rpg-engine 0.0.0-stage → 0.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1886) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +99 -2
  3. package/dist/campaign/create-campaign.d.ts +6 -0
  4. package/dist/campaign/create-campaign.js +71 -0
  5. package/dist/campaign/find-campaign.d.ts +8 -0
  6. package/dist/campaign/find-campaign.js +28 -0
  7. package/dist/campaign/host-files.d.ts +16 -0
  8. package/dist/campaign/host-files.js +131 -0
  9. package/dist/campaign/index.d.ts +5 -0
  10. package/dist/campaign/index.js +6 -0
  11. package/dist/campaign/settings.d.ts +185 -0
  12. package/dist/campaign/settings.js +399 -0
  13. package/dist/campaign/state.d.ts +15 -0
  14. package/dist/campaign/state.js +52 -0
  15. package/dist/cli.d.ts +2 -0
  16. package/dist/cli.js +19 -0
  17. package/dist/command-line.d.ts +7 -0
  18. package/dist/command-line.js +140 -0
  19. package/dist/commands/advance.d.ts +7 -0
  20. package/dist/commands/advance.js +80 -0
  21. package/dist/commands/ask.d.ts +33 -0
  22. package/dist/commands/ask.js +280 -0
  23. package/dist/commands/change.d.ts +69 -0
  24. package/dist/commands/change.js +604 -0
  25. package/dist/commands/config.d.ts +59 -0
  26. package/dist/commands/config.js +512 -0
  27. package/dist/commands/effect-layer.d.ts +22 -0
  28. package/dist/commands/effect-layer.js +84 -0
  29. package/dist/commands/effect.d.ts +27 -0
  30. package/dist/commands/effect.js +369 -0
  31. package/dist/commands/find.d.ts +34 -0
  32. package/dist/commands/find.js +64 -0
  33. package/dist/commands/game-advance.d.ts +50 -0
  34. package/dist/commands/game-advance.js +103 -0
  35. package/dist/commands/game-effects.d.ts +68 -0
  36. package/dist/commands/game-effects.js +196 -0
  37. package/dist/commands/game-environment.d.ts +16 -0
  38. package/dist/commands/game-environment.js +24 -0
  39. package/dist/commands/game-events.d.ts +84 -0
  40. package/dist/commands/game-events.js +325 -0
  41. package/dist/commands/game-experience.d.ts +57 -0
  42. package/dist/commands/game-experience.js +119 -0
  43. package/dist/commands/game-grid-moves.d.ts +33 -0
  44. package/dist/commands/game-grid-moves.js +94 -0
  45. package/dist/commands/game-grids.d.ts +52 -0
  46. package/dist/commands/game-grids.js +162 -0
  47. package/dist/commands/game-here.d.ts +40 -0
  48. package/dist/commands/game-here.js +100 -0
  49. package/dist/commands/game-images.d.ts +31 -0
  50. package/dist/commands/game-images.js +87 -0
  51. package/dist/commands/game-journey.d.ts +62 -0
  52. package/dist/commands/game-journey.js +163 -0
  53. package/dist/commands/game-knowledge.d.ts +32 -0
  54. package/dist/commands/game-knowledge.js +120 -0
  55. package/dist/commands/game-maps.d.ts +20 -0
  56. package/dist/commands/game-maps.js +51 -0
  57. package/dist/commands/game-mode.d.ts +31 -0
  58. package/dist/commands/game-mode.js +128 -0
  59. package/dist/commands/game-money.d.ts +17 -0
  60. package/dist/commands/game-money.js +55 -0
  61. package/dist/commands/game-moods.d.ts +22 -0
  62. package/dist/commands/game-moods.js +32 -0
  63. package/dist/commands/game-moves.d.ts +14 -0
  64. package/dist/commands/game-moves.js +43 -0
  65. package/dist/commands/game-open.d.ts +18 -0
  66. package/dist/commands/game-open.js +47 -0
  67. package/dist/commands/game-outside.d.ts +14 -0
  68. package/dist/commands/game-outside.js +151 -0
  69. package/dist/commands/game-positions.d.ts +52 -0
  70. package/dist/commands/game-positions.js +244 -0
  71. package/dist/commands/game-quests.d.ts +46 -0
  72. package/dist/commands/game-quests.js +97 -0
  73. package/dist/commands/game-recipes.d.ts +34 -0
  74. package/dist/commands/game-recipes.js +109 -0
  75. package/dist/commands/game-reminders.d.ts +22 -0
  76. package/dist/commands/game-reminders.js +74 -0
  77. package/dist/commands/game-roads.d.ts +90 -0
  78. package/dist/commands/game-roads.js +284 -0
  79. package/dist/commands/game-rules.d.ts +17 -0
  80. package/dist/commands/game-rules.js +30 -0
  81. package/dist/commands/game-saves.d.ts +59 -0
  82. package/dist/commands/game-saves.js +249 -0
  83. package/dist/commands/game-scene.d.ts +69 -0
  84. package/dist/commands/game-scene.js +285 -0
  85. package/dist/commands/game-thresholds.d.ts +13 -0
  86. package/dist/commands/game-thresholds.js +41 -0
  87. package/dist/commands/game-time.d.ts +17 -0
  88. package/dist/commands/game-time.js +42 -0
  89. package/dist/commands/game-view-journal.d.ts +145 -0
  90. package/dist/commands/game-view-journal.js +129 -0
  91. package/dist/commands/game-view-map.d.ts +78 -0
  92. package/dist/commands/game-view-map.js +266 -0
  93. package/dist/commands/game-view-place.d.ts +160 -0
