shattered_ogrerb 0.5.0.1

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  1. data/lib/shattered_ogrerb.rb +17 -0
  2. data/lib/shattered_ogrerb/base.rb +28 -0
  3. data/lib/shattered_ogrerb/camera.rb +6 -0
  4. data/lib/shattered_ogrerb/key_manager.rb +54 -0
  5. data/lib/shattered_ogrerb/light.rb +5 -0
  6. data/lib/shattered_ogrerb/mesh_instance.rb +92 -0
  7. data/lib/shattered_ogrerb/rmaterial.rb +86 -0
  8. data/lib/shattered_ogrerb/vector.rb +211 -0
  9. data/vendor/Ogre/OIS.dll +0 -0
  10. data/vendor/Ogre/OgreGUIRenderer.dll +0 -0
  11. data/vendor/Ogre/OgreMain.dll +0 -0
  12. data/vendor/Ogre/Plugin_BSPSceneManager.dll +0 -0
  13. data/vendor/Ogre/Plugin_CgProgramManager.dll +0 -0
  14. data/vendor/Ogre/Plugin_OctreeSceneManager.dll +0 -0
  15. data/vendor/Ogre/Plugin_ParticleFX.dll +0 -0
  16. data/vendor/Ogre/RenderSystem_Direct3D9.dll +0 -0
  17. data/vendor/Ogre/RenderSystem_GL.dll +0 -0
  18. data/vendor/Ogre/cg.dll +0 -0
  19. data/vendor/Ogre/plugins.cfg +9 -0
  20. data/vendor/ogrerb/MIT_LICENCE +19 -0
  21. data/vendor/ogrerb/README +79 -0
  22. data/vendor/ogrerb/Rakefile +220 -0
  23. data/vendor/ogrerb/build/navi/extconf.rb +53 -0
  24. data/vendor/ogrerb/build/ogre/extconf.rb +50 -0
  25. data/vendor/ogrerb/build/ois/extconf.rb +48 -0
  26. data/vendor/ogrerb/doc_src/ogre.rb +152 -0
  27. data/vendor/ogrerb/doc_src/ois.rb +67 -0
  28. data/vendor/ogrerb/lib/constants.rb +35 -0
  29. data/vendor/ogrerb/lib/ogre.dll +0 -0
  30. data/vendor/ogrerb/lib/ruby_ois.dll +0 -0
  31. data/vendor/ogrerb/navi/Navi.i +5 -0
  32. data/vendor/ogrerb/navi/NaviData.i +18 -0
  33. data/vendor/ogrerb/navi/NaviManager.i +5 -0
  34. data/vendor/ogrerb/navi/NaviProxies.i +7 -0
  35. data/vendor/ogrerb/navi/lib/Navi.lib +0 -0
  36. data/vendor/ogrerb/navi/lib/Navi_d.lib +0 -0
  37. data/vendor/ogrerb/navi/lib/llmozlib.lib +0 -0
  38. data/vendor/ogrerb/navi/lib/llmozlib_d.lib +0 -0
  39. data/vendor/ogrerb/navi/navi_rb.i +53 -0
  40. data/vendor/ogrerb/navi/std_multimap.i +581 -0
  41. data/vendor/ogrerb/ogre.rb +23 -0
  42. data/vendor/ogrerb/ogre/Application.i +59 -0
  43. data/vendor/ogrerb/ogre/ApplicationFrameListener.i +67 -0
  44. data/vendor/ogrerb/ogre/ExampleApplication.i +7 -0
  45. data/vendor/ogrerb/ogre/ExampleFrameListener.i +7 -0
  46. data/vendor/ogrerb/ogre/OgreAlignedAllocator.i +5 -0
  47. data/vendor/ogrerb/ogre/OgreAnimable.i +5 -0
  48. data/vendor/ogrerb/ogre/OgreAnimation.i +5 -0
  49. data/vendor/ogrerb/ogre/OgreAnimationState.i +9 -0
  50. data/vendor/ogrerb/ogre/OgreAnimationTrack.i +5 -0
  51. data/vendor/ogrerb/ogre/OgreAny.i +5 -0
  52. data/vendor/ogrerb/ogre/OgreArchive.i +5 -0
  53. data/vendor/ogrerb/ogre/OgreArchiveFactory.i +5 -0
  54. data/vendor/ogrerb/ogre/OgreArchiveManager.i +5 -0
  55. data/vendor/ogrerb/ogre/OgreAutoParamDataSource.i +5 -0
  56. data/vendor/ogrerb/ogre/OgreAxisAlignedBox.i +5 -0
  57. data/vendor/ogrerb/ogre/OgreBillboard.i +5 -0
  58. data/vendor/ogrerb/ogre/OgreBillboardChain.i +11 -0
  59. data/vendor/ogrerb/ogre/OgreBillboardParticleRenderer.i +5 -0
  60. data/vendor/ogrerb/ogre/OgreBillboardSet.i +5 -0
  61. data/vendor/ogrerb/ogre/OgreBitwise.i +5 -0
  62. data/vendor/ogrerb/ogre/OgreBlendMode.i +5 -0
  63. data/vendor/ogrerb/ogre/OgreBone.i +5 -0
  64. data/vendor/ogrerb/ogre/OgreBorderPanelOverlayElement.i +5 -0
  65. data/vendor/ogrerb/ogre/OgreCamera.i +5 -0
  66. data/vendor/ogrerb/ogre/OgreCodec.i +5 -0
  67. data/vendor/ogrerb/ogre/OgreColourValue.i +5 -0
  68. data/vendor/ogrerb/ogre/OgreCommon.i +33 -0
  69. data/vendor/ogrerb/ogre/OgreCompiler2Pass.i +5 -0
  70. data/vendor/ogrerb/ogre/OgreCompositionPass.i +5 -0
  71. data/vendor/ogrerb/ogre/OgreCompositionTargetPass.i +5 -0
  72. data/vendor/ogrerb/ogre/OgreCompositionTechnique.i +5 -0
  73. data/vendor/ogrerb/ogre/OgreCompositor.i +5 -0
  74. data/vendor/ogrerb/ogre/OgreCompositorChain.i +5 -0
  75. data/vendor/ogrerb/ogre/OgreCompositorInstance.i +5 -0
  76. data/vendor/ogrerb/ogre/OgreCompositorManager.i +5 -0
  77. data/vendor/ogrerb/ogre/OgreCompositorScriptCompiler.i +5 -0
  78. data/vendor/ogrerb/ogre/OgreCompositorSerializer.i +5 -0
  79. data/vendor/ogrerb/ogre/OgreConfig.i +5 -0
  80. data/vendor/ogrerb/ogre/OgreConfigDialog.i +5 -0
  81. data/vendor/ogrerb/ogre/OgreConfigFile.i +13 -0
  82. data/vendor/ogrerb/ogre/OgreConfigOptionMap.i +5 -0
  83. data/vendor/ogrerb/ogre/OgreController.i +5 -0
  84. data/vendor/ogrerb/ogre/OgreControllerManager.i +5 -0
  85. data/vendor/ogrerb/ogre/OgreConvexBody.i +5 -0
  86. data/vendor/ogrerb/ogre/OgreDDSCodec.i +5 -0
  87. data/vendor/ogrerb/ogre/OgreDataStream.i +9 -0
  88. data/vendor/ogrerb/ogre/OgreDefaultHardwareBufferManager.i +5 -0
  89. data/vendor/ogrerb/ogre/OgreDynLib.i +5 -0
  90. data/vendor/ogrerb/ogre/OgreDynLibManager.i +5 -0
  91. data/vendor/ogrerb/ogre/OgreEdgeListBuilder.i +5 -0
  92. data/vendor/ogrerb/ogre/OgreEntity.i +5 -0
  93. data/vendor/ogrerb/ogre/OgreErrorDialog.i +5 -0
  94. data/vendor/ogrerb/ogre/OgreException.i +5 -0
  95. data/vendor/ogrerb/ogre/OgreExternalTextureSource.i +5 -0
  96. data/vendor/ogrerb/ogre/OgreExternalTextureSourceManager.i +5 -0
  97. data/vendor/ogrerb/ogre/OgreFactoryObj.i +5 -0
  98. data/vendor/ogrerb/ogre/OgreFileSystem.i +5 -0
  99. data/vendor/ogrerb/ogre/OgreFont.i +5 -0
