shattered_ogrerb 0.5.0.1

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  1. data/lib/shattered_ogrerb.rb +17 -0
  2. data/lib/shattered_ogrerb/base.rb +28 -0
  3. data/lib/shattered_ogrerb/camera.rb +6 -0
  4. data/lib/shattered_ogrerb/key_manager.rb +54 -0
  5. data/lib/shattered_ogrerb/light.rb +5 -0
  6. data/lib/shattered_ogrerb/mesh_instance.rb +92 -0
  7. data/lib/shattered_ogrerb/rmaterial.rb +86 -0
  8. data/lib/shattered_ogrerb/vector.rb +211 -0
  9. data/vendor/Ogre/OIS.dll +0 -0
  10. data/vendor/Ogre/OgreGUIRenderer.dll +0 -0
  11. data/vendor/Ogre/OgreMain.dll +0 -0
  12. data/vendor/Ogre/Plugin_BSPSceneManager.dll +0 -0
  13. data/vendor/Ogre/Plugin_CgProgramManager.dll +0 -0
  14. data/vendor/Ogre/Plugin_OctreeSceneManager.dll +0 -0
  15. data/vendor/Ogre/Plugin_ParticleFX.dll +0 -0
  16. data/vendor/Ogre/RenderSystem_Direct3D9.dll +0 -0
  17. data/vendor/Ogre/RenderSystem_GL.dll +0 -0
  18. data/vendor/Ogre/cg.dll +0 -0
  19. data/vendor/Ogre/plugins.cfg +9 -0
  20. data/vendor/ogrerb/MIT_LICENCE +19 -0
  21. data/vendor/ogrerb/README +79 -0
  22. data/vendor/ogrerb/Rakefile +220 -0
  23. data/vendor/ogrerb/build/navi/extconf.rb +53 -0
  24. data/vendor/ogrerb/build/ogre/extconf.rb +50 -0
  25. data/vendor/ogrerb/build/ois/extconf.rb +48 -0
  26. data/vendor/ogrerb/doc_src/ogre.rb +152 -0
  27. data/vendor/ogrerb/doc_src/ois.rb +67 -0
  28. data/vendor/ogrerb/lib/constants.rb +35 -0
  29. data/vendor/ogrerb/lib/ogre.dll +0 -0
  30. data/vendor/ogrerb/lib/ruby_ois.dll +0 -0
  31. data/vendor/ogrerb/navi/Navi.i +5 -0
  32. data/vendor/ogrerb/navi/NaviData.i +18 -0
  33. data/vendor/ogrerb/navi/NaviManager.i +5 -0
  34. data/vendor/ogrerb/navi/NaviProxies.i +7 -0
  35. data/vendor/ogrerb/navi/lib/Navi.lib +0 -0
  36. data/vendor/ogrerb/navi/lib/Navi_d.lib +0 -0
  37. data/vendor/ogrerb/navi/lib/llmozlib.lib +0 -0
  38. data/vendor/ogrerb/navi/lib/llmozlib_d.lib +0 -0
  39. data/vendor/ogrerb/navi/navi_rb.i +53 -0
  40. data/vendor/ogrerb/navi/std_multimap.i +581 -0
  41. data/vendor/ogrerb/ogre.rb +23 -0
  42. data/vendor/ogrerb/ogre/Application.i +59 -0
  43. data/vendor/ogrerb/ogre/ApplicationFrameListener.i +67 -0
  44. data/vendor/ogrerb/ogre/ExampleApplication.i +7 -0
  45. data/vendor/ogrerb/ogre/ExampleFrameListener.i +7 -0
  46. data/vendor/ogrerb/ogre/OgreAlignedAllocator.i +5 -0
  47. data/vendor/ogrerb/ogre/OgreAnimable.i +5 -0
  48. data/vendor/ogrerb/ogre/OgreAnimation.i +5 -0
  49. data/vendor/ogrerb/ogre/OgreAnimationState.i +9 -0
  50. data/vendor/ogrerb/ogre/OgreAnimationTrack.i +5 -0
  51. data/vendor/ogrerb/ogre/OgreAny.i +5 -0
  52. data/vendor/ogrerb/ogre/OgreArchive.i +5 -0
  53. data/vendor/ogrerb/ogre/OgreArchiveFactory.i +5 -0
  54. data/vendor/ogrerb/ogre/OgreArchiveManager.i +5 -0
  55. data/vendor/ogrerb/ogre/OgreAutoParamDataSource.i +5 -0
  56. data/vendor/ogrerb/ogre/OgreAxisAlignedBox.i +5 -0
  57. data/vendor/ogrerb/ogre/OgreBillboard.i +5 -0
  58. data/vendor/ogrerb/ogre/OgreBillboardChain.i +11 -0
  59. data/vendor/ogrerb/ogre/OgreBillboardParticleRenderer.i +5 -0
  60. data/vendor/ogrerb/ogre/OgreBillboardSet.i +5 -0
  61. data/vendor/ogrerb/ogre/OgreBitwise.i +5 -0
  62. data/vendor/ogrerb/ogre/OgreBlendMode.i +5 -0
  63. data/vendor/ogrerb/ogre/OgreBone.i +5 -0
  64. data/vendor/ogrerb/ogre/OgreBorderPanelOverlayElement.i +5 -0
  65. data/vendor/ogrerb/ogre/OgreCamera.i +5 -0
  66. data/vendor/ogrerb/ogre/OgreCodec.i +5 -0
  67. data/vendor/ogrerb/ogre/OgreColourValue.i +5 -0
  68. data/vendor/ogrerb/ogre/OgreCommon.i +33 -0
  69. data/vendor/ogrerb/ogre/OgreCompiler2Pass.i +5 -0
  70. data/vendor/ogrerb/ogre/OgreCompositionPass.i +5 -0
  71. data/vendor/ogrerb/ogre/OgreCompositionTargetPass.i +5 -0
  72. data/vendor/ogrerb/ogre/OgreCompositionTechnique.i +5 -0
  73. data/vendor/ogrerb/ogre/OgreCompositor.i +5 -0
  74. data/vendor/ogrerb/ogre/OgreCompositorChain.i +5 -0
  75. data/vendor/ogrerb/ogre/OgreCompositorInstance.i +5 -0
  76. data/vendor/ogrerb/ogre/OgreCompositorManager.i +5 -0
  77. data/vendor/ogrerb/ogre/OgreCompositorScriptCompiler.i +5 -0
  78. data/vendor/ogrerb/ogre/OgreCompositorSerializer.i +5 -0
  79. data/vendor/ogrerb/ogre/OgreConfig.i +5 -0
  80. data/vendor/ogrerb/ogre/OgreConfigDialog.i +5 -0
  81. data/vendor/ogrerb/ogre/OgreConfigFile.i +13 -0
  82. data/vendor/ogrerb/ogre/OgreConfigOptionMap.i +5 -0
  83. data/vendor/ogrerb/ogre/OgreController.i +5 -0
  84. data/vendor/ogrerb/ogre/OgreControllerManager.i +5 -0
  85. data/vendor/ogrerb/ogre/OgreConvexBody.i +5 -0
  86. data/vendor/ogrerb/ogre/OgreDDSCodec.i +5 -0
  87. data/vendor/ogrerb/ogre/OgreDataStream.i +9 -0
  88. data/vendor/ogrerb/ogre/OgreDefaultHardwareBufferManager.i +5 -0
  89. data/vendor/ogrerb/ogre/OgreDynLib.i +5 -0
  90. data/vendor/ogrerb/ogre/OgreDynLibManager.i +5 -0
  91. data/vendor/ogrerb/ogre/OgreEdgeListBuilder.i +5 -0
  92. data/vendor/ogrerb/ogre/OgreEntity.i +5 -0
  93. data/vendor/ogrerb/ogre/OgreErrorDialog.i +5 -0
  94. data/vendor/ogrerb/ogre/OgreException.i +5 -0
  95. data/vendor/ogrerb/ogre/OgreExternalTextureSource.i +5 -0
  96. data/vendor/ogrerb/ogre/OgreExternalTextureSourceManager.i +5 -0
  97. data/vendor/ogrerb/ogre/OgreFactoryObj.i +5 -0
  98. data/vendor/ogrerb/ogre/OgreFileSystem.i +5 -0
  99. data/vendor/ogrerb/ogre/OgreFont.i +5 -0
  100. data/vendor/ogrerb/ogre/OgreFontManager.i +5 -0
  101. data/vendor/ogrerb/ogre/OgreFrameListener.i +12 -0
  102. data/vendor/ogrerb/ogre/OgreFreeImageCodec.i +5 -0
  103. data/vendor/ogrerb/ogre/OgreFrustum.i +5 -0
  104. data/vendor/ogrerb/ogre/OgreGpuProgram.i +5 -0
  105. data/vendor/ogrerb/ogre/OgreGpuProgramManager.i +5 -0
  106. data/vendor/ogrerb/ogre/OgreGpuProgramUsage.i +5 -0
  107. data/vendor/ogrerb/ogre/OgreHardwareBuffer.i +5 -0
  108. data/vendor/ogrerb/ogre/OgreHardwareBufferManager.i +9 -0
  109. data/vendor/ogrerb/ogre/OgreHardwareIndexBuffer.i +9 -0
  110. data/vendor/ogrerb/ogre/OgreHardwareOcclusionQuery.i +5 -0
  111. data/vendor/ogrerb/ogre/OgreHardwarePixelBuffer.i +9 -0
  112. data/vendor/ogrerb/ogre/OgreHardwareVertexBuffer.i +10 -0
  113. data/vendor/ogrerb/ogre/OgreHighLevelGpuProgram.i +5 -0
  114. data/vendor/ogrerb/ogre/OgreHighLevelGpuProgramManager.i +5 -0
  115. data/vendor/ogrerb/ogre/OgreImage.i +5 -0
  116. data/vendor/ogrerb/ogre/OgreImageCodec.i +5 -0
  117. data/vendor/ogrerb/ogre/OgreInstancedGeometry.i +5 -0
  118. data/vendor/ogrerb/ogre/OgreIteratorWrappers.i +5 -0
  119. data/vendor/ogrerb/ogre/OgreKeyFrame.i +7 -0
  120. data/vendor/ogrerb/ogre/OgreLight.i +5 -0
  121. data/vendor/ogrerb/ogre/OgreLog.i +5 -0
  122. data/vendor/ogrerb/ogre/OgreLogManager.i +9 -0
  123. data/vendor/ogrerb/ogre/OgreManualObject.i +5 -0
  124. data/vendor/ogrerb/ogre/OgreMaterial.i +9 -0
  125. data/vendor/ogrerb/ogre/OgreMaterialManager.i +22 -0
  126. data/vendor/ogrerb/ogre/OgreMaterialScriptCompiler.i +5 -0
  127. data/vendor/ogrerb/ogre/OgreMaterialSerializer.i +5 -0
  128. data/vendor/ogrerb/ogre/OgreMath.i +48 -0
  129. data/vendor/ogrerb/ogre/OgreMatrix3.i +5 -0
  130. data/vendor/ogrerb/ogre/OgreMatrix4.i +5 -0
  131. data/vendor/ogrerb/ogre/OgreMemoryMacros.i +5 -0
  132. data/vendor/ogrerb/ogre/OgreMemoryManager.i +5 -0
  133. data/vendor/ogrerb/ogre/OgreMesh.i +11 -0
  134. data/vendor/ogrerb/ogre/OgreMeshFileFormat.i +5 -0
  135. data/vendor/ogrerb/ogre/OgreMeshManager.i +9 -0
  136. data/vendor/ogrerb/ogre/OgreMeshSerializer.i +5 -0
