shattered_ogrerb 0.5.0.1
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- data/lib/shattered_ogrerb.rb +17 -0
- data/lib/shattered_ogrerb/base.rb +28 -0
- data/lib/shattered_ogrerb/camera.rb +6 -0
- data/lib/shattered_ogrerb/key_manager.rb +54 -0
- data/lib/shattered_ogrerb/light.rb +5 -0
- data/lib/shattered_ogrerb/mesh_instance.rb +92 -0
- data/lib/shattered_ogrerb/rmaterial.rb +86 -0
- data/lib/shattered_ogrerb/vector.rb +211 -0
- data/vendor/Ogre/OIS.dll +0 -0
- data/vendor/Ogre/OgreGUIRenderer.dll +0 -0
- data/vendor/Ogre/OgreMain.dll +0 -0
- data/vendor/Ogre/Plugin_BSPSceneManager.dll +0 -0
- data/vendor/Ogre/Plugin_CgProgramManager.dll +0 -0
- data/vendor/Ogre/Plugin_OctreeSceneManager.dll +0 -0
- data/vendor/Ogre/Plugin_ParticleFX.dll +0 -0
- data/vendor/Ogre/RenderSystem_Direct3D9.dll +0 -0
- data/vendor/Ogre/RenderSystem_GL.dll +0 -0
- data/vendor/Ogre/cg.dll +0 -0
- data/vendor/Ogre/plugins.cfg +9 -0
- data/vendor/ogrerb/MIT_LICENCE +19 -0
- data/vendor/ogrerb/README +79 -0
- data/vendor/ogrerb/Rakefile +220 -0
- data/vendor/ogrerb/build/navi/extconf.rb +53 -0
- data/vendor/ogrerb/build/ogre/extconf.rb +50 -0
- data/vendor/ogrerb/build/ois/extconf.rb +48 -0
- data/vendor/ogrerb/doc_src/ogre.rb +152 -0
- data/vendor/ogrerb/doc_src/ois.rb +67 -0
- data/vendor/ogrerb/lib/constants.rb +35 -0
- data/vendor/ogrerb/lib/ogre.dll +0 -0
- data/vendor/ogrerb/lib/ruby_ois.dll +0 -0
- data/vendor/ogrerb/navi/Navi.i +5 -0
- data/vendor/ogrerb/navi/NaviData.i +18 -0
- data/vendor/ogrerb/navi/NaviManager.i +5 -0
- data/vendor/ogrerb/navi/NaviProxies.i +7 -0
- data/vendor/ogrerb/navi/lib/Navi.lib +0 -0
- data/vendor/ogrerb/navi/lib/Navi_d.lib +0 -0
- data/vendor/ogrerb/navi/lib/llmozlib.lib +0 -0
- data/vendor/ogrerb/navi/lib/llmozlib_d.lib +0 -0
- data/vendor/ogrerb/navi/navi_rb.i +53 -0
- data/vendor/ogrerb/navi/std_multimap.i +581 -0
- data/vendor/ogrerb/ogre.rb +23 -0
- data/vendor/ogrerb/ogre/Application.i +59 -0
- data/vendor/ogrerb/ogre/ApplicationFrameListener.i +67 -0
- data/vendor/ogrerb/ogre/ExampleApplication.i +7 -0
- data/vendor/ogrerb/ogre/ExampleFrameListener.i +7 -0
- data/vendor/ogrerb/ogre/OgreAlignedAllocator.i +5 -0
- data/vendor/ogrerb/ogre/OgreAnimable.i +5 -0
- data/vendor/ogrerb/ogre/OgreAnimation.i +5 -0
- data/vendor/ogrerb/ogre/OgreAnimationState.i +9 -0
- data/vendor/ogrerb/ogre/OgreAnimationTrack.i +5 -0
- data/vendor/ogrerb/ogre/OgreAny.i +5 -0
- data/vendor/ogrerb/ogre/OgreArchive.i +5 -0
- data/vendor/ogrerb/ogre/OgreArchiveFactory.i +5 -0
- data/vendor/ogrerb/ogre/OgreArchiveManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreAutoParamDataSource.i +5 -0
- data/vendor/ogrerb/ogre/OgreAxisAlignedBox.i +5 -0
- data/vendor/ogrerb/ogre/OgreBillboard.i +5 -0
- data/vendor/ogrerb/ogre/OgreBillboardChain.i +11 -0
- data/vendor/ogrerb/ogre/OgreBillboardParticleRenderer.i +5 -0
- data/vendor/ogrerb/ogre/OgreBillboardSet.i +5 -0
- data/vendor/ogrerb/ogre/OgreBitwise.i +5 -0
- data/vendor/ogrerb/ogre/OgreBlendMode.i +5 -0
- data/vendor/ogrerb/ogre/OgreBone.i +5 -0
- data/vendor/ogrerb/ogre/OgreBorderPanelOverlayElement.i +5 -0
- data/vendor/ogrerb/ogre/OgreCamera.i +5 -0
- data/vendor/ogrerb/ogre/OgreCodec.i +5 -0
- data/vendor/ogrerb/ogre/OgreColourValue.i +5 -0
- data/vendor/ogrerb/ogre/OgreCommon.i +33 -0
- data/vendor/ogrerb/ogre/OgreCompiler2Pass.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositionPass.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositionTargetPass.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositionTechnique.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositor.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositorChain.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositorInstance.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositorManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositorScriptCompiler.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositorSerializer.i +5 -0
- data/vendor/ogrerb/ogre/OgreConfig.i +5 -0
- data/vendor/ogrerb/ogre/OgreConfigDialog.i +5 -0
- data/vendor/ogrerb/ogre/OgreConfigFile.i +13 -0
- data/vendor/ogrerb/ogre/OgreConfigOptionMap.i +5 -0
- data/vendor/ogrerb/ogre/OgreController.i +5 -0
- data/vendor/ogrerb/ogre/OgreControllerManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreConvexBody.i +5 -0
- data/vendor/ogrerb/ogre/OgreDDSCodec.i +5 -0
- data/vendor/ogrerb/ogre/OgreDataStream.i +9 -0
- data/vendor/ogrerb/ogre/OgreDefaultHardwareBufferManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreDynLib.i +5 -0
- data/vendor/ogrerb/ogre/OgreDynLibManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreEdgeListBuilder.i +5 -0
- data/vendor/ogrerb/ogre/OgreEntity.i +5 -0
- data/vendor/ogrerb/ogre/OgreErrorDialog.i +5 -0
- data/vendor/ogrerb/ogre/OgreException.i +5 -0
- data/vendor/ogrerb/ogre/OgreExternalTextureSource.i +5 -0
- data/vendor/ogrerb/ogre/OgreExternalTextureSourceManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreFactoryObj.i +5 -0
- data/vendor/ogrerb/ogre/OgreFileSystem.i +5 -0
- data/vendor/ogrerb/ogre/OgreFont.i +5 -0
- data/vendor/ogrerb/ogre/OgreFontManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreFrameListener.i +12 -0
- data/vendor/ogrerb/ogre/OgreFreeImageCodec.i +5 -0
- data/vendor/ogrerb/ogre/OgreFrustum.i +5 -0
- data/vendor/ogrerb/ogre/OgreGpuProgram.i +5 -0
- data/vendor/ogrerb/ogre/OgreGpuProgramManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreGpuProgramUsage.i +5 -0
- data/vendor/ogrerb/ogre/OgreHardwareBuffer.i +5 -0
- data/vendor/ogrerb/ogre/OgreHardwareBufferManager.i +9 -0
- data/vendor/ogrerb/ogre/OgreHardwareIndexBuffer.i +9 -0
- data/vendor/ogrerb/ogre/OgreHardwareOcclusionQuery.i +5 -0
- data/vendor/ogrerb/ogre/OgreHardwarePixelBuffer.i +9 -0
- data/vendor/ogrerb/ogre/OgreHardwareVertexBuffer.i +10 -0
- data/vendor/ogrerb/ogre/OgreHighLevelGpuProgram.i +5 -0
- data/vendor/ogrerb/ogre/OgreHighLevelGpuProgramManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreImage.i +5 -0
- data/vendor/ogrerb/ogre/OgreImageCodec.i +5 -0
- data/vendor/ogrerb/ogre/OgreInstancedGeometry.i +5 -0
- data/vendor/ogrerb/ogre/OgreIteratorWrappers.i +5 -0
- data/vendor/ogrerb/ogre/OgreKeyFrame.i +7 -0
- data/vendor/ogrerb/ogre/OgreLight.i +5 -0
- data/vendor/ogrerb/ogre/OgreLog.i +5 -0
- data/vendor/ogrerb/ogre/OgreLogManager.i +9 -0
- data/vendor/ogrerb/ogre/OgreManualObject.i +5 -0
- data/vendor/ogrerb/ogre/OgreMaterial.i +9 -0
- data/vendor/ogrerb/ogre/OgreMaterialManager.i +22 -0
- data/vendor/ogrerb/ogre/OgreMaterialScriptCompiler.i +5 -0
- data/vendor/ogrerb/ogre/OgreMaterialSerializer.i +5 -0
- data/vendor/ogrerb/ogre/OgreMath.i +48 -0
- data/vendor/ogrerb/ogre/OgreMatrix3.i +5 -0
- data/vendor/ogrerb/ogre/OgreMatrix4.i +5 -0
- data/vendor/ogrerb/ogre/OgreMemoryMacros.i +5 -0
