shattered_ogrerb 0.5.0.1
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- data/lib/shattered_ogrerb.rb +17 -0
- data/lib/shattered_ogrerb/base.rb +28 -0
- data/lib/shattered_ogrerb/camera.rb +6 -0
- data/lib/shattered_ogrerb/key_manager.rb +54 -0
- data/lib/shattered_ogrerb/light.rb +5 -0
- data/lib/shattered_ogrerb/mesh_instance.rb +92 -0
- data/lib/shattered_ogrerb/rmaterial.rb +86 -0
- data/lib/shattered_ogrerb/vector.rb +211 -0
- data/vendor/Ogre/OIS.dll +0 -0
- data/vendor/Ogre/OgreGUIRenderer.dll +0 -0
- data/vendor/Ogre/OgreMain.dll +0 -0
- data/vendor/Ogre/Plugin_BSPSceneManager.dll +0 -0
- data/vendor/Ogre/Plugin_CgProgramManager.dll +0 -0
- data/vendor/Ogre/Plugin_OctreeSceneManager.dll +0 -0
- data/vendor/Ogre/Plugin_ParticleFX.dll +0 -0
- data/vendor/Ogre/RenderSystem_Direct3D9.dll +0 -0
- data/vendor/Ogre/RenderSystem_GL.dll +0 -0
- data/vendor/Ogre/cg.dll +0 -0
- data/vendor/Ogre/plugins.cfg +9 -0
- data/vendor/ogrerb/MIT_LICENCE +19 -0
- data/vendor/ogrerb/README +79 -0
- data/vendor/ogrerb/Rakefile +220 -0
- data/vendor/ogrerb/build/navi/extconf.rb +53 -0
- data/vendor/ogrerb/build/ogre/extconf.rb +50 -0
- data/vendor/ogrerb/build/ois/extconf.rb +48 -0
- data/vendor/ogrerb/doc_src/ogre.rb +152 -0
- data/vendor/ogrerb/doc_src/ois.rb +67 -0
- data/vendor/ogrerb/lib/constants.rb +35 -0
- data/vendor/ogrerb/lib/ogre.dll +0 -0
- data/vendor/ogrerb/lib/ruby_ois.dll +0 -0
- data/vendor/ogrerb/navi/Navi.i +5 -0
- data/vendor/ogrerb/navi/NaviData.i +18 -0
- data/vendor/ogrerb/navi/NaviManager.i +5 -0
- data/vendor/ogrerb/navi/NaviProxies.i +7 -0
- data/vendor/ogrerb/navi/lib/Navi.lib +0 -0
- data/vendor/ogrerb/navi/lib/Navi_d.lib +0 -0
- data/vendor/ogrerb/navi/lib/llmozlib.lib +0 -0
- data/vendor/ogrerb/navi/lib/llmozlib_d.lib +0 -0
- data/vendor/ogrerb/navi/navi_rb.i +53 -0
- data/vendor/ogrerb/navi/std_multimap.i +581 -0
- data/vendor/ogrerb/ogre.rb +23 -0
- data/vendor/ogrerb/ogre/Application.i +59 -0
- data/vendor/ogrerb/ogre/ApplicationFrameListener.i +67 -0
- data/vendor/ogrerb/ogre/ExampleApplication.i +7 -0
- data/vendor/ogrerb/ogre/ExampleFrameListener.i +7 -0
- data/vendor/ogrerb/ogre/OgreAlignedAllocator.i +5 -0
- data/vendor/ogrerb/ogre/OgreAnimable.i +5 -0
- data/vendor/ogrerb/ogre/OgreAnimation.i +5 -0
- data/vendor/ogrerb/ogre/OgreAnimationState.i +9 -0
- data/vendor/ogrerb/ogre/OgreAnimationTrack.i +5 -0
- data/vendor/ogrerb/ogre/OgreAny.i +5 -0
- data/vendor/ogrerb/ogre/OgreArchive.i +5 -0
- data/vendor/ogrerb/ogre/OgreArchiveFactory.i +5 -0
- data/vendor/ogrerb/ogre/OgreArchiveManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreAutoParamDataSource.i +5 -0
- data/vendor/ogrerb/ogre/OgreAxisAlignedBox.i +5 -0
- data/vendor/ogrerb/ogre/OgreBillboard.i +5 -0
- data/vendor/ogrerb/ogre/OgreBillboardChain.i +11 -0
- data/vendor/ogrerb/ogre/OgreBillboardParticleRenderer.i +5 -0
- data/vendor/ogrerb/ogre/OgreBillboardSet.i +5 -0
- data/vendor/ogrerb/ogre/OgreBitwise.i +5 -0
- data/vendor/ogrerb/ogre/OgreBlendMode.i +5 -0
- data/vendor/ogrerb/ogre/OgreBone.i +5 -0
- data/vendor/ogrerb/ogre/OgreBorderPanelOverlayElement.i +5 -0
- data/vendor/ogrerb/ogre/OgreCamera.i +5 -0
- data/vendor/ogrerb/ogre/OgreCodec.i +5 -0
- data/vendor/ogrerb/ogre/OgreColourValue.i +5 -0
- data/vendor/ogrerb/ogre/OgreCommon.i +33 -0
- data/vendor/ogrerb/ogre/OgreCompiler2Pass.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositionPass.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositionTargetPass.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositionTechnique.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositor.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositorChain.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositorInstance.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositorManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositorScriptCompiler.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositorSerializer.i +5 -0
- data/vendor/ogrerb/ogre/OgreConfig.i +5 -0
- data/vendor/ogrerb/ogre/OgreConfigDialog.i +5 -0
- data/vendor/ogrerb/ogre/OgreConfigFile.i +13 -0
- data/vendor/ogrerb/ogre/OgreConfigOptionMap.i +5 -0
- data/vendor/ogrerb/ogre/OgreController.i +5 -0
- data/vendor/ogrerb/ogre/OgreControllerManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreConvexBody.i +5 -0
- data/vendor/ogrerb/ogre/OgreDDSCodec.i +5 -0
- data/vendor/ogrerb/ogre/OgreDataStream.i +9 -0
- data/vendor/ogrerb/ogre/OgreDefaultHardwareBufferManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreDynLib.i +5 -0
- data/vendor/ogrerb/ogre/OgreDynLibManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreEdgeListBuilder.i +5 -0
- data/vendor/ogrerb/ogre/OgreEntity.i +5 -0
- data/vendor/ogrerb/ogre/OgreErrorDialog.i +5 -0
- data/vendor/ogrerb/ogre/OgreException.i +5 -0
- data/vendor/ogrerb/ogre/OgreExternalTextureSource.i +5 -0
