blacktrigram 0.7.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1853) hide show
  1. package/LICENSE +201 -0
  2. package/README.md +866 -0
  3. package/SECURITY.md +124 -0
  4. package/lib/App.d.ts +4 -0
  5. package/lib/App.d.ts.map +1 -0
  6. package/lib/App2.js +386 -0
  7. package/lib/App2.js.map +1 -0
  8. package/lib/_virtual/_rolldown/runtime.js +13 -0
  9. package/lib/assets/index.css +1146 -0
  10. package/lib/audio/AudioAssetLoader.d.ts +101 -0
  11. package/lib/audio/AudioAssetLoader.d.ts.map +1 -0
  12. package/lib/audio/AudioAssetLoader.js +245 -0
  13. package/lib/audio/AudioAssetLoader.js.map +1 -0
  14. package/lib/audio/AudioAssetRegistry.d.ts +126 -0
  15. package/lib/audio/AudioAssetRegistry.d.ts.map +1 -0
  16. package/lib/audio/AudioAssetRegistry.js +970 -0
  17. package/lib/audio/AudioAssetRegistry.js.map +1 -0
  18. package/lib/audio/AudioCache.d.ts +135 -0
  19. package/lib/audio/AudioCache.d.ts.map +1 -0
  20. package/lib/audio/AudioCache.js +211 -0
  21. package/lib/audio/AudioCache.js.map +1 -0
  22. package/lib/audio/AudioManager.d.ts +162 -0
  23. package/lib/audio/AudioManager.d.ts.map +1 -0
  24. package/lib/audio/AudioManager.js +508 -0
  25. package/lib/audio/AudioManager.js.map +1 -0
  26. package/lib/audio/AudioMonitor.d.ts +122 -0
  27. package/lib/audio/AudioMonitor.d.ts.map +1 -0
  28. package/lib/audio/AudioMonitor.js +215 -0
  29. package/lib/audio/AudioMonitor.js.map +1 -0
  30. package/lib/audio/AudioPool.d.ts +108 -0
  31. package/lib/audio/AudioPool.d.ts.map +1 -0
  32. package/lib/audio/AudioPool.js +206 -0
  33. package/lib/audio/AudioPool.js.map +1 -0
  34. package/lib/audio/AudioProvider.d.ts +28 -0
  35. package/lib/audio/AudioProvider.d.ts.map +1 -0
  36. package/lib/audio/AudioProvider.js +135 -0
  37. package/lib/audio/AudioProvider.js.map +1 -0
  38. package/lib/audio/AudioUtils.d.ts +77 -0
  39. package/lib/audio/AudioUtils.d.ts.map +1 -0
  40. package/lib/audio/AudioUtils.js +164 -0
  41. package/lib/audio/AudioUtils.js.map +1 -0
  42. package/lib/audio/BoneImpactAudioMap.d.ts +64 -0
  43. package/lib/audio/BoneImpactAudioMap.d.ts.map +1 -0
  44. package/lib/audio/BoneImpactAudioMap.js +133 -0
  45. package/lib/audio/BoneImpactAudioMap.js.map +1 -0
  46. package/lib/audio/VariantSelector.d.ts +69 -0
  47. package/lib/audio/VariantSelector.d.ts.map +1 -0
  48. package/lib/audio/VariantSelector.js +177 -0
  49. package/lib/audio/VariantSelector.js.map +1 -0
  50. package/lib/audio/index.d.ts +13 -0
  51. package/lib/audio/index.d.ts.map +1 -0
  52. package/lib/audio/index.js +41 -0
  53. package/lib/audio/index.js.map +1 -0
  54. package/lib/audio/types.d.ts +220 -0
  55. package/lib/audio/types.d.ts.map +1 -0
  56. package/lib/audio/types.js +12 -0
  57. package/lib/audio/types.js.map +1 -0
  58. package/lib/components/effects/WindParticles3D.d.ts +83 -0
  59. package/lib/components/effects/WindParticles3D.d.ts.map +1 -0
  60. package/lib/components/effects/index.d.ts +6 -0
  61. package/lib/components/effects/index.d.ts.map +1 -0
  62. package/lib/components/index.d.ts +5 -0
  63. package/lib/components/index.d.ts.map +1 -0
  64. package/lib/components/index.js +74 -0
  65. package/lib/components/index.js.map +1 -0
  66. package/lib/components/screens/combat/CombatScreen3D.d.ts +74 -0
  67. package/lib/components/screens/combat/CombatScreen3D.d.ts.map +1 -0
  68. package/lib/components/screens/combat/CombatScreen3D.js +1912 -0
  69. package/lib/components/screens/combat/CombatScreen3D.js.map +1 -0
  70. package/lib/components/screens/combat/components/controls/CombatButtons.d.ts +39 -0
  71. package/lib/components/screens/combat/components/controls/CombatButtons.d.ts.map +1 -0
  72. package/lib/components/screens/combat/components/controls/CombatButtons.js +52 -0
  73. package/lib/components/screens/combat/components/controls/CombatButtons.js.map +1 -0
  74. package/lib/components/screens/combat/components/controls/CombatControlsPanel.d.ts +35 -0
  75. package/lib/components/screens/combat/components/controls/CombatControlsPanel.d.ts.map +1 -0
  76. package/lib/components/screens/combat/components/controls/CombatControlsPanel.js +78 -0
  77. package/lib/components/screens/combat/components/controls/CombatControlsPanel.js.map +1 -0
  78. package/lib/components/screens/combat/components/controls/ControlsGuide.d.ts +23 -0
  79. package/lib/components/screens/combat/components/controls/ControlsGuide.d.ts.map +1 -0
