blacktrigram 0.7.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +201 -0
- package/README.md +866 -0
- package/SECURITY.md +124 -0
- package/lib/App.d.ts +4 -0
- package/lib/App.d.ts.map +1 -0
- package/lib/App2.js +386 -0
- package/lib/App2.js.map +1 -0
- package/lib/_virtual/_rolldown/runtime.js +13 -0
- package/lib/assets/index.css +1146 -0
- package/lib/audio/AudioAssetLoader.d.ts +101 -0
- package/lib/audio/AudioAssetLoader.d.ts.map +1 -0
- package/lib/audio/AudioAssetLoader.js +245 -0
- package/lib/audio/AudioAssetLoader.js.map +1 -0
- package/lib/audio/AudioAssetRegistry.d.ts +126 -0
- package/lib/audio/AudioAssetRegistry.d.ts.map +1 -0
- package/lib/audio/AudioAssetRegistry.js +970 -0
- package/lib/audio/AudioAssetRegistry.js.map +1 -0
- package/lib/audio/AudioCache.d.ts +135 -0
- package/lib/audio/AudioCache.d.ts.map +1 -0
- package/lib/audio/AudioCache.js +211 -0
- package/lib/audio/AudioCache.js.map +1 -0
- package/lib/audio/AudioManager.d.ts +162 -0
- package/lib/audio/AudioManager.d.ts.map +1 -0
- package/lib/audio/AudioManager.js +508 -0
- package/lib/audio/AudioManager.js.map +1 -0
- package/lib/audio/AudioMonitor.d.ts +122 -0
- package/lib/audio/AudioMonitor.d.ts.map +1 -0
- package/lib/audio/AudioMonitor.js +215 -0
- package/lib/audio/AudioMonitor.js.map +1 -0
- package/lib/audio/AudioPool.d.ts +108 -0
- package/lib/audio/AudioPool.d.ts.map +1 -0
- package/lib/audio/AudioPool.js +206 -0
- package/lib/audio/AudioPool.js.map +1 -0
- package/lib/audio/AudioProvider.d.ts +28 -0
- package/lib/audio/AudioProvider.d.ts.map +1 -0
- package/lib/audio/AudioProvider.js +135 -0
- package/lib/audio/AudioProvider.js.map +1 -0
- package/lib/audio/AudioUtils.d.ts +77 -0
- package/lib/audio/AudioUtils.d.ts.map +1 -0
- package/lib/audio/AudioUtils.js +164 -0
- package/lib/audio/AudioUtils.js.map +1 -0
- package/lib/audio/BoneImpactAudioMap.d.ts +64 -0
- package/lib/audio/BoneImpactAudioMap.d.ts.map +1 -0
- package/lib/audio/BoneImpactAudioMap.js +133 -0
- package/lib/audio/BoneImpactAudioMap.js.map +1 -0
- package/lib/audio/VariantSelector.d.ts +69 -0
- package/lib/audio/VariantSelector.d.ts.map +1 -0
- package/lib/audio/VariantSelector.js +177 -0
- package/lib/audio/VariantSelector.js.map +1 -0
- package/lib/audio/index.d.ts +13 -0
- package/lib/audio/index.d.ts.map +1 -0
- package/lib/audio/index.js +41 -0
- package/lib/audio/index.js.map +1 -0
- package/lib/audio/types.d.ts +220 -0
- package/lib/audio/types.d.ts.map +1 -0
- package/lib/audio/types.js +12 -0
- package/lib/audio/types.js.map +1 -0
- package/lib/components/effects/WindParticles3D.d.ts +83 -0
- package/lib/components/effects/WindParticles3D.d.ts.map +1 -0
- package/lib/components/effects/index.d.ts +6 -0
- package/lib/components/effects/index.d.ts.map +1 -0
- package/lib/components/index.d.ts +5 -0
- package/lib/components/index.d.ts.map +1 -0
- package/lib/components/index.js +74 -0
- package/lib/components/index.js.map +1 -0
- package/lib/components/screens/combat/CombatScreen3D.d.ts +74 -0
- package/lib/components/screens/combat/CombatScreen3D.d.ts.map +1 -0
- package/lib/components/screens/combat/CombatScreen3D.js +1912 -0
- package/lib/components/screens/combat/CombatScreen3D.js.map +1 -0
- package/lib/components/screens/combat/components/controls/CombatButtons.d.ts +39 -0
- package/lib/components/screens/combat/components/controls/CombatButtons.d.ts.map +1 -0
- package/lib/components/screens/combat/components/controls/CombatButtons.js +52 -0
- package/lib/components/screens/combat/components/controls/CombatButtons.js.map +1 -0
- package/lib/components/screens/combat/components/controls/CombatControlsPanel.d.ts +35 -0
- package/lib/components/screens/combat/components/controls/CombatControlsPanel.d.ts.map +1 -0
- package/lib/components/screens/combat/components/controls/CombatControlsPanel.js +78 -0
- package/lib/components/screens/combat/components/controls/CombatControlsPanel.js.map +1 -0
- package/lib/components/screens/combat/components/controls/ControlsGuide.d.ts +23 -0
- package/lib/components/screens/combat/components/controls/ControlsGuide.d.ts.map +1 -0
- package/lib/components/screens/combat/components/controls/ControlsGuide.js +214 -0
- package/lib/components/screens/combat/components/controls/ControlsGuide.js.map +1 -0
- package/lib/components/screens/combat/components/controls/KeyboardHints.d.ts +54 -0
- package/lib/components/screens/combat/components/controls/KeyboardHints.d.ts.map +1 -0
- package/lib/components/screens/combat/components/controls/KeyboardHints.js +357 -0
- package/lib/components/screens/combat/components/controls/KeyboardHints.js.map +1 -0
- package/lib/components/screens/combat/components/controls/PauseMenu.d.ts +32 -0
- package/lib/components/screens/combat/components/controls/PauseMenu.d.ts.map +1 -0
- package/lib/components/screens/combat/components/controls/PauseMenu.js +254 -0
- package/lib/components/screens/combat/components/controls/PauseMenu.js.map +1 -0
- package/lib/components/screens/combat/components/controls/PauseMenuButton.d.ts +63 -0
- package/lib/components/screens/combat/components/controls/PauseMenuButton.d.ts.map +1 -0
- package/lib/components/screens/combat/components/controls/PauseMenuButton.js +108 -0
- package/lib/components/screens/combat/components/controls/PauseMenuButton.js.map +1 -0
- package/lib/components/screens/combat/components/controls/QuickSettings.d.ts +42 -0
- package/lib/components/screens/combat/components/controls/QuickSettings.d.ts.map +1 -0
- package/lib/components/screens/combat/components/controls/QuickSettings.js +259 -0
- package/lib/components/screens/combat/components/controls/QuickSettings.js.map +1 -0
- package/lib/components/screens/combat/components/effects/ArterialSpray3D.d.ts +73 -0
- package/lib/components/screens/combat/components/effects/ArterialSpray3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/BloodDecals3D.d.ts +108 -0
- package/lib/components/screens/combat/components/effects/BloodDecals3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/BloodDecals3D.js +232 -0
- package/lib/components/screens/combat/components/effects/BloodDecals3D.js.map +1 -0
- package/lib/components/screens/combat/components/effects/BloodLossOverlayHtml.d.ts +53 -0
- package/lib/components/screens/combat/components/effects/BloodLossOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/BloodLossOverlayHtml.js +87 -0
- package/lib/components/screens/combat/components/effects/BloodLossOverlayHtml.js.map +1 -0
- package/lib/components/screens/combat/components/effects/BloodParticles3D.d.ts +80 -0
- package/lib/components/screens/combat/components/effects/BloodParticles3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/BloodParticles3D.js +278 -0
- package/lib/components/screens/combat/components/effects/BloodParticles3D.js.map +1 -0
- package/lib/components/screens/combat/components/effects/BloodViscosity3D.d.ts +64 -0
- package/lib/components/screens/combat/components/effects/BloodViscosity3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/BloodViscosity3D.js +248 -0
- package/lib/components/screens/combat/components/effects/BloodViscosity3D.js.map +1 -0
- package/lib/components/screens/combat/components/effects/BoneCrackParticles3D.d.ts +60 -0
- package/lib/components/screens/combat/components/effects/BoneCrackParticles3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/CombatParticleEffects3D.d.ts +37 -0
- package/lib/components/screens/combat/components/effects/CombatParticleEffects3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/CombatParticleEffects3D.js +184 -0
- package/lib/components/screens/combat/components/effects/CombatParticleEffects3D.js.map +1 -0
- package/lib/components/screens/combat/components/effects/ConsciousnessBlur.d.ts +49 -0
- package/lib/components/screens/combat/components/effects/ConsciousnessBlur.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/ConsciousnessBlur.js +66 -0
- package/lib/components/screens/combat/components/effects/ConsciousnessBlur.js.map +1 -0
- package/lib/components/screens/combat/components/effects/DustClouds3D.d.ts +93 -0
- package/lib/components/screens/combat/components/effects/DustClouds3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/EarthCrackEffect3D.d.ts +57 -0
- package/lib/components/screens/combat/components/effects/EarthCrackEffect3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/EarthHealingEffect3D.d.ts +88 -0
- package/lib/components/screens/combat/components/effects/EarthHealingEffect3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/ImpactSparks3D.d.ts +91 -0
- package/lib/components/screens/combat/components/effects/ImpactSparks3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/InternalDamage3D.d.ts +67 -0
- package/lib/components/screens/combat/components/effects/InternalDamage3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/InternalDamage3D.js +261 -0
- package/lib/components/screens/combat/components/effects/InternalDamage3D.js.map +1 -0
- package/lib/components/screens/combat/components/effects/LiPrecisionTargetingOverlay.d.ts +45 -0
- package/lib/components/screens/combat/components/effects/LiPrecisionTargetingOverlay.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/NerveStrikeParticles3D.d.ts +61 -0
- package/lib/components/screens/combat/components/effects/NerveStrikeParticles3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/PainVignette.d.ts +47 -0
- package/lib/components/screens/combat/components/effects/PainVignette.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/PainVignette.js +65 -0
- package/lib/components/screens/combat/components/effects/PainVignette.js.map +1 -0
- package/lib/components/screens/combat/components/effects/ParticleAudio3D.d.ts +52 -0
- package/lib/components/screens/combat/components/effects/ParticleAudio3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/ParticleAudio3D.js +103 -0
- package/lib/components/screens/combat/components/effects/ParticleAudio3D.js.map +1 -0
- package/lib/components/screens/combat/components/effects/TraumaOverlay3D.d.ts +91 -0
- package/lib/components/screens/combat/components/effects/TraumaOverlay3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/TraumaOverlay3D.js +296 -0
- package/lib/components/screens/combat/components/effects/TraumaOverlay3D.js.map +1 -0
- package/lib/components/screens/combat/components/effects/WaterRipple3D.d.ts +64 -0
- package/lib/components/screens/combat/components/effects/WaterRipple3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/WaterWave3D.d.ts +72 -0
- package/lib/components/screens/combat/components/effects/WaterWave3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/index.d.ts +121 -0
- package/lib/components/screens/combat/components/effects/index.d.ts.map +1 -0
- package/lib/components/screens/combat/components/feedback/MatchCountdown.d.ts +31 -0
- package/lib/components/screens/combat/components/feedback/MatchCountdown.d.ts.map +1 -0
- package/lib/components/screens/combat/components/feedback/MatchCountdown.js +242 -0
- package/lib/components/screens/combat/components/feedback/MatchCountdown.js.map +1 -0
- package/lib/components/screens/combat/components/feedback/RoundAnnouncementOverlayHtml.d.ts +74 -0
- package/lib/components/screens/combat/components/feedback/RoundAnnouncementOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/combat/components/feedback/RoundAnnouncementOverlayHtml.js +275 -0
- package/lib/components/screens/combat/components/feedback/RoundAnnouncementOverlayHtml.js.map +1 -0
- package/lib/components/screens/combat/components/feedback/RoundDisplayStatus.d.ts +25 -0
- package/lib/components/screens/combat/components/feedback/RoundDisplayStatus.d.ts.map +1 -0
- package/lib/components/screens/combat/components/feedback/RoundDisplayStatus.js +61 -0
- package/lib/components/screens/combat/components/feedback/RoundDisplayStatus.js.map +1 -0
- package/lib/components/screens/combat/components/feedback/RoundStartAnnouncementOverlayHtml.d.ts +43 -0
- package/lib/components/screens/combat/components/feedback/RoundStartAnnouncementOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/combat/components/feedback/RoundStartAnnouncementOverlayHtml.js +139 -0
- package/lib/components/screens/combat/components/feedback/RoundStartAnnouncementOverlayHtml.js.map +1 -0
- package/lib/components/screens/combat/components/hud/CombatBottomHUD.d.ts +50 -0
- package/lib/components/screens/combat/components/hud/CombatBottomHUD.d.ts.map +1 -0
- package/lib/components/screens/combat/components/hud/CombatBottomHUD.js +155 -0
- package/lib/components/screens/combat/components/hud/CombatBottomHUD.js.map +1 -0
- package/lib/components/screens/combat/components/hud/CombatLeftHUD.d.ts +54 -0
- package/lib/components/screens/combat/components/hud/CombatLeftHUD.d.ts.map +1 -0
- package/lib/components/screens/combat/components/hud/CombatLeftHUD.js +103 -0
- package/lib/components/screens/combat/components/hud/CombatLeftHUD.js.map +1 -0
- package/lib/components/screens/combat/components/hud/CombatRightHUD.d.ts +54 -0
- package/lib/components/screens/combat/components/hud/CombatRightHUD.d.ts.map +1 -0
- package/lib/components/screens/combat/components/hud/CombatRightHUD.js +101 -0
- package/lib/components/screens/combat/components/hud/CombatRightHUD.js.map +1 -0
- package/lib/components/screens/combat/components/hud/CombatTopHUD.d.ts +47 -0
- package/lib/components/screens/combat/components/hud/CombatTopHUD.d.ts.map +1 -0
- package/lib/components/screens/combat/components/hud/CombatTopHUD.js +141 -0
- package/lib/components/screens/combat/components/hud/CombatTopHUD.js.map +1 -0
- package/lib/components/screens/combat/components/hud/DifficultyIndicator.d.ts +25 -0
- package/lib/components/screens/combat/components/hud/DifficultyIndicator.d.ts.map +1 -0
- package/lib/components/screens/combat/components/hud/DifficultyIndicator.js +129 -0
- package/lib/components/screens/combat/components/hud/DifficultyIndicator.js.map +1 -0
- package/lib/components/screens/combat/components/hud/FPSMonitor.d.ts +48 -0
- package/lib/components/screens/combat/components/hud/FPSMonitor.d.ts.map +1 -0
- package/lib/components/screens/combat/components/hud/FPSMonitor.js +131 -0
- package/lib/components/screens/combat/components/hud/FPSMonitor.js.map +1 -0
- package/lib/components/screens/combat/components/hud/MobileControlsWrapper.d.ts +82 -0
- package/lib/components/screens/combat/components/hud/MobileControlsWrapper.d.ts.map +1 -0
- package/lib/components/screens/combat/components/hud/MobileControlsWrapper.js +73 -0
- package/lib/components/screens/combat/components/hud/MobileControlsWrapper.js.map +1 -0
- package/lib/components/screens/combat/components/hud/PlayerStateOverlayHtml.d.ts +80 -0
- package/lib/components/screens/combat/components/hud/PlayerStateOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/combat/components/hud/PlayerStateOverlayHtml.js +79 -0
- package/lib/components/screens/combat/components/hud/PlayerStateOverlayHtml.js.map +1 -0
- package/lib/components/screens/combat/components/hud/index.d.ts +22 -0
- package/lib/components/screens/combat/components/hud/index.d.ts.map +1 -0
- package/lib/components/screens/combat/components/hud/index.js +4 -0
- package/lib/components/screens/combat/components/index.d.ts +47 -0
- package/lib/components/screens/combat/components/index.d.ts.map +1 -0
- package/lib/components/screens/combat/components/index.js +23 -0
- package/lib/components/screens/combat/components/indicators/BalanceIndicator.d.ts +52 -0
- package/lib/components/screens/combat/components/indicators/BalanceIndicator.d.ts.map +1 -0
- package/lib/components/screens/combat/components/indicators/BalanceIndicator.js +113 -0
- package/lib/components/screens/combat/components/indicators/BalanceIndicator.js.map +1 -0
- package/lib/components/screens/combat/components/indicators/InputBufferDisplay.d.ts +49 -0
- package/lib/components/screens/combat/components/indicators/InputBufferDisplay.d.ts.map +1 -0
- package/lib/components/screens/combat/components/indicators/InputBufferDisplay.js +150 -0
- package/lib/components/screens/combat/components/indicators/InputBufferDisplay.js.map +1 -0
- package/lib/components/screens/combat/components/indicators/StaminaWarning.d.ts +44 -0
- package/lib/components/screens/combat/components/indicators/StaminaWarning.d.ts.map +1 -0
- package/lib/components/screens/combat/components/indicators/StaminaWarning.js +83 -0
- package/lib/components/screens/combat/components/indicators/StaminaWarning.js.map +1 -0
- package/lib/components/screens/combat/components/indicators/TechniqueNameDisplay.d.ts +83 -0
- package/lib/components/screens/combat/components/indicators/TechniqueNameDisplay.d.ts.map +1 -0
- package/lib/components/screens/combat/components/indicators/TechniqueNameDisplay.js +161 -0
- package/lib/components/screens/combat/components/indicators/TechniqueNameDisplay.js.map +1 -0
- package/lib/components/screens/combat/helpers/AnimationUpdater.d.ts +38 -0
- package/lib/components/screens/combat/helpers/AnimationUpdater.d.ts.map +1 -0
- package/lib/components/screens/combat/helpers/AnimationUpdater.js +37 -0
- package/lib/components/screens/combat/helpers/AnimationUpdater.js.map +1 -0
- package/lib/components/screens/combat/helpers/combatHelpers.d.ts +37 -0
- package/lib/components/screens/combat/helpers/combatHelpers.d.ts.map +1 -0
- package/lib/components/screens/combat/helpers/combatHelpers.js +33 -0
- package/lib/components/screens/combat/helpers/combatHelpers.js.map +1 -0
- package/lib/components/screens/combat/helpers/index.d.ts +8 -0
- package/lib/components/screens/combat/helpers/index.d.ts.map +1 -0
- package/lib/components/screens/combat/helpers/index.js +2 -0
- package/lib/components/screens/combat/hooks/useAICombat.d.ts +108 -0
- package/lib/components/screens/combat/hooks/useAICombat.d.ts.map +1 -0
- package/lib/components/screens/combat/hooks/useAICombat.js +806 -0
- package/lib/components/screens/combat/hooks/useAICombat.js.map +1 -0
- package/lib/components/screens/combat/hooks/useCombatActions.d.ts +106 -0
- package/lib/components/screens/combat/hooks/useCombatActions.d.ts.map +1 -0
- package/lib/components/screens/combat/hooks/useCombatActions.js +766 -0
- package/lib/components/screens/combat/hooks/useCombatActions.js.map +1 -0
- package/lib/components/screens/combat/hooks/useCombatAttackMovement.d.ts +85 -0
- package/lib/components/screens/combat/hooks/useCombatAttackMovement.d.ts.map +1 -0
- package/lib/components/screens/combat/hooks/useCombatAttackMovement.js +202 -0
- package/lib/components/screens/combat/hooks/useCombatAttackMovement.js.map +1 -0
- package/lib/components/screens/combat/hooks/useCombatAudio.d.ts +40 -0
- package/lib/components/screens/combat/hooks/useCombatAudio.d.ts.map +1 -0
- package/lib/components/screens/combat/hooks/useCombatAudio.js +287 -0
- package/lib/components/screens/combat/hooks/useCombatAudio.js.map +1 -0
- package/lib/components/screens/combat/hooks/useCombatLayout.d.ts +61 -0
- package/lib/components/screens/combat/hooks/useCombatLayout.d.ts.map +1 -0
- package/lib/components/screens/combat/hooks/useCombatLayout.js +89 -0
- package/lib/components/screens/combat/hooks/useCombatLayout.js.map +1 -0
- package/lib/components/screens/combat/hooks/useCombatState.d.ts +75 -0
- package/lib/components/screens/combat/hooks/useCombatState.d.ts.map +1 -0
- package/lib/components/screens/combat/hooks/useCombatState.js +182 -0
- package/lib/components/screens/combat/hooks/useCombatState.js.map +1 -0
- package/lib/components/screens/combat/hooks/useGrapplingAudio.d.ts +36 -0
- package/lib/components/screens/combat/hooks/useGrapplingAudio.d.ts.map +1 -0
- package/lib/components/screens/combat/hooks/usePreloadCombatAudio.d.ts +63 -0
- package/lib/components/screens/combat/hooks/usePreloadCombatAudio.d.ts.map +1 -0
- package/lib/components/screens/combat/index.d.ts +4 -0
- package/lib/components/screens/combat/index.d.ts.map +1 -0
- package/lib/components/screens/combat/index.js +25 -0
- package/lib/components/screens/controls/ControlsScreen3D.d.ts +12 -0
- package/lib/components/screens/controls/ControlsScreen3D.d.ts.map +1 -0
- package/lib/components/screens/controls/ControlsScreen3D.js +1248 -0
- package/lib/components/screens/controls/ControlsScreen3D.js.map +1 -0
- package/lib/components/screens/controls/components/ControlBindingsOverlayHtml.d.ts +35 -0
- package/lib/components/screens/controls/components/ControlBindingsOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/controls/components/ControlBindingsOverlayHtml.js +155 -0
- package/lib/components/screens/controls/components/ControlBindingsOverlayHtml.js.map +1 -0
- package/lib/components/screens/controls/components/ControlCategoryTabsOverlayHtml.d.ts +31 -0
- package/lib/components/screens/controls/components/ControlCategoryTabsOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/controls/components/ControlCategoryTabsOverlayHtml.js +100 -0
- package/lib/components/screens/controls/components/ControlCategoryTabsOverlayHtml.js.map +1 -0
- package/lib/components/screens/controls/components/GamepadVisualization3D.d.ts +32 -0
- package/lib/components/screens/controls/components/GamepadVisualization3D.d.ts.map +1 -0
- package/lib/components/screens/controls/components/GamepadVisualization3D.js +250 -0
- package/lib/components/screens/controls/components/GamepadVisualization3D.js.map +1 -0
- package/lib/components/screens/controls/components/InteractiveControlDemoOverlayHtml.d.ts +35 -0
- package/lib/components/screens/controls/components/InteractiveControlDemoOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/controls/components/InteractiveControlDemoOverlayHtml.js +222 -0
- package/lib/components/screens/controls/components/InteractiveControlDemoOverlayHtml.js.map +1 -0
- package/lib/components/screens/controls/components/Key3D.d.ts +36 -0
- package/lib/components/screens/controls/components/Key3D.d.ts.map +1 -0
- package/lib/components/screens/controls/components/Key3D.js +169 -0
- package/lib/components/screens/controls/components/Key3D.js.map +1 -0
- package/lib/components/screens/controls/components/VisualKeyboard3D.d.ts +37 -0
- package/lib/components/screens/controls/components/VisualKeyboard3D.d.ts.map +1 -0
- package/lib/components/screens/controls/components/VisualKeyboard3D.js +120 -0
- package/lib/components/screens/controls/components/VisualKeyboard3D.js.map +1 -0
- package/lib/components/screens/controls/components/index.d.ts +20 -0
- package/lib/components/screens/controls/components/index.d.ts.map +1 -0
- package/lib/components/screens/controls/constants/ControlsConstants.d.ts +67 -0
- package/lib/components/screens/controls/constants/ControlsConstants.d.ts.map +1 -0
- package/lib/components/screens/controls/constants/ControlsConstants.js +504 -0
- package/lib/components/screens/controls/constants/ControlsConstants.js.map +1 -0
- package/lib/components/screens/controls/hooks/useControlsState.d.ts +46 -0
- package/lib/components/screens/controls/hooks/useControlsState.d.ts.map +1 -0
- package/lib/components/screens/controls/hooks/useControlsState.js +71 -0
- package/lib/components/screens/controls/hooks/useControlsState.js.map +1 -0
- package/lib/components/screens/endscreen/EndScreen3D.d.ts +18 -0
- package/lib/components/screens/endscreen/EndScreen3D.d.ts.map +1 -0
- package/lib/components/screens/endscreen/EndScreen3D.js +367 -0
- package/lib/components/screens/endscreen/EndScreen3D.js.map +1 -0
- package/lib/components/screens/endscreen/components/DefeatAnimation3D.d.ts +9 -0
- package/lib/components/screens/endscreen/components/DefeatAnimation3D.d.ts.map +1 -0
- package/lib/components/screens/endscreen/components/DefeatAnimation3D.js +205 -0
