rpg-engine 0.0.0-stage → 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +99 -2
- package/dist/campaign/create-campaign.d.ts +6 -0
- package/dist/campaign/create-campaign.js +71 -0
- package/dist/campaign/find-campaign.d.ts +8 -0
- package/dist/campaign/find-campaign.js +28 -0
- package/dist/campaign/host-files.d.ts +16 -0
- package/dist/campaign/host-files.js +131 -0
- package/dist/campaign/index.d.ts +5 -0
- package/dist/campaign/index.js +6 -0
- package/dist/campaign/settings.d.ts +185 -0
- package/dist/campaign/settings.js +399 -0
- package/dist/campaign/state.d.ts +15 -0
- package/dist/campaign/state.js +52 -0
- package/dist/cli.d.ts +2 -0
- package/dist/cli.js +19 -0
- package/dist/command-line.d.ts +7 -0
- package/dist/command-line.js +140 -0
- package/dist/commands/advance.d.ts +7 -0
- package/dist/commands/advance.js +80 -0
- package/dist/commands/ask.d.ts +33 -0
- package/dist/commands/ask.js +280 -0
- package/dist/commands/change.d.ts +69 -0
- package/dist/commands/change.js +604 -0
- package/dist/commands/config.d.ts +59 -0
- package/dist/commands/config.js +512 -0
- package/dist/commands/effect-layer.d.ts +22 -0
- package/dist/commands/effect-layer.js +84 -0
- package/dist/commands/effect.d.ts +27 -0
- package/dist/commands/effect.js +369 -0
- package/dist/commands/find.d.ts +34 -0
- package/dist/commands/find.js +64 -0
- package/dist/commands/game-advance.d.ts +50 -0
- package/dist/commands/game-advance.js +103 -0
- package/dist/commands/game-effects.d.ts +68 -0
- package/dist/commands/game-effects.js +196 -0
- package/dist/commands/game-environment.d.ts +16 -0
- package/dist/commands/game-environment.js +24 -0
- package/dist/commands/game-events.d.ts +84 -0
- package/dist/commands/game-events.js +325 -0
- package/dist/commands/game-experience.d.ts +57 -0
- package/dist/commands/game-experience.js +119 -0
- package/dist/commands/game-grid-moves.d.ts +33 -0
- package/dist/commands/game-grid-moves.js +94 -0
- package/dist/commands/game-grids.d.ts +52 -0
- package/dist/commands/game-grids.js +162 -0
- package/dist/commands/game-here.d.ts +40 -0
- package/dist/commands/game-here.js +100 -0
- package/dist/commands/game-images.d.ts +31 -0
- package/dist/commands/game-images.js +87 -0
- package/dist/commands/game-journey.d.ts +62 -0
- package/dist/commands/game-journey.js +163 -0
- package/dist/commands/game-knowledge.d.ts +32 -0
- package/dist/commands/game-knowledge.js +120 -0
- package/dist/commands/game-maps.d.ts +20 -0
- package/dist/commands/game-maps.js +51 -0
- package/dist/commands/game-mode.d.ts +31 -0
- package/dist/commands/game-mode.js +128 -0
- package/dist/commands/game-money.d.ts +17 -0
- package/dist/commands/game-money.js +55 -0
- package/dist/commands/game-moods.d.ts +22 -0
- package/dist/commands/game-moods.js +32 -0
- package/dist/commands/game-moves.d.ts +14 -0
- package/dist/commands/game-moves.js +43 -0
- package/dist/commands/game-open.d.ts +18 -0
- package/dist/commands/game-open.js +47 -0
- package/dist/commands/game-outside.d.ts +14 -0
- package/dist/commands/game-outside.js +151 -0
- package/dist/commands/game-positions.d.ts +52 -0
- package/dist/commands/game-positions.js +244 -0
- package/dist/commands/game-quests.d.ts +46 -0
- package/dist/commands/game-quests.js +97 -0
- package/dist/commands/game-recipes.d.ts +34 -0
- package/dist/commands/game-recipes.js +109 -0
- package/dist/commands/game-reminders.d.ts +22 -0
- package/dist/commands/game-reminders.js +74 -0
- package/dist/commands/game-roads.d.ts +90 -0
- package/dist/commands/game-roads.js +284 -0
- package/dist/commands/game-rules.d.ts +17 -0
- package/dist/commands/game-rules.js +30 -0
- package/dist/commands/game-saves.d.ts +59 -0
- package/dist/commands/game-saves.js +249 -0
- package/dist/commands/game-scene.d.ts +69 -0
- package/dist/commands/game-scene.js +285 -0
- package/dist/commands/game-thresholds.d.ts +13 -0
- package/dist/commands/game-thresholds.js +41 -0
- package/dist/commands/game-time.d.ts +17 -0
- package/dist/commands/game-time.js +42 -0
- package/dist/commands/game-view-journal.d.ts +145 -0
- package/dist/commands/game-view-journal.js +129 -0
- package/dist/commands/game-view-map.d.ts +78 -0
- package/dist/commands/game-view-map.js +266 -0
- package/dist/commands/game-view-place.d.ts +160 -0
- package/dist/commands/game-view-place.js +388 -0
- package/dist/commands/game-world.d.ts +60 -0
- package/dist/commands/game-world.js +204 -0
- package/dist/commands/image.d.ts +19 -0
- package/dist/commands/image.js +185 -0
- package/dist/commands/index.d.ts +3 -0
- package/dist/commands/index.js +57 -0
- package/dist/commands/init.d.ts +23 -0
- package/dist/commands/init.js +44 -0
- package/dist/commands/install.d.ts +23 -0
- package/dist/commands/install.js +68 -0
- package/dist/commands/instructions.d.ts +4 -0
- package/dist/commands/instructions.js +97 -0
- package/dist/commands/mode.d.ts +23 -0
- package/dist/commands/mode.js +84 -0
- package/dist/commands/mood.d.ts +34 -0
- package/dist/commands/mood.js +113 -0
- package/dist/commands/move.d.ts +34 -0
- package/dist/commands/move.js +274 -0
- package/dist/commands/notes.d.ts +10 -0
- package/dist/commands/notes.js +37 -0
- package/dist/commands/page-counters.d.ts +24 -0
- package/dist/commands/page-counters.js +84 -0
- package/dist/commands/parts.d.ts +16 -0
- package/dist/commands/parts.js +49 -0
- package/dist/commands/problems.d.ts +5 -0
- package/dist/commands/problems.js +47 -0
- package/dist/commands/progression.d.ts +68 -0
- package/dist/commands/progression.js +206 -0
- package/dist/commands/rename.d.ts +16 -0
- package/dist/commands/rename.js +116 -0
- package/dist/commands/reveal.d.ts +25 -0
- package/dist/commands/reveal.js +193 -0
- package/dist/commands/roll.d.ts +56 -0
- package/dist/commands/roll.js +302 -0
- package/dist/commands/route.d.ts +19 -0
- package/dist/commands/route.js +110 -0
- package/dist/commands/rules.d.ts +48 -0
- package/dist/commands/rules.js +194 -0
- package/dist/commands/save.d.ts +68 -0
- package/dist/commands/save.js +141 -0
- package/dist/commands/scene.d.ts +105 -0
- package/dist/commands/scene.js +741 -0
- package/dist/commands/sheet.d.ts +136 -0
- package/dist/commands/sheet.js +445 -0
- package/dist/commands/show.d.ts +76 -0
- package/dist/commands/show.js +216 -0
- package/dist/commands/status.d.ts +54 -0
- package/dist/commands/status.js +291 -0
- package/dist/commands/translate.d.ts +23 -0
- package/dist/commands/translate.js +108 -0
- package/dist/commands/travel.d.ts +47 -0
- package/dist/commands/travel.js +457 -0
- package/dist/commands/validate.d.ts +4 -0
- package/dist/commands/validate.js +25 -0
- package/dist/commands/view.d.ts +272 -0
- package/dist/commands/view.js +623 -0
- package/dist/commands/worked-out.d.ts +116 -0
- package/dist/commands/worked-out.js +704 -0
- package/dist/commands/write.d.ts +51 -0
- package/dist/commands/write.js +1017 -0
- package/dist/core/command-reference.d.ts +6 -0
- package/dist/core/command-reference.js +47 -0
- package/dist/core/context.d.ts +140 -0
- package/dist/core/context.js +28 -0
- package/dist/core/field-kind.d.ts +6 -0
- package/dist/core/field-kind.js +5 -0
- package/dist/core/files.d.ts +4 -0
- package/dist/core/files.js +30 -0
- package/dist/core/formula.d.ts +164 -0
- package/dist/core/formula.js +590 -0
- package/dist/core/frozen.d.ts +2 -0
- package/dist/core/frozen.js +11 -0
- package/dist/core/length.d.ts +27 -0
- package/dist/core/length.js +49 -0
- package/dist/core/log.d.ts +27 -0
- package/dist/core/log.js +38 -0
- package/dist/core/memo.d.ts +2 -0
- package/dist/core/memo.js +17 -0
- package/dist/core/mood.d.ts +6 -0
- package/dist/core/mood.js +11 -0
- package/dist/core/problem.d.ts +6 -0
- package/dist/core/problem.js +1 -0
- package/dist/core/progression-rule.d.ts +21 -0
- package/dist/core/progression-rule.js +2 -0
- package/dist/core/registry.d.ts +31 -0
- package/dist/core/registry.js +25 -0
- package/dist/core/session-store.d.ts +90 -0
- package/dist/core/session-store.js +289 -0
- package/dist/core/store.d.ts +83 -0
- package/dist/core/store.js +224 -0
- package/dist/core/text.d.ts +12 -0
- package/dist/core/text.js +32 -0
- package/dist/core/version.d.ts +2 -0
- package/dist/core/version.js +6 -0
- package/dist/core/yaml-file.d.ts +10 -0