  94. package/dist/commands/game-view-place.js +388 -0
  95. package/dist/commands/game-world.d.ts +60 -0
  96. package/dist/commands/game-world.js +204 -0
  97. package/dist/commands/image.d.ts +19 -0
  98. package/dist/commands/image.js +185 -0
  99. package/dist/commands/index.d.ts +3 -0
  100. package/dist/commands/index.js +57 -0
  101. package/dist/commands/init.d.ts +23 -0
  102. package/dist/commands/init.js +44 -0
  103. package/dist/commands/install.d.ts +23 -0
  104. package/dist/commands/install.js +68 -0
  105. package/dist/commands/instructions.d.ts +4 -0
  106. package/dist/commands/instructions.js +97 -0
  107. package/dist/commands/mode.d.ts +23 -0
  108. package/dist/commands/mode.js +84 -0
  109. package/dist/commands/mood.d.ts +34 -0
  110. package/dist/commands/mood.js +113 -0
  111. package/dist/commands/move.d.ts +34 -0
  112. package/dist/commands/move.js +274 -0
  113. package/dist/commands/notes.d.ts +10 -0
  114. package/dist/commands/notes.js +37 -0
  115. package/dist/commands/page-counters.d.ts +24 -0
  116. package/dist/commands/page-counters.js +84 -0
  117. package/dist/commands/parts.d.ts +16 -0
  118. package/dist/commands/parts.js +49 -0
  119. package/dist/commands/problems.d.ts +5 -0
  120. package/dist/commands/problems.js +47 -0
  121. package/dist/commands/progression.d.ts +68 -0
  122. package/dist/commands/progression.js +206 -0
  123. package/dist/commands/rename.d.ts +16 -0
  124. package/dist/commands/rename.js +116 -0
  125. package/dist/commands/reveal.d.ts +25 -0
  126. package/dist/commands/reveal.js +193 -0
  127. package/dist/commands/roll.d.ts +56 -0
  128. package/dist/commands/roll.js +302 -0
  129. package/dist/commands/route.d.ts +19 -0
  130. package/dist/commands/route.js +110 -0
  131. package/dist/commands/rules.d.ts +48 -0
  132. package/dist/commands/rules.js +194 -0
  133. package/dist/commands/save.d.ts +68 -0
  134. package/dist/commands/save.js +141 -0
  135. package/dist/commands/scene.d.ts +105 -0
  136. package/dist/commands/scene.js +741 -0
  137. package/dist/commands/sheet.d.ts +136 -0
  138. package/dist/commands/sheet.js +445 -0
  139. package/dist/commands/show.d.ts +76 -0
  140. package/dist/commands/show.js +216 -0
  141. package/dist/commands/status.d.ts +54 -0
  142. package/dist/commands/status.js +291 -0
  143. package/dist/commands/translate.d.ts +23 -0
  144. package/dist/commands/translate.js +108 -0
  145. package/dist/commands/travel.d.ts +47 -0
  146. package/dist/commands/travel.js +457 -0
  147. package/dist/commands/validate.d.ts +4 -0
  148. package/dist/commands/validate.js +25 -0
  149. package/dist/commands/view.d.ts +272 -0
  150. package/dist/commands/view.js +623 -0
  151. package/dist/commands/worked-out.d.ts +116 -0
  152. package/dist/commands/worked-out.js +704 -0
  153. package/dist/commands/write.d.ts +51 -0
  154. package/dist/commands/write.js +1017 -0
  155. package/dist/core/command-reference.d.ts +6 -0
  156. package/dist/core/command-reference.js +47 -0
  157. package/dist/core/context.d.ts +140 -0
  158. package/dist/core/context.js +28 -0
  159. package/dist/core/field-kind.d.ts +6 -0
  160. package/dist/core/field-kind.js +5 -0
  161. package/dist/core/files.d.ts +4 -0
  162. package/dist/core/files.js +30 -0
  163. package/dist/core/formula.d.ts +164 -0
  164. package/dist/core/formula.js +590 -0
  165. package/dist/core/frozen.d.ts +2 -0
  166. package/dist/core/frozen.js +11 -0
  167. package/dist/core/length.d.ts +27 -0
  168. package/dist/core/length.js +49 -0
  169. package/dist/core/log.d.ts +27 -0
  170. package/dist/core/log.js +38 -0
  171. package/dist/core/memo.d.ts +2 -0
  172. package/dist/core/memo.js +17 -0
  173. package/dist/core/mood.d.ts +6 -0
  174. package/dist/core/mood.js +11 -0
  175. package/dist/core/problem.d.ts +6 -0
  176. package/dist/core/problem.js +1 -0
  177. package/dist/core/progression-rule.d.ts +21 -0
  178. package/dist/core/progression-rule.js +2 -0
  179. package/dist/core/registry.d.ts +31 -0
  180. package/dist/core/registry.js +25 -0
  181. package/dist/core/session-store.d.ts +90 -0
  182. package/dist/core/session-store.js +289 -0
  183. package/dist/core/store.d.ts +83 -0
  184. package/dist/core/store.js +224 -0
  185. package/dist/core/text.d.ts +12 -0
  186. package/dist/core/text.js +32 -0
  187. package/dist/core/version.d.ts +2 -0
  188. package/dist/core/version.js +6 -0
  189. package/dist/core/yaml-file.d.ts +10 -0
  190. package/dist/core/yaml-file.js +42 -0
  191. package/dist/counters/counter.d.ts +36 -0
  192. package/dist/counters/counter.js +59 -0
  193. package/dist/counters/index.d.ts +1 -0
  194. package/dist/counters/index.js +2 -0
