shattered_ogrerb 0.5.0.1

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  1. data/lib/shattered_ogrerb.rb +17 -0
  2. data/lib/shattered_ogrerb/base.rb +28 -0
  3. data/lib/shattered_ogrerb/camera.rb +6 -0
  4. data/lib/shattered_ogrerb/key_manager.rb +54 -0
  5. data/lib/shattered_ogrerb/light.rb +5 -0
  6. data/lib/shattered_ogrerb/mesh_instance.rb +92 -0
  7. data/lib/shattered_ogrerb/rmaterial.rb +86 -0
  8. data/lib/shattered_ogrerb/vector.rb +211 -0
  9. data/vendor/Ogre/OIS.dll +0 -0
  10. data/vendor/Ogre/OgreGUIRenderer.dll +0 -0
  11. data/vendor/Ogre/OgreMain.dll +0 -0
  12. data/vendor/Ogre/Plugin_BSPSceneManager.dll +0 -0
  13. data/vendor/Ogre/Plugin_CgProgramManager.dll +0 -0
  14. data/vendor/Ogre/Plugin_OctreeSceneManager.dll +0 -0
  15. data/vendor/Ogre/Plugin_ParticleFX.dll +0 -0
  16. data/vendor/Ogre/RenderSystem_Direct3D9.dll +0 -0
  17. data/vendor/Ogre/RenderSystem_GL.dll +0 -0
  18. data/vendor/Ogre/cg.dll +0 -0
  19. data/vendor/Ogre/plugins.cfg +9 -0
  20. data/vendor/ogrerb/MIT_LICENCE +19 -0
  21. data/vendor/ogrerb/README +79 -0
  22. data/vendor/ogrerb/Rakefile +220 -0
  23. data/vendor/ogrerb/build/navi/extconf.rb +53 -0
  24. data/vendor/ogrerb/build/ogre/extconf.rb +50 -0
  25. data/vendor/ogrerb/build/ois/extconf.rb +48 -0
  26. data/vendor/ogrerb/doc_src/ogre.rb +152 -0
  27. data/vendor/ogrerb/doc_src/ois.rb +67 -0
  28. data/vendor/ogrerb/lib/constants.rb +35 -0
  29. data/vendor/ogrerb/lib/ogre.dll +0 -0
  30. data/vendor/ogrerb/lib/ruby_ois.dll +0 -0
  31. data/vendor/ogrerb/navi/Navi.i +5 -0
  32. data/vendor/ogrerb/navi/NaviData.i +18 -0
  33. data/vendor/ogrerb/navi/NaviManager.i +5 -0
  34. data/vendor/ogrerb/navi/NaviProxies.i +7 -0
  35. data/vendor/ogrerb/navi/lib/Navi.lib +0 -0
  36. data/vendor/ogrerb/navi/lib/Navi_d.lib +0 -0
  37. data/vendor/ogrerb/navi/lib/llmozlib.lib +0 -0
  38. data/vendor/ogrerb/navi/lib/llmozlib_d.lib +0 -0
  39. data/vendor/ogrerb/navi/navi_rb.i +53 -0
  40. data/vendor/ogrerb/navi/std_multimap.i +581 -0
  41. data/vendor/ogrerb/ogre.rb +23 -0
  42. data/vendor/ogrerb/ogre/Application.i +59 -0
  43. data/vendor/ogrerb/ogre/ApplicationFrameListener.i +67 -0
  44. data/vendor/ogrerb/ogre/ExampleApplication.i +7 -0
  45. data/vendor/ogrerb/ogre/ExampleFrameListener.i +7 -0
  46. data/vendor/ogrerb/ogre/OgreAlignedAllocator.i +5 -0
  47. data/vendor/ogrerb/ogre/OgreAnimable.i +5 -0
  48. data/vendor/ogrerb/ogre/OgreAnimation.i +5 -0
  49. data/vendor/ogrerb/ogre/OgreAnimationState.i +9 -0
  50. data/vendor/ogrerb/ogre/OgreAnimationTrack.i +5 -0
  51. data/vendor/ogrerb/ogre/OgreAny.i +5 -0
  52. data/vendor/ogrerb/ogre/OgreArchive.i +5 -0
  53. data/vendor/ogrerb/ogre/OgreArchiveFactory.i +5 -0
  54. data/vendor/ogrerb/ogre/OgreArchiveManager.i +5 -0
  55. data/vendor/ogrerb/ogre/OgreAutoParamDataSource.i +5 -0
  56. data/vendor/ogrerb/ogre/OgreAxisAlignedBox.i +5 -0
  57. data/vendor/ogrerb/ogre/OgreBillboard.i +5 -0
  58. data/vendor/ogrerb/ogre/OgreBillboardChain.i +11 -0
  59. data/vendor/ogrerb/ogre/OgreBillboardParticleRenderer.i +5 -0
  60. data/vendor/ogrerb/ogre/OgreBillboardSet.i +5 -0
  61. data/vendor/ogrerb/ogre/OgreBitwise.i +5 -0
  62. data/vendor/ogrerb/ogre/OgreBlendMode.i +5 -0
  63. data/vendor/ogrerb/ogre/OgreBone.i +5 -0
  64. data/vendor/ogrerb/ogre/OgreBorderPanelOverlayElement.i +5 -0
  65. data/vendor/ogrerb/ogre/OgreCamera.i +5 -0
  66. data/vendor/ogrerb/ogre/OgreCodec.i +5 -0
  67. data/vendor/ogrerb/ogre/OgreColourValue.i +5 -0
  68. data/vendor/ogrerb/ogre/OgreCommon.i +33 -0
  69. data/vendor/ogrerb/ogre/OgreCompiler2Pass.i +5 -0
  70. data/vendor/ogrerb/ogre/OgreCompositionPass.i +5 -0
  71. data/vendor/ogrerb/ogre/OgreCompositionTargetPass.i +5 -0
  72. data/vendor/ogrerb/ogre/OgreCompositionTechnique.i +5 -0
  73. data/vendor/ogrerb/ogre/OgreCompositor.i +5 -0
  74. data/vendor/ogrerb/ogre/OgreCompositorChain.i +5 -0
  75. data/vendor/ogrerb/ogre/OgreCompositorInstance.i +5 -0
  76. data/vendor/ogrerb/ogre/OgreCompositorManager.i +5 -0
  77. data/vendor/ogrerb/ogre/OgreCompositorScriptCompiler.i +5 -0
  78. data/vendor/ogrerb/ogre/OgreCompositorSerializer.i +5 -0
  79. data/vendor/ogrerb/ogre/OgreConfig.i +5 -0
  80. data/vendor/ogrerb/ogre/OgreConfigDialog.i +5 -0
  81. data/vendor/ogrerb/ogre/OgreConfigFile.i +13 -0
  82. data/vendor/ogrerb/ogre/OgreConfigOptionMap.i +5 -0
  83. data/vendor/ogrerb/ogre/OgreController.i +5 -0
  84. data/vendor/ogrerb/ogre/OgreControllerManager.i +5 -0
  85. data/vendor/ogrerb/ogre/OgreConvexBody.i +5 -0
  86. data/vendor/ogrerb/ogre/OgreDDSCodec.i +5 -0
  87. data/vendor/ogrerb/ogre/OgreDataStream.i +9 -0
  88. data/vendor/ogrerb/ogre/OgreDefaultHardwareBufferManager.i +5 -0
  89. data/vendor/ogrerb/ogre/OgreDynLib.i +5 -0
  90. data/vendor/ogrerb/ogre/OgreDynLibManager.i +5 -0
  91. data/vendor/ogrerb/ogre/OgreEdgeListBuilder.i +5 -0
  92. data/vendor/ogrerb/ogre/OgreEntity.i +5 -0
  93. data/vendor/ogrerb/ogre/OgreErrorDialog.i +5 -0
  94. data/vendor/ogrerb/ogre/OgreException.i +5 -0
  95. data/vendor/ogrerb/ogre/OgreExternalTextureSource.i +5 -0
  96. data/vendor/ogrerb/ogre/OgreExternalTextureSourceManager.i +5 -0
  97. data/vendor/ogrerb/ogre/OgreFactoryObj.i +5 -0
  98. data/vendor/ogrerb/ogre/OgreFileSystem.i +5 -0
  99. data/vendor/ogrerb/ogre/OgreFont.i +5 -0
  100. data/vendor/ogrerb/ogre/OgreFontManager.i +5 -0
  101. data/vendor/ogrerb/ogre/OgreFrameListener.i +12 -0
  102. data/vendor/ogrerb/ogre/OgreFreeImageCodec.i +5 -0
  103. data/vendor/ogrerb/ogre/OgreFrustum.i +5 -0
  104. data/vendor/ogrerb/ogre/OgreGpuProgram.i +5 -0
  105. data/vendor/ogrerb/ogre/OgreGpuProgramManager.i +5 -0
  106. data/vendor/ogrerb/ogre/OgreGpuProgramUsage.i +5 -0
  107. data/vendor/ogrerb/ogre/OgreHardwareBuffer.i +5 -0
  108. data/vendor/ogrerb/ogre/OgreHardwareBufferManager.i +9 -0
  109. data/vendor/ogrerb/ogre/OgreHardwareIndexBuffer.i +9 -0
  110. data/vendor/ogrerb/ogre/OgreHardwareOcclusionQuery.i +5 -0
  111. data/vendor/ogrerb/ogre/OgreHardwarePixelBuffer.i +9 -0
  112. data/vendor/ogrerb/ogre/OgreHardwareVertexBuffer.i +10 -0
  113. data/vendor/ogrerb/ogre/OgreHighLevelGpuProgram.i +5 -0
  114. data/vendor/ogrerb/ogre/OgreHighLevelGpuProgramManager.i +5 -0
  115. data/vendor/ogrerb/ogre/OgreImage.i +5 -0
  116. data/vendor/ogrerb/ogre/OgreImageCodec.i +5 -0
  117. data/vendor/ogrerb/ogre/OgreInstancedGeometry.i +5 -0
  118. data/vendor/ogrerb/ogre/OgreIteratorWrappers.i +5 -0
  119. data/vendor/ogrerb/ogre/OgreKeyFrame.i +7 -0
  120. data/vendor/ogrerb/ogre/OgreLight.i +5 -0
  121. data/vendor/ogrerb/ogre/OgreLog.i +5 -0
