITHOUT
|
16
|
+
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
17
|
+
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
|
18
|
+
|
19
|
+
You should have received a copy of the GNU Lesser General Public License along with
|
20
|
+
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
|
21
|
+
Place - Suite 330, Boston, MA 02111-1307, USA, or go to
|
22
|
+
http://www.gnu.org/copyleft/lesser.txt.
|
23
|
+
|
24
|
+
You may alternatively use this source under the terms of a specific version of
|
25
|
+
the OGRE Unrestricted License provided you have obtained such a license from
|
26
|
+
Torus Knot Software Ltd.
|
27
|
+
-----------------------------------------------------------------------------
|
28
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+
*/
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+
#ifndef __Vector2_H__
|
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|
+
#define __Vector2_H__
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+
|
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+
|
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#include "OgrePrerequisites.h"
|
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#include "OgreMath.h"
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+
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namespace Ogre
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+
{
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+
|
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+
/** Standard 2-dimensional vector.
|
40
|
+
@remarks
|
41
|
+
A direction in 2D space represented as distances along the 2
|
42
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+
orthoganal axes (x, y). Note that positions, directions and
|
43
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+
scaling factors can be represented by a vector, depending on how
|
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+
you interpret the values.
|
45
|
+
*/
|
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|
+
class _OgreExport Vector2
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+
{
|
48
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+
public:
|
49
|
+
Real x, y;
|
50
|
+
|
51
|
+
public:
|
52
|
+
inline Vector2()
|
53
|
+
{
|
54
|
+
}
|
55
|
+
|
56
|
+
inline Vector2(const Real fX, const Real fY )
|
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|
+
: x( fX ), y( fY )
|
58
|
+
{
|
59
|
+
}
|
60
|
+
|
61
|
+
inline explicit Vector2( const Real scaler )
|
62
|
+
: x( scaler), y( scaler )
|
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|
+
{
|
64
|
+
}
|
65
|
+
|
66
|
+
inline explicit Vector2( const Real afCoordinate[2] )
|
67
|
+
: x( afCoordinate[0] ),
|
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|
+
y( afCoordinate[1] )
|
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|
+
{
|
70
|
+
}
|
71
|
+
|
72
|
+
inline explicit Vector2( const int afCoordinate[2] )
|
73
|
+
{
|
74
|
+
x = (Real)afCoordinate[0];
|
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|
+
y = (Real)afCoordinate[1];
|
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|
+
}
|
77
|
+
|
78
|
+
inline explicit Vector2( Real* const r )
|
79
|
+
: x( r[0] ), y( r[1] )
|
80
|
+
{
|
81
|
+
}
|
82
|
+
|
83
|
+
inline Vector2( const Vector2& rkVector )
|
84
|
+
: x( rkVector.x ), y( rkVector.y )
|
85
|
+
{
|
86
|
+
}
|
87
|
+
|
88
|
+
inline Real operator [] ( const size_t i ) const
|
89
|
+
{
|
90
|
+
assert( i < 2 );
|
91
|
+
|
92
|
+
return *(&x+i);
|
93
|
+
}
|
94
|
+
|
95
|
+
inline Real& operator [] ( const size_t i )
|
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|
+
{
|
97
|
+
assert( i < 2 );
|
98
|
+
|
99
|
+
return *(&x+i);
|
100
|
+
}
|
101
|
+
|
102
|
+
/// Pointer accessor for direct copying
|
103
|
+
inline Real* ptr()
|
104
|
+
{
|
105
|
+
return &x;
|
106
|
+
}
|
107
|
+
/// Pointer accessor for direct copying
|
108
|
+
inline const Real* ptr() const
|
109
|
+
{
|
110
|
+
return &x;
|
111
|
+
}
|
112
|
+
|
113
|
+
/** Assigns the value of the other vector.