- package/lib/components/screens/endscreen/components/DefeatAnimation3D.js.map +1 -0
- package/lib/components/screens/endscreen/components/MatchStatisticsDisplayOverlayHtml.d.ts +13 -0
- package/lib/components/screens/endscreen/components/MatchStatisticsDisplayOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/endscreen/components/MatchStatisticsDisplayOverlayHtml.js +321 -0
- package/lib/components/screens/endscreen/components/MatchStatisticsDisplayOverlayHtml.js.map +1 -0
- package/lib/components/screens/endscreen/components/NavigationButtonsOverlayHtml.d.ts +28 -0
- package/lib/components/screens/endscreen/components/NavigationButtonsOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/endscreen/components/NavigationButtonsOverlayHtml.js +93 -0
- package/lib/components/screens/endscreen/components/NavigationButtonsOverlayHtml.js.map +1 -0
- package/lib/components/screens/endscreen/components/PerformanceBreakdownOverlayHtml.d.ts +13 -0
- package/lib/components/screens/endscreen/components/PerformanceBreakdownOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/endscreen/components/PerformanceBreakdownOverlayHtml.js +294 -0
- package/lib/components/screens/endscreen/components/PerformanceBreakdownOverlayHtml.js.map +1 -0
- package/lib/components/screens/endscreen/components/PerformanceRatingOverlayHtml.d.ts +13 -0
- package/lib/components/screens/endscreen/components/PerformanceRatingOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/endscreen/components/PerformanceRatingOverlayHtml.js +210 -0
- package/lib/components/screens/endscreen/components/PerformanceRatingOverlayHtml.js.map +1 -0
- package/lib/components/screens/endscreen/components/VictoryAnimation3D.d.ts +9 -0
- package/lib/components/screens/endscreen/components/VictoryAnimation3D.d.ts.map +1 -0
- package/lib/components/screens/endscreen/components/VictoryAnimation3D.js +299 -0
- package/lib/components/screens/endscreen/components/VictoryAnimation3D.js.map +1 -0
- package/lib/components/screens/endscreen/components/WinnerDisplayOverlayHtml.d.ts +14 -0
- package/lib/components/screens/endscreen/components/WinnerDisplayOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/endscreen/components/WinnerDisplayOverlayHtml.js +170 -0
- package/lib/components/screens/endscreen/components/WinnerDisplayOverlayHtml.js.map +1 -0
- package/lib/components/screens/endscreen/components/animations.d.ts +25 -0
- package/lib/components/screens/endscreen/components/animations.d.ts.map +1 -0
- package/lib/components/screens/endscreen/components/animations.js +71 -0
- package/lib/components/screens/endscreen/components/animations.js.map +1 -0
- package/lib/components/screens/endscreen/components/index.d.ts +19 -0
- package/lib/components/screens/endscreen/components/index.d.ts.map +1 -0
- package/lib/components/screens/endscreen/components/index.js +8 -0
- package/lib/components/screens/endscreen/index.d.ts +9 -0
- package/lib/components/screens/endscreen/index.d.ts.map +1 -0
- package/lib/components/screens/endscreen/index.js +10 -0
- package/lib/components/screens/intro/IntroScreen3D.d.ts +16 -0
- package/lib/components/screens/intro/IntroScreen3D.d.ts.map +1 -0
- package/lib/components/screens/intro/IntroScreen3D.js +488 -0
- package/lib/components/screens/intro/IntroScreen3D.js.map +1 -0
- package/lib/components/screens/intro/components/AbilityListOverlayHtml.d.ts +53 -0
- package/lib/components/screens/intro/components/AbilityListOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/intro/components/AbilityListOverlayHtml.js +146 -0
- package/lib/components/screens/intro/components/AbilityListOverlayHtml.js.map +1 -0
- package/lib/components/screens/intro/components/ArchetypeCardGridOverlayHtml.d.ts +20 -0
- package/lib/components/screens/intro/components/ArchetypeCardGridOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/intro/components/ArchetypeCardGridOverlayHtml.js +154 -0
- package/lib/components/screens/intro/components/ArchetypeCardGridOverlayHtml.js.map +1 -0
- package/lib/components/screens/intro/components/ArchetypeCardOverlayHtml.d.ts +38 -0
- package/lib/components/screens/intro/components/ArchetypeCardOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/intro/components/ArchetypeCardOverlayHtml.js +235 -0
- package/lib/components/screens/intro/components/ArchetypeCardOverlayHtml.js.map +1 -0
- package/lib/components/screens/intro/components/ArchetypeDisplayOverlayHtml.d.ts +35 -0
- package/lib/components/screens/intro/components/ArchetypeDisplayOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/intro/components/ArchetypeDisplayOverlayHtml.js +325 -0
- package/lib/components/screens/intro/components/ArchetypeDisplayOverlayHtml.js.map +1 -0
- package/lib/components/screens/intro/components/EnhancedArchetypeDisplayOverlayHtml.d.ts +19 -0
- package/lib/components/screens/intro/components/EnhancedArchetypeDisplayOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/intro/components/EnhancedArchetypeDisplayOverlayHtml.js +88 -0
- package/lib/components/screens/intro/components/EnhancedArchetypeDisplayOverlayHtml.js.map +1 -0
- package/lib/components/screens/intro/components/MenuButtonsOverlayHtml.d.ts +65 -0
- package/lib/components/screens/intro/components/MenuButtonsOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/intro/components/MenuButtonsOverlayHtml.js +143 -0
- package/lib/components/screens/intro/components/MenuButtonsOverlayHtml.js.map +1 -0
- package/lib/components/screens/intro/components/MenuSectionOverlayHtml.d.ts +27 -0
- package/lib/components/screens/intro/components/MenuSectionOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/intro/components/MenuSectionOverlayHtml.js +153 -0
- package/lib/components/screens/intro/components/MenuSectionOverlayHtml.js.map +1 -0
- package/lib/components/screens/intro/components/StatBarOverlayHtml.d.ts +47 -0
- package/lib/components/screens/intro/components/StatBarOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/intro/components/StatBarOverlayHtml.js +128 -0
- package/lib/components/screens/intro/components/StatBarOverlayHtml.js.map +1 -0
- package/lib/components/screens/philosophy/PhilosophyScreen3D.d.ts +12 -0
- package/lib/components/screens/philosophy/PhilosophyScreen3D.d.ts.map +1 -0
- package/lib/components/screens/philosophy/PhilosophyScreen3D.js +561 -0
- package/lib/components/screens/philosophy/PhilosophyScreen3D.js.map +1 -0
- package/lib/components/screens/philosophy/components/InteractiveTrigramGridOverlayHtml.d.ts +40 -0
- package/lib/components/screens/philosophy/components/InteractiveTrigramGridOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/philosophy/components/PhilosophyNavigationOverlayHtml.d.ts +40 -0
- package/lib/components/screens/philosophy/components/PhilosophyNavigationOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/philosophy/components/PhilosophySectionOverlayHtml.d.ts +46 -0
- package/lib/components/screens/philosophy/components/PhilosophySectionOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/philosophy/components/PhilosophyTextOverlayHtml.d.ts +42 -0
- package/lib/components/screens/philosophy/components/PhilosophyTextOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/philosophy/components/TrigramSymbol3D.d.ts +49 -0
- package/lib/components/screens/philosophy/components/TrigramSymbol3D.d.ts.map +1 -0
- package/lib/components/screens/philosophy/components/TrigramVisualization3D.d.ts +43 -0
- package/lib/components/screens/philosophy/components/TrigramVisualization3D.d.ts.map +1 -0
- package/lib/components/screens/philosophy/components/index.d.ts +23 -0
- package/lib/components/screens/philosophy/components/index.d.ts.map +1 -0
- package/lib/components/screens/philosophy/hooks/index.d.ts +10 -0
- package/lib/components/screens/philosophy/hooks/index.d.ts.map +1 -0
- package/lib/components/screens/philosophy/hooks/usePhilosophyState.d.ts +50 -0
- package/lib/components/screens/philosophy/hooks/usePhilosophyState.d.ts.map +1 -0
- package/lib/components/screens/training/TrainingScreen3D.d.ts +51 -0
- package/lib/components/screens/training/TrainingScreen3D.d.ts.map +1 -0
- package/lib/components/screens/training/TrainingScreen3D.js +947 -0
- package/lib/components/screens/training/TrainingScreen3D.js.map +1 -0
- package/lib/components/screens/training/components/AnatomyControlsOverlayHtml.d.ts +31 -0
- package/lib/components/screens/training/components/AnatomyControlsOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/training/components/AnatomyControlsOverlayHtml.js +189 -0
- package/lib/components/screens/training/components/AnatomyControlsOverlayHtml.js.map +1 -0
- package/lib/components/screens/training/components/AnatomyOverlay3D.d.ts +31 -0
- package/lib/components/screens/training/components/AnatomyOverlay3D.d.ts.map +1 -0
- package/lib/components/screens/training/components/AnatomyOverlay3D.js +679 -0
- package/lib/components/screens/training/components/AnatomyOverlay3D.js.map +1 -0
- package/lib/components/screens/training/components/DamageNumber3D.d.ts +28 -0
- package/lib/components/screens/training/components/DamageNumber3D.d.ts.map +1 -0
- package/lib/components/screens/training/components/DamageNumber3D.js +6 -0
- package/lib/components/screens/training/components/FootPlacementMarkers3D.d.ts +47 -0
- package/lib/components/screens/training/components/FootPlacementMarkers3D.d.ts.map +1 -0
- package/lib/components/screens/training/components/FootPlacementMarkers3D.js +380 -0
- package/lib/components/screens/training/components/FootPlacementMarkers3D.js.map +1 -0
- package/lib/components/screens/training/components/FootworkDrillsOverlayHtml.d.ts +47 -0
- package/lib/components/screens/training/components/FootworkDrillsOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/training/components/FootworkDrillsOverlayHtml.js +292 -0
- package/lib/components/screens/training/components/FootworkDrillsOverlayHtml.js.map +1 -0
- package/lib/components/screens/training/components/HitFeedbackEffect3D.d.ts +32 -0
- package/lib/components/screens/training/components/HitFeedbackEffect3D.d.ts.map +1 -0
- package/lib/components/screens/training/components/HitFeedbackEffect3D.js +258 -0
- package/lib/components/screens/training/components/HitFeedbackEffect3D.js.map +1 -0
- package/lib/components/screens/training/components/TrainingAICharacter3D.d.ts +36 -0
- package/lib/components/screens/training/components/TrainingAICharacter3D.d.ts.map +1 -0
- package/lib/components/screens/training/components/TrainingAICharacter3D.js +6 -0
- package/lib/components/screens/training/components/TrainingArena3D.d.ts +22 -0
- package/lib/components/screens/training/components/TrainingArena3D.d.ts.map +1 -0
- package/lib/components/screens/training/components/TrainingArena3D.js +5 -0
- package/lib/components/screens/training/components/TrainingButtonsOverlayHtml.d.ts +73 -0
- package/lib/components/screens/training/components/TrainingButtonsOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/training/components/TrainingButtonsOverlayHtml.js +107 -0
- package/lib/components/screens/training/components/TrainingButtonsOverlayHtml.js.map +1 -0
- package/lib/components/screens/training/components/TrainingControlsOverlayHtml.d.ts +50 -0
- package/lib/components/screens/training/components/TrainingControlsOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/training/components/TrainingControlsOverlayHtml.js +129 -0
- package/lib/components/screens/training/components/TrainingControlsOverlayHtml.js.map +1 -0
- package/lib/components/screens/training/components/TrainingDummy3D.d.ts +72 -0
- package/lib/components/screens/training/components/TrainingDummy3D.d.ts.map +1 -0
- package/lib/components/screens/training/components/TrainingDummy3D.js +298 -0
- package/lib/components/screens/training/components/TrainingDummy3D.js.map +1 -0
- package/lib/components/screens/training/components/TrainingFeedbackOverlayHtml.d.ts +30 -0
- package/lib/components/screens/training/components/TrainingFeedbackOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/training/components/TrainingFeedbackOverlayHtml.js +44 -0
- package/lib/components/screens/training/components/TrainingFeedbackOverlayHtml.js.map +1 -0
- package/lib/components/screens/training/components/TrainingHitEffects3D.d.ts +27 -0
- package/lib/components/screens/training/components/TrainingHitEffects3D.d.ts.map +1 -0
- package/lib/components/screens/training/components/TrainingHitEffects3D.js +6 -0
- package/lib/components/screens/training/components/TrainingModeSelectorOverlayHtml.d.ts +51 -0
- package/lib/components/screens/training/components/TrainingModeSelectorOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/training/components/TrainingModeSelectorOverlayHtml.js +188 -0
- package/lib/components/screens/training/components/TrainingModeSelectorOverlayHtml.js.map +1 -0
- package/lib/components/screens/training/components/TrainingStatsOverlayHtml.d.ts +63 -0
- package/lib/components/screens/training/components/TrainingStatsOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/training/components/TrainingStatsOverlayHtml.js +253 -0
- package/lib/components/screens/training/components/TrainingStatsOverlayHtml.js.map +1 -0
- package/lib/components/screens/training/components/VitalPointMarker3D.d.ts +37 -0
- package/lib/components/screens/training/components/VitalPointMarker3D.d.ts.map +1 -0
- package/lib/components/screens/training/components/VitalPointMarker3D.js +210 -0
- package/lib/components/screens/training/components/VitalPointMarker3D.js.map +1 -0
- package/lib/components/screens/training/components/VitalPointTrainingOverlayHtml.d.ts +29 -0
- package/lib/components/screens/training/components/VitalPointTrainingOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/training/components/VitalPointTrainingOverlayHtml.js +195 -0
- package/lib/components/screens/training/components/VitalPointTrainingOverlayHtml.js.map +1 -0
- package/lib/components/screens/training/components/hud/TrainingBottomHUD.d.ts +59 -0
- package/lib/components/screens/training/components/hud/TrainingBottomHUD.d.ts.map +1 -0
- package/lib/components/screens/training/components/hud/TrainingBottomHUD.js +145 -0
- package/lib/components/screens/training/components/hud/TrainingBottomHUD.js.map +1 -0
- package/lib/components/screens/training/components/hud/TrainingLeftHUD.d.ts +47 -0
- package/lib/components/screens/training/components/hud/TrainingLeftHUD.d.ts.map +1 -0
- package/lib/components/screens/training/components/hud/TrainingLeftHUD.js +59 -0
- package/lib/components/screens/training/components/hud/TrainingLeftHUD.js.map +1 -0
- package/lib/components/screens/training/components/hud/TrainingRightHUD.d.ts +68 -0
- package/lib/components/screens/training/components/hud/TrainingRightHUD.d.ts.map +1 -0
- package/lib/components/screens/training/components/hud/TrainingRightHUD.js +93 -0
- package/lib/components/screens/training/components/hud/TrainingRightHUD.js.map +1 -0
- package/lib/components/screens/training/components/hud/TrainingTopHUD.d.ts +55 -0
- package/lib/components/screens/training/components/hud/TrainingTopHUD.d.ts.map +1 -0
- package/lib/components/screens/training/components/hud/TrainingTopHUD.js +184 -0
- package/lib/components/screens/training/components/hud/TrainingTopHUD.js.map +1 -0
- package/lib/components/screens/training/components/hud/index.d.ts +13 -0
- package/lib/components/screens/training/components/hud/index.d.ts.map +1 -0
- package/lib/components/screens/training/components/hud/index.js +4 -0
- package/lib/components/screens/training/components/index.d.ts +22 -0
- package/lib/components/screens/training/components/index.d.ts.map +1 -0
- package/lib/components/screens/training/components/index.js +19 -0
- package/lib/components/screens/training/hooks/useAttackMovement.d.ts +69 -0
- package/lib/components/screens/training/hooks/useAttackMovement.d.ts.map +1 -0
- package/lib/components/screens/training/hooks/useAttackMovement.js +118 -0
- package/lib/components/screens/training/hooks/useAttackMovement.js.map +1 -0
- package/lib/components/screens/training/hooks/useTrainingActions.d.ts +82 -0
- package/lib/components/screens/training/hooks/useTrainingActions.d.ts.map +1 -0
- package/lib/components/screens/training/hooks/useTrainingActions.js +284 -0
- package/lib/components/screens/training/hooks/useTrainingActions.js.map +1 -0
- package/lib/components/screens/training/hooks/useTrainingLayout.d.ts +62 -0
- package/lib/components/screens/training/hooks/useTrainingLayout.d.ts.map +1 -0
- package/lib/components/screens/training/hooks/useTrainingLayout.js +96 -0
- package/lib/components/screens/training/hooks/useTrainingLayout.js.map +1 -0
- package/lib/components/screens/training/hooks/useTrainingState.d.ts +100 -0
- package/lib/components/screens/training/hooks/useTrainingState.d.ts.map +1 -0
- package/lib/components/screens/training/hooks/useTrainingState.js +344 -0
- package/lib/components/screens/training/hooks/useTrainingState.js.map +1 -0
- package/lib/components/screens/training/index.d.ts +4 -0
- package/lib/components/screens/training/index.d.ts.map +1 -0
- package/lib/components/screens/training/index.js +16 -0
- package/lib/components/shared/base/AccessibilityProvider.d.ts +51 -0
- package/lib/components/shared/base/AccessibilityProvider.d.ts.map +1 -0
- package/lib/components/shared/base/AccessibilityProvider.js +71 -0
- package/lib/components/shared/base/AccessibilityProvider.js.map +1 -0
- package/lib/components/shared/base/BaseButton.d.ts +42 -0
- package/lib/components/shared/base/BaseButton.d.ts.map +1 -0
- package/lib/components/shared/base/BaseButton.js +214 -0
- package/lib/components/shared/base/BaseButton.js.map +1 -0
- package/lib/components/shared/base/BaseButtonOverlayHtml.d.ts +52 -0
- package/lib/components/shared/base/BaseButtonOverlayHtml.d.ts.map +1 -0
- package/lib/components/shared/base/BaseButtonOverlayHtml.js +130 -0
- package/lib/components/shared/base/BaseButtonOverlayHtml.js.map +1 -0
- package/lib/components/shared/base/BasePanel.d.ts +30 -0
- package/lib/components/shared/base/BasePanel.d.ts.map +1 -0
- package/lib/components/shared/base/BasePanel.js +83 -0
- package/lib/components/shared/base/BasePanel.js.map +1 -0
- package/lib/components/shared/base/BaseText.d.ts +40 -0
- package/lib/components/shared/base/BaseText.d.ts.map +1 -0
- package/lib/components/shared/base/BaseText.js +157 -0
- package/lib/components/shared/base/BaseText.js.map +1 -0
- package/lib/components/shared/base/ResponsiveContainer.d.ts +126 -0
- package/lib/components/shared/base/ResponsiveContainer.d.ts.map +1 -0
- package/lib/components/shared/base/index.d.ts +23 -0
- package/lib/components/shared/base/index.d.ts.map +1 -0
- package/lib/components/shared/base/index.js +6 -0
- package/lib/components/shared/base/layoutUtils.d.ts +102 -0
- package/lib/components/shared/base/layoutUtils.d.ts.map +1 -0
- package/lib/components/shared/base/useKoreanTheme.d.ts +206 -0
- package/lib/components/shared/base/useKoreanTheme.d.ts.map +1 -0
- package/lib/components/shared/base/useKoreanTheme.js +169 -0
- package/lib/components/shared/base/useKoreanTheme.js.map +1 -0
- package/lib/components/shared/debug/PerformanceDebugOverlayHtml.d.ts +32 -0
- package/lib/components/shared/debug/PerformanceDebugOverlayHtml.d.ts.map +1 -0
- package/lib/components/shared/debug/PerformanceDebugOverlayHtml.js +69 -0
- package/lib/components/shared/debug/PerformanceDebugOverlayHtml.js.map +1 -0
- package/lib/components/shared/effects/ScreenFlash.d.ts +98 -0
- package/lib/components/shared/effects/ScreenFlash.d.ts.map +1 -0
- package/lib/components/shared/mobile/ActionButtons.d.ts +44 -0
- package/lib/components/shared/mobile/ActionButtons.d.ts.map +1 -0
- package/lib/components/shared/mobile/ActionButtons.js +324 -0
- package/lib/components/shared/mobile/ActionButtons.js.map +1 -0
- package/lib/components/shared/mobile/GestureRecognizerPure.d.ts +64 -0
- package/lib/components/shared/mobile/GestureRecognizerPure.d.ts.map +1 -0
- package/lib/components/shared/mobile/GestureRecognizerPure.js +231 -0
- package/lib/components/shared/mobile/GestureRecognizerPure.js.map +1 -0
- package/lib/components/shared/mobile/HapticController.d.ts +253 -0
- package/lib/components/shared/mobile/HapticController.d.ts.map +1 -0
- package/lib/components/shared/mobile/HapticController.js +280 -0
- package/lib/components/shared/mobile/HapticController.js.map +1 -0
- package/lib/components/shared/mobile/MobileControlsPure.d.ts +43 -0
- package/lib/components/shared/mobile/MobileControlsPure.d.ts.map +1 -0
- package/lib/components/shared/mobile/MobileControlsPure.js +294 -0
- package/lib/components/shared/mobile/MobileControlsPure.js.map +1 -0
- package/lib/components/shared/mobile/PerformanceMonitor.d.ts +249 -0
- package/lib/components/shared/mobile/PerformanceMonitor.d.ts.map +1 -0
- package/lib/components/shared/mobile/StanceWheelPure.d.ts +78 -0
- package/lib/components/shared/mobile/StanceWheelPure.d.ts.map +1 -0
- package/lib/components/shared/mobile/StanceWheelPure.js +386 -0
- package/lib/components/shared/mobile/StanceWheelPure.js.map +1 -0
- package/lib/components/shared/mobile/TouchOptimizer.d.ts +154 -0
- package/lib/components/shared/mobile/TouchOptimizer.d.ts.map +1 -0
- package/lib/components/shared/mobile/TouchOptimizer.js +83 -0
- package/lib/components/shared/mobile/TouchOptimizer.js.map +1 -0
- package/lib/components/shared/mobile/VirtualDPad.d.ts +49 -0
- package/lib/components/shared/mobile/VirtualDPad.d.ts.map +1 -0
- package/lib/components/shared/mobile/VirtualDPad.js +289 -0
- package/lib/components/shared/mobile/VirtualDPad.js.map +1 -0
- package/lib/components/shared/mobile/index.d.ts +31 -0
- package/lib/components/shared/mobile/index.d.ts.map +1 -0
- package/lib/components/shared/mobile/index.js +7 -0
- package/lib/components/shared/three/anatomy/BodySurface.d.ts +78 -0
- package/lib/components/shared/three/anatomy/BodySurface.d.ts.map +1 -0
- package/lib/components/shared/three/anatomy/BodySurface.js +393 -0
- package/lib/components/shared/three/anatomy/BodySurface.js.map +1 -0
- package/lib/components/shared/three/anatomy/BoneAttachedMuscles.d.ts +147 -0
- package/lib/components/shared/three/anatomy/BoneAttachedMuscles.d.ts.map +1 -0
- package/lib/components/shared/three/anatomy/BoneAttachedMuscles.js +541 -0
- package/lib/components/shared/three/anatomy/BoneAttachedMuscles.js.map +1 -0
- package/lib/components/shared/three/anatomy/BoneClothing.d.ts +89 -0
- package/lib/components/shared/three/anatomy/BoneClothing.d.ts.map +1 -0
- package/lib/components/shared/three/anatomy/BoneClothing.js +345 -0
- package/lib/components/shared/three/anatomy/BoneClothing.js.map +1 -0
- package/lib/components/shared/three/anatomy/BoneRenderer.d.ts +129 -0
- package/lib/components/shared/three/anatomy/BoneRenderer.d.ts.map +1 -0
- package/lib/components/shared/three/anatomy/BoneRenderer.js +266 -0
- package/lib/components/shared/three/anatomy/BoneRenderer.js.map +1 -0
- package/lib/components/shared/three/anatomy/Face3D.d.ts +40 -0
- package/lib/components/shared/three/anatomy/Face3D.d.ts.map +1 -0
- package/lib/components/shared/three/anatomy/Face3D.js +426 -0
- package/lib/components/shared/three/anatomy/Face3D.js.map +1 -0
- package/lib/components/shared/three/anatomy/Foot3D.d.ts +71 -0
- package/lib/components/shared/three/anatomy/Foot3D.d.ts.map +1 -0
- package/lib/components/shared/three/anatomy/Foot3D.js +178 -0
- package/lib/components/shared/three/anatomy/Foot3D.js.map +1 -0
- package/lib/components/shared/three/anatomy/Hand3D.d.ts +101 -0
- package/lib/components/shared/three/anatomy/Hand3D.d.ts.map +1 -0
- package/lib/components/shared/three/anatomy/Hand3D.js +376 -0
- package/lib/components/shared/three/anatomy/Hand3D.js.map +1 -0
