shattered_ogrerb 0.5.0.1
Sign up to get free protection for your applications and to get access to all the features.
- data/lib/shattered_ogrerb.rb +17 -0
- data/lib/shattered_ogrerb/base.rb +28 -0
- data/lib/shattered_ogrerb/camera.rb +6 -0
- data/lib/shattered_ogrerb/key_manager.rb +54 -0
- data/lib/shattered_ogrerb/light.rb +5 -0
- data/lib/shattered_ogrerb/mesh_instance.rb +92 -0
- data/lib/shattered_ogrerb/rmaterial.rb +86 -0
- data/lib/shattered_ogrerb/vector.rb +211 -0
- data/vendor/Ogre/OIS.dll +0 -0
- data/vendor/Ogre/OgreGUIRenderer.dll +0 -0
- data/vendor/Ogre/OgreMain.dll +0 -0
- data/vendor/Ogre/Plugin_BSPSceneManager.dll +0 -0
- data/vendor/Ogre/Plugin_CgProgramManager.dll +0 -0
- data/vendor/Ogre/Plugin_OctreeSceneManager.dll +0 -0
- data/vendor/Ogre/Plugin_ParticleFX.dll +0 -0
- data/vendor/Ogre/RenderSystem_Direct3D9.dll +0 -0
- data/vendor/Ogre/RenderSystem_GL.dll +0 -0
- data/vendor/Ogre/cg.dll +0 -0
- data/vendor/Ogre/plugins.cfg +9 -0
- data/vendor/ogrerb/MIT_LICENCE +19 -0
- data/vendor/ogrerb/README +79 -0
- data/vendor/ogrerb/Rakefile +220 -0
- data/vendor/ogrerb/build/navi/extconf.rb +53 -0
- data/vendor/ogrerb/build/ogre/extconf.rb +50 -0
- data/vendor/ogrerb/build/ois/extconf.rb +48 -0
- data/vendor/ogrerb/doc_src/ogre.rb +152 -0
- data/vendor/ogrerb/doc_src/ois.rb +67 -0
- data/vendor/ogrerb/lib/constants.rb +35 -0
- data/vendor/ogrerb/lib/ogre.dll +0 -0
- data/vendor/ogrerb/lib/ruby_ois.dll +0 -0
- data/vendor/ogrerb/navi/Navi.i +5 -0
- data/vendor/ogrerb/navi/NaviData.i +18 -0
- data/vendor/ogrerb/navi/NaviManager.i +5 -0
- data/vendor/ogrerb/navi/NaviProxies.i +7 -0
- data/vendor/ogrerb/navi/lib/Navi.lib +0 -0
- data/vendor/ogrerb/navi/lib/Navi_d.lib +0 -0
- data/vendor/ogrerb/navi/lib/llmozlib.lib +0 -0
- data/vendor/ogrerb/navi/lib/llmozlib_d.lib +0 -0
- data/vendor/ogrerb/navi/navi_rb.i +53 -0
- data/vendor/ogrerb/navi/std_multimap.i +581 -0
- data/vendor/ogrerb/ogre.rb +23 -0
- data/vendor/ogrerb/ogre/Application.i +59 -0
- data/vendor/ogrerb/ogre/ApplicationFrameListener.i +67 -0
- data/vendor/ogrerb/ogre/ExampleApplication.i +7 -0
- data/vendor/ogrerb/ogre/ExampleFrameListener.i +7 -0
- data/vendor/ogrerb/ogre/OgreAlignedAllocator.i +5 -0
- data/vendor/ogrerb/ogre/OgreAnimable.i +5 -0
- data/vendor/ogrerb/ogre/OgreAnimation.i +5 -0
- data/vendor/ogrerb/ogre/OgreAnimationState.i +9 -0
- data/vendor/ogrerb/ogre/OgreAnimationTrack.i +5 -0
- data/vendor/ogrerb/ogre/OgreAny.i +5 -0
- data/vendor/ogrerb/ogre/OgreArchive.i +5 -0
- data/vendor/ogrerb/ogre/OgreArchiveFactory.i +5 -0
- data/vendor/ogrerb/ogre/OgreArchiveManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreAutoParamDataSource.i +5 -0
- data/vendor/ogrerb/ogre/OgreAxisAlignedBox.i +5 -0
- data/vendor/ogrerb/ogre/OgreBillboard.i +5 -0
- data/vendor/ogrerb/ogre/OgreBillboardChain.i +11 -0
- data/vendor/ogrerb/ogre/OgreBillboardParticleRenderer.i +5 -0
- data/vendor/ogrerb/ogre/OgreBillboardSet.i +5 -0
- data/vendor/ogrerb/ogre/OgreBitwise.i +5 -0
- data/vendor/ogrerb/ogre/OgreBlendMode.i +5 -0
- data/vendor/ogrerb/ogre/OgreBone.i +5 -0
- data/vendor/ogrerb/ogre/OgreBorderPanelOverlayElement.i +5 -0
- data/vendor/ogrerb/ogre/OgreCamera.i +5 -0
- data/vendor/ogrerb/ogre/OgreCodec.i +5 -0
- data/vendor/ogrerb/ogre/OgreColourValue.i +5 -0
- data/vendor/ogrerb/ogre/OgreCommon.i +33 -0
- data/vendor/ogrerb/ogre/OgreCompiler2Pass.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositionPass.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositionTargetPass.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositionTechnique.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositor.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositorChain.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositorInstance.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositorManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositorScriptCompiler.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositorSerializer.i +5 -0
- data/vendor/ogrerb/ogre/OgreConfig.i +5 -0
- data/vendor/ogrerb/ogre/OgreConfigDialog.i +5 -0
- data/vendor/ogrerb/ogre/OgreConfigFile.i +13 -0
- data/vendor/ogrerb/ogre/OgreConfigOptionMap.i +5 -0
- data/vendor/ogrerb/ogre/OgreController.i +5 -0
- data/vendor/ogrerb/ogre/OgreControllerManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreConvexBody.i +5 -0
- data/vendor/ogrerb/ogre/OgreDDSCodec.i +5 -0
- data/vendor/ogrerb/ogre/OgreDataStream.i +9 -0
- data/vendor/ogrerb/ogre/OgreDefaultHardwareBufferManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreDynLib.i +5 -0
- data/vendor/ogrerb/ogre/OgreDynLibManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreEdgeListBuilder.i +5 -0
- data/vendor/ogrerb/ogre/OgreEntity.i +5 -0
- data/vendor/ogrerb/ogre/OgreErrorDialog.i +5 -0
- data/vendor/ogrerb/ogre/OgreException.i +5 -0
- data/vendor/ogrerb/ogre/OgreExternalTextureSource.i +5 -0
- data/vendor/ogrerb/ogre/OgreExternalTextureSourceManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreFactoryObj.i +5 -0
- data/vendor/ogrerb/ogre/OgreFileSystem.i +5 -0
- data/vendor/ogrerb/ogre/OgreFont.i +5 -0
- data/vendor/ogrerb/ogre/OgreFontManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreFrameListener.i +12 -0
- data/vendor/ogrerb/ogre/OgreFreeImageCodec.i +5 -0
- data/vendor/ogrerb/ogre/OgreFrustum.i +5 -0
- data/vendor/ogrerb/ogre/OgreGpuProgram.i +5 -0
- data/vendor/ogrerb/ogre/OgreGpuProgramManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreGpuProgramUsage.i +5 -0
- data/vendor/ogrerb/ogre/OgreHardwareBuffer.i +5 -0
- data/vendor/ogrerb/ogre/OgreHardwareBufferManager.i +9 -0
- data/vendor/ogrerb/ogre/OgreHardwareIndexBuffer.i +9 -0
- data/vendor/ogrerb/ogre/OgreHardwareOcclusionQuery.i +5 -0
- data/vendor/ogrerb/ogre/OgreHardwarePixelBuffer.i +9 -0
- data/vendor/ogrerb/ogre/OgreHardwareVertexBuffer.i +10 -0
- data/vendor/ogrerb/ogre/OgreHighLevelGpuProgram.i +5 -0
- data/vendor/ogrerb/ogre/OgreHighLevelGpuProgramManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreImage.i +5 -0
- data/vendor/ogrerb/ogre/OgreImageCodec.i +5 -0
- data/vendor/ogrerb/ogre/OgreInstancedGeometry.i +5 -0
- data/vendor/ogrerb/ogre/OgreIteratorWrappers.i +5 -0
- data/vendor/ogrerb/ogre/OgreKeyFrame.i +7 -0
- data/vendor/ogrerb/ogre/OgreLight.i +5 -0
- data/vendor/ogrerb/ogre/OgreLog.i +5 -0
- data/vendor/ogrerb/ogre/OgreLogManager.i +9 -0
- data/vendor/ogrerb/ogre/OgreManualObject.i +5 -0
- data/vendor/ogrerb/ogre/OgreMaterial.i +9 -0
- data/vendor/ogrerb/ogre/OgreMaterialManager.i +22 -0
- data/vendor/ogrerb/ogre/OgreMaterialScriptCompiler.i +5 -0
- data/vendor/ogrerb/ogre/OgreMaterialSerializer.i +5 -0
- data/vendor/ogrerb/ogre/OgreMath.i +48 -0
- data/vendor/ogrerb/ogre/OgreMatrix3.i +5 -0
- data/vendor/ogrerb/ogre/OgreMatrix4.i +5 -0
- data/vendor/ogrerb/ogre/OgreMemoryMacros.i +5 -0
- data/vendor/ogrerb/ogre/OgreMemoryManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreMesh.i +11 -0
- data/vendor/ogrerb/ogre/OgreMeshFileFormat.i +5 -0
- data/vendor/ogrerb/ogre/OgreMeshManager.i +9 -0
- data/vendor/ogrerb/ogre/OgreMeshSerializer.i +5 -0
- data/vendor/ogrerb/ogre/OgreMeshSerializerImpl.i +5 -0
- data/vendor/ogrerb/ogre/OgreMovableObject.i +46 -0
- data/vendor/ogrerb/ogre/OgreMovablePlane.i +5 -0
- data/vendor/ogrerb/ogre/OgreNoMemoryMacros.i +5 -0
- data/vendor/ogrerb/ogre/OgreNode.i +11 -0
- data/vendor/ogrerb/ogre/OgreNumerics.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlay.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlayContainer.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlayElement.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlayElementCommands.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlayElementFactory.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlayManager.i +9 -0
- data/vendor/ogrerb/ogre/OgrePanelOverlayElement.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticle.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleAffector.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleAffectorFactory.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleEmitter.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleEmitterCommands.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleEmitterFactory.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleIterator.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleSystem.i +9 -0
- data/vendor/ogrerb/ogre/OgreParticleSystemManager.i +9 -0
- data/vendor/ogrerb/ogre/OgreParticleSystemRenderer.i +9 -0
- data/vendor/ogrerb/ogre/OgrePass.i +10 -0
- data/vendor/ogrerb/ogre/OgrePatchMesh.i +11 -0
- data/vendor/ogrerb/ogre/OgrePatchSurface.i +5 -0
- data/vendor/ogrerb/ogre/OgrePixelFormat.i +5 -0
- data/vendor/ogrerb/ogre/OgrePlane.i +5 -0
- data/vendor/ogrerb/ogre/OgrePlaneBoundedVolume.i +5 -0
- data/vendor/ogrerb/ogre/OgrePlatform.i +5 -0
- data/vendor/ogrerb/ogre/OgrePlugin.i +5 -0
- data/vendor/ogrerb/ogre/OgrePolygon.i +5 -0
- data/vendor/ogrerb/ogre/OgrePose.i +5 -0
- data/vendor/ogrerb/ogre/OgrePredefinedControllers.i +5 -0
- data/vendor/ogrerb/ogre/OgrePrefabFactory.i +5 -0
- data/vendor/ogrerb/ogre/OgrePrerequisites.i +5 -0
- data/vendor/ogrerb/ogre/OgreProfiler.i +5 -0
- data/vendor/ogrerb/ogre/OgreProgressiveMesh.i +5 -0
- data/vendor/ogrerb/ogre/OgreProxies.i +10 -0
- data/vendor/ogrerb/ogre/OgreQuaternion.i +5 -0
- data/vendor/ogrerb/ogre/OgreRadixSort.i +5 -0
- data/vendor/ogrerb/ogre/OgreRay.i +5 -0
- data/vendor/ogrerb/ogre/OgreRectangle.i +5 -0
- data/vendor/ogrerb/ogre/OgreRectangle2D.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderOperation.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderQueue.i +10 -0
- data/vendor/ogrerb/ogre/OgreRenderQueueInvocation.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderQueueListener.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderQueueSortingGrouping.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderSystem.i +12 -0
- data/vendor/ogrerb/ogre/OgreRenderSystemCapabilities.i +7 -0
- data/vendor/ogrerb/ogre/OgreRenderTarget.i +27 -0
- data/vendor/ogrerb/ogre/OgreRenderTargetListener.i +7 -0
- data/vendor/ogrerb/ogre/OgreRenderTexture.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderWindow.i +9 -0
- data/vendor/ogrerb/ogre/OgreRenderable.i +5 -0
- data/vendor/ogrerb/ogre/OgreResource.i +68 -0
- data/vendor/ogrerb/ogre/OgreResourceBackgroundQueue.i +5 -0
- data/vendor/ogrerb/ogre/OgreResourceGroupManager.i +17 -0
- data/vendor/ogrerb/ogre/OgreResourceManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreRibbonTrail.i +5 -0
- data/vendor/ogrerb/ogre/OgreRoot.i +9 -0
- data/vendor/ogrerb/ogre/OgreRotationalSpline.i +5 -0
- data/vendor/ogrerb/ogre/OgreSceneManager.i +17 -0
- data/vendor/ogrerb/ogre/OgreSceneManagerEnumerator.i +8 -0
- data/vendor/ogrerb/ogre/OgreSceneNode.i +9 -0
- data/vendor/ogrerb/ogre/OgreSceneQuery.i +5 -0
- data/vendor/ogrerb/ogre/OgreScriptLoader.i +5 -0
- data/vendor/ogrerb/ogre/OgreSearchOps.i +5 -0
- data/vendor/ogrerb/ogre/OgreSerializer.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowCameraSetup.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowCameraSetupFocused.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowCameraSetupLiSPSM.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowCameraSetupPlaneOptimal.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowCaster.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowTextureManager.i +7 -0
- data/vendor/ogrerb/ogre/OgreShadowVolumeExtrudeProgram.i +5 -0
- data/vendor/ogrerb/ogre/OgreSharedPtr.i +5 -0
- data/vendor/ogrerb/ogre/OgreSimpleRenderable.i +5 -0
- data/vendor/ogrerb/ogre/OgreSimpleSpline.i +5 -0
- data/vendor/ogrerb/ogre/OgreSingleton.i +9 -0
- data/vendor/ogrerb/ogre/OgreSkeleton.i +5 -0
- data/vendor/ogrerb/ogre/OgreSkeletonFileFormat.i +5 -0
- data/vendor/ogrerb/ogre/OgreSkeletonInstance.i +5 -0
- data/vendor/ogrerb/ogre/OgreSkeletonManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreSkeletonSerializer.i +5 -0
- data/vendor/ogrerb/ogre/OgreSphere.i +5 -0
- data/vendor/ogrerb/ogre/OgreSpotShadowFadePng.i +5 -0
- data/vendor/ogrerb/ogre/OgreStableHeaders.i +5 -0
- data/vendor/ogrerb/ogre/OgreStaticFaceGroup.i +5 -0
- data/vendor/ogrerb/ogre/OgreStaticGeometry.i +5 -0
- data/vendor/ogrerb/ogre/OgreStdHeaders.i +5 -0
- data/vendor/ogrerb/ogre/OgreString.i +5 -0
- data/vendor/ogrerb/ogre/OgreStringConverter.i +5 -0
- data/vendor/ogrerb/ogre/OgreStringInterface.i +5 -0
- data/vendor/ogrerb/ogre/OgreStringVector.i +5 -0
- data/vendor/ogrerb/ogre/OgreSubEntity.i +5 -0
- data/vendor/ogrerb/ogre/OgreSubMesh.i +5 -0
- data/vendor/ogrerb/ogre/OgreTagPoint.i +5 -0
- data/vendor/ogrerb/ogre/OgreTechnique.i +5 -0
- data/vendor/ogrerb/ogre/OgreTextAreaOverlayElement.i +5 -0
- data/vendor/ogrerb/ogre/OgreTexture.i +9 -0
- data/vendor/ogrerb/ogre/OgreTextureManager.i +12 -0
- data/vendor/ogrerb/ogre/OgreTextureUnitState.i +12 -0
- data/vendor/ogrerb/ogre/OgreTimer.i +6 -0
- data/vendor/ogrerb/ogre/OgreUTFString.i +5 -0
- data/vendor/ogrerb/ogre/OgreUnifiedHighLevelGpuProgram.i +5 -0
- data/vendor/ogrerb/ogre/OgreUserDefinedObject.i +5 -0
- data/vendor/ogrerb/ogre/OgreVector2.i +5 -0
- data/vendor/ogrerb/ogre/OgreVector3.i +30 -0
- data/vendor/ogrerb/ogre/OgreVector4.i +5 -0
- data/vendor/ogrerb/ogre/OgreVertexBoneAssignment.i +5 -0
- data/vendor/ogrerb/ogre/OgreVertexIndexData.i +5 -0
- data/vendor/ogrerb/ogre/OgreViewport.i +5 -0
- data/vendor/ogrerb/ogre/OgreWindowEventUtilities.i +7 -0
- data/vendor/ogrerb/ogre/OgreWireBoundingBox.i +5 -0
- data/vendor/ogrerb/ogre/OgreZip.i +5 -0
- data/vendor/ogrerb/ogre/ogre_rb.i +343 -0
- data/vendor/ogrerb/ogre/std_multimap.i +581 -0
- data/vendor/ogrerb/ois/OISProxies.i +9 -0
- data/vendor/ogrerb/ois/OISRenames.i +11 -0
- data/vendor/ogrerb/ois/ois.i +135 -0
- data/vendor/ogrerb/ois/std_multimap.i +581 -0
- data/vendor/ogrerb/platform.rb +23 -0
- data/vendor/ogrerb/samples/application.rb +146 -0
- data/vendor/ogrerb/samples/application_frame_listener.rb +302 -0
- data/vendor/ogrerb/samples/application_loading_bar.rb +115 -0
- data/vendor/ogrerb/samples/bsp.rb +74 -0
- data/vendor/ogrerb/samples/cg.dll +0 -0
- data/vendor/ogrerb/samples/js3250.dll +0 -0
- data/vendor/ogrerb/samples/lighting.rb +136 -0
- data/vendor/ogrerb/samples/media/materials/scripts/CloudySky.material +17 -0
- data/vendor/ogrerb/samples/media/materials/scripts/Flare.material +17 -0
- data/vendor/ogrerb/samples/media/materials/scripts/Knot.material +14 -0
- data/vendor/ogrerb/samples/media/materials/scripts/MorningSkyBox.material +17 -0
- data/vendor/ogrerb/samples/media/materials/scripts/Ogre.material +119 -0
- data/vendor/ogrerb/samples/media/materials/scripts/Razor.material +14 -0
- data/vendor/ogrerb/samples/media/materials/scripts/Ribbon.material +19 -0
- data/vendor/ogrerb/samples/media/materials/scripts/RustySteel.material +14 -0
- data/vendor/ogrerb/samples/media/materials/scripts/SpaceSkyBox.material +17 -0
- data/vendor/ogrerb/samples/media/materials/scripts/SpaceSkyPlane.material +17 -0
- data/vendor/ogrerb/samples/media/materials/scripts/TextureEffects.material +15 -0
- data/vendor/ogrerb/samples/media/materials/scripts/dragon.material +42 -0
- data/vendor/ogrerb/samples/media/materials/scripts/smoke.material +18 -0
- data/vendor/ogrerb/samples/media/materials/textures/GreenSkin.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/MtlPlat2.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/RustedMetal.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/RustySteel.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/Water02.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/WeirdEye.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/clouds.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/cursor.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/dirt01.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/flare.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/ogreborder.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/ogreborderUp.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/ribbonband.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/smoke.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/smokecolors.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/spacesky.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/spheremap.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/texmap2.jpg +0 -0
- data/vendor/ogrerb/samples/media/models/knot.mesh +0 -0
- data/vendor/ogrerb/samples/media/models/ogrehead.mesh +0 -0
- data/vendor/ogrerb/samples/media/models/razor.mesh +0 -0
- data/vendor/ogrerb/samples/media/packs/OgreCore.zip +0 -0
- data/vendor/ogrerb/samples/media/packs/chiropteraDM.pk3 +0 -0
- data/vendor/ogrerb/samples/media/packs/chiropteraDM.txt +99 -0
- data/vendor/ogrerb/samples/media/packs/cubemap.zip +0 -0
- data/vendor/ogrerb/samples/media/packs/cubemapsJS.zip +0 -0
- data/vendor/ogrerb/samples/media/packs/dragon.zip +0 -0
- data/vendor/ogrerb/samples/media/packs/skybox.zip +0 -0
- data/vendor/ogrerb/samples/media/particles/smoke.particle +43 -0
- data/vendor/ogrerb/samples/navi/Media/NaviDemo.material +60 -0
- data/vendor/ogrerb/samples/navi/Media/OgreCore.zip +0 -0
- data/vendor/ogrerb/samples/navi/Media/cerulean.jpg +0 -0
- data/vendor/ogrerb/samples/navi/Media/clouds.jpg +0 -0
- data/vendor/ogrerb/samples/navi/Media/controlsNaviMask.png +0 -0
- data/vendor/ogrerb/samples/navi/Media/grass.jpg +0 -0
- data/vendor/ogrerb/samples/navi/Media/knot.mesh +0 -0
- data/vendor/ogrerb/samples/navi/Media/testNaviMask.png +0 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/Navi.js +136 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/buttonBg.jpg +0 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/controls.html +303 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/knobBg.jpg +0 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/moo.dropdownmenu.js +87 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/mootools.v1.1.js +6964 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/naviLogo.html +32 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/naviLogo.png +0 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/pageBg.jpg +0 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/sliderBg.jpg +0 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/test.html +5 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/welcome.html +36 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/welcome.png +0 -0
- data/vendor/ogrerb/samples/navi/chrome/chromelist.txt +597 -0
- data/vendor/ogrerb/samples/navi/chrome/classic.jar +0 -0
- data/vendor/ogrerb/samples/navi/chrome/classic.manifest +4 -0
- data/vendor/ogrerb/samples/navi/chrome/comm.jar +0 -0
- data/vendor/ogrerb/samples/navi/chrome/comm.manifest +2 -0
- data/vendor/ogrerb/samples/navi/chrome/en-US.jar +0 -0
- data/vendor/ogrerb/samples/navi/chrome/en-US.manifest +9 -0
- data/vendor/ogrerb/samples/navi/chrome/toolkit.jar +0 -0
- data/vendor/ogrerb/samples/navi/chrome/toolkit.manifest +6 -0
- data/vendor/ogrerb/samples/navi/components/FeedProcessor.js +1825 -0
- data/vendor/ogrerb/samples/navi/components/alerts.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/appshell.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/appstartup.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/auth.dll +0 -0
- data/vendor/ogrerb/samples/navi/components/autocomplete.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/autoconfig.dll +0 -0
