shattered_ogrerb 0.5.0.1
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- data/lib/shattered_ogrerb.rb +17 -0
- data/lib/shattered_ogrerb/base.rb +28 -0
- data/lib/shattered_ogrerb/camera.rb +6 -0
- data/lib/shattered_ogrerb/key_manager.rb +54 -0
- data/lib/shattered_ogrerb/light.rb +5 -0
- data/lib/shattered_ogrerb/mesh_instance.rb +92 -0
- data/lib/shattered_ogrerb/rmaterial.rb +86 -0
- data/lib/shattered_ogrerb/vector.rb +211 -0
- data/vendor/Ogre/OIS.dll +0 -0
- data/vendor/Ogre/OgreGUIRenderer.dll +0 -0
- data/vendor/Ogre/OgreMain.dll +0 -0
- data/vendor/Ogre/Plugin_BSPSceneManager.dll +0 -0
- data/vendor/Ogre/Plugin_CgProgramManager.dll +0 -0
- data/vendor/Ogre/Plugin_OctreeSceneManager.dll +0 -0
- data/vendor/Ogre/Plugin_ParticleFX.dll +0 -0
- data/vendor/Ogre/RenderSystem_Direct3D9.dll +0 -0
- data/vendor/Ogre/RenderSystem_GL.dll +0 -0
- data/vendor/Ogre/cg.dll +0 -0
- data/vendor/Ogre/plugins.cfg +9 -0
- data/vendor/ogrerb/MIT_LICENCE +19 -0
- data/vendor/ogrerb/README +79 -0
- data/vendor/ogrerb/Rakefile +220 -0
- data/vendor/ogrerb/build/navi/extconf.rb +53 -0
- data/vendor/ogrerb/build/ogre/extconf.rb +50 -0
- data/vendor/ogrerb/build/ois/extconf.rb +48 -0
- data/vendor/ogrerb/doc_src/ogre.rb +152 -0
- data/vendor/ogrerb/doc_src/ois.rb +67 -0
- data/vendor/ogrerb/lib/constants.rb +35 -0
- data/vendor/ogrerb/lib/ogre.dll +0 -0
- data/vendor/ogrerb/lib/ruby_ois.dll +0 -0
- data/vendor/ogrerb/navi/Navi.i +5 -0
- data/vendor/ogrerb/navi/NaviData.i +18 -0
- data/vendor/ogrerb/navi/NaviManager.i +5 -0
- data/vendor/ogrerb/navi/NaviProxies.i +7 -0
- data/vendor/ogrerb/navi/lib/Navi.lib +0 -0
- data/vendor/ogrerb/navi/lib/Navi_d.lib +0 -0
- data/vendor/ogrerb/navi/lib/llmozlib.lib +0 -0
- data/vendor/ogrerb/navi/lib/llmozlib_d.lib +0 -0
- data/vendor/ogrerb/navi/navi_rb.i +53 -0
- data/vendor/ogrerb/navi/std_multimap.i +581 -0
- data/vendor/ogrerb/ogre.rb +23 -0
- data/vendor/ogrerb/ogre/Application.i +59 -0
- data/vendor/ogrerb/ogre/ApplicationFrameListener.i +67 -0
- data/vendor/ogrerb/ogre/ExampleApplication.i +7 -0
- data/vendor/ogrerb/ogre/ExampleFrameListener.i +7 -0
- data/vendor/ogrerb/ogre/OgreAlignedAllocator.i +5 -0
- data/vendor/ogrerb/ogre/OgreAnimable.i +5 -0
- data/vendor/ogrerb/ogre/OgreAnimation.i +5 -0
- data/vendor/ogrerb/ogre/OgreAnimationState.i +9 -0
- data/vendor/ogrerb/ogre/OgreAnimationTrack.i +5 -0
- data/vendor/ogrerb/ogre/OgreAny.i +5 -0
- data/vendor/ogrerb/ogre/OgreArchive.i +5 -0
- data/vendor/ogrerb/ogre/OgreArchiveFactory.i +5 -0
- data/vendor/ogrerb/ogre/OgreArchiveManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreAutoParamDataSource.i +5 -0
- data/vendor/ogrerb/ogre/OgreAxisAlignedBox.i +5 -0
- data/vendor/ogrerb/ogre/OgreBillboard.i +5 -0
- data/vendor/ogrerb/ogre/OgreBillboardChain.i +11 -0
- data/vendor/ogrerb/ogre/OgreBillboardParticleRenderer.i +5 -0
- data/vendor/ogrerb/ogre/OgreBillboardSet.i +5 -0
- data/vendor/ogrerb/ogre/OgreBitwise.i +5 -0
- data/vendor/ogrerb/ogre/OgreBlendMode.i +5 -0
- data/vendor/ogrerb/ogre/OgreBone.i +5 -0
- data/vendor/ogrerb/ogre/OgreBorderPanelOverlayElement.i +5 -0
- data/vendor/ogrerb/ogre/OgreCamera.i +5 -0
- data/vendor/ogrerb/ogre/OgreCodec.i +5 -0
- data/vendor/ogrerb/ogre/OgreColourValue.i +5 -0
- data/vendor/ogrerb/ogre/OgreCommon.i +33 -0
- data/vendor/ogrerb/ogre/OgreCompiler2Pass.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositionPass.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositionTargetPass.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositionTechnique.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositor.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositorChain.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositorInstance.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositorManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositorScriptCompiler.i +5 -0
- data/vendor/ogrerb/ogre/OgreCompositorSerializer.i +5 -0
- data/vendor/ogrerb/ogre/OgreConfig.i +5 -0
- data/vendor/ogrerb/ogre/OgreConfigDialog.i +5 -0
- data/vendor/ogrerb/ogre/OgreConfigFile.i +13 -0
- data/vendor/ogrerb/ogre/OgreConfigOptionMap.i +5 -0
- data/vendor/ogrerb/ogre/OgreController.i +5 -0
- data/vendor/ogrerb/ogre/OgreControllerManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreConvexBody.i +5 -0
- data/vendor/ogrerb/ogre/OgreDDSCodec.i +5 -0
- data/vendor/ogrerb/ogre/OgreDataStream.i +9 -0
- data/vendor/ogrerb/ogre/OgreDefaultHardwareBufferManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreDynLib.i +5 -0
- data/vendor/ogrerb/ogre/OgreDynLibManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreEdgeListBuilder.i +5 -0
- data/vendor/ogrerb/ogre/OgreEntity.i +5 -0
- data/vendor/ogrerb/ogre/OgreErrorDialog.i +5 -0
- data/vendor/ogrerb/ogre/OgreException.i +5 -0
