shattered_ogrerb 0.5.0.1

Sign up to get free protection for your applications and to get access to all the features.
Files changed (905) hide show
  1. data/lib/shattered_ogrerb.rb +17 -0
  2. data/lib/shattered_ogrerb/base.rb +28 -0
  3. data/lib/shattered_ogrerb/camera.rb +6 -0
  4. data/lib/shattered_ogrerb/key_manager.rb +54 -0
  5. data/lib/shattered_ogrerb/light.rb +5 -0
  6. data/lib/shattered_ogrerb/mesh_instance.rb +92 -0
  7. data/lib/shattered_ogrerb/rmaterial.rb +86 -0
  8. data/lib/shattered_ogrerb/vector.rb +211 -0
  9. data/vendor/Ogre/OIS.dll +0 -0
  10. data/vendor/Ogre/OgreGUIRenderer.dll +0 -0
  11. data/vendor/Ogre/OgreMain.dll +0 -0
  12. data/vendor/Ogre/Plugin_BSPSceneManager.dll +0 -0
  13. data/vendor/Ogre/Plugin_CgProgramManager.dll +0 -0
  14. data/vendor/Ogre/Plugin_OctreeSceneManager.dll +0 -0
  15. data/vendor/Ogre/Plugin_ParticleFX.dll +0 -0
  16. data/vendor/Ogre/RenderSystem_Direct3D9.dll +0 -0
  17. data/vendor/Ogre/RenderSystem_GL.dll +0 -0
  18. data/vendor/Ogre/cg.dll +0 -0
  19. data/vendor/Ogre/plugins.cfg +9 -0
  20. data/vendor/ogrerb/MIT_LICENCE +19 -0
  21. data/vendor/ogrerb/README +79 -0
  22. data/vendor/ogrerb/Rakefile +220 -0
  23. data/vendor/ogrerb/build/navi/extconf.rb +53 -0
  24. data/vendor/ogrerb/build/ogre/extconf.rb +50 -0
  25. data/vendor/ogrerb/build/ois/extconf.rb +48 -0
  26. data/vendor/ogrerb/doc_src/ogre.rb +152 -0
  27. data/vendor/ogrerb/doc_src/ois.rb +67 -0
  28. data/vendor/ogrerb/lib/constants.rb +35 -0
  29. data/vendor/ogrerb/lib/ogre.dll +0 -0
  30. data/vendor/ogrerb/lib/ruby_ois.dll +0 -0
  31. data/vendor/ogrerb/navi/Navi.i +5 -0
  32. data/vendor/ogrerb/navi/NaviData.i +18 -0
  33. data/vendor/ogrerb/navi/NaviManager.i +5 -0
  34. data/vendor/ogrerb/navi/NaviProxies.i +7 -0
  35. data/vendor/ogrerb/navi/lib/Navi.lib +0 -0
  36. data/vendor/ogrerb/navi/lib/Navi_d.lib +0 -0
  37. data/vendor/ogrerb/navi/lib/llmozlib.lib +0 -0
  38. data/vendor/ogrerb/navi/lib/llmozlib_d.lib +0 -0
  39. data/vendor/ogrerb/navi/navi_rb.i +53 -0
  40. data/vendor/ogrerb/navi/std_multimap.i +581 -0
  41. data/vendor/ogrerb/ogre.rb +23 -0
  42. data/vendor/ogrerb/ogre/Application.i +59 -0
  43. data/vendor/ogrerb/ogre/ApplicationFrameListener.i +67 -0
  44. data/vendor/ogrerb/ogre/ExampleApplication.i +7 -0
  45. data/vendor/ogrerb/ogre/ExampleFrameListener.i +7 -0
  46. data/vendor/ogrerb/ogre/OgreAlignedAllocator.i +5 -0
  47. data/vendor/ogrerb/ogre/OgreAnimable.i +5 -0
  48. data/vendor/ogrerb/ogre/OgreAnimation.i +5 -0
  49. data/vendor/ogrerb/ogre/OgreAnimationState.i +9 -0
  50. data/vendor/ogrerb/ogre/OgreAnimationTrack.i +5 -0
  51. data/vendor/ogrerb/ogre/OgreAny.i +5 -0
  52. data/vendor/ogrerb/ogre/OgreArchive.i +5 -0
  53. data/vendor/ogrerb/ogre/OgreArchiveFactory.i +5 -0
  54. data/vendor/ogrerb/ogre/OgreArchiveManager.i +5 -0
  55. data/vendor/ogrerb/ogre/OgreAutoParamDataSource.i +5 -0
  56. data/vendor/ogrerb/ogre/OgreAxisAlignedBox.i +5 -0
  57. data/vendor/ogrerb/ogre/OgreBillboard.i +5 -0
  58. data/vendor/ogrerb/ogre/OgreBillboardChain.i +11 -0
  59. data/vendor/ogrerb/ogre/OgreBillboardParticleRenderer.i +5 -0
  60. data/vendor/ogrerb/ogre/OgreBillboardSet.i +5 -0
  61. data/vendor/ogrerb/ogre/OgreBitwise.i +5 -0
  62. data/vendor/ogrerb/ogre/OgreBlendMode.i +5 -0
  63. data/vendor/ogrerb/ogre/OgreBone.i +5 -0
  64. data/vendor/ogrerb/ogre/OgreBorderPanelOverlayElement.i +5 -0
  65. data/vendor/ogrerb/ogre/OgreCamera.i +5 -0
  66. data/vendor/ogrerb/ogre/OgreCodec.i +5 -0
  67. data/vendor/ogrerb/ogre/OgreColourValue.i +5 -0
  68. data/vendor/ogrerb/ogre/OgreCommon.i +33 -0
  69. data/vendor/ogrerb/ogre/OgreCompiler2Pass.i +5 -0
  70. data/vendor/ogrerb/ogre/OgreCompositionPass.i +5 -0
  71. data/vendor/ogrerb/ogre/OgreCompositionTargetPass.i +5 -0
  72. data/vendor/ogrerb/ogre/OgreCompositionTechnique.i +5 -0
  73. data/vendor/ogrerb/ogre/OgreCompositor.i +5 -0
  74. data/vendor/ogrerb/ogre/OgreCompositorChain.i +5 -0
  75. data/vendor/ogrerb/ogre/OgreCompositorInstance.i +5 -0
  76. data/vendor/ogrerb/ogre/OgreCompositorManager.i +5 -0
  77. data/vendor/ogrerb/ogre/OgreCompositorScriptCompiler.i +5 -0
  78. data/vendor/ogrerb/ogre/OgreCompositorSerializer.i +5 -0
  79. data/vendor/ogrerb/ogre/OgreConfig.i +5 -0
  80. data/vendor/ogrerb/ogre/OgreConfigDialog.i +5 -0
  81. data/vendor/ogrerb/ogre/OgreConfigFile.i +13 -0
  82. data/vendor/ogrerb/ogre/OgreConfigOptionMap.i +5 -0
  83. data/vendor/ogrerb/ogre/OgreController.i +5 -0
  84. data/vendor/ogrerb/ogre/OgreControllerManager.i +5 -0
  85. data/vendor/ogrerb/ogre/OgreConvexBody.i +5 -0
  86. data/vendor/ogrerb/ogre/OgreDDSCodec.i +5 -0
  87. data/vendor/ogrerb/ogre/OgreDataStream.i +9 -0
  88. data/vendor/ogrerb/ogre/OgreDefaultHardwareBufferManager.i +5 -0
  89. data/vendor/ogrerb/ogre/OgreDynLib.i +5 -0
  90. data/vendor/ogrerb/ogre/OgreDynLibManager.i +5 -0
  91. data/vendor/ogrerb/ogre/OgreEdgeListBuilder.i +5 -0
  92. data/vendor/ogrerb/ogre/OgreEntity.i +5 -0
  93. data/vendor/ogrerb/ogre/OgreErrorDialog.i +5 -0
  94. data/vendor/ogrerb/ogre/OgreException.i +5 -0
  95. data/vendor/ogrerb/ogre/OgreExternalTextureSource.i +5 -0
  96. data/vendor/ogrerb/ogre/OgreExternalTextureSourceManager.i +5 -0
  97. data/vendor/ogrerb/ogre/OgreFactoryObj.i +5 -0
  98. data/vendor/ogrerb/ogre/OgreFileSystem.i +5 -0
  99. data/vendor/ogrerb/ogre/OgreFont.i +5 -0
  100. data/vendor/ogrerb/ogre/OgreFontManager.i +5 -0
  101. data/vendor/ogrerb/ogre/OgreFrameListener.i +12 -0
  102. data/vendor/ogrerb/ogre/OgreFreeImageCodec.i +5 -0
  103. data/vendor/ogrerb/ogre/OgreFrustum.i +5 -0
  104. data/vendor/ogrerb/ogre/OgreGpuProgram.i +5 -0
  105. data/vendor/ogrerb/ogre/OgreGpuProgramManager.i +5 -0
  106. data/vendor/ogrerb/ogre/OgreGpuProgramUsage.i +5 -0
  107. data/vendor/ogrerb/ogre/OgreHardwareBuffer.i +5 -0
  108. data/vendor/ogrerb/ogre/OgreHardwareBufferManager.i +9 -0
  109. data/vendor/ogrerb/ogre/OgreHardwareIndexBuffer.i +9 -0
  110. data/vendor/ogrerb/ogre/OgreHardwareOcclusionQuery.i +5 -0
  111. data/vendor/ogrerb/ogre/OgreHardwarePixelBuffer.i +9 -0
  112. data/vendor/ogrerb/ogre/OgreHardwareVertexBuffer.i +10 -0
  113. data/vendor/ogrerb/ogre/OgreHighLevelGpuProgram.i +5 -0
  114. data/vendor/ogrerb/ogre/OgreHighLevelGpuProgramManager.i +5 -0
  115. data/vendor/ogrerb/ogre/OgreImage.i +5 -0
  116. data/vendor/ogrerb/ogre/OgreImageCodec.i +5 -0
  117. data/vendor/ogrerb/ogre/OgreInstancedGeometry.i +5 -0
  118. data/vendor/ogrerb/ogre/OgreIteratorWrappers.i +5 -0
  119. data/vendor/ogrerb/ogre/OgreKeyFrame.i +7 -0
  120. data/vendor/ogrerb/ogre/OgreLight.i +5 -0
  121. data/vendor/ogrerb/ogre/OgreLog.i +5 -0
  122. data/vendor/ogrerb/ogre/OgreLogManager.i +9 -0
  123. data/vendor/ogrerb/ogre/OgreManualObject.i +5 -0
  124. data/vendor/ogrerb/ogre/OgreMaterial.i +9 -0
  125. data/vendor/ogrerb/ogre/OgreMaterialManager.i +22 -0
  126. data/vendor/ogrerb/ogre/OgreMaterialScriptCompiler.i +5 -0
  127. data/vendor/ogrerb/ogre/OgreMaterialSerializer.i +5 -0
  128. data/vendor/ogrerb/ogre/OgreMath.i +48 -0
  129. data/vendor/ogrerb/ogre/OgreMatrix3.i +5 -0
  130. data/vendor/ogrerb/ogre/OgreMatrix4.i +5 -0
  131. data/vendor/ogrerb/ogre/OgreMemoryMacros.i +5 -0
  132. data/vendor/ogrerb/ogre/OgreMemoryManager.i +5 -0
  133. data/vendor/ogrerb/ogre/OgreMesh.i +11 -0
  134. data/vendor/ogrerb/ogre/OgreMeshFileFormat.i +5 -0
  135. data/vendor/ogrerb/ogre/OgreMeshManager.i +9 -0
  136. data/vendor/ogrerb/ogre/OgreMeshSerializer.i +5 -0
  137. data/vendor/ogrerb/ogre/OgreMeshSerializerImpl.i +5 -0
  138. data/vendor/ogrerb/ogre/OgreMovableObject.i +46 -0
  139. data/vendor/ogrerb/ogre/OgreMovablePlane.i +5 -0
  140. data/vendor/ogrerb/ogre/OgreNoMemoryMacros.i +5 -0
  141. data/vendor/ogrerb/ogre/OgreNode.i +11 -0
  142. data/vendor/ogrerb/ogre/OgreNumerics.i +5 -0
  143. data/vendor/ogrerb/ogre/OgreOverlay.i +5 -0
  144. data/vendor/ogrerb/ogre/OgreOverlayContainer.i +5 -0
  145. data/vendor/ogrerb/ogre/OgreOverlayElement.i +5 -0
  146. data/vendor/ogrerb/ogre/OgreOverlayElementCommands.i +5 -0
  147. data/vendor/ogrerb/ogre/OgreOverlayElementFactory.i +5 -0
  148. data/vendor/ogrerb/ogre/OgreOverlayManager.i +9 -0
  149. data/vendor/ogrerb/ogre/OgrePanelOverlayElement.i +5 -0
  150. data/vendor/ogrerb/ogre/OgreParticle.i +5 -0
  151. data/vendor/ogrerb/ogre/OgreParticleAffector.i +5 -0
  152. data/vendor/ogrerb/ogre/OgreParticleAffectorFactory.i +5 -0
  153. data/vendor/ogrerb/ogre/OgreParticleEmitter.i +5 -0
  154. data/vendor/ogrerb/ogre/OgreParticleEmitterCommands.i +5 -0
  155. data/vendor/ogrerb/ogre/OgreParticleEmitterFactory.i +5 -0
  156. data/vendor/ogrerb/ogre/OgreParticleIterator.i +5 -0
  157. data/vendor/ogrerb/ogre/OgreParticleSystem.i +9 -0
  158. data/vendor/ogrerb/ogre/OgreParticleSystemManager.i +9 -0
  159. data/vendor/ogrerb/ogre/OgreParticleSystemRenderer.i +9 -0
  160. data/vendor/ogrerb/ogre/OgrePass.i +10 -0
  161. data/vendor/ogrerb/ogre/OgrePatchMesh.i +11 -0
  162. data/vendor/ogrerb/ogre/OgrePatchSurface.i +5 -0
  163. data/vendor/ogrerb/ogre/OgrePixelFormat.i +5 -0
  164. data/vendor/ogrerb/ogre/OgrePlane.i +5 -0
  165. data/vendor/ogrerb/ogre/OgrePlaneBoundedVolume.i +5 -0
  166. data/vendor/ogrerb/ogre/OgrePlatform.i +5 -0
  167. data/vendor/ogrerb/ogre/OgrePlugin.i +5 -0
  168. data/vendor/ogrerb/ogre/OgrePolygon.i +5 -0
  169. data/vendor/ogrerb/ogre/OgrePose.i +5 -0
  170. data/vendor/ogrerb/ogre/OgrePredefinedControllers.i +5 -0
  171. data/vendor/ogrerb/ogre/OgrePrefabFactory.i +5 -0
  172. data/vendor/ogrerb/ogre/OgrePrerequisites.i +5 -0
  173. data/vendor/ogrerb/ogre/OgreProfiler.i +5 -0
  174. data/vendor/ogrerb/ogre/OgreProgressiveMesh.i +5 -0
  175. data/vendor/ogrerb/ogre/OgreProxies.i +10 -0
  176. data/vendor/ogrerb/ogre/OgreQuaternion.i +5 -0
  177. data/vendor/ogrerb/ogre/OgreRadixSort.i +5 -0
  178. data/vendor/ogrerb/ogre/OgreRay.i +5 -0
  179. data/vendor/ogrerb/ogre/OgreRectangle.i +5 -0
  180. data/vendor/ogrerb/ogre/OgreRectangle2D.i +5 -0
  181. data/vendor/ogrerb/ogre/OgreRenderOperation.i +5 -0
  182. data/vendor/ogrerb/ogre/OgreRenderQueue.i +10 -0
  183. data/vendor/ogrerb/ogre/OgreRenderQueueInvocation.i +5 -0
  184. data/vendor/ogrerb/ogre/OgreRenderQueueListener.i +5 -0
  185. data/vendor/ogrerb/ogre/OgreRenderQueueSortingGrouping.i +5 -0
  186. data/vendor/ogrerb/ogre/OgreRenderSystem.i +12 -0
  187. data/vendor/ogrerb/ogre/OgreRenderSystemCapabilities.i +7 -0
  188. data/vendor/ogrerb/ogre/OgreRenderTarget.i +27 -0
  189. data/vendor/ogrerb/ogre/OgreRenderTargetListener.i +7 -0
  190. data/vendor/ogrerb/ogre/OgreRenderTexture.i +5 -0
  191. data/vendor/ogrerb/ogre/OgreRenderWindow.i +9 -0
  192. data/vendor/ogrerb/ogre/OgreRenderable.i +5 -0
  193. data/vendor/ogrerb/ogre/OgreResource.i +68 -0
  194. data/vendor/ogrerb/ogre/OgreResourceBackgroundQueue.i +5 -0
  195. data/vendor/ogrerb/ogre/OgreResourceGroupManager.i +17 -0
  196. data/vendor/ogrerb/ogre/OgreResourceManager.i +5 -0
  197. data/vendor/ogrerb/ogre/OgreRibbonTrail.i +5 -0
  198. data/vendor/ogrerb/ogre/OgreRoot.i +9 -0
  199. data/vendor/ogrerb/ogre/OgreRotationalSpline.i +5 -0
  200. data/vendor/ogrerb/ogre/OgreSceneManager.i +17 -0
  201. data/vendor/ogrerb/ogre/OgreSceneManagerEnumerator.i +8 -0
  202. data/vendor/ogrerb/ogre/OgreSceneNode.i +9 -0
  203. data/vendor/ogrerb/ogre/OgreSceneQuery.i +5 -0
  204. data/vendor/ogrerb/ogre/OgreScriptLoader.i +5 -0
  205. data/vendor/ogrerb/ogre/OgreSearchOps.i +5 -0
  206. data/vendor/ogrerb/ogre/OgreSerializer.i +5 -0
  207. data/vendor/ogrerb/ogre/OgreShadowCameraSetup.i +5 -0
  208. data/vendor/ogrerb/ogre/OgreShadowCameraSetupFocused.i +5 -0
  209. data/vendor/ogrerb/ogre/OgreShadowCameraSetupLiSPSM.i +5 -0
  210. data/vendor/ogrerb/ogre/OgreShadowCameraSetupPlaneOptimal.i +5 -0
  211. data/vendor/ogrerb/ogre/OgreShadowCaster.i +5 -0
  212. data/vendor/ogrerb/ogre/OgreShadowTextureManager.i +7 -0
  213. data/vendor/ogrerb/ogre/OgreShadowVolumeExtrudeProgram.i +5 -0
  214. data/vendor/ogrerb/ogre/OgreSharedPtr.i +5 -0
  215. data/vendor/ogrerb/ogre/OgreSimpleRenderable.i +5 -0
