rpg-engine 0.0.0-stage → 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +99 -2
- package/dist/campaign/create-campaign.d.ts +6 -0
- package/dist/campaign/create-campaign.js +71 -0
- package/dist/campaign/find-campaign.d.ts +8 -0
- package/dist/campaign/find-campaign.js +28 -0
- package/dist/campaign/host-files.d.ts +16 -0
- package/dist/campaign/host-files.js +131 -0
- package/dist/campaign/index.d.ts +5 -0
- package/dist/campaign/index.js +6 -0
- package/dist/campaign/settings.d.ts +185 -0
- package/dist/campaign/settings.js +399 -0
- package/dist/campaign/state.d.ts +15 -0
- package/dist/campaign/state.js +52 -0
- package/dist/cli.d.ts +2 -0
- package/dist/cli.js +19 -0
- package/dist/command-line.d.ts +7 -0
- package/dist/command-line.js +140 -0
- package/dist/commands/advance.d.ts +7 -0
- package/dist/commands/advance.js +80 -0
- package/dist/commands/ask.d.ts +33 -0
- package/dist/commands/ask.js +280 -0
- package/dist/commands/change.d.ts +69 -0
- package/dist/commands/change.js +604 -0
- package/dist/commands/config.d.ts +59 -0
- package/dist/commands/config.js +512 -0
- package/dist/commands/effect-layer.d.ts +22 -0
- package/dist/commands/effect-layer.js +84 -0
- package/dist/commands/effect.d.ts +27 -0
- package/dist/commands/effect.js +369 -0
- package/dist/commands/find.d.ts +34 -0
- package/dist/commands/find.js +64 -0
- package/dist/commands/game-advance.d.ts +50 -0
- package/dist/commands/game-advance.js +103 -0
- package/dist/commands/game-effects.d.ts +68 -0
- package/dist/commands/game-effects.js +196 -0
- package/dist/commands/game-environment.d.ts +16 -0
- package/dist/commands/game-environment.js +24 -0
- package/dist/commands/game-events.d.ts +84 -0
- package/dist/commands/game-events.js +325 -0
- package/dist/commands/game-experience.d.ts +57 -0
- package/dist/commands/game-experience.js +119 -0
- package/dist/commands/game-grid-moves.d.ts +33 -0
- package/dist/commands/game-grid-moves.js +94 -0
- package/dist/commands/game-grids.d.ts +52 -0
- package/dist/commands/game-grids.js +162 -0
- package/dist/commands/game-here.d.ts +40 -0
- package/dist/commands/game-here.js +100 -0
- package/dist/commands/game-images.d.ts +31 -0
- package/dist/commands/game-images.js +87 -0
- package/dist/commands/game-journey.d.ts +62 -0
- package/dist/commands/game-journey.js +163 -0
- package/dist/commands/game-knowledge.d.ts +32 -0
- package/dist/commands/game-knowledge.js +120 -0
- package/dist/commands/game-maps.d.ts +20 -0
- package/dist/commands/game-maps.js +51 -0
- package/dist/commands/game-mode.d.ts +31 -0
- package/dist/commands/game-mode.js +128 -0
- package/dist/commands/game-money.d.ts +17 -0
- package/dist/commands/game-money.js +55 -0
- package/dist/commands/game-moods.d.ts +22 -0
- package/dist/commands/game-moods.js +32 -0
- package/dist/commands/game-moves.d.ts +14 -0
- package/dist/commands/game-moves.js +43 -0
- package/dist/commands/game-open.d.ts +18 -0
- package/dist/commands/game-open.js +47 -0
- package/dist/commands/game-outside.d.ts +14 -0
- package/dist/commands/game-outside.js +151 -0
- package/dist/commands/game-positions.d.ts +52 -0
- package/dist/commands/game-positions.js +244 -0
- package/dist/commands/game-quests.d.ts +46 -0
- package/dist/commands/game-quests.js +97 -0
- package/dist/commands/game-recipes.d.ts +34 -0
- package/dist/commands/game-recipes.js +109 -0
- package/dist/commands/game-reminders.d.ts +22 -0
- package/dist/commands/game-reminders.js +74 -0
- package/dist/commands/game-roads.d.ts +90 -0
- package/dist/commands/game-roads.js +284 -0
- package/dist/commands/game-rules.d.ts +17 -0
- package/dist/commands/game-rules.js +30 -0
- package/dist/commands/game-saves.d.ts +59 -0
- package/dist/commands/game-saves.js +249 -0
- package/dist/commands/game-scene.d.ts +69 -0
- package/dist/commands/game-scene.js +285 -0
- package/dist/commands/game-thresholds.d.ts +13 -0
- package/dist/commands/game-thresholds.js +41 -0
- package/dist/commands/game-time.d.ts +17 -0
- package/dist/commands/game-time.js +42 -0
- package/dist/commands/game-view-journal.d.ts +145 -0
- package/dist/commands/game-view-journal.js +129 -0
- package/dist/commands/game-view-map.d.ts +78 -0
- package/dist/commands/game-view-map.js +266 -0
- package/dist/commands/game-view-place.d.ts +160 -0
- package/dist/commands/game-view-place.js +388 -0
- package/dist/commands/game-world.d.ts +60 -0
- package/dist/commands/game-world.js +204 -0
- package/dist/commands/image.d.ts +19 -0
- package/dist/commands/image.js +185 -0
- package/dist/commands/index.d.ts +3 -0
- package/dist/commands/index.js +57 -0
- package/dist/commands/init.d.ts +23 -0
- package/dist/commands/init.js +44 -0
- package/dist/commands/install.d.ts +23 -0
- package/dist/commands/install.js +68 -0
- package/dist/commands/instructions.d.ts +4 -0
- package/dist/commands/instructions.js +97 -0
- package/dist/commands/mode.d.ts +23 -0
- package/dist/commands/mode.js +84 -0
- package/dist/commands/mood.d.ts +34 -0
- package/dist/commands/mood.js +113 -0
- package/dist/commands/move.d.ts +34 -0
- package/dist/commands/move.js +274 -0
- package/dist/commands/notes.d.ts +10 -0
- package/dist/commands/notes.js +37 -0
- package/dist/commands/page-counters.d.ts +24 -0
- package/dist/commands/page-counters.js +84 -0
- package/dist/commands/parts.d.ts +16 -0
- package/dist/commands/parts.js +49 -0
- package/dist/commands/problems.d.ts +5 -0
- package/dist/commands/problems.js +47 -0
- package/dist/commands/progression.d.ts +68 -0
- package/dist/commands/progression.js +206 -0
- package/dist/commands/rename.d.ts +16 -0
- package/dist/commands/rename.js +116 -0
- package/dist/commands/reveal.d.ts +25 -0
- package/dist/commands/reveal.js +193 -0
- package/dist/commands/roll.d.ts +56 -0
- package/dist/commands/roll.js +302 -0
- package/dist/commands/route.d.ts +19 -0
- package/dist/commands/route.js +110 -0
- package/dist/commands/rules.d.ts +48 -0
- package/dist/commands/rules.js +194 -0
- package/dist/commands/save.d.ts +68 -0
- package/dist/commands/save.js +141 -0
- package/dist/commands/scene.d.ts +105 -0
- package/dist/commands/scene.js +741 -0
- package/dist/commands/sheet.d.ts +136 -0
- package/dist/commands/sheet.js +445 -0
- package/dist/commands/show.d.ts +76 -0
- package/dist/commands/show.js +216 -0
- package/dist/commands/status.d.ts +54 -0
- package/dist/commands/status.js +291 -0
- package/dist/commands/translate.d.ts +23 -0
- package/dist/commands/translate.js +108 -0
- package/dist/commands/travel.d.ts +47 -0
- package/dist/commands/travel.js +457 -0
- package/dist/commands/validate.d.ts +4 -0
- package/dist/commands/validate.js +25 -0
- package/dist/commands/view.d.ts +272 -0
- package/dist/commands/view.js +623 -0
- package/dist/commands/worked-out.d.ts +116 -0
- package/dist/commands/worked-out.js +704 -0
- package/dist/commands/write.d.ts +51 -0
- package/dist/commands/write.js +1017 -0
- package/dist/core/command-reference.d.ts +6 -0
- package/dist/core/command-reference.js +47 -0
- package/dist/core/context.d.ts +140 -0
- package/dist/core/context.js +28 -0
- package/dist/core/field-kind.d.ts +6 -0
- package/dist/core/field-kind.js +5 -0
- package/dist/core/files.d.ts +4 -0
- package/dist/core/files.js +30 -0
- package/dist/core/formula.d.ts +164 -0
- package/dist/core/formula.js +590 -0
- package/dist/core/frozen.d.ts +2 -0
- package/dist/core/frozen.js +11 -0
- package/dist/core/length.d.ts +27 -0
- package/dist/core/length.js +49 -0
- package/dist/core/log.d.ts +27 -0
- package/dist/core/log.js +38 -0
- package/dist/core/memo.d.ts +2 -0
- package/dist/core/memo.js +17 -0
- package/dist/core/mood.d.ts +6 -0
- package/dist/core/mood.js +11 -0
- package/dist/core/problem.d.ts +6 -0
- package/dist/core/problem.js +1 -0
- package/dist/core/progression-rule.d.ts +21 -0
- package/dist/core/progression-rule.js +2 -0
- package/dist/core/registry.d.ts +31 -0
- package/dist/core/registry.js +25 -0
- package/dist/core/session-store.d.ts +90 -0
- package/dist/core/session-store.js +289 -0
- package/dist/core/store.d.ts +83 -0
- package/dist/core/store.js +224 -0
- package/dist/core/text.d.ts +12 -0
- package/dist/core/text.js +32 -0
- package/dist/core/version.d.ts +2 -0
- package/dist/core/version.js +6 -0
- package/dist/core/yaml-file.d.ts +10 -0
- package/dist/core/yaml-file.js +42 -0
- package/dist/counters/counter.d.ts +36 -0
- package/dist/counters/counter.js +59 -0
