shattered_ogrerb 0.5.0.1

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  1. data/lib/shattered_ogrerb.rb +17 -0
  2. data/lib/shattered_ogrerb/base.rb +28 -0
  3. data/lib/shattered_ogrerb/camera.rb +6 -0
  4. data/lib/shattered_ogrerb/key_manager.rb +54 -0
  5. data/lib/shattered_ogrerb/light.rb +5 -0
  6. data/lib/shattered_ogrerb/mesh_instance.rb +92 -0
  7. data/lib/shattered_ogrerb/rmaterial.rb +86 -0
  8. data/lib/shattered_ogrerb/vector.rb +211 -0
  9. data/vendor/Ogre/OIS.dll +0 -0
  10. data/vendor/Ogre/OgreGUIRenderer.dll +0 -0
  11. data/vendor/Ogre/OgreMain.dll +0 -0
  12. data/vendor/Ogre/Plugin_BSPSceneManager.dll +0 -0
  13. data/vendor/Ogre/Plugin_CgProgramManager.dll +0 -0
  14. data/vendor/Ogre/Plugin_OctreeSceneManager.dll +0 -0
  15. data/vendor/Ogre/Plugin_ParticleFX.dll +0 -0
  16. data/vendor/Ogre/RenderSystem_Direct3D9.dll +0 -0
  17. data/vendor/Ogre/RenderSystem_GL.dll +0 -0
  18. data/vendor/Ogre/cg.dll +0 -0
  19. data/vendor/Ogre/plugins.cfg +9 -0
  20. data/vendor/ogrerb/MIT_LICENCE +19 -0
  21. data/vendor/ogrerb/README +79 -0
  22. data/vendor/ogrerb/Rakefile +220 -0
  23. data/vendor/ogrerb/build/navi/extconf.rb +53 -0
  24. data/vendor/ogrerb/build/ogre/extconf.rb +50 -0
  25. data/vendor/ogrerb/build/ois/extconf.rb +48 -0
  26. data/vendor/ogrerb/doc_src/ogre.rb +152 -0
  27. data/vendor/ogrerb/doc_src/ois.rb +67 -0
  28. data/vendor/ogrerb/lib/constants.rb +35 -0
  29. data/vendor/ogrerb/lib/ogre.dll +0 -0
  30. data/vendor/ogrerb/lib/ruby_ois.dll +0 -0
  31. data/vendor/ogrerb/navi/Navi.i +5 -0
  32. data/vendor/ogrerb/navi/NaviData.i +18 -0
  33. data/vendor/ogrerb/navi/NaviManager.i +5 -0
  34. data/vendor/ogrerb/navi/NaviProxies.i +7 -0
  35. data/vendor/ogrerb/navi/lib/Navi.lib +0 -0
  36. data/vendor/ogrerb/navi/lib/Navi_d.lib +0 -0
  37. data/vendor/ogrerb/navi/lib/llmozlib.lib +0 -0
  38. data/vendor/ogrerb/navi/lib/llmozlib_d.lib +0 -0
  39. data/vendor/ogrerb/navi/navi_rb.i +53 -0
  40. data/vendor/ogrerb/navi/std_multimap.i +581 -0
  41. data/vendor/ogrerb/ogre.rb +23 -0
  42. data/vendor/ogrerb/ogre/Application.i +59 -0
  43. data/vendor/ogrerb/ogre/ApplicationFrameListener.i +67 -0
  44. data/vendor/ogrerb/ogre/ExampleApplication.i +7 -0
  45. data/vendor/ogrerb/ogre/ExampleFrameListener.i +7 -0
  46. data/vendor/ogrerb/ogre/OgreAlignedAllocator.i +5 -0
  47. data/vendor/ogrerb/ogre/OgreAnimable.i +5 -0
  48. data/vendor/ogrerb/ogre/OgreAnimation.i +5 -0
  49. data/vendor/ogrerb/ogre/OgreAnimationState.i +9 -0
  50. data/vendor/ogrerb/ogre/OgreAnimationTrack.i +5 -0
  51. data/vendor/ogrerb/ogre/OgreAny.i +5 -0
  52. data/vendor/ogrerb/ogre/OgreArchive.i +5 -0
  53. data/vendor/ogrerb/ogre/OgreArchiveFactory.i +5 -0
  54. data/vendor/ogrerb/ogre/OgreArchiveManager.i +5 -0
  55. data/vendor/ogrerb/ogre/OgreAutoParamDataSource.i +5 -0
  56. data/vendor/ogrerb/ogre/OgreAxisAlignedBox.i +5 -0
  57. data/vendor/ogrerb/ogre/OgreBillboard.i +5 -0
  58. data/vendor/ogrerb/ogre/OgreBillboardChain.i +11 -0
  59. data/vendor/ogrerb/ogre/OgreBillboardParticleRenderer.i +5 -0
  60. data/vendor/ogrerb/ogre/OgreBillboardSet.i +5 -0
  61. data/vendor/ogrerb/ogre/OgreBitwise.i +5 -0
  62. data/vendor/ogrerb/ogre/OgreBlendMode.i +5 -0
  63. data/vendor/ogrerb/ogre/OgreBone.i +5 -0
  64. data/vendor/ogrerb/ogre/OgreBorderPanelOverlayElement.i +5 -0
  65. data/vendor/ogrerb/ogre/OgreCamera.i +5 -0
  66. data/vendor/ogrerb/ogre/OgreCodec.i +5 -0
  67. data/vendor/ogrerb/ogre/OgreColourValue.i +5 -0
  68. data/vendor/ogrerb/ogre/OgreCommon.i +33 -0
  69. data/vendor/ogrerb/ogre/OgreCompiler2Pass.i +5 -0
  70. data/vendor/ogrerb/ogre/OgreCompositionPass.i +5 -0
  71. data/vendor/ogrerb/ogre/OgreCompositionTargetPass.i +5 -0
  72. data/vendor/ogrerb/ogre/OgreCompositionTechnique.i +5 -0
  73. data/vendor/ogrerb/ogre/OgreCompositor.i +5 -0
  74. data/vendor/ogrerb/ogre/OgreCompositorChain.i +5 -0
  75. data/vendor/ogrerb/ogre/OgreCompositorInstance.i +5 -0
  76. data/vendor/ogrerb/ogre/OgreCompositorManager.i +5 -0
  77. data/vendor/ogrerb/ogre/OgreCompositorScriptCompiler.i +5 -0
  78. data/vendor/ogrerb/ogre/OgreCompositorSerializer.i +5 -0
  79. data/vendor/ogrerb/ogre/OgreConfig.i +5 -0
  80. data/vendor/ogrerb/ogre/OgreConfigDialog.i +5 -0
  81. data/vendor/ogrerb/ogre/OgreConfigFile.i +13 -0
  82. data/vendor/ogrerb/ogre/OgreConfigOptionMap.i +5 -0
  83. data/vendor/ogrerb/ogre/OgreController.i +5 -0
  84. data/vendor/ogrerb/ogre/OgreControllerManager.i +5 -0
  85. data/vendor/ogrerb/ogre/OgreConvexBody.i +5 -0