  122. data/vendor/ogrerb/ogre/OgreLogManager.i +9 -0
  123. data/vendor/ogrerb/ogre/OgreManualObject.i +5 -0
  124. data/vendor/ogrerb/ogre/OgreMaterial.i +9 -0
  125. data/vendor/ogrerb/ogre/OgreMaterialManager.i +22 -0
  126. data/vendor/ogrerb/ogre/OgreMaterialScriptCompiler.i +5 -0
  127. data/vendor/ogrerb/ogre/OgreMaterialSerializer.i +5 -0
  128. data/vendor/ogrerb/ogre/OgreMath.i +48 -0
  129. data/vendor/ogrerb/ogre/OgreMatrix3.i +5 -0
  130. data/vendor/ogrerb/ogre/OgreMatrix4.i +5 -0
  131. data/vendor/ogrerb/ogre/OgreMemoryMacros.i +5 -0
  132. data/vendor/ogrerb/ogre/OgreMemoryManager.i +5 -0
  133. data/vendor/ogrerb/ogre/OgreMesh.i +11 -0
  134. data/vendor/ogrerb/ogre/OgreMeshFileFormat.i +5 -0
  135. data/vendor/ogrerb/ogre/OgreMeshManager.i +9 -0
  136. data/vendor/ogrerb/ogre/OgreMeshSerializer.i +5 -0
  137. data/vendor/ogrerb/ogre/OgreMeshSerializerImpl.i +5 -0
  138. data/vendor/ogrerb/ogre/OgreMovableObject.i +46 -0
  139. data/vendor/ogrerb/ogre/OgreMovablePlane.i +5 -0
  140. data/vendor/ogrerb/ogre/OgreNoMemoryMacros.i +5 -0
  141. data/vendor/ogrerb/ogre/OgreNode.i +11 -0
  142. data/vendor/ogrerb/ogre/OgreNumerics.i +5 -0
  143. data/vendor/ogrerb/ogre/OgreOverlay.i +5 -0
  144. data/vendor/ogrerb/ogre/OgreOverlayContainer.i +5 -0
  145. data/vendor/ogrerb/ogre/OgreOverlayElement.i +5 -0
  146. data/vendor/ogrerb/ogre/OgreOverlayElementCommands.i +5 -0
  147. data/vendor/ogrerb/ogre/OgreOverlayElementFactory.i +5 -0
  148. data/vendor/ogrerb/ogre/OgreOverlayManager.i +9 -0
  149. data/vendor/ogrerb/ogre/OgrePanelOverlayElement.i +5 -0
  150. data/vendor/ogrerb/ogre/OgreParticle.i +5 -0
  151. data/vendor/ogrerb/ogre/OgreParticleAffector.i +5 -0
  152. data/vendor/ogrerb/ogre/OgreParticleAffectorFactory.i +5 -0
  153. data/vendor/ogrerb/ogre/OgreParticleEmitter.i +5 -0
  154. data/vendor/ogrerb/ogre/OgreParticleEmitterCommands.i +5 -0
  155. data/vendor/ogrerb/ogre/OgreParticleEmitterFactory.i +5 -0
  156. data/vendor/ogrerb/ogre/OgreParticleIterator.i +5 -0
  157. data/vendor/ogrerb/ogre/OgreParticleSystem.i +9 -0
  158. data/vendor/ogrerb/ogre/OgreParticleSystemManager.i +9 -0
  159. data/vendor/ogrerb/ogre/OgreParticleSystemRenderer.i +9 -0
  160. data/vendor/ogrerb/ogre/OgrePass.i +10 -0
  161. data/vendor/ogrerb/ogre/OgrePatchMesh.i +11 -0
  162. data/vendor/ogrerb/ogre/OgrePatchSurface.i +5 -0
  163. data/vendor/ogrerb/ogre/OgrePixelFormat.i +5 -0
  164. data/vendor/ogrerb/ogre/OgrePlane.i +5 -0
  165. data/vendor/ogrerb/ogre/OgrePlaneBoundedVolume.i +5 -0
  166. data/vendor/ogrerb/ogre/OgrePlatform.i +5 -0
  167. data/vendor/ogrerb/ogre/OgrePlugin.i +5 -0
  168. data/vendor/ogrerb/ogre/OgrePolygon.i +5 -0
  169. data/vendor/ogrerb/ogre/OgrePose.i +5 -0
  170. data/vendor/ogrerb/ogre/OgrePredefinedControllers.i +5 -0
  171. data/vendor/ogrerb/ogre/OgrePrefabFactory.i +5 -0
  172. data/vendor/ogrerb/ogre/OgrePrerequisites.i +5 -0
  173. data/vendor/ogrerb/ogre/OgreProfiler.i +5 -0
  174. data/vendor/ogrerb/ogre/OgreProgressiveMesh.i +5 -0
  175. data/vendor/ogrerb/ogre/OgreProxies.i +10 -0
  176. data/vendor/ogrerb/ogre/OgreQuaternion.i +5 -0
  177. data/vendor/ogrerb/ogre/OgreRadixSort.i +5 -0
  178. data/vendor/ogrerb/ogre/OgreRay.i +5 -0
  179. data/vendor/ogrerb/ogre/OgreRectangle.i +5 -0
  180. data/vendor/ogrerb/ogre/OgreRectangle2D.i +5 -0
  181. data/vendor/ogrerb/ogre/OgreRenderOperation.i +5 -0
  182. data/vendor/ogrerb/ogre/OgreRenderQueue.i +10 -0
  183. data/vendor/ogrerb/ogre/OgreRenderQueueInvocation.i +5 -0
  184. data/vendor/ogrerb/ogre/OgreRenderQueueListener.i +5 -0
  185. data/vendor/ogrerb/ogre/OgreRenderQueueSortingGrouping.i +5 -0
  186. data/vendor/ogrerb/ogre/OgreRenderSystem.i +12 -0
  187. data/vendor/ogrerb/ogre/OgreRenderSystemCapabilities.i +7 -0
  188. data/vendor/ogrerb/ogre/OgreRenderTarget.i +27 -0
  189. data/vendor/ogrerb/ogre/OgreRenderTargetListener.i +7 -0
  190. data/vendor/ogrerb/ogre/OgreRenderTexture.i +5 -0
  191. data/vendor/ogrerb/ogre/OgreRenderWindow.i +9 -0
  192. data/vendor/ogrerb/ogre/OgreRenderable.i +5 -0
  193. data/vendor/ogrerb/ogre/OgreResource.i +68 -0
  194. data/vendor/ogrerb/ogre/OgreResourceBackgroundQueue.i +5 -0
  195. data/vendor/ogrerb/ogre/OgreResourceGroupManager.i +17 -0
  196. data/vendor/ogrerb/ogre/OgreResourceManager.i +5 -0
  197. data/vendor/ogrerb/ogre/OgreRibbonTrail.i +5 -0
  198. data/vendor/ogrerb/ogre/OgreRoot.i +9 -0
  199. data/vendor/ogrerb/ogre/OgreRotationalSpline.i +5 -0
  200. data/vendor/ogrerb/ogre/OgreSceneManager.i +17 -0
  201. data/vendor/ogrerb/ogre/OgreSceneManagerEnumerator.i +8 -0
  202. data/vendor/ogrerb/ogre/OgreSceneNode.i +9 -0
  203. data/vendor/ogrerb/ogre/OgreSceneQuery.i +5 -0
  204. data/vendor/ogrerb/ogre/OgreScriptLoader.i +5 -0
  205. data/vendor/ogrerb/ogre/OgreSearchOps.i +5 -0
  206. data/vendor/ogrerb/ogre/OgreSerializer.i +5 -0
  207. data/vendor/ogrerb/ogre/OgreShadowCameraSetup.i +5 -0
  208. data/vendor/ogrerb/ogre/OgreShadowCameraSetupFocused.i +5 -0
  209. data/vendor/ogrerb/ogre/OgreShadowCameraSetupLiSPSM.i +5 -0
  210. data/vendor/ogrerb/ogre/OgreShadowCameraSetupPlaneOptimal.i +5 -0
  211. data/vendor/ogrerb/ogre/OgreShadowCaster.i +5 -0
  212. data/vendor/ogrerb/ogre/OgreShadowTextureManager.i +7 -0
  213. data/vendor/ogrerb/ogre/OgreShadowVolumeExtrudeProgram.i +5 -0
  214. data/vendor/ogrerb/ogre/OgreSharedPtr.i +5 -0
  215. data/vendor/ogrerb/ogre/OgreSimpleRenderable.i +5 -0
  216. data/vendor/ogrerb/ogre/OgreSimpleSpline.i +5 -0
  217. data/vendor/ogrerb/ogre/OgreSingleton.i +9 -0
  218. data/vendor/ogrerb/ogre/OgreSkeleton.i +5 -0
  219. data/vendor/ogrerb/ogre/OgreSkeletonFileFormat.i +5 -0
  220. data/vendor/ogrerb/ogre/OgreSkeletonInstance.i +5 -0
  221. data/vendor/ogrerb/ogre/OgreSkeletonManager.i +5 -0
  222. data/vendor/ogrerb/ogre/OgreSkeletonSerializer.i +5 -0
  223. data/vendor/ogrerb/ogre/OgreSphere.i +5 -0
  224. data/vendor/ogrerb/ogre/OgreSpotShadowFadePng.i +5 -0
  225. data/vendor/ogrerb/ogre/OgreStableHeaders.i +5 -0
  226. data/vendor/ogrerb/ogre/OgreStaticFaceGroup.i +5 -0
  227. data/vendor/ogrerb/ogre/OgreStaticGeometry.i +5 -0
  228. data/vendor/ogrerb/ogre/OgreStdHeaders.i +5 -0
  229. data/vendor/ogrerb/ogre/OgreString.i +5 -0
  230. data/vendor/ogrerb/ogre/OgreStringConverter.i +5 -0
  231. data/vendor/ogrerb/ogre/OgreStringInterface.i +5 -0
  232. data/vendor/ogrerb/ogre/OgreStringVector.i +5 -0
  233. data/vendor/ogrerb/ogre/OgreSubEntity.i +5 -0
  234. data/vendor/ogrerb/ogre/OgreSubMesh.i +5 -0
  235. data/vendor/ogrerb/ogre/OgreTagPoint.i +5 -0
  236. data/vendor/ogrerb/ogre/OgreTechnique.i +5 -0