- package/dist/counters/index.d.ts +1 -0
- package/dist/counters/index.js +2 -0
- package/dist/dashboard/address.js +43 -0
- package/dist/dashboard/api.js +185 -0
- package/dist/dashboard/app.js +217 -0
- package/dist/dashboard/asked.js +132 -0
- package/dist/dashboard/assets/dice/dice-sharp.glb +0 -0
- package/dist/dashboard/assets/dice/dice.glb +0 -0
- package/dist/dashboard/assets/dice/dice.json +1 -0
- package/dist/dashboard/assets/dice/textures/ash.jpg +0 -0
- package/dist/dashboard/assets/dice/textures/granite.jpg +0 -0
- package/dist/dashboard/assets/dice/textures/marble.jpg +0 -0
- package/dist/dashboard/assets/dice/textures/onyx.jpg +0 -0
- package/dist/dashboard/assets/dice/textures/walnut.jpg +0 -0
- package/dist/dashboard/assets/favicon.svg +7 -0
- package/dist/dashboard/assets/icon-180.png +0 -0
- package/dist/dashboard/assets/icon-32.png +0 -0
- package/dist/dashboard/assets/master.svg +71 -0
- package/dist/dashboard/assets/sounds/dice-collision.wav +0 -0
- package/dist/dashboard/assets/sounds/dice-touch.wav +0 -0
- package/dist/dashboard/card.js +61 -0
- package/dist/dashboard/columns.js +37 -0
- package/dist/dashboard/combat.js +72 -0
- package/dist/dashboard/data.js +3 -0
- package/dist/dashboard/dice/burn.js +200 -0
- package/dist/dashboard/dice/celebration.js +199 -0
- package/dist/dashboard/dice/floor-cracks.js +149 -0
- package/dist/dashboard/dice/frost.js +51 -0
- package/dist/dashboard/dice/load.js +66 -0
- package/dist/dashboard/dice/models.js +138 -0
- package/dist/dashboard/dice/pool.js +49 -0
- package/dist/dashboard/dice/roller.js +101 -0
- package/dist/dashboard/dice/sets.js +49 -0
- package/dist/dashboard/dice/sounds.js +102 -0
- package/dist/dashboard/dice/stage.js +355 -0
- package/dist/dashboard/dice/throw.js +242 -0
- package/dist/dashboard/dice/tray.js +365 -0
- package/dist/dashboard/faces.js +16 -0
- package/dist/dashboard/footer.js +17 -0
- package/dist/dashboard/free-rolls.js +41 -0
- package/dist/dashboard/game-words.js +164 -0
- package/dist/dashboard/glass.js +12 -0
- package/dist/dashboard/guide/ar.md +306 -0
- package/dist/dashboard/guide/cs.md +306 -0
- package/dist/dashboard/guide/da.md +306 -0
- package/dist/dashboard/guide/de.md +306 -0
- package/dist/dashboard/guide/el.md +306 -0
- package/dist/dashboard/guide/en.md +305 -0
- package/dist/dashboard/guide/es.md +306 -0
- package/dist/dashboard/guide/fi.md +306 -0
- package/dist/dashboard/guide/fr.md +306 -0
- package/dist/dashboard/guide/he.md +306 -0
- package/dist/dashboard/guide/hi.md +306 -0
- package/dist/dashboard/guide/hu.md +306 -0
- package/dist/dashboard/guide/is.md +306 -0
- package/dist/dashboard/guide/it.md +306 -0
- package/dist/dashboard/guide/ja.md +306 -0
- package/dist/dashboard/guide/ko.md +306 -0
- package/dist/dashboard/guide/nb.md +306 -0
- package/dist/dashboard/guide/nl.md +306 -0
- package/dist/dashboard/guide/pl.md +306 -0
- package/dist/dashboard/guide/pt.md +306 -0
- package/dist/dashboard/guide/ro.md +306 -0
- package/dist/dashboard/guide/ru.md +306 -0
- package/dist/dashboard/guide/sv.md +306 -0
- package/dist/dashboard/guide/tr.md +306 -0
- package/dist/dashboard/guide/uk.md +306 -0
- package/dist/dashboard/guide/zh.md +306 -0
- package/dist/dashboard/guide-blocks.js +72 -0
- package/dist/dashboard/guide-markdown.js +63 -0
- package/dist/dashboard/help.js +92 -0
- package/dist/dashboard/i18n/ar.json +670 -0
- package/dist/dashboard/i18n/cs.json +670 -0
- package/dist/dashboard/i18n/da.json +670 -0
- package/dist/dashboard/i18n/de.json +670 -0
- package/dist/dashboard/i18n/el.json +670 -0
- package/dist/dashboard/i18n/es.json +670 -0
- package/dist/dashboard/i18n/fi.json +670 -0
- package/dist/dashboard/i18n/fr.json +670 -0
- package/dist/dashboard/i18n/he.json +670 -0
- package/dist/dashboard/i18n/hi.json +670 -0
- package/dist/dashboard/i18n/hu.json +670 -0
- package/dist/dashboard/i18n/is.json +670 -0
- package/dist/dashboard/i18n/it.json +670 -0
- package/dist/dashboard/i18n/ja.json +670 -0
- package/dist/dashboard/i18n/ko.json +670 -0
- package/dist/dashboard/i18n/nb.json +670 -0
- package/dist/dashboard/i18n/nl.json +670 -0
- package/dist/dashboard/i18n/pl.json +670 -0
- package/dist/dashboard/i18n/pt.json +670 -0
- package/dist/dashboard/i18n/ro.json +670 -0
- package/dist/dashboard/i18n/ru.json +670 -0
- package/dist/dashboard/i18n/sv.json +670 -0
- package/dist/dashboard/i18n/tr.json +670 -0
- package/dist/dashboard/i18n/uk.json +670 -0
- package/dist/dashboard/i18n/zh.json +670 -0
- package/dist/dashboard/icons.js +123 -0
- package/dist/dashboard/journal.js +188 -0
- package/dist/dashboard/labels.js +226 -0
- package/dist/dashboard/language-choice.js +83 -0
- package/dist/dashboard/languages.js +144 -0
- package/dist/dashboard/layout.js +93 -0
- package/dist/dashboard/map-sheet.js +32 -0
- package/dist/dashboard/map-symbols.js +79 -0
- package/dist/dashboard/markdown.js +72 -0
- package/dist/dashboard/master.js +69 -0
- package/dist/dashboard/mood-faces.js +16 -0
- package/dist/dashboard/mood.js +27 -0
- package/dist/dashboard/notes.js +203 -0
- package/dist/dashboard/notices.js +24 -0
- package/dist/dashboard/pages.js +32 -0
- package/dist/dashboard/party.js +65 -0
- package/dist/dashboard/place-map-view.js +362 -0
- package/dist/dashboard/place-map.js +204 -0
- package/dist/dashboard/prefs.js +97 -0
- package/dist/dashboard/reactions.js +28 -0
- package/dist/dashboard/requested.js +32 -0
- package/dist/dashboard/rolls.js +240 -0
- package/dist/dashboard/saves.js +154 -0
- package/dist/dashboard/scene.js +63 -0
- package/dist/dashboard/settings.js +362 -0
- package/dist/dashboard/setup.js +195 -0
- package/dist/dashboard/sheet.js +180 -0
- package/dist/dashboard/status.js +42 -0
- package/dist/dashboard/story.js +51 -0
- package/dist/dashboard/style.css +9355 -0
- package/dist/dashboard/text.js +158 -0
- package/dist/dashboard/theme.js +32 -0
- package/dist/dashboard/top.js +156 -0
- package/dist/dashboard/widgets.js +69 -0
- package/dist/dashboard/world-map.js +523 -0
- package/dist/dashboard/world.js +357 -0
- package/dist/dashboard-server.d.ts +38 -0
- package/dist/dashboard-server.js +818 -0
- package/dist/dice/evaluate.d.ts +30 -0
- package/dist/dice/evaluate.js +90 -0
- package/dist/dice/format.d.ts +3 -0
- package/dist/dice/format.js +26 -0
- package/dist/dice/index.d.ts +4 -0
- package/dist/dice/index.js +5 -0
- package/dist/dice/notation.d.ts +43 -0
- package/dist/dice/notation.js +132 -0
- package/dist/dice/proof.d.ts +4 -0
- package/dist/dice/proof.js +12 -0
- package/dist/dice/roll-dice.d.ts +29 -0
- package/dist/dice/roll-dice.js +43 -0
- package/dist/dice/words.d.ts +12 -0
- package/dist/dice/words.js +21 -0
- package/dist/effects/effect.d.ts +57 -0
- package/dist/effects/effect.js +123 -0
- package/dist/effects/index.d.ts +1 -0
- package/dist/effects/index.js +2 -0
- package/dist/grid/grid.d.ts +53 -0
- package/dist/grid/grid.js +151 -0
- package/dist/grid/index.d.ts +2 -0
- package/dist/grid/index.js +2 -0
- package/dist/grid/paths.d.ts +27 -0
- package/dist/grid/paths.js +128 -0
- package/dist/images/images.d.ts +26 -0
- package/dist/images/images.js +74 -0
- package/dist/images/index.d.ts +1 -0
- package/dist/images/index.js +2 -0
- package/dist/index.d.ts +1 -0
- package/dist/index.js +1 -0
- package/dist/instructions/index.d.ts +17 -0
- package/dist/instructions/index.js +48 -0
- package/dist/map/geometry.d.ts +22 -0
- package/dist/map/geometry.js +66 -0
- package/dist/map/index.d.ts +3 -0
- package/dist/map/index.js +5 -0
- package/dist/map/looks.d.ts +9 -0
- package/dist/map/looks.js +57 -0
- package/dist/map/ways.d.ts +36 -0
- package/dist/map/ways.js +78 -0
- package/dist/mcp-server.d.ts +22 -0
- package/dist/mcp-server.js +289 -0
- package/dist/money/index.d.ts +1 -0
- package/dist/money/index.js +2 -0
- package/dist/money/money.d.ts +48 -0
- package/dist/money/money.js +218 -0
- package/dist/page-words.d.ts +46 -0
- package/dist/page-words.js +221 -0
- package/dist/pages/check.d.ts +9 -0
- package/dist/pages/check.js +345 -0
- package/dist/pages/containers.d.ts +34 -0
- package/dist/pages/containers.js +181 -0
- package/dist/pages/environment.d.ts +26 -0
- package/dist/pages/environment.js +118 -0
- package/dist/pages/index.d.ts +15 -0
- package/dist/pages/index.js +16 -0
- package/dist/pages/inheritance.d.ts +80 -0
- package/dist/pages/inheritance.js +260 -0
- package/dist/pages/maps.d.ts +11 -0