  86. data/vendor/ogrerb/ogre/OgreDDSCodec.i +5 -0
  87. data/vendor/ogrerb/ogre/OgreDataStream.i +9 -0
  88. data/vendor/ogrerb/ogre/OgreDefaultHardwareBufferManager.i +5 -0
  89. data/vendor/ogrerb/ogre/OgreDynLib.i +5 -0
  90. data/vendor/ogrerb/ogre/OgreDynLibManager.i +5 -0
  91. data/vendor/ogrerb/ogre/OgreEdgeListBuilder.i +5 -0
  92. data/vendor/ogrerb/ogre/OgreEntity.i +5 -0
  93. data/vendor/ogrerb/ogre/OgreErrorDialog.i +5 -0
  94. data/vendor/ogrerb/ogre/OgreException.i +5 -0
  95. data/vendor/ogrerb/ogre/OgreExternalTextureSource.i +5 -0
  96. data/vendor/ogrerb/ogre/OgreExternalTextureSourceManager.i +5 -0
  97. data/vendor/ogrerb/ogre/OgreFactoryObj.i +5 -0
  98. data/vendor/ogrerb/ogre/OgreFileSystem.i +5 -0
  99. data/vendor/ogrerb/ogre/OgreFont.i +5 -0
  100. data/vendor/ogrerb/ogre/OgreFontManager.i +5 -0
  101. data/vendor/ogrerb/ogre/OgreFrameListener.i +12 -0
  102. data/vendor/ogrerb/ogre/OgreFreeImageCodec.i +5 -0
  103. data/vendor/ogrerb/ogre/OgreFrustum.i +5 -0
  104. data/vendor/ogrerb/ogre/OgreGpuProgram.i +5 -0
  105. data/vendor/ogrerb/ogre/OgreGpuProgramManager.i +5 -0
  106. data/vendor/ogrerb/ogre/OgreGpuProgramUsage.i +5 -0
  107. data/vendor/ogrerb/ogre/OgreHardwareBuffer.i +5 -0
  108. data/vendor/ogrerb/ogre/OgreHardwareBufferManager.i +9 -0
  109. data/vendor/ogrerb/ogre/OgreHardwareIndexBuffer.i +9 -0
  110. data/vendor/ogrerb/ogre/OgreHardwareOcclusionQuery.i +5 -0
  111. data/vendor/ogrerb/ogre/OgreHardwarePixelBuffer.i +9 -0
  112. data/vendor/ogrerb/ogre/OgreHardwareVertexBuffer.i +10 -0
  113. data/vendor/ogrerb/ogre/OgreHighLevelGpuProgram.i +5 -0
  114. data/vendor/ogrerb/ogre/OgreHighLevelGpuProgramManager.i +5 -0
  115. data/vendor/ogrerb/ogre/OgreImage.i +5 -0
  116. data/vendor/ogrerb/ogre/OgreImageCodec.i +5 -0
  117. data/vendor/ogrerb/ogre/OgreInstancedGeometry.i +5 -0
  118. data/vendor/ogrerb/ogre/OgreIteratorWrappers.i +5 -0
  119. data/vendor/ogrerb/ogre/OgreKeyFrame.i +7 -0
  120. data/vendor/ogrerb/ogre/OgreLight.i +5 -0
  121. data/vendor/ogrerb/ogre/OgreLog.i +5 -0
  122. data/vendor/ogrerb/ogre/OgreLogManager.i +9 -0
  123. data/vendor/ogrerb/ogre/OgreManualObject.i +5 -0
  124. data/vendor/ogrerb/ogre/OgreMaterial.i +9 -0
  125. data/vendor/ogrerb/ogre/OgreMaterialManager.i +22 -0
  126. data/vendor/ogrerb/ogre/OgreMaterialScriptCompiler.i +5 -0
  127. data/vendor/ogrerb/ogre/OgreMaterialSerializer.i +5 -0
  128. data/vendor/ogrerb/ogre/OgreMath.i +48 -0
  129. data/vendor/ogrerb/ogre/OgreMatrix3.i +5 -0
  130. data/vendor/ogrerb/ogre/OgreMatrix4.i +5 -0
  131. data/vendor/ogrerb/ogre/OgreMemoryMacros.i +5 -0
  132. data/vendor/ogrerb/ogre/OgreMemoryManager.i +5 -0
  133. data/vendor/ogrerb/ogre/OgreMesh.i +11 -0
  134. data/vendor/ogrerb/ogre/OgreMeshFileFormat.i +5 -0
  135. data/vendor/ogrerb/ogre/OgreMeshManager.i +9 -0
  136. data/vendor/ogrerb/ogre/OgreMeshSerializer.i +5 -0
  137. data/vendor/ogrerb/ogre/OgreMeshSerializerImpl.i +5 -0
  138. data/vendor/ogrerb/ogre/OgreMovableObject.i +46 -0
  139. data/vendor/ogrerb/ogre/OgreMovablePlane.i +5 -0
  140. data/vendor/ogrerb/ogre/OgreNoMemoryMacros.i +5 -0
  141. data/vendor/ogrerb/ogre/OgreNode.i +11 -0
  142. data/vendor/ogrerb/ogre/OgreNumerics.i +5 -0
  143. data/vendor/ogrerb/ogre/OgreOverlay.i +5 -0
  144. data/vendor/ogrerb/ogre/OgreOverlayContainer.i +5 -0
  145. data/vendor/ogrerb/ogre/OgreOverlayElement.i +5 -0
  146. data/vendor/ogrerb/ogre/OgreOverlayElementCommands.i +5 -0
  147. data/vendor/ogrerb/ogre/OgreOverlayElementFactory.i +5 -0
  148. data/vendor/ogrerb/ogre/OgreOverlayManager.i +9 -0
  149. data/vendor/ogrerb/ogre/OgrePanelOverlayElement.i +5 -0
  150. data/vendor/ogrerb/ogre/OgreParticle.i +5 -0
  151. data/vendor/ogrerb/ogre/OgreParticleAffector.i +5 -0
  152. data/vendor/ogrerb/ogre/OgreParticleAffectorFactory.i +5 -0
  153. data/vendor/ogrerb/ogre/OgreParticleEmitter.i +5 -0
  154. data/vendor/ogrerb/ogre/OgreParticleEmitterCommands.i +5 -0
  155. data/vendor/ogrerb/ogre/OgreParticleEmitterFactory.i +5 -0
  156. data/vendor/ogrerb/ogre/OgreParticleIterator.i +5 -0
  157. data/vendor/ogrerb/ogre/OgreParticleSystem.i +9 -0
  158. data/vendor/ogrerb/ogre/OgreParticleSystemManager.i +9 -0
  159. data/vendor/ogrerb/ogre/OgreParticleSystemRenderer.i +9 -0
  160. data/vendor/ogrerb/ogre/OgrePass.i +10 -0
  161. data/vendor/ogrerb/ogre/OgrePatchMesh.i +11 -0
  162. data/vendor/ogrerb/ogre/OgrePatchSurface.i +5 -0
  163. data/vendor/ogrerb/ogre/OgrePixelFormat.i +5 -0
  164. data/vendor/ogrerb/ogre/OgrePlane.i +5 -0