  80. package/lib/components/screens/combat/components/controls/ControlsGuide.js +214 -0
  81. package/lib/components/screens/combat/components/controls/ControlsGuide.js.map +1 -0
  82. package/lib/components/screens/combat/components/controls/KeyboardHints.d.ts +54 -0
  83. package/lib/components/screens/combat/components/controls/KeyboardHints.d.ts.map +1 -0
  84. package/lib/components/screens/combat/components/controls/KeyboardHints.js +357 -0
  85. package/lib/components/screens/combat/components/controls/KeyboardHints.js.map +1 -0
  86. package/lib/components/screens/combat/components/controls/PauseMenu.d.ts +32 -0
  87. package/lib/components/screens/combat/components/controls/PauseMenu.d.ts.map +1 -0
  88. package/lib/components/screens/combat/components/controls/PauseMenu.js +254 -0
  89. package/lib/components/screens/combat/components/controls/PauseMenu.js.map +1 -0
  90. package/lib/components/screens/combat/components/controls/PauseMenuButton.d.ts +63 -0
  91. package/lib/components/screens/combat/components/controls/PauseMenuButton.d.ts.map +1 -0
  92. package/lib/components/screens/combat/components/controls/PauseMenuButton.js +108 -0
  93. package/lib/components/screens/combat/components/controls/PauseMenuButton.js.map +1 -0
  94. package/lib/components/screens/combat/components/controls/QuickSettings.d.ts +42 -0
  95. package/lib/components/screens/combat/components/controls/QuickSettings.d.ts.map +1 -0
  96. package/lib/components/screens/combat/components/controls/QuickSettings.js +259 -0
  97. package/lib/components/screens/combat/components/controls/QuickSettings.js.map +1 -0
  98. package/lib/components/screens/combat/components/effects/ArterialSpray3D.d.ts +73 -0
  99. package/lib/components/screens/combat/components/effects/ArterialSpray3D.d.ts.map +1 -0
  100. package/lib/components/screens/combat/components/effects/BloodDecals3D.d.ts +108 -0
  101. package/lib/components/screens/combat/components/effects/BloodDecals3D.d.ts.map +1 -0
  102. package/lib/components/screens/combat/components/effects/BloodDecals3D.js +232 -0
  103. package/lib/components/screens/combat/components/effects/BloodDecals3D.js.map +1 -0
  104. package/lib/components/screens/combat/components/effects/BloodLossOverlayHtml.d.ts +53 -0
  105. package/lib/components/screens/combat/components/effects/BloodLossOverlayHtml.d.ts.map +1 -0
  106. package/lib/components/screens/combat/components/effects/BloodLossOverlayHtml.js +87 -0
  107. package/lib/components/screens/combat/components/effects/BloodLossOverlayHtml.js.map +1 -0
  108. package/lib/components/screens/combat/components/effects/BloodParticles3D.d.ts +80 -0
  109. package/lib/components/screens/combat/components/effects/BloodParticles3D.d.ts.map +1 -0
  110. package/lib/components/screens/combat/components/effects/BloodParticles3D.js +278 -0
  111. package/lib/components/screens/combat/components/effects/BloodParticles3D.js.map +1 -0
  112. package/lib/components/screens/combat/components/effects/BloodViscosity3D.d.ts +64 -0
  113. package/lib/components/screens/combat/components/effects/BloodViscosity3D.d.ts.map +1 -0
  114. package/lib/components/screens/combat/components/effects/BloodViscosity3D.js +248 -0
  115. package/lib/components/screens/combat/components/effects/BloodViscosity3D.js.map +1 -0
  116. package/lib/components/screens/combat/components/effects/BoneCrackParticles3D.d.ts +60 -0
  117. package/lib/components/screens/combat/components/effects/BoneCrackParticles3D.d.ts.map +1 -0
  118. package/lib/components/screens/combat/components/effects/CombatParticleEffects3D.d.ts +37 -0
  119. package/lib/components/screens/combat/components/effects/CombatParticleEffects3D.d.ts.map +1 -0
  120. package/lib/components/screens/combat/components/effects/CombatParticleEffects3D.js +184 -0
  121. package/lib/components/screens/combat/components/effects/CombatParticleEffects3D.js.map +1 -0
  122. package/lib/components/screens/combat/components/effects/ConsciousnessBlur.d.ts +49 -0
  123. package/lib/components/screens/combat/components/effects/ConsciousnessBlur.d.ts.map +1 -0
  124. package/lib/components/screens/combat/components/effects/ConsciousnessBlur.js +66 -0
  125. package/lib/components/screens/combat/components/effects/ConsciousnessBlur.js.map +1 -0
  126. package/lib/components/screens/combat/components/effects/DustClouds3D.d.ts +93 -0
  127. package/lib/components/screens/combat/components/effects/DustClouds3D.d.ts.map +1 -0