  195. package/dist/dashboard/address.js +43 -0
  196. package/dist/dashboard/api.js +185 -0
  197. package/dist/dashboard/app.js +217 -0
  198. package/dist/dashboard/asked.js +132 -0
  199. package/dist/dashboard/assets/dice/dice-sharp.glb +0 -0
  200. package/dist/dashboard/assets/dice/dice.glb +0 -0
  201. package/dist/dashboard/assets/dice/dice.json +1 -0
  202. package/dist/dashboard/assets/dice/textures/ash.jpg +0 -0
  203. package/dist/dashboard/assets/dice/textures/granite.jpg +0 -0
  204. package/dist/dashboard/assets/dice/textures/marble.jpg +0 -0
  205. package/dist/dashboard/assets/dice/textures/onyx.jpg +0 -0
  206. package/dist/dashboard/assets/dice/textures/walnut.jpg +0 -0
  207. package/dist/dashboard/assets/favicon.svg +7 -0
  208. package/dist/dashboard/assets/icon-180.png +0 -0
  209. package/dist/dashboard/assets/icon-32.png +0 -0
  210. package/dist/dashboard/assets/master.svg +71 -0
  211. package/dist/dashboard/assets/sounds/dice-collision.wav +0 -0
  212. package/dist/dashboard/assets/sounds/dice-touch.wav +0 -0
  213. package/dist/dashboard/card.js +61 -0
  214. package/dist/dashboard/columns.js +37 -0
  215. package/dist/dashboard/combat.js +72 -0
  216. package/dist/dashboard/data.js +3 -0
  217. package/dist/dashboard/dice/burn.js +200 -0
  218. package/dist/dashboard/dice/celebration.js +199 -0
  219. package/dist/dashboard/dice/floor-cracks.js +149 -0
  220. package/dist/dashboard/dice/frost.js +51 -0
  221. package/dist/dashboard/dice/load.js +66 -0
  222. package/dist/dashboard/dice/models.js +138 -0
  223. package/dist/dashboard/dice/pool.js +49 -0
  224. package/dist/dashboard/dice/roller.js +101 -0
  225. package/dist/dashboard/dice/sets.js +49 -0
  226. package/dist/dashboard/dice/sounds.js +102 -0
  227. package/dist/dashboard/dice/stage.js +355 -0
  228. package/dist/dashboard/dice/throw.js +242 -0
  229. package/dist/dashboard/dice/tray.js +365 -0
  230. package/dist/dashboard/faces.js +16 -0
  231. package/dist/dashboard/footer.js +17 -0
  232. package/dist/dashboard/free-rolls.js +41 -0
  233. package/dist/dashboard/game-words.js +164 -0
  234. package/dist/dashboard/glass.js +12 -0
  235. package/dist/dashboard/guide/ar.md +306 -0
  236. package/dist/dashboard/guide/cs.md +306 -0
  237. package/dist/dashboard/guide/da.md +306 -0
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  242. package/dist/dashboard/guide/fi.md +306 -0
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  247. package/dist/dashboard/guide/is.md +306 -0
  248. package/dist/dashboard/guide/it.md +306 -0
  249. package/dist/dashboard/guide/ja.md +306 -0
  250. package/dist/dashboard/guide/ko.md +306 -0
  251. package/dist/dashboard/guide/nb.md +306 -0
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  255. package/dist/dashboard/guide/ro.md +306 -0
  256. package/dist/dashboard/guide/ru.md +306 -0
  257. package/dist/dashboard/guide/sv.md +306 -0
  258. package/dist/dashboard/guide/tr.md +306 -0
  259. package/dist/dashboard/guide/uk.md +306 -0
  260. package/dist/dashboard/guide/zh.md +306 -0
  261. package/dist/dashboard/guide-blocks.js +72 -0
  262. package/dist/dashboard/guide-markdown.js +63 -0
  263. package/dist/dashboard/help.js +92 -0
  264. package/dist/dashboard/i18n/ar.json +670 -0
  265. package/dist/dashboard/i18n/cs.json +670 -0
  266. package/dist/dashboard/i18n/da.json +670 -0
  267. package/dist/dashboard/i18n/de.json +670 -0
  268. package/dist/dashboard/i18n/el.json +670 -0
  269. package/dist/dashboard/i18n/es.json +670 -0
  270. package/dist/dashboard/i18n/fi.json +670 -0
  271. package/dist/dashboard/i18n/fr.json +670 -0
  272. package/dist/dashboard/i18n/he.json +670 -0
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  278. package/dist/dashboard/i18n/ko.json +670 -0
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  283. package/dist/dashboard/i18n/ro.json +670 -0
  284. package/dist/dashboard/i18n/ru.json +670 -0
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  288. package/dist/dashboard/i18n/zh.json +670 -0
  289. package/dist/dashboard/icons.js +123 -0
  290. package/dist/dashboard/journal.js +188 -0
  291. package/dist/dashboard/labels.js +226 -0
  292. package/dist/dashboard/language-choice.js +83 -0
  293. package/dist/dashboard/languages.js +144 -0
  294. package/dist/dashboard/layout.js +93 -0
  295. package/dist/dashboard/map-sheet.js +32 -0
  296. package/dist/dashboard/map-symbols.js +79 -0
  297. package/dist/dashboard/markdown.js +72 -0
  298. package/dist/dashboard/master.js +69 -0
  299. package/dist/dashboard/mood-faces.js +16 -0
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  301. package/dist/dashboard/notes.js +203 -0
