shattered_ogrerb 0.5.0.1
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- data/lib/shattered_ogrerb.rb +17 -0
- data/lib/shattered_ogrerb/base.rb +28 -0
- data/lib/shattered_ogrerb/camera.rb +6 -0
- data/lib/shattered_ogrerb/key_manager.rb +54 -0
- data/lib/shattered_ogrerb/light.rb +5 -0
- data/lib/shattered_ogrerb/mesh_instance.rb +92 -0
- data/lib/shattered_ogrerb/rmaterial.rb +86 -0
- data/lib/shattered_ogrerb/vector.rb +211 -0
- data/vendor/Ogre/OIS.dll +0 -0
- data/vendor/Ogre/OgreGUIRenderer.dll +0 -0
- data/vendor/Ogre/OgreMain.dll +0 -0
- data/vendor/Ogre/Plugin_BSPSceneManager.dll +0 -0
- data/vendor/Ogre/Plugin_CgProgramManager.dll +0 -0
- data/vendor/Ogre/Plugin_OctreeSceneManager.dll +0 -0
- data/vendor/Ogre/Plugin_ParticleFX.dll +0 -0
- data/vendor/Ogre/RenderSystem_Direct3D9.dll +0 -0
- data/vendor/Ogre/RenderSystem_GL.dll +0 -0
- data/vendor/Ogre/cg.dll +0 -0
- data/vendor/Ogre/plugins.cfg +9 -0
- data/vendor/ogrerb/MIT_LICENCE +19 -0
- data/vendor/ogrerb/README +79 -0
- data/vendor/ogrerb/Rakefile +220 -0
- data/vendor/ogrerb/build/navi/extconf.rb +53 -0
- data/vendor/ogrerb/build/ogre/extconf.rb +50 -0
- data/vendor/ogrerb/build/ois/extconf.rb +48 -0
- data/vendor/ogrerb/doc_src/ogre.rb +152 -0
- data/vendor/ogrerb/doc_src/ois.rb +67 -0
- data/vendor/ogrerb/lib/constants.rb +35 -0
- data/vendor/ogrerb/lib/ogre.dll +0 -0
- data/vendor/ogrerb/lib/ruby_ois.dll +0 -0
- data/vendor/ogrerb/navi/Navi.i +5 -0
- data/vendor/ogrerb/navi/NaviData.i +18 -0
- data/vendor/ogrerb/navi/NaviManager.i +5 -0
- data/vendor/ogrerb/navi/NaviProxies.i +7 -0
- data/vendor/ogrerb/navi/lib/Navi.lib +0 -0
- data/vendor/ogrerb/navi/lib/Navi_d.lib +0 -0
- data/vendor/ogrerb/navi/lib/llmozlib.lib +0 -0
- data/vendor/ogrerb/navi/lib/llmozlib_d.lib +0 -0
- data/vendor/ogrerb/navi/navi_rb.i +53 -0
- data/vendor/ogrerb/navi/std_multimap.i +581 -0
- data/vendor/ogrerb/ogre.rb +23 -0
- data/vendor/ogrerb/ogre/Application.i +59 -0
- data/vendor/ogrerb/ogre/ApplicationFrameListener.i +67 -0
- data/vendor/ogrerb/ogre/ExampleApplication.i +7 -0
- data/vendor/ogrerb/ogre/ExampleFrameListener.i +7 -0
- data/vendor/ogrerb/ogre/OgreAlignedAllocator.i +5 -0
- data/vendor/ogrerb/ogre/OgreAnimable.i +5 -0
- data/vendor/ogrerb/ogre/OgreAnimation.i +5 -0
- data/vendor/ogrerb/ogre/OgreAnimationState.i +9 -0
- data/vendor/ogrerb/ogre/OgreAnimationTrack.i +5 -0
- data/vendor/ogrerb/ogre/OgreAny.i +5 -0
- data/vendor/ogrerb/ogre/OgreArchive.i +5 -0
- data/vendor/ogrerb/ogre/OgreArchiveFactory.i +5 -0
- data/vendor/ogrerb/ogre/OgreArchiveManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreAutoParamDataSource.i +5 -0
- data/vendor/ogrerb/ogre/OgreAxisAlignedBox.i +5 -0
- data/vendor/ogrerb/ogre/OgreBillboard.i +5 -0
- data/vendor/ogrerb/ogre/OgreBillboardChain.i +11 -0
- data/vendor/ogrerb/ogre/OgreBillboardParticleRenderer.i +5 -0
- data/vendor/ogrerb/ogre/OgreBillboardSet.i +5 -0
- data/vendor/ogrerb/ogre/OgreBitwise.i +5 -0
- data/vendor/ogrerb/ogre/OgreBlendMode.i +5 -0
- data/vendor/ogrerb/ogre/OgreBone.i +5 -0
- data/vendor/ogrerb/ogre/OgreBorderPanelOverlayElement.i +5 -0
- data/vendor/ogrerb/ogre/OgreCamera.i +5 -0
- data/vendor/ogrerb/ogre/OgreCodec.i +5 -0
- data/vendor/ogrerb/ogre/OgreColourValue.i +5 -0
- data/vendor/ogrerb/ogre/OgreCommon.i +33 -0
- data/vendor/ogrerb/ogre/OgreCompiler2Pass.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositionPass.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositionTargetPass.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositionTechnique.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositor.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositorChain.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositorInstance.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositorManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositorScriptCompiler.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositorSerializer.i +5 -0
- data/vendor/ogrerb/ogre/OgreConfig.i +5 -0
- data/vendor/ogrerb/ogre/OgreConfigDialog.i +5 -0
- data/vendor/ogrerb/ogre/OgreConfigFile.i +13 -0
- data/vendor/ogrerb/ogre/OgreConfigOptionMap.i +5 -0
- data/vendor/ogrerb/ogre/OgreController.i +5 -0
- data/vendor/ogrerb/ogre/OgreControllerManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreConvexBody.i +5 -0
- data/vendor/ogrerb/ogre/OgreDDSCodec.i +5 -0
- data/vendor/ogrerb/ogre/OgreDataStream.i +9 -0
- data/vendor/ogrerb/ogre/OgreDefaultHardwareBufferManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreDynLib.i +5 -0
- data/vendor/ogrerb/ogre/OgreDynLibManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreEdgeListBuilder.i +5 -0
- data/vendor/ogrerb/ogre/OgreEntity.i +5 -0
- data/vendor/ogrerb/ogre/OgreErrorDialog.i +5 -0
- data/vendor/ogrerb/ogre/OgreException.i +5 -0