  216. data/vendor/ogrerb/ogre/OgreSimpleSpline.i +5 -0
  217. data/vendor/ogrerb/ogre/OgreSingleton.i +9 -0
  218. data/vendor/ogrerb/ogre/OgreSkeleton.i +5 -0
  219. data/vendor/ogrerb/ogre/OgreSkeletonFileFormat.i +5 -0
  220. data/vendor/ogrerb/ogre/OgreSkeletonInstance.i +5 -0
  221. data/vendor/ogrerb/ogre/OgreSkeletonManager.i +5 -0
  222. data/vendor/ogrerb/ogre/OgreSkeletonSerializer.i +5 -0
  223. data/vendor/ogrerb/ogre/OgreSphere.i +5 -0
  224. data/vendor/ogrerb/ogre/OgreSpotShadowFadePng.i +5 -0
  225. data/vendor/ogrerb/ogre/OgreStableHeaders.i +5 -0
  226. data/vendor/ogrerb/ogre/OgreStaticFaceGroup.i +5 -0
  227. data/vendor/ogrerb/ogre/OgreStaticGeometry.i +5 -0
  228. data/vendor/ogrerb/ogre/OgreStdHeaders.i +5 -0
  229. data/vendor/ogrerb/ogre/OgreString.i +5 -0
  230. data/vendor/ogrerb/ogre/OgreStringConverter.i +5 -0
  231. data/vendor/ogrerb/ogre/OgreStringInterface.i +5 -0
  232. data/vendor/ogrerb/ogre/OgreStringVector.i +5 -0
  233. data/vendor/ogrerb/ogre/OgreSubEntity.i +5 -0
  234. data/vendor/ogrerb/ogre/OgreSubMesh.i +5 -0
  235. data/vendor/ogrerb/ogre/OgreTagPoint.i +5 -0
  236. data/vendor/ogrerb/ogre/OgreTechnique.i +5 -0
  237. data/vendor/ogrerb/ogre/OgreTextAreaOverlayElement.i +5 -0
  238. data/vendor/ogrerb/ogre/OgreTexture.i +9 -0
  239. data/vendor/ogrerb/ogre/OgreTextureManager.i +12 -0
  240. data/vendor/ogrerb/ogre/OgreTextureUnitState.i +12 -0
  241. data/vendor/ogrerb/ogre/OgreTimer.i +6 -0
  242. data/vendor/ogrerb/ogre/OgreUTFString.i +5 -0
  243. data/vendor/ogrerb/ogre/OgreUnifiedHighLevelGpuProgram.i +5 -0
  244. data/vendor/ogrerb/ogre/OgreUserDefinedObject.i +5 -0
  245. data/vendor/ogrerb/ogre/OgreVector2.i +5 -0
  246. data/vendor/ogrerb/ogre/OgreVector3.i +30 -0
  247. data/vendor/ogrerb/ogre/OgreVector4.i +5 -0
  248. data/vendor/ogrerb/ogre/OgreVertexBoneAssignment.i +5 -0
  249. data/vendor/ogrerb/ogre/OgreVertexIndexData.i +5 -0
  250. data/vendor/ogrerb/ogre/OgreViewport.i +5 -0
  251. data/vendor/ogrerb/ogre/OgreWindowEventUtilities.i +7 -0
  252. data/vendor/ogrerb/ogre/OgreWireBoundingBox.i +5 -0
  253. data/vendor/ogrerb/ogre/OgreZip.i +5 -0
  254. data/vendor/ogrerb/ogre/ogre_rb.i +343 -0
  255. data/vendor/ogrerb/ogre/std_multimap.i +581 -0
  256. data/vendor/ogrerb/ois/OISProxies.i +9 -0
  257. data/vendor/ogrerb/ois/OISRenames.i +11 -0
  258. data/vendor/ogrerb/ois/ois.i +135 -0
  259. data/vendor/ogrerb/ois/std_multimap.i +581 -0
  260. data/vendor/ogrerb/platform.rb +23 -0
  261. data/vendor/ogrerb/samples/application.rb +146 -0
  262. data/vendor/ogrerb/samples/application_frame_listener.rb +302 -0
  263. data/vendor/ogrerb/samples/application_loading_bar.rb +115 -0
  264. data/vendor/ogrerb/samples/bsp.rb +74 -0
  265. data/vendor/ogrerb/samples/cg.dll +0 -0
  266. data/vendor/ogrerb/samples/js3250.dll +0 -0
  267. data/vendor/ogrerb/samples/lighting.rb +136 -0
  268. data/vendor/ogrerb/samples/media/materials/scripts/CloudySky.material +17 -0
  269. data/vendor/ogrerb/samples/media/materials/scripts/Flare.material +17 -0
  270. data/vendor/ogrerb/samples/media/materials/scripts/Knot.material +14 -0
  271. data/vendor/ogrerb/samples/media/materials/scripts/MorningSkyBox.material +17 -0
  272. data/vendor/ogrerb/samples/media/materials/scripts/Ogre.material +119 -0
  273. data/vendor/ogrerb/samples/media/materials/scripts/Razor.material +14 -0
  274. data/vendor/ogrerb/samples/media/materials/scripts/Ribbon.material +19 -0
  275. data/vendor/ogrerb/samples/media/materials/scripts/RustySteel.material +14 -0
  276. data/vendor/ogrerb/samples/media/materials/scripts/SpaceSkyBox.material +17 -0
  277. data/vendor/ogrerb/samples/media/materials/scripts/SpaceSkyPlane.material +17 -0
  278. data/vendor/ogrerb/samples/media/materials/scripts/TextureEffects.material +15 -0
  279. data/vendor/ogrerb/samples/media/materials/scripts/dragon.material +42 -0
  280. data/vendor/ogrerb/samples/media/materials/scripts/smoke.material +18 -0
  281. data/vendor/ogrerb/samples/media/materials/textures/GreenSkin.jpg +0 -0
  282. data/vendor/ogrerb/samples/media/materials/textures/MtlPlat2.jpg +0 -0
  283. data/vendor/ogrerb/samples/media/materials/textures/RustedMetal.jpg +0 -0
  284. data/vendor/ogrerb/samples/media/materials/textures/RustySteel.jpg +0 -0
  285. data/vendor/ogrerb/samples/media/materials/textures/Water02.jpg +0 -0
  286. data/vendor/ogrerb/samples/media/materials/textures/WeirdEye.png +0 -0
  287. data/vendor/ogrerb/samples/media/materials/textures/clouds.jpg +0 -0
  288. data/vendor/ogrerb/samples/media/materials/textures/cursor.png +0 -0
  289. data/vendor/ogrerb/samples/media/materials/textures/dirt01.jpg +0 -0
  290. data/vendor/ogrerb/samples/media/materials/textures/flare.png +0 -0
  291. data/vendor/ogrerb/samples/media/materials/textures/ogreborder.png +0 -0
  292. data/vendor/ogrerb/samples/media/materials/textures/ogreborderUp.png +0 -0
  293. data/vendor/ogrerb/samples/media/materials/textures/ribbonband.png +0 -0
  294. data/vendor/ogrerb/samples/media/materials/textures/smoke.png +0 -0
  295. data/vendor/ogrerb/samples/media/materials/textures/smokecolors.png +0 -0
  296. data/vendor/ogrerb/samples/media/materials/textures/spacesky.jpg +0 -0
  297. data/vendor/ogrerb/samples/media/materials/textures/spheremap.png +0 -0
  298. data/vendor/ogrerb/samples/media/materials/textures/texmap2.jpg +0 -0
  299. data/vendor/ogrerb/samples/media/models/knot.mesh +0 -0
  300. data/vendor/ogrerb/samples/media/models/ogrehead.mesh +0 -0
  301. data/vendor/ogrerb/samples/media/models/razor.mesh +0 -0
  302. data/vendor/ogrerb/samples/media/packs/OgreCore.zip +0 -0
  303. data/vendor/ogrerb/samples/media/packs/chiropteraDM.pk3 +0 -0
  304. data/vendor/ogrerb/samples/media/packs/chiropteraDM.txt +99 -0
  305. data/vendor/ogrerb/samples/media/packs/cubemap.zip +0 -0
  306. data/vendor/ogrerb/samples/media/packs/cubemapsJS.zip +0 -0
  307. data/vendor/ogrerb/samples/media/packs/dragon.zip +0 -0
  308. data/vendor/ogrerb/samples/media/packs/skybox.zip +0 -0
  309. data/vendor/ogrerb/samples/media/particles/smoke.particle +43 -0
  310. data/vendor/ogrerb/samples/navi/Media/NaviDemo.material +60 -0
  311. data/vendor/ogrerb/samples/navi/Media/OgreCore.zip +0 -0
  312. data/vendor/ogrerb/samples/navi/Media/cerulean.jpg +0 -0
  313. data/vendor/ogrerb/samples/navi/Media/clouds.jpg +0 -0
  314. data/vendor/ogrerb/samples/navi/Media/controlsNaviMask.png +0 -0
  315. data/vendor/ogrerb/samples/navi/Media/grass.jpg +0 -0
  316. data/vendor/ogrerb/samples/navi/Media/knot.mesh +0 -0
  317. data/vendor/ogrerb/samples/navi/Media/testNaviMask.png +0 -0
  318. data/vendor/ogrerb/samples/navi/NaviLocal/Navi.js +136 -0
  319. data/vendor/ogrerb/samples/navi/NaviLocal/buttonBg.jpg +0 -0
  320. data/vendor/ogrerb/samples/navi/NaviLocal/controls.html +303 -0
  321. data/vendor/ogrerb/samples/navi/NaviLocal/knobBg.jpg +0 -0
  322. data/vendor/ogrerb/samples/navi/NaviLocal/moo.dropdownmenu.js +87 -0
  323. data/vendor/ogrerb/samples/navi/NaviLocal/mootools.v1.1.js +6964 -0
  324. data/vendor/ogrerb/samples/navi/NaviLocal/naviLogo.html +32 -0
  325. data/vendor/ogrerb/samples/navi/NaviLocal/naviLogo.png +0 -0
  326. data/vendor/ogrerb/samples/navi/NaviLocal/pageBg.jpg +0 -0
  327. data/vendor/ogrerb/samples/navi/NaviLocal/sliderBg.jpg +0 -0
  328. data/vendor/ogrerb/samples/navi/NaviLocal/test.html +5 -0
  329. data/vendor/ogrerb/samples/navi/NaviLocal/welcome.html +36 -0
  330. data/vendor/ogrerb/samples/navi/NaviLocal/welcome.png +0 -0
  331. data/vendor/ogrerb/samples/navi/chrome/chromelist.txt +597 -0
  332. data/vendor/ogrerb/samples/navi/chrome/classic.jar +0 -0
  333. data/vendor/ogrerb/samples/navi/chrome/classic.manifest +4 -0
  334. data/vendor/ogrerb/samples/navi/chrome/comm.jar +0 -0
  335. data/vendor/ogrerb/samples/navi/chrome/comm.manifest +2 -0
  336. data/vendor/ogrerb/samples/navi/chrome/en-US.jar +0 -0
  337. data/vendor/ogrerb/samples/navi/chrome/en-US.manifest +9 -0
  338. data/vendor/ogrerb/samples/navi/chrome/toolkit.jar +0 -0
  339. data/vendor/ogrerb/samples/navi/chrome/toolkit.manifest +6 -0
  340. data/vendor/ogrerb/samples/navi/components/FeedProcessor.js +1825 -0
  341. data/vendor/ogrerb/samples/navi/components/alerts.xpt +0 -0
  342. data/vendor/ogrerb/samples/navi/components/appshell.xpt +0 -0
  343. data/vendor/ogrerb/samples/navi/components/appstartup.xpt +0 -0
  344. data/vendor/ogrerb/samples/navi/components/auth.dll +0 -0
  345. data/vendor/ogrerb/samples/navi/components/autocomplete.xpt +0 -0
  346. data/vendor/ogrerb/samples/navi/components/autoconfig.dll +0 -0
  347. data/vendor/ogrerb/samples/navi/components/autoconfig.xpt +0 -0
  348. data/vendor/ogrerb/samples/navi/components/caps.xpt +0 -0
  349. data/vendor/ogrerb/samples/navi/components/chardet.xpt +0 -0
  350. data/vendor/ogrerb/samples/navi/components/chrome.xpt +0 -0
  351. data/vendor/ogrerb/samples/navi/components/commandhandler.xpt +0 -0
  352. data/vendor/ogrerb/samples/navi/components/commandlines.xpt +0 -0
  353. data/vendor/ogrerb/samples/navi/components/composer.xpt +0 -0
  354. data/vendor/ogrerb/samples/navi/components/compreg.dat +1474 -0
  355. data/vendor/ogrerb/samples/navi/components/content_base.xpt +0 -0
  356. data/vendor/ogrerb/samples/navi/components/content_html.xpt +0 -0
  357. data/vendor/ogrerb/samples/navi/components/content_htmldoc.xpt +0 -0
  358. data/vendor/ogrerb/samples/navi/components/content_xmldoc.xpt +0 -0
  359. data/vendor/ogrerb/samples/navi/components/content_xslt.xpt +0 -0
  360. data/vendor/ogrerb/samples/navi/components/content_xtf.xpt +0 -0
  361. data/vendor/ogrerb/samples/navi/components/directory.xpt +0 -0
  362. data/vendor/ogrerb/samples/navi/components/docshell_base.xpt +0 -0
  363. data/vendor/ogrerb/samples/navi/components/dom.xpt +0 -0
  364. data/vendor/ogrerb/samples/navi/components/dom_base.xpt +0 -0
  365. data/vendor/ogrerb/samples/navi/components/dom_canvas.xpt +0 -0
  366. data/vendor/ogrerb/samples/navi/components/dom_core.xpt +0 -0
  367. data/vendor/ogrerb/samples/navi/components/dom_css.xpt +0 -0
  368. data/vendor/ogrerb/samples/navi/components/dom_events.xpt +0 -0
  369. data/vendor/ogrerb/samples/navi/components/dom_html.xpt +0 -0
  370. data/vendor/ogrerb/samples/navi/components/dom_loadsave.xpt +0 -0
  371. data/vendor/ogrerb/samples/navi/components/dom_range.xpt +0 -0
  372. data/vendor/ogrerb/samples/navi/components/dom_sidebar.xpt +0 -0
  373. data/vendor/ogrerb/samples/navi/components/dom_storage.xpt +0 -0
  374. data/vendor/ogrerb/samples/navi/components/dom_stylesheets.xpt +0 -0
  375. data/vendor/ogrerb/samples/navi/components/dom_svg.xpt +0 -0
  376. data/vendor/ogrerb/samples/navi/components/dom_traversal.xpt +0 -0
  377. data/vendor/ogrerb/samples/navi/components/dom_views.xpt +0 -0
  378. data/vendor/ogrerb/samples/navi/components/dom_xbl.xpt +0 -0
  379. data/vendor/ogrerb/samples/navi/components/dom_xpath.xpt +0 -0
  380. data/vendor/ogrerb/samples/navi/components/dom_xul.xpt +0 -0
  381. data/vendor/ogrerb/samples/navi/components/downloads.xpt +0 -0
  382. data/vendor/ogrerb/samples/navi/components/editor.xpt +0 -0
  383. data/vendor/ogrerb/samples/navi/components/embed_base.xpt +0 -0
  384. data/vendor/ogrerb/samples/navi/components/extensions.xpt +0 -0
  385. data/vendor/ogrerb/samples/navi/components/exthandler.xpt +0 -0
  386. data/vendor/ogrerb/samples/navi/components/fastfind.xpt +0 -0
  387. data/vendor/ogrerb/samples/navi/components/feeds.xpt +0 -0
  388. data/vendor/ogrerb/samples/navi/components/find.xpt +0 -0
  389. data/vendor/ogrerb/samples/navi/components/gfx.xpt +0 -0
  390. data/vendor/ogrerb/samples/navi/components/gksvgrenderer.xpt +0 -0
  391. data/vendor/ogrerb/samples/navi/components/history.xpt +0 -0
  392. data/vendor/ogrerb/samples/navi/components/htmlparser.xpt +0 -0
  393. data/vendor/ogrerb/samples/navi/components/imglib2.xpt +0 -0
  394. data/vendor/ogrerb/samples/navi/components/inspector.xpt +0 -0
  395. data/vendor/ogrerb/samples/navi/components/intl.xpt +0 -0
  396. data/vendor/ogrerb/samples/navi/components/intlcmpt.xpt +0 -0
