shattered_ogrerb 0.5.0.1
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- data/lib/shattered_ogrerb.rb +17 -0
- data/lib/shattered_ogrerb/base.rb +28 -0
- data/lib/shattered_ogrerb/camera.rb +6 -0
- data/lib/shattered_ogrerb/key_manager.rb +54 -0
- data/lib/shattered_ogrerb/light.rb +5 -0
- data/lib/shattered_ogrerb/mesh_instance.rb +92 -0
- data/lib/shattered_ogrerb/rmaterial.rb +86 -0
- data/lib/shattered_ogrerb/vector.rb +211 -0
- data/vendor/Ogre/OIS.dll +0 -0
- data/vendor/Ogre/OgreGUIRenderer.dll +0 -0
- data/vendor/Ogre/OgreMain.dll +0 -0
- data/vendor/Ogre/Plugin_BSPSceneManager.dll +0 -0
- data/vendor/Ogre/Plugin_CgProgramManager.dll +0 -0
- data/vendor/Ogre/Plugin_OctreeSceneManager.dll +0 -0
- data/vendor/Ogre/Plugin_ParticleFX.dll +0 -0
- data/vendor/Ogre/RenderSystem_Direct3D9.dll +0 -0
- data/vendor/Ogre/RenderSystem_GL.dll +0 -0
- data/vendor/Ogre/cg.dll +0 -0
- data/vendor/Ogre/plugins.cfg +9 -0
- data/vendor/ogrerb/MIT_LICENCE +19 -0
- data/vendor/ogrerb/README +79 -0
- data/vendor/ogrerb/Rakefile +220 -0
- data/vendor/ogrerb/build/navi/extconf.rb +53 -0
- data/vendor/ogrerb/build/ogre/extconf.rb +50 -0
- data/vendor/ogrerb/build/ois/extconf.rb +48 -0
- data/vendor/ogrerb/doc_src/ogre.rb +152 -0
- data/vendor/ogrerb/doc_src/ois.rb +67 -0
- data/vendor/ogrerb/lib/constants.rb +35 -0
- data/vendor/ogrerb/lib/ogre.dll +0 -0
- data/vendor/ogrerb/lib/ruby_ois.dll +0 -0
- data/vendor/ogrerb/navi/Navi.i +5 -0
- data/vendor/ogrerb/navi/NaviData.i +18 -0
- data/vendor/ogrerb/navi/NaviManager.i +5 -0
- data/vendor/ogrerb/navi/NaviProxies.i +7 -0
- data/vendor/ogrerb/navi/lib/Navi.lib +0 -0
- data/vendor/ogrerb/navi/lib/Navi_d.lib +0 -0
- data/vendor/ogrerb/navi/lib/llmozlib.lib +0 -0
- data/vendor/ogrerb/navi/lib/llmozlib_d.lib +0 -0
- data/vendor/ogrerb/navi/navi_rb.i +53 -0
- data/vendor/ogrerb/navi/std_multimap.i +581 -0
- data/vendor/ogrerb/ogre.rb +23 -0
- data/vendor/ogrerb/ogre/Application.i +59 -0
- data/vendor/ogrerb/ogre/ApplicationFrameListener.i +67 -0
- data/vendor/ogrerb/ogre/ExampleApplication.i +7 -0
- data/vendor/ogrerb/ogre/ExampleFrameListener.i +7 -0
- data/vendor/ogrerb/ogre/OgreAlignedAllocator.i +5 -0
- data/vendor/ogrerb/ogre/OgreAnimable.i +5 -0
- data/vendor/ogrerb/ogre/OgreAnimation.i +5 -0
- data/vendor/ogrerb/ogre/OgreAnimationState.i +9 -0
- data/vendor/ogrerb/ogre/OgreAnimationTrack.i +5 -0
- data/vendor/ogrerb/ogre/OgreAny.i +5 -0
- data/vendor/ogrerb/ogre/OgreArchive.i +5 -0
- data/vendor/ogrerb/ogre/OgreArchiveFactory.i +5 -0
- data/vendor/ogrerb/ogre/OgreArchiveManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreAutoParamDataSource.i +5 -0
- data/vendor/ogrerb/ogre/OgreAxisAlignedBox.i +5 -0
- data/vendor/ogrerb/ogre/OgreBillboard.i +5 -0
- data/vendor/ogrerb/ogre/OgreBillboardChain.i +11 -0
- data/vendor/ogrerb/ogre/OgreBillboardParticleRenderer.i +5 -0
- data/vendor/ogrerb/ogre/OgreBillboardSet.i +5 -0
- data/vendor/ogrerb/ogre/OgreBitwise.i +5 -0
- data/vendor/ogrerb/ogre/OgreBlendMode.i +5 -0
- data/vendor/ogrerb/ogre/OgreBone.i +5 -0
- data/vendor/ogrerb/ogre/OgreBorderPanelOverlayElement.i +5 -0
- data/vendor/ogrerb/ogre/OgreCamera.i +5 -0
- data/vendor/ogrerb/ogre/OgreCodec.i +5 -0
- data/vendor/ogrerb/ogre/OgreColourValue.i +5 -0
- data/vendor/ogrerb/ogre/OgreCommon.i +33 -0
- data/vendor/ogrerb/ogre/OgreCompiler2Pass.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositionPass.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositionTargetPass.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositionTechnique.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositor.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositorChain.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositorInstance.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositorManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositorScriptCompiler.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositorSerializer.i +5 -0
- data/vendor/ogrerb/ogre/OgreConfig.i +5 -0
- data/vendor/ogrerb/ogre/OgreConfigDialog.i +5 -0
- data/vendor/ogrerb/ogre/OgreConfigFile.i +13 -0
- data/vendor/ogrerb/ogre/OgreConfigOptionMap.i +5 -0
- data/vendor/ogrerb/ogre/OgreController.i +5 -0
- data/vendor/ogrerb/ogre/OgreControllerManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreConvexBody.i +5 -0
- data/vendor/ogrerb/ogre/OgreDDSCodec.i +5 -0
- data/vendor/ogrerb/ogre/OgreDataStream.i +9 -0
- data/vendor/ogrerb/ogre/OgreDefaultHardwareBufferManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreDynLib.i +5 -0
- data/vendor/ogrerb/ogre/OgreDynLibManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreEdgeListBuilder.i +5 -0
- data/vendor/ogrerb/ogre/OgreEntity.i +5 -0
- data/vendor/ogrerb/ogre/OgreErrorDialog.i +5 -0
- data/vendor/ogrerb/ogre/OgreException.i +5 -0
- data/vendor/ogrerb/ogre/OgreExternalTextureSource.i +5 -0
- data/vendor/ogrerb/ogre/OgreExternalTextureSourceManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreFactoryObj.i +5 -0
- data/vendor/ogrerb/ogre/OgreFileSystem.i +5 -0
- data/vendor/ogrerb/ogre/OgreFont.i +5 -0
- data/vendor/ogrerb/ogre/OgreFontManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreFrameListener.i +12 -0
- data/vendor/ogrerb/ogre/OgreFreeImageCodec.i +5 -0
- data/vendor/ogrerb/ogre/OgreFrustum.i +5 -0
- data/vendor/ogrerb/ogre/OgreGpuProgram.i +5 -0
- data/vendor/ogrerb/ogre/OgreGpuProgramManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreGpuProgramUsage.i +5 -0