- package/dist/core/yaml-file.js +42 -0
- package/dist/counters/counter.d.ts +36 -0
- package/dist/counters/counter.js +59 -0
- package/dist/counters/index.d.ts +1 -0
- package/dist/counters/index.js +2 -0
- package/dist/dashboard/address.js +43 -0
- package/dist/dashboard/api.js +185 -0
- package/dist/dashboard/app.js +217 -0
- package/dist/dashboard/asked.js +132 -0
- package/dist/dashboard/assets/dice/dice-sharp.glb +0 -0
- package/dist/dashboard/assets/dice/dice.glb +0 -0
- package/dist/dashboard/assets/dice/dice.json +1 -0
- package/dist/dashboard/assets/dice/textures/ash.jpg +0 -0
- package/dist/dashboard/assets/dice/textures/granite.jpg +0 -0
- package/dist/dashboard/assets/dice/textures/marble.jpg +0 -0
- package/dist/dashboard/assets/dice/textures/onyx.jpg +0 -0
- package/dist/dashboard/assets/dice/textures/walnut.jpg +0 -0
- package/dist/dashboard/assets/favicon.svg +7 -0
- package/dist/dashboard/assets/icon-180.png +0 -0
- package/dist/dashboard/assets/icon-32.png +0 -0
- package/dist/dashboard/assets/master.svg +71 -0
- package/dist/dashboard/assets/sounds/dice-collision.wav +0 -0
- package/dist/dashboard/assets/sounds/dice-touch.wav +0 -0
- package/dist/dashboard/card.js +61 -0
- package/dist/dashboard/columns.js +37 -0
- package/dist/dashboard/combat.js +72 -0
- package/dist/dashboard/data.js +3 -0
- package/dist/dashboard/dice/burn.js +200 -0
- package/dist/dashboard/dice/celebration.js +199 -0
- package/dist/dashboard/dice/floor-cracks.js +149 -0
- package/dist/dashboard/dice/frost.js +51 -0
- package/dist/dashboard/dice/load.js +66 -0
- package/dist/dashboard/dice/models.js +138 -0
- package/dist/dashboard/dice/pool.js +49 -0
- package/dist/dashboard/dice/roller.js +101 -0
- package/dist/dashboard/dice/sets.js +49 -0
- package/dist/dashboard/dice/sounds.js +102 -0
- package/dist/dashboard/dice/stage.js +355 -0
- package/dist/dashboard/dice/throw.js +242 -0
- package/dist/dashboard/dice/tray.js +365 -0
- package/dist/dashboard/faces.js +16 -0
- package/dist/dashboard/footer.js +17 -0
- package/dist/dashboard/free-rolls.js +41 -0
- package/dist/dashboard/game-words.js +164 -0
- package/dist/dashboard/glass.js +12 -0
- package/dist/dashboard/guide/ar.md +306 -0
- package/dist/dashboard/guide/cs.md +306 -0
- package/dist/dashboard/guide/da.md +306 -0
- package/dist/dashboard/guide/de.md +306 -0
- package/dist/dashboard/guide/el.md +306 -0
- package/dist/dashboard/guide/en.md +305 -0
- package/dist/dashboard/guide/es.md +306 -0
- package/dist/dashboard/guide/fi.md +306 -0
- package/dist/dashboard/guide/fr.md +306 -0
- package/dist/dashboard/guide/he.md +306 -0
- package/dist/dashboard/guide/hi.md +306 -0
- package/dist/dashboard/guide/hu.md +306 -0
- package/dist/dashboard/guide/is.md +306 -0
- package/dist/dashboard/guide/it.md +306 -0
- package/dist/dashboard/guide/ja.md +306 -0
- package/dist/dashboard/guide/ko.md +306 -0
- package/dist/dashboard/guide/nb.md +306 -0
- package/dist/dashboard/guide/nl.md +306 -0
- package/dist/dashboard/guide/pl.md +306 -0
- package/dist/dashboard/guide/pt.md +306 -0
- package/dist/dashboard/guide/ro.md +306 -0
- package/dist/dashboard/guide/ru.md +306 -0
- package/dist/dashboard/guide/sv.md +306 -0
- package/dist/dashboard/guide/tr.md +306 -0
- package/dist/dashboard/guide/uk.md +306 -0
- package/dist/dashboard/guide/zh.md +306 -0
- package/dist/dashboard/guide-blocks.js +72 -0
- package/dist/dashboard/guide-markdown.js +63 -0
- package/dist/dashboard/help.js +92 -0
- package/dist/dashboard/i18n/ar.json +670 -0
- package/dist/dashboard/i18n/cs.json +670 -0
- package/dist/dashboard/i18n/da.json +670 -0
- package/dist/dashboard/i18n/de.json +670 -0
- package/dist/dashboard/i18n/el.json +670 -0
- package/dist/dashboard/i18n/es.json +670 -0
- package/dist/dashboard/i18n/fi.json +670 -0
- package/dist/dashboard/i18n/fr.json +670 -0
- package/dist/dashboard/i18n/he.json +670 -0
- package/dist/dashboard/i18n/hi.json +670 -0
- package/dist/dashboard/i18n/hu.json +670 -0
- package/dist/dashboard/i18n/is.json +670 -0
- package/dist/dashboard/i18n/it.json +670 -0
- package/dist/dashboard/i18n/ja.json +670 -0
- package/dist/dashboard/i18n/ko.json +670 -0
- package/dist/dashboard/i18n/nb.json +670 -0
- package/dist/dashboard/i18n/nl.json +670 -0
- package/dist/dashboard/i18n/pl.json +670 -0
- package/dist/dashboard/i18n/pt.json +670 -0
- package/dist/dashboard/i18n/ro.json +670 -0
- package/dist/dashboard/i18n/ru.json +670 -0
- package/dist/dashboard/i18n/sv.json +670 -0
- package/dist/dashboard/i18n/tr.json +670 -0
- package/dist/dashboard/i18n/uk.json +670 -0
- package/dist/dashboard/i18n/zh.json +670 -0
- package/dist/dashboard/icons.js +123 -0
- package/dist/dashboard/journal.js +188 -0
- package/dist/dashboard/labels.js +226 -0
- package/dist/dashboard/language-choice.js +83 -0
- package/dist/dashboard/languages.js +144 -0
- package/dist/dashboard/layout.js +93 -0
- package/dist/dashboard/map-sheet.js +32 -0
- package/dist/dashboard/map-symbols.js +79 -0
- package/dist/dashboard/markdown.js +72 -0
- package/dist/dashboard/master.js +69 -0
- package/dist/dashboard/mood-faces.js +16 -0
- package/dist/dashboard/mood.js +27 -0
- package/dist/dashboard/notes.js +203 -0
- package/dist/dashboard/notices.js +24 -0
- package/dist/dashboard/pages.js +32 -0
- package/dist/dashboard/party.js +65 -0
- package/dist/dashboard/place-map-view.js +362 -0
- package/dist/dashboard/place-map.js +204 -0
- package/dist/dashboard/prefs.js +97 -0
- package/dist/dashboard/reactions.js +28 -0
- package/dist/dashboard/requested.js +32 -0
- package/dist/dashboard/rolls.js +240 -0
- package/dist/dashboard/saves.js +154 -0
- package/dist/dashboard/scene.js +63 -0
- package/dist/dashboard/settings.js +362 -0
- package/dist/dashboard/setup.js +195 -0
- package/dist/dashboard/sheet.js +180 -0
- package/dist/dashboard/status.js +42 -0
- package/dist/dashboard/story.js +51 -0
- package/dist/dashboard/style.css +9355 -0
- package/dist/dashboard/text.js +158 -0
- package/dist/dashboard/theme.js +32 -0
- package/dist/dashboard/top.js +156 -0
- package/dist/dashboard/widgets.js +69 -0
- package/dist/dashboard/world-map.js +523 -0
- package/dist/dashboard/world.js +357 -0
- package/dist/dashboard-server.d.ts +38 -0
- package/dist/dashboard-server.js +818 -0
- package/dist/dice/evaluate.d.ts +30 -0
- package/dist/dice/evaluate.js +90 -0
- package/dist/dice/format.d.ts +3 -0
- package/dist/dice/format.js +26 -0
- package/dist/dice/index.d.ts +4 -0
- package/dist/dice/index.js +5 -0
- package/dist/dice/notation.d.ts +43 -0
- package/dist/dice/notation.js +132 -0
- package/dist/dice/proof.d.ts +4 -0
- package/dist/dice/proof.js +12 -0
- package/dist/dice/roll-dice.d.ts +29 -0
- package/dist/dice/roll-dice.js +43 -0
- package/dist/dice/words.d.ts +12 -0
- package/dist/dice/words.js +21 -0
- package/dist/effects/effect.d.ts +57 -0
- package/dist/effects/effect.js +123 -0
- package/dist/effects/index.d.ts +1 -0
- package/dist/effects/index.js +2 -0
- package/dist/grid/grid.d.ts +53 -0
- package/dist/grid/grid.js +151 -0
- package/dist/grid/index.d.ts +2 -0
- package/dist/grid/index.js +2 -0
- package/dist/grid/paths.d.ts +27 -0
- package/dist/grid/paths.js +128 -0
- package/dist/images/images.d.ts +26 -0
- package/dist/images/images.js +74 -0
- package/dist/images/index.d.ts +1 -0
- package/dist/images/index.js +2 -0
- package/dist/index.d.ts +1 -0
- package/dist/index.js +1 -0
- package/dist/instructions/index.d.ts +17 -0
- package/dist/instructions/index.js +48 -0
- package/dist/map/geometry.d.ts +22 -0
- package/dist/map/geometry.js +66 -0
- package/dist/map/index.d.ts +3 -0
- package/dist/map/index.js +5 -0
- package/dist/map/looks.d.ts +9 -0
- package/dist/map/looks.js +57 -0
- package/dist/map/ways.d.ts +36 -0
- package/dist/map/ways.js +78 -0
- package/dist/mcp-server.d.ts +22 -0
- package/dist/mcp-server.js +289 -0
- package/dist/money/index.d.ts +1 -0
- package/dist/money/index.js +2 -0
- package/dist/money/money.d.ts +48 -0
- package/dist/money/money.js +218 -0
- package/dist/page-words.d.ts +46 -0
- package/dist/page-words.js +221 -0
- package/dist/pages/check.d.ts +9 -0
- package/dist/pages/check.js +345 -0
- package/dist/pages/containers.d.ts +34 -0
- package/dist/pages/containers.js +181 -0