  397. data/vendor/ogrerb/samples/navi/components/jar.xpt +0 -0
  398. data/vendor/ogrerb/samples/navi/components/jsconsole-clhandler.js +170 -0
  399. data/vendor/ogrerb/samples/navi/components/jsconsole.xpt +0 -0
  400. data/vendor/ogrerb/samples/navi/components/jsdservice.xpt +0 -0
  401. data/vendor/ogrerb/samples/navi/components/layout_base.xpt +0 -0
  402. data/vendor/ogrerb/samples/navi/components/layout_printing.xpt +0 -0
  403. data/vendor/ogrerb/samples/navi/components/layout_xul.xpt +0 -0
  404. data/vendor/ogrerb/samples/navi/components/layout_xul_tree.xpt +0 -0
  405. data/vendor/ogrerb/samples/navi/components/locale.xpt +0 -0
  406. data/vendor/ogrerb/samples/navi/components/lwbrk.xpt +0 -0
  407. data/vendor/ogrerb/samples/navi/components/mimetype.xpt +0 -0
  408. data/vendor/ogrerb/samples/navi/components/mozbrwsr.xpt +0 -0
  409. data/vendor/ogrerb/samples/navi/components/mozfind.xpt +0 -0
  410. data/vendor/ogrerb/samples/navi/components/necko.xpt +0 -0
  411. data/vendor/ogrerb/samples/navi/components/necko_about.xpt +0 -0
  412. data/vendor/ogrerb/samples/navi/components/necko_cache.xpt +0 -0
  413. data/vendor/ogrerb/samples/navi/components/necko_cookie.xpt +0 -0
  414. data/vendor/ogrerb/samples/navi/components/necko_data.xpt +0 -0
  415. data/vendor/ogrerb/samples/navi/components/necko_dns.xpt +0 -0
  416. data/vendor/ogrerb/samples/navi/components/necko_file.xpt +0 -0
  417. data/vendor/ogrerb/samples/navi/components/necko_ftp.xpt +0 -0
  418. data/vendor/ogrerb/samples/navi/components/necko_http.xpt +0 -0
  419. data/vendor/ogrerb/samples/navi/components/necko_res.xpt +0 -0
  420. data/vendor/ogrerb/samples/navi/components/necko_socket.xpt +0 -0
  421. data/vendor/ogrerb/samples/navi/components/necko_strconv.xpt +0 -0
  422. data/vendor/ogrerb/samples/navi/components/necko_viewsource.xpt +0 -0
  423. data/vendor/ogrerb/samples/navi/components/nsCloseAllWindows.js +143 -0
  424. data/vendor/ogrerb/samples/navi/components/nsDefaultCLH.js +231 -0
  425. data/vendor/ogrerb/samples/navi/components/nsDictionary.js +148 -0
  426. data/vendor/ogrerb/samples/navi/components/nsExtensionManager.js +8497 -0
  427. data/vendor/ogrerb/samples/navi/components/nsHelperAppDlg.js +990 -0
  428. data/vendor/ogrerb/samples/navi/components/nsInterfaceInfoToIDL.js +590 -0
  429. data/vendor/ogrerb/samples/navi/components/nsKillAll.js +200 -0
  430. data/vendor/ogrerb/samples/navi/components/nsPostUpdateWin.js +711 -0
  431. data/vendor/ogrerb/samples/navi/components/nsProgressDialog.js +949 -0
  432. data/vendor/ogrerb/samples/navi/components/nsProxyAutoConfig.js +396 -0
  433. data/vendor/ogrerb/samples/navi/components/nsResetPref.js +175 -0
  434. data/vendor/ogrerb/samples/navi/components/nsURLFormatter.js +179 -0
  435. data/vendor/ogrerb/samples/navi/components/nsUpdateService.js +3074 -0
  436. data/vendor/ogrerb/samples/navi/components/nsXULAppInstall.js +301 -0
  437. data/vendor/ogrerb/samples/navi/components/nsXmlRpcClient.js +1038 -0
  438. data/vendor/ogrerb/samples/navi/components/oji.xpt +0 -0
  439. data/vendor/ogrerb/samples/navi/components/passwordmgr.xpt +0 -0
  440. data/vendor/ogrerb/samples/navi/components/pipboot.xpt +0 -0
  441. data/vendor/ogrerb/samples/navi/components/pipnss.xpt +0 -0
  442. data/vendor/ogrerb/samples/navi/components/plugin.xpt +0 -0
  443. data/vendor/ogrerb/samples/navi/components/pref.xpt +0 -0
  444. data/vendor/ogrerb/samples/navi/components/prefetch.xpt +0 -0
  445. data/vendor/ogrerb/samples/navi/components/profile.xpt +0 -0
  446. data/vendor/ogrerb/samples/navi/components/progressDlg.xpt +0 -0
  447. data/vendor/ogrerb/samples/navi/components/proxyObject.xpt +0 -0
  448. data/vendor/ogrerb/samples/navi/components/rdf.xpt +0 -0
  449. data/vendor/ogrerb/samples/navi/components/satchel.xpt +0 -0
  450. data/vendor/ogrerb/samples/navi/components/saxparser.xpt +0 -0
  451. data/vendor/ogrerb/samples/navi/components/shistory.xpt +0 -0
  452. data/vendor/ogrerb/samples/navi/components/storage.xpt +0 -0
  453. data/vendor/ogrerb/samples/navi/components/toolkitprofile.xpt +0 -0
  454. data/vendor/ogrerb/samples/navi/components/transformiix.dll +0 -0
  455. data/vendor/ogrerb/samples/navi/components/txmgr.xpt +0 -0
  456. data/vendor/ogrerb/samples/navi/components/txtsvc.xpt +0 -0
  457. data/vendor/ogrerb/samples/navi/components/uconv.xpt +0 -0
  458. data/vendor/ogrerb/samples/navi/components/unicharutil.xpt +0 -0
  459. data/vendor/ogrerb/samples/navi/components/universalchardet.dll +0 -0
  460. data/vendor/ogrerb/samples/navi/components/update.xpt +0 -0
  461. data/vendor/ogrerb/samples/navi/components/uriloader.xpt +0 -0
  462. data/vendor/ogrerb/samples/navi/components/urlformatter.xpt +0 -0
  463. data/vendor/ogrerb/samples/navi/components/webBrowser_core.xpt +0 -0
  464. data/vendor/ogrerb/samples/navi/components/webbrowserpersist.xpt +0 -0
  465. data/vendor/ogrerb/samples/navi/components/webshell_idls.xpt +0 -0
  466. data/vendor/ogrerb/samples/navi/components/websrvcs.dll +0 -0
  467. data/vendor/ogrerb/samples/navi/components/websrvcs.xpt +0 -0
  468. data/vendor/ogrerb/samples/navi/components/widget.xpt +0 -0
  469. data/vendor/ogrerb/samples/navi/components/windowds.xpt +0 -0
  470. data/vendor/ogrerb/samples/navi/components/windowwatcher.xpt +0 -0
  471. data/vendor/ogrerb/samples/navi/components/xml-rpc.xpt +0 -0
  472. data/vendor/ogrerb/samples/navi/components/xmlextras.dll +0 -0
  473. data/vendor/ogrerb/samples/navi/components/xpcom_base.xpt +0 -0
  474. data/vendor/ogrerb/samples/navi/components/xpcom_components.xpt +0 -0
  475. data/vendor/ogrerb/samples/navi/components/xpcom_ds.xpt +0 -0
  476. data/vendor/ogrerb/samples/navi/components/xpcom_io.xpt +0 -0
  477. data/vendor/ogrerb/samples/navi/components/xpcom_obsolete.xpt +0 -0
  478. data/vendor/ogrerb/samples/navi/components/xpcom_thread.xpt +0 -0
  479. data/vendor/ogrerb/samples/navi/components/xpcom_xpti.xpt +0 -0
  480. data/vendor/ogrerb/samples/navi/components/xpconnect.xpt +0 -0
  481. data/vendor/ogrerb/samples/navi/components/xpinstall.xpt +0 -0
  482. data/vendor/ogrerb/samples/navi/components/xpti.dat +1424 -0
  483. data/vendor/ogrerb/samples/navi/components/xulapp.xpt +0 -0
  484. data/vendor/ogrerb/samples/navi/components/xulapp_setup.xpt +0 -0
  485. data/vendor/ogrerb/samples/navi/components/xuldoc.xpt +0 -0
  486. data/vendor/ogrerb/samples/navi/components/xulrunner.xpt +0 -0
  487. data/vendor/ogrerb/samples/navi/components/xultmpl.xpt +0 -0
  488. data/vendor/ogrerb/samples/navi/components/xulutil.dll +0 -0
  489. data/vendor/ogrerb/samples/navi/controlsNaviMask.png +0 -0
  490. data/vendor/ogrerb/samples/navi/greprefs/all.js +1344 -0
  491. data/vendor/ogrerb/samples/navi/greprefs/security-prefs.js +69 -0
  492. data/vendor/ogrerb/samples/navi/greprefs/xpinstall.js +2 -0
  493. data/vendor/ogrerb/samples/navi/navi_demo.rb +207 -0
  494. data/vendor/ogrerb/samples/navi/plugins.cfg +10 -0
  495. data/vendor/ogrerb/samples/navi/plugins/NPSWF32.dll +0 -0
  496. data/vendor/ogrerb/samples/navi/plugins/flashplayer.xpt +0 -0
  497. data/vendor/ogrerb/samples/navi/plugins/npnul32.dll +0 -0
  498. data/vendor/ogrerb/samples/navi/res/EditorOverride.css +359 -0
  499. data/vendor/ogrerb/samples/navi/res/Thumbs.db +0 -0
  500. data/vendor/ogrerb/samples/navi/res/arrow.gif +0 -0
  501. data/vendor/ogrerb/samples/navi/res/arrowd.gif +0 -0
  502. data/vendor/ogrerb/samples/navi/res/bloatcycle.html +40 -0
  503. data/vendor/ogrerb/samples/navi/res/broken-image.gif +0 -0
  504. data/vendor/ogrerb/samples/navi/res/charsetData.properties +199 -0
  505. data/vendor/ogrerb/samples/navi/res/charsetalias.properties +517 -0
  506. data/vendor/ogrerb/samples/navi/res/cmessage.txt +1 -0
  507. data/vendor/ogrerb/samples/navi/res/dtd/xhtml11.dtd +300 -0
  508. data/vendor/ogrerb/samples/navi/res/entityTables/html40Latin1.properties +146 -0
  509. data/vendor/ogrerb/samples/navi/res/entityTables/html40Special.properties +69 -0
  510. data/vendor/ogrerb/samples/navi/res/entityTables/html40Symbols.properties +164 -0
  511. data/vendor/ogrerb/samples/navi/res/entityTables/htmlEntityVersions.properties +50 -0
  512. data/vendor/ogrerb/samples/navi/res/entityTables/transliterate.properties +2367 -0
  513. data/vendor/ogrerb/samples/navi/res/fonts/fontEncoding.properties +127 -0
  514. data/vendor/ogrerb/samples/navi/res/fonts/fontNameMap.properties +134 -0
  515. data/vendor/ogrerb/samples/navi/res/forms.css +531 -0
  516. data/vendor/ogrerb/samples/navi/res/grabber.gif +0 -0
  517. data/vendor/ogrerb/samples/navi/res/hiddenWindow.html +1 -0
  518. data/vendor/ogrerb/samples/navi/res/html.css +478 -0
  519. data/vendor/ogrerb/samples/navi/res/html/Thumbs.db +0 -0
  520. data/vendor/ogrerb/samples/navi/res/html/gopher-audio.gif +0 -0
  521. data/vendor/ogrerb/samples/navi/res/html/gopher-binary.gif +0 -0
  522. data/vendor/ogrerb/samples/navi/res/html/gopher-find.gif +0 -0
  523. data/vendor/ogrerb/samples/navi/res/html/gopher-image.gif +0 -0
  524. data/vendor/ogrerb/samples/navi/res/html/gopher-menu.gif +0 -0
  525. data/vendor/ogrerb/samples/navi/res/html/gopher-movie.gif +0 -0
  526. data/vendor/ogrerb/samples/navi/res/html/gopher-sound.gif +0 -0
  527. data/vendor/ogrerb/samples/navi/res/html/gopher-telnet.gif +0 -0
  528. data/vendor/ogrerb/samples/navi/res/html/gopher-text.gif +0 -0
  529. data/vendor/ogrerb/samples/navi/res/html/gopher-unknown.gif +0 -0
  530. data/vendor/ogrerb/samples/navi/res/langGroups.properties +236 -0
  531. data/vendor/ogrerb/samples/navi/res/language.properties +259 -0
  532. data/vendor/ogrerb/samples/navi/res/loading-image.gif +0 -0
  533. data/vendor/ogrerb/samples/navi/res/quirk.css +282 -0
  534. data/vendor/ogrerb/samples/navi/res/samples/Anieyes.gif +0 -0
  535. data/vendor/ogrerb/samples/navi/res/samples/Thumbs.db +0 -0
  536. data/vendor/ogrerb/samples/navi/res/samples/aform.css +69 -0
  537. data/vendor/ogrerb/samples/navi/res/samples/beeptest.html +18 -0
  538. data/vendor/ogrerb/samples/navi/res/samples/bform.css +45 -0
  539. data/vendor/ogrerb/samples/navi/res/samples/bg.jpg +0 -0
  540. data/vendor/ogrerb/samples/navi/res/samples/cform.css +40 -0
  541. data/vendor/ogrerb/samples/navi/res/samples/checkboxTest.xul +47 -0
  542. data/vendor/ogrerb/samples/navi/res/samples/demoform.css +97 -0
  543. data/vendor/ogrerb/samples/navi/res/samples/find.html +97 -0
  544. data/vendor/ogrerb/samples/navi/res/samples/gear1.gif +0 -0
  545. data/vendor/ogrerb/samples/navi/res/samples/image_props.html +58 -0
  546. data/vendor/ogrerb/samples/navi/res/samples/mozform.css +256 -0
  547. data/vendor/ogrerb/samples/navi/res/samples/printsetup.html +175 -0
  548. data/vendor/ogrerb/samples/navi/res/samples/raptor.jpg +0 -0
  549. data/vendor/ogrerb/samples/navi/res/samples/rock_gra.gif +0 -0
  550. data/vendor/ogrerb/samples/navi/res/samples/scrollbarTest1.xul +66 -0
  551. data/vendor/ogrerb/samples/navi/res/samples/scrollbarTest2.xul +19 -0
  552. data/vendor/ogrerb/samples/navi/res/samples/sliderTest1.xul +14 -0
  553. data/vendor/ogrerb/samples/navi/res/samples/soundtest.html +20 -0
  554. data/vendor/ogrerb/samples/navi/res/samples/test.wav +0 -0
  555. data/vendor/ogrerb/samples/navi/res/samples/test0.html +220 -0
  556. data/vendor/ogrerb/samples/navi/res/samples/test1.html +84 -0
  557. data/vendor/ogrerb/samples/navi/res/samples/test10.html +16 -0
  558. data/vendor/ogrerb/samples/navi/res/samples/test11.html +42 -0
  559. data/vendor/ogrerb/samples/navi/res/samples/test12.html +79 -0
  560. data/vendor/ogrerb/samples/navi/res/samples/test13.html +126 -0
  561. data/vendor/ogrerb/samples/navi/res/samples/test14.html +5 -0
  562. data/vendor/ogrerb/samples/navi/res/samples/test15.html +5 -0
  563. data/vendor/ogrerb/samples/navi/res/samples/test16.html +124 -0
  564. data/vendor/ogrerb/samples/navi/res/samples/test2.html +41 -0
  565. data/vendor/ogrerb/samples/navi/res/samples/test3.html +126 -0
  566. data/vendor/ogrerb/samples/navi/res/samples/test4.html +335 -0
  567. data/vendor/ogrerb/samples/navi/res/samples/test5.html +199 -0