- package/lib/components/shared/three/effects/ActionFeedback.d.ts +78 -0
- package/lib/components/shared/three/effects/ActionFeedback.d.ts.map +1 -0
- package/lib/components/shared/three/effects/ActionFeedback.js +236 -0
- package/lib/components/shared/three/effects/ActionFeedback.js.map +1 -0
- package/lib/components/shared/three/effects/DamageNumbers.d.ts +36 -0
- package/lib/components/shared/three/effects/DamageNumbers.d.ts.map +1 -0
- package/lib/components/shared/three/effects/DamageNumbers.js +148 -0
- package/lib/components/shared/three/effects/DamageNumbers.js.map +1 -0
- package/lib/components/shared/three/effects/ExplosiveBurstEffect3D.d.ts +41 -0
- package/lib/components/shared/three/effects/ExplosiveBurstEffect3D.d.ts.map +1 -0
- package/lib/components/shared/three/effects/GrapplingIndicator3D.d.ts +49 -0
- package/lib/components/shared/three/effects/GrapplingIndicator3D.d.ts.map +1 -0
- package/lib/components/shared/three/effects/HitEffects3D.d.ts +28 -0
- package/lib/components/shared/three/effects/HitEffects3D.d.ts.map +1 -0
- package/lib/components/shared/three/effects/HitEffects3D.js +427 -0
- package/lib/components/shared/three/effects/HitEffects3D.js.map +1 -0
- package/lib/components/shared/three/effects/LimbExposureIndicator3D.d.ts +67 -0
- package/lib/components/shared/three/effects/LimbExposureIndicator3D.d.ts.map +1 -0
- package/lib/components/shared/three/effects/NerveDisruptionEffect3D.d.ts +63 -0
- package/lib/components/shared/three/effects/NerveDisruptionEffect3D.d.ts.map +1 -0
- package/lib/components/shared/three/effects/PlayerStateIndicators.d.ts +36 -0
- package/lib/components/shared/three/effects/PlayerStateIndicators.d.ts.map +1 -0
- package/lib/components/shared/three/effects/PlayerStateIndicators.js +237 -0
- package/lib/components/shared/three/effects/PlayerStateIndicators.js.map +1 -0
- package/lib/components/shared/three/effects/StanceSymbol3D.d.ts +52 -0
- package/lib/components/shared/three/effects/StanceSymbol3D.d.ts.map +1 -0
- package/lib/components/shared/three/effects/StanceSymbol3D.js +128 -0
- package/lib/components/shared/three/effects/StanceSymbol3D.js.map +1 -0
- package/lib/components/shared/three/effects/StanceTransitionEffect.d.ts +56 -0
- package/lib/components/shared/three/effects/StanceTransitionEffect.d.ts.map +1 -0
- package/lib/components/shared/three/effects/StanceTransitionEffect.js +174 -0
- package/lib/components/shared/three/effects/StanceTransitionEffect.js.map +1 -0
- package/lib/components/shared/three/effects/ThunderEffect3D.d.ts +39 -0
- package/lib/components/shared/three/effects/ThunderEffect3D.d.ts.map +1 -0
- package/lib/components/shared/three/effects/VitalPointMarkers3D.d.ts +48 -0
- package/lib/components/shared/three/effects/VitalPointMarkers3D.d.ts.map +1 -0
- package/lib/components/shared/three/effects/VitalPointMarkers3D.js +249 -0
- package/lib/components/shared/three/effects/VitalPointMarkers3D.js.map +1 -0
- package/lib/components/shared/three/index.d.ts +30 -0
- package/lib/components/shared/three/index.d.ts.map +1 -0
- package/lib/components/shared/three/index.js +9 -0
- package/lib/components/shared/three/indicators/ElementalColorSystem.d.ts +184 -0
- package/lib/components/shared/three/indicators/ElementalColorSystem.d.ts.map +1 -0
- package/lib/components/shared/three/indicators/ElementalColorSystem.js +147 -0
- package/lib/components/shared/three/indicators/ElementalColorSystem.js.map +1 -0
- package/lib/components/shared/three/indicators/GuardIndicator.d.ts +58 -0
- package/lib/components/shared/three/indicators/GuardIndicator.d.ts.map +1 -0
- package/lib/components/shared/three/indicators/GuardIndicator.js +259 -0
- package/lib/components/shared/three/indicators/GuardIndicator.js.map +1 -0
- package/lib/components/shared/three/indicators/HapticFeedback.d.ts +184 -0
- package/lib/components/shared/three/indicators/HapticFeedback.d.ts.map +1 -0
- package/lib/components/shared/three/indicators/HapticFeedback.js +46 -0
- package/lib/components/shared/three/indicators/HapticFeedback.js.map +1 -0
- package/lib/components/shared/three/indicators/StanceChangeIndicator.d.ts +53 -0
- package/lib/components/shared/three/indicators/StanceChangeIndicator.d.ts.map +1 -0
- package/lib/components/shared/three/indicators/StanceChangeIndicator.js +222 -0
- package/lib/components/shared/three/indicators/StanceChangeIndicator.js.map +1 -0
- package/lib/components/shared/three/indicators/TrigramSymbol3D.d.ts +82 -0
- package/lib/components/shared/three/indicators/TrigramSymbol3D.d.ts.map +1 -0
- package/lib/components/shared/three/models/Player3DWithTransitions.d.ts +77 -0
- package/lib/components/shared/three/models/Player3DWithTransitions.d.ts.map +1 -0
- package/lib/components/shared/three/models/Player3DWithTransitions.js +118 -0
- package/lib/components/shared/three/models/Player3DWithTransitions.js.map +1 -0
- package/lib/components/shared/three/models/SkeletalPlayer3D.d.ts +44 -0
- package/lib/components/shared/three/models/SkeletalPlayer3D.d.ts.map +1 -0
- package/lib/components/shared/three/models/SkeletalPlayer3D.js +358 -0
- package/lib/components/shared/three/models/SkeletalPlayer3D.js.map +1 -0
- package/lib/components/shared/three/optimization/AdaptiveQuality.d.ts +107 -0
- package/lib/components/shared/three/optimization/AdaptiveQuality.d.ts.map +1 -0
- package/lib/components/shared/three/optimization/AdaptiveQuality.js +197 -0
- package/lib/components/shared/three/optimization/AdaptiveQuality.js.map +1 -0
- package/lib/components/shared/three/optimization/InstancedGeometry.d.ts +189 -0
- package/lib/components/shared/three/optimization/InstancedGeometry.d.ts.map +1 -0
- package/lib/components/shared/three/optimization/InstancedGeometry.js +3 -0
- package/lib/components/shared/three/optimization/LODSystem.d.ts +126 -0
- package/lib/components/shared/three/optimization/LODSystem.d.ts.map +1 -0
- package/lib/components/shared/three/optimization/LODSystem.js +3 -0
- package/lib/components/shared/three/optimization/index.d.ts +14 -0
- package/lib/components/shared/three/optimization/index.d.ts.map +1 -0
- package/lib/components/shared/three/optimization/index.js +3 -0
- package/lib/components/shared/three/scene/AtmosphericParticles3D.d.ts +31 -0
- package/lib/components/shared/three/scene/AtmosphericParticles3D.d.ts.map +1 -0
- package/lib/components/shared/three/scene/AtmosphericParticles3D.js +84 -0
- package/lib/components/shared/three/scene/AtmosphericParticles3D.js.map +1 -0
- package/lib/components/shared/three/scene/BackgroundScene3D.d.ts +76 -0
- package/lib/components/shared/three/scene/BackgroundScene3D.d.ts.map +1 -0
- package/lib/components/shared/three/scene/BackgroundScene3D.js +124 -0
- package/lib/components/shared/three/scene/BackgroundScene3D.js.map +1 -0
- package/lib/components/shared/three/scene/CombatArena3D.d.ts +38 -0
- package/lib/components/shared/three/scene/CombatArena3D.d.ts.map +1 -0
- package/lib/components/shared/three/scene/CombatArena3D.js +256 -0
- package/lib/components/shared/three/scene/CombatArena3D.js.map +1 -0
- package/lib/components/shared/three/scene/DebugCollision.d.ts +64 -0
- package/lib/components/shared/three/scene/DebugCollision.d.ts.map +1 -0
- package/lib/components/shared/three/scene/KoreanSignage3D.d.ts +29 -0
- package/lib/components/shared/three/scene/KoreanSignage3D.d.ts.map +1 -0
- package/lib/components/shared/three/scene/KoreanSignage3D.js +122 -0
- package/lib/components/shared/three/scene/KoreanSignage3D.js.map +1 -0
- package/lib/components/shared/three/ui/ArchetypeCard.d.ts +38 -0
- package/lib/components/shared/three/ui/ArchetypeCard.d.ts.map +1 -0
- package/lib/components/shared/three/ui/ArchetypeCard.js +213 -0
- package/lib/components/shared/three/ui/ArchetypeCard.js.map +1 -0
- package/lib/components/shared/three/ui/BodyPartHealthDisplay.d.ts +45 -0
- package/lib/components/shared/three/ui/BodyPartHealthDisplay.d.ts.map +1 -0
- package/lib/components/shared/three/ui/BodyPartHealthDisplay.js +206 -0
- package/lib/components/shared/three/ui/BodyPartHealthDisplay.js.map +1 -0
- package/lib/components/shared/three/ui/BreathingIndicator.d.ts +25 -0
- package/lib/components/shared/three/ui/BreathingIndicator.d.ts.map +1 -0
- package/lib/components/shared/three/ui/BreathingIndicator2.js +104 -0
- package/lib/components/shared/three/ui/BreathingIndicator2.js.map +1 -0
- package/lib/components/shared/three/ui/CombatReadinessBar.d.ts +43 -0
- package/lib/components/shared/three/ui/CombatReadinessBar.d.ts.map +1 -0
- package/lib/components/shared/three/ui/CombatReadinessBar.js +135 -0
- package/lib/components/shared/three/ui/CombatReadinessBar.js.map +1 -0
- package/lib/components/shared/three/ui/ComboCounter.d.ts +42 -0
- package/lib/components/shared/three/ui/ComboCounter.d.ts.map +1 -0
- package/lib/components/shared/three/ui/ComboCounter.js +222 -0
- package/lib/components/shared/three/ui/ComboCounter.js.map +1 -0
- package/lib/components/shared/three/ui/HealthBar.d.ts +37 -0
- package/lib/components/shared/three/ui/HealthBar.d.ts.map +1 -0
- package/lib/components/shared/three/ui/HealthBar.js +112 -0
- package/lib/components/shared/three/ui/HealthBar.js.map +1 -0
- package/lib/components/shared/three/ui/KoreanButton.d.ts +37 -0
- package/lib/components/shared/three/ui/KoreanButton.d.ts.map +1 -0
- package/lib/components/shared/three/ui/KoreanButton.js +33 -0
- package/lib/components/shared/three/ui/KoreanButton.js.map +1 -0
- package/lib/components/shared/three/ui/KoreanPanel.d.ts +32 -0
- package/lib/components/shared/three/ui/KoreanPanel.d.ts.map +1 -0
- package/lib/components/shared/three/ui/KoreanPanel.js +29 -0
- package/lib/components/shared/three/ui/KoreanPanel.js.map +1 -0
- package/lib/components/shared/three/ui/KoreanText.d.ts +35 -0
- package/lib/components/shared/three/ui/KoreanText.d.ts.map +1 -0
- package/lib/components/shared/three/ui/KoreanText.js +32 -0
- package/lib/components/shared/three/ui/KoreanText.js.map +1 -0
- package/lib/components/shared/three/ui/MenuList.d.ts +47 -0
- package/lib/components/shared/three/ui/MenuList.d.ts.map +1 -0
- package/lib/components/shared/three/ui/MenuList.js +123 -0
- package/lib/components/shared/three/ui/MenuList.js.map +1 -0
- package/lib/components/shared/three/ui/PlayerHUD.d.ts +34 -0
- package/lib/components/shared/three/ui/PlayerHUD.d.ts.map +1 -0
- package/lib/components/shared/three/ui/PlayerHUD.js +231 -0
- package/lib/components/shared/three/ui/PlayerHUD.js.map +1 -0
- package/lib/components/shared/three/ui/ProgressBar.d.ts +48 -0
- package/lib/components/shared/three/ui/ProgressBar.d.ts.map +1 -0
- package/lib/components/shared/three/ui/ProgressBar.js +173 -0
- package/lib/components/shared/three/ui/ProgressBar.js.map +1 -0
- package/lib/components/shared/three/ui/SpeedIndicatorHUD.d.ts +62 -0
- package/lib/components/shared/three/ui/SpeedIndicatorHUD.d.ts.map +1 -0
- package/lib/components/shared/three/ui/SpeedIndicatorHUD.js +185 -0
- package/lib/components/shared/three/ui/SpeedIndicatorHUD.js.map +1 -0
- package/lib/components/shared/three/ui/StaminaBar.d.ts +37 -0
- package/lib/components/shared/three/ui/StaminaBar.d.ts.map +1 -0
- package/lib/components/shared/three/ui/StaminaBar.js +103 -0
- package/lib/components/shared/three/ui/StaminaBar.js.map +1 -0
- package/lib/components/shared/three/ui/TechniqueBar.d.ts +52 -0
- package/lib/components/shared/three/ui/TechniqueBar.d.ts.map +1 -0
- package/lib/components/shared/three/ui/TechniqueBar.js +128 -0
- package/lib/components/shared/three/ui/TechniqueBar.js.map +1 -0
- package/lib/components/shared/three/ui/TechniqueBarContainer.d.ts +49 -0
- package/lib/components/shared/three/ui/TechniqueBarContainer.d.ts.map +1 -0
- package/lib/components/shared/three/ui/TechniqueCard.d.ts +64 -0
- package/lib/components/shared/three/ui/TechniqueCard.d.ts.map +1 -0
- package/lib/components/shared/three/ui/TechniqueCard.js +333 -0
- package/lib/components/shared/three/ui/TechniqueCard.js.map +1 -0
- package/lib/components/shared/three/ui/VitalPointOverlayControlsHtml.d.ts +76 -0
- package/lib/components/shared/three/ui/VitalPointOverlayControlsHtml.d.ts.map +1 -0
- package/lib/components/shared/three/ui/VitalPointOverlayControlsHtml.js +551 -0
- package/lib/components/shared/three/ui/VitalPointOverlayControlsHtml.js.map +1 -0
- package/lib/components/shared/three/ui/VulnerabilityWindowHUD.d.ts +63 -0
- package/lib/components/shared/three/ui/VulnerabilityWindowHUD.d.ts.map +1 -0
- package/lib/components/shared/ui/BackButton.d.ts +82 -0
- package/lib/components/shared/ui/BackButton.d.ts.map +1 -0
- package/lib/components/shared/ui/BackButton.js +67 -0
- package/lib/components/shared/ui/BackButton.js.map +1 -0
- package/lib/components/shared/ui/BaseHUDContainer.d.ts +71 -0
- package/lib/components/shared/ui/BaseHUDContainer.d.ts.map +1 -0
- package/lib/components/shared/ui/BaseHUDContainer.js +126 -0
- package/lib/components/shared/ui/BaseHUDContainer.js.map +1 -0
- package/lib/components/shared/ui/CombatTimer.d.ts +60 -0
- package/lib/components/shared/ui/CombatTimer.d.ts.map +1 -0
- package/lib/components/shared/ui/CombatTimer.js +145 -0
- package/lib/components/shared/ui/CombatTimer.js.map +1 -0
- package/lib/components/shared/ui/ErrorBoundary.d.ts +44 -0
- package/lib/components/shared/ui/ErrorBoundary.d.ts.map +1 -0
- package/lib/components/shared/ui/ErrorModal.d.ts +21 -0
- package/lib/components/shared/ui/ErrorModal.d.ts.map +1 -0
- package/lib/components/shared/ui/ErrorModal.js +133 -0
- package/lib/components/shared/ui/ErrorModal.js.map +1 -0
- package/lib/components/shared/ui/HUDSection.d.ts +65 -0
- package/lib/components/shared/ui/HUDSection.d.ts.map +1 -0
- package/lib/components/shared/ui/LoadingState.d.ts +50 -0
- package/lib/components/shared/ui/LoadingState.d.ts.map +1 -0
- package/lib/components/shared/ui/LoadingState.js +92 -0
- package/lib/components/shared/ui/LoadingState.js.map +1 -0
- package/lib/components/shared/ui/MobileHUDLayout.d.ts +70 -0
- package/lib/components/shared/ui/MobileHUDLayout.d.ts.map +1 -0
- package/lib/components/shared/ui/ResponsiveContainer.d.ts +69 -0
- package/lib/components/shared/ui/ResponsiveContainer.d.ts.map +1 -0
- package/lib/components/shared/ui/SplashScreen.d.ts +13 -0
- package/lib/components/shared/ui/SplashScreen.d.ts.map +1 -0
- package/lib/components/shared/ui/SplashScreen.js +204 -0
- package/lib/components/shared/ui/SplashScreen.js.map +1 -0
- package/lib/components/shared/ui/StyledHUDPanel.d.ts +56 -0
- package/lib/components/shared/ui/StyledHUDPanel.d.ts.map +1 -0
- package/lib/components/shared/ui/VitalPointOverlayControlsPure.d.ts +79 -0
- package/lib/components/shared/ui/VitalPointOverlayControlsPure.d.ts.map +1 -0
- package/lib/components/shared/ui/VitalPointOverlayControlsPure.js +550 -0
- package/lib/components/shared/ui/VitalPointOverlayControlsPure.js.map +1 -0
- package/lib/components/shared/ui/VolumeControl.d.ts +20 -0
- package/lib/components/shared/ui/VolumeControl.d.ts.map +1 -0
- package/lib/components/shared/ui/VolumeControl.js +292 -0
- package/lib/components/shared/ui/VolumeControl.js.map +1 -0
- package/lib/components/shared/ui/shared/ConfirmDialog.d.ts +29 -0
- package/lib/components/shared/ui/shared/ConfirmDialog.d.ts.map +1 -0
- package/lib/components/shared/ui/shared/ConfirmDialog.js +149 -0
- package/lib/components/shared/ui/shared/ConfirmDialog.js.map +1 -0
- package/lib/components/test/Hello3D.d.ts +36 -0
- package/lib/components/test/Hello3D.d.ts.map +1 -0
- package/lib/components/ui/combat/BalanceIndicatorOverlayHtml.d.ts +63 -0
- package/lib/components/ui/combat/BalanceIndicatorOverlayHtml.d.ts.map +1 -0
- package/lib/components/ui/combat/BalanceIndicatorOverlayHtml.js +179 -0
- package/lib/components/ui/combat/BalanceIndicatorOverlayHtml.js.map +1 -0
- package/lib/components/ui/combat/ComboCounter.d.ts +85 -0
- package/lib/components/ui/combat/ComboCounter.d.ts.map +1 -0
- package/lib/components/ui/combat/PressureMeter.d.ts +60 -0
- package/lib/components/ui/combat/PressureMeter.d.ts.map +1 -0
- package/lib/components/ui/combat/index.d.ts +8 -0
- package/lib/components/ui/combat/index.d.ts.map +1 -0
- package/lib/constants/bodyDimensions.d.ts +241 -0
- package/lib/constants/bodyDimensions.d.ts.map +1 -0
- package/lib/constants/bodyDimensions.js +213 -0
- package/lib/constants/bodyDimensions.js.map +1 -0
- package/lib/constants/bodyRenderingConstants.d.ts +295 -0
- package/lib/constants/bodyRenderingConstants.d.ts.map +1 -0
- package/lib/constants/bodyRenderingConstants.js +128 -0
- package/lib/constants/bodyRenderingConstants.js.map +1 -0
- package/lib/data/archetypeClothing.d.ts +40 -0
- package/lib/data/archetypeClothing.d.ts.map +1 -0
- package/lib/data/archetypeClothing.js +584 -0
- package/lib/data/archetypeClothing.js.map +1 -0
- package/lib/data/archetypePhysicalAttributes.d.ts +279 -0
- package/lib/data/archetypePhysicalAttributes.d.ts.map +1 -0
- package/lib/data/archetypePhysicalAttributes.js +227 -0
- package/lib/data/archetypePhysicalAttributes.js.map +1 -0
- package/lib/data/techniqueMappings.d.ts +64 -0
- package/lib/data/techniqueMappings.d.ts.map +1 -0
- package/lib/data/techniqueMappings.js +56 -0
- package/lib/data/techniqueMappings.js.map +1 -0
- package/lib/data/techniques.d.ts +84 -0
- package/lib/data/techniques.d.ts.map +1 -0
- package/lib/data/techniques.js +739 -0
- package/lib/data/techniques.js.map +1 -0
- package/lib/hooks/useActionFeedback.d.ts +114 -0
- package/lib/hooks/useActionFeedback.d.ts.map +1 -0
- package/lib/hooks/useActionFeedback.js +158 -0
- package/lib/hooks/useActionFeedback.js.map +1 -0
- package/lib/hooks/useBalanceAnimations.d.ts +62 -0
- package/lib/hooks/useBalanceAnimations.d.ts.map +1 -0
- package/lib/hooks/useBalanceAnimations.js +133 -0
- package/lib/hooks/useBalanceAnimations.js.map +1 -0
- package/lib/hooks/useCombatTimer.d.ts +77 -0
- package/lib/hooks/useCombatTimer.d.ts.map +1 -0
- package/lib/hooks/useCombatTimer.js +139 -0
- package/lib/hooks/useCombatTimer.js.map +1 -0
- package/lib/hooks/useDebounce.d.ts +30 -0
- package/lib/hooks/useDebounce.d.ts.map +1 -0
- package/lib/hooks/useHUDLayout.d.ts +67 -0
- package/lib/hooks/useHUDLayout.d.ts.map +1 -0
- package/lib/hooks/useHUDLayout.js +92 -0
- package/lib/hooks/useHUDLayout.js.map +1 -0
- package/lib/hooks/useHandPoseTransitions.d.ts +65 -0
- package/lib/hooks/useHandPoseTransitions.d.ts.map +1 -0
- package/lib/hooks/useHandPoseTransitions.js +127 -0
- package/lib/hooks/useHandPoseTransitions.js.map +1 -0
- package/lib/hooks/useKeyboardControls.d.ts +73 -0
- package/lib/hooks/useKeyboardControls.d.ts.map +1 -0
- package/lib/hooks/useKeyboardControls.js +311 -0
- package/lib/hooks/useKeyboardControls.js.map +1 -0
- package/lib/hooks/useMatchCountdown.d.ts +87 -0
- package/lib/hooks/useMatchCountdown.d.ts.map +1 -0
- package/lib/hooks/useMatchCountdown.js +162 -0
- package/lib/hooks/useMatchCountdown.js.map +1 -0
- package/lib/hooks/useMuscleActivation.d.ts +76 -0
- package/lib/hooks/useMuscleActivation.d.ts.map +1 -0
- package/lib/hooks/useMuscleActivation.js +99 -0
- package/lib/hooks/useMuscleActivation.js.map +1 -0
- package/lib/hooks/usePauseMenu.d.ts +32 -0
- package/lib/hooks/usePauseMenu.d.ts.map +1 -0
- package/lib/hooks/usePlayerAnimation.d.ts +188 -0
- package/lib/hooks/usePlayerAnimation.d.ts.map +1 -0
- package/lib/hooks/usePlayerAnimation.js +145 -0
- package/lib/hooks/usePlayerAnimation.js.map +1 -0
- package/lib/hooks/useResponsiveLayout.d.ts +184 -0
- package/lib/hooks/useResponsiveLayout.d.ts.map +1 -0
- package/lib/hooks/useRoundTransition.d.ts +87 -0
- package/lib/hooks/useRoundTransition.d.ts.map +1 -0
- package/lib/hooks/useRoundTransition.js +158 -0
- package/lib/hooks/useRoundTransition.js.map +1 -0
- package/lib/hooks/useSkeletalAnimation.d.ts +88 -0
- package/lib/hooks/useSkeletalAnimation.d.ts.map +1 -0
- package/lib/hooks/useSkeletalAnimation.js +176 -0
- package/lib/hooks/useSkeletalAnimation.js.map +1 -0
- package/lib/hooks/useTechniqueSelection.d.ts +73 -0
- package/lib/hooks/useTechniqueSelection.d.ts.map +1 -0
- package/lib/hooks/useTechniqueSelection.js +190 -0
- package/lib/hooks/useTechniqueSelection.js.map +1 -0
- package/lib/hooks/useThrottle.d.ts +30 -0
- package/lib/hooks/useThrottle.d.ts.map +1 -0
- package/lib/hooks/useThrottle.js +61 -0
- package/lib/hooks/useThrottle.js.map +1 -0
- package/lib/hooks/useTouchControls.d.ts +107 -0
- package/lib/hooks/useTouchControls.d.ts.map +1 -0
- package/lib/hooks/useTouchControls.js +260 -0
- package/lib/hooks/useTouchControls.js.map +1 -0
- package/lib/hooks/useWebGLContextLossHandler.d.ts +77 -0
- package/lib/hooks/useWebGLContextLossHandler.d.ts.map +1 -0
- package/lib/hooks/useWebGLContextLossHandler.js +119 -0
- package/lib/hooks/useWebGLContextLossHandler.js.map +1 -0
- package/lib/hooks/useWindowSize.d.ts +60 -0
- package/lib/hooks/useWindowSize.d.ts.map +1 -0
- package/lib/hooks/useWindowSize.js +62 -0
- package/lib/hooks/useWindowSize.js.map +1 -0
- package/lib/index.d.ts +21 -0
- package/lib/index.d.ts.map +1 -0
- package/lib/index.js +114 -0
- package/lib/systems/CombatSystem.d.ts +348 -0
- package/lib/systems/CombatSystem.d.ts.map +1 -0
- package/lib/systems/CombatSystem.js +877 -0
- package/lib/systems/CombatSystem.js.map +1 -0
- package/lib/systems/EffectCalculator.d.ts +176 -0
- package/lib/systems/EffectCalculator.d.ts.map +1 -0
- package/lib/systems/EffectCalculator.js +251 -0
- package/lib/systems/EffectCalculator.js.map +1 -0
- package/lib/systems/LayoutSystem.d.ts +250 -0
- package/lib/systems/LayoutSystem.d.ts.map +1 -0
- package/lib/systems/LayoutSystem.js +337 -0
- package/lib/systems/LayoutSystem.js.map +1 -0
- package/lib/systems/PlayerEffectManager.d.ts +210 -0
- package/lib/systems/PlayerEffectManager.d.ts.map +1 -0
- package/lib/systems/PlayerEffectManager.js +178 -0
- package/lib/systems/PlayerEffectManager.js.map +1 -0
- package/lib/systems/ResponsiveScaling.d.ts +298 -0
- package/lib/systems/ResponsiveScaling.d.ts.map +1 -0
- package/lib/systems/ResponsiveScaling.js +376 -0
- package/lib/systems/ResponsiveScaling.js.map +1 -0
- package/lib/systems/TrigramSystem.d.ts +388 -0
- package/lib/systems/TrigramSystem.d.ts.map +1 -0
- package/lib/systems/TrigramSystem.js +512 -0
- package/lib/systems/TrigramSystem.js.map +1 -0
- package/lib/systems/VitalPointSystem.d.ts +330 -0
- package/lib/systems/VitalPointSystem.d.ts.map +1 -0
- package/lib/systems/VitalPointSystem.js +455 -0
- package/lib/systems/VitalPointSystem.js.map +1 -0
- package/lib/systems/ai/AIPersonality.d.ts +133 -0
- package/lib/systems/ai/AIPersonality.d.ts.map +1 -0
- package/lib/systems/ai/AIPersonality.js +245 -0
- package/lib/systems/ai/AIPersonality.js.map +1 -0
- package/lib/systems/ai/AdaptiveDifficulty.d.ts +159 -0
- package/lib/systems/ai/AdaptiveDifficulty.d.ts.map +1 -0
- package/lib/systems/ai/AdaptiveDifficulty.js +297 -0
- package/lib/systems/ai/AdaptiveDifficulty.js.map +1 -0
- package/lib/systems/ai/ArchetypeEnforcer.d.ts +132 -0
- package/lib/systems/ai/ArchetypeEnforcer.d.ts.map +1 -0
- package/lib/systems/ai/ArchetypeEnforcer.js +279 -0
- package/lib/systems/ai/ArchetypeEnforcer.js.map +1 -0
- package/lib/systems/ai/ComboSystem.d.ts +136 -0
- package/lib/systems/ai/ComboSystem.d.ts.map +1 -0
- package/lib/systems/ai/ComboSystem.js +384 -0
- package/lib/systems/ai/ComboSystem.js.map +1 -0
- package/lib/systems/ai/DecisionTree.d.ts +563 -0
- package/lib/systems/ai/DecisionTree.d.ts.map +1 -0
- package/lib/systems/ai/DecisionTree.js +1516 -0
- package/lib/systems/ai/DecisionTree.js.map +1 -0
- package/lib/systems/ai/TrainingAI.d.ts +132 -0
- package/lib/systems/ai/TrainingAI.d.ts.map +1 -0
- package/lib/systems/ai/TrainingAI.js +265 -0