- package/dist/pages/maps.js +14 -0
- package/dist/pages/markdown.d.ts +59 -0
- package/dist/pages/markdown.js +271 -0
- package/dist/pages/page-file.d.ts +26 -0
- package/dist/pages/page-file.js +166 -0
- package/dist/pages/page-types.d.ts +17 -0
- package/dist/pages/page-types.js +18 -0
- package/dist/pages/positions.d.ts +11 -0
- package/dist/pages/positions.js +23 -0
- package/dist/pages/rename-page.d.ts +39 -0
- package/dist/pages/rename-page.js +109 -0
- package/dist/pages/roads.d.ts +11 -0
- package/dist/pages/roads.js +40 -0
- package/dist/pages/standard-fields.d.ts +31 -0
- package/dist/pages/standard-fields.js +142 -0
- package/dist/pages/system-pages.d.ts +35 -0
- package/dist/pages/system-pages.js +98 -0
- package/dist/pages/world.d.ts +174 -0
- package/dist/pages/world.js +349 -0
- package/dist/pages/write-page.d.ts +27 -0
- package/dist/pages/write-page.js +311 -0
- package/dist/pictures/briefs.d.ts +25 -0
- package/dist/pictures/briefs.js +145 -0
- package/dist/pictures/chosen.d.ts +5 -0
- package/dist/pictures/chosen.js +21 -0
- package/dist/pictures/claude.d.ts +14 -0
- package/dist/pictures/claude.js +129 -0
- package/dist/pictures/codex.d.ts +20 -0
- package/dist/pictures/codex.js +154 -0
- package/dist/pictures/helpers.d.ts +26 -0
- package/dist/pictures/helpers.js +219 -0
- package/dist/pictures/index.d.ts +6 -0
- package/dist/pictures/index.js +8 -0
- package/dist/pictures/stop.d.ts +3 -0
- package/dist/pictures/stop.js +10 -0
- package/dist/pictures/svg.d.ts +4 -0
- package/dist/pictures/svg.js +129 -0
- package/dist/player-notes/index.d.ts +1 -0
- package/dist/player-notes/index.js +2 -0
- package/dist/player-notes/notes.d.ts +21 -0
- package/dist/player-notes/notes.js +50 -0
- package/dist/progression/index.d.ts +1 -0
- package/dist/progression/index.js +1 -0
- package/dist/progression/level-table.d.ts +41 -0
- package/dist/progression/level-table.js +123 -0
- package/dist/rules/index.d.ts +3 -0
- package/dist/rules/index.js +4 -0
- package/dist/rules/rule-book.d.ts +31 -0
- package/dist/rules/rule-book.js +157 -0
- package/dist/rules/search.d.ts +18 -0
- package/dist/rules/search.js +101 -0
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- package/systems/5e/world/topics/Shield of Faith.md +13 -0
- package/systems/5e/world/topics/Shillelagh.md +12 -0
- package/systems/5e/world/topics/Shocking Grasp.md +14 -0
- package/systems/5e/world/topics/Silence.md +14 -0
- package/systems/5e/world/topics/Silent Image.md +17 -0
- package/systems/5e/world/topics/Simulacrum.md +18 -0
- package/systems/5e/world/topics/Sleep.md +18 -0
- package/systems/5e/world/topics/Sleet Storm.md +17 -0
- package/systems/5e/world/topics/Slow.md +19 -0
- package/systems/5e/world/topics/Sorcerer Spells.md +155 -0
- package/systems/5e/world/topics/Sorcerer.md +166 -0
- package/systems/5e/world/topics/Spare the Dying.md +12 -0
- package/systems/5e/world/topics/Speak with Animals.md +13 -0
- package/systems/5e/world/topics/Speak with Dead.md +14 -0
- package/systems/5e/world/topics/Speak with Plants.md +20 -0
- package/systems/5e/world/topics/Spider Climb.md +13 -0
- package/systems/5e/world/topics/Spike Growth.md +15 -0
- package/systems/5e/world/topics/Spirit Guardians.md +17 -0
- package/systems/5e/world/topics/Spiritual Weapon.md +18 -0
- package/systems/5e/world/topics/Stinking Cloud.md +17 -0
- package/systems/5e/world/topics/Stone Shape.md +12 -0
- package/systems/5e/world/topics/Stoneskin.md +13 -0
- package/systems/5e/world/topics/Storm of Vengeance.md +23 -0
- package/systems/5e/world/topics/Suggestion.md +19 -0
- package/systems/5e/world/topics/Sunbeam.md +17 -0
- package/systems/5e/world/topics/Sunburst.md +16 -0
- package/systems/5e/world/topics/Symbol.md +36 -0
- package/systems/5e/world/topics/Telekinesis.md +23 -0
- package/systems/5e/world/topics/Telepathic Bond.md +15 -0
- package/systems/5e/world/topics/Teleport.md +38 -0
- package/systems/5e/world/topics/Teleportation Circle.md +16 -0
- package/systems/5e/world/topics/Thaumaturgy.md +21 -0
- package/systems/5e/world/topics/The Fiend.md +47 -0
- package/systems/5e/world/topics/Thief.md +24 -0
- package/systems/5e/world/topics/Thunderwave.md +16 -0
- package/systems/5e/world/topics/Time Stop.md +14 -0
- package/systems/5e/world/topics/Tiny Hut.md +17 -0
- package/systems/5e/world/topics/Tongues.md +12 -0
- package/systems/5e/world/topics/Transport via Plants.md +12 -0
- package/systems/5e/world/topics/Tree Stride.md +15 -0
- package/systems/5e/world/topics/True Polymorph.md +29 -0
- package/systems/5e/world/topics/True Resurrection.md +16 -0
- package/systems/5e/world/topics/True Seeing.md +12 -0
- package/systems/5e/world/topics/True Strike.md +13 -0
- package/systems/5e/world/topics/Unseen Servant.md +17 -0
- package/systems/5e/world/topics/Vampiric Touch.md +15 -0
- package/systems/5e/world/topics/Vicious Mockery.md +14 -0
- package/systems/5e/world/topics/Wall of Fire.md +19 -0
- package/systems/5e/world/topics/Wall of Force.md +15 -0
- package/systems/5e/world/topics/Wall of Ice.md +19 -0
- package/systems/5e/world/topics/Wall of Stone.md +23 -0
- package/systems/5e/world/topics/Wall of Thorns.md +19 -0
- package/systems/5e/world/topics/Warding Bond.md +14 -0
- package/systems/5e/world/topics/Warlock Spells.md +99 -0
- package/systems/5e/world/topics/Warlock.md +283 -0
- package/systems/5e/world/topics/Water Breathing.md +13 -0
- package/systems/5e/world/topics/Water Walk.md +15 -0
- package/systems/5e/world/topics/Way of the Open Hand.md +25 -0
- package/systems/5e/world/topics/Web.md +21 -0
- package/systems/5e/world/topics/Weird.md +13 -0
- package/systems/5e/world/topics/Wind Walk.md +14 -0
- package/systems/5e/world/topics/Wind Wall.md +17 -0
- package/systems/5e/world/topics/Wish.md +26 -0
- package/systems/5e/world/topics/Wizard Spells.md +239 -0
- package/systems/5e/world/topics/Wizard.md +141 -0
- package/systems/5e/world/topics/Word of Recall.md +14 -0
- package/systems/5e/world/topics/Zone of Truth.md +14 -0
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{
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"{count} feet": "{count}フィート",
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"{count} inside": "内部に{count}件",
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"{count} km": "{count} km",
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"{count} m": "{count} m",
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"{count} marks": "{count}個のマーク",
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"{count} miles": "{count}マイル",
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"{count} places you know": "知っている場所:{count}件",
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"{count} things": "{count}件",
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"{count} things that happened": "出来事{count}件",
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"{date} in the game": "ゲーム内の{date}",
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"{days}d": "{days}日",
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"{dice}, free roll, not logged": "{dice}、フリーロール、記録なし",
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"{distance} {direction}": "{direction}へ{distance}",
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"{distance} from you": "現在地から{distance}",
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"{hours}h": "{hours}時間",
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"{length} across": "幅{length}",
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"{minutes}m": "{minutes}分",
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"{name}'s turn": "{name}のターン",
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"{place}, on {map}": "{place}({map})",
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"{points} to level {level}": "レベル{level}まで{points}",
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"{product} on GitHub": "GitHubの{product}",
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"{product} on npm": "npmの{product}",
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"{product} ships only original or open-licensed content. Anything else that appears in your game is written by your AI or by you, as pages of your campaign on your computer: it is not part of {product}, and we do not distribute it.": "{product}に含まれるのは、オリジナルまたはオープンライセンスのコンテンツのみです。ゲーム内に表示されるそれ以外の内容は、AIまたはプレイヤーご自身が、お使いのコンピューター上のキャンペーンのページとして作成したものです。{product}の一部ではなく、当方で配布することもありません。",
