rpg-engine 0.0.0-stage → 0.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1886) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +99 -2
  3. package/dist/campaign/create-campaign.d.ts +6 -0
  4. package/dist/campaign/create-campaign.js +71 -0
  5. package/dist/campaign/find-campaign.d.ts +8 -0
  6. package/dist/campaign/find-campaign.js +28 -0
  7. package/dist/campaign/host-files.d.ts +16 -0
  8. package/dist/campaign/host-files.js +131 -0
  9. package/dist/campaign/index.d.ts +5 -0
  10. package/dist/campaign/index.js +6 -0
  11. package/dist/campaign/settings.d.ts +185 -0
  12. package/dist/campaign/settings.js +399 -0
  13. package/dist/campaign/state.d.ts +15 -0
  14. package/dist/campaign/state.js +52 -0
  15. package/dist/cli.d.ts +2 -0
  16. package/dist/cli.js +19 -0
  17. package/dist/command-line.d.ts +7 -0
  18. package/dist/command-line.js +140 -0
  19. package/dist/commands/advance.d.ts +7 -0
  20. package/dist/commands/advance.js +80 -0
  21. package/dist/commands/ask.d.ts +33 -0
  22. package/dist/commands/ask.js +280 -0
  23. package/dist/commands/change.d.ts +69 -0
  24. package/dist/commands/change.js +604 -0
  25. package/dist/commands/config.d.ts +59 -0
  26. package/dist/commands/config.js +512 -0
  27. package/dist/commands/effect-layer.d.ts +22 -0
  28. package/dist/commands/effect-layer.js +84 -0
  29. package/dist/commands/effect.d.ts +27 -0
  30. package/dist/commands/effect.js +369 -0
  31. package/dist/commands/find.d.ts +34 -0
  32. package/dist/commands/find.js +64 -0
  33. package/dist/commands/game-advance.d.ts +50 -0
  34. package/dist/commands/game-advance.js +103 -0
  35. package/dist/commands/game-effects.d.ts +68 -0
  36. package/dist/commands/game-effects.js +196 -0
  37. package/dist/commands/game-environment.d.ts +16 -0
  38. package/dist/commands/game-environment.js +24 -0
  39. package/dist/commands/game-events.d.ts +84 -0
  40. package/dist/commands/game-events.js +325 -0
  41. package/dist/commands/game-experience.d.ts +57 -0
  42. package/dist/commands/game-experience.js +119 -0
  43. package/dist/commands/game-grid-moves.d.ts +33 -0
  44. package/dist/commands/game-grid-moves.js +94 -0
  45. package/dist/commands/game-grids.d.ts +52 -0
  46. package/dist/commands/game-grids.js +162 -0
  47. package/dist/commands/game-here.d.ts +40 -0
  48. package/dist/commands/game-here.js +100 -0
  49. package/dist/commands/game-images.d.ts +31 -0
  50. package/dist/commands/game-images.js +87 -0
  51. package/dist/commands/game-journey.d.ts +62 -0
  52. package/dist/commands/game-journey.js +163 -0
  53. package/dist/commands/game-knowledge.d.ts +32 -0
  54. package/dist/commands/game-knowledge.js +120 -0
  55. package/dist/commands/game-maps.d.ts +20 -0
  56. package/dist/commands/game-maps.js +51 -0
  57. package/dist/commands/game-mode.d.ts +31 -0
  58. package/dist/commands/game-mode.js +128 -0
  59. package/dist/commands/game-money.d.ts +17 -0
  60. package/dist/commands/game-money.js +55 -0
  61. package/dist/commands/game-moods.d.ts +22 -0
  62. package/dist/commands/game-moods.js +32 -0
  63. package/dist/commands/game-moves.d.ts +14 -0
  64. package/dist/commands/game-moves.js +43 -0
  65. package/dist/commands/game-open.d.ts +18 -0
  66. package/dist/commands/game-open.js +47 -0
  67. package/dist/commands/game-outside.d.ts +14 -0
  68. package/dist/commands/game-outside.js +151 -0
  69. package/dist/commands/game-positions.d.ts +52 -0
  70. package/dist/commands/game-positions.js +244 -0
  71. package/dist/commands/game-quests.d.ts +46 -0
  72. package/dist/commands/game-quests.js +97 -0
  73. package/dist/commands/game-recipes.d.ts +34 -0
  74. package/dist/commands/game-recipes.js +109 -0
  75. package/dist/commands/game-reminders.d.ts +22 -0
  76. package/dist/commands/game-reminders.js +74 -0
  77. package/dist/commands/game-roads.d.ts +90 -0
  78. package/dist/commands/game-roads.js +284 -0
  79. package/dist/commands/game-rules.d.ts +17 -0
  80. package/dist/commands/game-rules.js +30 -0
  81. package/dist/commands/game-saves.d.ts +59 -0
  82. package/dist/commands/game-saves.js +249 -0
  83. package/dist/commands/game-scene.d.ts +69 -0
  84. package/dist/commands/game-scene.js +285 -0
  85. package/dist/commands/game-thresholds.d.ts +13 -0
  86. package/dist/commands/game-thresholds.js +41 -0
  87. package/dist/commands/game-time.d.ts +17 -0
  88. package/dist/commands/game-time.js +42 -0
  89. package/dist/commands/game-view-journal.d.ts +145 -0
  90. package/dist/commands/game-view-journal.js +129 -0
  91. package/dist/commands/game-view-map.d.ts +78 -0
  92. package/dist/commands/game-view-map.js +266 -0
  93. package/dist/commands/game-view-place.d.ts +160 -0
  94. package/dist/commands/game-view-place.js +388 -0
  95. package/dist/commands/game-world.d.ts +60 -0
  96. package/dist/commands/game-world.js +204 -0
  97. package/dist/commands/image.d.ts +19 -0
  98. package/dist/commands/image.js +185 -0
  99. package/dist/commands/index.d.ts +3 -0
  100. package/dist/commands/index.js +57 -0
  101. package/dist/commands/init.d.ts +23 -0
  102. package/dist/commands/init.js +44 -0
  103. package/dist/commands/install.d.ts +23 -0