- data/vendor/ogrerb/ogre/OgreExternalTextureSource.i +5 -0
- data/vendor/ogrerb/ogre/OgreExternalTextureSourceManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreFactoryObj.i +5 -0
- data/vendor/ogrerb/ogre/OgreFileSystem.i +5 -0
- data/vendor/ogrerb/ogre/OgreFont.i +5 -0
- data/vendor/ogrerb/ogre/OgreFontManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreFrameListener.i +12 -0
- data/vendor/ogrerb/ogre/OgreFreeImageCodec.i +5 -0
- data/vendor/ogrerb/ogre/OgreFrustum.i +5 -0
- data/vendor/ogrerb/ogre/OgreGpuProgram.i +5 -0
- data/vendor/ogrerb/ogre/OgreGpuProgramManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreGpuProgramUsage.i +5 -0
- data/vendor/ogrerb/ogre/OgreHardwareBuffer.i +5 -0
- data/vendor/ogrerb/ogre/OgreHardwareBufferManager.i +9 -0
- data/vendor/ogrerb/ogre/OgreHardwareIndexBuffer.i +9 -0
- data/vendor/ogrerb/ogre/OgreHardwareOcclusionQuery.i +5 -0
- data/vendor/ogrerb/ogre/OgreHardwarePixelBuffer.i +9 -0
- data/vendor/ogrerb/ogre/OgreHardwareVertexBuffer.i +10 -0
- data/vendor/ogrerb/ogre/OgreHighLevelGpuProgram.i +5 -0
- data/vendor/ogrerb/ogre/OgreHighLevelGpuProgramManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreImage.i +5 -0
- data/vendor/ogrerb/ogre/OgreImageCodec.i +5 -0
- data/vendor/ogrerb/ogre/OgreInstancedGeometry.i +5 -0
- data/vendor/ogrerb/ogre/OgreIteratorWrappers.i +5 -0
- data/vendor/ogrerb/ogre/OgreKeyFrame.i +7 -0
- data/vendor/ogrerb/ogre/OgreLight.i +5 -0
- data/vendor/ogrerb/ogre/OgreLog.i +5 -0
- data/vendor/ogrerb/ogre/OgreLogManager.i +9 -0
- data/vendor/ogrerb/ogre/OgreManualObject.i +5 -0
- data/vendor/ogrerb/ogre/OgreMaterial.i +9 -0
- data/vendor/ogrerb/ogre/OgreMaterialManager.i +22 -0
- data/vendor/ogrerb/ogre/OgreMaterialScriptCompiler.i +5 -0
- data/vendor/ogrerb/ogre/OgreMaterialSerializer.i +5 -0
- data/vendor/ogrerb/ogre/OgreMath.i +48 -0
- data/vendor/ogrerb/ogre/OgreMatrix3.i +5 -0
- data/vendor/ogrerb/ogre/OgreMatrix4.i +5 -0
- data/vendor/ogrerb/ogre/OgreMemoryMacros.i +5 -0
- data/vendor/ogrerb/ogre/OgreMemoryManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreMesh.i +11 -0
- data/vendor/ogrerb/ogre/OgreMeshFileFormat.i +5 -0
- data/vendor/ogrerb/ogre/OgreMeshManager.i +9 -0
- data/vendor/ogrerb/ogre/OgreMeshSerializer.i +5 -0
- data/vendor/ogrerb/ogre/OgreMeshSerializerImpl.i +5 -0
- data/vendor/ogrerb/ogre/OgreMovableObject.i +46 -0
- data/vendor/ogrerb/ogre/OgreMovablePlane.i +5 -0
- data/vendor/ogrerb/ogre/OgreNoMemoryMacros.i +5 -0
- data/vendor/ogrerb/ogre/OgreNode.i +11 -0
- data/vendor/ogrerb/ogre/OgreNumerics.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlay.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlayContainer.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlayElement.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlayElementCommands.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlayElementFactory.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlayManager.i +9 -0
- data/vendor/ogrerb/ogre/OgrePanelOverlayElement.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticle.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleAffector.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleAffectorFactory.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleEmitter.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleEmitterCommands.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleEmitterFactory.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleIterator.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleSystem.i +9 -0
- data/vendor/ogrerb/ogre/OgreParticleSystemManager.i +9 -0
- data/vendor/ogrerb/ogre/OgreParticleSystemRenderer.i +9 -0
- data/vendor/ogrerb/ogre/OgrePass.i +10 -0
- data/vendor/ogrerb/ogre/OgrePatchMesh.i +11 -0
- data/vendor/ogrerb/ogre/OgrePatchSurface.i +5 -0
- data/vendor/ogrerb/ogre/OgrePixelFormat.i +5 -0
- data/vendor/ogrerb/ogre/OgrePlane.i +5 -0
- data/vendor/ogrerb/ogre/OgrePlaneBoundedVolume.i +5 -0
- data/vendor/ogrerb/ogre/OgrePlatform.i +5 -0
- data/vendor/ogrerb/ogre/OgrePlugin.i +5 -0
- data/vendor/ogrerb/ogre/OgrePolygon.i +5 -0
- data/vendor/ogrerb/ogre/OgrePose.i +5 -0
- data/vendor/ogrerb/ogre/OgrePredefinedControllers.i +5 -0
- data/vendor/ogrerb/ogre/OgrePrefabFactory.i +5 -0
- data/vendor/ogrerb/ogre/OgrePrerequisites.i +5 -0
- data/vendor/ogrerb/ogre/OgreProfiler.i +5 -0
- data/vendor/ogrerb/ogre/OgreProgressiveMesh.i +5 -0
- data/vendor/ogrerb/ogre/OgreProxies.i +10 -0
- data/vendor/ogrerb/ogre/OgreQuaternion.i +5 -0
- data/vendor/ogrerb/ogre/OgreRadixSort.i +5 -0
- data/vendor/ogrerb/ogre/OgreRay.i +5 -0
- data/vendor/ogrerb/ogre/OgreRectangle.i +5 -0
- data/vendor/ogrerb/ogre/OgreRectangle2D.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderOperation.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderQueue.i +10 -0
