shattered_ogrerb 0.5.0.1
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- data/lib/shattered_ogrerb.rb +17 -0
- data/lib/shattered_ogrerb/base.rb +28 -0
- data/lib/shattered_ogrerb/camera.rb +6 -0
- data/lib/shattered_ogrerb/key_manager.rb +54 -0
- data/lib/shattered_ogrerb/light.rb +5 -0
- data/lib/shattered_ogrerb/mesh_instance.rb +92 -0
- data/lib/shattered_ogrerb/rmaterial.rb +86 -0
- data/lib/shattered_ogrerb/vector.rb +211 -0
- data/vendor/Ogre/OIS.dll +0 -0
- data/vendor/Ogre/OgreGUIRenderer.dll +0 -0
- data/vendor/Ogre/OgreMain.dll +0 -0
- data/vendor/Ogre/Plugin_BSPSceneManager.dll +0 -0
- data/vendor/Ogre/Plugin_CgProgramManager.dll +0 -0
- data/vendor/Ogre/Plugin_OctreeSceneManager.dll +0 -0
- data/vendor/Ogre/Plugin_ParticleFX.dll +0 -0
- data/vendor/Ogre/RenderSystem_Direct3D9.dll +0 -0
- data/vendor/Ogre/RenderSystem_GL.dll +0 -0
- data/vendor/Ogre/cg.dll +0 -0
- data/vendor/Ogre/plugins.cfg +9 -0
- data/vendor/ogrerb/MIT_LICENCE +19 -0
- data/vendor/ogrerb/README +79 -0
- data/vendor/ogrerb/Rakefile +220 -0
- data/vendor/ogrerb/build/navi/extconf.rb +53 -0
- data/vendor/ogrerb/build/ogre/extconf.rb +50 -0
- data/vendor/ogrerb/build/ois/extconf.rb +48 -0
- data/vendor/ogrerb/doc_src/ogre.rb +152 -0
- data/vendor/ogrerb/doc_src/ois.rb +67 -0
- data/vendor/ogrerb/lib/constants.rb +35 -0
- data/vendor/ogrerb/lib/ogre.dll +0 -0
- data/vendor/ogrerb/lib/ruby_ois.dll +0 -0
- data/vendor/ogrerb/navi/Navi.i +5 -0
- data/vendor/ogrerb/navi/NaviData.i +18 -0
- data/vendor/ogrerb/navi/NaviManager.i +5 -0
- data/vendor/ogrerb/navi/NaviProxies.i +7 -0
- data/vendor/ogrerb/navi/lib/Navi.lib +0 -0
- data/vendor/ogrerb/navi/lib/Navi_d.lib +0 -0
- data/vendor/ogrerb/navi/lib/llmozlib.lib +0 -0
- data/vendor/ogrerb/navi/lib/llmozlib_d.lib +0 -0
- data/vendor/ogrerb/navi/navi_rb.i +53 -0
- data/vendor/ogrerb/navi/std_multimap.i +581 -0
- data/vendor/ogrerb/ogre.rb +23 -0
- data/vendor/ogrerb/ogre/Application.i +59 -0
- data/vendor/ogrerb/ogre/ApplicationFrameListener.i +67 -0
- data/vendor/ogrerb/ogre/ExampleApplication.i +7 -0
- data/vendor/ogrerb/ogre/ExampleFrameListener.i +7 -0
- data/vendor/ogrerb/ogre/OgreAlignedAllocator.i +5 -0
- data/vendor/ogrerb/ogre/OgreAnimable.i +5 -0
- data/vendor/ogrerb/ogre/OgreAnimation.i +5 -0
- data/vendor/ogrerb/ogre/OgreAnimationState.i +9 -0
- data/vendor/ogrerb/ogre/OgreAnimationTrack.i +5 -0
- data/vendor/ogrerb/ogre/OgreAny.i +5 -0
- data/vendor/ogrerb/ogre/OgreArchive.i +5 -0
- data/vendor/ogrerb/ogre/OgreArchiveFactory.i +5 -0
- data/vendor/ogrerb/ogre/OgreArchiveManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreAutoParamDataSource.i +5 -0
- data/vendor/ogrerb/ogre/OgreAxisAlignedBox.i +5 -0
- data/vendor/ogrerb/ogre/OgreBillboard.i +5 -0
- data/vendor/ogrerb/ogre/OgreBillboardChain.i +11 -0
- data/vendor/ogrerb/ogre/OgreBillboardParticleRenderer.i +5 -0
- data/vendor/ogrerb/ogre/OgreBillboardSet.i +5 -0
- data/vendor/ogrerb/ogre/OgreBitwise.i +5 -0
- data/vendor/ogrerb/ogre/OgreBlendMode.i +5 -0
- data/vendor/ogrerb/ogre/OgreBone.i +5 -0
- data/vendor/ogrerb/ogre/OgreBorderPanelOverlayElement.i +5 -0
- data/vendor/ogrerb/ogre/OgreCamera.i +5 -0
- data/vendor/ogrerb/ogre/OgreCodec.i +5 -0
- data/vendor/ogrerb/ogre/OgreColourValue.i +5 -0
- data/vendor/ogrerb/ogre/OgreCommon.i +33 -0
- data/vendor/ogrerb/ogre/OgreCompiler2Pass.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositionPass.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositionTargetPass.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositionTechnique.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositor.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositorChain.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositorInstance.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositorManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositorScriptCompiler.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositorSerializer.i +5 -0
- data/vendor/ogrerb/ogre/OgreConfig.i +5 -0
- data/vendor/ogrerb/ogre/OgreConfigDialog.i +5 -0
- data/vendor/ogrerb/ogre/OgreConfigFile.i +13 -0
- data/vendor/ogrerb/ogre/OgreConfigOptionMap.i +5 -0
- data/vendor/ogrerb/ogre/OgreController.i +5 -0
- data/vendor/ogrerb/ogre/OgreControllerManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreConvexBody.i +5 -0
- data/vendor/ogrerb/ogre/OgreDDSCodec.i +5 -0
- data/vendor/ogrerb/ogre/OgreDataStream.i +9 -0
- data/vendor/ogrerb/ogre/OgreDefaultHardwareBufferManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreDynLib.i +5 -0
- data/vendor/ogrerb/ogre/OgreDynLibManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreEdgeListBuilder.i +5 -0
- data/vendor/ogrerb/ogre/OgreEntity.i +5 -0
- data/vendor/ogrerb/ogre/OgreErrorDialog.i +5 -0
- data/vendor/ogrerb/ogre/OgreException.i +5 -0
- data/vendor/ogrerb/ogre/OgreExternalTextureSource.i +5 -0