  128. package/lib/components/screens/combat/components/effects/EarthCrackEffect3D.d.ts +57 -0
  129. package/lib/components/screens/combat/components/effects/EarthCrackEffect3D.d.ts.map +1 -0
  130. package/lib/components/screens/combat/components/effects/EarthHealingEffect3D.d.ts +88 -0
  131. package/lib/components/screens/combat/components/effects/EarthHealingEffect3D.d.ts.map +1 -0
  132. package/lib/components/screens/combat/components/effects/ImpactSparks3D.d.ts +91 -0
  133. package/lib/components/screens/combat/components/effects/ImpactSparks3D.d.ts.map +1 -0
  134. package/lib/components/screens/combat/components/effects/InternalDamage3D.d.ts +67 -0
  135. package/lib/components/screens/combat/components/effects/InternalDamage3D.d.ts.map +1 -0
  136. package/lib/components/screens/combat/components/effects/InternalDamage3D.js +261 -0
  137. package/lib/components/screens/combat/components/effects/InternalDamage3D.js.map +1 -0
  138. package/lib/components/screens/combat/components/effects/LiPrecisionTargetingOverlay.d.ts +45 -0
  139. package/lib/components/screens/combat/components/effects/LiPrecisionTargetingOverlay.d.ts.map +1 -0
  140. package/lib/components/screens/combat/components/effects/NerveStrikeParticles3D.d.ts +61 -0
  141. package/lib/components/screens/combat/components/effects/NerveStrikeParticles3D.d.ts.map +1 -0
  142. package/lib/components/screens/combat/components/effects/PainVignette.d.ts +47 -0
  143. package/lib/components/screens/combat/components/effects/PainVignette.d.ts.map +1 -0
  144. package/lib/components/screens/combat/components/effects/PainVignette.js +65 -0
  145. package/lib/components/screens/combat/components/effects/PainVignette.js.map +1 -0
  146. package/lib/components/screens/combat/components/effects/ParticleAudio3D.d.ts +52 -0
  147. package/lib/components/screens/combat/components/effects/ParticleAudio3D.d.ts.map +1 -0
  148. package/lib/components/screens/combat/components/effects/ParticleAudio3D.js +103 -0
  149. package/lib/components/screens/combat/components/effects/ParticleAudio3D.js.map +1 -0
  150. package/lib/components/screens/combat/components/effects/TraumaOverlay3D.d.ts +91 -0
  151. package/lib/components/screens/combat/components/effects/TraumaOverlay3D.d.ts.map +1 -0
  152. package/lib/components/screens/combat/components/effects/TraumaOverlay3D.js +296 -0
  153. package/lib/components/screens/combat/components/effects/TraumaOverlay3D.js.map +1 -0
  154. package/lib/components/screens/combat/components/effects/WaterRipple3D.d.ts +64 -0
  155. package/lib/components/screens/combat/components/effects/WaterRipple3D.d.ts.map +1 -0
  156. package/lib/components/screens/combat/components/effects/WaterWave3D.d.ts +72 -0
  157. package/lib/components/screens/combat/components/effects/WaterWave3D.d.ts.map +1 -0
  158. package/lib/components/screens/combat/components/effects/index.d.ts +121 -0
  159. package/lib/components/screens/combat/components/effects/index.d.ts.map +1 -0
  160. package/lib/components/screens/combat/components/feedback/MatchCountdown.d.ts +31 -0
  161. package/lib/components/screens/combat/components/feedback/MatchCountdown.d.ts.map +1 -0
  162. package/lib/components/screens/combat/components/feedback/MatchCountdown.js +242 -0
  163. package/lib/components/screens/combat/components/feedback/MatchCountdown.js.map +1 -0
  164. package/lib/components/screens/combat/components/feedback/RoundAnnouncementOverlayHtml.d.ts +74 -0
  165. package/lib/components/screens/combat/components/feedback/RoundAnnouncementOverlayHtml.d.ts.map +1 -0
  166. package/lib/components/screens/combat/components/feedback/RoundAnnouncementOverlayHtml.js +275 -0
  167. package/lib/components/screens/combat/components/feedback/RoundAnnouncementOverlayHtml.js.map +1 -0
  168. package/lib/components/screens/combat/components/feedback/RoundDisplayStatus.d.ts +25 -0
  169. package/lib/components/screens/combat/components/feedback/RoundDisplayStatus.d.ts.map +1 -0
  170. package/lib/components/screens/combat/components/feedback/RoundDisplayStatus.js +61 -0
  171. package/lib/components/screens/combat/components/feedback/RoundDisplayStatus.js.map +1 -0
  172. package/lib/components/screens/combat/components/feedback/RoundStartAnnouncementOverlayHtml.d.ts +43 -0
  173. package/lib/components/screens/combat/components/feedback/RoundStartAnnouncementOverlayHtml.d.ts.map +1 -0