  100. data/vendor/ogrerb/ogre/OgreFontManager.i +5 -0
  101. data/vendor/ogrerb/ogre/OgreFrameListener.i +12 -0
  102. data/vendor/ogrerb/ogre/OgreFreeImageCodec.i +5 -0
  103. data/vendor/ogrerb/ogre/OgreFrustum.i +5 -0
  104. data/vendor/ogrerb/ogre/OgreGpuProgram.i +5 -0
  105. data/vendor/ogrerb/ogre/OgreGpuProgramManager.i +5 -0
  106. data/vendor/ogrerb/ogre/OgreGpuProgramUsage.i +5 -0
  107. data/vendor/ogrerb/ogre/OgreHardwareBuffer.i +5 -0
  108. data/vendor/ogrerb/ogre/OgreHardwareBufferManager.i +9 -0
  109. data/vendor/ogrerb/ogre/OgreHardwareIndexBuffer.i +9 -0
  110. data/vendor/ogrerb/ogre/OgreHardwareOcclusionQuery.i +5 -0
  111. data/vendor/ogrerb/ogre/OgreHardwarePixelBuffer.i +9 -0
  112. data/vendor/ogrerb/ogre/OgreHardwareVertexBuffer.i +10 -0
  113. data/vendor/ogrerb/ogre/OgreHighLevelGpuProgram.i +5 -0
  114. data/vendor/ogrerb/ogre/OgreHighLevelGpuProgramManager.i +5 -0
  115. data/vendor/ogrerb/ogre/OgreImage.i +5 -0
  116. data/vendor/ogrerb/ogre/OgreImageCodec.i +5 -0
  117. data/vendor/ogrerb/ogre/OgreInstancedGeometry.i +5 -0
  118. data/vendor/ogrerb/ogre/OgreIteratorWrappers.i +5 -0
  119. data/vendor/ogrerb/ogre/OgreKeyFrame.i +7 -0
  120. data/vendor/ogrerb/ogre/OgreLight.i +5 -0
  121. data/vendor/ogrerb/ogre/OgreLog.i +5 -0
  122. data/vendor/ogrerb/ogre/OgreLogManager.i +9 -0
  123. data/vendor/ogrerb/ogre/OgreManualObject.i +5 -0
  124. data/vendor/ogrerb/ogre/OgreMaterial.i +9 -0
  125. data/vendor/ogrerb/ogre/OgreMaterialManager.i +22 -0
  126. data/vendor/ogrerb/ogre/OgreMaterialScriptCompiler.i +5 -0
  127. data/vendor/ogrerb/ogre/OgreMaterialSerializer.i +5 -0
  128. data/vendor/ogrerb/ogre/OgreMath.i +48 -0
  129. data/vendor/ogrerb/ogre/OgreMatrix3.i +5 -0
  130. data/vendor/ogrerb/ogre/OgreMatrix4.i +5 -0
  131. data/vendor/ogrerb/ogre/OgreMemoryMacros.i +5 -0
  132. data/vendor/ogrerb/ogre/OgreMemoryManager.i +5 -0
  133. data/vendor/ogrerb/ogre/OgreMesh.i +11 -0
  134. data/vendor/ogrerb/ogre/OgreMeshFileFormat.i +5 -0
  135. data/vendor/ogrerb/ogre/OgreMeshManager.i +9 -0
  136. data/vendor/ogrerb/ogre/OgreMeshSerializer.i +5 -0
  137. data/vendor/ogrerb/ogre/OgreMeshSerializerImpl.i +5 -0
  138. data/vendor/ogrerb/ogre/OgreMovableObject.i +46 -0
  139. data/vendor/ogrerb/ogre/OgreMovablePlane.i +5 -0
  140. data/vendor/ogrerb/ogre/OgreNoMemoryMacros.i +5 -0
  141. data/vendor/ogrerb/ogre/OgreNode.i +11 -0
  142. data/vendor/ogrerb/ogre/OgreNumerics.i +5 -0
  143. data/vendor/ogrerb/ogre/OgreOverlay.i +5 -0
  144. data/vendor/ogrerb/ogre/OgreOverlayContainer.i +5 -0
  145. data/vendor/ogrerb/ogre/OgreOverlayElement.i +5 -0
  146. data/vendor/ogrerb/ogre/OgreOverlayElementCommands.i +5 -0
  147. data/vendor/ogrerb/ogre/OgreOverlayElementFactory.i +5 -0
  148. data/vendor/ogrerb/ogre/OgreOverlayManager.i +9 -0
  149. data/vendor/ogrerb/ogre/OgrePanelOverlayElement.i +5 -0
  150. data/vendor/ogrerb/ogre/OgreParticle.i +5 -0
  151. data/vendor/ogrerb/ogre/OgreParticleAffector.i +5 -0
  152. data/vendor/ogrerb/ogre/OgreParticleAffectorFactory.i +5 -0
  153. data/vendor/ogrerb/ogre/OgreParticleEmitter.i +5 -0
  154. data/vendor/ogrerb/ogre/OgreParticleEmitterCommands.i +5 -0
  155. data/vendor/ogrerb/ogre/OgreParticleEmitterFactory.i +5 -0
  156. data/vendor/ogrerb/ogre/OgreParticleIterator.i +5 -0
  157. data/vendor/ogrerb/ogre/OgreParticleSystem.i +9 -0
  158. data/vendor/ogrerb/ogre/OgreParticleSystemManager.i +9 -0
  159. data/vendor/ogrerb/ogre/OgreParticleSystemRenderer.i +9 -0
  160. data/vendor/ogrerb/ogre/OgrePass.i +10 -0
  161. data/vendor/ogrerb/ogre/OgrePatchMesh.i +11 -0
  162. data/vendor/ogrerb/ogre/OgrePatchSurface.i +5 -0
  163. data/vendor/ogrerb/ogre/OgrePixelFormat.i +5 -0
  164. data/vendor/ogrerb/ogre/OgrePlane.i +5 -0
  165. data/vendor/ogrerb/ogre/OgrePlaneBoundedVolume.i +5 -0
  166. data/vendor/ogrerb/ogre/OgrePlatform.i +5 -0
  167. data/vendor/ogrerb/ogre/OgrePlugin.i +5 -0
  168. data/vendor/ogrerb/ogre/OgrePolygon.i +5 -0
  169. data/vendor/ogrerb/ogre/OgrePose.i +5 -0
  170. data/vendor/ogrerb/ogre/OgrePredefinedControllers.i +5 -0
  171. data/vendor/ogrerb/ogre/OgrePrefabFactory.i +5 -0
  172. data/vendor/ogrerb/ogre/OgrePrerequisites.i +5 -0
  173. data/vendor/ogrerb/ogre/OgreProfiler.i +5 -0
  174. data/vendor/ogrerb/ogre/OgreProgressiveMesh.i +5 -0
  175. data/vendor/ogrerb/ogre/OgreProxies.i +10 -0
  176. data/vendor/ogrerb/ogre/OgreQuaternion.i +5 -0
  177. data/vendor/ogrerb/ogre/OgreRadixSort.i +5 -0
  178. data/vendor/ogrerb/ogre/OgreRay.i +5 -0
  179. data/vendor/ogrerb/ogre/OgreRectangle.i +5 -0
  180. data/vendor/ogrerb/ogre/OgreRectangle2D.i +5 -0
  181. data/vendor/ogrerb/ogre/OgreRenderOperation.i +5 -0
  182. data/vendor/ogrerb/ogre/OgreRenderQueue.i +10 -0
  183. data/vendor/ogrerb/ogre/OgreRenderQueueInvocation.i +5 -0
  184. data/vendor/ogrerb/ogre/OgreRenderQueueListener.i +5 -0
  185. data/vendor/ogrerb/ogre/OgreRenderQueueSortingGrouping.i +5 -0
  186. data/vendor/ogrerb/ogre/OgreRenderSystem.i +12 -0
  187. data/vendor/ogrerb/ogre/OgreRenderSystemCapabilities.i +7 -0
  188. data/vendor/ogrerb/ogre/OgreRenderTarget.i +27 -0
  189. data/vendor/ogrerb/ogre/OgreRenderTargetListener.i +7 -0
  190. data/vendor/ogrerb/ogre/OgreRenderTexture.i +5 -0
  191. data/vendor/ogrerb/ogre/OgreRenderWindow.i +9 -0