  302. package/dist/dashboard/notices.js +24 -0
  303. package/dist/dashboard/pages.js +32 -0
  304. package/dist/dashboard/party.js +65 -0
  305. package/dist/dashboard/place-map-view.js +362 -0
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  308. package/dist/dashboard/reactions.js +28 -0
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  310. package/dist/dashboard/rolls.js +240 -0
  311. package/dist/dashboard/saves.js +154 -0
  312. package/dist/dashboard/scene.js +63 -0
  313. package/dist/dashboard/settings.js +362 -0
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  317. package/dist/dashboard/story.js +51 -0
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  322. package/dist/dashboard/widgets.js +69 -0
  323. package/dist/dashboard/world-map.js +523 -0
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  325. package/dist/dashboard-server.d.ts +38 -0
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  367. package/dist/mcp-server.d.ts +22 -0
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  369. package/dist/money/index.d.ts +1 -0
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@@ -0,0 +1,266 @@
1
+ // The world map as the player character knows it, for the dashboard (VIEW-7, D-316, D-318, D-320): the maps it knows; on each, the places it knows with their
2
+ // kind and where they are, the regions with their biome, the roads as far as it knows their stops, the party and its trail. Never a place it does not know,
3
+ // neither its name nor its point.
4
+ import { formatLength, trueImperialUnits } from "../core/length.js";
5
+ import { readLog } from "../core/log.js";
6
+ import { comparableText } from "../core/text.js";
7
+ import { directionName, directionTo, distanceBetween } from "../map/index.js";
8
+ import { environmentAt, locate, pagesWithName, parsePageReference, readStops } from "../pages/index.js";
9
+ import { shownImage } from "./game-images.js";
10
+ import { moversMap, moversNamed, moversPosition, readJourney } from "./game-journey.js";
11
+ import { knowsPage } from "./game-knowledge.js";
12
+ import { mapKey, mapOf } from "./game-maps.js";
13
+ import { placedPosition, positionOf, regionsOf } from "./game-positions.js";
14
+ import { kindOf, roadsOf, travellingParty } from "./game-roads.js";
15
+ import { campaignSystem } from "./game-world.js";
16
+ // How far a road toward a stop the character does not know is drawn, at most: a beginning, never where the stop is.
17
+ const stubMetres = 3000;
18
+ // How many places the chat lists.
19
+ const mostListed = 20;
20
+ export function shownMap(sight, measures, campaign) {
21
+ const { world, knowledge } = sight;
22
+ const roads = roadsOf(world);
23
+ const known = (page) => page.system === undefined && knowsPage(knowledge, page);
24
+ const journey = readJourney(sight.root);
25
+ const movers = journey === undefined ? travellingParty(world, knowledge.pc, []) : moversNamed(world, journey);
26
+ const partyAt = moversPosition(world, roads, journey, movers) ?? positionOf(world, knowledge.pc);
27
+ const partyMap = moversMap(world, journey, movers);
28
+ const partyPlace = locate(world, knowledge.pc).chain.find((holder) => isDrawn(world, roads, holder) && known(holder));
29
+ const party = partyAt === undefined ? undefined : { at: partyAt, map: partyMap?.path ?? "" };
30
+ const places = world.pages.filter((page) => page.type === "place" && known(page) && !roads.pages.has(page.name)).flatMap((page) => {
31
+ const shown = mapPlace(sight, roads, page, known, party);
32
+ return shown === undefined ? [] : [shown];
33
+ });
34
+ const system = campaignSystem(sight.root, sight.context);
35
+ return {
36
+ unit: measures.units === "imperial" ? { name: "mi", km: measures.imperial.mile / 1000, foot: measures.imperial.foot } : { name: "km", km: 1 },
37
+ maps: knownMaps(world, places, known, campaign),
38
+ places: nearestFirst(places, partyAt, partyMap?.name),
39
+ roads: [...roads.pages.values()].filter(known).flatMap((road) => {
40
+ const course = roadCourse(world, road, known);
41
+ return course === undefined ? [] : [{ name: road.name, kind: kindOf(system, road).name, ...course }];
42
+ }),
43
+ ...(partyAt === undefined ? {} : { party: { ...mapPoint(partyAt, partyMap), ...(partyPlace === undefined ? {} : { place: partyPlace.name }) } }),
44
+ trail: trailOf(sight, roads).map(({ at, page }) => mapPoint(at, mapOf(world, page).root)),
45
+ };
46
+ }
47
+ /**
48
+ * The map in the chat (VIEW-7): the places drawn on the party's map, nearest it first, with their kind and where they are; the regions with their biome; then
49
+ * the places of the other maps the character knows, by map.