- package/dist/pages/environment.d.ts +26 -0
- package/dist/pages/environment.js +118 -0
- package/dist/pages/index.d.ts +15 -0
- package/dist/pages/index.js +16 -0
- package/dist/pages/inheritance.d.ts +80 -0
- package/dist/pages/inheritance.js +260 -0
- package/dist/pages/maps.d.ts +11 -0
- package/dist/pages/maps.js +14 -0
- package/dist/pages/markdown.d.ts +59 -0
- package/dist/pages/markdown.js +271 -0
- package/dist/pages/page-file.d.ts +26 -0
- package/dist/pages/page-file.js +166 -0
- package/dist/pages/page-types.d.ts +17 -0
- package/dist/pages/page-types.js +18 -0
- package/dist/pages/positions.d.ts +11 -0
- package/dist/pages/positions.js +23 -0
- package/dist/pages/rename-page.d.ts +39 -0
- package/dist/pages/rename-page.js +109 -0
- package/dist/pages/roads.d.ts +11 -0
- package/dist/pages/roads.js +40 -0
- package/dist/pages/standard-fields.d.ts +31 -0
- package/dist/pages/standard-fields.js +142 -0
- package/dist/pages/system-pages.d.ts +35 -0
- package/dist/pages/system-pages.js +98 -0
- package/dist/pages/world.d.ts +174 -0
- package/dist/pages/world.js +349 -0
- package/dist/pages/write-page.d.ts +27 -0
- package/dist/pages/write-page.js +311 -0
- package/dist/pictures/briefs.d.ts +25 -0
- package/dist/pictures/briefs.js +145 -0
- package/dist/pictures/chosen.d.ts +5 -0
- package/dist/pictures/chosen.js +21 -0
- package/dist/pictures/claude.d.ts +14 -0
- package/dist/pictures/claude.js +129 -0
- package/dist/pictures/codex.d.ts +20 -0
- package/dist/pictures/codex.js +154 -0
- package/dist/pictures/helpers.d.ts +26 -0
- package/dist/pictures/helpers.js +219 -0
- package/dist/pictures/index.d.ts +6 -0
- package/dist/pictures/index.js +8 -0
- package/dist/pictures/stop.d.ts +3 -0
- package/dist/pictures/stop.js +10 -0
- package/dist/pictures/svg.d.ts +4 -0
- package/dist/pictures/svg.js +129 -0
- package/dist/player-notes/index.d.ts +1 -0
- package/dist/player-notes/index.js +2 -0
- package/dist/player-notes/notes.d.ts +21 -0
- package/dist/player-notes/notes.js +50 -0
- package/dist/progression/index.d.ts +1 -0
- package/dist/progression/index.js +1 -0
- package/dist/progression/level-table.d.ts +41 -0
- package/dist/progression/level-table.js +123 -0
- package/dist/rules/index.d.ts +3 -0
- package/dist/rules/index.js +4 -0
- package/dist/rules/rule-book.d.ts +31 -0
- package/dist/rules/rule-book.js +157 -0
- package/dist/rules/search.d.ts +18 -0
- package/dist/rules/search.js +101 -0
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- package/systems/5e/world/topics/Shield of Faith.md +13 -0
- package/systems/5e/world/topics/Shillelagh.md +12 -0
- package/systems/5e/world/topics/Shocking Grasp.md +14 -0
- package/systems/5e/world/topics/Silence.md +14 -0
- package/systems/5e/world/topics/Silent Image.md +17 -0
- package/systems/5e/world/topics/Simulacrum.md +18 -0
- package/systems/5e/world/topics/Sleep.md +18 -0
- package/systems/5e/world/topics/Sleet Storm.md +17 -0
- package/systems/5e/world/topics/Slow.md +19 -0
- package/systems/5e/world/topics/Sorcerer Spells.md +155 -0
- package/systems/5e/world/topics/Sorcerer.md +166 -0
- package/systems/5e/world/topics/Spare the Dying.md +12 -0
- package/systems/5e/world/topics/Speak with Animals.md +13 -0
- package/systems/5e/world/topics/Speak with Dead.md +14 -0
- package/systems/5e/world/topics/Speak with Plants.md +20 -0
- package/systems/5e/world/topics/Spider Climb.md +13 -0
- package/systems/5e/world/topics/Spike Growth.md +15 -0
- package/systems/5e/world/topics/Spirit Guardians.md +17 -0
- package/systems/5e/world/topics/Spiritual Weapon.md +18 -0
- package/systems/5e/world/topics/Stinking Cloud.md +17 -0
- package/systems/5e/world/topics/Stone Shape.md +12 -0
- package/systems/5e/world/topics/Stoneskin.md +13 -0
- package/systems/5e/world/topics/Storm of Vengeance.md +23 -0
- package/systems/5e/world/topics/Suggestion.md +19 -0
- package/systems/5e/world/topics/Sunbeam.md +17 -0
- package/systems/5e/world/topics/Sunburst.md +16 -0
- package/systems/5e/world/topics/Symbol.md +36 -0
- package/systems/5e/world/topics/Telekinesis.md +23 -0
- package/systems/5e/world/topics/Telepathic Bond.md +15 -0
- package/systems/5e/world/topics/Teleport.md +38 -0
- package/systems/5e/world/topics/Teleportation Circle.md +16 -0
- package/systems/5e/world/topics/Thaumaturgy.md +21 -0
- package/systems/5e/world/topics/The Fiend.md +47 -0
- package/systems/5e/world/topics/Thief.md +24 -0
- package/systems/5e/world/topics/Thunderwave.md +16 -0
- package/systems/5e/world/topics/Time Stop.md +14 -0
- package/systems/5e/world/topics/Tiny Hut.md +17 -0
- package/systems/5e/world/topics/Tongues.md +12 -0
- package/systems/5e/world/topics/Transport via Plants.md +12 -0
- package/systems/5e/world/topics/Tree Stride.md +15 -0
- package/systems/5e/world/topics/True Polymorph.md +29 -0
- package/systems/5e/world/topics/True Resurrection.md +16 -0
- package/systems/5e/world/topics/True Seeing.md +12 -0
- package/systems/5e/world/topics/True Strike.md +13 -0
- package/systems/5e/world/topics/Unseen Servant.md +17 -0
- package/systems/5e/world/topics/Vampiric Touch.md +15 -0
- package/systems/5e/world/topics/Vicious Mockery.md +14 -0
- package/systems/5e/world/topics/Wall of Fire.md +19 -0
- package/systems/5e/world/topics/Wall of Force.md +15 -0
- package/systems/5e/world/topics/Wall of Ice.md +19 -0
- package/systems/5e/world/topics/Wall of Stone.md +23 -0
- package/systems/5e/world/topics/Wall of Thorns.md +19 -0
- package/systems/5e/world/topics/Warding Bond.md +14 -0
- package/systems/5e/world/topics/Warlock Spells.md +99 -0
- package/systems/5e/world/topics/Warlock.md +283 -0
- package/systems/5e/world/topics/Water Breathing.md +13 -0
- package/systems/5e/world/topics/Water Walk.md +15 -0
- package/systems/5e/world/topics/Way of the Open Hand.md +25 -0
- package/systems/5e/world/topics/Web.md +21 -0
- package/systems/5e/world/topics/Weird.md +13 -0
- package/systems/5e/world/topics/Wind Walk.md +14 -0
- package/systems/5e/world/topics/Wind Wall.md +17 -0
- package/systems/5e/world/topics/Wish.md +26 -0
- package/systems/5e/world/topics/Wizard Spells.md +239 -0
- package/systems/5e/world/topics/Wizard.md +141 -0
- package/systems/5e/world/topics/Word of Recall.md +14 -0
- package/systems/5e/world/topics/Zone of Truth.md +14 -0
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---
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2
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creature: "[[Dwarf]]"
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category: race
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4
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hp-per-level: 1
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5
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image: "[[dwarf-face.svg]]"
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6
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---
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8
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As a hill dwarf, you have keen senses, deep intuition, and remarkable resilience.
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9
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10
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## Traits
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11
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12
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### Ability Score Increase (Hill Dwarf)
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13
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Your Wisdom score increases by 1.
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14
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+
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15
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### Dwarven Toughness
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16
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Your hit point maximum increases by 1, and it increases by 1 every time you gain a level.
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1
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---
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2
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size: Huge