  237. data/vendor/ogrerb/ogre/OgreTextAreaOverlayElement.i +5 -0
  238. data/vendor/ogrerb/ogre/OgreTexture.i +9 -0
  239. data/vendor/ogrerb/ogre/OgreTextureManager.i +12 -0
  240. data/vendor/ogrerb/ogre/OgreTextureUnitState.i +12 -0
  241. data/vendor/ogrerb/ogre/OgreTimer.i +6 -0
  242. data/vendor/ogrerb/ogre/OgreUTFString.i +5 -0
  243. data/vendor/ogrerb/ogre/OgreUnifiedHighLevelGpuProgram.i +5 -0
  244. data/vendor/ogrerb/ogre/OgreUserDefinedObject.i +5 -0
  245. data/vendor/ogrerb/ogre/OgreVector2.i +5 -0
  246. data/vendor/ogrerb/ogre/OgreVector3.i +30 -0
  247. data/vendor/ogrerb/ogre/OgreVector4.i +5 -0
  248. data/vendor/ogrerb/ogre/OgreVertexBoneAssignment.i +5 -0
  249. data/vendor/ogrerb/ogre/OgreVertexIndexData.i +5 -0
  250. data/vendor/ogrerb/ogre/OgreViewport.i +5 -0
  251. data/vendor/ogrerb/ogre/OgreWindowEventUtilities.i +7 -0
  252. data/vendor/ogrerb/ogre/OgreWireBoundingBox.i +5 -0
  253. data/vendor/ogrerb/ogre/OgreZip.i +5 -0
  254. data/vendor/ogrerb/ogre/ogre_rb.i +343 -0
  255. data/vendor/ogrerb/ogre/std_multimap.i +581 -0
  256. data/vendor/ogrerb/ois/OISProxies.i +9 -0
  257. data/vendor/ogrerb/ois/OISRenames.i +11 -0
  258. data/vendor/ogrerb/ois/ois.i +135 -0
  259. data/vendor/ogrerb/ois/std_multimap.i +581 -0
  260. data/vendor/ogrerb/platform.rb +23 -0
  261. data/vendor/ogrerb/samples/application.rb +146 -0
  262. data/vendor/ogrerb/samples/application_frame_listener.rb +302 -0
  263. data/vendor/ogrerb/samples/application_loading_bar.rb +115 -0
  264. data/vendor/ogrerb/samples/bsp.rb +74 -0
  265. data/vendor/ogrerb/samples/cg.dll +0 -0
  266. data/vendor/ogrerb/samples/js3250.dll +0 -0
  267. data/vendor/ogrerb/samples/lighting.rb +136 -0
  268. data/vendor/ogrerb/samples/media/materials/scripts/CloudySky.material +17 -0
  269. data/vendor/ogrerb/samples/media/materials/scripts/Flare.material +17 -0
  270. data/vendor/ogrerb/samples/media/materials/scripts/Knot.material +14 -0
  271. data/vendor/ogrerb/samples/media/materials/scripts/MorningSkyBox.material +17 -0
  272. data/vendor/ogrerb/samples/media/materials/scripts/Ogre.material +119 -0
  273. data/vendor/ogrerb/samples/media/materials/scripts/Razor.material +14 -0
  274. data/vendor/ogrerb/samples/media/materials/scripts/Ribbon.material +19 -0
  275. data/vendor/ogrerb/samples/media/materials/scripts/RustySteel.material +14 -0
  276. data/vendor/ogrerb/samples/media/materials/scripts/SpaceSkyBox.material +17 -0
  277. data/vendor/ogrerb/samples/media/materials/scripts/SpaceSkyPlane.material +17 -0
  278. data/vendor/ogrerb/samples/media/materials/scripts/TextureEffects.material +15 -0
  279. data/vendor/ogrerb/samples/media/materials/scripts/dragon.material +42 -0
  280. data/vendor/ogrerb/samples/media/materials/scripts/smoke.material +18 -0
  281. data/vendor/ogrerb/samples/media/materials/textures/GreenSkin.jpg +0 -0
  282. data/vendor/ogrerb/samples/media/materials/textures/MtlPlat2.jpg +0 -0
  283. data/vendor/ogrerb/samples/media/materials/textures/RustedMetal.jpg +0 -0
  284. data/vendor/ogrerb/samples/media/materials/textures/RustySteel.jpg +0 -0
  285. data/vendor/ogrerb/samples/media/materials/textures/Water02.jpg +0 -0
  286. data/vendor/ogrerb/samples/media/materials/textures/WeirdEye.png +0 -0
  287. data/vendor/ogrerb/samples/media/materials/textures/clouds.jpg +0 -0
  288. data/vendor/ogrerb/samples/media/materials/textures/cursor.png +0 -0
  289. data/vendor/ogrerb/samples/media/materials/textures/dirt01.jpg +0 -0
  290. data/vendor/ogrerb/samples/media/materials/textures/flare.png +0 -0
  291. data/vendor/ogrerb/samples/media/materials/textures/ogreborder.png +0 -0
  292. data/vendor/ogrerb/samples/media/materials/textures/ogreborderUp.png +0 -0
  293. data/vendor/ogrerb/samples/media/materials/textures/ribbonband.png +0 -0
  294. data/vendor/ogrerb/samples/media/materials/textures/smoke.png +0 -0
  295. data/vendor/ogrerb/samples/media/materials/textures/smokecolors.png +0 -0
  296. data/vendor/ogrerb/samples/media/materials/textures/spacesky.jpg +0 -0
  297. data/vendor/ogrerb/samples/media/materials/textures/spheremap.png +0 -0
  298. data/vendor/ogrerb/samples/media/materials/textures/texmap2.jpg +0 -0
  299. data/vendor/ogrerb/samples/media/models/knot.mesh +0 -0
  300. data/vendor/ogrerb/samples/media/models/ogrehead.mesh +0 -0
  301. data/vendor/ogrerb/samples/media/models/razor.mesh +0 -0
  302. data/vendor/ogrerb/samples/media/packs/OgreCore.zip +0 -0
  303. data/vendor/ogrerb/samples/media/packs/chiropteraDM.pk3 +0 -0
  304. data/vendor/ogrerb/samples/media/packs/chiropteraDM.txt +99 -0
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  835. data/vendor/ogrerb/src_headers/OGRE/OgreSkeletonManager.h +98 -0
  836. data/vendor/ogrerb/src_headers/OGRE/OgreSkeletonSerializer.h +117 -0
  837. data/vendor/ogrerb/src_headers/OGRE/OgreSphere.h +101 -0
  838. data/vendor/ogrerb/src_headers/OGRE/OgreSpotShadowFadePng.h +648 -0
  839. data/vendor/ogrerb/src_headers/OGRE/OgreStableHeaders.h +80 -0
  840. data/vendor/ogrerb/src_headers/OGRE/OgreStaticFaceGroup.h +134 -0
  841. data/vendor/ogrerb/src_headers/OGRE/OgreStaticGeometry.h +748 -0
  842. data/vendor/ogrerb/src_headers/OGRE/OgreStdHeaders.h +102 -0
  843. data/vendor/ogrerb/src_headers/OGRE/OgreString.h +149 -0
  844. data/vendor/ogrerb/src_headers/OGRE/OgreStringConverter.h +246 -0
  845. data/vendor/ogrerb/src_headers/OGRE/OgreStringInterface.h +332 -0
  846. data/vendor/ogrerb/src_headers/OGRE/OgreStringVector.h +45 -0
  847. data/vendor/ogrerb/src_headers/OGRE/OgreSubEntity.h +230 -0
  848. data/vendor/ogrerb/src_headers/OGRE/OgreSubMesh.h +267 -0
  849. data/vendor/ogrerb/src_headers/OGRE/OgreTagPoint.h +116 -0
  850. data/vendor/ogrerb/src_headers/OGRE/OgreTechnique.h +488 -0
  851. data/vendor/ogrerb/src_headers/OGRE/OgreTextAreaOverlayElement.h +247 -0
  852. data/vendor/ogrerb/src_headers/OGRE/OgreTexture.h +414 -0
  853. data/vendor/ogrerb/src_headers/OGRE/OgreTextureManager.h +398 -0
  854. data/vendor/ogrerb/src_headers/OGRE/OgreTextureUnitState.h +1169 -0
  855. data/vendor/ogrerb/src_headers/OGRE/OgreTimer.h +44 -0
  856. data/vendor/ogrerb/src_headers/OGRE/OgreUTFString.h +2406 -0
  857. data/vendor/ogrerb/src_headers/OGRE/OgreUnifiedHighLevelGpuProgram.h +168 -0
  858. data/vendor/ogrerb/src_headers/OGRE/OgreUserDefinedObject.h +93 -0
  859. data/vendor/ogrerb/src_headers/OGRE/OgreVector2.h +532 -0
  860. data/vendor/ogrerb/src_headers/OGRE/OgreVector3.h +768 -0
  861. data/vendor/ogrerb/src_headers/OGRE/OgreVector4.h +396 -0
  862. data/vendor/ogrerb/src_headers/OGRE/OgreVertexBoneAssignment.h +56 -0