  104. package/dist/commands/install.js +68 -0
  105. package/dist/commands/instructions.d.ts +4 -0
  106. package/dist/commands/instructions.js +97 -0
  107. package/dist/commands/mode.d.ts +23 -0
  108. package/dist/commands/mode.js +84 -0
  109. package/dist/commands/mood.d.ts +34 -0
  110. package/dist/commands/mood.js +113 -0
  111. package/dist/commands/move.d.ts +34 -0
  112. package/dist/commands/move.js +274 -0
  113. package/dist/commands/notes.d.ts +10 -0
  114. package/dist/commands/notes.js +37 -0
  115. package/dist/commands/page-counters.d.ts +24 -0
  116. package/dist/commands/page-counters.js +84 -0
  117. package/dist/commands/parts.d.ts +16 -0
  118. package/dist/commands/parts.js +49 -0
  119. package/dist/commands/problems.d.ts +5 -0
  120. package/dist/commands/problems.js +47 -0
  121. package/dist/commands/progression.d.ts +68 -0
  122. package/dist/commands/progression.js +206 -0
  123. package/dist/commands/rename.d.ts +16 -0
  124. package/dist/commands/rename.js +116 -0
  125. package/dist/commands/reveal.d.ts +25 -0
  126. package/dist/commands/reveal.js +193 -0
  127. package/dist/commands/roll.d.ts +56 -0
  128. package/dist/commands/roll.js +302 -0
  129. package/dist/commands/route.d.ts +19 -0
  130. package/dist/commands/route.js +110 -0
  131. package/dist/commands/rules.d.ts +48 -0
  132. package/dist/commands/rules.js +194 -0
  133. package/dist/commands/save.d.ts +68 -0
  134. package/dist/commands/save.js +141 -0
  135. package/dist/commands/scene.d.ts +105 -0
  136. package/dist/commands/scene.js +741 -0
  137. package/dist/commands/sheet.d.ts +136 -0
  138. package/dist/commands/sheet.js +445 -0
  139. package/dist/commands/show.d.ts +76 -0
  140. package/dist/commands/show.js +216 -0
  141. package/dist/commands/status.d.ts +54 -0
  142. package/dist/commands/status.js +291 -0
  143. package/dist/commands/translate.d.ts +23 -0
  144. package/dist/commands/translate.js +108 -0
  145. package/dist/commands/travel.d.ts +47 -0
  146. package/dist/commands/travel.js +457 -0
  147. package/dist/commands/validate.d.ts +4 -0
  148. package/dist/commands/validate.js +25 -0
  149. package/dist/commands/view.d.ts +272 -0
  150. package/dist/commands/view.js +623 -0
  151. package/dist/commands/worked-out.d.ts +116 -0
  152. package/dist/commands/worked-out.js +704 -0
  153. package/dist/commands/write.d.ts +51 -0
  154. package/dist/commands/write.js +1017 -0
  155. package/dist/core/command-reference.d.ts +6 -0
  156. package/dist/core/command-reference.js +47 -0
  157. package/dist/core/context.d.ts +140 -0
  158. package/dist/core/context.js +28 -0
  159. package/dist/core/field-kind.d.ts +6 -0
  160. package/dist/core/field-kind.js +5 -0
  161. package/dist/core/files.d.ts +4 -0
  162. package/dist/core/files.js +30 -0
  163. package/dist/core/formula.d.ts +164 -0
  164. package/dist/core/formula.js +590 -0
  165. package/dist/core/frozen.d.ts +2 -0
  166. package/dist/core/frozen.js +11 -0
  167. package/dist/core/length.d.ts +27 -0
  168. package/dist/core/length.js +49 -0
  169. package/dist/core/log.d.ts +27 -0
  170. package/dist/core/log.js +38 -0
  171. package/dist/core/memo.d.ts +2 -0
  172. package/dist/core/memo.js +17 -0
  173. package/dist/core/mood.d.ts +6 -0
  174. package/dist/core/mood.js +11 -0
  175. package/dist/core/problem.d.ts +6 -0
  176. package/dist/core/problem.js +1 -0
  177. package/dist/core/progression-rule.d.ts +21 -0
  178. package/dist/core/progression-rule.js +2 -0
  179. package/dist/core/registry.d.ts +31 -0
  180. package/dist/core/registry.js +25 -0
  181. package/dist/core/session-store.d.ts +90 -0
  182. package/dist/core/session-store.js +289 -0
  183. package/dist/core/store.d.ts +83 -0
  184. package/dist/core/store.js +224 -0
  185. package/dist/core/text.d.ts +12 -0
  186. package/dist/core/text.js +32 -0
  187. package/dist/core/version.d.ts +2 -0
  188. package/dist/core/version.js +6 -0
  189. package/dist/core/yaml-file.d.ts +10 -0
  190. package/dist/core/yaml-file.js +42 -0
  191. package/dist/counters/counter.d.ts +36 -0
  192. package/dist/counters/counter.js +59 -0
  193. package/dist/counters/index.d.ts +1 -0
  194. package/dist/counters/index.js +2 -0
  195. package/dist/dashboard/address.js +43 -0
  196. package/dist/dashboard/api.js +185 -0
  197. package/dist/dashboard/app.js +217 -0
  198. package/dist/dashboard/asked.js +132 -0
  199. package/dist/dashboard/assets/dice/dice-sharp.glb +0 -0
  200. package/dist/dashboard/assets/dice/dice.glb +0 -0
  201. package/dist/dashboard/assets/dice/dice.json +1 -0
  202. package/dist/dashboard/assets/dice/textures/ash.jpg +0 -0
  203. package/dist/dashboard/assets/dice/textures/granite.jpg +0 -0
  204. package/dist/dashboard/assets/dice/textures/marble.jpg +0 -0
  205. package/dist/dashboard/assets/dice/textures/onyx.jpg +0 -0
  206. package/dist/dashboard/assets/dice/textures/walnut.jpg +0 -0
  207. package/dist/dashboard/assets/favicon.svg +7 -0
  208. package/dist/dashboard/assets/icon-180.png +0 -0
  209. package/dist/dashboard/assets/icon-32.png +0 -0
  210. package/dist/dashboard/assets/master.svg +71 -0
  211. package/dist/dashboard/assets/sounds/dice-collision.wav +0 -0