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3
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category: giant
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4
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alignment: chaotic evil
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5
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ac: 13
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6
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armor: natural armor
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7
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hp: 105/105
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8
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hp-dice: 10d12 + 40
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9
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speed: 40 ft
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10
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str: 21
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11
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dex: 8
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12
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con: 19
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13
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int: 5
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14
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wis: 9
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15
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cha: 6
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16
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skills: [Perception +2]
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17
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passive-perception: 12
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18
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languages: [Giant]
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19
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cr: "5"
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20
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xp-value: 1800
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21
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image: "[[giant.svg]]"
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22
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---
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23
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24
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## Actions
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25
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### Multiattack
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The giant makes two greatclub attacks.
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29
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### Greatclub
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30
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*Melee Weapon Attack:* +8 to hit, reach 10 ft., one target. *Hit:* 18 (3d8 + 5) bludgeoning damage.
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31
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32
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### Rock
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33
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*Ranged Weapon Attack:* +8 to hit, range 60/240 ft., one target. *Hit:* 21 (3d10 + 5) bludgeoning damage.
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1
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---
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2
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size: Large
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3
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category: monstrosity
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4
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alignment: unaligned
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5
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ac: 11
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6
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+
hp: 19/19
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7
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+
hp-dice: 3d10 + 3
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8
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+
speed: 40 ft
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9
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+
fly: 60 ft
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10
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+
str: 17
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11
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+
dex: 13
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12
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+
con: 13
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13
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int: 2
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14
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+
wis: 12
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15
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+
cha: 8
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16
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+
skills: [Perception +5]
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17
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+
passive-perception: 15
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18
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+
cr: "1"
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19
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+
xp-value: 200
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20
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+
image: "[[griffin-symbol.svg]]"
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21
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---
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22
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+
|
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23
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## Traits
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|
24
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+
|
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25
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### Keen Sight
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26
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+
The hippogriff has advantage on Wisdom (Perception) checks that rely on sight.
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27
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+
|
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28
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+
## Actions
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29
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+
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30
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### Multiattack
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31
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The hippogriff makes two attacks: one with its beak and one with its claws.
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32
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+
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33
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### Beak
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34
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*Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 8 (1d10 + 3) piercing damage.
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35
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+
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36
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### Claws
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*Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 10 (2d6 + 3) slashing damage.