- data/vendor/ogrerb/ogre/OgreExternalTextureSourceManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreFactoryObj.i +5 -0
- data/vendor/ogrerb/ogre/OgreFileSystem.i +5 -0
- data/vendor/ogrerb/ogre/OgreFont.i +5 -0
- data/vendor/ogrerb/ogre/OgreFontManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreFrameListener.i +12 -0
- data/vendor/ogrerb/ogre/OgreFreeImageCodec.i +5 -0
- data/vendor/ogrerb/ogre/OgreFrustum.i +5 -0
- data/vendor/ogrerb/ogre/OgreGpuProgram.i +5 -0
- data/vendor/ogrerb/ogre/OgreGpuProgramManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreGpuProgramUsage.i +5 -0
- data/vendor/ogrerb/ogre/OgreHardwareBuffer.i +5 -0
- data/vendor/ogrerb/ogre/OgreHardwareBufferManager.i +9 -0
- data/vendor/ogrerb/ogre/OgreHardwareIndexBuffer.i +9 -0
- data/vendor/ogrerb/ogre/OgreHardwareOcclusionQuery.i +5 -0
- data/vendor/ogrerb/ogre/OgreHardwarePixelBuffer.i +9 -0
- data/vendor/ogrerb/ogre/OgreHardwareVertexBuffer.i +10 -0
- data/vendor/ogrerb/ogre/OgreHighLevelGpuProgram.i +5 -0
- data/vendor/ogrerb/ogre/OgreHighLevelGpuProgramManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreImage.i +5 -0
- data/vendor/ogrerb/ogre/OgreImageCodec.i +5 -0
- data/vendor/ogrerb/ogre/OgreInstancedGeometry.i +5 -0
- data/vendor/ogrerb/ogre/OgreIteratorWrappers.i +5 -0
- data/vendor/ogrerb/ogre/OgreKeyFrame.i +7 -0
- data/vendor/ogrerb/ogre/OgreLight.i +5 -0
- data/vendor/ogrerb/ogre/OgreLog.i +5 -0
- data/vendor/ogrerb/ogre/OgreLogManager.i +9 -0
- data/vendor/ogrerb/ogre/OgreManualObject.i +5 -0
- data/vendor/ogrerb/ogre/OgreMaterial.i +9 -0
- data/vendor/ogrerb/ogre/OgreMaterialManager.i +22 -0
- data/vendor/ogrerb/ogre/OgreMaterialScriptCompiler.i +5 -0
- data/vendor/ogrerb/ogre/OgreMaterialSerializer.i +5 -0
- data/vendor/ogrerb/ogre/OgreMath.i +48 -0
- data/vendor/ogrerb/ogre/OgreMatrix3.i +5 -0
- data/vendor/ogrerb/ogre/OgreMatrix4.i +5 -0
- data/vendor/ogrerb/ogre/OgreMemoryMacros.i +5 -0
- data/vendor/ogrerb/ogre/OgreMemoryManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreMesh.i +11 -0
- data/vendor/ogrerb/ogre/OgreMeshFileFormat.i +5 -0
- data/vendor/ogrerb/ogre/OgreMeshManager.i +9 -0
- data/vendor/ogrerb/ogre/OgreMeshSerializer.i +5 -0
- data/vendor/ogrerb/ogre/OgreMeshSerializerImpl.i +5 -0
- data/vendor/ogrerb/ogre/OgreMovableObject.i +46 -0
- data/vendor/ogrerb/ogre/OgreMovablePlane.i +5 -0
- data/vendor/ogrerb/ogre/OgreNoMemoryMacros.i +5 -0
- data/vendor/ogrerb/ogre/OgreNode.i +11 -0
- data/vendor/ogrerb/ogre/OgreNumerics.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlay.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlayContainer.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlayElement.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlayElementCommands.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlayElementFactory.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlayManager.i +9 -0
- data/vendor/ogrerb/ogre/OgrePanelOverlayElement.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticle.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleAffector.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleAffectorFactory.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleEmitter.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleEmitterCommands.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleEmitterFactory.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleIterator.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleSystem.i +9 -0
- data/vendor/ogrerb/ogre/OgreParticleSystemManager.i +9 -0
- data/vendor/ogrerb/ogre/OgreParticleSystemRenderer.i +9 -0
- data/vendor/ogrerb/ogre/OgrePass.i +10 -0
- data/vendor/ogrerb/ogre/OgrePatchMesh.i +11 -0
- data/vendor/ogrerb/ogre/OgrePatchSurface.i +5 -0
- data/vendor/ogrerb/ogre/OgrePixelFormat.i +5 -0
- data/vendor/ogrerb/ogre/OgrePlane.i +5 -0
- data/vendor/ogrerb/ogre/OgrePlaneBoundedVolume.i +5 -0
- data/vendor/ogrerb/ogre/OgrePlatform.i +5 -0
- data/vendor/ogrerb/ogre/OgrePlugin.i +5 -0
- data/vendor/ogrerb/ogre/OgrePolygon.i +5 -0
- data/vendor/ogrerb/ogre/OgrePose.i +5 -0
- data/vendor/ogrerb/ogre/OgrePredefinedControllers.i +5 -0
- data/vendor/ogrerb/ogre/OgrePrefabFactory.i +5 -0
- data/vendor/ogrerb/ogre/OgrePrerequisites.i +5 -0
- data/vendor/ogrerb/ogre/OgreProfiler.i +5 -0
- data/vendor/ogrerb/ogre/OgreProgressiveMesh.i +5 -0
- data/vendor/ogrerb/ogre/OgreProxies.i +10 -0
- data/vendor/ogrerb/ogre/OgreQuaternion.i +5 -0
- data/vendor/ogrerb/ogre/OgreRadixSort.i +5 -0
- data/vendor/ogrerb/ogre/OgreRay.i +5 -0
- data/vendor/ogrerb/ogre/OgreRectangle.i +5 -0
- data/vendor/ogrerb/ogre/OgreRectangle2D.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderOperation.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderQueue.i +10 -0
- data/vendor/ogrerb/ogre/OgreRenderQueueInvocation.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderQueueListener.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderQueueSortingGrouping.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderSystem.i +12 -0