  137. data/vendor/ogrerb/ogre/OgreMeshSerializerImpl.i +5 -0
  138. data/vendor/ogrerb/ogre/OgreMovableObject.i +46 -0
  139. data/vendor/ogrerb/ogre/OgreMovablePlane.i +5 -0
  140. data/vendor/ogrerb/ogre/OgreNoMemoryMacros.i +5 -0
  141. data/vendor/ogrerb/ogre/OgreNode.i +11 -0
  142. data/vendor/ogrerb/ogre/OgreNumerics.i +5 -0
  143. data/vendor/ogrerb/ogre/OgreOverlay.i +5 -0
  144. data/vendor/ogrerb/ogre/OgreOverlayContainer.i +5 -0
  145. data/vendor/ogrerb/ogre/OgreOverlayElement.i +5 -0
  146. data/vendor/ogrerb/ogre/OgreOverlayElementCommands.i +5 -0
  147. data/vendor/ogrerb/ogre/OgreOverlayElementFactory.i +5 -0
  148. data/vendor/ogrerb/ogre/OgreOverlayManager.i +9 -0
  149. data/vendor/ogrerb/ogre/OgrePanelOverlayElement.i +5 -0
  150. data/vendor/ogrerb/ogre/OgreParticle.i +5 -0
  151. data/vendor/ogrerb/ogre/OgreParticleAffector.i +5 -0
  152. data/vendor/ogrerb/ogre/OgreParticleAffectorFactory.i +5 -0
  153. data/vendor/ogrerb/ogre/OgreParticleEmitter.i +5 -0
  154. data/vendor/ogrerb/ogre/OgreParticleEmitterCommands.i +5 -0
  155. data/vendor/ogrerb/ogre/OgreParticleEmitterFactory.i +5 -0
  156. data/vendor/ogrerb/ogre/OgreParticleIterator.i +5 -0
  157. data/vendor/ogrerb/ogre/OgreParticleSystem.i +9 -0
  158. data/vendor/ogrerb/ogre/OgreParticleSystemManager.i +9 -0
  159. data/vendor/ogrerb/ogre/OgreParticleSystemRenderer.i +9 -0
  160. data/vendor/ogrerb/ogre/OgrePass.i +10 -0
  161. data/vendor/ogrerb/ogre/OgrePatchMesh.i +11 -0
  162. data/vendor/ogrerb/ogre/OgrePatchSurface.i +5 -0
  163. data/vendor/ogrerb/ogre/OgrePixelFormat.i +5 -0
  164. data/vendor/ogrerb/ogre/OgrePlane.i +5 -0
  165. data/vendor/ogrerb/ogre/OgrePlaneBoundedVolume.i +5 -0
  166. data/vendor/ogrerb/ogre/OgrePlatform.i +5 -0
  167. data/vendor/ogrerb/ogre/OgrePlugin.i +5 -0
  168. data/vendor/ogrerb/ogre/OgrePolygon.i +5 -0
  169. data/vendor/ogrerb/ogre/OgrePose.i +5 -0
  170. data/vendor/ogrerb/ogre/OgrePredefinedControllers.i +5 -0
  171. data/vendor/ogrerb/ogre/OgrePrefabFactory.i +5 -0
  172. data/vendor/ogrerb/ogre/OgrePrerequisites.i +5 -0
  173. data/vendor/ogrerb/ogre/OgreProfiler.i +5 -0
  174. data/vendor/ogrerb/ogre/OgreProgressiveMesh.i +5 -0
  175. data/vendor/ogrerb/ogre/OgreProxies.i +10 -0
  176. data/vendor/ogrerb/ogre/OgreQuaternion.i +5 -0
  177. data/vendor/ogrerb/ogre/OgreRadixSort.i +5 -0
  178. data/vendor/ogrerb/ogre/OgreRay.i +5 -0
  179. data/vendor/ogrerb/ogre/OgreRectangle.i +5 -0
  180. data/vendor/ogrerb/ogre/OgreRectangle2D.i +5 -0
  181. data/vendor/ogrerb/ogre/OgreRenderOperation.i +5 -0
  182. data/vendor/ogrerb/ogre/OgreRenderQueue.i +10 -0
  183. data/vendor/ogrerb/ogre/OgreRenderQueueInvocation.i +5 -0
  184. data/vendor/ogrerb/ogre/OgreRenderQueueListener.i +5 -0
  185. data/vendor/ogrerb/ogre/OgreRenderQueueSortingGrouping.i +5 -0
  186. data/vendor/ogrerb/ogre/OgreRenderSystem.i +12 -0
  187. data/vendor/ogrerb/ogre/OgreRenderSystemCapabilities.i +7 -0
  188. data/vendor/ogrerb/ogre/OgreRenderTarget.i +27 -0
  189. data/vendor/ogrerb/ogre/OgreRenderTargetListener.i +7 -0
  190. data/vendor/ogrerb/ogre/OgreRenderTexture.i +5 -0
  191. data/vendor/ogrerb/ogre/OgreRenderWindow.i +9 -0
  192. data/vendor/ogrerb/ogre/OgreRenderable.i +5 -0
  193. data/vendor/ogrerb/ogre/OgreResource.i +68 -0
  194. data/vendor/ogrerb/ogre/OgreResourceBackgroundQueue.i +5 -0
  195. data/vendor/ogrerb/ogre/OgreResourceGroupManager.i +17 -0
  196. data/vendor/ogrerb/ogre/OgreResourceManager.i +5 -0
  197. data/vendor/ogrerb/ogre/OgreRibbonTrail.i +5 -0
  198. data/vendor/ogrerb/ogre/OgreRoot.i +9 -0
  199. data/vendor/ogrerb/ogre/OgreRotationalSpline.i +5 -0
  200. data/vendor/ogrerb/ogre/OgreSceneManager.i +17 -0
  201. data/vendor/ogrerb/ogre/OgreSceneManagerEnumerator.i +8 -0
  202. data/vendor/ogrerb/ogre/OgreSceneNode.i +9 -0
  203. data/vendor/ogrerb/ogre/OgreSceneQuery.i +5 -0
  204. data/vendor/ogrerb/ogre/OgreScriptLoader.i +5 -0
  205. data/vendor/ogrerb/ogre/OgreSearchOps.i +5 -0
  206. data/vendor/ogrerb/ogre/OgreSerializer.i +5 -0
  207. data/vendor/ogrerb/ogre/OgreShadowCameraSetup.i +5 -0
  208. data/vendor/ogrerb/ogre/OgreShadowCameraSetupFocused.i +5 -0
  209. data/vendor/ogrerb/ogre/OgreShadowCameraSetupLiSPSM.i +5 -0
  210. data/vendor/ogrerb/ogre/OgreShadowCameraSetupPlaneOptimal.i +5 -0
  211. data/vendor/ogrerb/ogre/OgreShadowCaster.i +5 -0
  212. data/vendor/ogrerb/ogre/OgreShadowTextureManager.i +7 -0
  213. data/vendor/ogrerb/ogre/OgreShadowVolumeExtrudeProgram.i +5 -0
  214. data/vendor/ogrerb/ogre/OgreSharedPtr.i +5 -0
  215. data/vendor/ogrerb/ogre/OgreSimpleRenderable.i +5 -0
  216. data/vendor/ogrerb/ogre/OgreSimpleSpline.i +5 -0
  217. data/vendor/ogrerb/ogre/OgreSingleton.i +9 -0
  218. data/vendor/ogrerb/ogre/OgreSkeleton.i +5 -0
  219. data/vendor/ogrerb/ogre/OgreSkeletonFileFormat.i +5 -0
  220. data/vendor/ogrerb/ogre/OgreSkeletonInstance.i +5 -0
  221. data/vendor/ogrerb/ogre/OgreSkeletonManager.i +5 -0
  222. data/vendor/ogrerb/ogre/OgreSkeletonSerializer.i +5 -0
  223. data/vendor/ogrerb/ogre/OgreSphere.i +5 -0
  224. data/vendor/ogrerb/ogre/OgreSpotShadowFadePng.i +5 -0
  225. data/vendor/ogrerb/ogre/OgreStableHeaders.i +5 -0
  226. data/vendor/ogrerb/ogre/OgreStaticFaceGroup.i +5 -0
  227. data/vendor/ogrerb/ogre/OgreStaticGeometry.i +5 -0
  228. data/vendor/ogrerb/ogre/OgreStdHeaders.i +5 -0
  229. data/vendor/ogrerb/ogre/OgreString.i +5 -0
  230. data/vendor/ogrerb/ogre/OgreStringConverter.i +5 -0
  231. data/vendor/ogrerb/ogre/OgreStringInterface.i +5 -0
  232. data/vendor/ogrerb/ogre/OgreStringVector.i +5 -0
  233. data/vendor/ogrerb/ogre/OgreSubEntity.i +5 -0
  234. data/vendor/ogrerb/ogre/OgreSubMesh.i +5 -0
  235. data/vendor/ogrerb/ogre/OgreTagPoint.i +5 -0
  236. data/vendor/ogrerb/ogre/OgreTechnique.i +5 -0
  237. data/vendor/ogrerb/ogre/OgreTextAreaOverlayElement.i +5 -0
  238. data/vendor/ogrerb/ogre/OgreTexture.i +9 -0
  239. data/vendor/ogrerb/ogre/OgreTextureManager.i +12 -0
  240. data/vendor/ogrerb/ogre/OgreTextureUnitState.i +12 -0
  241. data/vendor/ogrerb/ogre/OgreTimer.i +6 -0
  242. data/vendor/ogrerb/ogre/OgreUTFString.i +5 -0
  243. data/vendor/ogrerb/ogre/OgreUnifiedHighLevelGpuProgram.i +5 -0
  244. data/vendor/ogrerb/ogre/OgreUserDefinedObject.i +5 -0
  245. data/vendor/ogrerb/ogre/OgreVector2.i +5 -0
  246. data/vendor/ogrerb/ogre/OgreVector3.i +30 -0
  247. data/vendor/ogrerb/ogre/OgreVector4.i +5 -0
  248. data/vendor/ogrerb/ogre/OgreVertexBoneAssignment.i +5 -0
  249. data/vendor/ogrerb/ogre/OgreVertexIndexData.i +5 -0
  250. data/vendor/ogrerb/ogre/OgreViewport.i +5 -0
  251. data/vendor/ogrerb/ogre/OgreWindowEventUtilities.i +7 -0
  252. data/vendor/ogrerb/ogre/OgreWireBoundingBox.i +5 -0
  253. data/vendor/ogrerb/ogre/OgreZip.i +5 -0
  254. data/vendor/ogrerb/ogre/ogre_rb.i +343 -0
  255. data/vendor/ogrerb/ogre/std_multimap.i +581 -0
  256. data/vendor/ogrerb/ois/OISProxies.i +9 -0
  257. data/vendor/ogrerb/ois/OISRenames.i +11 -0
  258. data/vendor/ogrerb/ois/ois.i +135 -0
  259. data/vendor/ogrerb/ois/std_multimap.i +581 -0
  260. data/vendor/ogrerb/platform.rb +23 -0
  261. data/vendor/ogrerb/samples/application.rb +146 -0
  262. data/vendor/ogrerb/samples/application_frame_listener.rb +302 -0
  263. data/vendor/ogrerb/samples/application_loading_bar.rb +115 -0
  264. data/vendor/ogrerb/samples/bsp.rb +74 -0
  265. data/vendor/ogrerb/samples/cg.dll +0 -0
  266. data/vendor/ogrerb/samples/js3250.dll +0 -0
  267. data/vendor/ogrerb/samples/lighting.rb +136 -0
