shattered_ogrerb 0.5.0.1

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  1. data/lib/shattered_ogrerb.rb +17 -0
  2. data/lib/shattered_ogrerb/base.rb +28 -0
  3. data/lib/shattered_ogrerb/camera.rb +6 -0
  4. data/lib/shattered_ogrerb/key_manager.rb +54 -0
  5. data/lib/shattered_ogrerb/light.rb +5 -0
  6. data/lib/shattered_ogrerb/mesh_instance.rb +92 -0
  7. data/lib/shattered_ogrerb/rmaterial.rb +86 -0
  8. data/lib/shattered_ogrerb/vector.rb +211 -0
  9. data/vendor/Ogre/OIS.dll +0 -0
  10. data/vendor/Ogre/OgreGUIRenderer.dll +0 -0
  11. data/vendor/Ogre/OgreMain.dll +0 -0
  12. data/vendor/Ogre/Plugin_BSPSceneManager.dll +0 -0
  13. data/vendor/Ogre/Plugin_CgProgramManager.dll +0 -0
  14. data/vendor/Ogre/Plugin_OctreeSceneManager.dll +0 -0
  15. data/vendor/Ogre/Plugin_ParticleFX.dll +0 -0
  16. data/vendor/Ogre/RenderSystem_Direct3D9.dll +0 -0
  17. data/vendor/Ogre/RenderSystem_GL.dll +0 -0
  18. data/vendor/Ogre/cg.dll +0 -0
  19. data/vendor/Ogre/plugins.cfg +9 -0
  20. data/vendor/ogrerb/MIT_LICENCE +19 -0
  21. data/vendor/ogrerb/README +79 -0
  22. data/vendor/ogrerb/Rakefile +220 -0
  23. data/vendor/ogrerb/build/navi/extconf.rb +53 -0
  24. data/vendor/ogrerb/build/ogre/extconf.rb +50 -0
  25. data/vendor/ogrerb/build/ois/extconf.rb +48 -0
  26. data/vendor/ogrerb/doc_src/ogre.rb +152 -0
  27. data/vendor/ogrerb/doc_src/ois.rb +67 -0
  28. data/vendor/ogrerb/lib/constants.rb +35 -0
  29. data/vendor/ogrerb/lib/ogre.dll +0 -0
  30. data/vendor/ogrerb/lib/ruby_ois.dll +0 -0
  31. data/vendor/ogrerb/navi/Navi.i +5 -0
  32. data/vendor/ogrerb/navi/NaviData.i +18 -0
  33. data/vendor/ogrerb/navi/NaviManager.i +5 -0
  34. data/vendor/ogrerb/navi/NaviProxies.i +7 -0
  35. data/vendor/ogrerb/navi/lib/Navi.lib +0 -0
  36. data/vendor/ogrerb/navi/lib/Navi_d.lib +0 -0
  37. data/vendor/ogrerb/navi/lib/llmozlib.lib +0 -0
  38. data/vendor/ogrerb/navi/lib/llmozlib_d.lib +0 -0
  39. data/vendor/ogrerb/navi/navi_rb.i +53 -0
  40. data/vendor/ogrerb/navi/std_multimap.i +581 -0
  41. data/vendor/ogrerb/ogre.rb +23 -0
  42. data/vendor/ogrerb/ogre/Application.i +59 -0
  43. data/vendor/ogrerb/ogre/ApplicationFrameListener.i +67 -0
  44. data/vendor/ogrerb/ogre/ExampleApplication.i +7 -0
  45. data/vendor/ogrerb/ogre/ExampleFrameListener.i +7 -0
  46. data/vendor/ogrerb/ogre/OgreAlignedAllocator.i +5 -0
  47. data/vendor/ogrerb/ogre/OgreAnimable.i +5 -0
  48. data/vendor/ogrerb/ogre/OgreAnimation.i +5 -0
  49. data/vendor/ogrerb/ogre/OgreAnimationState.i +9 -0
  50. data/vendor/ogrerb/ogre/OgreAnimationTrack.i +5 -0
  51. data/vendor/ogrerb/ogre/OgreAny.i +5 -0
  52. data/vendor/ogrerb/ogre/OgreArchive.i +5 -0
  53. data/vendor/ogrerb/ogre/OgreArchiveFactory.i +5 -0
  54. data/vendor/ogrerb/ogre/OgreArchiveManager.i +5 -0
  55. data/vendor/ogrerb/ogre/OgreAutoParamDataSource.i +5 -0
  56. data/vendor/ogrerb/ogre/OgreAxisAlignedBox.i +5 -0
  57. data/vendor/ogrerb/ogre/OgreBillboard.i +5 -0
  58. data/vendor/ogrerb/ogre/OgreBillboardChain.i +11 -0
  59. data/vendor/ogrerb/ogre/OgreBillboardParticleRenderer.i +5 -0
  60. data/vendor/ogrerb/ogre/OgreBillboardSet.i +5 -0
  61. data/vendor/ogrerb/ogre/OgreBitwise.i +5 -0
  62. data/vendor/ogrerb/ogre/OgreBlendMode.i +5 -0
  63. data/vendor/ogrerb/ogre/OgreBone.i +5 -0
  64. data/vendor/ogrerb/ogre/OgreBorderPanelOverlayElement.i +5 -0
  65. data/vendor/ogrerb/ogre/OgreCamera.i +5 -0
  66. data/vendor/ogrerb/ogre/OgreCodec.i +5 -0
  67. data/vendor/ogrerb/ogre/OgreColourValue.i +5 -0
  68. data/vendor/ogrerb/ogre/OgreCommon.i +33 -0
  69. data/vendor/ogrerb/ogre/OgreCompiler2Pass.i +5 -0
  70. data/vendor/ogrerb/ogre/OgreCompositionPass.i +5 -0
  71. data/vendor/ogrerb/ogre/OgreCompositionTargetPass.i +5 -0
  72. data/vendor/ogrerb/ogre/OgreCompositionTechnique.i +5 -0
  73. data/vendor/ogrerb/ogre/OgreCompositor.i +5 -0
  74. data/vendor/ogrerb/ogre/OgreCompositorChain.i +5 -0
  75. data/vendor/ogrerb/ogre/OgreCompositorInstance.i +5 -0
  76. data/vendor/ogrerb/ogre/OgreCompositorManager.i +5 -0
  77. data/vendor/ogrerb/ogre/OgreCompositorScriptCompiler.i +5 -0
  78. data/vendor/ogrerb/ogre/OgreCompositorSerializer.i +5 -0
  79. data/vendor/ogrerb/ogre/OgreConfig.i +5 -0
  80. data/vendor/ogrerb/ogre/OgreConfigDialog.i +5 -0
  81. data/vendor/ogrerb/ogre/OgreConfigFile.i +13 -0
  82. data/vendor/ogrerb/ogre/OgreConfigOptionMap.i +5 -0
  83. data/vendor/ogrerb/ogre/OgreController.i +5 -0
  84. data/vendor/ogrerb/ogre/OgreControllerManager.i +5 -0
  85. data/vendor/ogrerb/ogre/OgreConvexBody.i +5 -0
  86. data/vendor/ogrerb/ogre/OgreDDSCodec.i +5 -0
  87. data/vendor/ogrerb/ogre/OgreDataStream.i +9 -0
  88. data/vendor/ogrerb/ogre/OgreDefaultHardwareBufferManager.i +5 -0
  89. data/vendor/ogrerb/ogre/OgreDynLib.i +5 -0
  90. data/vendor/ogrerb/ogre/OgreDynLibManager.i +5 -0
  91. data/vendor/ogrerb/ogre/OgreEdgeListBuilder.i +5 -0
  92. data/vendor/ogrerb/ogre/OgreEntity.i +5 -0
  93. data/vendor/ogrerb/ogre/OgreErrorDialog.i +5 -0
  94. data/vendor/ogrerb/ogre/OgreException.i +5 -0
  95. data/vendor/ogrerb/ogre/OgreExternalTextureSource.i +5 -0
  96. data/vendor/ogrerb/ogre/OgreExternalTextureSourceManager.i +5 -0
  97. data/vendor/ogrerb/ogre/OgreFactoryObj.i +5 -0
  98. data/vendor/ogrerb/ogre/OgreFileSystem.i +5 -0