  568. data/vendor/ogrerb/samples/navi/res/samples/test6.html +335 -0
  569. data/vendor/ogrerb/samples/navi/res/samples/test7.html +11 -0
  570. data/vendor/ogrerb/samples/navi/res/samples/test8-1.html +66 -0
  571. data/vendor/ogrerb/samples/navi/res/samples/test8.html +662 -0
  572. data/vendor/ogrerb/samples/navi/res/samples/test8dom.html +64 -0
  573. data/vendor/ogrerb/samples/navi/res/samples/test8sca.html +308 -0
  574. data/vendor/ogrerb/samples/navi/res/samples/test8siz.html +224 -0
  575. data/vendor/ogrerb/samples/navi/res/samples/test8tab.html +9 -0
  576. data/vendor/ogrerb/samples/navi/res/samples/test9.html +12 -0
  577. data/vendor/ogrerb/samples/navi/res/samples/test9a.html +39 -0
  578. data/vendor/ogrerb/samples/navi/res/samples/test9b.html +16 -0
  579. data/vendor/ogrerb/samples/navi/res/samples/test_ed.html +5 -0
  580. data/vendor/ogrerb/samples/navi/res/samples/test_form.html +34 -0
  581. data/vendor/ogrerb/samples/navi/res/samples/test_gfx.html +75 -0
  582. data/vendor/ogrerb/samples/navi/res/samples/test_lbox.html +100 -0
  583. data/vendor/ogrerb/samples/navi/res/samples/test_pr.html +87 -0
  584. data/vendor/ogrerb/samples/navi/res/samples/test_weight.html +45 -0
  585. data/vendor/ogrerb/samples/navi/res/samples/toolbarTest1.xul +51 -0
  586. data/vendor/ogrerb/samples/navi/res/samples/treeTest1.css +62 -0
  587. data/vendor/ogrerb/samples/navi/res/samples/treeTest1.xul +110 -0
  588. data/vendor/ogrerb/samples/navi/res/samples/xulTest.css +130 -0
  589. data/vendor/ogrerb/samples/navi/res/svg.css +64 -0
  590. data/vendor/ogrerb/samples/navi/res/table-add-column-after-active.gif +0 -0
  591. data/vendor/ogrerb/samples/navi/res/table-add-column-after-hover.gif +0 -0
  592. data/vendor/ogrerb/samples/navi/res/table-add-column-after.gif +0 -0
  593. data/vendor/ogrerb/samples/navi/res/table-add-column-before-active.gif +0 -0
  594. data/vendor/ogrerb/samples/navi/res/table-add-column-before-hover.gif +0 -0
  595. data/vendor/ogrerb/samples/navi/res/table-add-column-before.gif +0 -0
  596. data/vendor/ogrerb/samples/navi/res/table-add-row-after-active.gif +0 -0
  597. data/vendor/ogrerb/samples/navi/res/table-add-row-after-hover.gif +0 -0
  598. data/vendor/ogrerb/samples/navi/res/table-add-row-after.gif +0 -0
  599. data/vendor/ogrerb/samples/navi/res/table-add-row-before-active.gif +0 -0
  600. data/vendor/ogrerb/samples/navi/res/table-add-row-before-hover.gif +0 -0
  601. data/vendor/ogrerb/samples/navi/res/table-add-row-before.gif +0 -0
  602. data/vendor/ogrerb/samples/navi/res/table-remove-column-active.gif +0 -0
  603. data/vendor/ogrerb/samples/navi/res/table-remove-column-hover.gif +0 -0
  604. data/vendor/ogrerb/samples/navi/res/table-remove-column.gif +0 -0
  605. data/vendor/ogrerb/samples/navi/res/table-remove-row-active.gif +0 -0
  606. data/vendor/ogrerb/samples/navi/res/table-remove-row-hover.gif +0 -0
  607. data/vendor/ogrerb/samples/navi/res/table-remove-row.gif +0 -0
  608. data/vendor/ogrerb/samples/navi/res/throbber/Thumbs.db +0 -0
  609. data/vendor/ogrerb/samples/navi/res/throbber/anim.gif +0 -0
  610. data/vendor/ogrerb/samples/navi/res/throbber/anims00.gif +0 -0
  611. data/vendor/ogrerb/samples/navi/res/throbber/anims01.gif +0 -0
  612. data/vendor/ogrerb/samples/navi/res/throbber/anims02.gif +0 -0
  613. data/vendor/ogrerb/samples/navi/res/throbber/anims03.gif +0 -0
  614. data/vendor/ogrerb/samples/navi/res/throbber/anims04.gif +0 -0
  615. data/vendor/ogrerb/samples/navi/res/throbber/anims05.gif +0 -0
  616. data/vendor/ogrerb/samples/navi/res/throbber/anims06.gif +0 -0
  617. data/vendor/ogrerb/samples/navi/res/throbber/anims07.gif +0 -0
  618. data/vendor/ogrerb/samples/navi/res/throbber/anims08.gif +0 -0
  619. data/vendor/ogrerb/samples/navi/res/throbber/anims09.gif +0 -0
  620. data/vendor/ogrerb/samples/navi/res/throbber/anims10.gif +0 -0
  621. data/vendor/ogrerb/samples/navi/res/throbber/anims11.gif +0 -0
  622. data/vendor/ogrerb/samples/navi/res/throbber/anims12.gif +0 -0
  623. data/vendor/ogrerb/samples/navi/res/throbber/anims13.gif +0 -0
  624. data/vendor/ogrerb/samples/navi/res/throbber/anims14.gif +0 -0
  625. data/vendor/ogrerb/samples/navi/res/throbber/anims15.gif +0 -0
  626. data/vendor/ogrerb/samples/navi/res/throbber/anims16.gif +0 -0
  627. data/vendor/ogrerb/samples/navi/res/throbber/anims17.gif +0 -0
  628. data/vendor/ogrerb/samples/navi/res/throbber/anims18.gif +0 -0
  629. data/vendor/ogrerb/samples/navi/res/throbber/anims19.gif +0 -0
  630. data/vendor/ogrerb/samples/navi/res/throbber/anims20.gif +0 -0
  631. data/vendor/ogrerb/samples/navi/res/throbber/anims21.gif +0 -0
  632. data/vendor/ogrerb/samples/navi/res/throbber/anims22.gif +0 -0
  633. data/vendor/ogrerb/samples/navi/res/throbber/anims23.gif +0 -0
  634. data/vendor/ogrerb/samples/navi/res/throbber/anims24.gif +0 -0
  635. data/vendor/ogrerb/samples/navi/res/throbber/anims25.gif +0 -0
  636. data/vendor/ogrerb/samples/navi/res/throbber/anims26.gif +0 -0
  637. data/vendor/ogrerb/samples/navi/res/throbber/anims27.gif +0 -0
  638. data/vendor/ogrerb/samples/navi/res/throbber/anims28.gif +0 -0
  639. data/vendor/ogrerb/samples/navi/res/throbber/anims29.gif +0 -0
  640. data/vendor/ogrerb/samples/navi/res/ua.css +235 -0
  641. data/vendor/ogrerb/samples/navi/res/viewer.properties +1 -0
  642. data/vendor/ogrerb/samples/navi/res/viewsource.css +118 -0
  643. data/vendor/ogrerb/samples/navi/res/wincharset.properties +55 -0
  644. data/vendor/ogrerb/samples/navi/resources.cfg +14 -0
  645. data/vendor/ogrerb/samples/navi/testNaviMask.png +0 -0
  646. data/vendor/ogrerb/samples/plugins.cfg +11 -0
  647. data/vendor/ogrerb/samples/quake3settings.cfg +2 -0
  648. data/vendor/ogrerb/samples/render_to_texture.rb +159 -0
  649. data/vendor/ogrerb/samples/resources.cfg +14 -0
  650. data/vendor/ogrerb/samples/sky_box.rb +105 -0
  651. data/vendor/ogrerb/samples/sky_dome.rb +84 -0
  652. data/vendor/ogrerb/samples/sky_plane.rb +24 -0
  653. data/vendor/ogrerb/samples/smoke.rb +21 -0
  654. data/vendor/ogrerb/src_headers/ExampleApplication/ExampleApplication.h +266 -0
  655. data/vendor/ogrerb/src_headers/ExampleApplication/ExampleFrameListener.h +408 -0
  656. data/vendor/ogrerb/src_headers/ExampleApplication/ExampleLoadingBar.h +182 -0
  657. data/vendor/ogrerb/src_headers/OGRE/GLX/OgreConfigDialogImp.h +76 -0
  658. data/vendor/ogrerb/src_headers/OGRE/GLX/OgreErrorDialogImp.h +53 -0
  659. data/vendor/ogrerb/src_headers/OGRE/GLX/OgreTimerImp.h +63 -0
  660. data/vendor/ogrerb/src_headers/OGRE/Ogre.h +130 -0
  661. data/vendor/ogrerb/src_headers/OGRE/OgreAlignedAllocator.h +181 -0
  662. data/vendor/ogrerb/src_headers/OGRE/OgreAnimable.h +299 -0
  663. data/vendor/ogrerb/src_headers/OGRE/OgreAnimation.h +406 -0
  664. data/vendor/ogrerb/src_headers/OGRE/OgreAnimationState.h +229 -0
  665. data/vendor/ogrerb/src_headers/OGRE/OgreAnimationTrack.h +547 -0
  666. data/vendor/ogrerb/src_headers/OGRE/OgreAny.h +405 -0
  667. data/vendor/ogrerb/src_headers/OGRE/OgreArchive.h +191 -0
  668. data/vendor/ogrerb/src_headers/OGRE/OgreArchiveFactory.h +62 -0
  669. data/vendor/ogrerb/src_headers/OGRE/OgreArchiveManager.h +130 -0
  670. data/vendor/ogrerb/src_headers/OGRE/OgreAutoParamDataSource.h +225 -0
  671. data/vendor/ogrerb/src_headers/OGRE/OgreAxisAlignedBox.h +790 -0
  672. data/vendor/ogrerb/src_headers/OGRE/OgreBillboard.h +217 -0
  673. data/vendor/ogrerb/src_headers/OGRE/OgreBillboardChain.h +343 -0
  674. data/vendor/ogrerb/src_headers/OGRE/OgreBillboardParticleRenderer.h +250 -0
  675. data/vendor/ogrerb/src_headers/OGRE/OgreBillboardSet.h +841 -0
  676. data/vendor/ogrerb/src_headers/OGRE/OgreBitwise.h +323 -0
  677. data/vendor/ogrerb/src_headers/OGRE/OgreBlendMode.h +245 -0
  678. data/vendor/ogrerb/src_headers/OGRE/OgreBone.h +142 -0
  679. data/vendor/ogrerb/src_headers/OGRE/OgreBorderPanelOverlayElement.h +344 -0
  680. data/vendor/ogrerb/src_headers/OGRE/OgreCamera.h +566 -0
  681. data/vendor/ogrerb/src_headers/OGRE/OgreCodec.h +133 -0
  682. data/vendor/ogrerb/src_headers/OGRE/OgreColourValue.h +319 -0
  683. data/vendor/ogrerb/src_headers/OGRE/OgreCommon.h +425 -0
  684. data/vendor/ogrerb/src_headers/OGRE/OgreCompiler2Pass.h +667 -0
  685. data/vendor/ogrerb/src_headers/OGRE/OgreCompositionPass.h +271 -0
  686. data/vendor/ogrerb/src_headers/OGRE/OgreCompositionTargetPass.h +153 -0
  687. data/vendor/ogrerb/src_headers/OGRE/OgreCompositionTechnique.h +146 -0
  688. data/vendor/ogrerb/src_headers/OGRE/OgreCompositor.h +179 -0
  689. data/vendor/ogrerb/src_headers/OGRE/OgreCompositorChain.h +208 -0
  690. data/vendor/ogrerb/src_headers/OGRE/OgreCompositorInstance.h +262 -0
  691. data/vendor/ogrerb/src_headers/OGRE/OgreCompositorManager.h +170 -0
  692. data/vendor/ogrerb/src_headers/OGRE/OgreCompositorScriptCompiler.h +186 -0
  693. data/vendor/ogrerb/src_headers/OGRE/OgreCompositorSerializer.h +59 -0
  694. data/vendor/ogrerb/src_headers/OGRE/OgreConfig.h +120 -0
  695. data/vendor/ogrerb/src_headers/OGRE/OgreConfigDialog.h +50 -0
  696. data/vendor/ogrerb/src_headers/OGRE/OgreConfigFile.h +102 -0
  697. data/vendor/ogrerb/src_headers/OGRE/OgreConfigOptionMap.h +56 -0
  698. data/vendor/ogrerb/src_headers/OGRE/OgreController.h +227 -0
  699. data/vendor/ogrerb/src_headers/OGRE/OgreControllerManager.h +287 -0
  700. data/vendor/ogrerb/src_headers/OGRE/OgreConvexBody.h +252 -0
  701. data/vendor/ogrerb/src_headers/OGRE/OgreDDSCodec.h +90 -0
  702. data/vendor/ogrerb/src_headers/OGRE/OgreDataStream.h +442 -0
  703. data/vendor/ogrerb/src_headers/OGRE/OgreDefaultHardwareBufferManager.h +116 -0
  704. data/vendor/ogrerb/src_headers/OGRE/OgreDynLib.h +116 -0
  705. data/vendor/ogrerb/src_headers/OGRE/OgreDynLibManager.h +110 -0
  706. data/vendor/ogrerb/src_headers/OGRE/OgreEdgeListBuilder.h +261 -0
  707. data/vendor/ogrerb/src_headers/OGRE/OgreEntity.h +771 -0
  708. data/vendor/ogrerb/src_headers/OGRE/OgreErrorDialog.h +50 -0
  709. data/vendor/ogrerb/src_headers/OGRE/OgreException.h +341 -0
  710. data/vendor/ogrerb/src_headers/OGRE/OgreExternalTextureSource.h +184 -0
  711. data/vendor/ogrerb/src_headers/OGRE/OgreExternalTextureSourceManager.h +117 -0
  712. data/vendor/ogrerb/src_headers/OGRE/OgreFactoryObj.h +65 -0
  713. data/vendor/ogrerb/src_headers/OGRE/OgreFileSystem.h +111 -0
  714. data/vendor/ogrerb/src_headers/OGRE/OgreFont.h +432 -0
  715. data/vendor/ogrerb/src_headers/OGRE/OgreFontManager.h +93 -0
  716. data/vendor/ogrerb/src_headers/OGRE/OgreFrameListener.h +106 -0
  717. data/vendor/ogrerb/src_headers/OGRE/OgreFreeImageCodec.h +77 -0
  718. data/vendor/ogrerb/src_headers/OGRE/OgreFrustum.h +590 -0
  719. data/vendor/ogrerb/src_headers/OGRE/OgreGpuProgram.h +1632 -0
  720. data/vendor/ogrerb/src_headers/OGRE/OgreGpuProgramManager.h +190 -0
  721. data/vendor/ogrerb/src_headers/OGRE/OgreGpuProgramUsage.h +129 -0
  722. data/vendor/ogrerb/src_headers/OGRE/OgreHardwareBuffer.h +330 -0
  723. data/vendor/ogrerb/src_headers/OGRE/OgreHardwareBufferManager.h +399 -0
  724. data/vendor/ogrerb/src_headers/OGRE/OgreHardwareIndexBuffer.h +78 -0
  725. data/vendor/ogrerb/src_headers/OGRE/OgreHardwareOcclusionQuery.h +125 -0
  726. data/vendor/ogrerb/src_headers/OGRE/OgreHardwarePixelBuffer.h +198 -0
  727. data/vendor/ogrerb/src_headers/OGRE/OgreHardwareVertexBuffer.h +541 -0
  728. data/vendor/ogrerb/src_headers/OGRE/OgreHighLevelGpuProgram.h +185 -0
  729. data/vendor/ogrerb/src_headers/OGRE/OgreHighLevelGpuProgramManager.h +146 -0
  730. data/vendor/ogrerb/src_headers/OGRE/OgreImage.h +428 -0
  731. data/vendor/ogrerb/src_headers/OGRE/OgreImageCodec.h +82 -0
  732. data/vendor/ogrerb/src_headers/OGRE/OgreInstancedGeometry.h +833 -0
  733. data/vendor/ogrerb/src_headers/OGRE/OgreIteratorWrappers.h +359 -0
  734. data/vendor/ogrerb/src_headers/OGRE/OgreKeyFrame.h +248 -0
  735. data/vendor/ogrerb/src_headers/OGRE/OgreLight.h +433 -0
  736. data/vendor/ogrerb/src_headers/OGRE/OgreLog.h +149 -0
  737. data/vendor/ogrerb/src_headers/OGRE/OgreLogManager.h +163 -0
  738. data/vendor/ogrerb/src_headers/OGRE/OgreManualObject.h +513 -0