  192. data/vendor/ogrerb/ogre/OgreRenderable.i +5 -0
  193. data/vendor/ogrerb/ogre/OgreResource.i +68 -0
  194. data/vendor/ogrerb/ogre/OgreResourceBackgroundQueue.i +5 -0
  195. data/vendor/ogrerb/ogre/OgreResourceGroupManager.i +17 -0
  196. data/vendor/ogrerb/ogre/OgreResourceManager.i +5 -0
  197. data/vendor/ogrerb/ogre/OgreRibbonTrail.i +5 -0
  198. data/vendor/ogrerb/ogre/OgreRoot.i +9 -0
  199. data/vendor/ogrerb/ogre/OgreRotationalSpline.i +5 -0
  200. data/vendor/ogrerb/ogre/OgreSceneManager.i +17 -0
  201. data/vendor/ogrerb/ogre/OgreSceneManagerEnumerator.i +8 -0
  202. data/vendor/ogrerb/ogre/OgreSceneNode.i +9 -0
  203. data/vendor/ogrerb/ogre/OgreSceneQuery.i +5 -0
  204. data/vendor/ogrerb/ogre/OgreScriptLoader.i +5 -0
  205. data/vendor/ogrerb/ogre/OgreSearchOps.i +5 -0
  206. data/vendor/ogrerb/ogre/OgreSerializer.i +5 -0
  207. data/vendor/ogrerb/ogre/OgreShadowCameraSetup.i +5 -0
  208. data/vendor/ogrerb/ogre/OgreShadowCameraSetupFocused.i +5 -0
  209. data/vendor/ogrerb/ogre/OgreShadowCameraSetupLiSPSM.i +5 -0
  210. data/vendor/ogrerb/ogre/OgreShadowCameraSetupPlaneOptimal.i +5 -0
  211. data/vendor/ogrerb/ogre/OgreShadowCaster.i +5 -0
  212. data/vendor/ogrerb/ogre/OgreShadowTextureManager.i +7 -0
  213. data/vendor/ogrerb/ogre/OgreShadowVolumeExtrudeProgram.i +5 -0
  214. data/vendor/ogrerb/ogre/OgreSharedPtr.i +5 -0
  215. data/vendor/ogrerb/ogre/OgreSimpleRenderable.i +5 -0
  216. data/vendor/ogrerb/ogre/OgreSimpleSpline.i +5 -0
  217. data/vendor/ogrerb/ogre/OgreSingleton.i +9 -0
  218. data/vendor/ogrerb/ogre/OgreSkeleton.i +5 -0
  219. data/vendor/ogrerb/ogre/OgreSkeletonFileFormat.i +5 -0
  220. data/vendor/ogrerb/ogre/OgreSkeletonInstance.i +5 -0
  221. data/vendor/ogrerb/ogre/OgreSkeletonManager.i +5 -0
  222. data/vendor/ogrerb/ogre/OgreSkeletonSerializer.i +5 -0
  223. data/vendor/ogrerb/ogre/OgreSphere.i +5 -0
  224. data/vendor/ogrerb/ogre/OgreSpotShadowFadePng.i +5 -0
  225. data/vendor/ogrerb/ogre/OgreStableHeaders.i +5 -0
  226. data/vendor/ogrerb/ogre/OgreStaticFaceGroup.i +5 -0
  227. data/vendor/ogrerb/ogre/OgreStaticGeometry.i +5 -0
  228. data/vendor/ogrerb/ogre/OgreStdHeaders.i +5 -0
  229. data/vendor/ogrerb/ogre/OgreString.i +5 -0
  230. data/vendor/ogrerb/ogre/OgreStringConverter.i +5 -0
  231. data/vendor/ogrerb/ogre/OgreStringInterface.i +5 -0
  232. data/vendor/ogrerb/ogre/OgreStringVector.i +5 -0
  233. data/vendor/ogrerb/ogre/OgreSubEntity.i +5 -0
  234. data/vendor/ogrerb/ogre/OgreSubMesh.i +5 -0
  235. data/vendor/ogrerb/ogre/OgreTagPoint.i +5 -0
  236. data/vendor/ogrerb/ogre/OgreTechnique.i +5 -0
  237. data/vendor/ogrerb/ogre/OgreTextAreaOverlayElement.i +5 -0
  238. data/vendor/ogrerb/ogre/OgreTexture.i +9 -0
  239. data/vendor/ogrerb/ogre/OgreTextureManager.i +12 -0
  240. data/vendor/ogrerb/ogre/OgreTextureUnitState.i +12 -0
  241. data/vendor/ogrerb/ogre/OgreTimer.i +6 -0
  242. data/vendor/ogrerb/ogre/OgreUTFString.i +5 -0
  243. data/vendor/ogrerb/ogre/OgreUnifiedHighLevelGpuProgram.i +5 -0
  244. data/vendor/ogrerb/ogre/OgreUserDefinedObject.i +5 -0
  245. data/vendor/ogrerb/ogre/OgreVector2.i +5 -0
  246. data/vendor/ogrerb/ogre/OgreVector3.i +30 -0
  247. data/vendor/ogrerb/ogre/OgreVector4.i +5 -0
  248. data/vendor/ogrerb/ogre/OgreVertexBoneAssignment.i +5 -0
  249. data/vendor/ogrerb/ogre/OgreVertexIndexData.i +5 -0
  250. data/vendor/ogrerb/ogre/OgreViewport.i +5 -0
  251. data/vendor/ogrerb/ogre/OgreWindowEventUtilities.i +7 -0
  252. data/vendor/ogrerb/ogre/OgreWireBoundingBox.i +5 -0
  253. data/vendor/ogrerb/ogre/OgreZip.i +5 -0
  254. data/vendor/ogrerb/ogre/ogre_rb.i +343 -0
  255. data/vendor/ogrerb/ogre/std_multimap.i +581 -0
  256. data/vendor/ogrerb/ois/OISProxies.i +9 -0
  257. data/vendor/ogrerb/ois/OISRenames.i +11 -0
  258. data/vendor/ogrerb/ois/ois.i +135 -0
  259. data/vendor/ogrerb/ois/std_multimap.i +581 -0
  260. data/vendor/ogrerb/platform.rb +23 -0
  261. data/vendor/ogrerb/samples/application.rb +146 -0
  262. data/vendor/ogrerb/samples/application_frame_listener.rb +302 -0
  263. data/vendor/ogrerb/samples/application_loading_bar.rb +115 -0
  264. data/vendor/ogrerb/samples/bsp.rb +74 -0
  265. data/vendor/ogrerb/samples/cg.dll +0 -0
  266. data/vendor/ogrerb/samples/js3250.dll +0 -0
  267. data/vendor/ogrerb/samples/lighting.rb +136 -0
  268. data/vendor/ogrerb/samples/media/materials/scripts/CloudySky.material +17 -0
  269. data/vendor/ogrerb/samples/media/materials/scripts/Flare.material +17 -0
  270. data/vendor/ogrerb/samples/media/materials/scripts/Knot.material +14 -0
  271. data/vendor/ogrerb/samples/media/materials/scripts/MorningSkyBox.material +17 -0
  272. data/vendor/ogrerb/samples/media/materials/scripts/Ogre.material +119 -0
  273. data/vendor/ogrerb/samples/media/materials/scripts/Razor.material +14 -0
  274. data/vendor/ogrerb/samples/media/materials/scripts/Ribbon.material +19 -0
  275. data/vendor/ogrerb/samples/media/materials/scripts/RustySteel.material +14 -0
  276. data/vendor/ogrerb/samples/media/materials/scripts/SpaceSkyBox.material +17 -0
  277. data/vendor/ogrerb/samples/media/materials/scripts/SpaceSkyPlane.material +17 -0
  278. data/vendor/ogrerb/samples/media/materials/scripts/TextureEffects.material +15 -0