- data/vendor/ogrerb/ogre/OgreExternalTextureSourceManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreFactoryObj.i +5 -0
- data/vendor/ogrerb/ogre/OgreFileSystem.i +5 -0
- data/vendor/ogrerb/ogre/OgreFont.i +5 -0
- data/vendor/ogrerb/ogre/OgreFontManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreFrameListener.i +12 -0
- data/vendor/ogrerb/ogre/OgreFreeImageCodec.i +5 -0
- data/vendor/ogrerb/ogre/OgreFrustum.i +5 -0
- data/vendor/ogrerb/ogre/OgreGpuProgram.i +5 -0
- data/vendor/ogrerb/ogre/OgreGpuProgramManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreGpuProgramUsage.i +5 -0
- data/vendor/ogrerb/ogre/OgreHardwareBuffer.i +5 -0
- data/vendor/ogrerb/ogre/OgreHardwareBufferManager.i +9 -0
- data/vendor/ogrerb/ogre/OgreHardwareIndexBuffer.i +9 -0
- data/vendor/ogrerb/ogre/OgreHardwareOcclusionQuery.i +5 -0
- data/vendor/ogrerb/ogre/OgreHardwarePixelBuffer.i +9 -0
- data/vendor/ogrerb/ogre/OgreHardwareVertexBuffer.i +10 -0
- data/vendor/ogrerb/ogre/OgreHighLevelGpuProgram.i +5 -0
- data/vendor/ogrerb/ogre/OgreHighLevelGpuProgramManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreImage.i +5 -0
- data/vendor/ogrerb/ogre/OgreImageCodec.i +5 -0
- data/vendor/ogrerb/ogre/OgreInstancedGeometry.i +5 -0
- data/vendor/ogrerb/ogre/OgreIteratorWrappers.i +5 -0
- data/vendor/ogrerb/ogre/OgreKeyFrame.i +7 -0
- data/vendor/ogrerb/ogre/OgreLight.i +5 -0
- data/vendor/ogrerb/ogre/OgreLog.i +5 -0
- data/vendor/ogrerb/ogre/OgreLogManager.i +9 -0
- data/vendor/ogrerb/ogre/OgreManualObject.i +5 -0
- data/vendor/ogrerb/ogre/OgreMaterial.i +9 -0
- data/vendor/ogrerb/ogre/OgreMaterialManager.i +22 -0
- data/vendor/ogrerb/ogre/OgreMaterialScriptCompiler.i +5 -0
- data/vendor/ogrerb/ogre/OgreMaterialSerializer.i +5 -0
- data/vendor/ogrerb/ogre/OgreMath.i +48 -0
- data/vendor/ogrerb/ogre/OgreMatrix3.i +5 -0
- data/vendor/ogrerb/ogre/OgreMatrix4.i +5 -0
- data/vendor/ogrerb/ogre/OgreMemoryMacros.i +5 -0
- data/vendor/ogrerb/ogre/OgreMemoryManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreMesh.i +11 -0
- data/vendor/ogrerb/ogre/OgreMeshFileFormat.i +5 -0
- data/vendor/ogrerb/ogre/OgreMeshManager.i +9 -0
- data/vendor/ogrerb/ogre/OgreMeshSerializer.i +5 -0
- data/vendor/ogrerb/ogre/OgreMeshSerializerImpl.i +5 -0
- data/vendor/ogrerb/ogre/OgreMovableObject.i +46 -0
- data/vendor/ogrerb/ogre/OgreMovablePlane.i +5 -0
- data/vendor/ogrerb/ogre/OgreNoMemoryMacros.i +5 -0
- data/vendor/ogrerb/ogre/OgreNode.i +11 -0
- data/vendor/ogrerb/ogre/OgreNumerics.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlay.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlayContainer.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlayElement.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlayElementCommands.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlayElementFactory.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlayManager.i +9 -0
- data/vendor/ogrerb/ogre/OgrePanelOverlayElement.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticle.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleAffector.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleAffectorFactory.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleEmitter.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleEmitterCommands.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleEmitterFactory.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleIterator.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleSystem.i +9 -0
- data/vendor/ogrerb/ogre/OgreParticleSystemManager.i +9 -0
- data/vendor/ogrerb/ogre/OgreParticleSystemRenderer.i +9 -0
- data/vendor/ogrerb/ogre/OgrePass.i +10 -0
- data/vendor/ogrerb/ogre/OgrePatchMesh.i +11 -0
- data/vendor/ogrerb/ogre/OgrePatchSurface.i +5 -0
- data/vendor/ogrerb/ogre/OgrePixelFormat.i +5 -0
- data/vendor/ogrerb/ogre/OgrePlane.i +5 -0
- data/vendor/ogrerb/ogre/OgrePlaneBoundedVolume.i +5 -0
- data/vendor/ogrerb/ogre/OgrePlatform.i +5 -0
- data/vendor/ogrerb/ogre/OgrePlugin.i +5 -0
- data/vendor/ogrerb/ogre/OgrePolygon.i +5 -0
- data/vendor/ogrerb/ogre/OgrePose.i +5 -0
- data/vendor/ogrerb/ogre/OgrePredefinedControllers.i +5 -0
- data/vendor/ogrerb/ogre/OgrePrefabFactory.i +5 -0
- data/vendor/ogrerb/ogre/OgrePrerequisites.i +5 -0
- data/vendor/ogrerb/ogre/OgreProfiler.i +5 -0
- data/vendor/ogrerb/ogre/OgreProgressiveMesh.i +5 -0
- data/vendor/ogrerb/ogre/OgreProxies.i +10 -0
- data/vendor/ogrerb/ogre/OgreQuaternion.i +5 -0
- data/vendor/ogrerb/ogre/OgreRadixSort.i +5 -0
- data/vendor/ogrerb/ogre/OgreRay.i +5 -0
- data/vendor/ogrerb/ogre/OgreRectangle.i +5 -0
- data/vendor/ogrerb/ogre/OgreRectangle2D.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderOperation.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderQueue.i +10 -0
- data/vendor/ogrerb/ogre/OgreRenderQueueInvocation.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderQueueListener.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderQueueSortingGrouping.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderSystem.i +12 -0
