shattered_ogrerb 0.5.0.1
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- data/lib/shattered_ogrerb.rb +17 -0
- data/lib/shattered_ogrerb/base.rb +28 -0
- data/lib/shattered_ogrerb/camera.rb +6 -0
- data/lib/shattered_ogrerb/key_manager.rb +54 -0
- data/lib/shattered_ogrerb/light.rb +5 -0
- data/lib/shattered_ogrerb/mesh_instance.rb +92 -0
- data/lib/shattered_ogrerb/rmaterial.rb +86 -0
- data/lib/shattered_ogrerb/vector.rb +211 -0
- data/vendor/Ogre/OIS.dll +0 -0
- data/vendor/Ogre/OgreGUIRenderer.dll +0 -0
- data/vendor/Ogre/OgreMain.dll +0 -0
- data/vendor/Ogre/Plugin_BSPSceneManager.dll +0 -0
- data/vendor/Ogre/Plugin_CgProgramManager.dll +0 -0
- data/vendor/Ogre/Plugin_OctreeSceneManager.dll +0 -0
- data/vendor/Ogre/Plugin_ParticleFX.dll +0 -0
- data/vendor/Ogre/RenderSystem_Direct3D9.dll +0 -0
- data/vendor/Ogre/RenderSystem_GL.dll +0 -0
- data/vendor/Ogre/cg.dll +0 -0
- data/vendor/Ogre/plugins.cfg +9 -0
- data/vendor/ogrerb/MIT_LICENCE +19 -0
- data/vendor/ogrerb/README +79 -0
- data/vendor/ogrerb/Rakefile +220 -0
- data/vendor/ogrerb/build/navi/extconf.rb +53 -0
- data/vendor/ogrerb/build/ogre/extconf.rb +50 -0
- data/vendor/ogrerb/build/ois/extconf.rb +48 -0
- data/vendor/ogrerb/doc_src/ogre.rb +152 -0
- data/vendor/ogrerb/doc_src/ois.rb +67 -0
- data/vendor/ogrerb/lib/constants.rb +35 -0
- data/vendor/ogrerb/lib/ogre.dll +0 -0
- data/vendor/ogrerb/lib/ruby_ois.dll +0 -0
- data/vendor/ogrerb/navi/Navi.i +5 -0
- data/vendor/ogrerb/navi/NaviData.i +18 -0
- data/vendor/ogrerb/navi/NaviManager.i +5 -0
- data/vendor/ogrerb/navi/NaviProxies.i +7 -0
- data/vendor/ogrerb/navi/lib/Navi.lib +0 -0
- data/vendor/ogrerb/navi/lib/Navi_d.lib +0 -0
- data/vendor/ogrerb/navi/lib/llmozlib.lib +0 -0
- data/vendor/ogrerb/navi/lib/llmozlib_d.lib +0 -0
- data/vendor/ogrerb/navi/navi_rb.i +53 -0
- data/vendor/ogrerb/navi/std_multimap.i +581 -0
- data/vendor/ogrerb/ogre.rb +23 -0
- data/vendor/ogrerb/ogre/Application.i +59 -0
- data/vendor/ogrerb/ogre/ApplicationFrameListener.i +67 -0
- data/vendor/ogrerb/ogre/ExampleApplication.i +7 -0
- data/vendor/ogrerb/ogre/ExampleFrameListener.i +7 -0
- data/vendor/ogrerb/ogre/OgreAlignedAllocator.i +5 -0
- data/vendor/ogrerb/ogre/OgreAnimable.i +5 -0
- data/vendor/ogrerb/ogre/OgreAnimation.i +5 -0
- data/vendor/ogrerb/ogre/OgreAnimationState.i +9 -0
- data/vendor/ogrerb/ogre/OgreAnimationTrack.i +5 -0
- data/vendor/ogrerb/ogre/OgreAny.i +5 -0
- data/vendor/ogrerb/ogre/OgreArchive.i +5 -0
- data/vendor/ogrerb/ogre/OgreArchiveFactory.i +5 -0
- data/vendor/ogrerb/ogre/OgreArchiveManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreAutoParamDataSource.i +5 -0
- data/vendor/ogrerb/ogre/OgreAxisAlignedBox.i +5 -0
- data/vendor/ogrerb/ogre/OgreBillboard.i +5 -0
- data/vendor/ogrerb/ogre/OgreBillboardChain.i +11 -0
- data/vendor/ogrerb/ogre/OgreBillboardParticleRenderer.i +5 -0
- data/vendor/ogrerb/ogre/OgreBillboardSet.i +5 -0
- data/vendor/ogrerb/ogre/OgreBitwise.i +5 -0
- data/vendor/ogrerb/ogre/OgreBlendMode.i +5 -0
- data/vendor/ogrerb/ogre/OgreBone.i +5 -0
- data/vendor/ogrerb/ogre/OgreBorderPanelOverlayElement.i +5 -0
- data/vendor/ogrerb/ogre/OgreCamera.i +5 -0
- data/vendor/ogrerb/ogre/OgreCodec.i +5 -0
- data/vendor/ogrerb/ogre/OgreColourValue.i +5 -0
- data/vendor/ogrerb/ogre/OgreCommon.i +33 -0
- data/vendor/ogrerb/ogre/OgreCompiler2Pass.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositionPass.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositionTargetPass.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositionTechnique.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositor.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositorChain.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositorInstance.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositorManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositorScriptCompiler.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositorSerializer.i +5 -0
- data/vendor/ogrerb/ogre/OgreConfig.i +5 -0
- data/vendor/ogrerb/ogre/OgreConfigDialog.i +5 -0
- data/vendor/ogrerb/ogre/OgreConfigFile.i +13 -0
- data/vendor/ogrerb/ogre/OgreConfigOptionMap.i +5 -0
- data/vendor/ogrerb/ogre/OgreController.i +5 -0
- data/vendor/ogrerb/ogre/OgreControllerManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreConvexBody.i +5 -0
- data/vendor/ogrerb/ogre/OgreDDSCodec.i +5 -0
- data/vendor/ogrerb/ogre/OgreDataStream.i +9 -0
- data/vendor/ogrerb/ogre/OgreDefaultHardwareBufferManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreDynLib.i +5 -0
- data/vendor/ogrerb/ogre/OgreDynLibManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreEdgeListBuilder.i +5 -0
- data/vendor/ogrerb/ogre/OgreEntity.i +5 -0
- data/vendor/ogrerb/ogre/OgreErrorDialog.i +5 -0
- data/vendor/ogrerb/ogre/OgreException.i +5 -0
- data/vendor/ogrerb/ogre/OgreExternalTextureSource.i +5 -0
- data/vendor/ogrerb/ogre/OgreExternalTextureSourceManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreFactoryObj.i +5 -0
- data/vendor/ogrerb/ogre/OgreFileSystem.i +5 -0
- data/vendor/ogrerb/ogre/OgreFont.i +5 -0