  863. data/vendor/ogrerb/src_headers/OGRE/OgreVertexIndexData.h +286 -0
  864. data/vendor/ogrerb/src_headers/OGRE/OgreViewport.h +331 -0
  865. data/vendor/ogrerb/src_headers/OGRE/OgreWindowEventUtilities.h +151 -0
  866. data/vendor/ogrerb/src_headers/OGRE/OgreWireBoundingBox.h +81 -0
  867. data/vendor/ogrerb/src_headers/OGRE/OgreZip.h +136 -0
  868. data/vendor/ogrerb/src_headers/OGRE/asm_math.h +367 -0
  869. data/vendor/ogrerb/src_headers/OIS/OIS.h +38 -0
  870. data/vendor/ogrerb/src_headers/OIS/OISConfig.h +49 -0
  871. data/vendor/ogrerb/src_headers/OIS/OISEffect.h +254 -0
  872. data/vendor/ogrerb/src_headers/OIS/OISEvents.h +43 -0
  873. data/vendor/ogrerb/src_headers/OIS/OISException.h +70 -0
  874. data/vendor/ogrerb/src_headers/OIS/OISForceFeedback.h +102 -0
  875. data/vendor/ogrerb/src_headers/OIS/OISInputManager.h +127 -0
  876. data/vendor/ogrerb/src_headers/OIS/OISInterface.h +47 -0
  877. data/vendor/ogrerb/src_headers/OIS/OISJoyStick.h +179 -0
  878. data/vendor/ogrerb/src_headers/OIS/OISKeyboard.h +310 -0
  879. data/vendor/ogrerb/src_headers/OIS/OISMouse.h +135 -0
  880. data/vendor/ogrerb/src_headers/OIS/OISObject.h +89 -0
  881. data/vendor/ogrerb/src_headers/OIS/OISPrereqs.h +170 -0
  882. data/vendor/ogrerb/src_headers/navi/Navi.h +121 -0
  883. data/vendor/ogrerb/src_headers/navi/NaviData.h +145 -0
  884. data/vendor/ogrerb/src_headers/navi/NaviEventListener.h +56 -0
  885. data/vendor/ogrerb/src_headers/navi/NaviManager.h +439 -0
  886. data/vendor/ogrerb/src_headers/navi/llmozlib.h +222 -0
  887. data/vendor/ogrerb/src_headers/wrappers/Application.h +61 -0
  888. data/vendor/ogrerb/src_headers/wrappers/ApplicationFrameListener.h +43 -0
  889. data/vendor/ogrerb/src_headers/wrappers/NaviProxies.h +15 -0
  890. data/vendor/ogrerb/src_headers/wrappers/OISProxies.h +58 -0
  891. data/vendor/ogrerb/src_headers/wrappers/OgreProxies.h +98 -0
  892. data/vendor/ogrerb/website/contact.html +43 -0
  893. data/vendor/ogrerb/website/docs.html +92 -0
  894. data/vendor/ogrerb/website/get.html +60 -0
  895. data/vendor/ogrerb/website/images/Thumbs.db +0 -0
  896. data/vendor/ogrerb/website/images/header.png +0 -0
  897. data/vendor/ogrerb/website/images/header.xcf +0 -0
  898. data/vendor/ogrerb/website/images/ogre3d.gif +0 -0
  899. data/vendor/ogrerb/website/images/redogrehead.png +0 -0
  900. data/vendor/ogrerb/website/images/ruby.png +0 -0
  901. data/vendor/ogrerb/website/images/sample.png +0 -0
  902. data/vendor/ogrerb/website/index.html +80 -0
  903. data/vendor/ogrerb/website/javascripts/prototype.js +3271 -0
  904. data/vendor/ogrerb/website/stylesheets/main.css +96 -0
  905. metadata +997 -0
@@ -0,0 +1,278 @@
1
+ /*
2
+ -----------------------------------------------------------------------------
3
+ This source file is part of OGRE
4
+ (Object-oriented Graphics Rendering Engine)
5
+ For the latest info, see http://www.ogre3d.org/
6
+
7
+ Copyright (c) 2000-2006 Torus Knot Software Ltd
8
+ Also see acknowledgements in Readme.html
9
+
10
+ This program is free software; you can redistribute it and/or modify it under
11
+ the terms of the GNU Lesser General Public License as published by the Free Software
12
+ Foundation; either version 2 of the License, or (at your option) any later
13
+ version.
14
+
15
+ This program is distributed in the hope that it will be useful, but WITHOUT
16
+ ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17
+ FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
+
19
+ You should have received a copy of the GNU Lesser General Public License along with
20
+ this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21
+ Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22
+ http://www.gnu.org/copyleft/lesser.txt.
23
+
24
+ You may alternatively use this source under the terms of a specific version of
25
+ the OGRE Unrestricted License provided you have obtained such a license from
26
+ Torus Knot Software Ltd.
27
+ -----------------------------------------------------------------------------
28
+ */
29
+ #ifndef __MaterialSerializer_H__
30
+ #define __MaterialSerializer_H__
31
+
32
+ #include "OgrePrerequisites.h"
33
+ #include "OgreMaterial.h"
34
+ #include "OgreBlendMode.h"
35
+ #include "OgreTextureUnitState.h"
36
+ #include "OgreGpuProgram.h"
37
+ #include "OgreStringVector.h"
38
+
39
+ namespace Ogre {
40
+
41
+ /** Enum to identify material sections. */
42
+ enum MaterialScriptSection
43
+ {
44
+ MSS_NONE,
45
+ MSS_MATERIAL,
46
+ MSS_TECHNIQUE,
47
+ MSS_PASS,
48
+ MSS_TEXTUREUNIT,
49
+ MSS_PROGRAM_REF,
50
+ MSS_PROGRAM,
51
+ MSS_DEFAULT_PARAMETERS,
52
+ MSS_TEXTURESOURCE
53
+ };
54
+ /** Struct for holding a program definition which is in progress. */
55
+ struct MaterialScriptProgramDefinition
56
+ {
57
+ String name;
58
+ GpuProgramType progType;
59
+ String language;
60
+ String source;
61
+ String syntax;
62
+ bool supportsSkeletalAnimation;
63
+ bool supportsMorphAnimation;
64
+ ushort supportsPoseAnimation; // number of simultaneous poses supported
65
+ bool usesVertexTextureFetch;
66
+ std::vector<std::pair<String, String> > customParameters;
67
+ };
68
+ /** Struct for holding the script context while parsing. */
69
+ struct MaterialScriptContext
70
+ {
71
+ MaterialScriptSection section;
72
+ String groupName;
73
+ MaterialPtr material;
74
+ Technique* technique;
75
+ Pass* pass;
76
+ TextureUnitState* textureUnit;
77
+ GpuProgramPtr program; // used when referencing a program, not when defining it
78
+ bool isProgramShadowCaster; // when referencing, are we in context of shadow caster
79
+ bool isVertexProgramShadowReceiver; // when referencing, are we in context of shadow caster
80
+ bool isFragmentProgramShadowReceiver; // when referencing, are we in context of shadow caster
81
+ GpuProgramParametersSharedPtr programParams;
82
+ ushort numAnimationParametrics;
83
+ MaterialScriptProgramDefinition* programDef; // this is used while defining a program
84
+
85
+ int techLev, //Keep track of what tech, pass, and state level we are in
86
+ passLev,
87
+ stateLev;
88
+ StringVector defaultParamLines;
89
+
90
+ // Error reporting state
91
+ size_t lineNo;
92
+ String filename;
93
+ AliasTextureNamePairList textureAliases;
94
+ };
95
+ /// Function def for material attribute parser; return value determines if the next line should be {
96
+ typedef bool (*ATTRIBUTE_PARSER)(String& params, MaterialScriptContext& context);
97
+
98
+ /** Class for serializing Materials to / from a .material script.*/
99
+ class _OgreExport MaterialSerializer
100
+ {
101
+ protected:
102
+ /// Keyword-mapped attribute parsers.