  174. package/lib/components/screens/combat/components/feedback/RoundStartAnnouncementOverlayHtml.js +139 -0
  175. package/lib/components/screens/combat/components/feedback/RoundStartAnnouncementOverlayHtml.js.map +1 -0
  176. package/lib/components/screens/combat/components/hud/CombatBottomHUD.d.ts +50 -0
  177. package/lib/components/screens/combat/components/hud/CombatBottomHUD.d.ts.map +1 -0
  178. package/lib/components/screens/combat/components/hud/CombatBottomHUD.js +155 -0
  179. package/lib/components/screens/combat/components/hud/CombatBottomHUD.js.map +1 -0
  180. package/lib/components/screens/combat/components/hud/CombatLeftHUD.d.ts +54 -0
  181. package/lib/components/screens/combat/components/hud/CombatLeftHUD.d.ts.map +1 -0
  182. package/lib/components/screens/combat/components/hud/CombatLeftHUD.js +103 -0
  183. package/lib/components/screens/combat/components/hud/CombatLeftHUD.js.map +1 -0
  184. package/lib/components/screens/combat/components/hud/CombatRightHUD.d.ts +54 -0
  185. package/lib/components/screens/combat/components/hud/CombatRightHUD.d.ts.map +1 -0
  186. package/lib/components/screens/combat/components/hud/CombatRightHUD.js +101 -0
  187. package/lib/components/screens/combat/components/hud/CombatRightHUD.js.map +1 -0
  188. package/lib/components/screens/combat/components/hud/CombatTopHUD.d.ts +47 -0
  189. package/lib/components/screens/combat/components/hud/CombatTopHUD.d.ts.map +1 -0
  190. package/lib/components/screens/combat/components/hud/CombatTopHUD.js +141 -0
  191. package/lib/components/screens/combat/components/hud/CombatTopHUD.js.map +1 -0
  192. package/lib/components/screens/combat/components/hud/DifficultyIndicator.d.ts +25 -0
  193. package/lib/components/screens/combat/components/hud/DifficultyIndicator.d.ts.map +1 -0
  194. package/lib/components/screens/combat/components/hud/DifficultyIndicator.js +129 -0
  195. package/lib/components/screens/combat/components/hud/DifficultyIndicator.js.map +1 -0
  196. package/lib/components/screens/combat/components/hud/FPSMonitor.d.ts +48 -0
  197. package/lib/components/screens/combat/components/hud/FPSMonitor.d.ts.map +1 -0
  198. package/lib/components/screens/combat/components/hud/FPSMonitor.js +131 -0
  199. package/lib/components/screens/combat/components/hud/FPSMonitor.js.map +1 -0
  200. package/lib/components/screens/combat/components/hud/MobileControlsWrapper.d.ts +82 -0
  201. package/lib/components/screens/combat/components/hud/MobileControlsWrapper.d.ts.map +1 -0
  202. package/lib/components/screens/combat/components/hud/MobileControlsWrapper.js +73 -0
  203. package/lib/components/screens/combat/components/hud/MobileControlsWrapper.js.map +1 -0
  204. package/lib/components/screens/combat/components/hud/PlayerStateOverlayHtml.d.ts +80 -0
  205. package/lib/components/screens/combat/components/hud/PlayerStateOverlayHtml.d.ts.map +1 -0
  206. package/lib/components/screens/combat/components/hud/PlayerStateOverlayHtml.js +79 -0
  207. package/lib/components/screens/combat/components/hud/PlayerStateOverlayHtml.js.map +1 -0
  208. package/lib/components/screens/combat/components/hud/index.d.ts +22 -0
  209. package/lib/components/screens/combat/components/hud/index.d.ts.map +1 -0
  210. package/lib/components/screens/combat/components/hud/index.js +4 -0
  211. package/lib/components/screens/combat/components/index.d.ts +47 -0
  212. package/lib/components/screens/combat/components/index.d.ts.map +1 -0
  213. package/lib/components/screens/combat/components/index.js +23 -0
  214. package/lib/components/screens/combat/components/indicators/BalanceIndicator.d.ts +52 -0
  215. package/lib/components/screens/combat/components/indicators/BalanceIndicator.d.ts.map +1 -0
  216. package/lib/components/screens/combat/components/indicators/BalanceIndicator.js +113 -0
  217. package/lib/components/screens/combat/components/indicators/BalanceIndicator.js.map +1 -0
  218. package/lib/components/screens/combat/components/indicators/InputBufferDisplay.d.ts +49 -0
  219. package/lib/components/screens/combat/components/indicators/InputBufferDisplay.d.ts.map +1 -0
  220. package/lib/components/screens/combat/components/indicators/InputBufferDisplay.js +150 -0
  221. package/lib/components/screens/combat/components/indicators/InputBufferDisplay.js.map +1 -0
  222. package/lib/components/screens/combat/components/indicators/StaminaWarning.d.ts +44 -0
  223. package/lib/components/screens/combat/components/indicators/StaminaWarning.d.ts.map +1 -0