- data/vendor/ogrerb/ogre/OgreFontManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreFrameListener.i +12 -0
- data/vendor/ogrerb/ogre/OgreFreeImageCodec.i +5 -0
- data/vendor/ogrerb/ogre/OgreFrustum.i +5 -0
- data/vendor/ogrerb/ogre/OgreGpuProgram.i +5 -0
- data/vendor/ogrerb/ogre/OgreGpuProgramManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreGpuProgramUsage.i +5 -0
- data/vendor/ogrerb/ogre/OgreHardwareBuffer.i +5 -0
- data/vendor/ogrerb/ogre/OgreHardwareBufferManager.i +9 -0
- data/vendor/ogrerb/ogre/OgreHardwareIndexBuffer.i +9 -0
- data/vendor/ogrerb/ogre/OgreHardwareOcclusionQuery.i +5 -0
- data/vendor/ogrerb/ogre/OgreHardwarePixelBuffer.i +9 -0
- data/vendor/ogrerb/ogre/OgreHardwareVertexBuffer.i +10 -0
- data/vendor/ogrerb/ogre/OgreHighLevelGpuProgram.i +5 -0
- data/vendor/ogrerb/ogre/OgreHighLevelGpuProgramManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreImage.i +5 -0
- data/vendor/ogrerb/ogre/OgreImageCodec.i +5 -0
- data/vendor/ogrerb/ogre/OgreInstancedGeometry.i +5 -0
- data/vendor/ogrerb/ogre/OgreIteratorWrappers.i +5 -0
- data/vendor/ogrerb/ogre/OgreKeyFrame.i +7 -0
- data/vendor/ogrerb/ogre/OgreLight.i +5 -0
- data/vendor/ogrerb/ogre/OgreLog.i +5 -0
- data/vendor/ogrerb/ogre/OgreLogManager.i +9 -0
- data/vendor/ogrerb/ogre/OgreManualObject.i +5 -0
- data/vendor/ogrerb/ogre/OgreMaterial.i +9 -0
- data/vendor/ogrerb/ogre/OgreMaterialManager.i +22 -0
- data/vendor/ogrerb/ogre/OgreMaterialScriptCompiler.i +5 -0
- data/vendor/ogrerb/ogre/OgreMaterialSerializer.i +5 -0
- data/vendor/ogrerb/ogre/OgreMath.i +48 -0
- data/vendor/ogrerb/ogre/OgreMatrix3.i +5 -0
- data/vendor/ogrerb/ogre/OgreMatrix4.i +5 -0
- data/vendor/ogrerb/ogre/OgreMemoryMacros.i +5 -0
- data/vendor/ogrerb/ogre/OgreMemoryManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreMesh.i +11 -0
- data/vendor/ogrerb/ogre/OgreMeshFileFormat.i +5 -0
- data/vendor/ogrerb/ogre/OgreMeshManager.i +9 -0
- data/vendor/ogrerb/ogre/OgreMeshSerializer.i +5 -0
- data/vendor/ogrerb/ogre/OgreMeshSerializerImpl.i +5 -0
- data/vendor/ogrerb/ogre/OgreMovableObject.i +46 -0
- data/vendor/ogrerb/ogre/OgreMovablePlane.i +5 -0
- data/vendor/ogrerb/ogre/OgreNoMemoryMacros.i +5 -0
- data/vendor/ogrerb/ogre/OgreNode.i +11 -0
- data/vendor/ogrerb/ogre/OgreNumerics.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlay.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlayContainer.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlayElement.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlayElementCommands.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlayElementFactory.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlayManager.i +9 -0
- data/vendor/ogrerb/ogre/OgrePanelOverlayElement.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticle.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleAffector.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleAffectorFactory.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleEmitter.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleEmitterCommands.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleEmitterFactory.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleIterator.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleSystem.i +9 -0
- data/vendor/ogrerb/ogre/OgreParticleSystemManager.i +9 -0
- data/vendor/ogrerb/ogre/OgreParticleSystemRenderer.i +9 -0
- data/vendor/ogrerb/ogre/OgrePass.i +10 -0
- data/vendor/ogrerb/ogre/OgrePatchMesh.i +11 -0
- data/vendor/ogrerb/ogre/OgrePatchSurface.i +5 -0
- data/vendor/ogrerb/ogre/OgrePixelFormat.i +5 -0
- data/vendor/ogrerb/ogre/OgrePlane.i +5 -0
- data/vendor/ogrerb/ogre/OgrePlaneBoundedVolume.i +5 -0
- data/vendor/ogrerb/ogre/OgrePlatform.i +5 -0
- data/vendor/ogrerb/ogre/OgrePlugin.i +5 -0
- data/vendor/ogrerb/ogre/OgrePolygon.i +5 -0
- data/vendor/ogrerb/ogre/OgrePose.i +5 -0
- data/vendor/ogrerb/ogre/OgrePredefinedControllers.i +5 -0
- data/vendor/ogrerb/ogre/OgrePrefabFactory.i +5 -0
- data/vendor/ogrerb/ogre/OgrePrerequisites.i +5 -0
- data/vendor/ogrerb/ogre/OgreProfiler.i +5 -0
- data/vendor/ogrerb/ogre/OgreProgressiveMesh.i +5 -0
- data/vendor/ogrerb/ogre/OgreProxies.i +10 -0
- data/vendor/ogrerb/ogre/OgreQuaternion.i +5 -0
- data/vendor/ogrerb/ogre/OgreRadixSort.i +5 -0
- data/vendor/ogrerb/ogre/OgreRay.i +5 -0
- data/vendor/ogrerb/ogre/OgreRectangle.i +5 -0
- data/vendor/ogrerb/ogre/OgreRectangle2D.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderOperation.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderQueue.i +10 -0
- data/vendor/ogrerb/ogre/OgreRenderQueueInvocation.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderQueueListener.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderQueueSortingGrouping.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderSystem.i +12 -0
- data/vendor/ogrerb/ogre/OgreRenderSystemCapabilities.i +7 -0
- data/vendor/ogrerb/ogre/OgreRenderTarget.i +27 -0
- data/vendor/ogrerb/ogre/OgreRenderTargetListener.i +7 -0
- data/vendor/ogrerb/ogre/OgreRenderTexture.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderWindow.i +9 -0
- data/vendor/ogrerb/ogre/OgreRenderable.i +5 -0