- data/vendor/ogrerb/ogre/OgreHardwareBuffer.i +5 -0
- data/vendor/ogrerb/ogre/OgreHardwareBufferManager.i +9 -0
- data/vendor/ogrerb/ogre/OgreHardwareIndexBuffer.i +9 -0
- data/vendor/ogrerb/ogre/OgreHardwareOcclusionQuery.i +5 -0
- data/vendor/ogrerb/ogre/OgreHardwarePixelBuffer.i +9 -0
- data/vendor/ogrerb/ogre/OgreHardwareVertexBuffer.i +10 -0
- data/vendor/ogrerb/ogre/OgreHighLevelGpuProgram.i +5 -0
- data/vendor/ogrerb/ogre/OgreHighLevelGpuProgramManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreImage.i +5 -0
- data/vendor/ogrerb/ogre/OgreImageCodec.i +5 -0
- data/vendor/ogrerb/ogre/OgreInstancedGeometry.i +5 -0
- data/vendor/ogrerb/ogre/OgreIteratorWrappers.i +5 -0
- data/vendor/ogrerb/ogre/OgreKeyFrame.i +7 -0
- data/vendor/ogrerb/ogre/OgreLight.i +5 -0
- data/vendor/ogrerb/ogre/OgreLog.i +5 -0
- data/vendor/ogrerb/ogre/OgreLogManager.i +9 -0
- data/vendor/ogrerb/ogre/OgreManualObject.i +5 -0
- data/vendor/ogrerb/ogre/OgreMaterial.i +9 -0
- data/vendor/ogrerb/ogre/OgreMaterialManager.i +22 -0
- data/vendor/ogrerb/ogre/OgreMaterialScriptCompiler.i +5 -0
- data/vendor/ogrerb/ogre/OgreMaterialSerializer.i +5 -0
- data/vendor/ogrerb/ogre/OgreMath.i +48 -0
- data/vendor/ogrerb/ogre/OgreMatrix3.i +5 -0
- data/vendor/ogrerb/ogre/OgreMatrix4.i +5 -0
- data/vendor/ogrerb/ogre/OgreMemoryMacros.i +5 -0
- data/vendor/ogrerb/ogre/OgreMemoryManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreMesh.i +11 -0
- data/vendor/ogrerb/ogre/OgreMeshFileFormat.i +5 -0
- data/vendor/ogrerb/ogre/OgreMeshManager.i +9 -0
- data/vendor/ogrerb/ogre/OgreMeshSerializer.i +5 -0
- data/vendor/ogrerb/ogre/OgreMeshSerializerImpl.i +5 -0
- data/vendor/ogrerb/ogre/OgreMovableObject.i +46 -0
- data/vendor/ogrerb/ogre/OgreMovablePlane.i +5 -0
- data/vendor/ogrerb/ogre/OgreNoMemoryMacros.i +5 -0
- data/vendor/ogrerb/ogre/OgreNode.i +11 -0
- data/vendor/ogrerb/ogre/OgreNumerics.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlay.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlayContainer.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlayElement.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlayElementCommands.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlayElementFactory.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlayManager.i +9 -0
- data/vendor/ogrerb/ogre/OgrePanelOverlayElement.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticle.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleAffector.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleAffectorFactory.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleEmitter.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleEmitterCommands.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleEmitterFactory.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleIterator.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleSystem.i +9 -0
- data/vendor/ogrerb/ogre/OgreParticleSystemManager.i +9 -0
- data/vendor/ogrerb/ogre/OgreParticleSystemRenderer.i +9 -0
- data/vendor/ogrerb/ogre/OgrePass.i +10 -0
- data/vendor/ogrerb/ogre/OgrePatchMesh.i +11 -0
- data/vendor/ogrerb/ogre/OgrePatchSurface.i +5 -0
- data/vendor/ogrerb/ogre/OgrePixelFormat.i +5 -0
- data/vendor/ogrerb/ogre/OgrePlane.i +5 -0
- data/vendor/ogrerb/ogre/OgrePlaneBoundedVolume.i +5 -0
- data/vendor/ogrerb/ogre/OgrePlatform.i +5 -0
- data/vendor/ogrerb/ogre/OgrePlugin.i +5 -0
- data/vendor/ogrerb/ogre/OgrePolygon.i +5 -0
- data/vendor/ogrerb/ogre/OgrePose.i +5 -0
- data/vendor/ogrerb/ogre/OgrePredefinedControllers.i +5 -0
- data/vendor/ogrerb/ogre/OgrePrefabFactory.i +5 -0
- data/vendor/ogrerb/ogre/OgrePrerequisites.i +5 -0
- data/vendor/ogrerb/ogre/OgreProfiler.i +5 -0
- data/vendor/ogrerb/ogre/OgreProgressiveMesh.i +5 -0
- data/vendor/ogrerb/ogre/OgreProxies.i +10 -0
- data/vendor/ogrerb/ogre/OgreQuaternion.i +5 -0
- data/vendor/ogrerb/ogre/OgreRadixSort.i +5 -0
- data/vendor/ogrerb/ogre/OgreRay.i +5 -0
- data/vendor/ogrerb/ogre/OgreRectangle.i +5 -0
- data/vendor/ogrerb/ogre/OgreRectangle2D.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderOperation.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderQueue.i +10 -0
- data/vendor/ogrerb/ogre/OgreRenderQueueInvocation.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderQueueListener.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderQueueSortingGrouping.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderSystem.i +12 -0
- data/vendor/ogrerb/ogre/OgreRenderSystemCapabilities.i +7 -0
- data/vendor/ogrerb/ogre/OgreRenderTarget.i +27 -0
- data/vendor/ogrerb/ogre/OgreRenderTargetListener.i +7 -0
- data/vendor/ogrerb/ogre/OgreRenderTexture.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderWindow.i +9 -0
- data/vendor/ogrerb/ogre/OgreRenderable.i +5 -0
- data/vendor/ogrerb/ogre/OgreResource.i +68 -0
- data/vendor/ogrerb/ogre/OgreResourceBackgroundQueue.i +5 -0
- data/vendor/ogrerb/ogre/OgreResourceGroupManager.i +17 -0
- data/vendor/ogrerb/ogre/OgreResourceManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreRibbonTrail.i +5 -0
- data/vendor/ogrerb/ogre/OgreRoot.i +9 -0
- data/vendor/ogrerb/ogre/OgreRotationalSpline.i +5 -0
- data/vendor/ogrerb/ogre/OgreSceneManager.i +17 -0
- data/vendor/ogrerb/ogre/OgreSceneManagerEnumerator.i +8 -0
- data/vendor/ogrerb/ogre/OgreSceneNode.i +9 -0
- data/vendor/ogrerb/ogre/OgreSceneQuery.i +5 -0
- data/vendor/ogrerb/ogre/OgreScriptLoader.i +5 -0
- data/vendor/ogrerb/ogre/OgreSearchOps.i +5 -0