  99. data/vendor/ogrerb/ogre/OgreFont.i +5 -0
  100. data/vendor/ogrerb/ogre/OgreFontManager.i +5 -0
  101. data/vendor/ogrerb/ogre/OgreFrameListener.i +12 -0
  102. data/vendor/ogrerb/ogre/OgreFreeImageCodec.i +5 -0
  103. data/vendor/ogrerb/ogre/OgreFrustum.i +5 -0
  104. data/vendor/ogrerb/ogre/OgreGpuProgram.i +5 -0
  105. data/vendor/ogrerb/ogre/OgreGpuProgramManager.i +5 -0
  106. data/vendor/ogrerb/ogre/OgreGpuProgramUsage.i +5 -0
  107. data/vendor/ogrerb/ogre/OgreHardwareBuffer.i +5 -0
  108. data/vendor/ogrerb/ogre/OgreHardwareBufferManager.i +9 -0
  109. data/vendor/ogrerb/ogre/OgreHardwareIndexBuffer.i +9 -0
  110. data/vendor/ogrerb/ogre/OgreHardwareOcclusionQuery.i +5 -0
  111. data/vendor/ogrerb/ogre/OgreHardwarePixelBuffer.i +9 -0
  112. data/vendor/ogrerb/ogre/OgreHardwareVertexBuffer.i +10 -0
  113. data/vendor/ogrerb/ogre/OgreHighLevelGpuProgram.i +5 -0
  114. data/vendor/ogrerb/ogre/OgreHighLevelGpuProgramManager.i +5 -0
  115. data/vendor/ogrerb/ogre/OgreImage.i +5 -0
  116. data/vendor/ogrerb/ogre/OgreImageCodec.i +5 -0
  117. data/vendor/ogrerb/ogre/OgreInstancedGeometry.i +5 -0
  118. data/vendor/ogrerb/ogre/OgreIteratorWrappers.i +5 -0
  119. data/vendor/ogrerb/ogre/OgreKeyFrame.i +7 -0
  120. data/vendor/ogrerb/ogre/OgreLight.i +5 -0
  121. data/vendor/ogrerb/ogre/OgreLog.i +5 -0
  122. data/vendor/ogrerb/ogre/OgreLogManager.i +9 -0
  123. data/vendor/ogrerb/ogre/OgreManualObject.i +5 -0
  124. data/vendor/ogrerb/ogre/OgreMaterial.i +9 -0
  125. data/vendor/ogrerb/ogre/OgreMaterialManager.i +22 -0
  126. data/vendor/ogrerb/ogre/OgreMaterialScriptCompiler.i +5 -0
  127. data/vendor/ogrerb/ogre/OgreMaterialSerializer.i +5 -0
  128. data/vendor/ogrerb/ogre/OgreMath.i +48 -0
  129. data/vendor/ogrerb/ogre/OgreMatrix3.i +5 -0
  130. data/vendor/ogrerb/ogre/OgreMatrix4.i +5 -0
  131. data/vendor/ogrerb/ogre/OgreMemoryMacros.i +5 -0
  132. data/vendor/ogrerb/ogre/OgreMemoryManager.i +5 -0
  133. data/vendor/ogrerb/ogre/OgreMesh.i +11 -0
  134. data/vendor/ogrerb/ogre/OgreMeshFileFormat.i +5 -0
  135. data/vendor/ogrerb/ogre/OgreMeshManager.i +9 -0
  136. data/vendor/ogrerb/ogre/OgreMeshSerializer.i +5 -0
  137. data/vendor/ogrerb/ogre/OgreMeshSerializerImpl.i +5 -0
  138. data/vendor/ogrerb/ogre/OgreMovableObject.i +46 -0
  139. data/vendor/ogrerb/ogre/OgreMovablePlane.i +5 -0
  140. data/vendor/ogrerb/ogre/OgreNoMemoryMacros.i +5 -0
  141. data/vendor/ogrerb/ogre/OgreNode.i +11 -0
  142. data/vendor/ogrerb/ogre/OgreNumerics.i +5 -0
  143. data/vendor/ogrerb/ogre/OgreOverlay.i +5 -0
  144. data/vendor/ogrerb/ogre/OgreOverlayContainer.i +5 -0
  145. data/vendor/ogrerb/ogre/OgreOverlayElement.i +5 -0
  146. data/vendor/ogrerb/ogre/OgreOverlayElementCommands.i +5 -0
  147. data/vendor/ogrerb/ogre/OgreOverlayElementFactory.i +5 -0
  148. data/vendor/ogrerb/ogre/OgreOverlayManager.i +9 -0
  149. data/vendor/ogrerb/ogre/OgrePanelOverlayElement.i +5 -0
  150. data/vendor/ogrerb/ogre/OgreParticle.i +5 -0
  151. data/vendor/ogrerb/ogre/OgreParticleAffector.i +5 -0
  152. data/vendor/ogrerb/ogre/OgreParticleAffectorFactory.i +5 -0
  153. data/vendor/ogrerb/ogre/OgreParticleEmitter.i +5 -0
  154. data/vendor/ogrerb/ogre/OgreParticleEmitterCommands.i +5 -0
  155. data/vendor/ogrerb/ogre/OgreParticleEmitterFactory.i +5 -0
  156. data/vendor/ogrerb/ogre/OgreParticleIterator.i +5 -0
  157. data/vendor/ogrerb/ogre/OgreParticleSystem.i +9 -0
  158. data/vendor/ogrerb/ogre/OgreParticleSystemManager.i +9 -0
  159. data/vendor/ogrerb/ogre/OgreParticleSystemRenderer.i +9 -0
  160. data/vendor/ogrerb/ogre/OgrePass.i +10 -0
  161. data/vendor/ogrerb/ogre/OgrePatchMesh.i +11 -0
  162. data/vendor/ogrerb/ogre/OgrePatchSurface.i +5 -0
  163. data/vendor/ogrerb/ogre/OgrePixelFormat.i +5 -0
  164. data/vendor/ogrerb/ogre/OgrePlane.i +5 -0
  165. data/vendor/ogrerb/ogre/OgrePlaneBoundedVolume.i +5 -0
  166. data/vendor/ogrerb/ogre/OgrePlatform.i +5 -0
  167. data/vendor/ogrerb/ogre/OgrePlugin.i +5 -0
  168. data/vendor/ogrerb/ogre/OgrePolygon.i +5 -0
  169. data/vendor/ogrerb/ogre/OgrePose.i +5 -0
  170. data/vendor/ogrerb/ogre/OgrePredefinedControllers.i +5 -0
  171. data/vendor/ogrerb/ogre/OgrePrefabFactory.i +5 -0
  172. data/vendor/ogrerb/ogre/OgrePrerequisites.i +5 -0
  173. data/vendor/ogrerb/ogre/OgreProfiler.i +5 -0
  174. data/vendor/ogrerb/ogre/OgreProgressiveMesh.i +5 -0
  175. data/vendor/ogrerb/ogre/OgreProxies.i +10 -0
  176. data/vendor/ogrerb/ogre/OgreQuaternion.i +5 -0
  177. data/vendor/ogrerb/ogre/OgreRadixSort.i +5 -0
  178. data/vendor/ogrerb/ogre/OgreRay.i +5 -0
  179. data/vendor/ogrerb/ogre/OgreRectangle.i +5 -0
  180. data/vendor/ogrerb/ogre/OgreRectangle2D.i +5 -0
  181. data/vendor/ogrerb/ogre/OgreRenderOperation.i +5 -0
  182. data/vendor/ogrerb/ogre/OgreRenderQueue.i +10 -0
  183. data/vendor/ogrerb/ogre/OgreRenderQueueInvocation.i +5 -0
  184. data/vendor/ogrerb/ogre/OgreRenderQueueListener.i +5 -0
  185. data/vendor/ogrerb/ogre/OgreRenderQueueSortingGrouping.i +5 -0
  186. data/vendor/ogrerb/ogre/OgreRenderSystem.i +12 -0
  187. data/vendor/ogrerb/ogre/OgreRenderSystemCapabilities.i +7 -0
  188. data/vendor/ogrerb/ogre/OgreRenderTarget.i +27 -0
  189. data/vendor/ogrerb/ogre/OgreRenderTargetListener.i +7 -0