  279. data/vendor/ogrerb/samples/media/materials/scripts/dragon.material +42 -0
  280. data/vendor/ogrerb/samples/media/materials/scripts/smoke.material +18 -0
  281. data/vendor/ogrerb/samples/media/materials/textures/GreenSkin.jpg +0 -0
  282. data/vendor/ogrerb/samples/media/materials/textures/MtlPlat2.jpg +0 -0
  283. data/vendor/ogrerb/samples/media/materials/textures/RustedMetal.jpg +0 -0
  284. data/vendor/ogrerb/samples/media/materials/textures/RustySteel.jpg +0 -0
  285. data/vendor/ogrerb/samples/media/materials/textures/Water02.jpg +0 -0
  286. data/vendor/ogrerb/samples/media/materials/textures/WeirdEye.png +0 -0
  287. data/vendor/ogrerb/samples/media/materials/textures/clouds.jpg +0 -0
  288. data/vendor/ogrerb/samples/media/materials/textures/cursor.png +0 -0
  289. data/vendor/ogrerb/samples/media/materials/textures/dirt01.jpg +0 -0
  290. data/vendor/ogrerb/samples/media/materials/textures/flare.png +0 -0
  291. data/vendor/ogrerb/samples/media/materials/textures/ogreborder.png +0 -0
  292. data/vendor/ogrerb/samples/media/materials/textures/ogreborderUp.png +0 -0
  293. data/vendor/ogrerb/samples/media/materials/textures/ribbonband.png +0 -0
  294. data/vendor/ogrerb/samples/media/materials/textures/smoke.png +0 -0
  295. data/vendor/ogrerb/samples/media/materials/textures/smokecolors.png +0 -0
  296. data/vendor/ogrerb/samples/media/materials/textures/spacesky.jpg +0 -0
  297. data/vendor/ogrerb/samples/media/materials/textures/spheremap.png +0 -0
  298. data/vendor/ogrerb/samples/media/materials/textures/texmap2.jpg +0 -0
  299. data/vendor/ogrerb/samples/media/models/knot.mesh +0 -0
  300. data/vendor/ogrerb/samples/media/models/ogrehead.mesh +0 -0
  301. data/vendor/ogrerb/samples/media/models/razor.mesh +0 -0
  302. data/vendor/ogrerb/samples/media/packs/OgreCore.zip +0 -0
  303. data/vendor/ogrerb/samples/media/packs/chiropteraDM.pk3 +0 -0
  304. data/vendor/ogrerb/samples/media/packs/chiropteraDM.txt +99 -0
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  835. data/vendor/ogrerb/src_headers/OGRE/OgreSkeletonManager.h +98 -0
  836. data/vendor/ogrerb/src_headers/OGRE/OgreSkeletonSerializer.h +117 -0
  837. data/vendor/ogrerb/src_headers/OGRE/OgreSphere.h +101 -0
  838. data/vendor/ogrerb/src_headers/OGRE/OgreSpotShadowFadePng.h +648 -0
  839. data/vendor/ogrerb/src_headers/OGRE/OgreStableHeaders.h +80 -0
  840. data/vendor/ogrerb/src_headers/OGRE/OgreStaticFaceGroup.h +134 -0
  841. data/vendor/ogrerb/src_headers/OGRE/OgreStaticGeometry.h +748 -0
  842. data/vendor/ogrerb/src_headers/OGRE/OgreStdHeaders.h +102 -0
  843. data/vendor/ogrerb/src_headers/OGRE/OgreString.h +149 -0
  844. data/vendor/ogrerb/src_headers/OGRE/OgreStringConverter.h +246 -0
  845. data/vendor/ogrerb/src_headers/OGRE/OgreStringInterface.h +332 -0
  846. data/vendor/ogrerb/src_headers/OGRE/OgreStringVector.h +45 -0
  847. data/vendor/ogrerb/src_headers/OGRE/OgreSubEntity.h +230 -0
  848. data/vendor/ogrerb/src_headers/OGRE/OgreSubMesh.h +267 -0
  849. data/vendor/ogrerb/src_headers/OGRE/OgreTagPoint.h +116 -0
  850. data/vendor/ogrerb/src_headers/OGRE/OgreTechnique.h +488 -0
  851. data/vendor/ogrerb/src_headers/OGRE/OgreTextAreaOverlayElement.h +247 -0
  852. data/vendor/ogrerb/src_headers/OGRE/OgreTexture.h +414 -0
  853. data/vendor/ogrerb/src_headers/OGRE/OgreTextureManager.h +398 -0
  854. data/vendor/ogrerb/src_headers/OGRE/OgreTextureUnitState.h +1169 -0
  855. data/vendor/ogrerb/src_headers/OGRE/OgreTimer.h +44 -0
  856. data/vendor/ogrerb/src_headers/OGRE/OgreUTFString.h +2406 -0
  857. data/vendor/ogrerb/src_headers/OGRE/OgreUnifiedHighLevelGpuProgram.h +168 -0
  858. data/vendor/ogrerb/src_headers/OGRE/OgreUserDefinedObject.h +93 -0
  859. data/vendor/ogrerb/src_headers/OGRE/OgreVector2.h +532 -0
  860. data/vendor/ogrerb/src_headers/OGRE/OgreVector3.h +768 -0
  861. data/vendor/ogrerb/src_headers/OGRE/OgreVector4.h +396 -0
  862. data/vendor/ogrerb/src_headers/OGRE/OgreVertexBoneAssignment.h +56 -0
  863. data/vendor/ogrerb/src_headers/OGRE/OgreVertexIndexData.h +286 -0
  864. data/vendor/ogrerb/src_headers/OGRE/OgreViewport.h +331 -0
  865. data/vendor/ogrerb/src_headers/OGRE/OgreWindowEventUtilities.h +151 -0
  866. data/vendor/ogrerb/src_headers/OGRE/OgreWireBoundingBox.h +81 -0
  867. data/vendor/ogrerb/src_headers/OGRE/OgreZip.h +136 -0
  868. data/vendor/ogrerb/src_headers/OGRE/asm_math.h +367 -0
  869. data/vendor/ogrerb/src_headers/OIS/OIS.h +38 -0
  870. data/vendor/ogrerb/src_headers/OIS/OISConfig.h +49 -0
  871. data/vendor/ogrerb/src_headers/OIS/OISEffect.h +254 -0
  872. data/vendor/ogrerb/src_headers/OIS/OISEvents.h +43 -0
  873. data/vendor/ogrerb/src_headers/OIS/OISException.h +70 -0
  874. data/vendor/ogrerb/src_headers/OIS/OISForceFeedback.h +102 -0
  875. data/vendor/ogrerb/src_headers/OIS/OISInputManager.h +127 -0
  876. data/vendor/ogrerb/src_headers/OIS/OISInterface.h +47 -0
  877. data/vendor/ogrerb/src_headers/OIS/OISJoyStick.h +179 -0
  878. data/vendor/ogrerb/src_headers/OIS/OISKeyboard.h +310 -0
  879. data/vendor/ogrerb/src_headers/OIS/OISMouse.h +135 -0
  880. data/vendor/ogrerb/src_headers/OIS/OISObject.h +89 -0
  881. data/vendor/ogrerb/src_headers/OIS/OISPrereqs.h +170 -0
  882. data/vendor/ogrerb/src_headers/navi/Navi.h +121 -0
  883. data/vendor/ogrerb/src_headers/navi/NaviData.h +145 -0