|
114
|
+
@param
|
115
|
+
rkVector The other vector
|
116
|
+
*/
|
117
|
+
inline Vector2& operator = ( const Vector2& rkVector )
|
118
|
+
{
|
119
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+
x = rkVector.x;
|
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+
y = rkVector.y;
|
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+
|
122
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+
return *this;
|
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+
}
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+
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125
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+
inline Vector2& operator = ( const Real fScalar)
|
126
|
+
{
|
127
|
+
x = fScalar;
|
128
|
+
y = fScalar;
|
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+
|
130
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+
return *this;
|
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+
}
|
132
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+
|
133
|
+
inline bool operator == ( const Vector2& rkVector ) const
|
134
|
+
{
|
135
|
+
return ( x == rkVector.x && y == rkVector.y );
|
136
|
+
}
|
137
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+
|
138
|
+
inline bool operator != ( const Vector2& rkVector ) const
|
139
|
+
{
|
140
|
+
return ( x != rkVector.x || y != rkVector.y );
|
141
|
+
}
|
142
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+
|
143
|
+
// arithmetic operations
|
144
|
+
inline Vector2 operator + ( const Vector2& rkVector ) const
|
145
|
+
{
|
146
|
+
return Vector2(
|
147
|
+
x + rkVector.x,
|
148
|
+
y + rkVector.y);
|
149
|
+
}
|
150
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+
|
151
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+
inline Vector2 operator - ( const Vector2& rkVector ) const
|
152
|
+
{
|
153
|
+
return Vector2(
|
154
|
+
x - rkVector.x,
|
155
|
+
y - rkVector.y);
|
156
|
+
}
|
157
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+
|
158
|
+
inline Vector2 operator * ( const Real fScalar ) const
|
159
|
+
{
|
160
|
+
return Vector2(
|
161
|
+
x * fScalar,
|
162
|
+
y * fScalar);
|
163
|
+
}
|
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+
|
165
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+
inline Vector2 operator * ( const Vector2& rhs) const
|
166
|
+
{
|
167
|
+
return Vector2(
|
168
|
+
x * rhs.x,
|
169
|
+
y * rhs.y);
|
170
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+
}
|
171
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+
|
172
|
+
inline Vector2 operator / ( const Real fScalar ) const
|
173
|
+
{
|
174
|
+
assert( fScalar != 0.0 );
|
175
|
+
|
176
|
+
Real fInv = 1.0 / fScalar;
|
177
|
+
|
178
|
+
return Vector2(
|
179
|
+
x * fInv,
|
180
|
+
y * fInv);
|
181
|
+
}
|
182
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+
|
183
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+
inline Vector2 operator / ( const Vector2& rhs) const
|
184
|
+
{
|
185
|
+
return Vector2(
|
186
|
+
x / rhs.x,
|
187
|
+
y / rhs.y);
|
188
|
+
}
|
189
|
+
|
190
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+
inline const Vector2& operator + () const
|
191
|
+
{
|
192
|
+
return *this;
|
193
|
+
}
|
194
|
+
|
195
|
+
inline Vector2 operator - () const
|
196
|
+
{
|
197
|
+
return Vector2(-x, -y);
|
198
|
+
}
|
199
|
+
|
200
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+
// overloaded operators to help Vector2
|
201
|
+
inline friend Vector2 operator * ( const Real fScalar, const Vector2& rkVector )
|
202
|
+
{
|
203
|
+
return Vector2(
|
204
|
+
fScalar * rkVector.x,
|
205
|
+
fScalar * rkVector.y);
|
206
|
+
}
|
207
|
+
|
208
|
+
inline friend Vector2 operator / ( const Real fScalar, const Vector2& rkVector )
|
209
|
+
{
|
210
|
+
return Vector2(
|
211
|
+
fScalar / rkVector.x,
|
212
|
+
fScalar / rkVector.y);
|
213
|
+
}
|
214
|
+
|
215
|
+