- package/lib/systems/ai/TrainingAI.js.map +1 -0
- package/lib/systems/ai/__tests__/AI-Performance.bench.d.ts +19 -0
- package/lib/systems/ai/__tests__/AI-Performance.bench.d.ts.map +1 -0
- package/lib/systems/ai/index.d.ts +12 -0
- package/lib/systems/ai/index.d.ts.map +1 -0
- package/lib/systems/ai/index.js +7 -0
- package/lib/systems/ai/types.d.ts +111 -0
- package/lib/systems/ai/types.d.ts.map +1 -0
- package/lib/systems/ai/types.js +24 -0
- package/lib/systems/ai/types.js.map +1 -0
- package/lib/systems/animation/AnimationCategory.d.ts +64 -0
- package/lib/systems/animation/AnimationCategory.d.ts.map +1 -0
- package/lib/systems/animation/builders/AnimationBuilder.d.ts +288 -0
- package/lib/systems/animation/builders/AnimationBuilder.d.ts.map +1 -0
- package/lib/systems/animation/builders/AnimationBuilder.js +261 -0
- package/lib/systems/animation/builders/AnimationBuilder.js.map +1 -0
- package/lib/systems/animation/builders/AnimationFactoryPresets.d.ts +280 -0
- package/lib/systems/animation/builders/AnimationFactoryPresets.d.ts.map +1 -0
- package/lib/systems/animation/builders/AnimationFactoryPresets.js +234 -0
- package/lib/systems/animation/builders/AnimationFactoryPresets.js.map +1 -0
- package/lib/systems/animation/builders/HandPoseApplicator.d.ts +56 -0
- package/lib/systems/animation/builders/HandPoseApplicator.d.ts.map +1 -0
- package/lib/systems/animation/builders/HandPoseApplicator.js +130 -0
- package/lib/systems/animation/builders/HandPoseApplicator.js.map +1 -0
- package/lib/systems/animation/builders/HandPoses.d.ts +186 -0
- package/lib/systems/animation/builders/HandPoses.d.ts.map +1 -0
- package/lib/systems/animation/builders/HandPoses.js +509 -0
- package/lib/systems/animation/builders/HandPoses.js.map +1 -0
- package/lib/systems/animation/builders/KeyframeConfig.d.ts +207 -0
- package/lib/systems/animation/builders/KeyframeConfig.d.ts.map +1 -0
- package/lib/systems/animation/builders/KeyframeConfig.js +264 -0
- package/lib/systems/animation/builders/KeyframeConfig.js.map +1 -0
- package/lib/systems/animation/builders/KeyframeInterpolation.d.ts +491 -0
- package/lib/systems/animation/builders/KeyframeInterpolation.d.ts.map +1 -0
- package/lib/systems/animation/builders/KeyframeInterpolation.js +252 -0
- package/lib/systems/animation/builders/KeyframeInterpolation.js.map +1 -0
- package/lib/systems/animation/builders/KickPhaseApplicator.d.ts +119 -0
- package/lib/systems/animation/builders/KickPhaseApplicator.d.ts.map +1 -0
- package/lib/systems/animation/builders/KickPhaseApplicator.js +119 -0
- package/lib/systems/animation/builders/KickPhaseApplicator.js.map +1 -0
- package/lib/systems/animation/builders/KoreanGuardPositions.d.ts +208 -0
- package/lib/systems/animation/builders/KoreanGuardPositions.d.ts.map +1 -0
- package/lib/systems/animation/builders/KoreanGuardPositions.js +267 -0
- package/lib/systems/animation/builders/KoreanGuardPositions.js.map +1 -0
- package/lib/systems/animation/builders/MartialArtsAnimationBuilder.d.ts +1310 -0
- package/lib/systems/animation/builders/MartialArtsAnimationBuilder.d.ts.map +1 -0
- package/lib/systems/animation/builders/MartialArtsAnimationBuilder.js +2857 -0
- package/lib/systems/animation/builders/MartialArtsAnimationBuilder.js.map +1 -0
- package/lib/systems/animation/builders/MartialArtsConstants.d.ts +1034 -0
- package/lib/systems/animation/builders/MartialArtsConstants.d.ts.map +1 -0
- package/lib/systems/animation/builders/MartialArtsConstants.js +1644 -0
- package/lib/systems/animation/builders/MartialArtsConstants.js.map +1 -0
- package/lib/systems/animation/builders/MartialPoseApplicator.d.ts +54 -0
- package/lib/systems/animation/builders/MartialPoseApplicator.d.ts.map +1 -0
- package/lib/systems/animation/builders/MartialPoseApplicator.js +54 -0
- package/lib/systems/animation/builders/MartialPoseApplicator.js.map +1 -0
- package/lib/systems/animation/builders/PunchPhaseApplicator.d.ts +73 -0
- package/lib/systems/animation/builders/PunchPhaseApplicator.d.ts.map +1 -0
- package/lib/systems/animation/builders/PunchPhaseApplicator.js +68 -0
- package/lib/systems/animation/builders/PunchPhaseApplicator.js.map +1 -0
- package/lib/systems/animation/builders/SkeletonRig.d.ts +321 -0
- package/lib/systems/animation/builders/SkeletonRig.d.ts.map +1 -0
- package/lib/systems/animation/builders/SkeletonRig.js +330 -0
- package/lib/systems/animation/builders/SkeletonRig.js.map +1 -0
- package/lib/systems/animation/builders/TrigramGuardApplicator.d.ts +99 -0
- package/lib/systems/animation/builders/TrigramGuardApplicator.d.ts.map +1 -0
- package/lib/systems/animation/builders/TrigramGuardApplicator.js +185 -0
- package/lib/systems/animation/builders/TrigramGuardApplicator.js.map +1 -0
- package/lib/systems/animation/builders/index.d.ts +23 -0
- package/lib/systems/animation/builders/index.d.ts.map +1 -0
- package/lib/systems/animation/builders/index.js +13 -0
- package/lib/systems/animation/catalogs/AttackAnimations.d.ts +523 -0
- package/lib/systems/animation/catalogs/AttackAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/AttackAnimations.js +537 -0
- package/lib/systems/animation/catalogs/AttackAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/BasicAnimations.d.ts +84 -0
- package/lib/systems/animation/catalogs/BasicAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/BasicAnimations.js +92 -0
- package/lib/systems/animation/catalogs/BasicAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/ComboAnimations.d.ts +370 -0
- package/lib/systems/animation/catalogs/ComboAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/ComboAnimations.js +400 -0
- package/lib/systems/animation/catalogs/ComboAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/DarkOpsAnimations.d.ts +301 -0
- package/lib/systems/animation/catalogs/DarkOpsAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/DarkOpsAnimations.js +322 -0
- package/lib/systems/animation/catalogs/DarkOpsAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/DefensiveAnimations.d.ts +134 -0
- package/lib/systems/animation/catalogs/DefensiveAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/DefensiveAnimations.js +142 -0
- package/lib/systems/animation/catalogs/DefensiveAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/ElbowKneeAnimations.d.ts +437 -0
- package/lib/systems/animation/catalogs/ElbowKneeAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/ElbowKneeAnimations.js +452 -0
- package/lib/systems/animation/catalogs/ElbowKneeAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/EnhancedAttackAnimations.d.ts +146 -0
- package/lib/systems/animation/catalogs/EnhancedAttackAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/EnhancedAttackAnimations.js +100 -0
- package/lib/systems/animation/catalogs/EnhancedAttackAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/EnhancedElbowKneeAnimations.d.ts +81 -0
- package/lib/systems/animation/catalogs/EnhancedElbowKneeAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/EnhancedElbowKneeAnimations.js +94 -0
- package/lib/systems/animation/catalogs/EnhancedElbowKneeAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/FootworkSkeletalAnimations.d.ts +268 -0
- package/lib/systems/animation/catalogs/FootworkSkeletalAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/FootworkSkeletalAnimations.js +196 -0
- package/lib/systems/animation/catalogs/FootworkSkeletalAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/GamRedirectionAnimations.d.ts +64 -0
- package/lib/systems/animation/catalogs/GamRedirectionAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/GamRedirectionAnimations.js +68 -0
- package/lib/systems/animation/catalogs/GamRedirectionAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/GamStanceAnimations.d.ts +111 -0
- package/lib/systems/animation/catalogs/GamStanceAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/GamStanceAnimations.js +9 -0
- package/lib/systems/animation/catalogs/GamStanceAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/GamTechniqueAnimations.d.ts +82 -0
- package/lib/systems/animation/catalogs/GamTechniqueAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/GamTechniqueAnimations.js +55 -0
- package/lib/systems/animation/catalogs/GamTechniqueAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/GanStanceAnimations.d.ts +122 -0
- package/lib/systems/animation/catalogs/GanStanceAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/GanStanceAnimations.js +135 -0
- package/lib/systems/animation/catalogs/GanStanceAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/GanTechniqueAnimations.d.ts +78 -0
- package/lib/systems/animation/catalogs/GanTechniqueAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/GanTechniqueAnimations.js +83 -0
- package/lib/systems/animation/catalogs/GanTechniqueAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/GeonStanceAnimations.d.ts +323 -0
- package/lib/systems/animation/catalogs/GeonStanceAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/GeonStanceAnimations.js +341 -0
- package/lib/systems/animation/catalogs/GeonStanceAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/GonGuardPoses.d.ts +84 -0
- package/lib/systems/animation/catalogs/GonGuardPoses.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/GonGuardPoses.js +6 -0
- package/lib/systems/animation/catalogs/GonGuardPoses.js.map +1 -0
- package/lib/systems/animation/catalogs/GonStanceAnimations.d.ts +134 -0
- package/lib/systems/animation/catalogs/GonStanceAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/GonStanceAnimations.js +9 -0
- package/lib/systems/animation/catalogs/GonStanceAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/GonTechniqueAnimations.d.ts +265 -0
- package/lib/systems/animation/catalogs/GonTechniqueAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/GonTechniqueAnimations.js +13 -0
- package/lib/systems/animation/catalogs/GonTechniqueAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/GrapplingAnimations.d.ts +452 -0
- package/lib/systems/animation/catalogs/GrapplingAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/GrapplingAnimations.js +475 -0
- package/lib/systems/animation/catalogs/GrapplingAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/JinStanceAnimations.d.ts +98 -0
- package/lib/systems/animation/catalogs/JinStanceAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/JinStanceAnimations.js +111 -0
- package/lib/systems/animation/catalogs/JinStanceAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/JinTechniqueAnimations.d.ts +80 -0
- package/lib/systems/animation/catalogs/JinTechniqueAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/JinTechniqueAnimations.js +89 -0
- package/lib/systems/animation/catalogs/JinTechniqueAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/KickAnimations.d.ts +916 -0
- package/lib/systems/animation/catalogs/KickAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/KickAnimations.js +929 -0
- package/lib/systems/animation/catalogs/KickAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/LiStanceAnimations.d.ts +140 -0
- package/lib/systems/animation/catalogs/LiStanceAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/LiStanceAnimations.js +122 -0
- package/lib/systems/animation/catalogs/LiStanceAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/LiTechniqueAnimations.d.ts +104 -0
- package/lib/systems/animation/catalogs/LiTechniqueAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/LiTechniqueAnimations.js +90 -0
- package/lib/systems/animation/catalogs/LiTechniqueAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/MovementAnimations.d.ts +344 -0
- package/lib/systems/animation/catalogs/MovementAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/MovementAnimations.js +371 -0
- package/lib/systems/animation/catalogs/MovementAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/PunchAnimations.d.ts +496 -0
- package/lib/systems/animation/catalogs/PunchAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/PunchAnimations.js +498 -0
- package/lib/systems/animation/catalogs/PunchAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/RecoveryAnimations.d.ts +184 -0
- package/lib/systems/animation/catalogs/RecoveryAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/RecoveryAnimations.js +465 -0
- package/lib/systems/animation/catalogs/RecoveryAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/SonStanceAnimations.d.ts +149 -0
- package/lib/systems/animation/catalogs/SonStanceAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/SonStanceAnimations.js +131 -0
- package/lib/systems/animation/catalogs/SonStanceAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/SonTechniqueAnimations.d.ts +90 -0
- package/lib/systems/animation/catalogs/SonTechniqueAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/SonTechniqueAnimations.js +95 -0
- package/lib/systems/animation/catalogs/SonTechniqueAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/SpecializedPunchAnimations.d.ts +178 -0
- package/lib/systems/animation/catalogs/SpecializedPunchAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/SpecializedPunchAnimations.js +188 -0
- package/lib/systems/animation/catalogs/SpecializedPunchAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/StanceAnimations.d.ts +687 -0
- package/lib/systems/animation/catalogs/StanceAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/StanceAnimations.js +840 -0
- package/lib/systems/animation/catalogs/StanceAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/StanceAttackAnimations.d.ts +483 -0
- package/lib/systems/animation/catalogs/StanceAttackAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/StanceAttackAnimations.js +2369 -0
- package/lib/systems/animation/catalogs/StanceAttackAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/StanceGuardPoses.d.ts +327 -0
- package/lib/systems/animation/catalogs/StanceGuardPoses.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/StanceGuardPoses.js +655 -0
- package/lib/systems/animation/catalogs/StanceGuardPoses.js.map +1 -0
- package/lib/systems/animation/catalogs/StanceIdleAnimations.d.ts +255 -0
- package/lib/systems/animation/catalogs/StanceIdleAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/StanceIdleAnimations.js +446 -0
- package/lib/systems/animation/catalogs/StanceIdleAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/StanceLocomotionAnimations.d.ts +207 -0
- package/lib/systems/animation/catalogs/StanceLocomotionAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/StanceLocomotionAnimations.js +309 -0
- package/lib/systems/animation/catalogs/StanceLocomotionAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/StepAnimations.d.ts +274 -0
- package/lib/systems/animation/catalogs/StepAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/StepAnimations.js +73 -0
- package/lib/systems/animation/catalogs/StepAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/StepSkeletalAnimations.d.ts +100 -0
- package/lib/systems/animation/catalogs/StepSkeletalAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/StepSkeletalAnimations.js +99 -0
- package/lib/systems/animation/catalogs/StepSkeletalAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/TaeJointLockAnimations.d.ts +170 -0
- package/lib/systems/animation/catalogs/TaeJointLockAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/TaeJointLockAnimations.js +141 -0
- package/lib/systems/animation/catalogs/TaeJointLockAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/TaeStanceAnimations.d.ts +120 -0
- package/lib/systems/animation/catalogs/TaeStanceAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/TaeStanceAnimations.js +139 -0
- package/lib/systems/animation/catalogs/TaeStanceAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/index.d.ts +43 -0
- package/lib/systems/animation/catalogs/index.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/index.js +36 -0
- package/lib/systems/animation/constants/AnatomicalLimits.d.ts +234 -0
- package/lib/systems/animation/constants/AnatomicalLimits.d.ts.map +1 -0
- package/lib/systems/animation/constants/AnatomicalLimits.js +61 -0
- package/lib/systems/animation/constants/AnatomicalLimits.js.map +1 -0
- package/lib/systems/animation/constants/index.d.ts +13 -0
- package/lib/systems/animation/constants/index.d.ts.map +1 -0
- package/lib/systems/animation/core/AnimationHitTiming.d.ts +184 -0
- package/lib/systems/animation/core/AnimationHitTiming.d.ts.map +1 -0
- package/lib/systems/animation/core/AnimationHitTiming.js +766 -0
- package/lib/systems/animation/core/AnimationHitTiming.js.map +1 -0
- package/lib/systems/animation/core/AnimationOptimizations.d.ts +221 -0
- package/lib/systems/animation/core/AnimationOptimizations.d.ts.map +1 -0
- package/lib/systems/animation/core/AnimationOptimizations.js +322 -0
- package/lib/systems/animation/core/AnimationOptimizations.js.map +1 -0
- package/lib/systems/animation/core/AnimationPriority.d.ts +391 -0
- package/lib/systems/animation/core/AnimationPriority.d.ts.map +1 -0
- package/lib/systems/animation/core/AnimationPriority.js +349 -0
- package/lib/systems/animation/core/AnimationPriority.js.map +1 -0
- package/lib/systems/animation/core/AnimationRegistry.d.ts +220 -0
- package/lib/systems/animation/core/AnimationRegistry.d.ts.map +1 -0
- package/lib/systems/animation/core/AnimationRegistry.js +416 -0
- package/lib/systems/animation/core/AnimationRegistry.js.map +1 -0
- package/lib/systems/animation/core/AnimationStateMachine.d.ts +701 -0
- package/lib/systems/animation/core/AnimationStateMachine.d.ts.map +1 -0
- package/lib/systems/animation/core/AnimationStateMachine.js +1458 -0
- package/lib/systems/animation/core/AnimationStateMachine.js.map +1 -0
- package/lib/systems/animation/core/AnimationTransitions.d.ts +275 -0
- package/lib/systems/animation/core/AnimationTransitions.d.ts.map +1 -0
- package/lib/systems/animation/core/AnimationTransitions.js +920 -0
- package/lib/systems/animation/core/AnimationTransitions.js.map +1 -0
- package/lib/systems/animation/core/LateralityTransform.d.ts +120 -0
- package/lib/systems/animation/core/LateralityTransform.d.ts.map +1 -0
- package/lib/systems/animation/core/LateralityTransform.js +204 -0
- package/lib/systems/animation/core/LateralityTransform.js.map +1 -0
- package/lib/systems/animation/core/RecoveryPhaseEnhancer.d.ts +171 -0
- package/lib/systems/animation/core/RecoveryPhaseEnhancer.d.ts.map +1 -0
- package/lib/systems/animation/core/RecoveryPhaseEnhancer.js +122 -0
- package/lib/systems/animation/core/RecoveryPhaseEnhancer.js.map +1 -0
- package/lib/systems/animation/core/TechniqueAnimationMapper.d.ts +303 -0
- package/lib/systems/animation/core/TechniqueAnimationMapper.d.ts.map +1 -0
- package/lib/systems/animation/core/TechniqueAnimationMapper.js +770 -0
- package/lib/systems/animation/core/TechniqueAnimationMapper.js.map +1 -0
- package/lib/systems/animation/core/TechniqueAnimationMapping.d.ts +74 -0
- package/lib/systems/animation/core/TechniqueAnimationMapping.d.ts.map +1 -0
- package/lib/systems/animation/core/TechniqueAnimationMapping.js +1313 -0
- package/lib/systems/animation/core/TechniqueAnimationMapping.js.map +1 -0
- package/lib/systems/animation/core/TrigramAnimationMapping.d.ts +286 -0
- package/lib/systems/animation/core/TrigramAnimationMapping.d.ts.map +1 -0
- package/lib/systems/animation/core/TrigramAnimationMapping.js +6 -0
- package/lib/systems/animation/core/TrigramStanceTransitions.d.ts +186 -0
- package/lib/systems/animation/core/TrigramStanceTransitions.d.ts.map +1 -0
- package/lib/systems/animation/core/TrigramStanceTransitions.js +8 -0
- package/lib/systems/animation/core/TrigramStanceTransitions.js.map +1 -0
- package/lib/systems/animation/core/index.d.ts +23 -0
- package/lib/systems/animation/core/index.d.ts.map +1 -0
- package/lib/systems/animation/core/index.js +16 -0
- package/lib/systems/animation/core/types.d.ts +1360 -0
- package/lib/systems/animation/core/types.d.ts.map +1 -0
- package/lib/systems/animation/core/types.js +539 -0
- package/lib/systems/animation/core/types.js.map +1 -0
- package/lib/systems/animation/index.d.ts +16 -0
- package/lib/systems/animation/index.d.ts.map +1 -0
- package/lib/systems/animation/index.js +63 -0
- package/lib/systems/animation/systems/AdvancedJointMovements.d.ts +614 -0
- package/lib/systems/animation/systems/AdvancedJointMovements.d.ts.map +1 -0
- package/lib/systems/animation/systems/AdvancedJointMovements.js +95 -0
- package/lib/systems/animation/systems/AdvancedJointMovements.js.map +1 -0
- package/lib/systems/animation/systems/BodyFacingSystem.d.ts +331 -0
- package/lib/systems/animation/systems/BodyFacingSystem.d.ts.map +1 -0
- package/lib/systems/animation/systems/BodyFacingSystem.js +327 -0
- package/lib/systems/animation/systems/BodyFacingSystem.js.map +1 -0
- package/lib/systems/animation/systems/FacialExpressions.d.ts +167 -0
- package/lib/systems/animation/systems/FacialExpressions.d.ts.map +1 -0
- package/lib/systems/animation/systems/FacialExpressions.js +76 -0
- package/lib/systems/animation/systems/FacialExpressions.js.map +1 -0
- package/lib/systems/animation/systems/FallAnimations.d.ts +174 -0
- package/lib/systems/animation/systems/FallAnimations.d.ts.map +1 -0
- package/lib/systems/animation/systems/FallAnimations.js +104 -0
- package/lib/systems/animation/systems/FallAnimations.js.map +1 -0
- package/lib/systems/animation/systems/HeadMovements.d.ts +152 -0
- package/lib/systems/animation/systems/HeadMovements.d.ts.map +1 -0
- package/lib/systems/animation/systems/HeadMovements.js +2 -0
- package/lib/systems/animation/systems/MuscleActivation.d.ts +163 -0
- package/lib/systems/animation/systems/MuscleActivation.d.ts.map +1 -0
- package/lib/systems/animation/systems/MuscleActivation.js +427 -0
- package/lib/systems/animation/systems/MuscleActivation.js.map +1 -0
- package/lib/systems/animation/systems/RecoveryVisualization.d.ts +142 -0
- package/lib/systems/animation/systems/RecoveryVisualization.d.ts.map +1 -0
- package/lib/systems/animation/systems/RecoveryVisualization.js +1 -0
- package/lib/systems/animation/systems/index.d.ts +17 -0
- package/lib/systems/animation/systems/index.d.ts.map +1 -0
- package/lib/systems/animation/systems/index.js +7 -0
- package/lib/systems/animation/utils/AnimationMirror.d.ts +157 -0
- package/lib/systems/animation/utils/AnimationMirror.d.ts.map +1 -0
- package/lib/systems/animation/utils/AnimationMirror.js +30 -0
- package/lib/systems/animation/utils/AnimationMirror.js.map +1 -0
- package/lib/systems/audio/BoneImpactAudioSystem.d.ts +182 -0
- package/lib/systems/audio/BoneImpactAudioSystem.d.ts.map +1 -0
- package/lib/systems/audio/index.d.ts +7 -0
- package/lib/systems/audio/index.d.ts.map +1 -0
- package/lib/systems/bodypart/BodyPartDamageIntegration.d.ts +149 -0
- package/lib/systems/bodypart/BodyPartDamageIntegration.d.ts.map +1 -0
- package/lib/systems/bodypart/BodyPartDamageIntegration.js +38 -0
- package/lib/systems/bodypart/BodyPartDamageIntegration.js.map +1 -0
- package/lib/systems/bodypart/BodyPartHealthSystem.d.ts +233 -0
- package/lib/systems/bodypart/BodyPartHealthSystem.d.ts.map +1 -0
- package/lib/systems/bodypart/BodyPartHealthSystem.js +476 -0
- package/lib/systems/bodypart/BodyPartHealthSystem.js.map +1 -0
- package/lib/systems/bodypart/BodyPartPositionMapping.d.ts +116 -0
- package/lib/systems/bodypart/BodyPartPositionMapping.d.ts.map +1 -0
- package/lib/systems/bodypart/BodyPartPositionMapping.js +122 -0
- package/lib/systems/bodypart/BodyPartPositionMapping.js.map +1 -0
- package/lib/systems/bodypart/CombatInjuryIntegration.d.ts +191 -0
- package/lib/systems/bodypart/CombatInjuryIntegration.d.ts.map +1 -0
- package/lib/systems/bodypart/CombatInjuryIntegration.js +169 -0