103
+ typedef std::map<String, ATTRIBUTE_PARSER> AttribParserList;
104
+
105
+ MaterialScriptContext mScriptContext;
106
+
107
+ /** internal method for parsing a material
108
+ @returns true if it expects the next line to be a {
109
+ */
110
+ bool parseScriptLine(String& line);
111
+ /** internal method for finding & invoking an attribute parser. */
112
+ bool invokeParser(String& line, AttribParserList& parsers);
113
+ /** Internal method for saving a program definition which has been
114
+ built up.
115
+ */
116
+ void finishProgramDefinition(void);
117
+ /// Parsers for the root of the material script
118
+ AttribParserList mRootAttribParsers;
119
+ /// Parsers for the material section of a script
120
+ AttribParserList mMaterialAttribParsers;
121
+ /// Parsers for the technique section of a script
122
+ AttribParserList mTechniqueAttribParsers;
123
+ /// Parsers for the pass section of a script
124
+ AttribParserList mPassAttribParsers;
125
+ /// Parsers for the texture unit section of a script
126
+ AttribParserList mTextureUnitAttribParsers;
127
+ /// Parsers for the program reference section of a script
128
+ AttribParserList mProgramRefAttribParsers;
129
+ /// Parsers for the program definition section of a script
130
+ AttribParserList mProgramAttribParsers;
131
+ /// Parsers for the program definition section of a script
132
+ AttribParserList mProgramDefaultParamAttribParsers;
133
+
134
+ void writeMaterial(const MaterialPtr& pMat);
135
+ void writeTechnique(const Technique* pTech);
136
+ void writePass(const Pass* pPass);
137
+ void writeVertexProgramRef(const Pass* pPass);
138
+ void writeShadowCasterVertexProgramRef(const Pass* pPass);
139
+ void writeShadowReceiverVertexProgramRef(const Pass* pPass);
140
+ void writeShadowReceiverFragmentProgramRef(const Pass* pPass);
141
+ void writeFragmentProgramRef(const Pass* pPass);
142
+ void writeGpuProgramRef(const String& attrib, const GpuProgramPtr& program, const GpuProgramParametersSharedPtr& params);
143
+ void writeGpuPrograms(void);
144
+ void writeGPUProgramParameters(const GpuProgramParametersSharedPtr& params, GpuProgramParameters* defaultParams,
145
+ const int level = 4, const bool useMainBuffer = true);
146
+ void writeNamedGpuProgramParameters(const GpuProgramParametersSharedPtr& params, GpuProgramParameters* defaultParams,
147
+ const int level = 4, const bool useMainBuffer = true);
148
+ void writeLowLevelGpuProgramParameters(const GpuProgramParametersSharedPtr& params, GpuProgramParameters* defaultParams,
149
+ const int level = 4, const bool useMainBuffer = true);
150
+ void writeGpuProgramParameter(
151
+ const String& commandName, const String& identifier,
152
+ const GpuProgramParameters::AutoConstantEntry* autoEntry,
153
+ const GpuProgramParameters::AutoConstantEntry* defaultAutoEntry,
154
+ bool isFloat, size_t physicalIndex, size_t physicalSize,
155
+ const GpuProgramParametersSharedPtr& params, GpuProgramParameters* defaultParams,
156
+ const int level, const bool useMainBuffer);
157
+ void writeTextureUnit(const TextureUnitState *pTex);
158
+ void writeSceneBlendFactor(const SceneBlendFactor sbf_src, const SceneBlendFactor sbf_dest);
159
+ void writeSceneBlendFactor(const SceneBlendFactor sbf);
160
+ void writeCompareFunction(const CompareFunction cf);
161
+ void writeColourValue(const ColourValue &colour, bool writeAlpha = false);
162
+ void writeLayerBlendOperationEx(const LayerBlendOperationEx op);
163
+ void writeLayerBlendSource(const LayerBlendSource lbs);
164
+
165
+ typedef std::multimap<TextureUnitState::TextureEffectType, TextureUnitState::TextureEffect> EffectMap;
166
+
167
+ void writeRotationEffect(const TextureUnitState::TextureEffect& effect, const TextureUnitState *pTex);
168
+ void writeTransformEffect(const TextureUnitState::TextureEffect& effect, const TextureUnitState *pTex);
169
+ void writeScrollEffect(const TextureUnitState::TextureEffect& effect, const TextureUnitState *pTex);
170
+ void writeEnvironmentMapEffect(const TextureUnitState::TextureEffect& effect, const TextureUnitState *pTex);
171
+
172
+ String convertFiltering(FilterOptions fo);
173
+ public:
174
+ /** default constructor*/
175
+ MaterialSerializer();
176
+ /** default destructor*/
177
+ virtual ~MaterialSerializer() {};
178
+
179
+ /** Queue an in-memory Material to the internal buffer for export.
180
+ @param pMat Material pointer
181
+ @param clearQueued If true, any materials already queued will be removed
182
+ @param exportDefaults If true, attributes which are defaulted will be
183
+ included in the script exported, otherwise they will be omitted
184
+ */
185
+ void queueForExport(const MaterialPtr& pMat, bool clearQueued = false,
186
+ bool exportDefaults = false);
187
+ /** Exports queued material(s) to a named material script file.
188
+ @param filename the file name of the material script to be exported
189
+ @param includeProgDef If true, vertex program and fragment program
190
+ definitions will be written at the top of the material script
191
+ @param programFilename the file name of the vertex / fragment program
192
+ script to be exported. This is only used if there are program definitions
193
+ to be exported and includeProgDef is false
194
+ when calling queueForExport.
195
+ */
196
+ void exportQueued(const String& filename, const bool includeProgDef = false, const String& programFilename = "");
197
+ /** Exports a single in-memory Material to the named material script file.
198
+ @param exportDefaults if true then exports all values including defaults
199
+ @param includeProgDef if true includes Gpu shader program definitions in the
200
+ export material script otherwise if false then program definitions will
201
+ be exported to a seperate file with name programFilename if
202
+ programFilename is not empty
203
+ @param programFilename the file name of the vertex / fragment program
204
+ script to be exported. This is only used if includeProgDef is false.
205
+ */
206
+ void exportMaterial(const MaterialPtr& pMat, const String& filename, bool exportDefaults = false,
207
+ const bool includeProgDef = false, const String& programFilename = "");
208
+ /** Returns a string representing the parsed material(s) */
209
+ const String &getQueuedAsString() const;
210
+ /** Clears the internal buffer */
211
+ void clearQueue();
212
+
213
+ /** Parses a Material script file passed as a stream.
214
+ */
215
+ void parseScript(DataStreamPtr& stream, const String& groupName);
216
+
217
+
218
+
219
+ private:
220
+ String mBuffer;
221
+ String mGpuProgramBuffer;
222
+ typedef std::set<String> GpuProgramDefinitionContainer;
223
+ typedef GpuProgramDefinitionContainer::iterator GpuProgramDefIterator;
224
+ GpuProgramDefinitionContainer mGpuProgramDefinitionContainer;
225
+ bool mDefaults;
226
+
227
+ void beginSection(unsigned short level, const bool useMainBuffer = true)
228
+ {
229
+ String& buffer = (useMainBuffer ? mBuffer : mGpuProgramBuffer);
230
+ buffer += "\n";
231
+ for (unsigned short i = 0; i < level; ++i)
232
+ {
233
+ buffer += "\t";
234
+ }
235
+ buffer += "{";
236
+ }
237
+ void endSection(unsigned short level, const bool useMainBuffer = true)
238
+ {
239
+ String& buffer = (useMainBuffer ? mBuffer : mGpuProgramBuffer);
240
+ buffer += "\n";
241
+ for (unsigned short i = 0; i < level; ++i)
242
+ {
243
+ buffer += "\t";
244
+ }
245
+ buffer += "}";
246
+ }
247
+
248
+ void writeAttribute(unsigned short level, const String& att, const bool useMainBuffer = true)
249
+ {
250
+ String& buffer = (useMainBuffer ? mBuffer : mGpuProgramBuffer);
251
+ buffer += "\n";
252
+ for (unsigned short i = 0; i < level; ++i)
253
+ {
254
+ buffer += "\t";
255
+ }
256
+ buffer += att;
257
+ }
258
+
259
+ void writeValue(const String& val, const bool useMainBuffer = true)
260
+ {
261
+ String& buffer = (useMainBuffer ? mBuffer : mGpuProgramBuffer);
262
+ buffer += (" " + val);
263
+ }
264
+
265
+ void writeComment(unsigned short level, const String& comment, const bool useMainBuffer = true)
266
+ {
267
+ String& buffer = (useMainBuffer ? mBuffer : mGpuProgramBuffer);
268
+ buffer += "\n";
269
+ for (unsigned short i = 0; i < level; ++i)
270
+ {
271
+ buffer += "\t";
272
+ }
273
+ buffer += "// " + comment;
274
+ }
275
+
276
+ };
277
+ }
278
+ #endif
@@ -0,0 +1,606 @@
1
+ /*
2
+ -----------------------------------------------------------------------------
3
+ This source file is part of OGRE
4
+ (Object-oriented Graphics Rendering Engine)
5
+ For the latest info, see http://www.ogre3d.org/
6
+
7
+ Copyright (c) 2000-2006 Torus Knot Software Ltd
8
+ Also see acknowledgements in Readme.html
9
+
10
+ This program is free software; you can redistribute it and/or modify it under
11
+ the terms of the GNU Lesser General Public License as published by the Free Software
12
+ Foundation; either version 2 of the License, or (at your option) any later
13
+ version.