- data/vendor/ogrerb/samples/navi/components/autoconfig.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/caps.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/chardet.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/chrome.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/commandhandler.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/commandlines.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/composer.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/compreg.dat +1474 -0
- data/vendor/ogrerb/samples/navi/components/content_base.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/content_html.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/content_htmldoc.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/content_xmldoc.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/content_xslt.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/content_xtf.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/directory.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/docshell_base.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/dom.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/dom_base.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/dom_canvas.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/dom_core.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/dom_css.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/dom_events.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/dom_html.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/dom_loadsave.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/dom_range.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/dom_sidebar.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/dom_storage.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/dom_stylesheets.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/dom_svg.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/dom_traversal.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/dom_views.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/dom_xbl.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/dom_xpath.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/dom_xul.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/downloads.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/editor.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/embed_base.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/extensions.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/exthandler.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/fastfind.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/feeds.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/find.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/gfx.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/gksvgrenderer.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/history.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/htmlparser.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/imglib2.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/inspector.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/intl.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/intlcmpt.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/jar.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/jsconsole-clhandler.js +170 -0
- data/vendor/ogrerb/samples/navi/components/jsconsole.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/jsdservice.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/layout_base.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/layout_printing.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/layout_xul.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/layout_xul_tree.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/locale.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/lwbrk.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/mimetype.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/mozbrwsr.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/mozfind.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/necko.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/necko_about.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/necko_cache.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/necko_cookie.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/necko_data.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/necko_dns.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/necko_file.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/necko_ftp.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/necko_http.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/necko_res.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/necko_socket.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/necko_strconv.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/necko_viewsource.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/nsCloseAllWindows.js +143 -0
- data/vendor/ogrerb/samples/navi/components/nsDefaultCLH.js +231 -0
- data/vendor/ogrerb/samples/navi/components/nsDictionary.js +148 -0
- data/vendor/ogrerb/samples/navi/components/nsExtensionManager.js +8497 -0
- data/vendor/ogrerb/samples/navi/components/nsHelperAppDlg.js +990 -0
- data/vendor/ogrerb/samples/navi/components/nsInterfaceInfoToIDL.js +590 -0
- data/vendor/ogrerb/samples/navi/components/nsKillAll.js +200 -0
- data/vendor/ogrerb/samples/navi/components/nsPostUpdateWin.js +711 -0
- data/vendor/ogrerb/samples/navi/components/nsProgressDialog.js +949 -0
- data/vendor/ogrerb/samples/navi/components/nsProxyAutoConfig.js +396 -0
- data/vendor/ogrerb/samples/navi/components/nsResetPref.js +175 -0
- data/vendor/ogrerb/samples/navi/components/nsURLFormatter.js +179 -0
- data/vendor/ogrerb/samples/navi/components/nsUpdateService.js +3074 -0
- data/vendor/ogrerb/samples/navi/components/nsXULAppInstall.js +301 -0
- data/vendor/ogrerb/samples/navi/components/nsXmlRpcClient.js +1038 -0
- data/vendor/ogrerb/samples/navi/components/oji.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/passwordmgr.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/pipboot.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/pipnss.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/plugin.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/pref.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/prefetch.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/profile.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/progressDlg.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/proxyObject.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/rdf.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/satchel.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/saxparser.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/shistory.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/storage.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/toolkitprofile.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/transformiix.dll +0 -0
- data/vendor/ogrerb/samples/navi/components/txmgr.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/txtsvc.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/uconv.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/unicharutil.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/universalchardet.dll +0 -0
- data/vendor/ogrerb/samples/navi/components/update.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/uriloader.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/urlformatter.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/webBrowser_core.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/webbrowserpersist.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/webshell_idls.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/websrvcs.dll +0 -0
- data/vendor/ogrerb/samples/navi/components/websrvcs.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/widget.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/windowds.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/windowwatcher.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/xml-rpc.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/xmlextras.dll +0 -0
- data/vendor/ogrerb/samples/navi/components/xpcom_base.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/xpcom_components.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/xpcom_ds.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/xpcom_io.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/xpcom_obsolete.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/xpcom_thread.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/xpcom_xpti.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/xpconnect.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/xpinstall.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/xpti.dat +1424 -0
- data/vendor/ogrerb/samples/navi/components/xulapp.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/xulapp_setup.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/xuldoc.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/xulrunner.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/xultmpl.xpt +0 -0
- data/vendor/ogrerb/samples/navi/components/xulutil.dll +0 -0
- data/vendor/ogrerb/samples/navi/controlsNaviMask.png +0 -0
- data/vendor/ogrerb/samples/navi/greprefs/all.js +1344 -0
- data/vendor/ogrerb/samples/navi/greprefs/security-prefs.js +69 -0
- data/vendor/ogrerb/samples/navi/greprefs/xpinstall.js +2 -0
- data/vendor/ogrerb/samples/navi/navi_demo.rb +207 -0
- data/vendor/ogrerb/samples/navi/plugins.cfg +10 -0
- data/vendor/ogrerb/samples/navi/plugins/NPSWF32.dll +0 -0
- data/vendor/ogrerb/samples/navi/plugins/flashplayer.xpt +0 -0
- data/vendor/ogrerb/samples/navi/plugins/npnul32.dll +0 -0
- data/vendor/ogrerb/samples/navi/res/EditorOverride.css +359 -0
- data/vendor/ogrerb/samples/navi/res/Thumbs.db +0 -0
- data/vendor/ogrerb/samples/navi/res/arrow.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/arrowd.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/bloatcycle.html +40 -0
- data/vendor/ogrerb/samples/navi/res/broken-image.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/charsetData.properties +199 -0
- data/vendor/ogrerb/samples/navi/res/charsetalias.properties +517 -0
- data/vendor/ogrerb/samples/navi/res/cmessage.txt +1 -0
- data/vendor/ogrerb/samples/navi/res/dtd/xhtml11.dtd +300 -0
- data/vendor/ogrerb/samples/navi/res/entityTables/html40Latin1.properties +146 -0
- data/vendor/ogrerb/samples/navi/res/entityTables/html40Special.properties +69 -0
- data/vendor/ogrerb/samples/navi/res/entityTables/html40Symbols.properties +164 -0
- data/vendor/ogrerb/samples/navi/res/entityTables/htmlEntityVersions.properties +50 -0
- data/vendor/ogrerb/samples/navi/res/entityTables/transliterate.properties +2367 -0
- data/vendor/ogrerb/samples/navi/res/fonts/fontEncoding.properties +127 -0
- data/vendor/ogrerb/samples/navi/res/fonts/fontNameMap.properties +134 -0
- data/vendor/ogrerb/samples/navi/res/forms.css +531 -0
- data/vendor/ogrerb/samples/navi/res/grabber.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/hiddenWindow.html +1 -0
- data/vendor/ogrerb/samples/navi/res/html.css +478 -0
- data/vendor/ogrerb/samples/navi/res/html/Thumbs.db +0 -0
- data/vendor/ogrerb/samples/navi/res/html/gopher-audio.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/html/gopher-binary.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/html/gopher-find.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/html/gopher-image.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/html/gopher-menu.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/html/gopher-movie.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/html/gopher-sound.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/html/gopher-telnet.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/html/gopher-text.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/html/gopher-unknown.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/langGroups.properties +236 -0
- data/vendor/ogrerb/samples/navi/res/language.properties +259 -0
- data/vendor/ogrerb/samples/navi/res/loading-image.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/quirk.css +282 -0
- data/vendor/ogrerb/samples/navi/res/samples/Anieyes.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/samples/Thumbs.db +0 -0
- data/vendor/ogrerb/samples/navi/res/samples/aform.css +69 -0
- data/vendor/ogrerb/samples/navi/res/samples/beeptest.html +18 -0
- data/vendor/ogrerb/samples/navi/res/samples/bform.css +45 -0
- data/vendor/ogrerb/samples/navi/res/samples/bg.jpg +0 -0
- data/vendor/ogrerb/samples/navi/res/samples/cform.css +40 -0
- data/vendor/ogrerb/samples/navi/res/samples/checkboxTest.xul +47 -0
- data/vendor/ogrerb/samples/navi/res/samples/demoform.css +97 -0
- data/vendor/ogrerb/samples/navi/res/samples/find.html +97 -0
- data/vendor/ogrerb/samples/navi/res/samples/gear1.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/samples/image_props.html +58 -0
- data/vendor/ogrerb/samples/navi/res/samples/mozform.css +256 -0
- data/vendor/ogrerb/samples/navi/res/samples/printsetup.html +175 -0
- data/vendor/ogrerb/samples/navi/res/samples/raptor.jpg +0 -0
- data/vendor/ogrerb/samples/navi/res/samples/rock_gra.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/samples/scrollbarTest1.xul +66 -0
- data/vendor/ogrerb/samples/navi/res/samples/scrollbarTest2.xul +19 -0
- data/vendor/ogrerb/samples/navi/res/samples/sliderTest1.xul +14 -0
- data/vendor/ogrerb/samples/navi/res/samples/soundtest.html +20 -0
- data/vendor/ogrerb/samples/navi/res/samples/test.wav +0 -0
- data/vendor/ogrerb/samples/navi/res/samples/test0.html +220 -0
- data/vendor/ogrerb/samples/navi/res/samples/test1.html +84 -0
- data/vendor/ogrerb/samples/navi/res/samples/test10.html +16 -0
- data/vendor/ogrerb/samples/navi/res/samples/test11.html +42 -0
- data/vendor/ogrerb/samples/navi/res/samples/test12.html +79 -0
- data/vendor/ogrerb/samples/navi/res/samples/test13.html +126 -0
- data/vendor/ogrerb/samples/navi/res/samples/test14.html +5 -0
- data/vendor/ogrerb/samples/navi/res/samples/test15.html +5 -0
- data/vendor/ogrerb/samples/navi/res/samples/test16.html +124 -0
- data/vendor/ogrerb/samples/navi/res/samples/test2.html +41 -0
- data/vendor/ogrerb/samples/navi/res/samples/test3.html +126 -0
- data/vendor/ogrerb/samples/navi/res/samples/test4.html +335 -0
- data/vendor/ogrerb/samples/navi/res/samples/test5.html +199 -0
- data/vendor/ogrerb/samples/navi/res/samples/test6.html +335 -0
- data/vendor/ogrerb/samples/navi/res/samples/test7.html +11 -0
- data/vendor/ogrerb/samples/navi/res/samples/test8-1.html +66 -0
- data/vendor/ogrerb/samples/navi/res/samples/test8.html +662 -0
- data/vendor/ogrerb/samples/navi/res/samples/test8dom.html +64 -0
- data/vendor/ogrerb/samples/navi/res/samples/test8sca.html +308 -0
- data/vendor/ogrerb/samples/navi/res/samples/test8siz.html +224 -0
- data/vendor/ogrerb/samples/navi/res/samples/test8tab.html +9 -0
- data/vendor/ogrerb/samples/navi/res/samples/test9.html +12 -0
- data/vendor/ogrerb/samples/navi/res/samples/test9a.html +39 -0
- data/vendor/ogrerb/samples/navi/res/samples/test9b.html +16 -0
- data/vendor/ogrerb/samples/navi/res/samples/test_ed.html +5 -0
- data/vendor/ogrerb/samples/navi/res/samples/test_form.html +34 -0
- data/vendor/ogrerb/samples/navi/res/samples/test_gfx.html +75 -0
- data/vendor/ogrerb/samples/navi/res/samples/test_lbox.html +100 -0
- data/vendor/ogrerb/samples/navi/res/samples/test_pr.html +87 -0
- data/vendor/ogrerb/samples/navi/res/samples/test_weight.html +45 -0
- data/vendor/ogrerb/samples/navi/res/samples/toolbarTest1.xul +51 -0
- data/vendor/ogrerb/samples/navi/res/samples/treeTest1.css +62 -0
- data/vendor/ogrerb/samples/navi/res/samples/treeTest1.xul +110 -0
- data/vendor/ogrerb/samples/navi/res/samples/xulTest.css +130 -0
- data/vendor/ogrerb/samples/navi/res/svg.css +64 -0
- data/vendor/ogrerb/samples/navi/res/table-add-column-after-active.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/table-add-column-after-hover.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/table-add-column-after.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/table-add-column-before-active.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/table-add-column-before-hover.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/table-add-column-before.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/table-add-row-after-active.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/table-add-row-after-hover.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/table-add-row-after.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/table-add-row-before-active.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/table-add-row-before-hover.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/table-add-row-before.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/table-remove-column-active.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/table-remove-column-hover.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/table-remove-column.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/table-remove-row-active.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/table-remove-row-hover.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/table-remove-row.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/throbber/Thumbs.db +0 -0
- data/vendor/ogrerb/samples/navi/res/throbber/anim.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/throbber/anims00.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/throbber/anims01.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/throbber/anims02.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/throbber/anims03.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/throbber/anims04.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/throbber/anims05.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/throbber/anims06.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/throbber/anims07.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/throbber/anims08.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/throbber/anims09.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/throbber/anims10.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/throbber/anims11.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/throbber/anims12.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/throbber/anims13.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/throbber/anims14.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/throbber/anims15.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/throbber/anims16.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/throbber/anims17.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/throbber/anims18.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/throbber/anims19.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/throbber/anims20.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/throbber/anims21.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/throbber/anims22.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/throbber/anims23.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/throbber/anims24.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/throbber/anims25.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/throbber/anims26.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/throbber/anims27.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/throbber/anims28.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/throbber/anims29.gif +0 -0
- data/vendor/ogrerb/samples/navi/res/ua.css +235 -0