- data/vendor/ogrerb/ogre/OgreMemoryManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreMesh.i +11 -0
- data/vendor/ogrerb/ogre/OgreMeshFileFormat.i +5 -0
- data/vendor/ogrerb/ogre/OgreMeshManager.i +9 -0
- data/vendor/ogrerb/ogre/OgreMeshSerializer.i +5 -0
- data/vendor/ogrerb/ogre/OgreMeshSerializerImpl.i +5 -0
- data/vendor/ogrerb/ogre/OgreMovableObject.i +46 -0
- data/vendor/ogrerb/ogre/OgreMovablePlane.i +5 -0
- data/vendor/ogrerb/ogre/OgreNoMemoryMacros.i +5 -0
- data/vendor/ogrerb/ogre/OgreNode.i +11 -0
- data/vendor/ogrerb/ogre/OgreNumerics.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlay.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlayContainer.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlayElement.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlayElementCommands.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlayElementFactory.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlayManager.i +9 -0
- data/vendor/ogrerb/ogre/OgrePanelOverlayElement.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticle.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleAffector.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleAffectorFactory.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleEmitter.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleEmitterCommands.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleEmitterFactory.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleIterator.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleSystem.i +9 -0
- data/vendor/ogrerb/ogre/OgreParticleSystemManager.i +9 -0
- data/vendor/ogrerb/ogre/OgreParticleSystemRenderer.i +9 -0
- data/vendor/ogrerb/ogre/OgrePass.i +10 -0
- data/vendor/ogrerb/ogre/OgrePatchMesh.i +11 -0
- data/vendor/ogrerb/ogre/OgrePatchSurface.i +5 -0
- data/vendor/ogrerb/ogre/OgrePixelFormat.i +5 -0
- data/vendor/ogrerb/ogre/OgrePlane.i +5 -0
- data/vendor/ogrerb/ogre/OgrePlaneBoundedVolume.i +5 -0
- data/vendor/ogrerb/ogre/OgrePlatform.i +5 -0
- data/vendor/ogrerb/ogre/OgrePlugin.i +5 -0
- data/vendor/ogrerb/ogre/OgrePolygon.i +5 -0
- data/vendor/ogrerb/ogre/OgrePose.i +5 -0
- data/vendor/ogrerb/ogre/OgrePredefinedControllers.i +5 -0
- data/vendor/ogrerb/ogre/OgrePrefabFactory.i +5 -0
- data/vendor/ogrerb/ogre/OgrePrerequisites.i +5 -0
- data/vendor/ogrerb/ogre/OgreProfiler.i +5 -0
- data/vendor/ogrerb/ogre/OgreProgressiveMesh.i +5 -0
- data/vendor/ogrerb/ogre/OgreProxies.i +10 -0
- data/vendor/ogrerb/ogre/OgreQuaternion.i +5 -0
- data/vendor/ogrerb/ogre/OgreRadixSort.i +5 -0
- data/vendor/ogrerb/ogre/OgreRay.i +5 -0
- data/vendor/ogrerb/ogre/OgreRectangle.i +5 -0
- data/vendor/ogrerb/ogre/OgreRectangle2D.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderOperation.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderQueue.i +10 -0
- data/vendor/ogrerb/ogre/OgreRenderQueueInvocation.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderQueueListener.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderQueueSortingGrouping.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderSystem.i +12 -0
- data/vendor/ogrerb/ogre/OgreRenderSystemCapabilities.i +7 -0
- data/vendor/ogrerb/ogre/OgreRenderTarget.i +27 -0
- data/vendor/ogrerb/ogre/OgreRenderTargetListener.i +7 -0
- data/vendor/ogrerb/ogre/OgreRenderTexture.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderWindow.i +9 -0
- data/vendor/ogrerb/ogre/OgreRenderable.i +5 -0
- data/vendor/ogrerb/ogre/OgreResource.i +68 -0
- data/vendor/ogrerb/ogre/OgreResourceBackgroundQueue.i +5 -0
- data/vendor/ogrerb/ogre/OgreResourceGroupManager.i +17 -0
- data/vendor/ogrerb/ogre/OgreResourceManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreRibbonTrail.i +5 -0
- data/vendor/ogrerb/ogre/OgreRoot.i +9 -0
- data/vendor/ogrerb/ogre/OgreRotationalSpline.i +5 -0
- data/vendor/ogrerb/ogre/OgreSceneManager.i +17 -0
- data/vendor/ogrerb/ogre/OgreSceneManagerEnumerator.i +8 -0
- data/vendor/ogrerb/ogre/OgreSceneNode.i +9 -0
- data/vendor/ogrerb/ogre/OgreSceneQuery.i +5 -0
- data/vendor/ogrerb/ogre/OgreScriptLoader.i +5 -0
- data/vendor/ogrerb/ogre/OgreSearchOps.i +5 -0
- data/vendor/ogrerb/ogre/OgreSerializer.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowCameraSetup.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowCameraSetupFocused.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowCameraSetupLiSPSM.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowCameraSetupPlaneOptimal.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowCaster.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowTextureManager.i +7 -0
- data/vendor/ogrerb/ogre/OgreShadowVolumeExtrudeProgram.i +5 -0
- data/vendor/ogrerb/ogre/OgreSharedPtr.i +5 -0
- data/vendor/ogrerb/ogre/OgreSimpleRenderable.i +5 -0
- data/vendor/ogrerb/ogre/OgreSimpleSpline.i +5 -0
- data/vendor/ogrerb/ogre/OgreSingleton.i +9 -0
- data/vendor/ogrerb/ogre/OgreSkeleton.i +5 -0
- data/vendor/ogrerb/ogre/OgreSkeletonFileFormat.i +5 -0
- data/vendor/ogrerb/ogre/OgreSkeletonInstance.i +5 -0
- data/vendor/ogrerb/ogre/OgreSkeletonManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreSkeletonSerializer.i +5 -0
- data/vendor/ogrerb/ogre/OgreSphere.i +5 -0
- data/vendor/ogrerb/ogre/OgreSpotShadowFadePng.i +5 -0
- data/vendor/ogrerb/ogre/OgreStableHeaders.i +5 -0
- data/vendor/ogrerb/ogre/OgreStaticFaceGroup.i +5 -0
- data/vendor/ogrerb/ogre/OgreStaticGeometry.i +5 -0
- data/vendor/ogrerb/ogre/OgreStdHeaders.i +5 -0
- data/vendor/ogrerb/ogre/OgreString.i +5 -0
- data/vendor/ogrerb/ogre/OgreStringConverter.i +5 -0
- data/vendor/ogrerb/ogre/OgreStringInterface.i +5 -0
- data/vendor/ogrerb/ogre/OgreStringVector.i +5 -0
- data/vendor/ogrerb/ogre/OgreSubEntity.i +5 -0
- data/vendor/ogrerb/ogre/OgreSubMesh.i +5 -0
- data/vendor/ogrerb/ogre/OgreTagPoint.i +5 -0
- data/vendor/ogrerb/ogre/OgreTechnique.i +5 -0
- data/vendor/ogrerb/ogre/OgreTextAreaOverlayElement.i +5 -0
- data/vendor/ogrerb/ogre/OgreTexture.i +9 -0
- data/vendor/ogrerb/ogre/OgreTextureManager.i +12 -0
- data/vendor/ogrerb/ogre/OgreTextureUnitState.i +12 -0
- data/vendor/ogrerb/ogre/OgreTimer.i +6 -0
- data/vendor/ogrerb/ogre/OgreUTFString.i +5 -0
- data/vendor/ogrerb/ogre/OgreUnifiedHighLevelGpuProgram.i +5 -0
- data/vendor/ogrerb/ogre/OgreUserDefinedObject.i +5 -0
- data/vendor/ogrerb/ogre/OgreVector2.i +5 -0
- data/vendor/ogrerb/ogre/OgreVector3.i +30 -0
- data/vendor/ogrerb/ogre/OgreVector4.i +5 -0
- data/vendor/ogrerb/ogre/OgreVertexBoneAssignment.i +5 -0
- data/vendor/ogrerb/ogre/OgreVertexIndexData.i +5 -0
- data/vendor/ogrerb/ogre/OgreViewport.i +5 -0
- data/vendor/ogrerb/ogre/OgreWindowEventUtilities.i +7 -0
- data/vendor/ogrerb/ogre/OgreWireBoundingBox.i +5 -0
- data/vendor/ogrerb/ogre/OgreZip.i +5 -0
- data/vendor/ogrerb/ogre/ogre_rb.i +343 -0
- data/vendor/ogrerb/ogre/std_multimap.i +581 -0
- data/vendor/ogrerb/ois/OISProxies.i +9 -0
