blacktrigram 0.7.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +201 -0
- package/README.md +866 -0
- package/SECURITY.md +124 -0
- package/lib/App.d.ts +4 -0
- package/lib/App.d.ts.map +1 -0
- package/lib/App2.js +386 -0
- package/lib/App2.js.map +1 -0
- package/lib/_virtual/_rolldown/runtime.js +13 -0
- package/lib/assets/index.css +1146 -0
- package/lib/audio/AudioAssetLoader.d.ts +101 -0
- package/lib/audio/AudioAssetLoader.d.ts.map +1 -0
- package/lib/audio/AudioAssetLoader.js +245 -0
- package/lib/audio/AudioAssetLoader.js.map +1 -0
- package/lib/audio/AudioAssetRegistry.d.ts +126 -0
- package/lib/audio/AudioAssetRegistry.d.ts.map +1 -0
- package/lib/audio/AudioAssetRegistry.js +970 -0
- package/lib/audio/AudioAssetRegistry.js.map +1 -0
- package/lib/audio/AudioCache.d.ts +135 -0
- package/lib/audio/AudioCache.d.ts.map +1 -0
- package/lib/audio/AudioCache.js +211 -0
- package/lib/audio/AudioCache.js.map +1 -0
- package/lib/audio/AudioManager.d.ts +162 -0
- package/lib/audio/AudioManager.d.ts.map +1 -0
- package/lib/audio/AudioManager.js +508 -0
- package/lib/audio/AudioManager.js.map +1 -0
- package/lib/audio/AudioMonitor.d.ts +122 -0
- package/lib/audio/AudioMonitor.d.ts.map +1 -0
- package/lib/audio/AudioMonitor.js +215 -0
- package/lib/audio/AudioMonitor.js.map +1 -0
- package/lib/audio/AudioPool.d.ts +108 -0
- package/lib/audio/AudioPool.d.ts.map +1 -0
- package/lib/audio/AudioPool.js +206 -0
- package/lib/audio/AudioPool.js.map +1 -0
- package/lib/audio/AudioProvider.d.ts +28 -0
- package/lib/audio/AudioProvider.d.ts.map +1 -0
- package/lib/audio/AudioProvider.js +135 -0
- package/lib/audio/AudioProvider.js.map +1 -0
- package/lib/audio/AudioUtils.d.ts +77 -0
- package/lib/audio/AudioUtils.d.ts.map +1 -0
- package/lib/audio/AudioUtils.js +164 -0
- package/lib/audio/AudioUtils.js.map +1 -0
- package/lib/audio/BoneImpactAudioMap.d.ts +64 -0
- package/lib/audio/BoneImpactAudioMap.d.ts.map +1 -0
- package/lib/audio/BoneImpactAudioMap.js +133 -0
- package/lib/audio/BoneImpactAudioMap.js.map +1 -0
- package/lib/audio/VariantSelector.d.ts +69 -0
- package/lib/audio/VariantSelector.d.ts.map +1 -0
- package/lib/audio/VariantSelector.js +177 -0
- package/lib/audio/VariantSelector.js.map +1 -0
- package/lib/audio/index.d.ts +13 -0
- package/lib/audio/index.d.ts.map +1 -0
- package/lib/audio/index.js +41 -0
- package/lib/audio/index.js.map +1 -0
- package/lib/audio/types.d.ts +220 -0
- package/lib/audio/types.d.ts.map +1 -0
- package/lib/audio/types.js +12 -0
- package/lib/audio/types.js.map +1 -0
- package/lib/components/effects/WindParticles3D.d.ts +83 -0
- package/lib/components/effects/WindParticles3D.d.ts.map +1 -0
- package/lib/components/effects/index.d.ts +6 -0
- package/lib/components/effects/index.d.ts.map +1 -0
- package/lib/components/index.d.ts +5 -0
- package/lib/components/index.d.ts.map +1 -0
- package/lib/components/index.js +74 -0
- package/lib/components/index.js.map +1 -0
- package/lib/components/screens/combat/CombatScreen3D.d.ts +74 -0
- package/lib/components/screens/combat/CombatScreen3D.d.ts.map +1 -0
- package/lib/components/screens/combat/CombatScreen3D.js +1912 -0
- package/lib/components/screens/combat/CombatScreen3D.js.map +1 -0
- package/lib/components/screens/combat/components/controls/CombatButtons.d.ts +39 -0
- package/lib/components/screens/combat/components/controls/CombatButtons.d.ts.map +1 -0
- package/lib/components/screens/combat/components/controls/CombatButtons.js +52 -0
- package/lib/components/screens/combat/components/controls/CombatButtons.js.map +1 -0
- package/lib/components/screens/combat/components/controls/CombatControlsPanel.d.ts +35 -0
- package/lib/components/screens/combat/components/controls/CombatControlsPanel.d.ts.map +1 -0
- package/lib/components/screens/combat/components/controls/CombatControlsPanel.js +78 -0
- package/lib/components/screens/combat/components/controls/CombatControlsPanel.js.map +1 -0
- package/lib/components/screens/combat/components/controls/ControlsGuide.d.ts +23 -0
- package/lib/components/screens/combat/components/controls/ControlsGuide.d.ts.map +1 -0
- package/lib/components/screens/combat/components/controls/ControlsGuide.js +214 -0
- package/lib/components/screens/combat/components/controls/ControlsGuide.js.map +1 -0
- package/lib/components/screens/combat/components/controls/KeyboardHints.d.ts +54 -0
- package/lib/components/screens/combat/components/controls/KeyboardHints.d.ts.map +1 -0
- package/lib/components/screens/combat/components/controls/KeyboardHints.js +357 -0
- package/lib/components/screens/combat/components/controls/KeyboardHints.js.map +1 -0
- package/lib/components/screens/combat/components/controls/PauseMenu.d.ts +32 -0
- package/lib/components/screens/combat/components/controls/PauseMenu.d.ts.map +1 -0
- package/lib/components/screens/combat/components/controls/PauseMenu.js +254 -0
- package/lib/components/screens/combat/components/controls/PauseMenu.js.map +1 -0
- package/lib/components/screens/combat/components/controls/PauseMenuButton.d.ts +63 -0
- package/lib/components/screens/combat/components/controls/PauseMenuButton.d.ts.map +1 -0
- package/lib/components/screens/combat/components/controls/PauseMenuButton.js +108 -0
- package/lib/components/screens/combat/components/controls/PauseMenuButton.js.map +1 -0
- package/lib/components/screens/combat/components/controls/QuickSettings.d.ts +42 -0
- package/lib/components/screens/combat/components/controls/QuickSettings.d.ts.map +1 -0
- package/lib/components/screens/combat/components/controls/QuickSettings.js +259 -0
- package/lib/components/screens/combat/components/controls/QuickSettings.js.map +1 -0
- package/lib/components/screens/combat/components/effects/ArterialSpray3D.d.ts +73 -0
- package/lib/components/screens/combat/components/effects/ArterialSpray3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/BloodDecals3D.d.ts +108 -0
- package/lib/components/screens/combat/components/effects/BloodDecals3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/BloodDecals3D.js +232 -0
- package/lib/components/screens/combat/components/effects/BloodDecals3D.js.map +1 -0
- package/lib/components/screens/combat/components/effects/BloodLossOverlayHtml.d.ts +53 -0
- package/lib/components/screens/combat/components/effects/BloodLossOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/BloodLossOverlayHtml.js +87 -0
- package/lib/components/screens/combat/components/effects/BloodLossOverlayHtml.js.map +1 -0
- package/lib/components/screens/combat/components/effects/BloodParticles3D.d.ts +80 -0
- package/lib/components/screens/combat/components/effects/BloodParticles3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/BloodParticles3D.js +278 -0
- package/lib/components/screens/combat/components/effects/BloodParticles3D.js.map +1 -0
- package/lib/components/screens/combat/components/effects/BloodViscosity3D.d.ts +64 -0
- package/lib/components/screens/combat/components/effects/BloodViscosity3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/BloodViscosity3D.js +248 -0
- package/lib/components/screens/combat/components/effects/BloodViscosity3D.js.map +1 -0
- package/lib/components/screens/combat/components/effects/BoneCrackParticles3D.d.ts +60 -0
- package/lib/components/screens/combat/components/effects/BoneCrackParticles3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/CombatParticleEffects3D.d.ts +37 -0
- package/lib/components/screens/combat/components/effects/CombatParticleEffects3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/CombatParticleEffects3D.js +184 -0
- package/lib/components/screens/combat/components/effects/CombatParticleEffects3D.js.map +1 -0
- package/lib/components/screens/combat/components/effects/ConsciousnessBlur.d.ts +49 -0
- package/lib/components/screens/combat/components/effects/ConsciousnessBlur.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/ConsciousnessBlur.js +66 -0
- package/lib/components/screens/combat/components/effects/ConsciousnessBlur.js.map +1 -0
- package/lib/components/screens/combat/components/effects/DustClouds3D.d.ts +93 -0
- package/lib/components/screens/combat/components/effects/DustClouds3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/EarthCrackEffect3D.d.ts +57 -0
- package/lib/components/screens/combat/components/effects/EarthCrackEffect3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/EarthHealingEffect3D.d.ts +88 -0
- package/lib/components/screens/combat/components/effects/EarthHealingEffect3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/ImpactSparks3D.d.ts +91 -0
- package/lib/components/screens/combat/components/effects/ImpactSparks3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/InternalDamage3D.d.ts +67 -0
- package/lib/components/screens/combat/components/effects/InternalDamage3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/InternalDamage3D.js +261 -0
- package/lib/components/screens/combat/components/effects/InternalDamage3D.js.map +1 -0
- package/lib/components/screens/combat/components/effects/LiPrecisionTargetingOverlay.d.ts +45 -0
- package/lib/components/screens/combat/components/effects/LiPrecisionTargetingOverlay.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/NerveStrikeParticles3D.d.ts +61 -0
- package/lib/components/screens/combat/components/effects/NerveStrikeParticles3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/PainVignette.d.ts +47 -0
- package/lib/components/screens/combat/components/effects/PainVignette.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/PainVignette.js +65 -0
- package/lib/components/screens/combat/components/effects/PainVignette.js.map +1 -0
- package/lib/components/screens/combat/components/effects/ParticleAudio3D.d.ts +52 -0
- package/lib/components/screens/combat/components/effects/ParticleAudio3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/ParticleAudio3D.js +103 -0
- package/lib/components/screens/combat/components/effects/ParticleAudio3D.js.map +1 -0
- package/lib/components/screens/combat/components/effects/TraumaOverlay3D.d.ts +91 -0
- package/lib/components/screens/combat/components/effects/TraumaOverlay3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/TraumaOverlay3D.js +296 -0
- package/lib/components/screens/combat/components/effects/TraumaOverlay3D.js.map +1 -0
- package/lib/components/screens/combat/components/effects/WaterRipple3D.d.ts +64 -0
- package/lib/components/screens/combat/components/effects/WaterRipple3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/WaterWave3D.d.ts +72 -0
- package/lib/components/screens/combat/components/effects/WaterWave3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/index.d.ts +121 -0
- package/lib/components/screens/combat/components/effects/index.d.ts.map +1 -0
- package/lib/components/screens/combat/components/feedback/MatchCountdown.d.ts +31 -0
- package/lib/components/screens/combat/components/feedback/MatchCountdown.d.ts.map +1 -0
- package/lib/components/screens/combat/components/feedback/MatchCountdown.js +242 -0
- package/lib/components/screens/combat/components/feedback/MatchCountdown.js.map +1 -0
- package/lib/components/screens/combat/components/feedback/RoundAnnouncementOverlayHtml.d.ts +74 -0
- package/lib/components/screens/combat/components/feedback/RoundAnnouncementOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/combat/components/feedback/RoundAnnouncementOverlayHtml.js +275 -0
- package/lib/components/screens/combat/components/feedback/RoundAnnouncementOverlayHtml.js.map +1 -0
- package/lib/components/screens/combat/components/feedback/RoundDisplayStatus.d.ts +25 -0
- package/lib/components/screens/combat/components/feedback/RoundDisplayStatus.d.ts.map +1 -0
- package/lib/components/screens/combat/components/feedback/RoundDisplayStatus.js +61 -0
- package/lib/components/screens/combat/components/feedback/RoundDisplayStatus.js.map +1 -0
- package/lib/components/screens/combat/components/feedback/RoundStartAnnouncementOverlayHtml.d.ts +43 -0
- package/lib/components/screens/combat/components/feedback/RoundStartAnnouncementOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/combat/components/feedback/RoundStartAnnouncementOverlayHtml.js +139 -0
- package/lib/components/screens/combat/components/feedback/RoundStartAnnouncementOverlayHtml.js.map +1 -0
- package/lib/components/screens/combat/components/hud/CombatBottomHUD.d.ts +50 -0
- package/lib/components/screens/combat/components/hud/CombatBottomHUD.d.ts.map +1 -0
- package/lib/components/screens/combat/components/hud/CombatBottomHUD.js +155 -0
- package/lib/components/screens/combat/components/hud/CombatBottomHUD.js.map +1 -0
- package/lib/components/screens/combat/components/hud/CombatLeftHUD.d.ts +54 -0
- package/lib/components/screens/combat/components/hud/CombatLeftHUD.d.ts.map +1 -0
- package/lib/components/screens/combat/components/hud/CombatLeftHUD.js +103 -0
- package/lib/components/screens/combat/components/hud/CombatLeftHUD.js.map +1 -0
- package/lib/components/screens/combat/components/hud/CombatRightHUD.d.ts +54 -0
- package/lib/components/screens/combat/components/hud/CombatRightHUD.d.ts.map +1 -0
- package/lib/components/screens/combat/components/hud/CombatRightHUD.js +101 -0
- package/lib/components/screens/combat/components/hud/CombatRightHUD.js.map +1 -0
- package/lib/components/screens/combat/components/hud/CombatTopHUD.d.ts +47 -0
- package/lib/components/screens/combat/components/hud/CombatTopHUD.d.ts.map +1 -0
- package/lib/components/screens/combat/components/hud/CombatTopHUD.js +141 -0
- package/lib/components/screens/combat/components/hud/CombatTopHUD.js.map +1 -0
- package/lib/components/screens/combat/components/hud/DifficultyIndicator.d.ts +25 -0
- package/lib/components/screens/combat/components/hud/DifficultyIndicator.d.ts.map +1 -0
- package/lib/components/screens/combat/components/hud/DifficultyIndicator.js +129 -0
- package/lib/components/screens/combat/components/hud/DifficultyIndicator.js.map +1 -0
- package/lib/components/screens/combat/components/hud/FPSMonitor.d.ts +48 -0
- package/lib/components/screens/combat/components/hud/FPSMonitor.d.ts.map +1 -0
- package/lib/components/screens/combat/components/hud/FPSMonitor.js +131 -0
- package/lib/components/screens/combat/components/hud/FPSMonitor.js.map +1 -0
- package/lib/components/screens/combat/components/hud/MobileControlsWrapper.d.ts +82 -0
- package/lib/components/screens/combat/components/hud/MobileControlsWrapper.d.ts.map +1 -0
- package/lib/components/screens/combat/components/hud/MobileControlsWrapper.js +73 -0
- package/lib/components/screens/combat/components/hud/MobileControlsWrapper.js.map +1 -0
- package/lib/components/screens/combat/components/hud/PlayerStateOverlayHtml.d.ts +80 -0
- package/lib/components/screens/combat/components/hud/PlayerStateOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/combat/components/hud/PlayerStateOverlayHtml.js +79 -0
- package/lib/components/screens/combat/components/hud/PlayerStateOverlayHtml.js.map +1 -0
- package/lib/components/screens/combat/components/hud/index.d.ts +22 -0
- package/lib/components/screens/combat/components/hud/index.d.ts.map +1 -0
- package/lib/components/screens/combat/components/hud/index.js +4 -0
- package/lib/components/screens/combat/components/index.d.ts +47 -0
- package/lib/components/screens/combat/components/index.d.ts.map +1 -0
- package/lib/components/screens/combat/components/index.js +23 -0
- package/lib/components/screens/combat/components/indicators/BalanceIndicator.d.ts +52 -0
- package/lib/components/screens/combat/components/indicators/BalanceIndicator.d.ts.map +1 -0
- package/lib/components/screens/combat/components/indicators/BalanceIndicator.js +113 -0
- package/lib/components/screens/combat/components/indicators/BalanceIndicator.js.map +1 -0
- package/lib/components/screens/combat/components/indicators/InputBufferDisplay.d.ts +49 -0
- package/lib/components/screens/combat/components/indicators/InputBufferDisplay.d.ts.map +1 -0
- package/lib/components/screens/combat/components/indicators/InputBufferDisplay.js +150 -0
- package/lib/components/screens/combat/components/indicators/InputBufferDisplay.js.map +1 -0
- package/lib/components/screens/combat/components/indicators/StaminaWarning.d.ts +44 -0
- package/lib/components/screens/combat/components/indicators/StaminaWarning.d.ts.map +1 -0
- package/lib/components/screens/combat/components/indicators/StaminaWarning.js +83 -0
- package/lib/components/screens/combat/components/indicators/StaminaWarning.js.map +1 -0
- package/lib/components/screens/combat/components/indicators/TechniqueNameDisplay.d.ts +83 -0
- package/lib/components/screens/combat/components/indicators/TechniqueNameDisplay.d.ts.map +1 -0
- package/lib/components/screens/combat/components/indicators/TechniqueNameDisplay.js +161 -0
- package/lib/components/screens/combat/components/indicators/TechniqueNameDisplay.js.map +1 -0
- package/lib/components/screens/combat/helpers/AnimationUpdater.d.ts +38 -0
- package/lib/components/screens/combat/helpers/AnimationUpdater.d.ts.map +1 -0
- package/lib/components/screens/combat/helpers/AnimationUpdater.js +37 -0
- package/lib/components/screens/combat/helpers/AnimationUpdater.js.map +1 -0
- package/lib/components/screens/combat/helpers/combatHelpers.d.ts +37 -0
- package/lib/components/screens/combat/helpers/combatHelpers.d.ts.map +1 -0
- package/lib/components/screens/combat/helpers/combatHelpers.js +33 -0
- package/lib/components/screens/combat/helpers/combatHelpers.js.map +1 -0
- package/lib/components/screens/combat/helpers/index.d.ts +8 -0
- package/lib/components/screens/combat/helpers/index.d.ts.map +1 -0
- package/lib/components/screens/combat/helpers/index.js +2 -0
- package/lib/components/screens/combat/hooks/useAICombat.d.ts +108 -0
- package/lib/components/screens/combat/hooks/useAICombat.d.ts.map +1 -0
- package/lib/components/screens/combat/hooks/useAICombat.js +806 -0
- package/lib/components/screens/combat/hooks/useAICombat.js.map +1 -0
- package/lib/components/screens/combat/hooks/useCombatActions.d.ts +106 -0
- package/lib/components/screens/combat/hooks/useCombatActions.d.ts.map +1 -0
- package/lib/components/screens/combat/hooks/useCombatActions.js +766 -0
- package/lib/components/screens/combat/hooks/useCombatActions.js.map +1 -0
- package/lib/components/screens/combat/hooks/useCombatAttackMovement.d.ts +85 -0
- package/lib/components/screens/combat/hooks/useCombatAttackMovement.d.ts.map +1 -0
- package/lib/components/screens/combat/hooks/useCombatAttackMovement.js +202 -0
- package/lib/components/screens/combat/hooks/useCombatAttackMovement.js.map +1 -0
- package/lib/components/screens/combat/hooks/useCombatAudio.d.ts +40 -0
- package/lib/components/screens/combat/hooks/useCombatAudio.d.ts.map +1 -0
- package/lib/components/screens/combat/hooks/useCombatAudio.js +287 -0
- package/lib/components/screens/combat/hooks/useCombatAudio.js.map +1 -0
- package/lib/components/screens/combat/hooks/useCombatLayout.d.ts +61 -0
- package/lib/components/screens/combat/hooks/useCombatLayout.d.ts.map +1 -0
- package/lib/components/screens/combat/hooks/useCombatLayout.js +89 -0
- package/lib/components/screens/combat/hooks/useCombatLayout.js.map +1 -0
- package/lib/components/screens/combat/hooks/useCombatState.d.ts +75 -0
- package/lib/components/screens/combat/hooks/useCombatState.d.ts.map +1 -0
- package/lib/components/screens/combat/hooks/useCombatState.js +182 -0
- package/lib/components/screens/combat/hooks/useCombatState.js.map +1 -0
- package/lib/components/screens/combat/hooks/useGrapplingAudio.d.ts +36 -0
- package/lib/components/screens/combat/hooks/useGrapplingAudio.d.ts.map +1 -0
- package/lib/components/screens/combat/hooks/usePreloadCombatAudio.d.ts +63 -0
- package/lib/components/screens/combat/hooks/usePreloadCombatAudio.d.ts.map +1 -0
- package/lib/components/screens/combat/index.d.ts +4 -0
- package/lib/components/screens/combat/index.d.ts.map +1 -0
- package/lib/components/screens/combat/index.js +25 -0
- package/lib/components/screens/controls/ControlsScreen3D.d.ts +12 -0
- package/lib/components/screens/controls/ControlsScreen3D.d.ts.map +1 -0
- package/lib/components/screens/controls/ControlsScreen3D.js +1248 -0
- package/lib/components/screens/controls/ControlsScreen3D.js.map +1 -0
- package/lib/components/screens/controls/components/ControlBindingsOverlayHtml.d.ts +35 -0
- package/lib/components/screens/controls/components/ControlBindingsOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/controls/components/ControlBindingsOverlayHtml.js +155 -0
- package/lib/components/screens/controls/components/ControlBindingsOverlayHtml.js.map +1 -0
- package/lib/components/screens/controls/components/ControlCategoryTabsOverlayHtml.d.ts +31 -0
- package/lib/components/screens/controls/components/ControlCategoryTabsOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/controls/components/ControlCategoryTabsOverlayHtml.js +100 -0
- package/lib/components/screens/controls/components/ControlCategoryTabsOverlayHtml.js.map +1 -0
- package/lib/components/screens/controls/components/GamepadVisualization3D.d.ts +32 -0
- package/lib/components/screens/controls/components/GamepadVisualization3D.d.ts.map +1 -0
- package/lib/components/screens/controls/components/GamepadVisualization3D.js +250 -0
- package/lib/components/screens/controls/components/GamepadVisualization3D.js.map +1 -0
- package/lib/components/screens/controls/components/InteractiveControlDemoOverlayHtml.d.ts +35 -0
- package/lib/components/screens/controls/components/InteractiveControlDemoOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/controls/components/InteractiveControlDemoOverlayHtml.js +222 -0
- package/lib/components/screens/controls/components/InteractiveControlDemoOverlayHtml.js.map +1 -0
- package/lib/components/screens/controls/components/Key3D.d.ts +36 -0
- package/lib/components/screens/controls/components/Key3D.d.ts.map +1 -0
- package/lib/components/screens/controls/components/Key3D.js +169 -0
- package/lib/components/screens/controls/components/Key3D.js.map +1 -0
- package/lib/components/screens/controls/components/VisualKeyboard3D.d.ts +37 -0
- package/lib/components/screens/controls/components/VisualKeyboard3D.d.ts.map +1 -0
- package/lib/components/screens/controls/components/VisualKeyboard3D.js +120 -0
- package/lib/components/screens/controls/components/VisualKeyboard3D.js.map +1 -0
- package/lib/components/screens/controls/components/index.d.ts +20 -0