- data/vendor/ogrerb/samples/navi/res/viewer.properties +1 -0
- data/vendor/ogrerb/samples/navi/res/viewsource.css +118 -0
- data/vendor/ogrerb/samples/navi/res/wincharset.properties +55 -0
- data/vendor/ogrerb/samples/navi/resources.cfg +14 -0
- data/vendor/ogrerb/samples/navi/testNaviMask.png +0 -0
- data/vendor/ogrerb/samples/plugins.cfg +11 -0
- data/vendor/ogrerb/samples/quake3settings.cfg +2 -0
- data/vendor/ogrerb/samples/render_to_texture.rb +159 -0
- data/vendor/ogrerb/samples/resources.cfg +14 -0
- data/vendor/ogrerb/samples/sky_box.rb +105 -0
- data/vendor/ogrerb/samples/sky_dome.rb +84 -0
- data/vendor/ogrerb/samples/sky_plane.rb +24 -0
- data/vendor/ogrerb/samples/smoke.rb +21 -0
- data/vendor/ogrerb/src_headers/ExampleApplication/ExampleApplication.h +266 -0
- data/vendor/ogrerb/src_headers/ExampleApplication/ExampleFrameListener.h +408 -0
- data/vendor/ogrerb/src_headers/ExampleApplication/ExampleLoadingBar.h +182 -0
- data/vendor/ogrerb/src_headers/OGRE/GLX/OgreConfigDialogImp.h +76 -0
- data/vendor/ogrerb/src_headers/OGRE/GLX/OgreErrorDialogImp.h +53 -0
- data/vendor/ogrerb/src_headers/OGRE/GLX/OgreTimerImp.h +63 -0
- data/vendor/ogrerb/src_headers/OGRE/Ogre.h +130 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreAlignedAllocator.h +181 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreAnimable.h +299 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreAnimation.h +406 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreAnimationState.h +229 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreAnimationTrack.h +547 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreAny.h +405 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreArchive.h +191 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreArchiveFactory.h +62 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreArchiveManager.h +130 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreAutoParamDataSource.h +225 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreAxisAlignedBox.h +790 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreBillboard.h +217 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreBillboardChain.h +343 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreBillboardParticleRenderer.h +250 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreBillboardSet.h +841 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreBitwise.h +323 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreBlendMode.h +245 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreBone.h +142 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreBorderPanelOverlayElement.h +344 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreCamera.h +566 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreCodec.h +133 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreColourValue.h +319 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreCommon.h +425 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreCompiler2Pass.h +667 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreCompositionPass.h +271 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreCompositionTargetPass.h +153 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreCompositionTechnique.h +146 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreCompositor.h +179 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreCompositorChain.h +208 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreCompositorInstance.h +262 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreCompositorManager.h +170 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreCompositorScriptCompiler.h +186 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreCompositorSerializer.h +59 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreConfig.h +120 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreConfigDialog.h +50 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreConfigFile.h +102 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreConfigOptionMap.h +56 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreController.h +227 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreControllerManager.h +287 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreConvexBody.h +252 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreDDSCodec.h +90 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreDataStream.h +442 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreDefaultHardwareBufferManager.h +116 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreDynLib.h +116 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreDynLibManager.h +110 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreEdgeListBuilder.h +261 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreEntity.h +771 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreErrorDialog.h +50 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreException.h +341 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreExternalTextureSource.h +184 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreExternalTextureSourceManager.h +117 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreFactoryObj.h +65 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreFileSystem.h +111 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreFont.h +432 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreFontManager.h +93 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreFrameListener.h +106 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreFreeImageCodec.h +77 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreFrustum.h +590 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreGpuProgram.h +1632 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreGpuProgramManager.h +190 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreGpuProgramUsage.h +129 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreHardwareBuffer.h +330 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreHardwareBufferManager.h +399 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreHardwareIndexBuffer.h +78 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreHardwareOcclusionQuery.h +125 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreHardwarePixelBuffer.h +198 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreHardwareVertexBuffer.h +541 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreHighLevelGpuProgram.h +185 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreHighLevelGpuProgramManager.h +146 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreImage.h +428 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreImageCodec.h +82 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreInstancedGeometry.h +833 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreIteratorWrappers.h +359 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreKeyFrame.h +248 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreLight.h +433 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreLog.h +149 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreLogManager.h +163 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreManualObject.h +513 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreMaterial.h +680 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreMaterialManager.h +242 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreMaterialScriptCompiler.h +330 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreMaterialSerializer.h +278 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreMath.h +606 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreMatrix3.h +306 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreMatrix4.h +603 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreMemoryMacros.h +69 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreMemoryManager.h +422 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreMesh.h +875 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreMeshFileFormat.h +277 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreMeshManager.h +431 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreMeshSerializer.h +99 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreMeshSerializerImpl.h +218 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreMovableObject.h +530 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreMovablePlane.h +87 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreNoMemoryMacros.h +42 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreNode.h +727 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreNumerics.h +55 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreOverlay.h +285 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreOverlayContainer.h +145 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreOverlayElement.h +490 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreOverlayElementCommands.h +115 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreOverlayElementFactory.h +121 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreOverlayManager.h +235 -0
- data/vendor/ogrerb/src_headers/OGRE/OgrePanelOverlayElement.h +154 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreParticle.h +147 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreParticleAffector.h +116 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreParticleAffectorFactory.h +74 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreParticleEmitter.h +506 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreParticleEmitterCommands.h +200 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreParticleEmitterFactory.h +77 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreParticleIterator.h +61 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreParticleSystem.h +878 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreParticleSystemManager.h +389 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreParticleSystemRenderer.h +124 -0
- data/vendor/ogrerb/src_headers/OGRE/OgrePass.h +1321 -0
- data/vendor/ogrerb/src_headers/OGRE/OgrePatchMesh.h +152 -0
- data/vendor/ogrerb/src_headers/OGRE/OgrePatchSurface.h +233 -0
- data/vendor/ogrerb/src_headers/OGRE/OgrePixelFormat.h +473 -0
- data/vendor/ogrerb/src_headers/OGRE/OgrePlane.h +154 -0
- data/vendor/ogrerb/src_headers/OGRE/OgrePlaneBoundedVolume.h +128 -0
- data/vendor/ogrerb/src_headers/OGRE/OgrePlatform.h +224 -0
- data/vendor/ogrerb/src_headers/OGRE/OgrePlugin.h +132 -0
- data/vendor/ogrerb/src_headers/OGRE/OgrePolygon.h +130 -0
- data/vendor/ogrerb/src_headers/OGRE/OgrePose.h +111 -0
- data/vendor/ogrerb/src_headers/OGRE/OgrePredefinedControllers.h +285 -0
- data/vendor/ogrerb/src_headers/OGRE/OgrePrefabFactory.h +66 -0
- data/vendor/ogrerb/src_headers/OGRE/OgrePrerequisites.h +390 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreProfiler.h +415 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreProgressiveMesh.h +248 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreQuaternion.h +277 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreRadixSort.h +322 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreRay.h +115 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreRectangle.h +69 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreRectangle2D.h +79 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreRenderOperation.h +84 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreRenderQueue.h +256 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreRenderQueueInvocation.h +218 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreRenderQueueListener.h +89 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreRenderQueueSortingGrouping.h +653 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreRenderSystem.h +1255 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreRenderSystemCapabilities.h +380 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreRenderTarget.h +359 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreRenderTargetListener.h +132 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreRenderTexture.h +101 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreRenderWindow.h +204 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreRenderable.h +296 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreResource.h +415 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreResourceBackgroundQueue.h +453 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreResourceGroupManager.h +858 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreResourceManager.h +446 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreRibbonTrail.h +224 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreRoot.h +844 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreRotationalSpline.h +129 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreSceneManager.h +2871 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreSceneManagerEnumerator.h +221 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreSceneNode.h +448 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreSceneQuery.h +557 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreScriptLoader.h +89 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreSearchOps.h +65 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreSerializer.h +113 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreShadowCameraSetup.h +100 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreShadowCameraSetupFocused.h +281 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreShadowCameraSetupLiSPSM.h +226 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreShadowCameraSetupPlaneOptimal.h +81 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreShadowCaster.h +215 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreShadowTextureManager.h +145 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreShadowVolumeExtrudeProgram.h +233 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreSharedPtr.h +244 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreSimpleRenderable.h +98 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreSimpleSpline.h +130 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreSingleton.h +79 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreSkeleton.h +519 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreSkeletonFileFormat.h +102 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreSkeletonInstance.h +156 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreSkeletonManager.h +98 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreSkeletonSerializer.h +117 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreSphere.h +101 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreSpotShadowFadePng.h +648 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreStableHeaders.h +80 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreStaticFaceGroup.h +134 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreStaticGeometry.h +748 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreStdHeaders.h +102 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreString.h +149 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreStringConverter.h +246 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreStringInterface.h +332 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreStringVector.h +45 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreSubEntity.h +230 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreSubMesh.h +267 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreTagPoint.h +116 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreTechnique.h +488 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreTextAreaOverlayElement.h +247 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreTexture.h +414 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreTextureManager.h +398 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreTextureUnitState.h +1169 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreTimer.h +44 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreUTFString.h +2406 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreUnifiedHighLevelGpuProgram.h +168 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreUserDefinedObject.h +93 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreVector2.h +532 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreVector3.h +768 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreVector4.h +396 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreVertexBoneAssignment.h +56 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreVertexIndexData.h +286 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreViewport.h +331 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreWindowEventUtilities.h +151 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreWireBoundingBox.h +81 -0
- data/vendor/ogrerb/src_headers/OGRE/OgreZip.h +136 -0
- data/vendor/ogrerb/src_headers/OGRE/asm_math.h +367 -0
- data/vendor/ogrerb/src_headers/OIS/OIS.h +38 -0
- data/vendor/ogrerb/src_headers/OIS/OISConfig.h +49 -0
- data/vendor/ogrerb/src_headers/OIS/OISEffect.h +254 -0
- data/vendor/ogrerb/src_headers/OIS/OISEvents.h +43 -0
- data/vendor/ogrerb/src_headers/OIS/OISException.h +70 -0
- data/vendor/ogrerb/src_headers/OIS/OISForceFeedback.h +102 -0
- data/vendor/ogrerb/src_headers/OIS/OISInputManager.h +127 -0
- data/vendor/ogrerb/src_headers/OIS/OISInterface.h +47 -0
- data/vendor/ogrerb/src_headers/OIS/OISJoyStick.h +179 -0
- data/vendor/ogrerb/src_headers/OIS/OISKeyboard.h +310 -0
- data/vendor/ogrerb/src_headers/OIS/OISMouse.h +135 -0
- data/vendor/ogrerb/src_headers/OIS/OISObject.h +89 -0
- data/vendor/ogrerb/src_headers/OIS/OISPrereqs.h +170 -0
- data/vendor/ogrerb/src_headers/navi/Navi.h +121 -0
- data/vendor/ogrerb/src_headers/navi/NaviData.h +145 -0
- data/vendor/ogrerb/src_headers/navi/NaviEventListener.h +56 -0
- data/vendor/ogrerb/src_headers/navi/NaviManager.h +439 -0
- data/vendor/ogrerb/src_headers/navi/llmozlib.h +222 -0
- data/vendor/ogrerb/src_headers/wrappers/Application.h +61 -0
- data/vendor/ogrerb/src_headers/wrappers/ApplicationFrameListener.h +43 -0
- data/vendor/ogrerb/src_headers/wrappers/NaviProxies.h +15 -0
- data/vendor/ogrerb/src_headers/wrappers/OISProxies.h +58 -0
- data/vendor/ogrerb/src_headers/wrappers/OgreProxies.h +98 -0
- data/vendor/ogrerb/website/contact.html +43 -0
- data/vendor/ogrerb/website/docs.html +92 -0
- data/vendor/ogrerb/website/get.html +60 -0
- data/vendor/ogrerb/website/images/Thumbs.db +0 -0
- data/vendor/ogrerb/website/images/header.png +0 -0
- data/vendor/ogrerb/website/images/header.xcf +0 -0
- data/vendor/ogrerb/website/images/ogre3d.gif +0 -0
- data/vendor/ogrerb/website/images/redogrehead.png +0 -0
- data/vendor/ogrerb/website/images/ruby.png +0 -0
- data/vendor/ogrerb/website/images/sample.png +0 -0
- data/vendor/ogrerb/website/index.html +80 -0
- data/vendor/ogrerb/website/javascripts/prototype.js +3271 -0
- data/vendor/ogrerb/website/stylesheets/main.css +96 -0
- metadata +997 -0
@@ -0,0 +1,1255 @@
|
|
1
|
+
/*
|
2
|
+
-----------------------------------------------------------------------------
|
3
|
+
This source file is part of OGRE
|
4
|
+
(Object-oriented Graphics Rendering Engine)
|
5
|
+
For the latest info, see http://www.ogre3d.org
|
6
|
+
|
7
|
+
Copyright (c) 2000-2006 Torus Knot Software Ltd
|
8
|
+
Also see acknowledgements in Readme.html
|
9
|
+
|
10
|
+
This program is free software; you can redistribute it and/or modify it under
|
11
|
+
the terms of the GNU Lesser General Public License as published by the Free Software
|
12
|
+
Foundation; either version 2 of the License, or (at your option) any later
|
13
|
+
version.