inline friend Vector2 operator + (const Vector2& lhs, const Real rhs)
|
216
|
+
{
|
217
|
+
return Vector2(
|
218
|
+
lhs.x + rhs,
|
219
|
+
lhs.y + rhs);
|
220
|
+
}
|
221
|
+
|
222
|
+
inline friend Vector2 operator + (const Real lhs, const Vector2& rhs)
|
223
|
+
{
|
224
|
+
return Vector2(
|
225
|
+
lhs + rhs.x,
|
226
|
+
lhs + rhs.y);
|
227
|
+
}
|
228
|
+
|
229
|
+
inline friend Vector2 operator - (const Vector2& lhs, const Real rhs)
|
230
|
+
{
|
231
|
+
return Vector2(
|
232
|
+
lhs.x - rhs,
|
233
|
+
lhs.y - rhs);
|
234
|
+
}
|
235
|
+
|
236
|
+
inline friend Vector2 operator - (const Real lhs, const Vector2& rhs)
|
237
|
+
{
|
238
|
+
return Vector2(
|
239
|
+
lhs - rhs.x,
|
240
|
+
lhs - rhs.y);
|
241
|
+
}
|
242
|
+
// arithmetic updates
|
243
|
+
inline Vector2& operator += ( const Vector2& rkVector )
|
244
|
+
{
|
245
|
+
x += rkVector.x;
|
246
|
+
y += rkVector.y;
|
247
|
+
|
248
|
+
return *this;
|
249
|
+
}
|
250
|
+
|
251
|
+
inline Vector2& operator += ( const Real fScaler )
|
252
|
+
{
|
253
|
+
x += fScaler;
|
254
|
+
y += fScaler;
|
255
|
+
|
256
|
+
return *this;
|
257
|
+
}
|
258
|
+
|
259
|
+
inline Vector2& operator -= ( const Vector2& rkVector )
|
260
|
+
{
|
261
|
+
x -= rkVector.x;
|
262
|
+
y -= rkVector.y;
|
263
|
+
|
264
|
+
return *this;
|
265
|
+
}
|
266
|
+
|
267
|
+
inline Vector2& operator -= ( const Real fScaler )
|
268
|
+
{
|
269
|
+
x -= fScaler;
|
270
|
+
y -= fScaler;
|
271
|
+
|
272
|
+
return *this;
|
273
|
+
}
|
274
|
+
|
275
|
+
inline Vector2& operator *= ( const Real fScalar )
|
276
|
+
{
|
277
|
+
x *= fScalar;
|
278
|
+
y *= fScalar;
|
279
|
+
|
280
|
+
return *this;
|
281
|
+
}
|
282
|
+
|
283
|
+
inline Vector2& operator *= ( const Vector2& rkVector )
|
284
|
+
{
|
285
|
+
x *= rkVector.x;
|
286
|
+
y *= rkVector.y;
|
287
|
+
|
288
|
+
return *this;
|
289
|
+
}
|
290
|
+
|
291
|
+
inline Vector2& operator /= ( const Real fScalar )
|
292
|
+
{
|
293
|
+
assert( fScalar != 0.0 );
|
294
|
+
|
295
|
+
Real fInv = 1.0 / fScalar;
|
296
|
+
|
297
|
+
x *= fInv;
|
298
|
+
y *= fInv;
|
299
|
+
|
300
|
+
return *this;
|
301
|
+
}
|
302
|
+
|
303
|
+
inline Vector2& operator /= ( const Vector2& rkVector )
|
304
|
+
{
|
305
|
+
x /= rkVector.x;
|
306
|
+
y /= rkVector.y;
|
307
|
+
|
308
|
+
return *this;
|
309
|
+
}
|
310
|
+
|
311
|
+
/** Returns the length (magnitude) of the vector.
|
312
|
+
@warning
|
313
|
+
This operation requires a square root and is expensive in
|
314
|
+
terms of CPU operations. If you don't need to know the exact
|
315
|
+
length (e.g. for just comparing lengths) use squaredLength()
|
316
|
+
instead.
|
317
|
+
*/
|
318
|
+
inline Real length () const
|
319
|
+
{
|
320
|
+
return Math::Sqrt( x * x + y * y );
|
321
|
+
}
|
322
|
+
|
323
|
+
/** Returns the square of the length(magnitude) of the vector.
|
324
|
+
@remarks
|
325
|
+
This method is for efficiency - calculating the actual
|
326
|
+
length of a vector requires a square root, which is expensive
|
327
|
+
in terms of the operations required. This method returns the
|
328
|
+
square of the length of the vector, i.e. the same as the
|
329
|
+
length but before the square root is taken. Use this if you
|
330
|
+
want to find the longest / shortest vector without incurring
|
331
|
+
the square root.
|
332
|
+
*/
|
333
|
+
inline Real squaredLength () const
|
334
|
+
{
|
335
|
+
return x * x + y * y;
|
336
|
+
}
|
337
|
+
|
338
|
+
/** Calculates the dot (scalar) product of this vector with another.
|
339
|
+
@remarks
|
340
|
+
The dot product can be used to calculate the angle between 2
|
341
|
+
vectors. If both are unit vectors, the dot product is the
|
342
|
+
cosine of the angle; otherwise the dot product must be
|
343
|
+
divided by the product of the lengths of both vectors to get
|
344
|
+
the cosine of the angle. This result can further be used to
|
345
|
+
calculate the distance of a point from a plane.