- package/lib/components/screens/controls/components/index.d.ts.map +1 -0
- package/lib/components/screens/controls/constants/ControlsConstants.d.ts +67 -0
- package/lib/components/screens/controls/constants/ControlsConstants.d.ts.map +1 -0
- package/lib/components/screens/controls/constants/ControlsConstants.js +504 -0
- package/lib/components/screens/controls/constants/ControlsConstants.js.map +1 -0
- package/lib/components/screens/controls/hooks/useControlsState.d.ts +46 -0
- package/lib/components/screens/controls/hooks/useControlsState.d.ts.map +1 -0
- package/lib/components/screens/controls/hooks/useControlsState.js +71 -0
- package/lib/components/screens/controls/hooks/useControlsState.js.map +1 -0
- package/lib/components/screens/endscreen/EndScreen3D.d.ts +18 -0
- package/lib/components/screens/endscreen/EndScreen3D.d.ts.map +1 -0
- package/lib/components/screens/endscreen/EndScreen3D.js +367 -0
- package/lib/components/screens/endscreen/EndScreen3D.js.map +1 -0
- package/lib/components/screens/endscreen/components/DefeatAnimation3D.d.ts +9 -0
- package/lib/components/screens/endscreen/components/DefeatAnimation3D.d.ts.map +1 -0
- package/lib/components/screens/endscreen/components/DefeatAnimation3D.js +205 -0
- package/lib/components/screens/endscreen/components/DefeatAnimation3D.js.map +1 -0
- package/lib/components/screens/endscreen/components/MatchStatisticsDisplayOverlayHtml.d.ts +13 -0
- package/lib/components/screens/endscreen/components/MatchStatisticsDisplayOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/endscreen/components/MatchStatisticsDisplayOverlayHtml.js +321 -0
- package/lib/components/screens/endscreen/components/MatchStatisticsDisplayOverlayHtml.js.map +1 -0
- package/lib/components/screens/endscreen/components/NavigationButtonsOverlayHtml.d.ts +28 -0
- package/lib/components/screens/endscreen/components/NavigationButtonsOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/endscreen/components/NavigationButtonsOverlayHtml.js +93 -0
- package/lib/components/screens/endscreen/components/NavigationButtonsOverlayHtml.js.map +1 -0
- package/lib/components/screens/endscreen/components/PerformanceBreakdownOverlayHtml.d.ts +13 -0
- package/lib/components/screens/endscreen/components/PerformanceBreakdownOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/endscreen/components/PerformanceBreakdownOverlayHtml.js +294 -0
- package/lib/components/screens/endscreen/components/PerformanceBreakdownOverlayHtml.js.map +1 -0
- package/lib/components/screens/endscreen/components/PerformanceRatingOverlayHtml.d.ts +13 -0
- package/lib/components/screens/endscreen/components/PerformanceRatingOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/endscreen/components/PerformanceRatingOverlayHtml.js +210 -0
- package/lib/components/screens/endscreen/components/PerformanceRatingOverlayHtml.js.map +1 -0
- package/lib/components/screens/endscreen/components/VictoryAnimation3D.d.ts +9 -0
- package/lib/components/screens/endscreen/components/VictoryAnimation3D.d.ts.map +1 -0
- package/lib/components/screens/endscreen/components/VictoryAnimation3D.js +299 -0
- package/lib/components/screens/endscreen/components/VictoryAnimation3D.js.map +1 -0
- package/lib/components/screens/endscreen/components/WinnerDisplayOverlayHtml.d.ts +14 -0
- package/lib/components/screens/endscreen/components/WinnerDisplayOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/endscreen/components/WinnerDisplayOverlayHtml.js +170 -0
- package/lib/components/screens/endscreen/components/WinnerDisplayOverlayHtml.js.map +1 -0
- package/lib/components/screens/endscreen/components/animations.d.ts +25 -0
- package/lib/components/screens/endscreen/components/animations.d.ts.map +1 -0
- package/lib/components/screens/endscreen/components/animations.js +71 -0
- package/lib/components/screens/endscreen/components/animations.js.map +1 -0
- package/lib/components/screens/endscreen/components/index.d.ts +19 -0
- package/lib/components/screens/endscreen/components/index.d.ts.map +1 -0
- package/lib/components/screens/endscreen/components/index.js +8 -0
- package/lib/components/screens/endscreen/index.d.ts +9 -0
- package/lib/components/screens/endscreen/index.d.ts.map +1 -0
- package/lib/components/screens/endscreen/index.js +10 -0
- package/lib/components/screens/intro/IntroScreen3D.d.ts +16 -0
- package/lib/components/screens/intro/IntroScreen3D.d.ts.map +1 -0
- package/lib/components/screens/intro/IntroScreen3D.js +488 -0
- package/lib/components/screens/intro/IntroScreen3D.js.map +1 -0
- package/lib/components/screens/intro/components/AbilityListOverlayHtml.d.ts +53 -0
- package/lib/components/screens/intro/components/AbilityListOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/intro/components/AbilityListOverlayHtml.js +146 -0
- package/lib/components/screens/intro/components/AbilityListOverlayHtml.js.map +1 -0
- package/lib/components/screens/intro/components/ArchetypeCardGridOverlayHtml.d.ts +20 -0
- package/lib/components/screens/intro/components/ArchetypeCardGridOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/intro/components/ArchetypeCardGridOverlayHtml.js +154 -0
- package/lib/components/screens/intro/components/ArchetypeCardGridOverlayHtml.js.map +1 -0
- package/lib/components/screens/intro/components/ArchetypeCardOverlayHtml.d.ts +38 -0
- package/lib/components/screens/intro/components/ArchetypeCardOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/intro/components/ArchetypeCardOverlayHtml.js +235 -0
- package/lib/components/screens/intro/components/ArchetypeCardOverlayHtml.js.map +1 -0
- package/lib/components/screens/intro/components/ArchetypeDisplayOverlayHtml.d.ts +35 -0
- package/lib/components/screens/intro/components/ArchetypeDisplayOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/intro/components/ArchetypeDisplayOverlayHtml.js +325 -0
- package/lib/components/screens/intro/components/ArchetypeDisplayOverlayHtml.js.map +1 -0
- package/lib/components/screens/intro/components/EnhancedArchetypeDisplayOverlayHtml.d.ts +19 -0
- package/lib/components/screens/intro/components/EnhancedArchetypeDisplayOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/intro/components/EnhancedArchetypeDisplayOverlayHtml.js +88 -0
- package/lib/components/screens/intro/components/EnhancedArchetypeDisplayOverlayHtml.js.map +1 -0
- package/lib/components/screens/intro/components/MenuButtonsOverlayHtml.d.ts +65 -0
- package/lib/components/screens/intro/components/MenuButtonsOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/intro/components/MenuButtonsOverlayHtml.js +143 -0
- package/lib/components/screens/intro/components/MenuButtonsOverlayHtml.js.map +1 -0
- package/lib/components/screens/intro/components/MenuSectionOverlayHtml.d.ts +27 -0
- package/lib/components/screens/intro/components/MenuSectionOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/intro/components/MenuSectionOverlayHtml.js +153 -0
- package/lib/components/screens/intro/components/MenuSectionOverlayHtml.js.map +1 -0
- package/lib/components/screens/intro/components/StatBarOverlayHtml.d.ts +47 -0
- package/lib/components/screens/intro/components/StatBarOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/intro/components/StatBarOverlayHtml.js +128 -0
- package/lib/components/screens/intro/components/StatBarOverlayHtml.js.map +1 -0
- package/lib/components/screens/philosophy/PhilosophyScreen3D.d.ts +12 -0
- package/lib/components/screens/philosophy/PhilosophyScreen3D.d.ts.map +1 -0
- package/lib/components/screens/philosophy/PhilosophyScreen3D.js +561 -0
- package/lib/components/screens/philosophy/PhilosophyScreen3D.js.map +1 -0
- package/lib/components/screens/philosophy/components/InteractiveTrigramGridOverlayHtml.d.ts +40 -0
- package/lib/components/screens/philosophy/components/InteractiveTrigramGridOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/philosophy/components/PhilosophyNavigationOverlayHtml.d.ts +40 -0
- package/lib/components/screens/philosophy/components/PhilosophyNavigationOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/philosophy/components/PhilosophySectionOverlayHtml.d.ts +46 -0
- package/lib/components/screens/philosophy/components/PhilosophySectionOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/philosophy/components/PhilosophyTextOverlayHtml.d.ts +42 -0
- package/lib/components/screens/philosophy/components/PhilosophyTextOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/philosophy/components/TrigramSymbol3D.d.ts +49 -0
- package/lib/components/screens/philosophy/components/TrigramSymbol3D.d.ts.map +1 -0
- package/lib/components/screens/philosophy/components/TrigramVisualization3D.d.ts +43 -0
- package/lib/components/screens/philosophy/components/TrigramVisualization3D.d.ts.map +1 -0
- package/lib/components/screens/philosophy/components/index.d.ts +23 -0
- package/lib/components/screens/philosophy/components/index.d.ts.map +1 -0
- package/lib/components/screens/philosophy/hooks/index.d.ts +10 -0
- package/lib/components/screens/philosophy/hooks/index.d.ts.map +1 -0
- package/lib/components/screens/philosophy/hooks/usePhilosophyState.d.ts +50 -0
- package/lib/components/screens/philosophy/hooks/usePhilosophyState.d.ts.map +1 -0
- package/lib/components/screens/training/TrainingScreen3D.d.ts +51 -0
- package/lib/components/screens/training/TrainingScreen3D.d.ts.map +1 -0
- package/lib/components/screens/training/TrainingScreen3D.js +947 -0
- package/lib/components/screens/training/TrainingScreen3D.js.map +1 -0
- package/lib/components/screens/training/components/AnatomyControlsOverlayHtml.d.ts +31 -0
- package/lib/components/screens/training/components/AnatomyControlsOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/training/components/AnatomyControlsOverlayHtml.js +189 -0
- package/lib/components/screens/training/components/AnatomyControlsOverlayHtml.js.map +1 -0
- package/lib/components/screens/training/components/AnatomyOverlay3D.d.ts +31 -0
- package/lib/components/screens/training/components/AnatomyOverlay3D.d.ts.map +1 -0
- package/lib/components/screens/training/components/AnatomyOverlay3D.js +679 -0
- package/lib/components/screens/training/components/AnatomyOverlay3D.js.map +1 -0
- package/lib/components/screens/training/components/DamageNumber3D.d.ts +28 -0
- package/lib/components/screens/training/components/DamageNumber3D.d.ts.map +1 -0
- package/lib/components/screens/training/components/DamageNumber3D.js +6 -0
- package/lib/components/screens/training/components/FootPlacementMarkers3D.d.ts +47 -0
- package/lib/components/screens/training/components/FootPlacementMarkers3D.d.ts.map +1 -0
- package/lib/components/screens/training/components/FootPlacementMarkers3D.js +380 -0
- package/lib/components/screens/training/components/FootPlacementMarkers3D.js.map +1 -0
- package/lib/components/screens/training/components/FootworkDrillsOverlayHtml.d.ts +47 -0
- package/lib/components/screens/training/components/FootworkDrillsOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/training/components/FootworkDrillsOverlayHtml.js +292 -0
- package/lib/components/screens/training/components/FootworkDrillsOverlayHtml.js.map +1 -0
- package/lib/components/screens/training/components/HitFeedbackEffect3D.d.ts +32 -0
- package/lib/components/screens/training/components/HitFeedbackEffect3D.d.ts.map +1 -0
- package/lib/components/screens/training/components/HitFeedbackEffect3D.js +258 -0
- package/lib/components/screens/training/components/HitFeedbackEffect3D.js.map +1 -0
- package/lib/components/screens/training/components/TrainingAICharacter3D.d.ts +36 -0
- package/lib/components/screens/training/components/TrainingAICharacter3D.d.ts.map +1 -0
- package/lib/components/screens/training/components/TrainingAICharacter3D.js +6 -0
- package/lib/components/screens/training/components/TrainingArena3D.d.ts +22 -0
- package/lib/components/screens/training/components/TrainingArena3D.d.ts.map +1 -0
- package/lib/components/screens/training/components/TrainingArena3D.js +5 -0
- package/lib/components/screens/training/components/TrainingButtonsOverlayHtml.d.ts +73 -0
- package/lib/components/screens/training/components/TrainingButtonsOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/training/components/TrainingButtonsOverlayHtml.js +107 -0
- package/lib/components/screens/training/components/TrainingButtonsOverlayHtml.js.map +1 -0
- package/lib/components/screens/training/components/TrainingControlsOverlayHtml.d.ts +50 -0
- package/lib/components/screens/training/components/TrainingControlsOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/training/components/TrainingControlsOverlayHtml.js +129 -0
- package/lib/components/screens/training/components/TrainingControlsOverlayHtml.js.map +1 -0
- package/lib/components/screens/training/components/TrainingDummy3D.d.ts +72 -0
- package/lib/components/screens/training/components/TrainingDummy3D.d.ts.map +1 -0
- package/lib/components/screens/training/components/TrainingDummy3D.js +298 -0
- package/lib/components/screens/training/components/TrainingDummy3D.js.map +1 -0
- package/lib/components/screens/training/components/TrainingFeedbackOverlayHtml.d.ts +30 -0
- package/lib/components/screens/training/components/TrainingFeedbackOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/training/components/TrainingFeedbackOverlayHtml.js +44 -0
- package/lib/components/screens/training/components/TrainingFeedbackOverlayHtml.js.map +1 -0
- package/lib/components/screens/training/components/TrainingHitEffects3D.d.ts +27 -0
- package/lib/components/screens/training/components/TrainingHitEffects3D.d.ts.map +1 -0
- package/lib/components/screens/training/components/TrainingHitEffects3D.js +6 -0
- package/lib/components/screens/training/components/TrainingModeSelectorOverlayHtml.d.ts +51 -0
- package/lib/components/screens/training/components/TrainingModeSelectorOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/training/components/TrainingModeSelectorOverlayHtml.js +188 -0
- package/lib/components/screens/training/components/TrainingModeSelectorOverlayHtml.js.map +1 -0
- package/lib/components/screens/training/components/TrainingStatsOverlayHtml.d.ts +63 -0
- package/lib/components/screens/training/components/TrainingStatsOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/training/components/TrainingStatsOverlayHtml.js +253 -0
- package/lib/components/screens/training/components/TrainingStatsOverlayHtml.js.map +1 -0
- package/lib/components/screens/training/components/VitalPointMarker3D.d.ts +37 -0
- package/lib/components/screens/training/components/VitalPointMarker3D.d.ts.map +1 -0
- package/lib/components/screens/training/components/VitalPointMarker3D.js +210 -0
- package/lib/components/screens/training/components/VitalPointMarker3D.js.map +1 -0
- package/lib/components/screens/training/components/VitalPointTrainingOverlayHtml.d.ts +29 -0
- package/lib/components/screens/training/components/VitalPointTrainingOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/training/components/VitalPointTrainingOverlayHtml.js +195 -0
- package/lib/components/screens/training/components/VitalPointTrainingOverlayHtml.js.map +1 -0
- package/lib/components/screens/training/components/hud/TrainingBottomHUD.d.ts +59 -0
- package/lib/components/screens/training/components/hud/TrainingBottomHUD.d.ts.map +1 -0
- package/lib/components/screens/training/components/hud/TrainingBottomHUD.js +145 -0
- package/lib/components/screens/training/components/hud/TrainingBottomHUD.js.map +1 -0
- package/lib/components/screens/training/components/hud/TrainingLeftHUD.d.ts +47 -0
- package/lib/components/screens/training/components/hud/TrainingLeftHUD.d.ts.map +1 -0
- package/lib/components/screens/training/components/hud/TrainingLeftHUD.js +59 -0
- package/lib/components/screens/training/components/hud/TrainingLeftHUD.js.map +1 -0
- package/lib/components/screens/training/components/hud/TrainingRightHUD.d.ts +68 -0
- package/lib/components/screens/training/components/hud/TrainingRightHUD.d.ts.map +1 -0
- package/lib/components/screens/training/components/hud/TrainingRightHUD.js +93 -0
- package/lib/components/screens/training/components/hud/TrainingRightHUD.js.map +1 -0
- package/lib/components/screens/training/components/hud/TrainingTopHUD.d.ts +55 -0
- package/lib/components/screens/training/components/hud/TrainingTopHUD.d.ts.map +1 -0
- package/lib/components/screens/training/components/hud/TrainingTopHUD.js +184 -0
- package/lib/components/screens/training/components/hud/TrainingTopHUD.js.map +1 -0
- package/lib/components/screens/training/components/hud/index.d.ts +13 -0
- package/lib/components/screens/training/components/hud/index.d.ts.map +1 -0
- package/lib/components/screens/training/components/hud/index.js +4 -0
- package/lib/components/screens/training/components/index.d.ts +22 -0
- package/lib/components/screens/training/components/index.d.ts.map +1 -0
- package/lib/components/screens/training/components/index.js +19 -0
- package/lib/components/screens/training/hooks/useAttackMovement.d.ts +69 -0
- package/lib/components/screens/training/hooks/useAttackMovement.d.ts.map +1 -0
- package/lib/components/screens/training/hooks/useAttackMovement.js +118 -0
- package/lib/components/screens/training/hooks/useAttackMovement.js.map +1 -0
- package/lib/components/screens/training/hooks/useTrainingActions.d.ts +82 -0
- package/lib/components/screens/training/hooks/useTrainingActions.d.ts.map +1 -0
- package/lib/components/screens/training/hooks/useTrainingActions.js +284 -0
- package/lib/components/screens/training/hooks/useTrainingActions.js.map +1 -0
- package/lib/components/screens/training/hooks/useTrainingLayout.d.ts +62 -0
- package/lib/components/screens/training/hooks/useTrainingLayout.d.ts.map +1 -0
- package/lib/components/screens/training/hooks/useTrainingLayout.js +96 -0
- package/lib/components/screens/training/hooks/useTrainingLayout.js.map +1 -0
- package/lib/components/screens/training/hooks/useTrainingState.d.ts +100 -0
- package/lib/components/screens/training/hooks/useTrainingState.d.ts.map +1 -0
- package/lib/components/screens/training/hooks/useTrainingState.js +344 -0
- package/lib/components/screens/training/hooks/useTrainingState.js.map +1 -0
- package/lib/components/screens/training/index.d.ts +4 -0
- package/lib/components/screens/training/index.d.ts.map +1 -0
- package/lib/components/screens/training/index.js +16 -0
- package/lib/components/shared/base/AccessibilityProvider.d.ts +51 -0
- package/lib/components/shared/base/AccessibilityProvider.d.ts.map +1 -0
- package/lib/components/shared/base/AccessibilityProvider.js +71 -0
- package/lib/components/shared/base/AccessibilityProvider.js.map +1 -0
- package/lib/components/shared/base/BaseButton.d.ts +42 -0
- package/lib/components/shared/base/BaseButton.d.ts.map +1 -0
- package/lib/components/shared/base/BaseButton.js +214 -0
- package/lib/components/shared/base/BaseButton.js.map +1 -0
- package/lib/components/shared/base/BaseButtonOverlayHtml.d.ts +52 -0
- package/lib/components/shared/base/BaseButtonOverlayHtml.d.ts.map +1 -0
- package/lib/components/shared/base/BaseButtonOverlayHtml.js +130 -0
- package/lib/components/shared/base/BaseButtonOverlayHtml.js.map +1 -0
- package/lib/components/shared/base/BasePanel.d.ts +30 -0
- package/lib/components/shared/base/BasePanel.d.ts.map +1 -0
- package/lib/components/shared/base/BasePanel.js +83 -0
- package/lib/components/shared/base/BasePanel.js.map +1 -0
- package/lib/components/shared/base/BaseText.d.ts +40 -0
- package/lib/components/shared/base/BaseText.d.ts.map +1 -0
- package/lib/components/shared/base/BaseText.js +157 -0
- package/lib/components/shared/base/BaseText.js.map +1 -0
- package/lib/components/shared/base/ResponsiveContainer.d.ts +126 -0
- package/lib/components/shared/base/ResponsiveContainer.d.ts.map +1 -0
- package/lib/components/shared/base/index.d.ts +23 -0
- package/lib/components/shared/base/index.d.ts.map +1 -0
- package/lib/components/shared/base/index.js +6 -0
- package/lib/components/shared/base/layoutUtils.d.ts +102 -0
- package/lib/components/shared/base/layoutUtils.d.ts.map +1 -0
- package/lib/components/shared/base/useKoreanTheme.d.ts +206 -0
- package/lib/components/shared/base/useKoreanTheme.d.ts.map +1 -0
- package/lib/components/shared/base/useKoreanTheme.js +169 -0
- package/lib/components/shared/base/useKoreanTheme.js.map +1 -0
- package/lib/components/shared/debug/PerformanceDebugOverlayHtml.d.ts +32 -0
- package/lib/components/shared/debug/PerformanceDebugOverlayHtml.d.ts.map +1 -0
- package/lib/components/shared/debug/PerformanceDebugOverlayHtml.js +69 -0
- package/lib/components/shared/debug/PerformanceDebugOverlayHtml.js.map +1 -0
- package/lib/components/shared/effects/ScreenFlash.d.ts +98 -0
- package/lib/components/shared/effects/ScreenFlash.d.ts.map +1 -0
- package/lib/components/shared/mobile/ActionButtons.d.ts +44 -0
- package/lib/components/shared/mobile/ActionButtons.d.ts.map +1 -0
- package/lib/components/shared/mobile/ActionButtons.js +324 -0
- package/lib/components/shared/mobile/ActionButtons.js.map +1 -0
- package/lib/components/shared/mobile/GestureRecognizerPure.d.ts +64 -0
- package/lib/components/shared/mobile/GestureRecognizerPure.d.ts.map +1 -0
- package/lib/components/shared/mobile/GestureRecognizerPure.js +231 -0
- package/lib/components/shared/mobile/GestureRecognizerPure.js.map +1 -0
- package/lib/components/shared/mobile/HapticController.d.ts +253 -0
- package/lib/components/shared/mobile/HapticController.d.ts.map +1 -0
- package/lib/components/shared/mobile/HapticController.js +280 -0
- package/lib/components/shared/mobile/HapticController.js.map +1 -0
- package/lib/components/shared/mobile/MobileControlsPure.d.ts +43 -0
- package/lib/components/shared/mobile/MobileControlsPure.d.ts.map +1 -0
- package/lib/components/shared/mobile/MobileControlsPure.js +294 -0
- package/lib/components/shared/mobile/MobileControlsPure.js.map +1 -0
- package/lib/components/shared/mobile/PerformanceMonitor.d.ts +249 -0
- package/lib/components/shared/mobile/PerformanceMonitor.d.ts.map +1 -0
- package/lib/components/shared/mobile/StanceWheelPure.d.ts +78 -0
- package/lib/components/shared/mobile/StanceWheelPure.d.ts.map +1 -0
- package/lib/components/shared/mobile/StanceWheelPure.js +386 -0
- package/lib/components/shared/mobile/StanceWheelPure.js.map +1 -0
- package/lib/components/shared/mobile/TouchOptimizer.d.ts +154 -0
- package/lib/components/shared/mobile/TouchOptimizer.d.ts.map +1 -0