  739. data/vendor/ogrerb/src_headers/OGRE/OgreMaterial.h +680 -0
  740. data/vendor/ogrerb/src_headers/OGRE/OgreMaterialManager.h +242 -0
  741. data/vendor/ogrerb/src_headers/OGRE/OgreMaterialScriptCompiler.h +330 -0
  742. data/vendor/ogrerb/src_headers/OGRE/OgreMaterialSerializer.h +278 -0
  743. data/vendor/ogrerb/src_headers/OGRE/OgreMath.h +606 -0
  744. data/vendor/ogrerb/src_headers/OGRE/OgreMatrix3.h +306 -0
  745. data/vendor/ogrerb/src_headers/OGRE/OgreMatrix4.h +603 -0
  746. data/vendor/ogrerb/src_headers/OGRE/OgreMemoryMacros.h +69 -0
  747. data/vendor/ogrerb/src_headers/OGRE/OgreMemoryManager.h +422 -0
  748. data/vendor/ogrerb/src_headers/OGRE/OgreMesh.h +875 -0
  749. data/vendor/ogrerb/src_headers/OGRE/OgreMeshFileFormat.h +277 -0
  750. data/vendor/ogrerb/src_headers/OGRE/OgreMeshManager.h +431 -0
  751. data/vendor/ogrerb/src_headers/OGRE/OgreMeshSerializer.h +99 -0
  752. data/vendor/ogrerb/src_headers/OGRE/OgreMeshSerializerImpl.h +218 -0
  753. data/vendor/ogrerb/src_headers/OGRE/OgreMovableObject.h +530 -0
  754. data/vendor/ogrerb/src_headers/OGRE/OgreMovablePlane.h +87 -0
  755. data/vendor/ogrerb/src_headers/OGRE/OgreNoMemoryMacros.h +42 -0
  756. data/vendor/ogrerb/src_headers/OGRE/OgreNode.h +727 -0
  757. data/vendor/ogrerb/src_headers/OGRE/OgreNumerics.h +55 -0
  758. data/vendor/ogrerb/src_headers/OGRE/OgreOverlay.h +285 -0
  759. data/vendor/ogrerb/src_headers/OGRE/OgreOverlayContainer.h +145 -0
  760. data/vendor/ogrerb/src_headers/OGRE/OgreOverlayElement.h +490 -0
  761. data/vendor/ogrerb/src_headers/OGRE/OgreOverlayElementCommands.h +115 -0
  762. data/vendor/ogrerb/src_headers/OGRE/OgreOverlayElementFactory.h +121 -0
  763. data/vendor/ogrerb/src_headers/OGRE/OgreOverlayManager.h +235 -0
  764. data/vendor/ogrerb/src_headers/OGRE/OgrePanelOverlayElement.h +154 -0
  765. data/vendor/ogrerb/src_headers/OGRE/OgreParticle.h +147 -0
  766. data/vendor/ogrerb/src_headers/OGRE/OgreParticleAffector.h +116 -0
  767. data/vendor/ogrerb/src_headers/OGRE/OgreParticleAffectorFactory.h +74 -0
  768. data/vendor/ogrerb/src_headers/OGRE/OgreParticleEmitter.h +506 -0
  769. data/vendor/ogrerb/src_headers/OGRE/OgreParticleEmitterCommands.h +200 -0
  770. data/vendor/ogrerb/src_headers/OGRE/OgreParticleEmitterFactory.h +77 -0
  771. data/vendor/ogrerb/src_headers/OGRE/OgreParticleIterator.h +61 -0
  772. data/vendor/ogrerb/src_headers/OGRE/OgreParticleSystem.h +878 -0
  773. data/vendor/ogrerb/src_headers/OGRE/OgreParticleSystemManager.h +389 -0
  774. data/vendor/ogrerb/src_headers/OGRE/OgreParticleSystemRenderer.h +124 -0
  775. data/vendor/ogrerb/src_headers/OGRE/OgrePass.h +1321 -0
  776. data/vendor/ogrerb/src_headers/OGRE/OgrePatchMesh.h +152 -0
  777. data/vendor/ogrerb/src_headers/OGRE/OgrePatchSurface.h +233 -0
  778. data/vendor/ogrerb/src_headers/OGRE/OgrePixelFormat.h +473 -0
  779. data/vendor/ogrerb/src_headers/OGRE/OgrePlane.h +154 -0
  780. data/vendor/ogrerb/src_headers/OGRE/OgrePlaneBoundedVolume.h +128 -0
  781. data/vendor/ogrerb/src_headers/OGRE/OgrePlatform.h +224 -0
  782. data/vendor/ogrerb/src_headers/OGRE/OgrePlugin.h +132 -0
  783. data/vendor/ogrerb/src_headers/OGRE/OgrePolygon.h +130 -0
  784. data/vendor/ogrerb/src_headers/OGRE/OgrePose.h +111 -0
  785. data/vendor/ogrerb/src_headers/OGRE/OgrePredefinedControllers.h +285 -0
  786. data/vendor/ogrerb/src_headers/OGRE/OgrePrefabFactory.h +66 -0
  787. data/vendor/ogrerb/src_headers/OGRE/OgrePrerequisites.h +390 -0
  788. data/vendor/ogrerb/src_headers/OGRE/OgreProfiler.h +415 -0
  789. data/vendor/ogrerb/src_headers/OGRE/OgreProgressiveMesh.h +248 -0
  790. data/vendor/ogrerb/src_headers/OGRE/OgreQuaternion.h +277 -0
  791. data/vendor/ogrerb/src_headers/OGRE/OgreRadixSort.h +322 -0
  792. data/vendor/ogrerb/src_headers/OGRE/OgreRay.h +115 -0
  793. data/vendor/ogrerb/src_headers/OGRE/OgreRectangle.h +69 -0
  794. data/vendor/ogrerb/src_headers/OGRE/OgreRectangle2D.h +79 -0
  795. data/vendor/ogrerb/src_headers/OGRE/OgreRenderOperation.h +84 -0
  796. data/vendor/ogrerb/src_headers/OGRE/OgreRenderQueue.h +256 -0
  797. data/vendor/ogrerb/src_headers/OGRE/OgreRenderQueueInvocation.h +218 -0
  798. data/vendor/ogrerb/src_headers/OGRE/OgreRenderQueueListener.h +89 -0
  799. data/vendor/ogrerb/src_headers/OGRE/OgreRenderQueueSortingGrouping.h +653 -0
  800. data/vendor/ogrerb/src_headers/OGRE/OgreRenderSystem.h +1255 -0
  801. data/vendor/ogrerb/src_headers/OGRE/OgreRenderSystemCapabilities.h +380 -0
  802. data/vendor/ogrerb/src_headers/OGRE/OgreRenderTarget.h +359 -0
  803. data/vendor/ogrerb/src_headers/OGRE/OgreRenderTargetListener.h +132 -0
  804. data/vendor/ogrerb/src_headers/OGRE/OgreRenderTexture.h +101 -0
  805. data/vendor/ogrerb/src_headers/OGRE/OgreRenderWindow.h +204 -0
  806. data/vendor/ogrerb/src_headers/OGRE/OgreRenderable.h +296 -0
  807. data/vendor/ogrerb/src_headers/OGRE/OgreResource.h +415 -0
  808. data/vendor/ogrerb/src_headers/OGRE/OgreResourceBackgroundQueue.h +453 -0
  809. data/vendor/ogrerb/src_headers/OGRE/OgreResourceGroupManager.h +858 -0
  810. data/vendor/ogrerb/src_headers/OGRE/OgreResourceManager.h +446 -0
  811. data/vendor/ogrerb/src_headers/OGRE/OgreRibbonTrail.h +224 -0
  812. data/vendor/ogrerb/src_headers/OGRE/OgreRoot.h +844 -0
  813. data/vendor/ogrerb/src_headers/OGRE/OgreRotationalSpline.h +129 -0
  814. data/vendor/ogrerb/src_headers/OGRE/OgreSceneManager.h +2871 -0
  815. data/vendor/ogrerb/src_headers/OGRE/OgreSceneManagerEnumerator.h +221 -0
  816. data/vendor/ogrerb/src_headers/OGRE/OgreSceneNode.h +448 -0
  817. data/vendor/ogrerb/src_headers/OGRE/OgreSceneQuery.h +557 -0
  818. data/vendor/ogrerb/src_headers/OGRE/OgreScriptLoader.h +89 -0
  819. data/vendor/ogrerb/src_headers/OGRE/OgreSearchOps.h +65 -0
  820. data/vendor/ogrerb/src_headers/OGRE/OgreSerializer.h +113 -0
  821. data/vendor/ogrerb/src_headers/OGRE/OgreShadowCameraSetup.h +100 -0
  822. data/vendor/ogrerb/src_headers/OGRE/OgreShadowCameraSetupFocused.h +281 -0
  823. data/vendor/ogrerb/src_headers/OGRE/OgreShadowCameraSetupLiSPSM.h +226 -0
  824. data/vendor/ogrerb/src_headers/OGRE/OgreShadowCameraSetupPlaneOptimal.h +81 -0
  825. data/vendor/ogrerb/src_headers/OGRE/OgreShadowCaster.h +215 -0
  826. data/vendor/ogrerb/src_headers/OGRE/OgreShadowTextureManager.h +145 -0
  827. data/vendor/ogrerb/src_headers/OGRE/OgreShadowVolumeExtrudeProgram.h +233 -0
  828. data/vendor/ogrerb/src_headers/OGRE/OgreSharedPtr.h +244 -0
  829. data/vendor/ogrerb/src_headers/OGRE/OgreSimpleRenderable.h +98 -0
  830. data/vendor/ogrerb/src_headers/OGRE/OgreSimpleSpline.h +130 -0
  831. data/vendor/ogrerb/src_headers/OGRE/OgreSingleton.h +79 -0
  832. data/vendor/ogrerb/src_headers/OGRE/OgreSkeleton.h +519 -0
  833. data/vendor/ogrerb/src_headers/OGRE/OgreSkeletonFileFormat.h +102 -0
  834. data/vendor/ogrerb/src_headers/OGRE/OgreSkeletonInstance.h +156 -0
  835. data/vendor/ogrerb/src_headers/OGRE/OgreSkeletonManager.h +98 -0
  836. data/vendor/ogrerb/src_headers/OGRE/OgreSkeletonSerializer.h +117 -0
  837. data/vendor/ogrerb/src_headers/OGRE/OgreSphere.h +101 -0
  838. data/vendor/ogrerb/src_headers/OGRE/OgreSpotShadowFadePng.h +648 -0
  839. data/vendor/ogrerb/src_headers/OGRE/OgreStableHeaders.h +80 -0
  840. data/vendor/ogrerb/src_headers/OGRE/OgreStaticFaceGroup.h +134 -0
  841. data/vendor/ogrerb/src_headers/OGRE/OgreStaticGeometry.h +748 -0
  842. data/vendor/ogrerb/src_headers/OGRE/OgreStdHeaders.h +102 -0
  843. data/vendor/ogrerb/src_headers/OGRE/OgreString.h +149 -0
  844. data/vendor/ogrerb/src_headers/OGRE/OgreStringConverter.h +246 -0
  845. data/vendor/ogrerb/src_headers/OGRE/OgreStringInterface.h +332 -0
  846. data/vendor/ogrerb/src_headers/OGRE/OgreStringVector.h +45 -0
  847. data/vendor/ogrerb/src_headers/OGRE/OgreSubEntity.h +230 -0
  848. data/vendor/ogrerb/src_headers/OGRE/OgreSubMesh.h +267 -0
  849. data/vendor/ogrerb/src_headers/OGRE/OgreTagPoint.h +116 -0
  850. data/vendor/ogrerb/src_headers/OGRE/OgreTechnique.h +488 -0
  851. data/vendor/ogrerb/src_headers/OGRE/OgreTextAreaOverlayElement.h +247 -0
  852. data/vendor/ogrerb/src_headers/OGRE/OgreTexture.h +414 -0
  853. data/vendor/ogrerb/src_headers/OGRE/OgreTextureManager.h +398 -0
  854. data/vendor/ogrerb/src_headers/OGRE/OgreTextureUnitState.h +1169 -0
  855. data/vendor/ogrerb/src_headers/OGRE/OgreTimer.h +44 -0
  856. data/vendor/ogrerb/src_headers/OGRE/OgreUTFString.h +2406 -0
  857. data/vendor/ogrerb/src_headers/OGRE/OgreUnifiedHighLevelGpuProgram.h +168 -0
  858. data/vendor/ogrerb/src_headers/OGRE/OgreUserDefinedObject.h +93 -0
  859. data/vendor/ogrerb/src_headers/OGRE/OgreVector2.h +532 -0
  860. data/vendor/ogrerb/src_headers/OGRE/OgreVector3.h +768 -0
  861. data/vendor/ogrerb/src_headers/OGRE/OgreVector4.h +396 -0
  862. data/vendor/ogrerb/src_headers/OGRE/OgreVertexBoneAssignment.h +56 -0
  863. data/vendor/ogrerb/src_headers/OGRE/OgreVertexIndexData.h +286 -0
  864. data/vendor/ogrerb/src_headers/OGRE/OgreViewport.h +331 -0
  865. data/vendor/ogrerb/src_headers/OGRE/OgreWindowEventUtilities.h +151 -0
  866. data/vendor/ogrerb/src_headers/OGRE/OgreWireBoundingBox.h +81 -0
  867. data/vendor/ogrerb/src_headers/OGRE/OgreZip.h +136 -0
  868. data/vendor/ogrerb/src_headers/OGRE/asm_math.h +367 -0
  869. data/vendor/ogrerb/src_headers/OIS/OIS.h +38 -0
  870. data/vendor/ogrerb/src_headers/OIS/OISConfig.h +49 -0
  871. data/vendor/ogrerb/src_headers/OIS/OISEffect.h +254 -0
  872. data/vendor/ogrerb/src_headers/OIS/OISEvents.h +43 -0
  873. data/vendor/ogrerb/src_headers/OIS/OISException.h +70 -0
  874. data/vendor/ogrerb/src_headers/OIS/OISForceFeedback.h +102 -0
  875. data/vendor/ogrerb/src_headers/OIS/OISInputManager.h +127 -0
  876. data/vendor/ogrerb/src_headers/OIS/OISInterface.h +47 -0
  877. data/vendor/ogrerb/src_headers/OIS/OISJoyStick.h +179 -0
  878. data/vendor/ogrerb/src_headers/OIS/OISKeyboard.h +310 -0
  879. data/vendor/ogrerb/src_headers/OIS/OISMouse.h +135 -0
  880. data/vendor/ogrerb/src_headers/OIS/OISObject.h +89 -0
  881. data/vendor/ogrerb/src_headers/OIS/OISPrereqs.h +170 -0
  882. data/vendor/ogrerb/src_headers/navi/Navi.h +121 -0
  883. data/vendor/ogrerb/src_headers/navi/NaviData.h +145 -0
  884. data/vendor/ogrerb/src_headers/navi/NaviEventListener.h +56 -0
  885. data/vendor/ogrerb/src_headers/navi/NaviManager.h +439 -0
  886. data/vendor/ogrerb/src_headers/navi/llmozlib.h +222 -0
  887. data/vendor/ogrerb/src_headers/wrappers/Application.h +61 -0
  888. data/vendor/ogrerb/src_headers/wrappers/ApplicationFrameListener.h +43 -0
  889. data/vendor/ogrerb/src_headers/wrappers/NaviProxies.h +15 -0
  890. data/vendor/ogrerb/src_headers/wrappers/OISProxies.h +58 -0
  891. data/vendor/ogrerb/src_headers/wrappers/OgreProxies.h +98 -0
  892. data/vendor/ogrerb/website/contact.html +43 -0
  893. data/vendor/ogrerb/website/docs.html +92 -0
  894. data/vendor/ogrerb/website/get.html +60 -0
  895. data/vendor/ogrerb/website/images/Thumbs.db +0 -0
  896. data/vendor/ogrerb/website/images/header.png +0 -0
  897. data/vendor/ogrerb/website/images/header.xcf +0 -0
  898. data/vendor/ogrerb/website/images/ogre3d.gif +0 -0
  899. data/vendor/ogrerb/website/images/redogrehead.png +0 -0
  900. data/vendor/ogrerb/website/images/ruby.png +0 -0
  901. data/vendor/ogrerb/website/images/sample.png +0 -0
  902. data/vendor/ogrerb/website/index.html +80 -0
  903. data/vendor/ogrerb/website/javascripts/prototype.js +3271 -0
  904. data/vendor/ogrerb/website/stylesheets/main.css +96 -0
  905. metadata +997 -0
@@ -0,0 +1,250 @@
1
+ /*
2
+ -----------------------------------------------------------------------------
3
+ This source file is part of OGRE
4
+ (Object-oriented Graphics Rendering Engine)
5
+ For the latest info, see http://www.ogre3d.org/
6
+
7
+ Copyright (c) 2000-2006 Torus Knot Software Ltd
8
+ Also see acknowledgements in Readme.html
9
+
10
+ This program is free software; you can redistribute it and/or modify it under
11
+ the terms of the GNU Lesser General Public License as published by the Free Software
12
+ Foundation; either version 2 of the License, or (at your option) any later
13
+ version.