- data/vendor/ogrerb/ois/OISRenames.i +11 -0
- data/vendor/ogrerb/ois/ois.i +135 -0
- data/vendor/ogrerb/ois/std_multimap.i +581 -0
- data/vendor/ogrerb/platform.rb +23 -0
- data/vendor/ogrerb/samples/application.rb +146 -0
- data/vendor/ogrerb/samples/application_frame_listener.rb +302 -0
- data/vendor/ogrerb/samples/application_loading_bar.rb +115 -0
- data/vendor/ogrerb/samples/bsp.rb +74 -0
- data/vendor/ogrerb/samples/cg.dll +0 -0
- data/vendor/ogrerb/samples/js3250.dll +0 -0
- data/vendor/ogrerb/samples/lighting.rb +136 -0
- data/vendor/ogrerb/samples/media/materials/scripts/CloudySky.material +17 -0
- data/vendor/ogrerb/samples/media/materials/scripts/Flare.material +17 -0
- data/vendor/ogrerb/samples/media/materials/scripts/Knot.material +14 -0
- data/vendor/ogrerb/samples/media/materials/scripts/MorningSkyBox.material +17 -0
- data/vendor/ogrerb/samples/media/materials/scripts/Ogre.material +119 -0
- data/vendor/ogrerb/samples/media/materials/scripts/Razor.material +14 -0
- data/vendor/ogrerb/samples/media/materials/scripts/Ribbon.material +19 -0
- data/vendor/ogrerb/samples/media/materials/scripts/RustySteel.material +14 -0
- data/vendor/ogrerb/samples/media/materials/scripts/SpaceSkyBox.material +17 -0
- data/vendor/ogrerb/samples/media/materials/scripts/SpaceSkyPlane.material +17 -0
- data/vendor/ogrerb/samples/media/materials/scripts/TextureEffects.material +15 -0
- data/vendor/ogrerb/samples/media/materials/scripts/dragon.material +42 -0
- data/vendor/ogrerb/samples/media/materials/scripts/smoke.material +18 -0
- data/vendor/ogrerb/samples/media/materials/textures/GreenSkin.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/MtlPlat2.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/RustedMetal.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/RustySteel.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/Water02.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/WeirdEye.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/clouds.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/cursor.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/dirt01.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/flare.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/ogreborder.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/ogreborderUp.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/ribbonband.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/smoke.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/smokecolors.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/spacesky.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/spheremap.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/texmap2.jpg +0 -0
- data/vendor/ogrerb/samples/media/models/knot.mesh +0 -0
- data/vendor/ogrerb/samples/media/models/ogrehead.mesh +0 -0
- data/vendor/ogrerb/samples/media/models/razor.mesh +0 -0
- data/vendor/ogrerb/samples/media/packs/OgreCore.zip +0 -0
- data/vendor/ogrerb/samples/media/packs/chiropteraDM.pk3 +0 -0
- data/vendor/ogrerb/samples/media/packs/chiropteraDM.txt +99 -0
- data/vendor/ogrerb/samples/media/packs/cubemap.zip +0 -0
- data/vendor/ogrerb/samples/media/packs/cubemapsJS.zip +0 -0
- data/vendor/ogrerb/samples/media/packs/dragon.zip +0 -0
- data/vendor/ogrerb/samples/media/packs/skybox.zip +0 -0
- data/vendor/ogrerb/samples/media/particles/smoke.particle +43 -0
- data/vendor/ogrerb/samples/navi/Media/NaviDemo.material +60 -0
- data/vendor/ogrerb/samples/navi/Media/OgreCore.zip +0 -0
- data/vendor/ogrerb/samples/navi/Media/cerulean.jpg +0 -0
- data/vendor/ogrerb/samples/navi/Media/clouds.jpg +0 -0
- data/vendor/ogrerb/samples/navi/Media/controlsNaviMask.png +0 -0
- data/vendor/ogrerb/samples/navi/Media/grass.jpg +0 -0
- data/vendor/ogrerb/samples/navi/Media/knot.mesh +0 -0
- data/vendor/ogrerb/samples/navi/Media/testNaviMask.png +0 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/Navi.js +136 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/buttonBg.jpg +0 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/controls.html +303 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/knobBg.jpg +0 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/moo.dropdownmenu.js +87 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/mootools.v1.1.js +6964 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/naviLogo.html +32 -0
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- data/vendor/ogrerb/website/images/header.xcf +0 -0
- data/vendor/ogrerb/website/images/ogre3d.gif +0 -0
- data/vendor/ogrerb/website/images/redogrehead.png +0 -0
- data/vendor/ogrerb/website/images/ruby.png +0 -0
- data/vendor/ogrerb/website/images/sample.png +0 -0
- data/vendor/ogrerb/website/index.html +80 -0
- data/vendor/ogrerb/website/javascripts/prototype.js +3271 -0
- data/vendor/ogrerb/website/stylesheets/main.css +96 -0
- metadata +997 -0
@@ -0,0 +1,50 @@
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/*
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+
-----------------------------------------------------------------------------
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This source file is part of OGRE
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(Object-oriented Graphics Rendering Engine)
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For the latest info, see http://www.ogre3d.org/
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Copyright (c) 2000-2006 Torus Knot Software Ltd
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Also see acknowledgements in Readme.html
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+
|
10
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+
This program is free software; you can redistribute it and/or modify it under
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the terms of the GNU Lesser General Public License as published by the Free Software
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+
Foundation; either version 2 of the License, or (at your option) any later
|
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version.
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+
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This program is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
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+
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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+
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+
You should have received a copy of the GNU Lesser General Public License along with
|
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this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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http://www.gnu.org/copyleft/lesser.txt.