- package/lib/components/shared/mobile/TouchOptimizer.js +83 -0
- package/lib/components/shared/mobile/TouchOptimizer.js.map +1 -0
- package/lib/components/shared/mobile/VirtualDPad.d.ts +49 -0
- package/lib/components/shared/mobile/VirtualDPad.d.ts.map +1 -0
- package/lib/components/shared/mobile/VirtualDPad.js +289 -0
- package/lib/components/shared/mobile/VirtualDPad.js.map +1 -0
- package/lib/components/shared/mobile/index.d.ts +31 -0
- package/lib/components/shared/mobile/index.d.ts.map +1 -0
- package/lib/components/shared/mobile/index.js +7 -0
- package/lib/components/shared/three/anatomy/BodySurface.d.ts +78 -0
- package/lib/components/shared/three/anatomy/BodySurface.d.ts.map +1 -0
- package/lib/components/shared/three/anatomy/BodySurface.js +393 -0
- package/lib/components/shared/three/anatomy/BodySurface.js.map +1 -0
- package/lib/components/shared/three/anatomy/BoneAttachedMuscles.d.ts +147 -0
- package/lib/components/shared/three/anatomy/BoneAttachedMuscles.d.ts.map +1 -0
- package/lib/components/shared/three/anatomy/BoneAttachedMuscles.js +541 -0
- package/lib/components/shared/three/anatomy/BoneAttachedMuscles.js.map +1 -0
- package/lib/components/shared/three/anatomy/BoneClothing.d.ts +89 -0
- package/lib/components/shared/three/anatomy/BoneClothing.d.ts.map +1 -0
- package/lib/components/shared/three/anatomy/BoneClothing.js +345 -0
- package/lib/components/shared/three/anatomy/BoneClothing.js.map +1 -0
- package/lib/components/shared/three/anatomy/BoneRenderer.d.ts +129 -0
- package/lib/components/shared/three/anatomy/BoneRenderer.d.ts.map +1 -0
- package/lib/components/shared/three/anatomy/BoneRenderer.js +266 -0
- package/lib/components/shared/three/anatomy/BoneRenderer.js.map +1 -0
- package/lib/components/shared/three/anatomy/Face3D.d.ts +40 -0
- package/lib/components/shared/three/anatomy/Face3D.d.ts.map +1 -0
- package/lib/components/shared/three/anatomy/Face3D.js +426 -0
- package/lib/components/shared/three/anatomy/Face3D.js.map +1 -0
- package/lib/components/shared/three/anatomy/Foot3D.d.ts +71 -0
- package/lib/components/shared/three/anatomy/Foot3D.d.ts.map +1 -0
- package/lib/components/shared/three/anatomy/Foot3D.js +178 -0
- package/lib/components/shared/three/anatomy/Foot3D.js.map +1 -0
- package/lib/components/shared/three/anatomy/Hand3D.d.ts +101 -0
- package/lib/components/shared/three/anatomy/Hand3D.d.ts.map +1 -0
- package/lib/components/shared/three/anatomy/Hand3D.js +376 -0
- package/lib/components/shared/three/anatomy/Hand3D.js.map +1 -0
- package/lib/components/shared/three/effects/ActionFeedback.d.ts +78 -0
- package/lib/components/shared/three/effects/ActionFeedback.d.ts.map +1 -0
- package/lib/components/shared/three/effects/ActionFeedback.js +236 -0
- package/lib/components/shared/three/effects/ActionFeedback.js.map +1 -0
- package/lib/components/shared/three/effects/DamageNumbers.d.ts +36 -0
- package/lib/components/shared/three/effects/DamageNumbers.d.ts.map +1 -0
- package/lib/components/shared/three/effects/DamageNumbers.js +148 -0
- package/lib/components/shared/three/effects/DamageNumbers.js.map +1 -0
- package/lib/components/shared/three/effects/ExplosiveBurstEffect3D.d.ts +41 -0
- package/lib/components/shared/three/effects/ExplosiveBurstEffect3D.d.ts.map +1 -0
- package/lib/components/shared/three/effects/GrapplingIndicator3D.d.ts +49 -0
- package/lib/components/shared/three/effects/GrapplingIndicator3D.d.ts.map +1 -0
- package/lib/components/shared/three/effects/HitEffects3D.d.ts +28 -0
- package/lib/components/shared/three/effects/HitEffects3D.d.ts.map +1 -0
- package/lib/components/shared/three/effects/HitEffects3D.js +427 -0
- package/lib/components/shared/three/effects/HitEffects3D.js.map +1 -0
- package/lib/components/shared/three/effects/LimbExposureIndicator3D.d.ts +67 -0
- package/lib/components/shared/three/effects/LimbExposureIndicator3D.d.ts.map +1 -0
- package/lib/components/shared/three/effects/NerveDisruptionEffect3D.d.ts +63 -0
- package/lib/components/shared/three/effects/NerveDisruptionEffect3D.d.ts.map +1 -0
- package/lib/components/shared/three/effects/PlayerStateIndicators.d.ts +36 -0
- package/lib/components/shared/three/effects/PlayerStateIndicators.d.ts.map +1 -0
- package/lib/components/shared/three/effects/PlayerStateIndicators.js +237 -0
- package/lib/components/shared/three/effects/PlayerStateIndicators.js.map +1 -0
- package/lib/components/shared/three/effects/StanceSymbol3D.d.ts +52 -0
- package/lib/components/shared/three/effects/StanceSymbol3D.d.ts.map +1 -0
- package/lib/components/shared/three/effects/StanceSymbol3D.js +128 -0
- package/lib/components/shared/three/effects/StanceSymbol3D.js.map +1 -0
- package/lib/components/shared/three/effects/StanceTransitionEffect.d.ts +56 -0
- package/lib/components/shared/three/effects/StanceTransitionEffect.d.ts.map +1 -0
- package/lib/components/shared/three/effects/StanceTransitionEffect.js +174 -0
- package/lib/components/shared/three/effects/StanceTransitionEffect.js.map +1 -0
- package/lib/components/shared/three/effects/ThunderEffect3D.d.ts +39 -0
- package/lib/components/shared/three/effects/ThunderEffect3D.d.ts.map +1 -0
- package/lib/components/shared/three/effects/VitalPointMarkers3D.d.ts +48 -0
- package/lib/components/shared/three/effects/VitalPointMarkers3D.d.ts.map +1 -0
- package/lib/components/shared/three/effects/VitalPointMarkers3D.js +249 -0
- package/lib/components/shared/three/effects/VitalPointMarkers3D.js.map +1 -0
- package/lib/components/shared/three/index.d.ts +30 -0
- package/lib/components/shared/three/index.d.ts.map +1 -0
- package/lib/components/shared/three/index.js +9 -0
- package/lib/components/shared/three/indicators/ElementalColorSystem.d.ts +184 -0
- package/lib/components/shared/three/indicators/ElementalColorSystem.d.ts.map +1 -0
- package/lib/components/shared/three/indicators/ElementalColorSystem.js +147 -0
- package/lib/components/shared/three/indicators/ElementalColorSystem.js.map +1 -0
- package/lib/components/shared/three/indicators/GuardIndicator.d.ts +58 -0
- package/lib/components/shared/three/indicators/GuardIndicator.d.ts.map +1 -0
- package/lib/components/shared/three/indicators/GuardIndicator.js +259 -0
- package/lib/components/shared/three/indicators/GuardIndicator.js.map +1 -0
- package/lib/components/shared/three/indicators/HapticFeedback.d.ts +184 -0
- package/lib/components/shared/three/indicators/HapticFeedback.d.ts.map +1 -0
- package/lib/components/shared/three/indicators/HapticFeedback.js +46 -0
- package/lib/components/shared/three/indicators/HapticFeedback.js.map +1 -0
- package/lib/components/shared/three/indicators/StanceChangeIndicator.d.ts +53 -0
- package/lib/components/shared/three/indicators/StanceChangeIndicator.d.ts.map +1 -0
- package/lib/components/shared/three/indicators/StanceChangeIndicator.js +222 -0
- package/lib/components/shared/three/indicators/StanceChangeIndicator.js.map +1 -0
- package/lib/components/shared/three/indicators/TrigramSymbol3D.d.ts +82 -0
- package/lib/components/shared/three/indicators/TrigramSymbol3D.d.ts.map +1 -0
- package/lib/components/shared/three/models/Player3DWithTransitions.d.ts +77 -0
- package/lib/components/shared/three/models/Player3DWithTransitions.d.ts.map +1 -0
- package/lib/components/shared/three/models/Player3DWithTransitions.js +118 -0
- package/lib/components/shared/three/models/Player3DWithTransitions.js.map +1 -0
- package/lib/components/shared/three/models/SkeletalPlayer3D.d.ts +44 -0
- package/lib/components/shared/three/models/SkeletalPlayer3D.d.ts.map +1 -0
- package/lib/components/shared/three/models/SkeletalPlayer3D.js +358 -0
- package/lib/components/shared/three/models/SkeletalPlayer3D.js.map +1 -0
- package/lib/components/shared/three/optimization/AdaptiveQuality.d.ts +107 -0
- package/lib/components/shared/three/optimization/AdaptiveQuality.d.ts.map +1 -0
- package/lib/components/shared/three/optimization/AdaptiveQuality.js +197 -0
- package/lib/components/shared/three/optimization/AdaptiveQuality.js.map +1 -0
- package/lib/components/shared/three/optimization/InstancedGeometry.d.ts +189 -0
- package/lib/components/shared/three/optimization/InstancedGeometry.d.ts.map +1 -0
- package/lib/components/shared/three/optimization/InstancedGeometry.js +3 -0
- package/lib/components/shared/three/optimization/LODSystem.d.ts +126 -0
- package/lib/components/shared/three/optimization/LODSystem.d.ts.map +1 -0
- package/lib/components/shared/three/optimization/LODSystem.js +3 -0
- package/lib/components/shared/three/optimization/index.d.ts +14 -0
- package/lib/components/shared/three/optimization/index.d.ts.map +1 -0
- package/lib/components/shared/three/optimization/index.js +3 -0
- package/lib/components/shared/three/scene/AtmosphericParticles3D.d.ts +31 -0
- package/lib/components/shared/three/scene/AtmosphericParticles3D.d.ts.map +1 -0
- package/lib/components/shared/three/scene/AtmosphericParticles3D.js +84 -0
- package/lib/components/shared/three/scene/AtmosphericParticles3D.js.map +1 -0
- package/lib/components/shared/three/scene/BackgroundScene3D.d.ts +76 -0
- package/lib/components/shared/three/scene/BackgroundScene3D.d.ts.map +1 -0
- package/lib/components/shared/three/scene/BackgroundScene3D.js +124 -0
- package/lib/components/shared/three/scene/BackgroundScene3D.js.map +1 -0
- package/lib/components/shared/three/scene/CombatArena3D.d.ts +38 -0
- package/lib/components/shared/three/scene/CombatArena3D.d.ts.map +1 -0
- package/lib/components/shared/three/scene/CombatArena3D.js +256 -0
- package/lib/components/shared/three/scene/CombatArena3D.js.map +1 -0
- package/lib/components/shared/three/scene/DebugCollision.d.ts +64 -0
- package/lib/components/shared/three/scene/DebugCollision.d.ts.map +1 -0
- package/lib/components/shared/three/scene/KoreanSignage3D.d.ts +29 -0
- package/lib/components/shared/three/scene/KoreanSignage3D.d.ts.map +1 -0
- package/lib/components/shared/three/scene/KoreanSignage3D.js +122 -0
- package/lib/components/shared/three/scene/KoreanSignage3D.js.map +1 -0
- package/lib/components/shared/three/ui/ArchetypeCard.d.ts +38 -0
- package/lib/components/shared/three/ui/ArchetypeCard.d.ts.map +1 -0
- package/lib/components/shared/three/ui/ArchetypeCard.js +213 -0
- package/lib/components/shared/three/ui/ArchetypeCard.js.map +1 -0
- package/lib/components/shared/three/ui/BodyPartHealthDisplay.d.ts +45 -0
- package/lib/components/shared/three/ui/BodyPartHealthDisplay.d.ts.map +1 -0
- package/lib/components/shared/three/ui/BodyPartHealthDisplay.js +206 -0
- package/lib/components/shared/three/ui/BodyPartHealthDisplay.js.map +1 -0
- package/lib/components/shared/three/ui/BreathingIndicator.d.ts +25 -0
- package/lib/components/shared/three/ui/BreathingIndicator.d.ts.map +1 -0
- package/lib/components/shared/three/ui/BreathingIndicator2.js +104 -0
- package/lib/components/shared/three/ui/BreathingIndicator2.js.map +1 -0
- package/lib/components/shared/three/ui/CombatReadinessBar.d.ts +43 -0
- package/lib/components/shared/three/ui/CombatReadinessBar.d.ts.map +1 -0
- package/lib/components/shared/three/ui/CombatReadinessBar.js +135 -0
- package/lib/components/shared/three/ui/CombatReadinessBar.js.map +1 -0
- package/lib/components/shared/three/ui/ComboCounter.d.ts +42 -0
- package/lib/components/shared/three/ui/ComboCounter.d.ts.map +1 -0
- package/lib/components/shared/three/ui/ComboCounter.js +222 -0
- package/lib/components/shared/three/ui/ComboCounter.js.map +1 -0
- package/lib/components/shared/three/ui/HealthBar.d.ts +37 -0
- package/lib/components/shared/three/ui/HealthBar.d.ts.map +1 -0
- package/lib/components/shared/three/ui/HealthBar.js +112 -0
- package/lib/components/shared/three/ui/HealthBar.js.map +1 -0
- package/lib/components/shared/three/ui/KoreanButton.d.ts +37 -0
- package/lib/components/shared/three/ui/KoreanButton.d.ts.map +1 -0
- package/lib/components/shared/three/ui/KoreanButton.js +33 -0
- package/lib/components/shared/three/ui/KoreanButton.js.map +1 -0
- package/lib/components/shared/three/ui/KoreanPanel.d.ts +32 -0
- package/lib/components/shared/three/ui/KoreanPanel.d.ts.map +1 -0
- package/lib/components/shared/three/ui/KoreanPanel.js +29 -0
- package/lib/components/shared/three/ui/KoreanPanel.js.map +1 -0
- package/lib/components/shared/three/ui/KoreanText.d.ts +35 -0
- package/lib/components/shared/three/ui/KoreanText.d.ts.map +1 -0
- package/lib/components/shared/three/ui/KoreanText.js +32 -0
- package/lib/components/shared/three/ui/KoreanText.js.map +1 -0
- package/lib/components/shared/three/ui/MenuList.d.ts +47 -0
- package/lib/components/shared/three/ui/MenuList.d.ts.map +1 -0
- package/lib/components/shared/three/ui/MenuList.js +123 -0
- package/lib/components/shared/three/ui/MenuList.js.map +1 -0
- package/lib/components/shared/three/ui/PlayerHUD.d.ts +34 -0
- package/lib/components/shared/three/ui/PlayerHUD.d.ts.map +1 -0
- package/lib/components/shared/three/ui/PlayerHUD.js +231 -0
- package/lib/components/shared/three/ui/PlayerHUD.js.map +1 -0
- package/lib/components/shared/three/ui/ProgressBar.d.ts +48 -0
- package/lib/components/shared/three/ui/ProgressBar.d.ts.map +1 -0
- package/lib/components/shared/three/ui/ProgressBar.js +173 -0
- package/lib/components/shared/three/ui/ProgressBar.js.map +1 -0
- package/lib/components/shared/three/ui/SpeedIndicatorHUD.d.ts +62 -0
- package/lib/components/shared/three/ui/SpeedIndicatorHUD.d.ts.map +1 -0
- package/lib/components/shared/three/ui/SpeedIndicatorHUD.js +185 -0
- package/lib/components/shared/three/ui/SpeedIndicatorHUD.js.map +1 -0
- package/lib/components/shared/three/ui/StaminaBar.d.ts +37 -0
- package/lib/components/shared/three/ui/StaminaBar.d.ts.map +1 -0
- package/lib/components/shared/three/ui/StaminaBar.js +103 -0
- package/lib/components/shared/three/ui/StaminaBar.js.map +1 -0
- package/lib/components/shared/three/ui/TechniqueBar.d.ts +52 -0
- package/lib/components/shared/three/ui/TechniqueBar.d.ts.map +1 -0
- package/lib/components/shared/three/ui/TechniqueBar.js +128 -0
- package/lib/components/shared/three/ui/TechniqueBar.js.map +1 -0
- package/lib/components/shared/three/ui/TechniqueBarContainer.d.ts +49 -0
- package/lib/components/shared/three/ui/TechniqueBarContainer.d.ts.map +1 -0
- package/lib/components/shared/three/ui/TechniqueCard.d.ts +64 -0
- package/lib/components/shared/three/ui/TechniqueCard.d.ts.map +1 -0
- package/lib/components/shared/three/ui/TechniqueCard.js +333 -0
- package/lib/components/shared/three/ui/TechniqueCard.js.map +1 -0
- package/lib/components/shared/three/ui/VitalPointOverlayControlsHtml.d.ts +76 -0
- package/lib/components/shared/three/ui/VitalPointOverlayControlsHtml.d.ts.map +1 -0
- package/lib/components/shared/three/ui/VitalPointOverlayControlsHtml.js +551 -0
- package/lib/components/shared/three/ui/VitalPointOverlayControlsHtml.js.map +1 -0
- package/lib/components/shared/three/ui/VulnerabilityWindowHUD.d.ts +63 -0
- package/lib/components/shared/three/ui/VulnerabilityWindowHUD.d.ts.map +1 -0
- package/lib/components/shared/ui/BackButton.d.ts +82 -0
- package/lib/components/shared/ui/BackButton.d.ts.map +1 -0
- package/lib/components/shared/ui/BackButton.js +67 -0
- package/lib/components/shared/ui/BackButton.js.map +1 -0
- package/lib/components/shared/ui/BaseHUDContainer.d.ts +71 -0
- package/lib/components/shared/ui/BaseHUDContainer.d.ts.map +1 -0
- package/lib/components/shared/ui/BaseHUDContainer.js +126 -0
- package/lib/components/shared/ui/BaseHUDContainer.js.map +1 -0
- package/lib/components/shared/ui/CombatTimer.d.ts +60 -0
- package/lib/components/shared/ui/CombatTimer.d.ts.map +1 -0
- package/lib/components/shared/ui/CombatTimer.js +145 -0
- package/lib/components/shared/ui/CombatTimer.js.map +1 -0
- package/lib/components/shared/ui/ErrorBoundary.d.ts +44 -0
- package/lib/components/shared/ui/ErrorBoundary.d.ts.map +1 -0
- package/lib/components/shared/ui/ErrorModal.d.ts +21 -0
- package/lib/components/shared/ui/ErrorModal.d.ts.map +1 -0
- package/lib/components/shared/ui/ErrorModal.js +133 -0
- package/lib/components/shared/ui/ErrorModal.js.map +1 -0
- package/lib/components/shared/ui/HUDSection.d.ts +65 -0
- package/lib/components/shared/ui/HUDSection.d.ts.map +1 -0
- package/lib/components/shared/ui/LoadingState.d.ts +50 -0
- package/lib/components/shared/ui/LoadingState.d.ts.map +1 -0
- package/lib/components/shared/ui/LoadingState.js +92 -0
- package/lib/components/shared/ui/LoadingState.js.map +1 -0
- package/lib/components/shared/ui/MobileHUDLayout.d.ts +70 -0
- package/lib/components/shared/ui/MobileHUDLayout.d.ts.map +1 -0
- package/lib/components/shared/ui/ResponsiveContainer.d.ts +69 -0
- package/lib/components/shared/ui/ResponsiveContainer.d.ts.map +1 -0
- package/lib/components/shared/ui/SplashScreen.d.ts +13 -0
- package/lib/components/shared/ui/SplashScreen.d.ts.map +1 -0
- package/lib/components/shared/ui/SplashScreen.js +204 -0
- package/lib/components/shared/ui/SplashScreen.js.map +1 -0
- package/lib/components/shared/ui/StyledHUDPanel.d.ts +56 -0
- package/lib/components/shared/ui/StyledHUDPanel.d.ts.map +1 -0
- package/lib/components/shared/ui/VitalPointOverlayControlsPure.d.ts +79 -0
- package/lib/components/shared/ui/VitalPointOverlayControlsPure.d.ts.map +1 -0
- package/lib/components/shared/ui/VitalPointOverlayControlsPure.js +550 -0
- package/lib/components/shared/ui/VitalPointOverlayControlsPure.js.map +1 -0
- package/lib/components/shared/ui/VolumeControl.d.ts +20 -0
- package/lib/components/shared/ui/VolumeControl.d.ts.map +1 -0
- package/lib/components/shared/ui/VolumeControl.js +292 -0
- package/lib/components/shared/ui/VolumeControl.js.map +1 -0
- package/lib/components/shared/ui/shared/ConfirmDialog.d.ts +29 -0
- package/lib/components/shared/ui/shared/ConfirmDialog.d.ts.map +1 -0
- package/lib/components/shared/ui/shared/ConfirmDialog.js +149 -0
- package/lib/components/shared/ui/shared/ConfirmDialog.js.map +1 -0
- package/lib/components/test/Hello3D.d.ts +36 -0
- package/lib/components/test/Hello3D.d.ts.map +1 -0
- package/lib/components/ui/combat/BalanceIndicatorOverlayHtml.d.ts +63 -0
- package/lib/components/ui/combat/BalanceIndicatorOverlayHtml.d.ts.map +1 -0
- package/lib/components/ui/combat/BalanceIndicatorOverlayHtml.js +179 -0
- package/lib/components/ui/combat/BalanceIndicatorOverlayHtml.js.map +1 -0
- package/lib/components/ui/combat/ComboCounter.d.ts +85 -0
- package/lib/components/ui/combat/ComboCounter.d.ts.map +1 -0
- package/lib/components/ui/combat/PressureMeter.d.ts +60 -0
- package/lib/components/ui/combat/PressureMeter.d.ts.map +1 -0
- package/lib/components/ui/combat/index.d.ts +8 -0
- package/lib/components/ui/combat/index.d.ts.map +1 -0
- package/lib/constants/bodyDimensions.d.ts +241 -0
- package/lib/constants/bodyDimensions.d.ts.map +1 -0
- package/lib/constants/bodyDimensions.js +213 -0
- package/lib/constants/bodyDimensions.js.map +1 -0
- package/lib/constants/bodyRenderingConstants.d.ts +295 -0
- package/lib/constants/bodyRenderingConstants.d.ts.map +1 -0
- package/lib/constants/bodyRenderingConstants.js +128 -0
- package/lib/constants/bodyRenderingConstants.js.map +1 -0
- package/lib/data/archetypeClothing.d.ts +40 -0
- package/lib/data/archetypeClothing.d.ts.map +1 -0
- package/lib/data/archetypeClothing.js +584 -0
- package/lib/data/archetypeClothing.js.map +1 -0
- package/lib/data/archetypePhysicalAttributes.d.ts +279 -0
- package/lib/data/archetypePhysicalAttributes.d.ts.map +1 -0
- package/lib/data/archetypePhysicalAttributes.js +227 -0
- package/lib/data/archetypePhysicalAttributes.js.map +1 -0
- package/lib/data/techniqueMappings.d.ts +64 -0
- package/lib/data/techniqueMappings.d.ts.map +1 -0
- package/lib/data/techniqueMappings.js +56 -0
- package/lib/data/techniqueMappings.js.map +1 -0
- package/lib/data/techniques.d.ts +84 -0
- package/lib/data/techniques.d.ts.map +1 -0
- package/lib/data/techniques.js +739 -0
- package/lib/data/techniques.js.map +1 -0
- package/lib/hooks/useActionFeedback.d.ts +114 -0
- package/lib/hooks/useActionFeedback.d.ts.map +1 -0
- package/lib/hooks/useActionFeedback.js +158 -0
- package/lib/hooks/useActionFeedback.js.map +1 -0
- package/lib/hooks/useBalanceAnimations.d.ts +62 -0
- package/lib/hooks/useBalanceAnimations.d.ts.map +1 -0
- package/lib/hooks/useBalanceAnimations.js +133 -0
- package/lib/hooks/useBalanceAnimations.js.map +1 -0
- package/lib/hooks/useCombatTimer.d.ts +77 -0
- package/lib/hooks/useCombatTimer.d.ts.map +1 -0
- package/lib/hooks/useCombatTimer.js +139 -0
- package/lib/hooks/useCombatTimer.js.map +1 -0
- package/lib/hooks/useDebounce.d.ts +30 -0
- package/lib/hooks/useDebounce.d.ts.map +1 -0
- package/lib/hooks/useHUDLayout.d.ts +67 -0
- package/lib/hooks/useHUDLayout.d.ts.map +1 -0
- package/lib/hooks/useHUDLayout.js +92 -0
- package/lib/hooks/useHUDLayout.js.map +1 -0
- package/lib/hooks/useHandPoseTransitions.d.ts +65 -0
- package/lib/hooks/useHandPoseTransitions.d.ts.map +1 -0
- package/lib/hooks/useHandPoseTransitions.js +127 -0
- package/lib/hooks/useHandPoseTransitions.js.map +1 -0
- package/lib/hooks/useKeyboardControls.d.ts +73 -0
- package/lib/hooks/useKeyboardControls.d.ts.map +1 -0
- package/lib/hooks/useKeyboardControls.js +311 -0
- package/lib/hooks/useKeyboardControls.js.map +1 -0
- package/lib/hooks/useMatchCountdown.d.ts +87 -0
- package/lib/hooks/useMatchCountdown.d.ts.map +1 -0
- package/lib/hooks/useMatchCountdown.js +162 -0
- package/lib/hooks/useMatchCountdown.js.map +1 -0
- package/lib/hooks/useMuscleActivation.d.ts +76 -0
- package/lib/hooks/useMuscleActivation.d.ts.map +1 -0
- package/lib/hooks/useMuscleActivation.js +99 -0
- package/lib/hooks/useMuscleActivation.js.map +1 -0
- package/lib/hooks/usePauseMenu.d.ts +32 -0
- package/lib/hooks/usePauseMenu.d.ts.map +1 -0
- package/lib/hooks/usePlayerAnimation.d.ts +188 -0
- package/lib/hooks/usePlayerAnimation.d.ts.map +1 -0
- package/lib/hooks/usePlayerAnimation.js +145 -0
- package/lib/hooks/usePlayerAnimation.js.map +1 -0
- package/lib/hooks/useResponsiveLayout.d.ts +184 -0
- package/lib/hooks/useResponsiveLayout.d.ts.map +1 -0
- package/lib/hooks/useRoundTransition.d.ts +87 -0
- package/lib/hooks/useRoundTransition.d.ts.map +1 -0
- package/lib/hooks/useRoundTransition.js +158 -0
- package/lib/hooks/useRoundTransition.js.map +1 -0
- package/lib/hooks/useSkeletalAnimation.d.ts +88 -0
- package/lib/hooks/useSkeletalAnimation.d.ts.map +1 -0
- package/lib/hooks/useSkeletalAnimation.js +176 -0
- package/lib/hooks/useSkeletalAnimation.js.map +1 -0
- package/lib/hooks/useTechniqueSelection.d.ts +73 -0