14
+
15
+ This program is distributed in the hope that it will be useful, but WITHOUT
16
+ ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17
+ FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
+
19
+ You should have received a copy of the GNU Lesser General Public License along with
20
+ this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21
+ Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22
+ http://www.gnu.org/copyleft/lesser.txt.
23
+
24
+ You may alternatively use this source under the terms of a specific version of
25
+ the OGRE Unrestricted License provided you have obtained such a license from
26
+ Torus Knot Software Ltd.
27
+ -----------------------------------------------------------------------------
28
+ */
29
+ #ifndef __BillboardParticleRenderer_H__
30
+ #define __BillboardParticleRenderer_H__
31
+
32
+ #include "OgrePrerequisites.h"
33
+ #include "OgreParticleSystemRenderer.h"
34
+ #include "OgreBillboardSet.h"
35
+
36
+ namespace Ogre {
37
+
38
+ /** Specialisation of ParticleSystemRenderer to render particles using
39
+ a BillboardSet.
40
+ @remarks
41
+ This renderer has a few more options than the standard particle system,
42
+ which will be passed to it automatically when the particle system itself
43
+ does not understand them.
44
+ */
45
+ class _OgreExport BillboardParticleRenderer : public ParticleSystemRenderer
46
+ {
47
+ protected:
48
+ /// The billboard set that's doing the rendering
49
+ BillboardSet* mBillboardSet;
50
+ public:
51
+ BillboardParticleRenderer();
52
+ ~BillboardParticleRenderer();
53
+
54
+ /** Command object for billboard type (see ParamCommand).*/
55
+ class _OgrePrivate CmdBillboardType : public ParamCommand
56
+ {
57
+ public:
58
+ String doGet(const void* target) const;
59
+ void doSet(void* target, const String& val);
60
+ };
61
+ /** Command object for billboard origin (see ParamCommand).*/
62
+ class _OgrePrivate CmdBillboardOrigin : public ParamCommand
63
+ {
64
+ public:
65
+ String doGet(const void* target) const;
66
+ void doSet(void* target, const String& val);
67
+ };
68
+ /** Command object for billboard rotation type (see ParamCommand).*/
69
+ class _OgrePrivate CmdBillboardRotationType : public ParamCommand
70
+ {
71
+ public:
72
+ String doGet(const void* target) const;
73
+ void doSet(void* target, const String& val);
74
+ };
75
+ /** Command object for common direction (see ParamCommand).*/
76
+ class _OgrePrivate CmdCommonDirection : public ParamCommand
77
+ {
78
+ public:
79
+ String doGet(const void* target) const;
80
+ void doSet(void* target, const String& val);
81
+ };
82
+ /** Command object for common up-vector (see ParamCommand).*/
83
+ class _OgrePrivate CmdCommonUpVector : public ParamCommand
84
+ {
85
+ public:
86
+ String doGet(const void* target) const;
87
+ void doSet(void* target, const String& val);
88
+ };
89
+ /** Command object for point rendering (see ParamCommand).*/
90
+ class _OgrePrivate CmdPointRendering : public ParamCommand
91
+ {
92
+ public:
93
+ String doGet(const void* target) const;
94
+ void doSet(void* target, const String& val);
95
+ };
96
+ /** Command object for accurate facing(see ParamCommand).*/
97
+ class _OgrePrivate CmdAccurateFacing : public ParamCommand
98
+ {
99
+ public:
100
+ String doGet(const void* target) const;
101
+ void doSet(void* target, const String& val);
102
+ };
103
+
104
+ /** Sets the type of billboard to render.
105
+ @remarks
106
+ The default sort of billboard (BBT_POINT), always has both x and y axes parallel to
107
+ the camera's local axes. This is fine for 'point' style billboards (e.g. flares,
108
+ smoke, anything which is symmetrical about a central point) but does not look good for
109
+ billboards which have an orientation (e.g. an elongated raindrop). In this case, the
110
+ oriented billboards are more suitable (BBT_ORIENTED_COMMON or BBT_ORIENTED_SELF) since they retain an independant Y axis
111
+ and only the X axis is generated, perpendicular to both the local Y and the camera Z.
112
+ @param bbt The type of billboard to render
113
+ */
114
+ void setBillboardType(BillboardType bbt);
115
+
116
+ /** Returns the billboard type in use. */
117
+ BillboardType getBillboardType(void) const;
118
+
119
+ /// @copydoc BillboardSet::setUseAccurateFacing
120
+ void setUseAccurateFacing(bool acc);
121
+ /// @copydoc BillboardSet::getUseAccurateFacing
122
+ bool getUseAccurateFacing(void) const;
123
+
124
+ /** Sets the point which acts as the origin point for all billboards in this set.
125
+ @remarks
126
+ This setting controls the fine tuning of where a billboard appears in relation to it's
127
+ position. It could be that a billboard's position represents it's center (e.g. for fireballs),
128
+ it could mean the center of the bottom edge (e.g. a tree which is positioned on the ground),
129
+ the top-left corner (e.g. a cursor).
130
+ @par
131
+ The default setting is BBO_CENTER.
132
+ @param
133
+ origin A member of the BillboardOrigin enum specifying the origin for all the billboards in this set.
134
+ */
135
+ void setBillboardOrigin(BillboardOrigin origin) { mBillboardSet->setBillboardOrigin(origin); }
136
+
137
+ /** Gets the point which acts as the origin point for all billboards in this set.
138
+ @returns
139
+ A member of the BillboardOrigin enum specifying the origin for all the billboards in this set.
140
+ */
141
+ BillboardOrigin getBillboardOrigin(void) const { return mBillboardSet->getBillboardOrigin(); }
142
+
143
+ /** Sets billboard rotation type.
144
+ @remarks
145
+ This setting controls the billboard rotation type, you can deciding rotate the billboard's vertices
146
+ around their facing direction or rotate the billboard's texture coordinates.
147
+ @par
148
+ The default settings is BBR_TEXCOORD.
149
+ @param
150
+ rotationType A member of the BillboardRotationType enum specifying the rotation type for all the billboards in this set.
151
+ */
152
+ void setBillboardRotationType(BillboardRotationType rotationType);
153
+
154
+ /** Sets billboard rotation type.
155
+ @returns
156
+ A member of the BillboardRotationType enum specifying the rotation type for all the billboards in this set.
157
+ */
158
+ BillboardRotationType getBillboardRotationType(void) const;
159
+
160
+ /** Use this to specify the common direction given to billboards of type BBT_ORIENTED_COMMON.
161
+ @remarks
162
+ Use BBT_ORIENTED_COMMON when you want oriented billboards but you know they are always going to
163
+ be oriented the same way (e.g. rain in calm weather). It is faster for the system to calculate
164
+ the billboard vertices if they have a common direction.
165
+ @param vec The direction for all billboards.
166
+ */
167
+ void setCommonDirection(const Vector3& vec);
168
+
169
+ /** Gets the common direction for all billboards (BBT_ORIENTED_COMMON) */
170
+ const Vector3& getCommonDirection(void) const;
171
+
172
+ /** Use this to specify the common up-vector given to billboards of type BBT_PERPENDICULAR_SELF.
173
+ @remarks
174
+ Use BBT_PERPENDICULAR_SELF when you want oriented billboards perpendicular to their own
175
+ direction vector and doesn't face to camera. In this case, we need an additional vector
176
+ to determine the billboard X, Y axis. The generated X axis perpendicular to both the own
177
+ direction and up-vector, the Y axis will coplanar with both own direction and up-vector,
178
+ and perpendicular to own direction.
179
+ @param vec The up-vector for all billboards.
180
+ */
181
+ void setCommonUpVector(const Vector3& vec);
182
+
183
+ /** Gets the common up-vector for all billboards (BBT_PERPENDICULAR_SELF) */
184
+ const Vector3& getCommonUpVector(void) const;
185
+
186
+ /// @copydoc BillboardSet::setPointRenderingEnabled
187
+ void setPointRenderingEnabled(bool enabled);
188
+
189
+ /// @copydoc BillboardSet::isPointRenderingEnabled
190
+ bool isPointRenderingEnabled(void) const;
191
+
192
+
193
+
194
+ /// @copydoc ParticleSystemRenderer::getType
195
+ const String& getType(void) const;
196
+ /// @copydoc ParticleSystemRenderer::_updateRenderQueue
197
+ void _updateRenderQueue(RenderQueue* queue,
198
+ std::list<Particle*>& currentParticles, bool cullIndividually);
199
+ /// @copydoc ParticleSystemRenderer::_setMaterial
200
+ void _setMaterial(MaterialPtr& mat);
201
+ /// @copydoc ParticleSystemRenderer::_notifyCurrentCamera
202
+ void _notifyCurrentCamera(Camera* cam);
203
+ /// @copydoc ParticleSystemRenderer::_notifyParticleRotated
204
+ void _notifyParticleRotated(void);
205
+ /// @copydoc ParticleSystemRenderer::_notifyParticleResized
206
+ void _notifyParticleResized(void);
207
+ /// @copydoc ParticleSystemRenderer::_notifyParticleQuota
208
+ void _notifyParticleQuota(size_t quota);
209
+ /// @copydoc ParticleSystemRenderer::_notifyAttached
210
+ void _notifyAttached(Node* parent, bool isTagPoint = false);
211
+ /// @copydoc ParticleSystemRenderer::_notifyDefaultDimensions
212
+ void _notifyDefaultDimensions(Real width, Real height);
213
+ /// @copydoc ParticleSystemRenderer::setRenderQueueGroup
214
+ void setRenderQueueGroup(uint8 queueID);
215
+ /// @copydoc ParticleSystemRenderer::setKeepParticlesInLocalSpace
216
+ void setKeepParticlesInLocalSpace(bool keepLocal);
217
+ /// @copydoc ParticleSystemRenderer::_getSortMode
218
+ SortMode _getSortMode(void) const;
219
+
220
+ /// Access BillboardSet in use
221
+ BillboardSet* getBillboardSet(void) const { return mBillboardSet; }
222
+
223
+ protected:
224
+ static CmdBillboardType msBillboardTypeCmd;
225
+ static CmdBillboardOrigin msBillboardOriginCmd;
226
+ static CmdBillboardRotationType msBillboardRotationTypeCmd;
227
+ static CmdCommonDirection msCommonDirectionCmd;
228
+ static CmdCommonUpVector msCommonUpVectorCmd;
229
+ static CmdPointRendering msPointRenderingCmd;
230
+ static CmdAccurateFacing msAccurateFacingCmd;
231
+
232
+
233
+ };
234
+
235
+ /** Factory class for BillboardParticleRenderer */
236
+ class _OgreExport BillboardParticleRendererFactory : public ParticleSystemRendererFactory
237
+ {
238
+ public:
239
+ /// @copydoc FactoryObj::getType
240
+ const String& getType() const;
241
+ /// @copydoc FactoryObj::createInstance
242
+ ParticleSystemRenderer* createInstance( const String& name );
243
+ /// @copydoc FactoryObj::destroyInstance
244
+ void destroyInstance( ParticleSystemRenderer* inst);
245
+ };
246
+
247
+ }
248
+
249
+ #endif
250
+
@@ -0,0 +1,841 @@
1
+ /*
2
+ -----------------------------------------------------------------------------
3
+ This source file is part of OGRE
4
+ (Object-oriented Graphics Rendering Engine)
5
+ For the latest info, see http://www.ogre3d.org/
6
+
7
+ Copyright (c) 2000-2006 Torus Knot Software Ltd
8
+ Also see acknowledgements in Readme.html
9
+
10
+ This program is free software; you can redistribute it and/or modify it under
11
+ the terms of the GNU Lesser General Public License as published by the Free Software
12
+ Foundation; either version 2 of the License, or (at your option) any later
13
+ version.
14
+
15
+ This program is distributed in the hope that it will be useful, but WITHOUT
16
+ ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17
+ FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
+
19
+ You should have received a copy of the GNU Lesser General Public License along with
20
+ this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21
+ Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22
+ http://www.gnu.org/copyleft/lesser.txt.
23
+
24
+ You may alternatively use this source under the terms of a specific version of
25
+ the OGRE Unrestricted License provided you have obtained such a license from
26
+ Torus Knot Software Ltd.
27
+ -----------------------------------------------------------------------------
28
+ */
29
+
30
+ #ifndef __BillboardSet_H__
31
+ #define __BillboardSet_H__
32
+
33
+ #include "OgrePrerequisites.h"
34
+
35
+ #include "OgreMovableObject.h"
36
+ #include "OgreRenderable.h"
37
+ #include "OgreRadixSort.h"
38
+ #include "OgreCommon.h"
39
+
40
+ namespace Ogre {
41
+
42
+ /** Enum covering what exactly a billboard's position means (center,
43
+ top-left etc).
44
+ @see
45
+ BillboardSet::setBillboardOrigin
46
+ */
47
+ enum BillboardOrigin
48
+ {
49
+ BBO_TOP_LEFT,
50
+ BBO_TOP_CENTER,
51
+ BBO_TOP_RIGHT,
52
+ BBO_CENTER_LEFT,
53
+ BBO_CENTER,
54
+ BBO_CENTER_RIGHT,
55
+ BBO_BOTTOM_LEFT,
56
+ BBO_BOTTOM_CENTER,
57
+ BBO_BOTTOM_RIGHT
58
+ };
59
+ /** The rotation type of billboard. */
60
+ enum BillboardRotationType
61
+ {
62
+ /// Rotate the billboard's vertices around their facing direction
63
+ BBR_VERTEX,
64
+ /// Rotate the billboard's texture coordinates
65
+ BBR_TEXCOORD
66
+ };
67
+ /** The type of billboard to use. */
68
+ enum BillboardType
69
+ {
70
+ /// Standard point billboard (default), always faces the camera completely and is always upright
71
+ BBT_POINT,
72
+ /// Billboards are oriented around a shared direction vector (used as Y axis) and only rotate around this to face the camera
73
+ BBT_ORIENTED_COMMON,
74
+ /// Billboards are oriented around their own direction vector (their own Y axis) and only rotate around this to face the camera
75
+ BBT_ORIENTED_SELF,
76
+ /// Billboards are perpendicular to a shared direction vector (used as Z axis, the facing direction) and X, Y axis are determined by a shared up-vertor
77
+ BBT_PERPENDICULAR_COMMON,
78
+ /// Billboards are perpendicular to their own direction vector (their own Z axis, the facing direction) and X, Y axis are determined by a shared up-vertor
79
+ BBT_PERPENDICULAR_SELF
80
+ };
81
+
82
+ /** A collection of billboards (faces which are always facing the given direction) with the same (default) dimensions, material
83
+ and which are fairly close proximity to each other.