14
+
15
+ This program is distributed in the hope that it will be useful, but WITHOUT
16
+ ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17
+ FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
+
19
+ You should have received a copy of the GNU Lesser General Public License along with
20
+ this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21
+ Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22
+ http://www.gnu.org/copyleft/lesser.txt.
23
+
24
+ You may alternatively use this source under the terms of a specific version of
25
+ the OGRE Unrestricted License provided you have obtained such a license from
26
+ Torus Knot Software Ltd.
27
+ -----------------------------------------------------------------------------
28
+ */
29
+ #ifndef __Math_H__
30
+ #define __Math_H__
31
+
32
+ #include "OgrePrerequisites.h"
33
+
34
+ namespace Ogre
35
+ {
36
+ /** Wrapper class which indicates a given angle value is in Radians.
37
+ @remarks
38
+ Radian values are interchangeable with Degree values, and conversions
39
+ will be done automatically between them.
40
+ */
41
+ class Radian
42
+ {
43
+ Real mRad;
44
+
45
+ public:
46
+ explicit Radian ( Real r=0 ) : mRad(r) {}
47
+ Radian ( const Degree& d );
48
+ Radian& operator = ( const Real& f ) { mRad = f; return *this; }
49
+ Radian& operator = ( const Radian& r ) { mRad = r.mRad; return *this; }
50
+ Radian& operator = ( const Degree& d );
51
+
52
+ Real valueDegrees() const; // see bottom of this file
53
+ Real valueRadians() const { return mRad; }
54
+ Real valueAngleUnits() const;
55
+
56
+ const Radian& operator + () const { return *this; }
57
+ Radian operator + ( const Radian& r ) const { return Radian ( mRad + r.mRad ); }
58
+ Radian operator + ( const Degree& d ) const;
59
+ Radian& operator += ( const Radian& r ) { mRad += r.mRad; return *this; }
60
+ Radian& operator += ( const Degree& d );
61
+ Radian operator - () const { return Radian(-mRad); }
62
+ Radian operator - ( const Radian& r ) const { return Radian ( mRad - r.mRad ); }
63
+ Radian operator - ( const Degree& d ) const;
64
+ Radian& operator -= ( const Radian& r ) { mRad -= r.mRad; return *this; }
65
+ Radian& operator -= ( const Degree& d );
66
+ Radian operator * ( Real f ) const { return Radian ( mRad * f ); }
67
+ Radian operator * ( const Radian& f ) const { return Radian ( mRad * f.mRad ); }
68
+ Radian& operator *= ( Real f ) { mRad *= f; return *this; }
69
+ Radian operator / ( Real f ) const { return Radian ( mRad / f ); }
70
+ Radian& operator /= ( Real f ) { mRad /= f; return *this; }
71
+
72
+ bool operator < ( const Radian& r ) const { return mRad < r.mRad; }
73
+ bool operator <= ( const Radian& r ) const { return mRad <= r.mRad; }
74
+ bool operator == ( const Radian& r ) const { return mRad == r.mRad; }
75
+ bool operator != ( const Radian& r ) const { return mRad != r.mRad; }
76
+ bool operator >= ( const Radian& r ) const { return mRad >= r.mRad; }
77
+ bool operator > ( const Radian& r ) const { return mRad > r.mRad; }
78
+ };
79
+
80
+ /** Wrapper class which indicates a given angle value is in Degrees.
81
+ @remarks
82
+ Degree values are interchangeable with Radian values, and conversions
83
+ will be done automatically between them.
84
+ */
85
+ class Degree
86
+ {
87
+ Real mDeg; // if you get an error here - make sure to define/typedef 'Real' first
88
+
89
+ public:
90
+ explicit Degree ( Real d=0 ) : mDeg(d) {}
91
+ Degree ( const Radian& r ) : mDeg(r.valueDegrees()) {}
92
+ Degree& operator = ( const Real& f ) { mDeg = f; return *this; }
93
+ Degree& operator = ( const Degree& d ) { mDeg = d.mDeg; return *this; }
94
+ Degree& operator = ( const Radian& r ) { mDeg = r.valueDegrees(); return *this; }
95
+
96
+ Real valueDegrees() const { return mDeg; }
97
+ Real valueRadians() const; // see bottom of this file
98
+ Real valueAngleUnits() const;
99
+
100
+ const Degree& operator + () const { return *this; }
101
+ Degree operator + ( const Degree& d ) const { return Degree ( mDeg + d.mDeg ); }
102
+ Degree operator + ( const Radian& r ) const { return Degree ( mDeg + r.valueDegrees() ); }
103
+ Degree& operator += ( const Degree& d ) { mDeg += d.mDeg; return *this; }
104
+ Degree& operator += ( const Radian& r ) { mDeg += r.valueDegrees(); return *this; }
105
+ Degree operator - () const { return Degree(-mDeg); }
106
+ Degree operator - ( const Degree& d ) const { return Degree ( mDeg - d.mDeg ); }
107
+ Degree operator - ( const Radian& r ) const { return Degree ( mDeg - r.valueDegrees() ); }
108
+ Degree& operator -= ( const Degree& d ) { mDeg -= d.mDeg; return *this; }
109
+ Degree& operator -= ( const Radian& r ) { mDeg -= r.valueDegrees(); return *this; }
110
+ Degree operator * ( Real f ) const { return Degree ( mDeg * f ); }
111
+ Degree operator * ( const Degree& f ) const { return Degree ( mDeg * f.mDeg ); }
112
+ Degree& operator *= ( Real f ) { mDeg *= f; return *this; }
113
+ Degree operator / ( Real f ) const { return Degree ( mDeg / f ); }
114
+ Degree& operator /= ( Real f ) { mDeg /= f; return *this; }
115
+
116
+ bool operator < ( const Degree& d ) const { return mDeg < d.mDeg; }
117
+ bool operator <= ( const Degree& d ) const { return mDeg <= d.mDeg; }
118
+ bool operator == ( const Degree& d ) const { return mDeg == d.mDeg; }
119
+ bool operator != ( const Degree& d ) const { return mDeg != d.mDeg; }
120
+ bool operator >= ( const Degree& d ) const { return mDeg >= d.mDeg; }
121
+ bool operator > ( const Degree& d ) const { return mDeg > d.mDeg; }
122
+ };
123
+
124
+ /** Wrapper class which identifies a value as the currently default angle
125
+ type, as defined by Math::setAngleUnit.
126
+ @remarks
127
+ Angle values will be automatically converted between radians and degrees,
128
+ as appropriate.
129
+ */
130
+ class Angle
131
+ {
132
+ Real mAngle;
133
+ public:
134
+ explicit Angle ( Real angle ) : mAngle(angle) {}
135
+ operator Radian() const;
136
+ operator Degree() const;
137
+ };
138
+
139
+ // these functions could not be defined within the class definition of class
140
+ // Radian because they required class Degree to be defined
141
+ inline Radian::Radian ( const Degree& d ) : mRad(d.valueRadians()) {
142
+ }
143
+ inline Radian& Radian::operator = ( const Degree& d ) {
144
+ mRad = d.valueRadians(); return *this;
145
+ }
146
+ inline Radian Radian::operator + ( const Degree& d ) const {
147
+ return Radian ( mRad + d.valueRadians() );
148
+ }
149
+ inline Radian& Radian::operator += ( const Degree& d ) {
150
+ mRad += d.valueRadians();
151
+ return *this;
152
+ }
153
+ inline Radian Radian::operator - ( const Degree& d ) const {
154
+ return Radian ( mRad - d.valueRadians() );
155
+ }
156
+ inline Radian& Radian::operator -= ( const Degree& d ) {
157
+ mRad -= d.valueRadians();
158
+ return *this;
159
+ }
160
+
161
+ /** Class to provide access to common mathematical functions.
162
+ @remarks
163
+ Most of the maths functions are aliased versions of the C runtime
164
+ library functions. They are aliased here to provide future
165
+ optimisation opportunities, either from faster RTLs or custom
166
+ math approximations.
167
+ @note
168
+ <br>This is based on MgcMath.h from
169
+ <a href="http://www.geometrictools.com/">Wild Magic</a>.