- package/lib/systems/bodypart/CombatInjuryIntegration.js.map +1 -0
- package/lib/systems/bodypart/InjuryIntegration.d.ts +39 -0
- package/lib/systems/bodypart/InjuryIntegration.d.ts.map +1 -0
- package/lib/systems/bodypart/InjuryTracker.d.ts +256 -0
- package/lib/systems/bodypart/InjuryTracker.d.ts.map +1 -0
- package/lib/systems/bodypart/InjuryTracker.js +240 -0
- package/lib/systems/bodypart/InjuryTracker.js.map +1 -0
- package/lib/systems/bodypart/MovementPenaltySystem.d.ts +191 -0
- package/lib/systems/bodypart/MovementPenaltySystem.d.ts.map +1 -0
- package/lib/systems/bodypart/MovementPenaltySystem.js +255 -0
- package/lib/systems/bodypart/MovementPenaltySystem.js.map +1 -0
- package/lib/systems/bodypart/PlayerInjuryTrackingManager.d.ts +137 -0
- package/lib/systems/bodypart/PlayerInjuryTrackingManager.d.ts.map +1 -0
- package/lib/systems/bodypart/PlayerInjuryTrackingManager.js +175 -0
- package/lib/systems/bodypart/PlayerInjuryTrackingManager.js.map +1 -0
- package/lib/systems/bodypart/index.d.ts +22 -0
- package/lib/systems/bodypart/index.d.ts.map +1 -0
- package/lib/systems/bodypart/index.js +8 -0
- package/lib/systems/bodypart/types.d.ts +453 -0
- package/lib/systems/bodypart/types.d.ts.map +1 -0
- package/lib/systems/bodypart/types.js +157 -0
- package/lib/systems/bodypart/types.js.map +1 -0
- package/lib/systems/breathing/BreathingDisruptionSystem.d.ts +289 -0
- package/lib/systems/breathing/BreathingDisruptionSystem.d.ts.map +1 -0
- package/lib/systems/breathing/BreathingDisruptionSystem.js +388 -0
- package/lib/systems/breathing/BreathingDisruptionSystem.js.map +1 -0
- package/lib/systems/breathing/feedback.d.ts +131 -0
- package/lib/systems/breathing/feedback.d.ts.map +1 -0
- package/lib/systems/breathing/feedback.js +80 -0
- package/lib/systems/breathing/feedback.js.map +1 -0
- package/lib/systems/breathing/index.d.ts +12 -0
- package/lib/systems/breathing/index.d.ts.map +1 -0
- package/lib/systems/breathing/index.js +3 -0
- package/lib/systems/breathing/integration.d.ts +140 -0
- package/lib/systems/breathing/integration.d.ts.map +1 -0
- package/lib/systems/breathing/integration.js +194 -0
- package/lib/systems/breathing/integration.js.map +1 -0
- package/lib/systems/combat/AICounterAttackIntegration.d.ts +223 -0
- package/lib/systems/combat/AICounterAttackIntegration.d.ts.map +1 -0
- package/lib/systems/combat/BalanceSystem.d.ts +667 -0
- package/lib/systems/combat/BalanceSystem.d.ts.map +1 -0
- package/lib/systems/combat/BalanceSystem.js +811 -0
- package/lib/systems/combat/BalanceSystem.js.map +1 -0
- package/lib/systems/combat/BreakingStatusEffects.d.ts +96 -0
- package/lib/systems/combat/BreakingStatusEffects.d.ts.map +1 -0
- package/lib/systems/combat/BreakingStatusEffects.js +60 -0
- package/lib/systems/combat/BreakingStatusEffects.js.map +1 -0
- package/lib/systems/combat/CombatStateSystem.d.ts +264 -0
- package/lib/systems/combat/CombatStateSystem.d.ts.map +1 -0
- package/lib/systems/combat/CombatStateSystem.js +353 -0
- package/lib/systems/combat/CombatStateSystem.js.map +1 -0
- package/lib/systems/combat/ConsciousnessSystem.d.ts +402 -0
- package/lib/systems/combat/ConsciousnessSystem.d.ts.map +1 -0
- package/lib/systems/combat/ConsciousnessSystem.js +529 -0
- package/lib/systems/combat/ConsciousnessSystem.js.map +1 -0
- package/lib/systems/combat/FallIntegration.d.ts +82 -0
- package/lib/systems/combat/FallIntegration.d.ts.map +1 -0
- package/lib/systems/combat/FallIntegration.js +100 -0
- package/lib/systems/combat/FallIntegration.js.map +1 -0
- package/lib/systems/combat/GrappleSystem.d.ts +264 -0
- package/lib/systems/combat/GrappleSystem.d.ts.map +1 -0
- package/lib/systems/combat/GrappleSystem.js +393 -0
- package/lib/systems/combat/GrappleSystem.js.map +1 -0
- package/lib/systems/combat/LimbExposureSystem.d.ts +150 -0
- package/lib/systems/combat/LimbExposureSystem.d.ts.map +1 -0
- package/lib/systems/combat/LimbExposureSystem.js +308 -0
- package/lib/systems/combat/LimbExposureSystem.js.map +1 -0
- package/lib/systems/combat/PainResponseSystem.d.ts +299 -0
- package/lib/systems/combat/PainResponseSystem.d.ts.map +1 -0
- package/lib/systems/combat/PainResponseSystem.js +401 -0
- package/lib/systems/combat/PainResponseSystem.js.map +1 -0
- package/lib/systems/combat/SlowMotionController.d.ts +123 -0
- package/lib/systems/combat/SlowMotionController.d.ts.map +1 -0
- package/lib/systems/combat/TrainingCombatSystem.d.ts +89 -0
- package/lib/systems/combat/TrainingCombatSystem.d.ts.map +1 -0
- package/lib/systems/combat/TrainingCombatSystem.js +224 -0
- package/lib/systems/combat/TrainingCombatSystem.js.map +1 -0
- package/lib/systems/combat/index.d.ts +16 -0
- package/lib/systems/combat/index.d.ts.map +1 -0
- package/lib/systems/combat/index.js +10 -0
- package/lib/systems/combat/painConsciousnessUtils.d.ts +147 -0
- package/lib/systems/combat/painConsciousnessUtils.d.ts.map +1 -0
- package/lib/systems/combat/painConsciousnessUtils.js +185 -0
- package/lib/systems/combat/painConsciousnessUtils.js.map +1 -0
- package/lib/systems/combat/typeGuards.d.ts +25 -0
- package/lib/systems/combat/typeGuards.d.ts.map +1 -0
- package/lib/systems/combat/typeGuards.js +39 -0
- package/lib/systems/combat/typeGuards.js.map +1 -0
- package/lib/systems/combat/types.d.ts +197 -0
- package/lib/systems/combat/types.d.ts.map +1 -0
- package/lib/systems/effects.d.ts +40 -0
- package/lib/systems/effects.d.ts.map +1 -0
- package/lib/systems/effects.js +44 -0
- package/lib/systems/effects.js.map +1 -0
- package/lib/systems/game.d.ts +77 -0
- package/lib/systems/game.d.ts.map +1 -0
- package/lib/systems/game.js +20 -0
- package/lib/systems/game.js.map +1 -0
- package/lib/systems/index.d.ts +24 -0
- package/lib/systems/index.d.ts.map +1 -0
- package/lib/systems/index.js +281 -0
- package/lib/systems/index.js.map +1 -0
- package/lib/systems/movement/InjuryMovementModifier.d.ts +275 -0
- package/lib/systems/movement/InjuryMovementModifier.d.ts.map +1 -0
- package/lib/systems/movement/InjuryMovementModifier.js +281 -0
- package/lib/systems/movement/InjuryMovementModifier.js.map +1 -0
- package/lib/systems/movement/helpers/AccelerationUpdater.d.ts +61 -0
- package/lib/systems/movement/helpers/AccelerationUpdater.d.ts.map +1 -0
- package/lib/systems/movement/helpers/AccelerationUpdater.js +75 -0
- package/lib/systems/movement/helpers/AccelerationUpdater.js.map +1 -0
- package/lib/systems/movement/helpers/accelerationUtils.d.ts +85 -0
- package/lib/systems/movement/helpers/accelerationUtils.d.ts.map +1 -0
- package/lib/systems/movement/helpers/accelerationUtils.js +86 -0
- package/lib/systems/movement/helpers/accelerationUtils.js.map +1 -0
- package/lib/systems/movement/index.d.ts +16 -0
- package/lib/systems/movement/index.d.ts.map +1 -0
- package/lib/systems/movement/integration.d.ts +91 -0
- package/lib/systems/movement/integration.d.ts.map +1 -0
- package/lib/systems/physics/AttackMovementPhysics.d.ts +283 -0
- package/lib/systems/physics/AttackMovementPhysics.d.ts.map +1 -0
- package/lib/systems/physics/AttackMovementPhysics.js +272 -0
- package/lib/systems/physics/AttackMovementPhysics.js.map +1 -0
- package/lib/systems/physics/CollisionDetection.d.ts +323 -0
- package/lib/systems/physics/CollisionDetection.d.ts.map +1 -0
- package/lib/systems/physics/CollisionDetection.js +543 -0
- package/lib/systems/physics/CollisionDetection.js.map +1 -0
- package/lib/systems/physics/CoordinateMapper.d.ts +203 -0
- package/lib/systems/physics/CoordinateMapper.d.ts.map +1 -0
- package/lib/systems/physics/CoordinateMapper.js +242 -0
- package/lib/systems/physics/CoordinateMapper.js.map +1 -0
- package/lib/systems/physics/KnockbackPhysics.d.ts +367 -0
- package/lib/systems/physics/KnockbackPhysics.d.ts.map +1 -0
- package/lib/systems/physics/KnockbackPhysics.js +338 -0
- package/lib/systems/physics/KnockbackPhysics.js.map +1 -0
- package/lib/systems/physics/MovementPhysics.d.ts +428 -0
- package/lib/systems/physics/MovementPhysics.d.ts.map +1 -0
- package/lib/systems/physics/MovementPhysics.js +488 -0
- package/lib/systems/physics/MovementPhysics.js.map +1 -0
- package/lib/systems/physics/PhysicalReachCalculator.d.ts +261 -0
- package/lib/systems/physics/PhysicalReachCalculator.d.ts.map +1 -0
- package/lib/systems/physics/PhysicalReachCalculator.js +226 -0
- package/lib/systems/physics/PhysicalReachCalculator.js.map +1 -0
- package/lib/systems/physics/SpeedModifierSystem.d.ts +302 -0
- package/lib/systems/physics/SpeedModifierSystem.d.ts.map +1 -0
- package/lib/systems/physics/SpeedModifierSystem.js +301 -0
- package/lib/systems/physics/SpeedModifierSystem.js.map +1 -0
- package/lib/systems/physics/__tests__/PhysicsPerformance.bench.d.ts +16 -0
- package/lib/systems/physics/__tests__/PhysicsPerformance.bench.d.ts.map +1 -0
- package/lib/systems/physics/index.d.ts +21 -0
- package/lib/systems/physics/index.d.ts.map +1 -0
- package/lib/systems/physics/index.js +7 -0
- package/lib/systems/player.d.ts +386 -0
- package/lib/systems/player.d.ts.map +1 -0
- package/lib/systems/trigram/KoreanCulture.d.ts +127 -0
- package/lib/systems/trigram/KoreanCulture.d.ts.map +1 -0
- package/lib/systems/trigram/KoreanCulture.js +194 -0
- package/lib/systems/trigram/KoreanCulture.js.map +1 -0
- package/lib/systems/trigram/KoreanTechniques.d.ts +59 -0
- package/lib/systems/trigram/KoreanTechniques.d.ts.map +1 -0
- package/lib/systems/trigram/KoreanTechniques.js +140 -0
- package/lib/systems/trigram/KoreanTechniques.js.map +1 -0
- package/lib/systems/trigram/StanceManager.d.ts +90 -0
- package/lib/systems/trigram/StanceManager.d.ts.map +1 -0
- package/lib/systems/trigram/StanceManager.js +192 -0
- package/lib/systems/trigram/StanceManager.js.map +1 -0
- package/lib/systems/trigram/TransitionCalculator.d.ts +132 -0
- package/lib/systems/trigram/TransitionCalculator.d.ts.map +1 -0
- package/lib/systems/trigram/TransitionCalculator.js +233 -0
- package/lib/systems/trigram/TransitionCalculator.js.map +1 -0
- package/lib/systems/trigram/TrigramCalculator.d.ts +63 -0
- package/lib/systems/trigram/TrigramCalculator.d.ts.map +1 -0
- package/lib/systems/trigram/TrigramCalculator.js +148 -0
- package/lib/systems/trigram/TrigramCalculator.js.map +1 -0
- package/lib/systems/trigram/index.d.ts +12 -0
- package/lib/systems/trigram/index.d.ts.map +1 -0
- package/lib/systems/trigram/index.js +17 -0
- package/lib/systems/trigram/techniques/DarkOpsTechniques.d.ts +118 -0
- package/lib/systems/trigram/techniques/DarkOpsTechniques.d.ts.map +1 -0
- package/lib/systems/trigram/techniques/DarkOpsTechniques.js +683 -0
- package/lib/systems/trigram/techniques/DarkOpsTechniques.js.map +1 -0
- package/lib/systems/trigram/techniques/GamTechniques.d.ts +44 -0
- package/lib/systems/trigram/techniques/GamTechniques.d.ts.map +1 -0
- package/lib/systems/trigram/techniques/GamTechniques.js +293 -0
- package/lib/systems/trigram/techniques/GamTechniques.js.map +1 -0
- package/lib/systems/trigram/techniques/GanTechniques.d.ts +58 -0
- package/lib/systems/trigram/techniques/GanTechniques.d.ts.map +1 -0
- package/lib/systems/trigram/techniques/GanTechniques.js +323 -0
- package/lib/systems/trigram/techniques/GanTechniques.js.map +1 -0
- package/lib/systems/trigram/techniques/GeonTechniques.d.ts +23 -0
- package/lib/systems/trigram/techniques/GeonTechniques.d.ts.map +1 -0
- package/lib/systems/trigram/techniques/GeonTechniques.js +299 -0
- package/lib/systems/trigram/techniques/GeonTechniques.js.map +1 -0
- package/lib/systems/trigram/techniques/GonTechniques.d.ts +51 -0
- package/lib/systems/trigram/techniques/GonTechniques.d.ts.map +1 -0
- package/lib/systems/trigram/techniques/GonTechniques.js +399 -0
- package/lib/systems/trigram/techniques/GonTechniques.js.map +1 -0
- package/lib/systems/trigram/techniques/JinTechniques.d.ts +23 -0
- package/lib/systems/trigram/techniques/JinTechniques.d.ts.map +1 -0
- package/lib/systems/trigram/techniques/JinTechniques.js +253 -0
- package/lib/systems/trigram/techniques/JinTechniques.js.map +1 -0
- package/lib/systems/trigram/techniques/LiTechniques.d.ts +23 -0
- package/lib/systems/trigram/techniques/LiTechniques.d.ts.map +1 -0
- package/lib/systems/trigram/techniques/LiTechniques.js +253 -0
- package/lib/systems/trigram/techniques/LiTechniques.js.map +1 -0
- package/lib/systems/trigram/techniques/SonTechniques.d.ts +43 -0
- package/lib/systems/trigram/techniques/SonTechniques.d.ts.map +1 -0
- package/lib/systems/trigram/techniques/SonTechniques.js +293 -0
- package/lib/systems/trigram/techniques/SonTechniques.js.map +1 -0
- package/lib/systems/trigram/techniques/TaeTechniques.d.ts +23 -0
- package/lib/systems/trigram/techniques/TaeTechniques.d.ts.map +1 -0
- package/lib/systems/trigram/techniques/TaeTechniques.js +292 -0
- package/lib/systems/trigram/techniques/TaeTechniques.js.map +1 -0
- package/lib/systems/trigram/techniques/TechniqueConfig.d.ts +403 -0
- package/lib/systems/trigram/techniques/TechniqueConfig.d.ts.map +1 -0
- package/lib/systems/trigram/techniques/TechniqueConfig.js +493 -0
- package/lib/systems/trigram/techniques/TechniqueConfig.js.map +1 -0
- package/lib/systems/trigram/techniques/index.d.ts +54 -0
- package/lib/systems/trigram/techniques/index.d.ts.map +1 -0
- package/lib/systems/trigram/techniques/index.js +88 -0
- package/lib/systems/trigram/techniques/index.js.map +1 -0
- package/lib/systems/trigram/types/GonTechniqueExtensions.d.ts +506 -0
- package/lib/systems/trigram/types/GonTechniqueExtensions.d.ts.map +1 -0
- package/lib/systems/trigram/types/GonTechniqueExtensions.js +37 -0
- package/lib/systems/trigram/types/GonTechniqueExtensions.js.map +1 -0
- package/lib/systems/trigram/types.d.ts +288 -0
- package/lib/systems/trigram/types.d.ts.map +1 -0
- package/lib/systems/trigram/types.js +459 -0
- package/lib/systems/trigram/types.js.map +1 -0
- package/lib/systems/types.d.ts +1038 -0
- package/lib/systems/types.d.ts.map +1 -0
- package/lib/systems/types.js +872 -0
- package/lib/systems/types.js.map +1 -0
- package/lib/systems/vitalpoint/DamageCalculator.d.ts +255 -0
- package/lib/systems/vitalpoint/DamageCalculator.d.ts.map +1 -0
- package/lib/systems/vitalpoint/DamageCalculator.js +435 -0
- package/lib/systems/vitalpoint/DamageCalculator.js.map +1 -0
- package/lib/systems/vitalpoint/HitDetection.d.ts +11 -0
- package/lib/systems/vitalpoint/HitDetection.d.ts.map +1 -0
- package/lib/systems/vitalpoint/HitDetection.js +69 -0
- package/lib/systems/vitalpoint/HitDetection.js.map +1 -0
- package/lib/systems/vitalpoint/KoreanAnatomy.d.ts +361 -0
- package/lib/systems/vitalpoint/KoreanAnatomy.d.ts.map +1 -0
- package/lib/systems/vitalpoint/KoreanAnatomy.js +1709 -0
- package/lib/systems/vitalpoint/KoreanAnatomy.js.map +1 -0
- package/lib/systems/vitalpoint/KoreanVitalPoints.d.ts +133 -0
- package/lib/systems/vitalpoint/KoreanVitalPoints.d.ts.map +1 -0
- package/lib/systems/vitalpoint/KoreanVitalPoints.js +150 -0
- package/lib/systems/vitalpoint/KoreanVitalPoints.js.map +1 -0
- package/lib/systems/vitalpoint/MeridianVitalPointMapping.d.ts +92 -0
- package/lib/systems/vitalpoint/MeridianVitalPointMapping.d.ts.map +1 -0
- package/lib/systems/vitalpoint/MeridianVitalPointMapping.js +227 -0
- package/lib/systems/vitalpoint/MeridianVitalPointMapping.js.map +1 -0
- package/lib/systems/vitalpoint/VitalPointsData.d.ts +51 -0
- package/lib/systems/vitalpoint/VitalPointsData.d.ts.map +1 -0
- package/lib/systems/vitalpoint/VitalPointsData.js +1917 -0
- package/lib/systems/vitalpoint/VitalPointsData.js.map +1 -0
- package/lib/systems/vitalpoint/index.d.ts +12 -0
- package/lib/systems/vitalpoint/index.d.ts.map +1 -0
- package/lib/systems/vitalpoint/index.js +5 -0
- package/lib/systems/vitalpoint/types.d.ts +417 -0
- package/lib/systems/vitalpoint/types.d.ts.map +1 -0
- package/lib/test/test-utils.d.ts +46 -0
- package/lib/test/test-utils.d.ts.map +1 -0
- package/lib/types/AccessibilityTypes.d.ts +232 -0
- package/lib/types/AccessibilityTypes.d.ts.map +1 -0
- package/lib/types/AccessibilityTypes.js +13 -0
- package/lib/types/AccessibilityTypes.js.map +1 -0
- package/lib/types/HtmlOverlayTypes.d.ts +161 -0
- package/lib/types/HtmlOverlayTypes.d.ts.map +1 -0
- package/lib/types/LayoutTypes.d.ts +330 -0
- package/lib/types/LayoutTypes.d.ts.map +1 -0
- package/lib/types/LayoutTypes.js +118 -0
- package/lib/types/LayoutTypes.js.map +1 -0
- package/lib/types/PhysicsTypes.d.ts +327 -0
- package/lib/types/PhysicsTypes.d.ts.map +1 -0
- package/lib/types/PhysicsTypes.js +105 -0
- package/lib/types/PhysicsTypes.js.map +1 -0
- package/lib/types/ResponsiveTypes.d.ts +210 -0
- package/lib/types/ResponsiveTypes.d.ts.map +1 -0
- package/lib/types/clothing.d.ts +298 -0
- package/lib/types/clothing.d.ts.map +1 -0
- package/lib/types/common.d.ts +1247 -0
- package/lib/types/common.d.ts.map +1 -0
- package/lib/types/common.js +622 -0
- package/lib/types/common.js.map +1 -0
- package/lib/types/constants/animations.d.ts +93 -0
- package/lib/types/constants/animations.d.ts.map +1 -0
- package/lib/types/constants/animations.js +26 -0
- package/lib/types/constants/animations.js.map +1 -0
- package/lib/types/constants/colors.d.ts +151 -0
- package/lib/types/constants/colors.d.ts.map +1 -0
- package/lib/types/constants/colors.js +155 -0
- package/lib/types/constants/colors.js.map +1 -0
- package/lib/types/constants/designSystem.d.ts +469 -0
- package/lib/types/constants/designSystem.d.ts.map +1 -0
- package/lib/types/constants/designSystem.js +406 -0
- package/lib/types/constants/designSystem.js.map +1 -0
- package/lib/types/constants/index.d.ts +181 -0
- package/lib/types/constants/index.d.ts.map +1 -0
- package/lib/types/constants/index.js +176 -0
- package/lib/types/constants/index.js.map +1 -0
- package/lib/types/constants/layout.d.ts +76 -0
- package/lib/types/constants/layout.d.ts.map +1 -0
- package/lib/types/constants/layout.js +37 -0
- package/lib/types/constants/layout.js.map +1 -0
- package/lib/types/constants/performance.d.ts +183 -0
- package/lib/types/constants/performance.d.ts.map +1 -0
- package/lib/types/constants/performance.js +134 -0
- package/lib/types/constants/performance.js.map +1 -0
- package/lib/types/constants/typography.d.ts +85 -0
- package/lib/types/constants/typography.d.ts.map +1 -0
- package/lib/types/constants/typography.js +110 -0
- package/lib/types/constants/typography.js.map +1 -0
- package/lib/types/constants/ui.d.ts +187 -0
- package/lib/types/constants/ui.d.ts.map +1 -0
- package/lib/types/constants/ui.js +113 -0
- package/lib/types/constants/ui.js.map +1 -0
- package/lib/types/facial.d.ts +266 -0
- package/lib/types/facial.d.ts.map +1 -0
- package/lib/types/facial.js +92 -0
- package/lib/types/facial.js.map +1 -0
- package/lib/types/hand-animation.d.ts +370 -0
- package/lib/types/hand-animation.d.ts.map +1 -0
- package/lib/types/hand-animation.js +55 -0
- package/lib/types/hand-animation.js.map +1 -0
- package/lib/types/index.d.ts +14 -0
- package/lib/types/index.d.ts.map +1 -0
- package/lib/types/index.js +112 -0
- package/lib/types/index.js.map +1 -0
- package/lib/types/injury.d.ts +58 -0
- package/lib/types/injury.d.ts.map +1 -0
- package/lib/types/injury.js +23 -0
- package/lib/types/injury.js.map +1 -0
- package/lib/types/muscle.d.ts +146 -0
- package/lib/types/muscle.d.ts.map +1 -0
- package/lib/types/muscle.js +22 -0
- package/lib/types/muscle.js.map +1 -0
- package/lib/types/physics.d.ts +606 -0
- package/lib/types/physics.d.ts.map +1 -0
- package/lib/types/physics.js +162 -0
- package/lib/types/physics.js.map +1 -0
- package/lib/types/physicsConstants.d.ts +270 -0
- package/lib/types/physicsConstants.d.ts.map +1 -0
- package/lib/types/physicsConstants.js +71 -0
- package/lib/types/physicsConstants.js.map +1 -0
- package/lib/types/player-visual.d.ts +299 -0
- package/lib/types/player-visual.d.ts.map +1 -0
- package/lib/types/skeletal.d.ts +693 -0
- package/lib/types/skeletal.d.ts.map +1 -0
- package/lib/types/skeletal.js +189 -0
- package/lib/types/skeletal.js.map +1 -0
- package/lib/types/technique.d.ts +175 -0
- package/lib/types/technique.d.ts.map +1 -0
- package/lib/types/techniqueId.d.ts +51 -0
- package/lib/types/techniqueId.d.ts.map +1 -0
- package/lib/types/techniqueId.js +55 -0
- package/lib/types/techniqueId.js.map +1 -0
- package/lib/utils/EventManager.d.ts +133 -0
- package/lib/utils/EventManager.d.ts.map +1 -0
- package/lib/utils/EventManager.js +1 -0
- package/lib/utils/accessibility.d.ts +218 -0
- package/lib/utils/accessibility.d.ts.map +1 -0
- package/lib/utils/accessibility.js +167 -0
- package/lib/utils/accessibility.js.map +1 -0
- package/lib/utils/arenaWorldDimensions.d.ts +219 -0
- package/lib/utils/arenaWorldDimensions.d.ts.map +1 -0
- package/lib/utils/arenaWorldDimensions.js +154 -0
- package/lib/utils/arenaWorldDimensions.js.map +1 -0
- package/lib/utils/assetConfig.d.ts +39 -0
- package/lib/utils/assetConfig.d.ts.map +1 -0
- package/lib/utils/assetConfig.js +52 -0
- package/lib/utils/assetConfig.js.map +1 -0
- package/lib/utils/cameraShake.d.ts +115 -0
- package/lib/utils/cameraShake.d.ts.map +1 -0
- package/lib/utils/characterScaling.d.ts +305 -0
- package/lib/utils/characterScaling.d.ts.map +1 -0
- package/lib/utils/characterScaling.js +105 -0
- package/lib/utils/characterScaling.js.map +1 -0
- package/lib/utils/clothingColors.d.ts +120 -0
- package/lib/utils/clothingColors.d.ts.map +1 -0
- package/lib/utils/clothingMaterials.d.ts +65 -0
- package/lib/utils/clothingMaterials.d.ts.map +1 -0
- package/lib/utils/colorHelpers.d.ts +67 -0
- package/lib/utils/colorHelpers.d.ts.map +1 -0
- package/lib/utils/colorHelpers.js +81 -0
- package/lib/utils/colorHelpers.js.map +1 -0
- package/lib/utils/colorUtils.d.ts +113 -0
- package/lib/utils/colorUtils.d.ts.map +1 -0
- package/lib/utils/colorUtils.js +225 -0
- package/lib/utils/colorUtils.js.map +1 -0
- package/lib/utils/combatReadiness.d.ts +132 -0
- package/lib/utils/combatReadiness.d.ts.map +1 -0
- package/lib/utils/combatReadiness.js +176 -0
- package/lib/utils/combatReadiness.js.map +1 -0
- package/lib/utils/controlMapping.d.ts +171 -0
- package/lib/utils/controlMapping.d.ts.map +1 -0
- package/lib/utils/controlMapping.js +288 -0
- package/lib/utils/controlMapping.js.map +1 -0
- package/lib/utils/deviceDetection.d.ts +159 -0
- package/lib/utils/deviceDetection.d.ts.map +1 -0
- package/lib/utils/deviceDetection.js +337 -0
- package/lib/utils/deviceDetection.js.map +1 -0
- package/lib/utils/effectUtils.d.ts +63 -0
- package/lib/utils/effectUtils.d.ts.map +1 -0
- package/lib/utils/effectUtils.js +737 -0
- package/lib/utils/effectUtils.js.map +1 -0
- package/lib/utils/eventConstants.d.ts +25 -0
- package/lib/utils/eventConstants.d.ts.map +1 -0
- package/lib/utils/eventConstants.js +3 -0
- package/lib/utils/eventConstants.js.map +1 -0
- package/lib/utils/fabricTextures.d.ts +136 -0
- package/lib/utils/fabricTextures.d.ts.map +1 -0
- package/lib/utils/fabricTextures.js +301 -0
- package/lib/utils/fabricTextures.js.map +1 -0
- package/lib/utils/hapticFeedback.d.ts +224 -0
- package/lib/utils/hapticFeedback.d.ts.map +1 -0
- package/lib/utils/hapticFeedback.js +143 -0
- package/lib/utils/hapticFeedback.js.map +1 -0
- package/lib/utils/haptics.d.ts +139 -0
- package/lib/utils/haptics.d.ts.map +1 -0
- package/lib/utils/haptics.js +66 -0
- package/lib/utils/haptics.js.map +1 -0
- package/lib/utils/htmlOverlayHelpers.d.ts +168 -0
- package/lib/utils/htmlOverlayHelpers.d.ts.map +1 -0
- package/lib/utils/htmlOverlayHelpers.js +279 -0
- package/lib/utils/htmlOverlayHelpers.js.map +1 -0
- package/lib/utils/index.d.ts +15 -0
- package/lib/utils/index.d.ts.map +1 -0
- package/lib/utils/index.js +92 -0
- package/lib/utils/index.js.map +1 -0
- package/lib/utils/inputSystem.d.ts +154 -0
- package/lib/utils/inputSystem.d.ts.map +1 -0
- package/lib/utils/inputSystem.js +324 -0