  165. data/vendor/ogrerb/ogre/OgrePlaneBoundedVolume.i +5 -0
  166. data/vendor/ogrerb/ogre/OgrePlatform.i +5 -0
  167. data/vendor/ogrerb/ogre/OgrePlugin.i +5 -0
  168. data/vendor/ogrerb/ogre/OgrePolygon.i +5 -0
  169. data/vendor/ogrerb/ogre/OgrePose.i +5 -0
  170. data/vendor/ogrerb/ogre/OgrePredefinedControllers.i +5 -0
  171. data/vendor/ogrerb/ogre/OgrePrefabFactory.i +5 -0
  172. data/vendor/ogrerb/ogre/OgrePrerequisites.i +5 -0
  173. data/vendor/ogrerb/ogre/OgreProfiler.i +5 -0
  174. data/vendor/ogrerb/ogre/OgreProgressiveMesh.i +5 -0
  175. data/vendor/ogrerb/ogre/OgreProxies.i +10 -0
  176. data/vendor/ogrerb/ogre/OgreQuaternion.i +5 -0
  177. data/vendor/ogrerb/ogre/OgreRadixSort.i +5 -0
  178. data/vendor/ogrerb/ogre/OgreRay.i +5 -0
  179. data/vendor/ogrerb/ogre/OgreRectangle.i +5 -0
  180. data/vendor/ogrerb/ogre/OgreRectangle2D.i +5 -0
  181. data/vendor/ogrerb/ogre/OgreRenderOperation.i +5 -0
  182. data/vendor/ogrerb/ogre/OgreRenderQueue.i +10 -0
  183. data/vendor/ogrerb/ogre/OgreRenderQueueInvocation.i +5 -0
  184. data/vendor/ogrerb/ogre/OgreRenderQueueListener.i +5 -0
  185. data/vendor/ogrerb/ogre/OgreRenderQueueSortingGrouping.i +5 -0
  186. data/vendor/ogrerb/ogre/OgreRenderSystem.i +12 -0
  187. data/vendor/ogrerb/ogre/OgreRenderSystemCapabilities.i +7 -0
  188. data/vendor/ogrerb/ogre/OgreRenderTarget.i +27 -0
  189. data/vendor/ogrerb/ogre/OgreRenderTargetListener.i +7 -0
  190. data/vendor/ogrerb/ogre/OgreRenderTexture.i +5 -0
  191. data/vendor/ogrerb/ogre/OgreRenderWindow.i +9 -0
  192. data/vendor/ogrerb/ogre/OgreRenderable.i +5 -0
  193. data/vendor/ogrerb/ogre/OgreResource.i +68 -0
  194. data/vendor/ogrerb/ogre/OgreResourceBackgroundQueue.i +5 -0
  195. data/vendor/ogrerb/ogre/OgreResourceGroupManager.i +17 -0
  196. data/vendor/ogrerb/ogre/OgreResourceManager.i +5 -0
  197. data/vendor/ogrerb/ogre/OgreRibbonTrail.i +5 -0
  198. data/vendor/ogrerb/ogre/OgreRoot.i +9 -0
  199. data/vendor/ogrerb/ogre/OgreRotationalSpline.i +5 -0
  200. data/vendor/ogrerb/ogre/OgreSceneManager.i +17 -0
  201. data/vendor/ogrerb/ogre/OgreSceneManagerEnumerator.i +8 -0
  202. data/vendor/ogrerb/ogre/OgreSceneNode.i +9 -0
  203. data/vendor/ogrerb/ogre/OgreSceneQuery.i +5 -0
  204. data/vendor/ogrerb/ogre/OgreScriptLoader.i +5 -0
  205. data/vendor/ogrerb/ogre/OgreSearchOps.i +5 -0
  206. data/vendor/ogrerb/ogre/OgreSerializer.i +5 -0
  207. data/vendor/ogrerb/ogre/OgreShadowCameraSetup.i +5 -0
  208. data/vendor/ogrerb/ogre/OgreShadowCameraSetupFocused.i +5 -0
  209. data/vendor/ogrerb/ogre/OgreShadowCameraSetupLiSPSM.i +5 -0
  210. data/vendor/ogrerb/ogre/OgreShadowCameraSetupPlaneOptimal.i +5 -0
  211. data/vendor/ogrerb/ogre/OgreShadowCaster.i +5 -0
  212. data/vendor/ogrerb/ogre/OgreShadowTextureManager.i +7 -0
  213. data/vendor/ogrerb/ogre/OgreShadowVolumeExtrudeProgram.i +5 -0
  214. data/vendor/ogrerb/ogre/OgreSharedPtr.i +5 -0
  215. data/vendor/ogrerb/ogre/OgreSimpleRenderable.i +5 -0
  216. data/vendor/ogrerb/ogre/OgreSimpleSpline.i +5 -0
  217. data/vendor/ogrerb/ogre/OgreSingleton.i +9 -0
  218. data/vendor/ogrerb/ogre/OgreSkeleton.i +5 -0
  219. data/vendor/ogrerb/ogre/OgreSkeletonFileFormat.i +5 -0
  220. data/vendor/ogrerb/ogre/OgreSkeletonInstance.i +5 -0
  221. data/vendor/ogrerb/ogre/OgreSkeletonManager.i +5 -0
  222. data/vendor/ogrerb/ogre/OgreSkeletonSerializer.i +5 -0
  223. data/vendor/ogrerb/ogre/OgreSphere.i +5 -0
  224. data/vendor/ogrerb/ogre/OgreSpotShadowFadePng.i +5 -0
  225. data/vendor/ogrerb/ogre/OgreStableHeaders.i +5 -0
  226. data/vendor/ogrerb/ogre/OgreStaticFaceGroup.i +5 -0
  227. data/vendor/ogrerb/ogre/OgreStaticGeometry.i +5 -0
  228. data/vendor/ogrerb/ogre/OgreStdHeaders.i +5 -0
  229. data/vendor/ogrerb/ogre/OgreString.i +5 -0
  230. data/vendor/ogrerb/ogre/OgreStringConverter.i +5 -0
  231. data/vendor/ogrerb/ogre/OgreStringInterface.i +5 -0
  232. data/vendor/ogrerb/ogre/OgreStringVector.i +5 -0
  233. data/vendor/ogrerb/ogre/OgreSubEntity.i +5 -0
  234. data/vendor/ogrerb/ogre/OgreSubMesh.i +5 -0
  235. data/vendor/ogrerb/ogre/OgreTagPoint.i +5 -0
  236. data/vendor/ogrerb/ogre/OgreTechnique.i +5 -0
  237. data/vendor/ogrerb/ogre/OgreTextAreaOverlayElement.i +5 -0
  238. data/vendor/ogrerb/ogre/OgreTexture.i +9 -0
  239. data/vendor/ogrerb/ogre/OgreTextureManager.i +12 -0
  240. data/vendor/ogrerb/ogre/OgreTextureUnitState.i +12 -0
  241. data/vendor/ogrerb/ogre/OgreTimer.i +6 -0
  242. data/vendor/ogrerb/ogre/OgreUTFString.i +5 -0
  243. data/vendor/ogrerb/ogre/OgreUnifiedHighLevelGpuProgram.i +5 -0