- data/vendor/ogrerb/ogre/OgreExternalTextureSource.i +5 -0
- data/vendor/ogrerb/ogre/OgreExternalTextureSourceManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreFactoryObj.i +5 -0
- data/vendor/ogrerb/ogre/OgreFileSystem.i +5 -0
- data/vendor/ogrerb/ogre/OgreFont.i +5 -0
- data/vendor/ogrerb/ogre/OgreFontManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreFrameListener.i +12 -0
- data/vendor/ogrerb/ogre/OgreFreeImageCodec.i +5 -0
- data/vendor/ogrerb/ogre/OgreFrustum.i +5 -0
- data/vendor/ogrerb/ogre/OgreGpuProgram.i +5 -0
- data/vendor/ogrerb/ogre/OgreGpuProgramManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreGpuProgramUsage.i +5 -0
- data/vendor/ogrerb/ogre/OgreHardwareBuffer.i +5 -0
- data/vendor/ogrerb/ogre/OgreHardwareBufferManager.i +9 -0
- data/vendor/ogrerb/ogre/OgreHardwareIndexBuffer.i +9 -0
- data/vendor/ogrerb/ogre/OgreHardwareOcclusionQuery.i +5 -0
- data/vendor/ogrerb/ogre/OgreHardwarePixelBuffer.i +9 -0
- data/vendor/ogrerb/ogre/OgreHardwareVertexBuffer.i +10 -0
- data/vendor/ogrerb/ogre/OgreHighLevelGpuProgram.i +5 -0
- data/vendor/ogrerb/ogre/OgreHighLevelGpuProgramManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreImage.i +5 -0
- data/vendor/ogrerb/ogre/OgreImageCodec.i +5 -0
- data/vendor/ogrerb/ogre/OgreInstancedGeometry.i +5 -0
- data/vendor/ogrerb/ogre/OgreIteratorWrappers.i +5 -0
- data/vendor/ogrerb/ogre/OgreKeyFrame.i +7 -0
- data/vendor/ogrerb/ogre/OgreLight.i +5 -0
- data/vendor/ogrerb/ogre/OgreLog.i +5 -0
- data/vendor/ogrerb/ogre/OgreLogManager.i +9 -0
- data/vendor/ogrerb/ogre/OgreManualObject.i +5 -0
- data/vendor/ogrerb/ogre/OgreMaterial.i +9 -0
- data/vendor/ogrerb/ogre/OgreMaterialManager.i +22 -0
- data/vendor/ogrerb/ogre/OgreMaterialScriptCompiler.i +5 -0
- data/vendor/ogrerb/ogre/OgreMaterialSerializer.i +5 -0
- data/vendor/ogrerb/ogre/OgreMath.i +48 -0
- data/vendor/ogrerb/ogre/OgreMatrix3.i +5 -0
- data/vendor/ogrerb/ogre/OgreMatrix4.i +5 -0
- data/vendor/ogrerb/ogre/OgreMemoryMacros.i +5 -0
- data/vendor/ogrerb/ogre/OgreMemoryManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreMesh.i +11 -0
- data/vendor/ogrerb/ogre/OgreMeshFileFormat.i +5 -0
- data/vendor/ogrerb/ogre/OgreMeshManager.i +9 -0
- data/vendor/ogrerb/ogre/OgreMeshSerializer.i +5 -0
- data/vendor/ogrerb/ogre/OgreMeshSerializerImpl.i +5 -0
- data/vendor/ogrerb/ogre/OgreMovableObject.i +46 -0
- data/vendor/ogrerb/ogre/OgreMovablePlane.i +5 -0
- data/vendor/ogrerb/ogre/OgreNoMemoryMacros.i +5 -0
- data/vendor/ogrerb/ogre/OgreNode.i +11 -0
- data/vendor/ogrerb/ogre/OgreNumerics.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlay.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlayContainer.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlayElement.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlayElementCommands.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlayElementFactory.i +5 -0
- data/vendor/ogrerb/ogre/OgreOverlayManager.i +9 -0
- data/vendor/ogrerb/ogre/OgrePanelOverlayElement.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticle.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleAffector.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleAffectorFactory.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleEmitter.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleEmitterCommands.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleEmitterFactory.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleIterator.i +5 -0
- data/vendor/ogrerb/ogre/OgreParticleSystem.i +9 -0
- data/vendor/ogrerb/ogre/OgreParticleSystemManager.i +9 -0
- data/vendor/ogrerb/ogre/OgreParticleSystemRenderer.i +9 -0
- data/vendor/ogrerb/ogre/OgrePass.i +10 -0
- data/vendor/ogrerb/ogre/OgrePatchMesh.i +11 -0
- data/vendor/ogrerb/ogre/OgrePatchSurface.i +5 -0
- data/vendor/ogrerb/ogre/OgrePixelFormat.i +5 -0
- data/vendor/ogrerb/ogre/OgrePlane.i +5 -0
- data/vendor/ogrerb/ogre/OgrePlaneBoundedVolume.i +5 -0
- data/vendor/ogrerb/ogre/OgrePlatform.i +5 -0
- data/vendor/ogrerb/ogre/OgrePlugin.i +5 -0
- data/vendor/ogrerb/ogre/OgrePolygon.i +5 -0
- data/vendor/ogrerb/ogre/OgrePose.i +5 -0
- data/vendor/ogrerb/ogre/OgrePredefinedControllers.i +5 -0
- data/vendor/ogrerb/ogre/OgrePrefabFactory.i +5 -0
- data/vendor/ogrerb/ogre/OgrePrerequisites.i +5 -0
- data/vendor/ogrerb/ogre/OgreProfiler.i +5 -0
- data/vendor/ogrerb/ogre/OgreProgressiveMesh.i +5 -0
- data/vendor/ogrerb/ogre/OgreProxies.i +10 -0
- data/vendor/ogrerb/ogre/OgreQuaternion.i +5 -0
- data/vendor/ogrerb/ogre/OgreRadixSort.i +5 -0
- data/vendor/ogrerb/ogre/OgreRay.i +5 -0
- data/vendor/ogrerb/ogre/OgreRectangle.i +5 -0
- data/vendor/ogrerb/ogre/OgreRectangle2D.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderOperation.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderQueue.i +10 -0