  884. data/vendor/ogrerb/src_headers/navi/NaviEventListener.h +56 -0
  885. data/vendor/ogrerb/src_headers/navi/NaviManager.h +439 -0
  886. data/vendor/ogrerb/src_headers/navi/llmozlib.h +222 -0
  887. data/vendor/ogrerb/src_headers/wrappers/Application.h +61 -0
  888. data/vendor/ogrerb/src_headers/wrappers/ApplicationFrameListener.h +43 -0
  889. data/vendor/ogrerb/src_headers/wrappers/NaviProxies.h +15 -0
  890. data/vendor/ogrerb/src_headers/wrappers/OISProxies.h +58 -0
  891. data/vendor/ogrerb/src_headers/wrappers/OgreProxies.h +98 -0
  892. data/vendor/ogrerb/website/contact.html +43 -0
  893. data/vendor/ogrerb/website/docs.html +92 -0
  894. data/vendor/ogrerb/website/get.html +60 -0
  895. data/vendor/ogrerb/website/images/Thumbs.db +0 -0
  896. data/vendor/ogrerb/website/images/header.png +0 -0
  897. data/vendor/ogrerb/website/images/header.xcf +0 -0
  898. data/vendor/ogrerb/website/images/ogre3d.gif +0 -0
  899. data/vendor/ogrerb/website/images/redogrehead.png +0 -0
  900. data/vendor/ogrerb/website/images/ruby.png +0 -0
  901. data/vendor/ogrerb/website/images/sample.png +0 -0
  902. data/vendor/ogrerb/website/index.html +80 -0
  903. data/vendor/ogrerb/website/javascripts/prototype.js +3271 -0
  904. data/vendor/ogrerb/website/stylesheets/main.css +96 -0
  905. metadata +997 -0
@@ -0,0 +1,179 @@
1
+ /*
2
+ -----------------------------------------------------------------------------
3
+ This source file is part of OGRE
4
+ (Object-oriented Graphics Rendering Engine)
5
+ For the latest info, see http://www.ogre3d.org/
6
+
7
+ Copyright (c) 2000-2006 Torus Knot Software Ltd
8
+ Also see acknowledgements in Readme.html
9
+
10
+ This program is free software; you can redistribute it and/or modify it under
11
+ the terms of the GNU Lesser General Public License as published by the Free Software
12
+ Foundation; either version 2 of the License, or (at your option) any later
13
+ version.
14
+
15
+ This program is distributed in the hope that it will be useful, but WITHOUT
16
+ ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17
+ FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
+
19
+ You should have received a copy of the GNU Lesser General Public License along with
20
+ this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21
+ Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22
+ http://www.gnu.org/copyleft/lesser.txt.
23
+
24
+ You may alternatively use this source under the terms of a specific version of
25
+ the OGRE Unrestricted License provided you have obtained such a license from
26
+ Torus Knot Software Ltd.
27
+ -----------------------------------------------------------------------------
28
+ */
29
+ #ifndef __Compositor_H__
30
+ #define __Compositor_H__
31
+
32
+ #include "OgrePrerequisites.h"
33
+ #include "OgreIteratorWrappers.h"
34
+ #include "OgreResource.h"
35
+
36
+ namespace Ogre {
37
+ /** Class representing a Compositor object. Compositors provide the means
38
+ to flexibly "composite" the final rendering result from multiple scene renders
39
+ and intermediate operations like rendering fullscreen quads. This makes
40
+ it possible to apply postfilter effects, HDRI postprocessing, and shadow
41
+ effects to a Viewport.
42
+ */
43
+ class _OgreExport Compositor: public Resource
44
+ {
45
+ public:
46
+ Compositor(ResourceManager* creator, const String& name, ResourceHandle handle,
47
+ const String& group, bool isManual = false, ManualResourceLoader* loader = 0);
48
+ ~Compositor();
49
+
50
+ /// Data types for internal lists
51
+ typedef std::vector<CompositionTechnique *> Techniques;
52
+ typedef VectorIterator<Techniques> TechniqueIterator;
53
+
54
+ /** Create a new technique, and return a pointer to it.
55
+ */
56
+ CompositionTechnique *createTechnique();
57
+
58
+ /** Remove a technique. It will also be destroyed.
59
+ */
60
+ void removeTechnique(size_t idx);
61
+
62
+ /** Get a technique.
63
+ */
64
+ CompositionTechnique *getTechnique(size_t idx);
65
+
66
+ /** Get the number of techniques.
67
+ */
68
+ size_t getNumTechniques();
69
+
70
+ /** Remove all techniques
71
+ */
72
+ void removeAllTechniques();
73
+
74
+ /** Get an iterator over the Techniques in this compositor. */
75
+ TechniqueIterator getTechniqueIterator(void);
76
+
77
+ /** Get a supported technique.
78
+ @remarks
79
+ The supported technique list is only available after this compositor has been compiled,
80
+ which typically happens on loading it. Therefore, if this method returns
81
+ an empty list, try calling Compositor::load.
82
+ */
83
+ CompositionTechnique *getSupportedTechnique(size_t idx);
84
+
85
+ /** Get the number of supported techniques.
86
+ @remarks
87
+ The supported technique list is only available after this compositor has been compiled,
88
+ which typically happens on loading it. Therefore, if this method returns
89
+ an empty list, try calling Compositor::load.
90
+ */
91
+ size_t getNumSupportedTechniques();
92
+
93
+ /** Gets an iterator over all the Techniques which are supported by the current card.
94
+ @remarks
95
+ The supported technique list is only available after this compositor has been compiled,
96
+ which typically happens on loading it. Therefore, if this method returns
97
+ an empty list, try calling Compositor::load.