- data/vendor/ogrerb/ogre/OgreRenderSystemCapabilities.i +7 -0
- data/vendor/ogrerb/ogre/OgreRenderTarget.i +27 -0
- data/vendor/ogrerb/ogre/OgreRenderTargetListener.i +7 -0
- data/vendor/ogrerb/ogre/OgreRenderTexture.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderWindow.i +9 -0
- data/vendor/ogrerb/ogre/OgreRenderable.i +5 -0
- data/vendor/ogrerb/ogre/OgreResource.i +68 -0
- data/vendor/ogrerb/ogre/OgreResourceBackgroundQueue.i +5 -0
- data/vendor/ogrerb/ogre/OgreResourceGroupManager.i +17 -0
- data/vendor/ogrerb/ogre/OgreResourceManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreRibbonTrail.i +5 -0
- data/vendor/ogrerb/ogre/OgreRoot.i +9 -0
- data/vendor/ogrerb/ogre/OgreRotationalSpline.i +5 -0
- data/vendor/ogrerb/ogre/OgreSceneManager.i +17 -0
- data/vendor/ogrerb/ogre/OgreSceneManagerEnumerator.i +8 -0
- data/vendor/ogrerb/ogre/OgreSceneNode.i +9 -0
- data/vendor/ogrerb/ogre/OgreSceneQuery.i +5 -0
- data/vendor/ogrerb/ogre/OgreScriptLoader.i +5 -0
- data/vendor/ogrerb/ogre/OgreSearchOps.i +5 -0
- data/vendor/ogrerb/ogre/OgreSerializer.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowCameraSetup.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowCameraSetupFocused.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowCameraSetupLiSPSM.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowCameraSetupPlaneOptimal.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowCaster.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowTextureManager.i +7 -0
- data/vendor/ogrerb/ogre/OgreShadowVolumeExtrudeProgram.i +5 -0
- data/vendor/ogrerb/ogre/OgreSharedPtr.i +5 -0
- data/vendor/ogrerb/ogre/OgreSimpleRenderable.i +5 -0
- data/vendor/ogrerb/ogre/OgreSimpleSpline.i +5 -0
- data/vendor/ogrerb/ogre/OgreSingleton.i +9 -0
- data/vendor/ogrerb/ogre/OgreSkeleton.i +5 -0
- data/vendor/ogrerb/ogre/OgreSkeletonFileFormat.i +5 -0
- data/vendor/ogrerb/ogre/OgreSkeletonInstance.i +5 -0
- data/vendor/ogrerb/ogre/OgreSkeletonManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreSkeletonSerializer.i +5 -0
- data/vendor/ogrerb/ogre/OgreSphere.i +5 -0
- data/vendor/ogrerb/ogre/OgreSpotShadowFadePng.i +5 -0
- data/vendor/ogrerb/ogre/OgreStableHeaders.i +5 -0
- data/vendor/ogrerb/ogre/OgreStaticFaceGroup.i +5 -0
- data/vendor/ogrerb/ogre/OgreStaticGeometry.i +5 -0
- data/vendor/ogrerb/ogre/OgreStdHeaders.i +5 -0
- data/vendor/ogrerb/ogre/OgreString.i +5 -0
- data/vendor/ogrerb/ogre/OgreStringConverter.i +5 -0
- data/vendor/ogrerb/ogre/OgreStringInterface.i +5 -0
- data/vendor/ogrerb/ogre/OgreStringVector.i +5 -0
- data/vendor/ogrerb/ogre/OgreSubEntity.i +5 -0
- data/vendor/ogrerb/ogre/OgreSubMesh.i +5 -0
- data/vendor/ogrerb/ogre/OgreTagPoint.i +5 -0
- data/vendor/ogrerb/ogre/OgreTechnique.i +5 -0
- data/vendor/ogrerb/ogre/OgreTextAreaOverlayElement.i +5 -0
- data/vendor/ogrerb/ogre/OgreTexture.i +9 -0
- data/vendor/ogrerb/ogre/OgreTextureManager.i +12 -0
- data/vendor/ogrerb/ogre/OgreTextureUnitState.i +12 -0
- data/vendor/ogrerb/ogre/OgreTimer.i +6 -0
- data/vendor/ogrerb/ogre/OgreUTFString.i +5 -0
- data/vendor/ogrerb/ogre/OgreUnifiedHighLevelGpuProgram.i +5 -0
- data/vendor/ogrerb/ogre/OgreUserDefinedObject.i +5 -0
- data/vendor/ogrerb/ogre/OgreVector2.i +5 -0
- data/vendor/ogrerb/ogre/OgreVector3.i +30 -0
- data/vendor/ogrerb/ogre/OgreVector4.i +5 -0
- data/vendor/ogrerb/ogre/OgreVertexBoneAssignment.i +5 -0
- data/vendor/ogrerb/ogre/OgreVertexIndexData.i +5 -0
- data/vendor/ogrerb/ogre/OgreViewport.i +5 -0
- data/vendor/ogrerb/ogre/OgreWindowEventUtilities.i +7 -0
- data/vendor/ogrerb/ogre/OgreWireBoundingBox.i +5 -0
- data/vendor/ogrerb/ogre/OgreZip.i +5 -0
- data/vendor/ogrerb/ogre/ogre_rb.i +343 -0
- data/vendor/ogrerb/ogre/std_multimap.i +581 -0
- data/vendor/ogrerb/ois/OISProxies.i +9 -0
- data/vendor/ogrerb/ois/OISRenames.i +11 -0
- data/vendor/ogrerb/ois/ois.i +135 -0
- data/vendor/ogrerb/ois/std_multimap.i +581 -0
- data/vendor/ogrerb/platform.rb +23 -0
- data/vendor/ogrerb/samples/application.rb +146 -0
- data/vendor/ogrerb/samples/application_frame_listener.rb +302 -0
- data/vendor/ogrerb/samples/application_loading_bar.rb +115 -0
- data/vendor/ogrerb/samples/bsp.rb +74 -0
- data/vendor/ogrerb/samples/cg.dll +0 -0
- data/vendor/ogrerb/samples/js3250.dll +0 -0
- data/vendor/ogrerb/samples/lighting.rb +136 -0
- data/vendor/ogrerb/samples/media/materials/scripts/CloudySky.material +17 -0
- data/vendor/ogrerb/samples/media/materials/scripts/Flare.material +17 -0
- data/vendor/ogrerb/samples/media/materials/scripts/Knot.material +14 -0
- data/vendor/ogrerb/samples/media/materials/scripts/MorningSkyBox.material +17 -0
- data/vendor/ogrerb/samples/media/materials/scripts/Ogre.material +119 -0
- data/vendor/ogrerb/samples/media/materials/scripts/Razor.material +14 -0