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You may alternatively use this source under the terms of a specific version of
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the OGRE Unrestricted License provided you have obtained such a license from
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Torus Knot Software Ltd.
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-----------------------------------------------------------------------------
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*/
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#ifndef __CommonConfigDialog_H__
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#define __CommonConfigDialog_H__
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#include "OgrePrerequisites.h"
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#include "OgrePlatform.h"
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|
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// Bring in the specific platform's header file: first allow forced override
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#if defined OGRE_GUI_WIN32
|
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# include "WIN32/OgreConfigDialogImp.h"
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#elif defined OGRE_GUI_gtk
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# include "gtk/OgreConfigDialogImp.h"
|
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#elif defined OGRE_GUI_GLX
|
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# include "GLX/OgreConfigDialogImp.h"
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#elif OGRE_PLATFORM == OGRE_PLATFORM_WIN32
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# include "WIN32/OgreConfigDialogImp.h"
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#elif OGRE_PLATFORM == OGRE_PLATFORM_LINUX
|
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# include "GLX/OgreConfigDialogImp.h"
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#elif OGRE_PLATFORM == OGRE_PLATFORM_APPLE
|
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# include "OSX/OgreConfigDialogImp.h"
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#endif
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#endif
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/*
|
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-----------------------------------------------------------------------------
|
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|
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This source file is part of OGRE
|
4
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(Object-oriented Graphics Rendering Engine)
|
5
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For the latest info, see http://www.ogre3d.org/
|
6
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+
|
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Copyright (c) 2000-2006 Torus Knot Software Ltd
|
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Also see acknowledgements in Readme.html
|
9
|
+
|
10
|
+
This program is free software; you can redistribute it and/or modify it under
|
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the terms of the GNU Lesser General Public License as published by the Free Software
|
12
|
+
Foundation; either version 2 of the License, or (at your option) any later
|
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+
version.
|
14
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+
|
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+
This program is distributed in the hope that it will be useful, but WITHOUT
|
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+
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
17
|
+
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
|
18
|
+
|
19
|
+
You should have received a copy of the GNU Lesser General Public License along with
|
20
|
+
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
|
21
|
+
Place - Suite 330, Boston, MA 02111-1307, USA, or go to
|
22
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+
http://www.gnu.org/copyleft/lesser.txt.
|
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+
|
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You may alternatively use this source under the terms of a specific version of
|
25
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+
the OGRE Unrestricted License provided you have obtained such a license from
|
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|
+
Torus Knot Software Ltd.
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-----------------------------------------------------------------------------
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+
*/
|
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#ifndef __ConfigFile_H__
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#define __ConfigFile_H__
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|
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#include "OgrePrerequisites.h"
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|
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#include "OgreString.h"
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#include "OgreStringVector.h"
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#include "OgreIteratorWrappers.h"
|
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#include "OgreDataStream.h"
|
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|
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namespace Ogre {
|
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|
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/** Class for quickly loading settings from a text file.
|
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@remarks
|
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|
+
This class is designed to quickly parse a simple file containing
|
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+
key/value pairs, mainly for use in configuration settings.
|
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|
+
@par
|
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|
+
This is a very simplified approach, no multiple values per key
|
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+
are allowed, no grouping or context is being kept etc.
|
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@par
|
49
|
+
By default the key/values pairs are tokenised based on a
|
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+
separator of Tab, the colon (:) or equals (=) character. Each
|
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key - value pair must end in a carriage return.
|
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|
+
@par
|
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|
+
Settings can be optionally grouped in sections, using a header
|
54
|
+
beforehand of the form [SectionName].