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"{said}: answer the master": "{said}:GMに返答",
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"{setting}: answered": "{setting}:回答済み",
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"{setting}: left to the master": "{setting}:GMにおまかせ",
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"{square}: no one stands there": "{square}:立ち入れません",
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"{terrain} terrain": "地形:{terrain}",
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"{value} of {max}": "{value}/{max}",
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"{who} learned: {what}": "{who}は{what}を知りました",
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"{who} to {place}": "{who} → {place}へ",
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"{who} to the open": "{who} → 屋外へ",
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"{who}: {effect}": "{who}:{effect}",
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"{who}: {effect} ended": "{who}:{effect}が終了",
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"{who}: {field} {before} → {after}": "{who}:{field} {before} → {after}",
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"1 mark": "1個のマーク",
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"1 mile": "1マイル",
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"1 place you know": "知っている場所:1件",
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"1 thing": "1件",
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"1 thing that happened": "出来事1件",
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"a button for each roll the master asks": "GMが求めるロールごとのボタン",
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"a central threat that advances by stages, your character's own story woven in": "段階的に迫る中心的な脅威に、キャラクター自身の物語が絡み合う",
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"A change counts at once, from now on: what is already in play stays as it is. The master hears of it at their next move, and of nothing you put back as it was.": "変更はすぐに反映され、以後に適用されます。すでに進行中のものはそのままです。GMは次の行動の時点で変更を知りますが、元に戻したものについては何も伝わりません。",
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"a creature": "クリーチャー",
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"a little": "少し知っている",
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"a mark on each token: what is on them, who is down": "各トークンに表示するマーク:付与されている状態や、戦闘不能の対象",
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"a mark on each token: you, your companions, your foes": "各トークンに付く印:自分、仲間、敵",
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"a narrator with a half smile at the world, never at your character": "世界には苦笑しても、キャラクターは決して笑わない語り手",
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"a short note before big choices and when a rule slips by": "大きな選択の前や、ルールが見過ごされたときに短い補足",
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"a story that closes each session, with a thread that comes back": "セッションごとに完結し、再び戻ってくる伏線もあるストーリー",
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"About": "概要",
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"above {value}": "出目が{value}超",
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"Active": "進行中",
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"Add": "追加",
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"Add a {die}": "{die}を追加",
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"Add a {die}: {count} chosen": "{die}を追加:{count}個選択中",
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"add a die to the die {condition}": "{condition}なら同じダイスにもう1回分を加算",
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"Add to {setting}": "{setting}に追加",
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"Add what you know, e.g. Advantage": "知っていることを追加(例:有利)",
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"Add, e.g. spiders": "追加(例:クモ)",
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"Add, e.g. torture": "追加(例:拷問)",
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"Add…": "追加…",
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"afraid": "恐怖",
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"All": "すべて",
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"All at the start": "最初にすべて作成",
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"all of it before the first scene": "最初のシーンの前にすべて作ります",
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"All set": "準備完了",
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"All you know": "知っているものすべて",
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"Almost there": "もう少し",
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"Always": "常に表示",
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"Always, from {sources}": "常時({sources}から)",
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"Amethyst": "アメジスト",
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"an author the master writes like: their way of telling, never their sentences, names or places": "GMが作風を参考にする作家。語り口だけを取り入れ、文章、名前、場所は使いません",
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"An author's name": "作家の名前",
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"and": "と",
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"angry": "怒り",
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"Answer: {check}": "回答:{check}",
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"Answers the master: {check}": "GMへの返答:{check}",
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"Arcs": "アーク",
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"Around": "周辺",
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"Arrows move the map, plus and minus zoom, Escape closes a place's card. The list of places below says the same.": "矢印キーでマップを動かし、プラスとマイナスで拡大縮小し、Escで場所のカードを閉じます。下の場所の一覧にも同じ内容があります。",
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"as written, and beyond: wear, spoilage, weather": "規則どおり、さらに消耗、腐敗、天候も扱う",
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"as written: food and water each day, light as it burns, fatigue and encumbrance": "規則どおり:食料と水は毎日、光源は燃える分だけ、疲労と運搬重量も扱う",
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"Ash": "アッシュ",
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"at {place}": "場所:{place}",
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"At hand": "手元",
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"at least {points} at level {level}": "レベル{level}には最低{points}",
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"Back": "戻る",
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"Back here if your character dies": "キャラクターが死亡した場合はここに戻ります",
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"Back to {save}.": "{save}に戻りました。",
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"back to any save, and a save whenever you ask": "どのセーブにも戻れて、頼めばいつでもセーブします",
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"Back to before session zero: the world and your settings stay, your character is made again.": "セッションゼロの前に戻ります。世界と設定は残り、キャラクターは作り直しです。",
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"Back to save {save}: what came after it is gone": "セーブ{save}に戻りました:それ以降の内容は失われました",
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"Back to the campaign's start: everything that happened since is gone from the story, with the same character or a new one.": "キャンペーンの最初に戻ります。それ以降に起きたことはすべてストーリーから消えます。キャラクターは同じでも新しくしても構いません。",
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"Back to the campaign's start: everything that happened since is gone from the story.": "キャンペーンの最初に戻ります。それ以降に起きたことはすべてストーリーから消えます。",
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"Back to the party": "パーティに戻る",
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"Back to the start of play, after session zero.": "セッションゼロの後、プレイの開始時点に戻ります。",
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"Backstory": "バックストーリー",
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"Before session zero": "セッションゼロの前",
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"below {value}": "出目が{value}未満",
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"Between scenes": "シーンの合間",
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"biome": "バイオーム",
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"blocks": "遮る",
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"bloodied": "重傷",