- package/lib/utils/inputSystem.js.map +1 -0
- package/lib/utils/koreanThemeHelpers.d.ts +328 -0
- package/lib/utils/koreanThemeHelpers.d.ts.map +1 -0
- package/lib/utils/koreanThemeHelpers.js +348 -0
- package/lib/utils/koreanThemeHelpers.js.map +1 -0
- package/lib/utils/math.d.ts +80 -0
- package/lib/utils/math.d.ts.map +1 -0
- package/lib/utils/math.js +70 -0
- package/lib/utils/math.js.map +1 -0
- package/lib/utils/mobileLayoutHelpers.d.ts +52 -0
- package/lib/utils/mobileLayoutHelpers.d.ts.map +1 -0
- package/lib/utils/mobileLayoutHelpers.js +66 -0
- package/lib/utils/mobileLayoutHelpers.js.map +1 -0
- package/lib/utils/mobileUIUtils.d.ts +266 -0
- package/lib/utils/mobileUIUtils.d.ts.map +1 -0
- package/lib/utils/mobileUIUtils.js +33 -0
- package/lib/utils/mobileUIUtils.js.map +1 -0
- package/lib/utils/objectPool.d.ts +92 -0
- package/lib/utils/objectPool.d.ts.map +1 -0
- package/lib/utils/particlePool.d.ts +138 -0
- package/lib/utils/particlePool.d.ts.map +1 -0
- package/lib/utils/performance/PerformanceMonitor.d.ts +93 -0
- package/lib/utils/performance/PerformanceMonitor.d.ts.map +1 -0
- package/lib/utils/performance/PerformanceMonitor.js +155 -0
- package/lib/utils/performance/PerformanceMonitor.js.map +1 -0
- package/lib/utils/performance/PerformanceOverlay3D.d.ts +20 -0
- package/lib/utils/performance/PerformanceOverlay3D.d.ts.map +1 -0
- package/lib/utils/performance/PerformanceOverlay3D.js +200 -0
- package/lib/utils/performance/PerformanceOverlay3D.js.map +1 -0
- package/lib/utils/performance/index.d.ts +12 -0
- package/lib/utils/performance/index.d.ts.map +1 -0
- package/lib/utils/performance/index.js +3 -0
- package/lib/utils/performance/usePerformanceMonitor.d.ts +46 -0
- package/lib/utils/performance/usePerformanceMonitor.d.ts.map +1 -0
- package/lib/utils/performance/usePerformanceMonitor.js +71 -0
- package/lib/utils/performance/usePerformanceMonitor.js.map +1 -0
- package/lib/utils/performanceOptimization.d.ts +142 -0
- package/lib/utils/performanceOptimization.d.ts.map +1 -0
- package/lib/utils/performanceOptimization.js +27 -0
- package/lib/utils/performanceOptimization.js.map +1 -0
- package/lib/utils/physicalAttributeValidation.d.ts +197 -0
- package/lib/utils/physicalAttributeValidation.d.ts.map +1 -0
- package/lib/utils/player3DHelpers.d.ts +82 -0
- package/lib/utils/player3DHelpers.d.ts.map +1 -0
- package/lib/utils/player3DHelpers.js +176 -0
- package/lib/utils/player3DHelpers.js.map +1 -0
- package/lib/utils/playerUtils.d.ts +137 -0
- package/lib/utils/playerUtils.d.ts.map +1 -0
- package/lib/utils/playerUtils.js +296 -0
- package/lib/utils/playerUtils.js.map +1 -0
- package/lib/utils/responsiveLayout.d.ts +207 -0
- package/lib/utils/responsiveLayout.d.ts.map +1 -0
- package/lib/utils/responsiveLayout.js +114 -0
- package/lib/utils/responsiveLayout.js.map +1 -0
- package/lib/utils/responsiveLayoutHelpers.d.ts +156 -0
- package/lib/utils/responsiveLayoutHelpers.d.ts.map +1 -0
- package/lib/utils/responsiveLayoutHelpers.js +253 -0
- package/lib/utils/responsiveLayoutHelpers.js.map +1 -0
- package/lib/utils/safeAreaUtils.d.ts +133 -0
- package/lib/utils/safeAreaUtils.d.ts.map +1 -0
- package/lib/utils/safeAreaUtils.js +65 -0
- package/lib/utils/safeAreaUtils.js.map +1 -0
- package/lib/utils/sharedPhysicsConfig.d.ts +125 -0
- package/lib/utils/sharedPhysicsConfig.d.ts.map +1 -0
- package/lib/utils/sharedPhysicsConfig.js +119 -0
- package/lib/utils/sharedPhysicsConfig.js.map +1 -0
- package/lib/utils/skeletonScaling.d.ts +285 -0
- package/lib/utils/skeletonScaling.d.ts.map +1 -0
- package/lib/utils/skeletonScaling.js +46 -0
- package/lib/utils/skeletonScaling.js.map +1 -0
- package/lib/utils/stanceHelpers.d.ts +85 -0
- package/lib/utils/stanceHelpers.d.ts.map +1 -0
- package/lib/utils/stanceHelpers.js +132 -0
- package/lib/utils/stanceHelpers.js.map +1 -0
- package/lib/utils/threeObjectPool.d.ts +323 -0
- package/lib/utils/threeObjectPool.d.ts.map +1 -0
- package/lib/utils/threeObjectPool.js +345 -0
- package/lib/utils/threeObjectPool.js.map +1 -0
- package/lib/utils/visualEffects.d.ts +358 -0
- package/lib/utils/visualEffects.d.ts.map +1 -0
- package/lib/utils/visualEffects.js +423 -0
- package/lib/utils/visualEffects.js.map +1 -0
- package/package.json +222 -0
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"VitalPointOverlayControlsHtml.js","names":[],"sources":["../../../../../src/components/shared/three/ui/VitalPointOverlayControlsHtml.tsx"],"sourcesContent":["/**\n * VitalPointOverlayControlsHtml - UI controls for vital point visualization\n *\n * Provides comprehensive controls for the 70-point vital point overlay system:\n * - Toggle overlay visibility\n * - Filter by severity level\n * - Filter by body region\n * - Search vital points\n * - Adjust marker scale\n * - Toggle labels\n * - Toggle animations\n *\n * @module components/shared/three/ui/VitalPointOverlayControlsHtml\n */\n\nimport { Html } from \"@react-three/drei\";\nimport React, { useCallback, useMemo, useState } from \"react\";\nimport {\n KOREAN_VITAL_POINTS,\n getVitalPointsStats,\n} from \"../../../../systems/vitalpoint/KoreanVitalPoints\";\nimport { VitalPointSeverity } from \"../../../../types/common\";\nimport { FONT_FAMILY, KOREAN_COLORS } from \"../../../../types/constants\";\nimport type { BodyRegionFilter } from \"../effects/VitalPointMarkers3D\";\n\nexport type { BodyRegionFilter } from \"../effects/VitalPointMarkers3D\";\n\n/**\n * Props for VitalPointOverlayControlsHtml component\n */\nexport interface VitalPointOverlayControlsProps {\n /** Whether overlay is currently visible */\n readonly visible: boolean;\n /** Callback when visibility changes */\n readonly onVisibleChange: (visible: boolean) => void;\n /** Current severity filters */\n readonly severityFilters: VitalPointSeverity[];\n /** Callback when severity filters change */\n readonly onSeverityFiltersChange: (filters: VitalPointSeverity[]) => void;\n /** Current region filter */\n readonly regionFilter: BodyRegionFilter;\n /** Callback when region filter changes */\n readonly onRegionFilterChange: (filter: BodyRegionFilter) => void;\n /** Current search query */\n readonly searchQuery?: string;\n /** Callback when search query changes */\n readonly onSearchQueryChange?: (query: string) => void;\n /** Whether labels are shown */\n readonly showLabels: boolean;\n /** Callback when label visibility changes */\n readonly onShowLabelsChange: (show: boolean) => void;\n /** Whether animations are enabled */\n readonly animated: boolean;\n /** Callback when animation state changes */\n readonly onAnimatedChange: (animated: boolean) => void;\n /** Marker scale multiplier */\n readonly scale: number;\n /** Callback when scale changes */\n readonly onScaleChange: (scale: number) => void;\n /** Whether on mobile device */\n readonly isMobile?: boolean;\n /**\n * Screen position for the control panel.\n *\n * All values must be valid CSS position values, such as `\"20px\"`, `\"10%\"`, `\"1rem\"`, or `\"auto\"`.\n * These are applied directly to the `style` of the Html overlay container.\n */\n readonly screenPosition?: {\n /** CSS `top` position (e.g., \"20px\", \"10%\", \"1rem\", \"auto\") */\n top?: string;\n /** CSS `left` position (e.g., \"20px\", \"10%\", \"1rem\", \"auto\") */\n left?: string;\n /** CSS `right` position (e.g., \"20px\", \"10%\", \"1rem\", \"auto\") */\n right?: string;\n /** CSS `bottom` position (e.g., \"20px\", \"10%\", \"1rem\", \"auto\") */\n bottom?: string;\n };\n}\n\n/**\n * Convert numeric color to CSS hex string\n */\nconst colorToHex = (color: number): string => {\n return `#${color.toString(16).padStart(6, \"0\")}`;\n};\n\n/**\n * Get color for severity level\n */\nconst getSeverityColor = (severity: VitalPointSeverity): string => {\n switch (severity) {\n case VitalPointSeverity.LETHAL:\n return \"#ff0000\"; // Red\n case VitalPointSeverity.CRITICAL:\n return \"#ff6600\"; // Orange\n case VitalPointSeverity.MAJOR:\n return \"#ffaa00\"; // Gold\n case VitalPointSeverity.MODERATE:\n return \"#ffd700\"; // Yellow\n case VitalPointSeverity.MINOR:\n return \"#00ff88\"; // Green\n default:\n return \"#00ffff\"; // Cyan\n }\n};\n\n/**\n * VitalPointOverlayControlsHtml Component\n * Provides comprehensive UI for vital point visualization control\n */\nexport const VitalPointOverlayControlsHtml: React.FC<\n VitalPointOverlayControlsProps\n> = ({\n visible,\n onVisibleChange,\n severityFilters,\n onSeverityFiltersChange,\n regionFilter,\n onRegionFilterChange,\n searchQuery: externalSearchQuery,\n onSearchQueryChange,\n showLabels,\n onShowLabelsChange,\n animated,\n onAnimatedChange,\n scale,\n onScaleChange,\n isMobile = false,\n screenPosition,\n}) => {\n const [expanded, setExpanded] = useState(false);\n\n // Use internal state if no external control provided\n const [internalSearchQuery, setInternalSearchQuery] = useState(\"\");\n const searchQuery = externalSearchQuery ?? internalSearchQuery;\n const setSearchQuery = onSearchQueryChange ?? setInternalSearchQuery;\n\n // Get system statistics\n const stats = useMemo(() => getVitalPointsStats(), []);\n\n // Default screen position - left side, below player 1 status (accounting for stance indicator)\n const defaultPosition: {\n top?: string;\n left?: string;\n right?: string;\n bottom?: string;\n } = useMemo(\n () => ({\n top: isMobile ? \"180px\" : \"220px\",\n left: isMobile ? \"10px\" : \"20px\",\n }),\n [isMobile]\n );\n\n const finalPosition = screenPosition ?? defaultPosition;\n\n // Get filtered count\n const filteredCount = useMemo(() => {\n let points = [...KOREAN_VITAL_POINTS];\n\n // Filter by severity\n if (severityFilters.length > 0) {\n points = points.filter((vp) => severityFilters.includes(vp.severity));\n }\n\n // Filter by region\n if (regionFilter !== \"all\") {\n if (regionFilter === \"arms\") {\n // Match both left and right arm vital points\n points = points.filter(\n (vp) =>\n vp.id.startsWith(\"arm_left_\") || vp.id.startsWith(\"arm_right_\")\n );\n } else if (regionFilter === \"legs\") {\n // Match both left and right leg vital points\n points = points.filter(\n (vp) =>\n vp.id.startsWith(\"leg_left_\") || vp.id.startsWith(\"leg_right_\")\n );\n } else {\n // Simple prefix match for head_ or torso_\n const prefix = `${regionFilter}_`;\n points = points.filter((vp) => vp.id.startsWith(prefix));\n }\n }\n\n // Filter by search query\n if (searchQuery) {\n const query = searchQuery.toLowerCase();\n points = points.filter(\n (vp) =>\n vp.names.korean.toLowerCase().includes(query) ||\n vp.names.english.toLowerCase().includes(query) ||\n vp.names.romanized.toLowerCase().includes(query) ||\n vp.id.toLowerCase().includes(query)\n );\n }\n\n return points.length;\n }, [severityFilters, regionFilter, searchQuery]);\n\n // Toggle severity filter\n const toggleSeverityFilter = useCallback(\n (severity: VitalPointSeverity) => {\n const newFilters = severityFilters.includes(severity)\n ? severityFilters.filter((s) => s !== severity)\n : [...severityFilters, severity];\n onSeverityFiltersChange(newFilters);\n },\n [severityFilters, onSeverityFiltersChange]\n );\n\n // Severity options\n const severityOptions: VitalPointSeverity[] = [\n VitalPointSeverity.LETHAL,\n VitalPointSeverity.CRITICAL,\n VitalPointSeverity.MAJOR,\n VitalPointSeverity.MODERATE,\n VitalPointSeverity.MINOR,\n ];\n\n // Region options\n const regionOptions: {\n value: BodyRegionFilter;\n label: string;\n korean: string;\n }[] = [\n { value: \"all\", label: \"All Regions\", korean: \"전체\" },\n { value: \"head\", label: \"Head\", korean: \"머리\" },\n { value: \"torso\", label: \"Torso\", korean: \"몸통\" },\n { value: \"arms\", label: \"Arms\", korean: \"팔\" },\n { value: \"legs\", label: \"Legs\", korean: \"다리\" },\n ];\n\n // Panel styles\n const panelWidth = isMobile ? 280 : 350;\n const buttonHeight = isMobile ? 32 : 36;\n const fontSize = isMobile ? 11 : 13;\n const smallFontSize = isMobile ? 9 : 10;\n\n return (\n <Html fullscreen style={{ pointerEvents: \"none\" }}>\n <div\n style={{\n position: \"absolute\",\n top: finalPosition.top,\n left: finalPosition.left,\n right: finalPosition.right,\n bottom: finalPosition.bottom,\n width: panelWidth,\n background: `${colorToHex(KOREAN_COLORS.UI_BACKGROUND_DARK)}f0`,\n border: `2px solid ${colorToHex(KOREAN_COLORS.PRIMARY_CYAN)}`,\n borderRadius: \"12px\",\n padding: isMobile ? \"12px\" : \"16px\",\n fontFamily: FONT_FAMILY.KOREAN,\n color: \"#ffffff\",\n boxShadow: `0 0 30px ${colorToHex(\n KOREAN_COLORS.PRIMARY_CYAN\n )}40, inset 0 0 20px ${colorToHex(\n KOREAN_COLORS.UI_BACKGROUND_DARK\n )}80`,\n transition: \"all 0.3s ease\",\n pointerEvents: \"all\",\n zIndex: 200,\n }}\n data-testid=\"vital-point-overlay-controls\"\n >\n {/* Header with toggle */}\n <div\n style={{\n display: \"flex\",\n justifyContent: \"space-between\",\n alignItems: \"center\",\n marginBottom: \"12px\",\n paddingBottom: \"12px\",\n borderBottom: `1px solid ${colorToHex(\n KOREAN_COLORS.PRIMARY_CYAN\n )}40`,\n background: `linear-gradient(90deg, ${colorToHex(\n KOREAN_COLORS.UI_BACKGROUND_DARK\n )}00 0%, ${colorToHex(\n KOREAN_COLORS.PRIMARY_CYAN\n )}10 50%, ${colorToHex(KOREAN_COLORS.UI_BACKGROUND_DARK)}00 100%)`,\n }}\n >\n <div>\n <div style={{ fontSize: isMobile ? 14 : 16, fontWeight: \"bold\" }}>\n 급소 오버레이 | Vital Points\n </div>\n <div\n style={{\n fontSize: smallFontSize,\n color: colorToHex(KOREAN_COLORS.TEXT_SECONDARY),\n marginTop: \"2px\",\n }}\n >\n {filteredCount} / {stats.total} 표시 | Showing\n </div>\n </div>\n <button\n onClick={() => setExpanded(!expanded)}\n style={{\n background: `linear-gradient(135deg, ${colorToHex(\n KOREAN_COLORS.UI_BACKGROUND_MEDIUM\n )} 0%, ${colorToHex(KOREAN_COLORS.UI_BACKGROUND_DARK)} 100%)`,\n border: `2px solid ${colorToHex(KOREAN_COLORS.PRIMARY_CYAN)}`,\n borderRadius: \"6px\",\n padding: \"8px 14px\",\n color: \"#ffffff\",\n fontSize,\n cursor: \"pointer\",\n transition: \"all 0.2s ease\",\n boxShadow: `0 2px 8px ${colorToHex(\n KOREAN_COLORS.PRIMARY_CYAN\n )}30`,\n }}\n onMouseEnter={(e) => {\n e.currentTarget.style.transform = \"scale(1.05)\";\n e.currentTarget.style.boxShadow = `0 4px 12px ${colorToHex(\n KOREAN_COLORS.PRIMARY_CYAN\n )}50`;\n }}\n onMouseLeave={(e) => {\n e.currentTarget.style.transform = \"scale(1)\";\n e.currentTarget.style.boxShadow = `0 2px 8px ${colorToHex(\n KOREAN_COLORS.PRIMARY_CYAN\n )}30`;\n }}\n data-testid=\"toggle-expand-button\"\n >\n {expanded ? \"▼\" : \"▶\"}\n </button>\n </div>\n\n {/* Main toggle */}\n <div style={{ marginBottom: \"14px\" }}>\n <button\n onClick={() => onVisibleChange(!visible)}\n style={{\n width: \"100%\",\n height: buttonHeight,\n background: visible\n ? `linear-gradient(135deg, ${colorToHex(\n KOREAN_COLORS.ACCENT_GOLD\n )} 0%, ${colorToHex(KOREAN_COLORS.SECONDARY_YELLOW)} 100%)`\n : `linear-gradient(135deg, ${colorToHex(\n KOREAN_COLORS.UI_BACKGROUND_MEDIUM\n )} 0%, ${colorToHex(KOREAN_COLORS.UI_BACKGROUND_DARK)} 100%)`,\n border: `2px solid ${\n visible\n ? colorToHex(KOREAN_COLORS.ACCENT_GOLD)\n : colorToHex(KOREAN_COLORS.PRIMARY_CYAN)\n }`,\n borderRadius: \"8px\",\n color: visible ? \"#1a1a1a\" : \"#ffffff\",\n fontSize: isMobile ? 13 : 15,\n fontWeight: \"bold\",\n cursor: \"pointer\",\n transition: \"all 0.3s ease\",\n boxShadow: visible\n ? `0 4px 16px ${colorToHex(\n KOREAN_COLORS.ACCENT_GOLD\n )}60, inset 0 2px 4px rgba(255,255,255,0.2)`\n : `0 2px 8px ${colorToHex(KOREAN_COLORS.PRIMARY_CYAN)}30`,\n textTransform: \"uppercase\",\n letterSpacing: \"0.5px\",\n }}\n onMouseEnter={(e) => {\n e.currentTarget.style.transform = \"translateY(-2px)\";\n e.currentTarget.style.boxShadow = visible\n ? `0 6px 20px ${colorToHex(KOREAN_COLORS.ACCENT_GOLD)}80`\n : `0 4px 12px ${colorToHex(KOREAN_COLORS.PRIMARY_CYAN)}50`;\n }}\n onMouseLeave={(e) => {\n e.currentTarget.style.transform = \"translateY(0)\";\n e.currentTarget.style.boxShadow = visible\n ? `0 4px 16px ${colorToHex(KOREAN_COLORS.ACCENT_GOLD)}60`\n : `0 2px 8px ${colorToHex(KOREAN_COLORS.PRIMARY_CYAN)}30`;\n }}\n data-testid=\"toggle-visibility-button\"\n >\n {visible ? \"✓ 활성화 | Enabled\" : \"비활성화 | Disabled\"}\n </button>\n </div>\n\n {/* Expanded controls */}\n {expanded && visible && (\n <>\n {/* Severity filters */}\n <div style={{ marginBottom: \"14px\" }}>\n <div\n style={{\n fontSize,\n marginBottom: \"8px\",\n color: colorToHex(KOREAN_COLORS.ACCENT_CYAN),\n fontWeight: \"600\",\n textTransform: \"uppercase\",\n letterSpacing: \"1px\",\n }}\n >\n 심각도 필터 | Severity Filter\n </div>\n <div\n style={{\n display: \"flex\",\n flexWrap: \"wrap\",\n gap: \"8px\",\n }}\n >\n {severityOptions.map((severity) => {\n const isActive = severityFilters.includes(severity);\n const severityColor = getSeverityColor(severity);\n return (\n <button\n key={severity}\n onClick={() => toggleSeverityFilter(severity)}\n style={{\n background: isActive\n ? `linear-gradient(135deg, ${severityColor} 0%, ${severityColor}cc 100%)`\n : `${colorToHex(KOREAN_COLORS.UI_BACKGROUND_MEDIUM)}`,\n border: `2px solid ${severityColor}`,\n borderRadius: \"6px\",\n padding: \"6px 12px\",\n color: \"#ffffff\",\n fontSize: smallFontSize,\n cursor: \"pointer\",\n opacity: isActive ? 1 : 0.6,\n transition: \"all 0.2s ease\",\n fontWeight: isActive ? \"bold\" : \"normal\",\n boxShadow: isActive\n ? `0 2px 8px ${severityColor}50`\n : \"none\",\n }}\n onMouseEnter={(e) => {\n e.currentTarget.style.opacity = \"1\";\n e.currentTarget.style.transform = \"scale(1.05)\";\n }}\n onMouseLeave={(e) => {\n e.currentTarget.style.opacity = isActive ? \"1\" : \"0.6\";\n e.currentTarget.style.transform = \"scale(1)\";\n }}\n data-testid={`severity-filter-${severity}`}\n >\n {severity}\n </button>\n );\n })}\n </div>\n </div>\n\n {/* Region filter */}\n <div style={{ marginBottom: \"14px\" }}>\n <div\n style={{\n fontSize,\n marginBottom: \"8px\",\n color: colorToHex(KOREAN_COLORS.ACCENT_CYAN),\n fontWeight: \"600\",\n textTransform: \"uppercase\",\n letterSpacing: \"1px\",\n }}\n >\n 부위 필터 | Region Filter\n </div>\n <div\n style={{\n display: \"flex\",\n flexWrap: \"wrap\",\n gap: \"8px\",\n }}\n >\n {regionOptions.map((option) => {\n const isActive = regionFilter === option.value;\n return (\n <button\n key={option.value}\n onClick={() => onRegionFilterChange(option.value)}\n style={{\n background: isActive\n ? `linear-gradient(135deg, ${colorToHex(\n KOREAN_COLORS.PRIMARY_CYAN\n )} 0%, ${colorToHex(\n KOREAN_COLORS.ACCENT_BLUE\n )} 100%)`\n : `${colorToHex(KOREAN_COLORS.UI_BACKGROUND_MEDIUM)}`,\n border: `2px solid ${colorToHex(\n KOREAN_COLORS.PRIMARY_CYAN\n )}`,\n borderRadius: \"6px\",\n padding: \"6px 12px\",\n color: \"#ffffff\",\n fontSize: smallFontSize,\n cursor: \"pointer\",\n opacity: isActive ? 1 : 0.6,\n transition: \"all 0.2s ease\",\n fontWeight: isActive ? \"bold\" : \"normal\",\n boxShadow: isActive\n ? `0 2px 8px ${colorToHex(\n KOREAN_COLORS.PRIMARY_CYAN\n )}50`\n : \"none\",\n }}\n onMouseEnter={(e) => {\n e.currentTarget.style.opacity = \"1\";\n e.currentTarget.style.transform = \"scale(1.05)\";\n }}\n onMouseLeave={(e) => {\n e.currentTarget.style.opacity = isActive ? \"1\" : \"0.6\";\n e.currentTarget.style.transform = \"scale(1)\";\n }}\n data-testid={`region-filter-${option.value}`}\n >\n {option.korean} | {option.label}\n </button>\n );\n })}\n </div>\n </div>\n\n {/* Search box with clear button */}\n <div style={{ marginBottom: \"14px\" }}>\n <div\n style={{\n fontSize,\n marginBottom: \"8px\",\n color: colorToHex(KOREAN_COLORS.ACCENT_CYAN),\n fontWeight: \"600\",\n textTransform: \"uppercase\",\n letterSpacing: \"1px\",\n }}\n >\n 검색 | Search\n </div>\n <div style={{ position: \"relative\" }}>\n <input\n type=\"text\"\n value={searchQuery}\n onChange={(e) => setSearchQuery(e.target.value)}\n placeholder=\"급소 이름... | Point name...\"\n style={{\n width: \"100%\",\n height: buttonHeight,\n background: `${colorToHex(\n KOREAN_COLORS.UI_BACKGROUND_MEDIUM\n )}`,\n border: `2px solid ${colorToHex(\n KOREAN_COLORS.PRIMARY_CYAN\n )}40`,\n borderRadius: \"8px\",\n padding: \"0 40px 0 14px\", // Add right padding for clear button\n color: \"#ffffff\",\n fontSize,\n fontFamily: FONT_FAMILY.KOREAN,\n transition: \"all 0.2s ease\",\n outline: \"none\",\n }}\n onFocus={(e) => {\n e.currentTarget.style.borderColor = colorToHex(\n KOREAN_COLORS.PRIMARY_CYAN\n );\n e.currentTarget.style.boxShadow = `0 0 12px ${colorToHex(\n KOREAN_COLORS.PRIMARY_CYAN\n )}40`;\n }}\n onBlur={(e) => {\n e.currentTarget.style.borderColor = `${colorToHex(\n KOREAN_COLORS.PRIMARY_CYAN\n )}40`;\n e.currentTarget.style.boxShadow = \"none\";\n }}\n data-testid=\"search-input\"\n />\n {/* Clear button */}\n {searchQuery && (\n <button\n onClick={() => setSearchQuery(\"\")}\n style={{\n position: \"absolute\",\n right: \"8px\",\n top: \"50%\",\n transform: \"translateY(-50%)\",\n background: \"transparent\",\n border: \"none\",\n color: colorToHex(KOREAN_COLORS.TEXT_SECONDARY),\n cursor: \"pointer\",\n fontSize: \"16px\",\n padding: \"4px\",\n display: \"flex\",\n alignItems: \"center\",\n justifyContent: \"center\",\n borderRadius: \"4px\",\n transition: \"all 0.2s ease\",\n }}\n onMouseEnter={(e) => {\n e.currentTarget.style.color = colorToHex(\n KOREAN_COLORS.ACCENT_RED\n );\n e.currentTarget.style.background = `${colorToHex(\n KOREAN_COLORS.UI_BACKGROUND_MEDIUM\n )}`;\n }}\n onMouseLeave={(e) => {\n e.currentTarget.style.color = colorToHex(\n KOREAN_COLORS.TEXT_SECONDARY\n );\n e.currentTarget.style.background = \"transparent\";\n }}\n data-testid=\"search-clear-button\"\n title=\"Clear search\"\n >\n ✕\n </button>\n )}\n </div>\n </div>\n\n {/* Display options */}\n <div style={{ marginBottom: \"14px\" }}>\n <div\n style={{\n fontSize,\n marginBottom: \"8px\",\n color: colorToHex(KOREAN_COLORS.ACCENT_CYAN),\n fontWeight: \"600\",\n textTransform: \"uppercase\",\n letterSpacing: \"1px\",\n }}\n >\n 표시 옵션 | Display Options\n </div>\n <div\n style={{ display: \"flex\", flexDirection: \"column\", gap: \"8px\" }}\n >\n <label\n style={{\n display: \"flex\",\n alignItems: \"center\",\n gap: \"8px\",\n cursor: \"pointer\",\n }}\n >\n <input\n type=\"checkbox\"\n checked={showLabels}\n onChange={(e) => onShowLabelsChange(e.target.checked)}\n style={{\n width: \"16px\",\n height: \"16px\",\n accentColor: colorToHex(KOREAN_COLORS.PRIMARY_CYAN),\n }}\n data-testid=\"show-labels-checkbox\"\n />\n <span style={{ fontSize }}>라벨 표시 | Show Labels</span>\n </label>\n <label\n style={{\n display: \"flex\",\n alignItems: \"center\",\n gap: \"8px\",\n cursor: \"pointer\",\n }}\n >\n <input\n type=\"checkbox\"\n checked={animated}\n onChange={(e) => onAnimatedChange(e.target.checked)}\n style={{\n width: \"16px\",\n height: \"16px\",\n accentColor: colorToHex(KOREAN_COLORS.PRIMARY_CYAN),\n }}\n data-testid=\"animated-checkbox\"\n />\n <span style={{ fontSize }}>애니메이션 | Animations</span>\n </label>\n </div>\n </div>\n\n {/* Reset filters button */}\n {(severityFilters.length > 0 ||\n regionFilter !== \"all\" ||\n searchQuery !