- data/vendor/ogrerb/ogre/OgreResource.i +68 -0
- data/vendor/ogrerb/ogre/OgreResourceBackgroundQueue.i +5 -0
- data/vendor/ogrerb/ogre/OgreResourceGroupManager.i +17 -0
- data/vendor/ogrerb/ogre/OgreResourceManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreRibbonTrail.i +5 -0
- data/vendor/ogrerb/ogre/OgreRoot.i +9 -0
- data/vendor/ogrerb/ogre/OgreRotationalSpline.i +5 -0
- data/vendor/ogrerb/ogre/OgreSceneManager.i +17 -0
- data/vendor/ogrerb/ogre/OgreSceneManagerEnumerator.i +8 -0
- data/vendor/ogrerb/ogre/OgreSceneNode.i +9 -0
- data/vendor/ogrerb/ogre/OgreSceneQuery.i +5 -0
- data/vendor/ogrerb/ogre/OgreScriptLoader.i +5 -0
- data/vendor/ogrerb/ogre/OgreSearchOps.i +5 -0
- data/vendor/ogrerb/ogre/OgreSerializer.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowCameraSetup.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowCameraSetupFocused.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowCameraSetupLiSPSM.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowCameraSetupPlaneOptimal.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowCaster.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowTextureManager.i +7 -0
- data/vendor/ogrerb/ogre/OgreShadowVolumeExtrudeProgram.i +5 -0
- data/vendor/ogrerb/ogre/OgreSharedPtr.i +5 -0
- data/vendor/ogrerb/ogre/OgreSimpleRenderable.i +5 -0
- data/vendor/ogrerb/ogre/OgreSimpleSpline.i +5 -0
- data/vendor/ogrerb/ogre/OgreSingleton.i +9 -0
- data/vendor/ogrerb/ogre/OgreSkeleton.i +5 -0
- data/vendor/ogrerb/ogre/OgreSkeletonFileFormat.i +5 -0
- data/vendor/ogrerb/ogre/OgreSkeletonInstance.i +5 -0
- data/vendor/ogrerb/ogre/OgreSkeletonManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreSkeletonSerializer.i +5 -0
- data/vendor/ogrerb/ogre/OgreSphere.i +5 -0
- data/vendor/ogrerb/ogre/OgreSpotShadowFadePng.i +5 -0
- data/vendor/ogrerb/ogre/OgreStableHeaders.i +5 -0
- data/vendor/ogrerb/ogre/OgreStaticFaceGroup.i +5 -0
- data/vendor/ogrerb/ogre/OgreStaticGeometry.i +5 -0
- data/vendor/ogrerb/ogre/OgreStdHeaders.i +5 -0
- data/vendor/ogrerb/ogre/OgreString.i +5 -0
- data/vendor/ogrerb/ogre/OgreStringConverter.i +5 -0
- data/vendor/ogrerb/ogre/OgreStringInterface.i +5 -0
- data/vendor/ogrerb/ogre/OgreStringVector.i +5 -0
- data/vendor/ogrerb/ogre/OgreSubEntity.i +5 -0
- data/vendor/ogrerb/ogre/OgreSubMesh.i +5 -0
- data/vendor/ogrerb/ogre/OgreTagPoint.i +5 -0
- data/vendor/ogrerb/ogre/OgreTechnique.i +5 -0
- data/vendor/ogrerb/ogre/OgreTextAreaOverlayElement.i +5 -0
- data/vendor/ogrerb/ogre/OgreTexture.i +9 -0
- data/vendor/ogrerb/ogre/OgreTextureManager.i +12 -0
- data/vendor/ogrerb/ogre/OgreTextureUnitState.i +12 -0
- data/vendor/ogrerb/ogre/OgreTimer.i +6 -0
- data/vendor/ogrerb/ogre/OgreUTFString.i +5 -0
- data/vendor/ogrerb/ogre/OgreUnifiedHighLevelGpuProgram.i +5 -0
- data/vendor/ogrerb/ogre/OgreUserDefinedObject.i +5 -0
- data/vendor/ogrerb/ogre/OgreVector2.i +5 -0
- data/vendor/ogrerb/ogre/OgreVector3.i +30 -0
- data/vendor/ogrerb/ogre/OgreVector4.i +5 -0
- data/vendor/ogrerb/ogre/OgreVertexBoneAssignment.i +5 -0
- data/vendor/ogrerb/ogre/OgreVertexIndexData.i +5 -0
- data/vendor/ogrerb/ogre/OgreViewport.i +5 -0
- data/vendor/ogrerb/ogre/OgreWindowEventUtilities.i +7 -0
- data/vendor/ogrerb/ogre/OgreWireBoundingBox.i +5 -0
- data/vendor/ogrerb/ogre/OgreZip.i +5 -0
- data/vendor/ogrerb/ogre/ogre_rb.i +343 -0
- data/vendor/ogrerb/ogre/std_multimap.i +581 -0
- data/vendor/ogrerb/ois/OISProxies.i +9 -0
- data/vendor/ogrerb/ois/OISRenames.i +11 -0
- data/vendor/ogrerb/ois/ois.i +135 -0
- data/vendor/ogrerb/ois/std_multimap.i +581 -0
- data/vendor/ogrerb/platform.rb +23 -0
- data/vendor/ogrerb/samples/application.rb +146 -0
- data/vendor/ogrerb/samples/application_frame_listener.rb +302 -0
- data/vendor/ogrerb/samples/application_loading_bar.rb +115 -0
- data/vendor/ogrerb/samples/bsp.rb +74 -0
- data/vendor/ogrerb/samples/cg.dll +0 -0
- data/vendor/ogrerb/samples/js3250.dll +0 -0
- data/vendor/ogrerb/samples/lighting.rb +136 -0
- data/vendor/ogrerb/samples/media/materials/scripts/CloudySky.material +17 -0
- data/vendor/ogrerb/samples/media/materials/scripts/Flare.material +17 -0
- data/vendor/ogrerb/samples/media/materials/scripts/Knot.material +14 -0
- data/vendor/ogrerb/samples/media/materials/scripts/MorningSkyBox.material +17 -0
- data/vendor/ogrerb/samples/media/materials/scripts/Ogre.material +119 -0
- data/vendor/ogrerb/samples/media/materials/scripts/Razor.material +14 -0
- data/vendor/ogrerb/samples/media/materials/scripts/Ribbon.material +19 -0
- data/vendor/ogrerb/samples/media/materials/scripts/RustySteel.material +14 -0
- data/vendor/ogrerb/samples/media/materials/scripts/SpaceSkyBox.material +17 -0
- data/vendor/ogrerb/samples/media/materials/scripts/SpaceSkyPlane.material +17 -0
- data/vendor/ogrerb/samples/media/materials/scripts/TextureEffects.material +15 -0
- data/vendor/ogrerb/samples/media/materials/scripts/dragon.material +42 -0
- data/vendor/ogrerb/samples/media/materials/scripts/smoke.material +18 -0