- data/vendor/ogrerb/ogre/OgreSerializer.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowCameraSetup.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowCameraSetupFocused.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowCameraSetupLiSPSM.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowCameraSetupPlaneOptimal.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowCaster.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowTextureManager.i +7 -0
- data/vendor/ogrerb/ogre/OgreShadowVolumeExtrudeProgram.i +5 -0
- data/vendor/ogrerb/ogre/OgreSharedPtr.i +5 -0
- data/vendor/ogrerb/ogre/OgreSimpleRenderable.i +5 -0
- data/vendor/ogrerb/ogre/OgreSimpleSpline.i +5 -0
- data/vendor/ogrerb/ogre/OgreSingleton.i +9 -0
- data/vendor/ogrerb/ogre/OgreSkeleton.i +5 -0
- data/vendor/ogrerb/ogre/OgreSkeletonFileFormat.i +5 -0
- data/vendor/ogrerb/ogre/OgreSkeletonInstance.i +5 -0
- data/vendor/ogrerb/ogre/OgreSkeletonManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreSkeletonSerializer.i +5 -0
- data/vendor/ogrerb/ogre/OgreSphere.i +5 -0
- data/vendor/ogrerb/ogre/OgreSpotShadowFadePng.i +5 -0
- data/vendor/ogrerb/ogre/OgreStableHeaders.i +5 -0
- data/vendor/ogrerb/ogre/OgreStaticFaceGroup.i +5 -0
- data/vendor/ogrerb/ogre/OgreStaticGeometry.i +5 -0
- data/vendor/ogrerb/ogre/OgreStdHeaders.i +5 -0
- data/vendor/ogrerb/ogre/OgreString.i +5 -0
- data/vendor/ogrerb/ogre/OgreStringConverter.i +5 -0
- data/vendor/ogrerb/ogre/OgreStringInterface.i +5 -0
- data/vendor/ogrerb/ogre/OgreStringVector.i +5 -0
- data/vendor/ogrerb/ogre/OgreSubEntity.i +5 -0
- data/vendor/ogrerb/ogre/OgreSubMesh.i +5 -0
- data/vendor/ogrerb/ogre/OgreTagPoint.i +5 -0
- data/vendor/ogrerb/ogre/OgreTechnique.i +5 -0
- data/vendor/ogrerb/ogre/OgreTextAreaOverlayElement.i +5 -0
- data/vendor/ogrerb/ogre/OgreTexture.i +9 -0
- data/vendor/ogrerb/ogre/OgreTextureManager.i +12 -0
- data/vendor/ogrerb/ogre/OgreTextureUnitState.i +12 -0
- data/vendor/ogrerb/ogre/OgreTimer.i +6 -0
- data/vendor/ogrerb/ogre/OgreUTFString.i +5 -0
- data/vendor/ogrerb/ogre/OgreUnifiedHighLevelGpuProgram.i +5 -0
- data/vendor/ogrerb/ogre/OgreUserDefinedObject.i +5 -0
- data/vendor/ogrerb/ogre/OgreVector2.i +5 -0
- data/vendor/ogrerb/ogre/OgreVector3.i +30 -0
- data/vendor/ogrerb/ogre/OgreVector4.i +5 -0
- data/vendor/ogrerb/ogre/OgreVertexBoneAssignment.i +5 -0
- data/vendor/ogrerb/ogre/OgreVertexIndexData.i +5 -0
- data/vendor/ogrerb/ogre/OgreViewport.i +5 -0
- data/vendor/ogrerb/ogre/OgreWindowEventUtilities.i +7 -0
- data/vendor/ogrerb/ogre/OgreWireBoundingBox.i +5 -0
- data/vendor/ogrerb/ogre/OgreZip.i +5 -0
- data/vendor/ogrerb/ogre/ogre_rb.i +343 -0
- data/vendor/ogrerb/ogre/std_multimap.i +581 -0
- data/vendor/ogrerb/ois/OISProxies.i +9 -0
- data/vendor/ogrerb/ois/OISRenames.i +11 -0
- data/vendor/ogrerb/ois/ois.i +135 -0
- data/vendor/ogrerb/ois/std_multimap.i +581 -0
- data/vendor/ogrerb/platform.rb +23 -0
- data/vendor/ogrerb/samples/application.rb +146 -0
- data/vendor/ogrerb/samples/application_frame_listener.rb +302 -0
- data/vendor/ogrerb/samples/application_loading_bar.rb +115 -0
- data/vendor/ogrerb/samples/bsp.rb +74 -0
- data/vendor/ogrerb/samples/cg.dll +0 -0
- data/vendor/ogrerb/samples/js3250.dll +0 -0
- data/vendor/ogrerb/samples/lighting.rb +136 -0
- data/vendor/ogrerb/samples/media/materials/scripts/CloudySky.material +17 -0
- data/vendor/ogrerb/samples/media/materials/scripts/Flare.material +17 -0
- data/vendor/ogrerb/samples/media/materials/scripts/Knot.material +14 -0
- data/vendor/ogrerb/samples/media/materials/scripts/MorningSkyBox.material +17 -0
- data/vendor/ogrerb/samples/media/materials/scripts/Ogre.material +119 -0
- data/vendor/ogrerb/samples/media/materials/scripts/Razor.material +14 -0
- data/vendor/ogrerb/samples/media/materials/scripts/Ribbon.material +19 -0
- data/vendor/ogrerb/samples/media/materials/scripts/RustySteel.material +14 -0
- data/vendor/ogrerb/samples/media/materials/scripts/SpaceSkyBox.material +17 -0
- data/vendor/ogrerb/samples/media/materials/scripts/SpaceSkyPlane.material +17 -0
- data/vendor/ogrerb/samples/media/materials/scripts/TextureEffects.material +15 -0
- data/vendor/ogrerb/samples/media/materials/scripts/dragon.material +42 -0
- data/vendor/ogrerb/samples/media/materials/scripts/smoke.material +18 -0
- data/vendor/ogrerb/samples/media/materials/textures/GreenSkin.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/MtlPlat2.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/RustedMetal.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/RustySteel.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/Water02.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/WeirdEye.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/clouds.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/cursor.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/dirt01.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/flare.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/ogreborder.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/ogreborderUp.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/ribbonband.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/smoke.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/smokecolors.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/spacesky.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/spheremap.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/texmap2.jpg +0 -0
- data/vendor/ogrerb/samples/media/models/knot.mesh +0 -0
