rpg-engine 0.0.0-stage → 0.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1886) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +99 -2
  3. package/dist/campaign/create-campaign.d.ts +6 -0
  4. package/dist/campaign/create-campaign.js +71 -0
  5. package/dist/campaign/find-campaign.d.ts +8 -0
  6. package/dist/campaign/find-campaign.js +28 -0
  7. package/dist/campaign/host-files.d.ts +16 -0
  8. package/dist/campaign/host-files.js +131 -0
  9. package/dist/campaign/index.d.ts +5 -0
  10. package/dist/campaign/index.js +6 -0
  11. package/dist/campaign/settings.d.ts +185 -0
  12. package/dist/campaign/settings.js +399 -0
  13. package/dist/campaign/state.d.ts +15 -0
  14. package/dist/campaign/state.js +52 -0
  15. package/dist/cli.d.ts +2 -0
  16. package/dist/cli.js +19 -0
  17. package/dist/command-line.d.ts +7 -0
  18. package/dist/command-line.js +140 -0
  19. package/dist/commands/advance.d.ts +7 -0
  20. package/dist/commands/advance.js +80 -0
  21. package/dist/commands/ask.d.ts +33 -0
  22. package/dist/commands/ask.js +280 -0
  23. package/dist/commands/change.d.ts +69 -0
  24. package/dist/commands/change.js +604 -0
  25. package/dist/commands/config.d.ts +59 -0
  26. package/dist/commands/config.js +512 -0
  27. package/dist/commands/effect-layer.d.ts +22 -0
  28. package/dist/commands/effect-layer.js +84 -0
  29. package/dist/commands/effect.d.ts +27 -0
  30. package/dist/commands/effect.js +369 -0
  31. package/dist/commands/find.d.ts +34 -0
  32. package/dist/commands/find.js +64 -0
  33. package/dist/commands/game-advance.d.ts +50 -0
  34. package/dist/commands/game-advance.js +103 -0
  35. package/dist/commands/game-effects.d.ts +68 -0
  36. package/dist/commands/game-effects.js +196 -0
  37. package/dist/commands/game-environment.d.ts +16 -0
  38. package/dist/commands/game-environment.js +24 -0
  39. package/dist/commands/game-events.d.ts +84 -0
  40. package/dist/commands/game-events.js +325 -0
  41. package/dist/commands/game-experience.d.ts +57 -0
  42. package/dist/commands/game-experience.js +119 -0
  43. package/dist/commands/game-grid-moves.d.ts +33 -0
  44. package/dist/commands/game-grid-moves.js +94 -0
  45. package/dist/commands/game-grids.d.ts +52 -0
  46. package/dist/commands/game-grids.js +162 -0
  47. package/dist/commands/game-here.d.ts +40 -0
  48. package/dist/commands/game-here.js +100 -0
  49. package/dist/commands/game-images.d.ts +31 -0
  50. package/dist/commands/game-images.js +87 -0
  51. package/dist/commands/game-journey.d.ts +62 -0
  52. package/dist/commands/game-journey.js +163 -0
  53. package/dist/commands/game-knowledge.d.ts +32 -0
  54. package/dist/commands/game-knowledge.js +120 -0
  55. package/dist/commands/game-maps.d.ts +20 -0
  56. package/dist/commands/game-maps.js +51 -0
  57. package/dist/commands/game-mode.d.ts +31 -0
  58. package/dist/commands/game-mode.js +128 -0
  59. package/dist/commands/game-money.d.ts +17 -0
  60. package/dist/commands/game-money.js +55 -0
  61. package/dist/commands/game-moods.d.ts +22 -0
  62. package/dist/commands/game-moods.js +32 -0
  63. package/dist/commands/game-moves.d.ts +14 -0
  64. package/dist/commands/game-moves.js +43 -0
  65. package/dist/commands/game-open.d.ts +18 -0
  66. package/dist/commands/game-open.js +47 -0
  67. package/dist/commands/game-outside.d.ts +14 -0
  68. package/dist/commands/game-outside.js +151 -0
  69. package/dist/commands/game-positions.d.ts +52 -0
  70. package/dist/commands/game-positions.js +244 -0
  71. package/dist/commands/game-quests.d.ts +46 -0
  72. package/dist/commands/game-quests.js +97 -0
  73. package/dist/commands/game-recipes.d.ts +34 -0
  74. package/dist/commands/game-recipes.js +109 -0
  75. package/dist/commands/game-reminders.d.ts +22 -0
  76. package/dist/commands/game-reminders.js +74 -0
  77. package/dist/commands/game-roads.d.ts +90 -0
  78. package/dist/commands/game-roads.js +284 -0
  79. package/dist/commands/game-rules.d.ts +17 -0
  80. package/dist/commands/game-rules.js +30 -0
  81. package/dist/commands/game-saves.d.ts +59 -0
  82. package/dist/commands/game-saves.js +249 -0
  83. package/dist/commands/game-scene.d.ts +69 -0
  84. package/dist/commands/game-scene.js +285 -0
  85. package/dist/commands/game-thresholds.d.ts +13 -0
  86. package/dist/commands/game-thresholds.js +41 -0
  87. package/dist/commands/game-time.d.ts +17 -0
  88. package/dist/commands/game-time.js +42 -0
  89. package/dist/commands/game-view-journal.d.ts +145 -0
  90. package/dist/commands/game-view-journal.js +129 -0
  91. package/dist/commands/game-view-map.d.ts +78 -0
  92. package/dist/commands/game-view-map.js +266 -0
  93. package/dist/commands/game-view-place.d.ts +160 -0
  94. package/dist/commands/game-view-place.js +388 -0
  95. package/dist/commands/game-world.d.ts +60 -0
  96. package/dist/commands/game-world.js +204 -0
  97. package/dist/commands/image.d.ts +19 -0
  98. package/dist/commands/image.js +185 -0
  99. package/dist/commands/index.d.ts +3 -0
  100. package/dist/commands/index.js +57 -0
  101. package/dist/commands/init.d.ts +23 -0
  102. package/dist/commands/init.js +44 -0
  103. package/dist/commands/install.d.ts +23 -0
  104. package/dist/commands/install.js +68 -0
  105. package/dist/commands/instructions.d.ts +4 -0
  106. package/dist/commands/instructions.js +97 -0