98
+ */
99
+ TechniqueIterator getSupportedTechniqueIterator(void);
100
+ protected:
101
+ /// @copydoc Resource::loadImpl
102
+ void loadImpl(void);
103
+
104
+ /// @copydoc Resource::unloadImpl
105
+ void unloadImpl(void);
106
+ /// @copydoc Resource::calculateSize
107
+ size_t calculateSize(void) const;
108
+
109
+ /** Check supportedness of techniques.
110
+ */
111
+ void compile();
112
+ private:
113
+ Techniques mTechniques;
114
+ Techniques mSupportedTechniques;
115
+
116
+ /// Compilation required
117
+ /// This is set if the techniques change and the supportedness of techniques has to be
118
+ /// re-evaluated.
119
+ bool mCompilationRequired;
120
+ };
121
+
122
+ /** Specialisation of SharedPtr to allow SharedPtr to be assigned to CompositorPtr
123
+ @note Has to be a subclass since we need operator=.
124
+ We could templatise this instead of repeating per Resource subclass,
125
+ except to do so requires a form VC6 does not support i.e.
126
+ ResourceSubclassPtr<T> : public SharedPtr<T>
127
+ */
128
+ class _OgreExport CompositorPtr : public SharedPtr<Compositor>
129
+ {
130
+ public:
131
+ CompositorPtr() : SharedPtr<Compositor>() {}
132
+ explicit CompositorPtr(Compositor* rep) : SharedPtr<Compositor>(rep) {}
133
+ CompositorPtr(const CompositorPtr& r) : SharedPtr<Compositor>(r) {}
134
+ CompositorPtr(const ResourcePtr& r) : SharedPtr<Compositor>()
135
+ {
136
+ // lock & copy other mutex pointer
137
+ OGRE_MUTEX_CONDITIONAL(r.OGRE_AUTO_MUTEX_NAME)
138
+ {
139
+ OGRE_LOCK_MUTEX(*r.OGRE_AUTO_MUTEX_NAME)
140
+ OGRE_COPY_AUTO_SHARED_MUTEX(r.OGRE_AUTO_MUTEX_NAME)
141
+ pRep = static_cast<Compositor*>(r.getPointer());
142
+ pUseCount = r.useCountPointer();
143
+ if (pUseCount)
144
+ {
145
+ ++(*pUseCount);
146
+ }
147
+ }
148
+ }
149
+
150
+ /// Operator used to convert a ResourcePtr to a CompositorPtr
151
+ CompositorPtr& operator=(const ResourcePtr& r)
152
+ {
153
+ if (pRep == static_cast<Compositor*>(r.getPointer()))
154
+ return *this;
155
+ release();
156
+ // lock & copy other mutex pointer
157
+ OGRE_MUTEX_CONDITIONAL(r.OGRE_AUTO_MUTEX_NAME)
158
+ {
159
+ OGRE_LOCK_MUTEX(*r.OGRE_AUTO_MUTEX_NAME)
160
+ OGRE_COPY_AUTO_SHARED_MUTEX(r.OGRE_AUTO_MUTEX_NAME)
161
+ pRep = static_cast<Compositor*>(r.getPointer());
162
+ pUseCount = r.useCountPointer();
163
+ if (pUseCount)
164
+ {
165
+ ++(*pUseCount);
166
+ }
167
+ }
168
+ else
169
+ {
170
+ // RHS must be a null pointer
171
+ assert(r.isNull() && "RHS must be null if it has no mutex!");
172
+ setNull();
173
+ }
174
+ return *this;
175
+ }
176
+ };
177
+ }
178
+
179
+ #endif
@@ -0,0 +1,208 @@
1
+ /*
2
+ -----------------------------------------------------------------------------
3
+ This source file is part of OGRE
4
+ (Object-oriented Graphics Rendering Engine)
5
+ For the latest info, see http://www.ogre3d.org/
6
+
7
+ Copyright (c) 2000-2006 Torus Knot Software Ltd
8
+ Also see acknowledgements in Readme.html
9
+
10
+ This program is free software; you can redistribute it and/or modify it under
11
+ the terms of the GNU Lesser General Public License as published by the Free Software
12
+ Foundation; either version 2 of the License, or (at your option) any later
13
+ version.
14
+
15
+ This program is distributed in the hope that it will be useful, but WITHOUT
16
+ ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17
+ FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
+
19
+ You should have received a copy of the GNU Lesser General Public License along with
20
+ this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21
+ Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22
+ http://www.gnu.org/copyleft/lesser.txt.
23
+
24
+ You may alternatively use this source under the terms of a specific version of
25
+ the OGRE Unrestricted License provided you have obtained such a license from
26
+ Torus Knot Software Ltd.
27
+ -----------------------------------------------------------------------------
28
+ */
29
+ #ifndef __CompositorChain_H__
30
+ #define __CompositorChain_H__
31
+
32
+ #include "OgrePrerequisites.h"
33
+ #include "OgreRenderTargetListener.h"
34
+ #include "OgreRenderQueueListener.h"
35
+ #include "OgreCompositorInstance.h"
36
+ #include "OgreCompositor.h"
37
+ namespace Ogre {
38
+
39
+ /** Chain of compositor effects applying to one viewport.
40
+ */
41
+ class _OgreExport CompositorChain: public RenderTargetListener
42
+ {
43
+ public:
44
+ CompositorChain(Viewport *vp);
45
+ /** Another gcc warning here, which is no problem because RenderTargetListener is never used
46
+ to delete an object.
47
+ warning: `class Ogre::CompositorChain' has virtual functions but non-virtual destructor
48
+ */
49
+ virtual ~CompositorChain();
50
+
51
+ /// Data types
52
+ typedef std::vector<CompositorInstance*> Instances;
53
+ typedef VectorIterator<Instances> InstanceIterator;
54
+
55
+ /// Identifier for "last" compositor in chain
56
+ static const size_t LAST = (size_t)-1;
57
+ /// Identifier for best technique
58
+ static const size_t BEST = 0;
59
+
60
+ /** Apply a compositor. Initially, the filter is enabled.
61
+ @param filter Filter to apply
62
+ @param addPosition Position in filter chain to insert this filter at; defaults to the end (last applied filter)
63
+ @param technique Technique to use; CompositorChain::BEST (default) chooses to the best one
64
+ available (first technique supported)
65
+ */
66
+ CompositorInstance* addCompositor(CompositorPtr filter, size_t addPosition=LAST, size_t technique=BEST);
67
+
68
+ /** Remove a compositor.
69
+ @param position Position in filter chain of filter to remove; defaults to the end (last applied filter)
70
+ */
71
+ void removeCompositor(size_t position=LAST);
72
+
73
+ /** Get the number of compositors.
74
+ */
75
+ size_t getNumCompositors();
76
+
77
+ /** Remove all compositors.
78
+ */
79
+ void removeAllCompositors();
80
+
81
+ /** Get compositor instance by position.
82
+ */
83
+ CompositorInstance *getCompositor(size_t index);
84
+
85
+ /** Get the original scene compositor instance for this chain (internal use).
86
+ */
87
+ CompositorInstance* _getOriginalSceneCompositor(void) { return mOriginalScene; }
88
+
89
+ /** Get an iterator over the compositor instances. The first compositor in this list is applied first, the last one is applied last.
90
+ */
91
+ InstanceIterator getCompositors();
92
+
93
+ /** Enable or disable a compositor, by position. Disabling a compositor stops it from rendering
94
+ but does not free any resources. This can be more efficient than using removeCompositor and
95
+ addCompositor in cases the filter is switched on and off a lot.