- data/vendor/ogrerb/samples/media/models/ogrehead.mesh +0 -0
- data/vendor/ogrerb/samples/media/models/razor.mesh +0 -0
- data/vendor/ogrerb/samples/media/packs/OgreCore.zip +0 -0
- data/vendor/ogrerb/samples/media/packs/chiropteraDM.pk3 +0 -0
- data/vendor/ogrerb/samples/media/packs/chiropteraDM.txt +99 -0
- data/vendor/ogrerb/samples/media/packs/cubemap.zip +0 -0
- data/vendor/ogrerb/samples/media/packs/cubemapsJS.zip +0 -0
- data/vendor/ogrerb/samples/media/packs/dragon.zip +0 -0
- data/vendor/ogrerb/samples/media/packs/skybox.zip +0 -0
- data/vendor/ogrerb/samples/media/particles/smoke.particle +43 -0
- data/vendor/ogrerb/samples/navi/Media/NaviDemo.material +60 -0
- data/vendor/ogrerb/samples/navi/Media/OgreCore.zip +0 -0
- data/vendor/ogrerb/samples/navi/Media/cerulean.jpg +0 -0
- data/vendor/ogrerb/samples/navi/Media/clouds.jpg +0 -0
- data/vendor/ogrerb/samples/navi/Media/controlsNaviMask.png +0 -0
- data/vendor/ogrerb/samples/navi/Media/grass.jpg +0 -0
- data/vendor/ogrerb/samples/navi/Media/knot.mesh +0 -0
- data/vendor/ogrerb/samples/navi/Media/testNaviMask.png +0 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/Navi.js +136 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/buttonBg.jpg +0 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/controls.html +303 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/knobBg.jpg +0 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/moo.dropdownmenu.js +87 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/mootools.v1.1.js +6964 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/naviLogo.html +32 -0
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- data/vendor/ogrerb/website/images/ogre3d.gif +0 -0
- data/vendor/ogrerb/website/images/redogrehead.png +0 -0
- data/vendor/ogrerb/website/images/ruby.png +0 -0
- data/vendor/ogrerb/website/images/sample.png +0 -0
- data/vendor/ogrerb/website/index.html +80 -0
- data/vendor/ogrerb/website/javascripts/prototype.js +3271 -0
- data/vendor/ogrerb/website/stylesheets/main.css +96 -0
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/*
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-----------------------------------------------------------------------------
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This source file is part of OGRE
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(Object-oriented Graphics Rendering Engine)
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For the latest info, see http://www.ogre3d.org/
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Copyright (c) 2000-2006 Torus Knot Software Ltd
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Also see acknowledgements in Readme.html
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This program is free software; you can redistribute it and/or modify it under
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the terms of the GNU Lesser General Public License as published by the Free Software
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Foundation; either version 2 of the License, or (at your option) any later
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version.
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This program is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along with
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this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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http://www.gnu.org/copyleft/lesser.txt.
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You may alternatively use this source under the terms of a specific version of
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the OGRE Unrestricted License provided you have obtained such a license from
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Torus Knot Software Ltd.
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-----------------------------------------------------------------------------
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*/
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#ifndef __MATERIALMANAGER_H__
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#define __MATERIALMANAGER_H__
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#include "OgrePrerequisites.h"
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#include "OgreSingleton.h"
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#include "OgreResourceManager.h"
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#include "OgreMaterial.h"
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#include "OgreStringVector.h"
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#include "OgreMaterialSerializer.h"
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#if OGRE_THREAD_SUPPORT
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// boost::thread_specific_ptr has 'new' in header but delete in lib
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// so if we use our memory manager it reports leaks incorrectly
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# include "OgreNoMemoryMacros.h"
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# include <boost/thread/tss.hpp>
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# include "OgreMemoryMacros.h"
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#endif
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namespace Ogre {
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/** Class for managing Material settings for Ogre.