  224. package/lib/components/screens/combat/components/indicators/StaminaWarning.js +83 -0
  225. package/lib/components/screens/combat/components/indicators/StaminaWarning.js.map +1 -0
  226. package/lib/components/screens/combat/components/indicators/TechniqueNameDisplay.d.ts +83 -0
  227. package/lib/components/screens/combat/components/indicators/TechniqueNameDisplay.d.ts.map +1 -0
  228. package/lib/components/screens/combat/components/indicators/TechniqueNameDisplay.js +161 -0
  229. package/lib/components/screens/combat/components/indicators/TechniqueNameDisplay.js.map +1 -0
  230. package/lib/components/screens/combat/helpers/AnimationUpdater.d.ts +38 -0
  231. package/lib/components/screens/combat/helpers/AnimationUpdater.d.ts.map +1 -0
  232. package/lib/components/screens/combat/helpers/AnimationUpdater.js +37 -0
  233. package/lib/components/screens/combat/helpers/AnimationUpdater.js.map +1 -0
  234. package/lib/components/screens/combat/helpers/combatHelpers.d.ts +37 -0
  235. package/lib/components/screens/combat/helpers/combatHelpers.d.ts.map +1 -0
  236. package/lib/components/screens/combat/helpers/combatHelpers.js +33 -0
  237. package/lib/components/screens/combat/helpers/combatHelpers.js.map +1 -0
  238. package/lib/components/screens/combat/helpers/index.d.ts +8 -0
  239. package/lib/components/screens/combat/helpers/index.d.ts.map +1 -0
  240. package/lib/components/screens/combat/helpers/index.js +2 -0
  241. package/lib/components/screens/combat/hooks/useAICombat.d.ts +108 -0
  242. package/lib/components/screens/combat/hooks/useAICombat.d.ts.map +1 -0
  243. package/lib/components/screens/combat/hooks/useAICombat.js +806 -0
  244. package/lib/components/screens/combat/hooks/useAICombat.js.map +1 -0
  245. package/lib/components/screens/combat/hooks/useCombatActions.d.ts +106 -0
  246. package/lib/components/screens/combat/hooks/useCombatActions.d.ts.map +1 -0
  247. package/lib/components/screens/combat/hooks/useCombatActions.js +766 -0
  248. package/lib/components/screens/combat/hooks/useCombatActions.js.map +1 -0
  249. package/lib/components/screens/combat/hooks/useCombatAttackMovement.d.ts +85 -0
  250. package/lib/components/screens/combat/hooks/useCombatAttackMovement.d.ts.map +1 -0
  251. package/lib/components/screens/combat/hooks/useCombatAttackMovement.js +202 -0
  252. package/lib/components/screens/combat/hooks/useCombatAttackMovement.js.map +1 -0
  253. package/lib/components/screens/combat/hooks/useCombatAudio.d.ts +40 -0
  254. package/lib/components/screens/combat/hooks/useCombatAudio.d.ts.map +1 -0
  255. package/lib/components/screens/combat/hooks/useCombatAudio.js +287 -0
  256. package/lib/components/screens/combat/hooks/useCombatAudio.js.map +1 -0
  257. package/lib/components/screens/combat/hooks/useCombatLayout.d.ts +61 -0
  258. package/lib/components/screens/combat/hooks/useCombatLayout.d.ts.map +1 -0
  259. package/lib/components/screens/combat/hooks/useCombatLayout.js +89 -0
  260. package/lib/components/screens/combat/hooks/useCombatLayout.js.map +1 -0
  261. package/lib/components/screens/combat/hooks/useCombatState.d.ts +75 -0
  262. package/lib/components/screens/combat/hooks/useCombatState.d.ts.map +1 -0
  263. package/lib/components/screens/combat/hooks/useCombatState.js +182 -0
  264. package/lib/components/screens/combat/hooks/useCombatState.js.map +1 -0
  265. package/lib/components/screens/combat/hooks/useGrapplingAudio.d.ts +36 -0
  266. package/lib/components/screens/combat/hooks/useGrapplingAudio.d.ts.map +1 -0
  267. package/lib/components/screens/combat/hooks/usePreloadCombatAudio.d.ts +63 -0
  268. package/lib/components/screens/combat/hooks/usePreloadCombatAudio.d.ts.map +1 -0
  269. package/lib/components/screens/combat/index.d.ts +4 -0
  270. package/lib/components/screens/combat/index.d.ts.map +1 -0
  271. package/lib/components/screens/combat/index.js +25 -0
  272. package/lib/components/screens/controls/ControlsScreen3D.d.ts +12 -0
  273. package/lib/components/screens/controls/ControlsScreen3D.d.ts.map +1 -0
  274. package/lib/components/screens/controls/ControlsScreen3D.js +1248 -0
  275. package/lib/components/screens/controls/ControlsScreen3D.js.map +1 -0
  276. package/lib/components/screens/controls/components/ControlBindingsOverlayHtml.d.ts +35 -0
  277. package/lib/components/screens/controls/components/ControlBindingsOverlayHtml.d.ts.map +1 -0