  190. data/vendor/ogrerb/ogre/OgreRenderTexture.i +5 -0
  191. data/vendor/ogrerb/ogre/OgreRenderWindow.i +9 -0
  192. data/vendor/ogrerb/ogre/OgreRenderable.i +5 -0
  193. data/vendor/ogrerb/ogre/OgreResource.i +68 -0
  194. data/vendor/ogrerb/ogre/OgreResourceBackgroundQueue.i +5 -0
  195. data/vendor/ogrerb/ogre/OgreResourceGroupManager.i +17 -0
  196. data/vendor/ogrerb/ogre/OgreResourceManager.i +5 -0
  197. data/vendor/ogrerb/ogre/OgreRibbonTrail.i +5 -0
  198. data/vendor/ogrerb/ogre/OgreRoot.i +9 -0
  199. data/vendor/ogrerb/ogre/OgreRotationalSpline.i +5 -0
  200. data/vendor/ogrerb/ogre/OgreSceneManager.i +17 -0
  201. data/vendor/ogrerb/ogre/OgreSceneManagerEnumerator.i +8 -0
  202. data/vendor/ogrerb/ogre/OgreSceneNode.i +9 -0
  203. data/vendor/ogrerb/ogre/OgreSceneQuery.i +5 -0
  204. data/vendor/ogrerb/ogre/OgreScriptLoader.i +5 -0
  205. data/vendor/ogrerb/ogre/OgreSearchOps.i +5 -0
  206. data/vendor/ogrerb/ogre/OgreSerializer.i +5 -0
  207. data/vendor/ogrerb/ogre/OgreShadowCameraSetup.i +5 -0
  208. data/vendor/ogrerb/ogre/OgreShadowCameraSetupFocused.i +5 -0
  209. data/vendor/ogrerb/ogre/OgreShadowCameraSetupLiSPSM.i +5 -0
  210. data/vendor/ogrerb/ogre/OgreShadowCameraSetupPlaneOptimal.i +5 -0
  211. data/vendor/ogrerb/ogre/OgreShadowCaster.i +5 -0
  212. data/vendor/ogrerb/ogre/OgreShadowTextureManager.i +7 -0
  213. data/vendor/ogrerb/ogre/OgreShadowVolumeExtrudeProgram.i +5 -0
  214. data/vendor/ogrerb/ogre/OgreSharedPtr.i +5 -0
  215. data/vendor/ogrerb/ogre/OgreSimpleRenderable.i +5 -0
  216. data/vendor/ogrerb/ogre/OgreSimpleSpline.i +5 -0
  217. data/vendor/ogrerb/ogre/OgreSingleton.i +9 -0
  218. data/vendor/ogrerb/ogre/OgreSkeleton.i +5 -0
  219. data/vendor/ogrerb/ogre/OgreSkeletonFileFormat.i +5 -0
  220. data/vendor/ogrerb/ogre/OgreSkeletonInstance.i +5 -0
  221. data/vendor/ogrerb/ogre/OgreSkeletonManager.i +5 -0
  222. data/vendor/ogrerb/ogre/OgreSkeletonSerializer.i +5 -0
  223. data/vendor/ogrerb/ogre/OgreSphere.i +5 -0
  224. data/vendor/ogrerb/ogre/OgreSpotShadowFadePng.i +5 -0
  225. data/vendor/ogrerb/ogre/OgreStableHeaders.i +5 -0
  226. data/vendor/ogrerb/ogre/OgreStaticFaceGroup.i +5 -0
  227. data/vendor/ogrerb/ogre/OgreStaticGeometry.i +5 -0
  228. data/vendor/ogrerb/ogre/OgreStdHeaders.i +5 -0
  229. data/vendor/ogrerb/ogre/OgreString.i +5 -0
  230. data/vendor/ogrerb/ogre/OgreStringConverter.i +5 -0
  231. data/vendor/ogrerb/ogre/OgreStringInterface.i +5 -0
  232. data/vendor/ogrerb/ogre/OgreStringVector.i +5 -0
  233. data/vendor/ogrerb/ogre/OgreSubEntity.i +5 -0
  234. data/vendor/ogrerb/ogre/OgreSubMesh.i +5 -0
  235. data/vendor/ogrerb/ogre/OgreTagPoint.i +5 -0
  236. data/vendor/ogrerb/ogre/OgreTechnique.i +5 -0
  237. data/vendor/ogrerb/ogre/OgreTextAreaOverlayElement.i +5 -0
  238. data/vendor/ogrerb/ogre/OgreTexture.i +9 -0
  239. data/vendor/ogrerb/ogre/OgreTextureManager.i +12 -0
  240. data/vendor/ogrerb/ogre/OgreTextureUnitState.i +12 -0
  241. data/vendor/ogrerb/ogre/OgreTimer.i +6 -0
  242. data/vendor/ogrerb/ogre/OgreUTFString.i +5 -0
  243. data/vendor/ogrerb/ogre/OgreUnifiedHighLevelGpuProgram.i +5 -0
  244. data/vendor/ogrerb/ogre/OgreUserDefinedObject.i +5 -0
  245. data/vendor/ogrerb/ogre/OgreVector2.i +5 -0
  246. data/vendor/ogrerb/ogre/OgreVector3.i +30 -0
  247. data/vendor/ogrerb/ogre/OgreVector4.i +5 -0
  248. data/vendor/ogrerb/ogre/OgreVertexBoneAssignment.i +5 -0
  249. data/vendor/ogrerb/ogre/OgreVertexIndexData.i +5 -0
  250. data/vendor/ogrerb/ogre/OgreViewport.i +5 -0
  251. data/vendor/ogrerb/ogre/OgreWindowEventUtilities.i +7 -0
  252. data/vendor/ogrerb/ogre/OgreWireBoundingBox.i +5 -0
  253. data/vendor/ogrerb/ogre/OgreZip.i +5 -0
  254. data/vendor/ogrerb/ogre/ogre_rb.i +343 -0
  255. data/vendor/ogrerb/ogre/std_multimap.i +581 -0
  256. data/vendor/ogrerb/ois/OISProxies.i +9 -0
  257. data/vendor/ogrerb/ois/OISRenames.i +11 -0
  258. data/vendor/ogrerb/ois/ois.i +135 -0
  259. data/vendor/ogrerb/ois/std_multimap.i +581 -0
  260. data/vendor/ogrerb/platform.rb +23 -0
  261. data/vendor/ogrerb/samples/application.rb +146 -0
  262. data/vendor/ogrerb/samples/application_frame_listener.rb +302 -0
  263. data/vendor/ogrerb/samples/application_loading_bar.rb +115 -0
  264. data/vendor/ogrerb/samples/bsp.rb +74 -0
  265. data/vendor/ogrerb/samples/cg.dll +0 -0
  266. data/vendor/ogrerb/samples/js3250.dll +0 -0
  267. data/vendor/ogrerb/samples/lighting.rb +136 -0
  268. data/vendor/ogrerb/samples/media/materials/scripts/CloudySky.material +17 -0
  269. data/vendor/ogrerb/samples/media/materials/scripts/Flare.material +17 -0
  270. data/vendor/ogrerb/samples/media/materials/scripts/Knot.material +14 -0
  271. data/vendor/ogrerb/samples/media/materials/scripts/MorningSkyBox.material +17 -0
  272. data/vendor/ogrerb/samples/media/materials/scripts/Ogre.material +119 -0
  273. data/vendor/ogrerb/samples/media/materials/scripts/Razor.material +14 -0
  274. data/vendor/ogrerb/samples/media/materials/scripts/Ribbon.material +19 -0
  275. data/vendor/ogrerb/samples/media/materials/scripts/RustySteel.material +14 -0
  276. data/vendor/ogrerb/samples/media/materials/scripts/SpaceSkyBox.material +17 -0
  277. data/vendor/ogrerb/samples/media/materials/scripts/SpaceSkyPlane.material +17 -0