- data/vendor/ogrerb/ogre/OgreRenderQueueInvocation.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderQueueListener.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderQueueSortingGrouping.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderSystem.i +12 -0
- data/vendor/ogrerb/ogre/OgreRenderSystemCapabilities.i +7 -0
- data/vendor/ogrerb/ogre/OgreRenderTarget.i +27 -0
- data/vendor/ogrerb/ogre/OgreRenderTargetListener.i +7 -0
- data/vendor/ogrerb/ogre/OgreRenderTexture.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderWindow.i +9 -0
- data/vendor/ogrerb/ogre/OgreRenderable.i +5 -0
- data/vendor/ogrerb/ogre/OgreResource.i +68 -0
- data/vendor/ogrerb/ogre/OgreResourceBackgroundQueue.i +5 -0
- data/vendor/ogrerb/ogre/OgreResourceGroupManager.i +17 -0
- data/vendor/ogrerb/ogre/OgreResourceManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreRibbonTrail.i +5 -0
- data/vendor/ogrerb/ogre/OgreRoot.i +9 -0
- data/vendor/ogrerb/ogre/OgreRotationalSpline.i +5 -0
- data/vendor/ogrerb/ogre/OgreSceneManager.i +17 -0
- data/vendor/ogrerb/ogre/OgreSceneManagerEnumerator.i +8 -0
- data/vendor/ogrerb/ogre/OgreSceneNode.i +9 -0
- data/vendor/ogrerb/ogre/OgreSceneQuery.i +5 -0
- data/vendor/ogrerb/ogre/OgreScriptLoader.i +5 -0
- data/vendor/ogrerb/ogre/OgreSearchOps.i +5 -0
- data/vendor/ogrerb/ogre/OgreSerializer.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowCameraSetup.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowCameraSetupFocused.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowCameraSetupLiSPSM.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowCameraSetupPlaneOptimal.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowCaster.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowTextureManager.i +7 -0
- data/vendor/ogrerb/ogre/OgreShadowVolumeExtrudeProgram.i +5 -0
- data/vendor/ogrerb/ogre/OgreSharedPtr.i +5 -0
- data/vendor/ogrerb/ogre/OgreSimpleRenderable.i +5 -0
- data/vendor/ogrerb/ogre/OgreSimpleSpline.i +5 -0
- data/vendor/ogrerb/ogre/OgreSingleton.i +9 -0
- data/vendor/ogrerb/ogre/OgreSkeleton.i +5 -0
- data/vendor/ogrerb/ogre/OgreSkeletonFileFormat.i +5 -0
- data/vendor/ogrerb/ogre/OgreSkeletonInstance.i +5 -0
- data/vendor/ogrerb/ogre/OgreSkeletonManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreSkeletonSerializer.i +5 -0
- data/vendor/ogrerb/ogre/OgreSphere.i +5 -0
- data/vendor/ogrerb/ogre/OgreSpotShadowFadePng.i +5 -0
- data/vendor/ogrerb/ogre/OgreStableHeaders.i +5 -0
- data/vendor/ogrerb/ogre/OgreStaticFaceGroup.i +5 -0
- data/vendor/ogrerb/ogre/OgreStaticGeometry.i +5 -0
- data/vendor/ogrerb/ogre/OgreStdHeaders.i +5 -0
- data/vendor/ogrerb/ogre/OgreString.i +5 -0
- data/vendor/ogrerb/ogre/OgreStringConverter.i +5 -0
- data/vendor/ogrerb/ogre/OgreStringInterface.i +5 -0
- data/vendor/ogrerb/ogre/OgreStringVector.i +5 -0
- data/vendor/ogrerb/ogre/OgreSubEntity.i +5 -0
- data/vendor/ogrerb/ogre/OgreSubMesh.i +5 -0
- data/vendor/ogrerb/ogre/OgreTagPoint.i +5 -0
- data/vendor/ogrerb/ogre/OgreTechnique.i +5 -0
- data/vendor/ogrerb/ogre/OgreTextAreaOverlayElement.i +5 -0
- data/vendor/ogrerb/ogre/OgreTexture.i +9 -0
- data/vendor/ogrerb/ogre/OgreTextureManager.i +12 -0
- data/vendor/ogrerb/ogre/OgreTextureUnitState.i +12 -0
- data/vendor/ogrerb/ogre/OgreTimer.i +6 -0
- data/vendor/ogrerb/ogre/OgreUTFString.i +5 -0
- data/vendor/ogrerb/ogre/OgreUnifiedHighLevelGpuProgram.i +5 -0
- data/vendor/ogrerb/ogre/OgreUserDefinedObject.i +5 -0
- data/vendor/ogrerb/ogre/OgreVector2.i +5 -0
- data/vendor/ogrerb/ogre/OgreVector3.i +30 -0
- data/vendor/ogrerb/ogre/OgreVector4.i +5 -0
- data/vendor/ogrerb/ogre/OgreVertexBoneAssignment.i +5 -0
- data/vendor/ogrerb/ogre/OgreVertexIndexData.i +5 -0
- data/vendor/ogrerb/ogre/OgreViewport.i +5 -0
- data/vendor/ogrerb/ogre/OgreWindowEventUtilities.i +7 -0
- data/vendor/ogrerb/ogre/OgreWireBoundingBox.i +5 -0
- data/vendor/ogrerb/ogre/OgreZip.i +5 -0
- data/vendor/ogrerb/ogre/ogre_rb.i +343 -0
- data/vendor/ogrerb/ogre/std_multimap.i +581 -0
- data/vendor/ogrerb/ois/OISProxies.i +9 -0
- data/vendor/ogrerb/ois/OISRenames.i +11 -0
- data/vendor/ogrerb/ois/ois.i +135 -0
- data/vendor/ogrerb/ois/std_multimap.i +581 -0
- data/vendor/ogrerb/platform.rb +23 -0
- data/vendor/ogrerb/samples/application.rb +146 -0
- data/vendor/ogrerb/samples/application_frame_listener.rb +302 -0
- data/vendor/ogrerb/samples/application_loading_bar.rb +115 -0
- data/vendor/ogrerb/samples/bsp.rb +74 -0
- data/vendor/ogrerb/samples/cg.dll +0 -0
- data/vendor/ogrerb/samples/js3250.dll +0 -0
- data/vendor/ogrerb/samples/lighting.rb +136 -0
- data/vendor/ogrerb/samples/media/materials/scripts/CloudySky.material +17 -0
- data/vendor/ogrerb/samples/media/materials/scripts/Flare.material +17 -0