- data/vendor/ogrerb/ogre/OgreRenderSystemCapabilities.i +7 -0
- data/vendor/ogrerb/ogre/OgreRenderTarget.i +27 -0
- data/vendor/ogrerb/ogre/OgreRenderTargetListener.i +7 -0
- data/vendor/ogrerb/ogre/OgreRenderTexture.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderWindow.i +9 -0
- data/vendor/ogrerb/ogre/OgreRenderable.i +5 -0
- data/vendor/ogrerb/ogre/OgreResource.i +68 -0
- data/vendor/ogrerb/ogre/OgreResourceBackgroundQueue.i +5 -0
- data/vendor/ogrerb/ogre/OgreResourceGroupManager.i +17 -0
- data/vendor/ogrerb/ogre/OgreResourceManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreRibbonTrail.i +5 -0
- data/vendor/ogrerb/ogre/OgreRoot.i +9 -0
- data/vendor/ogrerb/ogre/OgreRotationalSpline.i +5 -0
- data/vendor/ogrerb/ogre/OgreSceneManager.i +17 -0
- data/vendor/ogrerb/ogre/OgreSceneManagerEnumerator.i +8 -0
- data/vendor/ogrerb/ogre/OgreSceneNode.i +9 -0
- data/vendor/ogrerb/ogre/OgreSceneQuery.i +5 -0
- data/vendor/ogrerb/ogre/OgreScriptLoader.i +5 -0
- data/vendor/ogrerb/ogre/OgreSearchOps.i +5 -0
- data/vendor/ogrerb/ogre/OgreSerializer.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowCameraSetup.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowCameraSetupFocused.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowCameraSetupLiSPSM.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowCameraSetupPlaneOptimal.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowCaster.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowTextureManager.i +7 -0
- data/vendor/ogrerb/ogre/OgreShadowVolumeExtrudeProgram.i +5 -0
- data/vendor/ogrerb/ogre/OgreSharedPtr.i +5 -0
- data/vendor/ogrerb/ogre/OgreSimpleRenderable.i +5 -0
- data/vendor/ogrerb/ogre/OgreSimpleSpline.i +5 -0
- data/vendor/ogrerb/ogre/OgreSingleton.i +9 -0
- data/vendor/ogrerb/ogre/OgreSkeleton.i +5 -0
- data/vendor/ogrerb/ogre/OgreSkeletonFileFormat.i +5 -0
- data/vendor/ogrerb/ogre/OgreSkeletonInstance.i +5 -0
- data/vendor/ogrerb/ogre/OgreSkeletonManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreSkeletonSerializer.i +5 -0
- data/vendor/ogrerb/ogre/OgreSphere.i +5 -0
- data/vendor/ogrerb/ogre/OgreSpotShadowFadePng.i +5 -0
- data/vendor/ogrerb/ogre/OgreStableHeaders.i +5 -0
- data/vendor/ogrerb/ogre/OgreStaticFaceGroup.i +5 -0
- data/vendor/ogrerb/ogre/OgreStaticGeometry.i +5 -0
- data/vendor/ogrerb/ogre/OgreStdHeaders.i +5 -0
- data/vendor/ogrerb/ogre/OgreString.i +5 -0
- data/vendor/ogrerb/ogre/OgreStringConverter.i +5 -0
- data/vendor/ogrerb/ogre/OgreStringInterface.i +5 -0
- data/vendor/ogrerb/ogre/OgreStringVector.i +5 -0
- data/vendor/ogrerb/ogre/OgreSubEntity.i +5 -0
- data/vendor/ogrerb/ogre/OgreSubMesh.i +5 -0
- data/vendor/ogrerb/ogre/OgreTagPoint.i +5 -0
- data/vendor/ogrerb/ogre/OgreTechnique.i +5 -0
- data/vendor/ogrerb/ogre/OgreTextAreaOverlayElement.i +5 -0
- data/vendor/ogrerb/ogre/OgreTexture.i +9 -0
- data/vendor/ogrerb/ogre/OgreTextureManager.i +12 -0
- data/vendor/ogrerb/ogre/OgreTextureUnitState.i +12 -0
- data/vendor/ogrerb/ogre/OgreTimer.i +6 -0
- data/vendor/ogrerb/ogre/OgreUTFString.i +5 -0
- data/vendor/ogrerb/ogre/OgreUnifiedHighLevelGpuProgram.i +5 -0
- data/vendor/ogrerb/ogre/OgreUserDefinedObject.i +5 -0
- data/vendor/ogrerb/ogre/OgreVector2.i +5 -0
- data/vendor/ogrerb/ogre/OgreVector3.i +30 -0
- data/vendor/ogrerb/ogre/OgreVector4.i +5 -0
- data/vendor/ogrerb/ogre/OgreVertexBoneAssignment.i +5 -0
- data/vendor/ogrerb/ogre/OgreVertexIndexData.i +5 -0
- data/vendor/ogrerb/ogre/OgreViewport.i +5 -0
- data/vendor/ogrerb/ogre/OgreWindowEventUtilities.i +7 -0
- data/vendor/ogrerb/ogre/OgreWireBoundingBox.i +5 -0
- data/vendor/ogrerb/ogre/OgreZip.i +5 -0
- data/vendor/ogrerb/ogre/ogre_rb.i +343 -0
- data/vendor/ogrerb/ogre/std_multimap.i +581 -0
- data/vendor/ogrerb/ois/OISProxies.i +9 -0
- data/vendor/ogrerb/ois/OISRenames.i +11 -0
- data/vendor/ogrerb/ois/ois.i +135 -0
- data/vendor/ogrerb/ois/std_multimap.i +581 -0
- data/vendor/ogrerb/platform.rb +23 -0
- data/vendor/ogrerb/samples/application.rb +146 -0
- data/vendor/ogrerb/samples/application_frame_listener.rb +302 -0
- data/vendor/ogrerb/samples/application_loading_bar.rb +115 -0
- data/vendor/ogrerb/samples/bsp.rb +74 -0
- data/vendor/ogrerb/samples/cg.dll +0 -0
- data/vendor/ogrerb/samples/js3250.dll +0 -0
- data/vendor/ogrerb/samples/lighting.rb +136 -0
- data/vendor/ogrerb/samples/media/materials/scripts/CloudySky.material +17 -0
- data/vendor/ogrerb/samples/media/materials/scripts/Flare.material +17 -0
- data/vendor/ogrerb/samples/media/materials/scripts/Knot.material +14 -0
- data/vendor/ogrerb/samples/media/materials/scripts/MorningSkyBox.material +17 -0
- data/vendor/ogrerb/samples/media/materials/scripts/Ogre.material +119 -0
- data/vendor/ogrerb/samples/media/materials/scripts/Razor.material +14 -0
- data/vendor/ogrerb/samples/media/materials/scripts/Ribbon.material +19 -0