  212. package/dist/dashboard/assets/sounds/dice-touch.wav +0 -0
  213. package/dist/dashboard/card.js +61 -0
  214. package/dist/dashboard/columns.js +37 -0
  215. package/dist/dashboard/combat.js +72 -0
  216. package/dist/dashboard/data.js +3 -0
  217. package/dist/dashboard/dice/burn.js +200 -0
  218. package/dist/dashboard/dice/celebration.js +199 -0
  219. package/dist/dashboard/dice/floor-cracks.js +149 -0
  220. package/dist/dashboard/dice/frost.js +51 -0
  221. package/dist/dashboard/dice/load.js +66 -0
  222. package/dist/dashboard/dice/models.js +138 -0
  223. package/dist/dashboard/dice/pool.js +49 -0
  224. package/dist/dashboard/dice/roller.js +101 -0
  225. package/dist/dashboard/dice/sets.js +49 -0
  226. package/dist/dashboard/dice/sounds.js +102 -0
  227. package/dist/dashboard/dice/stage.js +355 -0
  228. package/dist/dashboard/dice/throw.js +242 -0
  229. package/dist/dashboard/dice/tray.js +365 -0
  230. package/dist/dashboard/faces.js +16 -0
  231. package/dist/dashboard/footer.js +17 -0
  232. package/dist/dashboard/free-rolls.js +41 -0
  233. package/dist/dashboard/game-words.js +164 -0
  234. package/dist/dashboard/glass.js +12 -0
  235. package/dist/dashboard/guide/ar.md +306 -0
  236. package/dist/dashboard/guide/cs.md +306 -0
  237. package/dist/dashboard/guide/da.md +306 -0
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  242. package/dist/dashboard/guide/fi.md +306 -0
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  247. package/dist/dashboard/guide/is.md +306 -0
  248. package/dist/dashboard/guide/it.md +306 -0
  249. package/dist/dashboard/guide/ja.md +306 -0
  250. package/dist/dashboard/guide/ko.md +306 -0
  251. package/dist/dashboard/guide/nb.md +306 -0
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  255. package/dist/dashboard/guide/ro.md +306 -0
  256. package/dist/dashboard/guide/ru.md +306 -0
  257. package/dist/dashboard/guide/sv.md +306 -0
  258. package/dist/dashboard/guide/tr.md +306 -0
  259. package/dist/dashboard/guide/uk.md +306 -0
  260. package/dist/dashboard/guide/zh.md +306 -0
  261. package/dist/dashboard/guide-blocks.js +72 -0
  262. package/dist/dashboard/guide-markdown.js +63 -0
  263. package/dist/dashboard/help.js +92 -0
  264. package/dist/dashboard/i18n/ar.json +670 -0
  265. package/dist/dashboard/i18n/cs.json +670 -0
  266. package/dist/dashboard/i18n/da.json +670 -0
  267. package/dist/dashboard/i18n/de.json +670 -0
  268. package/dist/dashboard/i18n/el.json +670 -0
  269. package/dist/dashboard/i18n/es.json +670 -0
  270. package/dist/dashboard/i18n/fi.json +670 -0
  271. package/dist/dashboard/i18n/fr.json +670 -0
  272. package/dist/dashboard/i18n/he.json +670 -0
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  278. package/dist/dashboard/i18n/ko.json +670 -0
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  283. package/dist/dashboard/i18n/ro.json +670 -0
  284. package/dist/dashboard/i18n/ru.json +670 -0
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  288. package/dist/dashboard/i18n/zh.json +670 -0
  289. package/dist/dashboard/icons.js +123 -0
  290. package/dist/dashboard/journal.js +188 -0
  291. package/dist/dashboard/labels.js +226 -0
  292. package/dist/dashboard/language-choice.js +83 -0
  293. package/dist/dashboard/languages.js +144 -0
  294. package/dist/dashboard/layout.js +93 -0
  295. package/dist/dashboard/map-sheet.js +32 -0
  296. package/dist/dashboard/map-symbols.js +79 -0
  297. package/dist/dashboard/markdown.js +72 -0
  298. package/dist/dashboard/master.js +69 -0
  299. package/dist/dashboard/mood-faces.js +16 -0
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  301. package/dist/dashboard/notes.js +203 -0
  302. package/dist/dashboard/notices.js +24 -0
  303. package/dist/dashboard/pages.js +32 -0
  304. package/dist/dashboard/party.js +65 -0
  305. package/dist/dashboard/place-map-view.js +362 -0
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  308. package/dist/dashboard/reactions.js +28 -0
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  310. package/dist/dashboard/rolls.js +240 -0
  311. package/dist/dashboard/saves.js +154 -0
  312. package/dist/dashboard/scene.js +63 -0
  313. package/dist/dashboard/settings.js +362 -0
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  317. package/dist/dashboard/story.js +51 -0
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  322. package/dist/dashboard/widgets.js +69 -0
  323. package/dist/dashboard/world-map.js +523 -0
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  325. package/dist/dashboard-server.d.ts +38 -0
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  367. package/dist/mcp-server.d.ts +22 -0
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  369. package/dist/money/index.d.ts +1 -0
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@@ -0,0 +1,203 @@
1
+ import { jsx as _jsx, jsxs as _jsxs, Fragment as _Fragment } from "preact/jsx-runtime";
2
+ // The player's notes (D-371), a tab of the Journal: free notes, a title and a text each, saved by themselves as the player writes, kept outside the game; one may
3
+ // be shared with the master, who hears it at their next call, and taken back until then (D-381).