  268. data/vendor/ogrerb/samples/media/materials/scripts/CloudySky.material +17 -0
  269. data/vendor/ogrerb/samples/media/materials/scripts/Flare.material +17 -0
  270. data/vendor/ogrerb/samples/media/materials/scripts/Knot.material +14 -0
  271. data/vendor/ogrerb/samples/media/materials/scripts/MorningSkyBox.material +17 -0
  272. data/vendor/ogrerb/samples/media/materials/scripts/Ogre.material +119 -0
  273. data/vendor/ogrerb/samples/media/materials/scripts/Razor.material +14 -0
  274. data/vendor/ogrerb/samples/media/materials/scripts/Ribbon.material +19 -0
  275. data/vendor/ogrerb/samples/media/materials/scripts/RustySteel.material +14 -0
  276. data/vendor/ogrerb/samples/media/materials/scripts/SpaceSkyBox.material +17 -0
  277. data/vendor/ogrerb/samples/media/materials/scripts/SpaceSkyPlane.material +17 -0
  278. data/vendor/ogrerb/samples/media/materials/scripts/TextureEffects.material +15 -0
  279. data/vendor/ogrerb/samples/media/materials/scripts/dragon.material +42 -0
  280. data/vendor/ogrerb/samples/media/materials/scripts/smoke.material +18 -0
  281. data/vendor/ogrerb/samples/media/materials/textures/GreenSkin.jpg +0 -0
  282. data/vendor/ogrerb/samples/media/materials/textures/MtlPlat2.jpg +0 -0
  283. data/vendor/ogrerb/samples/media/materials/textures/RustedMetal.jpg +0 -0
  284. data/vendor/ogrerb/samples/media/materials/textures/RustySteel.jpg +0 -0
  285. data/vendor/ogrerb/samples/media/materials/textures/Water02.jpg +0 -0
  286. data/vendor/ogrerb/samples/media/materials/textures/WeirdEye.png +0 -0
  287. data/vendor/ogrerb/samples/media/materials/textures/clouds.jpg +0 -0
  288. data/vendor/ogrerb/samples/media/materials/textures/cursor.png +0 -0
  289. data/vendor/ogrerb/samples/media/materials/textures/dirt01.jpg +0 -0
  290. data/vendor/ogrerb/samples/media/materials/textures/flare.png +0 -0
  291. data/vendor/ogrerb/samples/media/materials/textures/ogreborder.png +0 -0
  292. data/vendor/ogrerb/samples/media/materials/textures/ogreborderUp.png +0 -0
  293. data/vendor/ogrerb/samples/media/materials/textures/ribbonband.png +0 -0
  294. data/vendor/ogrerb/samples/media/materials/textures/smoke.png +0 -0
  295. data/vendor/ogrerb/samples/media/materials/textures/smokecolors.png +0 -0
  296. data/vendor/ogrerb/samples/media/materials/textures/spacesky.jpg +0 -0
  297. data/vendor/ogrerb/samples/media/materials/textures/spheremap.png +0 -0
  298. data/vendor/ogrerb/samples/media/materials/textures/texmap2.jpg +0 -0
  299. data/vendor/ogrerb/samples/media/models/knot.mesh +0 -0
  300. data/vendor/ogrerb/samples/media/models/ogrehead.mesh +0 -0
  301. data/vendor/ogrerb/samples/media/models/razor.mesh +0 -0
  302. data/vendor/ogrerb/samples/media/packs/OgreCore.zip +0 -0
  303. data/vendor/ogrerb/samples/media/packs/chiropteraDM.pk3 +0 -0
  304. data/vendor/ogrerb/samples/media/packs/chiropteraDM.txt +99 -0
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  835. data/vendor/ogrerb/src_headers/OGRE/OgreSkeletonManager.h +98 -0
  836. data/vendor/ogrerb/src_headers/OGRE/OgreSkeletonSerializer.h +117 -0
  837. data/vendor/ogrerb/src_headers/OGRE/OgreSphere.h +101 -0
  838. data/vendor/ogrerb/src_headers/OGRE/OgreSpotShadowFadePng.h +648 -0
  839. data/vendor/ogrerb/src_headers/OGRE/OgreStableHeaders.h +80 -0
  840. data/vendor/ogrerb/src_headers/OGRE/OgreStaticFaceGroup.h +134 -0
  841. data/vendor/ogrerb/src_headers/OGRE/OgreStaticGeometry.h +748 -0
  842. data/vendor/ogrerb/src_headers/OGRE/OgreStdHeaders.h +102 -0
  843. data/vendor/ogrerb/src_headers/OGRE/OgreString.h +149 -0
  844. data/vendor/ogrerb/src_headers/OGRE/OgreStringConverter.h +246 -0
  845. data/vendor/ogrerb/src_headers/OGRE/OgreStringInterface.h +332 -0
  846. data/vendor/ogrerb/src_headers/OGRE/OgreStringVector.h +45 -0
  847. data/vendor/ogrerb/src_headers/OGRE/OgreSubEntity.h +230 -0
  848. data/vendor/ogrerb/src_headers/OGRE/OgreSubMesh.h +267 -0
  849. data/vendor/ogrerb/src_headers/OGRE/OgreTagPoint.h +116 -0
  850. data/vendor/ogrerb/src_headers/OGRE/OgreTechnique.h +488 -0
  851. data/vendor/ogrerb/src_headers/OGRE/OgreTextAreaOverlayElement.h +247 -0
  852. data/vendor/ogrerb/src_headers/OGRE/OgreTexture.h +414 -0
  853. data/vendor/ogrerb/src_headers/OGRE/OgreTextureManager.h +398 -0
  854. data/vendor/ogrerb/src_headers/OGRE/OgreTextureUnitState.h +1169 -0
  855. data/vendor/ogrerb/src_headers/OGRE/OgreTimer.h +44 -0
  856. data/vendor/ogrerb/src_headers/OGRE/OgreUTFString.h +2406 -0
  857. data/vendor/ogrerb/src_headers/OGRE/OgreUnifiedHighLevelGpuProgram.h +168 -0
  858. data/vendor/ogrerb/src_headers/OGRE/OgreUserDefinedObject.h +93 -0
  859. data/vendor/ogrerb/src_headers/OGRE/OgreVector2.h +532 -0
  860. data/vendor/ogrerb/src_headers/OGRE/OgreVector3.h +768 -0
  861. data/vendor/ogrerb/src_headers/OGRE/OgreVector4.h +396 -0
  862. data/vendor/ogrerb/src_headers/OGRE/OgreVertexBoneAssignment.h +56 -0
  863. data/vendor/ogrerb/src_headers/OGRE/OgreVertexIndexData.h +286 -0
  864. data/vendor/ogrerb/src_headers/OGRE/OgreViewport.h +331 -0
  865. data/vendor/ogrerb/src_headers/OGRE/OgreWindowEventUtilities.h +151 -0
  866. data/vendor/ogrerb/src_headers/OGRE/OgreWireBoundingBox.h +81 -0
  867. data/vendor/ogrerb/src_headers/OGRE/OgreZip.h +136 -0
  868. data/vendor/ogrerb/src_headers/OGRE/asm_math.h +367 -0
  869. data/vendor/ogrerb/src_headers/OIS/OIS.h +38 -0
  870. data/vendor/ogrerb/src_headers/OIS/OISConfig.h +49 -0
  871. data/vendor/ogrerb/src_headers/OIS/OISEffect.h +254 -0
  872. data/vendor/ogrerb/src_headers/OIS/OISEvents.h +43 -0
  873. data/vendor/ogrerb/src_headers/OIS/OISException.h +70 -0
  874. data/vendor/ogrerb/src_headers/OIS/OISForceFeedback.h +102 -0
  875. data/vendor/ogrerb/src_headers/OIS/OISInputManager.h +127 -0
  876. data/vendor/ogrerb/src_headers/OIS/OISInterface.h +47 -0
  877. data/vendor/ogrerb/src_headers/OIS/OISJoyStick.h +179 -0
  878. data/vendor/ogrerb/src_headers/OIS/OISKeyboard.h +310 -0
  879. data/vendor/ogrerb/src_headers/OIS/OISMouse.h +135 -0
  880. data/vendor/ogrerb/src_headers/OIS/OISObject.h +89 -0
  881. data/vendor/ogrerb/src_headers/OIS/OISPrereqs.h +170 -0
  882. data/vendor/ogrerb/src_headers/navi/Navi.h +121 -0
  883. data/vendor/ogrerb/src_headers/navi/NaviData.h +145 -0
  884. data/vendor/ogrerb/src_headers/navi/NaviEventListener.h +56 -0
  885. data/vendor/ogrerb/src_headers/navi/NaviManager.h +439 -0
  886. data/vendor/ogrerb/src_headers/navi/llmozlib.h +222 -0
  887. data/vendor/ogrerb/src_headers/wrappers/Application.h +61 -0
  888. data/vendor/ogrerb/src_headers/wrappers/ApplicationFrameListener.h +43 -0
  889. data/vendor/ogrerb/src_headers/wrappers/NaviProxies.h +15 -0
  890. data/vendor/ogrerb/src_headers/wrappers/OISProxies.h +58 -0
  891. data/vendor/ogrerb/src_headers/wrappers/OgreProxies.h +98 -0
  892. data/vendor/ogrerb/website/contact.html +43 -0
  893. data/vendor/ogrerb/website/docs.html +92 -0
  894. data/vendor/ogrerb/website/get.html +60 -0
  895. data/vendor/ogrerb/website/images/Thumbs.db +0 -0
  896. data/vendor/ogrerb/website/images/header.png +0 -0
  897. data/vendor/ogrerb/website/images/header.xcf +0 -0
  898. data/vendor/ogrerb/website/images/ogre3d.gif +0 -0
  899. data/vendor/ogrerb/website/images/redogrehead.png +0 -0
  900. data/vendor/ogrerb/website/images/ruby.png +0 -0
  901. data/vendor/ogrerb/website/images/sample.png +0 -0
  902. data/vendor/ogrerb/website/index.html +80 -0
  903. data/vendor/ogrerb/website/javascripts/prototype.js +3271 -0