== \"\") && (\n <div style={{ marginBottom: \"14px\" }}>\n <button\n onClick={() => {\n onSeverityFiltersChange([]);\n onRegionFilterChange(\"all\");\n setSearchQuery(\"\");\n }}\n style={{\n width: \"100%\",\n height: buttonHeight - 4,\n background: `${colorToHex(\n KOREAN_COLORS.UI_BACKGROUND_MEDIUM\n )}`,\n border: `2px solid ${colorToHex(\n KOREAN_COLORS.ACCENT_ORANGE\n )}`,\n borderRadius: \"6px\",\n color: colorToHex(KOREAN_COLORS.ACCENT_ORANGE),\n fontSize: smallFontSize,\n cursor: \"pointer\",\n transition: \"all 0.2s ease\",\n fontWeight: \"bold\",\n }}\n onMouseEnter={(e) => {\n e.currentTarget.style.background = `${colorToHex(\n KOREAN_COLORS.ACCENT_ORANGE\n )}20`;\n e.currentTarget.style.transform = \"translateY(-1px)\";\n }}\n onMouseLeave={(e) => {\n e.currentTarget.style.background = `${colorToHex(\n KOREAN_COLORS.UI_BACKGROUND_MEDIUM\n )}`;\n e.currentTarget.style.transform = \"translateY(0)\";\n }}\n data-testid=\"reset-filters-button\"\n >\n 🔄 필터 초기화 | Reset Filters\n </button>\n </div>\n )}\n\n {/* Scale slider */}\n <div>\n <div\n style={{\n fontSize,\n marginBottom: \"6px\",\n color: colorToHex(KOREAN_COLORS.ACCENT_CYAN),\n }}\n >\n 크기 | Scale: {scale.toFixed(1)}x\n </div>\n <input\n type=\"range\"\n min=\"0.5\"\n max=\"2.0\"\n step=\"0.1\"\n value={scale}\n onChange={(e) => onScaleChange(parseFloat(e.target.value))}\n style={{\n width: \"100%\",\n accentColor: colorToHex(KOREAN_COLORS.PRIMARY_CYAN),\n }}\n data-testid=\"scale-slider\"\n />\n </div>\n\n {/* Statistics */}\n <div\n style={{\n marginTop: \"12px\",\n paddingTop: \"12px\",\n borderTop: `1px solid ${colorToHex(\n KOREAN_COLORS.PRIMARY_CYAN\n )}44`,\n fontSize: smallFontSize,\n color: colorToHex(KOREAN_COLORS.TEXT_SECONDARY),\n }}\n >\n <div>\n 머리: {stats.byRegion.head} | 몸통: {stats.byRegion.torso}\n </div>\n <div>\n 팔: {stats.byRegion.arms} | 다리: {stats.byRegion.legs}\n </div>\n </div>\n </>\n )}\n </div>\n </Html>\n );\n};\n\nexport default VitalPointOverlayControlsHtml;\n"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;AAkFA,IAAM,cAAc,UAA0B;AAC5C,QAAO,IAAI,MAAM,SAAS,GAAG,CAAC,SAAS,GAAG,IAAI;;;;;AAMhD,IAAM,oBAAoB,aAAyC;AACjE,SAAQ,UAAR;EACE,KAAK,mBAAmB,OACtB,QAAO;EACT,KAAK,mBAAmB,SACtB,QAAO;EACT,KAAK,mBAAmB,MACtB,QAAO;EACT,KAAK,mBAAmB,SACtB,QAAO;EACT,KAAK,mBAAmB,MACtB,QAAO;EACT,QACE,QAAO;;;;;;;AAQb,IAAa,iCAER,EACH,SACA,iBACA,iBACA,yBACA,cACA,sBACA,aAAa,qBACb,qBACA,YACA,oBACA,UACA,kBACA,OACA,eACA,WAAW,OACX,qBACI;CACJ,MAAM,CAAC,UAAU,eAAe,SAAS,MAAM;CAG/C,MAAM,CAAC,qBAAqB,0BAA0B,SAAS,GAAG;CAClE,MAAM,cAAc,uBAAuB;CAC3C,MAAM,iBAAiB,uBAAuB;CAG9C,MAAM,QAAQ,cAAc,qBAAqB,EAAE,EAAE,CAAC;CAGtD,MAAM,kBAKF,eACK;EACL,KAAK,WAAW,UAAU;EAC1B,MAAM,WAAW,SAAS;EAC3B,GACD,CAAC,SAAS,CACX;CAED,MAAM,gBAAgB,kBAAkB;CAGxC,MAAM,gBAAgB,cAAc;EAClC,IAAI,SAAS,CAAC,GAAG,oBAAoB;AAGrC,MAAI,gBAAgB,SAAS,EAC3B,UAAS,OAAO,QAAQ,OAAO,gBAAgB,SAAS,GAAG,SAAS,CAAC;AAIvE,MAAI,iBAAiB,MACnB,KAAI,iBAAiB,OAEnB,UAAS,OAAO,QACb,OACC,GAAG,GAAG,WAAW,YAAY,IAAI,GAAG,GAAG,WAAW,aAAa,CAClE;WACQ,iBAAiB,OAE1B,UAAS,OAAO,QACb,OACC,GAAG,GAAG,WAAW,YAAY,IAAI,GAAG,GAAG,WAAW,aAAa,CAClE;OACI;GAEL,MAAM,SAAS,GAAG,aAAa;AAC/B,YAAS,OAAO,QAAQ,OAAO,GAAG,GAAG,WAAW,OAAO,CAAC;;AAK5D,MAAI,aAAa;GACf,MAAM,QAAQ,YAAY,aAAa;AACvC,YAAS,OAAO,QACb,OACC,GAAG,MAAM,OAAO,aAAa,CAAC,SAAS,MAAM,IAC7C,GAAG,MAAM,QAAQ,aAAa,CAAC,SAAS,MAAM,IAC9C,GAAG,MAAM,UAAU,aAAa,CAAC,SAAS,MAAM,IAChD,GAAG,GAAG,aAAa,CAAC,SAAS,MAAM,CACtC;;AAGH,SAAO,OAAO;IACb;EAAC;EAAiB;EAAc;EAAY,CAAC;CAGhD,MAAM,uBAAuB,aAC1B,aAAiC;AAIhC,0BAHmB,gBAAgB,SAAS,SAAS,GACjD,gBAAgB,QAAQ,MAAM,MAAM,SAAS,GAC7C,CAAC,GAAG,iBAAiB,SAAS,CACC;IAErC,CAAC,iBAAiB,wBAAwB,CAC3C;CAGD,MAAM,kBAAwC;EAC5C,mBAAmB;EACnB,mBAAmB;EACnB,mBAAmB;EACnB,mBAAmB;EACnB,mBAAmB;EACpB;CAGD,MAAM,gBAIA;EACJ;GAAE,OAAO;GAAO,OAAO;GAAe,QAAQ;GAAM;EACpD;GAAE,OAAO;GAAQ,OAAO;GAAQ,QAAQ;GAAM;EAC9C;GAAE,OAAO;GAAS,OAAO;GAAS,QAAQ;GAAM;EAChD;GAAE,OAAO;GAAQ,OAAO;GAAQ,QAAQ;GAAK;EAC7C;GAAE,OAAO;GAAQ,OAAO;GAAQ,QAAQ;GAAM;EAC/C;CAGD,MAAM,aAAa,WAAW,MAAM;CACpC,MAAM,eAAe,WAAW,KAAK;CACrC,MAAM,WAAW,WAAW,KAAK;CACjC,MAAM,gBAAgB,WAAW,IAAI;AAErC,QACE,oBAAC,MAAD;EAAM,YAAA;EAAW,OAAO,EAAE,eAAe,QAAQ;YAC/C,qBAAC,OAAD;GACE,OAAO;IACL,UAAU;IACV,KAAK,cAAc;IACnB,MAAM,cAAc;IACpB,OAAO,cAAc;IACrB,QAAQ,cAAc;IACtB,OAAO;IACP,YAAY,GAAG,WAAW,cAAc,mBAAmB,CAAC;IAC5D,QAAQ,aAAa,WAAW,cAAc,aAAa;IAC3D,cAAc;IACd,SAAS,WAAW,SAAS;IAC7B,YAAY,YAAY;IACxB,OAAO;IACP,WAAW,YAAY,WACrB,cAAc,aACf,CAAC,qBAAqB,WACrB,cAAc,mBACf,CAAC;IACF,YAAY;IACZ,eAAe;IACf,QAAQ;IACT;GACD,eAAY;aAvBd;IA0BE,qBAAC,OAAD;KACE,OAAO;MACL,SAAS;MACT,gBAAgB;MAChB,YAAY;MACZ,cAAc;MACd,eAAe;MACf,cAAc,aAAa,WACzB,cAAc,aACf,CAAC;MACF,YAAY,0BAA0B,WACpC,cAAc,mBACf,CAAC,SAAS,WACT,cAAc,aACf,CAAC,UAAU,WAAW,cAAc,mBAAmB,CAAC;MAC1D;eAfH,CAiBE,qBAAC,OAAD,EAAA,UAAA,CACE,oBAAC,OAAD;MAAK,OAAO;OAAE,UAAU,WAAW,KAAK;OAAI,YAAY;OAAQ;gBAAE;MAE5D,CAAA,EACN,qBAAC,OAAD;MACE,OAAO;OACL,UAAU;OACV,OAAO,WAAW,cAAc,eAAe;OAC/C,WAAW;OACZ;gBALH;OAOG;OAAc;OAAI,MAAM;OAAM;OAC3B;QACF,EAAA,CAAA,EACN,oBAAC,UAAD;MACE,eAAe,YAAY,CAAC,SAAS;MACrC,OAAO;OACL,YAAY,2BAA2B,WACrC,cAAc,qBACf,CAAC,OAAO,WAAW,cAAc,mBAAmB,CAAC;OACtD,QAAQ,aAAa,WAAW,cAAc,aAAa;OAC3D,cAAc;OACd,SAAS;OACT,OAAO;OACP;OACA,QAAQ;OACR,YAAY;OACZ,WAAW,aAAa,WACtB,cAAc,aACf,CAAC;OACH;MACD,eAAe,MAAM;AACnB,SAAE,cAAc,MAAM,YAAY;AAClC,SAAE,cAAc,MAAM,YAAY,cAAc,WAC9C,cAAc,aACf,CAAC;;MAEJ,eAAe,MAAM;AACnB,SAAE,cAAc,MAAM,YAAY;AAClC,SAAE,cAAc,MAAM,YAAY,aAAa,WAC7C,cAAc,aACf,CAAC;;MAEJ,eAAY;gBAEX,WAAW,MAAM;MACX,CAAA,CACL;;IAGN,oBAAC,OAAD;KAAK,OAAO,EAAE,cAAc,QAAQ;eAClC,oBAAC,UAAD;MACE,eAAe,gBAAgB,CAAC,QAAQ;MACxC,OAAO;OACL,OAAO;OACP,QAAQ;OACR,YAAY,UACR,2BAA2B,WACzB,cAAc,YACf,CAAC,OAAO,WAAW,cAAc,iBAAiB,CAAC,UACpD,2BAA2B,WACzB,cAAc,qBACf,CAAC,OAAO,WAAW,cAAc,mBAAmB,CAAC;OAC1D,QAAQ,aACN,UACI,WAAW,cAAc,YAAY,GACrC,WAAW,cAAc,aAAa;OAE5C,cAAc;OACd,OAAO,UAAU,YAAY;OAC7B,UAAU,WAAW,KAAK;OAC1B,YAAY;OACZ,QAAQ;OACR,YAAY;OACZ,WAAW,UACP,cAAc,WACZ,cAAc,YACf,CAAC,6CACF,aAAa,WAAW,cAAc,aAAa,CAAC;OACxD,eAAe;OACf,eAAe;OAChB;MACD,eAAe,MAAM;AACnB,SAAE,cAAc,MAAM,YAAY;AAClC,SAAE,cAAc,MAAM,YAAY,UAC9B,cAAc,WAAW,cAAc,YAAY,CAAC,MACpD,cAAc,WAAW,cAAc,aAAa,CAAC;;MAE3D,eAAe,MAAM;AACnB,SAAE,cAAc,MAAM,YAAY;AAClC,SAAE,cAAc,MAAM,YAAY,UAC9B,cAAc,WAAW,cAAc,YAAY,CAAC,MACpD,aAAa,WAAW,cAAc,aAAa,CAAC;;MAE1D,eAAY;gBAEX,UAAU,oBAAoB;MACxB,CAAA;KACL,CAAA;IAGL,YAAY,WACX,qBAAA,UAAA,EAAA,UAAA;KAEE,qBAAC,OAAD;MAAK,OAAO,EAAE,cAAc,QAAQ;gBAApC,CACE,oBAAC,OAAD;OACE,OAAO;QACL;QACA,cAAc;QACd,OAAO,WAAW,cAAc,YAAY;QAC5C,YAAY;QACZ,eAAe;QACf,eAAe;QAChB;iBACF;OAEK,CAAA,EACN,oBAAC,OAAD;OACE,OAAO;QACL,SAAS;QACT,UAAU;QACV,KAAK;QACN;iBAEA,gBAAgB,KAAK,aAAa;QACjC,MAAM,WAAW,gBAAgB,SAAS,SAAS;QACnD,MAAM,gBAAgB,iBAAiB,SAAS;AAChD,eACE,oBAAC,UAAD;SAEE,eAAe,qBAAqB,SAAS;SAC7C,OAAO;UACL,YAAY,WACR,2BAA2B,cAAc,OAAO,cAAc,YAC9D,GAAG,WAAW,cAAc,qBAAqB;UACrD,QAAQ,aAAa;UACrB,cAAc;UACd,SAAS;UACT,OAAO;UACP,UAAU;UACV,QAAQ;UACR,SAAS,WAAW,IAAI;UACxB,YAAY;UACZ,YAAY,WAAW,SAAS;UAChC,WAAW,WACP,aAAa,cAAc,MAC3B;UACL;SACD,eAAe,MAAM;AACnB,YAAE,cAAc,MAAM,UAAU;AAChC,YAAE,cAAc,MAAM,YAAY;;SAEpC,eAAe,MAAM;AACnB,YAAE,cAAc,MAAM,UAAU,WAAW,MAAM;AACjD,YAAE,cAAc,MAAM,YAAY;;SAEpC,eAAa,mBAAmB;mBAE/B;SACM,EA9BF,SA8BE;SAEX;OACE,CAAA,CACF;;KAGN,qBAAC,OAAD;MAAK,OAAO,EAAE,cAAc,QAAQ;gBAApC,CACE,oBAAC,OAAD;OACE,OAAO;QACL;QACA,cAAc;QACd,OAAO,WAAW,cAAc,YAAY;QAC5C,YAAY;QACZ,eAAe;QACf,eAAe;QAChB;iBACF;OAEK,CAAA,EACN,oBAAC,OAAD;OACE,OAAO;QACL,SAAS;QACT,UAAU;QACV,KAAK;QACN;iBAEA,cAAc,KAAK,WAAW;QAC7B,MAAM,WAAW,iBAAiB,OAAO;AACzC,eACE,qBAAC,UAAD;SAEE,eAAe,qBAAqB,OAAO,MAAM;SACjD,OAAO;UACL,YAAY,WACR,2BAA2B,WACzB,cAAc,aACf,CAAC,OAAO,WACP,cAAc,YACf,CAAC,UACF,GAAG,WAAW,cAAc,qBAAqB;UACrD,QAAQ,aAAa,WACnB,cAAc,aACf;UACD,cAAc;UACd,SAAS;UACT,OAAO;UACP,UAAU;UACV,QAAQ;UACR,SAAS,WAAW,IAAI;UACxB,YAAY;UACZ,YAAY,WAAW,SAAS;UAChC,WAAW,WACP,aAAa,WACX,cAAc,aACf,CAAC,MACF;UACL;SACD,eAAe,MAAM;AACnB,YAAE,cAAc,MAAM,UAAU;AAChC,YAAE,cAAc,MAAM,YAAY;;SAEpC,eAAe,MAAM;AACnB,YAAE,cAAc,MAAM,UAAU,WAAW,MAAM;AACjD,YAAE,cAAc,MAAM,YAAY;;SAEpC,eAAa,iBAAiB,OAAO;mBApCvC;UAsCG,OAAO;UAAO;UAAI,OAAO;UACnB;WAtCF,OAAO,MAsCL;SAEX;OACE,CAAA,CACF;;KAGN,qBAAC,OAAD;MAAK,OAAO,EAAE,cAAc,QAAQ;gBAApC,CACE,oBAAC,OAAD;OACE,OAAO;QACL;QACA,cAAc;QACd,OAAO,WAAW,cAAc,YAAY;QAC5C,YAAY;QACZ,eAAe;QACf,eAAe;QAChB;iBACF;OAEK,CAAA,EACN,qBAAC,OAAD;OAAK,OAAO,EAAE,UAAU,YAAY;iBAApC,CACE,oBAAC,SAAD;QACE,MAAK;QACL,OAAO;QACP,WAAW,MAAM,eAAe,EAAE,OAAO,MAAM;QAC/C,aAAY;QACZ,OAAO;SACL,OAAO;SACP,QAAQ;SACR,YAAY,GAAG,WACb,cAAc,qBACf;SACD,QAAQ,aAAa,WACnB,cAAc,aACf,CAAC;SACF,cAAc;SACd,SAAS;SACT,OAAO;SACP;SACA,YAAY,YAAY;SACxB,YAAY;SACZ,SAAS;SACV;QACD,UAAU,MAAM;AACd,WAAE,cAAc,MAAM,cAAc,WAClC,cAAc,aACf;AACD,WAAE,cAAc,MAAM,YAAY,YAAY,WAC5C,cAAc,aACf,CAAC;;QAEJ,SAAS,MAAM;AACb,WAAE,cAAc,MAAM,cAAc,GAAG,WACrC,cAAc,aACf,CAAC;AACF,WAAE,cAAc,MAAM,YAAY;;QAEpC,eAAY;QACZ,CAAA,EAED,eACC,oBAAC,UAAD;QACE,eAAe,eAAe,GAAG;QACjC,OAAO;SACL,UAAU;SACV,OAAO;SACP,KAAK;SACL,WAAW;SACX,YAAY;SACZ,QAAQ;SACR,OAAO,WAAW,cAAc,eAAe;SAC/C,QAAQ;SACR,UAAU;SACV,SAAS;SACT,SAAS;SACT,YAAY;SACZ,gBAAgB;SAChB,cAAc;SACd,YAAY;SACb;QACD,eAAe,MAAM;AACnB,WAAE,cAAc,MAAM,QAAQ,WAC5B,cAAc,WACf;AACD,WAAE,cAAc,MAAM,aAAa,GAAG,WACpC,cAAc,qBACf;;QAEH,eAAe,MAAM;AACnB,WAAE,cAAc,MAAM,QAAQ,WAC5B,cAAc,eACf;AACD,WAAE,cAAc,MAAM,aAAa;;QAErC,eAAY;QACZ,OAAM;kBACP;QAEQ,CAAA,CAEP;SACF;;KAGN,qBAAC,OAAD;MAAK,OAAO,EAAE,cAAc,QAAQ;gBAApC,CACE,oBAAC,OAAD;OACE,OAAO;QACL;QACA,cAAc;QACd,OAAO,WAAW,cAAc,YAAY;QAC5C,YAAY;QACZ,eAAe;QACf,eAAe;QAChB;iBACF;OAEK,CAAA,EACN,qBAAC,OAAD;OACE,OAAO;QAAE,SAAS;QAAQ,eAAe;QAAU,KAAK;QAAO;iBADjE,CAGE,qBAAC,SAAD;QACE,OAAO;SACL,SAAS;SACT,YAAY;SACZ,KAAK;SACL,QAAQ;SACT;kBANH,CAQE,oBAAC,SAAD;SACE,MAAK;SACL,SAAS;SACT,WAAW,MAAM,mBAAmB,EAAE,OAAO,QAAQ;SACrD,OAAO;UACL,OAAO;UACP,QAAQ;UACR,aAAa,WAAW,cAAc,aAAa;UACpD;SACD,eAAY;SACZ,CAAA,EACF,oBAAC,QAAD;SAAM,OAAO,EAAE,UAAU;mBAAE;SAA0B,CAAA,CAC/C;WACR,qBAAC,SAAD;QACE,OAAO;SACL,SAAS;SACT,YAAY;SACZ,KAAK;SACL,QAAQ;SACT;kBANH,CAQE,oBAAC,SAAD;SACE,MAAK;SACL,SAAS;SACT,WAAW,MAAM,iBAAiB,EAAE,OAAO,QAAQ;SACnD,OAAO;UACL,OAAO;UACP,QAAQ;UACR,aAAa,WAAW,cAAc,aAAa;UACpD;SACD,eAAY;SACZ,CAAA,EACF,oBAAC,QAAD;SAAM,OAAO,EAAE,UAAU;mBAAE;SAAyB,CAAA,CAC9C;UACJ;SACF;;MAGJ,gBAAgB,SAAS,KACzB,iBAAiB,SACjB,gBAAgB,OAChB,oBAAC,OAAD;MAAK,OAAO,EAAE,cAAc,QAAQ;gBAClC,oBAAC,UAAD;OACE,eAAe;AACb,gCAAwB,EAAE,CAAC;AAC3B,6BAAqB,MAAM;AAC3B,uBAAe,GAAG;;OAEpB,OAAO;QACL,OAAO;QACP,QAAQ,eAAe;QACvB,YAAY,GAAG,WACb,cAAc,qBACf;QACD,QAAQ,aAAa,WACnB,cAAc,cACf;QACD,cAAc;QACd,OAAO,WAAW,cAAc,cAAc;QAC9C,UAAU;QACV,QAAQ;QACR,YAAY;QACZ,YAAY;QACb;OACD,eAAe,MAAM;AACnB,UAAE,cAAc,MAAM,aAAa,GAAG,WACpC,cAAc,cACf,CAAC;AACF,UAAE,cAAc,MAAM,YAAY;;OAEpC,eAAe,MAAM;AACnB,UAAE,cAAc,MAAM,aAAa,GAAG,WACpC,cAAc,qBACf;AACD,UAAE,cAAc,MAAM,YAAY;;OAEpC,eAAY;iBACb;OAEQ,CAAA;MACL,CAAA;KAIR,qBAAC,OAAD,EAAA,UAAA,CACE,qBAAC,OAAD;MACE,OAAO;OACL;OACA,cAAc;OACd,OAAO,WAAW,cAAc,YAAY;OAC7C;gBALH;OAMC;OACc,MAAM,QAAQ,EAAE;OAAC;OAC1B;SACN,oBAAC,SAAD;MACE,MAAK;MACL,KAAI;MACJ,KAAI;MACJ,MAAK;MACL,OAAO;MACP,WAAW,MAAM,cAAc,WAAW,EAAE,OAAO,MAAM,CAAC;MAC1D,OAAO;OACL,OAAO;OACP,aAAa,WAAW,cAAc,aAAa;OACpD;MACD,eAAY;MACZ,CAAA,CACE,EAAA,CAAA;KAGN,qBAAC,OAAD;MACE,OAAO;OACL,WAAW;OACX,YAAY;OACZ,WAAW,aAAa,WACtB,cAAc,aACf,CAAC;OACF,UAAU;OACV,OAAO,WAAW,cAAc,eAAe;OAChD;gBATH,CAWE,qBAAC,OAAD,EAAA,UAAA;OAAK;OACE,MAAM,SAAS;OAAK;OAAQ,MAAM,SAAS;OAC5C,EAAA,CAAA,EACN,qBAAC,OAAD,EAAA,UAAA;OAAK;OACC,MAAM,SAAS;OAAK;OAAQ,MAAM,SAAS;OAC3C,EAAA,CAAA,CACF;;KACL,EAAA,CAAA;IAED;;EACD,CAAA"}
|
|
@@ -0,0 +1,63 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* VulnerabilityWindowHUD - Timing indicator for counter-attack opportunities
|
|
3
|
+
*
|
|
4
|
+
* **Korean**: 취약성 타이밍 표시기 (Chwiyakseong Timing Pyosigi)
|
|
5
|
+
*
|
|
6
|
+
* Displays a bilingual timing indicator when the opponent is vulnerable,
|
|
7
|
+
* showing the remaining window duration for executing counter-attacks.
|
|
8
|
+
*
|
|
9
|
+
* Features:
|
|
10
|
+
* - Korean-English bilingual text ("반격 기회" / "Counter Opportunity")
|
|
11
|
+
* - Circular progress timer showing remaining window
|
|
12
|
+
* - Only visible during vulnerability windows (300-400ms)
|
|
13
|
+
* - Gold accent with Korean cyberpunk aesthetic
|
|
14
|
+
* - Mobile and desktop optimized layouts
|
|
15
|
+
*
|
|
16
|
+
* @module components/shared/three/ui/VulnerabilityWindowHUD
|
|
17
|
+
* @category Combat UI
|
|
18
|
+
* @korean 취약성창표시기
|
|
19
|
+
*/
|
|
20
|
+
import React from "react";
|
|
21
|
+
import type { CounterOpportunity } from "../../../../types/physics";
|
|
22
|
+
/**
|
|
23
|
+
* Props for VulnerabilityWindowHUD component
|
|
24
|
+
*/
|
|
25
|
+
export interface VulnerabilityWindowHUDProps {
|
|
26
|
+
/** Counter-attack opportunity with timing data */
|
|
27
|
+
readonly opportunity: CounterOpportunity | undefined;
|
|
28
|
+
/** Current time in technique execution (ms) */
|
|
29
|
+
readonly currentTime: number;
|
|
30
|
+
/** Whether to use mobile-optimized layout */
|
|
31
|
+
readonly isMobile?: boolean;
|
|
32
|
+
/** Test ID for component testing */
|
|
33
|
+
readonly "data-testid"?: string;
|
|
34
|
+
}
|
|
35
|
+
/**
|
|
36
|
+
* VulnerabilityWindowHUD Component
|
|
37
|
+
*
|
|
38
|
+
* Displays a timing indicator at the top-center of the screen during
|
|
39
|
+
* vulnerability windows, showing the player when to execute counter-attacks.
|
|
40
|
+
*
|
|
41
|
+
* Layout:
|
|
42
|
+
* - Mobile: Compact design, smaller text, 60px circle
|
|
43
|
+
* - Desktop: Full size, larger text, 80px circle
|
|
44
|
+
*
|
|
45
|
+
* Performance:
|
|
46
|
+
* - Uses GPU-accelerated transforms
|
|
47
|
+
* - Memoized calculations
|
|
48
|
+
* - Updates only during active windows
|
|
49
|
+
* - Minimal DOM updates
|
|
50
|
+
*
|
|
51
|
+
* @example
|
|
52
|
+
* ```tsx
|
|
53
|
+
* <VulnerabilityWindowHUD
|
|
54
|
+
* opportunity={counterOpportunity}
|
|
55
|
+
* currentTime={450}
|
|
56
|
+
* isMobile={false}
|
|
57
|
+
* />
|
|
58
|
+
* ```
|
|
59
|
+
*/
|
|
60
|
+
export declare const VulnerabilityWindowHUD: React.FC<VulnerabilityWindowHUDProps>;
|
|
61
|
+
declare const _default: React.NamedExoticComponent<VulnerabilityWindowHUDProps>;
|
|
62
|
+
export default _default;
|
|
63
|
+
//# sourceMappingURL=VulnerabilityWindowHUD.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"VulnerabilityWindowHUD.d.ts","sourceRoot":"","sources":["../../../../../src/components/shared/three/ui/VulnerabilityWindowHUD.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;GAkBG;AAIH,OAAO,KAAoC,MAAM,OAAO,CAAC;AAEzD,OAAO,KAAK,EAAE,kBAAkB,EAAE,MAAM,2BAA2B,CAAC;AAIpE;;GAEG;AACH,MAAM,WAAW,2BAA2B;IAC1C,kDAAkD;IAClD,QAAQ,CAAC,WAAW,EAAE,kBAAkB,GAAG,SAAS,CAAC;IACrD,+CAA+C;IAC/C,QAAQ,CAAC,WAAW,EAAE,MAAM,CAAC;IAC7B,6CAA6C;IAC7C,QAAQ,CAAC,QAAQ,CAAC,EAAE,OAAO,CAAC;IAC5B,oCAAoC;IACpC,QAAQ,CAAC,aAAa,CAAC,EAAE,MAAM,CAAC;CACjC;AA6ID;;;;;;;;;;;;;;;;;;;;;;;;GAwBG;AACH,eAAO,MAAM,sBAAsB,EAAE,KAAK,CAAC,EAAE,CAC3C,2BAA2B,CAkM5B,CAAC;;AAMF,wBAWE"}
|
|
@@ -0,0 +1,82 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* BackButton - Shared back/return button for screens
|
|
3
|
+
*
|
|
4
|
+
* Provides a consistent bilingual button for returning to menu or previous screen.
|
|
5
|
+
* Uses BaseButtonOverlayHtml for consistency and maintainability.
|
|
6
|
+
*
|
|
7
|
+
* @module components/shared/ui
|
|
8
|
+
* @category UI Components
|
|
9
|
+
* @korean 뒤로가기버튼
|
|
10
|
+
*/
|
|
11
|
+
import React from "react";
|
|
12
|
+
export interface BackButtonProps {
|
|
13
|
+
/** Callback when button is clicked */
|
|
14
|
+
readonly onClick: () => void;
|
|
15
|
+
/** Korean text for the button */
|
|
16
|
+
readonly korean?: string;
|
|
17
|
+
/** English text for the button */
|
|
18
|
+
readonly english?: string;
|
|
19
|
+
/** Whether on mobile device */
|
|
20
|
+
readonly isMobile: boolean;
|
|
21
|
+
/** Test ID for the button */
|
|
22
|
+
readonly testId?: string;
|
|
23
|
+
}
|
|
24
|
+
/**
|
|
25
|
+
* BackButton Component
|
|
26
|
+
*
|
|
27
|
+
* Reusable bilingual back/return button using BaseButtonOverlayHtml.
|
|
28
|
+
* Provides consistent Korean theming and responsive sizing.
|
|
29
|
+
*
|
|
30
|
+
* Refactored to use BaseButtonOverlayHtml for better consistency.
|
|
31
|
+
*
|
|
32
|
+
* @example
|
|
33
|
+
* ```tsx
|
|
34
|
+
* <BackButton
|
|
35
|
+
* onClick={() => navigate('/menu')}
|
|
36
|
+
* korean="돌아가기"
|
|
37
|
+
* english="Return"
|
|
38
|
+
* isMobile={false}
|
|
39
|
+
* />
|
|
40
|
+
* ```
|
|
41
|
+
*/
|
|
42
|
+
export declare const BackButton: React.FC<BackButtonProps>;
|
|
43
|
+
export interface LinkButtonProps {
|
|
44
|
+
/** Callback when button is clicked */
|
|
45
|
+
readonly onClick: () => void;
|
|
46
|
+
/** Korean text for the button */
|
|
47
|
+
readonly korean: string;
|
|
48
|
+
/** English text for the button */
|
|
49
|
+
readonly english: string;
|
|
50
|
+
/** Icon/emoji to display */
|
|
51
|
+
readonly icon?: string;
|
|
52
|
+
/** Whether on mobile device */
|
|
53
|
+
readonly isMobile: boolean;
|
|
54
|
+
/** Test ID for the button */
|
|
55
|
+
readonly testId?: string;
|
|
56
|
+
}
|
|
57
|
+
/**
|
|
58
|
+
* LinkButton Component
|
|
59
|
+
*
|
|
60
|
+
* Secondary action button using BaseButtonOverlayHtml with secondary variant.
|
|
61
|
+
* Used for links and secondary actions like ISMS policy links.
|
|
62
|
+
*
|
|
63
|
+
* Refactored to use BaseButtonOverlayHtml for better consistency.
|
|
64
|
+
*
|
|
65
|
+
* @example
|
|
66
|
+
* ```tsx
|
|
67
|
+
* <LinkButton
|
|
68
|
+
* onClick={() => window.open(url)}
|
|
69
|
+
* korean="보안 정책"
|
|
70
|
+
* english="Security Policy"
|
|
71
|
+
* icon="🔐"
|
|
72
|
+
* isMobile={false}
|
|
73
|
+
* />
|
|
74
|
+
* ```
|
|
75
|
+
*/
|
|
76
|
+
export declare const LinkButton: React.FC<LinkButtonProps>;
|
|
77
|
+
declare const _default: {
|
|
78
|
+
BackButton: React.FC<BackButtonProps>;
|
|
79
|
+
LinkButton: React.FC<LinkButtonProps>;
|
|
80
|
+
};
|
|
81
|
+
export default _default;
|
|
82
|
+
//# sourceMappingURL=BackButton.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"BackButton.d.ts","sourceRoot":"","sources":["../../../../src/components/shared/ui/BackButton.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;GASG;AAEH,OAAO,KAAK,MAAM,OAAO,CAAC;AAG1B,MAAM,WAAW,eAAe;IAC9B,sCAAsC;IACtC,QAAQ,CAAC,OAAO,EAAE,MAAM,IAAI,CAAC;IAC7B,iCAAiC;IACjC,QAAQ,CAAC,MAAM,CAAC,EAAE,MAAM,CAAC;IACzB,kCAAkC;IAClC,QAAQ,CAAC,OAAO,CAAC,EAAE,MAAM,CAAC;IAC1B,+BAA+B;IAC/B,QAAQ,CAAC,QAAQ,EAAE,OAAO,CAAC;IAC3B,6BAA6B;IAC7B,QAAQ,CAAC,MAAM,CAAC,EAAE,MAAM,CAAC;CAC1B;AAED;;;;;;;;;;;;;;;;;GAiBG;AACH,eAAO,MAAM,UAAU,EAAE,KAAK,CAAC,EAAE,CAAC,eAAe,CAkBhD,CAAC;AAEF,MAAM,WAAW,eAAe;IAC9B,sCAAsC;IACtC,QAAQ,CAAC,OAAO,EAAE,MAAM,IAAI,CAAC;IAC7B,iCAAiC;IACjC,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC;IACxB,kCAAkC;IAClC,QAAQ,CAAC,OAAO,EAAE,MAAM,CAAC;IACzB,4BAA4B;IAC5B,QAAQ,CAAC,IAAI,CAAC,EAAE,MAAM,CAAC;IACvB,+BAA+B;IAC/B,QAAQ,CAAC,QAAQ,EAAE,OAAO,CAAC;IAC3B,6BAA6B;IAC7B,QAAQ,CAAC,MAAM,CAAC,EAAE,MAAM,CAAC;CAC1B;AAED;;;;;;;;;;;;;;;;;;GAkBG;AACH,eAAO,MAAM,UAAU,EAAE,KAAK,CAAC,EAAE,CAAC,eAAe,CAqBhD,CAAC;;;;;AAEF,wBAA0C"}
|
|
@@ -0,0 +1,67 @@
|
|
|
1
|
+
import { BaseButtonOverlayHtml } from "../base/BaseButtonOverlayHtml.js";
|
|
2
|
+
import "react";
|
|
3
|
+
import { jsx } from "react/jsx-runtime";
|
|
4
|
+
//#region src/components/shared/ui/BackButton.tsx
|
|
5
|
+
/**
|
|
6
|
+
* BackButton Component
|
|
7
|
+
*
|
|
8
|
+
* Reusable bilingual back/return button using BaseButtonOverlayHtml.
|
|
9
|
+
* Provides consistent Korean theming and responsive sizing.
|
|
10
|
+
*
|
|
11
|
+
* Refactored to use BaseButtonOverlayHtml for better consistency.
|
|
12
|
+
*
|
|
13
|
+
* @example
|
|
14
|
+
* ```tsx
|
|
15
|
+
* <BackButton
|
|
16
|
+
* onClick={() => navigate('/menu')}
|
|
17
|
+
* korean="돌아가기"
|
|
18
|
+
* english="Return"
|
|
19
|
+
* isMobile={false}
|
|
20
|
+
* />
|
|
21
|
+
* ```
|
|
22
|
+
*/
|
|
23
|
+
var BackButton = ({ onClick, korean = "돌아가기", english = "Return", isMobile, testId = "back-button" }) => {
|
|
24
|
+
return /* @__PURE__ */ jsx(BaseButtonOverlayHtml, {
|
|
25
|
+
korean,
|
|
26
|
+
english,
|
|
27
|
+
onClick,
|
|
28
|
+
variant: "primary",
|
|
29
|
+
size: "md",
|
|
30
|
+
isMobile,
|
|
31
|
+
testId
|
|
32
|
+
});
|
|
33
|
+
};
|
|
34
|
+
/**
|
|
35
|
+
* LinkButton Component
|
|
36
|
+
*
|
|
37
|
+
* Secondary action button using BaseButtonOverlayHtml with secondary variant.
|
|
38
|
+
* Used for links and secondary actions like ISMS policy links.
|
|
39
|
+
*
|
|
40
|
+
* Refactored to use BaseButtonOverlayHtml for better consistency.
|
|
41
|
+
*
|
|
42
|
+
* @example
|
|
43
|
+
* ```tsx
|
|
44
|
+
* <LinkButton
|
|
45
|
+
* onClick={() => window.open(url)}
|
|
46
|
+
* korean="보안 정책"
|
|
47
|
+
* english="Security Policy"
|
|
48
|
+
* icon="🔐"
|
|
49
|
+
* isMobile={false}
|
|
50
|
+
* />
|
|
51
|
+
* ```
|
|
52
|
+
*/
|
|
53
|
+
var LinkButton = ({ onClick, korean, english, icon, isMobile, testId = "link-button" }) => {
|
|
54
|
+
return /* @__PURE__ */ jsx(BaseButtonOverlayHtml, {
|
|
55
|
+
korean: icon ? `${icon} ${korean}` : korean,
|
|
56
|
+
english,
|
|
57
|
+
onClick,
|
|
58
|
+
variant: "secondary",
|
|
59
|
+
size: "sm",
|
|
60
|
+
isMobile,
|
|
61
|
+
testId
|
|
62
|
+
});
|
|
63
|
+
};
|
|
64
|
+
//#endregion
|
|
65
|
+
export { BackButton, LinkButton };
|
|
66
|
+
|
|
67
|
+
//# sourceMappingURL=BackButton.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"BackButton.js","names":[],"sources":["../../../../src/components/shared/ui/BackButton.tsx"],"sourcesContent":["/**\n * BackButton - Shared back/return button for screens\n * \n * Provides a consistent bilingual button for returning to menu or previous screen.\n * Uses BaseButtonOverlayHtml for consistency and maintainability.\n * \n * @module components/shared/ui\n * @category UI Components\n * @korean 뒤로가기버튼\n */\n\nimport React from \"react\";\nimport { BaseButtonOverlayHtml } from \"../../shared/base/BaseButtonOverlayHtml\";\n\nexport interface BackButtonProps {\n /** Callback when button is clicked */\n readonly onClick: () => void;\n /** Korean text for the button */\n readonly korean?: string;\n /** English text for the button */\n readonly english?: string;\n /** Whether on mobile device */\n readonly isMobile: boolean;\n /** Test ID for the button */\n readonly testId?: string;\n}\n\n/**\n * BackButton Component\n * \n * Reusable bilingual back/return button using BaseButtonOverlayHtml.\n * Provides consistent Korean theming and responsive sizing.\n * \n * Refactored to use BaseButtonOverlayHtml for better consistency.\n * \n * @example\n * ```tsx\n * <BackButton\n * onClick={() => navigate('/menu')}\n * korean=\"돌아가기\"\n * english=\"Return\"\n * isMobile={false}\n * />\n * ```\n */\nexport const BackButton: React.FC<BackButtonProps> = ({\n onClick,\n korean = \"돌아가기\",\n english = \"Return\",\n isMobile,\n testId = \"back-button\",\n}) => {\n return (\n <BaseButtonOverlayHtml\n korean={korean}\n english={english}\n onClick={onClick}\n variant=\"primary\"\n size=\"md\"\n isMobile={isMobile}\n testId={testId}\n />\n );\n};\n\nexport interface LinkButtonProps {\n /** Callback when button is clicked */\n readonly onClick: () => void;\n /** Korean text for the button */\n readonly korean: string;\n /** English text for the button */\n readonly english: string;\n /** Icon/emoji to display */\n readonly icon?: string;\n /** Whether on mobile device */\n readonly isMobile: boolean;\n /** Test ID for the button */\n readonly testId?: string;\n}\n\n/**\n * LinkButton Component\n * \n * Secondary action button using BaseButtonOverlayHtml with secondary variant.\n * Used for links and secondary actions like ISMS policy links.\n * \n * Refactored to use BaseButtonOverlayHtml for better consistency.\n * \n * @example\n * ```tsx\n * <LinkButton\n * onClick={() => window.open(url)}\n * korean=\"보안 정책\"\n * english=\"Security Policy\"\n * icon=\"🔐\"\n * isMobile={false}\n * />\n * ```\n */\nexport const LinkButton: React.FC<LinkButtonProps> = ({\n onClick,\n korean,\n english,\n icon,\n isMobile,\n testId = \"link-button\",\n}) => {\n const labelKorean = icon ? `${icon} ${korean}` : korean;\n \n return (\n <BaseButtonOverlayHtml\n korean={labelKorean}\n english={english}\n onClick={onClick}\n variant=\"secondary\"\n size=\"sm\"\n isMobile={isMobile}\n testId={testId}\n />\n );\n};\n\nexport default { BackButton, LinkButton };\n"],"mappings":";;;;;;;;;;;;;;;;;;;;;;AA6CA,IAAa,cAAyC,EACpD,SACA,SAAS,QACT,UAAU,UACV,UACA,SAAS,oBACL;AACJ,QACE,oBAAC,uBAAD;EACU;EACC;EACA;EACT,SAAQ;EACR,MAAK;EACK;EACF;EACR,CAAA;;;;;;;;;;;;;;;;;;;;;AAsCN,IAAa,cAAyC,EACpD,SACA,QACA,SACA,MACA,UACA,SAAS,oBACL;AAGJ,QACE,oBAAC,uBAAD;EACE,QAJgB,OAAO,GAAG,KAAK,GAAG,WAAW;EAKpC;EACA;EACT,SAAQ;EACR,MAAK;EACK;EACF;EACR,CAAA"}
|
|
@@ -0,0 +1,71 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* BaseHUDContainer - Reusable HUD container with common patterns
|
|
3
|
+
*
|
|
4
|
+
* Provides consistent container styling and positioning for all HUD components.