- data/vendor/ogrerb/samples/media/materials/scripts/RustySteel.material +14 -0
- data/vendor/ogrerb/samples/media/materials/scripts/SpaceSkyBox.material +17 -0
- data/vendor/ogrerb/samples/media/materials/scripts/SpaceSkyPlane.material +17 -0
- data/vendor/ogrerb/samples/media/materials/scripts/TextureEffects.material +15 -0
- data/vendor/ogrerb/samples/media/materials/scripts/dragon.material +42 -0
- data/vendor/ogrerb/samples/media/materials/scripts/smoke.material +18 -0
- data/vendor/ogrerb/samples/media/materials/textures/GreenSkin.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/MtlPlat2.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/RustedMetal.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/RustySteel.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/Water02.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/WeirdEye.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/clouds.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/cursor.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/dirt01.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/flare.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/ogreborder.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/ogreborderUp.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/ribbonband.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/smoke.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/smokecolors.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/spacesky.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/spheremap.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/texmap2.jpg +0 -0
- data/vendor/ogrerb/samples/media/models/knot.mesh +0 -0
- data/vendor/ogrerb/samples/media/models/ogrehead.mesh +0 -0
- data/vendor/ogrerb/samples/media/models/razor.mesh +0 -0
- data/vendor/ogrerb/samples/media/packs/OgreCore.zip +0 -0
- data/vendor/ogrerb/samples/media/packs/chiropteraDM.pk3 +0 -0
- data/vendor/ogrerb/samples/media/packs/chiropteraDM.txt +99 -0
- data/vendor/ogrerb/samples/media/packs/cubemap.zip +0 -0
- data/vendor/ogrerb/samples/media/packs/cubemapsJS.zip +0 -0
- data/vendor/ogrerb/samples/media/packs/dragon.zip +0 -0
- data/vendor/ogrerb/samples/media/packs/skybox.zip +0 -0
- data/vendor/ogrerb/samples/media/particles/smoke.particle +43 -0
- data/vendor/ogrerb/samples/navi/Media/NaviDemo.material +60 -0
- data/vendor/ogrerb/samples/navi/Media/OgreCore.zip +0 -0
- data/vendor/ogrerb/samples/navi/Media/cerulean.jpg +0 -0
- data/vendor/ogrerb/samples/navi/Media/clouds.jpg +0 -0
- data/vendor/ogrerb/samples/navi/Media/controlsNaviMask.png +0 -0
- data/vendor/ogrerb/samples/navi/Media/grass.jpg +0 -0
- data/vendor/ogrerb/samples/navi/Media/knot.mesh +0 -0
- data/vendor/ogrerb/samples/navi/Media/testNaviMask.png +0 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/Navi.js +136 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/buttonBg.jpg +0 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/controls.html +303 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/knobBg.jpg +0 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/moo.dropdownmenu.js +87 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/mootools.v1.1.js +6964 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/naviLogo.html +32 -0
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- data/vendor/ogrerb/website/images/ogre3d.gif +0 -0
- data/vendor/ogrerb/website/images/redogrehead.png +0 -0
- data/vendor/ogrerb/website/images/ruby.png +0 -0
- data/vendor/ogrerb/website/images/sample.png +0 -0
- data/vendor/ogrerb/website/index.html +80 -0
- data/vendor/ogrerb/website/javascripts/prototype.js +3271 -0
- data/vendor/ogrerb/website/stylesheets/main.css +96 -0
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/*
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-----------------------------------------------------------------------------
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This source file is part of OGRE
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(Object-oriented Graphics Rendering Engine)
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For the latest info, see http://www.ogre3d.org/
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Copyright (c) 2006 Torus Knot Software Ltd
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Also see acknowledgements in Readme.html
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This program is free software; you can redistribute it and/or modify it under
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the terms of the GNU Lesser General Public License as published by the Free Software
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Foundation; either version 2 of the License, or (at your option) any later
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version.