50
+ */
51
+ export function mapText(map) {
52
+ const partyMap = map.party?.map;
53
+ const drawn = map.places.filter((place) => place.x !== undefined && place.radius === undefined);
54
+ const points = drawn.filter((place) => place.map === partyMap);
55
+ const shown = points.slice(0, mostListed);
56
+ const regions = map.places.filter((place) => place.radius !== undefined && place.map === partyMap);
57
+ const where = map.party === undefined ? "" : `, nearest first, from where the party is${map.party.place === undefined ? "" : ` (${map.party.place})`}`;
58
+ const line = (place) => `- ${place.name}${place.kind === undefined ? "" : ` (${place.kind})`}${place.from === undefined ? "" : `: ${fromText(place.from, map.unit)}`}`;
59
+ const others = map.maps.filter((known) => (known.main ? undefined : known.name) !== partyMap).flatMap((known) => {
60
+ const there = drawn.filter((place) => place.map === (known.main ? undefined : known.name));
61
+ return there.length === 0 ? [] : [`On ${known.main ? "the main map" : `the map of ${known.name}`}: ${there.map((place) => place.name).join(", ")}.`];
62
+ });
63
+ return [
64
+ points.length === 0 ? "The character knows no place on this map yet." : `Places on the map${where}:\n${shown.map(line).join("\n")}`,
65
+ points.length > shown.length ? `…and ${points.length - shown.length} more, on the dashboard's map.` : "",
66
+ regions.length === 0 ? "" : `Regions: ${regions.map((region) => `${region.name}${region.biome === undefined ? "" : ` (${region.biome})`}`).join(", ")}.`,
67
+ ...others,
68
+ ].filter((block) => block !== "").join("\n");
69
+ }
70
+ /** A place as the map shows it; none for one neither drawn nor held by a place that is. Its distance from the party only on the party's map. */
71
+ function mapPlace(sight, roads, page, known, party) {
72
+ const { world } = sight;
73
+ const at = placedPosition(world, page);
74
+ const holders = locate(world, page).chain.filter((holder) => holder.type === "place" && known(holder));
75
+ if (at === undefined && !holders.some((holder) => isDrawn(world, roads, holder))) {
76
+ return undefined;
77
+ }
78
+ const region = regionsOf(world).find((candidate) => candidate.page === page);
79
+ const kind = typeof page.fields.kind === "string" && page.fields.kind.trim() !== "" ? page.fields.kind.trim() : undefined;
80
+ const voice = (name) => environmentAt(world, page).find(({ entry }) => comparableText(entry.name) === name)?.entry.value;
81
+ const image = shownImage(sight.root, sight.context, world, page, (base) => knowsPage(sight.knowledge, base));
82
+ const map = mapOf(world, page).root;
83
+ const near = at !== undefined && party !== undefined && mapKey(world, page) === party.map;
84
+ return {
85
+ name: page.name,
86
+ ...(kind === undefined ? {} : { kind }),
87
+ ...(at === undefined ? {} : mapPoint(at, map)),
88
+ ...(at !== undefined || map === undefined ? {} : { map: map.name }),
89
+ within: holders.map((holder) => holder.name),
90
+ ...(region === undefined ? {} : { radius: km(region.radius) }),
91
+ ...(region === undefined || voice("biome") === undefined ? {} : { biome: voice("biome") }),
92
+ ...(region === undefined || voice("terrain") === undefined ? {} : { terrain: voice("terrain") }),
93
+ ...(near ? { from: relationFrom(party.at, at) } : {}),
94
+ ...(image === undefined ? {} : { image }),
95
+ };
96
+ }
97
+ /**
98
+ * The maps the character knows (POS-8): the main one, the campaign's, when it knows a place drawn there; each held by a place it knows, or where it knows a
99
+ * place drawn; with the map each lies under or mirrors.