|
55
|
+
*/
|
56
|
+
class _OgreExport ConfigFile
|
57
|
+
{
|
58
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+
public:
|
59
|
+
|
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|
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ConfigFile();
|
61
|
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virtual ~ConfigFile();
|
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/// load from a filename (not using resource group locations)
|
63
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void load(const String& filename, const String& separators = "\t:=", bool trimWhitespace = true);
|
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/// load from a filename (using resource group locations)
|
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void load(const String& filename, const String& resourceGroup, const String& separators = "\t:=", bool trimWhitespace = true);
|
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/// load from a data stream
|
67
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void load(const DataStreamPtr& stream, const String& separators = "\t:=", bool trimWhitespace = true);
|
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/// load from a filename (not using resource group locations)
|
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|
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void loadDirect(const String& filename, const String& separators = "\t:=", bool trimWhitespace = true);
|
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|
+
/// load from a filename (using resource group locations)
|
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|
+
void loadFromResourceSystem(const String& filename, const String& resourceGroup, const String& separators = "\t:=", bool trimWhitespace = true);
|
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|
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/** Gets the first setting from the file with the named key.
|
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@param key The name of the setting
|
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@param section The name of the section it must be in (if any)
|
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*/
|
77
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String getSetting(const String& key, const String& section = StringUtil::BLANK) const;
|
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/** Gets all settings from the file with the named key. */
|
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StringVector getMultiSetting(const String& key, const String& section = StringUtil::BLANK) const;
|
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|
81
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typedef std::multimap<String, String> SettingsMultiMap;
|
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typedef MapIterator<SettingsMultiMap> SettingsIterator;
|
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|
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/** Gets an iterator for stepping through all the keys / values in the file. */
|
84
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typedef std::map<String, SettingsMultiMap*> SettingsBySection;
|
85
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typedef MapIterator<SettingsBySection> SectionIterator;
|
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|
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/** Get an iterator over all the available sections in the config file */
|
87
|
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SectionIterator getSectionIterator(void);
|
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|
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/** Get an iterator over all the available settings in a section */
|
89
|
+
SettingsIterator getSettingsIterator(const String& section = StringUtil::BLANK);
|
90
|
+
|
91
|
+
|
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|
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|
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/** Clear the settings */
|
94
|
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void clear(void);
|
95
|
+
protected:
|
96
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SettingsBySection mSettings;
|
97
|
+
};
|
98
|
+
|
99
|
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}
|
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+
|
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|
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|
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|
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#endif
|
@@ -0,0 +1,56 @@
|
|
1
|
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/*
|
2
|
+
-----------------------------------------------------------------------------
|
3
|
+
This source file is part of OGRE
|
4
|
+
(Object-oriented Graphics Rendering Engine)
|
5
|
+
For the latest info, see http://www.ogre3d.org/
|
6
|
+
|
7
|
+
Copyright (c) 2000-2006 Torus Knot Software Ltd
|
8
|
+
Also see acknowledgements in Readme.html
|
9
|
+
|
10
|
+
This program is free software; you can redistribute it and/or modify it under
|
11
|
+
the terms of the GNU Lesser General Public License as published by the Free Software
|
12
|
+
Foundation; either version 2 of the License, or (at your option) any later
|
13
|
+
version.
|
14
|
+
|
15
|
+
This program is distributed in the hope that it will be useful, but WITHOUT
|
16
|
+
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
17
|
+
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
|
18
|
+
|
19
|
+
You should have received a copy of the GNU Lesser General Public License along with
|
20
|
+
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
|
21
|
+
Place - Suite 330, Boston, MA 02111-1307, USA, or go to
|
22
|
+
http://www.gnu.org/copyleft/lesser.txt.
|
23
|
+
|
24
|
+
You may alternatively use this source under the terms of a specific version of
|
25
|
+
the OGRE Unrestricted License provided you have obtained such a license from
|
26
|
+
Torus Knot Software Ltd.
|
27
|
+
-----------------------------------------------------------------------------
|
28
|
+
*/
|
29
|
+
|
30
|
+
#ifndef _ConfigOptionMap_H__
|
31
|
+
#define _ConfigOptionMap_H__
|
32
|
+
|
33
|
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#include "OgrePrerequisites.h"
|
34
|
+
|
35
|
+
#include "OgreStringVector.h"
|
36
|
+
#include "OgreString.h"
|
37
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+
|
38
|
+
|
39
|
+
namespace Ogre {
|
40
|
+
/** Packages the details of a configuration option.
|
41
|
+
@remarks
|
42
|
+
Used for RenderSystem::getConfigOptions. If immutable is true, this
|
43
|
+
option must be disabled for modifying.
|
44
|
+
*/
|
45
|
+
typedef struct _ConfigOption
|
46
|
+
{
|
47
|
+
String name;
|
48
|
+
String currentValue;
|
49
|
+
StringVector possibleValues;
|
50
|
+
bool immutable;
|
51
|
+
} ConfigOption;
|
52
|
+
|
53
|
+
typedef std::map< String, ConfigOption > ConfigOptionMap;
|
54
|
+
}
|
55
|
+
|
56
|
+
#endif
|
@@ -0,0 +1,227 @@
|
|
1
|
+
/*
|
2
|
+
-----------------------------------------------------------------------------
|
3
|
+
This source file is part of OGRE
|
4
|
+
(Object-oriented Graphics Rendering Engine)
|
5
|
+
For the latest info, see http://www.ogre3d.org/
|
6
|
+
|
7
|
+
Copyright (c) 2000-2006 Torus Knot Software Ltd
|
8
|
+
Also see acknowledgements in Readme.html
|
9
|
+
|
10
|
+
This program is free software; you can redistribute it and/or modify it under
|
11
|
+
the terms of the GNU Lesser General Public License as published by the Free Software
|
12
|
+
Foundation; either version 2 of the License, or (at your option) any later
|
13
|
+
version.
|
14
|
+
|
15
|
+
This program is distributed in the hope that it will be useful, but WITHOUT
|
16
|
+
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
17
|
+
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
|
18
|
+
|
19
|
+
You should have received a copy of the GNU Lesser General Public License along with
|
20
|
+
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
|
21
|
+
Place - Suite 330, Boston, MA 02111-1307, USA, or go to
|
22
|
+
http://www.gnu.org/copyleft/lesser.txt.
|
23
|
+
|
24
|
+
You may alternatively use this source under the terms of a specific version of
|
25
|
+
the OGRE Unrestricted License provided you have obtained such a license from
|
26
|
+
Torus Knot Software Ltd.
|
27
|
+
-----------------------------------------------------------------------------
|
28
|
+
*/
|
29
|
+
#ifndef __Controller_H__
|
30
|
+
#define __Controller_H__
|
31
|
+
|
32
|
+
#include "OgrePrerequisites.h"
|
33
|
+
|
34
|
+
#include "OgreSharedPtr.h"
|
35
|
+
|
36
|
+
namespace Ogre {
|
37
|
+
|
38
|
+
|
39
|
+
|
40
|
+
|
41
|
+
/** Subclasses of this class are responsible for performing a function on an input value for a Controller.