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This program is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along with
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this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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http://www.gnu.org/copyleft/lesser.txt.
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-----------------------------------------------------------------------------
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*/
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#ifndef __NumericSolvers_H__
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#define __NumericSolvers_H__
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#include "OgrePrerequisites.h"
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namespace Ogre {
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/** Real type for numeric solvers */
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typedef double PreciseReal;
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/** Provides numeric solvers for Ogre
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@remarks
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Handles linear algebra numerics.
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*/
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class _OgreExport NumericSolver
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{
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public:
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/** Solves a full rank NxN linear system of equations
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@remarks
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This implements a naive gaussian elimination algorithm.
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The algorithm is destructive, so there are side effects in coeff and col.
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*/
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static bool solveNxNLinearSysDestr(int n, PreciseReal **coeff, PreciseReal *col);
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};
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}
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#endif
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/*
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-----------------------------------------------------------------------------
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This source file is part of OGRE
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(Object-oriented Graphics Rendering Engine)
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For the latest info, see http://www.ogre3d.org/
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Copyright (c) 2000-2006 Torus Knot Software Ltd
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Also see acknowledgements in Readme.html
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This program is free software; you can redistribute it and/or modify it under
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the terms of the GNU Lesser General Public License as published by the Free Software
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Foundation; either version 2 of the License, or (at your option) any later
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version.
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This program is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along with
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this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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http://www.gnu.org/copyleft/lesser.txt.
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You may alternatively use this source under the terms of a specific version of
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the OGRE Unrestricted License provided you have obtained such a license from
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Torus Knot Software Ltd.
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-----------------------------------------------------------------------------
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*/
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#ifndef __Overlay_H__
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#define __Overlay_H__
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#include "OgrePrerequisites.h"
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#include "OgreSceneNode.h"
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#include "OgreIteratorWrappers.h"
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#include "OgreMatrix4.h"
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namespace Ogre {
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/** Represents a layer which is rendered on top of the 'normal' scene contents.