  278. data/vendor/ogrerb/samples/media/materials/scripts/TextureEffects.material +15 -0
  279. data/vendor/ogrerb/samples/media/materials/scripts/dragon.material +42 -0
  280. data/vendor/ogrerb/samples/media/materials/scripts/smoke.material +18 -0
  281. data/vendor/ogrerb/samples/media/materials/textures/GreenSkin.jpg +0 -0
  282. data/vendor/ogrerb/samples/media/materials/textures/MtlPlat2.jpg +0 -0
  283. data/vendor/ogrerb/samples/media/materials/textures/RustedMetal.jpg +0 -0
  284. data/vendor/ogrerb/samples/media/materials/textures/RustySteel.jpg +0 -0
  285. data/vendor/ogrerb/samples/media/materials/textures/Water02.jpg +0 -0
  286. data/vendor/ogrerb/samples/media/materials/textures/WeirdEye.png +0 -0
  287. data/vendor/ogrerb/samples/media/materials/textures/clouds.jpg +0 -0
  288. data/vendor/ogrerb/samples/media/materials/textures/cursor.png +0 -0
  289. data/vendor/ogrerb/samples/media/materials/textures/dirt01.jpg +0 -0
  290. data/vendor/ogrerb/samples/media/materials/textures/flare.png +0 -0
  291. data/vendor/ogrerb/samples/media/materials/textures/ogreborder.png +0 -0
  292. data/vendor/ogrerb/samples/media/materials/textures/ogreborderUp.png +0 -0
  293. data/vendor/ogrerb/samples/media/materials/textures/ribbonband.png +0 -0
  294. data/vendor/ogrerb/samples/media/materials/textures/smoke.png +0 -0
  295. data/vendor/ogrerb/samples/media/materials/textures/smokecolors.png +0 -0
  296. data/vendor/ogrerb/samples/media/materials/textures/spacesky.jpg +0 -0
  297. data/vendor/ogrerb/samples/media/materials/textures/spheremap.png +0 -0
  298. data/vendor/ogrerb/samples/media/materials/textures/texmap2.jpg +0 -0
  299. data/vendor/ogrerb/samples/media/models/knot.mesh +0 -0
  300. data/vendor/ogrerb/samples/media/models/ogrehead.mesh +0 -0
  301. data/vendor/ogrerb/samples/media/models/razor.mesh +0 -0
  302. data/vendor/ogrerb/samples/media/packs/OgreCore.zip +0 -0
  303. data/vendor/ogrerb/samples/media/packs/chiropteraDM.pk3 +0 -0
  304. data/vendor/ogrerb/samples/media/packs/chiropteraDM.txt +99 -0
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  835. data/vendor/ogrerb/src_headers/OGRE/OgreSkeletonManager.h +98 -0
  836. data/vendor/ogrerb/src_headers/OGRE/OgreSkeletonSerializer.h +117 -0
  837. data/vendor/ogrerb/src_headers/OGRE/OgreSphere.h +101 -0
  838. data/vendor/ogrerb/src_headers/OGRE/OgreSpotShadowFadePng.h +648 -0
  839. data/vendor/ogrerb/src_headers/OGRE/OgreStableHeaders.h +80 -0
  840. data/vendor/ogrerb/src_headers/OGRE/OgreStaticFaceGroup.h +134 -0
  841. data/vendor/ogrerb/src_headers/OGRE/OgreStaticGeometry.h +748 -0
  842. data/vendor/ogrerb/src_headers/OGRE/OgreStdHeaders.h +102 -0
  843. data/vendor/ogrerb/src_headers/OGRE/OgreString.h +149 -0
  844. data/vendor/ogrerb/src_headers/OGRE/OgreStringConverter.h +246 -0
  845. data/vendor/ogrerb/src_headers/OGRE/OgreStringInterface.h +332 -0
  846. data/vendor/ogrerb/src_headers/OGRE/OgreStringVector.h +45 -0
  847. data/vendor/ogrerb/src_headers/OGRE/OgreSubEntity.h +230 -0
  848. data/vendor/ogrerb/src_headers/OGRE/OgreSubMesh.h +267 -0
  849. data/vendor/ogrerb/src_headers/OGRE/OgreTagPoint.h +116 -0
  850. data/vendor/ogrerb/src_headers/OGRE/OgreTechnique.h +488 -0
  851. data/vendor/ogrerb/src_headers/OGRE/OgreTextAreaOverlayElement.h +247 -0
  852. data/vendor/ogrerb/src_headers/OGRE/OgreTexture.h +414 -0
  853. data/vendor/ogrerb/src_headers/OGRE/OgreTextureManager.h +398 -0
  854. data/vendor/ogrerb/src_headers/OGRE/OgreTextureUnitState.h +1169 -0
  855. data/vendor/ogrerb/src_headers/OGRE/OgreTimer.h +44 -0
  856. data/vendor/ogrerb/src_headers/OGRE/OgreUTFString.h +2406 -0
  857. data/vendor/ogrerb/src_headers/OGRE/OgreUnifiedHighLevelGpuProgram.h +168 -0
  858. data/vendor/ogrerb/src_headers/OGRE/OgreUserDefinedObject.h +93 -0
  859. data/vendor/ogrerb/src_headers/OGRE/OgreVector2.h +532 -0
  860. data/vendor/ogrerb/src_headers/OGRE/OgreVector3.h +768 -0
  861. data/vendor/ogrerb/src_headers/OGRE/OgreVector4.h +396 -0
  862. data/vendor/ogrerb/src_headers/OGRE/OgreVertexBoneAssignment.h +56 -0
  863. data/vendor/ogrerb/src_headers/OGRE/OgreVertexIndexData.h +286 -0
  864. data/vendor/ogrerb/src_headers/OGRE/OgreViewport.h +331 -0
  865. data/vendor/ogrerb/src_headers/OGRE/OgreWindowEventUtilities.h +151 -0
  866. data/vendor/ogrerb/src_headers/OGRE/OgreWireBoundingBox.h +81 -0
  867. data/vendor/ogrerb/src_headers/OGRE/OgreZip.h +136 -0
  868. data/vendor/ogrerb/src_headers/OGRE/asm_math.h +367 -0
  869. data/vendor/ogrerb/src_headers/OIS/OIS.h +38 -0
  870. data/vendor/ogrerb/src_headers/OIS/OISConfig.h +49 -0
  871. data/vendor/ogrerb/src_headers/OIS/OISEffect.h +254 -0
  872. data/vendor/ogrerb/src_headers/OIS/OISEvents.h +43 -0
  873. data/vendor/ogrerb/src_headers/OIS/OISException.h +70 -0
  874. data/vendor/ogrerb/src_headers/OIS/OISForceFeedback.h +102 -0
  875. data/vendor/ogrerb/src_headers/OIS/OISInputManager.h +127 -0
  876. data/vendor/ogrerb/src_headers/OIS/OISInterface.h +47 -0
  877. data/vendor/ogrerb/src_headers/OIS/OISJoyStick.h +179 -0
  878. data/vendor/ogrerb/src_headers/OIS/OISKeyboard.h +310 -0
  879. data/vendor/ogrerb/src_headers/OIS/OISMouse.h +135 -0
  880. data/vendor/ogrerb/src_headers/OIS/OISObject.h +89 -0