4
+ import { useEffect, useRef, useState } from "preact/hooks";
5
+ import { readNotes, sendNote } from "./api.js";
6
+ import { Icon } from "./icons.js";
7
+ import { realTimeLabel } from "./labels.js";
8
+ import { t } from "./text.js";
9
+ // How long the page waits after the last key before it saves a note, in milliseconds.
10
+ const savePause = 800;
11
+ export function Notes({ version }) {
12
+ const [notes, setNotes] = useState();
13
+ // The notes shared that the master has not heard yet, as the game says them: read again whenever the campaign changes.
14
+ const [pending, setPending] = useState(new Set());
15
+ const [problem, setProblem] = useState();
16
+ // The note whose title takes the focus, a new one or the one after a note taken away, each time anew.
17
+ const [focus, setFocus] = useState();
18
+ // The notes just made here and still empty: New note goes back to one rather than making another.
19
+ const empty = useRef(new Set());
20
+ const newNote = useRef(null);
21
+ useEffect(() => {
22
+ void readNotes().then((read) => {
23
+ setNotes((before) => before ?? read.notes);
24
+ setPending(new Set(read.pending));
25
+ }, (error) => setProblem(error instanceof Error ? error.message : String(error)));
26
+ }, [version]);
27
+ const add = () => {
28
+ const waiting = notes?.find((note) => empty.current.has(note.id));
29
+ if (waiting !== undefined) {
30
+ setFocus({ id: waiting.id });
31
+ return;
32
+ }
33
+ const note = { id: newNoteId(), title: "", text: "", at: new Date().toISOString() };
34
+ empty.current.add(note.id);
35
+ setNotes((all) => [note, ...(all ?? [])]);
36
+ setFocus({ id: note.id });
37
+ };
38
+ const removed = (id) => {
39
+ const at = notes?.findIndex((note) => note.id === id) ?? -1;
40
+ const rest = notes?.filter((note) => note.id !== id) ?? [];
41
+ const next = rest[Math.min(at, rest.length - 1)];
42
+ empty.current.delete(id);
43
+ setNotes(rest);
44
+ if (next === undefined) {
45
+ newNote.current?.focus();
46
+ }
47
+ else {
48
+ setFocus({ id: next.id });
49
+ }
50
+ };
51
+ const waiting = (id, still) => {
52
+ setPending((before) => new Set(still ? [...before, id] : [...before].filter((one) => one !== id)));
53
+ };
54
+ if (problem !== undefined) {
55
+ return _jsx("p", { class: "journal-problem", role: "alert", children: problem });
56
+ }
57
+ return (_jsxs("div", { class: "player-notes", children: [_jsxs("div", { class: "player-notes-head", children: [_jsx("p", { class: "player-notes-about", children: t("Names, clues, what you suspect. The master does not read them: share one when you want them to know.") }), _jsxs("button", { ref: newNote, type: "button", class: "save-button gold", onClick: add, disabled: notes === undefined, children: [_jsx(Icon, { name: "plus" }), " ", t("New note")] })] }), notes?.length === 0 && _jsx("p", { class: "journal-none", children: t("No notes yet.") }), notes !== undefined && notes.length > 0 && (_jsx("div", { class: "note-cards", children: notes.map((note) => (_jsx(NoteCard, { note: note, pending: pending.has(note.id), focus: focus?.id === note.id ? focus : undefined, onWritten: () => empty.current.delete(note.id), onPending: (still) => waiting(note.id, still), onRemoved: () => removed(note.id) }, note.id))) }))] }));
58
+ }
59
+ /**
60
+ * A note as its card shows it, to write in: its title and text saved a moment after the last key, when the card is left, before it is shared, and when the page
61
+ * is hidden or closed; when it was written; Share, then Shared with Undo until the master hears it, then Read.
62
+ */
63
+ function NoteCard({ note, pending, focus, onWritten, onPending, onRemoved }) {
64
+ const [title, setTitle] = useState(note.title);
65
+ const [text, setText] = useState(note.text);
66
+ const [at, setAt] = useState(note.at);
67
+ const [shared, setShared] = useState(note.shared);
68
+ const [saved, setSaved] = useState(false);
69
+ // Told to a screen reader too: what went wrong.