  107. package/dist/commands/mode.d.ts +23 -0
  108. package/dist/commands/mode.js +84 -0
  109. package/dist/commands/mood.d.ts +34 -0
  110. package/dist/commands/mood.js +113 -0
  111. package/dist/commands/move.d.ts +34 -0
  112. package/dist/commands/move.js +274 -0
  113. package/dist/commands/notes.d.ts +10 -0
  114. package/dist/commands/notes.js +37 -0
  115. package/dist/commands/page-counters.d.ts +24 -0
  116. package/dist/commands/page-counters.js +84 -0
  117. package/dist/commands/parts.d.ts +16 -0
  118. package/dist/commands/parts.js +49 -0
  119. package/dist/commands/problems.d.ts +5 -0
  120. package/dist/commands/problems.js +47 -0
  121. package/dist/commands/progression.d.ts +68 -0
  122. package/dist/commands/progression.js +206 -0
  123. package/dist/commands/rename.d.ts +16 -0
  124. package/dist/commands/rename.js +116 -0
  125. package/dist/commands/reveal.d.ts +25 -0
  126. package/dist/commands/reveal.js +193 -0
  127. package/dist/commands/roll.d.ts +56 -0
  128. package/dist/commands/roll.js +302 -0
  129. package/dist/commands/route.d.ts +19 -0
  130. package/dist/commands/route.js +110 -0
  131. package/dist/commands/rules.d.ts +48 -0
  132. package/dist/commands/rules.js +194 -0
  133. package/dist/commands/save.d.ts +68 -0
  134. package/dist/commands/save.js +141 -0
  135. package/dist/commands/scene.d.ts +105 -0
  136. package/dist/commands/scene.js +741 -0
  137. package/dist/commands/sheet.d.ts +136 -0
  138. package/dist/commands/sheet.js +445 -0
  139. package/dist/commands/show.d.ts +76 -0
  140. package/dist/commands/show.js +216 -0
  141. package/dist/commands/status.d.ts +54 -0
  142. package/dist/commands/status.js +291 -0
  143. package/dist/commands/translate.d.ts +23 -0
  144. package/dist/commands/translate.js +108 -0
  145. package/dist/commands/travel.d.ts +47 -0
  146. package/dist/commands/travel.js +457 -0
  147. package/dist/commands/validate.d.ts +4 -0
  148. package/dist/commands/validate.js +25 -0
  149. package/dist/commands/view.d.ts +272 -0
  150. package/dist/commands/view.js +623 -0
  151. package/dist/commands/worked-out.d.ts +116 -0
  152. package/dist/commands/worked-out.js +704 -0
  153. package/dist/commands/write.d.ts +51 -0
  154. package/dist/commands/write.js +1017 -0
  155. package/dist/core/command-reference.d.ts +6 -0
  156. package/dist/core/command-reference.js +47 -0
  157. package/dist/core/context.d.ts +140 -0
  158. package/dist/core/context.js +28 -0
  159. package/dist/core/field-kind.d.ts +6 -0
  160. package/dist/core/field-kind.js +5 -0
  161. package/dist/core/files.d.ts +4 -0
  162. package/dist/core/files.js +30 -0
  163. package/dist/core/formula.d.ts +164 -0
  164. package/dist/core/formula.js +590 -0
  165. package/dist/core/frozen.d.ts +2 -0
  166. package/dist/core/frozen.js +11 -0
  167. package/dist/core/length.d.ts +27 -0
  168. package/dist/core/length.js +49 -0
  169. package/dist/core/log.d.ts +27 -0
  170. package/dist/core/log.js +38 -0
  171. package/dist/core/memo.d.ts +2 -0
  172. package/dist/core/memo.js +17 -0
  173. package/dist/core/mood.d.ts +6 -0
  174. package/dist/core/mood.js +11 -0
  175. package/dist/core/problem.d.ts +6 -0
  176. package/dist/core/problem.js +1 -0
  177. package/dist/core/progression-rule.d.ts +21 -0
  178. package/dist/core/progression-rule.js +2 -0
  179. package/dist/core/registry.d.ts +31 -0
  180. package/dist/core/registry.js +25 -0
  181. package/dist/core/session-store.d.ts +90 -0
  182. package/dist/core/session-store.js +289 -0
  183. package/dist/core/store.d.ts +83 -0
  184. package/dist/core/store.js +224 -0
  185. package/dist/core/text.d.ts +12 -0
  186. package/dist/core/text.js +32 -0
  187. package/dist/core/version.d.ts +2 -0
  188. package/dist/core/version.js +6 -0
  189. package/dist/core/yaml-file.d.ts +10 -0
  190. package/dist/core/yaml-file.js +42 -0
  191. package/dist/counters/counter.d.ts +36 -0
  192. package/dist/counters/counter.js +59 -0
  193. package/dist/counters/index.d.ts +1 -0
  194. package/dist/counters/index.js +2 -0
  195. package/dist/dashboard/address.js +43 -0
  196. package/dist/dashboard/api.js +185 -0
  197. package/dist/dashboard/app.js +217 -0
  198. package/dist/dashboard/asked.js +132 -0
  199. package/dist/dashboard/assets/dice/dice-sharp.glb +0 -0
  200. package/dist/dashboard/assets/dice/dice.glb +0 -0
  201. package/dist/dashboard/assets/dice/dice.json +1 -0
  202. package/dist/dashboard/assets/dice/textures/ash.jpg +0 -0
  203. package/dist/dashboard/assets/dice/textures/granite.jpg +0 -0
  204. package/dist/dashboard/assets/dice/textures/marble.jpg +0 -0
  205. package/dist/dashboard/assets/dice/textures/onyx.jpg +0 -0
  206. package/dist/dashboard/assets/dice/textures/walnut.jpg +0 -0
  207. package/dist/dashboard/assets/favicon.svg +7 -0
  208. package/dist/dashboard/assets/icon-180.png +0 -0
  209. package/dist/dashboard/assets/icon-32.png +0 -0
  210. package/dist/dashboard/assets/master.svg +71 -0
  211. package/dist/dashboard/assets/sounds/dice-collision.wav +0 -0
  212. package/dist/dashboard/assets/sounds/dice-touch.wav +0 -0
  213. package/dist/dashboard/card.js +61 -0
  214. package/dist/dashboard/columns.js +37 -0
  215. package/dist/dashboard/combat.js +72 -0
  216. package/dist/dashboard/data.js +3 -0
  217. package/dist/dashboard/dice/burn.js +200 -0