|
42
|
+
@remarks
|
43
|
+
This abstract class provides the interface that needs to be supported for a custom function which
|
44
|
+
can be 'plugged in' to a Controller instance, which controls some object value based on an input value.
|
45
|
+
For example, the WaveControllerFunction class provided by Ogre allows you to use various waveforms to
|
46
|
+
translate an input value to an output value.
|
47
|
+
@par
|
48
|
+
You are free to create your own subclasses in order to define any function you wish.
|
49
|
+
*/
|
50
|
+
template <typename T>
|
51
|
+
class ControllerFunction
|
52
|
+
{
|
53
|
+
protected:
|
54
|
+
/// If true, function will add imput values together and wrap at 1.0 before evaluating
|
55
|
+
bool mDeltaInput;
|
56
|
+
T mDeltaCount;
|
57
|
+
|
58
|
+
/** Gets the input value as adjusted by any delta.
|
59
|
+
*/
|
60
|
+
T getAdjustedInput(T input)
|
61
|
+
{
|
62
|
+
if (mDeltaInput)
|
63
|
+
{
|
64
|
+
mDeltaCount += input;
|
65
|
+
// Wrap
|
66
|
+
while (mDeltaCount >= 1.0)
|
67
|
+
mDeltaCount -= 1.0;
|
68
|
+
while (mDeltaCount < 0.0)
|
69
|
+
mDeltaCount += 1.0;
|
70
|
+
|
71
|
+
return mDeltaCount;
|
72
|
+
}
|
73
|
+
else
|
74
|
+
{
|
75
|
+
return input;
|
76
|
+
}
|
77
|
+
}
|
78
|
+
|
79
|
+
public:
|
80
|
+
/** Constructor.
|
81
|
+
@param
|
82
|
+
deltaInput If true, signifies that the input will be a delta value such that the function should
|
83
|
+
add it to an internal counter before calculating the output.
|
84
|
+
*/
|
85
|
+
ControllerFunction(bool deltaInput)
|
86
|
+
{
|
87
|
+
mDeltaInput = deltaInput;
|
88
|
+
mDeltaCount = 0;
|
89
|
+
}
|
90
|
+
|
91
|
+
virtual ~ControllerFunction() {}
|
92
|
+
|
93
|
+
virtual T calculate(T sourceValue) = 0;
|
94
|
+
};
|
95
|
+
|
96
|
+
|
97
|
+
/** Can either be used as an input or output value.
|
98
|
+
*/
|
99
|
+
template <typename T>
|
100
|
+
class ControllerValue
|
101
|
+
{
|
102
|
+
|
103
|
+
public:
|
104
|
+
virtual ~ControllerValue() { }
|
105
|
+
virtual T getValue(void) const = 0;
|
106
|
+
virtual void setValue(T value) = 0;
|
107
|
+
|
108
|
+
};
|
109
|
+
|
110
|
+
/** Instances of this class 'control' the value of another object in the system.
|
111
|
+
@remarks
|
112
|
+
Controller classes are used to manage the values of object automatically based
|
113
|
+
on the value of some input. For example, a Controller could animate a texture
|
114
|
+
by controlling the current frame of the texture based on time, or a different Controller
|
115
|
+
could change the colour of a material used for a spaceship shield mesh based on the remaining
|
116
|
+
shield power level of the ship.
|
117
|
+
@par
|
118
|
+
The Controller is an intentionally abstract concept - it can generate values
|
119
|
+
based on input and a function, which can either be one of the standard ones
|
120
|
+
supplied, or a function can be 'plugged in' for custom behaviour - see the ControllerFunction class for details.
|
121
|
+
Both the input and output values are via ControllerValue objects, meaning that any value can be both
|
122
|
+
input and output of the controller.
|
123
|
+
@par
|
124
|
+
Whilst this is very flexible, it can be a little bit confusing so to make it simpler the most often used
|
125
|
+
controller setups are available by calling methods on the ControllerManager object.
|
126
|
+
@see
|
127
|
+
ControllerFunction
|
128
|
+
|
129
|
+
*/
|
130
|
+
template <typename T>
|
131
|
+
class Controller
|
132
|
+
{
|
133
|
+
protected:
|
134
|
+
/// Source value
|
135
|
+
SharedPtr< ControllerValue<T> > mSource;
|
136
|
+
/// Destination value
|
137
|
+
SharedPtr< ControllerValue<T> > mDest;
|
138
|
+
/// Function
|
139
|
+
SharedPtr< ControllerFunction<T> > mFunc;
|
140
|
+
/// Controller is enabled or not
|
141
|
+
bool mEnabled;
|
142
|
+
|
143
|
+
|
144
|
+
public:
|
145
|
+
|
146
|
+
/** Usual constructor.
|
147
|
+
@remarks
|
148
|
+
Requires source and destination values, and a function object. None of these are destroyed
|
149
|
+
with the Controller when it is deleted (they can be shared) so you must delete these as appropriate.
|
150
|
+
*/
|
151
|
+
Controller(const SharedPtr< ControllerValue<T> >& src,
|
152
|
+
const SharedPtr< ControllerValue<T> >& dest, const SharedPtr< ControllerFunction<T> >& func)
|
153
|
+
: mSource(src), mDest(dest), mFunc(func)
|
154
|
+
{
|
155
|
+
mEnabled = true;
|
156
|
+
}
|
157
|
+
|
158
|
+
/** Default d-tor.
|
159
|
+
*/
|
160
|
+
virtual ~Controller() {}
|
161
|
+
|
162
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/// Sets the input controller value
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void setSource(const SharedPtr< ControllerValue<T> >& src)
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{
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mSource = src;
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}
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/// Gets the input controller value
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const SharedPtr< ControllerValue<T> >& getSource(void) const
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{
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return mSource;
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}
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/// Sets the output controller value
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void setDestination(const SharedPtr< ControllerValue<T> >& dest)
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{
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mDest = dest;
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}
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/// Gets the output controller value
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const SharedPtr< ControllerValue<T> >& getDestination(void) const
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{
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return mDest;
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}
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/// Returns true if this controller is currently enabled
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bool getEnabled(void) const
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{
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return mEnabled;
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}
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/// Sets whether this controller is enabled
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void setEnabled(bool enabled)
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{
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mEnabled = enabled;
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}
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/** Sets the function object to be used by this controller.
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*/
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void setFunction(const SharedPtr< ControllerFunction<T> >& func)
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{
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mFunc = func;
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}
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/** Returns a pointer to the function object used by this controller.
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*/
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const SharedPtr< ControllerFunction<T> >& getFunction(void) const
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{
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return mFunc;
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}
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/** Tells this controller to map it's input controller value
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to it's output controller value, via the controller function.
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@remarks
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This method is called automatically every frame by ControllerManager.