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1
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---
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2
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size: Medium
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3
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category: humanoid (goblinoid)
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4
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+
alignment: lawful evil
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5
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+
ac: 18
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6
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+
armor: chain mail, shield
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7
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+
hp: 11/11
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8
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+
hp-dice: 2d8 + 2
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9
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+
speed: 30 ft
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10
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+
str: 13
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11
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+
dex: 12
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12
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+
con: 12
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13
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+
int: 10
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14
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wis: 10
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15
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+
cha: 9
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16
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+
darkvision: 60 ft
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17
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+
passive-perception: 10
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18
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+
languages: [Common, Goblin]
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19
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+
cr: "1/2"
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20
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+
xp-value: 100
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21
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image: "[[warlord-helmet.svg]]"
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22
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---
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23
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|
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24
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## Traits
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25
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|
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26
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### Martial Advantage
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27
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Once per turn, the hobgoblin can deal an extra 7 (2d6) damage to a creature it hits with a weapon attack if that creature is within 5 feet of an ally of the hobgoblin that isn’t incapacitated.
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28
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+
|
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29
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## Actions
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30
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31
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### Longsword
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32
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*Melee Weapon Attack:* +3 to hit, reach 5 ft., one target. *Hit:* 5 (1d8 + 1) slashing damage, or 6 (1d10 + 1) slashing damage if used with two hands.
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33
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+
|
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34
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### Longbow
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35
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*Ranged Weapon Attack:* +3 to hit, range 150/600 ft., one target. *Hit:* 5 (1d8 + 1) piercing damage.
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1
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---
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2
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size: Tiny
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3
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category: construct
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4
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alignment: neutral
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5
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ac: 13
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6
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armor: natural armor
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7
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+
hp: 5/5
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8
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hp-dice: 2d4
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9
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speed: 20 ft
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10
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fly: 40 ft
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11
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+
str: 4
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|
12
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+
dex: 15
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|
13
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+
con: 11
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|
14
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+
int: 10
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|
15
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+
wis: 10
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|
16
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+
cha: 7
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|
17
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+
damage-immunities: [poison]
|
|
18
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+
condition-immunities: [charmed, poisoned]
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19
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+
darkvision: 60 ft
|
|
20
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+
passive-perception: 10
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|
21
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+
languages: [understands the languages of its creator but can’t speak]
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22
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+
cr: "0"
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|
23
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+
xp-value: 10
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|
24
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+
image: "[[imp-laugh.svg]]"
|
|
25
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+
---
|
|
26
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+
|
|
27
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+
## Traits
|
|
28
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+
|
|
29
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### Telepathic Bond
|
|
30
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+
While the homunculus is on the same plane of existence as its master, it can magically convey what it senses to its master, and the two can communicate telepathically.
|
|
31
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+
|
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32
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## Actions
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|
33
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+
|
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34
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### Bite
|
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35
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*Melee Weapon Attack:* +4 to hit, reach 5 ft., one creature. *Hit:* 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or be poisoned for 1 minute. If the saving throw fails by 5 or more, the target is instead poisoned for 5 (1d10) minutes and unconscious while poisoned in this way.
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1
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---
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2
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size: Large
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3
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category: fiend (devil)
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4
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+
alignment: lawful evil
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5
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+
ac: 18
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|
6
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+
armor: natural armor
|
|
7
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+
hp: 178/178
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|
8
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+
hp-dice: 17d10 + 85
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|
9
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+
speed: 20 ft
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|
10
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+
fly: 60 ft
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|
11
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+
str: 22
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|
12
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+
dex: 17
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|
13
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+
con: 21
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|
14
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+
int: 12
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|
15
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+
wis: 16
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|
16
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+
cha: 17
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|
17
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+
saves: [Str +10, Dex +7, Wis +7, Cha +7]
|
|
18
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+
damage-resistances: [cold, "bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons"]
|
|
19
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+
damage-immunities: [fire, poison]
|
|
20
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+
condition-immunities: [poisoned]
|
|
21
|
+
darkvision: 120 ft
|
|
22
|
+
passive-perception: 13
|
|
23
|
+
languages: [Infernal, telepathy 120 ft]
|
|
24
|
+
cr: "11"
|
|
25
|
+
xp-value: 7200
|
|
26
|
+
image: "[[devil-mask.svg]]"
|
|
27
|
+
---
|
|
28
|
+
|
|
29
|
+
## Traits
|
|
30
|
+
|
|
31
|
+
### Devil’s Sight
|
|
32
|
+
Magical darkness doesn’t impede the devil’s darkvision.
|
|
33
|
+
|
|
34
|
+
### Magic Resistance
|
|
35
|
+
The devil has advantage on saving throws against spells and other magical effects.
|
|
36
|
+
|
|
37
|
+
## Actions
|
|
38
|
+
|
|
39
|
+
### Multiattack
|
|
40
|
+
The devil makes three melee attacks: two with its fork and one with its tail. It can use Hurl Flame in place of any melee attack.
|
|
41
|
+
|
|
42
|
+
### Fork
|
|
43
|
+
*Melee Weapon Attack:* +10 to hit, reach 10 ft., one target. *Hit:* 15 (2d8 + 6) piercing damage.
|
|
44
|
+
|
|
45
|
+
### Tail
|
|
46
|
+
*Melee Weapon Attack:* +10 to hit, reach 10 ft., one target. *Hit:* 10 (1d8 + 6) piercing damage. If the target is a creature other than an undead or a construct, it must succeed on a DC 17 Constitution saving throw or lose 10 (3d6) hit points at the start of each of its turns due to an infernal wound. Each time the devil hits the wounded target with this attack, the damage dealt by the wound increases by 10 (3d6). Any creature can take an action to stanch the wound with a successful DC 12 Wisdom (Medicine) check. The wound also closes if the target receives magical healing.
|
|
47
|
+
|
|
48
|
+
### Hurl Flame
|
|
49
|
+
*Ranged Spell Attack:* +7 to hit, range 150 ft., one target. *Hit:* 14 (4d6) fire damage. If the target is a flammable object that isn’t being worn or carried, it also catches fire.
|
|
@@ -0,0 +1,29 @@
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|
|
1
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+
---
|
|
2
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+
size: Medium
|
|
3
|
+
category: race
|
|
4
|
+
speed: 30 ft
|
|
5
|
+
languages: [Common]
|
|
6
|
+
image: "[[person.svg]]"
|
|
7
|
+
---
|
|
8
|
+
|
|
9
|
+
It's hard to make generalizations about humans, but your human character has these traits.
|
|
10
|
+
|
|
11
|
+
## Traits
|
|
12
|
+
|
|
13
|
+
### Ability Score Increase
|
|
14
|
+
Your ability scores each increase by 1.
|
|
15
|
+
|
|
16
|
+
### Age
|
|
17
|
+
Humans reach adulthood in their late teens and live less than a century.
|
|
18
|
+
|
|
19
|
+
### Alignment
|
|
20
|
+
Humans tend toward no particular alignment. The best and the worst are found among them.
|
|
21
|
+
|
|
22
|
+
### Size
|
|
23
|
+
Humans vary widely in height and build, from barely 5 feet to well over 6 feet tall. Regardless of your position in that range, your size is Medium.
|
|
24
|
+
|
|
25
|
+
### Speed
|
|
26
|
+
Your base walking speed is 30 feet.
|
|
27
|
+
|
|
28
|
+
### Languages
|
|
29
|
+
You can speak, read, and write Common and one extra language of your choice. Humans typically learn the languages of other peoples they deal with, including obscure dialects. They are fond of sprinkling their speech with words borrowed from other tongues: Orc curses, Elvish musical expressions, Dwarvish military phrases, and so on.
|
|
@@ -0,0 +1,38 @@
|
|
|
1
|
+
---
|
|
2
|
+
size: Large
|
|
3
|
+
category: beast
|
|
4
|
+
alignment: unaligned
|
|
5
|
+
ac: 12
|
|
6
|
+
armor: natural armor
|
|
7
|
+
hp: 45/45
|
|
8
|
+
hp-dice: 6d10 + 12
|
|
9
|
+
speed: 0 ft
|
|
10
|
+
swim: 40 ft
|
|
11
|
+
str: 18
|
|
12
|
+
dex: 13
|
|
13
|
+
con: 15
|
|
14
|
+
int: 1
|
|
15
|
+
wis: 10
|
|
16
|
+
cha: 4
|
|
17
|
+
skills: [Perception +2]
|
|
18
|
+
blindsight: 30 ft
|
|
19
|
+
passive-perception: 12
|
|
20
|
+
cr: "2"
|
|
21
|
+
xp-value: 450
|
|
22
|
+
image: "[[shark-jaws.svg]]"
|
|
23
|
+
---
|
|
24
|
+
|
|
25
|
+
Smaller than a giant shark but larger and fiercer than a reef shark, a hunter shark haunts deep waters. It usually hunts alone, but multiple hunter sharks might feed in the same area. A fully grown hunter shark is 15 to 20 feet long.