84
+ @remarks
85
+ Billboards are rectangles made up of 2 tris which are always facing the given direction. They are typically used
86
+ for special effects like particles. This class collects together a set of billboards with the same (default) dimensions,
87
+ material and relative locality in order to process them more efficiently. The entire set of billboards will be
88
+ culled as a whole (by default, although this can be changed if you want a large set of billboards
89
+ which are spread out and you want them culled individually), individual Billboards have locations which are relative to the set (which itself derives it's
90
+ position from the SceneNode it is attached to since it is a MoveableObject), they will be rendered as a single rendering operation,
91
+ and some calculations will be sped up by the fact that they use the same dimensions so some workings can be reused.
92
+ @par
93
+ A BillboardSet can be created using the SceneManager::createBillboardSet method. They can also be used internally
94
+ by other classes to create effects.
95
+ @note
96
+ Billboard bounds are only automatically calculated when you create them.
97
+ If you modify the position of a billboard you may need to call
98
+ _updateBounds if the billboard moves outside the original bounds.
99
+ Similarly, the bounds do no shrink when you remove a billboard,
100
+ if you want them to call _updateBounds, but note this requires a
101
+ potentially expensive examination of every billboard in the set.
102
+ */
103
+ class _OgreExport BillboardSet : public MovableObject, public Renderable
104
+ {
105
+ protected:
106
+ /** Private constructor (instances cannot be created directly).
107
+ */
108
+ BillboardSet();
109
+
110
+ /// Bounds of all billboards in this set
111
+ AxisAlignedBox mAABB;
112
+ /// Bounding radius
113
+ Real mBoundingRadius;
114
+
115
+ /// Origin of each billboard
116
+ BillboardOrigin mOriginType;
117
+ /// Rotation type of each billboard
118
+ BillboardRotationType mRotationType;
119
+
120
+ /// Default width of each billboard
121
+ Real mDefaultWidth;
122
+ /// Default height of each billboard
123
+ Real mDefaultHeight;
124
+
125
+ /// Name of the material to use
126
+ String mMaterialName;
127
+ /// Pointer to the material to use
128
+ MaterialPtr mpMaterial;
129
+
130
+ /// True if no billboards in this set have been resized - greater efficiency.
131
+ bool mAllDefaultSize;
132
+
133
+ /// Flag indicating whether to autoextend pool
134
+ bool mAutoExtendPool;
135
+
136
+ /// Flag indicating whether the billboards has to be sorted
137
+ bool mSortingEnabled;
138
+
139
+ // Use 'true' billboard to cam position facing, rather than camera direcion
140
+ bool mAccurateFacing;
141
+
142
+ bool mAllDefaultRotation;
143
+ bool mWorldSpace;
144
+
145
+ typedef std::list<Billboard*> ActiveBillboardList;
146
+ typedef std::list<Billboard*> FreeBillboardList;
147
+ typedef std::vector<Billboard*> BillboardPool;
148
+
149
+ /** Active billboard list.
150
+ @remarks
151
+ This is a linked list of pointers to billboards in the billboard pool.
152
+ @par
153
+ This allows very fast instertions and deletions from anywhere in the list to activate / deactivate billboards
154
+ (required for particle systems etc) as well as resuse of Billboard instances in the pool
155
+ without construction & destruction which avoids memory thrashing.
156
+ */
157
+ ActiveBillboardList mActiveBillboards;
158
+
159
+ /** Free billboard queue.
160
+ @remarks
161
+ This contains a list of the billboards free for use as new instances
162
+ as required by the set. Billboard instances are preconstructed up to the estimated size in the
163
+ mBillboardPool vector and are referenced on this deque at startup. As they get used this deque
164
+ reduces, as they get released back to to the set they get added back to the deque.
165
+ */
166
+ FreeBillboardList mFreeBillboards;
167
+
168
+ /** Pool of billboard instances for use and reuse in the active billboard list.
169
+ @remarks
170
+ This vector will be preallocated with the estimated size of the set,and will extend as required.
171
+ */
172
+ BillboardPool mBillboardPool;
173
+
174
+ /// The vertex position data for all billboards in this set.
175
+ VertexData* mVertexData;
176
+ /// Shortcut to main buffer (positions, colours, texture coords)
177
+ HardwareVertexBufferSharedPtr mMainBuf;
178
+ /// Locked pointer to buffer
179
+ float* mLockPtr;
180
+ /// Boundary offsets based on origin and camera orientation
181
+ /// Vector3 vLeftOff, vRightOff, vTopOff, vBottomOff;
182
+ /// Final vertex offsets, used where sizes all default to save calcs
183
+ Vector3 mVOffset[4];
184
+ /// Current camera
185
+ Camera* mCurrentCamera;
186
+ // Parametric offsets of origin
187
+ Real mLeftOff, mRightOff, mTopOff, mBottomOff;
188
+ // Camera axes in billboard space
189
+ Vector3 mCamX, mCamY;
190
+ // Camera direction in billboard space
191
+ Vector3 mCamDir;
192
+ // Camera orientation in billboard space
193
+ Quaternion mCamQ;
194
+ // Camera position in billboard space
195
+ Vector3 mCamPos;
196
+
197
+ /// The vertex index data for all billboards in this set (1 set only)
198
+ //unsigned short* mpIndexes;
199
+ IndexData* mIndexData;
200
+
201
+ /// Flag indicating whether each billboard should be culled separately (default: false)
202
+ bool mCullIndividual;
203
+
204
+ typedef std::vector< Ogre::FloatRect > TextureCoordSets;
205
+ TextureCoordSets mTextureCoords;
206
+
207
+ /// The type of billboard to render
208
+ BillboardType mBillboardType;
209
+
210
+ /// Common direction for billboards of type BBT_ORIENTED_COMMON and BBT_PERPENDICULAR_COMMON
211
+ Vector3 mCommonDirection;
212
+ /// Common up-vector for billboards of type BBT_PERPENDICULAR_SELF and BBT_PERPENDICULAR_COMMON
213
+ Vector3 mCommonUpVector;
214
+
215
+ /// Internal method for culling individual billboards
216
+ inline bool billboardVisible(Camera* cam, const Billboard& bill);
217
+
218
+ // Number of visible billboards (will be == getNumBillboards if mCullIndividual == false)
219
+ unsigned short mNumVisibleBillboards;
220
+
221
+ /// Internal method for increasing pool size
222
+ virtual void increasePool(size_t size);
223
+
224
+
225
+ //-----------------------------------------------------------------------
226
+ // The internal methods which follow are here to allow maximum flexibility as to
227
+ // when various components of the calculation are done. Depending on whether the
228
+ // billboards are of fixed size and whether they are point or oriented type will
229
+ // determine how much calculation has to be done per-billboard. NOT a one-size fits all approach.
230
+ //-----------------------------------------------------------------------
231
+ /** Internal method for generating billboard corners.
232
+ @remarks
233
+ Optional parameter pBill is only present for type BBT_ORIENTED_SELF and BBT_PERPENDICULAR_SELF
234
+ */
235
+ void genBillboardAxes(Vector3* pX, Vector3 *pY, const Billboard* pBill = 0);
236
+
237
+ /** Internal method, generates parametric offsets based on origin.
238
+ */
239
+ void getParametricOffsets(Real& left, Real& right, Real& top, Real& bottom);
240
+
241
+ /** Internal method for generating vertex data.
242
+ @param offsets Array of 4 Vector3 offsets
243
+ @param bb Referenceto billboard
244
+ */
245
+ void genVertices(const Vector3* const offsets, const Billboard& pBillboard);
246
+
247
+ /** Internal method generates vertex offsets.
248
+ @remarks
249
+ Takes in parametric offsets as generated from getParametericOffsets, width and height values
250
+ and billboard x and y axes as generated from genBillboardAxes.
251
+ Fills output array of 4 vectors with vector offsets
252
+ from origin for left-top, right-top, left-bottom, right-bottom corners.
253
+ */
254
+ void genVertOffsets(Real inleft, Real inright, Real intop, Real inbottom,
255
+ Real width, Real height,
256
+ const Vector3& x, const Vector3& y, Vector3* pDestVec);
257
+
258
+
259
+ /** Sort by direction functor */
260
+ struct SortByDirectionFunctor
261
+ {
262
+ /// Direction to sort in
263
+ Vector3 sortDir;
264
+
265
+ SortByDirectionFunctor(const Vector3& dir);
266
+ float operator()(Billboard* bill) const;
267
+ };
268
+
269
+ /** Sort by distance functor */
270
+ struct SortByDistanceFunctor
271
+ {
272
+ /// Position to sort in
273
+ Vector3 sortPos;
274
+
275
+ SortByDistanceFunctor(const Vector3& pos);
276
+ float operator()(Billboard* bill) const;
277
+ };
278
+
279
+ static RadixSort<ActiveBillboardList, Billboard*, float> mRadixSorter;
280
+
281
+ /// Use point rendering?
282
+ bool mPointRendering;
283
+
284
+
285
+
286
+ private:
287
+ /// Flag indicating whether the HW buffers have been created.
288
+ bool mBuffersCreated;
289
+ /// The number of billboard in the pool.
290
+ size_t mPoolSize;
291
+ /// Is external billboard data in use?
292
+ bool mExternalData;
293
+
294
+ /** Internal method creates vertex and index buffers.
295
+ */
296
+ void _createBuffers(void);
297
+ /** Internal method destroys vertex and index buffers.
298
+ */
299
+ void _destroyBuffers(void);
300
+
301
+ public:
302
+
303
+ /** Usual constructor - this is called by the SceneManager.
304
+ @param
305
+ name The name to give the billboard set (must be unique)
306
+ @param
307
+ poolSize The initial size of the billboard pool. Estimate of the number of billboards
308
+ which will be required, and pass it using this parameter. The set will
309
+ preallocate this number to avoid memory fragmentation. The default behaviour
310
+ once this pool has run out is to double it.
311
+ @param
312
+ externalDataSource If true, the source of data for drawing the
313
+ billboards will not be the internal billboard list, but external
314
+ data. When driving thebillboard from external data, you must call
315
+ _notifyCurrentCamera to reorient the billboards, setPoolSize to set
316
+ the maximum billboards you want to use, beginBillboards to
317
+ start the update, and injectBillboard per billboard,
318
+ followed by endBillboards.
319
+ @see
320
+ BillboardSet::setAutoextend
321
+ */
322
+ BillboardSet( const String& name, unsigned int poolSize = 20,
323
+ bool externalDataSource = false);
324
+
325
+ virtual ~BillboardSet();
326
+
327
+ /** Creates a new billboard and adds it to this set.
328
+ @remarks
329
+ Behaviour once the billboard pool has been exhausted depends on the
330
+ BillboardSet::setAutoextendPool option.
331
+ @param
332
+ position The position of the new billboard realtive to the certer of the set
333
+ @param
334
+ colour Optional base colour of the billboard.
335
+ @returns
336
+ On success, a pointer to a newly created Billboard is
337
+ returned.
338
+ @par
339
+ On failiure (i.e. no more space and can't autoextend),
340
+ <b>NULL</b> is returned.
341
+ @see
342
+ BillboardSet::setAutoextend
343
+ */
344
+ Billboard* createBillboard(
345
+ const Vector3& position,
346
+ const ColourValue& colour = ColourValue::White );
347
+
348
+ /** Creates a new billboard and adds it to this set.
349
+ @remarks
350
+ Behaviour once the billboard pool has been exhausted depends on the
351
+ BillboardSet::setAutoextendPool option.
352
+ @param
353
+ x
354
+ @param
355
+ y
356
+ @param
357
+ z The position of the new billboard realtive to the certer of the set
358
+ @param
359
+ colour Optional base colour of the billboard.
360
+ @returns
361
+ On success, a pointer to a newly created Billboard is
362
+ returned.
363
+ @par
364
+ On failiure (i.e. no more space and can't autoextend),
365
+ <b>NULL</b> is returned.
366
+ @see
367
+ BillboardSet::setAutoextend
368
+ */
369
+ Billboard* createBillboard(
370
+ Real x, Real y, Real z,
371
+ const ColourValue& colour = ColourValue::White );
372
+
373
+ /** Returns the number of active billboards which currently make up this set.
374
+ */
375
+ virtual int getNumBillboards(void) const;
376
+
377
+ /** Tells the set whether to allow automatic extension of the pool of billboards.
378
+ @remarks
379
+ A BillboardSet stores a pool of pre-constructed billboards which are used as needed when
380
+ a new billboard is requested. This allows applications to create / remove billboards efficiently
381
+ without incurring construction / destruction costs (a must for sets with lots of billboards like
382
+ particle effects). This method allows you to configure the behaviour when a new billboard is requested
383
+ but the billboard pool has been exhausted.
384
+ @par
385
+ The default behaviour is to allow the pool to extend (typically this allocates double the current
386
+ pool of billboards when the pool is expended), equivalent to calling this method with
387
+ autoExtend = true. If you set the parameter to false however, any attempt to create a new billboard
388
+ when the pool has expired will simply fail silently, returning a null pointer.
389
+ @param autoextend true to double the pool every time it runs out, false to fail silently.
390
+ */
391
+ virtual void setAutoextend(bool autoextend);
392
+
393
+ /** Returns true if the billboard pool automatically extends.
394
+ @see
395
+ BillboardSet::setAutoextend
396
+ */
397
+ virtual bool getAutoextend(void) const;
398
+
399
+ /** Enables sorting for this BillboardSet. (default: off)
400
+ @param sortenable true to sort the billboards according to their distance to the camera
401
+ */
402
+ virtual void setSortingEnabled(bool sortenable);
403
+
404
+ /** Returns true if sorting of billboards is enabled based on their distance from the camera
405
+ @see
406
+ BillboardSet::setSortingEnabled
407
+ */
408
+ virtual bool getSortingEnabled(void) const;
409
+
410
+ /** Adjusts the size of the pool of billboards available in this set.
411
+ @remarks
412
+ See the BillboardSet::setAutoextend method for full details of the billboard pool. This method adjusts
413
+ the preallocated size of the pool. If you try to reduce the size of the pool, the set has the option
414
+ of ignoring you if too many billboards are already in use. Bear in mind that calling this method will
415
+ incur significant construction / destruction calls so should be avoided in time-critical code. The same
416
+ goes for auto-extension, try to avoid it by estimating the pool size correctly up-front.
417
+ @param
418
+ size The new size for the pool.
419
+ */
420
+ virtual void setPoolSize(size_t size);
421
+
422
+ /** Returns the current size of the billboard pool.
423
+ @returns
424
+ The current size of the billboard pool.
425
+ @see
426
+ BillboardSet::setAutoextend
427
+ */
428
+ virtual unsigned int getPoolSize(void) const;
429
+
430
+
431
+ /** Empties this set of all billboards.
432
+ */
433
+ virtual void clear();
434
+
435
+ /** Returns a pointer to the billboard at the supplied index.
436
+ @note
437
+ This method requires linear time since the billboard list is a linked list.
438
+ @param
439
+ index The index of the billboard that is requested.
440
+ @returns
441
+ On success, a valid pointer to the requested billboard is
442
+ returned.
443
+ @par
444
+ On failiure, <b>NULL</b> is returned.
445
+ */
446
+ virtual Billboard* getBillboard(unsigned int index) const;
447
+
448
+ /** Removes the billboard at the supplied index.
449
+ @note
450
+ This method requires linear time since the billboard list is a linked list.
451
+ */
452
+ virtual void removeBillboard(unsigned int index);
453
+
454
+ /** Removes a billboard from the set.
455
+ @note
456
+ This version is more efficient than removing by index.
457
+ */
458
+ virtual void removeBillboard(Billboard* pBill);
459
+
460
+ /** Sets the point which acts as the origin point for all billboards in this set.
461
+ @remarks
462
+ This setting controls the fine tuning of where a billboard appears in relation to it's
463
+ position. It could be that a billboard's position represents it's center (e.g. for fireballs),
464
+ it could mean the center of the bottom edge (e.g. a tree which is positioned on the ground),
465
+ the top-left corner (e.g. a cursor).
466
+ @par
467
+ The default setting is BBO_CENTER.
468
+ @param
469
+ origin A member of the BillboardOrigin enum specifying the origin for all the billboards in this set.
470
+ */
471
+ virtual void setBillboardOrigin(BillboardOrigin origin);
472
+
473
+ /** Gets the point which acts as the origin point for all billboards in this set.
474
+ @returns
475
+ A member of the BillboardOrigin enum specifying the origin for all the billboards in this set.
476
+ */
477
+ virtual BillboardOrigin getBillboardOrigin(void) const;
478
+
479
+ /** Sets billboard rotation type.
480
+ @remarks
481
+ This setting controls the billboard rotation type, you can deciding rotate the billboard's vertices
482
+ around their facing direction or rotate the billboard's texture coordinates.
483
+ @par
484
+ The default settings is BBR_TEXCOORD.