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*/
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void update(void)
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{
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if(mEnabled)
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mDest->setValue(mFunc->calculate(mSource->getValue()));
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}
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};
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}
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#endif
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/*
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-----------------------------------------------------------------------------
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This source file is part of OGRE
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(Object-oriented Graphics Rendering Engine)
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For the latest info, see http://www.ogre3d.org/
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Copyright (c) 2000-2006 Torus Knot Software Ltd
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Also see acknowledgements in Readme.html
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This program is free software; you can redistribute it and/or modify it under
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the terms of the GNU Lesser General Public License as published by the Free Software
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Foundation; either version 2 of the License, or (at your option) any later
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version.
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This program is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along with
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this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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http://www.gnu.org/copyleft/lesser.txt.
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You may alternatively use this source under the terms of a specific version of
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the OGRE Unrestricted License provided you have obtained such a license from
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Torus Knot Software Ltd.
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-----------------------------------------------------------------------------
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*/
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#ifndef __ControllerManager_H__
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#define __ControllerManager_H__
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#include "OgrePrerequisites.h"
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#include "OgreCommon.h"
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#include "OgreSingleton.h"
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#include "OgreController.h"
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#include "OgrePredefinedControllers.h"
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#include "OgreTextureUnitState.h"
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#include "OgreSharedPtr.h"
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namespace Ogre {
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typedef SharedPtr< ControllerValue<Real> > ControllerValueRealPtr;
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typedef SharedPtr< ControllerFunction<Real> > ControllerFunctionRealPtr;
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/** Class for managing Controller instances.
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@remarks
|
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This class is responsible to keeping tabs on all the Controller instances registered
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and updating them when requested. It also provides a number of convenience methods
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for creating commonly used controllers (such as texture animators).
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*/
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class _OgreExport ControllerManager : public Singleton<ControllerManager>
|
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{
|
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protected:
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typedef std::set<Controller<Real>*> ControllerList;
|
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ControllerList mControllers;
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+
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/// Global predefined controller
|
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ControllerValueRealPtr mFrameTimeController;
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+
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/// Global predefined controller
|
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ControllerFunctionRealPtr mPassthroughFunction;
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+
|
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// Last frame number updated
|
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unsigned long mLastFrameNumber;
|
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+
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public:
|
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ControllerManager();
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~ControllerManager();
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+
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/** Creates a new controller and registers it with the manager.
|
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*/
|
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Controller<Real>* createController(const ControllerValueRealPtr& src,
|
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const ControllerValueRealPtr& dest, const ControllerFunctionRealPtr& func);
|
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+
|
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/** Creates a new controller use frame time source and passthrough controller function.
|
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*/
|
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+
Controller<Real>* createFrameTimePassthroughController(
|
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const ControllerValueRealPtr& dest);
|
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+
|
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/** Destroys all the controllers in existence.
|
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*/
|
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void clearControllers(void);
|
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+
|
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/** Updates all the registered controllers.
|
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*/
|
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void updateAllControllers(void);
|
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+
|
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+
|
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/** Returns a ControllerValue which provides the time since the last frame as a control value source.
|
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+
@remarks
|
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+
A common source value to use to feed into a controller is the time since the last frame. This method
|
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+
returns a pointer to a common source value which provides this information.
|
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+
@par
|
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Remember the value will only be up to date after the RenderSystem::beginFrame method is called.
|
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@see
|
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RenderSystem::beginFrame
|
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+
*/
|
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const ControllerValueRealPtr& getFrameTimeSource(void) const;
|
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+
|
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/** Retrieve a simple passthrough controller function. */
|
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+
const ControllerFunctionRealPtr& getPassthroughControllerFunction(void) const;
|
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+
|
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/** Creates a texture layer animator controller.
|
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+
@remarks
|
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+
This helper method creates the Controller, ControllerValue and ControllerFunction classes required
|
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+
to animate a texture.
|
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+
@param
|
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+
layer TextureUnitState object to animate
|
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+
@param
|
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+
sequenceTime The amount of time in seconds it will take to loop through all the frames.
|
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+
*/
|
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+
Controller<Real>* createTextureAnimator(TextureUnitState* layer, Real sequenceTime);
|
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|
+
|
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+
/** Creates a basic time-based texture uv coordinate modifier designed for creating scrolling textures.
|
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+
@remarks
|
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|
+
This simple method allows you to easily create constant-speed uv scrolling textures. If you want to
|
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+
specify different speed values for horizontal and vertical scroll, use the specific methods
|
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+
ControllerManager::createTextureUScroller and ControllerManager::createTextureVScroller.
|
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+
If you want more control, look up the ControllerManager::createTextureWaveTransformer
|
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+
for more complex wave-based scrollers / stretchers / rotaters.
|
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+
@param
|
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|
+
layer The texture layer to animate.
|
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|
+
@param
|
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|
+
speed Speed of horizontal (u-coord) and vertical (v-coord) scroll, in complete wraps per second
|
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+
*/
|
127
|
+
Controller<Real>* createTextureUVScroller(TextureUnitState* layer, Real speed);
|
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|
+
|
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|
+
/** Creates a basic time-based texture u coordinate modifier designed for creating scrolling textures.
|
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|
+
@remarks
|
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|
+
This simple method allows you to easily create constant-speed u scrolling textures. If you want more
|
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|
+
control, look up the ControllerManager::createTextureWaveTransformer for more complex wave-based
|
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+
scrollers / stretchers / rotaters.
|
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|
+
@param
|
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|
+
layer The texture layer to animate.
|
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|
+
@param
|
137
|
+
uSpeed Speed of horizontal (u-coord) scroll, in complete wraps per second
|
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|
+
*/
|
139
|
+
Controller<Real>* createTextureUScroller(TextureUnitState* layer, Real uSpeed);
|
140
|
+
|
141
|
+
/** Creates a basic time-based texture v coordinate modifier designed for creating scrolling textures.
|
142
|
+
@remarks
|
143
|
+
This simple method allows you to easily create constant-speed v scrolling textures. If you want more
|
144
|
+
control, look up the ControllerManager::createTextureWaveTransformer for more complex wave-based
|
145
|
+
scrollers / stretchers / rotaters.
|
146
|
+
@param
|
147
|
+
layer The texture layer to animate.
|
148
|
+
@param
|
149
|
+
vSpeed Speed of vertical (v-coord) scroll, in complete wraps per second
|
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|
+
*/
|
151
|
+
Controller<Real>* createTextureVScroller(TextureUnitState* layer, Real vSpeed);
|
152
|
+
|
153
|
+
/** Creates a basic time-based texture coordinate modifier designed for creating rotating textures.
|
154
|
+
@return
|
155
|
+
This simple method allows you to easily create constant-speed rotating textures. If you want more
|
156
|
+
control, look up the ControllerManager::createTextureWaveTransformer for more complex wave-based
|
157
|
+
scrollers / stretchers / rotaters.
|
158
|
+
@param
|
159
|
+
layer The texture layer to rotate.