  218. package/dist/dashboard/dice/celebration.js +199 -0
  219. package/dist/dashboard/dice/floor-cracks.js +149 -0
  220. package/dist/dashboard/dice/frost.js +51 -0
  221. package/dist/dashboard/dice/load.js +66 -0
  222. package/dist/dashboard/dice/models.js +138 -0
  223. package/dist/dashboard/dice/pool.js +49 -0
  224. package/dist/dashboard/dice/roller.js +101 -0
  225. package/dist/dashboard/dice/sets.js +49 -0
  226. package/dist/dashboard/dice/sounds.js +102 -0
  227. package/dist/dashboard/dice/stage.js +355 -0
  228. package/dist/dashboard/dice/throw.js +242 -0
  229. package/dist/dashboard/dice/tray.js +365 -0
  230. package/dist/dashboard/faces.js +16 -0
  231. package/dist/dashboard/footer.js +17 -0
  232. package/dist/dashboard/free-rolls.js +41 -0
  233. package/dist/dashboard/game-words.js +164 -0
  234. package/dist/dashboard/glass.js +12 -0
  235. package/dist/dashboard/guide/ar.md +306 -0
  236. package/dist/dashboard/guide/cs.md +306 -0
  237. package/dist/dashboard/guide/da.md +306 -0
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  242. package/dist/dashboard/guide/fi.md +306 -0
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  247. package/dist/dashboard/guide/is.md +306 -0
  248. package/dist/dashboard/guide/it.md +306 -0
  249. package/dist/dashboard/guide/ja.md +306 -0
  250. package/dist/dashboard/guide/ko.md +306 -0
  251. package/dist/dashboard/guide/nb.md +306 -0
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  255. package/dist/dashboard/guide/ro.md +306 -0
  256. package/dist/dashboard/guide/ru.md +306 -0
  257. package/dist/dashboard/guide/sv.md +306 -0
  258. package/dist/dashboard/guide/tr.md +306 -0
  259. package/dist/dashboard/guide/uk.md +306 -0
  260. package/dist/dashboard/guide/zh.md +306 -0
  261. package/dist/dashboard/guide-blocks.js +72 -0
  262. package/dist/dashboard/guide-markdown.js +63 -0
  263. package/dist/dashboard/help.js +92 -0
  264. package/dist/dashboard/i18n/ar.json +670 -0
  265. package/dist/dashboard/i18n/cs.json +670 -0
  266. package/dist/dashboard/i18n/da.json +670 -0
  267. package/dist/dashboard/i18n/de.json +670 -0
  268. package/dist/dashboard/i18n/el.json +670 -0
  269. package/dist/dashboard/i18n/es.json +670 -0
  270. package/dist/dashboard/i18n/fi.json +670 -0
  271. package/dist/dashboard/i18n/fr.json +670 -0
  272. package/dist/dashboard/i18n/he.json +670 -0
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  278. package/dist/dashboard/i18n/ko.json +670 -0
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  283. package/dist/dashboard/i18n/ro.json +670 -0
  284. package/dist/dashboard/i18n/ru.json +670 -0
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  288. package/dist/dashboard/i18n/zh.json +670 -0
  289. package/dist/dashboard/icons.js +123 -0
  290. package/dist/dashboard/journal.js +188 -0
  291. package/dist/dashboard/labels.js +226 -0
  292. package/dist/dashboard/language-choice.js +83 -0
  293. package/dist/dashboard/languages.js +144 -0
  294. package/dist/dashboard/layout.js +93 -0
  295. package/dist/dashboard/map-sheet.js +32 -0
  296. package/dist/dashboard/map-symbols.js +79 -0
  297. package/dist/dashboard/markdown.js +72 -0
  298. package/dist/dashboard/master.js +69 -0
  299. package/dist/dashboard/mood-faces.js +16 -0
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  301. package/dist/dashboard/notes.js +203 -0
  302. package/dist/dashboard/notices.js +24 -0
  303. package/dist/dashboard/pages.js +32 -0
  304. package/dist/dashboard/party.js +65 -0
  305. package/dist/dashboard/place-map-view.js +362 -0
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  308. package/dist/dashboard/reactions.js +28 -0
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  310. package/dist/dashboard/rolls.js +240 -0
  311. package/dist/dashboard/saves.js +154 -0
  312. package/dist/dashboard/scene.js +63 -0
  313. package/dist/dashboard/settings.js +362 -0
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  317. package/dist/dashboard/story.js +51 -0
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  322. package/dist/dashboard/widgets.js +69 -0
  323. package/dist/dashboard/world-map.js +523 -0
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  325. package/dist/dashboard-server.d.ts +38 -0
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  367. package/dist/mcp-server.d.ts +22 -0
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  369. package/dist/money/index.d.ts +1 -0
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@@ -0,0 +1,70 @@
1
+ ---
2
+ size: Huge
3
+ category: dragon
4
+ alignment: chaotic good
5
+ ac: 18
6
+ armor: natural armor
7
+ hp: 172/172
8
+ hp-dice: 15d12 + 75
9
+ speed: 40 ft
10
+ burrow: 30 ft
11
+ fly: 80 ft
12
+ str: 23
13
+ dex: 10
14
+ con: 21
15
+ int: 14
16
+ wis: 13
17
+ cha: 17
18
+ saves: [Dex +5, Con +10, Wis +6, Cha +8]
19
+ skills: [History +7, Perception +11, Persuasion +8, Stealth +5]
20
+ damage-immunities: [fire]
21
+ blindsight: 60 ft
22
+ darkvision: 120 ft
23
+ passive-perception: 21
24
+ languages: [Common, Draconic]
25
+ cr: "13"
26
+ xp-value: 10000
27
+ image: "[[spiked-dragon-head.svg]]"
28
+ ---
29
+
30
+ ## Traits
31
+
32
+ ### Legendary Resistance (3/Day)
33
+ If the dragon fails a saving throw, it can choose to succeed instead.