- data/vendor/ogrerb/samples/media/materials/scripts/Knot.material +14 -0
- data/vendor/ogrerb/samples/media/materials/scripts/MorningSkyBox.material +17 -0
- data/vendor/ogrerb/samples/media/materials/scripts/Ogre.material +119 -0
- data/vendor/ogrerb/samples/media/materials/scripts/Razor.material +14 -0
- data/vendor/ogrerb/samples/media/materials/scripts/Ribbon.material +19 -0
- data/vendor/ogrerb/samples/media/materials/scripts/RustySteel.material +14 -0
- data/vendor/ogrerb/samples/media/materials/scripts/SpaceSkyBox.material +17 -0
- data/vendor/ogrerb/samples/media/materials/scripts/SpaceSkyPlane.material +17 -0
- data/vendor/ogrerb/samples/media/materials/scripts/TextureEffects.material +15 -0
- data/vendor/ogrerb/samples/media/materials/scripts/dragon.material +42 -0
- data/vendor/ogrerb/samples/media/materials/scripts/smoke.material +18 -0
- data/vendor/ogrerb/samples/media/materials/textures/GreenSkin.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/MtlPlat2.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/RustedMetal.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/RustySteel.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/Water02.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/WeirdEye.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/clouds.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/cursor.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/dirt01.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/flare.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/ogreborder.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/ogreborderUp.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/ribbonband.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/smoke.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/smokecolors.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/spacesky.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/spheremap.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/texmap2.jpg +0 -0
- data/vendor/ogrerb/samples/media/models/knot.mesh +0 -0
- data/vendor/ogrerb/samples/media/models/ogrehead.mesh +0 -0
- data/vendor/ogrerb/samples/media/models/razor.mesh +0 -0
- data/vendor/ogrerb/samples/media/packs/OgreCore.zip +0 -0
- data/vendor/ogrerb/samples/media/packs/chiropteraDM.pk3 +0 -0
- data/vendor/ogrerb/samples/media/packs/chiropteraDM.txt +99 -0
- data/vendor/ogrerb/samples/media/packs/cubemap.zip +0 -0
- data/vendor/ogrerb/samples/media/packs/cubemapsJS.zip +0 -0
- data/vendor/ogrerb/samples/media/packs/dragon.zip +0 -0
- data/vendor/ogrerb/samples/media/packs/skybox.zip +0 -0
- data/vendor/ogrerb/samples/media/particles/smoke.particle +43 -0
- data/vendor/ogrerb/samples/navi/Media/NaviDemo.material +60 -0
- data/vendor/ogrerb/samples/navi/Media/OgreCore.zip +0 -0
- data/vendor/ogrerb/samples/navi/Media/cerulean.jpg +0 -0
- data/vendor/ogrerb/samples/navi/Media/clouds.jpg +0 -0
- data/vendor/ogrerb/samples/navi/Media/controlsNaviMask.png +0 -0
- data/vendor/ogrerb/samples/navi/Media/grass.jpg +0 -0
- data/vendor/ogrerb/samples/navi/Media/knot.mesh +0 -0
- data/vendor/ogrerb/samples/navi/Media/testNaviMask.png +0 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/Navi.js +136 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/buttonBg.jpg +0 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/controls.html +303 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/knobBg.jpg +0 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/moo.dropdownmenu.js +87 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/mootools.v1.1.js +6964 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/naviLogo.html +32 -0
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/*
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-----------------------------------------------------------------------------
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This source file is part of OGRE
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(Object-oriented Graphics Rendering Engine)
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For the latest info, see http://www.ogre3d.org/
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Copyright (c) 2000-2006 Torus Knot Software Ltd
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Also see acknowledgements in Readme.html
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This program is free software; you can redistribute it and/or modify it under
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the terms of the GNU Lesser General Public License as published by the Free Software
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Foundation; either version 2 of the License, or (at your option) any later
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version.