|
|
5
|
+
* Eliminates code duplication across Training and Combat HUDs.
|
|
6
|
+
*
|
|
7
|
+
* Features:
|
|
8
|
+
* - Responsive positioning based on HUD position (left, right, top, bottom)
|
|
9
|
+
* - Korean cyberpunk theming with gradients and borders
|
|
10
|
+
* - Pointer events handling
|
|
11
|
+
* - Backdrop blur effects
|
|
12
|
+
*
|
|
13
|
+
* @module components/shared/ui
|
|
14
|
+
* @korean 기본HUD컨테이너 - 공통 패턴을 가진 재사용 가능한 HUD 컨테이너
|
|
15
|
+
*/
|
|
16
|
+
import React from "react";
|
|
17
|
+
/**
|
|
18
|
+
* HUD position type
|
|
19
|
+
*/
|
|
20
|
+
export type HUDPosition = "left" | "right" | "top" | "bottom";
|
|
21
|
+
/**
|
|
22
|
+
* Props for BaseHUDContainer component
|
|
23
|
+
*/
|
|
24
|
+
export interface BaseHUDContainerProps {
|
|
25
|
+
/** Position of the HUD (left, right, top, bottom) */
|
|
26
|
+
readonly position: HUDPosition;
|
|
27
|
+
/** Width in pixels (used for left/right positions; top/bottom use 100% width) */
|
|
28
|
+
readonly width: number;
|
|
29
|
+
/** Height in pixels */
|
|
30
|
+
readonly height: number;
|
|
31
|
+
/** Top offset in pixels (for left/right HUDs) */
|
|
32
|
+
readonly topOffset?: number;
|
|
33
|
+
/** Internal padding in pixels */
|
|
34
|
+
readonly padding?: number;
|
|
35
|
+
/** Gap between sections in pixels */
|
|
36
|
+
readonly gap?: number;
|
|
37
|
+
/** Z-index for layering */
|
|
38
|
+
readonly zIndex?: number;
|
|
39
|
+
/** Additional CSS styles */
|
|
40
|
+
readonly style?: React.CSSProperties;
|
|
41
|
+
/** Child elements */
|
|
42
|
+
readonly children: React.ReactNode;
|
|
43
|
+
/** Test ID for testing */
|
|
44
|
+
readonly dataTestId?: string;
|
|
45
|
+
}
|
|
46
|
+
/**
|
|
47
|
+
* BaseHUDContainer Component
|
|
48
|
+
*
|
|
49
|
+
* Reusable container for HUD elements with consistent styling and positioning.
|
|
50
|
+
* Handles left, right, top, and bottom positions with appropriate borders,
|
|
51
|
+
* gradients, and responsive behavior.
|
|
52
|
+
*
|
|
53
|
+
* @example
|
|
54
|
+
* ```tsx
|
|
55
|
+
* <BaseHUDContainer
|
|
56
|
+
* position="left"
|
|
57
|
+
* width={268}
|
|
58
|
+
* height={940}
|
|
59
|
+
* topOffset={70}
|
|
60
|
+
* padding={12}
|
|
61
|
+
* gap={14}
|
|
62
|
+
* dataTestId="combat-left-hud"
|
|
63
|
+
* >
|
|
64
|
+
* <PlayerHUD player={player} />
|
|
65
|
+
* <SpeedIndicator speed={speed} />
|
|
66
|
+
* </BaseHUDContainer>
|
|
67
|
+
* ```
|
|
68
|
+
*/
|
|
69
|
+
export declare const BaseHUDContainer: React.FC<BaseHUDContainerProps>;
|
|
70
|
+
export default BaseHUDContainer;
|
|
71
|
+
//# sourceMappingURL=BaseHUDContainer.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"BaseHUDContainer.d.ts","sourceRoot":"","sources":["../../../../src/components/shared/ui/BaseHUDContainer.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;GAcG;AAEH,OAAO,KAAK,MAAM,OAAO,CAAC;AAK1B;;GAEG;AACH,MAAM,MAAM,WAAW,GAAG,MAAM,GAAG,OAAO,GAAG,KAAK,GAAG,QAAQ,CAAC;AAE9D;;GAEG;AACH,MAAM,WAAW,qBAAqB;IACpC,qDAAqD;IACrD,QAAQ,CAAC,QAAQ,EAAE,WAAW,CAAC;IAC/B,iFAAiF;IACjF,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;IACvB,uBAAuB;IACvB,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC;IACxB,iDAAiD;IACjD,QAAQ,CAAC,SAAS,CAAC,EAAE,MAAM,CAAC;IAC5B,iCAAiC;IACjC,QAAQ,CAAC,OAAO,CAAC,EAAE,MAAM,CAAC;IAC1B,qCAAqC;IACrC,QAAQ,CAAC,GAAG,CAAC,EAAE,MAAM,CAAC;IACtB,2BAA2B;IAC3B,QAAQ,CAAC,MAAM,CAAC,EAAE,MAAM,CAAC;IACzB,4BAA4B;IAC5B,QAAQ,CAAC,KAAK,CAAC,EAAE,KAAK,CAAC,aAAa,CAAC;IACrC,qBAAqB;IACrB,QAAQ,CAAC,QAAQ,EAAE,KAAK,CAAC,SAAS,CAAC;IACnC,0BAA0B;IAC1B,QAAQ,CAAC,UAAU,CAAC,EAAE,MAAM,CAAC;CAC9B;AAED;;;;;;;;;;;;;;;;;;;;;;GAsBG;AACH,eAAO,MAAM,gBAAgB,EAAE,KAAK,CAAC,EAAE,CAAC,qBAAqB,CAwF5D,CAAC;AAEF,eAAe,gBAAgB,CAAC"}
|
|
@@ -0,0 +1,126 @@
|
|
|
1
|
+
import { KOREAN_COLORS } from "../../../types/constants/colors.js";
|
|
2
|
+
import "../../../types/constants/index.js";
|
|
3
|
+
import { Z_INDEX } from "../../../types/LayoutTypes.js";
|
|
4
|
+
import { hexToRgbaString } from "../../../utils/colorUtils.js";
|
|
5
|
+
import React from "react";
|
|
6
|
+
import { jsx } from "react/jsx-runtime";
|
|
7
|
+
//#region src/components/shared/ui/BaseHUDContainer.tsx
|
|
8
|
+
/**
|
|
9
|
+
* BaseHUDContainer - Reusable HUD container with common patterns
|
|
10
|
+
*
|
|
11
|
+
* Provides consistent container styling and positioning for all HUD components.
|
|
12
|
+
* Eliminates code duplication across Training and Combat HUDs.
|
|
13
|
+
*
|
|
14
|
+
* Features:
|
|
15
|
+
* - Responsive positioning based on HUD position (left, right, top, bottom)
|
|
16
|
+
* - Korean cyberpunk theming with gradients and borders
|
|
17
|
+
* - Pointer events handling
|
|
18
|
+
* - Backdrop blur effects
|
|
19
|
+
*
|
|
20
|
+
* @module components/shared/ui
|
|
21
|
+
* @korean 기본HUD컨테이너 - 공통 패턴을 가진 재사용 가능한 HUD 컨테이너
|
|
22
|
+
*/
|
|
23
|
+
/**
|
|
24
|
+
* BaseHUDContainer Component
|
|
25
|
+
*
|
|
26
|
+
* Reusable container for HUD elements with consistent styling and positioning.
|
|
27
|
+
* Handles left, right, top, and bottom positions with appropriate borders,
|
|
28
|
+
* gradients, and responsive behavior.
|
|
29
|
+
*
|
|
30
|
+
* @example
|
|
31
|
+
* ```tsx
|
|
32
|
+
* <BaseHUDContainer
|
|
33
|
+
* position="left"
|
|
34
|
+
* width={268}
|
|
35
|
+
* height={940}
|
|
36
|
+
* topOffset={70}
|
|
37
|
+
* padding={12}
|
|
38
|
+
* gap={14}
|
|
39
|
+
* dataTestId="combat-left-hud"
|
|
40
|
+
* >
|
|
41
|
+
* <PlayerHUD player={player} />
|
|
42
|
+
* <SpeedIndicator speed={speed} />
|
|
43
|
+
* </BaseHUDContainer>
|
|
44
|
+
* ```
|
|
45
|
+
*/
|
|
46
|
+
var BaseHUDContainer = ({ position, width, height, topOffset = 0, padding = 10, gap = 12, zIndex = Z_INDEX.HUD, style = {}, children, dataTestId }) => {
|
|
47
|
+
return /* @__PURE__ */ jsx("div", {
|
|
48
|
+
style: {
|
|
49
|
+
...React.useMemo(() => {
|
|
50
|
+
const baseStyle = {
|
|
51
|
+
position: "absolute",
|
|
52
|
+
display: "flex",
|
|
53
|
+
flexDirection: "column",
|
|
54
|
+
alignItems: "stretch",
|
|
55
|
+
pointerEvents: "none",
|
|
56
|
+
padding: `${padding}px`,
|
|
57
|
+
boxSizing: "border-box",
|
|
58
|
+
gap: `${gap}px`,
|
|
59
|
+
zIndex,
|
|
60
|
+
backdropFilter: "blur(8px)"
|
|
61
|
+
};
|
|
62
|
+
switch (position) {
|
|
63
|
+
case "left": return {
|
|
64
|
+
...baseStyle,
|
|
65
|
+
left: 0,
|
|
66
|
+
top: `${topOffset}px`,
|
|
67
|
+
width: `${width}px`,
|
|
68
|
+
height: `${height}px`,
|
|
69
|
+
justifyContent: "flex-start",
|
|
70
|
+
borderRight: `2px solid ${hexToRgbaString(KOREAN_COLORS.PRIMARY_CYAN, .4)}`,
|
|
71
|
+
background: `linear-gradient(90deg, ${hexToRgbaString(KOREAN_COLORS.UI_BACKGROUND_DARK, .85)} 0%, ${hexToRgbaString(KOREAN_COLORS.UI_BACKGROUND_DARK, .4)} 100%)`
|
|
72
|
+
};
|
|
73
|
+
case "right": return {
|
|
74
|
+
...baseStyle,
|
|
75
|
+
right: 0,
|
|
76
|
+
top: `${topOffset}px`,
|
|
77
|
+
width: `${width}px`,
|
|
78
|
+
height: `${height}px`,
|
|
79
|
+
justifyContent: "flex-start",
|
|
80
|
+
borderLeft: `2px solid ${hexToRgbaString(KOREAN_COLORS.PRIMARY_CYAN, .4)}`,
|
|
81
|
+
background: `linear-gradient(270deg, ${hexToRgbaString(KOREAN_COLORS.UI_BACKGROUND_DARK, .85)} 0%, ${hexToRgbaString(KOREAN_COLORS.UI_BACKGROUND_DARK, .4)} 100%)`
|
|
82
|
+
};
|
|
83
|
+
case "top": return {
|
|
84
|
+
...baseStyle,
|
|
85
|
+
top: 0,
|
|
86
|
+
left: 0,
|
|
87
|
+
width: "100%",
|
|
88
|
+
height: `${height}px`,
|
|
89
|
+
flexDirection: "row",
|
|
90
|
+
justifyContent: "space-between",
|
|
91
|
+
alignItems: "center",
|
|
92
|
+
borderBottom: `2px solid ${hexToRgbaString(KOREAN_COLORS.PRIMARY_CYAN, .4)}`,
|
|
93
|
+
background: `linear-gradient(180deg, ${hexToRgbaString(KOREAN_COLORS.UI_BACKGROUND_DARK, .9)} 0%, ${hexToRgbaString(KOREAN_COLORS.UI_BACKGROUND_DARK, .7)} 100%)`
|
|
94
|
+
};
|
|
95
|
+
case "bottom": return {
|
|
96
|
+
...baseStyle,
|
|
97
|
+
bottom: 0,
|
|
98
|
+
left: 0,
|
|
99
|
+
width: "100%",
|
|
100
|
+
height: `${height}px`,
|
|
101
|
+
flexDirection: "row",
|
|
102
|
+
justifyContent: "space-between",
|
|
103
|
+
alignItems: "center",
|
|
104
|
+
borderTop: `2px solid ${hexToRgbaString(KOREAN_COLORS.PRIMARY_CYAN, .4)}`,
|
|
105
|
+
background: `linear-gradient(0deg, ${hexToRgbaString(KOREAN_COLORS.UI_BACKGROUND_DARK, .9)} 0%, ${hexToRgbaString(KOREAN_COLORS.UI_BACKGROUND_DARK, .7)} 100%)`
|
|
106
|
+
};
|
|
107
|
+
}
|
|
108
|
+
}, [
|
|
109
|
+
position,
|
|
110
|
+
width,
|
|
111
|
+
height,
|
|
112
|
+
topOffset,
|
|
113
|
+
padding,
|
|
114
|
+
gap,
|
|
115
|
+
zIndex
|
|
116
|
+
]),
|
|
117
|
+
...style
|
|
118
|
+
},
|
|
119
|
+
"data-testid": dataTestId,
|
|
120
|
+
children
|
|
121
|
+
});
|
|
122
|
+
};
|
|
123
|
+
//#endregion
|
|
124
|
+
export { BaseHUDContainer as default };
|
|
125
|
+
|
|
126
|
+
//# sourceMappingURL=BaseHUDContainer.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"BaseHUDContainer.js","names":[],"sources":["../../../../src/components/shared/ui/BaseHUDContainer.tsx"],"sourcesContent":["/**\n * BaseHUDContainer - Reusable HUD container with common patterns\n *\n * Provides consistent container styling and positioning for all HUD components.\n * Eliminates code duplication across Training and Combat HUDs.\n *\n * Features:\n * - Responsive positioning based on HUD position (left, right, top, bottom)\n * - Korean cyberpunk theming with gradients and borders\n * - Pointer events handling\n * - Backdrop blur effects\n *\n * @module components/shared/ui\n * @korean 기본HUD컨테이너 - 공통 패턴을 가진 재사용 가능한 HUD 컨테이너\n */\n\nimport React from \"react\";\nimport { Z_INDEX } from \"../../../types/LayoutTypes\";\nimport { KOREAN_COLORS } from \"@/types/constants\";\nimport { hexToRgbaString } from \"../../../utils/colorUtils\";\n\n/**\n * HUD position type\n */\nexport type HUDPosition = \"left\" | \"right\" | \"top\" | \"bottom\";\n\n/**\n * Props for BaseHUDContainer component\n */\nexport interface BaseHUDContainerProps {\n /** Position of the HUD (left, right, top, bottom) */\n readonly position: HUDPosition;\n /** Width in pixels (used for left/right positions; top/bottom use 100% width) */\n readonly width: number;\n /** Height in pixels */\n readonly height: number;\n /** Top offset in pixels (for left/right HUDs) */\n readonly topOffset?: number;\n /** Internal padding in pixels */\n readonly padding?: number;\n /** Gap between sections in pixels */\n readonly gap?: number;\n /** Z-index for layering */\n readonly zIndex?: number;\n /** Additional CSS styles */\n readonly style?: React.CSSProperties;\n /** Child elements */\n readonly children: React.ReactNode;\n /** Test ID for testing */\n readonly dataTestId?: string;\n}\n\n/**\n * BaseHUDContainer Component\n *\n * Reusable container for HUD elements with consistent styling and positioning.\n * Handles left, right, top, and bottom positions with appropriate borders,\n * gradients, and responsive behavior.\n *\n * @example\n * ```tsx\n * <BaseHUDContainer\n * position=\"left\"\n * width={268}\n * height={940}\n * topOffset={70}\n * padding={12}\n * gap={14}\n * dataTestId=\"combat-left-hud\"\n * >\n * <PlayerHUD player={player} />\n * <SpeedIndicator speed={speed} />\n * </BaseHUDContainer>\n * ```\n */\nexport const BaseHUDContainer: React.FC<BaseHUDContainerProps> = ({\n position,\n width,\n height,\n topOffset = 0,\n padding = 10,\n gap = 12,\n zIndex = Z_INDEX.HUD,\n style = {},\n children,\n dataTestId,\n}) => {\n // Calculate position-specific styles\n // Using KOREAN_COLORS directly for stable memoization instead of useKoreanTheme\n const containerStyle = React.useMemo<React.CSSProperties>(() => {\n const baseStyle: React.CSSProperties = {\n position: \"absolute\",\n display: \"flex\",\n flexDirection: \"column\",\n alignItems: \"stretch\",\n pointerEvents: \"none\",\n padding: `${padding}px`,\n boxSizing: \"border-box\",\n gap: `${gap}px`,\n zIndex,\n backdropFilter: \"blur(8px)\",\n };\n\n switch (position) {\n case \"left\":\n return {\n ...baseStyle,\n left: 0,\n top: `${topOffset}px`,\n width: `${width}px`,\n height: `${height}px`,\n justifyContent: \"flex-start\",\n borderRight: `2px solid ${hexToRgbaString(KOREAN_COLORS.PRIMARY_CYAN, 0.4)}`,\n background: `linear-gradient(90deg, ${hexToRgbaString(KOREAN_COLORS.UI_BACKGROUND_DARK, 0.85)} 0%, ${hexToRgbaString(KOREAN_COLORS.UI_BACKGROUND_DARK, 0.4)} 100%)`,\n };\n\n case \"right\":\n return {\n ...baseStyle,\n right: 0,\n top: `${topOffset}px`,\n width: `${width}px`,\n height: `${height}px`,\n justifyContent: \"flex-start\",\n borderLeft: `2px solid ${hexToRgbaString(KOREAN_COLORS.PRIMARY_CYAN, 0.4)}`,\n background: `linear-gradient(270deg, ${hexToRgbaString(KOREAN_COLORS.UI_BACKGROUND_DARK, 0.85)} 0%, ${hexToRgbaString(KOREAN_COLORS.UI_BACKGROUND_DARK, 0.4)} 100%)`,\n };\n\n case \"top\":\n return {\n ...baseStyle,\n top: 0,\n left: 0,\n width: \"100%\",\n height: `${height}px`,\n flexDirection: \"row\",\n justifyContent: \"space-between\",\n alignItems: \"center\",\n borderBottom: `2px solid ${hexToRgbaString(KOREAN_COLORS.PRIMARY_CYAN, 0.4)}`,\n background: `linear-gradient(180deg, ${hexToRgbaString(KOREAN_COLORS.UI_BACKGROUND_DARK, 0.9)} 0%, ${hexToRgbaString(KOREAN_COLORS.UI_BACKGROUND_DARK, 0.7)} 100%)`,\n };\n\n case \"bottom\":\n return {\n ...baseStyle,\n bottom: 0,\n left: 0,\n width: \"100%\",\n height: `${height}px`,\n flexDirection: \"row\",\n justifyContent: \"space-between\",\n alignItems: \"center\",\n borderTop: `2px solid ${hexToRgbaString(KOREAN_COLORS.PRIMARY_CYAN, 0.4)}`,\n background: `linear-gradient(0deg, ${hexToRgbaString(KOREAN_COLORS.UI_BACKGROUND_DARK, 0.9)} 0%, ${hexToRgbaString(KOREAN_COLORS.UI_BACKGROUND_DARK, 0.7)} 100%)`,\n };\n }\n }, [position, width, height, topOffset, padding, gap, zIndex]);\n\n return (\n <div style={{ ...containerStyle, ...style }} data-testid={dataTestId}>\n {children}\n </div>\n );\n};\n\nexport default BaseHUDContainer;\n"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AA2EA,IAAa,oBAAqD,EAChE,UACA,OACA,QACA,YAAY,GACZ,UAAU,IACV,MAAM,IACN,SAAS,QAAQ,KACjB,QAAQ,EAAE,EACV,UACA,iBACI;AAwEJ,QACE,oBAAC,OAAD;EAAK,OAAO;GAAE,GAtEO,MAAM,cAAmC;IAC9D,MAAM,YAAiC;KACrC,UAAU;KACV,SAAS;KACT,eAAe;KACf,YAAY;KACZ,eAAe;KACf,SAAS,GAAG,QAAQ;KACpB,WAAW;KACX,KAAK,GAAG,IAAI;KACZ;KACA,gBAAgB;KACjB;AAED,YAAQ,UAAR;KACE,KAAK,OACH,QAAO;MACL,GAAG;MACH,MAAM;MACN,KAAK,GAAG,UAAU;MAClB,OAAO,GAAG,MAAM;MAChB,QAAQ,GAAG,OAAO;MAClB,gBAAgB;MAChB,aAAa,aAAa,gBAAgB,cAAc,cAAc,GAAI;MAC1E,YAAY,0BAA0B,gBAAgB,cAAc,oBAAoB,IAAK,CAAC,OAAO,gBAAgB,cAAc,oBAAoB,GAAI,CAAC;MAC7J;KAEH,KAAK,QACH,QAAO;MACL,GAAG;MACH,OAAO;MACP,KAAK,GAAG,UAAU;MAClB,OAAO,GAAG,MAAM;MAChB,QAAQ,GAAG,OAAO;MAClB,gBAAgB;MAChB,YAAY,aAAa,gBAAgB,cAAc,cAAc,GAAI;MACzE,YAAY,2BAA2B,gBAAgB,cAAc,oBAAoB,IAAK,CAAC,OAAO,gBAAgB,cAAc,oBAAoB,GAAI,CAAC;MAC9J;KAEH,KAAK,MACH,QAAO;MACL,GAAG;MACH,KAAK;MACL,MAAM;MACN,OAAO;MACP,QAAQ,GAAG,OAAO;MAClB,eAAe;MACf,gBAAgB;MAChB,YAAY;MACZ,cAAc,aAAa,gBAAgB,cAAc,cAAc,GAAI;MAC3E,YAAY,2BAA2B,gBAAgB,cAAc,oBAAoB,GAAI,CAAC,OAAO,gBAAgB,cAAc,oBAAoB,GAAI,CAAC;MAC7J;KAEH,KAAK,SACH,QAAO;MACL,GAAG;MACH,QAAQ;MACR,MAAM;MACN,OAAO;MACP,QAAQ,GAAG,OAAO;MAClB,eAAe;MACf,gBAAgB;MAChB,YAAY;MACZ,WAAW,aAAa,gBAAgB,cAAc,cAAc,GAAI;MACxE,YAAY,yBAAyB,gBAAgB,cAAc,oBAAoB,GAAI,CAAC,OAAO,gBAAgB,cAAc,oBAAoB,GAAI,CAAC;MAC3J;;MAEJ;IAAC;IAAU;IAAO;IAAQ;IAAW;IAAS;IAAK;IAAO,CAAC;GAG3B,GAAG;GAAO;EAAE,eAAa;EACvD;EACG,CAAA"}
|
|
@@ -0,0 +1,60 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* CombatTimer Component - Displays combat round timer
|
|
3
|
+
*
|
|
4
|
+
* Korean: 전투 타이머 (Combat Timer)
|
|
5
|
+
*
|
|
6
|
+
* Shows remaining time in MM:SS format with:
|
|
7
|
+
* - Color changes based on time remaining
|
|
8
|
+
* - Pulsing animation when time is critical
|
|
9
|
+
* - Korean cyberpunk aesthetic
|
|
10
|
+
* - Responsive sizing
|
|
11
|
+
*
|
|
12
|
+
* @module components/shared/ui/CombatTimer
|
|
13
|
+
* @category Shared UI
|
|
14
|
+
*/
|
|
15
|
+
import React from "react";
|
|
16
|
+
import { TimerWarningLevel } from "../../../hooks/useCombatTimer";
|
|
17
|
+
import "../three/ui/HUDAnimations.css";
|
|
18
|
+
/**
|
|
19
|
+
* Props for the CombatTimer component
|
|
20
|
+
*/
|
|
21
|
+
export interface CombatTimerProps {
|
|
22
|
+
/** Formatted time string (MM:SS) */
|
|
23
|
+
readonly formattedTime: string;
|
|
24
|
+
/** Current warning level */
|
|
25
|
+
readonly warningLevel: TimerWarningLevel;
|
|
26
|
+
/** Whether time is up */
|
|
27
|
+
readonly isTimeUp: boolean;
|
|
28
|
+
/** Whether layout should adapt for mobile screens */
|
|
29
|
+
readonly isMobile: boolean;
|
|
30
|
+
/** Optional custom position styling */
|
|
31
|
+
readonly style?: React.CSSProperties;
|
|
32
|
+
}
|
|
33
|
+
/**
|
|
34
|
+
* CombatTimer Component
|
|
35
|
+
*
|
|
36
|
+
* Displays round timer with Korean cyberpunk aesthetic and responsive design.
|
|
37
|
+
*
|
|
38
|
+
* Features:
|
|
39
|
+
* - MM:SS format display
|
|
40
|
+
* - Color changes: cyan (>10s), yellow (≤10s), red (≤5s)
|
|
41
|
+
* - Pulsing animation when time ≤5s
|
|
42
|
+
* - "Time's Up!" message when timer reaches 0
|
|
43
|
+
* - Responsive sizing for mobile/tablet/desktop
|
|
44
|
+
* - Korean-English bilingual support
|
|
45
|
+
*
|
|
46
|
+
* Korean: 전투 타이머 컴포넌트
|
|
47
|
+
*
|
|
48
|
+
* @example
|
|
49
|
+
* ```tsx
|
|
50
|
+
* <CombatTimer
|
|
51
|
+
* formattedTime="03:45"
|
|
52
|
+
* warningLevel="none"
|
|
53
|
+
* isTimeUp={false}
|
|
54
|
+
* isMobile={false}
|
|
55
|
+
* />
|
|
56
|
+
* ```
|
|
57
|
+
*/
|
|
58
|
+
export declare const CombatTimer: React.FC<CombatTimerProps>;
|
|
59
|
+
export default CombatTimer;
|
|
60
|
+
//# sourceMappingURL=CombatTimer.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"CombatTimer.d.ts","sourceRoot":"","sources":["../../../../src/components/shared/ui/CombatTimer.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;GAaG;AAEH,OAAO,KAA6B,MAAM,OAAO,CAAC;AAGlD,OAAO,EAAE,iBAAiB,EAAE,MAAM,+BAA+B,CAAC;AAClE,OAAO,+BAA+B,CAAC;AA8BvC;;GAEG;AACH,MAAM,WAAW,gBAAgB;IAC/B,oCAAoC;IACpC,QAAQ,CAAC,aAAa,EAAE,MAAM,CAAC;IAC/B,4BAA4B;IAC5B,QAAQ,CAAC,YAAY,EAAE,iBAAiB,CAAC;IACzC,yBAAyB;IACzB,QAAQ,CAAC,QAAQ,EAAE,OAAO,CAAC;IAC3B,qDAAqD;IACrD,QAAQ,CAAC,QAAQ,EAAE,OAAO,CAAC;IAC3B,uCAAuC;IACvC,QAAQ,CAAC,KAAK,CAAC,EAAE,KAAK,CAAC,aAAa,CAAC;CACtC;AAuBD;;;;;;;;;;;;;;;;;;;;;;;;GAwBG;AACH,eAAO,MAAM,WAAW,EAAE,KAAK,CAAC,EAAE,CAAC,gBAAgB,CAgGlD,CAAC;AAEF,eAAe,WAAW,CAAC"}
|