|
|
26
|
+
|
|
27
|
+
## Traits
|
|
28
|
+
|
|
29
|
+
### Blood Frenzy
|
|
30
|
+
The shark has advantage on melee attack rolls against any creature that doesn’t have all its hit points.
|
|
31
|
+
|
|
32
|
+
### Water Breathing
|
|
33
|
+
The shark can breathe only underwater.
|
|
34
|
+
|
|
35
|
+
## Actions
|
|
36
|
+
|
|
37
|
+
### Bite
|
|
38
|
+
*Melee Weapon Attack:* +6 to hit, reach 5 ft., one target. *Hit:* 13 (2d8 + 4) piercing damage.
|
|
@@ -0,0 +1,49 @@
|
|
|
1
|
+
---
|
|
2
|
+
size: Huge
|
|
3
|
+
category: monstrosity
|
|
4
|
+
alignment: unaligned
|
|
5
|
+
ac: 15
|
|
6
|
+
armor: natural armor
|
|
7
|
+
hp: 172/172
|
|
8
|
+
hp-dice: 15d12 + 75
|
|
9
|
+
speed: 30 ft
|
|
10
|
+
swim: 30 ft
|
|
11
|
+
str: 20
|
|
12
|
+
dex: 12
|
|
13
|
+
con: 20
|
|
14
|
+
int: 2
|
|
15
|
+
wis: 10
|
|
16
|
+
cha: 7
|
|
17
|
+
skills: [Perception +6]
|
|
18
|
+
darkvision: 60 ft
|
|
19
|
+
passive-perception: 16
|
|
20
|
+
cr: "8"
|
|
21
|
+
xp-value: 3900
|
|
22
|
+
image: "[[hydra.svg]]"
|
|
23
|
+
---
|
|
24
|
+
|
|
25
|
+
## Traits
|
|
26
|
+
|
|
27
|
+
### Hold Breath
|
|
28
|
+
The hydra can hold its breath for 1 hour.
|
|
29
|
+
|
|
30
|
+
### Multiple Heads
|
|
31
|
+
The hydra has five heads. While it has more than one head, the hydra has advantage on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious.
|
|
32
|
+
|
|
33
|
+
Whenever the hydra takes 25 or more damage in a single turn, one of its heads dies. If all its heads die, the hydra dies.
|
|
34
|
+
|
|
35
|
+
At the end of its turn, it grows two heads for each of its heads that died since its last turn, unless it has taken fire damage since its last turn. The hydra regains 10 hit points for each head regrown in this way.
|
|
36
|
+
|
|
37
|
+
### Reactive Heads
|
|
38
|
+
For each head the hydra has beyond one, it gets an extra reaction that can be used only for opportunity attacks.
|
|
39
|
+
|
|
40
|
+
### Wakeful
|
|
41
|
+
While the hydra sleeps, at least one of its heads is awake.
|
|
42
|
+
|
|
43
|
+
## Actions
|
|
44
|
+
|
|
45
|
+
### Multiattack
|
|
46
|
+
The hydra makes as many bite attacks as it has heads.
|
|
47
|
+
|
|
48
|
+
### Bite
|
|
49
|
+
*Melee Weapon Attack:* +8 to hit, reach 10 ft., one target. *Hit:* 10 (1d10 + 5) piercing damage.
|
|
@@ -0,0 +1,30 @@
|
|
|
1
|
+
---
|
|
2
|
+
size: Medium
|
|
3
|
+
category: beast
|
|
4
|
+
alignment: unaligned
|
|
5
|
+
ac: 11
|
|
6
|
+
hp: 5/5
|
|
7
|
+
hp-dice: 1d8 + 1
|
|
8
|
+
speed: 50 ft
|
|
9
|
+
str: 11
|
|
10
|
+
dex: 13
|
|
11
|
+
con: 12
|
|
12
|
+
int: 2
|
|
13
|
+
wis: 12
|
|
14
|
+
cha: 5
|
|
15
|
+
skills: [Perception +3]
|
|
16
|
+
passive-perception: 13
|
|
17
|
+
cr: "0"
|
|
18
|
+
xp-value: 10
|
|
19
|
+
image: "[[hyena-head.svg]]"
|
|
20
|
+
---
|
|
21
|
+
|
|
22
|
+
## Traits
|
|
23
|
+
|
|
24
|
+
### Pack Tactics
|
|
25
|
+
The hyena has advantage on an attack roll against a creature if at least one of the hyena’s allies is within 5 feet of the creature and the ally isn’t incapacitated.
|
|
26
|
+
|
|
27
|
+
## Actions
|
|
28
|
+
|
|
29
|
+
### Bite
|
|
30
|
+
*Melee Weapon Attack:* +2 to hit, reach 5 ft., one target. *Hit:* 3 (1d6) piercing damage.
|
|
@@ -0,0 +1,56 @@
|
|
|
1
|
+
---
|
|
2
|
+
size: Large
|
|
3
|
+
category: fiend (devil)
|
|
4
|
+
alignment: lawful evil
|
|
5
|
+
ac: 18
|
|
6
|
+
armor: natural armor
|
|
7
|
+
hp: 180/180
|
|
8
|
+
hp-dice: 19d10 + 76
|
|
9
|
+
speed: 40 ft
|
|
10
|
+
str: 21
|
|
11
|
+
dex: 14
|
|
12
|
+
con: 18
|
|
13
|
+
int: 18
|
|
14
|
+
wis: 15
|
|
15
|
+
cha: 18
|
|
16
|
+
saves: [Dex +7, Con +9, Wis +7, Cha +9]
|
|
17
|
+
damage-resistances: ["bludgeoning, piercing, and slashing from nonmagical attacks that aren’t silvered"]
|
|
18
|
+
damage-immunities: [cold, fire, poison]
|
|
19
|
+
condition-immunities: [poisoned]
|
|
20
|
+
blindsight: 60 ft
|
|
21
|
+
darkvision: 120 ft
|
|
22
|
+
passive-perception: 12
|
|
23
|
+
languages: [Infernal, telepathy 120 ft]
|
|
24
|
+
cr: "14"
|
|
25
|
+
xp-value: 11500
|
|
26
|
+
image: "[[devil-mask.svg]]"
|
|
27
|
+
---
|
|
28
|
+
|
|
29
|
+
## Traits
|
|
30
|
+
|
|
31
|
+
### Devil’s Sight
|
|
32
|
+
Magical darkness doesn’t impede the devil’s darkvision.
|
|
33
|
+
|
|
34
|
+
### Magic Resistance
|
|
35
|
+
The devil has advantage on saving throws against spells and other magical effects.
|
|
36
|
+
|
|
37
|
+
## Actions
|
|
38
|
+
|
|
39
|
+
### Multiattack
|
|
40
|
+
The devil makes three attacks: one with its bite, one with its claws, and one with its tail.
|
|
41
|
+
|
|
42
|
+
### Bite
|
|
43
|
+
*Melee Weapon Attack:* +10 to hit, reach 5 ft., one target. *Hit:* 12 (2d6 + 5) piercing damage plus 10 (3d6) cold damage.
|
|
44
|
+
|
|
45
|
+
### Claws
|
|
46
|
+
*Melee Weapon Attack:* +10 to hit, reach 5 ft., one target. *Hit:* 10 (2d4 + 5) slashing damage plus 10 (3d6) cold damage.