70
+ const [said, setSaid] = useState();
71
+ const [removing, setRemoving] = useState(false);
72
+ const titleField = useRef(null);
73
+ const trash = useRef(null);
74
+ const keepButton = useRef(null);
75
+ // What is written and not saved yet, and whether the note was ever sent to be saved: an empty new note is never written, and one sent is taken away there too.
76
+ const unsaved = useRef(undefined);
77
+ const sent = useRef(note.title !== "" || note.text !== "");
78
+ const timer = useRef(undefined);
79
+ // What is waiting to be saved, as it goes; undefined when nothing needs to go.
80
+ const take = () => {
81
+ window.clearTimeout(timer.current);
82
+ const written = unsaved.current;
83
+ unsaved.current = undefined;
84
+ if (written === undefined || (!sent.current && written.title.trim() === "" && written.text.trim() === "")) {
85
+ return undefined;
86
+ }
87
+ sent.current = true;
88
+ return { id: note.id, ...written };
89
+ };
90
+ const save = async () => {
91
+ const change = take();
92
+ if (change === undefined) {
93
+ return true;
94
+ }
95
+ const problem = await sendNote(change);
96
+ setAt(new Date().toISOString());
97
+ // Written again, a note is no longer shared: the master would hear the words before.
98
+ if (problem === undefined) {
99
+ setShared(undefined);
100
+ onPending(false);
101
+ }
102
+ setSaved(problem === undefined);
103
+ setSaid(problem);
104
+ return problem === undefined;
105
+ };
106
+ const write = (change) => {
107
+ const next = { title: change.title ?? title, text: change.text ?? text };
108
+ setTitle(next.title);
109
+ setText(next.text);
110
+ unsaved.current = next;
111
+ setSaved(false);
112
+ onWritten();
113
+ window.clearTimeout(timer.current);
114
+ timer.current = window.setTimeout(() => void save(), savePause);
115
+ };
116
+ const share = async () => {
117
+ if (!(await save())) {
118
+ return;
119
+ }
120
+ const problem = await sendNote({ share: note.id });
121
+ setSaid(problem);
122
+ if (problem === undefined) {
123
+ setShared(new Date().toISOString());
124
+ onPending(true);
125
+ }
126
+ };
127
+ const unshare = async () => {
128
+ const problem = await sendNote({ unshare: note.id });
129
+ setSaid(problem);
130
+ onPending(false);
131
+ if (problem === undefined) {
132
+ setShared(undefined);
133
+ }
134
+ };
135
+ const keep = () => {
136
+ setRemoving(false);
137
+ // The trash comes back after the question: the focus goes to it once it is drawn.
138
+ window.setTimeout(() => trash.current?.focus());
139
+ };
140
+ const remove = async () => {
141
+ window.clearTimeout(timer.current);
142
+ unsaved.current = undefined;
143
+ const problem = sent.current ? await sendNote({ remove: note.id }) : undefined;
144
+ if (problem === undefined) {
145
+ onPending(false);
146
+ onRemoved();
147
+ }
148
+ else {
149
+ setSaid(problem);
150
+ keep();
151
+ }
152
+ };
153
+ useEffect(() => {
154
+ if (focus !== undefined) {
155
+ titleField.current?.focus();
156
+ }
157
+ }, [focus]);
158
+ // Asked whether to delete it, Keep takes the focus.
159
+ useEffect(() => {
160
+ if (removing) {
161
+ keepButton.current?.focus();
162
+ }
163
+ }, [removing]);
164
+ // A page hidden or closed saves what is waiting at once, the request outliving the page; leaving the tab saves it too.
165
+ useEffect(() => {
166
+ const leave = () => {
167
+ const change = take();
168
+ if (change !== undefined) {
169
+ void sendNote(change, true);
170
+ }
171
+ };
172
+ const hidden = () => {
173
+ if (document.visibilityState === "hidden") {
174
+ leave();
175
+ }
176
+ };
177
+ window.addEventListener("pagehide", leave);
178
+ document.addEventListener("visibilitychange", hidden);
179
+ return () => {
180
+ window.removeEventListener("pagehide", leave);
181
+ document.removeEventListener("visibilitychange", hidden);
182
+ void save();
183
+ };
184
+ }, []);
185
+ const written = realTimeLabel(at);
186
+ const empty = title.trim() === "" && text.trim() === "";
187
+ const waiting = shared !== undefined && pending;
188
+ return (_jsxs("article", { class: "note-card", "aria-label": title.trim() === "" ? t("Note") : title.trim(), onFocusOut: (event) => !event.currentTarget.contains(event.relatedTarget) && void save(), children: [_jsx("input", { ref: titleField, class: "note-title", type: "text", value: title, maxLength: 200, placeholder: t("Title"), "aria-label": title.trim() === "" ? t("The note's title") : t("The title of the note {title}", { title: title.trim() }), onInput: (event) => write({ title: event.currentTarget.value }) }), _jsx("textarea", { class: "note-text", value: text, maxLength: 20_000, rows: 4, placeholder: t("Write here…"), "aria-label": title.trim() === "" ? t("The note") : t("The note {title}", { title: title.trim() }), onInput: (event) => write({ text: event.currentTarget.value }) }), _jsx("p", { class: "note-said", role: "alert", children: said }), _jsxs("footer", { class: "note-foot", children: [_jsxs("span", { class: "note-when", children: [written !== undefined && sent.current ? written.short : "", saved && _jsx("span", { "aria-hidden": "true", children: `· ${t("Saved")}` })] }), removing
189
+ ? (_jsxs("span", { class: "note-remove", onKeyDown: (event) => {
190
+ if (event.key === "Escape") {
191
+ keep();
192
+ }
193