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@remarks
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Materials control the eventual surface rendering properties of geometry. This class
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manages the library of materials, dealing with programmatic registrations and lookups,
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as well as loading predefined Material settings from scripts.
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@par
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When loaded from a script, a Material is in an 'unloaded' state and only stores the settings
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required. It does not at that stage load any textures. This is because the material settings may be
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loaded 'en masse' from bulk material script files, but only a subset will actually be required.
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@par
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Because this is a subclass of ResourceManager, any files loaded will be searched for in any path or
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archive added to the resource paths/archives. See ResourceManager for details.
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@par
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For a definition of the material script format, see the Tutorials/MaterialScript.html file.
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*/
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class _OgreExport MaterialManager : public ResourceManager, public Singleton<MaterialManager>
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{
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protected:
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/// Default Texture filtering - minification
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FilterOptions mDefaultMinFilter;
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/// Default Texture filtering - magnification
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FilterOptions mDefaultMagFilter;
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/// Default Texture filtering - mipmapping
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FilterOptions mDefaultMipFilter;
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/// Default Texture anisotropy
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unsigned int mDefaultMaxAniso;
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/// New material compiler. Hold instance per thread if necessary
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OGRE_THREAD_POINTER(MaterialScriptCompiler, mScriptCompiler);
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/// Serializer - Hold instance per thread if necessary
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OGRE_THREAD_POINTER(MaterialSerializer, mSerializer);
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/// Default settings
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MaterialPtr mDefaultSettings;
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/// Overridden from ResourceManager
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Resource* createImpl(const String& name, ResourceHandle handle,
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const String& group, bool isManual, ManualResourceLoader* loader,
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const NameValuePairList* params);
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/// Scheme name -> index. Never shrinks! Should be pretty static anyway
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typedef std::map<String, unsigned short> SchemeMap;
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/// List of material schemes
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SchemeMap mSchemes;
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/// Current material scheme
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String mActiveSchemeName;
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/// Current material scheme
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unsigned short mActiveSchemeIndex;
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public:
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/// Default material scheme
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static String DEFAULT_SCHEME_NAME;
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/** Default constructor.
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*/
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MaterialManager();
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/** Default destructor.
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*/
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virtual ~MaterialManager();
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/** Intialises the material manager, which also triggers it to
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* parse all available .program and .material scripts. */
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void initialise(void);
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/** @see ScriptLoader::parseScript
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*/
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void parseScript(DataStreamPtr& stream, const String& groupName);
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/** Sets the default texture filtering to be used for loaded textures, for when textures are
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loaded automatically (e.g. by Material class) or when 'load' is called with the default
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parameters by the application.
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@note
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The default value is TFO_BILINEAR.
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*/
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virtual void setDefaultTextureFiltering(TextureFilterOptions fo);
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/** Sets the default texture filtering to be used for loaded textures, for when textures are
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loaded automatically (e.g. by Material class) or when 'load' is called with the default
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parameters by the application.
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*/
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virtual void setDefaultTextureFiltering(FilterType ftype, FilterOptions opts);
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/** Sets the default texture filtering to be used for loaded textures, for when textures are
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loaded automatically (e.g. by Material class) or when 'load' is called with the default
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parameters by the application.
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*/
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virtual void setDefaultTextureFiltering(FilterOptions minFilter, FilterOptions magFilter, FilterOptions mipFilter);
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/// get the default texture filtering
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virtual FilterOptions getDefaultTextureFiltering(FilterType ftype) const;
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/** Sets the default anisotropy level to be used for loaded textures, for when textures are
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loaded automatically (e.g. by Material class) or when 'load' is called with the default
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parameters by the application.
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@note
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The default value is 1 (no anisotropy).
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*/
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void setDefaultAnisotropy(unsigned int maxAniso);
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/// get the default maxAnisotropy
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unsigned int getDefaultAnisotropy() const;
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/** Returns a pointer to the default Material settings.
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@remarks
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Ogre comes configured with a set of defaults for newly created
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materials. If you wish to have a different set of defaults,
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simply call this method and change the returned Material's
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settings. All materials created from then on will be configured
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with the new defaults you have specified.
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@par
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The default settings begin as a single Technique with a single, non-programmable Pass:
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<ul>
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<li>ambient = ColourValue::White</li>
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<li>diffuse = ColourValue::White</li>
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<li>specular = ColourValue::Black</li>
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<li>emmissive = ColourValue::Black</li>
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<li>shininess = 0</li>
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<li>No texture unit settings (& hence no textures)</li>
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<li>SourceBlendFactor = SBF_ONE</li>
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<li>DestBlendFactor = SBF_ZERO (no blend, replace with new
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colour)</li>
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<li>Depth buffer checking on</li>
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<li>Depth buffer writing on</li>
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<li>Depth buffer comparison function = CMPF_LESS_EQUAL</li>
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<li>Colour buffer writing on for all channels</li>
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<li>Culling mode = CULL_CLOCKWISE</li>
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<li>Ambient lighting = ColourValue(0.5, 0.5, 0.5) (mid-grey)</li>
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<li>Dynamic lighting enabled</li>
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<li>Gourad shading mode</li>
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<li>Bilinear texture filtering</li>
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</ul>
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*/
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virtual MaterialPtr getDefaultSettings(void) const { return mDefaultSettings; }
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/** Internal method - returns index for a given material scheme name.
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@see Technique::setSchemeName
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*/
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virtual unsigned short _getSchemeIndex(const String& name);
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/** Internal method - returns name for a given material scheme index.
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@see Technique::setSchemeName
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*/
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virtual const String& _getSchemeName(unsigned short index);
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/** Internal method - returns the active scheme index.
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@see Technique::setSchemeName
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*/
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virtual unsigned short _getActiveSchemeIndex(void) const;
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/** Returns the name of the active material scheme.
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@see Technique::setSchemeName
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*/
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virtual const String& getActiveScheme(void) const;
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/** Sets the name of the active material scheme.