  244. data/vendor/ogrerb/ogre/OgreUserDefinedObject.i +5 -0
  245. data/vendor/ogrerb/ogre/OgreVector2.i +5 -0
  246. data/vendor/ogrerb/ogre/OgreVector3.i +30 -0
  247. data/vendor/ogrerb/ogre/OgreVector4.i +5 -0
  248. data/vendor/ogrerb/ogre/OgreVertexBoneAssignment.i +5 -0
  249. data/vendor/ogrerb/ogre/OgreVertexIndexData.i +5 -0
  250. data/vendor/ogrerb/ogre/OgreViewport.i +5 -0
  251. data/vendor/ogrerb/ogre/OgreWindowEventUtilities.i +7 -0
  252. data/vendor/ogrerb/ogre/OgreWireBoundingBox.i +5 -0
  253. data/vendor/ogrerb/ogre/OgreZip.i +5 -0
  254. data/vendor/ogrerb/ogre/ogre_rb.i +343 -0
  255. data/vendor/ogrerb/ogre/std_multimap.i +581 -0
  256. data/vendor/ogrerb/ois/OISProxies.i +9 -0
  257. data/vendor/ogrerb/ois/OISRenames.i +11 -0
  258. data/vendor/ogrerb/ois/ois.i +135 -0
  259. data/vendor/ogrerb/ois/std_multimap.i +581 -0
  260. data/vendor/ogrerb/platform.rb +23 -0
  261. data/vendor/ogrerb/samples/application.rb +146 -0
  262. data/vendor/ogrerb/samples/application_frame_listener.rb +302 -0
  263. data/vendor/ogrerb/samples/application_loading_bar.rb +115 -0
  264. data/vendor/ogrerb/samples/bsp.rb +74 -0
  265. data/vendor/ogrerb/samples/cg.dll +0 -0
  266. data/vendor/ogrerb/samples/js3250.dll +0 -0
  267. data/vendor/ogrerb/samples/lighting.rb +136 -0
  268. data/vendor/ogrerb/samples/media/materials/scripts/CloudySky.material +17 -0
  269. data/vendor/ogrerb/samples/media/materials/scripts/Flare.material +17 -0
  270. data/vendor/ogrerb/samples/media/materials/scripts/Knot.material +14 -0
  271. data/vendor/ogrerb/samples/media/materials/scripts/MorningSkyBox.material +17 -0
  272. data/vendor/ogrerb/samples/media/materials/scripts/Ogre.material +119 -0
  273. data/vendor/ogrerb/samples/media/materials/scripts/Razor.material +14 -0
  274. data/vendor/ogrerb/samples/media/materials/scripts/Ribbon.material +19 -0
  275. data/vendor/ogrerb/samples/media/materials/scripts/RustySteel.material +14 -0
  276. data/vendor/ogrerb/samples/media/materials/scripts/SpaceSkyBox.material +17 -0
  277. data/vendor/ogrerb/samples/media/materials/scripts/SpaceSkyPlane.material +17 -0
  278. data/vendor/ogrerb/samples/media/materials/scripts/TextureEffects.material +15 -0
  279. data/vendor/ogrerb/samples/media/materials/scripts/dragon.material +42 -0
  280. data/vendor/ogrerb/samples/media/materials/scripts/smoke.material +18 -0
  281. data/vendor/ogrerb/samples/media/materials/textures/GreenSkin.jpg +0 -0
  282. data/vendor/ogrerb/samples/media/materials/textures/MtlPlat2.jpg +0 -0
  283. data/vendor/ogrerb/samples/media/materials/textures/RustedMetal.jpg +0 -0
  284. data/vendor/ogrerb/samples/media/materials/textures/RustySteel.jpg +0 -0
  285. data/vendor/ogrerb/samples/media/materials/textures/Water02.jpg +0 -0
  286. data/vendor/ogrerb/samples/media/materials/textures/WeirdEye.png +0 -0
  287. data/vendor/ogrerb/samples/media/materials/textures/clouds.jpg +0 -0
  288. data/vendor/ogrerb/samples/media/materials/textures/cursor.png +0 -0
  289. data/vendor/ogrerb/samples/media/materials/textures/dirt01.jpg +0 -0
  290. data/vendor/ogrerb/samples/media/materials/textures/flare.png +0 -0
  291. data/vendor/ogrerb/samples/media/materials/textures/ogreborder.png +0 -0
  292. data/vendor/ogrerb/samples/media/materials/textures/ogreborderUp.png +0 -0
  293. data/vendor/ogrerb/samples/media/materials/textures/ribbonband.png +0 -0
  294. data/vendor/ogrerb/samples/media/materials/textures/smoke.png +0 -0
  295. data/vendor/ogrerb/samples/media/materials/textures/smokecolors.png +0 -0
  296. data/vendor/ogrerb/samples/media/materials/textures/spacesky.jpg +0 -0
  297. data/vendor/ogrerb/samples/media/materials/textures/spheremap.png +0 -0
  298. data/vendor/ogrerb/samples/media/materials/textures/texmap2.jpg +0 -0
  299. data/vendor/ogrerb/samples/media/models/knot.mesh +0 -0
  300. data/vendor/ogrerb/samples/media/models/ogrehead.mesh +0 -0
  301. data/vendor/ogrerb/samples/media/models/razor.mesh +0 -0
  302. data/vendor/ogrerb/samples/media/packs/OgreCore.zip +0 -0
  303. data/vendor/ogrerb/samples/media/packs/chiropteraDM.pk3 +0 -0
  304. data/vendor/ogrerb/samples/media/packs/chiropteraDM.txt +99 -0
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@@ -0,0 +1,399 @@
1
+ /*
2
+ -----------------------------------------------------------------------------
3
+ This source file is part of OGRE
4
+ (Object-oriented Graphics Rendering Engine)
5
+ For the latest info, see http://www.ogre3d.org/
6
+
7
+ Copyright (c) 2000-2006 Torus Knot Software Ltd
8
+ Also see acknowledgements in Readme.html