- data/vendor/ogrerb/samples/media/materials/textures/GreenSkin.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/MtlPlat2.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/RustedMetal.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/RustySteel.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/Water02.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/WeirdEye.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/clouds.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/cursor.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/dirt01.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/flare.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/ogreborder.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/ogreborderUp.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/ribbonband.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/smoke.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/smokecolors.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/spacesky.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/spheremap.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/texmap2.jpg +0 -0
- data/vendor/ogrerb/samples/media/models/knot.mesh +0 -0
- data/vendor/ogrerb/samples/media/models/ogrehead.mesh +0 -0
- data/vendor/ogrerb/samples/media/models/razor.mesh +0 -0
- data/vendor/ogrerb/samples/media/packs/OgreCore.zip +0 -0
- data/vendor/ogrerb/samples/media/packs/chiropteraDM.pk3 +0 -0
- data/vendor/ogrerb/samples/media/packs/chiropteraDM.txt +99 -0
- data/vendor/ogrerb/samples/media/packs/cubemap.zip +0 -0
- data/vendor/ogrerb/samples/media/packs/cubemapsJS.zip +0 -0
- data/vendor/ogrerb/samples/media/packs/dragon.zip +0 -0
- data/vendor/ogrerb/samples/media/packs/skybox.zip +0 -0
- data/vendor/ogrerb/samples/media/particles/smoke.particle +43 -0
- data/vendor/ogrerb/samples/navi/Media/NaviDemo.material +60 -0
- data/vendor/ogrerb/samples/navi/Media/OgreCore.zip +0 -0
- data/vendor/ogrerb/samples/navi/Media/cerulean.jpg +0 -0
- data/vendor/ogrerb/samples/navi/Media/clouds.jpg +0 -0
- data/vendor/ogrerb/samples/navi/Media/controlsNaviMask.png +0 -0
- data/vendor/ogrerb/samples/navi/Media/grass.jpg +0 -0
- data/vendor/ogrerb/samples/navi/Media/knot.mesh +0 -0
- data/vendor/ogrerb/samples/navi/Media/testNaviMask.png +0 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/Navi.js +136 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/buttonBg.jpg +0 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/controls.html +303 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/knobBg.jpg +0 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/moo.dropdownmenu.js +87 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/mootools.v1.1.js +6964 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/naviLogo.html +32 -0
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- data/vendor/ogrerb/website/images/ogre3d.gif +0 -0
- data/vendor/ogrerb/website/images/redogrehead.png +0 -0
- data/vendor/ogrerb/website/images/ruby.png +0 -0
- data/vendor/ogrerb/website/images/sample.png +0 -0
- data/vendor/ogrerb/website/index.html +80 -0
- data/vendor/ogrerb/website/javascripts/prototype.js +3271 -0
- data/vendor/ogrerb/website/stylesheets/main.css +96 -0
- metadata +997 -0
@@ -0,0 +1,116 @@
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/*
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-----------------------------------------------------------------------------
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This source file is part of OGRE
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(Object-oriented Graphics Rendering Engine)
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For the latest info, see http://www.ogre3d.org/
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Copyright (c) 2000-2006 Torus Knot Software Ltd
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Also see acknowledgements in Readme.html
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|
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This program is free software; you can redistribute it and/or modify it under
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the terms of the GNU Lesser General Public License as published by the Free Software
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Foundation; either version 2 of the License, or (at your option) any later
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version.
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This program is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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+
You should have received a copy of the GNU Lesser General Public License along with
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this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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http://www.gnu.org/copyleft/lesser.txt.
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You may alternatively use this source under the terms of a specific version of
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the OGRE Unrestricted License provided you have obtained such a license from
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Torus Knot Software Ltd.