  881. data/vendor/ogrerb/src_headers/OIS/OISPrereqs.h +170 -0
  882. data/vendor/ogrerb/src_headers/navi/Navi.h +121 -0
  883. data/vendor/ogrerb/src_headers/navi/NaviData.h +145 -0
  884. data/vendor/ogrerb/src_headers/navi/NaviEventListener.h +56 -0
  885. data/vendor/ogrerb/src_headers/navi/NaviManager.h +439 -0
  886. data/vendor/ogrerb/src_headers/navi/llmozlib.h +222 -0
  887. data/vendor/ogrerb/src_headers/wrappers/Application.h +61 -0
  888. data/vendor/ogrerb/src_headers/wrappers/ApplicationFrameListener.h +43 -0
  889. data/vendor/ogrerb/src_headers/wrappers/NaviProxies.h +15 -0
  890. data/vendor/ogrerb/src_headers/wrappers/OISProxies.h +58 -0
  891. data/vendor/ogrerb/src_headers/wrappers/OgreProxies.h +98 -0
  892. data/vendor/ogrerb/website/contact.html +43 -0
  893. data/vendor/ogrerb/website/docs.html +92 -0
  894. data/vendor/ogrerb/website/get.html +60 -0
  895. data/vendor/ogrerb/website/images/Thumbs.db +0 -0
  896. data/vendor/ogrerb/website/images/header.png +0 -0
  897. data/vendor/ogrerb/website/images/header.xcf +0 -0
  898. data/vendor/ogrerb/website/images/ogre3d.gif +0 -0
  899. data/vendor/ogrerb/website/images/redogrehead.png +0 -0
  900. data/vendor/ogrerb/website/images/ruby.png +0 -0
  901. data/vendor/ogrerb/website/images/sample.png +0 -0
  902. data/vendor/ogrerb/website/index.html +80 -0
  903. data/vendor/ogrerb/website/javascripts/prototype.js +3271 -0
  904. data/vendor/ogrerb/website/stylesheets/main.css +96 -0
  905. metadata +997 -0
@@ -0,0 +1,116 @@
1
+ /*
2
+ -----------------------------------------------------------------------------
3
+ This source file is part of OGRE
4
+ (Object-oriented Graphics Rendering Engine)
5
+ For the latest info, see http://www.ogre3d.org/
6
+
7
+ Copyright (c) 2000-2006 Torus Knot Software Ltd
8
+ Also see acknowledgements in Readme.html
9
+
10
+ This program is free software; you can redistribute it and/or modify it under
11
+ the terms of the GNU Lesser General Public License as published by the Free Software
12
+ Foundation; either version 2 of the License, or (at your option) any later
13
+ version.
14
+
15
+ This program is distributed in the hope that it will be useful, but WITHOUT
16
+ ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17
+ FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
+
19
+ You should have received a copy of the GNU Lesser General Public License along with
20
+ this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21
+ Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22
+ http://www.gnu.org/copyleft/lesser.txt.
23
+
24
+ You may alternatively use this source under the terms of a specific version of
25
+ the OGRE Unrestricted License provided you have obtained such a license from
26
+ Torus Knot Software Ltd.
27
+ -----------------------------------------------------------------------------
28
+ */
29
+
30
+ #ifndef __DefaultHardwareBufferManager_H__
31
+ #define __DefaultHardwareBufferManager_H__
32
+
33
+ #include "OgrePrerequisites.h"
34
+ #include "OgreHardwareBufferManager.h"
35
+ #include "OgreHardwareVertexBuffer.h"
36
+ #include "OgreHardwareIndexBuffer.h"
37
+
38
+ namespace Ogre {
39
+
40
+ /// Specialisation of HardwareVertexBuffer for emulation
41
+ class _OgreExport DefaultHardwareVertexBuffer : public HardwareVertexBuffer
42
+ {
43
+ protected:
44
+ unsigned char* mpData;
45
+ /** See HardwareBuffer. */
46
+ void* lockImpl(size_t offset, size_t length, LockOptions options);
47
+ /** See HardwareBuffer. */
48
+ void unlockImpl(void);
49
+ public:
50
+ DefaultHardwareVertexBuffer(size_t vertexSize, size_t numVertices,
51
+ HardwareBuffer::Usage usage);
52
+ ~DefaultHardwareVertexBuffer();
53
+ /** See HardwareBuffer. */
54
+ void readData(size_t offset, size_t length, void* pDest);
55
+ /** See HardwareBuffer. */
56
+ void writeData(size_t offset, size_t length, const void* pSource,
57
+ bool discardWholeBuffer = false);
58
+ /** Override HardwareBuffer to turn off all shadowing. */
59
+ void* lock(size_t offset, size_t length, LockOptions options);
60
+ /** Override HardwareBuffer to turn off all shadowing. */
61
+ void unlock(void);
62
+
63
+
64
+ };
65
+
66
+ /// Specialisation of HardwareIndexBuffer for emulation
67
+ class _OgreExport DefaultHardwareIndexBuffer : public HardwareIndexBuffer
68
+ {
69
+ protected:
70
+ unsigned char* mpData;
71
+ /** See HardwareBuffer. */
72
+ void* lockImpl(size_t offset, size_t length, LockOptions options);
73
+ /** See HardwareBuffer. */
74
+ void unlockImpl(void);
75
+ public:
76
+ DefaultHardwareIndexBuffer(IndexType idxType, size_t numIndexes, HardwareBuffer::Usage usage);
77
+ ~DefaultHardwareIndexBuffer();
78
+ /** See HardwareBuffer. */
79
+ void readData(size_t offset, size_t length, void* pDest);
80
+ /** See HardwareBuffer. */
81
+ void writeData(size_t offset, size_t length, const void* pSource,
82
+ bool discardWholeBuffer = false);
83
+ /** Override HardwareBuffer to turn off all shadowing. */
84
+ void* lock(size_t offset, size_t length, LockOptions options);
85
+ /** Override HardwareBuffer to turn off all shadowing. */
86
+ void unlock(void);
87
+
88
+ };
89
+
90
+ /** Specialisation of HardwareBufferManager to emulate hardware buffers.