9
+
10
+ This program is free software; you can redistribute it and/or modify it under
11
+ the terms of the GNU Lesser General Public License as published by the Free Software
12
+ Foundation; either version 2 of the License, or (at your option) any later
13
+ version.
14
+
15
+ This program is distributed in the hope that it will be useful, but WITHOUT
16
+ ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17
+ FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
+
19
+ You should have received a copy of the GNU Lesser General Public License along with
20
+ this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21
+ Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22
+ http://www.gnu.org/copyleft/lesser.txt.
23
+
24
+ You may alternatively use this source under the terms of a specific version of
25
+ the OGRE Unrestricted License provided you have obtained such a license from
26
+ Torus Knot Software Ltd.
27
+ -----------------------------------------------------------------------------
28
+ */
29
+ #ifndef __HardwareBufferManager__
30
+ #define __HardwareBufferManager__
31
+
32
+ // Precompiler options
33
+ #include "OgrePrerequisites.h"
34
+
35
+ #include "OgreSingleton.h"
36
+ #include "OgreHardwareVertexBuffer.h"
37
+ #include "OgreHardwareIndexBuffer.h"
38
+
39
+
40
+ namespace Ogre {
41
+
42
+ /** Abtract interface representing a 'licensee' of a hardware buffer copy.
43
+ remarks
44
+ Often it's useful to have temporary buffers which are used for working
45
+ but are not necessarily needed permanently. However, creating and
46
+ destroying buffers is expensive, so we need a way to share these
47
+ working areas, especially those based on existing fixed buffers.
48
+ This class represents a licensee of one of those temporary buffers,
49
+ and must be implemented by any user of a temporary buffer if they
50
+ wish to be notified when the license is expired.
51
+ */
52
+ class _OgreExport HardwareBufferLicensee
53
+ {
54
+ public:
55
+ virtual ~HardwareBufferLicensee() { }
56
+ /** This method is called when the buffer license is expired and is about
57
+ to be returned to the shared pool. */
58
+ virtual void licenseExpired(HardwareBuffer* buffer) = 0;
59
+ };
60
+
61
+ /** Structure for recording the use of temporary blend buffers */
62
+ class _OgreExport TempBlendedBufferInfo : public HardwareBufferLicensee
63
+ {
64
+ private:
65
+ // Pre-blended
66
+ HardwareVertexBufferSharedPtr srcPositionBuffer;
67
+ HardwareVertexBufferSharedPtr srcNormalBuffer;
68
+ // Post-blended
69
+ HardwareVertexBufferSharedPtr destPositionBuffer;
70
+ HardwareVertexBufferSharedPtr destNormalBuffer;
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+ /// Both positions and normals are contained in the same buffer
72
+ bool posNormalShareBuffer;
73
+ unsigned short posBindIndex;
74
+ unsigned short normBindIndex;
75
+ bool bindPositions;
76
+ bool bindNormals;
77
+
78
+ public:
79
+ ~TempBlendedBufferInfo(void);
80
+ /// Utility method, extract info from the given VertexData
81
+ void extractFrom(const VertexData* sourceData);
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+ /// Utility method, checks out temporary copies of src into dest
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+ void checkoutTempCopies(bool positions = true, bool normals = true);
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+ /// Utility method, binds dest copies into a given VertexData struct
85
+ void bindTempCopies(VertexData* targetData, bool suppressHardwareUpload);
86
+ /** Overridden member from HardwareBufferLicensee. */
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+ void licenseExpired(HardwareBuffer* buffer);
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+ /** Detect currently have buffer copies checked out and touch it */
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+ bool buffersCheckedOut(bool positions = true, bool normals = true) const;
90
+ };
91
+
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+
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+ /** Abstract singleton class for managing hardware buffers, a concrete instance
94
+ of this will be created by the RenderSystem. */
95
+ class _OgreExport HardwareBufferManager : public Singleton<HardwareBufferManager>
96
+ {
97
+ friend class HardwareVertexBufferSharedPtr;
98
+ friend class HardwareIndexBufferSharedPtr;
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+ protected:
100
+ /** WARNING: The following two members should place before all other members.