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-----------------------------------------------------------------------------
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*/
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#ifndef __DefaultHardwareBufferManager_H__
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#define __DefaultHardwareBufferManager_H__
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#include "OgrePrerequisites.h"
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#include "OgreHardwareBufferManager.h"
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#include "OgreHardwareVertexBuffer.h"
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#include "OgreHardwareIndexBuffer.h"
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namespace Ogre {
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/// Specialisation of HardwareVertexBuffer for emulation
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class _OgreExport DefaultHardwareVertexBuffer : public HardwareVertexBuffer
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{
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protected:
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unsigned char* mpData;
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/** See HardwareBuffer. */
|
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void* lockImpl(size_t offset, size_t length, LockOptions options);
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/** See HardwareBuffer. */
|
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void unlockImpl(void);
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public:
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DefaultHardwareVertexBuffer(size_t vertexSize, size_t numVertices,
|
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HardwareBuffer::Usage usage);
|
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~DefaultHardwareVertexBuffer();
|
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/** See HardwareBuffer. */
|
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void readData(size_t offset, size_t length, void* pDest);
|
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/** See HardwareBuffer. */
|
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void writeData(size_t offset, size_t length, const void* pSource,
|
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bool discardWholeBuffer = false);
|
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/** Override HardwareBuffer to turn off all shadowing. */
|
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void* lock(size_t offset, size_t length, LockOptions options);
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/** Override HardwareBuffer to turn off all shadowing. */
|
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void unlock(void);
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};
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/// Specialisation of HardwareIndexBuffer for emulation
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class _OgreExport DefaultHardwareIndexBuffer : public HardwareIndexBuffer
|
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{
|
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protected:
|
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unsigned char* mpData;
|
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/** See HardwareBuffer. */
|
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void* lockImpl(size_t offset, size_t length, LockOptions options);
|
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/** See HardwareBuffer. */
|
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|
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void unlockImpl(void);
|
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|
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public:
|
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DefaultHardwareIndexBuffer(IndexType idxType, size_t numIndexes, HardwareBuffer::Usage usage);
|
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~DefaultHardwareIndexBuffer();
|
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/** See HardwareBuffer. */
|
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void readData(size_t offset, size_t length, void* pDest);
|
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/** See HardwareBuffer. */
|
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void writeData(size_t offset, size_t length, const void* pSource,
|
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bool discardWholeBuffer = false);
|
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/** Override HardwareBuffer to turn off all shadowing. */
|
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void* lock(size_t offset, size_t length, LockOptions options);
|
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/** Override HardwareBuffer to turn off all shadowing. */
|
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void unlock(void);
|
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+
|
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};
|
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|
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/** Specialisation of HardwareBufferManager to emulate hardware buffers.
|
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|
+
@remarks
|
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|
+
You might want to instantiate this class if you want to utilise
|
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+
classes like MeshSerializer without having initialised the
|
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rendering system (which is required to create a 'real' hardware
|
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buffer manager.
|
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|
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*/
|
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|
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class _OgreExport DefaultHardwareBufferManager : public HardwareBufferManager
|
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|
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{
|
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+
public:
|
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DefaultHardwareBufferManager();
|
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~DefaultHardwareBufferManager();
|
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|
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/// Creates a vertex buffer
|
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+
HardwareVertexBufferSharedPtr
|
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|
+
createVertexBuffer(size_t vertexSize, size_t numVerts,
|
105
|
+
HardwareBuffer::Usage usage, bool useShadowBuffer = false);
|
106
|
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/// Create a hardware vertex buffer
|
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|
+
HardwareIndexBufferSharedPtr
|
108
|
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createIndexBuffer(HardwareIndexBuffer::IndexType itype, size_t numIndexes,
|
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HardwareBuffer::Usage usage, bool useShadowBuffer = false);
|
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|
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};
|
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|
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|
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}
|
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|
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#endif
|
@@ -0,0 +1,116 @@
|
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/*
|
2
|
+
-----------------------------------------------------------------------------
|
3
|
+
This source file is part of OGRE
|
4
|
+
(Object-oriented Graphics Rendering Engine)
|
5
|
+
For the latest info, see http://www.ogre3d.org/
|
6
|
+
|
7
|
+
Copyright (c) 2000-2006 Torus Knot Software Ltd
|
8
|
+
Also see acknowledgements in Readme.html
|
9
|
+
|
10
|
+
This program is free software; you can redistribute it and/or modify it under
|
11
|
+
the terms of the GNU Lesser General Public License as published by the Free Software
|
12
|
+
Foundation; either version 2 of the License, or (at your option) any later
|
13
|
+
version.
|
14
|
+
|
15
|
+
This program is distributed in the hope that it will be useful, but WITHOUT
|
16
|
+
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
17
|
+
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
|
18
|
+
|
19
|
+
You should have received a copy of the GNU Lesser General Public License along with
|
20
|
+
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
|
21
|
+
Place - Suite 330, Boston, MA 02111-1307, USA, or go to
|
22
|
+
http://www.gnu.org/copyleft/lesser.txt.
|
23
|
+
|
24
|
+
You may alternatively use this source under the terms of a specific version of
|
25
|
+
the OGRE Unrestricted License provided you have obtained such a license from
|
26
|
+
Torus Knot Software Ltd.
|
27
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-----------------------------------------------------------------------------
|
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*/
|
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#ifndef _DynLib_H__
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#define _DynLib_H__
|
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|
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#include "OgrePrerequisites.h"
|
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|
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#if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
|
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# define DYNLIB_HANDLE hInstance
|
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# define DYNLIB_LOAD( a ) LoadLibrary( a )
|
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# define DYNLIB_GETSYM( a, b ) GetProcAddress( a, b )
|
38
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# define DYNLIB_UNLOAD( a ) !FreeLibrary( a )
|
39
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|
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struct HINSTANCE__;
|
41
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typedef struct HINSTANCE__* hInstance;
|
42
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|
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#elif OGRE_PLATFORM == OGRE_PLATFORM_LINUX
|
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|
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# define DYNLIB_HANDLE void*
|
45
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# define DYNLIB_LOAD( a ) dlopen( a, RTLD_LAZY | RTLD_GLOBAL)
|
46
|
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# define DYNLIB_GETSYM( a, b ) dlsym( a, b )
|
47
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# define DYNLIB_UNLOAD( a ) dlclose( a )
|
48
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+
|
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#elif OGRE_PLATFORM == OGRE_PLATFORM_APPLE
|
50
|
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# define DYNLIB_HANDLE CFBundleRef
|
51
|
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# define DYNLIB_LOAD( a ) mac_loadExeBundle( a )
|
52
|
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# define DYNLIB_GETSYM( a, b ) mac_getBundleSym( a, b )
|
53
|
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# define DYNLIB_UNLOAD( a ) mac_unloadExeBundle( a )
|
54
|
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#endif
|
55
|
+
|
56
|
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namespace Ogre {
|
57
|
+
|
58
|
+
/** Resource holding data about a dynamic library.