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@see Technique::setSchemeName
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*/
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virtual void setActiveScheme(const String& schemeName);
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/** Override standard Singleton retrieval.
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@remarks
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Why do we do this? Well, it's because the Singleton
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implementation is in a .h file, which means it gets compiled
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into anybody who includes it. This is needed for the
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Singleton template to work, but we actually only want it
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compiled into the implementation of the class based on the
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Singleton, not all of them. If we don't change this, we get
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link errors when trying to use the Singleton-based class from
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an outside dll.
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@par
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This method just delegates to the template version anyway,
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but the implementation stays in this single compilation unit,
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preventing link errors.
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*/
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static MaterialManager& getSingleton(void);
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/** Override standard Singleton retrieval.
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@remarks
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Why do we do this? Well, it's because the Singleton
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implementation is in a .h file, which means it gets compiled
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into anybody who includes it. This is needed for the
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Singleton template to work, but we actually only want it
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compiled into the implementation of the class based on the
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Singleton, not all of them. If we don't change this, we get
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link errors when trying to use the Singleton-based class from
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an outside dll.
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@par
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This method just delegates to the template version anyway,
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but the implementation stays in this single compilation unit,
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preventing link errors.
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*/
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static MaterialManager* getSingletonPtr(void);
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};
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}
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#endif
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/*
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-----------------------------------------------------------------------------
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This source file is part of OGRE
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(Object-oriented Graphics Rendering Engine)
|
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For the latest info, see http://www.ogre3d.org
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Copyright (c) 2000-2006 Torus Knot Software Ltd
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Also see acknowledgements in Readme.html
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+
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This program is free software; you can redistribute it and/or modify it under
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the terms of the GNU Lesser General Public License as published by the Free Software
|
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+
Foundation; either version 2 of the License, or (at your option) any later
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+
version.
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+
|
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This program is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
17
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+
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
|
18
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+
|
19
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+
You should have received a copy of the GNU Lesser General Public License along with
|
20
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+
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
|
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+
Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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http://www.gnu.org/copyleft/lesser.txt.
|
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+
|
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You may alternatively use this source under the terms of a specific version of
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+
the OGRE Unrestricted License provided you have obtained such a license from
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26
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+
Torus Knot Software Ltd.
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-----------------------------------------------------------------------------
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*/
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#ifndef __MaterialScriptScompiler_H__
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#define __MaterialScriptScompiler_H__
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#include "OgreCompiler2Pass.h"
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#include "OgreTextureUnitState.h"
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#include "OgreMaterial.h"
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#include "OgreGpuProgram.h"
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#include "OgreStringVector.h"
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namespace Ogre {
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class _OgreExport MaterialScriptCompiler : public Compiler2Pass
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{
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public:
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MaterialScriptCompiler(void);
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~MaterialScriptCompiler(void);
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/** gets BNF Grammer for Compositor script.
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*/
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virtual const String& getClientBNFGrammer(void) const;
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/** get the name of the BNF grammer.
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*/
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virtual const String& getClientGrammerName(void) const;
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+
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/** Compile a material script from a data stream using a specific resource group name.
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@param stream Weak reference to a data stream which is the source of the material script
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@param groupName The name of the resource group that resources which are
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parsed are to become a member of. If this group is loaded or unloaded,
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then the resources discovered in this script will be loaded / unloaded
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with it.
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@param allowOverride if material or gpu program name already exists then use definition
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in the material script being parsed to override the existing instance. The default