|
346
|
+
@param
|
347
|
+
vec Vector with which to calculate the dot product (together
|
348
|
+
with this one).
|
349
|
+
@returns
|
350
|
+
A float representing the dot product value.
|
351
|
+
*/
|
352
|
+
inline Real dotProduct(const Vector2& vec) const
|
353
|
+
{
|
354
|
+
return x * vec.x + y * vec.y;
|
355
|
+
}
|
356
|
+
|
357
|
+
/** Normalises the vector.
|
358
|
+
@remarks
|
359
|
+
This method normalises the vector such that it's
|
360
|
+
length / magnitude is 1. The result is called a unit vector.
|
361
|
+
@note
|
362
|
+
This function will not crash for zero-sized vectors, but there
|
363
|
+
will be no changes made to their components.
|
364
|
+
@returns The previous length of the vector.
|
365
|
+
*/
|
366
|
+
inline Real normalise()
|
367
|
+
{
|
368
|
+
Real fLength = Math::Sqrt( x * x + y * y);
|
369
|
+
|
370
|
+
// Will also work for zero-sized vectors, but will change nothing
|
371
|
+
if ( fLength > 1e-08 )
|
372
|
+
{
|
373
|
+
Real fInvLength = 1.0 / fLength;
|
374
|
+
x *= fInvLength;
|
375
|
+
y *= fInvLength;
|
376
|
+
}
|
377
|
+
|
378
|
+
return fLength;
|
379
|
+
}
|
380
|
+
|
381
|
+
|
382
|
+
|
383
|
+
/** Returns a vector at a point half way between this and the passed
|
384
|
+
in vector.
|
385
|
+
*/
|
386
|
+
inline Vector2 midPoint( const Vector2& vec ) const
|
387
|
+
{
|
388
|
+
return Vector2(
|
389
|
+
( x + vec.x ) * 0.5,
|
390
|
+
( y + vec.y ) * 0.5 );
|
391
|
+
}
|
392
|
+
|
393
|
+
/** Returns true if the vector's scalar components are all greater
|
394
|
+
that the ones of the vector it is compared against.
|
395
|
+
*/
|
396
|
+
inline bool operator < ( const Vector2& rhs ) const
|
397
|
+
{
|
398
|
+
if( x < rhs.x && y < rhs.y )
|
399
|
+
return true;
|
400
|
+
return false;
|
401
|
+
}
|
402
|
+
|
403
|
+
/** Returns true if the vector's scalar components are all smaller
|
404
|
+
that the ones of the vector it is compared against.
|
405
|
+
*/
|
406
|
+
inline bool operator > ( const Vector2& rhs ) const
|
407
|
+
{
|
408
|
+
if( x > rhs.x && y > rhs.y )
|
409
|
+
return true;
|
410
|
+
return false;
|
411
|
+
}
|
412
|
+
|
413
|
+
/** Sets this vector's components to the minimum of its own and the
|
414
|
+
ones of the passed in vector.
|
415
|
+
@remarks
|
416
|
+
'Minimum' in this case means the combination of the lowest
|
417
|
+
value of x, y and z from both vectors. Lowest is taken just
|
418
|
+
numerically, not magnitude, so -1 < 0.
|
419
|
+
*/
|
420
|
+
inline void makeFloor( const Vector2& cmp )
|
421
|
+
{
|
422
|
+
if( cmp.x < x ) x = cmp.x;
|
423
|
+
if( cmp.y < y ) y = cmp.y;
|
424
|
+
}
|
425
|
+
|
426
|
+
/** Sets this vector's components to the maximum of its own and the
|
427
|
+
ones of the passed in vector.
|
428
|
+
@remarks
|
429
|
+
'Maximum' in this case means the combination of the highest
|
430
|
+
value of x, y and z from both vectors. Highest is taken just
|
431
|
+
numerically, not magnitude, so 1 > -3.
|
432
|
+
*/
|
433
|
+
inline void makeCeil( const Vector2& cmp )
|
434
|
+
{
|
435
|
+
if( cmp.x > x ) x = cmp.x;
|
436
|
+
if( cmp.y > y ) y = cmp.y;
|
437
|
+
}
|
438
|
+
|
439
|
+
/** Generates a vector perpendicular to this vector (eg an 'up' vector).