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@remarks
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An overlay is a container for visual components (2D and 3D) which will be
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rendered after the main scene in order to composite heads-up-displays, menus
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or other layers on top of the contents of the scene.
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@par
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An overlay always takes up the entire size of the viewport, although the
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components attached to it do not have to. An overlay has no visual element
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in itself, it it merely a container for visual elements.
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@par
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Overlays are created by calling OverlayManager::create, or by defining them
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in special text scripts (.overlay files). As many overlays
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as you like can be defined; after creation an overlay is hidden i.e. not
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visible until you specifically enable it by calling 'show'. This allows you to have multiple
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overlays predefined (menus etc) which you make visible only when you want.
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It is possible to have multiple overlays enabled at once; in this case the
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relative 'zorder' parameter of the overlays determine which one is displayed
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on top.
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@par
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By default overlays are rendered into all viewports. This is fine when you only
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have fullscreen viewports, but if you have picture-in-picture views, you probably
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don't want the overlay displayed in the smaller viewports. You turn this off for
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a specific viewport by calling the Viewport::setDisplayOverlays method.
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*/
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class _OgreExport Overlay
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{
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public:
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typedef std::list<OverlayContainer*> OverlayContainerList;
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protected:
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String mName;
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/// Internal root node, used as parent for 3D objects
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SceneNode* mRootNode;
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// 2D elements
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// OverlayContainers, linked list for easy sorting by zorder later
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// Not a map because sort can be saved since changes infrequent (unlike render queue)
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OverlayContainerList m2DElements;
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// Degrees of rotation around center
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Radian mRotate;
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// Scroll values, offsets
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Real mScrollX, mScrollY;
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// Scale values
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Real mScaleX, mScaleY;
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mutable Matrix4 mTransform;
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mutable bool mTransformOutOfDate;
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bool mTransformUpdated;
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ulong mZOrder;
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bool mVisible;
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bool mInitialised;
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String mOrigin;
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/** Internal lazy update method. */
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void updateTransform(void) const;
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/** Internal method for initialising an overlay */
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void initialise(void);
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public:
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/// Constructor: do not call direct, use OverlayManager::create
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Overlay(const String& name);
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virtual ~Overlay();
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OverlayContainer* getChild(const String& name);
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/** Gets the name of this overlay. */
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const String& getName(void) const;
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/** Alters the ZOrder of this overlay.
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@remarks
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Values between 0 and 650 are valid here.
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*/
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void setZOrder(ushort zorder);
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/** Gets the ZOrder of this overlay. */
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ushort getZOrder(void) const;
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/** Gets whether the overlay is displayed or not. */
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bool isVisible(void) const;
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/** Gets whether the overlay is initialised or not. */
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bool isInitialised(void) const { return mInitialised; }
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/** Shows the overlay if it was hidden. */
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void show(void);
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/** Hides the overlay if it was visible. */
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void hide(void);
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/** Adds a 2D 'container' to the overlay.
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@remarks
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Containers are created and managed using the OverlayManager. A container
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could be as simple as a square panel, or something more complex like
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a grid or tree view. Containers group collections of other elements,
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giving them a relative coordinate space and a common z-order.
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If you want to attach a gui widget to an overlay, you have to do it via
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a container.
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@param cont Pointer to a container to add, created using OverlayManager.
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*/
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void add2D(OverlayContainer* cont);
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/** Removes a 2D container from the overlay.
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@remarks
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NOT FAST. Consider OverlayElement::hide.
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*/
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void remove2D(OverlayContainer* cont);
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/** Adds a node capable of holding 3D objects to the overlay.
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@remarks
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Although overlays are traditionally associated with 2D elements, there
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are reasons why you might want to attach 3D elements to the overlay too.
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For example, if you wanted to have a 3D cockpit, which was overlaid with a
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HUD, then you would create 2 overlays, one with a 3D object attached for the
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cockpit, and one with the HUD elements attached (the zorder of the HUD
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overlay would be higher than the cockpit to ensure it was always on top).
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@par
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A SceneNode can have any number of 3D objects attached to it. SceneNodes
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are usually created using SceneManager::createSceneNode, but in this case
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you should create a standard SceneNode instance <b>manually</b>; this is
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because these scene nodes are not managed by the SceneManager and some custom
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SceneManager plugins will rely on specialist behaviour the overlay does not
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support. By attaching a SceneNode to an overlay, you indicate that:<OL>
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<LI>You want the contents of this node to only appear when the overlay is active</LI>
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<LI>You want the node to inherit a coordinate space relative to the camera,
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rather than relative to the root scene node</LI>
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<LI>You want these objects to be rendered after the contents of the main scene
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to ensure they are rendered on top</LI>
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</OL>
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One major consideration when using 3D objects in overlays is the behaviour of
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the depth buffer. Overlays should use materials with depth checking off, to ensure
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that their contents are always displayed on top of the main scene (to do
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otherwise would result in objects 'poking through' the overlay). The problem
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with using 3D objects is that if they are concave, or self-overlap, then you
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can get artefacts because of the lack of depth buffer checking. So you should
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ensure that any 3D objects you us in the overlay are convex, and don't overlap
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each other. If they must overlap, split them up and put them in 2 overlays.