|
|
47
|
+
|
|
48
|
+
### Tail
|
|
49
|
+
*Melee Weapon Attack:* +10 to hit, reach 10 ft., one target. *Hit:* 12 (2d6 + 5) bludgeoning damage plus 10 (3d6) cold damage.
|
|
50
|
+
|
|
51
|
+
### Wall of Ice (Recharge 6)
|
|
52
|
+
The devil magically forms an opaque wall of ice on a solid surface it can see within 60 feet of it. The wall is 1 foot thick and up to 30 feet long and 10 feet high, or it’s a hemispherical dome up to 20 feet in diameter.
|
|
53
|
+
|
|
54
|
+
When the wall appears, each creature in its space is pushed out of it by the shortest route. The creature chooses which side of the wall to end up on, unless the creature is incapacitated. The creature then makes a DC 17 Dexterity saving throw, taking 35 (10d6) cold damage on a failed save, or half as much damage on a successful one.
|
|
55
|
+
|
|
56
|
+
The wall lasts for 1 minute or until the devil is incapacitated or dies. The wall can be damaged and breached; each 10-foot section has AC 5, 30 hit points, vulnerability to fire damage, and immunity to acid, cold, necrotic, poison, and psychic damage. If a section is destroyed, it leaves behind a sheet of frigid air in the space the wall occupied. Whenever a creature finishes moving through the frigid air on a turn, willingly or otherwise, the creature must make a DC 17 Constitution saving throw, taking 17 (5d6) cold damage on a failed save, or half as much damage on a successful one. The frigid air dissipates when the rest of the wall vanishes.
|
|
@@ -0,0 +1,45 @@
|
|
|
1
|
+
---
|
|
2
|
+
size: Small
|
|
3
|
+
category: elemental
|
|
4
|
+
alignment: neutral evil
|
|
5
|
+
ac: 11
|
|
6
|
+
hp: 21/21
|
|
7
|
+
hp-dice: 6d6
|
|
8
|
+
speed: 30 ft
|
|
9
|
+
fly: 30 ft
|
|
10
|
+
str: 7
|
|
11
|
+
dex: 13
|
|
12
|
+
con: 10
|
|
13
|
+
int: 9
|
|
14
|
+
wis: 11
|
|
15
|
+
cha: 12
|
|
16
|
+
skills: [Perception +2, Stealth +3]
|
|
17
|
+
damage-vulnerabilities: [bludgeoning, fire]
|
|
18
|
+
damage-immunities: [cold, poison]
|
|
19
|
+
condition-immunities: [poisoned]
|
|
20
|
+
darkvision: 60 ft
|
|
21
|
+
passive-perception: 12
|
|
22
|
+
languages: [Aquan, Auran]
|
|
23
|
+
cr: "1/2"
|
|
24
|
+
xp-value: 100
|
|
25
|
+
image: "[[icicles-aura.svg]]"
|
|
26
|
+
---
|
|
27
|
+
|
|
28
|
+
## Traits
|
|
29
|
+
|
|
30
|
+
### Death Burst
|
|
31
|
+
When the mephit dies, it explodes in a burst of jagged ice. Each creature within 5 feet of it must make a DC 10 Dexterity saving throw, taking 4 (1d8) slashing damage on a failed save, or half as much damage on a successful one.
|
|
32
|
+
|
|
33
|
+
### False Appearance
|
|
34
|
+
While the mephit remains motionless, it is indistinguishable from an ordinary shard of ice.
|
|
35
|
+
|
|
36
|
+
### Innate Spellcasting (1/Day)
|
|
37
|
+
The mephit can innately cast *fog cloud*, requiring no material components. Its innate spellcasting ability is Charisma.
|
|
38
|
+
|
|
39
|
+
## Actions
|
|
40
|
+
|
|
41
|
+
### Claws
|
|
42
|
+
*Melee Weapon Attack:* +3 to hit, reach 5 ft., one creature. *Hit:* 3 (1d4 + 1) slashing damage plus 2 (1d4) cold damage.
|
|
43
|
+
|
|
44
|
+
### Frost Breath (Recharge 6)
|
|
45
|
+
The mephit exhales a 15-foot cone of cold air. Each creature in that area must succeed on a DC 10 Dexterity saving throw, taking 5 (2d4) cold damage on a failed save, or half as much damage on a successful one.
|
|
@@ -0,0 +1,45 @@
|
|
|
1
|
+
---
|
|
2
|
+
size: Tiny
|
|
3
|
+
category: fiend (devil, shapechanger)
|
|
4
|
+
alignment: lawful evil
|
|
5
|
+
ac: 13
|
|
6
|
+
hp: 10/10
|
|
7
|
+
hp-dice: 3d4 + 3
|
|
8
|
+
speed: 20 ft
|
|
9
|
+
fly: 40 ft
|
|
10
|
+
str: 6
|
|
11
|
+
dex: 17
|
|
12
|
+
con: 13
|
|
13
|
+
int: 11
|
|
14
|
+
wis: 12
|
|
15
|
+
cha: 14
|
|
16
|
+
skills: [Deception +4, Insight +3, Persuasion +4, Stealth +5]
|
|
17
|
+
damage-resistances: [cold, "bludgeoning, piercing, and slashing from nonmagical attacks that aren’t silvered"]
|
|
18
|
+
damage-immunities: [fire, poison]
|
|
19
|
+
condition-immunities: [poisoned]
|
|
20
|
+
darkvision: 120 ft
|
|
21
|
+
passive-perception: 11
|
|
22
|
+
languages: [Infernal, Common]
|
|
23
|
+
cr: "1"
|
|
24
|
+
xp-value: 200
|
|
25
|
+
image: "[[imp.svg]]"
|
|
26
|
+
---
|
|
27
|
+
|
|
28
|
+
## Traits
|
|
29
|
+
|
|
30
|
+
### Shapechanger
|
|
31
|
+
The imp can use its action to polymorph into a beast form that resembles a rat (speed 20 ft.), a raven (20 ft., fly 60 ft.), or a spider (20 ft., climb 20 ft.), or back into its true form. Its statistics are the same in each form, except for the speed changes noted. Any equipment it is wearing or carrying isn’t transformed. It reverts to its true form if it dies.
|
|
32
|
+
|
|
33
|
+
### Devil’s Sight
|
|
34
|
+
Magical darkness doesn’t impede the imp’s darkvision.
|
|
35
|
+
|
|
36
|
+
### Magic Resistance
|
|
37
|
+
The imp has advantage on saving throws against spells and other magical effects.
|
|
38
|
+
|
|
39
|
+
## Actions
|
|
40
|
+
|
|
41
|
+
### Sting (Bite in Beast Form)
|
|
42
|
+
*Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 5 (1d4 + 3) piercing damage, and the target must make on a DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one.
|
|
43
|
+
|
|
44
|
+
### Invisibility
|
|
45
|
+
The imp magically turns invisible until it attacks or until its concentration ends (as if concentrating on a spell). Any equipment the imp wears or carries is invisible with it.
|
|
@@ -0,0 +1,42 @@
|
|
|
1
|
+
---
|
|
2
|
+
size: Medium
|
|
3
|
+
category: elemental
|
|
4
|
+
alignment: neutral
|
|
5
|
+
ac: 14
|
|
6
|
+
hp: 104/104
|
|
7
|
+
hp-dice: 16d8 + 32
|
|
8
|
+
speed: 50 ft
|
|
9
|
+
fly: 50 ft (hover)
|
|
10
|
+
str: 16
|
|
11
|
+
dex: 19
|
|
12
|
+
con: 14
|
|
13
|
+
int: 10
|
|
14
|
+
wis: 15
|
|
15
|
+
cha: 11
|
|
16
|
+
skills: [Perception +8, Stealth +10]
|
|
17
|
+
damage-resistances: ["bludgeoning, piercing, and slashing from nonmagical attacks"]
|
|
18
|
+
damage-immunities: [poison]
|
|
19
|
+
condition-immunities: [exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious]
|
|
20
|
+
darkvision: 60 ft
|
|
21
|
+
passive-perception: 18
|
|
22
|
+
languages: [Auran, understands Common but doesn’t speak it]
|
|
23
|
+
cr: "6"
|
|
24
|
+
xp-value: 2300
|
|
25
|
+
image: "[[invisible-face.svg]]"
|
|
26
|
+
---
|
|
27
|
+
|
|
28
|
+
## Traits
|
|
29
|
+
|
|
30
|
+
### Invisibility
|
|
31
|
+
The stalker is invisible.