- data/vendor/ogrerb/ogre/OgreRenderQueueInvocation.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderQueueListener.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderQueueSortingGrouping.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderSystem.i +12 -0
- data/vendor/ogrerb/ogre/OgreRenderSystemCapabilities.i +7 -0
- data/vendor/ogrerb/ogre/OgreRenderTarget.i +27 -0
- data/vendor/ogrerb/ogre/OgreRenderTargetListener.i +7 -0
- data/vendor/ogrerb/ogre/OgreRenderTexture.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderWindow.i +9 -0
- data/vendor/ogrerb/ogre/OgreRenderable.i +5 -0
- data/vendor/ogrerb/ogre/OgreResource.i +68 -0
- data/vendor/ogrerb/ogre/OgreResourceBackgroundQueue.i +5 -0
- data/vendor/ogrerb/ogre/OgreResourceGroupManager.i +17 -0
- data/vendor/ogrerb/ogre/OgreResourceManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreRibbonTrail.i +5 -0
- data/vendor/ogrerb/ogre/OgreRoot.i +9 -0
- data/vendor/ogrerb/ogre/OgreRotationalSpline.i +5 -0
- data/vendor/ogrerb/ogre/OgreSceneManager.i +17 -0
- data/vendor/ogrerb/ogre/OgreSceneManagerEnumerator.i +8 -0
- data/vendor/ogrerb/ogre/OgreSceneNode.i +9 -0
- data/vendor/ogrerb/ogre/OgreSceneQuery.i +5 -0
- data/vendor/ogrerb/ogre/OgreScriptLoader.i +5 -0
- data/vendor/ogrerb/ogre/OgreSearchOps.i +5 -0
- data/vendor/ogrerb/ogre/OgreSerializer.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowCameraSetup.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowCameraSetupFocused.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowCameraSetupLiSPSM.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowCameraSetupPlaneOptimal.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowCaster.i +5 -0
- data/vendor/ogrerb/ogre/OgreShadowTextureManager.i +7 -0
- data/vendor/ogrerb/ogre/OgreShadowVolumeExtrudeProgram.i +5 -0
- data/vendor/ogrerb/ogre/OgreSharedPtr.i +5 -0
- data/vendor/ogrerb/ogre/OgreSimpleRenderable.i +5 -0
- data/vendor/ogrerb/ogre/OgreSimpleSpline.i +5 -0
- data/vendor/ogrerb/ogre/OgreSingleton.i +9 -0
- data/vendor/ogrerb/ogre/OgreSkeleton.i +5 -0
- data/vendor/ogrerb/ogre/OgreSkeletonFileFormat.i +5 -0
- data/vendor/ogrerb/ogre/OgreSkeletonInstance.i +5 -0
- data/vendor/ogrerb/ogre/OgreSkeletonManager.i +5 -0
- data/vendor/ogrerb/ogre/OgreSkeletonSerializer.i +5 -0
- data/vendor/ogrerb/ogre/OgreSphere.i +5 -0
- data/vendor/ogrerb/ogre/OgreSpotShadowFadePng.i +5 -0
- data/vendor/ogrerb/ogre/OgreStableHeaders.i +5 -0
- data/vendor/ogrerb/ogre/OgreStaticFaceGroup.i +5 -0
- data/vendor/ogrerb/ogre/OgreStaticGeometry.i +5 -0
- data/vendor/ogrerb/ogre/OgreStdHeaders.i +5 -0
- data/vendor/ogrerb/ogre/OgreString.i +5 -0
- data/vendor/ogrerb/ogre/OgreStringConverter.i +5 -0
- data/vendor/ogrerb/ogre/OgreStringInterface.i +5 -0
- data/vendor/ogrerb/ogre/OgreStringVector.i +5 -0
- data/vendor/ogrerb/ogre/OgreSubEntity.i +5 -0
- data/vendor/ogrerb/ogre/OgreSubMesh.i +5 -0
- data/vendor/ogrerb/ogre/OgreTagPoint.i +5 -0
- data/vendor/ogrerb/ogre/OgreTechnique.i +5 -0
- data/vendor/ogrerb/ogre/OgreTextAreaOverlayElement.i +5 -0
- data/vendor/ogrerb/ogre/OgreTexture.i +9 -0
- data/vendor/ogrerb/ogre/OgreTextureManager.i +12 -0
- data/vendor/ogrerb/ogre/OgreTextureUnitState.i +12 -0
- data/vendor/ogrerb/ogre/OgreTimer.i +6 -0
- data/vendor/ogrerb/ogre/OgreUTFString.i +5 -0
- data/vendor/ogrerb/ogre/OgreUnifiedHighLevelGpuProgram.i +5 -0
- data/vendor/ogrerb/ogre/OgreUserDefinedObject.i +5 -0
- data/vendor/ogrerb/ogre/OgreVector2.i +5 -0
- data/vendor/ogrerb/ogre/OgreVector3.i +30 -0
- data/vendor/ogrerb/ogre/OgreVector4.i +5 -0
- data/vendor/ogrerb/ogre/OgreVertexBoneAssignment.i +5 -0
- data/vendor/ogrerb/ogre/OgreVertexIndexData.i +5 -0
- data/vendor/ogrerb/ogre/OgreViewport.i +5 -0
- data/vendor/ogrerb/ogre/OgreWindowEventUtilities.i +7 -0
- data/vendor/ogrerb/ogre/OgreWireBoundingBox.i +5 -0
- data/vendor/ogrerb/ogre/OgreZip.i +5 -0
- data/vendor/ogrerb/ogre/ogre_rb.i +343 -0
- data/vendor/ogrerb/ogre/std_multimap.i +581 -0
- data/vendor/ogrerb/ois/OISProxies.i +9 -0
- data/vendor/ogrerb/ois/OISRenames.i +11 -0
- data/vendor/ogrerb/ois/ois.i +135 -0
- data/vendor/ogrerb/ois/std_multimap.i +581 -0
- data/vendor/ogrerb/platform.rb +23 -0
- data/vendor/ogrerb/samples/application.rb +146 -0
- data/vendor/ogrerb/samples/application_frame_listener.rb +302 -0
- data/vendor/ogrerb/samples/application_loading_bar.rb +115 -0
- data/vendor/ogrerb/samples/bsp.rb +74 -0
- data/vendor/ogrerb/samples/cg.dll +0 -0
- data/vendor/ogrerb/samples/js3250.dll +0 -0
- data/vendor/ogrerb/samples/lighting.rb +136 -0
- data/vendor/ogrerb/samples/media/materials/scripts/CloudySky.material +17 -0
- data/vendor/ogrerb/samples/media/materials/scripts/Flare.material +17 -0