  278. package/lib/components/screens/controls/components/ControlBindingsOverlayHtml.js +155 -0
  279. package/lib/components/screens/controls/components/ControlBindingsOverlayHtml.js.map +1 -0
  280. package/lib/components/screens/controls/components/ControlCategoryTabsOverlayHtml.d.ts +31 -0
  281. package/lib/components/screens/controls/components/ControlCategoryTabsOverlayHtml.d.ts.map +1 -0
  282. package/lib/components/screens/controls/components/ControlCategoryTabsOverlayHtml.js +100 -0
  283. package/lib/components/screens/controls/components/ControlCategoryTabsOverlayHtml.js.map +1 -0
  284. package/lib/components/screens/controls/components/GamepadVisualization3D.d.ts +32 -0
  285. package/lib/components/screens/controls/components/GamepadVisualization3D.d.ts.map +1 -0
  286. package/lib/components/screens/controls/components/GamepadVisualization3D.js +250 -0
  287. package/lib/components/screens/controls/components/GamepadVisualization3D.js.map +1 -0
  288. package/lib/components/screens/controls/components/InteractiveControlDemoOverlayHtml.d.ts +35 -0
  289. package/lib/components/screens/controls/components/InteractiveControlDemoOverlayHtml.d.ts.map +1 -0
  290. package/lib/components/screens/controls/components/InteractiveControlDemoOverlayHtml.js +222 -0
  291. package/lib/components/screens/controls/components/InteractiveControlDemoOverlayHtml.js.map +1 -0
  292. package/lib/components/screens/controls/components/Key3D.d.ts +36 -0
  293. package/lib/components/screens/controls/components/Key3D.d.ts.map +1 -0
  294. package/lib/components/screens/controls/components/Key3D.js +169 -0
  295. package/lib/components/screens/controls/components/Key3D.js.map +1 -0
  296. package/lib/components/screens/controls/components/VisualKeyboard3D.d.ts +37 -0
  297. package/lib/components/screens/controls/components/VisualKeyboard3D.d.ts.map +1 -0
  298. package/lib/components/screens/controls/components/VisualKeyboard3D.js +120 -0
  299. package/lib/components/screens/controls/components/VisualKeyboard3D.js.map +1 -0
  300. package/lib/components/screens/controls/components/index.d.ts +20 -0
  301. package/lib/components/screens/controls/components/index.d.ts.map +1 -0
  302. package/lib/components/screens/controls/constants/ControlsConstants.d.ts +67 -0
  303. package/lib/components/screens/controls/constants/ControlsConstants.d.ts.map +1 -0
  304. package/lib/components/screens/controls/constants/ControlsConstants.js +504 -0
  305. package/lib/components/screens/controls/constants/ControlsConstants.js.map +1 -0
  306. package/lib/components/screens/controls/hooks/useControlsState.d.ts +46 -0
  307. package/lib/components/screens/controls/hooks/useControlsState.d.ts.map +1 -0
  308. package/lib/components/screens/controls/hooks/useControlsState.js +71 -0
  309. package/lib/components/screens/controls/hooks/useControlsState.js.map +1 -0
  310. package/lib/components/screens/endscreen/EndScreen3D.d.ts +18 -0
  311. package/lib/components/screens/endscreen/EndScreen3D.d.ts.map +1 -0
  312. package/lib/components/screens/endscreen/EndScreen3D.js +367 -0
  313. package/lib/components/screens/endscreen/EndScreen3D.js.map +1 -0
  314. package/lib/components/screens/endscreen/components/DefeatAnimation3D.d.ts +9 -0
  315. package/lib/components/screens/endscreen/components/DefeatAnimation3D.d.ts.map +1 -0
  316. package/lib/components/screens/endscreen/components/DefeatAnimation3D.js +205 -0
  317. package/lib/components/screens/endscreen/components/DefeatAnimation3D.js.map +1 -0
  318. package/lib/components/screens/endscreen/components/MatchStatisticsDisplayOverlayHtml.d.ts +13 -0
  319. package/lib/components/screens/endscreen/components/MatchStatisticsDisplayOverlayHtml.d.ts.map +1 -0
  320. package/lib/components/screens/endscreen/components/MatchStatisticsDisplayOverlayHtml.js +321 -0
  321. package/lib/components/screens/endscreen/components/MatchStatisticsDisplayOverlayHtml.js.map +1 -0
  322. package/lib/components/screens/endscreen/components/NavigationButtonsOverlayHtml.d.ts +28 -0
  323. package/lib/components/screens/endscreen/components/NavigationButtonsOverlayHtml.d.ts.map +1 -0
  324. package/lib/components/screens/endscreen/components/NavigationButtonsOverlayHtml.js +93 -0
  325. package/lib/components/screens/endscreen/components/NavigationButtonsOverlayHtml.js.map +1 -0
  326. package/lib/components/screens/endscreen/components/PerformanceBreakdownOverlayHtml.d.ts +13 -0