|
160
|
+
@param
|
161
|
+
vSpeed Speed of rotation, in complete anticlockwise revolutions per second
|
162
|
+
*/
|
163
|
+
Controller<Real>* createTextureRotater(TextureUnitState* layer, Real speed);
|
164
|
+
|
165
|
+
/** Creates a very flexible time-based texture transformation which can alter the scale, position or
|
166
|
+
rotation of a texture based on a wave function.
|
167
|
+
@param
|
168
|
+
layer The texture layer to affect
|
169
|
+
@param
|
170
|
+
ttype The type of transform, either translate (scroll), scale (stretch) or rotate (spin)
|
171
|
+
@param
|
172
|
+
waveType The shape of the wave, see WaveformType enum for details
|
173
|
+
@param
|
174
|
+
base The base value of the output
|
175
|
+
@param
|
176
|
+
frequency The speed of the wave in cycles per second
|
177
|
+
@param
|
178
|
+
phase The offset of the start of the wave, e.g. 0.5 to start half-way through the wave
|
179
|
+
@param
|
180
|
+
amplitude Scales the output so that instead of lying within 0..1 it lies within 0..1*amplitude for exaggerated effects
|
181
|
+
*/
|
182
|
+
Controller<Real>* createTextureWaveTransformer(TextureUnitState* layer, TextureUnitState::TextureTransformType ttype,
|
183
|
+
WaveformType waveType, Real base = 0, Real frequency = 1, Real phase = 0, Real amplitude = 1);
|
184
|
+
|
185
|
+
/** Creates a controller for passing a frame time value through to a vertex / fragment program parameter.
|
186
|
+
@remarks
|
187
|
+
The destination parameter is expected to be a float, and the '.x' attribute will be populated
|
188
|
+
with the appropriately scaled time value.
|
189
|
+
@param params The parameters to update
|
190
|
+
@param paramIndex The index of the parameter to update; if you want a named parameter, then
|
191
|
+
retrieve the index beforehand using GpuProgramParameters::getParamIndex
|
192
|
+
@param factor The factor by which to adjust the time elapsed by before passing it to the program
|
193
|
+
*/
|
194
|
+
Controller<Real>* createGpuProgramTimerParam(GpuProgramParameters* params, size_t paramIndex,
|
195
|
+
Real timeFactor = 1.0f);
|
196
|
+
|
197
|
+
/** Removes & destroys the controller passed in as a pointer.
|
198
|
+
*/
|
199
|
+
void destroyController(Controller<Real>* controller);
|
200
|
+
|
201
|
+
/** Return relative speed of time as perceived by time based controllers.
|
202
|
+
@remarks
|
203
|
+
See setTimeFactor for full information on the meaning of this value.
|
204
|
+
*/
|
205
|
+
Real getTimeFactor(void) const;
|
206
|
+
|
207
|
+
/** Set the relative speed to update frame time based controllers.
|
208
|
+
@remarks
|
209
|
+
Normally any controllers which use time as an input (FrameTimeController) are updated
|
210
|
+
automatically in line with the real passage of time. This method allows you to change
|
211
|
+
that, so that controllers are told that the time is passing slower or faster than it
|
212
|
+
actually is. Use this to globally speed up / slow down the effect of time-based controllers.
|
213
|
+
@param tf The virtual speed of time (1.0 is real time).
|
214
|
+
*/
|
215
|
+
void setTimeFactor(Real tf);
|
216
|
+
|
217
|
+
/** Gets the constant that is added to time lapsed between each frame.
|
218
|
+
@remarks
|
219
|
+
See setFrameDelay for full information on the meaning of this value.
|
220
|
+
*/
|
221
|
+
Real getFrameDelay(void) const;
|
222
|
+
|
223
|
+
/** Sets a constant frame rate.
|
224
|
+
@remarks
|
225
|
+
This function is useful when rendering a sequence to
|
226
|
+
files that should create a film clip with constant frame
|
227
|
+
rate.
|
228
|
+
It will ensure that scrolling textures and animations
|
229
|
+
move at a constant frame rate.
|
230
|
+
@param fd The delay in seconds wanted between each frame
|
231
|
+
(1.0f / 25.0f means a seconds worth of animation is done
|
232
|
+
in 25 frames).
|
233
|
+
*/
|
234
|
+
void setFrameDelay(Real fd);
|
235
|
+
|
236
|
+
/** Return the elapsed time.
|
237
|
+
@remarks
|
238
|
+
See setElapsedTime for full information on the meaning of this value.
|
239
|
+
*/
|
240
|
+
Real getElapsedTime(void) const;
|
241
|
+
|
242
|
+
/** Set the elapsed time.
|
243
|
+
@remarks
|
244
|
+
Normally elapsed time accumulated all frames time (which speed relative to time
|
245
|
+
factor) since the rendering loop started. This method allows your to change that to
|
246
|
+
special time, so some elapsed-time-based globally effect is repeatable.
|
247
|
+
@param elapsedTime The new elapsed time
|
248
|
+
*/
|
249
|
+
void setElapsedTime(Real elapsedTime);
|
250
|
+
|
251
|
+
/** Override standard Singleton retrieval.
|
252
|
+
@remarks
|
253
|
+
Why do we do this? Well, it's because the Singleton
|
254
|
+
implementation is in a .h file, which means it gets compiled
|
255
|
+
into anybody who includes it. This is needed for the
|
256
|
+
Singleton template to work, but we actually only want it
|
257
|
+
compiled into the implementation of the class based on the
|
258
|
+
Singleton, not all of them. If we don't change this, we get
|
259
|
+
link errors when trying to use the Singleton-based class from
|
260
|
+
an outside dll.
|
261
|
+
@par
|
262
|
+
This method just delegates to the template version anyway,
|
263
|
+
but the implementation stays in this single compilation unit,
|
264
|
+
preventing link errors.
|
265
|
+
*/
|
266
|
+
static ControllerManager& getSingleton(void);
|
267
|
+
/** Override standard Singleton retrieval.
|
268
|
+
@remarks
|
269
|
+
Why do we do this? Well, it's because the Singleton
|
270
|
+
implementation is in a .h file, which means it gets compiled
|
271
|
+
into anybody who includes it. This is needed for the
|
272
|
+
Singleton template to work, but we actually only want it
|
273
|
+
compiled into the implementation of the class based on the
|
274
|
+
Singleton, not all of them. If we don't change this, we get
|
275
|
+
link errors when trying to use the Singleton-based class from
|
276
|
+
an outside dll.
|
277
|
+
@par
|
278
|
+
This method just delegates to the template version anyway,
|
279
|
+
but the implementation stays in this single compilation unit,
|
280
|
+
preventing link errors.
|
281
|
+
*/
|
282
|
+
static ControllerManager* getSingletonPtr(void);
|
283
|
+
};
|
284
|
+
|
285
|
+
|
286
|
+
}
|
287
|
+
#endif
|