- data/vendor/ogrerb/samples/media/materials/scripts/Ribbon.material +19 -0
- data/vendor/ogrerb/samples/media/materials/scripts/RustySteel.material +14 -0
- data/vendor/ogrerb/samples/media/materials/scripts/SpaceSkyBox.material +17 -0
- data/vendor/ogrerb/samples/media/materials/scripts/SpaceSkyPlane.material +17 -0
- data/vendor/ogrerb/samples/media/materials/scripts/TextureEffects.material +15 -0
- data/vendor/ogrerb/samples/media/materials/scripts/dragon.material +42 -0
- data/vendor/ogrerb/samples/media/materials/scripts/smoke.material +18 -0
- data/vendor/ogrerb/samples/media/materials/textures/GreenSkin.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/MtlPlat2.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/RustedMetal.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/RustySteel.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/Water02.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/WeirdEye.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/clouds.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/cursor.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/dirt01.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/flare.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/ogreborder.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/ogreborderUp.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/ribbonband.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/smoke.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/smokecolors.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/spacesky.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/spheremap.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/texmap2.jpg +0 -0
- data/vendor/ogrerb/samples/media/models/knot.mesh +0 -0
- data/vendor/ogrerb/samples/media/models/ogrehead.mesh +0 -0
- data/vendor/ogrerb/samples/media/models/razor.mesh +0 -0
- data/vendor/ogrerb/samples/media/packs/OgreCore.zip +0 -0
- data/vendor/ogrerb/samples/media/packs/chiropteraDM.pk3 +0 -0
- data/vendor/ogrerb/samples/media/packs/chiropteraDM.txt +99 -0
- data/vendor/ogrerb/samples/media/packs/cubemap.zip +0 -0
- data/vendor/ogrerb/samples/media/packs/cubemapsJS.zip +0 -0
- data/vendor/ogrerb/samples/media/packs/dragon.zip +0 -0
- data/vendor/ogrerb/samples/media/packs/skybox.zip +0 -0
- data/vendor/ogrerb/samples/media/particles/smoke.particle +43 -0
- data/vendor/ogrerb/samples/navi/Media/NaviDemo.material +60 -0
- data/vendor/ogrerb/samples/navi/Media/OgreCore.zip +0 -0
- data/vendor/ogrerb/samples/navi/Media/cerulean.jpg +0 -0
- data/vendor/ogrerb/samples/navi/Media/clouds.jpg +0 -0
- data/vendor/ogrerb/samples/navi/Media/controlsNaviMask.png +0 -0
- data/vendor/ogrerb/samples/navi/Media/grass.jpg +0 -0
- data/vendor/ogrerb/samples/navi/Media/knot.mesh +0 -0
- data/vendor/ogrerb/samples/navi/Media/testNaviMask.png +0 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/Navi.js +136 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/buttonBg.jpg +0 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/controls.html +303 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/knobBg.jpg +0 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/moo.dropdownmenu.js +87 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/mootools.v1.1.js +6964 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/naviLogo.html +32 -0
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- data/vendor/ogrerb/website/images/ogre3d.gif +0 -0
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- data/vendor/ogrerb/website/images/sample.png +0 -0
- data/vendor/ogrerb/website/index.html +80 -0
- data/vendor/ogrerb/website/javascripts/prototype.js +3271 -0
- data/vendor/ogrerb/website/stylesheets/main.css +96 -0
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/*
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-----------------------------------------------------------------------------
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This source file is part of OGRE
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(Object-oriented Graphics Rendering Engine)
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For the latest info, see http://www.ogre3d.org/
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Copyright (c) 2000-2006 Torus Knot Software Ltd
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Also see acknowledgements in Readme.html
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This program is free software; you can redistribute it and/or modify it under
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the terms of the GNU Lesser General Public License as published by the Free Software
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Foundation; either version 2 of the License, or (at your option) any later
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version.