- package/lib/hooks/useTechniqueSelection.d.ts.map +1 -0
- package/lib/hooks/useTechniqueSelection.js +190 -0
- package/lib/hooks/useTechniqueSelection.js.map +1 -0
- package/lib/hooks/useThrottle.d.ts +30 -0
- package/lib/hooks/useThrottle.d.ts.map +1 -0
- package/lib/hooks/useThrottle.js +61 -0
- package/lib/hooks/useThrottle.js.map +1 -0
- package/lib/hooks/useTouchControls.d.ts +107 -0
- package/lib/hooks/useTouchControls.d.ts.map +1 -0
- package/lib/hooks/useTouchControls.js +260 -0
- package/lib/hooks/useTouchControls.js.map +1 -0
- package/lib/hooks/useWebGLContextLossHandler.d.ts +77 -0
- package/lib/hooks/useWebGLContextLossHandler.d.ts.map +1 -0
- package/lib/hooks/useWebGLContextLossHandler.js +119 -0
- package/lib/hooks/useWebGLContextLossHandler.js.map +1 -0
- package/lib/hooks/useWindowSize.d.ts +60 -0
- package/lib/hooks/useWindowSize.d.ts.map +1 -0
- package/lib/hooks/useWindowSize.js +62 -0
- package/lib/hooks/useWindowSize.js.map +1 -0
- package/lib/index.d.ts +21 -0
- package/lib/index.d.ts.map +1 -0
- package/lib/index.js +114 -0
- package/lib/systems/CombatSystem.d.ts +348 -0
- package/lib/systems/CombatSystem.d.ts.map +1 -0
- package/lib/systems/CombatSystem.js +877 -0
- package/lib/systems/CombatSystem.js.map +1 -0
- package/lib/systems/EffectCalculator.d.ts +176 -0
- package/lib/systems/EffectCalculator.d.ts.map +1 -0
- package/lib/systems/EffectCalculator.js +251 -0
- package/lib/systems/EffectCalculator.js.map +1 -0
- package/lib/systems/LayoutSystem.d.ts +250 -0
- package/lib/systems/LayoutSystem.d.ts.map +1 -0
- package/lib/systems/LayoutSystem.js +337 -0
- package/lib/systems/LayoutSystem.js.map +1 -0
- package/lib/systems/PlayerEffectManager.d.ts +210 -0
- package/lib/systems/PlayerEffectManager.d.ts.map +1 -0
- package/lib/systems/PlayerEffectManager.js +178 -0
- package/lib/systems/PlayerEffectManager.js.map +1 -0
- package/lib/systems/ResponsiveScaling.d.ts +298 -0
- package/lib/systems/ResponsiveScaling.d.ts.map +1 -0
- package/lib/systems/ResponsiveScaling.js +376 -0
- package/lib/systems/ResponsiveScaling.js.map +1 -0
- package/lib/systems/TrigramSystem.d.ts +388 -0
- package/lib/systems/TrigramSystem.d.ts.map +1 -0
- package/lib/systems/TrigramSystem.js +512 -0
- package/lib/systems/TrigramSystem.js.map +1 -0
- package/lib/systems/VitalPointSystem.d.ts +330 -0
- package/lib/systems/VitalPointSystem.d.ts.map +1 -0
- package/lib/systems/VitalPointSystem.js +455 -0
- package/lib/systems/VitalPointSystem.js.map +1 -0
- package/lib/systems/ai/AIPersonality.d.ts +133 -0
- package/lib/systems/ai/AIPersonality.d.ts.map +1 -0
- package/lib/systems/ai/AIPersonality.js +245 -0
- package/lib/systems/ai/AIPersonality.js.map +1 -0
- package/lib/systems/ai/AdaptiveDifficulty.d.ts +159 -0
- package/lib/systems/ai/AdaptiveDifficulty.d.ts.map +1 -0
- package/lib/systems/ai/AdaptiveDifficulty.js +297 -0
- package/lib/systems/ai/AdaptiveDifficulty.js.map +1 -0
- package/lib/systems/ai/ArchetypeEnforcer.d.ts +132 -0
- package/lib/systems/ai/ArchetypeEnforcer.d.ts.map +1 -0
- package/lib/systems/ai/ArchetypeEnforcer.js +279 -0
- package/lib/systems/ai/ArchetypeEnforcer.js.map +1 -0
- package/lib/systems/ai/ComboSystem.d.ts +136 -0
- package/lib/systems/ai/ComboSystem.d.ts.map +1 -0
- package/lib/systems/ai/ComboSystem.js +384 -0
- package/lib/systems/ai/ComboSystem.js.map +1 -0
- package/lib/systems/ai/DecisionTree.d.ts +563 -0
- package/lib/systems/ai/DecisionTree.d.ts.map +1 -0
- package/lib/systems/ai/DecisionTree.js +1516 -0
- package/lib/systems/ai/DecisionTree.js.map +1 -0
- package/lib/systems/ai/TrainingAI.d.ts +132 -0
- package/lib/systems/ai/TrainingAI.d.ts.map +1 -0
- package/lib/systems/ai/TrainingAI.js +265 -0
- package/lib/systems/ai/TrainingAI.js.map +1 -0
- package/lib/systems/ai/__tests__/AI-Performance.bench.d.ts +19 -0
- package/lib/systems/ai/__tests__/AI-Performance.bench.d.ts.map +1 -0
- package/lib/systems/ai/index.d.ts +12 -0
- package/lib/systems/ai/index.d.ts.map +1 -0
- package/lib/systems/ai/index.js +7 -0
- package/lib/systems/ai/types.d.ts +111 -0
- package/lib/systems/ai/types.d.ts.map +1 -0
- package/lib/systems/ai/types.js +24 -0
- package/lib/systems/ai/types.js.map +1 -0
- package/lib/systems/animation/AnimationCategory.d.ts +64 -0
- package/lib/systems/animation/AnimationCategory.d.ts.map +1 -0
- package/lib/systems/animation/builders/AnimationBuilder.d.ts +288 -0
- package/lib/systems/animation/builders/AnimationBuilder.d.ts.map +1 -0
- package/lib/systems/animation/builders/AnimationBuilder.js +261 -0
- package/lib/systems/animation/builders/AnimationBuilder.js.map +1 -0
- package/lib/systems/animation/builders/AnimationFactoryPresets.d.ts +280 -0
- package/lib/systems/animation/builders/AnimationFactoryPresets.d.ts.map +1 -0
- package/lib/systems/animation/builders/AnimationFactoryPresets.js +234 -0
- package/lib/systems/animation/builders/AnimationFactoryPresets.js.map +1 -0
- package/lib/systems/animation/builders/HandPoseApplicator.d.ts +56 -0
- package/lib/systems/animation/builders/HandPoseApplicator.d.ts.map +1 -0
- package/lib/systems/animation/builders/HandPoseApplicator.js +130 -0
- package/lib/systems/animation/builders/HandPoseApplicator.js.map +1 -0
- package/lib/systems/animation/builders/HandPoses.d.ts +186 -0
- package/lib/systems/animation/builders/HandPoses.d.ts.map +1 -0
- package/lib/systems/animation/builders/HandPoses.js +509 -0
- package/lib/systems/animation/builders/HandPoses.js.map +1 -0
- package/lib/systems/animation/builders/KeyframeConfig.d.ts +207 -0
- package/lib/systems/animation/builders/KeyframeConfig.d.ts.map +1 -0
- package/lib/systems/animation/builders/KeyframeConfig.js +264 -0
- package/lib/systems/animation/builders/KeyframeConfig.js.map +1 -0
- package/lib/systems/animation/builders/KeyframeInterpolation.d.ts +491 -0
- package/lib/systems/animation/builders/KeyframeInterpolation.d.ts.map +1 -0
- package/lib/systems/animation/builders/KeyframeInterpolation.js +252 -0
- package/lib/systems/animation/builders/KeyframeInterpolation.js.map +1 -0
- package/lib/systems/animation/builders/KickPhaseApplicator.d.ts +119 -0
- package/lib/systems/animation/builders/KickPhaseApplicator.d.ts.map +1 -0
- package/lib/systems/animation/builders/KickPhaseApplicator.js +119 -0
- package/lib/systems/animation/builders/KickPhaseApplicator.js.map +1 -0
- package/lib/systems/animation/builders/KoreanGuardPositions.d.ts +208 -0
- package/lib/systems/animation/builders/KoreanGuardPositions.d.ts.map +1 -0
- package/lib/systems/animation/builders/KoreanGuardPositions.js +267 -0
- package/lib/systems/animation/builders/KoreanGuardPositions.js.map +1 -0
- package/lib/systems/animation/builders/MartialArtsAnimationBuilder.d.ts +1310 -0
- package/lib/systems/animation/builders/MartialArtsAnimationBuilder.d.ts.map +1 -0
- package/lib/systems/animation/builders/MartialArtsAnimationBuilder.js +2857 -0
- package/lib/systems/animation/builders/MartialArtsAnimationBuilder.js.map +1 -0
- package/lib/systems/animation/builders/MartialArtsConstants.d.ts +1034 -0
- package/lib/systems/animation/builders/MartialArtsConstants.d.ts.map +1 -0
- package/lib/systems/animation/builders/MartialArtsConstants.js +1644 -0
- package/lib/systems/animation/builders/MartialArtsConstants.js.map +1 -0
- package/lib/systems/animation/builders/MartialPoseApplicator.d.ts +54 -0
- package/lib/systems/animation/builders/MartialPoseApplicator.d.ts.map +1 -0
- package/lib/systems/animation/builders/MartialPoseApplicator.js +54 -0
- package/lib/systems/animation/builders/MartialPoseApplicator.js.map +1 -0
- package/lib/systems/animation/builders/PunchPhaseApplicator.d.ts +73 -0
- package/lib/systems/animation/builders/PunchPhaseApplicator.d.ts.map +1 -0
- package/lib/systems/animation/builders/PunchPhaseApplicator.js +68 -0
- package/lib/systems/animation/builders/PunchPhaseApplicator.js.map +1 -0
- package/lib/systems/animation/builders/SkeletonRig.d.ts +321 -0
- package/lib/systems/animation/builders/SkeletonRig.d.ts.map +1 -0
- package/lib/systems/animation/builders/SkeletonRig.js +330 -0
- package/lib/systems/animation/builders/SkeletonRig.js.map +1 -0
- package/lib/systems/animation/builders/TrigramGuardApplicator.d.ts +99 -0
- package/lib/systems/animation/builders/TrigramGuardApplicator.d.ts.map +1 -0
- package/lib/systems/animation/builders/TrigramGuardApplicator.js +185 -0
- package/lib/systems/animation/builders/TrigramGuardApplicator.js.map +1 -0
- package/lib/systems/animation/builders/index.d.ts +23 -0
- package/lib/systems/animation/builders/index.d.ts.map +1 -0
- package/lib/systems/animation/builders/index.js +13 -0
- package/lib/systems/animation/catalogs/AttackAnimations.d.ts +523 -0
- package/lib/systems/animation/catalogs/AttackAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/AttackAnimations.js +537 -0
- package/lib/systems/animation/catalogs/AttackAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/BasicAnimations.d.ts +84 -0
- package/lib/systems/animation/catalogs/BasicAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/BasicAnimations.js +92 -0
- package/lib/systems/animation/catalogs/BasicAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/ComboAnimations.d.ts +370 -0
- package/lib/systems/animation/catalogs/ComboAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/ComboAnimations.js +400 -0
- package/lib/systems/animation/catalogs/ComboAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/DarkOpsAnimations.d.ts +301 -0
- package/lib/systems/animation/catalogs/DarkOpsAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/DarkOpsAnimations.js +322 -0
- package/lib/systems/animation/catalogs/DarkOpsAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/DefensiveAnimations.d.ts +134 -0
- package/lib/systems/animation/catalogs/DefensiveAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/DefensiveAnimations.js +142 -0
- package/lib/systems/animation/catalogs/DefensiveAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/ElbowKneeAnimations.d.ts +437 -0
- package/lib/systems/animation/catalogs/ElbowKneeAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/ElbowKneeAnimations.js +452 -0
- package/lib/systems/animation/catalogs/ElbowKneeAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/EnhancedAttackAnimations.d.ts +146 -0
- package/lib/systems/animation/catalogs/EnhancedAttackAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/EnhancedAttackAnimations.js +100 -0
- package/lib/systems/animation/catalogs/EnhancedAttackAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/EnhancedElbowKneeAnimations.d.ts +81 -0
- package/lib/systems/animation/catalogs/EnhancedElbowKneeAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/EnhancedElbowKneeAnimations.js +94 -0
- package/lib/systems/animation/catalogs/EnhancedElbowKneeAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/FootworkSkeletalAnimations.d.ts +268 -0
- package/lib/systems/animation/catalogs/FootworkSkeletalAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/FootworkSkeletalAnimations.js +196 -0
- package/lib/systems/animation/catalogs/FootworkSkeletalAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/GamRedirectionAnimations.d.ts +64 -0
- package/lib/systems/animation/catalogs/GamRedirectionAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/GamRedirectionAnimations.js +68 -0
- package/lib/systems/animation/catalogs/GamRedirectionAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/GamStanceAnimations.d.ts +111 -0
- package/lib/systems/animation/catalogs/GamStanceAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/GamStanceAnimations.js +9 -0
- package/lib/systems/animation/catalogs/GamStanceAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/GamTechniqueAnimations.d.ts +82 -0
- package/lib/systems/animation/catalogs/GamTechniqueAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/GamTechniqueAnimations.js +55 -0
- package/lib/systems/animation/catalogs/GamTechniqueAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/GanStanceAnimations.d.ts +122 -0
- package/lib/systems/animation/catalogs/GanStanceAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/GanStanceAnimations.js +135 -0
- package/lib/systems/animation/catalogs/GanStanceAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/GanTechniqueAnimations.d.ts +78 -0
- package/lib/systems/animation/catalogs/GanTechniqueAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/GanTechniqueAnimations.js +83 -0
- package/lib/systems/animation/catalogs/GanTechniqueAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/GeonStanceAnimations.d.ts +323 -0
- package/lib/systems/animation/catalogs/GeonStanceAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/GeonStanceAnimations.js +341 -0
- package/lib/systems/animation/catalogs/GeonStanceAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/GonGuardPoses.d.ts +84 -0
- package/lib/systems/animation/catalogs/GonGuardPoses.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/GonGuardPoses.js +6 -0
- package/lib/systems/animation/catalogs/GonGuardPoses.js.map +1 -0
- package/lib/systems/animation/catalogs/GonStanceAnimations.d.ts +134 -0
- package/lib/systems/animation/catalogs/GonStanceAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/GonStanceAnimations.js +9 -0
- package/lib/systems/animation/catalogs/GonStanceAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/GonTechniqueAnimations.d.ts +265 -0
- package/lib/systems/animation/catalogs/GonTechniqueAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/GonTechniqueAnimations.js +13 -0
- package/lib/systems/animation/catalogs/GonTechniqueAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/GrapplingAnimations.d.ts +452 -0
- package/lib/systems/animation/catalogs/GrapplingAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/GrapplingAnimations.js +475 -0
- package/lib/systems/animation/catalogs/GrapplingAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/JinStanceAnimations.d.ts +98 -0
- package/lib/systems/animation/catalogs/JinStanceAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/JinStanceAnimations.js +111 -0
- package/lib/systems/animation/catalogs/JinStanceAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/JinTechniqueAnimations.d.ts +80 -0
- package/lib/systems/animation/catalogs/JinTechniqueAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/JinTechniqueAnimations.js +89 -0
- package/lib/systems/animation/catalogs/JinTechniqueAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/KickAnimations.d.ts +916 -0
- package/lib/systems/animation/catalogs/KickAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/KickAnimations.js +929 -0
- package/lib/systems/animation/catalogs/KickAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/LiStanceAnimations.d.ts +140 -0
- package/lib/systems/animation/catalogs/LiStanceAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/LiStanceAnimations.js +122 -0
- package/lib/systems/animation/catalogs/LiStanceAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/LiTechniqueAnimations.d.ts +104 -0
- package/lib/systems/animation/catalogs/LiTechniqueAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/LiTechniqueAnimations.js +90 -0
- package/lib/systems/animation/catalogs/LiTechniqueAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/MovementAnimations.d.ts +344 -0
- package/lib/systems/animation/catalogs/MovementAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/MovementAnimations.js +371 -0
- package/lib/systems/animation/catalogs/MovementAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/PunchAnimations.d.ts +496 -0
- package/lib/systems/animation/catalogs/PunchAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/PunchAnimations.js +498 -0
- package/lib/systems/animation/catalogs/PunchAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/RecoveryAnimations.d.ts +184 -0
- package/lib/systems/animation/catalogs/RecoveryAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/RecoveryAnimations.js +465 -0
- package/lib/systems/animation/catalogs/RecoveryAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/SonStanceAnimations.d.ts +149 -0
- package/lib/systems/animation/catalogs/SonStanceAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/SonStanceAnimations.js +131 -0
- package/lib/systems/animation/catalogs/SonStanceAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/SonTechniqueAnimations.d.ts +90 -0
- package/lib/systems/animation/catalogs/SonTechniqueAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/SonTechniqueAnimations.js +95 -0
- package/lib/systems/animation/catalogs/SonTechniqueAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/SpecializedPunchAnimations.d.ts +178 -0
- package/lib/systems/animation/catalogs/SpecializedPunchAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/SpecializedPunchAnimations.js +188 -0
- package/lib/systems/animation/catalogs/SpecializedPunchAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/StanceAnimations.d.ts +687 -0
- package/lib/systems/animation/catalogs/StanceAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/StanceAnimations.js +840 -0
- package/lib/systems/animation/catalogs/StanceAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/StanceAttackAnimations.d.ts +483 -0
- package/lib/systems/animation/catalogs/StanceAttackAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/StanceAttackAnimations.js +2369 -0
- package/lib/systems/animation/catalogs/StanceAttackAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/StanceGuardPoses.d.ts +327 -0
- package/lib/systems/animation/catalogs/StanceGuardPoses.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/StanceGuardPoses.js +655 -0
- package/lib/systems/animation/catalogs/StanceGuardPoses.js.map +1 -0
- package/lib/systems/animation/catalogs/StanceIdleAnimations.d.ts +255 -0
- package/lib/systems/animation/catalogs/StanceIdleAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/StanceIdleAnimations.js +446 -0
- package/lib/systems/animation/catalogs/StanceIdleAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/StanceLocomotionAnimations.d.ts +207 -0
- package/lib/systems/animation/catalogs/StanceLocomotionAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/StanceLocomotionAnimations.js +309 -0
- package/lib/systems/animation/catalogs/StanceLocomotionAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/StepAnimations.d.ts +274 -0
- package/lib/systems/animation/catalogs/StepAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/StepAnimations.js +73 -0
- package/lib/systems/animation/catalogs/StepAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/StepSkeletalAnimations.d.ts +100 -0
- package/lib/systems/animation/catalogs/StepSkeletalAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/StepSkeletalAnimations.js +99 -0
- package/lib/systems/animation/catalogs/StepSkeletalAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/TaeJointLockAnimations.d.ts +170 -0
- package/lib/systems/animation/catalogs/TaeJointLockAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/TaeJointLockAnimations.js +141 -0
- package/lib/systems/animation/catalogs/TaeJointLockAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/TaeStanceAnimations.d.ts +120 -0
- package/lib/systems/animation/catalogs/TaeStanceAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/TaeStanceAnimations.js +139 -0
- package/lib/systems/animation/catalogs/TaeStanceAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/index.d.ts +43 -0
- package/lib/systems/animation/catalogs/index.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/index.js +36 -0
- package/lib/systems/animation/constants/AnatomicalLimits.d.ts +234 -0
- package/lib/systems/animation/constants/AnatomicalLimits.d.ts.map +1 -0
- package/lib/systems/animation/constants/AnatomicalLimits.js +61 -0
- package/lib/systems/animation/constants/AnatomicalLimits.js.map +1 -0
- package/lib/systems/animation/constants/index.d.ts +13 -0
- package/lib/systems/animation/constants/index.d.ts.map +1 -0
- package/lib/systems/animation/core/AnimationHitTiming.d.ts +184 -0
- package/lib/systems/animation/core/AnimationHitTiming.d.ts.map +1 -0
- package/lib/systems/animation/core/AnimationHitTiming.js +766 -0
- package/lib/systems/animation/core/AnimationHitTiming.js.map +1 -0
- package/lib/systems/animation/core/AnimationOptimizations.d.ts +221 -0
- package/lib/systems/animation/core/AnimationOptimizations.d.ts.map +1 -0
- package/lib/systems/animation/core/AnimationOptimizations.js +322 -0
- package/lib/systems/animation/core/AnimationOptimizations.js.map +1 -0
- package/lib/systems/animation/core/AnimationPriority.d.ts +391 -0
- package/lib/systems/animation/core/AnimationPriority.d.ts.map +1 -0
- package/lib/systems/animation/core/AnimationPriority.js +349 -0
- package/lib/systems/animation/core/AnimationPriority.js.map +1 -0
- package/lib/systems/animation/core/AnimationRegistry.d.ts +220 -0
- package/lib/systems/animation/core/AnimationRegistry.d.ts.map +1 -0
- package/lib/systems/animation/core/AnimationRegistry.js +416 -0
- package/lib/systems/animation/core/AnimationRegistry.js.map +1 -0
- package/lib/systems/animation/core/AnimationStateMachine.d.ts +701 -0
- package/lib/systems/animation/core/AnimationStateMachine.d.ts.map +1 -0
- package/lib/systems/animation/core/AnimationStateMachine.js +1458 -0
- package/lib/systems/animation/core/AnimationStateMachine.js.map +1 -0
- package/lib/systems/animation/core/AnimationTransitions.d.ts +275 -0
- package/lib/systems/animation/core/AnimationTransitions.d.ts.map +1 -0
- package/lib/systems/animation/core/AnimationTransitions.js +920 -0
- package/lib/systems/animation/core/AnimationTransitions.js.map +1 -0
- package/lib/systems/animation/core/LateralityTransform.d.ts +120 -0
- package/lib/systems/animation/core/LateralityTransform.d.ts.map +1 -0
- package/lib/systems/animation/core/LateralityTransform.js +204 -0
- package/lib/systems/animation/core/LateralityTransform.js.map +1 -0
- package/lib/systems/animation/core/RecoveryPhaseEnhancer.d.ts +171 -0
- package/lib/systems/animation/core/RecoveryPhaseEnhancer.d.ts.map +1 -0
- package/lib/systems/animation/core/RecoveryPhaseEnhancer.js +122 -0
- package/lib/systems/animation/core/RecoveryPhaseEnhancer.js.map +1 -0
- package/lib/systems/animation/core/TechniqueAnimationMapper.d.ts +303 -0
- package/lib/systems/animation/core/TechniqueAnimationMapper.d.ts.map +1 -0
- package/lib/systems/animation/core/TechniqueAnimationMapper.js +770 -0