+ }, children: [t("Delete it?"), _jsx("button", { ref: keepButton, type: "button", class: "save-button", onClick: keep, children: t("Keep") }), _jsx("button", { type: "button", class: "save-button danger", onClick: () => void remove(), children: t("Delete") })] }))
194
+ : (_jsxs(_Fragment, { children: [_jsxs("span", { class: "note-state", role: "status", children: [waiting && (_jsxs("span", { class: "note-chip", "data-tip": t("The master hears it at their next call"), children: [_jsx(Icon, { name: "send" }), " ", t("Shared")] })), shared !== undefined && !pending && (_jsxs("span", { class: "note-chip read", "data-tip": t("The master has read it"), children: [_jsx(Icon, { name: "check" }), " ", t("Read")] }))] }), waiting
195
+ ? (_jsxs("button", { type: "button", class: "save-button note-share", "aria-label": t("Take it back from the master"), onClick: () => void unshare(), children: [_jsx(Icon, { name: "undo" }), " ", t("Take it back")] }))
196
+ : shared !== undefined
197
+ ? (_jsxs("button", { type: "button", class: "save-button note-share", "aria-label": t("Share it again with the master"), disabled: empty, onClick: () => void share(), children: [_jsx(Icon, { name: "send" }), " ", t("Share again")] }))
198
+ : (_jsxs("button", { type: "button", class: "save-button note-share", "aria-label": t("Share with the master"), "data-tip": t("Share with the master"), disabled: empty, onClick: () => void share(), children: [_jsx(Icon, { name: "send" }), " ", t("Share")] })), _jsx("button", { ref: trash, type: "button", class: "icon-button note-trash tip-left", "aria-label": t("Delete the note"), "data-tip": t("Delete"), onClick: () => setRemoving(true), children: _jsx(Icon, { name: "clear" }) })] }))] })] }));
199
+ }
200
+ /** A new note's id: the time and a few random letters, unique enough for one player's notes. */
201
+ function newNoteId() {
202
+ return `${Date.now().toString(36)}-${Math.random().toString(36).slice(2, 8)}`;
203
+ }
@@ -0,0 +1,24 @@
1
+ import { jsx as _jsx, jsxs as _jsxs } from "preact/jsx-runtime";
2
+ // The page's own messages, not the master's (D-298): over the page, under its top, each in its kind's colour and with its icon: a problem, the game away, a
3
+ // word to know. The master's questions keep the robot.
4
+ import { Icon } from "./icons.js";
5
+ import { languageName } from "./languages.js";
6
+ import { pageTranslation, t } from "./text.js";
7
+ export function Notices({ notices }) {
8
+ return notices.length === 0 ? null : (_jsx("div", { class: "notices", children: notices.map((notice) => (_jsxs("p", { class: `notice ${notice.kind}`, role: notice.kind === "problem" ? "alert" : "status", children: [_jsx(Icon, { name: notice.kind === "info" ? "info" : "alert" }), _jsx("span", { children: notice.text })] }, notice.text))) }));
9
+ }
10
+ /** What the page has to say of the game: the campaign's files that do not read, which the master fixes; the page being translated, or out of reach (D-406). */
11
+ export function gameNotices(problems) {
12
+ const translation = pageTranslation();
13
+ const language = translation === undefined ? "" : languageName(translation.language, document.documentElement.lang || "en") ?? translation.language;
14
+ return [
15
+ ...(problems === undefined || problems === 0
16
+ ? []
17
+ : [{
18
+ kind: "problem",
19
+ text: problems === 1 ? t("The campaign has a problem in its files: the master sees it and fixes it.") : t("The campaign has {count} problems in its files: the master sees them and fixes them.", { count: problems }),
20
+ }]),
21
+ ...(translation?.state === "translating" ? [{ kind: "info", text: t("This computer is translating the page into {language}: until then it stays in English.", { language }) }] : []),
22
+ ...(translation?.state === "unable" ? [{ kind: "info", text: t("The page stays in English: Codex or Claude Code would translate it into {language} on this computer.", { language }) }] : []),
23
+ ];
24
+ }
@@ -0,0 +1,32 @@
1
+ import { jsx as _jsx, jsxs as _jsxs } from "preact/jsx-runtime";
2
+ import { sectionLabel } from "./address.js";
3
+ import { CardHeader } from "./card.js";
4
+ import { footLinks } from "./footer.js";
5
+ import { Icon, iconPath } from "./icons.js";
6
+ import { systemTitleLabel } from "./labels.js";
7
+ import { t } from "./text.js";
8
+ /** A page's head, out of Party and Scene: its section's icon and its title, both in the accent (D-409). */
9
+ export function PageHead({ section, id, title }) {
10
+ return (_jsxs("div", { class: "page-head", children: [_jsx("span", { class: "page-mark", children: _jsx(Icon, { name: section }) }), _jsx("h2", { id: id, children: title ?? sectionLabel(section) })] }));
11
+ }
12
+ /** A section the page does not have yet: what it will hold. */
13
+ export function Upcoming({ section }) {
14
+ return (_jsxs("section", { class: "page-stack", "aria-labelledby": "upcoming-title", children: [_jsx(PageHead, { section: section, id: "upcoming-title" }), _jsxs("div", { class: "upcoming", children: [_jsx("p", { children: upcoming(section) }), _jsx("p", { class: "upcoming-note", children: t("It comes in a next step.") })] })] }));
15
+ }
16
+ /**
17
+ * What the page is (D-409): a card of the product, with the robot and its links; a card of the game system the campaign plays; a card of how it was made, with
18
+ * Stefano's motto, as in the READMEs; a card of the licences and the system's credits; then, out of the cards and small, the copyright.