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This program is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along with
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this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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http://www.gnu.org/copyleft/lesser.txt.
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You may alternatively use this source under the terms of a specific version of
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the OGRE Unrestricted License provided you have obtained such a license from
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Torus Knot Software Ltd.
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-----------------------------------------------------------------------------
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*/
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#ifndef __HardwareBufferManager__
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#define __HardwareBufferManager__
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// Precompiler options
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#include "OgrePrerequisites.h"
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#include "OgreSingleton.h"
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#include "OgreHardwareVertexBuffer.h"
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#include "OgreHardwareIndexBuffer.h"
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namespace Ogre {
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/** Abtract interface representing a 'licensee' of a hardware buffer copy.
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remarks
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Often it's useful to have temporary buffers which are used for working
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but are not necessarily needed permanently. However, creating and
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destroying buffers is expensive, so we need a way to share these
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working areas, especially those based on existing fixed buffers.
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This class represents a licensee of one of those temporary buffers,
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and must be implemented by any user of a temporary buffer if they
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wish to be notified when the license is expired.
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*/
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class _OgreExport HardwareBufferLicensee
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{
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public:
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virtual ~HardwareBufferLicensee() { }
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/** This method is called when the buffer license is expired and is about
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to be returned to the shared pool. */
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virtual void licenseExpired(HardwareBuffer* buffer) = 0;
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};
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/** Structure for recording the use of temporary blend buffers */
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class _OgreExport TempBlendedBufferInfo : public HardwareBufferLicensee
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{
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private:
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// Pre-blended
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HardwareVertexBufferSharedPtr srcPositionBuffer;
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HardwareVertexBufferSharedPtr srcNormalBuffer;
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// Post-blended
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HardwareVertexBufferSharedPtr destPositionBuffer;
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HardwareVertexBufferSharedPtr destNormalBuffer;
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/// Both positions and normals are contained in the same buffer
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bool posNormalShareBuffer;
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unsigned short posBindIndex;
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unsigned short normBindIndex;
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bool bindPositions;
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bool bindNormals;
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public:
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~TempBlendedBufferInfo(void);
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/// Utility method, extract info from the given VertexData
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void extractFrom(const VertexData* sourceData);
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/// Utility method, checks out temporary copies of src into dest
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void checkoutTempCopies(bool positions = true, bool normals = true);
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/// Utility method, binds dest copies into a given VertexData struct
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void bindTempCopies(VertexData* targetData, bool suppressHardwareUpload);
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/** Overridden member from HardwareBufferLicensee. */
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void licenseExpired(HardwareBuffer* buffer);
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/** Detect currently have buffer copies checked out and touch it */
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bool buffersCheckedOut(bool positions = true, bool normals = true) const;
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};
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/** Abstract singleton class for managing hardware buffers, a concrete instance
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of this will be created by the RenderSystem. */
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class _OgreExport HardwareBufferManager : public Singleton<HardwareBufferManager>
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{
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friend class HardwareVertexBufferSharedPtr;
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friend class HardwareIndexBufferSharedPtr;
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protected:
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/** WARNING: The following two members should place before all other members.
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Members destruct order is very important here, because destructing other
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members will cause notify back to this class, and then will access to this
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two members.