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This program is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along with
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this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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http://www.gnu.org/copyleft/lesser.txt.
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You may alternatively use this source under the terms of a specific version of
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the OGRE Unrestricted License provided you have obtained such a license from
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Torus Knot Software Ltd.
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-----------------------------------------------------------------------------
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*/
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#ifndef __Billboard_H__
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#define __Billboard_H__
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#include "OgrePrerequisites.h"
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#include "OgreVector3.h"
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#include "OgreColourValue.h"
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#include "OgreCommon.h"
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namespace Ogre {
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/** A billboard is a primitive which always faces the camera in every frame.
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@remarks
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Billboards can be used for special effects or some other trickery which requires the
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triangles to always facing the camera no matter where it is. Ogre groups billboards into
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sets for efficiency, so you should never create a billboard on it's own (it's ok to have a
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set of one if you need it).
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@par
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Billboards have their geometry generated every frame depending on where the camera is. It is most
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beneficial for all billboards in a set to be identically sized since Ogre can take advantage of this and
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save some calculations - useful when you have sets of hundreds of billboards as is possible with special
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effects. You can deviate from this if you wish (example: a smoke effect would probably have smoke puffs
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expanding as they rise, so each billboard will legitimately have it's own size) but be aware the extra
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overhead this brings and try to avoid it if you can.
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@par
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Billboards are just the mechanism for rendering a range of effects such as particles. It is other classes
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which use billboards to create their individual effects, so the methods here are quite generic.
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@see
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BillboardSet
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*/
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class _OgreExport Billboard
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{
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friend class BillboardSet;
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friend class BillboardParticleRenderer;
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protected:
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bool mOwnDimensions;
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bool mUseTexcoordRect;
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uint16 mTexcoordIndex; // index into the BillboardSet array of texture coordinates
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FloatRect mTexcoordRect; // individual texture coordinates
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Real mWidth;
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Real mHeight;
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public:
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// Note the intentional public access to main internal variables used at runtime
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// Forcing access via get/set would be too costly for 000's of billboards
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Vector3 mPosition;
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// Normalised direction vector
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Vector3 mDirection;
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BillboardSet* mParentSet;
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ColourValue mColour;
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Radian mRotation;
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/** Default constructor.
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*/
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Billboard();
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/** Default destructor.
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*/
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~Billboard();
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/** Normal constructor as called by BillboardSet.
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*/
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Billboard(const Vector3& position, BillboardSet* owner, const ColourValue& colour = ColourValue::White);
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/** Get the rotation of the billboard.
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@remarks
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This rotation is relative to the center of the billboard.
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*/
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const Radian& getRotation(void) const { return mRotation; }
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/** Set the rotation of the billboard.
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@remarks
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This rotation is relative to the center of the billboard.
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*/
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void setRotation(const Radian& rotation);
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/** Set the position of the billboard.
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@remarks
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This position is relative to a point on the quad which is the billboard. Depending on the BillboardSet,
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this may be the center of the quad, the top-left etc. See BillboardSet::setBillboardOrigin for more info.
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*/
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void setPosition(const Vector3& position);
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/** Set the position of the billboard.
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@remarks
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This position is relative to a point on the quad which is the billboard. Depending on the BillboardSet,
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this may be the center of the quad, the top-left etc. See BillboardSet::setBillboardOrigin for more info.
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*/
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void setPosition(Real x, Real y, Real z);
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/** Get the position of the billboard.
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@remarks
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This position is relative to a point on the quad which is the billboard. Depending on the BillboardSet,
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this may be the center of the quad, the top-left etc. See BillboardSet::setBillboardOrigin for more info.
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*/
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const Vector3& getPosition(void) const;
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/** Sets the width and height for this billboard.
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@remarks
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Note that it is most efficient for every billboard in a BillboardSet to have the same dimensions. If you
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choose to alter the dimensions of an individual billboard the set will be less efficient. Do not call
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this method unless you really need to have different billboard dimensions within the same set. Otherwise
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just call the BillboardSet::setDefaultDimensions method instead.
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*/
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void setDimensions(Real width, Real height);
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/** Resets this Billboard to use the parent BillboardSet's dimensions instead of it's own. */
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void resetDimensions(void) { mOwnDimensions = false; }
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/** Sets the colour of this billboard.
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@remarks
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Billboards can be tinted based on a base colour. This allows variations in colour irresective of the
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base colour of the material allowing more varied billboards. The default colour is white.
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The tinting is effected using vertex colours.
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*/
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void setColour(const ColourValue& colour);
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/** Gets the colour of this billboard.