100
+ */
101
+ function knownMaps(world, places, known, campaign) {
102
+ const roots = world.pages.filter((page) => page.type === "place" && page.system === undefined && mapOf(world, page).root === page);
103
+ const drawnOn = new Set(places.filter((place) => place.x !== undefined).map((place) => place.map ?? ""));
104
+ const name = (page) => mapOf(world, page).root?.name ?? campaign;
105
+ return [
106
+ ...(drawnOn.has("") ? [{ name: campaign, main: true }] : []),
107
+ ...roots.filter((root) => known(root) || drawnOn.has(root.name)).map((root) => {
108
+ const aligned = mapOf(world, root).aligned;
109
+ return { name: root.name, ...(aligned === undefined ? {} : aligned.how === "under" ? { under: name(aligned.of) } : { mirror: name(aligned.of) }) };
110
+ }),
111
+ ];
112
+ }
113
+ /** Whether a page is drawn on the map as a point or an area: a place of the campaign, not a road, with a position of its own or from its road. */
114
+ function isDrawn(world, roads, page) {
115
+ return page.type === "place" && !roads.pages.has(page.name) && placedPosition(world, page) !== undefined;
116
+ }
117
+ /** The places drawn on the party's map, nearest it first; then those of the other maps and those held by them; as they come without a party on a map. */
118
+ function nearestFirst(places, partyAt, partyMap) {
119
+ const distance = (place) => place.x === undefined || place.y === undefined || place.map !== partyMap
120
+ ? Number.MAX_SAFE_INTEGER
121
+ : partyAt === undefined
122
+ ? 0
123
+ : distanceBetween(partyAt, { east: place.x * 1000, north: place.y * 1000 });
124
+ return [...places].sort((first, second) => distance(first) - distance(second));
125
+ }
126
+ /** A known road's course from its first known stop with a point to its last, an unknown stop as a point alone, and the beginnings toward unknown ones beyond. */
127
+ function roadCourse(world, road, known) {
128
+ const read = readStops(road.fields.stops);
129
+ if ("problem" in read) {
130
+ return undefined;
131
+ }
132
+ const stops = read.stops.map((name, index) => {
133
+ const page = pagesWithName(world, name)[0];
134
+ return { page, at: page === undefined ? undefined : placedPosition(world, page), metres: index === 0 ? 0 : read.lengths[index - 1] ?? 0 };
135
+ });
136
+ const isKnownPoint = (stop) => stop.page !== undefined && stop.at !== undefined && known(stop.page);
137
+ const first = stops.findIndex(isKnownPoint);
138
+ const last = stops.findLastIndex(isKnownPoint);
139
+ if (first < 0) {
140
+ return undefined;
141
+ }
142
+ const points = [];
143
+ let metres = 0;
144
+ for (const [index, stop] of stops.entries()) {
145
+ if (index > first && index <= last) {
146
+ metres += stop.metres;
147
+ }
148
+ if (index >= first && index <= last && stop.at !== undefined && stop.page !== undefined) {
149
+ points.push({ ...(known(stop.page) ? { name: stop.page.name } : {}), ...mapPoint(stop.at, mapOf(world, stop.page).root), km: km(metres) });
150
+ metres = 0;
151
+ }
152
+ }
153
+ // From an end of the course toward the next stop beyond it with a point on the same map, a beginning only.
154
+ const beyond = (end, others) => {
155
+ const next = others.find((stop) => stop.at !== undefined && stop.page !== undefined && end.page !== undefined && mapKey(world, stop.page) === mapKey(world, end.page))?.at;
156
+ return end.at === undefined || end.page === undefined || next === undefined ? undefined : stub(end.at, next, mapOf(world, end.page).root);
157
+ };
158
+ const before = beyond(stops[first], stops.slice(0, first).reverse());
159
+ const after = beyond(stops[last], stops.slice(last + 1));
160
+ return { points, ...(before === undefined ? {} : { before }), ...(after === undefined ? {} : { after }) };
161
+ }
162
+ /** The beginning of a road from a point toward another: at most stubMetres, at most half the way. */
163
+ function stub(from, toward, map) {
164
+ const distance = distanceBetween(from, toward);
165
+ if (distance === 0) {
166
+ return undefined;
167
+ }
168
+ const share = Math.min(stubMetres, distance / 2) / distance;
169
+ return mapPoint({ east: from.east + (toward.east - from.east) * share, north: from.north + (toward.north - from.north) * share }, map);
170
+ }
171
+ /**
172
+ * Where the party has been (VIEW-7): the places the player character moved from and to, as the public lines of the log keep them, in order; along a road
173
+ * between the places it joined it at and left it at, by its stops; else in a straight line. A region is an area, not a point of the trail. Each point with the
174
+ * place that gives it, for its map.
175
+ */
176
+ function trailOf(sight, roads) {
177
+ const { world, knowledge } = sight;
178
+ const pc = comparableText(knowledge.pc.name);
179
+ const regions = new Set(regionsOf(world).map((region) => region.page));
180
+ const names = readLog(sight.root).filter((entry) => entry.type === "moved" && entry.visibility === "public").flatMap((entry) => {
181
+ const pages = Array.isArray(entry.data.pages) ? entry.data.pages.map(String) : [];
182
+ if (!pages.some((name) => comparableText(name) === pc)) {
183
+ return [];
184
+ }
185
+ const from = Object.entries((entry.data.from ?? {})).find(([name]) => comparableText(name) === pc)?.[1];
186
+ return [typeof from === "string" ? from : undefined, typeof entry.data.to === "string" ? entry.data.to : undefined];
187
+ });
188
+ const points = [];
189
+ let road;
190
+ let last;
191
+ for (const name of names) {
192
+ const page = name === undefined ? undefined : pagesWithName(world, parsePageReference(name).name)[0];
193
+ if (page === undefined || regions.has(page)) {
194
+ continue;
195
+ }
196
+ if (roads.pages.has(page.name)) {
197
+ road = page;
198
+ continue;
199
+ }
200
+ const at = trailPoint(world, page, regions);
201
+ if (at === undefined) {
202
+ continue;
203
+ }
204
+ if (road !== undefined && last !== undefined) {
205
+ points.push(...stopsBetween(world, road, last, page));
206
+ }
207
+ points.push({ at, page });
208
+ [road, last] = [undefined, page];
209
+ }
210
+ return points.filter((point, index) => index === 0 || distanceBetween(point.at, points[index - 1].at) > 0 || mapKey(world, point.page) !== mapKey(world, points[index - 1].page));
211
+ }
212
+ /**
213
+ * Where a place is on the trail: its own point, or that of the nearest place holding it that has one; none when a region comes first, an area where the party
214
+ * was somewhere, never at its centre.