  327. package/lib/components/screens/endscreen/components/PerformanceBreakdownOverlayHtml.d.ts.map +1 -0
  328. package/lib/components/screens/endscreen/components/PerformanceBreakdownOverlayHtml.js +294 -0
  329. package/lib/components/screens/endscreen/components/PerformanceBreakdownOverlayHtml.js.map +1 -0
  330. package/lib/components/screens/endscreen/components/PerformanceRatingOverlayHtml.d.ts +13 -0
  331. package/lib/components/screens/endscreen/components/PerformanceRatingOverlayHtml.d.ts.map +1 -0
  332. package/lib/components/screens/endscreen/components/PerformanceRatingOverlayHtml.js +210 -0
  333. package/lib/components/screens/endscreen/components/PerformanceRatingOverlayHtml.js.map +1 -0
  334. package/lib/components/screens/endscreen/components/VictoryAnimation3D.d.ts +9 -0
  335. package/lib/components/screens/endscreen/components/VictoryAnimation3D.d.ts.map +1 -0
  336. package/lib/components/screens/endscreen/components/VictoryAnimation3D.js +299 -0
  337. package/lib/components/screens/endscreen/components/VictoryAnimation3D.js.map +1 -0
  338. package/lib/components/screens/endscreen/components/WinnerDisplayOverlayHtml.d.ts +14 -0
  339. package/lib/components/screens/endscreen/components/WinnerDisplayOverlayHtml.d.ts.map +1 -0
  340. package/lib/components/screens/endscreen/components/WinnerDisplayOverlayHtml.js +170 -0
  341. package/lib/components/screens/endscreen/components/WinnerDisplayOverlayHtml.js.map +1 -0
  342. package/lib/components/screens/endscreen/components/animations.d.ts +25 -0
  343. package/lib/components/screens/endscreen/components/animations.d.ts.map +1 -0
  344. package/lib/components/screens/endscreen/components/animations.js +71 -0
  345. package/lib/components/screens/endscreen/components/animations.js.map +1 -0
  346. package/lib/components/screens/endscreen/components/index.d.ts +19 -0
  347. package/lib/components/screens/endscreen/components/index.d.ts.map +1 -0
  348. package/lib/components/screens/endscreen/components/index.js +8 -0
  349. package/lib/components/screens/endscreen/index.d.ts +9 -0
  350. package/lib/components/screens/endscreen/index.d.ts.map +1 -0
  351. package/lib/components/screens/endscreen/index.js +10 -0
  352. package/lib/components/screens/intro/IntroScreen3D.d.ts +16 -0
  353. package/lib/components/screens/intro/IntroScreen3D.d.ts.map +1 -0
  354. package/lib/components/screens/intro/IntroScreen3D.js +488 -0
  355. package/lib/components/screens/intro/IntroScreen3D.js.map +1 -0
  356. package/lib/components/screens/intro/components/AbilityListOverlayHtml.d.ts +53 -0
  357. package/lib/components/screens/intro/components/AbilityListOverlayHtml.d.ts.map +1 -0
  358. package/lib/components/screens/intro/components/AbilityListOverlayHtml.js +146 -0
  359. package/lib/components/screens/intro/components/AbilityListOverlayHtml.js.map +1 -0
  360. package/lib/components/screens/intro/components/ArchetypeCardGridOverlayHtml.d.ts +20 -0
  361. package/lib/components/screens/intro/components/ArchetypeCardGridOverlayHtml.d.ts.map +1 -0
  362. package/lib/components/screens/intro/components/ArchetypeCardGridOverlayHtml.js +154 -0
  363. package/lib/components/screens/intro/components/ArchetypeCardGridOverlayHtml.js.map +1 -0
  364. package/lib/components/screens/intro/components/ArchetypeCardOverlayHtml.d.ts +38 -0
  365. package/lib/components/screens/intro/components/ArchetypeCardOverlayHtml.d.ts.map +1 -0
  366. package/lib/components/screens/intro/components/ArchetypeCardOverlayHtml.js +235 -0
  367. package/lib/components/screens/intro/components/ArchetypeCardOverlayHtml.js.map +1 -0
  368. package/lib/components/screens/intro/components/ArchetypeDisplayOverlayHtml.d.ts +35 -0
  369. package/lib/components/screens/intro/components/ArchetypeDisplayOverlayHtml.d.ts.map +1 -0
  370. package/lib/components/screens/intro/components/ArchetypeDisplayOverlayHtml.js +325 -0
  371. package/lib/components/screens/intro/components/ArchetypeDisplayOverlayHtml.js.map +1 -0
  372. package/lib/components/screens/intro/components/EnhancedArchetypeDisplayOverlayHtml.d.ts +19 -0
  373. package/lib/components/screens/intro/components/EnhancedArchetypeDisplayOverlayHtml.d.ts.map +1 -0
  374. package/lib/components/screens/intro/components/EnhancedArchetypeDisplayOverlayHtml.js +88 -0
  375. package/lib/components/screens/intro/components/EnhancedArchetypeDisplayOverlayHtml.js.map +1 -0