170
+ */
171
+ class _OgreExport Math
172
+ {
173
+ public:
174
+ /** The angular units used by the API. This functionality is now deprecated in favor
175
+ of discreet angular unit types ( see Degree and Radian above ). The only place
176
+ this functionality is actually still used is when parsing files. Search for
177
+ usage of the Angle class for those instances
178
+ */
179
+ enum AngleUnit
180
+ {
181
+ AU_DEGREE,
182
+ AU_RADIAN
183
+ };
184
+
185
+ protected:
186
+ // angle units used by the api
187
+ static AngleUnit msAngleUnit;
188
+
189
+ /// Size of the trig tables as determined by constructor.
190
+ static int mTrigTableSize;
191
+
192
+ /// Radian -> index factor value ( mTrigTableSize / 2 * PI )
193
+ static Real mTrigTableFactor;
194
+ static Real* mSinTable;
195
+ static Real* mTanTable;
196
+
197
+ /** Private function to build trig tables.
198
+ */
199
+ void buildTrigTables();
200
+
201
+ static Real SinTable (Real fValue);
202
+ static Real TanTable (Real fValue);
203
+ public:
204
+ /** Default constructor.
205
+ @param
206
+ trigTableSize Optional parameter to set the size of the
207
+ tables used to implement Sin, Cos, Tan
208
+ */
209
+ Math(unsigned int trigTableSize = 4096);
210
+
211
+ /** Default destructor.
212
+ */
213
+ ~Math();
214
+
215
+ static inline int IAbs (int iValue) { return ( iValue >= 0 ? iValue : -iValue ); }
216
+ static inline int ICeil (float fValue) { return int(ceil(fValue)); }
217
+ static inline int IFloor (float fValue) { return int(floor(fValue)); }
218
+ static int ISign (int iValue);
219
+
220
+ static inline Real Abs (Real fValue) { return Real(fabs(fValue)); }
221
+ static inline Degree Abs (const Degree& dValue) { return Degree(fabs(dValue.valueDegrees())); }
222
+ static inline Radian Abs (const Radian& rValue) { return Radian(fabs(rValue.valueRadians())); }
223
+ static Radian ACos (Real fValue);
224
+ static Radian ASin (Real fValue);
225
+ static inline Radian ATan (Real fValue) { return Radian(atan(fValue)); }
226
+ static inline Radian ATan2 (Real fY, Real fX) { return Radian(atan2(fY,fX)); }
227
+ static inline Real Ceil (Real fValue) { return Real(ceil(fValue)); }
228
+
229
+ /** Cosine function.
230
+ @param
231
+ fValue Angle in radians
232
+ @param
233
+ useTables If true, uses lookup tables rather than
234
+ calculation - faster but less accurate.
235
+ */
236
+ static inline Real Cos (const Radian& fValue, bool useTables = false) {
237
+ return (!useTables) ? Real(cos(fValue.valueRadians())) : SinTable(fValue.valueRadians() + HALF_PI);
238
+ }
239
+ /** Cosine function.
240
+ @param
241
+ fValue Angle in radians
242
+ @param
243
+ useTables If true, uses lookup tables rather than
244
+ calculation - faster but less accurate.
245
+ */
246
+ static inline Real Cos (Real fValue, bool useTables = false) {
247
+ return (!useTables) ? Real(cos(fValue)) : SinTable(fValue + HALF_PI);
248
+ }
249
+
250
+ static inline Real Exp (Real fValue) { return Real(exp(fValue)); }
251
+
252
+ static inline Real Floor (Real fValue) { return Real(floor(fValue)); }
253
+
254
+ static inline Real Log (Real fValue) { return Real(log(fValue)); }
255
+
256
+ static inline Real Pow (Real fBase, Real fExponent) { return Real(pow(fBase,fExponent)); }
257
+
258
+ static Real Sign (Real fValue);
259
+ static inline Radian Sign ( const Radian& rValue )
260
+ {
261
+ return Radian(Sign(rValue.valueRadians()));
262
+ }
263
+ static inline Degree Sign ( const Degree& dValue )
264
+ {
265
+ return Degree(Sign(dValue.valueDegrees()));
266
+ }
267
+
268
+ /** Sine function.
269
+ @param
270
+ fValue Angle in radians
271
+ @param
272
+ useTables If true, uses lookup tables rather than
273
+ calculation - faster but less accurate.
274
+ */
275
+ static inline Real Sin (const Radian& fValue, bool useTables = false) {
276
+ return (!useTables) ? Real(sin(fValue.valueRadians())) : SinTable(fValue.valueRadians());
277
+ }
278
+ /** Sine function.
279
+ @param
280
+ fValue Angle in radians
281
+ @param
282
+ useTables If true, uses lookup tables rather than
283
+ calculation - faster but less accurate.
284
+ */
285
+ static inline Real Sin (Real fValue, bool useTables = false) {
286
+ return (!useTables) ? Real(sin(fValue)) : SinTable(fValue);
287
+ }
288
+
289
+ static inline Real Sqr (Real fValue) { return fValue*fValue; }
290
+
291
+ static inline Real Sqrt (Real fValue) { return Real(sqrt(fValue)); }
292
+
293
+ static inline Radian Sqrt (const Radian& fValue) { return Radian(sqrt(fValue.valueRadians())); }
294
+
295
+ static inline Degree Sqrt (const Degree& fValue) { return Degree(sqrt(fValue.valueDegrees())); }
296
+
297
+ /** Inverse square root i.e. 1 / Sqrt(x), good for vector
298
+ normalisation.
299
+ */
300
+ static Real InvSqrt(Real fValue);
301
+
302
+ static Real UnitRandom (); // in [0,1]
303
+
304
+ static Real RangeRandom (Real fLow, Real fHigh); // in [fLow,fHigh]
305
+
306
+ static Real SymmetricRandom (); // in [-1,1]
307
+
308
+ /** Tangent function.
309
+ @param
310
+ fValue Angle in radians
311
+ @param
312
+ useTables If true, uses lookup tables rather than
313
+ calculation - faster but less accurate.
314
+ */
315
+ static inline Real Tan (const Radian& fValue, bool useTables = false) {
316
+ return (!useTables) ? Real(tan(fValue.valueRadians())) : TanTable(fValue.valueRadians());
317
+ }
318
+ /** Tangent function.
319
+ @param
320
+ fValue Angle in radians
321
+ @param
322
+ useTables If true, uses lookup tables rather than
323
+ calculation - faster but less accurate.
324
+ */
325
+ static inline Real Tan (Real fValue, bool useTables = false) {
326
+ return (!useTables) ? Real(tan(fValue)) : TanTable(fValue);
327
+ }
328
+
329
+ static inline Real DegreesToRadians(Real degrees) { return degrees * fDeg2Rad; }
330
+ static inline Real RadiansToDegrees(Real radians) { return radians * fRad2Deg; }
331
+
332
+ /** These functions used to set the assumed angle units (radians or degrees)
333
+ expected when using the Angle type.
334
+ @par
335
+ You can set this directly after creating a new Root, and also before/after resource creation,
336
+ depending on whether you want the change to affect resource files.
337
+ */
338
+ static void setAngleUnit(AngleUnit unit);
339
+ /** Get the unit being used for angles. */
340
+ static AngleUnit getAngleUnit(void);
341
+
342
+ /** Convert from the current AngleUnit to radians. */
343
+ static Real AngleUnitsToRadians(Real units);
344
+ /** Convert from radians to the current AngleUnit . */
345
+ static Real RadiansToAngleUnits(Real radians);
346
+ /** Convert from the current AngleUnit to degrees. */
347
+ static Real AngleUnitsToDegrees(Real units);
348
+ /** Convert from degrees to the current AngleUnit. */
349
+ static Real DegreesToAngleUnits(Real degrees);
350
+
351
+ /** Checks whether a given point is inside a triangle, in a
352
+ 2-dimensional (Cartesian) space.
353
+ @remarks
354
+ The vertices of the triangle must be given in either
355
+ trigonometrical (anticlockwise) or inverse trigonometrical
356
+ (clockwise) order.
357
+ @param
358
+ p The point.
359
+ @param
360
+ a The triangle's first vertex.
361
+ @param
362
+ b The triangle's second vertex.
363
+ @param
364
+ c The triangle's third vertex.
365
+ @returns
366
+ If the point resides in the triangle, <b>true</b> is
367
+ returned.
368
+ @par
369
+ If the point is outside the triangle, <b>false</b> is
370
+ returned.
371
+ */
372
+ static bool pointInTri2D(const Vector2& p, const Vector2& a,
373
+ const Vector2& b, const Vector2& c);
374
+
375
+ /** Checks whether a given 3D point is inside a triangle.
376
+ @remarks
377
+ The vertices of the triangle must be given in either
378
+ trigonometrical (anticlockwise) or inverse trigonometrical
379
+ (clockwise) order, and the point must be guaranteed to be in the
380
+ same plane as the triangle
381
+ @param
382
+ p The point.
383
+ @param
384
+ a The triangle's first vertex.
385
+ @param
386
+ b The triangle's second vertex.
387
+ @param
388
+ c The triangle's third vertex.
389
+ @param
390
+ normal The triangle plane's normal (passed in rather than calculated
391
+ on demand since the callermay already have it)
392
+ @returns
393
+ If the point resides in the triangle, <b>true</b> is
394
+ returned.