- data/vendor/ogrerb/samples/media/materials/scripts/Knot.material +14 -0
- data/vendor/ogrerb/samples/media/materials/scripts/MorningSkyBox.material +17 -0
- data/vendor/ogrerb/samples/media/materials/scripts/Ogre.material +119 -0
- data/vendor/ogrerb/samples/media/materials/scripts/Razor.material +14 -0
- data/vendor/ogrerb/samples/media/materials/scripts/Ribbon.material +19 -0
- data/vendor/ogrerb/samples/media/materials/scripts/RustySteel.material +14 -0
- data/vendor/ogrerb/samples/media/materials/scripts/SpaceSkyBox.material +17 -0
- data/vendor/ogrerb/samples/media/materials/scripts/SpaceSkyPlane.material +17 -0
- data/vendor/ogrerb/samples/media/materials/scripts/TextureEffects.material +15 -0
- data/vendor/ogrerb/samples/media/materials/scripts/dragon.material +42 -0
- data/vendor/ogrerb/samples/media/materials/scripts/smoke.material +18 -0
- data/vendor/ogrerb/samples/media/materials/textures/GreenSkin.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/MtlPlat2.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/RustedMetal.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/RustySteel.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/Water02.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/WeirdEye.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/clouds.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/cursor.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/dirt01.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/flare.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/ogreborder.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/ogreborderUp.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/ribbonband.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/smoke.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/smokecolors.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/spacesky.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/spheremap.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/texmap2.jpg +0 -0
- data/vendor/ogrerb/samples/media/models/knot.mesh +0 -0
- data/vendor/ogrerb/samples/media/models/ogrehead.mesh +0 -0
- data/vendor/ogrerb/samples/media/models/razor.mesh +0 -0
- data/vendor/ogrerb/samples/media/packs/OgreCore.zip +0 -0
- data/vendor/ogrerb/samples/media/packs/chiropteraDM.pk3 +0 -0
- data/vendor/ogrerb/samples/media/packs/chiropteraDM.txt +99 -0
- data/vendor/ogrerb/samples/media/packs/cubemap.zip +0 -0
- data/vendor/ogrerb/samples/media/packs/cubemapsJS.zip +0 -0
- data/vendor/ogrerb/samples/media/packs/dragon.zip +0 -0
- data/vendor/ogrerb/samples/media/packs/skybox.zip +0 -0
- data/vendor/ogrerb/samples/media/particles/smoke.particle +43 -0
- data/vendor/ogrerb/samples/navi/Media/NaviDemo.material +60 -0
- data/vendor/ogrerb/samples/navi/Media/OgreCore.zip +0 -0
- data/vendor/ogrerb/samples/navi/Media/cerulean.jpg +0 -0
- data/vendor/ogrerb/samples/navi/Media/clouds.jpg +0 -0
- data/vendor/ogrerb/samples/navi/Media/controlsNaviMask.png +0 -0
- data/vendor/ogrerb/samples/navi/Media/grass.jpg +0 -0
- data/vendor/ogrerb/samples/navi/Media/knot.mesh +0 -0
- data/vendor/ogrerb/samples/navi/Media/testNaviMask.png +0 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/Navi.js +136 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/buttonBg.jpg +0 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/controls.html +303 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/knobBg.jpg +0 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/moo.dropdownmenu.js +87 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/mootools.v1.1.js +6964 -0
- data/vendor/ogrerb/samples/navi/NaviLocal/naviLogo.html +32 -0
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/*
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-----------------------------------------------------------------------------
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This source file is part of OGRE
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(Object-oriented Graphics Rendering Engine)
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For the latest info, see http://www.ogre3d.org/
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Copyright (c) 2000-2006 Torus Knot Software Ltd
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Also see acknowledgements in Readme.html
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This program is free software; you can redistribute it and/or modify it under
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the terms of the GNU Lesser General Public License as published by the Free Software
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Foundation; either version 2 of the License, or (at your option) any later
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version.