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*/
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typedef std::set<HardwareVertexBuffer*> VertexBufferList;
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typedef std::set<HardwareIndexBuffer*> IndexBufferList;
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VertexBufferList mVertexBuffers;
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IndexBufferList mIndexBuffers;
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typedef std::set<VertexDeclaration*> VertexDeclarationList;
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typedef std::set<VertexBufferBinding*> VertexBufferBindingList;
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VertexDeclarationList mVertexDeclarations;
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VertexBufferBindingList mVertexBufferBindings;
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// Mutexes
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OGRE_MUTEX(mVertexBuffersMutex)
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OGRE_MUTEX(mIndexBuffersMutex)
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OGRE_MUTEX(mVertexDeclarationsMutex)
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OGRE_MUTEX(mVertexBufferBindingsMutex)
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/// Internal method for destroys all vertex declarations
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virtual void destroyAllDeclarations(void);
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/// Internal method for destroys all vertex buffer bindings
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virtual void destroyAllBindings(void);
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/// Internal method for creates a new vertex declaration, may be overridden by certain rendering APIs
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virtual VertexDeclaration* createVertexDeclarationImpl(void);
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/// Internal method for destroys a vertex declaration, may be overridden by certain rendering APIs
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virtual void destroyVertexDeclarationImpl(VertexDeclaration* decl);
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/// Internal method for creates a new VertexBufferBinding, may be overridden by certain rendering APIs
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virtual VertexBufferBinding* createVertexBufferBindingImpl(void);
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/// Internal method for destroys a VertexBufferBinding, may be overridden by certain rendering APIs
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virtual void destroyVertexBufferBindingImpl(VertexBufferBinding* binding);
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public:
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enum BufferLicenseType
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{
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/// Licensee will only release buffer when it says so
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BLT_MANUAL_RELEASE,
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/// Licensee can have license revoked
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BLT_AUTOMATIC_RELEASE
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};
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protected:
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/** Struct holding details of a license to use a temporary shared buffer. */
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class _OgrePrivate VertexBufferLicense
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{
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public:
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HardwareVertexBuffer* originalBufferPtr;
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BufferLicenseType licenseType;
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size_t expiredDelay;
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HardwareVertexBufferSharedPtr buffer;
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HardwareBufferLicensee* licensee;
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VertexBufferLicense(
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HardwareVertexBuffer* orig,
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BufferLicenseType ltype,
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size_t delay,
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HardwareVertexBufferSharedPtr buf,
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HardwareBufferLicensee* lic)
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: originalBufferPtr(orig)
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, licenseType(ltype)
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, expiredDelay(delay)
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, buffer(buf)
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, licensee(lic)
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{}
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};
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/// Map from original buffer to temporary buffers
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typedef std::multimap<HardwareVertexBuffer*, HardwareVertexBufferSharedPtr> FreeTemporaryVertexBufferMap;
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/// Map of current available temp buffers
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FreeTemporaryVertexBufferMap mFreeTempVertexBufferMap;
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/// Map from temporary buffer to details of a license
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typedef std::map<HardwareVertexBuffer*, VertexBufferLicense> TemporaryVertexBufferLicenseMap;
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/// Map of currently licensed temporary buffers
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TemporaryVertexBufferLicenseMap mTempVertexBufferLicenses;
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/// Number of frames elapsed since temporary buffers utilization was above half the available
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size_t mUnderUsedFrameCount;
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/// Number of frames to wait before free unused temporary buffers
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static const size_t UNDER_USED_FRAME_THRESHOLD;
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/// Frame delay for BLT_AUTOMATIC_RELEASE temporary buffers
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static const size_t EXPIRED_DELAY_FRAME_THRESHOLD;
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// Mutexes
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OGRE_MUTEX(mTempBuffersMutex)
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/// Creates a new buffer as a copy of the source, does not copy data
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HardwareVertexBufferSharedPtr makeBufferCopy(
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const HardwareVertexBufferSharedPtr& source,
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HardwareBuffer::Usage usage, bool useShadowBuffer);
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public:
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HardwareBufferManager();
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virtual ~HardwareBufferManager();
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/** Create a hardware vertex buffer.
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@remarks
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This method creates a new vertex buffer; this will act as a source of geometry
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data for rendering objects. Note that because the meaning of the contents of
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the vertex buffer depends on the usage, this method does not specify a
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vertex format; the user of this buffer can actually insert whatever data
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they wish, in any format. However, in order to use this with a RenderOperation,
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the data in this vertex buffer will have to be associated with a semantic element
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of the rendering pipeline, e.g. a position, or texture coordinates. This is done
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using the VertexDeclaration class, which itself contains VertexElement structures
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referring to the source data.
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@remarks Note that because vertex buffers can be shared, they are reference
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counted so you do not need to worry about destroying themm this will be done
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automatically.
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@param vertexSize The size in bytes of each vertex in this buffer; you must calculate
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this based on the kind of data you expect to populate this buffer with.
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@param numVerts The number of vertices in this buffer.
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@param usage One or more members of the HardwareBuffer::Usage enumeration; you are
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strongly advised to use HBU_STATIC_WRITE_ONLY wherever possible, if you need to
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update regularly, consider HBU_DYNAMIC_WRITE_ONLY and useShadowBuffer=true.
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@param useShadowBuffer If set to true, this buffer will be 'shadowed' by one stored in
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system memory rather than GPU or AGP memory. You should set this flag if you intend
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to read data back from the vertex buffer, because reading data from a buffer
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in the GPU or AGP memory is very expensive, and is in fact impossible if you
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specify HBU_WRITE_ONLY for the main buffer. If you use this option, all
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reads and writes will be done to the shadow buffer, and the shadow buffer will
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be synchronised with the real buffer at an appropriate time.
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*/
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virtual HardwareVertexBufferSharedPtr
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createVertexBuffer(size_t vertexSize, size_t numVerts, HardwareBuffer::Usage usage,
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bool useShadowBuffer = false) = 0;
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/** Create a hardware index buffer.
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@remarks Note that because buffers can be shared, they are reference
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counted so you do not need to worry about destroying themm this will be done
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automatically.
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@param itype The type in index, either 16- or 32-bit, depending on how many vertices
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you need to be able to address
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@param numIndexes The number of indexes in the buffer
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@param usage One or more members of the HardwareBuffer::Usage enumeration.
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@param useShadowBuffer If set to true, this buffer will be 'shadowed' by one stored in
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system memory rather than GPU or AGP memory. You should set this flag if you intend
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to read data back from the index buffer, because reading data from a buffer
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in the GPU or AGP memory is very expensive, and is in fact impossible if you
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specify HBU_WRITE_ONLY for the main buffer. If you use this option, all
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reads and writes will be done to the shadow buffer, and the shadow buffer will
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be synchronised with the real buffer at an appropriate time.