101
+ Members destruct order is very important here, because destructing other
102
+ members will cause notify back to this class, and then will access to this
103
+ two members.
104
+ */
105
+ typedef std::set<HardwareVertexBuffer*> VertexBufferList;
106
+ typedef std::set<HardwareIndexBuffer*> IndexBufferList;
107
+ VertexBufferList mVertexBuffers;
108
+ IndexBufferList mIndexBuffers;
109
+
110
+
111
+ typedef std::set<VertexDeclaration*> VertexDeclarationList;
112
+ typedef std::set<VertexBufferBinding*> VertexBufferBindingList;
113
+ VertexDeclarationList mVertexDeclarations;
114
+ VertexBufferBindingList mVertexBufferBindings;
115
+
116
+ // Mutexes
117
+ OGRE_MUTEX(mVertexBuffersMutex)
118
+ OGRE_MUTEX(mIndexBuffersMutex)
119
+ OGRE_MUTEX(mVertexDeclarationsMutex)
120
+ OGRE_MUTEX(mVertexBufferBindingsMutex)
121
+
122
+ /// Internal method for destroys all vertex declarations
123
+ virtual void destroyAllDeclarations(void);
124
+ /// Internal method for destroys all vertex buffer bindings
125
+ virtual void destroyAllBindings(void);
126
+
127
+ /// Internal method for creates a new vertex declaration, may be overridden by certain rendering APIs
128
+ virtual VertexDeclaration* createVertexDeclarationImpl(void);
129
+ /// Internal method for destroys a vertex declaration, may be overridden by certain rendering APIs
130
+ virtual void destroyVertexDeclarationImpl(VertexDeclaration* decl);
131
+
132
+ /// Internal method for creates a new VertexBufferBinding, may be overridden by certain rendering APIs
133
+ virtual VertexBufferBinding* createVertexBufferBindingImpl(void);
134
+ /// Internal method for destroys a VertexBufferBinding, may be overridden by certain rendering APIs
135
+ virtual void destroyVertexBufferBindingImpl(VertexBufferBinding* binding);
136
+
137
+ public:
138
+
139
+ enum BufferLicenseType
140
+ {
141
+ /// Licensee will only release buffer when it says so
142
+ BLT_MANUAL_RELEASE,
143
+ /// Licensee can have license revoked
144
+ BLT_AUTOMATIC_RELEASE
145
+ };
146
+
147
+ protected:
148
+ /** Struct holding details of a license to use a temporary shared buffer. */
149
+ class _OgrePrivate VertexBufferLicense
150
+ {
151
+ public:
152
+ HardwareVertexBuffer* originalBufferPtr;
153
+ BufferLicenseType licenseType;
154
+ size_t expiredDelay;
155
+ HardwareVertexBufferSharedPtr buffer;
156
+ HardwareBufferLicensee* licensee;
157
+ VertexBufferLicense(
158
+ HardwareVertexBuffer* orig,
159
+ BufferLicenseType ltype,
160
+ size_t delay,
161
+ HardwareVertexBufferSharedPtr buf,
162
+ HardwareBufferLicensee* lic)
163
+ : originalBufferPtr(orig)
164
+ , licenseType(ltype)
165
+ , expiredDelay(delay)
166
+ , buffer(buf)
167
+ , licensee(lic)
168
+ {}
169
+
170
+ };
171
+
172
+ /// Map from original buffer to temporary buffers
173
+ typedef std::multimap<HardwareVertexBuffer*, HardwareVertexBufferSharedPtr> FreeTemporaryVertexBufferMap;
174
+ /// Map of current available temp buffers
175
+ FreeTemporaryVertexBufferMap mFreeTempVertexBufferMap;
176
+ /// Map from temporary buffer to details of a license
177
+ typedef std::map<HardwareVertexBuffer*, VertexBufferLicense> TemporaryVertexBufferLicenseMap;
178
+ /// Map of currently licensed temporary buffers
179
+ TemporaryVertexBufferLicenseMap mTempVertexBufferLicenses;
180
+ /// Number of frames elapsed since temporary buffers utilization was above half the available
181
+ size_t mUnderUsedFrameCount;
182
+ /// Number of frames to wait before free unused temporary buffers
183
+ static const size_t UNDER_USED_FRAME_THRESHOLD;
184
+ /// Frame delay for BLT_AUTOMATIC_RELEASE temporary buffers
185
+ static const size_t EXPIRED_DELAY_FRAME_THRESHOLD;
186
+ // Mutexes
187
+ OGRE_MUTEX(mTempBuffersMutex)
188
+
189
+
190
+ /// Creates a new buffer as a copy of the source, does not copy data
191
+ HardwareVertexBufferSharedPtr makeBufferCopy(
192
+ const HardwareVertexBufferSharedPtr& source,
193
+ HardwareBuffer::Usage usage, bool useShadowBuffer);
194
+
195
+ public:
196
+ HardwareBufferManager();
197
+ virtual ~HardwareBufferManager();
198
+ /** Create a hardware vertex buffer.
199
+ @remarks
200
+ This method creates a new vertex buffer; this will act as a source of geometry
201
+ data for rendering objects. Note that because the meaning of the contents of
202
+ the vertex buffer depends on the usage, this method does not specify a
203
+ vertex format; the user of this buffer can actually insert whatever data
204
+ they wish, in any format. However, in order to use this with a RenderOperation,
205
+ the data in this vertex buffer will have to be associated with a semantic element
206
+ of the rendering pipeline, e.g. a position, or texture coordinates. This is done
207
+ using the VertexDeclaration class, which itself contains VertexElement structures
208
+ referring to the source data.
209
+ @remarks Note that because vertex buffers can be shared, they are reference
210
+ counted so you do not need to worry about destroying themm this will be done
211
+ automatically.
212
+ @param vertexSize The size in bytes of each vertex in this buffer; you must calculate
213
+ this based on the kind of data you expect to populate this buffer with.