34
+
35
+ ## Actions
36
+
37
+ ### Multiattack
38
+ The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.
39
+
40
+ ### Bite
41
+ *Melee Weapon Attack:* +11 to hit, reach 10 ft., one target. *Hit:* 17 (2d10 + 6) piercing damage.
42
+
43
+ ### Claw
44
+ *Melee Weapon Attack:* +11 to hit, reach 5 ft., one target. *Hit:* 13 (2d6 + 6) slashing damage.
45
+
46
+ ### Tail
47
+ *Melee Weapon Attack:* +11 to hit, reach 15 ft., one target. *Hit:* 15 (2d8 + 6) bludgeoning damage.
48
+
49
+ ### Frightful Presence
50
+ Each creature of the dragon’s choice that is within 120 feet of the dragon and aware of it must succeed on a DC 16 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the dragon’s Frightful Presence for the next 24 hours.
51
+
52
+ ### Breath Weapons (Recharge 5–6)
53
+ The dragon uses one of the following breath weapons.
54
+
55
+ **Fire Breath.** The dragon exhales fire in an 60-foot line that is 5 feet wide. Each creature in that line must make a DC 18 Dexterity saving throw, taking 45 (13d6) fire damage on a failed save, or half as much damage on a successful one.
56
+
57
+ **Sleep Breath.** The dragon exhales sleep gas in a 60-foot cone. Each creature in that area must succeed on a DC 18 Constitution saving throw or fall unconscious for 10 minutes. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.
58
+
59
+ ## Legendary Actions
60
+
61
+ The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The dragon regains spent legendary actions at the start of its turn.
62
+
63
+ ### Detect
64
+ The dragon makes a Wisdom (Perception) check.
65
+
66
+ ### Tail Attack
67
+ The dragon makes a tail attack.
68
+
69
+ ### Wing Attack (Costs 2 Actions)
70
+ The dragon beats its wings. Each creature within 10 feet of the dragon must succeed on a DC 19 Dexterity saving throw or take 13 (2d6 + 6) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.
@@ -0,0 +1,78 @@
1
+ ---
2
+ size: Huge
3
+ category: dragon
4
+ alignment: lawful good
5
+ ac: 19
6
+ armor: natural armor
7
+ hp: 212/212
8
+ hp-dice: 17d12 + 102
9
+ speed: 40 ft
10
+ fly: 80 ft
11
+ swim: 40 ft
12
+ str: 25
13
+ dex: 10
14
+ con: 23
15
+ int: 16
16
+ wis: 15
17
+ cha: 19
18
+ saves: [Dex +5, Con +11, Wis +7, Cha +9]
19
+ skills: [Insight +7, Perception +12, Stealth +5]
20
+ damage-immunities: [lightning]
21
+ blindsight: 60 ft
22
+ darkvision: 120 ft
23
+ passive-perception: 22
24
+ languages: [Common, Draconic]
25
+ cr: "15"
26
+ xp-value: 13000
27
+ image: "[[spiked-dragon-head.svg]]"
28
+ ---
29
+
30
+ ## Traits
31
+
32
+ ### Amphibious
33
+ The dragon can breathe air and water.
34
+
35
+ ### Legendary Resistance (3/Day)
36
+ If the dragon fails a saving throw, it can choose to succeed instead.
37
+
38
+ ## Actions
39
+
40
+ ### Multiattack
41
+ The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.
42
+
43
+ ### Bite
44
+ *Melee Weapon Attack:* +12 to hit, reach 10 ft., one target. *Hit:* 18 (2d10 + 7) piercing damage.
45
+
46
+ ### Claw
47
+ *Melee Weapon Attack:* +12 to hit, reach 5 ft., one target. *Hit:* 14 (2d6 + 7) slashing damage.
48
+
49
+ ### Tail
50
+ *Melee Weapon Attack:* +12 to hit, reach 15 ft., one target. *Hit:* 16 (2d8 + 7) bludgeoning damage.
51
+
52
+ ### Frightful Presence
53
+ Each creature of the dragon’s choice that is within 120 feet of the dragon and aware of it must succeed on a DC 17 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the dragon’s Frightful Presence for the next 24 hours.
54
+
55
+ ### Breath Weapons (Recharge 5–6)
56
+ The dragon uses one of the following breath weapons.