19
+ */
20
+ export function About({ product, system }) {
21
+ return (_jsxs("section", { class: "page-stack about", "aria-labelledby": "about-title", children: [_jsx(PageHead, { section: "about", id: "about-title" }), _jsxs("article", { class: "about-hero", children: [_jsx("img", { src: "/assets/icon-180.png", alt: "" }), _jsxs("div", { children: [_jsx("h3", { children: product }), _jsx("p", { children: t("The dashboard of the campaign, beside the chat where you play.") }), _jsxs("p", { class: "about-links", children: [_jsxs("a", { class: "about-link", href: footLinks.github, target: "_blank", rel: "noreferrer", children: [_jsx(Icon, { name: "github" }), "GitHub"] }), _jsxs("a", { class: "about-link", href: footLinks.npm, target: "_blank", rel: "noreferrer", children: [_jsx(Icon, { name: "npm" }), "npm"] }), _jsxs("a", { class: "about-link", href: footLinks.support, target: "_blank", rel: "noreferrer", children: [_jsx(Icon, { name: "heart" }), t("Support {product}", { product })] })] })] })] }), system && (_jsxs("details", { class: "group about-card about-system", open: true, children: [_jsx(CardHeader, { icon: iconPath("dice"), title: _jsx("h3", { children: t("Game system") }), open: true, onToggle: () => undefined, fixed: true }), _jsxs("p", { children: [_jsx("span", { class: "system-chip", children: system.name }), systemTitleLabel(system.title)] })] })), _jsxs("details", { class: "group about-card", open: true, children: [_jsx(CardHeader, { icon: iconPath("pencil"), title: _jsx("h3", { children: t("Development notes") }), open: true, onToggle: () => undefined, fixed: true }), _jsx("p", { children: t("Developed with the help of AI coding agents. Everything is designed, reviewed and tested by the project's human maintainer.") }), _jsxs("p", { class: "about-motto", children: [_jsx("strong", { children: t("We encourage everyone to use AI for their own purposes.") }), _jsx("br", {}), t("The means of production should belong to the people."), _jsx("br", {}), t("Fight corporate control of technology, not our right to use it.")] })] }), _jsxs("details", { class: "group about-card", open: true, children: [_jsx(CardHeader, { icon: iconPath("licence"), title: _jsx("h3", { children: t("Licence") }), open: true, onToggle: () => undefined, fixed: true }), _jsxs("div", { class: "about-licence", children: [_jsx(Icon, { name: "github" }), _jsxs("div", { children: [_jsx("h4", { children: product }), _jsx("p", { children: t("Open source, under the MIT licence.") }), _jsxs("a", { class: "about-link", href: mitLicence, target: "_blank", rel: "noreferrer", children: [_jsx(Icon, { name: "licence" }), t("Read the MIT licence")] })] })] }), system?.attribution && (_jsxs("div", { class: "about-licence", children: [_jsx(Icon, { name: "dice" }), _jsxs("div", { children: [_jsx("h4", { children: `${t("Credits")} · ${system.name}` }), _jsx("p", { class: "about-credits", children: withLinks(system.attribution) })] })] })), _jsxs("div", { class: "about-licence", children: [_jsx(Icon, { name: "journal" }), _jsxs("div", { children: [_jsx("h4", { children: t("Your game") }), _jsx("p", { children: t("{product} ships only original or open-licensed content. Anything else that appears in your game is written by your AI or by you, as pages of your campaign on your computer: it is not part of {product}, and we do not distribute it.", { product }) })] })] })] }), _jsx("footer", { class: "about-fine", children: _jsxs("p", { children: ["© 2026 ", _jsx("a", { href: footLinks.author, target: "_blank", rel: "noreferrer", children: "Stefano Caronia" }), ` · ${product}`] }) })] }));
22
+ }
23
+ /** The MIT licence's text, where it is read: the repository is private. */
24
+ const mitLicence = "https://opensource.org/license/mit";
25
+ /** A credit's text with its addresses as links, the full stop after one left out of it. */
26
+ function withLinks(text) {
27
+ return text.split(/(https?:\/\/[^\s]*[^\s.,;)])/).map((part, index) => (index % 2 === 1 ? _jsx("a", { href: part, target: "_blank", rel: "noreferrer", children: part }, index) : part));
28
+ }
29
+ /** What a section to come will hold, as the plan says (D-269). */
30
+ function upcoming(section) {
31
+ return section === "world" ? t("What your character knows, the documents found and the calendar; the world map later.") : undefined;
32
+ }
@@ -0,0 +1,65 @@
1
+ import { jsx as _jsx, jsxs as _jsxs } from "preact/jsx-runtime";
2
+ import { fieldLabel, initials, nameHue } from "./labels.js";
3
+ import { stripCounter } from "./layout.js";
4
+ import { tokenSymbolsPref, usePref } from "./prefs.js";
5
+ import { memberStatus, StatusPip, statusWords } from "./status.js";
6
+ import { t } from "./text.js";
7
+ import { Bar, Effects } from "./widgets.js";
8
+ /** The address of someone's sheet, which the AI can give the player too (D-276). */
9
+ export function sheetAddress(name) {
10
+ return `#/party/${encodeURIComponent(name)}`;
11
+ }
12
+ export function PartyStrip({ party, chosen, scene }) {
13
+ const ordered = [...party.filter((member) => !member.dead), ...party.filter((member) => member.dead)];
14
+ return (_jsx("nav", { class: "party", "aria-label": t("Party"), children: ordered.map((member) => {
15
+ const counter = stripCounter(member);
16
+ const status = memberStatus(member, scene);
17
+ // One name for a screen reader, which the drawing inside would say twice.