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value is false which causes an exception to be thrown if a duplicate is found.
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*/
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void parseScript(DataStreamPtr& stream, const String& groupName, const bool allowOverride = false);
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+
|
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protected:
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// Token ID enumeration
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+
enum TokenID {
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// Terminal Tokens section
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+
ID_UNKOWN = 0,
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// GPU Program
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+
ID_VERTEX_PROGRAM, ID_FRAGMENT_PROGRAM,
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+
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// material
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ID_CLONE,
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+
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// technique
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+
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// pass
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+
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+
ID_VERTEXCOLOUR,
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// scene blend
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+
ID_COLOUR_BLEND, ID_DEST_COLOUR,
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+
ID_SRC_COLOUR, ID_ONE_MINUS_DEST_COLOUR, ID_ONE_MINUS_SRC_COLOUR,
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+
ID_DEST_ALPHA, ID_SRC_ALPHA, ID_ONE_MINUS_DEST_ALPHA, ID_ONE_MINUS_SRC_ALPHA,
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+
// Depth
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+
ID_ALWAYS_FAIL, ID_ALWAYS_PASS,
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+
ID_LESS_EQUAL, ID_LESS, ID_EQUAL, ID_NOT_EQUAL, ID_GREATER_EQUAL, ID_GREATER,
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+
// culling
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+
ID_CLOCKWISE, ID_ANTICLOCKWISE,
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+
ID_CULL_BACK, ID_CULL_FRONT,
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+
// shading
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+
ID_FLAT, ID_GOURAUD, ID_PHONG,
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+
// polygon mode
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+
ID_SOLID, ID_WIREFRAME, ID_POINTS,
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+
// fog overide
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+
ID_EXP, ID_EXP2,
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// iteration
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+
ID_ONCE, ID_ONCE_PER_LIGHT, ID_PER_LIGHT, ID_PER_N_LIGHTS, ID_DIRECTIONAL, ID_SPOT,
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+
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// texture unit state
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// texture
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ID_1D, ID_2D, ID_3D, ID_CUBIC, ID_UNLIMITED, ID_ALPHA,
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// cubic texture
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+
ID_SEPARATE_UV, ID_COMBINED_UVW,
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+
// address mode
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+
ID_WRAP, ID_CLAMP, ID_MIRROR, ID_BORDER,
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+
// filtering
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+
ID_BILINEAR, ID_TRILINEAR, ID_ANISOTROPIC,
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// color op
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113
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+
ID_REPLACE,
|
114
|
+
ID_SOURCE1, ID_SOURCE2, ID_MODULATE_X2, ID_MODULATE_X4, ID_ADD_SIGNED,
|
115
|
+
ID_ADD_SMOOTH, ID_SUBTRACT, ID_BLEND_DIFFUSE_COLOUR, ID_BLEND_DIFFUSE_ALPHA,
|
116
|
+
ID_BLEND_TEXTURE_ALPHA, ID_BLEND_CURRENT_ALPHA, ID_BLEND_MANUAL, ID_DOTPRODUCT,
|
117
|
+
ID_SRC_CURRENT, ID_SRC_TEXTURE, ID_SRC_DIFFUSE, ID_SRC_SPECULAR, ID_SRC_MANUAL,
|
118
|
+
|
119
|
+
// env map
|
120
|
+
ID_SPHERICAL, ID_PLANAR, ID_CUBIC_REFLECTION, ID_CUBIC_NORMAL,
|
121
|
+
// wave transform
|
122
|
+
ID_SCROLL_X, ID_SCROLL_Y, ID_SCALE_X, ID_SCALE_Y, ID_SINE, ID_TRIANGLE,
|
123
|
+
ID_SQUARE, ID_SAWTOOTH, ID_INVERSE_SAWTOOTH, ID_ROTATE,
|
124
|
+
// content type
|
125
|
+
ID_NAMED, ID_SHADOW,
|
126
|
+
|
127
|
+
// GPU program references
|
128
|
+
// GPU Parameters
|
129
|
+
|
130
|
+
// general
|
131
|
+
ID_ON, ID_OFF, ID_TRUE, ID_FALSE, ID_NONE, ID_POINT, ID_LINEAR, ID_ADD, ID_MODULATE, ID_ALPHA_BLEND,
|
132
|
+
ID_ONE, ID_ZERO, ID_VERTEX, ID_FRAGMENT,
|
133
|
+
|
134
|
+
// where auto generated tokens start so donot remove
|
135
|
+
ID_AUTOTOKENSTART
|
136
|
+
};
|
137
|
+
|
138
|
+
/** Enum to identify material sections. */
|
139
|
+
enum MaterialScriptSection
|
140
|
+
{
|
141
|
+
MSS_NONE,
|
142
|
+
MSS_MATERIAL,
|
143
|
+
MSS_TECHNIQUE,
|
144
|
+
MSS_PASS,
|
145
|
+
MSS_TEXTUREUNIT,
|
146
|
+
MSS_PROGRAM_REF,
|
147
|
+
MSS_PROGRAM,
|
148
|
+
MSS_DEFAULT_PARAMETERS,
|
149
|
+
MSS_TEXTURESOURCE
|
150
|
+
};
|
151
|
+
/** Struct for holding a program definition which is in progress. */
|
152
|
+
struct MaterialScriptProgramDefinition
|
153
|
+
{
|
154
|
+
String name;
|
155
|
+
GpuProgramType progType;
|
156
|
+
String language;
|
157
|
+
String source;
|
158
|
+
String syntax;
|
159
|
+
bool supportsSkeletalAnimation;
|
160
|
+
bool supportsMorphAnimation;
|
161
|
+
ushort supportsPoseAnimation; // number of simultaneous poses supported
|
162
|
+
bool usesVertexTextureFetch;
|
163
|
+
std::vector<std::pair<String, String> > customParameters;
|
164
|
+
};
|
165
|
+
/** Struct for holding the script context while parsing. */
|
166
|
+
struct MaterialScriptContext
|
167
|
+
{
|
168
|
+
MaterialScriptSection section;
|
169
|
+
String groupName;
|
170
|
+
MaterialPtr material;
|
171
|
+
Technique* technique;
|
172
|
+
Pass* pass;
|
173
|
+
TextureUnitState* textureUnit;
|
174
|
+
GpuProgramPtr program; // used when referencing a program, not when defining it
|
175
|
+
bool isProgramShadowCaster; // when referencing, are we in context of shadow caster
|
176
|
+
bool isVertexProgramShadowReceiver; // when referencing, are we in context of shadow caster
|
177
|
+
bool isFragmentProgramShadowReceiver; // when referencing, are we in context of shadow caster
|
178
|
+
bool allowOverride; // if true then allow existing materials and gpu programs to be overriden
|
179
|
+
GpuProgramParametersSharedPtr programParams;
|
180
|
+
ushort numAnimationParametrics;
|
181
|
+
MaterialScriptProgramDefinition* programDef; // this is used while defining a program
|
182
|
+
|
183
|
+
int techLev, //Keep track of what tech, pass, and state level we are in
|
184
|
+
passLev,
|
185
|
+
stateLev;
|
186
|
+
// container of token que positions for default params that require pass 2 processing
|
187
|
+
std::vector<size_t> pendingDefaultParams;
|
188
|
+
|
189
|
+
AliasTextureNamePairList textureAliases;
|
190
|
+
};
|
191
|
+
|
192
|
+
MaterialScriptContext mScriptContext;
|
193
|
+
|
194
|
+
typedef void (MaterialScriptCompiler::* MSC_Action)(void);
|
195
|
+
typedef std::map<size_t, MSC_Action> TokenActionMap;
|
196
|
+
typedef TokenActionMap::iterator TokenActionIterator;
|
197
|
+
/** Map of Token value as key to an Action. An Action converts tokens into
|
198
|
+
the final format.
|
199
|
+
All instances use the same Token Action Map.
|
200
|
+
*/
|
201
|
+
static TokenActionMap mTokenActionMap;
|
202
|
+
|
203
|
+
/** Execute an Action associated with a token. Gets called when the compiler finishes tokenizing a
|
204
|
+
section of the source that has been parsed.
|
205
|
+
**/
|
206
|
+
virtual void executeTokenAction(const size_t tokenID);
|
207
|
+
/** Get the start position of auto generated token IDs.
|
208
|
+
*/
|
209
|
+
virtual size_t getAutoTokenIDStart() const {return ID_AUTOTOKENSTART;}
|
210
|
+
|
211
|
+
/** Associate all the lexemes used in a material script with their corresponding tokens and actions.
|
212
|
+
**/
|
213
|
+
virtual void setupTokenDefinitions(void);
|
214
|
+
void addLexemeTokenAction(const String& lexeme, const size_t token, const MSC_Action action = 0);
|
215
|
+
/** Associate all the lexemes used in a material script with their corresponding actions and have
|
216
|
+
token IDs auto-generated.