57
+
58
+ **Lightning Breath.** The dragon exhales lightning in a 90-foot line that is 5 feet wide. Each creature in that line must make a DC 19 Dexterity saving throw, taking 66 (12d10) lightning damage on a failed save, or half as much damage on a successful one.
59
+
60
+ **Repulsion Breath.** The dragon exhales repulsion energy in a 30-foot cone. Each creature in that area must succeed on a DC 19 Strength saving throw. On a failed save, the creature is pushed 60 feet away from the dragon.
61
+
62
+ ### Change Shape
63
+ The dragon magically polymorphs into a humanoid or beast that has a challenge rating no higher than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the dragon’s choice).
64
+
65
+ In a new form, the dragon retains its alignment, hit points, Hit Dice, ability to speak, proficiencies, Legendary Resistance, lair actions, and Intelligence, Wisdom, and Charisma scores, as well as this action. Its statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that form.
66
+
67
+ ## Legendary Actions
68
+
69
+ The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The dragon regains spent legendary actions at the start of its turn.
70
+
71
+ ### Detect
72
+ The dragon makes a Wisdom (Perception) check.
73
+
74
+ ### Tail Attack
75
+ The dragon makes a tail attack.
76
+
77
+ ### Wing Attack (Costs 2 Actions)
78
+ The dragon beats its wings. Each creature within 10 feet of the dragon must succeed on a DC 20 Dexterity saving throw or take 14 (2d6 + 7) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.
@@ -0,0 +1,70 @@
1
+ ---
2
+ size: Huge
3
+ category: dragon
4
+ alignment: chaotic good
5
+ ac: 18
6
+ armor: natural armor
7
+ hp: 184/184
8
+ hp-dice: 16d12 + 80
9
+ speed: 40 ft
10
+ climb: 40 ft
11
+ fly: 80 ft
12
+ str: 23
13
+ dex: 12
14
+ con: 21
15
+ int: 18
16
+ wis: 15
17
+ cha: 17
18
+ saves: [Dex +6, Con +10, Wis +7, Cha +8]
19
+ skills: [Deception +8, Perception +12, Stealth +6]
20
+ damage-immunities: [acid]
21
+ blindsight: 60 ft
22
+ darkvision: 120 ft
23
+ passive-perception: 22
24
+ languages: [Common, Draconic]
25
+ cr: "14"
26
+ xp-value: 11500
27
+ image: "[[spiked-dragon-head.svg]]"
28
+ ---
29
+
30
+ ## Traits
31
+
32
+ ### Legendary Resistance (3/Day)
33
+ If the dragon fails a saving throw, it can choose to succeed instead.
34
+
35
+ ## Actions
36
+
37
+ ### Multiattack
38
+ The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.
39
+
40
+ ### Bite
41
+ *Melee Weapon Attack:* +11 to hit, reach 10 ft., one target. *Hit:* 17 (2d10 + 6) piercing damage.
42
+
43
+ ### Claw
44
+ *Melee Weapon Attack:* +11 to hit, reach 5 ft., one target. *Hit:* 13 (2d6 + 6) slashing damage.
45
+
46
+ ### Tail
47
+ *Melee Weapon Attack:* +11 to hit, reach 15 ft., one target. *Hit:* 15 (2d8 + 6) bludgeoning damage.
48
+
49
+ ### Frightful Presence
50
+ Each creature of the dragon’s choice that is within 120 feet of the dragon and aware of it must succeed on a DC 16 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the dragon’s Frightful Presence for the next 24 hours.
51
+
52
+ ### Breath Weapons (Recharge 5–6)
53
+ The dragon uses one of the following breath weapons.
54
+
55
+ **Acid Breath.** The dragon exhales acid in an 60-foot line that is 5 feet wide. Each creature in that line must make a DC 18 Dexterity saving throw, taking 54 (12d8) acid damage on a failed save, or half as much damage on a successful one.
56
+
57
+ **Slowing Breath.** The dragon exhales gas in a 60-foot cone. Each creature in that area must succeed on a DC 18 Constitution saving throw. On a failed save, the creature can’t use reactions, its speed is halved, and it can’t make more than one attack on its turn. In addition, the creature can use either an action or a bonus action on its turn, but not both. These effects last for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself with a successful save.
58
+
59
+ ## Legendary Actions
60
+
61
+ The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The dragon regains spent legendary actions at the start of its turn.
62
+
63
+ ### Detect
64
+ The dragon makes a Wisdom (Perception) check.
65
+
66
+ ### Tail Attack
67
+ The dragon makes a tail attack.
68
+
69
+ ### Wing Attack (Costs 2 Actions)
70
+ The dragon beats its wings. Each creature within 10 feet of the dragon must succeed on a DC 19 Dexterity saving throw or take 13 (2d6 + 6) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.
@@ -0,0 +1,78 @@
1
+ ---
2
+ size: Huge
3
+ category: dragon
4
+ alignment: lawful good
5
+ ac: 19
6
+ armor: natural armor
7
+ hp: 256/256
8
+ hp-dice: 19d12 + 133
9
+ speed: 40 ft
10
+ fly: 80 ft
11
+ swim: 40 ft
12
+ str: 27
13
+ dex: 14
14
+ con: 25
15
+ int: 16
16
+ wis: 15
17
+ cha: 24
18
+ saves: [Dex +8, Con +13, Wis +8, Cha +13]
19
+ skills: [Insight +8, Perception +14, Persuasion +13, Stealth +8]
20
+ damage-immunities: [fire]
21
+ blindsight: 60 ft
22
+ darkvision: 120 ft
23
+ passive-perception: 24
24
+ languages: [Common, Draconic]
25
+ cr: "17"
26
+ xp-value: 18000
27
+ image: "[[spiked-dragon-head.svg]]"
28
+ ---
29
+
30
+ ## Traits
31
+
32
+ ### Amphibious
33
+ The dragon can breathe air and water.