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*/
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const ColourValue& getColour(void) const;
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/** Returns true if this billboard deviates from the BillboardSet's default dimensions (i.e. if the
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Billboard::setDimensions method has been called for this instance).
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@see
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Billboard::setDimensions
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*/
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bool hasOwnDimensions(void) const;
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/** Retrieves the billboard's personal width, if hasOwnDimensions is true. */
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Real getOwnWidth(void) const;
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/** Retrieves the billboard's personal width, if hasOwnDimensions is true. */
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Real getOwnHeight(void) const;
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/** Internal method for notifying the billboard of it's owner.
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*/
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void _notifyOwner(BillboardSet* owner);
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/** Returns true if this billboard use individual texture coordinate rect (i.e. if the
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Billboard::setTexcoordRect method has been called for this instance), or returns
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false if use texture coordinates defined in the parent BillboardSet's texture
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coordinates array (i.e. if the Billboard::setTexcoordIndex method has been called
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for this instance).
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@see
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Billboard::setTexcoordIndex()
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Billboard::setTexcoordRect()
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*/
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bool isUseTexcoordRect(void) const { return mUseTexcoordRect; }
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/** setTexcoordIndex() sets which texture coordinate rect this billboard will use
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when rendering. The parent billboard set may contain more than one, in which
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case a billboard can be textured with different pieces of a larger texture
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sheet very efficiently.
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@see
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BillboardSet::setTextureCoords()
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*/
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void setTexcoordIndex(uint16 texcoordIndex);
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/** getTexcoordIndex() returns the previous value set by setTexcoordIndex().
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The default value is 0, which is always a valid texture coordinate set.
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@remarks
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This value is useful only when isUseTexcoordRect return false.
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*/
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uint16 getTexcoordIndex(void) const { return mTexcoordIndex; }
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/** setTexcoordRect() sets the individual texture coordinate rect of this billboard
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will use when rendering. The parent billboard set may contain more than one, in
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which case a billboard can be textured with different pieces of a larger texture
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sheet very efficiently.
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*/
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void setTexcoordRect(const FloatRect& texcoordRect);
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/** setTexcoordRect() sets the individual texture coordinate rect of this billboard
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will use when rendering. The parent billboard set may contain more than one, in
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which case a billboard can be textured with different pieces of a larger texture
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sheet very efficiently.
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*/
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void setTexcoordRect(Real u0, Real v0, Real u1, Real v1);
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/** getTexcoordRect() returns the previous value set by setTexcoordRect().
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@remarks
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This value is useful only when isUseTexcoordRect return true.
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*/
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const FloatRect& getTexcoordRect(void) const { return mTexcoordRect; }
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};
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}
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#endif
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/*
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-----------------------------------------------------------------------------
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This source file is part of OGRE
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(Object-oriented Graphics Rendering Engine)
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For the latest info, see http://www.ogre3d.org/
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Copyright (c) 2000-2006 Torus Knot Software Ltd
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Also see acknowledgements in Readme.html
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This program is free software; you can redistribute it and/or modify it under
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the terms of the GNU Lesser General Public License as published by the Free Software
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Foundation; either version 2 of the License, or (at your option) any later
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version.
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This program is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along with
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this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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http://www.gnu.org/copyleft/lesser.txt.
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You may alternatively use this source under the terms of a specific version of
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the OGRE Unrestricted License provided you have obtained such a license from
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Torus Knot Software Ltd.
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-----------------------------------------------------------------------------
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*/
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// Thanks to Vincent Cantin (karmaGfa) for the original implementation of this
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// class, although it has now been mostly rewritten
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#ifndef _BillboardChain_H__
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#define _BillboardChain_H__
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#include "OgrePrerequisites.h"
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#include "OgreMovableObject.h"
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#include "OgreRenderable.h"
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namespace Ogre {
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/** Allows the rendering of a chain of connected billboards.
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@remarks
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A billboard chain operates much like a traditional billboard, ie its
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segments always face the camera; the difference being that instead of
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a set of disconnected quads, the elements in this class are connected
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together in a chain which must always stay in a continuous strip. This
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kind of effect is useful for creating effects such as trails, beams,
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lightning effects, etc.
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@par
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A single instance of this class can actually render multiple separate
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chain segments in a single render operation, provided they all use the
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same material. To clarify the terminology: a 'segment' is a separate
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sub-part of the chain with its own start and end (called the 'head'
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and the 'tail'. An 'element' is a single position / colour / texcoord
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entry in a segment. You can add items to the head of a chain, and
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remove them from the tail, very efficiently. Each segment has a max
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size, and if adding an element to the segment would exceed this size,
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the tail element is automatically removed and re-used as the new item
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on the head.
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@par
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This class has no auto-updating features to do things like alter the
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colour of the elements or to automatically add / remove elements over
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time - you have to do all this yourself as a user of the class.
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Subclasses can however be used to provide this kind of behaviour
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automatically. @see RibbonTrail
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*/
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class _OgreExport BillboardChain : public MovableObject, public Renderable
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{
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public:
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/** Contains the data of an element of the BillboardChain.