215
+ */
216
+ function trailPoint(world, page, regions) {
217
+ for (const holder of [page, ...locate(world, page).chain]) {
218
+ if (regions.has(holder)) {
219
+ return undefined;
220
+ }
221
+ const position = placedPosition(world, holder);
222
+ if (position !== undefined) {
223
+ return position;
224
+ }
225
+ }
226
+ return undefined;
227
+ }
228
+ /** The points of a road's stops strictly between the stops two places are at, or are held by, in the order of the way; none when either is not on it. */
229
+ function stopsBetween(world, road, from, to) {
230
+ const read = readStops(road.fields.stops);
231
+ if ("problem" in read) {
232
+ return [];
233
+ }
234
+ const indexOf = (page) => {
235
+ const names = [page, ...locate(world, page).chain].map((holder) => comparableText(holder.name));
236
+ return read.stops.findIndex((stop) => names.includes(comparableText(stop)));
237
+ };
238
+ const [start, end] = [indexOf(from), indexOf(to)];
239
+ if (start < 0 || end < 0) {
240
+ return [];
241
+ }
242
+ const between = start < end ? read.stops.slice(start + 1, end) : read.stops.slice(end + 1, start).reverse();
243
+ return between.flatMap((name) => {
244
+ const page = pagesWithName(world, name)[0];
245
+ const at = page === undefined ? undefined : placedPosition(world, page);
246
+ return at === undefined || page === undefined ? [] : [{ at, page }];
247
+ });
248
+ }
249
+ /** A point in km with its map, none for the main one. */
250
+ function mapPoint(point, map) {
251
+ return { x: km(point.east), y: km(point.north), ...(map === undefined ? {} : { map: map.name }) };
252
+ }
253
+ /** Where a place is from the party (D-318): the km and the point of the compass; none of them closer than 50 m. */
254
+ function relationFrom(from, to) {
255
+ const metres = distanceBetween(from, to);
256
+ return metres < 50 ? { km: 0 } : { km: km(metres), direction: directionName(directionTo(from, to)) };
257
+ }
258
+ /** "12 km north-east", "60 m north" or "200 feet south", in the player's units, or "here": where a place is from the party, in the chat's words. */
259
+ function fromText(from, unit) {
260
+ const imperial = { mile: unit.km * 1000, foot: unit.foot ?? trueImperialUnits.foot };
261
+ return from.direction === undefined ? "here" : `${formatLength(from.km * 1000, unit.name === "mi" ? "imperial" : "metric", imperial)} ${from.direction}`;
262
+ }
263
+ /** Metres as km with two decimals. */
264
+ function km(metres) {
265
+ return Math.round(metres / 10) / 100;
266
+ }
@@ -0,0 +1,160 @@
1
+ import type { Context } from "../core/context.ts";
2
+ import type { Effect, EffectEnd } from "../effects/index.ts";
3
+ import { type Page, type World } from "../pages/index.ts";
4
+ import type { GameSystem } from "../systems/index.ts";
5
+ import { type SeenEffect } from "./game-effects.ts";
6
+ import { type Knowledge } from "./game-knowledge.ts";
7
+ /** Someone at the place or in the scene as the player sees them: a name, or someone; their role and picture; for copies of a creature, how many. */
8
+ export interface ShownPerson {
9
+ name: string;
10
+ role: "pc" | "companion" | "other";
11
+ image?: {
12
+ file: string;
13
+ version: number;
14
+ };
15
+ /** The icon on the token of one of the party, as their class (D-414). */
16
+ icon?: string;
17
+ /** In a fight, marked by the master as attacking the party (D-415). */
18
+ hostile?: true;
19
+ /** Someone the character does not know, shown without a name. */
20
+ stranger?: true;
21
+ /** How many copies of a creature, in the open scene. */
22
+ count?: number;
23
+ /** What is on them (D-419): the party's effects with their end, of others only the conditions anyone sees (D-314). */
24
+ effects?: SeenEffect[];
25
+ /** A condition keeps them from acting (D-314). */
26
+ inactive?: true;
27
+ /** At 0, as Combat tells it (D-314): one of the party at the system's dying point, another when a foe's counter in words says down. */
28
+ down?: true;
29
+ dead?: true;
30
+ }
31
+ /** Where the player character is, as it knows it (VIEW-6). */
32
+ export interface ShownPlace {
33
+ name: string;
34
+ image?: {
35
+ file: string;
36
+ version: number;
37
+ };
38
+ /** The places that hold it, the outermost first, of those the character knows. */
39
+ within: string[];
40
+ /** What holds there, nearest first: the environment's entries, then the places' effects with their end; each with its place, when the character knows it. */
41
+ around: ({
42
+ name: string;
43
+ value: string;
44
+ place?: string;
45
+ } | {
46
+ effect: string;
47
+ end?: EffectEnd;
48
+ place?: string;
49
+ })[];
50
+ /** Its text as the character knows it (VIEW-3). */
51
+ text: string;
52
+ /** The party and the characters the character knows who are there; never someone it does not know, who would give themselves away. */
53
+ here: ShownPerson[];
54
+ /** Its map, when it has one (GRD-6). */
55
+ map?: ShownGrid;
56
+ }
57
+ /**
58
+ * The map of the place where the party is (GRD-6, D-323): its squares as written, its legend, where its squares lead, the places the character does not know
59
+ * left unnamed, and who stands where as the scene and VIEW-4 name them.