34
+
35
+ ### Legendary Resistance (3/Day)
36
+ If the dragon fails a saving throw, it can choose to succeed instead.
37
+
38
+ ## Actions
39
+
40
+ ### Multiattack
41
+ The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.
42
+
43
+ ### Bite
44
+ *Melee Weapon Attack:* +14 to hit, reach 10 ft., one target. *Hit:* 19 (2d10 + 8) piercing damage.
45
+
46
+ ### Claw
47
+ *Melee Weapon Attack:* +14 to hit, reach 5 ft., one target. *Hit:* 15 (2d6 + 8) slashing damage.
48
+
49
+ ### Tail
50
+ *Melee Weapon Attack:* +14 to hit, reach 15 ft., one target. *Hit:* 17 (2d8 + 8) bludgeoning damage.
51
+
52
+ ### Frightful Presence
53
+ Each creature of the dragon’s choice that is within 120 feet of the dragon and aware of it must succeed on a DC 21 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the dragon’s Frightful Presence for the next 24 hours.
54
+
55
+ ### Breath Weapons (Recharge 5–6)
56
+ The dragon uses one of the following breath weapons.
57
+
58
+ **Fire Breath.** The dragon exhales fire in a 60-foot cone. Each creature in that area must make a DC 21 Dexterity saving throw, taking 66 (12d10) fire damage on a failed save, or half as much damage on a successful one.
59
+
60
+ **Weakening Breath.** The dragon exhales gas in a 60-foot cone. Each creature in that area must succeed on a DC 21 Strength saving throw or have disadvantage on Strength-based attack rolls, Strength checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
61
+
62
+ ### Change Shape
63
+ The dragon magically polymorphs into a humanoid or beast that has a challenge rating no higher than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the dragon’s choice).
64
+
65
+ In a new form, the dragon retains its alignment, hit points, Hit Dice, ability to speak, proficiencies, Legendary Resistance, lair actions, and Intelligence, Wisdom, and Charisma scores, as well as this action. Its statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that form.
66
+
67
+ ## Legendary Actions
68
+
69
+ The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The dragon regains spent legendary actions at the start of its turn.
70
+
71
+ ### Detect
72
+ The dragon makes a Wisdom (Perception) check.
73
+
74
+ ### Tail Attack
75
+ The dragon makes a tail attack.
76
+
77
+ ### Wing Attack (Costs 2 Actions)
78
+ The dragon beats its wings. Each creature within 10 feet of the dragon must succeed on a DC 22 Dexterity saving throw or take 15 (2d6 + 8) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.
@@ -0,0 +1,70 @@
1
+ ---
2
+ size: Huge
3
+ category: dragon
4
+ alignment: lawful evil
5
+ ac: 19
6
+ armor: natural armor
7
+ hp: 207/207
8
+ hp-dice: 18d12 + 90
9
+ speed: 40 ft
10
+ fly: 80 ft
11
+ swim: 40 ft
12
+ str: 23
13
+ dex: 12
14
+ con: 21
15
+ int: 18
16
+ wis: 15
17
+ cha: 17
18
+ saves: [Dex +6, Con +10, Wis +7, Cha +8]
19
+ skills: [Deception +8, Insight +7, Perception +12, Persuasion +8, Stealth +6]
20
+ damage-immunities: [poison]
21
+ condition-immunities: [poisoned]
22
+ blindsight: 60 ft
23
+ darkvision: 120 ft
24
+ passive-perception: 22
25
+ languages: [Common, Draconic]
26
+ cr: "15"
27
+ xp-value: 13000
28
+ image: "[[dragon-head-lorc.svg]]"
29
+ ---
30
+
31
+ ## Traits
32
+
33
+ ### Amphibious
34
+ The dragon can breathe air and water.
35
+
36
+ ### Legendary Resistance (3/Day)
37
+ If the dragon fails a saving throw, it can choose to succeed instead.
38
+
39
+ ## Actions
40
+
41
+ ### Multiattack
42
+ The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.
43
+
44
+ ### Bite
45
+ *Melee Weapon Attack:* +11 to hit, reach 10 ft., one target. *Hit:* 17 (2d10 + 6) piercing damage plus 7 (2d6) poison damage.
46
+
47
+ ### Claw
48
+ *Melee Weapon Attack:* +11 to hit, reach 5 ft., one target. *Hit:* 13 (2d6 + 6) slashing damage.
49
+
50
+ ### Tail
51
+ *Melee Weapon Attack:* +11 to hit, reach 15 ft., one target. *Hit:* 15 (2d8 + 6) bludgeoning damage.
52
+
53
+ ### Frightful Presence
54
+ Each creature of the dragon’s choice that is within 120 feet of the dragon and aware of it must succeed on a DC 16 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the dragon’s Frightful Presence for the next 24 hours.
55
+
56
+ ### Poison Breath (Recharge 5–6)
57
+ The dragon exhales poisonous gas in a 60-foot cone. Each creature in that area must make a DC 18 Constitution saving throw, taking 56 (16d6) poison damage on a failed save, or half as much damage on a successful one.
58
+
59
+ ## Legendary Actions
60
+
61
+ The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The dragon regains spent legendary actions at the start of its turn.
62
+
63
+ ### Detect
64
+ The dragon makes a Wisdom (Perception) check.
65
+
66
+ ### Tail Attack
67
+ The dragon makes a tail attack.
68
+
69
+ ### Wing Attack (Costs 2 Actions)
70
+ The dragon beats its wings. Each creature within 10 feet of the dragon must succeed on a DC 19 Dexterity saving throw or take 13 (2d6 + 6) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.