- package/lib/systems/animation/core/TechniqueAnimationMapper.js.map +1 -0
- package/lib/systems/animation/core/TechniqueAnimationMapping.d.ts +74 -0
- package/lib/systems/animation/core/TechniqueAnimationMapping.d.ts.map +1 -0
- package/lib/systems/animation/core/TechniqueAnimationMapping.js +1313 -0
- package/lib/systems/animation/core/TechniqueAnimationMapping.js.map +1 -0
- package/lib/systems/animation/core/TrigramAnimationMapping.d.ts +286 -0
- package/lib/systems/animation/core/TrigramAnimationMapping.d.ts.map +1 -0
- package/lib/systems/animation/core/TrigramAnimationMapping.js +6 -0
- package/lib/systems/animation/core/TrigramStanceTransitions.d.ts +186 -0
- package/lib/systems/animation/core/TrigramStanceTransitions.d.ts.map +1 -0
- package/lib/systems/animation/core/TrigramStanceTransitions.js +8 -0
- package/lib/systems/animation/core/TrigramStanceTransitions.js.map +1 -0
- package/lib/systems/animation/core/index.d.ts +23 -0
- package/lib/systems/animation/core/index.d.ts.map +1 -0
- package/lib/systems/animation/core/index.js +16 -0
- package/lib/systems/animation/core/types.d.ts +1360 -0
- package/lib/systems/animation/core/types.d.ts.map +1 -0
- package/lib/systems/animation/core/types.js +539 -0
- package/lib/systems/animation/core/types.js.map +1 -0
- package/lib/systems/animation/index.d.ts +16 -0
- package/lib/systems/animation/index.d.ts.map +1 -0
- package/lib/systems/animation/index.js +63 -0
- package/lib/systems/animation/systems/AdvancedJointMovements.d.ts +614 -0
- package/lib/systems/animation/systems/AdvancedJointMovements.d.ts.map +1 -0
- package/lib/systems/animation/systems/AdvancedJointMovements.js +95 -0
- package/lib/systems/animation/systems/AdvancedJointMovements.js.map +1 -0
- package/lib/systems/animation/systems/BodyFacingSystem.d.ts +331 -0
- package/lib/systems/animation/systems/BodyFacingSystem.d.ts.map +1 -0
- package/lib/systems/animation/systems/BodyFacingSystem.js +327 -0
- package/lib/systems/animation/systems/BodyFacingSystem.js.map +1 -0
- package/lib/systems/animation/systems/FacialExpressions.d.ts +167 -0
- package/lib/systems/animation/systems/FacialExpressions.d.ts.map +1 -0
- package/lib/systems/animation/systems/FacialExpressions.js +76 -0
- package/lib/systems/animation/systems/FacialExpressions.js.map +1 -0
- package/lib/systems/animation/systems/FallAnimations.d.ts +174 -0
- package/lib/systems/animation/systems/FallAnimations.d.ts.map +1 -0
- package/lib/systems/animation/systems/FallAnimations.js +104 -0
- package/lib/systems/animation/systems/FallAnimations.js.map +1 -0
- package/lib/systems/animation/systems/HeadMovements.d.ts +152 -0
- package/lib/systems/animation/systems/HeadMovements.d.ts.map +1 -0
- package/lib/systems/animation/systems/HeadMovements.js +2 -0
- package/lib/systems/animation/systems/MuscleActivation.d.ts +163 -0
- package/lib/systems/animation/systems/MuscleActivation.d.ts.map +1 -0
- package/lib/systems/animation/systems/MuscleActivation.js +427 -0
- package/lib/systems/animation/systems/MuscleActivation.js.map +1 -0
- package/lib/systems/animation/systems/RecoveryVisualization.d.ts +142 -0
- package/lib/systems/animation/systems/RecoveryVisualization.d.ts.map +1 -0
- package/lib/systems/animation/systems/RecoveryVisualization.js +1 -0
- package/lib/systems/animation/systems/index.d.ts +17 -0
- package/lib/systems/animation/systems/index.d.ts.map +1 -0
- package/lib/systems/animation/systems/index.js +7 -0
- package/lib/systems/animation/utils/AnimationMirror.d.ts +157 -0
- package/lib/systems/animation/utils/AnimationMirror.d.ts.map +1 -0
- package/lib/systems/animation/utils/AnimationMirror.js +30 -0
- package/lib/systems/animation/utils/AnimationMirror.js.map +1 -0
- package/lib/systems/audio/BoneImpactAudioSystem.d.ts +182 -0
- package/lib/systems/audio/BoneImpactAudioSystem.d.ts.map +1 -0
- package/lib/systems/audio/index.d.ts +7 -0
- package/lib/systems/audio/index.d.ts.map +1 -0
- package/lib/systems/bodypart/BodyPartDamageIntegration.d.ts +149 -0
- package/lib/systems/bodypart/BodyPartDamageIntegration.d.ts.map +1 -0
- package/lib/systems/bodypart/BodyPartDamageIntegration.js +38 -0
- package/lib/systems/bodypart/BodyPartDamageIntegration.js.map +1 -0
- package/lib/systems/bodypart/BodyPartHealthSystem.d.ts +233 -0
- package/lib/systems/bodypart/BodyPartHealthSystem.d.ts.map +1 -0
- package/lib/systems/bodypart/BodyPartHealthSystem.js +476 -0
- package/lib/systems/bodypart/BodyPartHealthSystem.js.map +1 -0
- package/lib/systems/bodypart/BodyPartPositionMapping.d.ts +116 -0
- package/lib/systems/bodypart/BodyPartPositionMapping.d.ts.map +1 -0
- package/lib/systems/bodypart/BodyPartPositionMapping.js +122 -0
- package/lib/systems/bodypart/BodyPartPositionMapping.js.map +1 -0
- package/lib/systems/bodypart/CombatInjuryIntegration.d.ts +191 -0
- package/lib/systems/bodypart/CombatInjuryIntegration.d.ts.map +1 -0
- package/lib/systems/bodypart/CombatInjuryIntegration.js +169 -0
- package/lib/systems/bodypart/CombatInjuryIntegration.js.map +1 -0
- package/lib/systems/bodypart/InjuryIntegration.d.ts +39 -0
- package/lib/systems/bodypart/InjuryIntegration.d.ts.map +1 -0
- package/lib/systems/bodypart/InjuryTracker.d.ts +256 -0
- package/lib/systems/bodypart/InjuryTracker.d.ts.map +1 -0
- package/lib/systems/bodypart/InjuryTracker.js +240 -0
- package/lib/systems/bodypart/InjuryTracker.js.map +1 -0
- package/lib/systems/bodypart/MovementPenaltySystem.d.ts +191 -0
- package/lib/systems/bodypart/MovementPenaltySystem.d.ts.map +1 -0
- package/lib/systems/bodypart/MovementPenaltySystem.js +255 -0
- package/lib/systems/bodypart/MovementPenaltySystem.js.map +1 -0
- package/lib/systems/bodypart/PlayerInjuryTrackingManager.d.ts +137 -0
- package/lib/systems/bodypart/PlayerInjuryTrackingManager.d.ts.map +1 -0
- package/lib/systems/bodypart/PlayerInjuryTrackingManager.js +175 -0
- package/lib/systems/bodypart/PlayerInjuryTrackingManager.js.map +1 -0
- package/lib/systems/bodypart/index.d.ts +22 -0
- package/lib/systems/bodypart/index.d.ts.map +1 -0
- package/lib/systems/bodypart/index.js +8 -0
- package/lib/systems/bodypart/types.d.ts +453 -0
- package/lib/systems/bodypart/types.d.ts.map +1 -0
- package/lib/systems/bodypart/types.js +157 -0
- package/lib/systems/bodypart/types.js.map +1 -0
- package/lib/systems/breathing/BreathingDisruptionSystem.d.ts +289 -0
- package/lib/systems/breathing/BreathingDisruptionSystem.d.ts.map +1 -0
- package/lib/systems/breathing/BreathingDisruptionSystem.js +388 -0
- package/lib/systems/breathing/BreathingDisruptionSystem.js.map +1 -0
- package/lib/systems/breathing/feedback.d.ts +131 -0
- package/lib/systems/breathing/feedback.d.ts.map +1 -0
- package/lib/systems/breathing/feedback.js +80 -0
- package/lib/systems/breathing/feedback.js.map +1 -0
- package/lib/systems/breathing/index.d.ts +12 -0
- package/lib/systems/breathing/index.d.ts.map +1 -0
- package/lib/systems/breathing/index.js +3 -0
- package/lib/systems/breathing/integration.d.ts +140 -0
- package/lib/systems/breathing/integration.d.ts.map +1 -0
- package/lib/systems/breathing/integration.js +194 -0
- package/lib/systems/breathing/integration.js.map +1 -0
- package/lib/systems/combat/AICounterAttackIntegration.d.ts +223 -0
- package/lib/systems/combat/AICounterAttackIntegration.d.ts.map +1 -0
- package/lib/systems/combat/BalanceSystem.d.ts +667 -0
- package/lib/systems/combat/BalanceSystem.d.ts.map +1 -0
- package/lib/systems/combat/BalanceSystem.js +811 -0
- package/lib/systems/combat/BalanceSystem.js.map +1 -0
- package/lib/systems/combat/BreakingStatusEffects.d.ts +96 -0
- package/lib/systems/combat/BreakingStatusEffects.d.ts.map +1 -0
- package/lib/systems/combat/BreakingStatusEffects.js +60 -0
- package/lib/systems/combat/BreakingStatusEffects.js.map +1 -0
- package/lib/systems/combat/CombatStateSystem.d.ts +264 -0
- package/lib/systems/combat/CombatStateSystem.d.ts.map +1 -0
- package/lib/systems/combat/CombatStateSystem.js +353 -0
- package/lib/systems/combat/CombatStateSystem.js.map +1 -0
- package/lib/systems/combat/ConsciousnessSystem.d.ts +402 -0
- package/lib/systems/combat/ConsciousnessSystem.d.ts.map +1 -0
- package/lib/systems/combat/ConsciousnessSystem.js +529 -0
- package/lib/systems/combat/ConsciousnessSystem.js.map +1 -0
- package/lib/systems/combat/FallIntegration.d.ts +82 -0
- package/lib/systems/combat/FallIntegration.d.ts.map +1 -0
- package/lib/systems/combat/FallIntegration.js +100 -0
- package/lib/systems/combat/FallIntegration.js.map +1 -0
- package/lib/systems/combat/GrappleSystem.d.ts +264 -0
- package/lib/systems/combat/GrappleSystem.d.ts.map +1 -0
- package/lib/systems/combat/GrappleSystem.js +393 -0
- package/lib/systems/combat/GrappleSystem.js.map +1 -0
- package/lib/systems/combat/LimbExposureSystem.d.ts +150 -0
- package/lib/systems/combat/LimbExposureSystem.d.ts.map +1 -0
- package/lib/systems/combat/LimbExposureSystem.js +308 -0
- package/lib/systems/combat/LimbExposureSystem.js.map +1 -0
- package/lib/systems/combat/PainResponseSystem.d.ts +299 -0
- package/lib/systems/combat/PainResponseSystem.d.ts.map +1 -0
- package/lib/systems/combat/PainResponseSystem.js +401 -0
- package/lib/systems/combat/PainResponseSystem.js.map +1 -0
- package/lib/systems/combat/SlowMotionController.d.ts +123 -0
- package/lib/systems/combat/SlowMotionController.d.ts.map +1 -0
- package/lib/systems/combat/TrainingCombatSystem.d.ts +89 -0
- package/lib/systems/combat/TrainingCombatSystem.d.ts.map +1 -0
- package/lib/systems/combat/TrainingCombatSystem.js +224 -0
- package/lib/systems/combat/TrainingCombatSystem.js.map +1 -0
- package/lib/systems/combat/index.d.ts +16 -0
- package/lib/systems/combat/index.d.ts.map +1 -0
- package/lib/systems/combat/index.js +10 -0
- package/lib/systems/combat/painConsciousnessUtils.d.ts +147 -0
- package/lib/systems/combat/painConsciousnessUtils.d.ts.map +1 -0
- package/lib/systems/combat/painConsciousnessUtils.js +185 -0
- package/lib/systems/combat/painConsciousnessUtils.js.map +1 -0
- package/lib/systems/combat/typeGuards.d.ts +25 -0
- package/lib/systems/combat/typeGuards.d.ts.map +1 -0
- package/lib/systems/combat/typeGuards.js +39 -0
- package/lib/systems/combat/typeGuards.js.map +1 -0
- package/lib/systems/combat/types.d.ts +197 -0
- package/lib/systems/combat/types.d.ts.map +1 -0
- package/lib/systems/effects.d.ts +40 -0
- package/lib/systems/effects.d.ts.map +1 -0
- package/lib/systems/effects.js +44 -0
- package/lib/systems/effects.js.map +1 -0
- package/lib/systems/game.d.ts +77 -0
- package/lib/systems/game.d.ts.map +1 -0
- package/lib/systems/game.js +20 -0
- package/lib/systems/game.js.map +1 -0
- package/lib/systems/index.d.ts +24 -0
- package/lib/systems/index.d.ts.map +1 -0
- package/lib/systems/index.js +281 -0
- package/lib/systems/index.js.map +1 -0
- package/lib/systems/movement/InjuryMovementModifier.d.ts +275 -0
- package/lib/systems/movement/InjuryMovementModifier.d.ts.map +1 -0
- package/lib/systems/movement/InjuryMovementModifier.js +281 -0
- package/lib/systems/movement/InjuryMovementModifier.js.map +1 -0
- package/lib/systems/movement/helpers/AccelerationUpdater.d.ts +61 -0
- package/lib/systems/movement/helpers/AccelerationUpdater.d.ts.map +1 -0
- package/lib/systems/movement/helpers/AccelerationUpdater.js +75 -0
- package/lib/systems/movement/helpers/AccelerationUpdater.js.map +1 -0
- package/lib/systems/movement/helpers/accelerationUtils.d.ts +85 -0
- package/lib/systems/movement/helpers/accelerationUtils.d.ts.map +1 -0
- package/lib/systems/movement/helpers/accelerationUtils.js +86 -0
- package/lib/systems/movement/helpers/accelerationUtils.js.map +1 -0
- package/lib/systems/movement/index.d.ts +16 -0
- package/lib/systems/movement/index.d.ts.map +1 -0
- package/lib/systems/movement/integration.d.ts +91 -0
- package/lib/systems/movement/integration.d.ts.map +1 -0
- package/lib/systems/physics/AttackMovementPhysics.d.ts +283 -0
- package/lib/systems/physics/AttackMovementPhysics.d.ts.map +1 -0
- package/lib/systems/physics/AttackMovementPhysics.js +272 -0
- package/lib/systems/physics/AttackMovementPhysics.js.map +1 -0
- package/lib/systems/physics/CollisionDetection.d.ts +323 -0
- package/lib/systems/physics/CollisionDetection.d.ts.map +1 -0
- package/lib/systems/physics/CollisionDetection.js +543 -0
- package/lib/systems/physics/CollisionDetection.js.map +1 -0
- package/lib/systems/physics/CoordinateMapper.d.ts +203 -0
- package/lib/systems/physics/CoordinateMapper.d.ts.map +1 -0
- package/lib/systems/physics/CoordinateMapper.js +242 -0
- package/lib/systems/physics/CoordinateMapper.js.map +1 -0
- package/lib/systems/physics/KnockbackPhysics.d.ts +367 -0
- package/lib/systems/physics/KnockbackPhysics.d.ts.map +1 -0
- package/lib/systems/physics/KnockbackPhysics.js +338 -0
- package/lib/systems/physics/KnockbackPhysics.js.map +1 -0
- package/lib/systems/physics/MovementPhysics.d.ts +428 -0
- package/lib/systems/physics/MovementPhysics.d.ts.map +1 -0
- package/lib/systems/physics/MovementPhysics.js +488 -0
- package/lib/systems/physics/MovementPhysics.js.map +1 -0
- package/lib/systems/physics/PhysicalReachCalculator.d.ts +261 -0
- package/lib/systems/physics/PhysicalReachCalculator.d.ts.map +1 -0
- package/lib/systems/physics/PhysicalReachCalculator.js +226 -0
- package/lib/systems/physics/PhysicalReachCalculator.js.map +1 -0
- package/lib/systems/physics/SpeedModifierSystem.d.ts +302 -0
- package/lib/systems/physics/SpeedModifierSystem.d.ts.map +1 -0
- package/lib/systems/physics/SpeedModifierSystem.js +301 -0
- package/lib/systems/physics/SpeedModifierSystem.js.map +1 -0
- package/lib/systems/physics/__tests__/PhysicsPerformance.bench.d.ts +16 -0
- package/lib/systems/physics/__tests__/PhysicsPerformance.bench.d.ts.map +1 -0
- package/lib/systems/physics/index.d.ts +21 -0
- package/lib/systems/physics/index.d.ts.map +1 -0
- package/lib/systems/physics/index.js +7 -0
- package/lib/systems/player.d.ts +386 -0
- package/lib/systems/player.d.ts.map +1 -0
- package/lib/systems/trigram/KoreanCulture.d.ts +127 -0
- package/lib/systems/trigram/KoreanCulture.d.ts.map +1 -0
- package/lib/systems/trigram/KoreanCulture.js +194 -0
- package/lib/systems/trigram/KoreanCulture.js.map +1 -0
- package/lib/systems/trigram/KoreanTechniques.d.ts +59 -0
- package/lib/systems/trigram/KoreanTechniques.d.ts.map +1 -0
- package/lib/systems/trigram/KoreanTechniques.js +140 -0
- package/lib/systems/trigram/KoreanTechniques.js.map +1 -0
- package/lib/systems/trigram/StanceManager.d.ts +90 -0
- package/lib/systems/trigram/StanceManager.d.ts.map +1 -0
- package/lib/systems/trigram/StanceManager.js +192 -0
- package/lib/systems/trigram/StanceManager.js.map +1 -0
- package/lib/systems/trigram/TransitionCalculator.d.ts +132 -0
- package/lib/systems/trigram/TransitionCalculator.d.ts.map +1 -0
- package/lib/systems/trigram/TransitionCalculator.js +233 -0
- package/lib/systems/trigram/TransitionCalculator.js.map +1 -0
- package/lib/systems/trigram/TrigramCalculator.d.ts +63 -0
- package/lib/systems/trigram/TrigramCalculator.d.ts.map +1 -0
- package/lib/systems/trigram/TrigramCalculator.js +148 -0
- package/lib/systems/trigram/TrigramCalculator.js.map +1 -0
- package/lib/systems/trigram/index.d.ts +12 -0
- package/lib/systems/trigram/index.d.ts.map +1 -0
- package/lib/systems/trigram/index.js +17 -0
- package/lib/systems/trigram/techniques/DarkOpsTechniques.d.ts +118 -0
- package/lib/systems/trigram/techniques/DarkOpsTechniques.d.ts.map +1 -0
- package/lib/systems/trigram/techniques/DarkOpsTechniques.js +683 -0
- package/lib/systems/trigram/techniques/DarkOpsTechniques.js.map +1 -0
- package/lib/systems/trigram/techniques/GamTechniques.d.ts +44 -0
- package/lib/systems/trigram/techniques/GamTechniques.d.ts.map +1 -0
- package/lib/systems/trigram/techniques/GamTechniques.js +293 -0
- package/lib/systems/trigram/techniques/GamTechniques.js.map +1 -0
- package/lib/systems/trigram/techniques/GanTechniques.d.ts +58 -0
- package/lib/systems/trigram/techniques/GanTechniques.d.ts.map +1 -0
- package/lib/systems/trigram/techniques/GanTechniques.js +323 -0
- package/lib/systems/trigram/techniques/GanTechniques.js.map +1 -0
- package/lib/systems/trigram/techniques/GeonTechniques.d.ts +23 -0
- package/lib/systems/trigram/techniques/GeonTechniques.d.ts.map +1 -0
- package/lib/systems/trigram/techniques/GeonTechniques.js +299 -0
- package/lib/systems/trigram/techniques/GeonTechniques.js.map +1 -0
- package/lib/systems/trigram/techniques/GonTechniques.d.ts +51 -0
- package/lib/systems/trigram/techniques/GonTechniques.d.ts.map +1 -0
- package/lib/systems/trigram/techniques/GonTechniques.js +399 -0
- package/lib/systems/trigram/techniques/GonTechniques.js.map +1 -0
- package/lib/systems/trigram/techniques/JinTechniques.d.ts +23 -0
- package/lib/systems/trigram/techniques/JinTechniques.d.ts.map +1 -0
- package/lib/systems/trigram/techniques/JinTechniques.js +253 -0
- package/lib/systems/trigram/techniques/JinTechniques.js.map +1 -0
- package/lib/systems/trigram/techniques/LiTechniques.d.ts +23 -0
- package/lib/systems/trigram/techniques/LiTechniques.d.ts.map +1 -0
- package/lib/systems/trigram/techniques/LiTechniques.js +253 -0
- package/lib/systems/trigram/techniques/LiTechniques.js.map +1 -0
- package/lib/systems/trigram/techniques/SonTechniques.d.ts +43 -0
- package/lib/systems/trigram/techniques/SonTechniques.d.ts.map +1 -0
- package/lib/systems/trigram/techniques/SonTechniques.js +293 -0
- package/lib/systems/trigram/techniques/SonTechniques.js.map +1 -0
- package/lib/systems/trigram/techniques/TaeTechniques.d.ts +23 -0
- package/lib/systems/trigram/techniques/TaeTechniques.d.ts.map +1 -0
- package/lib/systems/trigram/techniques/TaeTechniques.js +292 -0
- package/lib/systems/trigram/techniques/TaeTechniques.js.map +1 -0
- package/lib/systems/trigram/techniques/TechniqueConfig.d.ts +403 -0
- package/lib/systems/trigram/techniques/TechniqueConfig.d.ts.map +1 -0
- package/lib/systems/trigram/techniques/TechniqueConfig.js +493 -0
- package/lib/systems/trigram/techniques/TechniqueConfig.js.map +1 -0
- package/lib/systems/trigram/techniques/index.d.ts +54 -0
- package/lib/systems/trigram/techniques/index.d.ts.map +1 -0
- package/lib/systems/trigram/techniques/index.js +88 -0
- package/lib/systems/trigram/techniques/index.js.map +1 -0
- package/lib/systems/trigram/types/GonTechniqueExtensions.d.ts +506 -0
- package/lib/systems/trigram/types/GonTechniqueExtensions.d.ts.map +1 -0
- package/lib/systems/trigram/types/GonTechniqueExtensions.js +37 -0
- package/lib/systems/trigram/types/GonTechniqueExtensions.js.map +1 -0
- package/lib/systems/trigram/types.d.ts +288 -0
- package/lib/systems/trigram/types.d.ts.map +1 -0
- package/lib/systems/trigram/types.js +459 -0
- package/lib/systems/trigram/types.js.map +1 -0
- package/lib/systems/types.d.ts +1038 -0
- package/lib/systems/types.d.ts.map +1 -0
- package/lib/systems/types.js +872 -0
- package/lib/systems/types.js.map +1 -0
- package/lib/systems/vitalpoint/DamageCalculator.d.ts +255 -0
- package/lib/systems/vitalpoint/DamageCalculator.d.ts.map +1 -0
- package/lib/systems/vitalpoint/DamageCalculator.js +435 -0
- package/lib/systems/vitalpoint/DamageCalculator.js.map +1 -0
- package/lib/systems/vitalpoint/HitDetection.d.ts +11 -0
- package/lib/systems/vitalpoint/HitDetection.d.ts.map +1 -0
- package/lib/systems/vitalpoint/HitDetection.js +69 -0
- package/lib/systems/vitalpoint/HitDetection.js.map +1 -0
- package/lib/systems/vitalpoint/KoreanAnatomy.d.ts +361 -0
- package/lib/systems/vitalpoint/KoreanAnatomy.d.ts.map +1 -0
- package/lib/systems/vitalpoint/KoreanAnatomy.js +1709 -0
- package/lib/systems/vitalpoint/KoreanAnatomy.js.map +1 -0
- package/lib/systems/vitalpoint/KoreanVitalPoints.d.ts +133 -0
- package/lib/systems/vitalpoint/KoreanVitalPoints.d.ts.map +1 -0
- package/lib/systems/vitalpoint/KoreanVitalPoints.js +150 -0
- package/lib/systems/vitalpoint/KoreanVitalPoints.js.map +1 -0
- package/lib/systems/vitalpoint/MeridianVitalPointMapping.d.ts +92 -0
- package/lib/systems/vitalpoint/MeridianVitalPointMapping.d.ts.map +1 -0
- package/lib/systems/vitalpoint/MeridianVitalPointMapping.js +227 -0
- package/lib/systems/vitalpoint/MeridianVitalPointMapping.js.map +1 -0
- package/lib/systems/vitalpoint/VitalPointsData.d.ts +51 -0
- package/lib/systems/vitalpoint/VitalPointsData.d.ts.map +1 -0
- package/lib/systems/vitalpoint/VitalPointsData.js +1917 -0
- package/lib/systems/vitalpoint/VitalPointsData.js.map +1 -0
- package/lib/systems/vitalpoint/index.d.ts +12 -0
- package/lib/systems/vitalpoint/index.d.ts.map +1 -0
- package/lib/systems/vitalpoint/index.js +5 -0
- package/lib/systems/vitalpoint/types.d.ts +417 -0
- package/lib/systems/vitalpoint/types.d.ts.map +1 -0
- package/lib/test/test-utils.d.ts +46 -0
- package/lib/test/test-utils.d.ts.map +1 -0
- package/lib/types/AccessibilityTypes.d.ts +232 -0
- package/lib/types/AccessibilityTypes.d.ts.map +1 -0
- package/lib/types/AccessibilityTypes.js +13 -0
- package/lib/types/AccessibilityTypes.js.map +1 -0
- package/lib/types/HtmlOverlayTypes.d.ts +161 -0
- package/lib/types/HtmlOverlayTypes.d.ts.map +1 -0
- package/lib/types/LayoutTypes.d.ts +330 -0
- package/lib/types/LayoutTypes.d.ts.map +1 -0
- package/lib/types/LayoutTypes.js +118 -0
- package/lib/types/LayoutTypes.js.map +1 -0
- package/lib/types/PhysicsTypes.d.ts +327 -0
- package/lib/types/PhysicsTypes.d.ts.map +1 -0
- package/lib/types/PhysicsTypes.js +105 -0
- package/lib/types/PhysicsTypes.js.map +1 -0
- package/lib/types/ResponsiveTypes.d.ts +210 -0
- package/lib/types/ResponsiveTypes.d.ts.map +1 -0
- package/lib/types/clothing.d.ts +298 -0
- package/lib/types/clothing.d.ts.map +1 -0
- package/lib/types/common.d.ts +1247 -0
- package/lib/types/common.d.ts.map +1 -0
- package/lib/types/common.js +622 -0
- package/lib/types/common.js.map +1 -0
- package/lib/types/constants/animations.d.ts +93 -0
- package/lib/types/constants/animations.d.ts.map +1 -0
- package/lib/types/constants/animations.js +26 -0
- package/lib/types/constants/animations.js.map +1 -0
- package/lib/types/constants/colors.d.ts +151 -0
- package/lib/types/constants/colors.d.ts.map +1 -0
- package/lib/types/constants/colors.js +155 -0
- package/lib/types/constants/colors.js.map +1 -0
- package/lib/types/constants/designSystem.d.ts +469 -0
- package/lib/types/constants/designSystem.d.ts.map +1 -0
- package/lib/types/constants/designSystem.js +406 -0
- package/lib/types/constants/designSystem.js.map +1 -0
- package/lib/types/constants/index.d.ts +181 -0