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Alternatively, use a 2D element underneath them which will clear the depth buffer
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values underneath ready for the 3D element to be rendered correctly.
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*/
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void add3D(SceneNode* node);
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/** Removes a 3D element from the overlay. */
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void remove3D(SceneNode* node);
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/** Clears the overlay of all attached items. */
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void clear();
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/** Sets the scrolling factor of this overlay.
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@remarks
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You can use this to set an offset to be used to scroll an
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overlay around the screen.
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@param x Horizontal scroll value, where 0 = normal, -0.5 = scroll so that only
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the right half the screen is visible etc
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@param y Vertical scroll value, where 0 = normal, 0.5 = scroll down by half
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a screen etc.
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*/
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void setScroll(Real x, Real y);
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/** Gets the current X scroll value */
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Real getScrollX(void) const;
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/** Gets the current Y scroll value */
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Real getScrollY(void) const;
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/** Scrolls the overlay by the offsets provided.
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@remarks
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This method moves the overlay by the amounts provided. As with
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other methods on this object, a full screen width / height is represented
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by the value 1.0.
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*/
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void scroll(Real xoff, Real yoff);
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/** Sets the rotation applied to this overlay.*/
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void setRotate(const Radian& angle);
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#ifndef OGRE_FORCE_ANGLE_TYPES
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inline void setRotate(Real degrees) {
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setRotate ( Angle(degrees) );
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}
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#endif//OGRE_FORCE_ANGLE_TYPES
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/** Gets the rotation applied to this overlay, in degrees.*/
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const Radian &getRotate(void) const { return mRotate; }
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/** Adds the passed in angle to the rotation applied to this overlay. */
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void rotate(const Radian& angle);
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#ifndef OGRE_FORCE_ANGLE_TYPES
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inline void rotate(Real degrees) {
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rotate ( Angle(degrees) );
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}
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#endif//OGRE_FORCE_ANGLE_TYPES
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/** Sets the scaling factor of this overlay.
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@remarks
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You can use this to set an scale factor to be used to zoom an
|
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overlay.
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@param x Horizontal scale value, where 1.0 = normal, 0.5 = half size etc
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@param y Vertical scale value, where 1.0 = normal, 0.5 = half size etc
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*/
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void setScale(Real x, Real y);
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/** Gets the current X scale value */
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Real getScaleX(void) const;
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/** Gets the current Y scale value */
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Real getScaleY(void) const;
|
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|
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/** Used to transform the overlay when scrolling, scaling etc. */
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void _getWorldTransforms(Matrix4* xform) const;
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/** @copydoc Renderable::getWorldOrientation */
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const Quaternion& getWorldOrientation(void) const;
|
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/** @copydoc Renderable::getWorldPosition */
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const Vector3& getWorldPosition(void) const;
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/** Internal method to put the overlay contents onto the render queue. */
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void _findVisibleObjects(Camera* cam, RenderQueue* queue);
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|
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/** This returns a OverlayElement at position x,y. */
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virtual OverlayElement* findElementAt(Real x, Real y);
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/** Returns an iterator over all 2D elements in this manager.
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@remarks
|
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VectorIterator is actually a too generic name, since it also works for lists.
|
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*/
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typedef VectorIterator<OverlayContainerList> Overlay2DElementsIterator ;
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Overlay2DElementsIterator get2DElementsIterator ()
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{
|
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return Overlay2DElementsIterator (m2DElements.begin(), m2DElements.end());
|
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}
|
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/** Get the origin of this overlay, e.g. a script file name.
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@remarks
|
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This property will only contain something if the creator of
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this overlay chose to populate it. Script loaders are advised
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to populate it.
|
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*/
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const String& getOrigin(void) const { return mOrigin; }
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/// Notify this overlay of it's origin
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void _notifyOrigin(const String& origin) { mOrigin = origin; }
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+
|
278
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+
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+
};
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+
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}
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+
|
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+
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+
#endif
|
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+
|
@@ -0,0 +1,145 @@
|
|
1
|
+
/*
|
2
|
+
-----------------------------------------------------------------------------
|
3
|
+
This source file is part of OGRE
|
4
|
+
(Object-oriented Graphics Rendering Engine)
|
5
|
+
For the latest info, see http://www.ogre3d.org/
|
6
|
+
|
7
|
+
Copyright (c) 2000-2006 Torus Knot Software Ltd
|
8
|
+
Also see acknowledgements in Readme.html
|
9
|
+
|
10
|
+
This program is free software; you can redistribute it and/or modify it under
|
11
|
+
the terms of the GNU Lesser General Public License as published by the Free Software
|
12
|
+
Foundation; either version 2 of the License, or (at your option) any later
|
13
|
+
version.
|
14
|
+
|
15
|
+
This program is distributed in the hope that it will be useful, but WITHOUT
|
16
|
+
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
17
|
+
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
|
18
|
+
|
19
|
+
You should have received a copy of the GNU Lesser General Public License along with
|
20
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+
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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http://www.gnu.org/copyleft/lesser.txt.