  904. data/vendor/ogrerb/website/stylesheets/main.css +96 -0
  905. metadata +997 -0
@@ -0,0 +1,62 @@
1
+ /*
2
+ -----------------------------------------------------------------------------
3
+ This source file is part of OGRE
4
+ (Object-oriented Graphics Rendering Engine)
5
+ For the latest info, see http://www.ogre3d.org/
6
+
7
+ Copyright (c) 2000-2006 Torus Knot Software Ltd
8
+ Also see acknowledgements in Readme.html
9
+
10
+ This program is free software; you can redistribute it and/or modify it under
11
+ the terms of the GNU Lesser General Public License as published by the Free Software
12
+ Foundation; either version 2 of the License, or (at your option) any later
13
+ version.
14
+
15
+ This program is distributed in the hope that it will be useful, but WITHOUT
16
+ ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17
+ FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
+
19
+ You should have received a copy of the GNU Lesser General Public License along with
20
+ this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21
+ Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22
+ http://www.gnu.org/copyleft/lesser.txt.
23
+
24
+ You may alternatively use this source under the terms of a specific version of
25
+ the OGRE Unrestricted License provided you have obtained such a license from
26
+ Torus Knot Software Ltd.
27
+ -----------------------------------------------------------------------------
28
+ */
29
+ #ifndef _ArchiveFactory_H__
30
+ #define _ArchiveFactory_H__
31
+
32
+ #include "OgrePrerequisites.h"
33
+
34
+ #include "OgreFactoryObj.h"
35
+
36
+ namespace Ogre {
37
+
38
+ /** Abstract factory class, archive codec plugins can register concrete
39
+ subclasses of this.
40
+ @remarks
41
+ All access to 'archives' (collections of files, compressed or
42
+ just folders, maybe even remote) is managed via the abstract
43
+ Archive class. Plugins are expected to provide the
44
+ implementation for the actual codec itself, but because a
45
+ subclass of Archive has to be created for every archive, a
46
+ factory class is required to create the appropriate subclass.
47
+ @par
48
+ So archive plugins create a subclass of Archive AND a subclass
49
+ of ArchiveFactory which creates instances of the Archive
50
+ subclass. See the 'Zip' and 'FileSystem' plugins for examples.
51
+ Each Archive and ArchiveFactory subclass pair deal with a
52
+ single archive type (identified by a string).
53
+ */
54
+ class _OgreExport ArchiveFactory : public FactoryObj< Archive >
55
+ {
56
+ public:
57
+ // No methods, must just override all methods inherited from FactoryObj
58
+ };
59
+
60
+ } // namespace
61
+
62
+ #endif
@@ -0,0 +1,130 @@
1
+ /*
2
+ -----------------------------------------------------------------------------
3
+ This source file is part of OGRE
4
+ (Object-oriented Graphics Rendering Engine)
5
+ For the latest info, see http://www.ogre3d.org/
6
+
7
+ Copyright (c) 2000-2006 Torus Knot Software Ltd
8
+ Also see acknowledgements in Readme.html
9
+
10
+ This program is free software; you can redistribute it and/or modify it under
11
+ the terms of the GNU Lesser General Public License as published by the Free Software
12
+ Foundation; either version 2 of the License, or (at your option) any later
13
+ version.
14
+
15
+ This program is distributed in the hope that it will be useful, but WITHOUT
16
+ ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17
+ FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
+
19
+ You should have received a copy of the GNU Lesser General Public License along with
20
+ this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21
+ Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22
+ http://www.gnu.org/copyleft/lesser.txt.
23
+
24
+ You may alternatively use this source under the terms of a specific version of
25
+ the OGRE Unrestricted License provided you have obtained such a license from
26
+ Torus Knot Software Ltd.
27
+ -----------------------------------------------------------------------------
28
+ */
29
+ #ifndef _ArchiveManager_H__
30
+ #define _ArchiveManager_H__
31
+
32
+ #include "OgrePrerequisites.h"
33
+
34
+ #include "OgreResourceManager.h"
35
+ #include "OgreSingleton.h"
36
+
37
+ namespace Ogre {
38
+
39
+ /** This class manages the available ArchiveFactory plugins.
40
+ */
41
+ class _OgreExport ArchiveManager : public Singleton<ArchiveManager>
42
+ {
43
+ protected:
44
+ typedef std::map<String, ArchiveFactory*> ArchiveFactoryMap;
45
+ /// Factories available to create archives, indexed by archive type (String identifier e.g. 'Zip')
46
+ ArchiveFactoryMap mArchFactories;
47
+ /// Currently loaded archives
48
+ typedef std::map<String, Archive*> ArchiveMap;
49
+ ArchiveMap mArchives;
50
+
51
+ public:
52
+ /** Default constructor - should never get called by a client app.
53
+ */
54
+ ArchiveManager() {}
55
+ /** Default destructor.
56
+ */
57
+ virtual ~ArchiveManager();
58
+
59
+ /** Opens an archive for file reading.
60
+ @remarks
61
+ The archives are created using class factories within
62
+ extension libraries.
63
+ @param filename
64
+ The filename that will be opened
65
+ @param refLibrary
66
+ The library that contains the data-handling code
67
+ @returns
68
+ If the function succeeds, a valid pointer to an Archive
69
+ object is returened.
70
+ @par
71
+ If the function fails, an exception is thrown.
72
+ */
73
+ Archive* load( const String& filename, const String& archiveType);
74
+
75
+ /** Unloads an archive.
76
+ @remarks
77
+ You must ensure that this archive is not being used before removing it.
78
+ */
79
+ void unload(Archive* arch);
80
+ /** Unloads an archive by name.
81
+ @remarks
82
+ You must ensure that this archive is not being used before removing it.
83
+ */
84
+ void unload(const String& filename);
85
+
86
+
87
+ /** Adds a new ArchiveFactory to the list of available factories.
88
+ @remarks
89
+ Plugin developers who add new archive codecs need to call
90
+ this after defining their ArchiveFactory subclass and
91
+ Archive subclasses for their archive type.
92
+ */
93
+ void addArchiveFactory(ArchiveFactory* factory);
94
+ /** Override standard Singleton retrieval.
95
+ @remarks
96
+ Why do we do this? Well, it's because the Singleton
97
+ implementation is in a .h file, which means it gets compiled
98
+ into anybody who includes it. This is needed for the
99
+ Singleton template to work, but we actually only want it
100
+ compiled into the implementation of the class based on the
101
+ Singleton, not all of them. If we don't change this, we get
102
+ link errors when trying to use the Singleton-based class from
103
+ an outside dll.
104
+ @par
105
+ This method just delegates to the template version anyway,
106
+ but the implementation stays in this single compilation unit,
107
+ preventing link errors.
108
+ */
109
+ static ArchiveManager& getSingleton(void);
110
+ /** Override standard Singleton retrieval.
111
+ @remarks
112
+ Why do we do this? Well, it's because the Singleton
113
+ implementation is in a .h file, which means it gets compiled
114
+ into anybody who includes it. This is needed for the
115
+ Singleton template to work, but we actually only want it
116
+ compiled into the implementation of the class based on the
117
+ Singleton, not all of them. If we don't change this, we get
118
+ link errors when trying to use the Singleton-based class from
119
+ an outside dll.