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*/
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class _OgreExport Element
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{
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public:
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Element();
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Element(Vector3 position,
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Real width,
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Real texCoord,
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ColourValue colour);
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+
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Vector3 position;
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Real width;
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/// U or V texture coord depending on options
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Real texCoord;
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ColourValue colour;
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+
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};
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typedef std::vector<Element> ElementList;
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+
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/** Constructor (don't use directly, use factory)
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@param name The name to give this object
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@param maxElements The maximum number of elements per chain
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@param numberOfChains The number of separate chain segments contained in this object
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@param useTextureCoords If true, use texture coordinates from the chain elements
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@param useVertexColours If true, use vertex colours from the chain elements
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@param dynamic If true, buffers are created with the intention of being updated
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*/
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BillboardChain(const String& name, size_t maxElements = 20, size_t numberOfChains = 1,
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bool useTextureCoords = true, bool useColours = true, bool dynamic = true);
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/// destructor
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virtual ~BillboardChain();
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+
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/** Set the maximum number of chain elements per chain
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*/
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virtual void setMaxChainElements(size_t maxElements);
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/** Get the maximum number of chain elements per chain
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*/
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virtual size_t getMaxChainElements(void) const { return mMaxElementsPerChain; }
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/** Set the number of chain segments (this class can render multiple chains
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at once using the same material).
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*/
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virtual void setNumberOfChains(size_t numChains);
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/** Get the number of chain segments (this class can render multiple chains
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at once using the same material).
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*/
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virtual size_t getNumberOfChains(void) const { return mChainCount; }
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+
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/** Sets whether texture coordinate information should be included in the
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final buffers generated.
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@note You must use either texture coordinates or vertex colour since the
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vertices have no normals and without one of these there is no source of
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colour for the vertices.
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*/
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virtual void setUseTextureCoords(bool use);
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/** Gets whether texture coordinate information should be included in the
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final buffers generated.
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*/
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virtual bool getUseTextureCoords(void) const { return mUseTexCoords; }
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+
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/** The direction in which texture coordinates from elements of the
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chain are used.
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*/
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enum TexCoordDirection
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{
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/// Tex coord in elements is treated as the 'u' texture coordinate
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+
TCD_U,
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/// Tex coord in elements is treated as the 'v' texture coordinate
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+
TCD_V
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+
};
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+
/** Sets the direction in which texture coords specified on each element
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+
are deemed to run along the length of the chain.
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+
@param dir The direction, default is TCD_U.
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+
*/
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+
virtual void setTextureCoordDirection(TexCoordDirection dir);
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+
/** Gets the direction in which texture coords specified on each element
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+
are deemed to run.
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+
*/
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+
virtual TexCoordDirection getTextureCoordDirection(void) { return mTexCoordDir; }
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+
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+
/** Set the range of the texture coordinates generated across the width of
|
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+
the chain elements.
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+
@param start Start coordinate, default 0.0
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+
@param end End coordinate, default 1.0
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+
*/
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+
virtual void setOtherTextureCoordRange(Real start, Real end);
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+
/** Get the range of the texture coordinates generated across the width of
|
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+
the chain elements.
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+
*/
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+
virtual const Real* getOtherTextureCoordRange(void) const { return mOtherTexCoordRange; }
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+
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+
/** Sets whether vertex colour information should be included in the
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+
final buffers generated.
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+
@note You must use either texture coordinates or vertex colour since the
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+
vertices have no normals and without one of these there is no source of
|
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+
colour for the vertices.
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+
*/
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+
virtual void setUseVertexColours(bool use);
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+
/** Gets whether vertex colour information should be included in the
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+
final buffers generated.
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+
*/
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+
virtual bool getUseVertexColours(void) const { return mUseVertexColour; }
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+
|
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+
/** Sets whether or not the buffers created for this object are suitable
|
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+
for dynamic alteration.
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+
*/
|
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+
virtual void setDynamic(bool dyn);
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+
|
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+
/** Gets whether or not the buffers created for this object are suitable
|
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+
for dynamic alteration.
|
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+
*/
|
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+
virtual bool getDynamic(void) const { return mDynamic; }
|
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|
+
|
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|
+
/** Add an element to the 'head' of a chain.
|
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|
+
@remarks
|
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|
+
If this causes the number of elements to exceed the maximum elements
|
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|
+
per chain, the last element in the chain (the 'tail') will be removed
|
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|
+
to allow the additional element to be added.
|
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|
+
@param chainIndex The index of the chain
|
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|
+
@param billboardChainElement The details to add
|
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|
+
*/
|
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|
+
virtual void addChainElement(size_t chainIndex,
|
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|
+
const Element& billboardChainElement);
|
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|
+
/** Remove an element from the 'tail' of a chain.
|
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|
+
@param chainIndex The index of the chain
|
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|
+
*/
|
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|
+
virtual void removeChainElement(size_t chainIndex);
|
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|
+
/** Update the details of an existing chain element.
|
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|
+
@param chainIndex The index of the chain
|
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|
+
@param elementIndex The element index within the chain, measured from
|
208
|
+
the 'head' of the chain
|
209
|
+
@param billboardChainElement The details to set
|
210
|
+
*/
|
211
|
+
virtual void updateChainElement(size_t chainIndex, size_t elementIndex,
|
212
|
+
const Element& billboardChainElement);
|
213
|
+
/** Get the detail of a chain element.