395
+ @par
396
+ If the point is outside the triangle, <b>false</b> is
397
+ returned.
398
+ */
399
+ static bool pointInTri3D(const Vector3& p, const Vector3& a,
400
+ const Vector3& b, const Vector3& c, const Vector3& normal);
401
+ /** Ray / plane intersection, returns boolean result and distance. */
402
+ static std::pair<bool, Real> intersects(const Ray& ray, const Plane& plane);
403
+
404
+ /** Ray / sphere intersection, returns boolean result and distance. */
405
+ static std::pair<bool, Real> intersects(const Ray& ray, const Sphere& sphere,
406
+ bool discardInside = true);
407
+
408
+ /** Ray / box intersection, returns boolean result and distance. */
409
+ static std::pair<bool, Real> intersects(const Ray& ray, const AxisAlignedBox& box);
410
+
411
+ /** Ray / box intersection, returns boolean result and two intersection distance.
412
+ @param
413
+ ray The ray.
414
+ @param
415
+ box The box.
416
+ @param
417
+ d1 A real pointer to retrieve the near intersection distance
418
+ from the ray origin, maybe <b>null</b> which means don't care
419
+ about the near intersection distance.
420
+ @param
421
+ d2 A real pointer to retrieve the far intersection distance
422
+ from the ray origin, maybe <b>null</b> which means don't care
423
+ about the far intersection distance.
424
+ @returns
425
+ If the ray is intersects the box, <b>true</b> is returned, and
426
+ the near intersection distance is return by <i>d1</i>, the
427
+ far intersection distance is return by <i>d2</i>. Guarantee
428
+ <b>0</b> <= <i>d1</i> <= <i>d2</i>.
429
+ @par
430
+ If the ray isn't intersects the box, <b>false</b> is returned, and
431
+ <i>d1</i> and <i>d2</i> is unmodified.
432
+ */
433
+ static bool intersects(const Ray& ray, const AxisAlignedBox& box,
434
+ Real* d1, Real* d2);
435
+
436
+ /** Ray / triangle intersection, returns boolean result and distance.
437
+ @param
438
+ ray The ray.
439
+ @param
440
+ a The triangle's first vertex.
441
+ @param
442
+ b The triangle's second vertex.
443
+ @param
444
+ c The triangle's third vertex.
445
+ @param
446
+ normal The triangle plane's normal (passed in rather than calculated
447
+ on demand since the callermay already have it), doesn't need
448
+ normalised since we don't care.
449
+ @param
450
+ positiveSide Intersect with "positive side" of the triangle
451
+ @param
452
+ negativeSide Intersect with "negative side" of the triangle
453
+ @returns
454
+ If the ray is intersects the triangle, a pair of <b>true</b> and the
455
+ distance between intersection point and ray origin returned.
456
+ @par
457
+ If the ray isn't intersects the triangle, a pair of <b>false</b> and
458
+ <b>0</b> returned.
459
+ */
460
+ static std::pair<bool, Real> intersects(const Ray& ray, const Vector3& a,
461
+ const Vector3& b, const Vector3& c, const Vector3& normal,
462
+ bool positiveSide = true, bool negativeSide = true);
463
+
464
+ /** Ray / triangle intersection, returns boolean result and distance.
465
+ @param
466
+ ray The ray.
467
+ @param
468
+ a The triangle's first vertex.
469
+ @param
470
+ b The triangle's second vertex.
471
+ @param
472
+ c The triangle's third vertex.
473
+ @param
474
+ positiveSide Intersect with "positive side" of the triangle
475
+ @param
476
+ negativeSide Intersect with "negative side" of the triangle
477
+ @returns
478
+ If the ray is intersects the triangle, a pair of <b>true</b> and the
479
+ distance between intersection point and ray origin returned.
480
+ @par
481
+ If the ray isn't intersects the triangle, a pair of <b>false</b> and
482
+ <b>0</b> returned.
483
+ */
484
+ static std::pair<bool, Real> intersects(const Ray& ray, const Vector3& a,
485
+ const Vector3& b, const Vector3& c,
486
+ bool positiveSide = true, bool negativeSide = true);
487
+
488
+ /** Sphere / box intersection test. */
489
+ static bool intersects(const Sphere& sphere, const AxisAlignedBox& box);
490
+
491
+ /** Plane / box intersection test. */
492
+ static bool intersects(const Plane& plane, const AxisAlignedBox& box);
493
+
494
+ /** Ray / convex plane list intersection test.
495
+ @param ray The ray to test with
496
+ @param plaeList List of planes which form a convex volume
497
+ @param normalIsOutside Does the normal point outside the volume
498
+ */
499
+ static std::pair<bool, Real> intersects(
500
+ const Ray& ray, const std::vector<Plane>& planeList,
501
+ bool normalIsOutside);
502
+ /** Ray / convex plane list intersection test.
503
+ @param ray The ray to test with
504
+ @param plaeList List of planes which form a convex volume
505
+ @param normalIsOutside Does the normal point outside the volume
506
+ */
507
+ static std::pair<bool, Real> intersects(
508
+ const Ray& ray, const std::list<Plane>& planeList,
509
+ bool normalIsOutside);
510
+
511
+ /** Sphere / plane intersection test.
512
+ @remarks NB just do a plane.getDistance(sphere.getCenter()) for more detail!
513
+ */
514
+ static bool intersects(const Sphere& sphere, const Plane& plane);
515
+
516
+ /** Compare 2 reals, using tolerance for inaccuracies.
517
+ */
518
+ static bool RealEqual(Real a, Real b,
519
+ Real tolerance = std::numeric_limits<Real>::epsilon());
520
+
521
+ /** Calculates the tangent space vector for a given set of positions / texture coords. */
522
+ static Vector3 calculateTangentSpaceVector(
523
+ const Vector3& position1, const Vector3& position2, const Vector3& position3,
524
+ Real u1, Real v1, Real u2, Real v2, Real u3, Real v3);
525
+
526
+ /** Build a reflection matrix for the passed in plane. */
527
+ static Matrix4 buildReflectionMatrix(const Plane& p);
528
+ /** Calculate a face normal, including the w component which is the offset from the origin. */
529
+ static Vector4 calculateFaceNormal(const Vector3& v1, const Vector3& v2, const Vector3& v3);
530
+ /** Calculate a face normal, no w-information. */
531
+ static Vector3 calculateBasicFaceNormal(const Vector3& v1, const Vector3& v2, const Vector3& v3);
532
+ /** Calculate a face normal without normalize, including the w component which is the offset from the origin. */
533
+ static Vector4 calculateFaceNormalWithoutNormalize(const Vector3& v1, const Vector3& v2, const Vector3& v3);
534
+ /** Calculate a face normal without normalize, no w-information. */
535
+ static Vector3 calculateBasicFaceNormalWithoutNormalize(const Vector3& v1, const Vector3& v2, const Vector3& v3);
536
+
537
+ /** Generates a value based on the gaussian (normal) distribution function
538
+ with the given offset and scale parameters.
539
+ */
540
+ static Real gaussianDistribution(Real x, Real offset = 0.0f, Real scale = 1.0f);
541
+
542
+ static const Real POS_INFINITY;
543
+ static const Real NEG_INFINITY;
544
+ static const Real PI;
545
+ static const Real TWO_PI;
546
+ static const Real HALF_PI;
547
+ static const Real fDeg2Rad;
548
+ static const Real fRad2Deg;
549
+
550
+ };
551
+
552
+ // these functions must be defined down here, because they rely on the
553
+ // angle unit conversion functions in class Math:
554
+
555
+ inline Real Radian::valueDegrees() const
556
+ {
557
+ return Math::RadiansToDegrees ( mRad );
558
+ }
559
+
560
+ inline Real Radian::valueAngleUnits() const
561
+ {
562
+ return Math::RadiansToAngleUnits ( mRad );
563
+ }
564
+
565
+ inline Real Degree::valueRadians() const
566
+ {
567
+ return Math::DegreesToRadians ( mDeg );
568
+ }
569
+
570
+ inline Real Degree::valueAngleUnits() const
571
+ {
572
+ return Math::DegreesToAngleUnits ( mDeg );
573
+ }
574
+
575
+ inline Angle::operator Radian() const
576
+ {
577
+ return Radian(Math::AngleUnitsToRadians(mAngle));
578
+ }
579
+
580
+ inline Angle::operator Degree() const
581
+ {
582
+ return Degree(Math::AngleUnitsToDegrees(mAngle));
583
+ }
584
+
585
+ inline Radian operator * ( Real a, const Radian& b )
586
+ {
587
+ return Radian ( a * b.valueRadians() );
588
+ }
589
+
590
+ inline Radian operator / ( Real a, const Radian& b )
591
+ {
592
+ return Radian ( a / b.valueRadians() );
593
+ }
594
+
595
+ inline Degree operator * ( Real a, const Degree& b )
596
+ {
597
+ return Degree ( a * b.valueDegrees() );
598
+ }
599
+
600
+ inline Degree operator / ( Real a, const Degree& b )
601
+ {
602
+ return Degree ( a / b.valueDegrees() );
603
+ }
604
+
605
+ }
606
+ #endif