120
+ @par
121
+ This method just delegates to the template version anyway,
122
+ but the implementation stays in this single compilation unit,
123
+ preventing link errors.
124
+ */
125
+ static ArchiveManager* getSingletonPtr(void);
126
+ };
127
+
128
+ }
129
+
130
+ #endif
@@ -0,0 +1,225 @@
1
+ /*
2
+ -----------------------------------------------------------------------------
3
+ This source file is part of OGRE
4
+ (Object-oriented Graphics Rendering Engine)
5
+ For the latest info, see http://www.ogre3d.org
6
+
7
+ Copyright (c) 2000-2006 Torus Knot Software Ltd
8
+ Also see acknowledgements in Readme.html
9
+
10
+ This program is free software; you can redistribute it and/or modify it under
11
+ the terms of the GNU Lesser General Public License as published by the Free Software
12
+ Foundation; either version 2 of the License, or (at your option) any later
13
+ version.
14
+
15
+ This program is distributed in the hope that it will be useful, but WITHOUT
16
+ ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17
+ FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
+
19
+ You should have received a copy of the GNU Lesser General Public License along with
20
+ this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21
+ Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22
+ http://www.gnu.org/copyleft/lesser.txt.
23
+
24
+ You may alternatively use this source under the terms of a specific version of
25
+ the OGRE Unrestricted License provided you have obtained such a license from
26
+ Torus Knot Software Ltd.
27
+ -----------------------------------------------------------------------------
28
+ */
29
+ #ifndef __AutoParamDataSource_H_
30
+ #define __AutoParamDataSource_H_
31
+
32
+ #include "OgrePrerequisites.h"
33
+ #include "OgreCommon.h"
34
+ #include "OgreMatrix4.h"
35
+ #include "OgreVector4.h"
36
+ #include "OgreLight.h"
37
+ #include "OgreColourValue.h"
38
+
39
+ namespace Ogre {
40
+
41
+ // forward decls
42
+ struct VisibleObjectsBoundsInfo;
43
+
44
+
45
+ /** This utility class is used to hold the information used to generate the matrices
46
+ and other information required to automatically populate GpuProgramParameters.
47
+ @remarks
48
+ This class exercises a lazy-update scheme in order to avoid having to update all
49
+ the information a GpuProgramParameters class could possibly want all the time.
50
+ It relies on the SceneManager to update it when the base data has changed, and
51
+ will calculate concatenated matrices etc only when required, passing back precalculated
52
+ matrices when they are requested more than once when the underlying information has
53
+ not altered.
54
+ */
55
+ class _OgreExport AutoParamDataSource
56
+ {
57
+ protected:
58
+ mutable Matrix4 mWorldMatrix[256];
59
+ mutable size_t mWorldMatrixCount;
60
+ mutable const Matrix4* mWorldMatrixArray;
61
+ mutable Matrix4 mWorldViewMatrix;
62
+ mutable Matrix4 mViewProjMatrix;
63
+ mutable Matrix4 mWorldViewProjMatrix;
64
+ mutable Matrix4 mInverseWorldMatrix;
65
+ mutable Matrix4 mInverseWorldViewMatrix;
66
+ mutable Matrix4 mInverseViewMatrix;
67
+ mutable Matrix4 mInverseTransposeWorldMatrix;
68
+ mutable Matrix4 mInverseTransposeWorldViewMatrix;
69
+ mutable Vector4 mCameraPositionObjectSpace;
70
+ mutable Matrix4 mTextureViewProjMatrix[OGRE_MAX_SIMULTANEOUS_LIGHTS];
71
+ mutable Matrix4 mViewMatrix;
72
+ mutable Matrix4 mProjectionMatrix;
73
+ mutable Real mDirLightExtrusionDistance;
74
+ mutable Vector4 mCameraPosition;
75
+
76
+ mutable bool mWorldMatrixDirty;
77
+ mutable bool mViewMatrixDirty;
78
+ mutable bool mProjMatrixDirty;
79
+ mutable bool mWorldViewMatrixDirty;
80
+ mutable bool mViewProjMatrixDirty;
81
+ mutable bool mWorldViewProjMatrixDirty;
82
+ mutable bool mInverseWorldMatrixDirty;
83
+ mutable bool mInverseWorldViewMatrixDirty;
84
+ mutable bool mInverseViewMatrixDirty;
85
+ mutable bool mInverseTransposeWorldMatrixDirty;
86
+ mutable bool mInverseTransposeWorldViewMatrixDirty;
87
+ mutable bool mCameraPositionObjectSpaceDirty;
88
+ mutable bool mCameraPositionDirty;
89
+ mutable bool mTextureViewProjMatrixDirty[OGRE_MAX_SIMULTANEOUS_LIGHTS];
90
+ mutable ColourValue mAmbientLight;
91
+ mutable ColourValue mFogColour;
92
+ mutable Vector4 mFogParams;
93
+ mutable int mPassNumber;
94
+ mutable Vector4 mSceneDepthRange;
95
+ mutable bool mSceneDepthRangeDirty;
96
+ // Ordered by light, populated on demand, dirtied when lights change
97
+ mutable std::vector<Vector4> mShadowCamDepthRanges;
98
+ mutable bool mShadowCamDepthRangesDirty;
99
+
100
+ const Renderable* mCurrentRenderable;
101
+ const Camera* mCurrentCamera;
102
+ const LightList* mCurrentLightList;
103
+ const Frustum* mCurrentTextureProjector[OGRE_MAX_SIMULTANEOUS_LIGHTS];
104
+ const RenderTarget* mCurrentRenderTarget;
105
+ const Viewport* mCurrentViewport;
106
+ const SceneManager* mCurrentSceneManager;
107
+ const VisibleObjectsBoundsInfo* mMainCamBoundsInfo;
108
+ const Pass* mCurrentPass;
109
+
110
+ Light mBlankLight;
111
+ public:
112
+ AutoParamDataSource();
113
+ ~AutoParamDataSource();
114
+ /** Updates the current renderable */
115
+ void setCurrentRenderable(const Renderable* rend);
116
+ /** Sets the world matrices, avoid query from renderable again */
117
+ void setWorldMatrices(const Matrix4* m, size_t count);
118
+ /** Updates the current camera */
119
+ void setCurrentCamera(const Camera* cam);
120
+ /** Sets the light list that should be used */
121
+ void setCurrentLightList(const LightList* ll);
122
+ /** Sets the current texture projector for a index */
123
+ void setTextureProjector(const Frustum* frust, size_t index);
124
+ /** Sets the current render target */
125
+ void setCurrentRenderTarget(const RenderTarget* target);
126
+ /** Sets the current viewport */
127
+ void setCurrentViewport(const Viewport* viewport);
128
+ /** Sets the shadow extrusion distance to be used for point lights. */
129
+ void setShadowDirLightExtrusionDistance(Real dist);
130
+ /** Sets the main camera's scene bounding information */
131
+ void setMainCamBoundsInfo(VisibleObjectsBoundsInfo* info);
132
+ /** Set the current scene manager for enquiring on demand */
133
+ void setCurrentSceneManager(const SceneManager* sm);
134
+ /** Sets the current pass */
135
+ void setCurrentPass(const Pass* pass);
136
+
137
+
138
+
139
+ const Matrix4& getWorldMatrix(void) const;
140
+ const Matrix4* getWorldMatrixArray(void) const;
141
+ size_t getWorldMatrixCount(void) const;
142
+ const Matrix4& getViewMatrix(void) const;
143
+ const Matrix4& getViewProjectionMatrix(void) const;
144
+ const Matrix4& getProjectionMatrix(void) const;
145
+ const Matrix4& getWorldViewProjMatrix(void) const;
146
+ const Matrix4& getWorldViewMatrix(void) const;
147
+ const Matrix4& getInverseWorldMatrix(void) const;
148
+ const Matrix4& getInverseWorldViewMatrix(void) const;
149
+ const Matrix4& getInverseViewMatrix(void) const;
150
+ const Matrix4& getInverseTransposeWorldMatrix(void) const;
151
+ const Matrix4& getInverseTransposeWorldViewMatrix(void) const;
152
+ const Vector4& getCameraPosition(void) const;
153
+ const Vector4& getCameraPositionObjectSpace(void) const;
154
+ /** Get the light which is 'index'th closest to the current object */
155
+ const Light& getLight(size_t index) const;
156
+ void setAmbientLightColour(const ColourValue& ambient);
157
+ const ColourValue& getAmbientLightColour(void) const;
158
+ const ColourValue& getSurfaceAmbientColour(void) const;
159
+ const ColourValue& getSurfaceDiffuseColour(void) const;
160
+ const ColourValue& getSurfaceSpecularColour(void) const;
161
+ const ColourValue& getSurfaceEmissiveColour(void) const;
162
+ Real getSurfaceShininess(void) const;
163
+ ColourValue getDerivedAmbientLightColour(void) const;
164
+ ColourValue getDerivedSceneColour(void) const;
165
+ void setFog(FogMode mode, const ColourValue& colour, Real expDensity, Real linearStart, Real linearEnd);
166
+ const ColourValue& getFogColour(void) const;
167
+ const Vector4& getFogParams(void) const;
168
+ const Matrix4& getTextureViewProjMatrix(size_t index) const;
169
+ const RenderTarget* getCurrentRenderTarget(void) const;
170
+ const Renderable* getCurrentRenderable(void) const;
171
+ const Pass* getCurrentPass(void) const;
172
+ Vector4 getTextureSize(size_t index) const;
173
+ Vector4 getInverseTextureSize(size_t index) const;
174
+ Vector4 getPackedTextureSize(size_t index) const;
175
+ Real getShadowExtrusionDistance(void) const;
176
+ const Vector4& getSceneDepthRange() const;
177
+ const Vector4& getShadowSceneDepthRange(size_t lightIndex) const;
178
+ Matrix4 getInverseViewProjMatrix(void) const;
179
+ Matrix4 getInverseTransposeViewProjMatrix() const;
180
+ Matrix4 getTransposeViewProjMatrix() const;
181
+ Matrix4 getTransposeViewMatrix() const;
182
+ Matrix4 getInverseTransposeViewMatrix() const;
183
+ Matrix4 getTransposeProjectionMatrix() const;
184
+ Matrix4 getInverseProjectionMatrix() const;
185
+ Matrix4 getInverseTransposeProjectionMatrix() const;
186
+ Matrix4 getTransposeWorldViewProjMatrix() const;
187
+ Matrix4 getInverseWorldViewProjMatrix() const;
188
+ Matrix4 getInverseTransposeWorldViewProjMatrix() const;
189
+ Matrix4 getTransposeWorldViewMatrix() const;
190
+ Matrix4 getTransposeWorldMatrix() const;
191
+ Real getTime(void) const;
192
+ Real getTime_0_X(Real x) const;
193
+ Real getCosTime_0_X(Real x) const;
194
+ Real getSinTime_0_X(Real x) const;
195
+ Real getTanTime_0_X(Real x) const;
196
+ Vector4 getTime_0_X_packed(Real x) const;
197
+ Real getTime_0_1(Real x) const;
198
+ Real getCosTime_0_1(Real x) const;
199
+ Real getSinTime_0_1(Real x) const;
200
+ Real getTanTime_0_1(Real x) const;
201
+ Vector4 getTime_0_1_packed(Real x) const;
202
+ Real getTime_0_2Pi(Real x) const;
203
+ Real getCosTime_0_2Pi(Real x) const;
204
+ Real getSinTime_0_2Pi(Real x) const;
205
+ Real getTanTime_0_2Pi(Real x) const;
206
+ Vector4 getTime_0_2Pi_packed(Real x) const;
207
+ Real getFrameTime(void) const;
208
+ Real getFPS() const;
209
+ Real getViewportWidth() const;
210
+ Real getViewportHeight() const;
211
+ Real getInverseViewportWidth() const;
212
+ Real getInverseViewportHeight() const;
213
+ Vector3 getViewDirection() const;
214
+ Vector3 getViewSideVector() const;
215
+ Vector3 getViewUpVector() const;
216
+ Real getFOV() const;
217
+ Real getNearClipDistance() const;
218
+ Real getFarClipDistance() const;
219
+ int getPassNumber(void) const;
220
+ void setPassNumber(const int passNumber);
221
+ void incPassNumber(void);
222
+ };
223
+ }
224
+
225
+ #endif
@@ -0,0 +1,790 @@
1
+ /*
2
+ -----------------------------------------------------------------------------
3
+ This source file is part of OGRE
4
+ (Object-oriented Graphics Rendering Engine)
5
+ For the latest info, see http://www.ogre3d.org/
6
+
7
+ Copyright (c) 2000-2006 Torus Knot Software Ltd
8
+ Also see acknowledgements in Readme.html
9
+
10
+ This program is free software; you can redistribute it and/or modify it under
11
+ the terms of the GNU Lesser General Public License as published by the Free Software
12
+ Foundation; either version 2 of the License, or (at your option) any later
13
+ version.