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This program is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along with
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this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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http://www.gnu.org/copyleft/lesser.txt.
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You may alternatively use this source under the terms of a specific version of
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the OGRE Unrestricted License provided you have obtained such a license from
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Torus Knot Software Ltd.
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-----------------------------------------------------------------------------
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*/
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#ifndef __ParticleEmitter_H__
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#define __ParticleEmitter_H__
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#include "OgrePrerequisites.h"
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#include "OgreString.h"
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#include "OgreVector3.h"
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#include "OgreColourValue.h"
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#include "OgreStringInterface.h"
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#include "OgreParticleEmitterCommands.h"
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#include "OgreParticle.h"
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namespace Ogre {
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/** Abstract class defining the interface to be implemented by particle emitters.
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@remarks
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Particle emitters are the sources of particles in a particle system.
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This class defines the ParticleEmitter interface, and provides a basic implementation
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for tasks which most emitters will do (these are of course overridable).
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Particle emitters can be grouped into types, e.g. 'point' emitters, 'box' emitters etc; each type will
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create particles with a different starting point, direction and velocity (although
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within the types you can configure the ranges of these parameters).
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@par
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Because there are so many types of emitters you could use, OGRE chooses not to dictate
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the available types. It comes with some in-built, but allows plugins or applications to extend the emitter types available.
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This is done by subclassing ParticleEmitter to have the appropriate emission behaviour you want,
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and also creating a subclass of ParticleEmitterFactory which is responsible for creating instances
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of your new emitter type. You register this factory with the ParticleSystemManager using
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addEmitterFactory, and from then on emitters of this type can be created either from code or through
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text particle scripts by naming the type.
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@par
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This same approach is used for ParticleAffectors (which modify existing particles per frame).
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This means that OGRE is particularly flexible when it comes to creating particle system effects,
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with literally infinite combinations of emitter and affector types, and paramters within those
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types.
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*/
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class _OgreExport ParticleEmitter : public StringInterface, public Particle
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{
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protected:
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// Command object for setting / getting parameters
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static EmitterCommands::CmdAngle msAngleCmd;
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static EmitterCommands::CmdColour msColourCmd;
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static EmitterCommands::CmdColourRangeStart msColourRangeStartCmd;
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static EmitterCommands::CmdColourRangeEnd msColourRangeEndCmd;
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static EmitterCommands::CmdDirection msDirectionCmd;
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static EmitterCommands::CmdEmissionRate msEmissionRateCmd;
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static EmitterCommands::CmdMaxTTL msMaxTTLCmd;
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static EmitterCommands::CmdMaxVelocity msMaxVelocityCmd;
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static EmitterCommands::CmdMinTTL msMinTTLCmd;
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static EmitterCommands::CmdMinVelocity msMinVelocityCmd;
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static EmitterCommands::CmdPosition msPositionCmd;
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static EmitterCommands::CmdTTL msTTLCmd;
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static EmitterCommands::CmdVelocity msVelocityCmd;
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static EmitterCommands::CmdDuration msDurationCmd;
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static EmitterCommands::CmdMinDuration msMinDurationCmd;
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static EmitterCommands::CmdMaxDuration msMaxDurationCmd;
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static EmitterCommands::CmdRepeatDelay msRepeatDelayCmd;
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static EmitterCommands::CmdMinRepeatDelay msMinRepeatDelayCmd;
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static EmitterCommands::CmdMaxRepeatDelay msMaxRepeatDelayCmd;
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static EmitterCommands::CmdName msNameCmd;
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static EmitterCommands::CmdEmittedEmitter msEmittedEmitterCmd;
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/// Parent particle system
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ParticleSystem* mParent;
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/// Position relative to the center of the ParticleSystem
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Vector3 mPosition;
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/// Rate in particles per second at which this emitter wishes to emit particles
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Real mEmissionRate;
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/// Name of the type of emitter, MUST be initialised by subclasses
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String mType;
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/// Base direction of the emitter, may not be used by some emitters
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Vector3 mDirection;
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// Notional up vector, just used to speed up generation of variant directions
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Vector3 mUp;
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/// Angle around direction which particles may be emitted, internally radians but angleunits for interface
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Radian mAngle;
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/// Min speed of particles
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Real mMinSpeed;
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/// Max speed of particles
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Real mMaxSpeed;
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/// Initial time-to-live of particles (min)
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Real mMinTTL;
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/// Initial time-to-live of particles (max)
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Real mMaxTTL;
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/// Initial colour of particles (range start)
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ColourValue mColourRangeStart;
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/// Initial colour of particles (range end)
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ColourValue mColourRangeEnd;
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/// Whether this emitter is currently enabled (defaults to true)
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bool mEnabled;
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/// Start time (in seconds from start of first call to ParticleSystem to update)
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Real mStartTime;
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/// Minimum length of time emitter will run for (0 = forever)
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Real mDurationMin;
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/// Maximum length of time the emitter will run for (0 = forever)
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Real mDurationMax;
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/// Current duration remainder
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Real mDurationRemain;
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/// Time between each repeat
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Real mRepeatDelayMin;
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Real mRepeatDelayMax;
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/// Repeat delay left
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Real mRepeatDelayRemain;
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// Fractions of particles wanted to be emitted last time
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Real mRemainder;
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/// The name of the emitter. The name is optional unless it is used as an emitter that is emitted itself.
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String mName;
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/// The name of the emitter to be emitted (optional)
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String mEmittedEmitter;
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// If 'true', this emitter is emitted by another emitter.