214
+ @param numVerts The number of vertices in this buffer.
215
+ @param usage One or more members of the HardwareBuffer::Usage enumeration; you are
216
+ strongly advised to use HBU_STATIC_WRITE_ONLY wherever possible, if you need to
217
+ update regularly, consider HBU_DYNAMIC_WRITE_ONLY and useShadowBuffer=true.
218
+ @param useShadowBuffer If set to true, this buffer will be 'shadowed' by one stored in
219
+ system memory rather than GPU or AGP memory. You should set this flag if you intend
220
+ to read data back from the vertex buffer, because reading data from a buffer
221
+ in the GPU or AGP memory is very expensive, and is in fact impossible if you
222
+ specify HBU_WRITE_ONLY for the main buffer. If you use this option, all
223
+ reads and writes will be done to the shadow buffer, and the shadow buffer will
224
+ be synchronised with the real buffer at an appropriate time.
225
+ */
226
+ virtual HardwareVertexBufferSharedPtr
227
+ createVertexBuffer(size_t vertexSize, size_t numVerts, HardwareBuffer::Usage usage,
228
+ bool useShadowBuffer = false) = 0;
229
+ /** Create a hardware index buffer.
230
+ @remarks Note that because buffers can be shared, they are reference
231
+ counted so you do not need to worry about destroying themm this will be done
232
+ automatically.
233
+ @param itype The type in index, either 16- or 32-bit, depending on how many vertices
234
+ you need to be able to address
235
+ @param numIndexes The number of indexes in the buffer
236
+ @param usage One or more members of the HardwareBuffer::Usage enumeration.
237
+ @param useShadowBuffer If set to true, this buffer will be 'shadowed' by one stored in
238
+ system memory rather than GPU or AGP memory. You should set this flag if you intend
239
+ to read data back from the index buffer, because reading data from a buffer
240
+ in the GPU or AGP memory is very expensive, and is in fact impossible if you
241
+ specify HBU_WRITE_ONLY for the main buffer. If you use this option, all
242
+ reads and writes will be done to the shadow buffer, and the shadow buffer will
243
+ be synchronised with the real buffer at an appropriate time.
244
+ */
245
+ virtual HardwareIndexBufferSharedPtr
246
+ createIndexBuffer(HardwareIndexBuffer::IndexType itype, size_t numIndexes,
247
+ HardwareBuffer::Usage usage, bool useShadowBuffer = false) = 0;
248
+
249
+ /** Creates a new vertex declaration. */
250
+ virtual VertexDeclaration* createVertexDeclaration(void);
251
+ /** Destroys a vertex declaration. */
252
+ virtual void destroyVertexDeclaration(VertexDeclaration* decl);
253
+
254
+ /** Creates a new VertexBufferBinding. */
255
+ virtual VertexBufferBinding* createVertexBufferBinding(void);
256
+ /** Destroys a VertexBufferBinding. */
257
+ virtual void destroyVertexBufferBinding(VertexBufferBinding* binding);
258
+
259
+ /** Registers a vertex buffer as a copy of another.
260
+ @remarks
261
+ This is useful for registering an existing buffer as a temporary buffer
262
+ which can be allocated just like a copy.
263
+ */
264
+ virtual void registerVertexBufferSourceAndCopy(
265
+ const HardwareVertexBufferSharedPtr& sourceBuffer,
266
+ const HardwareVertexBufferSharedPtr& copy);
267
+
268
+ /** Allocates a copy of a given vertex buffer.
269
+ @remarks
270
+ This method allocates a temporary copy of an existing vertex buffer.
271
+ This buffer is subsequently stored and can be made available for
272
+ other purposes later without incurring the cost of construction /
273
+ destruction.
274
+ @param sourceBuffer The source buffer to use as a copy
275
+ @param licenseType The type of license required on this buffer - automatic
276
+ release causes this class to release licenses every frame so that
277
+ they can be reallocated anew.
278
+ @param licensee Pointer back to the class requesting the copy, which must
279
+ implement HardwareBufferLicense in order to be notified when the license
280
+ expires.
281
+ @param copyData If true, the current data is copied as well as the
282
+ structure of the buffer
283
+ */
284
+ virtual HardwareVertexBufferSharedPtr allocateVertexBufferCopy(
285
+ const HardwareVertexBufferSharedPtr& sourceBuffer,
286
+ BufferLicenseType licenseType,
287
+ HardwareBufferLicensee* licensee,
288
+ bool copyData = false);
289
+
290
+ /** Manually release a vertex buffer copy for others to subsequently use.
291
+ @remarks
292
+ Only required if the original call to allocateVertexBufferCopy
293
+ included a licenseType of BLT_MANUAL_RELEASE.
294
+ @param bufferCopy The buffer copy. The caller is expected to delete
295
+ or at least no longer use this reference, since another user may
296
+ well begin to modify the contents of the buffer.
297
+ */
298
+ virtual void releaseVertexBufferCopy(
299
+ const HardwareVertexBufferSharedPtr& bufferCopy);
300
+
301
+ /** Tell engine that the vertex buffer copy intent to reuse.
302
+ @remarks
303
+ Ogre internal keep an expired delay counter of BLT_AUTOMATIC_RELEASE
304
+ buffers, when the counter count down to zero, it'll release for other
305
+ purposes later. But you can use this function to reset the counter to
306
+ the internal configured value, keep the buffer not get released for
307
+ some frames.
308
+ @param bufferCopy The buffer copy. The caller is expected to keep this
309
+ buffer copy for use.
310
+ */
311
+ virtual void touchVertexBufferCopy(
312
+ const HardwareVertexBufferSharedPtr& bufferCopy);
313
+
314
+ /** Free all unused vertex buffer copies.
315
+ @remarks
316
+ This method free all temporary vertex buffers that not in used.
317
+ In normally, temporary vertex buffers are subsequently stored and can
318
+ be made available for other purposes later without incurring the cost
319
+ of construction / destruction. But in some cases you want to free them
320
+ to save hardware memory (e.g. application was runs in a long time, you
321
+ might free temporary buffers periodically to avoid memory overload).
322
+ */
323
+ virtual void _freeUnusedBufferCopies(void);
324
+
325
+ /** Internal method for releasing all temporary buffers which have been
326
+ allocated using BLT_AUTOMATIC_RELEASE; is called by OGRE.