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"Brass": "真鍮",
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"Bridge": "橋",
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"Brutal": "過酷",
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"by {date}": "{date}まで",
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"by day {day}": "{day}日目までに",
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"by day {day}, {time}": "{day}日目の{time}までに",
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"By hand": "手動",
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"Camp": "野営地",
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"Can't act": "行動不能",
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"Cancel": "キャンセル",
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"Castle": "城",
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"Cave": "洞窟",
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"challenge": "チャレンジ",
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"Change it in Settings.": "設定で変更できます。",
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"Change the campaign's name": "キャンペーン名を変更",
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"Change what you sent": "送信内容を変更",
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"Chapter {number}": "第{number}章",
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"Checkpoint": "チェックポイント",
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"Checks": "判定",
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"Choose on the map": "マップで選ぶ",
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"City": "都市",
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"Claude Code is not logged in on this computer.": "Claude Codeはこのコンピューターでログインしていません。",
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"Claude Code uses an API key, which pays by the call: pictures are drawn only with the Claude login.": "Claude CodeはAPIキーを使っており、呼び出しごとに課金されます。画像はClaudeにログインしている場合のみ描けます。",
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"Claude draws them on this computer, as vector pictures, from your Claude plan.": "このコンピューター上でClaudeが、Claudeのプランでベクター画像として描きます。",
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"Clear": "クリア",
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"Clear {setting}": "{setting}を消去",
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"Clear the dice": "ダイスをクリア",
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"Clear the list": "リストを消去",
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"Clear the rolls": "ロールを消去",
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"Cleared: the new rolls come here.": "消去しました。新しいロールはここに表示されます。",
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"Clock": "クロック",
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"Close": "閉じる",
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"Close the free roll": "フリーロールを閉じる",
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"Codex is on this computer but not logged in. To have pictures:\n1. Open a terminal: on Windows, Start, then type Terminal.\n2. Paste `codex login` and sign in with your ChatGPT account in the browser that opens.\nCodex makes them with your ChatGPT plan, never paying by the picture.": "Codexはこのコンピューターにありますが、ログインしていません。画像を使うには:\n1. ターミナルを開きます。Windowsでは、スタートから「ターミナル」と入力します。\n2. `codex login` を貼り付けて、開いたブラウザーでChatGPTアカウントにサインインします。\nCodexはChatGPTのプランで作成するため、画像ごとの課金はありません。",
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140
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"Codex makes them on this computer, from your ChatGPT plan.": "このコンピューター上でCodexが、ChatGPTのプランで作成します。",
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"Codex on this computer pays for each picture with an API key, which the engine never uses. To make them with your ChatGPT plan instead:\n1. Open a terminal: on Windows, Start, then type Terminal.\n2. Paste `codex login` and sign in with your ChatGPT account in the browser that opens.": "このコンピューターのCodexは、画像ごとにAPIキーで課金されます。エンジンはAPIキーを使いません。代わりにChatGPTのプランで作成するには:\n1. ターミナルを開きます。Windowsでは、スタートから「ターミナル」と入力します。\n2. `codex login` を貼り付けて、開いたブラウザーでChatGPTアカウントにサインインします。",
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"combat": "戦闘",
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"Combat": "戦闘",
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"Companions": "仲間",
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"Completed": "達成",
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"Conditions on tokens": "トークンの状態異常",
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"Contents": "目次",
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"Continue": "続ける",
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"Copied": "コピーしました",
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"Copy": "コピー",
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"Copy {command}": "{command}をコピー",
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"count the dice {condition}": "{condition}のダイスを数える",
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"Creature": "クリーチャー",
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"Creature {mark}": "クリーチャー{mark}",
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"Credits": "クレジット",
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"Crossroads": "十字路",
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"Crystal amethyst": "クリスタルアメジスト",
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"Crystal ruby": "クリスタルルビー",
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159
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"Crystal sapphire": "クリスタルサファイア",
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"curious": "好奇心",
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"Dark": "ダーク",
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"Dark theme": "ダークテーマ",
|
|
163
|
+
"day {day}": "{day}日目",
|
|
164
|
+
"day {day}, {time}": "{day}日目 {time}",
|
|
165
|
+
"dead": "死亡",
|
|
166
|
+
"Delete": "削除",
|
|
167
|
+
"Delete it?": "削除しますか?",
|
|
168
|
+
"Delete the note": "メモを削除",
|
|
169
|
+
"delighted": "歓喜",
|
|
170
|
+
"Description": "説明",
|
|
171
|
+
"Desert": "砂漠",
|
|
172
|
+
"determined": "決意",
|
|
173
|
+
"Developed with the help of AI coding agents. Everything is designed, reviewed and tested by the project's human maintainer.": "AIコーディングエージェントの助けを借りて開発しました。設計、レビュー、テストはすべて、このプロジェクトを管理する人間が行っています。",
|
|
174
|
+
"Development notes": "開発について",
|
|
175
|
+
"Dice": "ダイス",
|
|
176
|
+
"Dice and measures": "ダイスと単位",
|
|
177
|
+
"Dice edges": "ダイスの角",
|
|
178
|
+
"Dice set": "ダイスセット",
|
|
179
|
+
"Dice sound": "ダイスの音",
|
|
180
|
+
"Dice: a check the master asks, or a free roll": "ダイス:GMが求める判定、またはフリーロール",
|
|
181
|
+
"difficult": "移動困難",
|
|
182
|
+
"Difficulty": "難易度",
|
|
183
|
+
"Digital": "デジタル",
|
|
184
|
+
"disgusted": "嫌悪",
|
|
185
|
+
"done": "完了",
|
|
186
|
+
"door": "扉",
|
|
187
|
+
"down": "戦闘不能",
|
|
188
|
+
"drop the {count} highest": "大きい順に{count}個除く",
|
|
189
|
+
"drop the {count} lowest": "小さい順に{count}個除く",
|
|
190
|
+
"drop the highest": "最大を除く",
|
|
191
|
+
"drop the lowest": "最小を除く",
|
|
192
|
+
"e.g. third person, past tense; more dialogue": "例:三人称、過去形、会話多め",
|
|
193
|
+
"each rule explained the first time, the numbers shown, a short review after fights": "ルールは初回に説明し、数値も表示し、戦闘後に簡単な振り返りあり",
|
|
194
|
+
"east": "東",
|
|
195
|
+
"east-north-east": "東北東",
|
|
196
|
+
"east-south-east": "東南東",
|
|
197
|
+
"Easy": "易しい",
|
|
198
|
+
"Elsewhere": "その他の場所",
|
|
199
|
+
"Emerald": "エメラルド",
|
|
200
|
+
"Epic": "英雄的",
|
|
201
|
+
"Episodes": "エピソード",
|
|
202
|
+
"Every {die} counts": "すべての{die}が有効です",
|
|
203
|
+
"every story an investigation, its truth decided before you start": "どの話も調査が中心で、真相は開始前に決まっている",
|
|
204
|
+
"Everything that happened since is gone from the story, and so is every save after it, your character too.": "それ以降に起きたことはすべてストーリーから消え、その後のセーブもキャラクターも消えます。",
|
|
205
|
+
"Everything that happened since is gone from the story, and so is every save after it.": "それ以降に起きたことはすべてストーリーから消え、その後のセーブもすべて消えます。",
|
|
206
|
+
"exploration": "探索",
|
|
207
|
+
"factions, threats and places with secrets, no main plot: you choose where to go": "勢力、脅威、秘密のある場所。メインの筋書きはなく、行き先は自由に選べます",
|
|
208
|
+
"Failed": "失敗",
|
|
209
|
+
"Farm": "農場",
|
|
210
|
+
"feet and miles": "フィートとマイル",
|
|
211
|
+
"Fight corporate control of technology, not our right to use it.": "闘うべきは大企業によるテクノロジーの支配であって、それを使う私たちの権利ではありません。",