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// NB. That doesn�t imply that the emitter itself emits other emitters (that could or could not be the case)
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bool mEmitted;
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// NB Method below here are to help out people implementing emitters by providing the
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// most commonly used approaches as piecemeal methods
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/** Internal utility method for generating particle exit direction
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@param destVector Reference to vector to complete with new direction (normalised)
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*/
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virtual void genEmissionDirection(Vector3& destVector);
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/** Internal utility method to apply velocity to a particle direction.
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@param destVector The vector to scale by a randomly generated scale between min and max speed.
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Assumed normalised already, and likely already oriented in the right direction.
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*/
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virtual void genEmissionVelocity(Vector3& destVector);
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/** Internal utility method for generating a time-to-live for a particle. */
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virtual Real genEmissionTTL(void);
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/** Internal utility method for generating a colour for a particle. */
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virtual void genEmissionColour(ColourValue& destColour);
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/** Internal utility method for generating an emission count based on a constant emission rate. */
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virtual unsigned short genConstantEmissionCount(Real timeElapsed);
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/** Internal method for setting up the basic parameter definitions for a subclass.
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@remarks
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Because StringInterface holds a dictionary of parameters per class, subclasses need to
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call this to ask the base class to add it's parameters to their dictionary as well.
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Can't do this in the constructor because that runs in a non-virtual context.
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@par
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The subclass must have called it's own createParamDictionary before calling this method.
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*/
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void addBaseParameters(void);
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/** Internal method for initialising the duration & repeat of an emitter. */
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void initDurationRepeat(void);
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public:
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ParticleEmitter(ParticleSystem* psys);
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/** Virtual destructor essential. */
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virtual ~ParticleEmitter();
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/** Sets the position of this emitter relative to the particle system center. */
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virtual void setPosition(const Vector3& pos);
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/** Returns the position of this emitter relative to thte center of the particle system. */
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virtual const Vector3& getPosition(void) const;
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/** Sets the direction of the emitter.
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@remarks
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Most emitters will have a base direction in which they emit particles (those which
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emit in all directions will ignore this parameter). They may not emit exactly along this
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vector for every particle, many will introduce a random scatter around this vector using
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the angle property.
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@param direction
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The base direction for particles emitted.
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*/
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virtual void setDirection(const Vector3& direction);
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/** Returns the base direction of the emitter. */
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virtual const Vector3& getDirection(void) const;
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/** Sets the maximum angle away from the emitter direction which particle will be emitted.
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@remarks
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Whilst the direction property defines the general direction of emission for particles,
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this property defines how far the emission angle can deviate away from this base direction.
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This allows you to create a scatter effect - if set to 0, all particles will be emitted
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exactly along the emitters direction vector, wheras if you set it to 180 degrees or more,
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particles will be emitted in a sphere, i.e. in all directions.
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@param degrees
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Maximum angle which initial particle direction can deviate from the emitter base direction vector.
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*/
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virtual void setAngle(const Radian& angle);
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#ifndef OGRE_FORCE_ANGLE_TYPES
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inline void setAngle(Real angle) {
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setAngle ( Angle(angle) );
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}
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#endif//OGRE_FORCE_ANGLE_TYPES
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/** Returns the maximum angle which the initial particle direction can deviate from the emitters base direction. */
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virtual const Radian& getAngle(void) const;
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/** Sets the initial velocity of particles emitted.
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@remarks
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This method sets a constant speed for emitted particles. See the alternate version
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of this method which takes 2 parameters if you want a variable speed.
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@param
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speed The initial speed in world units per second which every particle emitted starts with.
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*/
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virtual void setParticleVelocity(Real speed);
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/** Sets the initial velocity range of particles emitted.
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@remarks
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This method sets the range of starting speeds for emitted particles.
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See the alternate version of this method which takes 1 parameter if you want a
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constant speed. This emitter will randomly choose a speed between the minimum and
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maximum for each particle.
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@param max The maximum speed in world units per second for the initial particle speed on emission.
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@param min The minimum speed in world units per second for the initial particle speed on emission.
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*/
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virtual void setParticleVelocity(Real min, Real max);
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/** Returns the minimum particle velocity. */
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virtual void setMinParticleVelocity(Real min);
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/** Returns the maximum particle velocity. */
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virtual void setMaxParticleVelocity(Real max);
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/** Returns the initial velocity of particles emitted. */
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virtual Real getParticleVelocity(void) const;
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/** Returns the minimum particle velocity. */
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virtual Real getMinParticleVelocity(void) const;
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/** Returns the maximum particle velocity. */
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virtual Real getMaxParticleVelocity(void) const;
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/** Sets the emission rate for this emitter.
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@remarks
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This method tells the emitter how many particles per second should be emitted. The emitter
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subclass does not have to emit these in a continuous burst - this is a relative parameter
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and the emitter may choose to emit all of the second's worth of particles every half-second
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for example. This is controlled by the emitter's getEmissionCount method.
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@par
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Also, if the ParticleSystem's particle quota is exceeded, not all the particles requested
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may be actually emitted.
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@param
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particlesPerSecond The number of particles to be emitted every second.
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*/
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virtual void setEmissionRate(Real particlesPerSecond);
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/** Returns the emission rate set for this emitter. */
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virtual Real getEmissionRate(void) const;
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/** Sets the lifetime of all particles emitted.
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@remarks
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The emitter initialises particles with a time-to-live (TTL), the number of seconds a particle
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will exist before being destroyed. This method sets a constant TTL for all particles emitted.
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Note that affectors are able to modify the TTL of particles later.
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@par
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Also see the alternate version of this method which takes a min and max TTL in order to
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have the TTL vary per particle.
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@param ttl The number of seconds each particle will live for.
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*/
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virtual void setTimeToLive(Real ttl);
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/** Sets the range of lifetime for particles emitted.