327
+ @param forceFreeUnused If true, free all unused temporary buffers.
328
+ If false, auto detect and free all unused temporary buffers based on
329
+ temporary buffers utilization.
330
+ */
331
+ virtual void _releaseBufferCopies(bool forceFreeUnused = false);
332
+
333
+ /** Internal method that forces the release of copies of a given buffer.
334
+ @remarks
335
+ This usually means that the buffer which the copies are based on has
336
+ been changed in some fundamental way, and the owner of the original
337
+ wishes to make that known so that new copies will reflect the
338
+ changes.
339
+ @param sourceBuffer the source buffer as a shared pointer. Any buffer copies created from the source buffer
340
+ are deleted.
341
+ */
342
+ virtual void _forceReleaseBufferCopies(
343
+ const HardwareVertexBufferSharedPtr& sourceBuffer);
344
+
345
+ /** Internal method that forces the release of copies of a given buffer.
346
+ @remarks
347
+ This usually means that the buffer which the copies are based on has
348
+ been changed in some fundamental way, and the owner of the original
349
+ wishes to make that known so that new copies will reflect the
350
+ changes.
351
+ @param sourceBuffer the source buffer as a pointer. Any buffer copies created from the source buffer
352
+ are deleted.
353
+ */
354
+ virtual void _forceReleaseBufferCopies(HardwareVertexBuffer* sourceBuffer);
355
+
356
+ /// Notification that a hardware vertex buffer has been destroyed
357
+ void _notifyVertexBufferDestroyed(HardwareVertexBuffer* buf);
358
+ /// Notification that a hardware index buffer has been destroyed
359
+ void _notifyIndexBufferDestroyed(HardwareIndexBuffer* buf);
360
+
361
+ /** Override standard Singleton retrieval.
362
+ @remarks
363
+ Why do we do this? Well, it's because the Singleton
364
+ implementation is in a .h file, which means it gets compiled
365
+ into anybody who includes it. This is needed for the
366
+ Singleton template to work, but we actually only want it
367
+ compiled into the implementation of the class based on the
368
+ Singleton, not all of them. If we don't change this, we get
369
+ link errors when trying to use the Singleton-based class from
370
+ an outside dll.
371
+ @par
372
+ This method just delegates to the template version anyway,
373
+ but the implementation stays in this single compilation unit,
374
+ preventing link errors.
375
+ */
376
+ static HardwareBufferManager& getSingleton(void);
377
+ /** Override standard Singleton retrieval.
378
+ @remarks
379
+ Why do we do this? Well, it's because the Singleton
380
+ implementation is in a .h file, which means it gets compiled
381
+ into anybody who includes it. This is needed for the
382
+ Singleton template to work, but we actually only want it
383
+ compiled into the implementation of the class based on the
384
+ Singleton, not all of them. If we don't change this, we get
385
+ link errors when trying to use the Singleton-based class from
386
+ an outside dll.
387
+ @par
388
+ This method just delegates to the template version anyway,
389
+ but the implementation stays in this single compilation unit,
390
+ preventing link errors.
391
+ */
392
+ static HardwareBufferManager* getSingletonPtr(void);
393
+
394
+ };
395
+
396
+ }
397
+
398
+ #endif
399
+
@@ -0,0 +1,78 @@
1
+ /*
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+ -----------------------------------------------------------------------------
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+ This source file is part of OGRE
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+ (Object-oriented Graphics Rendering Engine)
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+ For the latest info, see http://www.ogre3d.org/
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+
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+ Copyright (c) 2000-2006 Torus Knot Software Ltd
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+ Also see acknowledgements in Readme.html
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+
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+ This program is free software; you can redistribute it and/or modify it under
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+ the terms of the GNU Lesser General Public License as published by the Free Software
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+ Foundation; either version 2 of the License, or (at your option) any later
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+ version.
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+
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+ This program is distributed in the hope that it will be useful, but WITHOUT
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+ ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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+ FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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+
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+ You should have received a copy of the GNU Lesser General Public License along with
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+ this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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+ Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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+ http://www.gnu.org/copyleft/lesser.txt.
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+
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+ You may alternatively use this source under the terms of a specific version of
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+ the OGRE Unrestricted License provided you have obtained such a license from
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+ Torus Knot Software Ltd.
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+ -----------------------------------------------------------------------------
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+ */
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+ #ifndef __HardwareIndexBuffer__
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+ #define __HardwareIndexBuffer__
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+
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+ // Precompiler options
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+ #include "OgrePrerequisites.h"
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+ #include "OgreHardwareBuffer.h"
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+ #include "OgreSharedPtr.h"
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+
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+ namespace Ogre {
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+
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+ /** Specialisation of HardwareBuffer for vertex index buffers, still abstract. */
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+ class _OgreExport HardwareIndexBuffer : public HardwareBuffer
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+ {
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+ public:
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+ enum IndexType {
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+ IT_16BIT,
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+ IT_32BIT
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+ };
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+
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+ protected:
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+ IndexType mIndexType;
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+ size_t mNumIndexes;
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+ size_t mIndexSize;
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+
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+ public:
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+ /// Should be called by HardwareBufferManager
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+ HardwareIndexBuffer(IndexType idxType, size_t numIndexes, HardwareBuffer::Usage usage,
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+ bool useSystemMemory, bool useShadowBuffer);
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+ ~HardwareIndexBuffer();
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+ /// Get the type of indexes used in this buffer
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+ IndexType getType(void) const { return mIndexType; }
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+ /// Get the number of indexes in this buffer
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+ size_t getNumIndexes(void) const { return mNumIndexes; }
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+ /// Get the size in bytes of each index
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+ size_t getIndexSize(void) const { return mIndexSize; }
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+
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+ // NB subclasses should override lock, unlock, readData, writeData
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+ };
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+
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+
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+ /** Shared pointer implementation used to share index buffers. */
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+ class _OgreExport HardwareIndexBufferSharedPtr : public SharedPtr<HardwareIndexBuffer>
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+ {
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+ public:
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+ HardwareIndexBufferSharedPtr() : SharedPtr<HardwareIndexBuffer>() {}
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+ explicit HardwareIndexBufferSharedPtr(HardwareIndexBuffer* buf);
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+ };
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+ }
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+ #endif
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+