485
+ @param
486
+ rotationType A member of the BillboardRotationType enum specifying the rotation type for all the billboards in this set.
487
+ */
488
+ virtual void setBillboardRotationType(BillboardRotationType rotationType);
489
+
490
+ /** Sets billboard rotation type.
491
+ @returns
492
+ A member of the BillboardRotationType enum specifying the rotation type for all the billboards in this set.
493
+ */
494
+ virtual BillboardRotationType getBillboardRotationType(void) const;
495
+
496
+ /** Sets the default dimensions of the billboards in this set.
497
+ @remarks
498
+ All billboards in a set are created with these default dimensions. The set will render most efficiently if
499
+ all the billboards in the set are the default size. It is possible to alter the size of individual
500
+ billboards at the expense of extra calculation. See the Billboard class for more info.
501
+ @param width
502
+ The new default width for the billboards in this set.
503
+ @param height
504
+ The new default height for the billboards in this set.
505
+ */
506
+ virtual void setDefaultDimensions(Real width, Real height);
507
+
508
+ /** See setDefaultDimensions - this sets 1 component individually. */
509
+ virtual void setDefaultWidth(Real width);
510
+ /** See setDefaultDimensions - this gets 1 component individually. */
511
+ virtual Real getDefaultWidth(void) const;
512
+ /** See setDefaultDimensions - this sets 1 component individually. */
513
+ virtual void setDefaultHeight(Real height);
514
+ /** See setDefaultDimensions - this gets 1 component individually. */
515
+ virtual Real getDefaultHeight(void) const;
516
+
517
+ /** Sets the name of the material to be used for this billboard set.
518
+ @param
519
+ name The new name of the material to use for this set.
520
+ */
521
+ virtual void setMaterialName(const String& name);
522
+
523
+ /** Sets the name of the material to be used for this billboard set.
524
+ @returns The name of the material that is used for this set.
525
+ */
526
+ virtual const String& getMaterialName(void) const;
527
+
528
+ /** Overridden from MovableObject
529
+ @see
530
+ MovableObject
531
+ */
532
+ virtual void _notifyCurrentCamera(Camera* cam);
533
+
534
+ /** Begin injection of billboard data; applicable when
535
+ constructing the BillboardSet for external data use.
536
+ @param numBillboards If you know the number of billboards you will be
537
+ issuing, state it here to make the update more efficient.
538
+ */
539
+ void beginBillboards(size_t numBillboards = 0);
540
+ /** Define a billboard. */
541
+ void injectBillboard(const Billboard& bb);
542
+ /** Finish defining billboards. */
543
+ void endBillboards(void);
544
+ /** Set the bounds of the BillboardSet.
545
+ @remarks
546
+ You may need to call this if you're injecting billboards manually,
547
+ and you're relying on the BillboardSet to determine culling.
548
+ */
549
+ void setBounds(const AxisAlignedBox& box, Real radius);
550
+
551
+
552
+ /** Overridden from MovableObject
553
+ @see
554
+ MovableObject
555
+ */
556
+ virtual const AxisAlignedBox& getBoundingBox(void) const;
557
+
558
+ /** Overridden from MovableObject
559
+ @see
560
+ MovableObject
561
+ */
562
+ virtual Real getBoundingRadius(void) const;
563
+ /** Overridden from MovableObject
564
+ @see
565
+ MovableObject
566
+ */
567
+ virtual void _updateRenderQueue(RenderQueue* queue);
568
+
569
+ /** Overridden from MovableObject
570
+ @see
571
+ MovableObject
572
+ */
573
+ virtual const MaterialPtr& getMaterial(void) const;
574
+
575
+ /** Overridden from MovableObject
576
+ @see
577
+ MovableObject
578
+ */
579
+ virtual void getRenderOperation(RenderOperation& op);
580
+
581
+ /** Overridden from MovableObject
582
+ @see
583
+ MovableObject
584
+ */
585
+ virtual void getWorldTransforms(Matrix4* xform) const;
586
+
587
+ /** @copydoc Renderable::getWorldOrientation */
588
+ const Quaternion& getWorldOrientation(void) const;
589
+ /** @copydoc Renderable::getWorldPosition */
590
+ const Vector3& getWorldPosition(void) const;
591
+ /** Internal callback used by Billboards to notify their parent that they have been resized.
592
+ */
593
+ virtual void _notifyBillboardResized(void);
594
+
595
+ /** Internal callback used by Billboards to notify their parent that they have been rotated..
596
+ */
597
+ virtual void _notifyBillboardRotated(void);
598
+
599
+ /** Returns whether or not billbards in this are tested individually for culling. */
600
+ virtual bool getCullIndividually(void) const;
601
+ /** Sets whether culling tests billboards in this individually as well as in a group.
602
+ @remarks
603
+ Billboard sets are always culled as a whole group, based on a bounding box which
604
+ encloses all billboards in the set. For fairly localised sets, this is enough. However, you
605
+ can optionally tell the set to also cull individual billboards in the set, i.e. to test
606
+ each individual billboard before rendering. The default is not to do this.
607
+ @par
608
+ This is useful when you have a large, fairly distributed set of billboards, like maybe
609
+ trees on a landscape. You probably still want to group them into more than one
610
+ set (maybe one set per section of landscape), which will be culled coarsely, but you also
611
+ want to cull the billboards individually because they are spread out. Whilst you could have
612
+ lots of single-tree sets which are culled separately, this would be inefficient to render
613
+ because each tree would be issued as it's own rendering operation.
614
+ @par
615
+ By calling this method with a parameter of true, you can have large billboard sets which
616
+ are spaced out and so get the benefit of batch rendering and coarse culling, but also have
617
+ fine-grained culling so unnecessary rendering is avoided.
618
+ @param cullIndividual If true, each billboard is tested before being sent to the pipeline as well
619
+ as the whole set having to pass the coarse group bounding test.
620
+ */
621
+ virtual void setCullIndividually(bool cullIndividual);
622
+
623
+ /** Sets the type of billboard to render.
624
+ @remarks
625
+ The default sort of billboard (BBT_POINT), always has both x and y axes parallel to
626
+ the camera's local axes. This is fine for 'point' style billboards (e.g. flares,
627
+ smoke, anything which is symmetrical about a central point) but does not look good for
628
+ billboards which have an orientation (e.g. an elongated raindrop). In this case, the
629
+ oriented billboards are more suitable (BBT_ORIENTED_COMMON or BBT_ORIENTED_SELF) since
630
+ they retain an independant Y axis and only the X axis is generated, perpendicular to both
631
+ the local Y and the camera Z.
632
+ @par
633
+ In some case you might want the billboard has fixed Z axis and doesn't need to face to
634
+ camera (e.g. an aureola around the player and parallel to the ground). You can use
635
+ BBT_PERPENDICULAR_SELF which the billboard plane perpendicular to the billboard own
636
+ direction. Or BBT_PERPENDICULAR_COMMON which the billboard plane perpendicular to the
637
+ common direction.
638
+ @note
639
+ BBT_PERPENDICULAR_SELF and BBT_PERPENDICULAR_COMMON can't guarantee counterclockwise, you might
640
+ use double-side material (<b>cull_hardware node</b>) to ensure no billboard are culled.
641
+ @param bbt The type of billboard to render
642
+ */
643
+ virtual void setBillboardType(BillboardType bbt);
644
+
645
+ /** Returns the billboard type in use. */
646
+ virtual BillboardType getBillboardType(void) const;
647
+
648
+ /** Use this to specify the common direction given to billboards of type BBT_ORIENTED_COMMON or BBT_PERPENDICULAR_COMMON.
649
+ @remarks
650
+ Use BBT_ORIENTED_COMMON when you want oriented billboards but you know they are always going to
651
+ be oriented the same way (e.g. rain in calm weather). It is faster for the system to calculate
652
+ the billboard vertices if they have a common direction.
653
+ @par
654
+ The common direction also use in BBT_PERPENDICULAR_COMMON, in this case the common direction
655
+ treat as Z axis, and an additional common up-vector was use to determine billboard X and Y
656
+ axis.
657
+ @see setCommonUpVector
658
+ @param vec The direction for all billboards.
659
+ @note
660
+ The direction are use as is, never normalised in internal, user are supposed to normalise it himself.
661
+ */
662
+ virtual void setCommonDirection(const Vector3& vec);
663
+
664
+ /** Gets the common direction for all billboards (BBT_ORIENTED_COMMON) */
665
+ virtual const Vector3& getCommonDirection(void) const;
666
+
667
+ /** Use this to specify the common up-vector given to billboards of type BBT_PERPENDICULAR_SELF or BBT_PERPENDICULAR_COMMON.
668
+ @remarks
669
+ Use BBT_PERPENDICULAR_SELF or BBT_PERPENDICULAR_COMMON when you want oriented billboards
670
+ perpendicular to specify direction vector (or, Z axis), and doesn't face to camera.
671
+ In this case, we need an additional up-vector to determine the billboard X and Y axis.
672
+ The generated billboard plane and X-axis guarantee perpendicular to specify direction.
673
+ @see setCommonDirection
674
+ @par
675
+ The specify direction is billboard own direction when billboard type is BBT_PERPENDICULAR_SELF,
676
+ and it's shared common direction when billboard type is BBT_PERPENDICULAR_COMMON.
677
+ @param vec The up-vector for all billboards.
678
+ @note
679
+ The up-vector are use as is, never normalised in internal, user are supposed to normalise it himself.
680
+ */
681
+ virtual void setCommonUpVector(const Vector3& vec);
682
+
683
+ /** Gets the common up-vector for all billboards (BBT_PERPENDICULAR_SELF and BBT_PERPENDICULAR_COMMON) */
684
+ virtual const Vector3& getCommonUpVector(void) const;
685
+
686
+ /** Sets whether or not billboards should use an 'accurate' facing model
687
+ based on the vector from each billboard to the camera, rather than
688
+ an optimised version using just the camera direction.
689
+ @remarks
690
+ By default, the axes for all billboards are calulated using the
691
+ camera's view direction, not the vector from the camera position to
692
+ the billboard. The former is faster, and most of the time the difference
693
+ is not noticeable. However for some purposes (e.g. very large, static
694
+ billboards) the changing billboard orientation when rotating the camera
695
+ can be off putting, therefore you can enable this option to use a
696
+ more expensive, but more accurate version.
697
+ @param acc True to use the slower but more accurate model. Default is false.
698
+ */
699
+ virtual void setUseAccurateFacing(bool acc) { mAccurateFacing = acc; }
700
+ /** Gets whether or not billboards use an 'accurate' facing model
701
+ based on the vector from each billboard to the camera, rather than
702
+ an optimised version using just the camera direction.
703
+ */
704
+ virtual bool getUseAccurateFacing(void) const { return mAccurateFacing; }
705
+
706
+ /** Overridden from MovableObject */
707
+ virtual const String& getMovableType(void) const;
708
+
709
+ /** Overridden, see Renderable */
710
+ Real getSquaredViewDepth(const Camera* cam) const;
711
+
712
+ /** Update the bounds of the billboardset */
713
+ virtual void _updateBounds(void);
714
+ /** @copydoc Renderable::getLights */
715
+ const LightList& getLights(void) const;
716
+
717
+ /** Sort the billboard set. Only called when enabled via setSortingEnabled */
718
+ virtual void _sortBillboards( Camera* cam);
719
+
720
+ /** Gets the sort mode of this billboard set */
721
+ virtual SortMode _getSortMode(void) const;
722
+
723
+ /** Sets whether billboards should be treated as being in world space.
724
+ @remarks
725
+ This is most useful when you are driving the billboard set from
726
+ an external data source.
727
+ */
728
+ virtual void setBillboardsInWorldSpace(bool ws) { mWorldSpace = ws; }
729
+
730
+ /** BillboardSet can use custom texture coordinates for various billboards.
731
+ This is useful for selecting one of many particle images out of a tiled
732
+ texture sheet, or doing flipbook animation within a single texture.
733
+ @par
734
+ The generic functionality is setTextureCoords(), which will copy the
735
+ texture coordinate rects you supply into internal storage for the
736
+ billboard set. If your texture sheet is a square grid, you can also
737
+ use setTextureStacksAndSlices() for more convenience, which will construct
738
+ the set of texture coordinates for you.
739
+ @par
740
+ When a Billboard is created, it can be assigned a texture coordinate
741
+ set from within the sets you specify (that set can also be re-specified
742
+ later). When drawn, the billboard will use those texture coordinates,
743
+ rather than the full 0-1 range.
744
+ @par
745
+ @param coords is a vector of texture coordinates (in UV space) to choose
746
+ from for each billboard created in the set.
747
+ @param numCoords is how many such coordinate rectangles there are to
748
+ choose from.
749
+ @remarks
750
+ Set 'coords' to 0 and/or 'numCoords' to 0 to reset the texture coord
751
+ rects to the initial set of a single rectangle spanning 0 through 1 in
752
+ both U and V (i e, the entire texture).
753
+ @see
754
+ BillboardSet::setTextureStacksAndSlices()
755
+ Billboard::setTexcoordIndex()
756
+ */
757
+ virtual void setTextureCoords( Ogre::FloatRect const * coords, uint16 numCoords );
758
+
759
+ /** setTextureStacksAndSlices() will generate texture coordinate rects as if the
760
+ texture for the billboard set contained 'stacks' rows of 'slices'
761
+ images each, all equal size. Thus, if the texture size is 512x512
762
+ and 'stacks' is 4 and 'slices' is 8, each sub-rectangle of the texture
763
+ would be 128 texels tall and 64 texels wide.
764
+ @remarks
765
+ This function is short-hand for creating a regular set and calling
766
+ setTextureCoords() yourself. The numbering used for Billboard::setTexcoordIndex()
767
+ counts first across, then down, so top-left is 0, the one to the right
768
+ of that is 1, and the lower-right is stacks*slices-1.
769
+ @see
770
+ BillboardSet::setTextureCoords()
771
+ */
772
+ virtual void setTextureStacksAndSlices( uchar stacks, uchar slices );
773
+
774
+ /** getTextureCoords() returns the current texture coordinate rects in
775
+ effect. By default, there is only one texture coordinate rect in the
776
+ set, spanning the entire texture from 0 through 1 in each direction.
777
+ @see
778
+ BillboardSet::setTextureCoords()
779
+ */
780
+ virtual Ogre::FloatRect const * getTextureCoords( uint16 * oNumCoords );
781
+
782
+ /** Set whether or not the BillboardSet will use point rendering
783
+ rather than manually generated quads.
784
+ @remarks
785
+ By default a billboardset is rendered by generating geometry for a
786
+ textured quad in memory, taking into account the size and
787
+ orientation settings, and uploading it to the video card.
788
+ The alternative is to use hardware point rendering, which means that
789
+ only one position needs to be sent per billboard rather than 4 and
790
+ the hardware sorts out how this is rendered based on the render
791
+ state.
792
+ @par
793
+ Using point rendering is faster than generating quads manually, but
794
+ is more restrictive. The following restrictions apply:
795
+ \li Only the BBT_POINT type is supported
796
+ \li Size and appearance of each billboard is controlled by the
797
+ material (Pass::setPointSize, Pass::setPointSizeAttenuation,
798
+ Pass::setPointSpritesEnabled)
799
+ \li Per-billboard size is not supported (stems from the above)
800
+ \li Per-billboard rotation is not supported, this can only be
801
+ controlled through texture unit rotation
802
+ \li Only BBO_CENTER origin is supported
803
+ \li Per-billboard texture coordinates are not supported
804
+
805
+ @par
806
+ You will almost certainly want to enable in your material pass
807
+ both point attenuation and point sprites if you use this option.
808
+ @param enabled True to enable point rendering, false otherwise
809
+ */
810
+ virtual void setPointRenderingEnabled(bool enabled);
811
+
812
+ /** Returns whether point rendering is enabled. */
813
+ virtual bool isPointRenderingEnabled(void) const
814
+ { return mPointRendering; }
815
+
816
+ /// Override to return specific type flag
817
+ uint32 getTypeFlags(void) const;
818
+
819
+ };
820
+
821
+ /** Factory object for creating BillboardSet instances */
822
+ class _OgreExport BillboardSetFactory : public MovableObjectFactory
823
+ {
824
+ protected:
825
+ MovableObject* createInstanceImpl( const String& name, const NameValuePairList* params);
826
+ public:
827
+ BillboardSetFactory() {}
828
+ ~BillboardSetFactory() {}
829
+
830
+ static String FACTORY_TYPE_NAME;
831
+
832
+ const String& getType(void) const;
833
+ void destroyInstance( MovableObject* obj);
834
+
835
+ };
836
+
837
+
838
+ }
839
+
840
+
841
+ #endif