- package/lib/types/constants/index.d.ts.map +1 -0
- package/lib/types/constants/index.js +176 -0
- package/lib/types/constants/index.js.map +1 -0
- package/lib/types/constants/layout.d.ts +76 -0
- package/lib/types/constants/layout.d.ts.map +1 -0
- package/lib/types/constants/layout.js +37 -0
- package/lib/types/constants/layout.js.map +1 -0
- package/lib/types/constants/performance.d.ts +183 -0
- package/lib/types/constants/performance.d.ts.map +1 -0
- package/lib/types/constants/performance.js +134 -0
- package/lib/types/constants/performance.js.map +1 -0
- package/lib/types/constants/typography.d.ts +85 -0
- package/lib/types/constants/typography.d.ts.map +1 -0
- package/lib/types/constants/typography.js +110 -0
- package/lib/types/constants/typography.js.map +1 -0
- package/lib/types/constants/ui.d.ts +187 -0
- package/lib/types/constants/ui.d.ts.map +1 -0
- package/lib/types/constants/ui.js +113 -0
- package/lib/types/constants/ui.js.map +1 -0
- package/lib/types/facial.d.ts +266 -0
- package/lib/types/facial.d.ts.map +1 -0
- package/lib/types/facial.js +92 -0
- package/lib/types/facial.js.map +1 -0
- package/lib/types/hand-animation.d.ts +370 -0
- package/lib/types/hand-animation.d.ts.map +1 -0
- package/lib/types/hand-animation.js +55 -0
- package/lib/types/hand-animation.js.map +1 -0
- package/lib/types/index.d.ts +14 -0
- package/lib/types/index.d.ts.map +1 -0
- package/lib/types/index.js +112 -0
- package/lib/types/index.js.map +1 -0
- package/lib/types/injury.d.ts +58 -0
- package/lib/types/injury.d.ts.map +1 -0
- package/lib/types/injury.js +23 -0
- package/lib/types/injury.js.map +1 -0
- package/lib/types/muscle.d.ts +146 -0
- package/lib/types/muscle.d.ts.map +1 -0
- package/lib/types/muscle.js +22 -0
- package/lib/types/muscle.js.map +1 -0
- package/lib/types/physics.d.ts +606 -0
- package/lib/types/physics.d.ts.map +1 -0
- package/lib/types/physics.js +162 -0
- package/lib/types/physics.js.map +1 -0
- package/lib/types/physicsConstants.d.ts +270 -0
- package/lib/types/physicsConstants.d.ts.map +1 -0
- package/lib/types/physicsConstants.js +71 -0
- package/lib/types/physicsConstants.js.map +1 -0
- package/lib/types/player-visual.d.ts +299 -0
- package/lib/types/player-visual.d.ts.map +1 -0
- package/lib/types/skeletal.d.ts +693 -0
- package/lib/types/skeletal.d.ts.map +1 -0
- package/lib/types/skeletal.js +189 -0
- package/lib/types/skeletal.js.map +1 -0
- package/lib/types/technique.d.ts +175 -0
- package/lib/types/technique.d.ts.map +1 -0
- package/lib/types/techniqueId.d.ts +51 -0
- package/lib/types/techniqueId.d.ts.map +1 -0
- package/lib/types/techniqueId.js +55 -0
- package/lib/types/techniqueId.js.map +1 -0
- package/lib/utils/EventManager.d.ts +133 -0
- package/lib/utils/EventManager.d.ts.map +1 -0
- package/lib/utils/EventManager.js +1 -0
- package/lib/utils/accessibility.d.ts +218 -0
- package/lib/utils/accessibility.d.ts.map +1 -0
- package/lib/utils/accessibility.js +167 -0
- package/lib/utils/accessibility.js.map +1 -0
- package/lib/utils/arenaWorldDimensions.d.ts +219 -0
- package/lib/utils/arenaWorldDimensions.d.ts.map +1 -0
- package/lib/utils/arenaWorldDimensions.js +154 -0
- package/lib/utils/arenaWorldDimensions.js.map +1 -0
- package/lib/utils/assetConfig.d.ts +39 -0
- package/lib/utils/assetConfig.d.ts.map +1 -0
- package/lib/utils/assetConfig.js +52 -0
- package/lib/utils/assetConfig.js.map +1 -0
- package/lib/utils/cameraShake.d.ts +115 -0
- package/lib/utils/cameraShake.d.ts.map +1 -0
- package/lib/utils/characterScaling.d.ts +305 -0
- package/lib/utils/characterScaling.d.ts.map +1 -0
- package/lib/utils/characterScaling.js +105 -0
- package/lib/utils/characterScaling.js.map +1 -0
- package/lib/utils/clothingColors.d.ts +120 -0
- package/lib/utils/clothingColors.d.ts.map +1 -0
- package/lib/utils/clothingMaterials.d.ts +65 -0
- package/lib/utils/clothingMaterials.d.ts.map +1 -0
- package/lib/utils/colorHelpers.d.ts +67 -0
- package/lib/utils/colorHelpers.d.ts.map +1 -0
- package/lib/utils/colorHelpers.js +81 -0
- package/lib/utils/colorHelpers.js.map +1 -0
- package/lib/utils/colorUtils.d.ts +113 -0
- package/lib/utils/colorUtils.d.ts.map +1 -0
- package/lib/utils/colorUtils.js +225 -0
- package/lib/utils/colorUtils.js.map +1 -0
- package/lib/utils/combatReadiness.d.ts +132 -0
- package/lib/utils/combatReadiness.d.ts.map +1 -0
- package/lib/utils/combatReadiness.js +176 -0
- package/lib/utils/combatReadiness.js.map +1 -0
- package/lib/utils/controlMapping.d.ts +171 -0
- package/lib/utils/controlMapping.d.ts.map +1 -0
- package/lib/utils/controlMapping.js +288 -0
- package/lib/utils/controlMapping.js.map +1 -0
- package/lib/utils/deviceDetection.d.ts +159 -0
- package/lib/utils/deviceDetection.d.ts.map +1 -0
- package/lib/utils/deviceDetection.js +337 -0
- package/lib/utils/deviceDetection.js.map +1 -0
- package/lib/utils/effectUtils.d.ts +63 -0
- package/lib/utils/effectUtils.d.ts.map +1 -0
- package/lib/utils/effectUtils.js +737 -0
- package/lib/utils/effectUtils.js.map +1 -0
- package/lib/utils/eventConstants.d.ts +25 -0
- package/lib/utils/eventConstants.d.ts.map +1 -0
- package/lib/utils/eventConstants.js +3 -0
- package/lib/utils/eventConstants.js.map +1 -0
- package/lib/utils/fabricTextures.d.ts +136 -0
- package/lib/utils/fabricTextures.d.ts.map +1 -0
- package/lib/utils/fabricTextures.js +301 -0
- package/lib/utils/fabricTextures.js.map +1 -0
- package/lib/utils/hapticFeedback.d.ts +224 -0
- package/lib/utils/hapticFeedback.d.ts.map +1 -0
- package/lib/utils/hapticFeedback.js +143 -0
- package/lib/utils/hapticFeedback.js.map +1 -0
- package/lib/utils/haptics.d.ts +139 -0
- package/lib/utils/haptics.d.ts.map +1 -0
- package/lib/utils/haptics.js +66 -0
- package/lib/utils/haptics.js.map +1 -0
- package/lib/utils/htmlOverlayHelpers.d.ts +168 -0
- package/lib/utils/htmlOverlayHelpers.d.ts.map +1 -0
- package/lib/utils/htmlOverlayHelpers.js +279 -0
- package/lib/utils/htmlOverlayHelpers.js.map +1 -0
- package/lib/utils/index.d.ts +15 -0
- package/lib/utils/index.d.ts.map +1 -0
- package/lib/utils/index.js +92 -0
- package/lib/utils/index.js.map +1 -0
- package/lib/utils/inputSystem.d.ts +154 -0
- package/lib/utils/inputSystem.d.ts.map +1 -0
- package/lib/utils/inputSystem.js +324 -0
- package/lib/utils/inputSystem.js.map +1 -0
- package/lib/utils/koreanThemeHelpers.d.ts +328 -0
- package/lib/utils/koreanThemeHelpers.d.ts.map +1 -0
- package/lib/utils/koreanThemeHelpers.js +348 -0
- package/lib/utils/koreanThemeHelpers.js.map +1 -0
- package/lib/utils/math.d.ts +80 -0
- package/lib/utils/math.d.ts.map +1 -0
- package/lib/utils/math.js +70 -0
- package/lib/utils/math.js.map +1 -0
- package/lib/utils/mobileLayoutHelpers.d.ts +52 -0
- package/lib/utils/mobileLayoutHelpers.d.ts.map +1 -0
- package/lib/utils/mobileLayoutHelpers.js +66 -0
- package/lib/utils/mobileLayoutHelpers.js.map +1 -0
- package/lib/utils/mobileUIUtils.d.ts +266 -0
- package/lib/utils/mobileUIUtils.d.ts.map +1 -0
- package/lib/utils/mobileUIUtils.js +33 -0
- package/lib/utils/mobileUIUtils.js.map +1 -0
- package/lib/utils/objectPool.d.ts +92 -0
- package/lib/utils/objectPool.d.ts.map +1 -0
- package/lib/utils/particlePool.d.ts +138 -0
- package/lib/utils/particlePool.d.ts.map +1 -0
- package/lib/utils/performance/PerformanceMonitor.d.ts +93 -0
- package/lib/utils/performance/PerformanceMonitor.d.ts.map +1 -0
- package/lib/utils/performance/PerformanceMonitor.js +155 -0
- package/lib/utils/performance/PerformanceMonitor.js.map +1 -0
- package/lib/utils/performance/PerformanceOverlay3D.d.ts +20 -0
- package/lib/utils/performance/PerformanceOverlay3D.d.ts.map +1 -0
- package/lib/utils/performance/PerformanceOverlay3D.js +200 -0
- package/lib/utils/performance/PerformanceOverlay3D.js.map +1 -0
- package/lib/utils/performance/index.d.ts +12 -0
- package/lib/utils/performance/index.d.ts.map +1 -0
- package/lib/utils/performance/index.js +3 -0
- package/lib/utils/performance/usePerformanceMonitor.d.ts +46 -0
- package/lib/utils/performance/usePerformanceMonitor.d.ts.map +1 -0
- package/lib/utils/performance/usePerformanceMonitor.js +71 -0
- package/lib/utils/performance/usePerformanceMonitor.js.map +1 -0
- package/lib/utils/performanceOptimization.d.ts +142 -0
- package/lib/utils/performanceOptimization.d.ts.map +1 -0
- package/lib/utils/performanceOptimization.js +27 -0
- package/lib/utils/performanceOptimization.js.map +1 -0
- package/lib/utils/physicalAttributeValidation.d.ts +197 -0
- package/lib/utils/physicalAttributeValidation.d.ts.map +1 -0
- package/lib/utils/player3DHelpers.d.ts +82 -0
- package/lib/utils/player3DHelpers.d.ts.map +1 -0
- package/lib/utils/player3DHelpers.js +176 -0
- package/lib/utils/player3DHelpers.js.map +1 -0
- package/lib/utils/playerUtils.d.ts +137 -0
- package/lib/utils/playerUtils.d.ts.map +1 -0
- package/lib/utils/playerUtils.js +296 -0
- package/lib/utils/playerUtils.js.map +1 -0
- package/lib/utils/responsiveLayout.d.ts +207 -0
- package/lib/utils/responsiveLayout.d.ts.map +1 -0
- package/lib/utils/responsiveLayout.js +114 -0
- package/lib/utils/responsiveLayout.js.map +1 -0
- package/lib/utils/responsiveLayoutHelpers.d.ts +156 -0
- package/lib/utils/responsiveLayoutHelpers.d.ts.map +1 -0
- package/lib/utils/responsiveLayoutHelpers.js +253 -0
- package/lib/utils/responsiveLayoutHelpers.js.map +1 -0
- package/lib/utils/safeAreaUtils.d.ts +133 -0
- package/lib/utils/safeAreaUtils.d.ts.map +1 -0
- package/lib/utils/safeAreaUtils.js +65 -0
- package/lib/utils/safeAreaUtils.js.map +1 -0
- package/lib/utils/sharedPhysicsConfig.d.ts +125 -0
- package/lib/utils/sharedPhysicsConfig.d.ts.map +1 -0
- package/lib/utils/sharedPhysicsConfig.js +119 -0
- package/lib/utils/sharedPhysicsConfig.js.map +1 -0
- package/lib/utils/skeletonScaling.d.ts +285 -0
- package/lib/utils/skeletonScaling.d.ts.map +1 -0
- package/lib/utils/skeletonScaling.js +46 -0
- package/lib/utils/skeletonScaling.js.map +1 -0
- package/lib/utils/stanceHelpers.d.ts +85 -0
- package/lib/utils/stanceHelpers.d.ts.map +1 -0
- package/lib/utils/stanceHelpers.js +132 -0
- package/lib/utils/stanceHelpers.js.map +1 -0
- package/lib/utils/threeObjectPool.d.ts +323 -0
- package/lib/utils/threeObjectPool.d.ts.map +1 -0
- package/lib/utils/threeObjectPool.js +345 -0
- package/lib/utils/threeObjectPool.js.map +1 -0
- package/lib/utils/visualEffects.d.ts +358 -0
- package/lib/utils/visualEffects.d.ts.map +1 -0
- package/lib/utils/visualEffects.js +423 -0
- package/lib/utils/visualEffects.js.map +1 -0
- package/package.json +222 -0
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"GeonTechniques.js","names":[],"sources":["../../../../src/systems/trigram/techniques/GeonTechniques.ts"],"sourcesContent":["/**\n * ☰ Geon (건) - Heaven Stance Techniques\n *\n * Direct force techniques based on Taekwondo power strikes.\n * Represents heavenly power and direct, decisive action.\n *\n * 건괘 - 하늘: 태권도 강력한 타격 기술\n *\n * @module systems/trigram/techniques/GeonTechniques\n * @korean 건괘기술\n */\n\nimport type { TrigramStanceTechnique } from \"@/systems/vitalpoint\";\nimport {\n CombatAttackType,\n DamageType,\n TrigramStance,\n} from \"../../../types/common\";\nimport { AnimationType } from \"../../animation\";\n\n/**\n * ☰ GEON (건) - HEAVEN: Direct Force Techniques\n *\n * Taekwondo-based power strikes emphasizing direct force.\n * Element: Heaven (하늘)\n * Philosophy: Swift, decisive action with heavenly power\n *\n * @korean 건괘 - 하늘: 직접적인 힘의 기술 (태권도 타격)\n */\nexport const GEON_TECHNIQUES: readonly TrigramStanceTechnique[] = [\n {\n id: \"geon_heaven_strike\",\n name: {\n korean: \"천둥벽력\",\n english: \"Thunder Strike\",\n romanized: \"cheondung_byeokryeok\",\n },\n koreanName: \"천둥벽력\",\n englishName: \"Thunder Strike\",\n romanized: \"cheondung_byeokryeok\",\n description: {\n korean: \"하늘의 힘을 담은 직접적인 타격\",\n english: \"Direct strike imbued with heavenly power\",\n },\n stance: TrigramStance.GEON,\n type: CombatAttackType.STRIKE,\n damageType: DamageType.BLUNT,\n damage: 30,\n kiCost: 15,\n staminaCost: 20,\n accuracy: 0.8,\n reachConfig: {\n bodyPart: \"arm\",\n techniqueType: \"punch\",\n baseExtension: 0.95,\n },\n executionTime: 1120,\n recoveryTime: 1680,\n critChance: 0.1,\n critMultiplier: 1.5,\n effects: [],\n // NEW ARCHITECTURE: Separate type (category) from ID (unique)\n animationCategory: \"punch\", // Type: shared category\n animationId: \"geon_heaven_strike\", // ID: unique 1-1 mapping\n // Legacy field for backward compatibility\n animationType: AnimationType.HEAVEN_STRIKE,\n animationSpeed: 0.7,\n category: \"medium\",\n range: \"short\",\n speed: 1.0,\n },\n {\n id: \"geon_heavenly_fist\",\n name: {\n korean: \"천권\",\n english: \"Heavenly Fist\",\n romanized: \"cheon-gwon\",\n },\n koreanName: \"천권\",\n englishName: \"Heavenly Fist\",\n romanized: \"cheon-gwon\",\n description: {\n korean: \"태권도 정권지르기로 머리를 노리는 강력한 주먹 공격\",\n english: \"Powerful Taekwondo straight punch targeting the head\",\n },\n stance: TrigramStance.GEON,\n type: CombatAttackType.PUNCH,\n damageType: DamageType.BLUNT,\n damage: 28,\n kiCost: 12,\n staminaCost: 15,\n accuracy: 0.85,\n reachConfig: {\n bodyPart: \"arm\",\n techniqueType: \"punch\",\n baseExtension: 0.95,\n },\n executionTime: 840,\n recoveryTime: 1260,\n critChance: 0.12,\n critMultiplier: 1.6,\n effects: [],\n // NEW ARCHITECTURE: Separate type (category) from ID (unique)\n animationCategory: \"punch\", // Type: shared category\n animationId: \"geon_heavenly_fist\", // ID: unique 1-1 mapping\n // Legacy field for backward compatibility\n animationType: AnimationType.GEON_HEAVENLY_FIST,\n animationSpeed: 0.75,\n category: \"medium\",\n range: \"short\",\n speed: 1.1,\n },\n {\n id: \"geon_frontal_kick\",\n name: {\n korean: \"앞차기\",\n english: \"Front Kick\",\n romanized: \"ap-chagi\",\n },\n koreanName: \"앞차기\",\n englishName: \"Front Kick\",\n romanized: \"ap-chagi\",\n description: {\n korean: \"태권도 기본 앞차기로 명치를 타격\",\n english: \"Taekwondo basic front kick targeting solar plexus\",\n },\n stance: TrigramStance.GEON,\n type: CombatAttackType.KICK,\n damageType: DamageType.BLUNT,\n damage: 32,\n kiCost: 18,\n staminaCost: 22,\n accuracy: 0.82,\n reachConfig: {\n bodyPart: \"leg\",\n techniqueType: \"kick\",\n baseExtension: 1.05,\n },\n executionTime: 980,\n recoveryTime: 1400,\n critChance: 0.15,\n critMultiplier: 1.7,\n effects: [],\n // NEW ARCHITECTURE: Separate type (category) from ID (unique)\n animationCategory: \"kick\", // Type: shared category\n animationId: \"geon_frontal_kick\", // ID: unique 1-1 mapping\n // Legacy field for backward compatibility\n animationType: AnimationType.GEON_FRONTAL_KICK,\n animationSpeed: 0.7,\n category: \"medium\",\n range: \"medium\",\n speed: 1.0,\n },\n {\n id: \"geon_roundhouse_kick\",\n name: {\n korean: \"돌려차기\",\n english: \"Roundhouse Kick\",\n romanized: \"dolryeo-chagi\",\n },\n koreanName: \"돌려차기\",\n englishName: \"Roundhouse Kick\",\n romanized: \"dolryeo-chagi\",\n description: {\n korean: \"태권도 대표 기술로 관자놀이나 늑골을 타격하는 회전 발차기\",\n english: \"Signature Taekwondo spinning kick targeting temple or ribs\",\n },\n stance: TrigramStance.GEON,\n type: CombatAttackType.KICK,\n damageType: DamageType.BLUNT,\n damage: 35,\n kiCost: 20,\n staminaCost: 25,\n accuracy: 0.78,\n reachConfig: {\n bodyPart: \"leg\",\n techniqueType: \"kick\",\n baseExtension: 1.05,\n exposureWindow: {\n exposedLimb: \"right_leg\",\n startTime: 0.5,\n duration: 320,\n vulnerabilityMultiplier: 1.9,\n allowsBreaking: true,\n },\n },\n executionTime: 1120,\n recoveryTime: 1540,\n critChance: 0.18,\n critMultiplier: 1.8,\n effects: [],\n // NEW ARCHITECTURE: Separate type (category) from ID (unique)\n animationCategory: \"kick\", // Type: shared category\n animationId: \"geon_roundhouse_kick\", // ID: unique 1-1 mapping\n // Legacy field for backward compatibility\n animationType: AnimationType.GEON_ROUNDHOUSE,\n animationSpeed: 0.7,\n category: \"medium\",\n range: \"medium\",\n speed: 1.0,\n },\n {\n id: \"geon_axe_kick\",\n name: {\n korean: \"내려차기\",\n english: \"Axe Kick\",\n romanized: \"naeryeo-chagi\",\n },\n koreanName: \"내려차기\",\n englishName: \"Axe Kick\",\n romanized: \"naeryeo-chagi\",\n description: {\n korean: \"위에서 아래로 내리찍는 도끼차기로 정수리나 어깨를 타격\",\n english: \"Downward axe kick striking crown or shoulder from above\",\n },\n stance: TrigramStance.GEON,\n type: CombatAttackType.KICK,\n damageType: DamageType.CRUSHING,\n damage: 38,\n kiCost: 22,\n staminaCost: 28,\n accuracy: 0.75,\n reachConfig: {\n bodyPart: \"leg\",\n techniqueType: \"kick\",\n baseExtension: 1.0,\n },\n executionTime: 1470,\n recoveryTime: 1680,\n critChance: 0.2,\n critMultiplier: 2.0,\n effects: [],\n // NEW ARCHITECTURE: Separate type (category) from ID (unique)\n animationCategory: \"kick\", // Type: shared category\n animationId: \"geon_axe_kick\", // ID: unique 1-1 mapping\n // Legacy field for backward compatibility\n animationType: AnimationType.AXE_KICK,\n animationSpeed: 0.65,\n category: \"heavy\",\n range: \"medium\",\n speed: 0.9,\n },\n {\n id: \"geon_palm_strike\",\n name: {\n korean: \"장권\",\n english: \"Palm Strike\",\n romanized: \"jang-gwon\",\n },\n koreanName: \"장권\",\n englishName: \"Palm Strike\",\n romanized: \"jang-gwon\",\n description: {\n korean: \"태권도 장권으로 턱이나 명치를 타격하는 손바닥 공격\",\n english: \"Taekwondo palm heel strike targeting jaw or solar plexus\",\n },\n stance: TrigramStance.GEON,\n type: CombatAttackType.STRIKE,\n damageType: DamageType.PRESSURE,\n damage: 30,\n kiCost: 14,\n staminaCost: 18,\n accuracy: 0.88,\n reachConfig: {\n bodyPart: \"arm\",\n techniqueType: \"punch\",\n baseExtension: 0.9,\n },\n executionTime: 910,\n recoveryTime: 1330,\n critChance: 0.25,\n critMultiplier: 2.0,\n effects: [],\n // NEW ARCHITECTURE: Separate type (category) from ID (unique)\n animationCategory: \"strike\", // Type: shared category\n animationId: \"geon_palm_strike\", // ID: unique 1-1 mapping\n // Legacy field for backward compatibility\n animationType: AnimationType.GEON_PALM_STRIKE,\n animationSpeed: 0.7,\n category: \"special\",\n range: \"short\",\n speed: 1.0,\n },\n {\n id: \"geon_elbow_smash\",\n name: {\n korean: \"팔꿈치치기\",\n english: \"Elbow Smash\",\n romanized: \"palkkumchi-chigi\",\n },\n koreanName: \"팔꿈치치기\",\n englishName: \"Elbow Smash\",\n romanized: \"palkkumchi-chigi\",\n description: {\n korean: \"근거리에서 팔꿈치로 관자놀이나 턱을 강타\",\n english: \"Close-range elbow strike to temple or jaw\",\n },\n stance: TrigramStance.GEON,\n type: CombatAttackType.ELBOW,\n damageType: DamageType.BLUNT,\n damage: 33,\n kiCost: 16,\n staminaCost: 20,\n accuracy: 0.86,\n reachConfig: {\n bodyPart: \"arm\",\n techniqueType: \"elbow\",\n baseExtension: 0.5,\n },\n executionTime: 770,\n recoveryTime: 1190,\n critChance: 0.16,\n critMultiplier: 1.8,\n effects: [],\n // NEW ARCHITECTURE: Separate type (category) from ID (unique)\n animationCategory: \"elbow_strike\", // Type: shared category\n animationId: \"geon_elbow_smash\", // ID: unique 1-1 mapping\n // Legacy field for backward compatibility\n animationType: AnimationType.CRUSHING_ELBOW,\n animationSpeed: 0.75,\n category: \"medium\",\n range: \"short\",\n speed: 1.1,\n },\n];\n"],"mappings":";;;;;;;;;;;;;AA6BA,IAAa,kBAAqD;CAChE;EACE,IAAI;EACJ,MAAM;GACJ,QAAQ;GACR,SAAS;GACT,WAAW;GACZ;EACD,YAAY;EACZ,aAAa;EACb,WAAW;EACX,aAAa;GACX,QAAQ;GACR,SAAS;GACV;EACD,QAAQ,cAAc;EACtB,MAAM,iBAAiB;EACvB,YAAY,WAAW;EACvB,QAAQ;EACR,QAAQ;EACR,aAAa;EACb,UAAU;EACV,aAAa;GACX,UAAU;GACV,eAAe;GACf,eAAe;GAChB;EACD,eAAe;EACf,cAAc;EACd,YAAY;EACZ,gBAAgB;EAChB,SAAS,EAAE;EAEX,mBAAmB;EACnB,aAAa;EAEb,eAAe,cAAc;EAC7B,gBAAgB;EAChB,UAAU;EACV,OAAO;EACP,OAAO;EACR;CACD;EACE,IAAI;EACJ,MAAM;GACJ,QAAQ;GACR,SAAS;GACT,WAAW;GACZ;EACD,YAAY;EACZ,aAAa;EACb,WAAW;EACX,aAAa;GACX,QAAQ;GACR,SAAS;GACV;EACD,QAAQ,cAAc;EACtB,MAAM,iBAAiB;EACvB,YAAY,WAAW;EACvB,QAAQ;EACR,QAAQ;EACR,aAAa;EACb,UAAU;EACV,aAAa;GACX,UAAU;GACV,eAAe;GACf,eAAe;GAChB;EACD,eAAe;EACf,cAAc;EACd,YAAY;EACZ,gBAAgB;EAChB,SAAS,EAAE;EAEX,mBAAmB;EACnB,aAAa;EAEb,eAAe,cAAc;EAC7B,gBAAgB;EAChB,UAAU;EACV,OAAO;EACP,OAAO;EACR;CACD;EACE,IAAI;EACJ,MAAM;GACJ,QAAQ;GACR,SAAS;GACT,WAAW;GACZ;EACD,YAAY;EACZ,aAAa;EACb,WAAW;EACX,aAAa;GACX,QAAQ;GACR,SAAS;GACV;EACD,QAAQ,cAAc;EACtB,MAAM,iBAAiB;EACvB,YAAY,WAAW;EACvB,QAAQ;EACR,QAAQ;EACR,aAAa;EACb,UAAU;EACV,aAAa;GACX,UAAU;GACV,eAAe;GACf,eAAe;GAChB;EACD,eAAe;EACf,cAAc;EACd,YAAY;EACZ,gBAAgB;EAChB,SAAS,EAAE;EAEX,mBAAmB;EACnB,aAAa;EAEb,eAAe,cAAc;EAC7B,gBAAgB;EAChB,UAAU;EACV,OAAO;EACP,OAAO;EACR;CACD;EACE,IAAI;EACJ,MAAM;GACJ,QAAQ;GACR,SAAS;GACT,WAAW;GACZ;EACD,YAAY;EACZ,aAAa;EACb,WAAW;EACX,aAAa;GACX,QAAQ;GACR,SAAS;GACV;EACD,QAAQ,cAAc;EACtB,MAAM,iBAAiB;EACvB,YAAY,WAAW;EACvB,QAAQ;EACR,QAAQ;EACR,aAAa;EACb,UAAU;EACV,aAAa;GACX,UAAU;GACV,eAAe;GACf,eAAe;GACf,gBAAgB;IACd,aAAa;IACb,WAAW;IACX,UAAU;IACV,yBAAyB;IACzB,gBAAgB;IACjB;GACF;EACD,eAAe;EACf,cAAc;EACd,YAAY;EACZ,gBAAgB;EAChB,SAAS,EAAE;EAEX,mBAAmB;EACnB,aAAa;EAEb,eAAe,cAAc;EAC7B,gBAAgB;EAChB,UAAU;EACV,OAAO;EACP,OAAO;EACR;CACD;EACE,IAAI;EACJ,MAAM;GACJ,QAAQ;GACR,SAAS;GACT,WAAW;GACZ;EACD,YAAY;EACZ,aAAa;EACb,WAAW;EACX,aAAa;GACX,QAAQ;GACR,SAAS;GACV;EACD,QAAQ,cAAc;EACtB,MAAM,iBAAiB;EACvB,YAAY,WAAW;EACvB,QAAQ;EACR,QAAQ;EACR,aAAa;EACb,UAAU;EACV,aAAa;GACX,UAAU;GACV,eAAe;GACf,eAAe;GAChB;EACD,eAAe;EACf,cAAc;EACd,YAAY;EACZ,gBAAgB;EAChB,SAAS,EAAE;EAEX,mBAAmB;EACnB,aAAa;EAEb,eAAe,cAAc;EAC7B,gBAAgB;EAChB,UAAU;EACV,OAAO;EACP,OAAO;EACR;CACD;EACE,IAAI;EACJ,MAAM;GACJ,QAAQ;GACR,SAAS;GACT,WAAW;GACZ;EACD,YAAY;EACZ,aAAa;EACb,WAAW;EACX,aAAa;GACX,QAAQ;GACR,SAAS;GACV;EACD,QAAQ,cAAc;EACtB,MAAM,iBAAiB;EACvB,YAAY,WAAW;EACvB,QAAQ;EACR,QAAQ;EACR,aAAa;EACb,UAAU;EACV,aAAa;GACX,UAAU;GACV,eAAe;GACf,eAAe;GAChB;EACD,eAAe;EACf,cAAc;EACd,YAAY;EACZ,gBAAgB;EAChB,SAAS,EAAE;EAEX,mBAAmB;EACnB,aAAa;EAEb,eAAe,cAAc;EAC7B,gBAAgB;EAChB,UAAU;EACV,OAAO;EACP,OAAO;EACR;CACD;EACE,IAAI;EACJ,MAAM;GACJ,QAAQ;GACR,SAAS;GACT,WAAW;GACZ;EACD,YAAY;EACZ,aAAa;EACb,WAAW;EACX,aAAa;GACX,QAAQ;GACR,SAAS;GACV;EACD,QAAQ,cAAc;EACtB,MAAM,iBAAiB;EACvB,YAAY,WAAW;EACvB,QAAQ;EACR,QAAQ;EACR,aAAa;EACb,UAAU;EACV,aAAa;GACX,UAAU;GACV,eAAe;GACf,eAAe;GAChB;EACD,eAAe;EACf,cAAc;EACd,YAAY;EACZ,gBAAgB;EAChB,SAAS,EAAE;EAEX,mBAAmB;EACnB,aAAa;EAEb,eAAe,cAAc;EAC7B,gBAAgB;EAChB,UAAU;EACV,OAAO;EACP,OAAO;EACR;CACF"}
|
|
@@ -0,0 +1,51 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* ☷ 곤 (GON) - Earth Stance Techniques
|
|
3
|
+
* 대지포옹 - Grounding & Takedowns (Ssireum/Hapkido Throws)
|
|
4
|
+
*
|
|
5
|
+
* The Earth stance (곤괘) embodies grounding and powerful takedowns.
|
|
6
|
+
* Based on Ssireum (씨름) traditional Korean wrestling and Hapkido throws,
|
|
7
|
+
* connecting with the earth to uproot and control opponents.