|
|
212
|
+
"fights far beyond, optimized and fanatical foes, resources very scarce": "戦闘は桁違い、敵は最適化され狂信的、資源は極めて乏しい",
|
|
213
|
+
"fights high, smart and tenacious foes, resources scarce": "戦闘は高め、敵は狡猾でしぶとく、資源は乏しい",
|
|
214
|
+
"fights low to moderate, simple foes, resources generous": "戦闘は低め~中程度、敵は単純、資源は多め",
|
|
215
|
+
"fights low, foes naive, clues obvious, resources plentiful": "戦闘は低め、敵は単純、手がかりは明白、資源は豊富",
|
|
216
|
+
"fights moderate to high, sensible foes, resources standard": "戦闘は中程度~高め、敵は賢明、資源は標準",
|
|
217
|
+
"floor": "床",
|
|
218
|
+
"focused": "集中",
|
|
219
|
+
"Follow {quest}": "{quest}を追跡",
|
|
220
|
+
"Ford": "浅瀬",
|
|
221
|
+
"Forest": "森",
|
|
222
|
+
"Free": "自由",
|
|
223
|
+
"Free roll": "フリーロール",
|
|
224
|
+
"Free roll · not logged": "フリーロール · 記録なし",
|
|
225
|
+
"Free roll {dice} · not logged": "フリーロール {dice} · 記録なし",
|
|
226
|
+
"Free roll: it counts for nothing": "フリーロール:結果は何にも影響しません",
|
|
227
|
+
"from {who}": "依頼人:{who}",
|
|
228
|
+
"From where": "やり直す地点",
|
|
229
|
+
"from your party, as the crow flies": "パーティから直線距離",
|
|
230
|
+
"Game system": "ゲームシステム",
|
|
231
|
+
"Glass": "ガラス",
|
|
232
|
+
"Go back": "戻る",
|
|
233
|
+
"Go back here": "ここに戻る",
|
|
234
|
+
"Go back here: {save}": "ここに戻る:{save}",
|
|
235
|
+
"Go back to this save?": "このセーブに戻りますか?",
|
|
236
|
+
"Go to Combat": "戦闘へ移動",
|
|
237
|
+
"Goals": "目標",
|
|
238
|
+
"Granite": "花崗岩",
|
|
239
|
+
"happy": "喜び",
|
|
240
|
+
"Hard": "難しい",
|
|
241
|
+
"Help": "ヘルプ",
|
|
242
|
+
"Here": "現在地",
|
|
243
|
+
"Hide": "隠す",
|
|
244
|
+
"Hide the rolls": "ロールを非表示",
|
|
245
|
+
"High": "高い方",
|
|
246
|
+
"highest of {count}": "{count}個中の最高値",
|
|
247
|
+
"Hills": "丘陵",
|
|
248
|
+
"Hints": "ヒント",
|
|
249
|
+
"how closely food, light, fatigue, spell components and the like follow the rules": "食料、光源、疲労、呪文の構成要素などをどこまで規則どおりに扱うか",
|
|
250
|
+
"how companions come to your side": "仲間が加わる方法",
|
|
251
|
+
"how far ahead the master makes the world": "GMがどこまで先の世界を作っておくか",
|
|
252
|
+
"how hard the world plays": "世界の厳しさ",
|
|
253
|
+
"how much the master teaches the game, out of the story": "物語の外でGMがゲームをどれだけ教えるか",
|
|
254
|
+
"how the dice's edges are cut": "ダイスの角の削り方",
|
|
255
|
+
"how the master builds the stories they invent; a written adventure keeps its own": "GMが創作するストーリーの組み立て方です。既成のアドベンチャーは元の構成のままになります。",
|
|
256
|
+
"how the master writes": "GMの書き方",
|
|
257
|
+
"How well do you know this game?": "このゲームをどのくらい知っていますか?",
|
|
258
|
+
"hurt": "負傷",
|
|
259
|
+
"I know it": "よく知っている",
|
|
260
|
+
"I opened a new chat": "新しいチャットを開いた",
|
|
261
|
+
"I'm ready": "準備完了",
|
|
262
|
+
"Ice": "氷",
|
|
263
|
+
"if your character dies: back to the end of the last scene": "キャラクターが死んだ場合:直前のシーンの終わりに戻ります",
|
|
264
|
+
"Imperial": "ヤード・ポンド法",
|
|
265
|
+
"In the chat, with the master: {settings}.": "チャットでGMと決める:{settings}。",
|
|
266
|
+
"In the open": "野外",
|
|
267
|
+
"In your words": "自由記述",
|
|
268
|
+
"Inn": "宿屋",
|
|
269
|
+
"Inside": "内部",
|
|
270
|
+
"It comes in a next step.": "次のステップで追加されます。",
|
|
271
|
+
"It did not reach the game: try again.": "ゲームに届きませんでした。もう一度お試しください。",
|
|
272
|
+
"Ivory": "アイボリー",
|
|
273
|
+
"Journal": "ジャーナル",
|
|
274
|
+
"just before it is needed, so the story can go anywhere": "必要になる直前に作るので、ストーリーはどこへでも進めます",
|
|
275
|
+
"Keep": "残す",
|
|
276
|
+
"keep the {count} highest": "大きい順に{count}個残す",
|
|
277
|
+
"keep the {count} lowest": "小さい順に{count}個残す",
|
|
278
|
+
"keep the highest": "最大を残す",
|
|
279
|
+
"keep the lowest": "最小を残す",
|
|
280
|
+
"Keeping {what}": "{what}を維持中",
|
|
281
|
+
"Kept in this browser alone.": "このブラウザにのみ保存されます。",
|
|
282
|
+
"Key": "凡例",
|
|
283
|
+
"Land": "陸地",
|
|
284
|
+
"Language": "言語",
|
|
285
|
+
"Languages": "言語",
|
|
286
|
+
"Learned": "説明済み",
|
|
287
|
+
"Learning the game": "ゲームを学ぶ",
|
|
288
|
+
"left": "残り",
|
|
289
|
+
"Left to the master: {settings}.": "GMにおまかせ:{settings}。",
|
|
290
|
+
"Left to the master: they choose, and tell you.": "GMにおまかせ:GMが選んで伝えます。",
|
|
291
|
+
"Legend": "凡例",
|
|
292
|
+
"Lethality": "致死性",
|
|
293
|
+
"level {level} due": "レベル{level}に到達可能",
|
|
294
|
+
"Licence": "ライセンス",
|
|
295
|
+
"Light": "ライト",
|
|
296
|
+
"Light theme": "ライトテーマ",
|
|
297
|
+
"Limits": "制限",
|
|
298
|
+
"Lines": "ライン",
|
|
299
|
+
"List": "一覧",
|
|
300
|
+
"Literary": "文学的",
|
|
301
|
+
"live": "接続中",
|
|
302
|
+
"Load more": "さらに読み込む",
|
|
303
|
+
"Low": "低い方",
|
|
304
|
+
"lowest of {count}": "{count}個中の最低値",
|
|
305
|
+
"Made by the master": "GMが作成",
|
|
306
|
+
"Made with the player": "プレイヤーと作成",
|
|
307
|
+
"Main": "メイン",
|
|
308
|
+
"Map": "マップ",
|
|
309
|
+
"Map of {place}": "{place}のマップ",
|
|
310
|
+
"Maps": "マップ",
|
|
311
|
+
"Marble": "大理石",
|
|
312
|
+
"Mentor": "メンター",
|
|
313
|
+
"Menu: {pages}": "メニュー:{pages}",
|
|
314
|
+
"Met in play": "プレイ中に出会う",
|
|
315
|
+
"metres and kilometres": "メートルとキロメートル",
|
|
316
|
+
"Metric": "メートル法",
|
|
317
|
+
"miles": "マイル",
|
|
318
|
+
"Mill": "水車小屋",
|
|
319
|
+
"Mine": "鉱山",
|
|
320
|
+
"mischievous": "いたずら心",
|
|
321
|
+
"Mod": "修正",
|
|
322
|
+
"Modifier: one less": "修正値:1減らす",
|
|
323
|
+
"Modifier: one more": "修正値:1増やす",
|
|
324
|
+
"Moor": "荒れ地",
|
|
325
|
+
"more room at the high points, images and subtext": "山場に余裕を持たせ、イメージや含みを重視",
|
|
326
|
+
"Mountains": "山地",
|
|
327
|
+
"Move to {square}": "{square}へ移動",
|
|
328
|
+
"Mystery": "ミステリー",
|
|
329
|
+
"Name": "名前",
|
|
330
|
+
"Name (optional)": "名前(任意)",
|
|
331
|
+
"Names, clues, what you suspect. The master does not read them: share one when you want them to know.": "名前、手がかり、推測したことなどを書けます。GMは読みません。伝えたいメモは共有してください。",
|
|
332
|
+
"Narrative": "物語重視",
|
|
333
|
+
"natural {value}": "出目{value}",
|
|
334
|
+
"neutral": "平静",
|
|
335
|
+
"Never": "表示しない",
|
|
336
|
+
"never played it": "遊んだことがない",
|
|
337
|
+
"never: what happens stays; only starting the campaign over": "戻せません:起きたことは残ります。キャンペーンを最初からやり直すことのみ可能です",
|
|
338
|
+
"New note": "新規メモ",
|
|
339
|
+
"New places, quests and those you meet": "新しい場所、クエスト、出会った人々",
|
|
340
|
+
"New.": "新着。",
|
|
341
|
+
"Next": "次",
|
|
342
|
+
"next to you": "隣",
|
|
343
|
+
"No language matches: write its code, such as pt-BR.": "一致する言語がありません。pt-BRのようにコードを入力してください。",
|
|
344
|
+
"No notes yet.": "メモはまだありません。",
|
|
345
|
+
"no pictures": "画像なし",
|
|
346
|
+
"No quests yet: the ones your character takes come here.": "クエストはまだありません。キャラクターが引き受けたクエストがここに表示されます。",
|
|
347
|
+
"No rolls in the last half hour.": "過去30分のロールはありません。",
|
|
348
|
+
"No saves yet: the game saves its start when play begins, then at the end of each scene.": "セーブはまだありません。ゲームは開始時にセーブし、その後はシーンの終わりごとにセーブします。",
|
|
349
|
+
"None": "なし",
|
|
350
|
+
"None open now.": "現在、進行中のものはありません。",
|
|
351
|
+
"None: nothing kept out.": "なし:除外するものはありません。",
|
|
352
|
+
"Normal": "普通",
|
|
353
|
+
"north": "北",
|
|
354
|
+
"north-east": "北東",
|
|
355
|
+
"north-north-east": "北北東",
|
|
356
|
+
"north-north-west": "北北西",
|
|
357
|
+
"north-west": "北西",
|
|
358
|
+
"Not answered yet: add them here, or the master asks you.": "未回答です。ここで追加するか、GMに質問してもらってください。",
|
|
359
|
+
"Not chosen yet: choose here, or the master asks you.": "未選択です。ここで選ぶか、GMに質問してもらってください。",
|
|
360
|
+
"Not connected: the sheet as of {time}. It comes back when the game does.": "未接続:{time}時点のシートです。ゲームに接続されると更新されます。",
|
|
361
|
+
"not done": "未達成",
|
|
362
|
+
"Not found yet": "未発見",
|
|
363
|
+
"Not written yet": "未記入",
|
|
364
|
+
"Note": "メモ",
|
|
365
|
+
"Notes": "メモ",
|
|
366
|
+
"Now": "現在",
|
|
367
|
+
"Now acting": "行動中",
|
|
368
|
+
"Obsidian": "黒曜石",
|
|
369
|
+
"Of the {die}, which count": "{die}のうち、有効にするもの",
|
|
370
|
+
"Off": "オフ",
|
|
371
|
+
"On": "オン",
|
|
372
|
+
"on {value}": "出目が{value}",
|
|
373
|
+
"on {value} or less": "出目が{value}以下",
|
|
374
|
+
"on {value} or more": "出目が{value}以上",
|
|
375
|
+
"On hover": "ホバー時",
|
|
376
|
+
"On request": "要望時のみ",
|
|
377
|
+
"On the fly": "その場で作成",
|
|
378
|
+
"on the map": "マップ上",
|
|
379
|
+
"One {die} less": "{die}を1個減らす",
|
|
380
|
+
"one for each new place and quest, and for each one you meet": "新しい場所とクエスト、そして出会った人ごとに1枚ずつ",
|
|
381
|
+
"One less": "1つ減らす",
|
|
382
|
+
"Only the highest {die} counts": "最も高い{die}のみ有効です",
|
|
383
|
+
"Only the lowest {die} counts": "最も低い{die}のみ有効です",
|
|
384
|
+
"only the story; ask in brackets whenever you want": "物語のみ。知りたいときはいつでも括弧で質問できます",
|
|
385
|
+
"only when the story turns on them": "物語に関わるときのみ",
|
|
386
|
+
"Onyx": "オニキス",
|
|
387
|
+