|
59
|
+
@remarks
|
60
|
+
This class holds the data required to get symbols from
|
61
|
+
libraries loaded at run-time (i.e. from DLL's for so's)
|
62
|
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@author
|
63
|
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Adrian Cearn�u (cearny@cearny.ro)
|
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@since
|
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27 January 2002
|
66
|
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@see
|
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|
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Resource
|
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|
+
*/
|
69
|
+
class _OgreExport DynLib
|
70
|
+
{
|
71
|
+
protected:
|
72
|
+
String mName;
|
73
|
+
/// Gets the last loading error
|
74
|
+
String dynlibError(void);
|
75
|
+
public:
|
76
|
+
/** Default constructor - used by DynLibManager.
|
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|
+
@warning
|
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|
+
Do not call directly
|
79
|
+
*/
|
80
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DynLib( const String& name );
|
81
|
+
|
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|
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/** Default destructor.
|
83
|
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*/
|
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|
+
~DynLib();
|
85
|
+
|
86
|
+
/** Load the library
|
87
|
+
*/
|
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|
+
void load();
|
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|
+
/** Unload the library
|
90
|
+
*/
|
91
|
+
void unload();
|
92
|
+
/// Get the name of the library
|
93
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+
const String& getName(void) const { return mName; }
|
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|
+
|
95
|
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/**
|
96
|
+
Returns the address of the given symbol from the loaded library.
|
97
|
+
@param
|
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|
+
strName The name of the symbol to search for
|
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|
+
@returns
|
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+
If the function succeeds, the returned value is a handle to
|
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the symbol.
|
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|
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@par
|
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If the function fails, the returned value is <b>NULL</b>.
|
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|
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*/
|
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void* getSymbol( const String& strName ) const throw();
|
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+
|
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|
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protected:
|
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|
+
|
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|
+
/// Handle to the loaded library.
|
111
|
+
DYNLIB_HANDLE m_hInst;
|
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|
+
};
|
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+
|
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|
+
}
|
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+
|
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#endif
|
@@ -0,0 +1,110 @@
|
|
1
|
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/*
|
2
|
+
-----------------------------------------------------------------------------
|
3
|
+
This source file is part of OGRE
|
4
|
+
(Object-oriented Graphics Rendering Engine)
|
5
|
+
For the latest info, see http://www.ogre3d.org/
|
6
|
+
|
7
|
+
Copyright (c) 2000-2006 Torus Knot Software Ltd
|
8
|
+
Also see acknowledgements in Readme.html
|
9
|
+
|
10
|
+
This program is free software; you can redistribute it and/or modify it under
|
11
|
+
the terms of the GNU Lesser General Public License as published by the Free Software
|
12
|
+
Foundation; either version 2 of the License, or (at your option) any later
|
13
|
+
version.
|
14
|
+
|
15
|
+
This program is distributed in the hope that it will be useful, but WITHOUT
|
16
|
+
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
17
|
+
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
|
18
|
+
|
19
|
+
You should have received a copy of the GNU Lesser General Public License along with
|
20
|
+
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
|
21
|
+
Place - Suite 330, Boston, MA 02111-1307, USA, or go to
|
22
|
+
http://www.gnu.org/copyleft/lesser.txt.
|
23
|
+
|
24
|
+
You may alternatively use this source under the terms of a specific version of
|
25
|
+
the OGRE Unrestricted License provided you have obtained such a license from
|
26
|
+
Torus Knot Software Ltd.
|
27
|
+
-----------------------------------------------------------------------------
|
28
|
+
*/
|
29
|
+
#ifndef __DynLibManager_H__
|
30
|
+
#define __DynLibManager_H__
|
31
|
+
|
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|
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#include "OgrePrerequisites.h"
|
33
|
+
#include "OgreSingleton.h"
|
34
|
+
|
35
|
+
namespace Ogre {
|
36
|
+
/** Manager for Dynamic-loading Libraries.
|
37
|
+
@remarks
|
38
|
+
This manager keeps a track of all the open dynamic-loading
|
39
|
+
libraries, opens them and returns references to already-open
|
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+
libraries.
|
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|
+
*/
|
42
|
+
class _OgreExport DynLibManager: public Singleton<DynLibManager>
|
43
|
+
{
|
44
|
+
protected:
|
45
|
+
typedef std::map<String, DynLib*> DynLibList;
|
46
|
+
DynLibList mLibList;
|
47
|
+
public:
|
48
|
+
/** Default constructor.
|
49
|
+
@note
|
50
|
+
<br>Should never be called as the singleton is automatically
|
51
|
+
created during the creation of the Root object.
|
52
|
+
@see
|
53
|
+
Root::Root
|
54
|
+
*/
|
55
|
+
DynLibManager();
|
56
|
+
|
57
|
+
/** Default destructor.
|
58
|
+
@see
|
59
|
+
Root::~Root
|
60
|
+
*/
|
61
|
+
virtual ~DynLibManager();
|
62
|
+
|
63
|
+
/** Loads the passed library.
|
64
|
+
@param
|
65
|
+
filename The name of the library. The extension can be ommitted
|
66
|
+
*/
|
67
|
+
DynLib* load(const String& filename);
|
68
|
+
|
69
|
+
/** Unloads the passed library.
|
70
|
+
@param
|
71
|
+
filename The name of the library. The extension can be ommitted
|
72
|
+
*/
|
73
|
+
void unload(DynLib* lib);
|
74
|
+
|
75
|
+
/** Override standard Singleton retrieval.