|
14
|
+
|
15
|
+
This program is distributed in the hope that it will be useful, but WITHOUT
|
16
|
+
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
17
|
+
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
|
18
|
+
|
19
|
+
You should have received a copy of the GNU Lesser General Public License along with
|
20
|
+
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
|
21
|
+
Place - Suite 330, Boston, MA 02111-1307, USA, or go to
|
22
|
+
http://www.gnu.org/copyleft/lesser.txt.
|
23
|
+
|
24
|
+
You may alternatively use this source under the terms of a specific version of
|
25
|
+
the OGRE Unrestricted License provided you have obtained such a license from
|
26
|
+
Torus Knot Software Ltd.
|
27
|
+
-----------------------------------------------------------------------------
|
28
|
+
*/
|
29
|
+
#ifndef __RenderSystem_H_
|
30
|
+
#define __RenderSystem_H_
|
31
|
+
|
32
|
+
// Precompiler options
|
33
|
+
#include "OgrePrerequisites.h"
|
34
|
+
|
35
|
+
#include "OgreString.h"
|
36
|
+
|
37
|
+
#include "OgreTextureUnitState.h"
|
38
|
+
#include "OgreCommon.h"
|
39
|
+
|
40
|
+
#include "OgreRenderOperation.h"
|
41
|
+
#include "OgreRenderSystemCapabilities.h"
|
42
|
+
#include "OgreRenderTarget.h"
|
43
|
+
#include "OgreRenderTexture.h"
|
44
|
+
#include "OgreFrameListener.h"
|
45
|
+
#include "OgreConfigOptionMap.h"
|
46
|
+
#include "OgreGpuProgram.h"
|
47
|
+
#include "OgrePlane.h"
|
48
|
+
#include "OgreIteratorWrappers.h"
|
49
|
+
|
50
|
+
namespace Ogre
|
51
|
+
{
|
52
|
+
typedef std::map< String, RenderTarget * > RenderTargetMap;
|
53
|
+
typedef std::multimap<uchar, RenderTarget * > RenderTargetPriorityMap;
|
54
|
+
|
55
|
+
class TextureManager;
|
56
|
+
/// Enum describing the ways to generate texture coordinates
|
57
|
+
enum TexCoordCalcMethod
|
58
|
+
{
|
59
|
+
/// No calculated texture coordinates
|
60
|
+
TEXCALC_NONE,
|
61
|
+
/// Environment map based on vertex normals
|
62
|
+
TEXCALC_ENVIRONMENT_MAP,
|
63
|
+
/// Environment map based on vertex positions
|
64
|
+
TEXCALC_ENVIRONMENT_MAP_PLANAR,
|
65
|
+
TEXCALC_ENVIRONMENT_MAP_REFLECTION,
|
66
|
+
TEXCALC_ENVIRONMENT_MAP_NORMAL,
|
67
|
+
/// Projective texture
|
68
|
+
TEXCALC_PROJECTIVE_TEXTURE
|
69
|
+
};
|
70
|
+
/// Enum describing the various actions which can be taken onthe stencil buffer
|
71
|
+
enum StencilOperation
|
72
|
+
{
|
73
|
+
/// Leave the stencil buffer unchanged
|
74
|
+
SOP_KEEP,
|
75
|
+
/// Set the stencil value to zero
|
76
|
+
SOP_ZERO,
|
77
|
+
/// Set the stencil value to the reference value
|
78
|
+
SOP_REPLACE,
|
79
|
+
/// Increase the stencil value by 1, clamping at the maximum value
|
80
|
+
SOP_INCREMENT,
|
81
|
+
/// Decrease the stencil value by 1, clamping at 0
|
82
|
+
SOP_DECREMENT,
|
83
|
+
/// Increase the stencil value by 1, wrapping back to 0 when incrementing the maximum value
|
84
|
+
SOP_INCREMENT_WRAP,
|
85
|
+
/// Decrease the stencil value by 1, wrapping when decrementing 0
|
86
|
+
SOP_DECREMENT_WRAP,
|
87
|
+
/// Invert the bits of the stencil buffer
|
88
|
+
SOP_INVERT
|
89
|
+
};
|
90
|
+
|
91
|
+
/** Defines the functionality of a 3D API
|
92
|
+
@remarks
|
93
|
+
The RenderSystem class provides a base interface
|
94
|
+
which abstracts the general functionality of the 3D API
|
95
|
+
e.g. Direct3D or OpenGL. Whilst a few of the general
|
96
|
+
methods have implementations, most of this class is
|
97
|
+
abstract, requiring a subclass based on a specific API
|
98
|
+
to be constructed to provide the full functionality.
|
99
|
+
Note there are 2 levels to the interface - one which
|
100
|
+
will be used often by the caller of the Ogre library,
|
101
|
+
and one which is at a lower level and will be used by the
|
102
|
+
other classes provided by Ogre. These lower level
|
103
|
+
methods are prefixed with '_' to differentiate them.
|
104
|
+
The advanced user of the library may use these lower
|
105
|
+
level methods to access the 3D API at a more fundamental
|
106
|
+
level (dealing direct with render states and rendering
|
107
|
+
primitives), but still benefitting from Ogre's abstraction
|
108
|
+
of exactly which 3D API is in use.
|
109
|
+
@author
|
110
|
+
Steven Streeting
|
111
|
+
@version
|
112
|
+
1.0
|
113
|
+
*/
|
114
|
+
class _OgreExport RenderSystem
|
115
|
+
{
|
116
|
+
public:
|
117
|
+
/** Default Constructor.
|
118
|
+
*/
|
119
|
+
RenderSystem();
|
120
|
+
|
121
|
+
/** Destructor.
|
122
|
+
*/
|
123
|
+
virtual ~RenderSystem();
|
124
|
+
|
125
|
+
/** Returns the name of the rendering system.
|
126
|
+
*/
|
127
|
+
virtual const String& getName(void) const = 0;
|
128
|
+
|
129
|
+
/** Returns the details of this API's configuration options
|
130
|
+
@remarks
|
131
|
+
Each render system must be able to inform the world
|
132
|
+
of what options must/can be specified for it's
|
133
|
+
operation.
|
134
|
+
@par
|
135
|
+
These are passed as strings for portability, but
|
136
|
+
grouped into a structure (_ConfigOption) which includes
|
137
|
+
both options and current value.
|
138
|
+
@par
|
139
|
+
Note that the settings returned from this call are
|
140
|
+
affected by the options that have been set so far,
|
141
|
+
since some options are interdependent.
|
142
|
+
@par
|
143
|
+
This routine is called automatically by the default
|
144
|
+
configuration dialogue produced by Root::showConfigDialog
|
145
|
+
or may be used by the caller for custom settings dialogs
|
146
|
+
@returns
|
147
|
+
A 'map' of options, i.e. a list of options which is also
|
148
|
+
indexed by option name.
|
149
|
+
*/
|
150
|
+
virtual ConfigOptionMap& getConfigOptions(void) = 0;
|
151
|
+
|
152
|
+
/** Sets an option for this API
|
153
|
+
@remarks
|
154
|
+
Used to confirm the settings (normally chosen by the user) in
|
155
|
+
order to make the renderer able to initialise with the settings as required.
|
156
|
+
This may be video mode, D3D driver, full screen / windowed etc.
|
157
|
+
Called automatically by the default configuration
|
158
|
+
dialog, and by the restoration of saved settings.
|
159
|
+
These settings are stored and only activated when
|
160
|
+
RenderSystem::initialise or RenderSystem::reinitialise
|
161
|
+
are called.
|
162
|
+
@par
|
163
|
+
If using a custom configuration dialog, it is advised that the
|
164
|
+
caller calls RenderSystem::getConfigOptions
|
165
|
+
again, since some options can alter resulting from a selection.
|
166
|
+
@param
|
167
|
+
name The name of the option to alter.
|
168
|
+
@param
|
169
|
+
value The value to set the option to.
|
170
|
+
*/
|
171
|
+
virtual void setConfigOption(const String &name, const String &value) = 0;
|
172
|
+
|
173
|
+
/** Create an object for performing hardware occlusion queries.
|
174
|
+
*/
|
175
|
+
virtual HardwareOcclusionQuery* createHardwareOcclusionQuery(void) = 0;
|
176
|
+
|
177
|
+
/** Destroy a hardware occlusion query object.
|
178
|
+
*/
|
179
|
+
virtual void destroyHardwareOcclusionQuery(HardwareOcclusionQuery *hq);
|
180
|
+
|
181
|
+
/** Validates the options set for the rendering system, returning a message if there are problems.
|
182
|
+
@note
|
183
|
+
If the returned string is empty, there are no problems.
|
184
|
+
*/
|
185
|
+
virtual String validateConfigOptions(void) = 0;
|
186
|
+
|
187
|
+
/** Start up the renderer using the settings selected (Or the defaults if none have been selected).
|
188
|
+
@remarks
|
189
|
+
Called by Root::setRenderSystem. Shouldn't really be called
|
190
|
+
directly, although this can be done if the app wants to.
|
191
|
+
@param
|
192
|
+
autoCreateWindow If true, creates a render window
|
193
|
+
automatically, based on settings chosen so far. This saves
|
194
|
+
an extra call to RenderSystem::createRenderWindow
|
195
|
+
for the main render window.
|
196
|
+
@par
|
197
|
+
If an application has more specific window requirements,
|
198
|
+
however (e.g. a level design app), it should specify false
|
199
|
+
for this parameter and do it manually.
|
200
|
+
@returns
|
201
|
+
A pointer to the automatically created window, if requested, otherwise null.
|
202
|
+
*/
|
203
|
+
virtual RenderWindow* initialise(bool autoCreateWindow, const String& windowTitle = "OGRE Render Window");
|
204
|
+
|
205
|
+
/** Restart the renderer (normally following a change in settings).
|
206
|
+
*/
|
207
|
+
virtual void reinitialise(void) = 0;
|
208
|
+
|
209
|
+
/** Shutdown the renderer and cleanup resources.
|
210
|
+
*/
|
211
|
+
virtual void shutdown(void);
|
212
|
+
|
213
|
+
|
214
|
+
/** Sets the colour & strength of the ambient (global directionless) light in the world.
|
215
|
+
*/
|
216
|
+
virtual void setAmbientLight(float r, float g, float b) = 0;
|
217
|
+
|
218
|
+
/** Sets the type of light shading required (default = Gouraud).
|
219
|
+
*/
|
220
|
+
virtual void setShadingType(ShadeOptions so) = 0;
|
221
|
+
|
222
|
+
/** Sets whether or not dynamic lighting is enabled.
|
223
|
+
@param
|
224
|
+
enabled If true, dynamic lighting is performed on geometry with normals supplied, geometry without
|
225
|
+
normals will not be displayed. If false, no lighting is applied and all geometry will be full brightness.
|
226
|
+
*/
|
227
|
+
virtual void setLightingEnabled(bool enabled) = 0;
|
228
|
+
|
229
|
+
/** Sets whether or not W-buffers are enabled if they are avalible for this renderer.
|
230
|
+
@param
|
231
|
+
enabled If true and the renderer supports them W-buffers will be used. If false
|
232
|
+
W-buffers will not be used even if avalible. W-buffers are enabled by default
|
233
|
+
for 16bit depth buffers and disabled for all other depths.