|
|
8
|
+
*
|
|
9
|
+
* Philosophy: "대지와 하나되어 적을 쓰러뜨려라"
|
|
10
|
+
* Become one with the earth and bring down the enemy
|
|
11
|
+
*
|
|
12
|
+
* @module GonTechniques
|
|
13
|
+
*/
|
|
14
|
+
import type { ExtendedGonTechnique } from "../types/GonTechniqueExtensions";
|
|
15
|
+
import { CombatAttackType } from "../../../types/common";
|
|
16
|
+
/**
|
|
17
|
+
* GON stance techniques - Earth / Grounding & Takedowns
|
|
18
|
+
* Ssireum wrestling and Hapkido throws
|
|
19
|
+
*
|
|
20
|
+
* Technique characteristics:
|
|
21
|
+
* - Powerful takedowns
|
|
22
|
+
* - Ssireum wrestling throws
|
|
23
|
+
* - Ground control techniques
|
|
24
|
+
* - Heavy impact throws
|
|
25
|
+
*
|
|
26
|
+
* Animation speeds are calibrated for power and control:
|
|
27
|
+
* - Setup: 0.8-0.9 (positioning for throw)
|
|
28
|
+
* - Normal: 1.0 (standard grappling)
|
|
29
|
+
* - Impact: 1.1 (explosive finish)
|
|
30
|
+
*
|
|
31
|
+
* Enhanced with Korean martial arts expert analysis:
|
|
32
|
+
* - Authentic throw trajectories from Ssireum/Hapkido
|
|
33
|
+
* - Ground impact multipliers for realistic damage
|
|
34
|
+
* - Post-throw control durations
|
|
35
|
+
* - Earth's supportive healing philosophy
|
|
36
|
+
* - Visual earth crack effects
|
|
37
|
+
*/
|
|
38
|
+
export declare const GON_TECHNIQUES: readonly ExtendedGonTechnique[];
|
|
39
|
+
/**
|
|
40
|
+
* Get GON techniques count
|
|
41
|
+
*/
|
|
42
|
+
export declare const GON_TECHNIQUE_COUNT: number;
|
|
43
|
+
/**
|
|
44
|
+
* Get GON technique by ID
|
|
45
|
+
*/
|
|
46
|
+
export declare function getGonTechniqueById(id: string): ExtendedGonTechnique | undefined;
|
|
47
|
+
/**
|
|
48
|
+
* Get all GON techniques by attack type
|
|
49
|
+
*/
|
|
50
|
+
export declare function getGonTechniquesByType(type: CombatAttackType): readonly ExtendedGonTechnique[];
|
|
51
|
+
//# sourceMappingURL=GonTechniques.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"GonTechniques.d.ts","sourceRoot":"","sources":["../../../../src/systems/trigram/techniques/GonTechniques.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;GAYG;AAEH,OAAO,KAAK,EAAE,oBAAoB,EAAE,MAAM,iCAAiC,CAAC;AAC5E,OAAO,EACL,gBAAgB,EAGjB,MAAM,uBAAuB,CAAC;AAG/B;;;;;;;;;;;;;;;;;;;;;GAqBG;AACH,eAAO,MAAM,cAAc,EAAE,SAAS,oBAAoB,EAsZhD,CAAC;AAEX;;GAEG;AACH,eAAO,MAAM,mBAAmB,QAAwB,CAAC;AAEzD;;GAEG;AACH,wBAAgB,mBAAmB,CACjC,EAAE,EAAE,MAAM,GACT,oBAAoB,GAAG,SAAS,CAElC;AAED;;GAEG;AACH,wBAAgB,sBAAsB,CACpC,IAAI,EAAE,gBAAgB,GACrB,SAAS,oBAAoB,EAAE,CAEjC"}
|
|
@@ -0,0 +1,399 @@
|
|
|
1
|
+
import { CombatAttackType, DamageType, TrigramStance } from "../../../types/common.js";
|
|
2
|
+
import { AnimationType } from "../../animation/builders/MartialArtsConstants.js";
|
|
3
|
+
import "../../animation/index.js";
|
|
4
|
+
//#region src/systems/trigram/techniques/GonTechniques.ts
|
|
5
|
+
/**
|
|
6
|
+
* GON stance techniques - Earth / Grounding & Takedowns
|
|
7
|
+
* Ssireum wrestling and Hapkido throws
|
|
8
|
+
*
|
|
9
|
+
* Technique characteristics:
|
|
10
|
+
* - Powerful takedowns
|
|
11
|
+
* - Ssireum wrestling throws
|
|
12
|
+
* - Ground control techniques
|
|
13
|
+
* - Heavy impact throws
|
|
14
|
+
*
|
|
15
|
+
* Animation speeds are calibrated for power and control:
|
|
16
|
+
* - Setup: 0.8-0.9 (positioning for throw)
|
|
17
|
+
* - Normal: 1.0 (standard grappling)
|
|
18
|
+
* - Impact: 1.1 (explosive finish)
|
|
19
|
+
*
|
|
20
|
+
* Enhanced with Korean martial arts expert analysis:
|
|
21
|
+
* - Authentic throw trajectories from Ssireum/Hapkido
|
|
22
|
+
* - Ground impact multipliers for realistic damage
|
|
23
|
+
* - Post-throw control durations
|
|
24
|
+
* - Earth's supportive healing philosophy
|
|
25
|
+
* - Visual earth crack effects
|
|
26
|
+
*/
|
|
27
|
+
var GON_TECHNIQUES = [
|
|
28
|
+
{
|
|
29
|
+
id: "gon_earth_embrace",
|
|
30
|
+
name: {
|
|
31
|
+
korean: "대지포옹",
|
|
32
|
+
english: "Earth Embrace",
|
|
33
|
+
romanized: "daeji_poong"
|
|
34
|
+
},
|
|
35
|
+
koreanName: "대지포옹",
|
|
36
|
+
englishName: "Earth Embrace",
|
|
37
|
+
romanized: "daeji_poong",
|
|
38
|
+
description: {
|
|
39
|
+
korean: "대지의 힘으로 상대를 제압하는 기술",
|
|
40
|
+
english: "Grappling technique using earth's power"
|
|
41
|
+
},
|
|
42
|
+
stance: TrigramStance.GON,
|
|
43
|
+
type: CombatAttackType.GRAPPLE,
|
|
44
|
+
damageType: DamageType.BLUNT,
|
|
45
|
+
damage: 26,
|
|
46
|
+
kiCost: 16,
|
|
47
|
+
staminaCost: 22,
|
|
48
|
+
accuracy: .72,
|
|
49
|
+
reachConfig: {
|
|
50
|
+
bodyPart: "arm",
|
|
51
|
+
techniqueType: "punch",
|
|
52
|
+
baseExtension: .9
|
|
53
|
+
},
|
|
54
|
+
executionTime: 1260,
|
|
55
|
+
recoveryTime: 1819,
|
|
56
|
+
critChance: .08,
|
|
57
|
+
critMultiplier: 1.4,
|
|
58
|
+
effects: [],
|
|
59
|
+
comboWindow: 230,
|
|
60
|
+
comboPriority: 1,
|
|
61
|
+
pressureStacks: 2,
|
|
62
|
+
animationCategory: "grapple",
|
|
63
|
+
animationId: "gon_earth_embrace",
|
|
64
|
+
animationType: AnimationType.GON_EARTH_EMBRACE,
|
|
65
|
+
animationSpeed: .7,
|
|
66
|
+
category: "medium",
|
|
67
|
+
range: "short",
|
|
68
|
+
speed: .9,
|
|
69
|
+
throwTrajectory: "clinch_control",
|
|
70
|
+
groundImpactMultiplier: 1,
|
|
71
|
+
controlDuration: 1500,
|
|
72
|
+
supportiveHealing: 2,
|
|
73
|
+
earthCrackEffect: false,
|
|
74
|
+
gripStrength: .85
|
|
75
|
+
},
|
|
76
|
+
{
|
|
77
|
+
id: "gon_leg_sweep",
|
|
78
|
+
name: {
|
|
79
|
+
korean: "다리걸기",
|
|
80
|
+
english: "Leg Sweep",
|
|
81
|
+
romanized: "dari-geolgi"
|
|
82
|
+
},
|
|
83
|
+
koreanName: "다리걸기",
|
|
84
|
+
englishName: "Leg Sweep",
|
|
85
|
+
romanized: "dari-geolgi",
|
|
86
|
+
description: {
|
|
87
|
+
korean: "상대의 다리를 걸어 넘어뜨리는 기술",
|
|
88
|
+
english: "Sweeping opponent's leg for takedown"
|
|
89
|
+
},
|
|
90
|
+
stance: TrigramStance.GON,
|
|
91
|
+
type: CombatAttackType.KICK,
|
|
92
|
+
damageType: DamageType.BLUNT,
|
|
93
|
+
damage: 22,
|
|
94
|
+
kiCost: 12,
|
|
95
|
+
staminaCost: 18,
|
|
96
|
+
accuracy: .8,
|
|
97
|
+
reachConfig: {
|
|
98
|
+
bodyPart: "leg",
|
|
99
|
+
techniqueType: "kick",
|
|
100
|
+
baseExtension: .95
|
|
101
|
+
},
|
|
102
|
+
executionTime: 909,
|
|
103
|
+
recoveryTime: 1330,
|
|
104
|
+
critChance: .12,
|
|
105
|
+
critMultiplier: 1.5,
|
|
106
|
+
effects: [],
|
|
107
|
+
comboWindow: 230,
|
|
108
|
+
comboPriority: 2,
|
|
109
|
+
pressureStacks: 2,
|
|
110
|
+
animationCategory: "sweep",
|
|
111
|
+
animationId: "gon_leg_sweep",
|
|
112
|
+
animationType: AnimationType.GON_LEG_SWEEP,
|
|
113
|
+
animationSpeed: .75,
|
|
114
|
+
category: "medium",
|
|
115
|
+
range: "medium",
|
|
116
|
+
speed: 1,
|
|
117
|
+
throwTrajectory: "horizontal_sweep",
|
|
118
|
+
groundImpactMultiplier: 1.3,
|
|
119
|
+
controlDuration: 1200,
|
|
120
|
+
supportiveHealing: 3,
|
|
121
|
+
earthCrackEffect: true,
|
|
122
|
+
sweepDirection: "inward",
|
|
123
|
+
takedownType: "leg_reap"
|
|
124
|
+
},
|
|
125
|
+
{
|
|
126
|
+
id: "gon_ankle_pick",
|
|
127
|
+
name: {
|
|
128
|
+
korean: "발목잡기",
|
|
129
|
+
english: "Ankle Pick",
|
|
130
|
+
romanized: "balmok-japgi"
|
|
131
|
+
},
|
|
132
|
+
koreanName: "발목잡기",
|
|
133
|
+
englishName: "Ankle Pick",
|
|
134
|
+
romanized: "balmok-japgi",
|
|
135
|
+
description: {
|
|
136
|
+
korean: "발목을 잡아 상대를 넘어뜨리는 기술",
|
|
137
|
+
english: "Grabbing ankle to take opponent down"
|
|
138
|
+
},
|
|
139
|
+
stance: TrigramStance.GON,
|
|
140
|
+
type: CombatAttackType.GRAPPLE,
|
|
141
|
+
damageType: DamageType.BLUNT,
|
|
142
|
+
damage: 24,
|
|
143
|
+
kiCost: 14,
|
|
144
|
+
staminaCost: 20,
|
|
145
|
+
accuracy: .82,
|
|
146
|
+
reachConfig: {
|
|
147
|
+
bodyPart: "arm",
|
|
148
|
+
techniqueType: "punch",
|
|
149
|
+
baseExtension: .9
|
|
150
|
+
},
|
|
151
|
+
executionTime: 979,
|
|
152
|
+
recoveryTime: 1400,
|
|
153
|
+
critChance: .14,
|
|
154
|
+
critMultiplier: 1.6,
|
|
155
|
+
effects: [],
|
|
156
|
+
comboWindow: 230,
|
|
157
|
+
comboPriority: 1,
|
|
158
|
+
pressureStacks: 2,
|
|
159
|
+
animationCategory: "sweep",
|
|
160
|
+
animationId: "gon_ankle_pick",
|
|
161
|
+
animationType: AnimationType.GRAPPLE,
|
|
162
|
+
animationSpeed: .75,
|
|
163
|
+
category: "medium",
|
|
164
|
+
range: "short",
|
|
165
|
+
speed: 1.1,
|
|
166
|
+
throwTrajectory: "forward_drive",
|
|
167
|
+
groundImpactMultiplier: 1.4,
|
|
168
|
+
controlDuration: 1e3,
|
|
169
|
+
supportiveHealing: 4,
|
|
170
|
+
earthCrackEffect: true,
|
|
171
|
+
penetrationDepth: "low",
|
|
172
|
+
setupSpeed: "fast"
|
|
173
|
+
},
|
|
174
|
+
{
|
|
175
|
+
id: "gon_ssireum_throw",
|
|
176
|
+
name: {
|
|
177
|
+
korean: "씨름던지기",
|
|
178
|
+
english: "Ssireum Throw",
|
|
179
|
+
romanized: "ssireum-deonjigi"
|
|
180
|
+
},
|
|
181
|
+
koreanName: "씨름던지기",
|
|
182
|
+
englishName: "Ssireum Throw",
|
|
183
|
+
romanized: "ssireum-deonjigi",
|
|
184
|
+
description: {
|
|
185
|
+
korean: "한국 전통 씨름의 던지기 기술",
|
|
186
|
+
english: "Traditional Korean wrestling throw"
|
|
187
|
+
},
|
|
188
|
+
stance: TrigramStance.GON,
|
|
189
|
+
type: CombatAttackType.THROW,
|
|
190
|
+
damageType: DamageType.IMPACT,
|
|
191
|
+
damage: 32,
|
|
192
|
+
kiCost: 20,
|
|
193
|
+
staminaCost: 28,
|
|
194
|
+
accuracy: .82,
|
|
195
|
+
reachConfig: {
|
|
196
|
+
bodyPart: "arm",
|
|
197
|
+
techniqueType: "punch",
|
|
198
|
+
baseExtension: .7
|
|
199
|
+
},
|
|
200
|
+
executionTime: 1190,
|
|
201
|
+
recoveryTime: 1750,
|
|
202
|
+
critChance: .24,
|
|
203
|
+
critMultiplier: 2.1,
|
|
204
|
+
effects: [],
|
|
205
|
+
comboWindow: 230,
|
|
206
|
+
comboPriority: 3,
|
|
207
|
+
pressureStacks: 4,
|
|
208
|
+
animationCategory: "throw",
|
|
209
|
+
animationId: "gon_ssireum_throw",
|
|
210
|
+
animationType: AnimationType.THROW,
|
|
211
|
+
animationSpeed: .7,
|
|
212
|
+
category: "special",
|
|
213
|
+
range: "short",
|
|
214
|
+
speed: .9,
|
|
215
|
+
throwTrajectory: "arc_over_hip",
|
|
216
|
+
groundImpactMultiplier: 1.7,
|
|
217
|
+
controlDuration: 1800,
|
|
218
|
+
supportiveHealing: 5,
|
|
219
|
+
earthCrackEffect: true,
|
|
220
|
+
satbaGripRequired: true,
|
|
221
|
+
rotationalPower: "high",
|
|
222
|
+
traditionalBonus: 1.15,
|
|
223
|
+
takedownType: "hip_throw"
|
|
224
|
+
},
|
|
225
|
+
{
|
|
226
|
+
id: "gon_ground_pound",
|
|
227
|
+
name: {
|
|
228
|
+
korean: "대지강타",
|
|
229
|
+
english: "Ground Pound",
|
|
230
|
+
romanized: "daeji-gangta"
|
|
231
|
+
},
|
|
232
|
+
koreanName: "대지강타",
|
|
233
|
+
englishName: "Ground Pound",
|
|
234
|
+
romanized: "daeji-gangta",
|
|
235
|
+
description: {
|
|
236
|
+
korean: "상대를 땅에 내리찍는 강력한 던지기",
|
|
237
|
+
english: "Powerful throw slamming opponent to ground"
|
|
238
|
+
},
|
|
239
|
+
stance: TrigramStance.GON,
|
|
240
|
+
type: CombatAttackType.THROW,
|
|
241
|
+
damageType: DamageType.CRUSHING,
|
|
242
|
+
damage: 36,
|
|
243
|
+
kiCost: 24,
|
|
244
|
+
staminaCost: 32,
|
|
245
|
+
accuracy: .72,
|
|
246
|
+
reachConfig: {
|
|
247
|
+
bodyPart: "arm",
|
|
248
|
+
techniqueType: "punch",
|
|
249
|
+
baseExtension: .9
|
|
250
|
+
},
|
|
251
|
+
executionTime: 1470,
|
|
252
|
+
recoveryTime: 1959,
|
|
253
|
+
critChance: .2,
|
|
254
|
+
critMultiplier: 2,
|
|
255
|
+
effects: [],
|
|
256
|
+
comboWindow: 230,
|
|
257
|
+
comboPriority: 3,
|
|
258
|
+
pressureStacks: 4,
|
|
259
|
+
animationCategory: "strike",
|
|
260
|
+
animationId: "gon_ground_pound",
|
|
261
|
+
animationType: AnimationType.SLAM,
|
|
262
|
+
animationSpeed: .75,
|
|
263
|
+
category: "heavy",
|
|
264
|
+
range: "short",
|
|
265
|
+
speed: 1,
|
|
266
|
+
throwTrajectory: "vertical_slam",
|
|
267
|
+
groundImpactMultiplier: 2,
|
|
268
|
+
controlDuration: 2e3,
|
|
269
|
+
supportiveHealing: 1,
|
|
270
|
+
earthCrackEffect: true,
|
|
271
|
+
liftHeight: "high",
|
|
272
|
+
stunChance: .4,
|
|
273
|
+
breathLoss: "severe",
|
|
274
|
+
takedownType: "slam",
|
|
275
|
+
endingPosition: "standing_dominant"
|
|
276
|
+
},
|
|
277
|
+
{
|
|
278
|
+
id: "gon_body_lock_takedown",
|
|
279
|
+
name: {
|
|
280
|
+
korean: "몸통잡기넘어뜨리기",
|
|
281
|
+
english: "Body Lock Takedown",
|
|
282
|
+
romanized: "momtong-japgi-neomeotteurigi"
|
|
283
|
+
},
|
|
284
|
+
koreanName: "몸통잡기넘어뜨리기",
|
|
285
|
+
englishName: "Body Lock Takedown",
|
|
286
|
+
romanized: "momtong-japgi-neomeotteurigi",
|
|
287
|
+
description: {
|
|
288
|
+
korean: "몸통을 감싸 잡고 넘어뜨리는 씨름 기술",
|
|
289
|
+
english: "Ssireum technique grabbing torso for takedown"
|
|
290
|
+
},
|
|
291
|
+
stance: TrigramStance.GON,
|
|
292
|
+
type: CombatAttackType.GRAPPLE,
|
|
293
|
+
damageType: DamageType.BLUNT,
|
|
294
|
+
damage: 28,
|
|
295
|
+
kiCost: 18,
|
|
296
|
+
staminaCost: 24,
|
|
297
|
+
accuracy: .78,
|
|
298
|
+
reachConfig: {
|
|
299
|
+
bodyPart: "arm",
|
|
300
|
+
techniqueType: "punch",
|
|
301
|
+
baseExtension: .9
|
|
302
|
+
},
|
|
303
|
+
executionTime: 1120,
|
|
304
|
+
recoveryTime: 1610,
|
|
305
|
+
critChance: .16,
|
|
306
|
+
critMultiplier: 1.7,
|
|
307
|
+
effects: [],
|
|
308
|
+
comboWindow: 230,
|
|
309
|
+
comboPriority: 2,
|
|
310
|
+
pressureStacks: 3,
|
|
311
|
+
animationCategory: "takedown",
|
|
312
|
+
animationId: "gon_body_lock_takedown",
|
|
313
|
+
animationType: AnimationType.GRAPPLE,
|
|
314
|
+
animationSpeed: .7,
|
|
315
|
+
category: "medium",
|
|
316
|
+
range: "short",
|
|
317
|
+
speed: .9,
|
|
318
|
+
throwTrajectory: "circular_trip",
|
|
319
|
+
groundImpactMultiplier: 1.5,
|
|
320
|
+
controlDuration: 1600,
|
|
321
|
+
supportiveHealing: 3,
|
|
322
|
+
earthCrackEffect: true,
|
|
323
|
+
takedownType: "body_lock",
|
|
324
|
+
breathRestriction: .3,
|
|
325
|
+
gripStrength: .8
|
|
326
|
+
},
|
|
327
|
+
{
|
|
328
|
+
id: "gon_sacrifice_throw",
|
|
329
|
+
name: {
|
|
330
|
+
korean: "희생던지기",
|
|
331
|
+
english: "Sacrifice Throw",
|
|
332
|
+
romanized: "huisaeng-deonjigi"
|
|
333
|
+
},
|
|
334
|
+
koreanName: "희생던지기",
|
|
335
|
+
englishName: "Sacrifice Throw",
|
|
336
|
+
romanized: "huisaeng-deonjigi",
|
|
337
|
+
description: {
|
|
338
|
+
korean: "자신을 희생하여 상대를 크게 던지는 기술",
|
|
339
|
+
english: "Sacrificing position to execute large throw"
|
|
340
|
+
},
|
|
341
|
+
stance: TrigramStance.GON,
|
|
342
|
+
type: CombatAttackType.THROW,
|
|
343
|
+
damageType: DamageType.BLUNT,
|
|
344
|
+
damage: 34,
|
|
345
|
+
kiCost: 22,
|
|
346
|
+
staminaCost: 30,
|
|
347
|
+
accuracy: .74,
|
|
348
|
+
reachConfig: {
|
|
349
|
+
bodyPart: "arm",
|
|
350
|
+
techniqueType: "punch",
|
|
351
|
+
baseExtension: .7
|
|
352
|
+
},
|
|
353
|
+
executionTime: 1330,
|
|
354
|
+
recoveryTime: 1889,
|
|
355
|
+
critChance: .18,
|
|
356
|
+
critMultiplier: 1.9,
|
|
357
|
+
effects: [],
|
|
358
|
+
comboWindow: 230,
|
|
359
|
+
comboPriority: 3,
|
|
360
|
+
pressureStacks: 4,
|
|
361
|
+
animationCategory: "throw",
|
|
362
|
+
animationId: "gon_sacrifice_throw",
|
|
363
|
+
animationType: AnimationType.GON_SACRIFICE_THROW,
|
|
364
|
+
animationSpeed: .75,
|
|
365
|
+
category: "medium",
|
|
366
|
+
range: "short",
|
|
367
|
+
speed: 1,
|
|
368
|
+
throwTrajectory: "sacrifice_arc",
|
|
369
|
+
groundImpactMultiplier: 1.6,
|
|
370
|
+
controlDuration: 800,
|
|
371
|
+
supportiveHealing: 6,
|
|
372
|
+
earthCrackEffect: true,
|
|
373
|
+
selfRisk: .2,
|
|
374
|
+
momentumTransfer: "high",
|
|
375
|
+
endingPosition: "ground_mutual",
|
|
376
|
+
transitionBonus: .3,
|
|
377
|
+
takedownType: "sacrifice"
|
|
378
|
+
}
|
|
379
|
+
];
|
|
380
|
+
/**
|
|
381
|
+
* Get GON techniques count
|
|
382
|
+
*/
|
|
383
|
+
var GON_TECHNIQUE_COUNT = GON_TECHNIQUES.length;
|
|
384
|
+
/**
|
|
385
|
+
* Get GON technique by ID
|
|
386
|
+
*/
|
|
387
|
+
function getGonTechniqueById(id) {
|
|
388
|
+
return GON_TECHNIQUES.find((t) => t.id === id);
|
|
389
|
+
}
|
|
390
|
+
/**
|
|
391
|
+
* Get all GON techniques by attack type
|
|
392
|
+
*/
|
|
393
|
+
function getGonTechniquesByType(type) {
|
|
394
|
+
return GON_TECHNIQUES.filter((t) => t.type === type);
|
|
395
|
+
}
|
|
396
|
+
//#endregion
|
|
397
|
+
export { GON_TECHNIQUES, GON_TECHNIQUE_COUNT, getGonTechniqueById, getGonTechniquesByType };
|
|
398
|
+
|
|
399
|
+