91
+ @remarks
92
+ You might want to instantiate this class if you want to utilise
93
+ classes like MeshSerializer without having initialised the
94
+ rendering system (which is required to create a 'real' hardware
95
+ buffer manager.
96
+ */
97
+ class _OgreExport DefaultHardwareBufferManager : public HardwareBufferManager
98
+ {
99
+ public:
100
+ DefaultHardwareBufferManager();
101
+ ~DefaultHardwareBufferManager();
102
+ /// Creates a vertex buffer
103
+ HardwareVertexBufferSharedPtr
104
+ createVertexBuffer(size_t vertexSize, size_t numVerts,
105
+ HardwareBuffer::Usage usage, bool useShadowBuffer = false);
106
+ /// Create a hardware vertex buffer
107
+ HardwareIndexBufferSharedPtr
108
+ createIndexBuffer(HardwareIndexBuffer::IndexType itype, size_t numIndexes,
109
+ HardwareBuffer::Usage usage, bool useShadowBuffer = false);
110
+
111
+ };
112
+
113
+
114
+ }
115
+
116
+ #endif
@@ -0,0 +1,116 @@
1
+ /*
2
+ -----------------------------------------------------------------------------
3
+ This source file is part of OGRE
4
+ (Object-oriented Graphics Rendering Engine)
5
+ For the latest info, see http://www.ogre3d.org/
6
+
7
+ Copyright (c) 2000-2006 Torus Knot Software Ltd
8
+ Also see acknowledgements in Readme.html
9
+
10
+ This program is free software; you can redistribute it and/or modify it under
11
+ the terms of the GNU Lesser General Public License as published by the Free Software
12
+ Foundation; either version 2 of the License, or (at your option) any later
13
+ version.
14
+
15
+ This program is distributed in the hope that it will be useful, but WITHOUT
16
+ ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17
+ FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
+
19
+ You should have received a copy of the GNU Lesser General Public License along with
20
+ this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21
+ Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22
+ http://www.gnu.org/copyleft/lesser.txt.
23
+
24
+ You may alternatively use this source under the terms of a specific version of
25
+ the OGRE Unrestricted License provided you have obtained such a license from
26
+ Torus Knot Software Ltd.
27
+ -----------------------------------------------------------------------------
28
+ */
29
+ #ifndef _DynLib_H__
30
+ #define _DynLib_H__
31
+
32
+ #include "OgrePrerequisites.h"
33
+
34
+ #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
35
+ # define DYNLIB_HANDLE hInstance
36
+ # define DYNLIB_LOAD( a ) LoadLibrary( a )
37
+ # define DYNLIB_GETSYM( a, b ) GetProcAddress( a, b )
38
+ # define DYNLIB_UNLOAD( a ) !FreeLibrary( a )
39
+
40
+ struct HINSTANCE__;
41
+ typedef struct HINSTANCE__* hInstance;
42
+
43
+ #elif OGRE_PLATFORM == OGRE_PLATFORM_LINUX
44
+ # define DYNLIB_HANDLE void*
45
+ # define DYNLIB_LOAD( a ) dlopen( a, RTLD_LAZY | RTLD_GLOBAL)
46
+ # define DYNLIB_GETSYM( a, b ) dlsym( a, b )
47
+ # define DYNLIB_UNLOAD( a ) dlclose( a )
48
+
49
+ #elif OGRE_PLATFORM == OGRE_PLATFORM_APPLE
50
+ # define DYNLIB_HANDLE CFBundleRef
51
+ # define DYNLIB_LOAD( a ) mac_loadExeBundle( a )
52
+ # define DYNLIB_GETSYM( a, b ) mac_getBundleSym( a, b )
53
+ # define DYNLIB_UNLOAD( a ) mac_unloadExeBundle( a )
54
+ #endif
55
+
56
+ namespace Ogre {
57
+
58
+ /** Resource holding data about a dynamic library.
59
+ @remarks
60
+ This class holds the data required to get symbols from
61
+ libraries loaded at run-time (i.e. from DLL's for so's)
62
+ @author
63
+ Adrian Cearn�u (cearny@cearny.ro)
64
+ @since
65
+ 27 January 2002
66
+ @see
67
+ Resource
68
+ */
69
+ class _OgreExport DynLib
70
+ {
71
+ protected:
72
+ String mName;
73
+ /// Gets the last loading error
74
+ String dynlibError(void);
75
+ public:
76
+ /** Default constructor - used by DynLibManager.
77
+ @warning
78
+ Do not call directly
79
+ */
80
+ DynLib( const String& name );
81
+
82
+ /** Default destructor.
83
+ */
84
+ ~DynLib();
85
+
86
+ /** Load the library
87
+ */
88
+ void load();
89
+ /** Unload the library
90
+ */
91
+ void unload();
92
+ /// Get the name of the library
93
+ const String& getName(void) const { return mName; }
94
+
95
+ /**
96
+ Returns the address of the given symbol from the loaded library.
97
+ @param
98
+ strName The name of the symbol to search for
99
+ @returns
100
+ If the function succeeds, the returned value is a handle to
101
+ the symbol.
102
+ @par
103
+ If the function fails, the returned value is <b>NULL</b>.
104
+
105
+ */
106
+ void* getSymbol( const String& strName ) const throw();
107
+
108
+ protected:
109
+
110
+ /// Handle to the loaded library.
111
+ DYNLIB_HANDLE m_hInst;
112
+ };
113
+
114
+ }
115
+
116
+ #endif
@@ -0,0 +1,110 @@
1
+ /*
2
+ -----------------------------------------------------------------------------
3
+ This source file is part of OGRE
4
+ (Object-oriented Graphics Rendering Engine)
5
+ For the latest info, see http://www.ogre3d.org/
6
+
7
+ Copyright (c) 2000-2006 Torus Knot Software Ltd
8
+ Also see acknowledgements in Readme.html
9
+
10
+ This program is free software; you can redistribute it and/or modify it under
11
+ the terms of the GNU Lesser General Public License as published by the Free Software
12
+ Foundation; either version 2 of the License, or (at your option) any later
13
+ version.
14
+
15
+ This program is distributed in the hope that it will be useful, but WITHOUT
16
+ ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17
+ FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
+
19
+ You should have received a copy of the GNU Lesser General Public License along with
20
+ this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21
+ Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22
+ http://www.gnu.org/copyleft/lesser.txt.