14
+
15
+ This program is distributed in the hope that it will be useful, but WITHOUT
16
+ ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17
+ FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
+
19
+ You should have received a copy of the GNU Lesser General Public License along with
20
+ this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21
+ Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22
+ http://www.gnu.org/copyleft/lesser.txt.
23
+
24
+ You may alternatively use this source under the terms of a specific version of
25
+ the OGRE Unrestricted License provided you have obtained such a license from
26
+ Torus Knot Software Ltd.
27
+ -----------------------------------------------------------------------------
28
+ */
29
+ #ifndef __AxisAlignedBox_H_
30
+ #define __AxisAlignedBox_H_
31
+
32
+ // Precompiler options
33
+ #include "OgrePrerequisites.h"
34
+
35
+ #include "OgreVector3.h"
36
+ #include "OgreMatrix4.h"
37
+
38
+ namespace Ogre {
39
+
40
+ /** A 3D box aligned with the x/y/z axes.
41
+ @remarks
42
+ This class represents a simple box which is aligned with the
43
+ axes. Internally it only stores 2 points as the extremeties of
44
+ the box, one which is the minima of all 3 axes, and the other
45
+ which is the maxima of all 3 axes. This class is typically used
46
+ for an axis-aligned bounding box (AABB) for collision and
47
+ visibility determination.
48
+ */
49
+ class _OgreExport AxisAlignedBox
50
+ {
51
+ protected:
52
+ enum Extent
53
+ {
54
+ EXTENT_NULL,
55
+ EXTENT_FINITE,
56
+ EXTENT_INFINITE
57
+ };
58
+
59
+ Vector3 mMinimum;
60
+ Vector3 mMaximum;
61
+ Extent mExtent;
62
+ mutable Vector3* mpCorners;
63
+
64
+ public:
65
+ /*
66
+ 1-----2
67
+ /| /|
68
+ / | / |
69
+ 5-----4 |
70
+ | 0--|--3
71
+ | / | /
72
+ |/ |/
73
+ 6-----7
74
+ */
75
+ typedef enum {
76
+ FAR_LEFT_BOTTOM = 0,
77
+ FAR_LEFT_TOP = 1,
78
+ FAR_RIGHT_TOP = 2,
79
+ FAR_RIGHT_BOTTOM = 3,
80
+ NEAR_RIGHT_BOTTOM = 7,
81
+ NEAR_LEFT_BOTTOM = 6,
82
+ NEAR_LEFT_TOP = 5,
83
+ NEAR_RIGHT_TOP = 4
84
+ } CornerEnum;
85
+ inline AxisAlignedBox() : mpCorners(0)
86
+ {
87
+ // Default to a null box
88
+ setMinimum( -0.5, -0.5, -0.5 );
89
+ setMaximum( 0.5, 0.5, 0.5 );
90
+ mExtent = EXTENT_NULL;
91
+ }
92
+
93
+ inline AxisAlignedBox(const AxisAlignedBox & rkBox) : mpCorners(0)
94
+ {
95
+ if (rkBox.isNull())
96
+ setNull();
97
+ else if (rkBox.isInfinite())
98
+ setInfinite();
99
+ else
100
+ setExtents( rkBox.mMinimum, rkBox.mMaximum );
101
+ }
102
+
103
+ inline AxisAlignedBox( const Vector3& min, const Vector3& max ) : mpCorners(0)
104
+ {
105
+ setExtents( min, max );
106
+ }
107
+
108
+ inline AxisAlignedBox(
109
+ Real mx, Real my, Real mz,
110
+ Real Mx, Real My, Real Mz ) : mpCorners(0)
111
+ {
112
+ setExtents( mx, my, mz, Mx, My, Mz );
113
+ }
114
+
115
+ AxisAlignedBox& operator=(const AxisAlignedBox& rhs)
116
+ {
117
+ // Specifically override to avoid copying mpCorners
118
+ if (rhs.isNull())
119
+ setNull();
120
+ else if (rhs.isInfinite())
121
+ setInfinite();
122
+ else
123
+ setExtents(rhs.mMinimum, rhs.mMaximum);
124
+
125
+ return *this;
126
+ }
127
+
128
+ ~AxisAlignedBox()
129
+ {
130
+ if (mpCorners)
131
+ delete [] mpCorners;
132
+ }
133
+
134
+
135
+ /** Gets the minimum corner of the box.
136
+ */
137
+ inline const Vector3& getMinimum(void) const
138
+ {
139
+ return mMinimum;
140
+ }
141
+
142
+ /** Gets a modifiable version of the minimum
143
+ corner of the box.
144
+ */
145
+ inline Vector3& getMinimum(void)
146
+ {
147
+ return mMinimum;
148
+ }
149
+
150
+ /** Gets the maximum corner of the box.
151
+ */
152
+ inline const Vector3& getMaximum(void) const
153
+ {
154
+ return mMaximum;
155
+ }
156
+
157
+ /** Gets a modifiable version of the maximum
158
+ corner of the box.
159
+ */
160
+ inline Vector3& getMaximum(void)
161
+ {
162
+ return mMaximum;
163
+ }
164
+
165
+
166
+ /** Sets the minimum corner of the box.
167
+ */
168
+ inline void setMinimum( const Vector3& vec )
169
+ {
170
+ mExtent = EXTENT_FINITE;
171
+ mMinimum = vec;
172
+ }
173
+
174
+ inline void setMinimum( Real x, Real y, Real z )
175
+ {
176
+ mExtent = EXTENT_FINITE;
177
+ mMinimum.x = x;
178
+ mMinimum.y = y;
179
+ mMinimum.z = z;
180
+ }
181
+
182
+ /** Changes one of the components of the minimum corner of the box
183
+ used to resize only one dimension of the box
184
+ */
185
+ inline void setMinimumX(Real x)
186
+ {
187
+ mMinimum.x = x;
188
+ }
189
+
190
+ inline void setMinimumY(Real y)
191
+ {
192
+ mMinimum.y = y;
193
+ }
194
+
195
+ inline void setMinimumZ(Real z)
196
+ {
197
+ mMinimum.z = z;
198
+ }
199
+
200
+ /** Sets the maximum corner of the box.
201
+ */
202
+ inline void setMaximum( const Vector3& vec )
203
+ {
204
+ mExtent = EXTENT_FINITE;
205
+ mMaximum = vec;
206
+ }
207
+
208
+ inline void setMaximum( Real x, Real y, Real z )
209
+ {
210
+ mExtent = EXTENT_FINITE;
211
+ mMaximum.x = x;
212
+ mMaximum.y = y;
213
+ mMaximum.z = z;
214
+ }
215
+
216
+ /** Changes one of the components of the maximum corner of the box
217
+ used to resize only one dimension of the box
218
+ */
219
+ inline void setMaximumX( Real x )
220
+ {
221
+ mMaximum.x = x;
222
+ }
223
+
224
+ inline void setMaximumY( Real y )
225
+ {
226
+ mMaximum.y = y;
227
+ }
228
+
229
+ inline void setMaximumZ( Real z )
230
+ {
231
+ mMaximum.z = z;
232
+ }
233
+
234
+ /** Sets both minimum and maximum extents at once.