|
234
|
+
*/
|
235
|
+
void setWBufferEnabled(bool enabled);
|
236
|
+
|
237
|
+
/** Returns true if the renderer will try to use W-buffers when avalible.
|
238
|
+
*/
|
239
|
+
bool getWBufferEnabled(void) const;
|
240
|
+
|
241
|
+
/** Creates a new rendering window.
|
242
|
+
@remarks
|
243
|
+
This method creates a new rendering window as specified
|
244
|
+
by the paramteters. The rendering system could be
|
245
|
+
responible for only a single window (e.g. in the case
|
246
|
+
of a game), or could be in charge of multiple ones (in the
|
247
|
+
case of a level editor). The option to create the window
|
248
|
+
as a child of another is therefore given.
|
249
|
+
This method will create an appropriate subclass of
|
250
|
+
RenderWindow depending on the API and platform implementation.
|
251
|
+
@par
|
252
|
+
After creation, this window can be retrieved using getRenderTarget().
|
253
|
+
@param
|
254
|
+
name The name of the window. Used in other methods
|
255
|
+
later like setRenderTarget and getRenderWindow.
|
256
|
+
@param
|
257
|
+
width The width of the new window.
|
258
|
+
@param
|
259
|
+
height The height of the new window.
|
260
|
+
@param
|
261
|
+
fullScreen Specify true to make the window full screen
|
262
|
+
without borders, title bar or menu bar.
|
263
|
+
@param
|
264
|
+
miscParams A NameValuePairList describing the other parameters for the new rendering window.
|
265
|
+
Options are case sensitive. Unrecognised parameters will be ignored silently.
|
266
|
+
These values might be platform dependent, but these are present for all platorms unless
|
267
|
+
indicated otherwise:
|
268
|
+
**
|
269
|
+
Key: "title"
|
270
|
+
Description: The title of the window that will appear in the title bar
|
271
|
+
Values: string
|
272
|
+
Default: RenderTarget name
|
273
|
+
**
|
274
|
+
Key: "colourDepth"
|
275
|
+
Description: Colour depth of the resulting rendering window; only applies if fullScreen
|
276
|
+
is set.
|
277
|
+
Values: 16 or 32
|
278
|
+
Default: desktop depth
|
279
|
+
Notes: [W32 specific]
|
280
|
+
**
|
281
|
+
Key: "left"
|
282
|
+
Description: screen x coordinate from left
|
283
|
+
Values: positive integers
|
284
|
+
Default: 'center window on screen'
|
285
|
+
Notes: Ignored in case of full screen
|
286
|
+
**
|
287
|
+
Key: "top"
|
288
|
+
Description: screen y coordinate from top
|
289
|
+
Values: positive integers
|
290
|
+
Default: 'center window on screen'
|
291
|
+
Notes: Ignored in case of full screen
|
292
|
+
**
|
293
|
+
Key: "depthBuffer" [DX9 specific]
|
294
|
+
Description: Use depth buffer
|
295
|
+
Values: false or true
|
296
|
+
Default: true
|
297
|
+
**
|
298
|
+
Key: "externalWindowHandle" [API specific]
|
299
|
+
Description: External window handle, for embedding the OGRE context
|
300
|
+
Values: positive integer for W32 (HWND handle)
|
301
|
+
poslong:poslong (Display*:Window) for GLX
|
302
|
+
Default: 0 (None)
|
303
|
+
**
|
304
|
+
Key: "externalGLControl" [Win32 OpenGL specific]
|
305
|
+
Description: Let the external window control OpenGL i.e. don't select a pixel format for the window,
|
306
|
+
do not change v-sync and do not swap buffer. When set to true, the calling application
|
307
|
+
is responsible of OpenGL initialization and buffer swapping. It should also create an
|
308
|
+
OpenGL context for its own rendering, Ogre will create one for its use. Then the calling
|
309
|
+
application must also enable Ogre OpenGL context before calling any Ogre function and
|
310
|
+
restore its OpenGL context after these calls. The Ogre OpenGL context can be retrieved
|
311
|
+
after Ogre initialisation by calling wglGetCurrentDC() and wglGetCurrentContext().
|
312
|
+
It is only used when the externalWindowHandle parameter is used.
|
313
|
+
Values: true, false
|
314
|
+
Default: false
|
315
|
+
**
|
316
|
+
Key: "parentWindowHandle" [API specific]
|
317
|
+
Description: Parent window handle, for embedding the OGRE context
|
318
|
+
Values: positive integer for W32 (HWND handle)
|
319
|
+
poslong:poslong for GLX (Display*:Window)
|
320
|
+
Default: 0 (None)
|
321
|
+
**
|
322
|
+
Key: "FSAA"
|
323
|
+
Description: Full screen antialiasing factor
|
324
|
+
Values: 0,2,4,6,...
|
325
|
+
Default: 0
|
326
|
+
**
|
327
|
+
Key: "displayFrequency"
|
328
|
+
Description: Display frequency rate, for fullscreen mode
|
329
|
+
Values: 60...?
|
330
|
+
Default: Desktop vsync rate
|
331
|
+
**
|
332
|
+
Key: "vsync"
|
333
|
+
Description: Synchronize buffer swaps to vsync
|
334
|
+
Values: true, false
|
335
|
+
Default: 0
|
336
|
+
**
|
337
|
+
Key: "border"
|
338
|
+
Description: The type of window border (in windowed mode)
|
339
|
+
Values: none, fixed, resize
|
340
|
+
Default: resize
|
341
|
+
**
|
342
|
+
Key: "outerDimensions"
|
343
|
+
Description: Whether the width/height is expressed as the size of the
|
344
|
+
outer window, rather than the content area
|
345
|
+
Values: true, false
|
346
|
+
Default: false
|
347
|
+
**
|
348
|
+
Key: "useNVPerfHUD" [DX9 specific]
|
349
|
+
Description: Enable the use of nVidia NVPerfHUD
|
350
|
+
Values: true, false
|
351
|
+
Default: false
|
352
|
+
**
|
353
|
+
Key: "fbconfigid" [GLX specific]
|
354
|
+
Description: Specify a custom GLXFBConfig (pixel format) if needed
|
355
|
+
Values: poslong (GLXFBConfig)
|
356
|
+
Default: Choose the "best" one
|
357
|
+
**
|
358
|
+
Key: "glxcontext" [GLX specific]
|
359
|
+
Description: Specify a custom GLXContext to use; the context will
|
360
|
+
not be auto-deleted at shutdown; you also may specify a drawable
|
361
|
+
(a GLXWindow or a GLXPBuffer or whatever) if pre-created.
|
362
|
+
Values: poslong (GLXContext) or
|
363
|
+
poslong:poslong (GLXContext:GLXDrawable)
|
364
|
+
Default: Both auto-created by the RenderSystem
|
365
|
+
*/
|
366
|
+
virtual RenderWindow* createRenderWindow(const String &name, unsigned int width, unsigned int height,
|
367
|
+
bool fullScreen, const NameValuePairList *miscParams = 0) = 0;
|
368
|
+
|
369
|
+
/** Creates and registers a render texture object.
|
370
|
+
@param name
|
371
|
+
The name for the new render texture. Note that names must be unique.
|
372
|
+
@param width
|
373
|
+
The requested width for the render texture. See Remarks for more info.
|
374
|
+
@param height
|
375
|
+
The requested width for the render texture. See Remarks for more info.
|
376
|
+
@param texType
|
377
|
+
The type of texture; defaults to TEX_TYPE_2D
|
378
|
+
@param internalFormat
|
379
|
+
The internal format of the texture; defaults to PF_X8R8G8B8
|
380
|
+
@param miscParams This parameter is ignored.
|
381
|
+
@returns
|
382
|
+
On succes, a pointer to a new platform-dependernt, RenderTexture-derived
|
383
|
+
class is returned. On failiure, NULL is returned.
|
384
|
+
@remarks
|
385
|
+
Because a render texture is basically a wrapper around a texture object,
|
386
|
+
the width and height parameters of this method just hint the preferred
|
387
|
+
size for the texture. Depending on the hardware driver or the underlying
|
388
|
+
API, these values might change when the texture is created. The same applies
|
389
|
+
to the internalFormat parameter.
|
390
|
+
@deprecated
|
391
|
+
This method is deprecated, and exists only for backward compatibility. You can create
|
392
|
+
arbitrary rendertextures with the TextureManager::createManual call with usage
|
393
|
+
TU_RENDERTARGET.
|
394
|
+
*/
|
395
|
+
RenderTexture * createRenderTexture( const String & name, unsigned int width, unsigned int height,
|
396
|
+
TextureType texType = TEX_TYPE_2D, PixelFormat internalFormat = PF_X8R8G8B8,
|
397
|
+
const NameValuePairList *miscParams = 0 );
|
398
|
+
|
399
|
+
/** Create a MultiRenderTarget, which is a render target that renders to multiple RenderTextures
|
400
|
+
at once. Surfaces can be bound and unbound at will.
|
401
|
+
This fails if mCapabilities->numMultiRenderTargets() is smaller than 2.
|
402
|
+
*/
|
403
|
+
virtual MultiRenderTarget * createMultiRenderTarget(const String & name) = 0;
|
404
|
+
|
405
|
+
/** Destroys a render window */
|
406
|
+
virtual void destroyRenderWindow(const String& name);
|
407
|
+
/** Destroys a render texture */
|
408
|
+
virtual void destroyRenderTexture(const String& name);
|
409
|
+
/** Destroys a render target of any sort */
|
410
|
+
virtual void destroyRenderTarget(const String& name);
|
411
|
+
|
412
|
+
/** Attaches the passed render target to the render system.
|
413
|
+
*/
|
414
|
+
virtual void attachRenderTarget( RenderTarget &target );
|
415
|
+
/** Returns a pointer to the render target with the passed name, or NULL if that
|
416
|
+
render target cannot be found.
|
417
|
+
*/
|
418
|
+
virtual RenderTarget * getRenderTarget( const String &name );
|
419
|
+
/** Detaches the render target with the passed name from the render system and
|
420
|
+
returns a pointer to it.
|
421
|
+
@note
|
422
|
+
If the render target cannot be found, NULL is returned.
|
423
|
+
*/
|
424
|
+
virtual RenderTarget * detachRenderTarget( const String &name );
|
425
|
+
|
426
|
+
/// Iterator over RenderTargets
|
427
|
+
typedef MapIterator<Ogre::RenderTargetMap> RenderTargetIterator;
|
428
|
+
|
429
|
+
/** Returns a specialised MapIterator over all render targets attached to the RenderSystem. */
|
430
|
+
virtual RenderTargetIterator getRenderTargetIterator(void) {
|
431
|
+
return RenderTargetIterator( mRenderTargets.begin(), mRenderTargets.end() );
|
432
|
+
}
|
433
|
+
/** Returns a description of an error code.
|
434
|
+
*/
|
435
|
+
virtual String getErrorDescription(long errorNumber) const = 0;
|
436
|
+
|
437
|
+
/** Defines whether or now fullscreen render windows wait for the vertical blank before flipping buffers.
|
438
|
+
@remarks
|
439
|
+
By default, all rendering windows wait for a vertical blank (when the CRT beam turns off briefly to move
|
440
|
+
from the bottom right of the screen back to the top left) before flipping the screen buffers. This ensures
|
441
|
+
that the image you see on the screen is steady. However it restricts the frame rate to the refresh rate of
|
442
|
+
the monitor, and can slow the frame rate down. You can speed this up by not waiting for the blank, but
|
443
|
+
this has the downside of introducing 'tearing' artefacts where part of the previous frame is still displayed
|
444
|
+
as the buffers are switched. Speed vs quality, you choose.
|
445
|
+
@note
|
446
|
+
Has NO effect on windowed mode render targets. Only affects fullscreen mode.
|
447
|
+
@param
|
448
|
+
enabled If true, the system waits for vertical blanks - quality over speed. If false it doesn't - speed over quality.
|
449
|
+
*/
|
450
|
+
void setWaitForVerticalBlank(bool enabled);
|
451
|
+
|
452
|
+
/** Returns true if the system is synchronising frames with the monitor vertical blank.
|
453
|
+
*/
|
454
|
+
bool getWaitForVerticalBlank(void) const;
|
455
|
+
|
456
|
+
// ------------------------------------------------------------------------
|
457
|
+
// Internal Rendering Access
|
458
|
+
// All methods below here are normally only called by other OGRE classes
|
459
|
+
// They can be called by library user if required
|
460
|
+
// ------------------------------------------------------------------------
|
461
|
+
|
462
|
+
|
463
|
+
/** Tells the rendersystem to use the attached set of lights (and no others)
|
464
|
+
up to the number specified (this allows the same list to be used with different
|
465
|
+
count limits) */
|
466
|
+
virtual void _useLights(const LightList& lights, unsigned short limit) = 0;
|
467
|
+
/** Sets the world transform matrix. */
|
468
|
+
virtual void _setWorldMatrix(const Matrix4 &m) = 0;
|
469
|
+
/** Sets multiple world matrices (vertex blending). */
|
470
|
+
virtual void _setWorldMatrices(const Matrix4* m, unsigned short count);
|
471
|
+
/** Sets the view transform matrix */
|
472
|
+
virtual void _setViewMatrix(const Matrix4 &m) = 0;
|
473
|
+
/** Sets the projection transform matrix */
|
474
|
+
virtual void _setProjectionMatrix(const Matrix4 &m) = 0;
|
475
|
+
/** Utility function for setting all the properties of a texture unit at once.
|
476
|
+
This method is also worth using over the individual texture unit settings because it
|
477
|
+
only sets those settings which are different from the current settings for this
|
478
|
+
unit, thus minimising render state changes.
|
479
|
+
*/
|
480
|
+
virtual void _setTextureUnitSettings(size_t texUnit, TextureUnitState& tl);
|
481
|
+
/** Turns off a texture unit. */
|
482
|
+
virtual void _disableTextureUnit(size_t texUnit);
|
483
|
+
/** Disables all texture units from the given unit upwards */
|
484
|
+
virtual void _disableTextureUnitsFrom(size_t texUnit);
|
485
|
+
/** Sets the surface properties to be used for future rendering.
|
486
|
+
|
487
|
+
This method sets the the properties of the surfaces of objects
|
488
|
+
to be rendered after it. In this context these surface properties
|
489
|
+
are the amount of each type of light the object reflects (determining
|
490
|
+
it's colour under different types of light), whether it emits light
|
491
|
+
itself, and how shiny it is. Textures are not dealt with here,
|
492
|
+
see the _setTetxure method for details.
|
493
|
+
This method is used by _setMaterial so does not need to be called
|
494
|
+
direct if that method is being used.
|
495
|
+
|
496
|
+
@param ambient The amount of ambient (sourceless and directionless)
|
497
|
+
light an object reflects. Affected by the colour/amount of ambient light in the scene.
|
498
|
+
@param diffuse The amount of light from directed sources that is
|
499
|
+
reflected (affected by colour/amount of point, directed and spot light sources)
|
500
|
+
@param specular The amount of specular light reflected. This is also
|
501
|
+
affected by directed light sources but represents the colour at the
|
502
|
+
highlights of the object.
|
503
|
+
@param emissive The colour of light emitted from the object. Note that
|
504
|
+
this will make an object seem brighter and not dependent on lights in
|
505
|
+
the scene, but it will not act as a light, so will not illuminate other
|
506
|
+
objects. Use a light attached to the same SceneNode as the object for this purpose.