23
+
24
+ You may alternatively use this source under the terms of a specific version of
25
+ the OGRE Unrestricted License provided you have obtained such a license from
26
+ Torus Knot Software Ltd.
27
+ -----------------------------------------------------------------------------
28
+ */
29
+ #ifndef __DynLibManager_H__
30
+ #define __DynLibManager_H__
31
+
32
+ #include "OgrePrerequisites.h"
33
+ #include "OgreSingleton.h"
34
+
35
+ namespace Ogre {
36
+ /** Manager for Dynamic-loading Libraries.
37
+ @remarks
38
+ This manager keeps a track of all the open dynamic-loading
39
+ libraries, opens them and returns references to already-open
40
+ libraries.
41
+ */
42
+ class _OgreExport DynLibManager: public Singleton<DynLibManager>
43
+ {
44
+ protected:
45
+ typedef std::map<String, DynLib*> DynLibList;
46
+ DynLibList mLibList;
47
+ public:
48
+ /** Default constructor.
49
+ @note
50
+ <br>Should never be called as the singleton is automatically
51
+ created during the creation of the Root object.
52
+ @see
53
+ Root::Root
54
+ */
55
+ DynLibManager();
56
+
57
+ /** Default destructor.
58
+ @see
59
+ Root::~Root
60
+ */
61
+ virtual ~DynLibManager();
62
+
63
+ /** Loads the passed library.
64
+ @param
65
+ filename The name of the library. The extension can be ommitted
66
+ */
67
+ DynLib* load(const String& filename);
68
+
69
+ /** Unloads the passed library.
70
+ @param
71
+ filename The name of the library. The extension can be ommitted
72
+ */
73
+ void unload(DynLib* lib);
74
+
75
+ /** Override standard Singleton retrieval.
76
+ @remarks
77
+ Why do we do this? Well, it's because the Singleton
78
+ implementation is in a .h file, which means it gets compiled
79
+ into anybody who includes it. This is needed for the
80
+ Singleton template to work, but we actually only want it
81
+ compiled into the implementation of the class based on the
82
+ Singleton, not all of them. If we don't change this, we get
83
+ link errors when trying to use the Singleton-based class from
84
+ an outside dll.
85
+ @par
86
+ This method just delegates to the template version anyway,
87
+ but the implementation stays in this single compilation unit,
88
+ preventing link errors.
89
+ */
90
+ static DynLibManager& getSingleton(void);
91
+ /** Override standard Singleton retrieval.
92
+ @remarks
93
+ Why do we do this? Well, it's because the Singleton
94
+ implementation is in a .h file, which means it gets compiled
95
+ into anybody who includes it. This is needed for the
96
+ Singleton template to work, but we actually only want it
97
+ compiled into the implementation of the class based on the
98
+ Singleton, not all of them. If we don't change this, we get
99
+ link errors when trying to use the Singleton-based class from
100
+ an outside dll.
101
+ @par
102
+ This method just delegates to the template version anyway,
103
+ but the implementation stays in this single compilation unit,
104
+ preventing link errors.
105
+ */
106
+ static DynLibManager* getSingletonPtr(void);
107
+ };
108
+ }
109
+
110
+ #endif
@@ -0,0 +1,261 @@
1
+ /*
2
+ -----------------------------------------------------------------------------
3
+ This source file is part of OGRE
4
+ (Object-oriented Graphics Rendering Engine)
5
+ For the latest info, see http://www.ogre3d.org/
6
+
7
+ Copyright (c) 2000-2006 Torus Knot Software Ltd
8
+ Also see acknowledgements in Readme.html
9
+
10
+ This program is free software; you can redistribute it and/or modify it under
11
+ the terms of the GNU Lesser General Public License as published by the Free Software
12
+ Foundation; either version 2 of the License, or (at your option) any later
13
+ version.
14
+
15
+ This program is distributed in the hope that it will be useful, but WITHOUT
16
+ ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17
+ FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
+
19
+ You should have received a copy of the GNU Lesser General Public License along with
20
+ this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21
+ Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22
+ http://www.gnu.org/copyleft/lesser.txt.
23
+
24
+ You may alternatively use this source under the terms of a specific version of
25
+ the OGRE Unrestricted License provided you have obtained such a license from
26
+ Torus Knot Software Ltd.
27
+ -----------------------------------------------------------------------------
28
+ */
29
+ #ifndef __EdgeListBuilder_H__
30
+ #define __EdgeListBuilder_H__
31
+
32
+ #include "OgrePrerequisites.h"
33
+ #include "OgreVector4.h"
34
+ #include "OgreHardwareVertexBuffer.h"
35
+ #include "OgreRenderOperation.h"
36
+ #include "OgreAlignedAllocator.h"
37
+
38
+ namespace Ogre {
39
+
40
+
41
+ /** This class contains the information required to describe the edge connectivity of a
42
+ given set of vertices and indexes.
43
+ @remarks
44
+ This information is built using the EdgeListBuilder class. Note that for a given mesh,
45
+ which can be made up of multiple submeshes, there are separate edge lists for when
46
+ */
47
+ class _OgreExport EdgeData
48
+ {
49
+ public:
50
+ /** Basic triangle structure. */
51
+ struct Triangle {
52
+ /** The set of indexes this triangle came from (NB it is possible that the triangles on
53
+ one side of an edge are using a different vertex buffer from those on the other side.) */
54
+ size_t indexSet;
55
+ /** The vertex set these vertices came from. */
56
+ size_t vertexSet;
57
+ size_t vertIndex[3];/// Vertex indexes, relative to the original buffer
58
+ size_t sharedVertIndex[3]; /// Vertex indexes, relative to a shared vertex buffer with
59
+ // duplicates eliminated (this buffer is not exposed)
60
+ };
61
+ /** Edge data. */
62
+ struct Edge {
63
+ /** The indexes of the 2 tris attached, note that tri 0 is the one where the
64
+ indexes run _anti_ clockwise along the edge. Indexes must be
65
+ reversed for tri 1. */
66
+ size_t triIndex[2];
67
+ /** The vertex indices for this edge. Note that both vertices will be in the vertex
68
+ set as specified in 'vertexSet', which will also be the same as tri 0 */
69
+ size_t vertIndex[2];
70
+ /** Vertex indices as used in the shared vertex list, not exposed. */
71
+ size_t sharedVertIndex[2];
72
+ /** Indicates if this is a degenerate edge, ie it does not have 2 triangles */
73
+ bool degenerate;
74
+ };
75
+
76
+ // Array of 4D vector of triangle face normal, which is unit vector othogonal
77
+ // to the triangles, plus distance from origin.
78
+ // Use aligned allocator here because we are intented to use in SIMD optimised routines .
79
+ typedef std::vector<Vector4, AlignedAllocator<Vector4> > TriangleFaceNormalList;
80
+
81
+ // Working vector used when calculating the silhouette.
82
+ // Use std::vector<char> instead of std::vector<bool> which might implemented
83
+ // similar bit-fields causing loss performance.
84
+ typedef std::vector<char> TriangleLightFacingList;
85
+
86
+ typedef std::vector<Triangle> TriangleList;
87
+ typedef std::vector<Edge> EdgeList;
88
+
89
+ /** A group of edges sharing the same vertex data. */
90
+ struct EdgeGroup
91
+ {
92
+ /** The vertex set index that contains the vertices for this edge group. */
93
+ size_t vertexSet;
94
+ /** Pointer to vertex data used by this edge group. */
95
+ const VertexData* vertexData;
96
+ /** Index to main triangles array, indicate the first triangle of this edge
97
+ group, and all triangles of this edge group are stored continuous in
98
+ main triangles array.