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*/
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virtual HardwareIndexBufferSharedPtr
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createIndexBuffer(HardwareIndexBuffer::IndexType itype, size_t numIndexes,
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HardwareBuffer::Usage usage, bool useShadowBuffer = false) = 0;
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/** Creates a new vertex declaration. */
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virtual VertexDeclaration* createVertexDeclaration(void);
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/** Destroys a vertex declaration. */
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virtual void destroyVertexDeclaration(VertexDeclaration* decl);
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/** Creates a new VertexBufferBinding. */
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virtual VertexBufferBinding* createVertexBufferBinding(void);
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/** Destroys a VertexBufferBinding. */
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virtual void destroyVertexBufferBinding(VertexBufferBinding* binding);
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/** Registers a vertex buffer as a copy of another.
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@remarks
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This is useful for registering an existing buffer as a temporary buffer
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which can be allocated just like a copy.
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*/
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virtual void registerVertexBufferSourceAndCopy(
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const HardwareVertexBufferSharedPtr& sourceBuffer,
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const HardwareVertexBufferSharedPtr& copy);
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/** Allocates a copy of a given vertex buffer.
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@remarks
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This method allocates a temporary copy of an existing vertex buffer.
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This buffer is subsequently stored and can be made available for
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other purposes later without incurring the cost of construction /
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destruction.
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@param sourceBuffer The source buffer to use as a copy
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@param licenseType The type of license required on this buffer - automatic
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release causes this class to release licenses every frame so that
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they can be reallocated anew.
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@param licensee Pointer back to the class requesting the copy, which must
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implement HardwareBufferLicense in order to be notified when the license
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expires.
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@param copyData If true, the current data is copied as well as the
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structure of the buffer
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*/
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virtual HardwareVertexBufferSharedPtr allocateVertexBufferCopy(
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const HardwareVertexBufferSharedPtr& sourceBuffer,
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BufferLicenseType licenseType,
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HardwareBufferLicensee* licensee,
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bool copyData = false);
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/** Manually release a vertex buffer copy for others to subsequently use.
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@remarks
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Only required if the original call to allocateVertexBufferCopy
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included a licenseType of BLT_MANUAL_RELEASE.
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@param bufferCopy The buffer copy. The caller is expected to delete
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or at least no longer use this reference, since another user may
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well begin to modify the contents of the buffer.
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*/
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virtual void releaseVertexBufferCopy(
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const HardwareVertexBufferSharedPtr& bufferCopy);
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/** Tell engine that the vertex buffer copy intent to reuse.
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@remarks
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Ogre internal keep an expired delay counter of BLT_AUTOMATIC_RELEASE
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buffers, when the counter count down to zero, it'll release for other
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purposes later. But you can use this function to reset the counter to
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the internal configured value, keep the buffer not get released for
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some frames.
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@param bufferCopy The buffer copy. The caller is expected to keep this
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buffer copy for use.
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*/
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virtual void touchVertexBufferCopy(
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const HardwareVertexBufferSharedPtr& bufferCopy);
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/** Free all unused vertex buffer copies.
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@remarks
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This method free all temporary vertex buffers that not in used.
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In normally, temporary vertex buffers are subsequently stored and can
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be made available for other purposes later without incurring the cost
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of construction / destruction. But in some cases you want to free them
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to save hardware memory (e.g. application was runs in a long time, you
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might free temporary buffers periodically to avoid memory overload).
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*/
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virtual void _freeUnusedBufferCopies(void);
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/** Internal method for releasing all temporary buffers which have been
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allocated using BLT_AUTOMATIC_RELEASE; is called by OGRE.
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@param forceFreeUnused If true, free all unused temporary buffers.
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If false, auto detect and free all unused temporary buffers based on
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temporary buffers utilization.
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*/
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virtual void _releaseBufferCopies(bool forceFreeUnused = false);
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/** Internal method that forces the release of copies of a given buffer.
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@remarks
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This usually means that the buffer which the copies are based on has
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been changed in some fundamental way, and the owner of the original
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wishes to make that known so that new copies will reflect the
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changes.
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@param sourceBuffer the source buffer as a shared pointer. Any buffer copies created from the source buffer
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are deleted.
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*/
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virtual void _forceReleaseBufferCopies(
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const HardwareVertexBufferSharedPtr& sourceBuffer);
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+
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+
/** Internal method that forces the release of copies of a given buffer.
|
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|
+
@remarks
|
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|
+
This usually means that the buffer which the copies are based on has
|
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|
+
been changed in some fundamental way, and the owner of the original
|
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|
+
wishes to make that known so that new copies will reflect the
|
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|
+
changes.
|
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|
+
@param sourceBuffer the source buffer as a pointer. Any buffer copies created from the source buffer
|
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|
+
are deleted.
|
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+
*/
|
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|
+
virtual void _forceReleaseBufferCopies(HardwareVertexBuffer* sourceBuffer);
|
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|
+
|
356
|
+
/// Notification that a hardware vertex buffer has been destroyed
|
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|
+
void _notifyVertexBufferDestroyed(HardwareVertexBuffer* buf);
|
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|
+
/// Notification that a hardware index buffer has been destroyed
|
359
|
+
void _notifyIndexBufferDestroyed(HardwareIndexBuffer* buf);
|
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|
+
|
361
|
+
/** Override standard Singleton retrieval.
|
362
|
+
@remarks
|
363
|
+
Why do we do this? Well, it's because the Singleton
|
364
|
+
implementation is in a .h file, which means it gets compiled
|
365
|
+
into anybody who includes it. This is needed for the
|
366
|
+
Singleton template to work, but we actually only want it
|
367
|
+
compiled into the implementation of the class based on the
|
368
|
+
Singleton, not all of them. If we don't change this, we get
|
369
|
+
link errors when trying to use the Singleton-based class from
|
370
|
+
an outside dll.