|
507
|
+
@param shininess A value which only has an effect on specular highlights (so
|
508
|
+
specular must be non-black). The higher this value, the smaller and crisper the
|
509
|
+
specular highlights will be, imitating a more highly polished surface.
|
510
|
+
This value is not constrained to 0.0-1.0, in fact it is likely to
|
511
|
+
be more (10.0 gives a modest sheen to an object).
|
512
|
+
@param tracking A bit field that describes which of the ambient, diffuse, specular
|
513
|
+
and emissive colours follow the vertex colour of the primitive. When a bit in this field is set
|
514
|
+
its ColourValue is ignored. This is a combination of TVC_AMBIENT, TVC_DIFFUSE, TVC_SPECULAR(note that the shininess value is still
|
515
|
+
taken from shininess) and TVC_EMISSIVE. TVC_NONE means that there will be no material property
|
516
|
+
tracking the vertex colours.
|
517
|
+
*/
|
518
|
+
virtual void _setSurfaceParams(const ColourValue &ambient,
|
519
|
+
const ColourValue &diffuse, const ColourValue &specular,
|
520
|
+
const ColourValue &emissive, Real shininess,
|
521
|
+
TrackVertexColourType tracking = TVC_NONE) = 0;
|
522
|
+
|
523
|
+
/** Sets whether or not rendering points using OT_POINT_LIST will
|
524
|
+
render point sprites (textured quads) or plain points.
|
525
|
+
@param enabled True enables point sprites, false returns to normal
|
526
|
+
point rendering.
|
527
|
+
*/
|
528
|
+
virtual void _setPointSpritesEnabled(bool enabled) = 0;
|
529
|
+
|
530
|
+
/** Sets the size of points and how they are attenuated with distance.
|
531
|
+
@remarks
|
532
|
+
When performing point rendering or point sprite rendering,
|
533
|
+
point size can be attenuated with distance. The equation for
|
534
|
+
doing this is attenuation = 1 / (constant + linear * dist + quadratic * d^2) .
|
535
|
+
@par
|
536
|
+
For example, to disable distance attenuation (constant screensize)
|
537
|
+
you would set constant to 1, and linear and quadratic to 0. A
|
538
|
+
standard perspective attenuation would be 0, 1, 0 respectively.
|
539
|
+
*/
|
540
|
+
virtual void _setPointParameters(Real size, bool attenuationEnabled,
|
541
|
+
Real constant, Real linear, Real quadratic, Real minSize, Real maxSize) = 0;
|
542
|
+
|
543
|
+
|
544
|
+
/**
|
545
|
+
Sets the texture to bind to a given texture unit.
|
546
|
+
|
547
|
+
User processes would not normally call this direct unless rendering
|
548
|
+
primitives themselves.
|
549
|
+
|
550
|
+
@param unit The index of the texture unit to modify. Multitexturing
|
551
|
+
hardware can support multiple units (see
|
552
|
+
RenderSystemCapabilites::getNumTextureUnits)
|
553
|
+
@param enabled Boolean to turn the unit on/off
|
554
|
+
@param texPtr Pointer to the texture to use.
|
555
|
+
*/
|
556
|
+
virtual void _setTexture(size_t unit, bool enabled,
|
557
|
+
const TexturePtr &texPtr) = 0;
|
558
|
+
/**
|
559
|
+
Sets the texture to bind to a given texture unit.
|
560
|
+
|
561
|
+
User processes would not normally call this direct unless rendering
|
562
|
+
primitives themselves.
|
563
|
+
|
564
|
+
@param unit The index of the texture unit to modify. Multitexturing
|
565
|
+
hardware can support multiple units (see
|
566
|
+
RenderSystemCapabilites::getNumTextureUnits)
|
567
|
+
@param enabled Boolean to turn the unit on/off
|
568
|
+
@param texname The name of the texture to use - this should have
|
569
|
+
already been loaded with TextureManager::load.
|
570
|
+
*/
|
571
|
+
virtual void _setTexture(size_t unit, bool enabled, const String &texname);
|
572
|
+
|
573
|
+
/** Binds a texture to a vertex sampler.
|
574
|
+
@remarks
|
575
|
+
Not all rendersystems support separate vertex samplers. For those that
|
576
|
+
do, you can set a texture for them, separate to the regular texture
|
577
|
+
samplers, using this method. For those that don't, you should use the
|
578
|
+
regular texture samplers which are shared between the vertex and
|
579
|
+
fragment units; calling this method will throw an exception.
|
580
|
+
@see RenderSystemCapabilites::getVertexTextureUnitsShared
|
581
|
+
*/
|
582
|
+
virtual void _setVertexTexture(size_t unit, const TexturePtr& tex);
|
583
|
+
|
584
|
+
/**
|
585
|
+
Sets the texture coordinate set to use for a texture unit.
|
586
|
+
|
587
|
+
Meant for use internally - not generally used directly by apps - the Material and TextureUnitState
|
588
|
+
classes let you manage textures far more easily.
|
589
|
+
|
590
|
+
@param unit Texture unit as above
|
591
|
+
@param index The index of the texture coordinate set to use.
|
592
|
+
*/
|
593
|
+
virtual void _setTextureCoordSet(size_t unit, size_t index) = 0;
|
594
|
+
|
595
|
+
/**
|
596
|
+
Sets a method for automatically calculating texture coordinates for a stage.
|
597
|
+
Should not be used by apps - for use by Ogre only.
|
598
|
+
@param unit Texture unit as above
|
599
|
+
@param m Calculation method to use
|
600
|
+
@param frustum Optional Frustum param, only used for projective effects
|
601
|
+
*/
|
602
|
+
virtual void _setTextureCoordCalculation(size_t unit, TexCoordCalcMethod m,
|
603
|
+
const Frustum* frustum = 0) = 0;
|
604
|
+
|
605
|
+
/** Sets the texture blend modes from a TextureUnitState record.
|
606
|
+
Meant for use internally only - apps should use the Material
|
607
|
+
and TextureUnitState classes.
|
608
|
+
@param unit Texture unit as above
|
609
|
+
@param bm Details of the blending mode
|
610
|
+
*/
|
611
|
+
virtual void _setTextureBlendMode(size_t unit, const LayerBlendModeEx& bm) = 0;
|
612
|
+
|
613
|
+
/** Sets the filtering options for a given texture unit.
|
614
|
+
@param unit The texture unit to set the filtering options for
|
615
|
+
@param minFilter The filter used when a texture is reduced in size
|
616
|
+
@param magFilter The filter used when a texture is magnified
|
617
|
+
@param mipFilter The filter used between mipmap levels, FO_NONE disables mipmapping
|
618
|
+
*/
|
619
|
+
virtual void _setTextureUnitFiltering(size_t unit, FilterOptions minFilter,
|
620
|
+
FilterOptions magFilter, FilterOptions mipFilter);
|
621
|
+
|
622
|
+
/** Sets a single filter for a given texture unit.
|
623
|
+
@param unit The texture unit to set the filtering options for
|
624
|
+
@param ftype The filter type
|
625
|
+
@param filter The filter to be used
|
626
|
+
*/
|
627
|
+
virtual void _setTextureUnitFiltering(size_t unit, FilterType ftype, FilterOptions filter) = 0;
|
628
|
+
|
629
|
+
/** Sets the maximal anisotropy for the specified texture unit.*/
|
630
|
+
virtual void _setTextureLayerAnisotropy(size_t unit, unsigned int maxAnisotropy) = 0;
|
631
|
+
|
632
|
+
/** Sets the texture addressing mode for a texture unit.*/
|
633
|
+
virtual void _setTextureAddressingMode(size_t unit, const TextureUnitState::UVWAddressingMode& uvw) = 0;
|
634
|
+
|
635
|
+
/** Sets the texture border colour for a texture unit.*/
|
636
|
+
virtual void _setTextureBorderColour(size_t unit, const ColourValue& colour) = 0;
|
637
|
+
|
638
|
+
/** Sets the mipmap bias value for a given texture unit.
|
639
|
+
@remarks
|
640
|
+
This allows you to adjust the mipmap calculation up or down for a
|
641
|
+
given texture unit. Negative values force a larger mipmap to be used,
|
642
|
+
positive values force a smaller mipmap to be used. Units are in numbers
|
643
|
+
of levels, so +1 forces the mipmaps to one smaller level.
|
644
|
+
@note Only does something if render system has capability RSC_MIPMAP_LOD_BIAS.
|
645
|
+
*/
|
646
|
+
virtual void _setTextureMipmapBias(size_t unit, float bias) = 0;
|
647
|
+
|
648
|
+
/** Sets the texture coordinate transformation matrix for a texture unit.
|
649
|
+
@param unit Texture unit to affect
|
650
|
+
@param xform The 4x4 matrix
|
651
|
+
*/
|
652
|
+
virtual void _setTextureMatrix(size_t unit, const Matrix4& xform) = 0;
|
653
|
+
|
654
|
+
/** Sets the global blending factors for combining subsequent renders with the existing frame contents.
|
655
|
+
The result of the blending operation is:</p>
|
656
|
+
<p align="center">final = (texture * sourceFactor) + (pixel * destFactor)</p>
|
657
|
+
Each of the factors is specified as one of a number of options, as specified in the SceneBlendFactor
|
658
|
+
enumerated type.
|
659
|
+
@param sourceFactor The source factor in the above calculation, i.e. multiplied by the texture colour components.
|
660
|
+
@param destFactor The destination factor in the above calculation, i.e. multiplied by the pixel colour components.
|
661
|
+
*/
|
662
|
+
virtual void _setSceneBlending(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor) = 0;
|
663
|
+
|
664
|
+
/** Sets the global alpha rejection approach for future renders.
|
665
|
+
By default images are rendered regardless of texture alpha. This method lets you change that.
|
666
|
+
@param func The comparison function which must pass for a pixel to be written.
|
667
|
+
@param val The value to compare each pixels alpha value to (0-255)
|
668
|
+
*/
|
669
|
+
virtual void _setAlphaRejectSettings(CompareFunction func, unsigned char value) = 0;
|
670
|
+
/**
|
671
|
+
* Signifies the beginning of a frame, ie the start of rendering on a single viewport. Will occur
|
672
|
+
* several times per complete frame if multiple viewports exist.
|
673
|
+
*/
|
674
|
+
virtual void _beginFrame(void) = 0;
|
675
|
+
|
676
|
+
|
677
|
+
/**
|
678
|
+
* Ends rendering of a frame to the current viewport.
|
679
|
+
*/
|
680
|
+
virtual void _endFrame(void) = 0;
|
681
|
+
/**
|
682
|
+
Sets the provided viewport as the active one for future
|
683
|
+
rendering operations. This viewport is aware of it's own
|
684
|
+
camera and render target. Must be implemented by subclass.
|
685
|
+
|
686
|
+
@param target Pointer to the appropriate viewport.
|
687
|
+
*/
|
688
|
+
virtual void _setViewport(Viewport *vp) = 0;
|
689
|
+
/** Get the current active viewport for rendering. */
|
690
|
+
virtual Viewport* _getViewport(void);
|
691
|
+
|
692
|
+
/** Sets the culling mode for the render system based on the 'vertex winding'.
|
693
|
+
A typical way for the rendering engine to cull triangles is based on the
|
694
|
+
'vertex winding' of triangles. Vertex winding refers to the direction in
|
695
|
+
which the vertices are passed or indexed to in the rendering operation as viewed
|
696
|
+
from the camera, and will wither be clockwise or anticlockwise (that's 'counterclockwise' for
|
697
|
+
you Americans out there ;) The default is CULL_CLOCKWISE i.e. that only triangles whose vertices
|
698
|
+
are passed/indexed in anticlockwise order are rendered - this is a common approach and is used in 3D studio models
|
699
|
+
for example. You can alter this culling mode if you wish but it is not advised unless you know what you are doing.
|
700
|
+
You may wish to use the CULL_NONE option for mesh data that you cull yourself where the vertex
|
701
|
+
winding is uncertain.
|
702
|
+
*/
|
703
|
+
virtual void _setCullingMode(CullingMode mode) = 0;
|
704
|
+
|
705
|
+
virtual CullingMode _getCullingMode(void) const;
|
706
|
+
|
707
|
+
/** Sets the mode of operation for depth buffer tests from this point onwards.
|
708
|
+
Sometimes you may wish to alter the behaviour of the depth buffer to achieve
|
709
|
+
special effects. Because it's unlikely that you'll set these options for an entire frame,
|
710
|
+
but rather use them to tweak settings between rendering objects, this is an internal
|
711
|
+
method (indicated by the '_' prefix) which will be used by a SceneManager implementation
|
712
|
+
rather than directly from the client application.
|
713
|
+
If this method is never called the settings are automatically the same as the default parameters.
|
714
|
+
@param depthTest If true, the depth buffer is tested for each pixel and the frame buffer is only updated
|
715
|
+
if the depth function test succeeds. If false, no test is performed and pixels are always written.
|
716
|
+
@param depthWrite If true, the depth buffer is updated with the depth of the new pixel if the depth test succeeds.
|
717
|
+
If false, the depth buffer is left unchanged even if a new pixel is written.
|
718
|
+
@param depthFunction Sets the function required for the depth test.
|
719
|
+
*/
|
720
|
+
virtual void _setDepthBufferParams(bool depthTest = true, bool depthWrite = true, CompareFunction depthFunction = CMPF_LESS_EQUAL) = 0;
|
721
|
+
|
722
|
+
/** Sets whether or not the depth buffer check is performed before a pixel write.
|
723
|
+
@param enabled If true, the depth buffer is tested for each pixel and the frame buffer is only updated
|
724
|
+
if the depth function test succeeds. If false, no test is performed and pixels are always written.
|
725
|
+
*/
|
726
|
+
virtual void _setDepthBufferCheckEnabled(bool enabled = true) = 0;
|
727
|
+
/** Sets whether or not the depth buffer is updated after a pixel write.
|
728
|
+
@param enabled If true, the depth buffer is updated with the depth of the new pixel if the depth test succeeds.
|
729
|
+
If false, the depth buffer is left unchanged even if a new pixel is written.
|
730
|
+
*/
|
731
|
+
virtual void _setDepthBufferWriteEnabled(bool enabled = true) = 0;
|
732
|
+
/** Sets the comparison function for the depth buffer check.
|
733
|
+
Advanced use only - allows you to choose the function applied to compare the depth values of
|
734
|
+
new and existing pixels in the depth buffer. Only an issue if the deoth buffer check is enabled
|
735
|
+
(see _setDepthBufferCheckEnabled)
|
736
|
+
@param func The comparison between the new depth and the existing depth which must return true
|
737
|
+
for the new pixel to be written.
|
738
|
+
*/
|
739
|
+
virtual void _setDepthBufferFunction(CompareFunction func = CMPF_LESS_EQUAL) = 0;
|
740
|
+
/** Sets whether or not colour buffer writing is enabled, and for which channels.
|
741
|
+
@remarks
|
742
|
+
For some advanced effects, you may wish to turn off the writing of certain colour
|
743
|
+
channels, or even all of the colour channels so that only the depth buffer is updated
|
744
|
+
in a rendering pass. However, the chances are that you really want to use this option
|
745
|
+
through the Material class.