99
+ */
100
+ size_t triStart;
101
+ /** Number triangles of this edge group. */
102
+ size_t triCount;
103
+ /** The edges themselves. */
104
+ EdgeList edges;
105
+
106
+ };
107
+
108
+ typedef std::vector<EdgeGroup> EdgeGroupList;
109
+
110
+ /** Main triangles array, stores all triangles of this edge list. Note that
111
+ triangles are grouping against edge group.
112
+ */
113
+ TriangleList triangles;
114
+ /** All triangle face normals. It should be 1:1 with triangles. */
115
+ TriangleFaceNormalList triangleFaceNormals;
116
+ /** Triangle light facing states. It should be 1:1 with triangles. */
117
+ TriangleLightFacingList triangleLightFacings;
118
+ /** All edge groups of this edge list. */
119
+ EdgeGroupList edgeGroups;
120
+ /** Flag indicate the mesh is manifold. */
121
+ bool isClosed;
122
+
123
+
124
+ /** Calculate the light facing state of the triangles in this edge list
125
+ @remarks
126
+ This is normally the first stage of calculating a silhouette, ie
127
+ establishing which tris are facing the light and which are facing
128
+ away. This state is stored in the 'triangleLightFacings'.
129
+ @param lightPos 4D position of the light in object space, note that
130
+ for directional lights (which have no position), the w component
131
+ is 0 and the x/y/z position are the direction.
132
+ */
133
+ void updateTriangleLightFacing(const Vector4& lightPos);
134
+ /** Updates the face normals for this edge list based on (changed)
135
+ position information, useful for animated objects.
136
+ @param vertexSet The vertex set we are updating
137
+ @param positionBuffer The updated position buffer, must contain ONLY xyz
138
+ */
139
+ void updateFaceNormals(size_t vertexSet, const HardwareVertexBufferSharedPtr& positionBuffer);
140
+
141
+
142
+
143
+ // Debugging method
144
+ void log(Log* log);
145
+
146
+ };
147
+
148
+ /** General utility class for building edge lists for geometry.
149
+ @remarks
150
+ You can add multiple sets of vertex and index data to build and edge list.
151
+ Edges will be built between the various sets as well as within sets; this allows
152
+ you to use a model which is built from multiple SubMeshes each using
153
+ separate index and (optionally) vertex data and still get the same connectivity
154
+ information. It's important to note that the indexes for the edge will be constrained
155
+ to a single vertex buffer though (this is required in order to render the edge).
156
+ */
157
+ class _OgreExport EdgeListBuilder
158
+ {
159
+ public:
160
+
161
+ EdgeListBuilder();
162
+ virtual ~EdgeListBuilder();
163
+ /** Add a set of vertex geometry data to the edge builder.
164
+ @remarks
165
+ You must add at least one set of vertex data to the builder before invoking the
166
+ build method.
167
+ */
168
+ void addVertexData(const VertexData* vertexData);
169
+ /** Add a set of index geometry data to the edge builder.
170
+ @remarks
171
+ You must add at least one set of index data to the builder before invoking the
172
+ build method.
173
+ @param indexData The index information which describes the triangles.
174
+ @param vertexSet The vertex data set this index data refers to; you only need to alter this
175
+ if you have added multiple sets of vertices
176
+ @param opType The operation type used to render these indexes. Only triangle types
177
+ are supported (no point or line types)
178
+ */
179
+ void addIndexData(const IndexData* indexData, size_t vertexSet = 0,
180
+ RenderOperation::OperationType opType = RenderOperation::OT_TRIANGLE_LIST);
181
+
182
+ /** Builds the edge information based on the information built up so far.
183
+ @remarks
184
+ The caller takes responsibility for deleting the returned structure.
185
+ */
186
+ EdgeData* build(void);
187
+
188
+ /// Debugging method
189
+ void log(Log* l);
190
+ protected:
191
+
192
+ /** A vertex can actually represent several vertices in the final model, because
193
+ vertices along texture seams etc will have been duplicated. In order to properly
194
+ evaluate the surface properties, a single common vertex is used for these duplicates,
195
+ and the faces hold the detail of the duplicated vertices.
196
+ */
197
+ struct CommonVertex {
198
+ Vector3 position; // location of point in euclidean space
199
+ size_t index; // place of vertex in common vertex list
200
+ size_t vertexSet; // The vertex set this came from
201
+ size_t indexSet; // The index set this was referenced (first) from
202
+ size_t originalIndex; // place of vertex in original vertex set
203
+ };
204
+ /** A set of indexed geometry data */
205
+ struct Geometry {
206
+ size_t vertexSet; // The vertex data set this geometry data refers to
207
+ size_t indexSet; // The index data set this geometry data refers to
208
+ const IndexData* indexData; // The index information which describes the triangles.
209
+ RenderOperation::OperationType opType; // The operation type used to render this geometry
210
+ };
211
+ /** Comparator for sorting geometries by vertex set */
212
+ struct geometryLess {
213
+ bool operator()(const Geometry& a, const Geometry& b) const
214
+ {
215
+ if (a.vertexSet < b.vertexSet) return true;
216
+ if (a.vertexSet > b.vertexSet) return false;
217
+ return a.indexSet < b.indexSet;
218
+ }
219
+ };
220
+ /** Comparator for unique vertex list */
221
+ struct vectorLess {
222
+ bool operator()(const Vector3& a, const Vector3& b) const
223
+ {
224
+ if (a.x < b.x) return true;
225
+ if (a.x > b.x) return false;
226
+ if (a.y < b.y) return true;
227
+ if (a.y > b.y) return false;
228
+ return a.z < b.z;
229
+ }
230
+ };
231
+
232
+ typedef std::vector<const VertexData*> VertexDataList;
233
+ typedef std::vector<Geometry> GeometryList;
234
+ typedef std::vector<CommonVertex> CommonVertexList;
235
+
236
+ GeometryList mGeometryList;
237
+ VertexDataList mVertexDataList;
238
+ CommonVertexList mVertices;
239
+ EdgeData* mEdgeData;
240
+ /// Map for identifying common vertices
241
+ typedef std::map<Vector3, size_t, vectorLess> CommonVertexMap;
242
+ CommonVertexMap mCommonVertexMap;
243
+ /** Edge map, used to connect edges. Note we allow many triangles on an edge,
244
+ after connected an existing edge, we will remove it and never used again.
245
+ */
246
+ typedef std::multimap< std::pair<size_t, size_t>, std::pair<size_t, size_t> > EdgeMap;
247
+ EdgeMap mEdgeMap;
248
+
249
+ void buildTrianglesEdges(const Geometry &geometry);
250
+
251
+ /// Finds an existing common vertex, or inserts a new one
252
+ size_t findOrCreateCommonVertex(const Vector3& vec, size_t vertexSet,
253
+ size_t indexSet, size_t originalIndex);
254
+ /// Connect existing edge or create a new edge - utility method during building
255
+ void connectOrCreateEdge(size_t vertexSet, size_t triangleIndex, size_t vertIndex0, size_t vertIndex1,
256
+ size_t sharedVertIndex0, size_t sharedVertIndex1);
257
+ };
258
+
259
+ }
260
+ #endif
261
+