96
+ @param position Position in filter chain of filter
97
+ */
98
+ void setCompositorEnabled(size_t position, bool state);
99
+
100
+ /** @see RenderTargetListener::preRenderTargetUpdate */
101
+ virtual void preRenderTargetUpdate(const RenderTargetEvent& evt);
102
+ /** @see RenderTargetListener::preViewportUpdate */
103
+ virtual void preViewportUpdate(const RenderTargetViewportEvent& evt);
104
+ /** @see RenderTargetListener::postViewportUpdate */
105
+ virtual void postViewportUpdate(const RenderTargetViewportEvent& evt);
106
+ /** @see RenderTargetListener::viewportRemoved */
107
+ virtual void viewportRemoved(const RenderTargetViewportEvent& evt);
108
+
109
+ /** Mark state as dirty, and to be recompiled next frame.
110
+ */
111
+ void _markDirty();
112
+
113
+ /** Get viewport that is the target of this chain
114
+ */
115
+ Viewport *getViewport();
116
+
117
+ /** Remove a compositor by pointer. This is internally used by CompositionTechnique to
118
+ "weak" remove any instanced of a deleted technique.
119
+ */
120
+ void _removeInstance(CompositorInstance *i);
121
+
122
+ /** Internal method for registering a queued operation for deletion later **/
123
+ void _queuedOperation(CompositorInstance::RenderSystemOperation* op);
124
+
125
+ /** Compile this Composition chain into a series of RenderTarget operations.
126
+ */
127
+ void _compile();
128
+ protected:
129
+ /// Viewport affected by this CompositorChain
130
+ Viewport *mViewport;
131
+
132
+ /** Plainly renders the scene; implicit first compositor in the chain.
133
+ */
134
+ CompositorInstance *mOriginalScene;
135
+
136
+ /// Postfilter instances in this chain
137
+ Instances mInstances;
138
+
139
+ /// State needs recompile
140
+ bool mDirty;
141
+ /// Any compositors enabled?
142
+ bool mAnyCompositorsEnabled;
143
+
144
+ /// Compiled state (updated with _compile)
145
+ CompositorInstance::CompiledState mCompiledState;
146
+ CompositorInstance::TargetOperation mOutputOperation;
147
+ /// Render System operations queued by last compile, these are created by this
148
+ /// instance thus managed and deleted by it. The list is cleared with
149
+ /// clearCompilationState()
150
+ typedef std::vector<CompositorInstance::RenderSystemOperation*> RenderSystemOperations;
151
+ RenderSystemOperations mRenderSystemOperations;
152
+
153
+
154
+ /** Clear compiled state */
155
+ void clearCompiledState();
156
+
157
+ /** Prepare a viewport, the camera and the scene for a rendering operation
158
+ */
159
+ void preTargetOperation(CompositorInstance::TargetOperation &op, Viewport *vp, Camera *cam);
160
+
161
+ /** Restore a viewport, the camera and the scene after a rendering operation
162
+ */
163
+ void postTargetOperation(CompositorInstance::TargetOperation &op, Viewport *vp, Camera *cam);
164
+
165
+ /// destroy internal resources
166
+ void destroyResources(void);
167
+
168
+ /** Render queue listener used to set up rendering events. */
169
+ class RQListener: public RenderQueueListener
170
+ {
171
+ public:
172
+ /** @copydoc RenderQueueListener::renderQueueStarted
173
+ */
174
+ virtual void renderQueueStarted(uint8 id, const String& invocation, bool& skipThisQueue);
175
+ /** @copydoc RenderQueueListener::renderQueueEnded
176
+ */
177
+ virtual void renderQueueEnded(uint8 id, const String& invocation, bool& repeatThisQueue);
178
+
179
+ /** Set current operation and target */
180
+ void setOperation(CompositorInstance::TargetOperation *op,SceneManager *sm,RenderSystem *rs);
181
+
182
+ /** Notify current destination viewport */
183
+ void notifyViewport(Viewport* vp) { mViewport = vp; }
184
+
185
+ /** Flush remaining render system operations */
186
+ void flushUpTo(uint8 id);
187
+ private:
188
+ CompositorInstance::TargetOperation *mOperation;
189
+ SceneManager *mSceneManager;
190
+ RenderSystem *mRenderSystem;
191
+ Viewport* mViewport;
192
+ CompositorInstance::RenderSystemOpPairs::iterator currentOp, lastOp;
193
+ };
194
+ RQListener mOurListener;
195
+ /// Old viewport settings
196
+ unsigned int mOldClearEveryFrameBuffers;
197
+ /// Store old scene visibility mask
198
+ uint32 mOldVisibilityMask;
199
+ /// Store old find visible objects
200
+ bool mOldFindVisibleObjects;
201
+ /// Store old camera LOD bias
202
+ float mOldLodBias;
203
+ /// Store old viewport material scheme
204
+ String mOldMaterialScheme;
205
+ };
206
+ }
207
+
208
+ #endif
@@ -0,0 +1,262 @@
1
+ /*
2
+ -----------------------------------------------------------------------------
3
+ This source file is part of OGRE
4
+ (Object-oriented Graphics Rendering Engine)
5
+ For the latest info, see http://www.ogre3d.org/
6
+
7
+ Copyright (c) 2000-2006 Torus Knot Software Ltd
8
+ Also see acknowledgements in Readme.html
9
+
10
+ This program is free software; you can redistribute it and/or modify it under
11
+ the terms of the GNU Lesser General Public License as published by the Free Software
12
+ Foundation; either version 2 of the License, or (at your option) any later
13
+ version.
14
+
15
+ This program is distributed in the hope that it will be useful, but WITHOUT
16
+ ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17
+ FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
+
19
+ You should have received a copy of the GNU Lesser General Public License along with
20
+ this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21
+ Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22
+ http://www.gnu.org/copyleft/lesser.txt.
23
+
24
+ You may alternatively use this source under the terms of a specific version of
25
+ the OGRE Unrestricted License provided you have obtained such a license from
26
+ Torus Knot Software Ltd.
27
+ -----------------------------------------------------------------------------
28
+ */
29
+ #ifndef __CompositorInstance_H__
30
+ #define __CompositorInstance_H__
31
+
32
+ #include "OgrePrerequisites.h"
33
+ #include "OgreMaterial.h"
34
+ #include "OgreTexture.h"
35
+ #include "OgreRenderQueue.h"
36
+ namespace Ogre {
37
+ const size_t RENDER_QUEUE_COUNT = RENDER_QUEUE_OVERLAY+1;
38
+
39
+ /** An instance of a Compositor object for one Viewport. It is part of the CompositorChain
40
+ for a Viewport.
41
+ */
42
+ class _OgreExport CompositorInstance
43
+ {
44
+ public:
45
+ CompositorInstance(Compositor *filter, CompositionTechnique *technique, CompositorChain *chain);
46
+ virtual ~CompositorInstance();
47
+ /** Provides an interface to "listen in" to to render system operations executed by this
48
+ CompositorInstance.
49
+ */
50
+ class _OgreExport Listener
51
+ {
52
+ public:
53
+ virtual ~Listener();
54
+
55
+ /** Notification of when a render target operation involving a material (like
56
+ rendering a quad) is compiled, so that miscelleneous parameters that are different
57
+ per Compositor instance can be set up.
58
+ @param pass_id Pass identifier within Compositor instance, this is speficied
59
+ by the user by CompositionPass::setIdentifier().
60
+ @param mat Material, this may be changed at will and will only affect
61
+ the current instance of the Compositor, not the global material
62
+ it was cloned from.
63
+ */
64
+ virtual void notifyMaterialSetup(uint32 pass_id, MaterialPtr &mat);
65
+
66
+ /** Notification before a render target operation involving a material (like
67
+ rendering a quad), so that material parameters can be varied.