//# sourceMappingURL=GonTechniques.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"GonTechniques.js","names":[],"sources":["../../../../src/systems/trigram/techniques/GonTechniques.ts"],"sourcesContent":["/**\n * ☷ 곤 (GON) - Earth Stance Techniques\n * 대지포옹 - Grounding & Takedowns (Ssireum/Hapkido Throws)\n *\n * The Earth stance (곤괘) embodies grounding and powerful takedowns.\n * Based on Ssireum (씨름) traditional Korean wrestling and Hapkido throws,\n * connecting with the earth to uproot and control opponents.\n *\n * Philosophy: \"대지와 하나되어 적을 쓰러뜨려라\"\n * Become one with the earth and bring down the enemy\n *\n * @module GonTechniques\n */\n\nimport type { ExtendedGonTechnique } from \"../types/GonTechniqueExtensions\";\nimport {\n CombatAttackType,\n DamageType,\n TrigramStance,\n} from \"../../../types/common\";\nimport { AnimationType } from \"../../animation\";\n\n/**\n * GON stance techniques - Earth / Grounding & Takedowns\n * Ssireum wrestling and Hapkido throws\n *\n * Technique characteristics:\n * - Powerful takedowns\n * - Ssireum wrestling throws\n * - Ground control techniques\n * - Heavy impact throws\n *\n * Animation speeds are calibrated for power and control:\n * - Setup: 0.8-0.9 (positioning for throw)\n * - Normal: 1.0 (standard grappling)\n * - Impact: 1.1 (explosive finish)\n *\n * Enhanced with Korean martial arts expert analysis:\n * - Authentic throw trajectories from Ssireum/Hapkido\n * - Ground impact multipliers for realistic damage\n * - Post-throw control durations\n * - Earth's supportive healing philosophy\n * - Visual earth crack effects\n */\nexport const GON_TECHNIQUES: readonly ExtendedGonTechnique[] = [\n // ============= Primary Technique =============\n {\n id: \"gon_earth_embrace\",\n name: {\n korean: \"대지포옹\",\n english: \"Earth Embrace\",\n romanized: \"daeji_poong\",\n },\n koreanName: \"대지포옹\",\n englishName: \"Earth Embrace\",\n romanized: \"daeji_poong\",\n description: {\n korean: \"대지의 힘으로 상대를 제압하는 기술\",\n english: \"Grappling technique using earth's power\",\n },\n stance: TrigramStance.GON,\n type: CombatAttackType.GRAPPLE,\n damageType: DamageType.BLUNT,\n damage: 26,\n kiCost: 16,\n staminaCost: 22,\n accuracy: 0.72,\n reachConfig: {\n bodyPart: \"arm\",\n techniqueType: \"punch\",\n baseExtension: 0.9,\n },\n executionTime: 1260,\n recoveryTime: 1819,\n critChance: 0.08,\n critMultiplier: 1.4,\n effects: [],\n // Combo metadata - Clinch control setup\n comboWindow: 230,\n comboPriority: 1, // Starter - establishes grappling position\n pressureStacks: 2,\n // NEW ARCHITECTURE: Separate type (category) from ID (unique)\n animationCategory: \"grapple\", // Type: shared category\n animationId: \"gon_earth_embrace\", // ID: unique 1-1 mapping\n // Legacy field for backward compatibility\n // Animation: Clinch grapple position\n animationType: AnimationType.GON_EARTH_EMBRACE,\n animationSpeed: 0.7,\n category: \"medium\",\n range: \"short\",\n speed: 0.9,\n\n // ============= GON ENHANCEMENTS (Korean Martial Arts Expert Analysis) =============\n // 앞무릎치기 (Ap-mureup-chigi) - Front Knee Push clinch control\n throwTrajectory: \"clinch_control\", // Setup position, not a throw itself\n groundImpactMultiplier: 1.0, // No impact (control only)\n controlDuration: 1500, // 1.5 seconds of grip control\n supportiveHealing: 2, // Minor Ki recovery from grounding connection\n earthCrackEffect: false, // Visual effect not needed for control\n gripStrength: 0.85, // Strong clinch grip\n },\n\n // ============= Leg Techniques =============\n {\n id: \"gon_leg_sweep\",\n name: {\n korean: \"다리걸기\",\n english: \"Leg Sweep\",\n romanized: \"dari-geolgi\",\n },\n koreanName: \"다리걸기\",\n englishName: \"Leg Sweep\",\n romanized: \"dari-geolgi\",\n description: {\n korean: \"상대의 다리를 걸어 넘어뜨리는 기술\",\n english: \"Sweeping opponent's leg for takedown\",\n },\n stance: TrigramStance.GON,\n type: CombatAttackType.KICK,\n damageType: DamageType.BLUNT,\n damage: 22,\n kiCost: 12,\n staminaCost: 18,\n accuracy: 0.8,\n reachConfig: {\n bodyPart: \"leg\",\n techniqueType: \"kick\",\n baseExtension: 0.95,\n },\n executionTime: 909,\n recoveryTime: 1330,\n critChance: 0.12,\n critMultiplier: 1.5,\n effects: [],\n // Combo metadata - Sweeping takedown\n comboWindow: 230,\n comboPriority: 2, // Mid-chain - destabilizing sweep\n pressureStacks: 2,\n // NEW ARCHITECTURE: Separate type (category) from ID (unique)\n animationCategory: \"sweep\", // Type: shared category\n animationId: \"gon_leg_sweep\", // ID: unique 1-1 mapping\n // Legacy field for backward compatibility\n // Animation: Reaping leg sweep\n animationType: AnimationType.GON_LEG_SWEEP,\n animationSpeed: 0.75,\n category: \"medium\",\n range: \"medium\",\n speed: 1.0,\n\n // ============= GON ENHANCEMENTS =============\n // 안다리걸기 (An-dari-geolgi) - Inner Leg Reap\n throwTrajectory: \"horizontal_sweep\", // Low sweeping arc\n groundImpactMultiplier: 1.3, // Medium impact from horizontal fall\n controlDuration: 1200, // 1.2 seconds post-sweep advantage\n supportiveHealing: 3, // Earth connection during sweep motion\n earthCrackEffect: true, // Ground sweep creates dust/crack visual\n sweepDirection: \"inward\", // 안(an) = inner reap direction\n takedownType: \"leg_reap\", // 걸기(geolgi) specific classification\n },\n {\n id: \"gon_ankle_pick\",\n name: {\n korean: \"발목잡기\",\n english: \"Ankle Pick\",\n romanized: \"balmok-japgi\",\n },\n koreanName: \"발목잡기\",\n englishName: \"Ankle Pick\",\n romanized: \"balmok-japgi\",\n description: {\n korean: \"발목을 잡아 상대를 넘어뜨리는 기술\",\n english: \"Grabbing ankle to take opponent down\",\n },\n stance: TrigramStance.GON,\n type: CombatAttackType.GRAPPLE,\n damageType: DamageType.BLUNT,\n damage: 24,\n kiCost: 14,\n staminaCost: 20,\n accuracy: 0.82,\n reachConfig: {\n bodyPart: \"arm\",\n techniqueType: \"punch\",\n baseExtension: 0.9,\n },\n executionTime: 979,\n recoveryTime: 1400,\n critChance: 0.14,\n critMultiplier: 1.6,\n effects: [],\n // Combo metadata - Low level grappling\n comboWindow: 230,\n comboPriority: 1, // Starter - ankle control setup\n pressureStacks: 2,\n // NEW ARCHITECTURE: Separate type (category) from ID (unique)\n animationCategory: \"sweep\", // Type: shared category\n animationId: \"gon_ankle_pick\", // ID: unique 1-1 mapping\n // Legacy field for backward compatibility\n // Animation: Low shooting motion\n animationType: AnimationType.GRAPPLE,\n animationSpeed: 0.75,\n category: \"medium\",\n range: \"short\",\n speed: 1.1,\n\n // ============= GON ENHANCEMENTS =============\n // 발목당기기 (Balmok Danggigi) - Ankle Pull\n throwTrajectory: \"forward_drive\", // Drive forward while pulling ankle\n groundImpactMultiplier: 1.4, // Face-first fall = higher impact\n controlDuration: 1000, // 1 second of ankle control\n supportiveHealing: 4, // Strong earth connection (low stance)\n earthCrackEffect: true, // Driving motion creates ground effect\n penetrationDepth: \"low\", // Very low shooting entry\n setupSpeed: \"fast\", // Quick level change execution\n },\n\n // ============= Ssireum Throwing Techniques =============\n {\n id: \"gon_ssireum_throw\",\n name: {\n korean: \"씨름던지기\",\n english: \"Ssireum Throw\",\n romanized: \"ssireum-deonjigi\",\n },\n koreanName: \"씨름던지기\",\n englishName: \"Ssireum Throw\",\n romanized: \"ssireum-deonjigi\",\n description: {\n korean: \"한국 전통 씨름의 던지기 기술\",\n english: \"Traditional Korean wrestling throw\",\n },\n stance: TrigramStance.GON,\n type: CombatAttackType.THROW,\n damageType: DamageType.IMPACT,\n damage: 32,\n kiCost: 20,\n staminaCost: 28,\n accuracy: 0.82,\n reachConfig: {\n bodyPart: \"arm\",\n techniqueType: \"punch\",\n baseExtension: 0.7,\n },\n executionTime: 1190,\n recoveryTime: 1750,\n critChance: 0.24,\n critMultiplier: 2.1,\n effects: [],\n // Combo metadata - Traditional wrestling throw\n comboWindow: 230,\n comboPriority: 3, // Finisher - ssireum slam\n pressureStacks: 4,\n // NEW ARCHITECTURE: Separate type (category) from ID (unique)\n animationCategory: \"throw\", // Type: shared category\n animationId: \"gon_ssireum_throw\", // ID: unique 1-1 mapping\n // Legacy field for backward compatibility\n // Animation: Traditional belt throw\n animationType: AnimationType.THROW,\n animationSpeed: 0.7,\n category: \"special\",\n range: \"short\",\n speed: 0.9,\n\n // ============= GON ENHANCEMENTS =============\n // 샅바 메치기 (Satba Mechigi) - UNESCO Heritage Belt Throw\n throwTrajectory: \"arc_over_hip\", // Classical hip rotation throw\n groundImpactMultiplier: 1.7, // High impact from rotational velocity\n controlDuration: 1800, // 1.8 seconds of dominant position\n supportiveHealing: 5, // Maximum earth connection (traditional technique)\n earthCrackEffect: true, // Powerful traditional throw creates visual impact\n satbaGripRequired: true, // Uses traditional satba belt mechanics\n rotationalPower: \"high\", // Hip rotation generates force\n traditionalBonus: 1.15, // 15% damage bonus for cultural authenticity\n takedownType: \"hip_throw\", // Traditional hip throw classification\n },\n {\n id: \"gon_ground_pound\",\n name: {\n korean: \"대지강타\",\n english: \"Ground Pound\",\n romanized: \"daeji-gangta\",\n },\n koreanName: \"대지강타\",\n englishName: \"Ground Pound\",\n romanized: \"daeji-gangta\",\n description: {\n korean: \"상대를 땅에 내리찍는 강력한 던지기\",\n english: \"Powerful throw slamming opponent to ground\",\n },\n stance: TrigramStance.GON,\n type: CombatAttackType.THROW,\n damageType: DamageType.CRUSHING,\n damage: 36,\n kiCost: 24,\n staminaCost: 32,\n accuracy: 0.72,\n reachConfig: {\n bodyPart: \"arm\",\n techniqueType: \"punch\",\n baseExtension: 0.9,\n },\n executionTime: 1470,\n recoveryTime: 1959,\n critChance: 0.2,\n critMultiplier: 2.0,\n effects: [],\n // Combo metadata - Crushing throw finisher\n comboWindow: 230,\n comboPriority: 3, // Finisher - devastating slam\n pressureStacks: 4,\n // NEW ARCHITECTURE: Separate type (category) from ID (unique)\n animationCategory: \"strike\", // Type: shared category\n animationId: \"gon_ground_pound\", // ID: unique 1-1 mapping\n // Legacy field for backward compatibility\n // Animation: Slam throw\n animationType: AnimationType.SLAM, // Fixed: was wrongly set to GON_BODY_LOCK_TAKEDOWN\n animationSpeed: 0.75,\n category: \"heavy\",\n range: \"short\",\n speed: 1.0,\n\n // ============= GON ENHANCEMENTS =============\n // 들어올려 메치기 (Deureo-ollyeo Mechigi) - Lift and Slam\n throwTrajectory: \"vertical_slam\", // Straight down with maximum force\n groundImpactMultiplier: 2.0, // MAXIMUM impact (highest in game)\n controlDuration: 2000, // 2 seconds of complete dominance after slam\n supportiveHealing: 1, // Minimal healing (aggressive technique)\n earthCrackEffect: true, // DRAMATIC earth crack visual (signature move)\n liftHeight: \"high\", // Full body lift before slam\n stunChance: 0.4, // 40% chance to stun opponent from impact\n breathLoss: \"severe\", // Knocks wind out (respiratory effect)\n takedownType: \"slam\", // Slam technique classification\n endingPosition: \"standing_dominant\", // Attacker standing, opponent down\n },\n {\n id: \"gon_body_lock_takedown\",\n name: {\n korean: \"몸통잡기넘어뜨리기\",\n english: \"Body Lock Takedown\",\n romanized: \"momtong-japgi-neomeotteurigi\",\n },\n koreanName: \"몸통잡기넘어뜨리기\",\n englishName: \"Body Lock Takedown\",\n romanized: \"momtong-japgi-neomeotteurigi\",\n description: {\n korean: \"몸통을 감싸 잡고 넘어뜨리는 씨름 기술\",\n english: \"Ssireum technique grabbing torso for takedown\",\n },\n stance: TrigramStance.GON,\n type: CombatAttackType.GRAPPLE,\n damageType: DamageType.BLUNT,\n damage: 28,\n kiCost: 18,\n staminaCost: 24,\n accuracy: 0.78,\n reachConfig: {\n bodyPart: \"arm\",\n techniqueType: \"punch\",\n baseExtension: 0.9,\n },\n executionTime: 1120,\n recoveryTime: 1610,\n critChance: 0.16,\n critMultiplier: 1.7,\n effects: [],\n // Combo metadata - Body lock control\n comboWindow: 230,\n comboPriority: 2, // Mid-chain - torso control\n pressureStacks: 3,\n // NEW ARCHITECTURE: Separate type (category) from ID (unique)\n animationCategory: \"takedown\", // Type: shared category\n animationId: \"gon_body_lock_takedown\", // ID: unique 1-1 mapping\n // Legacy field for backward compatibility\n // Animation: Body lock clinch\n animationType: AnimationType.GRAPPLE, // Fixed: was wrongly set to GON_ANKLE_PICK\n animationSpeed: 0.7,\n category: \"medium\",\n range: \"short\",\n speed: 0.9,\n\n // ============= GON ENHANCEMENTS =============\n // 허리 감싸기 (Heori Gamssagi) - Waist Wrap / Bear Hug\n throwTrajectory: \"circular_trip\", // Circular motion while tripping legs\n groundImpactMultiplier: 1.5, // Solid impact from controlled throw\n controlDuration: 1600, // 1.6 seconds of body control advantage\n supportiveHealing: 3, // Moderate earth connection\n earthCrackEffect: true, // Medium impact creates ground effect\n takedownType: \"body_lock\", // Full torso encirclement\n breathRestriction: 0.3, // 30% breath restriction from compression\n gripStrength: 0.8, // Strong bear hug grip\n },\n {\n id: \"gon_sacrifice_throw\",\n name: {\n korean: \"희생던지기\",\n english: \"Sacrifice Throw\",\n romanized: \"huisaeng-deonjigi\",\n },\n koreanName: \"희생던지기\",\n englishName: \"Sacrifice Throw\",\n romanized: \"huisaeng-deonjigi\",\n description: {\n korean: \"자신을 희생하여 상대를 크게 던지는 기술\",\n english: \"Sacrificing position to execute large throw\",\n },\n stance: TrigramStance.GON,\n type: CombatAttackType.THROW,\n damageType: DamageType.BLUNT,\n damage: 34,\n kiCost: 22,\n staminaCost: 30,\n accuracy: 0.74,\n reachConfig: {\n bodyPart: \"arm\",\n techniqueType: \"punch\",\n baseExtension: 0.7,\n },\n executionTime: 1330,\n recoveryTime: 1889,\n critChance: 0.18,\n critMultiplier: 1.9,\n effects: [],\n // Combo metadata - Self-sacrificing throw\n comboWindow: 230,\n comboPriority: 3, // Finisher - high-risk high-reward throw\n pressureStacks: 4,\n // NEW ARCHITECTURE: Separate type (category) from ID (unique)\n animationCategory: \"throw\", // Type: shared category\n animationId: \"gon_sacrifice_throw\", // ID: unique 1-1 mapping\n // Legacy field for backward compatibility\n // Animation: Sacrifice throw motion\n animationType: AnimationType.GON_SACRIFICE_THROW,\n animationSpeed: 0.75,\n category: \"medium\",\n range: \"short\",\n speed: 1.0,\n\n // ============= GON ENHANCEMENTS =============\n // 몸 바치기 (Mom Bachigi) - Body Sacrifice Throw\n throwTrajectory: \"sacrifice_arc\", // Backwards fall + forward throw\n groundImpactMultiplier: 1.6, // High impact from momentum transfer\n controlDuration: 800, // Less control (you're also on ground)\n supportiveHealing: 6, // HIGH healing (earth embrace during fall)\n earthCrackEffect: true, // Double impact (both fighters hit ground)\n selfRisk: 0.2, // 20% chance of self-damage from sacrifice\n momentumTransfer: \"high\", // Uses falling momentum for throw\n endingPosition: \"ground_mutual\", // Both fighters on ground after\n transitionBonus: 0.3, // 30% bonus to follow-up ground techniques\n takedownType: \"sacrifice\", // Sacrifice throw classification\n },\n] as const;\n\n/**\n * Get GON techniques count\n */\nexport const GON_TECHNIQUE_COUNT = GON_TECHNIQUES.length;\n\n/**\n * Get GON technique by ID\n */\nexport function getGonTechniqueById(\n id: string,\n): ExtendedGonTechnique | undefined {\n return GON_TECHNIQUES.find((t) => t.id === id);\n}\n\n/**\n * Get all GON techniques by attack type\n */\nexport function getGonTechniquesByType(\n type: CombatAttackType,\n): readonly ExtendedGonTechnique[] {\n return GON_TECHNIQUES.filter((t) => t.type === type);\n}\n"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;AA4CA,IAAa,iBAAkD;CAE7D;EACE,IAAI;EACJ,MAAM;GACJ,QAAQ;GACR,SAAS;GACT,WAAW;GACZ;EACD,YAAY;EACZ,aAAa;EACb,WAAW;EACX,aAAa;GACX,QAAQ;GACR,SAAS;GACV;EACD,QAAQ,cAAc;EACtB,MAAM,iBAAiB;EACvB,YAAY,WAAW;EACvB,QAAQ;EACR,QAAQ;EACR,aAAa;EACb,UAAU;EACV,aAAa;GACX,UAAU;GACV,eAAe;GACf,eAAe;GAChB;EACD,eAAe;EACf,cAAc;EACd,YAAY;EACZ,gBAAgB;EAChB,SAAS,EAAE;EAEX,aAAa;EACb,eAAe;EACf,gBAAgB;EAEhB,mBAAmB;EACnB,aAAa;EAGb,eAAe,cAAc;EAC7B,gBAAgB;EAChB,UAAU;EACV,OAAO;EACP,OAAO;EAIP,iBAAiB;EACjB,wBAAwB;EACxB,iBAAiB;EACjB,mBAAmB;EACnB,kBAAkB;EAClB,cAAc;EACf;CAGD;EACE,IAAI;EACJ,MAAM;GACJ,QAAQ;GACR,SAAS;GACT,WAAW;GACZ;EACD,YAAY;EACZ,aAAa;EACb,WAAW;EACX,aAAa;GACX,QAAQ;GACR,SAAS;GACV;EACD,QAAQ,cAAc;EACtB,MAAM,iBAAiB;EACvB,YAAY,WAAW;EACvB,QAAQ;EACR,QAAQ;EACR,aAAa;EACb,UAAU;EACV,aAAa;GACX,UAAU;GACV,eAAe;GACf,eAAe;GAChB;EACD,eAAe;EACf,cAAc;EACd,YAAY;EACZ,gBAAgB;EAChB,SAAS,EAAE;EAEX,aAAa;EACb,eAAe;EACf,gBAAgB;EAEhB,mBAAmB;EACnB,aAAa;EAGb,eAAe,cAAc;EAC7B,gBAAgB;EAChB,UAAU;EACV,OAAO;EACP,OAAO;EAIP,iBAAiB;EACjB,wBAAwB;EACxB,iBAAiB;EACjB,mBAAmB;EACnB,kBAAkB;EAClB,gBAAgB;EAChB,cAAc;EACf;CACD;EACE,IAAI;EACJ,MAAM;GACJ,QAAQ;GACR,SAAS;GACT,WAAW;GACZ;EACD,YAAY;EACZ,aAAa;EACb,WAAW;EACX,aAAa;GACX,QAAQ;GACR,SAAS;GACV;EACD,QAAQ,cAAc;EACtB,MAAM,iBAAiB;EACvB,YAAY,WAAW;EACvB,QAAQ;EACR,QAAQ;EACR,aAAa;EACb,UAAU;EACV,aAAa;GACX,UAAU;GACV,eAAe;GACf,eAAe;GAChB;EACD,eAAe;EACf,cAAc;EACd,YAAY;EACZ,gBAAgB;EAChB,SAAS,EAAE;EAEX,aAAa;EACb,eAAe;EACf,gBAAgB;EAEhB,mBAAmB;EACnB,aAAa;EAGb,eAAe,cAAc;EAC7B,gBAAgB;EAChB,UAAU;EACV,OAAO;EACP,OAAO;EAIP,iBAAiB;EACjB,wBAAwB;EACxB,iBAAiB;EACjB,mBAAmB;EACnB,kBAAkB;EAClB,kBAAkB;EAClB,YAAY;EACb;CAGD;EACE,IAAI;EACJ,MAAM;GACJ,QAAQ;GACR,SAAS;GACT,WAAW;GACZ;EACD,YAAY;EACZ,aAAa;EACb,WAAW;EACX,aAAa;GACX,QAAQ;GACR,SAAS;GACV;EACD,QAAQ,cAAc;EACtB,MAAM,iBAAiB;EACvB,YAAY,WAAW;EACvB,QAAQ;EACR,QAAQ;EACR,aAAa;EACb,UAAU;EACV,aAAa;GACX,UAAU;GACV,eAAe;GACf,eAAe;GAChB;EACD,eAAe;EACf,cAAc;EACd,YAAY;EACZ,gBAAgB;EAChB,SAAS,EAAE;EAEX,aAAa;EACb,eAAe;EACf,gBAAgB;EAEhB,mBAAmB;EACnB,aAAa;EAGb,eAAe,cAAc;EAC7B,gBAAgB;EAChB,UAAU;EACV,OAAO;EACP,OAAO;EAIP,iBAAiB;EACjB,wBAAwB;EACxB,iBAAiB;EACjB,mBAAmB;EACnB,kBAAkB;EAClB,mBAAmB;EACnB,iBAAiB;EACjB,kBAAkB;EAClB,cAAc;EACf;CACD;EACE,IAAI;EACJ,MAAM;GACJ,QAAQ;GACR,SAAS;GACT,WAAW;GACZ;EACD,YAAY;EACZ,aAAa;EACb,WAAW;EACX,aAAa;GACX,QAAQ;GACR,SAAS;GACV;EACD,QAAQ,cAAc;EACtB,MAAM,iBAAiB;EACvB,YAAY,WAAW;EACvB,QAAQ;EACR,QAAQ;EACR,aAAa;EACb,UAAU;EACV,aAAa;GACX,UAAU;GACV,eAAe;GACf,eAAe;GAChB;EACD,eAAe;EACf,cAAc;EACd,YAAY;EACZ,gBAAgB;EAChB,SAAS,EAAE;EAEX,aAAa;EACb,eAAe;EACf,gBAAgB;EAEhB,mBAAmB;EACnB,aAAa;EAGb,eAAe,cAAc;EAC7B,gBAAgB;EAChB,UAAU;EACV,OAAO;EACP,OAAO;EAIP,iBAAiB;EACjB,wBAAwB;EACxB,iBAAiB;EACjB,mBAAmB;EACnB,kBAAkB;EAClB,YAAY;EACZ,YAAY;EACZ,YAAY;EACZ,cAAc;EACd,gBAAgB;EACjB;CACD;EACE,IAAI;EACJ,MAAM;GACJ,QAAQ;GACR,SAAS;GACT,WAAW;GACZ;EACD,YAAY;EACZ,aAAa;EACb,WAAW;EACX,aAAa;GACX,QAAQ;GACR,SAAS;GACV;EACD,QAAQ,cAAc;EACtB,MAAM,iBAAiB;EACvB,YAAY,WAAW;EACvB,QAAQ;EACR,QAAQ;EACR,aAAa;EACb,UAAU;EACV,aAAa;GACX,UAAU;GACV,eAAe;GACf,eAAe;GAChB;EACD,eAAe;EACf,cAAc;EACd,YAAY;EACZ,gBAAgB;EAChB,SAAS,EAAE;EAEX,aAAa;EACb,eAAe;EACf,gBAAgB;EAEhB,mBAAmB;EACnB,aAAa;EAGb,eAAe,cAAc;EAC7B,gBAAgB;EAChB,UAAU;EACV,OAAO;EACP,OAAO;EAIP,iBAAiB;EACjB,wBAAwB;EACxB,iBAAiB;EACjB,mBAAmB;EACnB,kBAAkB;EAClB,cAAc;EACd,mBAAmB;EACnB,cAAc;EACf;CACD;EACE,IAAI;EACJ,MAAM;GACJ,QAAQ;GACR,SAAS;GACT,WAAW;GACZ;EACD,YAAY;EACZ,aAAa;EACb,WAAW;EACX,aAAa;GACX,QAAQ;GACR,SAAS;GACV;EACD,QAAQ,cAAc;EACtB,MAAM,iBAAiB;EACvB,YAAY,WAAW;EACvB,QAAQ;EACR,QAAQ;EACR,aAAa;EACb,UAAU;EACV,aAAa;GACX,UAAU;GACV,eAAe;GACf,eAAe;GAChB;EACD,eAAe;EACf,cAAc;EACd,YAAY;EACZ,gBAAgB;EAChB,SAAS,EAAE;EAEX,aAAa;EACb,eAAe;EACf,gBAAgB;EAEhB,mBAAmB;EACnB,aAAa;EAGb,eAAe,cAAc;EAC7B,gBAAgB;EAChB,UAAU;EACV,OAAO;EACP,OAAO;EAIP,iBAAiB;EACjB,wBAAwB;EACxB,iBAAiB;EACjB,mBAAmB;EACnB,kBAAkB;EAClB,UAAU;EACV,kBAAkB;EAClB,gBAAgB;EAChB,iBAAiB;EACjB,cAAc;EACf;CACF;;;;AAKD,IAAa,sBAAsB,eAAe;;;;AAKlD,SAAgB,oBACd,IACkC;AAClC,QAAO,eAAe,MAAM,MAAM,EAAE,OAAO,GAAG;;;;;AAMhD,SAAgB,uBACd,MACiC;AACjC,QAAO,eAAe,QAAQ,MAAM,EAAE,SAAS,KAAK"}
|
|
@@ -0,0 +1,23 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* ☳ Jin (진) - Thunder Stance Techniques
|
|
3
|
+
*
|
|
4
|
+
* Explosive power techniques based on Taekwondo jumping attacks.
|
|
5
|
+
* Represents thunder's sudden, overwhelming force.
|
|
6
|
+
*
|
|
7
|
+
* 진괘 - 우레: 태권도 점프 공격 기술
|
|
8
|
+
*
|
|
9
|
+
* @module systems/trigram/techniques/JinTechniques
|
|
10
|
+
* @korean 진괘기술
|
|
11
|
+
*/
|
|
12
|
+
import type { TrigramStanceTechnique } from "../../vitalpoint";
|
|
13
|
+
/**
|
|
14
|
+
* ☳ JIN (진) - THUNDER: Explosive Power
|
|
15
|
+
*
|
|
16
|
+
* High-impact jumping and spinning attacks.
|
|
17
|
+
* Element: Thunder (우레)
|
|
18
|
+
* Philosophy: Sudden overwhelming force, shock and awe
|
|
19
|
+
*
|
|
20
|
+
* @korean 진괘 - 우레: 폭발적인 힘 (태권도 점프 공격)
|
|
21
|
+
*/
|
|
22
|
+
export declare const JIN_TECHNIQUES: readonly TrigramStanceTechnique[];
|
|
23
|
+
//# sourceMappingURL=JinTechniques.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"JinTechniques.d.ts","sourceRoot":"","sources":["../../../../src/systems/trigram/techniques/JinTechniques.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;GAUG;AAEH,OAAO,KAAK,EAAE,sBAAsB,EAAE,MAAM,sBAAsB,CAAC;AAQnE;;;;;;;;GAQG;AACH,eAAO,MAAM,cAAc,EAAE,SAAS,sBAAsB,EAuP3D,CAAC"}
|