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@remarks
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The emitter initialises particles with a time-to-live (TTL), the number of seconds a particle
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will exist before being destroyed. This method sets a range for the TTL for all particles emitted;
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the ttl may be randomised between these 2 extremes or will vary some other way depending on the
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emitter.
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Note that affectors are able to modify the TTL of particles later.
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@par
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Also see the alternate version of this method which takes a single TTL in order to
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set a constant TTL for all particles.
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@param minTtl The minimum number of seconds each particle will live for.
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@param maxTtl The maximum number of seconds each particle will live for.
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*/
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virtual void setTimeToLive(Real minTtl, Real maxTtl);
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/** Sets the minimum time each particle will live for. */
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virtual void setMinTimeToLive(Real min);
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/** Sets the maximum time each particle will live for. */
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virtual void setMaxTimeToLive(Real max);
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/** Gets the time each particle will live for. */
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virtual Real getTimeToLive(void) const;
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/** Gets the minimum time each particle will live for. */
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virtual Real getMinTimeToLive(void) const;
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/** Gets the maximum time each particle will live for. */
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virtual Real getMaxTimeToLive(void) const;
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/** Sets the initial colour of particles emitted.
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@remarks
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Particles have an initial colour on emission which the emitter sets. This method sets
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this colour. See the alternate version of this method which takes 2 colours in order to establish
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a range of colours to be assigned to particles.
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@param colour The colour which all particles will be given on emission.
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*/
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virtual void setColour(const ColourValue& colour);
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/** Sets the range of colours for emitted particles.
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@remarks
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Particles have an initial colour on emission which the emitter sets. This method sets
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the range of this colour. See the alternate version of this method which takes a single colour
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in order to set a constant colour for all particles. Emitters may choose to randomly assign
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a colour in this range, or may use some other method to vary the colour.
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@param colourStart The start of the colour range
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@param colourEnd The end of the colour range
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*/
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virtual void setColour(const ColourValue& colourStart, const ColourValue& colourEnd);
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/** Sets the minimum colour of particles to be emitted. */
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+
virtual void setColourRangeStart(const ColourValue& colour);
|
344
|
+
/** Sets the maximum colour of particles to be emitted. */
|
345
|
+
virtual void setColourRangeEnd(const ColourValue& colour);
|
346
|
+
/** Gets the colour of particles to be emitted. */
|
347
|
+
virtual const ColourValue& getColour(void) const;
|
348
|
+
/** Gets the minimum colour of particles to be emitted. */
|
349
|
+
virtual const ColourValue& getColourRangeStart(void) const;
|
350
|
+
/** Gets the maximum colour of particles to be emitted. */
|
351
|
+
virtual const ColourValue& getColourRangeEnd(void) const;
|
352
|
+
|
353
|
+
/** Gets the number of particles which this emitter would like to emit based on the time elapsed.
|
354
|
+
@remarks
|
355
|
+
For efficiency the emitter does not actually create new Particle instances (these are reused
|
356
|
+
by the ParticleSystem as existing particles 'die'). The implementation for this method must
|
357
|
+
return the number of particles the emitter would like to emit given the number of seconds which
|
358
|
+
have elapsed (passed in as a parameter).
|
359
|
+
@par
|
360
|
+
Based on the return value from this method, the ParticleSystem class will call
|
361
|
+
_initParticle once for each particle it chooses to allow to be emitted by this emitter.
|
362
|
+
The emitter should not track these _initParticle calls, it should assume all emissions
|
363
|
+
requested were made (even if they could not be because of particle quotas).
|
364
|
+
*/
|
365
|
+
virtual unsigned short _getEmissionCount(Real timeElapsed) = 0;
|
366
|
+
|
367
|
+
/** Initialises a particle based on the emitter's approach and parameters.
|
368
|
+
@remarks
|
369
|
+
See the _getEmissionCount method for details of why there is a separation between
|
370
|
+
'requested' emissions and actual initialised particles.
|
371
|
+
@param
|
372
|
+
pParticle Pointer to a particle which must be initialised based on how this emitter
|
373
|
+
starts particles. This is passed as a pointer rather than being created by the emitter so the
|
374
|
+
ParticleSystem can reuse Particle instances, and can also set defaults itself.
|
375
|
+
*/
|
376
|
+
virtual void _initParticle(Particle* pParticle) {
|
377
|
+
// Initialise size incase it's been altered
|
378
|
+
pParticle->resetDimensions();
|
379
|
+
}
|
380
|
+
|
381
|
+
|
382
|
+
/** Returns the name of the type of emitter.
|
383
|
+
@remarks
|
384
|
+
This property is useful for determining the type of emitter procedurally so another
|
385
|
+
can be created.
|
386
|
+
*/
|
387
|
+
const String &getType(void) const { return mType; }
|
388
|
+
|
389
|
+
/** Sets whether or not the emitter is enabled.
|
390
|
+
@remarks
|
391
|
+
You can turn an emitter off completely by setting this parameter to false.
|
392
|
+
*/
|
393
|
+
virtual void setEnabled(bool enabled);
|
394
|
+
|
395
|
+
/** Gets the flag indicating if this emitter is enabled or not. */
|
396
|
+
virtual bool getEnabled(void) const;
|
397
|
+
|
398
|
+
/** Sets the 'start time' of this emitter.
|
399
|
+
@remarks
|
400
|
+
By default an emitter starts straight away as soon as a ParticleSystem is first created,
|
401
|
+
or also just after it is re-enabled. This parameter allows you to set a time delay so
|
402
|
+
that the emitter does not 'kick in' until later.
|
403
|
+
@param startTime The time in seconds from the creation or enabling of the emitter.
|
404
|
+
*/
|
405
|
+
virtual void setStartTime(Real startTime);
|
406
|
+
/** Gets the start time of the emitter. */
|
407
|
+
virtual Real getStartTime(void) const;
|
408
|
+
|
409
|
+
/** Sets the duration of the emitter.