68
+ @param pass_id Pass identifier within Compositor instance, this is speficied
69
+ by the user by CompositionPass::setIdentifier().
70
+ @param mat Material, this may be changed at will and will only affect
71
+ the current instance of the Compositor, not the global material
72
+ it was cloned from.
73
+ */
74
+ virtual void notifyMaterialRender(uint32 pass_id, MaterialPtr &mat);
75
+ };
76
+ /** Specific render system operation. A render target operation does special operations
77
+ between render queues like rendering a quad, clearing the frame buffer or
78
+ setting stencil state.
79
+ */
80
+ class RenderSystemOperation
81
+ {
82
+ public:
83
+ virtual ~RenderSystemOperation();
84
+ /// Set state to SceneManager and RenderSystem
85
+ virtual void execute(SceneManager *sm, RenderSystem *rs) = 0;
86
+ };
87
+ typedef std::map<int, MaterialPtr> QuadMaterialMap;
88
+ typedef std::pair<int, RenderSystemOperation*> RenderSystemOpPair;
89
+ typedef std::vector<RenderSystemOpPair> RenderSystemOpPairs;
90
+ /** Operation setup for a RenderTarget (collected).
91
+ */
92
+ class TargetOperation
93
+ {
94
+ public:
95
+ TargetOperation()
96
+ {
97
+ }
98
+ TargetOperation(RenderTarget *target):
99
+ target(target), currentQueueGroupID(0), visibilityMask(0xFFFFFFFF),
100
+ lodBias(1.0f),
101
+ onlyInitial(false), hasBeenRendered(false), findVisibleObjects(false)
102
+ {
103
+ }
104
+ /// Target
105
+ RenderTarget *target;
106
+
107
+ /// Current group ID
108
+ int currentQueueGroupID;
109
+
110
+ /// RenderSystem operations to queue into the scene manager, by
111
+ /// uint8
112
+ RenderSystemOpPairs renderSystemOperations;
113
+
114
+ /// Scene visibility mask
115
+ /// If this is 0, the scene is not rendered at all
116
+ uint32 visibilityMask;
117
+
118
+ /// LOD offset. This is multiplied with the camera LOD offset
119
+ /// 1.0 is default, lower means lower detail, higher means higher detail
120
+ float lodBias;
121
+
122
+ /** A set of render queues to either include or exclude certain render queues.
123
+ */
124
+ typedef std::bitset<RENDER_QUEUE_COUNT> RenderQueueBitSet;
125
+
126
+ /// Which renderqueues to render from scene
127
+ RenderQueueBitSet renderQueues;
128
+
129
+ /** @see CompositionTargetPass::mOnlyInitial
130
+ */
131
+ bool onlyInitial;
132
+ /** "Has been rendered" flag; used in combination with
133
+ onlyInitial to determine whether to skip this target operation.
134
+ */
135
+ bool hasBeenRendered;
136
+ /** Whether this op needs to find visible scene objects or not
137
+ */
138
+ bool findVisibleObjects;
139
+ /** Which material scheme this op will use */
140
+ String materialScheme;
141
+ };
142
+ typedef std::vector<TargetOperation> CompiledState;
143
+
144
+ /** Set enabled flag. The compositor instance will only render if it is
145
+ enabled, otherwise it is pass-through.
146
+ */
147
+ void setEnabled(bool value);
148
+
149
+ /** Get enabled flag.
150
+ */
151
+ bool getEnabled();
152
+
153
+ /** Get the instance name for a local texture.
154
+ @note It is only valid to call this when local textures have been loaded,
155
+ which in practice means that the compositor instance is active. Calling
156
+ it at other times will cause an exception. Note that since textures
157
+ are cleaned up aggressively, this name is not guaranteed to stay the
158
+ same if you disable and renable the compositor instance.
159
+ @param name The name of the texture in the original compositor definition
160
+ @returns The instance name for the texture, corresponds to a real texture
161
+ */
162
+ const String& getTextureInstanceName(const String& name);
163
+
164
+
165
+ /** Recursively collect target states (except for final Pass).
166
+ @param compiledState This vector will contain a list of TargetOperation objects
167
+ */
168
+ virtual void _compileTargetOperations(CompiledState &compiledState);
169
+
170
+ /** Compile the final (output) operation. This is done seperately because this
171
+ is combined with the input in chained filters.
172
+ */
173
+ virtual void _compileOutputOperation(TargetOperation &finalState);
174
+
175
+ /** Get Compositor of which this is an instance
176
+ */
177
+ Compositor *getCompositor();
178
+
179
+ /** Get CompositionTechnique used by this instance
180
+ */
181
+ CompositionTechnique *getTechnique();
182
+
183
+ /** Get Chain that this instance is part of
184
+ */
185
+ CompositorChain *getChain();
186
+
187
+ /** Add a listener. Listeners provide an interface to "listen in" to to render system
188
+ operations executed by this CompositorInstance so that materials can be
189
+ programmatically set up.
190
+ @see CompositorInstance::Listener
191
+ */
192
+ void addListener(Listener *l);
193
+
194
+ /** Remove a listener.
195
+ @see CompositorInstance::Listener
196
+ */
197
+ void removeListener(Listener *l);
198
+
199
+ /** Notify listeners of a material compilation.
200
+ */
201
+ void _fireNotifyMaterialSetup(uint32 pass_id, MaterialPtr &mat);
202
+
203
+ /** Notify listeners of a material render.
204
+ */
205
+ void _fireNotifyMaterialRender(uint32 pass_id, MaterialPtr &mat);
206
+ private:
207
+ /// Compositor of which this is an instance
208
+ Compositor *mCompositor;
209
+ /// Composition technique used by this instance
210
+ CompositionTechnique *mTechnique;
211
+ /// Composition chain of which this instance is part
212
+ CompositorChain *mChain;
213
+ /// Is this instance enabled?
214
+ bool mEnabled;
215
+ /// Map from name->local texture
216
+ typedef std::map<String,TexturePtr> LocalTextureMap;
217
+ LocalTextureMap mLocalTextures;
218
+
219
+ /// Vector of listeners
220
+ typedef std::vector<Listener*> Listeners;
221
+ Listeners mListeners;
222
+
223
+ /// Previous instance (set by chain)
224
+ CompositorInstance *mPreviousInstance;
225
+
226
+ /** Collect rendering passes. Here, passes are converted into render target operations
227
+ and queued with queueRenderSystemOp.
228
+ */
229
+ virtual void collectPasses(TargetOperation &finalState, CompositionTargetPass *target);
230
+
231
+ /** Create a local dummy material with one technique but no passes.
232
+ The material is detached from the Material Manager to make sure it is destroyed
233
+ when going out of scope.
234
+ */
235
+ MaterialPtr createLocalMaterial();
236
+
237
+ /** Create local rendertextures and other resources. Builds mLocalTextures.
238
+ */
239
+ void createResources();
240
+
241
+ /** Destroy local rendertextures and other resources.
242
+ */
243
+ void freeResources();
244
+
245
+ /** Get RenderTarget for a named local texture.
246
+ */
247
+ RenderTarget *getTargetForTex(const String &name);
248
+
249
+ /** Get source texture name for a named local texture.
250
+ */
251
+ const String &getSourceForTex(const String &name);
252
+
253
+ /** Queue a render system operation.
254
+ @returns destination pass
255
+ */
256
+ void queueRenderSystemOp(TargetOperation &finalState, RenderSystemOperation *op);
257
+
258
+ friend class CompositorChain;
259
+ };
260
+ }
261
+
262
+ #endif