"Open a new chat with the master.": "GMとの新しいチャットを開く。",
|
|
388
|
+
"Open source, under the MIT licence.": "MITライセンスのオープンソースです。",
|
|
389
|
+
"or": "または",
|
|
390
|
+
"Or write what you do": "または、行動を入力",
|
|
391
|
+
"Or write what you do…": "または、行動を入力…",
|
|
392
|
+
"other": "その他",
|
|
393
|
+
"Other land": "その他の陸地",
|
|
394
|
+
"Other place": "その他の場所",
|
|
395
|
+
"Other way": "その他の経路",
|
|
396
|
+
"out of your move this turn": "このターンの移動範囲外",
|
|
397
|
+
"page translated": "ページ翻訳済み",
|
|
398
|
+
"Party": "パーティ",
|
|
399
|
+
"Passage to another map": "別のマップへの通路",
|
|
400
|
+
"Path": "小道",
|
|
401
|
+
"Peak": "山頂",
|
|
402
|
+
"Permadeath": "永久死亡",
|
|
403
|
+
"Physical": "物理",
|
|
404
|
+
"Pictures": "画像",
|
|
405
|
+
"Pictures and language": "画像と言語",
|
|
406
|
+
"Pictures need Codex, which is not on this computer yet. To have them:\n1. Open a terminal: on Windows, Start, then type Terminal.\n2. Paste `npm install -g @openai/codex` and press Enter.\n3. Paste `codex login` and sign in with your ChatGPT account in the browser that opens.\nCodex makes them with your ChatGPT plan, never paying by the picture.": "画像にはCodexが必要ですが、このコンピューターにはまだありません。使うには:\n1. ターミナルを開きます。Windowsでは、スタートから「ターミナル」と入力します。\n2. `npm install -g @openai/codex` を貼り付けて、Enterキーを押します。\n3. `codex login` を貼り付けて、開いたブラウザーでChatGPTアカウントにサインインします。\nCodexはChatGPTのプランで作成するため、画像ごとの課金はありません。",
|
|
407
|
+
"Place": "場所",
|
|
408
|
+
"Places": "場所",
|
|
409
|
+
"Places you know": "知っている場所",
|
|
410
|
+
"Plain": "簡潔",
|
|
411
|
+
"Plains": "平原",
|
|
412
|
+
"Play": "プレイ",
|
|
413
|
+
"Port": "港",
|
|
414
|
+
"Portal": "ポータル",
|
|
415
|
+
"Premise": "前提",
|
|
416
|
+
"Preparation": "準備",
|
|
417
|
+
"Propose changes to your story": "ストーリーの変更を提案",
|
|
418
|
+
"Prose": "文体",
|
|
419
|
+
"Pulp": "パルプ風",
|
|
420
|
+
"Quest completed: {quest}": "クエスト達成:{quest}",
|
|
421
|
+
"Quest failed: {quest}": "クエスト失敗:{quest}",
|
|
422
|
+
"Quest taken: {quest}": "クエスト受注:{quest}",
|
|
423
|
+
"Questions": "質問",
|
|
424
|
+
"Quests": "クエスト",
|
|
425
|
+
"Read": "既読",
|
|
426
|
+
"Read the MIT licence": "MITライセンスを読む",
|
|
427
|
+
"Reading the map…": "マップを読み込み中…",
|
|
428
|
+
"Ready buttons": "ロールボタン",
|
|
429
|
+
"Region": "地域",
|
|
430
|
+
"Regions and ways": "地域と経路",
|
|
431
|
+
"reroll once {condition}": "{condition}なら1回振り直す",
|
|
432
|
+
"rest": "休息",
|
|
433
|
+
"Restore the cleared rolls": "消去したロールを復元",
|
|
434
|
+
"Rigor": "厳しさ",
|
|
435
|
+
"River": "川",
|
|
436
|
+
"Road": "道路",
|
|
437
|
+
"Roll": "振る",
|
|
438
|
+
"Roll {checks} yourself, on {sheet} or with the dice.": "{checks}は、{sheet}かダイスで自分で振ってください。",
|
|
439
|
+
"roll one more {condition}": "{condition}ならダイスをもう1個振る",
|
|
440
|
+
"rolled at {time}": "{time}にロール",
|
|
441
|
+
"Rolls": "ロール",
|
|
442
|
+
"Round": "ラウンド",
|
|
443
|
+
"Round {round}": "ラウンド{round}",
|
|
444
|
+
"Rounded": "丸い",
|
|
445
|
+
"Ruby": "ルビー",
|
|
446
|
+
"Ruin": "遺跡",
|
|
447
|
+
"Rules": "ルール",
|
|
448
|
+
"sad": "悲しみ",
|
|
449
|
+
"Sapphire": "サファイア",
|
|
450
|
+
"Save": "保存",
|
|
451
|
+
"Save now": "今すぐセーブ",
|
|
452
|
+
"save when you like, and go back to any save.": "好きなときにセーブでき、どのセーブにも戻れます。",
|
|
453
|
+
"Saved": "保存済み",
|
|
454
|
+
"Saved {when}": "{when}にセーブ",
|
|
455
|
+
"Saved.": "セーブしました。",
|
|
456
|
+
"Saves": "セーブ",
|
|
457
|
+
"Scene": "シーン",
|
|
458
|
+
"Search a language…": "言語を検索…",
|
|
459
|
+
"Secret:": "秘密:",
|
|
460
|
+
"Sections": "セクション",
|
|
461
|
+
"Send": "送信",
|
|
462
|
+
"Send to the master": "GMに送信",
|
|
463
|
+
"Sent to the master: they write it in your page once you agree in the chat.": "GMに送信しました。チャットで合意すると、GMがページに書き込みます。",
|
|
464
|
+
"Session zero": "セッションゼロ",
|
|
465
|
+
"Setting up {campaign}": "{campaign}の準備",
|
|
466
|
+
"Settings": "設定",
|
|
467
|
+
"Share": "共有",
|
|
468
|
+
"Share again": "再共有",
|
|
469
|
+
"Share it again with the master": "GMにもう一度共有する",
|
|
470
|
+
"Share with the master": "GMに共有",
|
|
471
|
+
"Shared": "共有済み",
|
|
472
|
+
"Sharp": "鋭い",
|
|
473
|
+
"short sentences, one concrete detail at a time": "短い文で、具体的な描写を一つずつ",
|
|
474
|
+
"Show the rolls": "ロールを表示",
|
|
475
|
+
"Shown in Scene and Combat": "シーンと戦闘に表示されます",
|
|
476
|
+
"Shrine": "祠",
|
|
477
|
+
"Simulation": "シミュレーション",
|
|
478
|
+
"since {when}": "{when}から",
|
|
479
|
+
"since day {day}": "{day}日目から",
|
|
480
|
+
"since day {day}, {time}": "{day}日目の{time}から",
|
|
481
|
+
"Situations": "シチュエーション",
|
|
482
|
+
"Skip": "スキップ",
|
|
483
|
+
"Smooth": "スムーズ",
|
|
484
|
+
"Snow": "雪原",
|
|
485
|
+
"social": "交渉",
|
|
486
|
+
"someone": "誰か",
|
|
487
|
+
"Someone": "誰か",
|
|
488
|
+
"somewhere": "どこか",
|
|
489
|
+
"somewhere you do not know": "知らない場所",
|
|
490
|
+
"Sound: off": "サウンド:オフ",
|
|
491
|
+
"Sound: on": "サウンド:オン",
|
|
492
|
+
"south": "南",
|
|
493
|
+
"south-east": "南東",
|
|
494
|
+
"south-south-east": "南南東",
|
|
495
|
+
"south-south-west": "南南西",
|
|
496
|
+
"south-west": "南西",
|
|
497
|
+
"Start over": "最初からやり直す",
|
|
498
|
+
"Start the campaign over?": "キャンペーンを最初からやり直しますか?",
|
|
499
|
+
"Start the campaign over…": "キャンペーンを最初からやり直す…",
|
|
500
|
+
"Steel": "スチール",
|
|
501
|
+
"Steps": "手順",
|
|
502
|
+
"Still open": "未回答",
|
|
503
|
+
"Stories": "ストーリー",
|
|
504
|
+
"Story": "ストーリー",
|
|
505
|
+
"Suggested": "おすすめ",
|
|
506
|
+
"Support {product}": "{product}を支援",
|
|
507
|
+
"surprised": "驚き",
|
|
508
|
+
"Swamp": "沼地",
|
|
509
|
+
"Take {item} off": "{item}を外す",
|
|
510
|
+
"Take it back": "取り戻す",
|
|
511
|
+
"Take it back from the master": "GMから取り戻す",
|
|
512
|
+
"Take off": "外す",
|
|
513
|
+
"Temple": "神殿",
|
|
514
|
+
"tense action, strong colours, each message ending on a threat or a hook": "緊迫したアクション、強い色彩、各メッセージは脅威や引きで締める",
|
|
515
|
+
"The answer did not reach the game: try again.": "返答がゲームに届きませんでした。もう一度お試しください。",
|
|
516
|
+
"The author you wrote takes its place: this counts again once you clear the author.": "入力した作家が優先されます。作家を消すと、この設定が再び有効になります。",
|
|
517
|
+
"The campaign has {count} problems in its files: the master sees them and fixes them.": "キャンペーンのファイルに{count}件の問題があります。GMが確認して修正します。",
|
|
518
|
+
"The campaign has a problem in its files: the master sees it and fixes it.": "キャンペーンのファイルに問題があります。GMが確認して修正します。",
|
|
519
|
+
"The campaign starts over, your character to make again.": "キャンペーンが最初からやり直しになります。キャラクターは作り直しです。",
|
|
520
|
+
"The campaign starts over.": "キャンペーンが最初からやり直しになります。",
|
|
521
|
+
"The campaign's name": "キャンペーン名",
|
|
522
|
+
"The change did not reach the game: try again.": "変更がゲームに届きませんでした。もう一度お試しください。",
|
|
523
|
+
"The checks the master asks of you come here, and the master's rolls you may see.": "GMから求められた判定と、見ることができるGMのロールがここに届きます。",
|
|
524
|
+
"The dashboard of the campaign, beside the chat where you play.": "チャットで遊ぶ画面の横に表示される、キャンペーンのダッシュボードです。",
|
|
525
|
+
"the dice as they roll": "転がるダイス",
|
|
526
|
+
"the dice decide": "ダイスが決めます",
|
|
527
|
+
"the engine rolls them": "エンジンが振る",
|
|
528
|
+
"The game": "ゲーム",
|
|
529
|
+
"The game gave no saves: reload the page.": "ゲームからセーブの情報が届きませんでした。ページを再読み込みしてください。",
|
|
530
|
+
"The game gave no setup: reload the page.": "ゲームから準備の情報が届きませんでした。ページを再読み込みしてください。",
|
|
531
|
+
"The game goes back to how it was then. What happened after it is gone from the story, and so are the {count} saves after it.": "ゲームはそのときの状態に戻ります。それ以降に起きたことはストーリーから消え、その後の{count}件のセーブも消えます。",
|
|
532
|
+
"The game goes back to how it was then. What happened after it is gone from the story, and so is the save after it.": "ゲームはそのときの状態に戻ります。それ以降に起きたことはストーリーから消え、その後のセーブも消えます。",
|
|
533
|
+
"The game goes back to how it was then. What happened after it is gone from the story.": "ゲームはそのときの状態に戻ります。それ以降に起きたことはストーリーから消えます。",
|
|
534
|
+
"The game goes on in the new chat: write «continua» there.": "ゲームは新しいチャットで続きます。そこで「continua」と入力してください。",
|
|
535
|
+
"The game master": "GM",
|
|
536
|
+
"The game master, {mood}": "GM({mood})",
|
|
537
|
+
"The game master, away": "GM(不在)",
|
|
538
|
+
"the game saves at the end of each scene, and goes back to the last save only if your character dies.": "ゲームは各シーンの終わりにセーブされ、キャラクターが死亡した場合のみ最後のセーブに戻ります。",
|
|
539
|
+
"the game saves at the end of each scene, but never goes back: what happens stays. You can only start the campaign over.": "ゲームは各シーンの終わりにセーブされますが、戻ることはありません。起きたことはそのまま残ります。できるのはキャンペーンを最初からやり直すことだけです。",
|
|
540
|
+
"The game went back to {save}, and the chat you were playing in remembers what is gone: the master goes on only in a new one (/clear in Claude Code, a new conversation elsewhere). Once it is open, press here, or tell the master there.": "ゲームは{save}に戻りましたが、今までのチャットには消えたはずの出来事が残っています。GMは新しいチャットでのみ続行できます(Claude Codeでは/clear、それ以外では新しい会話)。開いたらここを押すか、そちらでGMに伝えてください。",