|
746
|
+
@param red, green, blue, alpha Whether writing is enabled for each of the 4 colour channels. */
|
747
|
+
virtual void _setColourBufferWriteEnabled(bool red, bool green, bool blue, bool alpha) = 0;
|
748
|
+
/** Sets the depth bias, NB you should use the Material version of this.
|
749
|
+
@remarks
|
750
|
+
When polygons are coplanar, you can get problems with 'depth fighting' where
|
751
|
+
the pixels from the two polys compete for the same screen pixel. This is particularly
|
752
|
+
a problem for decals (polys attached to another surface to represent details such as
|
753
|
+
bulletholes etc.).
|
754
|
+
@par
|
755
|
+
A way to combat this problem is to use a depth bias to adjust the depth buffer value
|
756
|
+
used for the decal such that it is slightly higher than the true value, ensuring that
|
757
|
+
the decal appears on top.
|
758
|
+
@note
|
759
|
+
The final bias value is a combination of a constant bias and a bias proportional
|
760
|
+
to the maximum depth slope of the polygon being rendered. The final bias
|
761
|
+
is constantBias + slopeScaleBias * maxslope. Slope scale biasing is
|
762
|
+
generally preferable but is not available on older hardware.
|
763
|
+
@param constantBias The constant bias value, expressed as a value in
|
764
|
+
homogenous depth coordinates.
|
765
|
+
@param slopeScaleBias The bias value which is factored by the maximum slope
|
766
|
+
of the polygon, see the description above. This is not supported by all
|
767
|
+
cards.
|
768
|
+
|
769
|
+
*/
|
770
|
+
virtual void _setDepthBias(float constantBias, float slopeScaleBias = 0.0f) = 0;
|
771
|
+
/** Sets the fogging mode for future geometry.
|
772
|
+
@param mode Set up the mode of fog as described in the FogMode enum, or set to FOG_NONE to turn off.
|
773
|
+
@param colour The colour of the fog. Either set this to the same as your viewport background colour,
|
774
|
+
or to blend in with a skydome or skybox.
|
775
|
+
@param expDensity The density of the fog in FOG_EXP or FOG_EXP2 mode, as a value between 0 and 1. The default is 1. i.e. completely opaque, lower values can mean
|
776
|
+
that fog never completely obscures the scene.
|
777
|
+
@param linearStart Distance at which linear fog starts to encroach. The distance must be passed
|
778
|
+
as a parametric value between 0 and 1, with 0 being the near clipping plane, and 1 being the far clipping plane. Only applicable if mode is FOG_LINEAR.
|
779
|
+
@param linearEnd Distance at which linear fog becomes completely opaque.The distance must be passed
|
780
|
+
as a parametric value between 0 and 1, with 0 being the near clipping plane, and 1 being the far clipping plane. Only applicable if mode is FOG_LINEAR.
|
781
|
+
*/
|
782
|
+
virtual void _setFog(FogMode mode = FOG_NONE, const ColourValue& colour = ColourValue::White, Real expDensity = 1.0, Real linearStart = 0.0, Real linearEnd = 1.0) = 0;
|
783
|
+
|
784
|
+
|
785
|
+
/** The RenderSystem will keep a count of tris rendered, this resets the count. */
|
786
|
+
virtual void _beginGeometryCount(void);
|
787
|
+
/** Reports the number of tris rendered since the last _beginGeometryCount call. */
|
788
|
+
virtual unsigned int _getFaceCount(void) const;
|
789
|
+
/** Reports the number of batches rendered since the last _beginGeometryCount call. */
|
790
|
+
virtual unsigned int _getBatchCount(void) const;
|
791
|
+
/** Reports the number of vertices passed to the renderer since the last _beginGeometryCount call. */
|
792
|
+
virtual unsigned int _getVertexCount(void) const;
|
793
|
+
|
794
|
+
/** Generates a packed data version of the passed in ColourValue suitable for
|
795
|
+
use as with this RenderSystem.
|
796
|
+
@remarks
|
797
|
+
Since different render systems have different colour data formats (eg
|
798
|
+
RGBA for GL, ARGB for D3D) this method allows you to use 1 method for all.
|
799
|
+
@param colour The colour to convert
|
800
|
+
@param pDest Pointer to location to put the result.
|
801
|
+
*/
|
802
|
+
virtual void convertColourValue(const ColourValue& colour, uint32* pDest);
|
803
|
+
/** Get the native VertexElementType for a compact 32-bit colour value
|
804
|
+
for this rendersystem.
|
805
|
+
*/
|
806
|
+
virtual VertexElementType getColourVertexElementType(void) const = 0;
|
807
|
+
|
808
|
+
/** Converts a uniform projection matrix to suitable for this render system.
|
809
|
+
@remarks
|
810
|
+
Because different APIs have different requirements (some incompatible) for the
|
811
|
+
projection matrix, this method allows each to implement their own correctly and pass
|
812
|
+
back a generic OGRE matrix for storage in the engine.
|
813
|
+
*/
|
814
|
+
virtual void _convertProjectionMatrix(const Matrix4& matrix,
|
815
|
+
Matrix4& dest, bool forGpuProgram = false) = 0;
|
816
|
+
|
817
|
+
/** Builds a perspective projection matrix suitable for this render system.
|
818
|
+
@remarks
|
819
|
+
Because different APIs have different requirements (some incompatible) for the
|
820
|
+
projection matrix, this method allows each to implement their own correctly and pass
|
821
|
+
back a generic OGRE matrix for storage in the engine.
|
822
|
+
*/
|
823
|
+
virtual void _makeProjectionMatrix(const Radian& fovy, Real aspect, Real nearPlane, Real farPlane,
|
824
|
+
Matrix4& dest, bool forGpuProgram = false) = 0;
|
825
|
+
|
826
|
+
/** Builds a perspective projection matrix for the case when frustum is
|
827
|
+
not centered around camera.
|
828
|
+
@remarks
|
829
|
+
Viewport coordinates are in camera coordinate frame, i.e. camera is
|
830
|
+
at the origin.
|
831
|
+
*/
|
832
|
+
virtual void _makeProjectionMatrix(Real left, Real right, Real bottom, Real top,
|
833
|
+
Real nearPlane, Real farPlane, Matrix4& dest, bool forGpuProgram = false) = 0;
|
834
|
+
/** Builds an orthographic projection matrix suitable for this render system.
|
835
|
+
@remarks
|
836
|
+
Because different APIs have different requirements (some incompatible) for the
|
837
|
+
projection matrix, this method allows each to implement their own correctly and pass
|
838
|
+
back a generic OGRE matrix for storage in the engine.
|
839
|
+
*/
|
840
|
+
virtual void _makeOrthoMatrix(const Radian& fovy, Real aspect, Real nearPlane, Real farPlane,
|
841
|
+
Matrix4& dest, bool forGpuProgram = false) = 0;
|
842
|
+
|
843
|
+
/** Update a perspective projection matrix to use 'oblique depth projection'.
|
844
|
+
@remarks
|
845
|
+
This method can be used to change the nature of a perspective
|
846
|
+
transform in order to make the near plane not perpendicular to the
|
847
|
+
camera view direction, but to be at some different orientation.
|
848
|
+
This can be useful for performing arbitrary clipping (e.g. to a
|
849
|
+
reflection plane) which could otherwise only be done using user
|
850
|
+
clip planes, which are more expensive, and not necessarily supported
|
851
|
+
on all cards.
|
852
|
+
@param matrix The existing projection matrix. Note that this must be a
|
853
|
+
perspective transform (not orthographic), and must not have already
|
854
|
+
been altered by this method. The matrix will be altered in-place.
|
855
|
+
@param plane The plane which is to be used as the clipping plane. This
|
856
|
+
plane must be in CAMERA (view) space.
|
857
|
+
@param forGpuProgram Is this for use with a Gpu program or fixed-function
|
858
|
+
*/
|
859
|
+
virtual void _applyObliqueDepthProjection(Matrix4& matrix, const Plane& plane,
|
860
|
+
bool forGpuProgram) = 0;
|
861
|
+
|
862
|
+
/** Sets how to rasterise triangles, as points, wireframe or solid polys. */
|
863
|
+
virtual void _setPolygonMode(PolygonMode level) = 0;
|
864
|
+
|
865
|
+
/** Turns stencil buffer checking on or off.
|
866
|
+
@remarks
|
867
|
+
Stencilling (masking off areas of the rendering target based on the stencil
|
868
|
+
buffer) canbe turned on or off using this method. By default, stencilling is
|
869
|
+
disabled.
|
870
|
+
*/
|
871
|
+
virtual void setStencilCheckEnabled(bool enabled) = 0;
|
872
|
+
/** Determines if this system supports hardware accelerated stencil buffer.
|
873
|
+
@remarks
|
874
|
+
Note that the lack of this function doesn't mean you can't do stencilling, but
|
875
|
+
the stencilling operations will be provided in software, which will NOT be
|
876
|
+
fast.
|
877
|
+
@par
|
878
|
+
Generally hardware stencils are only supported in 32-bit colour modes, because
|
879
|
+
the stencil buffer shares the memory of the z-buffer, and in most cards the
|
880
|
+
z-buffer has to be the same depth as the colour buffer. This means that in 32-bit
|
881
|
+
mode, 24 bits of the z-buffer are depth and 8 bits are stencil. In 16-bit mode there
|
882
|
+
is no room for a stencil (although some cards support a 15:1 depth:stencil option,
|
883
|
+
this isn't useful for very much) so 8 bits of stencil are provided in software.
|
884
|
+
This can mean that if you use stencilling, your applications may be faster in
|
885
|
+
32-but colour than in 16-bit, which may seem odd to some people.
|
886
|
+
*/
|
887
|
+
/*virtual bool hasHardwareStencil(void) = 0;*/
|
888
|
+
|
889
|
+
/** This method allows you to set all the stencil buffer parameters in one call.
|
890
|
+
@remarks
|
891
|
+
The stencil buffer is used to mask out pixels in the render target, allowing
|
892
|
+
you to do effects like mirrors, cut-outs, stencil shadows and more. Each of
|
893
|
+
your batches of rendering is likely to ignore the stencil buffer,
|
894
|
+
update it with new values, or apply it to mask the output of the render.
|
895
|
+
The stencil test is:<PRE>
|
896
|
+
(Reference Value & Mask) CompareFunction (Stencil Buffer Value & Mask)</PRE>
|
897
|
+
The result of this will cause one of 3 actions depending on whether the test fails,
|
898
|
+
succeeds but with the depth buffer check still failing, or succeeds with the
|
899
|
+
depth buffer check passing too.
|
900
|
+
@par
|
901
|
+
Unlike other render states, stencilling is left for the application to turn
|
902
|
+
on and off when it requires. This is because you are likely to want to change
|
903
|
+
parameters between batches of arbitrary objects and control the ordering yourself.
|
904
|
+
In order to batch things this way, you'll want to use OGRE's separate render queue
|
905
|
+
groups (see RenderQueue) and register a RenderQueueListener to get notifications
|
906
|
+
between batches.
|
907
|
+
@par
|
908
|
+
There are individual state change methods for each of the parameters set using
|
909
|
+
this method.
|
910
|
+
Note that the default values in this method represent the defaults at system
|
911
|
+
start up too.
|
912
|
+
@param func The comparison function applied.
|
913
|
+
@param refValue The reference value used in the comparison
|
914
|
+
@param mask The bitmask applied to both the stencil value and the reference value
|
915
|
+
before comparison
|
916
|
+
@param stencilFailOp The action to perform when the stencil check fails
|
917
|
+
@param depthFailOp The action to perform when the stencil check passes, but the
|
918
|
+
depth buffer check still fails
|
919
|
+
@param passOp The action to take when both the stencil and depth check pass.
|
920
|
+
@param twoSidedOperation If set to true, then if you render both back and front faces
|
921
|
+
(you'll have to turn off culling) then these parameters will apply for front faces,
|
922
|
+
and the inverse of them will happen for back faces (keep remains the same).
|
923
|
+
*/
|
924
|
+
virtual void setStencilBufferParams(CompareFunction func = CMPF_ALWAYS_PASS,
|
925
|
+
uint32 refValue = 0, uint32 mask = 0xFFFFFFFF,
|
926
|
+
StencilOperation stencilFailOp = SOP_KEEP,
|
927
|
+
StencilOperation depthFailOp = SOP_KEEP,
|
928
|
+
StencilOperation passOp = SOP_KEEP,
|
929
|
+
bool twoSidedOperation = false) = 0;
|
930
|
+
|
931
|
+
|
932
|
+
|
933
|
+
/** Sets the current vertex declaration, ie the source of vertex data. */
|
934
|
+
virtual void setVertexDeclaration(VertexDeclaration* decl) = 0;
|
935
|
+
/** Sets the current vertex buffer binding state. */
|
936
|
+
virtual void setVertexBufferBinding(VertexBufferBinding* binding) = 0;
|
937
|
+
|
938
|
+
/** Sets whether or not normals are to be automatically normalised.
|
939
|
+
@remarks
|
940
|
+
This is useful when, for example, you are scaling SceneNodes such that
|
941
|
+
normals may not be unit-length anymore. Note though that this has an
|
942
|
+
overhead so should not be turn on unless you really need it.
|
943
|
+
@par
|
944
|
+
You should not normally call this direct unless you are rendering
|
945
|
+
world geometry; set it on the Renderable because otherwise it will be
|
946
|
+
overridden by material settings.
|
947
|
+
*/
|
948
|
+
virtual void setNormaliseNormals(bool normalise) = 0;
|
949
|
+
|
950
|
+
/**
|
951
|
+
Render something to the active viewport.
|
952
|
+
|
953
|
+
Low-level rendering interface to perform rendering
|
954
|
+
operations. Unlikely to be used directly by client
|
955
|
+
applications, since the SceneManager and various support
|
956
|
+
classes will be responsible for calling this method.
|
957
|
+
Can only be called between _beginScene and _endScene
|
958
|
+
|
959
|
+
@param op A rendering operation instance, which contains
|
960
|
+
details of the operation to be performed.
|
961
|
+
*/
|
962
|
+
virtual void _render(const RenderOperation& op);
|
963
|
+
|
964
|
+
/** Gets the capabilities of the render system. */
|
965
|
+
const RenderSystemCapabilities* getCapabilities(void) const { return mCapabilities; }
|
966
|
+
|
967
|
+
/** Binds a given GpuProgram (but not the parameters).
|
968
|
+
@remarks Only one GpuProgram of each type can be bound at once, binding another
|
969
|
+
one will simply replace the exsiting one.
|
970
|
+
*/
|
971
|
+
virtual void bindGpuProgram(GpuProgram* prg);
|
972
|
+
|
973
|
+
/** Bind Gpu program parameters.
|
974
|
+
*/
|
975
|
+
virtual void bindGpuProgramParameters(GpuProgramType gptype, GpuProgramParametersSharedPtr params) = 0;
|
976
|
+
/** Only binds Gpu program parameters used for passes that have more than one iteration rendering
|
977
|
+
*/
|
978
|
+
virtual void bindGpuProgramPassIterationParameters(GpuProgramType gptype) = 0;
|
979
|
+
/** Unbinds GpuPrograms of a given GpuProgramType.
|
980
|
+
@remarks
|
981
|
+
This returns the pipeline to fixed-function processing for this type.