|
76
|
+
@remarks
|
77
|
+
Why do we do this? Well, it's because the Singleton
|
78
|
+
implementation is in a .h file, which means it gets compiled
|
79
|
+
into anybody who includes it. This is needed for the
|
80
|
+
Singleton template to work, but we actually only want it
|
81
|
+
compiled into the implementation of the class based on the
|
82
|
+
Singleton, not all of them. If we don't change this, we get
|
83
|
+
link errors when trying to use the Singleton-based class from
|
84
|
+
an outside dll.
|
85
|
+
@par
|
86
|
+
This method just delegates to the template version anyway,
|
87
|
+
but the implementation stays in this single compilation unit,
|
88
|
+
preventing link errors.
|
89
|
+
*/
|
90
|
+
static DynLibManager& getSingleton(void);
|
91
|
+
/** Override standard Singleton retrieval.
|
92
|
+
@remarks
|
93
|
+
Why do we do this? Well, it's because the Singleton
|
94
|
+
implementation is in a .h file, which means it gets compiled
|
95
|
+
into anybody who includes it. This is needed for the
|
96
|
+
Singleton template to work, but we actually only want it
|
97
|
+
compiled into the implementation of the class based on the
|
98
|
+
Singleton, not all of them. If we don't change this, we get
|
99
|
+
link errors when trying to use the Singleton-based class from
|
100
|
+
an outside dll.
|
101
|
+
@par
|
102
|
+
This method just delegates to the template version anyway,
|
103
|
+
but the implementation stays in this single compilation unit,
|
104
|
+
preventing link errors.
|
105
|
+
*/
|
106
|
+
static DynLibManager* getSingletonPtr(void);
|
107
|
+
};
|
108
|
+
}
|
109
|
+
|
110
|
+
#endif
|
@@ -0,0 +1,261 @@
|
|
1
|
+
/*
|
2
|
+
-----------------------------------------------------------------------------
|
3
|
+
This source file is part of OGRE
|
4
|
+
(Object-oriented Graphics Rendering Engine)
|
5
|
+
For the latest info, see http://www.ogre3d.org/
|
6
|
+
|
7
|
+
Copyright (c) 2000-2006 Torus Knot Software Ltd
|
8
|
+
Also see acknowledgements in Readme.html
|
9
|
+
|
10
|
+
This program is free software; you can redistribute it and/or modify it under
|
11
|
+
the terms of the GNU Lesser General Public License as published by the Free Software
|
12
|
+
Foundation; either version 2 of the License, or (at your option) any later
|
13
|
+
version.
|
14
|
+
|
15
|
+
This program is distributed in the hope that it will be useful, but WITHOUT
|
16
|
+
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
17
|
+
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
|
18
|
+
|
19
|
+
You should have received a copy of the GNU Lesser General Public License along with
|
20
|
+
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
|
21
|
+
Place - Suite 330, Boston, MA 02111-1307, USA, or go to
|
22
|
+
http://www.gnu.org/copyleft/lesser.txt.
|
23
|
+
|
24
|
+
You may alternatively use this source under the terms of a specific version of
|
25
|
+
the OGRE Unrestricted License provided you have obtained such a license from
|
26
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Torus Knot Software Ltd.
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-----------------------------------------------------------------------------
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*/
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#ifndef __EdgeListBuilder_H__
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#define __EdgeListBuilder_H__
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#include "OgrePrerequisites.h"
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#include "OgreVector4.h"
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#include "OgreHardwareVertexBuffer.h"
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#include "OgreRenderOperation.h"
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#include "OgreAlignedAllocator.h"
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namespace Ogre {
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/** This class contains the information required to describe the edge connectivity of a
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given set of vertices and indexes.
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@remarks
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This information is built using the EdgeListBuilder class. Note that for a given mesh,
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which can be made up of multiple submeshes, there are separate edge lists for when
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*/
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class _OgreExport EdgeData
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{
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public:
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/** Basic triangle structure. */
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struct Triangle {
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/** The set of indexes this triangle came from (NB it is possible that the triangles on
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one side of an edge are using a different vertex buffer from those on the other side.) */
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size_t indexSet;
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/** The vertex set these vertices came from. */
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size_t vertexSet;
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size_t vertIndex[3];/// Vertex indexes, relative to the original buffer
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size_t sharedVertIndex[3]; /// Vertex indexes, relative to a shared vertex buffer with
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// duplicates eliminated (this buffer is not exposed)
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};
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/** Edge data. */
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struct Edge {
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/** The indexes of the 2 tris attached, note that tri 0 is the one where the
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indexes run _anti_ clockwise along the edge. Indexes must be
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reversed for tri 1. */
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size_t triIndex[2];
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/** The vertex indices for this edge. Note that both vertices will be in the vertex
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set as specified in 'vertexSet', which will also be the same as tri 0 */
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size_t vertIndex[2];
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/** Vertex indices as used in the shared vertex list, not exposed. */
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size_t sharedVertIndex[2];
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/** Indicates if this is a degenerate edge, ie it does not have 2 triangles */
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bool degenerate;
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};
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// Array of 4D vector of triangle face normal, which is unit vector othogonal
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// to the triangles, plus distance from origin.
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// Use aligned allocator here because we are intented to use in SIMD optimised routines .
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typedef std::vector<Vector4, AlignedAllocator<Vector4> > TriangleFaceNormalList;
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// Working vector used when calculating the silhouette.
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// Use std::vector<char> instead of std::vector<bool> which might implemented
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// similar bit-fields causing loss performance.
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typedef std::vector<char> TriangleLightFacingList;
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typedef std::vector<Triangle> TriangleList;
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typedef std::vector<Edge> EdgeList;
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/** A group of edges sharing the same vertex data. */
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struct EdgeGroup
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{
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/** The vertex set index that contains the vertices for this edge group. */
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size_t vertexSet;
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/** Pointer to vertex data used by this edge group. */
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const VertexData* vertexData;
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/** Index to main triangles array, indicate the first triangle of this edge
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group, and all triangles of this edge group are stored continuous in
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main triangles array.