@@ -0,0 +1,66 @@
1
+ ---
2
+ size: Huge
3
+ category: dragon
4
+ alignment: chaotic evil
5
+ ac: 19
6
+ armor: natural armor
7
+ hp: 256/256
8
+ hp-dice: 19d12 + 133
9
+ speed: 40 ft
10
+ climb: 40 ft
11
+ fly: 80 ft
12
+ str: 27
13
+ dex: 10
14
+ con: 25
15
+ int: 16
16
+ wis: 13
17
+ cha: 21
18
+ saves: [Dex +6, Con +13, Wis +7, Cha +11]
19
+ skills: [Perception +13, Stealth +6]
20
+ damage-immunities: [fire]
21
+ blindsight: 60 ft
22
+ darkvision: 120 ft
23
+ passive-perception: 23
24
+ languages: [Common, Draconic]
25
+ cr: "17"
26
+ xp-value: 18000
27
+ image: "[[dragon-head-lorc.svg]]"
28
+ ---
29
+
30
+ ## Traits
31
+
32
+ ### Legendary Resistance (3/Day)
33
+ If the dragon fails a saving throw, it can choose to succeed instead.
34
+
35
+ ## Actions
36
+
37
+ ### Multiattack
38
+ The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.
39
+
40
+ ### Bite
41
+ *Melee Weapon Attack:* +14 to hit, reach 10 ft., one target. *Hit:* 19 (2d10 + 8) piercing damage plus 7 (2d6) fire damage.
42
+
43
+ ### Claw
44
+ *Melee Weapon Attack:* +14 to hit, reach 5 ft., one target. *Hit:* 15 (2d6 + 8) slashing damage.
45
+
46
+ ### Tail
47
+ *Melee Weapon Attack:* +14 to hit, reach 15 ft., one target. *Hit:* 17 (2d8 + 8) bludgeoning damage.
48
+
49
+ ### Frightful Presence
50
+ Each creature of the dragon’s choice that is within 120 feet of the dragon and aware of it must succeed on a DC 19 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the dragon’s Frightful Presence for the next 24 hours.
51
+
52
+ ### Fire Breath (Recharge 5–6)
53
+ The dragon exhales fire in a 60-foot cone. Each creature in that area must make a DC 21 Dexterity saving throw, taking 63 (18d6) fire damage on a failed save, or half as much damage on a successful one.
54
+
55
+ ## Legendary Actions
56
+
57
+ The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The dragon regains spent legendary actions at the start of its turn.
58
+
59
+ ### Detect
60
+ The dragon makes a Wisdom (Perception) check.
61
+
62
+ ### Tail Attack
63
+ The dragon makes a tail attack.
64
+
65
+ ### Wing Attack (Costs 2 Actions)
66
+ The dragon beats its wings. Each creature within 10 feet of the dragon must succeed on a DC 22 Dexterity saving throw or take 15 (2d6 + 8) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.
@@ -0,0 +1,74 @@
1
+ ---
2
+ size: Huge
3
+ category: dragon
4
+ alignment: lawful good
5
+ ac: 19
6
+ armor: natural armor
7
+ hp: 243/243
8
+ hp-dice: 18d12 + 126
9
+ speed: 40 ft
10
+ fly: 80 ft
11
+ str: 27
12
+ dex: 10
13
+ con: 25
14
+ int: 16
15
+ wis: 13
16
+ cha: 21
17
+ saves: [Dex +5, Con +12, Wis +6, Cha +10]
18
+ skills: [Arcana +8, History +8, Perception +11, Stealth +5]
19
+ damage-immunities: [cold]
20
+ blindsight: 60 ft
21
+ darkvision: 120 ft
22
+ passive-perception: 21
23
+ languages: [Common, Draconic]
24
+ cr: "16"
25
+ xp-value: 15000
26
+ image: "[[spiked-dragon-head.svg]]"
27
+ ---
28
+
29
+ ## Traits
30
+
31
+ ### Legendary Resistance (3/Day)
32
+ If the dragon fails a saving throw, it can choose to succeed instead.
33
+
34
+ ## Actions
35
+
36
+ ### Multiattack
37
+ The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.
38
+
39
+ ### Bite
40
+ *Melee Weapon Attack:* +13 to hit, reach 10 ft., one target. *Hit:* 19 (2d10 + 8) piercing damage.
41
+
42
+ ### Claw
43
+ *Melee Weapon Attack:* +13 to hit, reach 5 ft., one target. *Hit:* 15 (2d6 + 8) slashing damage.
44
+
45
+ ### Tail
46
+ *Melee Weapon Attack:* +13 to hit, reach 15 ft., one target. *Hit:* 17 (2d8 + 8) bludgeoning damage.
47
+
48
+ ### Frightful Presence
49
+ Each creature of the dragon’s choice that is within 120 feet of the dragon and aware of it must succeed on a DC 18 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the dragon’s Frightful Presence for the next 24 hours.
50
+
51
+ ### Breath Weapons (Recharge 5–6)
52
+ The dragon uses one of the following breath weapons.
53
+
54
+ **Cold Breath.** The dragon exhales an icy blast in a 60-foot cone. Each creature in that area must make a DC 20 Constitution saving throw, taking 58 (13d8) cold damage on a failed save, or half as much damage on a successful one.
55
+
56
+ **Paralyzing Breath.** The dragon exhales paralyzing gas in a 60-foot cone. Each creature in that area must succeed on a DC 20 Constitution saving throw or be paralyzed for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
57
+
58
+ ### Change Shape
59
+ The dragon magically polymorphs into a humanoid or beast that has a challenge rating no higher than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the dragon’s choice).