|
982
|
+
*/
|
983
|
+
virtual void unbindGpuProgram(GpuProgramType gptype);
|
984
|
+
|
985
|
+
/** Returns whether or not a Gpu program of the given type is currently bound. */
|
986
|
+
virtual bool isGpuProgramBound(GpuProgramType gptype);
|
987
|
+
|
988
|
+
/** sets the clipping region.
|
989
|
+
*/
|
990
|
+
virtual void setClipPlanes(const PlaneList& clipPlanes) = 0;
|
991
|
+
|
992
|
+
/** Utility method for initialising all render targets attached to this rendering system. */
|
993
|
+
virtual void _initRenderTargets(void);
|
994
|
+
|
995
|
+
/** Utility method to notify all render targets that a camera has been removed,
|
996
|
+
incase they were referring to it as their viewer.
|
997
|
+
*/
|
998
|
+
virtual void _notifyCameraRemoved(const Camera* cam);
|
999
|
+
|
1000
|
+
/** Internal method for updating all render targets attached to this rendering system. */
|
1001
|
+
virtual void _updateAllRenderTargets(void);
|
1002
|
+
|
1003
|
+
/** Set a clipping plane. */
|
1004
|
+
virtual void setClipPlane (ushort index, const Plane &p);
|
1005
|
+
/** Set a clipping plane. */
|
1006
|
+
virtual void setClipPlane (ushort index, Real A, Real B, Real C, Real D) = 0;
|
1007
|
+
/** Enable the clipping plane. */
|
1008
|
+
virtual void enableClipPlane (ushort index, bool enable) = 0;
|
1009
|
+
|
1010
|
+
/** Sets whether or not vertex windings set should be inverted; this can be important
|
1011
|
+
for rendering reflections. */
|
1012
|
+
virtual void setInvertVertexWinding(bool invert);
|
1013
|
+
/** Sets the 'scissor region' ie the region of the target in which rendering can take place.
|
1014
|
+
@remarks
|
1015
|
+
This method allows you to 'mask off' rendering in all but a given rectangular area
|
1016
|
+
as identified by the parameters to this method.
|
1017
|
+
@note
|
1018
|
+
Not all systems support this method. Check the RenderSystemCapabilities for the
|
1019
|
+
RSC_SCISSOR_TEST capability to see if it is supported.
|
1020
|
+
@param enabled True to enable the scissor test, false to disable it.
|
1021
|
+
@param left, top, right, bottom The location of the corners of the rectangle, expressed in
|
1022
|
+
<i>pixels</i>.
|
1023
|
+
*/
|
1024
|
+
virtual void setScissorTest(bool enabled, size_t left = 0, size_t top = 0,
|
1025
|
+
size_t right = 800, size_t bottom = 600) = 0;
|
1026
|
+
|
1027
|
+
/** Clears one or more frame buffers on the active render target.
|
1028
|
+
@param buffers Combination of one or more elements of FrameBufferType
|
1029
|
+
denoting which buffers are to be cleared
|
1030
|
+
@param colour The colour to clear the colour buffer with, if enabled
|
1031
|
+
@param depth The value to initialise the depth buffer with, if enabled
|
1032
|
+
@param stencil The value to initialise the stencil buffer with, if enabled.
|
1033
|
+
*/
|
1034
|
+
virtual void clearFrameBuffer(unsigned int buffers,
|
1035
|
+
const ColourValue& colour = ColourValue::Black,
|
1036
|
+
Real depth = 1.0f, unsigned short stencil = 0) = 0;
|
1037
|
+
/** Returns the horizontal texel offset value required for mapping
|
1038
|
+
texel origins to pixel origins in this rendersystem.
|
1039
|
+
@remarks
|
1040
|
+
Since rendersystems sometimes disagree on the origin of a texel,
|
1041
|
+
mapping from texels to pixels can sometimes be problematic to
|
1042
|
+
implement generically. This method allows you to retrieve the offset
|
1043
|
+
required to map the origin of a texel to the origin of a pixel in
|
1044
|
+
the horizontal direction.
|
1045
|
+
*/
|
1046
|
+
virtual Real getHorizontalTexelOffset(void) = 0;
|
1047
|
+
/** Returns the vertical texel offset value required for mapping
|
1048
|
+
texel origins to pixel origins in this rendersystem.
|
1049
|
+
@remarks
|
1050
|
+
Since rendersystems sometimes disagree on the origin of a texel,
|
1051
|
+
mapping from texels to pixels can sometimes be problematic to
|
1052
|
+
implement generically. This method allows you to retrieve the offset
|
1053
|
+
required to map the origin of a texel to the origin of a pixel in
|
1054
|
+
the vertical direction.
|
1055
|
+
*/
|
1056
|
+
virtual Real getVerticalTexelOffset(void) = 0;
|
1057
|
+
|
1058
|
+
/** Gets the minimum (closest) depth value to be used when rendering
|
1059
|
+
using identity transforms.
|
1060
|
+
@remarks
|
1061
|
+
When using identity transforms you can manually set the depth
|
1062
|
+
of a vertex; however the input values required differ per
|
1063
|
+
rendersystem. This method lets you retrieve the correct value.
|
1064
|
+
@see Renderable::getUseIdentityView, Renderable::getUseIdentityProjection
|
1065
|
+
*/
|
1066
|
+
virtual Real getMinimumDepthInputValue(void) = 0;
|
1067
|
+
/** Gets the maximum (farthest) depth value to be used when rendering
|
1068
|
+
using identity transforms.
|
1069
|
+
@remarks
|
1070
|
+
When using identity transforms you can manually set the depth
|
1071
|
+
of a vertex; however the input values required differ per
|
1072
|
+
rendersystem. This method lets you retrieve the correct value.
|
1073
|
+
@see Renderable::getUseIdentityView, Renderable::getUseIdentityProjection
|
1074
|
+
*/
|
1075
|
+
virtual Real getMaximumDepthInputValue(void) = 0;
|
1076
|
+
/** set the current multi pass count value. This must be set prior to
|
1077
|
+
calling _render() if multiple renderings of the same pass state are
|
1078
|
+
required.
|
1079
|
+
@param count Number of times to render the current state.
|
1080
|
+
*/
|
1081
|
+
void setCurrentPassIterationCount(const size_t count) { mCurrentPassIterationCount = count; }
|
1082
|
+
|
1083
|
+
/** Defines a listener on the custom events that this render system
|
1084
|
+
can raise.
|
1085
|
+
@see RenderSystem::addListener
|
1086
|
+
*/
|
1087
|
+
class _OgreExport Listener
|
1088
|
+
{
|
1089
|
+
public:
|
1090
|
+
Listener() {}
|
1091
|
+
virtual ~Listener() {}
|
1092
|
+
|
1093
|
+
/** A rendersystem-specific event occurred.
|
1094
|
+
@param eventName The name of the event which has occurred
|
1095
|
+
@param parameters A list of parameters that may belong to this event,
|
1096
|
+
may be null if there are no parameters
|
1097
|
+
*/
|
1098
|
+
virtual void eventOccurred(const String& eventName,
|
1099
|
+
const NameValuePairList* parameters = 0) = 0;
|
1100
|
+
};
|
1101
|
+
/** Adds a listener to the custom events that this render system can raise.
|
1102
|
+
@remarks
|
1103
|
+
Some render systems have quite specific, internally generated events
|
1104
|
+
that the application may wish to be notified of. Many applications
|
1105
|
+
don't have to worry about these events, and can just trust OGRE to
|
1106
|
+
handle them, but if you want to know, you can add a listener here.
|
1107
|
+
@par
|
1108
|
+
Events are raised very generically by string name. Perhaps the most
|
1109
|
+
common example of a render system specific event is the loss and
|
1110
|
+
restoration of a device in DirectX; which OGRE deals with, but you
|
1111
|
+
may wish to know when it happens.
|
1112
|
+
@see RenderSystem::getRenderSystemEvents
|
1113
|
+
*/
|
1114
|
+
virtual void addListener(Listener* l);
|
1115
|
+
/** Remove a listener to the custom events that this render system can raise.
|
1116
|
+
*/
|
1117
|
+
virtual void removeListener(Listener* l);
|
1118
|
+
|
1119
|
+
/** Gets a list of the rendersystem specific events that this rendersystem
|
1120
|
+
can raise.
|
1121
|
+
@see RenderSystem::addListener
|
1122
|
+
*/
|
1123
|
+
virtual const StringVector& getRenderSystemEvents(void) const { return mEventNames; }
|
1124
|
+
|
1125
|
+
/** Tell the rendersystem to perform any prep tasks it needs to directly
|
1126
|
+
before other threads which might access the rendering API are registered.
|
1127
|
+
@remarks
|
1128
|
+
Call this from your main thread before starting your other threads
|
1129
|
+
(which themselves should call registerThread()). Note that if you
|
1130
|
+
start your own threads, there is a specific startup sequence which
|
1131
|
+
must be respected and requires synchronisation between the threads:
|
1132
|
+
<ol>
|
1133
|
+
<li>[Main thread]Call preExtraThreadsStarted</li>
|
1134
|
+
<li>[Main thread]Start other thread, wait</li>
|
1135
|
+
<li>[Other thread]Call registerThread, notify main thread & continue</li>
|
1136
|
+
<li>[Main thread]Wake up & call postExtraThreadsStarted</li>
|
1137
|
+
</ol>
|
1138
|
+
Once this init sequence is completed the threads are independent but
|
1139
|
+
this startup sequence must be respected.
|
1140
|
+
*/
|
1141
|
+
virtual void preExtraThreadsStarted() = 0;
|
1142
|
+
|
1143
|
+
/* Tell the rendersystem to perform any tasks it needs to directly
|
1144
|
+
after other threads which might access the rendering API are registered.
|
1145
|
+
@see RenderSystem::preExtraThreadsStarted
|
1146
|
+
*/
|
1147
|
+
virtual void postExtraThreadsStarted() = 0;
|
1148
|
+
|
1149
|
+
/** Register the an additional thread which may make calls to rendersystem-related
|
1150
|
+
objects.
|
1151
|
+
@remarks
|
1152
|
+
This method should only be called by additional threads during their
|
1153
|
+
initialisation. If they intend to use hardware rendering system resources
|
1154
|
+
they should call this method before doing anything related to the render system.
|
1155
|
+
Some rendering APIs require a per-thread setup and this method will sort that
|
1156
|
+
out. It is also necessary to call unregisterThread before the thread shuts down.
|
1157
|
+
@par
|
1158
|
+
In any case, the second thread should not call any rendering methods because
|
1159
|
+
with some rendering APIs threads other than the main thread use a context bound
|
1160
|
+
to a dummy drawable. The main application for using this method is background
|
1161
|
+
loading of resources - any resources loaded in auxiliary threads are guaranteed
|
1162
|
+
to be acessible from the main rendering thread.
|
1163
|
+
@par
|
1164
|
+
The returned value should be saved somewhere and passed to unregisterThread()
|
1165
|
+
in order to free render system resources. You can ignore this value if your
|
1166
|
+
application is using a fixed number of threads, since allocated resources will
|
1167
|
+
be freed in any case when the render system is shut down.
|
1168
|
+
@note
|
1169
|
+
This method takes no parameters - it must be called from the thread being
|
1170
|
+
registered and that context is enough.
|
1171
|
+
@return
|
1172
|
+
A opaque pointer that can be passed to unregisterThread() in order to free
|
1173
|
+
render system resources.
|
1174
|
+
*/
|
1175
|
+
virtual void *registerThread() = 0;
|
1176
|
+
|
1177
|
+
/** Unregister an additional thread which may make calls to rendersystem-related objects.
|
1178
|
+
@see RenderSystem::registerThread
|
1179
|
+
@param opaque
|
1180
|
+
An opaque pointer returned by registerThread(). If you don't need to free render
|
1181
|
+
system resources (e.g. your application is going to shut down), you can pass NULL.
|
1182
|
+
*/
|
1183
|
+
virtual void unregisterThread(void *opaque = NULL) = 0;
|
1184
|
+
protected:
|
1185
|
+
|
1186
|
+
|
1187
|
+
/** The render targets. */
|
1188
|
+
RenderTargetMap mRenderTargets;
|
1189
|
+
/** The render targets, ordered by priority. */
|
1190
|
+
RenderTargetPriorityMap mPrioritisedRenderTargets;
|
1191
|
+
/** The Active render target. */
|
1192
|
+
RenderTarget * mActiveRenderTarget;
|
1193
|
+
/** The Active GPU programs and gpu program parameters*/
|
1194
|
+
GpuProgramParametersSharedPtr mActiveVertexGpuProgramParameters;
|
1195
|
+
GpuProgramParametersSharedPtr mActiveFragmentGpuProgramParameters;
|
1196
|
+
|
1197
|
+
// Texture manager
|
1198
|
+
// A concrete class of this will be created and
|
1199
|
+
// made available under the TextureManager singleton,
|
1200
|
+
// managed by the RenderSystem
|
1201
|
+
TextureManager* mTextureManager;
|
1202
|
+
|
1203
|
+
/// Used to store the capabilities of the graphics card
|
1204
|
+
RenderSystemCapabilities* mCapabilities;
|
1205
|
+
|
1206
|
+
// Active viewport (dest for future rendering operations)
|
1207
|
+
Viewport* mActiveViewport;
|
1208
|
+
|
1209
|
+
CullingMode mCullingMode;
|
1210
|
+
|
1211
|
+
bool mVSync;
|
1212
|
+
bool mWBuffer;
|
1213
|
+
|
1214
|
+
size_t mBatchCount;
|
1215
|
+
size_t mFaceCount;
|
1216
|
+
size_t mVertexCount;
|
1217
|
+
|
1218
|
+
/// Saved manual colour blends
|
1219
|
+
ColourValue mManualBlendColours[OGRE_MAX_TEXTURE_LAYERS][2];
|
1220
|
+
|
1221
|
+
bool mInvertVertexWinding;
|
1222
|
+
|
1223
|
+
/// Texture units from this upwards are disabled
|
1224
|
+
size_t mDisabledTexUnitsFrom;
|
1225
|
+
|
1226
|
+
/// number of times to render the current state
|
1227
|
+
size_t mCurrentPassIterationCount;
|
1228
|
+
|
1229
|
+
/** updates pass iteration rendering state including bound gpu program parameter
|
1230
|
+
pass iteration auto constant entry
|
1231
|
+
@returns True if more iterations are required
|
1232
|
+
*/
|
1233
|
+
bool updatePassIterationRenderState(void);
|
1234
|
+
|
1235
|
+
/// List of names of events this rendersystem may raise
|
1236
|
+
StringVector mEventNames;
|
1237
|
+
|
1238
|
+
/// Internal method for firing a rendersystem event
|
1239
|
+
virtual void fireEvent(const String& name, const NameValuePairList* params = 0);
|
1240
|
+
|
1241
|
+
typedef std::list<Listener*> ListenerList;
|
1242
|
+
ListenerList mEventListeners;
|
1243
|
+
|
1244
|
+
typedef std::list<HardwareOcclusionQuery*> HardwareOcclusionQueryList;
|
1245
|
+
HardwareOcclusionQueryList mHwOcclusionQueries;
|
1246
|
+
|
1247
|
+
bool mVertexProgramBound;
|
1248
|
+
bool mFragmentProgramBound;
|
1249
|
+
|
1250
|
+
|
1251
|
+
|
1252
|
+
};
|
1253
|
+
}
|
1254
|
+
|
1255
|
+
#endif
|