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You may alternatively use this source under the terms of a specific version of
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the OGRE Unrestricted License provided you have obtained such a license from
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Torus Knot Software Ltd.
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-----------------------------------------------------------------------------
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*/
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#ifndef __OverlayContainer_H__
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#define __OverlayContainer_H__
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+
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#include "OgrePrerequisites.h"
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#include "OgreOverlayElement.h"
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#include "OgreIteratorWrappers.h"
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+
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+
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namespace Ogre {
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+
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+
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/** A 2D element which contains other OverlayElement instances.
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@remarks
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This is a specialisation of OverlayElement for 2D elements that contain other
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elements. These are also the smallest elements that can be attached directly
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to an Overlay.
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@remarks
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OverlayContainers should be managed using OverlayManager. This class is responsible for
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instantiating / deleting elements, and also for accepting new types of element
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from plugins etc.
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*/
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class _OgreExport OverlayContainer : public OverlayElement
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{
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public:
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typedef std::map<String, OverlayElement*> ChildMap;
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typedef MapIterator<ChildMap> ChildIterator;
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typedef std::map<String, OverlayContainer*> ChildContainerMap;
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typedef MapIterator<ChildContainerMap> ChildContainerIterator;
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protected:
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// Map of all children
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ChildMap mChildren;
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// Map of container children (subset of mChildren)
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ChildContainerMap mChildContainers;
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+
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bool mChildrenProcessEvents;
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+
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public:
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/// Constructor: do not call direct, use OverlayManager::createOverlayElement
|
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OverlayContainer(const String& name);
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virtual ~OverlayContainer();
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+
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/** Adds another OverlayElement to this container. */
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virtual void addChild(OverlayElement* elem);
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+
/** Adds another OverlayElement to this container. */
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+
virtual void addChildImpl(OverlayElement* elem);
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+
/** Add a nested container to this container. */
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+
virtual void addChildImpl(OverlayContainer* cont);
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/** Removes a named element from this container. */
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+
virtual void removeChild(const String& name);
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+
/** Gets the named child of this container. */
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virtual OverlayElement* getChild(const String& name);
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+
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/** @copydoc OverlayElement::initialise */
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+
void initialise(void);
|
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+
|
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|
+
void _addChild(OverlayElement* elem);
|
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+
void _removeChild(OverlayElement* elem) { _removeChild(elem->getName()); }
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+
void _removeChild(const String& name);
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+
|
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+
/** Gets an object for iterating over all the children of this object. */
|
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+
virtual ChildIterator getChildIterator(void);
|
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+
|
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+
/** Gets an iterator for just the container children of this object.
|
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+
@remarks
|
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|
+
Good for cascading updates without having to use RTTI
|
95
|
+
*/
|
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|
+
virtual ChildContainerIterator getChildContainerIterator(void);
|
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|
+
|
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+
/** Tell the object and its children to recalculate */
|
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|
+
virtual void _positionsOutOfDate(void);
|
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+
|
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|
+
/** Overridden from OverlayElement. */
|
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|
+
virtual void _update(void);
|
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+
|
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|
+
/** Overridden from OverlayElement. */
|
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|
+
virtual void _notifyZOrder(ushort newZOrder);
|
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|
+
|
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|
+
/** Overridden from OverlayElement. */
|
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|
+
virtual void _notifyViewport();
|
109
|
+
|
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|
+
/** Overridden from OverlayElement. */
|
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|
+
virtual void _notifyWorldTransforms(const Matrix4& xform);
|
112
|
+
|
113
|
+
/** Overridden from OverlayElement. */
|
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|
+
virtual void _notifyParent(OverlayContainer* parent, Overlay* overlay);
|
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|
+
|
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|
+
/** Overridden from OverlayElement. */
|
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|
+
virtual void _updateRenderQueue(RenderQueue* queue);
|
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|
+
|
119
|
+
/** Overridden from OverlayElement. */
|
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|
+
inline bool isContainer() const
|
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|
+
{ return true; }
|
122
|
+
|
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|
+
/** Should this container pass events to their children */
|
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|
+
virtual inline bool isChildrenProcessEvents() const
|
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|
+
{ return true; }
|
126
|
+
|
127
|
+
/** Should this container pass events to their children */
|
128
|
+
virtual inline void setChildrenProcessEvents(bool val)
|
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|
+
{ mChildrenProcessEvents = val; }
|
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|
+
|
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|
+
/** This returns a OverlayElement at position x,y. */
|
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|
+
virtual OverlayElement* findElementAt(Real x, Real y); // relative to parent
|
133
|
+
|
134
|
+
void copyFromTemplate(OverlayElement* templateOverlay);
|
135
|
+
virtual OverlayElement* clone(const String& instanceName);
|
136
|
+
|
137
|
+
};
|
138
|
+
|
139
|
+
|
140
|
+
|
141
|
+
}
|
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|
+
|
143
|
+
|
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|
+
#endif
|
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|
+
|