18
+ const said = [member.name, counter === undefined ? "" : `${fieldLabel(counter.field)} ${counter.text}`, ...statusWords(status)];
19
+ return (_jsxs("a", { href: sheetAddress(member.name), class: `member${member.dead ? " dead" : ""}`, "aria-current": member.name === chosen ? "page" : undefined, "aria-label": said.filter((part) => part !== "").join(", "), children: [_jsx(MemberToken, { member: member, status: status }), _jsx("span", { class: "name", children: member.name }), member.dead ? _jsx("span", { class: "dead-mark", children: t("dead") }) : counter && _jsx(Bar, { value: counter, label: fieldLabel(counter.field) }), _jsx(Effects, { effects: member.effects, most: 2 })] }, member.name));
20
+ }) }));
21
+ }
22
+ /** A party member's token with the pip of their state (D-419), in the strip and the sheet's band; never in the rolls. Their class in its tooltip (D-409). */
23
+ export function MemberToken({ member, large, status }) {
24
+ return (_jsx("span", { class: "token-holder", "data-tip": member.headline === undefined ? undefined : `${member.name} · ${member.headline}`, children: _jsx(Token, { member: member, large: large, side: sideOf(member.role), status: status }) }));
25
+ }
26
+ /** The side of one of the party by their role; anyone else has none. */
27
+ export function sideOf(role) {
28
+ return role === "pc" ? "you" : role === "companion" ? "ally" : undefined;
29
+ }
30
+ /** The symbol of each side, for one whose class the view does not give: a star, a shield (D-414); the d of a path on a grid of 24, centred on 12, 12, drawn as a line. */
31
+ export const sideIcons = {
32
+ you: "M12 3.75l2.6 5.3 5.9 .9-4.3 4.1 1 5.8L12 17.15l-5.2 2.7 1-5.8-4.3-4.1 5.9-.9Z",
33
+ ally: "M12 3.25 19 5.75V11.25c0 4.6-3 8.1-7 9.5-4-1.4-7-4.9-7-9.5V5.75Z",
34
+ };
35
+ /**
36
+ * Someone's round token, as a coin (D-267, D-409): their picture, or their initials on a colour of their own; in a fight a foe the master marked glows red a little (D-415).
37
+ * With a side, the pip of that side at the start of its lower edge, with their class's symbol or the side's (D-414); with a state, its pip at the end (D-419); with a
38
+ * number, a stranger's as Creature 2's or B1's, a small dark coin at the end of its upper edge, off the face (D-420).
39
+ */
40
+ export function Token({ member, large, hostile, side, status, number }) {
41
+ const classes = ["token", member.role, member.dead ? "dead" : "", large ? "large" : "", hostile ? "hostile" : ""].filter((name) => name !== "").join(" ");
42
+ return (_jsxs("span", { class: classes, "aria-hidden": "true", children: [member.image === undefined
43
+ ? _jsx("span", { class: "initials", style: { "--hue": String(nameHue(member.name)) }, children: initials(member.name) })
44
+ // A new address when the picture changes; the same one comes back as not modified on a reload (D-277).
45
+ : _jsx("img", { src: `/images/${encodeURIComponent(member.image.file)}?v=${member.image.version}`, alt: "" }), side !== undefined && _jsx(TokenPip, { side: side, icon: member.icon }), _jsx(StatusPip, { status: status }), number !== undefined && _jsx(TokenNumber, { number: number })] }));
46
+ }
47
+ /**
48
+ * A stranger's number on their token (D-420), drawn as on the map: HTML text snaps to whole pixels and sits half a pixel off in so small a coin, a drawing does
49
+ * not. On a coin 13 high, wider for B1.
50
+ */
51
+ function TokenNumber({ number }) {
52
+ const width = Math.max(13, number.length * 6 + 4);
53
+ return (_jsx("span", { class: "token-number", style: { "--wide": String(width / 13) }, children: _jsx("svg", { viewBox: `0 0 ${width} 13`, children: _jsx("text", { x: width / 2 + opticalShift(number), y: 7.25, "text-anchor": "middle", "dominant-baseline": "middle", children: number }) }) }));
54
+ }
55
+ /** How far right a number's figures sit from their middle to look centred: a final 1 has its ink left of its box, measured on the page (D-420). */
56
+ function opticalShift(number) {
57
+ return number.endsWith("1") ? 0.35 : 0;
58
+ }
59
+ /** A token's pip (D-414): a small disc in the side's colour with a symbol, their class's or the side's; none while the player keeps them off. */
60
+ export function TokenPip({ side, icon }) {
61
+ const [shown] = usePref(tokenSymbolsPref);
62
+ return shown
63
+ ? (_jsx("span", { class: `side-pip ${side}`, children: _jsx("svg", { viewBox: "-5 -5 34 34", children: _jsx("path", { d: icon ?? sideIcons[side] }) }) }))
64
+ : null;
65
+ }