|
371
|
+
@par
|
372
|
+
This method just delegates to the template version anyway,
|
373
|
+
but the implementation stays in this single compilation unit,
|
374
|
+
preventing link errors.
|
375
|
+
*/
|
376
|
+
static HardwareBufferManager& getSingleton(void);
|
377
|
+
/** Override standard Singleton retrieval.
|
378
|
+
@remarks
|
379
|
+
Why do we do this? Well, it's because the Singleton
|
380
|
+
implementation is in a .h file, which means it gets compiled
|
381
|
+
into anybody who includes it. This is needed for the
|
382
|
+
Singleton template to work, but we actually only want it
|
383
|
+
compiled into the implementation of the class based on the
|
384
|
+
Singleton, not all of them. If we don't change this, we get
|
385
|
+
link errors when trying to use the Singleton-based class from
|
386
|
+
an outside dll.
|
387
|
+
@par
|
388
|
+
This method just delegates to the template version anyway,
|
389
|
+
but the implementation stays in this single compilation unit,
|
390
|
+
preventing link errors.
|
391
|
+
*/
|
392
|
+
static HardwareBufferManager* getSingletonPtr(void);
|
393
|
+
|
394
|
+
};
|
395
|
+
|
396
|
+
}
|
397
|
+
|
398
|
+
#endif
|
399
|
+
|
@@ -0,0 +1,78 @@
|
|
1
|
+
/*
|
2
|
+
-----------------------------------------------------------------------------
|
3
|
+
This source file is part of OGRE
|
4
|
+
(Object-oriented Graphics Rendering Engine)
|
5
|
+
For the latest info, see http://www.ogre3d.org/
|
6
|
+
|
7
|
+
Copyright (c) 2000-2006 Torus Knot Software Ltd
|
8
|
+
Also see acknowledgements in Readme.html
|
9
|
+
|
10
|
+
This program is free software; you can redistribute it and/or modify it under
|
11
|
+
the terms of the GNU Lesser General Public License as published by the Free Software
|
12
|
+
Foundation; either version 2 of the License, or (at your option) any later
|
13
|
+
version.
|
14
|
+
|
15
|
+
This program is distributed in the hope that it will be useful, but WITHOUT
|
16
|
+
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
17
|
+
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
|
18
|
+
|
19
|
+
You should have received a copy of the GNU Lesser General Public License along with
|
20
|
+
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
|
21
|
+
Place - Suite 330, Boston, MA 02111-1307, USA, or go to
|
22
|
+
http://www.gnu.org/copyleft/lesser.txt.
|
23
|
+
|
24
|
+
You may alternatively use this source under the terms of a specific version of
|
25
|
+
the OGRE Unrestricted License provided you have obtained such a license from
|
26
|
+
Torus Knot Software Ltd.
|
27
|
+
-----------------------------------------------------------------------------
|
28
|
+
*/
|
29
|
+
#ifndef __HardwareIndexBuffer__
|
30
|
+
#define __HardwareIndexBuffer__
|
31
|
+
|
32
|
+
// Precompiler options
|
33
|
+
#include "OgrePrerequisites.h"
|
34
|
+
#include "OgreHardwareBuffer.h"
|
35
|
+
#include "OgreSharedPtr.h"
|
36
|
+
|
37
|
+
namespace Ogre {
|
38
|
+
|
39
|
+
/** Specialisation of HardwareBuffer for vertex index buffers, still abstract. */
|
40
|
+
class _OgreExport HardwareIndexBuffer : public HardwareBuffer
|
41
|
+
{
|
42
|
+
public:
|
43
|
+
enum IndexType {
|
44
|
+
IT_16BIT,
|
45
|
+
IT_32BIT
|
46
|
+
};
|
47
|
+
|
48
|
+
protected:
|
49
|
+
IndexType mIndexType;
|
50
|
+
size_t mNumIndexes;
|
51
|
+
size_t mIndexSize;
|
52
|
+
|
53
|
+
public:
|
54
|
+
/// Should be called by HardwareBufferManager
|
55
|
+
HardwareIndexBuffer(IndexType idxType, size_t numIndexes, HardwareBuffer::Usage usage,
|
56
|
+
bool useSystemMemory, bool useShadowBuffer);
|
57
|
+
~HardwareIndexBuffer();
|
58
|
+
/// Get the type of indexes used in this buffer
|
59
|
+
IndexType getType(void) const { return mIndexType; }
|
60
|
+
/// Get the number of indexes in this buffer
|
61
|
+
size_t getNumIndexes(void) const { return mNumIndexes; }
|
62
|
+
/// Get the size in bytes of each index
|
63
|
+
size_t getIndexSize(void) const { return mIndexSize; }
|
64
|
+
|
65
|
+
// NB subclasses should override lock, unlock, readData, writeData
|
66
|
+
};
|
67
|
+
|
68
|
+
|
69
|
+
/** Shared pointer implementation used to share index buffers. */
|
70
|
+
class _OgreExport HardwareIndexBufferSharedPtr : public SharedPtr<HardwareIndexBuffer>
|
71
|
+
{
|
72
|
+
public:
|
73
|
+
HardwareIndexBufferSharedPtr() : SharedPtr<HardwareIndexBuffer>() {}
|
74
|
+
explicit HardwareIndexBufferSharedPtr(HardwareIndexBuffer* buf);
|
75
|
+
};
|
76
|
+
}
|
77
|
+
#endif
|
78
|
+
|