|
217
|
+
**/
|
218
|
+
void addLexemeAction(const String& lexeme, const MSC_Action action) {addLexemeTokenAction(lexeme, 0, action);}
|
219
|
+
|
220
|
+
void logParseError(const String& error);
|
221
|
+
|
222
|
+
// support methods that convert tokens
|
223
|
+
ColourValue _parseColourValue(void);
|
224
|
+
CompareFunction convertCompareFunction(void);
|
225
|
+
|
226
|
+
// Token Actions which get called when tokens are created during parsing.
|
227
|
+
void parseOpenBrace(void);
|
228
|
+
void parseCloseBrace(void);
|
229
|
+
// material section Actions
|
230
|
+
void parseMaterial(void);
|
231
|
+
void parseLodDistances(void);
|
232
|
+
void parseReceiveShadows(void);
|
233
|
+
void parseTransparencyCastsShadows(void);
|
234
|
+
void parseSetTextureAlias(void);
|
235
|
+
// Technique related actions
|
236
|
+
void parseTechnique(void);
|
237
|
+
void parseScheme(void);
|
238
|
+
void parseLodIndex(void);
|
239
|
+
// Pass related Actions
|
240
|
+
void parsePass(void);
|
241
|
+
void parseAmbient(void);
|
242
|
+
void parseDiffuse(void);
|
243
|
+
void parseSpecular(void);
|
244
|
+
void parseEmissive(void);
|
245
|
+
void parseSceneBlend(void);
|
246
|
+
SceneBlendFactor convertBlendFactor(void);
|
247
|
+
void parseDepthCheck(void);
|
248
|
+
void parseDepthWrite(void);
|
249
|
+
void parseDepthFunc(void);
|
250
|
+
void parseDepthBias(void);
|
251
|
+
void parseAlphaRejection(void);
|
252
|
+
void parseCullHardware(void);
|
253
|
+
void parseCullSoftware(void);
|
254
|
+
void parseLighting(void);
|
255
|
+
void parseShading(void);
|
256
|
+
void parsePolygonMode(void);
|
257
|
+
void parseFogOverride(void);
|
258
|
+
void parseMaxLights(void);
|
259
|
+
void parseStartLight(void);
|
260
|
+
void parseIteration(void);
|
261
|
+
void parseIterationLightTypes(void);
|
262
|
+
void parseColourWrite(void);
|
263
|
+
void parsePointSize(void);
|
264
|
+
void parsePointSprites(void);
|
265
|
+
void parsePointSizeMin(void);
|
266
|
+
void parsePointSizeMax(void);
|
267
|
+
void parsePointSizeAttenuation(void);
|
268
|
+
// Texture Unit related Actions
|
269
|
+
void parseTextureUnit(void);
|
270
|
+
void parseTextureAlias(void);
|
271
|
+
void parseTexture(void);
|
272
|
+
void parseAnimTexture(void);
|
273
|
+
void parseCubicTexture(void);
|
274
|
+
void parseTexCoord(void);
|
275
|
+
TextureUnitState::TextureAddressingMode convTexAddressMode(void);
|
276
|
+
void parseTexAddressMode(void);
|
277
|
+
void parseTexBorderColour(void);
|
278
|
+
void parseFiltering(void);
|
279
|
+
FilterOptions convertFiltering();
|
280
|
+
void parseMaxAnisotropy(void);
|
281
|
+
void parseMipMapBias(void);
|
282
|
+
void parseColourOp(void);
|
283
|
+
void parseColourOpEx(void);
|
284
|
+
LayerBlendOperationEx convertBlendOpEx(void);
|
285
|
+
LayerBlendSource convertBlendSource(void);
|
286
|
+
void parseColourOpMultipassFallback(void);
|
287
|
+
void parseAlphaOpEx(void);
|
288
|
+
void parseEnvMap(void);
|
289
|
+
void parseScroll(void);
|
290
|
+
void parseScrollAnim(void);
|
291
|
+
void parseRotate(void);
|
292
|
+
void parseRotateAnim(void);
|
293
|
+
void parseScale(void);
|
294
|
+
void parseWaveXform(void);
|
295
|
+
void parseTransform(void);
|
296
|
+
void parseTextureCustomParameter(void);
|
297
|
+
void parseBindingType(void);
|
298
|
+
void parseContentType(void);
|
299
|
+
|
300
|
+
// GPU Program
|
301
|
+
void parseGPUProgram(void);
|
302
|
+
void parseProgramSource(void);
|
303
|
+
void parseProgramSyntax(void);
|
304
|
+
void parseProgramCustomParameter(void);
|
305
|
+
void parseDefaultParams(void);
|
306
|
+
void parseProgramSkeletalAnimation(void);
|
307
|
+
void parseProgramMorphAnimation(void);
|
308
|
+
void parseProgramPoseAnimation(void);
|
309
|
+
void parseProgramVertexTextureFetch(void);
|
310
|
+
void parseVertexProgramRef(void);
|
311
|
+
void parseFragmentProgramRef(void);
|
312
|
+
void parseShadowCasterVertexProgramRef(void);
|
313
|
+
void parseShadowReceiverVertexProgramRef(void);
|
314
|
+
void parseShadowReceiverFragmentProgramRef(void);
|
315
|
+
void parseParamIndexed(void);
|
316
|
+
void parseParamIndexedAuto(void);
|
317
|
+
void parseParamNamed(void);
|
318
|
+
void parseParamNamedAuto(void);
|
319
|
+
void processManualProgramParam(bool isNamed, const String commandName,
|
320
|
+
size_t index = 0, const String& paramName = StringUtil::BLANK);
|
321
|
+
void processAutoProgramParam(bool isNamed, const String commandName,
|
322
|
+
size_t index, const String& paramName = StringUtil::BLANK);
|
323
|
+
|
324
|
+
|
325
|
+
void finishProgramDefinition(void);
|
326
|
+
|
327
|
+
};
|
328
|
+
}
|
329
|
+
|
330
|
+
#endif
|