|
|
32
|
+
|
|
33
|
+
### Faultless Tracker
|
|
34
|
+
The stalker is given a quarry by its summoner. The stalker knows the direction and distance to its quarry as long as the two of them are on the same plane of existence. The stalker also knows the location of its summoner.
|
|
35
|
+
|
|
36
|
+
## Actions
|
|
37
|
+
|
|
38
|
+
### Multiattack
|
|
39
|
+
The stalker makes two slam attacks.
|
|
40
|
+
|
|
41
|
+
### Slam
|
|
42
|
+
*Melee Weapon Attack:* +6 to hit, reach 5 ft., one target. *Hit:* 10 (2d6 + 3) bludgeoning damage.
|
|
@@ -0,0 +1,52 @@
|
|
|
1
|
+
---
|
|
2
|
+
size: Large
|
|
3
|
+
category: construct
|
|
4
|
+
alignment: unaligned
|
|
5
|
+
ac: 20
|
|
6
|
+
armor: natural armor
|
|
7
|
+
hp: 210/210
|
|
8
|
+
hp-dice: 20d10 + 100
|
|
9
|
+
speed: 30 ft
|
|
10
|
+
str: 24
|
|
11
|
+
dex: 9
|
|
12
|
+
con: 20
|
|
13
|
+
int: 3
|
|
14
|
+
wis: 11
|
|
15
|
+
cha: 1
|
|
16
|
+
damage-immunities: [fire, poison, psychic, "bludgeoning, piercing, and slashing from nonmagical attacks that aren’t adamantine"]
|
|
17
|
+
condition-immunities: [charmed, exhaustion, frightened, paralyzed, petrified, poisoned]
|
|
18
|
+
darkvision: 120 ft
|
|
19
|
+
passive-perception: 10
|
|
20
|
+
languages: [understands the languages of its creator but can’t speak]
|
|
21
|
+
cr: "16"
|
|
22
|
+
xp-value: 15000
|
|
23
|
+
image: "[[metal-golem-head.svg]]"
|
|
24
|
+
---
|
|
25
|
+
|
|
26
|
+
## Traits
|
|
27
|
+
|
|
28
|
+
### Fire Absorption
|
|
29
|
+
Whenever the golem is subjected to fire damage, it takes no damage and instead regains a number of hit points equal to the fire damage dealt.
|
|
30
|
+
|
|
31
|
+
### Immutable Form
|
|
32
|
+
The golem is immune to any spell or effect that would alter its form.
|
|
33
|
+
|
|
34
|
+
### Magic Resistance
|
|
35
|
+
The golem has advantage on saving throws against spells and other magical effects.
|
|
36
|
+
|
|
37
|
+
### Magic Weapons
|
|
38
|
+
The golem’s weapon attacks are magical.
|
|
39
|
+
|
|
40
|
+
## Actions
|
|
41
|
+
|
|
42
|
+
### Multiattack
|
|
43
|
+
The golem makes two melee attacks.
|
|
44
|
+
|
|
45
|
+
### Slam
|
|
46
|
+
*Melee Weapon Attack:* +13 to hit, reach 5 ft., one target. *Hit:* 20 (3d8 + 7) bludgeoning damage.
|
|
47
|
+
|
|
48
|
+
### Sword
|
|
49
|
+
*Melee Weapon Attack:* +13 to hit, reach 10 ft., one target. *Hit:* 23 (3d10 + 7) slashing damage.
|
|
50
|
+
|
|
51
|
+
### Poison Breath (Recharge 6)
|
|
52
|
+
The golem exhales poisonous gas in a 15-foot cone. Each creature in that area must make a DC 19 Constitution saving throw, taking 45 (10d8) poison damage on a failed save, or half as much damage on a successful one.
|
|
@@ -0,0 +1,33 @@
|
|
|
1
|
+
---
|
|
2
|
+
size: Small
|
|
3
|
+
category: beast
|
|
4
|
+
alignment: unaligned
|
|
5
|
+
ac: 12
|
|
6
|
+
hp: 3/3
|
|
7
|
+
hp-dice: 1d6
|
|
8
|
+
speed: 40 ft
|
|
9
|
+
str: 8
|
|
10
|
+
dex: 15
|
|
11
|
+
con: 11
|
|
12
|
+
int: 3
|
|
13
|
+
wis: 12
|
|
14
|
+
cha: 6
|
|
15
|
+
skills: [Perception +3]
|
|
16
|
+
passive-perception: 13
|
|
17
|
+
cr: "0"
|
|
18
|
+
xp-value: 10
|
|
19
|
+
image: "[[fox-head.svg]]"
|
|
20
|
+
---
|
|
21
|
+
|
|
22
|
+
## Traits
|
|
23
|
+
|
|
24
|
+
### Keen Hearing and Smell
|
|
25
|
+
The jackal has advantage on Wisdom (Perception) checks that rely on hearing or smell.
|
|
26
|
+
|
|
27
|
+
### Pack Tactics
|
|
28
|
+
The jackal has advantage on an attack roll against a creature if at least one of the jackal’s allies is within 5 feet of the creature and the ally isn’t incapacitated.
|
|
29
|
+
|
|
30
|
+
## Actions
|
|
31
|
+
|
|
32
|
+
### Bite
|
|
33
|
+
*Melee Weapon Attack:* +1 to hit, reach 5 ft., one target. *Hit:* 1 (1d4 – 1) piercing damage.
|
|
@@ -0,0 +1,39 @@
|
|
|
1
|
+
---
|
|
2
|
+
size: Huge
|
|
3
|
+
category: beast
|
|
4
|
+
alignment: unaligned
|
|
5
|
+
ac: 12
|
|
6
|
+
armor: natural armor
|
|
7
|
+
hp: 90/90
|
|
8
|
+
hp-dice: 12d12 + 12
|
|
9
|
+
speed: 0 ft
|
|
10
|
+
swim: 60 ft
|
|
11
|
+
str: 19
|
|
12
|
+
dex: 10
|
|
13
|
+
con: 13
|
|
14
|
+
int: 3
|
|
15
|
+
wis: 12
|
|
16
|
+
cha: 7
|
|
17
|
+
skills: [Perception +3]
|
|
18
|
+
blindsight: 120 ft
|
|
19
|
+
passive-perception: 13
|
|
20
|
+
cr: "3"
|
|
21
|
+
xp-value: 700
|
|
22
|
+
image: "[[sperm-whale.svg]]"
|
|
23
|
+
---
|
|
24
|
+
|
|
25
|
+
## Traits
|
|
26
|
+
|
|
27
|
+
### Echolocation
|
|
28
|
+
The whale can’t use its blindsight while deafened.
|
|
29
|
+
|
|
30
|
+
### Hold Breath
|
|
31
|
+
The whale can hold its breath for 30 minutes.
|
|
32
|
+
|
|
33
|
+
### Keen Hearing
|
|
34
|
+
The whale has advantage on Wisdom (Perception) checks that rely on hearing.
|
|
35
|
+
|
|
36
|
+
## Actions
|
|
37
|
+
|
|
38
|
+
### Bite
|
|
39
|
+
*Melee Weapon Attack:* +6 to hit, reach 5 ft., one target. *Hit:* 21 (5d6 + 4) piercing damage.
|