235
+ */
236
+ inline void setExtents( const Vector3& min, const Vector3& max )
237
+ {
238
+ assert( (min.x <= max.x && min.y <= max.y && min.z <= max.z) &&
239
+ "The minimum corner of the box must be less than or equal to maximum corner" );
240
+
241
+ mExtent = EXTENT_FINITE;
242
+ mMinimum = min;
243
+ mMaximum = max;
244
+ }
245
+
246
+ inline void setExtents(
247
+ Real mx, Real my, Real mz,
248
+ Real Mx, Real My, Real Mz )
249
+ {
250
+ assert( (mx <= Mx && my <= My && mz <= Mz) &&
251
+ "The minimum corner of the box must be less than or equal to maximum corner" );
252
+
253
+ mExtent = EXTENT_FINITE;
254
+
255
+ mMinimum.x = mx;
256
+ mMinimum.y = my;
257
+ mMinimum.z = mz;
258
+
259
+ mMaximum.x = Mx;
260
+ mMaximum.y = My;
261
+ mMaximum.z = Mz;
262
+
263
+ }
264
+
265
+ /** Returns a pointer to an array of 8 corner points, useful for
266
+ collision vs. non-aligned objects.
267
+ @remarks
268
+ If the order of these corners is important, they are as
269
+ follows: The 4 points of the minimum Z face (note that
270
+ because Ogre uses right-handed coordinates, the minimum Z is
271
+ at the 'back' of the box) starting with the minimum point of
272
+ all, then anticlockwise around this face (if you are looking
273
+ onto the face from outside the box). Then the 4 points of the
274
+ maximum Z face, starting with maximum point of all, then
275
+ anticlockwise around this face (looking onto the face from
276
+ outside the box). Like this:
277
+ <pre>
278
+ 1-----2
279
+ /| /|
280
+ / | / |
281
+ 5-----4 |
282
+ | 0--|--3
283
+ | / | /
284
+ |/ |/
285
+ 6-----7
286
+ </pre>
287
+ @remarks as this implementation uses a static member, make sure to use your own copy !
288
+ */
289
+ inline const Vector3* getAllCorners(void) const
290
+ {
291
+ assert( (mExtent == EXTENT_FINITE) && "Can't get corners of a null or infinite AAB" );
292
+
293
+ // The order of these items is, using right-handed co-ordinates:
294
+ // Minimum Z face, starting with Min(all), then anticlockwise
295
+ // around face (looking onto the face)
296
+ // Maximum Z face, starting with Max(all), then anticlockwise
297
+ // around face (looking onto the face)
298
+ // Only for optimization/compatibility.
299
+ if (!mpCorners)
300
+ mpCorners = new Vector3[8];
301
+
302
+ mpCorners[0] = mMinimum;
303
+ mpCorners[1].x = mMinimum.x; mpCorners[1].y = mMaximum.y; mpCorners[1].z = mMinimum.z;
304
+ mpCorners[2].x = mMaximum.x; mpCorners[2].y = mMaximum.y; mpCorners[2].z = mMinimum.z;
305
+ mpCorners[3].x = mMaximum.x; mpCorners[3].y = mMinimum.y; mpCorners[3].z = mMinimum.z;
306
+
307
+ mpCorners[4] = mMaximum;
308
+ mpCorners[5].x = mMinimum.x; mpCorners[5].y = mMaximum.y; mpCorners[5].z = mMaximum.z;
309
+ mpCorners[6].x = mMinimum.x; mpCorners[6].y = mMinimum.y; mpCorners[6].z = mMaximum.z;
310
+ mpCorners[7].x = mMaximum.x; mpCorners[7].y = mMinimum.y; mpCorners[7].z = mMaximum.z;
311
+
312
+ return mpCorners;
313
+ }
314
+
315
+ /** gets the position of one of the corners
316
+ */
317
+ Vector3 getCorner(CornerEnum cornerToGet)
318
+ {
319
+ switch(cornerToGet)
320
+ {
321
+ case FAR_LEFT_BOTTOM:
322
+ return mMinimum;
323
+ case FAR_LEFT_TOP:
324
+ return Vector3(mMinimum.x, mMaximum.y, mMinimum.z);
325
+ case FAR_RIGHT_TOP:
326
+ return Vector3(mMaximum.x, mMaximum.y, mMinimum.z);
327
+ case FAR_RIGHT_BOTTOM:
328
+ return Vector3(mMaximum.x, mMinimum.y, mMinimum.z);
329
+ case NEAR_RIGHT_BOTTOM:
330
+ return Vector3(mMaximum.x, mMinimum.y, mMaximum.z);
331
+ case NEAR_LEFT_BOTTOM:
332
+ return Vector3(mMinimum.x, mMinimum.y, mMaximum.z);
333
+ case NEAR_LEFT_TOP:
334
+ return Vector3(mMinimum.x, mMaximum.y, mMaximum.z);
335
+ case NEAR_RIGHT_TOP:
336
+ return mMaximum;
337
+ default:
338
+ return Vector3();
339
+ }
340
+ }
341
+
342
+ _OgreExport friend std::ostream& operator<<( std::ostream& o, const AxisAlignedBox aab )
343
+ {
344
+ switch (aab.mExtent)
345
+ {
346
+ case EXTENT_NULL:
347
+ o << "AxisAlignedBox(null)";
348
+ return o;
349
+
350
+ case EXTENT_FINITE:
351
+ o << "AxisAlignedBox(min=" << aab.mMinimum << ", max=" << aab.mMaximum << ")";
352
+ return o;
353
+
354
+ case EXTENT_INFINITE:
355
+ o << "AxisAlignedBox(infinite)";
356
+ return o;
357
+
358
+ default: // shut up compiler
359
+ assert( false && "Never reached" );
360
+ return o;
361
+ }
362
+ }
363
+
364
+ /** Merges the passed in box into the current box. The result is the
365
+ box which encompasses both.
366
+ */
367
+ void merge( const AxisAlignedBox& rhs )
368
+ {
369
+ // Do nothing if rhs null, or this is infinite
370
+ if ((rhs.mExtent == EXTENT_NULL) || (mExtent == EXTENT_INFINITE))
371
+ {
372
+ return;
373
+ }
374
+ // Otherwise if rhs is infinite, make this infinite, too
375
+ else if (rhs.mExtent == EXTENT_INFINITE)
376
+ {
377
+ mExtent = EXTENT_INFINITE;
378
+ }
379
+ // Otherwise if current null, just take rhs
380
+ else if (mExtent == EXTENT_NULL)
381
+ {
382
+ setExtents(rhs.mMinimum, rhs.mMaximum);
383
+ }
384
+ // Otherwise merge
385
+ else
386
+ {
387
+ Vector3 min = mMinimum;
388
+ Vector3 max = mMaximum;
389
+ max.makeCeil(rhs.mMaximum);
390
+ min.makeFloor(rhs.mMinimum);
391
+
392
+ setExtents(min, max);
393
+ }
394
+
395
+ }
396
+
397
+ /** Extends the box to encompass the specified point (if needed).
398
+ */
399
+ inline void merge( const Vector3& point )
400
+ {
401
+ switch (mExtent)
402
+ {
403
+ case EXTENT_NULL: // if null, use this point
404
+ setExtents(point, point);
405
+ return;
406
+
407
+ case EXTENT_FINITE:
408
+ mMaximum.makeCeil(point);
409
+ mMinimum.makeFloor(point);
410
+ return;
411
+
412
+ case EXTENT_INFINITE: // if infinite, makes no difference
413
+ return;
414
+ }
415
+
416
+ assert( false && "Never reached" );
417
+ }
418
+
419
+ /** Transforms the box according to the matrix supplied.
420
+ @remarks
421
+ By calling this method you get the axis-aligned box which
422
+ surrounds the transformed version of this box. Therefore each
423
+ corner of the box is transformed by the matrix, then the
424
+ extents are mapped back onto the axes to produce another
425
+ AABB. Useful when you have a local AABB for an object which
426
+ is then transformed.
427
+ */
428
+ inline void transform( const Matrix4& matrix )
429
+ {
430
+ // Do nothing if current null or infinite
431
+ if( mExtent != EXTENT_FINITE )
432
+ return;
433
+
434
+ Vector3 oldMin, oldMax, currentCorner;
435
+
436
+ // Getting the old values so that we can use the existing merge method.
437
+ oldMin = mMinimum;
438
+ oldMax = mMaximum;
439
+
440
+ // We sequentially compute the corners in the following order :
441
+ // 0, 6, 5, 1, 2, 4 ,7 , 3
442
+ // This sequence allows us to only change one member at a time to get at all corners.
443
+
444
+ // For each one, we transform it using the matrix
445
+ // Which gives the resulting point and merge the resulting point.
446
+
447
+ // First corner
448
+ // min min min
449
+ currentCorner = oldMin;
450
+ merge( matrix * currentCorner );
451
+
452
+ // min,min,max
453
+ currentCorner.z = oldMax.z;
454
+ merge( matrix * currentCorner );
455
+
456
+ // min max max
457
+ currentCorner.y = oldMax.y;
458
+ merge( matrix * currentCorner );
459
+
460
+ // min max min
461
+ currentCorner.z = oldMin.z;
462
+ merge( matrix * currentCorner );
463
+
464
+ // max max min
465
+ currentCorner.x = oldMax.x;
466
+ merge( matrix * currentCorner );
467
+
468
+ // max max max
469
+ currentCorner.z = oldMax.z;
470
+ merge( matrix * currentCorner );
471
+
472
+ // max min max
473
+ currentCorner.y = oldMin.y;
474
+ merge( matrix * currentCorner );
475
+
476
+ // max min min
477
+ currentCorner.z = oldMin.z;
478
+ merge( matrix * currentCorner );
479
+ }
480
+
481
+ /** Transforms the box according to the affine matrix supplied.
482
+ @remarks
483
+ By calling this method you get the axis-aligned box which
484
+ surrounds the transformed version of this box. Therefore each
485
+ corner of the box is transformed by the matrix, then the
486
+ extents are mapped back onto the axes to produce another
487
+ AABB. Useful when you have a local AABB for an object which
488
+ is then transformed.
489
+ @note
490
+ The matrix must be an affine matrix. @see Matrix4::isAffine.