|
410
|
+
@remarks
|
411
|
+
By default emitters run indefinitely (unless you manually disable them). By setting this
|
412
|
+
parameter, you can make an emitter turn off on it's own after a set number of seconds. It
|
413
|
+
will then remain disabled until either setEnabled(true) is called, or if the 'repeatAfter' parameter
|
414
|
+
has been set it will also repeat after a number of seconds.
|
415
|
+
@par
|
416
|
+
Also see the alternative version of this method which allows you to set a min and max duration for
|
417
|
+
a random variable duration.
|
418
|
+
@param duration The duration in seconds.
|
419
|
+
*/
|
420
|
+
virtual void setDuration(Real duration);
|
421
|
+
|
422
|
+
/** Gets the duration of the emitter from when it is created or re-enabled. */
|
423
|
+
virtual Real getDuration(void) const;
|
424
|
+
|
425
|
+
/** Sets the range of random duration for this emitter.
|
426
|
+
@remarks
|
427
|
+
By default emitters run indefinitely (unless you manually disable them). By setting this
|
428
|
+
parameter, you can make an emitter turn off on it's own after a random number of seconds. It
|
429
|
+
will then remain disabled until either setEnabled(true) is called, or if the 'repeatAfter' parameter
|
430
|
+
has been set it will also repeat after a number of seconds.
|
431
|
+
@par
|
432
|
+
Also see the alternative version of this method which allows you to set a constant duration.
|
433
|
+
@param min The minimum duration in seconds.
|
434
|
+
@param max The minimum duration in seconds.
|
435
|
+
*/
|
436
|
+
virtual void setDuration(Real min, Real max);
|
437
|
+
/** Sets the minimum duration of this emitter in seconds (see setDuration for more details) */
|
438
|
+
virtual void setMinDuration(Real min);
|
439
|
+
/** Sets the maximum duration of this emitter in seconds (see setDuration for more details) */
|
440
|
+
virtual void setMaxDuration(Real max);
|
441
|
+
/** Gets the minimum duration of this emitter in seconds (see setDuration for more details) */
|
442
|
+
virtual Real getMinDuration(void) const;
|
443
|
+
/** Gets the maximum duration of this emitter in seconds (see setDuration for more details) */
|
444
|
+
virtual Real getMaxDuration(void) const;
|
445
|
+
|
446
|
+
/** Sets the time between repeats of the emitter.
|
447
|
+
@remarks
|
448
|
+
By default emitters run indefinitely (unless you manually disable them). However, if you manually
|
449
|
+
disable the emitter (by calling setEnabled(false), or it's duration runs out, it will cease to emit
|
450
|
+
@par
|
451
|
+
Also see the alternative version of this method which allows you to set a min and max duration for
|
452
|
+
a random variable duration.
|
453
|
+
@param duration The duration in seconds.
|
454
|
+
*/
|
455
|
+
virtual void setRepeatDelay(Real duration);
|
456
|
+
|
457
|
+
/** Gets the duration of the emitter from when it is created or re-enabled. */
|
458
|
+
virtual Real getRepeatDelay(void) const;
|
459
|
+
|
460
|
+
/** Sets the range of random duration for this emitter.
|
461
|
+
@remarks
|
462
|
+
By default emitters run indefinitely (unless you manually disable them). By setting this
|
463
|
+
parameter, you can make an emitter turn off on it's own after a random number of seconds. It
|
464
|
+
will then remain disabled until either setEnabled(true) is called, or if the 'repeatAfter' parameter
|
465
|
+
has been set it will also repeat after a number of seconds.
|
466
|
+
@par
|
467
|
+
Also see the alternative version of this method which allows you to set a constant duration.
|
468
|
+
@param min The minimum duration in seconds.
|
469
|
+
@param max The minimum duration in seconds.
|
470
|
+
*/
|
471
|
+
virtual void setRepeatDelay(Real min, Real max);
|
472
|
+
/** Sets the minimum duration of this emitter in seconds (see setRepeatDelay for more details) */
|
473
|
+
virtual void setMinRepeatDelay(Real min);
|
474
|
+
/** Sets the maximum duration of this emitter in seconds (see setRepeatDelay for more details) */
|
475
|
+
virtual void setMaxRepeatDelay(Real max);
|
476
|
+
/** Gets the minimum duration of this emitter in seconds (see setRepeatDelay for more details) */
|
477
|
+
virtual Real getMinRepeatDelay(void) const;
|
478
|
+
/** Gets the maximum duration of this emitter in seconds (see setRepeatDelay for more details) */
|
479
|
+
virtual Real getMaxRepeatDelay(void) const;
|
480
|
+
|
481
|
+
/** Returns the name of the emitter */
|
482
|
+
const String &getName(void) const;
|
483
|
+
|
484
|
+
/** Sets the name of the emitter */
|
485
|
+
virtual void setName(const String& newName);
|
486
|
+
|
487
|
+
/** Returns the name of the emitter to be emitted */
|
488
|
+
const String &getEmittedEmitter(void) const;
|
489
|
+
|
490
|
+
/** Sets the name of the emitter to be emitted*/
|
491
|
+
virtual void setEmittedEmitter(const String& emittedEmitter);
|
492
|
+
|
493
|
+
/** Return �true� if the emitter is emitted by another emitter */
|
494
|
+
virtual bool isEmitted(void) const;
|
495
|
+
|
496
|
+
/** Set the indication (true/false) to indicate that the emitter is emitted by another emitter */
|
497
|
+
virtual void setEmitted(bool emitted);
|
498
|
+
|
499
|
+
|
500
|
+
};
|
501
|
+
|
502
|
+
}
|
503
|
+
|
504
|
+
|
505
|
+
#endif
|
506
|
+
|