|
214
|
+
@param chainIndex The index of the chain
|
215
|
+
@param elementIndex The element index within the chain, measured from
|
216
|
+
the 'head' of the chain
|
217
|
+
*/
|
218
|
+
virtual const Element& getChainElement(size_t chainIndex, size_t elementIndex) const;
|
219
|
+
|
220
|
+
/** Remove all elements of a given chain (but leave the chain intact). */
|
221
|
+
virtual void clearChain(size_t chainIndex);
|
222
|
+
/** Remove all elements from all chains (but leave the chains themselves intact). */
|
223
|
+
virtual void clearAllChains(void);
|
224
|
+
|
225
|
+
/// Get the material name in use
|
226
|
+
virtual const String& getMaterialName(void) const { return mMaterialName; }
|
227
|
+
/// Set the material name to use for rendering
|
228
|
+
virtual void setMaterialName(const String& name);
|
229
|
+
|
230
|
+
|
231
|
+
// Overridden members follow
|
232
|
+
void _notifyCurrentCamera(Camera* cam);
|
233
|
+
Real getSquaredViewDepth(const Camera* cam) const;
|
234
|
+
Real getBoundingRadius(void) const;
|
235
|
+
const AxisAlignedBox& getBoundingBox(void) const;
|
236
|
+
const MaterialPtr& getMaterial(void) const;
|
237
|
+
const String& getMovableType(void) const;
|
238
|
+
void _updateRenderQueue(RenderQueue *);
|
239
|
+
void getRenderOperation(RenderOperation &);
|
240
|
+
void getWorldTransforms(Matrix4 *) const;
|
241
|
+
const Quaternion& getWorldOrientation(void) const;
|
242
|
+
const Vector3& getWorldPosition(void) const;
|
243
|
+
const LightList& getLights(void) const;
|
244
|
+
|
245
|
+
|
246
|
+
|
247
|
+
protected:
|
248
|
+
|
249
|
+
/// Maximum length of each chain
|
250
|
+
size_t mMaxElementsPerChain;
|
251
|
+
/// Number of chains
|
252
|
+
size_t mChainCount;
|
253
|
+
/// Use texture coords?
|
254
|
+
bool mUseTexCoords;
|
255
|
+
/// Use vertex colour?
|
256
|
+
bool mUseVertexColour;
|
257
|
+
/// Dynamic use?
|
258
|
+
bool mDynamic;
|
259
|
+
/// Vertex data
|
260
|
+
VertexData* mVertexData;
|
261
|
+
/// Index data (to allow multiple unconnected chains)
|
262
|
+
IndexData* mIndexData;
|
263
|
+
/// Is the vertex declaration dirty?
|
264
|
+
bool mVertexDeclDirty;
|
265
|
+
/// Do the buffers need recreating?
|
266
|
+
bool mBuffersNeedRecreating;
|
267
|
+
/// Do the bounds need redefining?
|
268
|
+
mutable bool mBoundsDirty;
|
269
|
+
/// Is the index buffer dirty?
|
270
|
+
bool mIndexContentDirty;
|
271
|
+
/// AABB
|
272
|
+
mutable AxisAlignedBox mAABB;
|
273
|
+
/// Bounding radius
|
274
|
+
mutable Real mRadius;
|
275
|
+
/// Material
|
276
|
+
String mMaterialName;
|
277
|
+
MaterialPtr mMaterial;
|
278
|
+
/// Tetxure coord direction
|
279
|
+
TexCoordDirection mTexCoordDir;
|
280
|
+
/// Other texture coord range
|
281
|
+
Real mOtherTexCoordRange[2];
|
282
|
+
|
283
|
+
|
284
|
+
/// The list holding the chain elements
|
285
|
+
ElementList mChainElementList;
|
286
|
+
|
287
|
+
/** Simple struct defining a chain segment by referencing a subset of
|
288
|
+
the preallocated buffer (which will be mMaxElementsPerChain * mChainCount
|
289
|
+
long), by it's chain index, and a head and tail value which describe
|
290
|
+
the current chain. The buffer subset wraps at mMaxElementsPerChain
|
291
|
+
so that head and tail can move freely. head and tail are inclusive,
|
292
|
+
when the chain is empty head and tail are filled with high-values.
|
293
|
+
*/
|
294
|
+
struct ChainSegment
|
295
|
+
{
|
296
|
+
/// The start of this chains subset of the buffer
|
297
|
+
size_t start;
|
298
|
+
/// The 'head' of the chain, relative to start
|
299
|
+
size_t head;
|
300
|
+
/// The 'tail' of the chain, relative to start
|
301
|
+
size_t tail;
|
302
|
+
};
|
303
|
+
typedef std::vector<ChainSegment> ChainSegmentList;
|
304
|
+
ChainSegmentList mChainSegmentList;
|
305
|
+
|
306
|
+
/// Setup the STL collections
|
307
|
+
virtual void setupChainContainers(void);
|
308
|
+
/// Setup vertex declaration
|
309
|
+
virtual void setupVertexDeclaration(void);
|
310
|
+
// Setup buffers
|
311
|
+
virtual void setupBuffers(void);
|
312
|
+
/// Update the contents of the vertex buffer
|
313
|
+
virtual void updateVertexBuffer(Camera* cam);
|
314
|
+
/// Update the contents of the index buffer
|
315
|
+
virtual void updateIndexBuffer(void);
|
316
|
+
virtual void updateBoundingBox(void) const;
|
317
|
+
|
318
|
+
/// Chain segment has no elements
|
319
|
+
static const size_t SEGMENT_EMPTY;
|
320
|
+
};
|
321
|
+
|
322
|
+
|
323
|
+
/** Factory object for creating BillboardChain instances */
|
324
|
+
class _OgreExport BillboardChainFactory : public MovableObjectFactory
|
325
|
+
{
|
326
|
+
protected:
|
327
|
+
MovableObject* createInstanceImpl( const String& name, const NameValuePairList* params);
|
328
|
+
public:
|
329
|
+
BillboardChainFactory() {}
|
330
|
+
~BillboardChainFactory() {}
|
331
|
+
|
332
|
+
static String FACTORY_TYPE_NAME;
|
333
|
+
|
334
|
+
const String& getType(void) const;
|
335
|
+
void destroyInstance( MovableObject* obj);
|
336
|
+
|
337
|
+
};
|
338
|
+
|
339
|
+
|
340
|
+
} // namespace
|
341
|
+
|
342
|
+
#endif
|
343
|
+
|