|
|
541
|
+
"The journal starts with the player character.": "ジャーナルはキャラクターができると始まります。",
|
|
542
|
+
"the language the master plays in, and the page's too when it is translated": "GMが使う言語。ページも翻訳済みなら同じ言語になります",
|
|
543
|
+
"The master": "GM",
|
|
544
|
+
"The master has read it": "GMが読みました",
|
|
545
|
+
"The master hears it at their next call": "GMの次の呼び出し時に届きます",
|
|
546
|
+
"The master knows: write to them in the chat, and the story begins.": "GMに伝わりました。チャットでGMに話しかけると、ストーリーが始まります。",
|
|
547
|
+
"the master makes them in session zero": "セッションゼロでGMが作ります",
|
|
548
|
+
"The master plays in {language}, and the page is written in it too.": "GMは{language}でプレイし、ページも同じ言語で表示されます。",
|
|
549
|
+
"The master plays in {language}; the page stays in English: Codex or Claude Code would translate it on this computer.": "GMは{language}でプレイします。ページは英語のままです。このコンピューターでCodexまたはClaude Codeを使えば翻訳できます。",
|
|
550
|
+
"The master plays in {language}; the page stays in English.": "GMは{language}でプレイしますが、ページは英語のままです。",
|
|
551
|
+
"The master plays in {language}; this computer is translating the page into it, in English meanwhile.": "GMは{language}でプレイします。このコンピューターがページを翻訳中で、それまでは英語のままです。",
|
|
552
|
+
"the master teaches it as much as you need": "必要なだけGMが教えます",
|
|
553
|
+
"The master's roll:": "GMのロール:",
|
|
554
|
+
"The master's style": "GMの文体",
|
|
555
|
+
"The means of production should belong to the people.": "生産手段は人民のものであるべきです。",
|
|
556
|
+
"the mirror of {map}": "{map}の鏡像",
|
|
557
|
+
"The note": "メモ",
|
|
558
|
+
"The note {title}": "メモ「{title}」",
|
|
559
|
+
"The note was not saved: the game is not connected.": "メモを保存できませんでした。ゲームに接続されていません。",
|
|
560
|
+
"The note was not saved: try again.": "メモを保存できませんでした。もう一度お試しください。",
|
|
561
|
+
"The note's title": "メモのタイトル",
|
|
562
|
+
"The notes did not come ({status}): reload the page.": "メモを取得できませんでした({status})。ページを再読み込みしてください。",
|
|
563
|
+
"The order of the turns": "ターン順",
|
|
564
|
+
"The page stays in English: Codex or Claude Code would translate it into {language} on this computer.": "ページは英語のままです。このコンピューターでは、Codex または Claude Code が{language}に翻訳できます。",
|
|
565
|
+
"the page's look": "ページの見た目",
|
|
566
|
+
"The party is in no place the character knows, as on a road between two.": "パーティは、二つの場所の間の道中など、キャラクターの知る場所にいません。",
|
|
567
|
+
"the pictures of places, quests and those you meet, made on this computer": "このコンピューターで作成された、場所、クエスト、出会った人々の画像",
|
|
568
|
+
"The quest you follow": "追跡中のクエスト",
|
|
569
|
+
"The save's name, if you like": "セーブの名前(お好みで)",
|
|
570
|
+
"The square, such as E4": "マス(例:E4)",
|
|
571
|
+
"The start": "はじまり",
|
|
572
|
+
"The story did not reach the master: the game is not connected.": "ストーリーがGMに届きませんでした。ゲームに接続されていません。",
|
|
573
|
+
"The story did not reach the master: try again.": "ストーリーがGMに届きませんでした。もう一度お試しください。",
|
|
574
|
+
"The story starts on {date}": "物語は{date}に始まります",
|
|
575
|
+
"The story starts on day {day}": "物語は{day}日目から始まります",
|
|
576
|
+
"The story starts on day {day}, {time}": "物語は{day}日目の{time}から始まります",
|
|
577
|
+
"The story starts with the first scene.": "ストーリーは最初のシーンから始まります。",
|
|
578
|
+
"The title of the note {title}": "メモ「{title}」のタイトル",
|
|
579
|
+
"the units of the story": "物語で使う単位",
|
|
580
|
+
"Theme": "テーマ",
|
|
581
|
+
"There is no fight now.": "現在、戦闘はありません。",
|
|
582
|
+
"There is no player character yet: the map starts with one.": "キャラクターがまだいません。マップはキャラクターができると始まります。",
|
|
583
|
+
"There is no player character yet: the sheet comes when the master writes one.": "キャラクターがまだいません。GMが作成するとシートが表示されます。",
|
|
584
|
+
"This computer is translating the page into {language}: until then it stays in English.": "このコンピューターでページを{language}に翻訳しています。完了するまでは英語のままです。",
|
|
585
|
+
"This page": "このページ",
|
|
586
|
+
"those you ask for": "頼んだものだけ",
|
|
587
|
+
"Time is up": "時間切れ",
|
|
588
|
+
"Time passes: {from} → {to}": "時間が経過:{from} → {to}",
|
|
589
|
+
"Title": "タイトル",
|
|
590
|
+
"to": "行き先",
|
|
591
|
+
"to do": "未完了",
|
|
592
|
+
"To start it over, write the campaign's name": "やり直すには、キャンペーンの名前を入力してください",
|
|
593
|
+
"Token symbols": "トークンのシンボル",
|
|
594
|
+
"Touch a square": "マスをタップ",
|
|
595
|
+
"Tower": "塔",
|
|
596
|
+
"Town": "町",
|
|
597
|
+
"travel": "移動",
|
|
598
|
+
"Turn order": "ターン順",
|
|
599
|
+
"Turns": "ターン",
|
|
600
|
+
"Tutorial": "チュートリアル",
|
|
601
|
+
"under {map}": "{map}の下層",
|
|
602
|
+
"unhurt": "無傷",
|
|
603
|
+
"Units": "単位",
|
|
604
|
+
"until {date}": "{date}まで",
|
|
605
|
+
"until {name}'s turn in round {round}": "ラウンド{round}の{name}のターンまで",
|
|
606
|
+
"until {occasion}": "{occasion}まで",
|
|
607
|
+
"until day {day}": "{day}日目まで",
|
|
608
|
+
"until day {day}, {time}": "{day}日目の{time}まで",
|
|
609
|
+
"until the scene ends": "シーン終了まで",
|
|
610
|
+
"Veils": "ヴェール",
|
|
611
|
+
"Village": "村",
|
|
612
|
+
"waiting for the game": "ゲームを待っています",
|
|
613
|
+
"wall": "壁",
|
|
614
|
+
"Walnut": "ウォルナット",
|
|
615
|
+
"Water": "水域",
|
|
616
|
+
"Ways": "経路",
|
|
617
|
+
"We encourage everyone to use AI for their own purposes.": "私たちは、誰もが自分のためにAIを使うことを応援します。",
|
|
618
|
+
"west": "西",
|
|
619
|
+
"west-north-west": "西北西",
|
|
620
|
+
"west-south-west": "西南西",
|
|
621
|
+
"what a fall means": "倒れることの意味",
|
|
622
|
+
"what happens only off screen, without details": "画面外でのみ起こり、詳細は描かない内容",
|
|
623
|
+
"what never appears in the game": "ゲームに決して出さない内容",
|
|
624
|
+
"what the master asks you to roll": "GMが求めるロール",
|
|
625
|
+
"what the master has explained: take one off to have it explained again": "GMが説明済みの項目:外すと、もう一度説明されます",
|
|
626
|
+
"What your character knows, the documents found and the calendar; the world map later.": "キャラクターの知識、見つけた文書、カレンダー。ワールドマップは今後追加されます。",
|
|
627
|
+
"what your dice are made of": "ダイスの素材",
|
|
628
|
+
"when the game may go back": "ゲームを戻せるタイミング",
|
|
629
|
+
"Where the party is": "パーティの現在地",
|
|
630
|
+
"Who is where": "誰がどこに",
|
|
631
|
+
"who rolls your character's dice": "キャラクターのダイスを振る人",
|
|
632
|
+
"With a new character": "新しいキャラクターで",
|
|
633
|
+
"With the same character": "同じキャラクターで",
|
|
634
|
+
"Within": "内部",
|
|
635
|
+
"World": "ワールド",
|
|
636
|
+
"World map": "ワールドマップ",
|
|
637
|
+
"World map, your party at {place}": "ワールドマップ、パーティは{place}にいます",
|
|
638
|
+
"worried": "心配",
|
|
639
|
+
"Write here…": "ここに書く…",
|
|
640
|
+
"Write like": "作風の参考",
|
|
641
|
+
"Write your character's story": "キャラクターのストーリーを書く",
|
|
642
|
+
"Wry": "皮肉",
|
|
643
|
+
"You": "自分",
|
|
644
|
+
"You can also tell the master in the chat: they hear what you choose here.": "チャットでGMに伝えることもできます。ここで選んだ内容はGMに伝わります。",
|
|
645
|
+
"You decide": "自分で決める",
|
|
646
|
+
"you find the row on your sheet, or roll from the tray, as at the table": "テーブルと同じように、キャラクターシートで該当の行を探すか、ダイストレイから振れます",
|
|
647
|
+
"you make them with the master in session zero": "GMとセッションゼロで作ります",
|
|
648
|
+
"you meet them in the story": "ストーリーの中で出会います",
|
|
649
|
+
"you play alone": "仲間なしで遊ぶ",
|
|
650
|
+
"you roll your own and tell the values": "自分でダイスを振って出目を伝える",
|
|
651
|
+
"your character dies only when it matters": "キャラクターは重要な場面でのみ死にます",
|
|
652
|
+
"Your character knows no place on the map yet: it grows as the master writes where places are.": "キャラクターはまだマップ上の場所を知りません。GMが場所を書き記すにつれて広がっていきます。",
|
|
653
|
+
"your character never dies": "キャラクターは決して死にません",
|
|
654
|
+
"Your character's story and look, in your words. It goes to the master, who writes it in your page with you.": "キャラクターのストーリーと外見を、自分の言葉で書いてください。GMに送られ、GMが一緒にページへ書き込みます。",
|
|
655
|
+
"Your free roll, not logged:": "フリーロール(記録なし):",
|
|
656
|
+
"Your game": "ゲーム",
|
|
657
|
+
"your own wishes for how the master writes, in a few words, such as third person, past tense": "GMの書き方への希望を短い言葉で入力。例:三人称、過去形",
|
|
658
|
+
"Your party": "パーティ",
|
|
659
|
+
"your party is here": "パーティはここにいます",
|
|
660
|
+
"Your party is here": "パーティはここにいます",
|
|
661
|
+
"your party is on {map}": "パーティは{map}にいます",
|
|
662
|
+
"Your roll:": "ロール:",
|
|
663
|
+
"Your settings stay as they are. A copy of the game as it is now stays in the campaign's .saves folder.": "設定はそのまま残ります。現在のゲームのコピーは、キャンペーンの.savesフォルダに残ります。",
|
|
664
|
+
"your sheet": "キャラクターシート",
|
|
665
|
+
"Your trail": "たどった道",
|
|
666
|
+
"your turn": "自分のターン",
|
|
667
|
+
"Your turn": "自分のターン",
|
|
668
|
+
"Zoom in": "拡大",
|
|
669
|
+
"Zoom out": "縮小"
|
|
670
|
+
}
|