|
440
|
+
@remarks
|
441
|
+
This method will return a vector which is perpendicular to this
|
442
|
+
vector. There are an infinite number of possibilities but this
|
443
|
+
method will guarantee to generate one of them. If you need more
|
444
|
+
control you should use the Quaternion class.
|
445
|
+
*/
|
446
|
+
inline Vector2 perpendicular(void) const
|
447
|
+
{
|
448
|
+
return Vector2 (-y, x);
|
449
|
+
}
|
450
|
+
/** Calculates the 2 dimensional cross-product of 2 vectors, which results
|
451
|
+
in a single floating point value which is 2 times the area of the triangle.
|
452
|
+
*/
|
453
|
+
inline Real crossProduct( const Vector2& rkVector ) const
|
454
|
+
{
|
455
|
+
return x * rkVector.y - y * rkVector.x;
|
456
|
+
}
|
457
|
+
/** Generates a new random vector which deviates from this vector by a
|
458
|
+
given angle in a random direction.
|
459
|
+
@remarks
|
460
|
+
This method assumes that the random number generator has already
|
461
|
+
been seeded appropriately.
|
462
|
+
@param
|
463
|
+
angle The angle at which to deviate in radians
|
464
|
+
@param
|
465
|
+
up Any vector perpendicular to this one (which could generated
|
466
|
+
by cross-product of this vector and any other non-colinear
|
467
|
+
vector). If you choose not to provide this the function will
|
468
|
+
derive one on it's own, however if you provide one yourself the
|
469
|
+
function will be faster (this allows you to reuse up vectors if
|
470
|
+
you call this method more than once)
|
471
|
+
@returns
|
472
|
+
A random vector which deviates from this vector by angle. This
|
473
|
+
vector will not be normalised, normalise it if you wish
|
474
|
+
afterwards.
|
475
|
+
*/
|
476
|
+
inline Vector2 randomDeviant(
|
477
|
+
Real angle) const
|
478
|
+
{
|
479
|
+
|
480
|
+
angle *= Math::UnitRandom() * Math::TWO_PI;
|
481
|
+
Real cosa = cos(angle);
|
482
|
+
Real sina = sin(angle);
|
483
|
+
return Vector2(cosa * x - sina * y,
|
484
|
+
sina * x + cosa * y);
|
485
|
+
}
|
486
|
+
|
487
|
+
/** Returns true if this vector is zero length. */
|
488
|
+
inline bool isZeroLength(void) const
|
489
|
+
{
|
490
|
+
Real sqlen = (x * x) + (y * y);
|
491
|
+
return (sqlen < (1e-06 * 1e-06));
|
492
|
+
|
493
|
+
}
|
494
|
+
|
495
|
+
/** As normalise, except that this vector is unaffected and the
|
496
|
+
normalised vector is returned as a copy. */
|
497
|
+
inline Vector2 normalisedCopy(void) const
|
498
|
+
{
|
499
|
+
Vector2 ret = *this;
|
500
|
+
ret.normalise();
|
501
|
+
return ret;
|
502
|
+
}
|
503
|
+
|
504
|
+
/** Calculates a reflection vector to the plane with the given normal .
|
505
|
+
@remarks NB assumes 'this' is pointing AWAY FROM the plane, invert if it is not.
|
506
|
+
*/
|
507
|
+
inline Vector2 reflect(const Vector2& normal) const
|
508
|
+
{
|
509
|
+
return Vector2( *this - ( 2 * this->dotProduct(normal) * normal ) );
|
510
|
+
}
|
511
|
+
|
512
|
+
// special points
|
513
|
+
static const Vector2 ZERO;
|
514
|
+
static const Vector2 UNIT_X;
|
515
|
+
static const Vector2 UNIT_Y;
|
516
|
+
static const Vector2 NEGATIVE_UNIT_X;
|
517
|
+
static const Vector2 NEGATIVE_UNIT_Y;
|
518
|
+
static const Vector2 UNIT_SCALE;
|
519
|
+
|
520
|
+
/** Function for writing to a stream.
|
521
|
+
*/
|
522
|
+
inline _OgreExport friend std::ostream& operator <<
|
523
|
+
( std::ostream& o, const Vector2& v )
|
524
|
+
{
|
525
|
+
o << "Vector2(" << v.x << ", " << v.y << ")";
|
526
|
+
return o;
|
527
|
+
}
|
528
|
+
|
529
|
+
};
|
530
|
+
|
531
|
+
}
|
532
|
+
#endif
|