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*/
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size_t triStart;
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/** Number triangles of this edge group. */
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size_t triCount;
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/** The edges themselves. */
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EdgeList edges;
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};
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typedef std::vector<EdgeGroup> EdgeGroupList;
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/** Main triangles array, stores all triangles of this edge list. Note that
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triangles are grouping against edge group.
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*/
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TriangleList triangles;
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/** All triangle face normals. It should be 1:1 with triangles. */
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TriangleFaceNormalList triangleFaceNormals;
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/** Triangle light facing states. It should be 1:1 with triangles. */
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TriangleLightFacingList triangleLightFacings;
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/** All edge groups of this edge list. */
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EdgeGroupList edgeGroups;
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/** Flag indicate the mesh is manifold. */
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bool isClosed;
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/** Calculate the light facing state of the triangles in this edge list
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@remarks
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This is normally the first stage of calculating a silhouette, ie
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establishing which tris are facing the light and which are facing
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away. This state is stored in the 'triangleLightFacings'.
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@param lightPos 4D position of the light in object space, note that
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for directional lights (which have no position), the w component
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is 0 and the x/y/z position are the direction.
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*/
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void updateTriangleLightFacing(const Vector4& lightPos);
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/** Updates the face normals for this edge list based on (changed)
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position information, useful for animated objects.
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@param vertexSet The vertex set we are updating
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@param positionBuffer The updated position buffer, must contain ONLY xyz
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*/
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void updateFaceNormals(size_t vertexSet, const HardwareVertexBufferSharedPtr& positionBuffer);
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// Debugging method
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void log(Log* log);
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};
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/** General utility class for building edge lists for geometry.
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@remarks
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You can add multiple sets of vertex and index data to build and edge list.
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Edges will be built between the various sets as well as within sets; this allows
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you to use a model which is built from multiple SubMeshes each using
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separate index and (optionally) vertex data and still get the same connectivity
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information. It's important to note that the indexes for the edge will be constrained
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to a single vertex buffer though (this is required in order to render the edge).
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*/
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class _OgreExport EdgeListBuilder
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{
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public:
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EdgeListBuilder();
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virtual ~EdgeListBuilder();
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/** Add a set of vertex geometry data to the edge builder.
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@remarks
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You must add at least one set of vertex data to the builder before invoking the
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build method.
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*/
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void addVertexData(const VertexData* vertexData);
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/** Add a set of index geometry data to the edge builder.
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@remarks
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You must add at least one set of index data to the builder before invoking the
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build method.
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@param indexData The index information which describes the triangles.
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@param vertexSet The vertex data set this index data refers to; you only need to alter this
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if you have added multiple sets of vertices
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@param opType The operation type used to render these indexes. Only triangle types
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are supported (no point or line types)
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*/
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void addIndexData(const IndexData* indexData, size_t vertexSet = 0,
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RenderOperation::OperationType opType = RenderOperation::OT_TRIANGLE_LIST);
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/** Builds the edge information based on the information built up so far.
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@remarks
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The caller takes responsibility for deleting the returned structure.
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*/
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EdgeData* build(void);
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/// Debugging method
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void log(Log* l);
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protected:
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/** A vertex can actually represent several vertices in the final model, because
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vertices along texture seams etc will have been duplicated. In order to properly
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evaluate the surface properties, a single common vertex is used for these duplicates,
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and the faces hold the detail of the duplicated vertices.
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*/
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struct CommonVertex {
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Vector3 position; // location of point in euclidean space
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size_t index; // place of vertex in common vertex list
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size_t vertexSet; // The vertex set this came from
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size_t indexSet; // The index set this was referenced (first) from
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size_t originalIndex; // place of vertex in original vertex set
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};
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/** A set of indexed geometry data */
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struct Geometry {
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size_t vertexSet; // The vertex data set this geometry data refers to
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size_t indexSet; // The index data set this geometry data refers to
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const IndexData* indexData; // The index information which describes the triangles.
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RenderOperation::OperationType opType; // The operation type used to render this geometry
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};
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/** Comparator for sorting geometries by vertex set */
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struct geometryLess {
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bool operator()(const Geometry& a, const Geometry& b) const
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{
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if (a.vertexSet < b.vertexSet) return true;
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if (a.vertexSet > b.vertexSet) return false;
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return a.indexSet < b.indexSet;
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}
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};
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/** Comparator for unique vertex list */
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struct vectorLess {
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bool operator()(const Vector3& a, const Vector3& b) const
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{
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if (a.x < b.x) return true;
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if (a.x > b.x) return false;
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if (a.y < b.y) return true;
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if (a.y > b.y) return false;
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return a.z < b.z;
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}
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};
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typedef std::vector<const VertexData*> VertexDataList;
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typedef std::vector<Geometry> GeometryList;
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typedef std::vector<CommonVertex> CommonVertexList;
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GeometryList mGeometryList;
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VertexDataList mVertexDataList;
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CommonVertexList mVertices;
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EdgeData* mEdgeData;
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/// Map for identifying common vertices
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typedef std::map<Vector3, size_t, vectorLess> CommonVertexMap;
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CommonVertexMap mCommonVertexMap;
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/** Edge map, used to connect edges. Note we allow many triangles on an edge,
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after connected an existing edge, we will remove it and never used again.
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*/
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typedef std::multimap< std::pair<size_t, size_t>, std::pair<size_t, size_t> > EdgeMap;
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EdgeMap mEdgeMap;
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void buildTrianglesEdges(const Geometry &geometry);
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/// Finds an existing common vertex, or inserts a new one
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size_t findOrCreateCommonVertex(const Vector3& vec, size_t vertexSet,
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size_t indexSet, size_t originalIndex);
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/// Connect existing edge or create a new edge - utility method during building
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void connectOrCreateEdge(size_t vertexSet, size_t triangleIndex, size_t vertIndex0, size_t vertIndex1,
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size_t sharedVertIndex0, size_t sharedVertIndex1);
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};
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}
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#endif
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