60
+
61
+ In a new form, the dragon retains its alignment, hit points, Hit Dice, ability to speak, proficiencies, Legendary Resistance, lair actions, and Intelligence, Wisdom, and Charisma scores, as well as this action. Its statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that form.
62
+
63
+ ## Legendary Actions
64
+
65
+ The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The dragon regains spent legendary actions at the start of its turn.
66
+
67
+ ### Detect
68
+ The dragon makes a Wisdom (Perception) check.
69
+
70
+ ### Tail Attack
71
+ The dragon makes a tail attack.
72
+
73
+ ### Wing Attack (Costs 2 Actions)
74
+ The dragon beats its wings. Each creature within 10 feet of the dragon must succeed on a DC 21 Dexterity saving throw or take 15 (2d6 + 8) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.
@@ -0,0 +1,70 @@
1
+ ---
2
+ size: Huge
3
+ category: dragon
4
+ alignment: chaotic evil
5
+ ac: 18
6
+ armor: natural armor
7
+ hp: 200/200
8
+ hp-dice: 16d12 + 96
9
+ speed: 40 ft
10
+ burrow: 30 ft
11
+ fly: 80 ft
12
+ swim: 40 ft
13
+ str: 22
14
+ dex: 10
15
+ con: 22
16
+ int: 8
17
+ wis: 12
18
+ cha: 12
19
+ saves: [Dex +5, Con +11, Wis +6, Cha +6]
20
+ skills: [Perception +11, Stealth +5]
21
+ damage-immunities: [cold]
22
+ blindsight: 60 ft
23
+ darkvision: 120 ft
24
+ passive-perception: 21
25
+ languages: [Common, Draconic]
26
+ cr: "13"
27
+ xp-value: 10000
28
+ image: "[[dragon-head-lorc.svg]]"
29
+ ---
30
+
31
+ ## Traits
32
+
33
+ ### Ice Walk
34
+ The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn’t cost it extra moment.
35
+
36
+ ### Legendary Resistance (3/Day)
37
+ If the dragon fails a saving throw, it can choose to succeed instead.
38
+
39
+ ## Actions
40
+
41
+ ### Multiattack
42
+ The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.
43
+
44
+ ### Bite
45
+ *Melee Weapon Attack:* +11 to hit, reach 10 ft., one target. *Hit:* 17 (2d10 + 6) piercing damage plus 4 (1d8) cold damage.
46
+
47
+ ### Claw
48
+ *Melee Weapon Attack:* +11 to hit, reach 5 ft., one target. *Hit:* 13 (2d6 + 6) slashing damage.
49
+
50
+ ### Tail
51
+ *Melee Weapon Attack:* +11 to hit, reach 15 ft., one target. *Hit:* 15 (2d8 + 6) bludgeoning damage.
52
+
53
+ ### Frightful Presence
54
+ Each creature of the dragon’s choice that is within 120 feet of the dragon and aware of it must succeed on a DC 14 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the dragon’s Frightful Presence for the next 24 hours.
55
+
56
+ ### Cold Breath (Recharge 5–6)
57
+ The dragon exhales an icy blast in a 60-foot cone. Each creature in that area must make a DC 19 Constitution saving throw, taking 54 (12d8) cold damage on a failed save, or half as much damage on a successful one.
58
+
59
+ ## Legendary Actions
60
+
61
+ The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The dragon regains spent legendary actions at the start of its turn.
62
+
63
+ ### Detect
64
+ The dragon makes a Wisdom (Perception) check.
65
+
66
+ ### Tail Attack
67
+ The dragon makes a tail attack.
68
+
69
+ ### Wing Attack (Costs 2 Actions)
70
+ The dragon beats its wings. Each creature within 10 feet of the dragon must succeed on a DC 19 Dexterity saving throw or take 13 (2d6 + 6) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.
@@ -0,0 +1,43 @@
1
+ ---
2
+ size: Large
3
+ category: elemental
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+ alignment: neutral
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+ ac: 15
6
+ hp: 90/90
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+ hp-dice: 12d10 + 24
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+ speed: 0 ft
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+ fly: 90 ft (hover)
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+ str: 14
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+ dex: 20
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+ con: 14
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+ int: 6
14
+ wis: 10
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+ cha: 6
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+ damage-resistances: [lightning, thunder, "bludgeoning, piercing, and slashing from nonmagical attacks"]
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+ damage-immunities: [poison]
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+ condition-immunities: [exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious]
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+ darkvision: 60 ft
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+ passive-perception: 10
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+ languages: [Auran]
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+ cr: "5"
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+ xp-value: 1800
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+ image: "[[tornado.svg]]"
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+ ---
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+
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+ ## Traits
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+
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+ ### Air Form
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+ The elemental can enter a hostile creature’s space and stop there. It can move through a space as narrow as 1 inch wide without squeezing.
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+
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+ ## Actions
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+
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+ ### Multiattack
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+ The elemental makes two slam attacks.
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+
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+ ### Slam
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+ *Melee Weapon Attack:* +8 to hit, reach 5 ft., one target. *Hit:* 14 (2d8 + 5) bludgeoning damage.
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+
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+ ### Whirlwind (Recharge 4–6)
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+ Each creature in the elemental’s space must make a DC 13 Strength saving throw. On a failure, a target takes 15 (3d8 + 2) bludgeoning damage and is flung up 20 feet away from the elemental in a random direction and knocked prone. If a thrown target strikes an object, such as a wall or floor, the target takes 3 (1d6) bludgeoning damage for every 10 feet it was thrown. If the target is thrown at another creature, that creature must succeed on a DC 13 Dexterity saving throw or take the same damage and be knocked prone.
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+
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+ If the saving throw is successful, the target takes half the bludgeoning damage and isn’t flung away or knocked prone.