491
+ */
492
+ void transformAffine(const Matrix4& m)
493
+ {
494
+ assert(m.isAffine());
495
+
496
+ // Do nothing if current null or infinite
497
+ if ( mExtent != EXTENT_FINITE )
498
+ return;
499
+
500
+ Vector3 centre = getCenter();
501
+ Vector3 halfSize = getHalfSize();
502
+
503
+ Vector3 newCentre = m.transformAffine(centre);
504
+ Vector3 newHalfSize(
505
+ Math::Abs(m[0][0]) * halfSize.x + Math::Abs(m[0][1]) * halfSize.y + Math::Abs(m[0][2]) * halfSize.z,
506
+ Math::Abs(m[1][0]) * halfSize.x + Math::Abs(m[1][1]) * halfSize.y + Math::Abs(m[1][2]) * halfSize.z,
507
+ Math::Abs(m[2][0]) * halfSize.x + Math::Abs(m[2][1]) * halfSize.y + Math::Abs(m[2][2]) * halfSize.z);
508
+
509
+ setExtents(newCentre - newHalfSize, newCentre + newHalfSize);
510
+ }
511
+
512
+ /** Sets the box to a 'null' value i.e. not a box.
513
+ */
514
+ inline void setNull()
515
+ {
516
+ mExtent = EXTENT_NULL;
517
+ }
518
+
519
+ /** Returns true if the box is null i.e. empty.
520
+ */
521
+ inline bool isNull(void) const
522
+ {
523
+ return (mExtent == EXTENT_NULL);
524
+ }
525
+
526
+ /** Returns true if the box is finite.
527
+ */
528
+ bool isFinite(void) const
529
+ {
530
+ return (mExtent == EXTENT_FINITE);
531
+ }
532
+
533
+ /** Sets the box to 'infinite'
534
+ */
535
+ inline void setInfinite()
536
+ {
537
+ mExtent = EXTENT_INFINITE;
538
+ }
539
+
540
+ /** Returns true if the box is infinite.
541
+ */
542
+ bool isInfinite(void) const
543
+ {
544
+ return (mExtent == EXTENT_INFINITE);
545
+ }
546
+
547
+ /** Returns whether or not this box intersects another. */
548
+ inline bool intersects(const AxisAlignedBox& b2) const
549
+ {
550
+ // Early-fail for nulls
551
+ if (this->isNull() || b2.isNull())
552
+ return false;
553
+
554
+ // Early-success for infinites
555
+ if (this->isInfinite() || b2.isInfinite())
556
+ return true;
557
+
558
+ // Use up to 6 separating planes
559
+ if (mMaximum.x < b2.mMinimum.x)
560
+ return false;
561
+ if (mMaximum.y < b2.mMinimum.y)
562
+ return false;
563
+ if (mMaximum.z < b2.mMinimum.z)
564
+ return false;
565
+
566
+ if (mMinimum.x > b2.mMaximum.x)
567
+ return false;
568
+ if (mMinimum.y > b2.mMaximum.y)
569
+ return false;
570
+ if (mMinimum.z > b2.mMaximum.z)
571
+ return false;
572
+
573
+ // otherwise, must be intersecting
574
+ return true;
575
+
576
+ }
577
+
578
+ /// Calculate the area of intersection of this box and another
579
+ inline AxisAlignedBox intersection(const AxisAlignedBox& b2) const
580
+ {
581
+ if (this->isNull() || b2.isNull())
582
+ {
583
+ return AxisAlignedBox();
584
+ }
585
+ else if (this->isInfinite())
586
+ {
587
+ return b2;
588
+ }
589
+ else if (b2.isInfinite())
590
+ {
591
+ return *this;
592
+ }
593
+
594
+ Vector3 intMin = mMinimum;
595
+ Vector3 intMax = mMaximum;
596
+
597
+ intMin.makeCeil(b2.getMinimum());
598
+ intMax.makeFloor(b2.getMaximum());
599
+
600
+ // Check intersection isn't null
601
+ if (intMin.x < intMax.x &&
602
+ intMin.y < intMax.y &&
603
+ intMin.z < intMax.z)
604
+ {
605
+ return AxisAlignedBox(intMin, intMax);
606
+ }
607
+
608
+ return AxisAlignedBox();
609
+ }
610
+
611
+ /// Calculate the volume of this box
612
+ Real volume(void) const
613
+ {
614
+ switch (mExtent)
615
+ {
616
+ case EXTENT_NULL:
617
+ return 0.0f;
618
+
619
+ case EXTENT_FINITE:
620
+ {
621
+ Vector3 diff = mMaximum - mMinimum;
622
+ return diff.x * diff.y * diff.z;
623
+ }
624
+
625
+ case EXTENT_INFINITE:
626
+ return Math::POS_INFINITY;
627
+
628
+ default: // shut up compiler
629
+ assert( false && "Never reached" );
630
+ return 0.0f;
631
+ }
632
+ }
633
+
634
+ /** Scales the AABB by the vector given. */
635
+ inline void scale(const Vector3& s)
636
+ {
637
+ // Do nothing if current null or infinite
638
+ if (mExtent != EXTENT_FINITE)
639
+ return;
640
+
641
+ // NB assumes centered on origin
642
+ Vector3 min = mMinimum * s;
643
+ Vector3 max = mMaximum * s;
644
+ setExtents(min, max);
645
+ }
646
+
647
+ /** Tests whether this box intersects a sphere. */
648
+ bool intersects(const Sphere& s) const
649
+ {
650
+ return Math::intersects(s, *this);
651
+ }
652
+ /** Tests whether this box intersects a plane. */
653
+ bool intersects(const Plane& p) const
654
+ {
655
+ return Math::intersects(p, *this);
656
+ }
657
+ /** Tests whether the vector point is within this box. */
658
+ bool intersects(const Vector3& v) const
659
+ {
660
+ switch (mExtent)
661
+ {
662
+ case EXTENT_NULL:
663
+ return false;
664
+
665
+ case EXTENT_FINITE:
666
+ return(v.x >= mMinimum.x && v.x <= mMaximum.x &&
667
+ v.y >= mMinimum.y && v.y <= mMaximum.y &&
668
+ v.z >= mMinimum.z && v.z <= mMaximum.z);
669
+
670
+ case EXTENT_INFINITE:
671
+ return true;
672
+
673
+ default: // shut up compiler
674
+ assert( false && "Never reached" );
675
+ return false;
676
+ }
677
+ }
678
+ /// Gets the centre of the box
679
+ Vector3 getCenter(void) const
680
+ {
681
+ assert( (mExtent == EXTENT_FINITE) && "Can't get center of a null or infinite AAB" );
682
+
683
+ return Vector3(
684
+ (mMaximum.x + mMinimum.x) * 0.5,
685
+ (mMaximum.y + mMinimum.y) * 0.5,
686
+ (mMaximum.z + mMinimum.z) * 0.5);
687
+ }
688
+ /// Gets the size of the box
689
+ Vector3 getSize(void) const
690
+ {
691
+ switch (mExtent)
692
+ {
693
+ case EXTENT_NULL:
694
+ return Vector3::ZERO;
695
+
696
+ case EXTENT_FINITE:
697
+ return mMaximum - mMinimum;
698
+
699
+ case EXTENT_INFINITE:
700
+ return Vector3(
701
+ Math::POS_INFINITY,
702
+ Math::POS_INFINITY,
703
+ Math::POS_INFINITY);
704
+
705
+ default: // shut up compiler
706
+ assert( false && "Never reached" );
707
+ return Vector3::ZERO;
708
+ }
709
+ }
710
+ /// Gets the half-size of the box
711
+ Vector3 getHalfSize(void) const
712
+ {
713
+ switch (mExtent)
714
+ {
715
+ case EXTENT_NULL:
716
+ return Vector3::ZERO;
717
+
718
+ case EXTENT_FINITE:
719
+ return (mMaximum - mMinimum) * 0.5;
720
+
721
+ case EXTENT_INFINITE:
722
+ return Vector3(
723
+ Math::POS_INFINITY,
724
+ Math::POS_INFINITY,
725
+ Math::POS_INFINITY);
726
+
727
+ default: // shut up compiler
728
+ assert( false && "Never reached" );
729
+ return Vector3::ZERO;
730
+ }
731
+ }
732
+
733
+ /** Tests whether the given point contained by this box.
734
+ */
735
+ bool contains(const Vector3& v) const
736
+ {
737
+ if (isNull())
738
+ return false;
739
+ if (isInfinite())
740
+ return true;
741
+
742
+ return mMinimum.x <= v.x && v.x <= mMaximum.x &&
743
+ mMinimum.y <= v.y && v.y <= mMaximum.y &&
744
+ mMinimum.z <= v.z && v.z <= mMaximum.z;
745
+ }
746
+
747
+ /** Tests whether another box contained by this box.
748
+ */
749
+ bool contains(const AxisAlignedBox& other) const
750
+ {
751
+ if (other.isNull() || this->isInfinite())
752
+ return true;
753
+
754
+ if (this->isNull() || other.isInfinite())
755
+ return false;
756
+
757
+ return this->mMinimum.x <= other.mMinimum.x &&
758
+ this->mMinimum.y <= other.mMinimum.y &&
759
+ this->mMinimum.z <= other.mMinimum.z &&
760
+ other.mMaximum.x <= this->mMaximum.x &&
761
+ other.mMaximum.y <= this->mMaximum.y &&
762
+ other.mMaximum.z <= this->mMaximum.z;
763
+ }
764
+
765
+ /** Tests 2 boxes for equality.
766
+ */
767
+ bool operator== (const AxisAlignedBox& rhs) const
768
+ {
769
+ if (this->mExtent != rhs.mExtent)
770
+ return false;
771
+
772
+ if (!this->isFinite())
773
+ return true;
774
+
775
+ return this->mMinimum == rhs.mMinimum &&
776
+ this->mMaximum == rhs.mMaximum;
777
+ }
778
+
779
+ /** Tests 2 boxes for inequality.
780
+ */
781
+ bool operator!= (const AxisAlignedBox& rhs) const
782
+ {
783
+ return !(*this == rhs);
784
+ }
785
+
786
+ };
787
+
788
+ } // namespace Ogre
789
+
790
+ #endif