60
+ */
61
+ export interface ShownGrid {
62
+ columns: number;
63
+ rows: number;
64
+ lines: string[];
65
+ /** Each symbol of the map, those every map has too, by the kind it is drawn as; never one not found yet. */
66
+ legend: {
67
+ symbol: string;
68
+ name: string;
69
+ kind: string;
70
+ blocks?: true;
71
+ difficult?: true;
72
+ }[];
73
+ /** How its ground looks (D-325): floor, cave, paving, a biome, or plain. */
74
+ ground: string;
75
+ exits: {
76
+ square: string;
77
+ to?: string;
78
+ }[];
79
+ /** Who stands where: the side of what they fill, when more than a square, and how far from the player character, in the player's units (GRD-4, D-328). */
80
+ at: (ShownPerson & {
81
+ square: string;
82
+ side?: number;
83
+ distance?: string;
84
+ })[];
85
+ /** On the player character's turn in a fight, the squares it can still reach with what is left of its speed (D-328). */
86
+ reach?: string[];
87
+ }
88
+ /**
89
+ * Someone in a fight as the player sees them (D-314): their counter, the party's as numbers and a foe's in words, or none; what is on them, the party's as their
90
+ * line gives it, with its end, for others only the conditions anyone sees, by name; whether they cannot act; what they keep alive; the panel of the dying.
91
+ */
92
+ export interface Fighter {
93
+ name: string;
94
+ role: "pc" | "companion" | "other";
95
+ image?: {
96
+ file: string;
97
+ version: number;
98
+ };
99
+ /** The icon on the token of one of the party, as their class (D-414). */
100
+ icon?: string;
101
+ /** In a fight, marked by the master as attacking the party (D-415). */
102
+ hostile?: true;
103
+ stranger?: true;
104
+ health?: string;
105
+ effects: SeenEffect[];
106
+ inactive?: true;
107
+ keeps?: string[];
108
+ dying?: DyingCounter[];
109
+ }
110
+ /** A counter of the panel of the dying (D-314): its value, and the limit the system's thresholds give it. */
111
+ export interface DyingCounter {
112
+ field: string;
113
+ value: number;
114
+ limit?: number;
115
+ }
116
+ /** The open scene as the player sees it (VIEW-6): who is in it as in VIEW-4, and the order of the turns. */
117
+ export interface ShownScene {
118
+ title: string;
119
+ type: string;
120
+ /** The game date it opened. */
121
+ since?: string;
122
+ /** What is happening now, as the master wrote it for the player (SCN-11). */
123
+ now?: string;
124
+ place?: string;
125
+ who: ShownPerson[];
126
+ order?: string[];
127
+ turn?: string;
128
+ round?: number;
129
+ /** In a fight, each one in it, in the order of the turns when there is one (D-314). */
130
+ fighters?: Fighter[];
131
+ }
132
+ /** What the view reads to show the place and the scene: the campaign, the world, what the character knows, and who the party are. */
133
+ export interface PlaceSight {
134
+ root: string;
135
+ context: Context;
136
+ world: World;
137
+ knowledge: Knowledge;
138
+ party: Page[];
139
+ }
140
+ /** Where the player character is, as it knows it; none when it is in no place it knows, as in the open on a journey. */
141
+ export declare function shownPlace(sight: PlaceSight): ShownPlace | undefined;
142
+ /** The open scene as the player sees it; none when no scene is open, or it cannot be read. */
143
+ export declare function shownScene(sight: PlaceSight): ShownScene | undefined;
144
+ /**
145
+ * Who is in the open scene, by the words the page gives them (D-416): a character by name when the character knows them, else by what it sees of them, else
146
+ * someone; a copy by its name when it knows its creature, else by what it sees of its kind and its number, else creature 1.
147
+ */
148
+ export declare function sceneNames(sight: PlaceSight): string[];
149
+ /**
150
+ * The panel of the dying of someone of the party (D-310 (7), D-314): at the value of the counter the system names, as hp 0, the counters it shows, with their
151
+ * limits; none at any other value, nor for the dead.
152
+ */
153
+ export declare function dyingOf(world: World, system: GameSystem | undefined, page: Page): DyingCounter[] | undefined;
154
+ /** An effect on someone of the party as the player sees it: an end at someone's turn names them as the character knows them (VIEW-4), as creature 2. */
155
+ export declare function seenEffect(sight: PlaceSight, effect: Effect): SeenEffect;
156
+ /** The picture of one the character does not know, as strangerPicture gives it, for the scene and for the rolls (D-420, D-421). */
157
+ export declare function strangerImage(root: string, context: Context, world: World, name: string | undefined): {
158
+ file: string;
159
+ version: number;
160
+ } | undefined;