  376. package/lib/components/screens/intro/components/MenuButtonsOverlayHtml.d.ts +65 -0
  377. package/lib/components/screens/intro/components/MenuButtonsOverlayHtml.d.ts.map +1 -0
  378. package/lib/components/screens/intro/components/MenuButtonsOverlayHtml.js +143 -0
  379. package/lib/components/screens/intro/components/MenuButtonsOverlayHtml.js.map +1 -0
  380. package/lib/components/screens/intro/components/MenuSectionOverlayHtml.d.ts +27 -0
  381. package/lib/components/screens/intro/components/MenuSectionOverlayHtml.d.ts.map +1 -0
  382. package/lib/components/screens/intro/components/MenuSectionOverlayHtml.js +153 -0
  383. package/lib/components/screens/intro/components/MenuSectionOverlayHtml.js.map +1 -0
  384. package/lib/components/screens/intro/components/StatBarOverlayHtml.d.ts +47 -0
  385. package/lib/components/screens/intro/components/StatBarOverlayHtml.d.ts.map +1 -0
  386. package/lib/components/screens/intro/components/StatBarOverlayHtml.js +128 -0
  387. package/lib/components/screens/intro/components/StatBarOverlayHtml.js.map +1 -0
  388. package/lib/components/screens/philosophy/PhilosophyScreen3D.d.ts +12 -0
  389. package/lib/components/screens/philosophy/PhilosophyScreen3D.d.ts.map +1 -0
  390. package/lib/components/screens/philosophy/PhilosophyScreen3D.js +561 -0
  391. package/lib/components/screens/philosophy/PhilosophyScreen3D.js.map +1 -0
  392. package/lib/components/screens/philosophy/components/InteractiveTrigramGridOverlayHtml.d.ts +40 -0
  393. package/lib/components/screens/philosophy/components/InteractiveTrigramGridOverlayHtml.d.ts.map +1 -0
  394. package/lib/components/screens/philosophy/components/PhilosophyNavigationOverlayHtml.d.ts +40 -0
  395. package/lib/components/screens/philosophy/components/PhilosophyNavigationOverlayHtml.d.ts.map +1 -0
  396. package/lib/components/screens/philosophy/components/PhilosophySectionOverlayHtml.d.ts +46 -0
  397. package/lib/components/screens/philosophy/components/PhilosophySectionOverlayHtml.d.ts.map +1 -0
  398. package/lib/components/screens/philosophy/components/PhilosophyTextOverlayHtml.d.ts +42 -0
  399. package/lib/components/screens/philosophy/components/PhilosophyTextOverlayHtml.d.ts.map +1 -0
  400. package/lib/components/screens/philosophy/components/TrigramSymbol3D.d.ts +49 -0
  401. package/lib/components/screens/philosophy/components/TrigramSymbol3D.d.ts.map +1 -0
  402. package/lib/components/screens/philosophy/components/TrigramVisualization3D.d.ts +43 -0
  403. package/lib/components/screens/philosophy/components/TrigramVisualization3D.d.ts.map +1 -0
  404. package/lib/components/screens/philosophy/components/index.d.ts +23 -0
  405. package/lib/components/screens/philosophy/components/index.d.ts.map +1 -0
  406. package/lib/components/screens/philosophy/hooks/index.d.ts +10 -0
  407. package/lib/components/screens/philosophy/hooks/index.d.ts.map +1 -0
  408. package/lib/components/screens/philosophy/hooks/usePhilosophyState.d.ts +50 -0
  409. package/lib/components/screens/philosophy/hooks/usePhilosophyState.d.ts.map +1 -0
  410. package/lib/components/screens/training/TrainingScreen3D.d.ts +51 -0
  411. package/lib/components/screens/training/TrainingScreen3D.d.ts.map +1 -0
  412. package/lib/components/screens/training/TrainingScreen3D.js +947 -0
  413. package/lib/components/screens/training/TrainingScreen3D.js.map +1 -0
  414. package/lib/components/screens/training/components/AnatomyControlsOverlayHtml.d.ts +31 -0
  415. package/lib/components/screens/training/components/AnatomyControlsOverlayHtml.d.ts.map +1 -0
  416. package/lib/components/screens/training/components/AnatomyControlsOverlayHtml.js +189 -0
  417. package/lib/components/screens/training/components/AnatomyControlsOverlayHtml.js.map +1 -0
  418. package/lib/components/screens/training/components/AnatomyOverlay3D.d.ts +31 -0
  419. package/lib/components/screens/training/components/AnatomyOverlay3D.d.ts.map +1 -0
  420. package/lib/components/screens/training/components/AnatomyOverlay3D.js +679 -0
  421. package/lib/components/screens/training/components/AnatomyOverlay3D.js.map +1 -0
  422. package/lib/components/screens/training/components/DamageNumber3D.d.ts +28 -0
  423. package/lib/components/screens/training/components/DamageNumber3D.d.ts.map +1 -0
  424. package/lib/components/screens/training/components/DamageNumber3D.js +6 -0
  425. package/lib/components/screens/training/components/FootPlacementMarkers3D.d.ts +47 -0
  426. package/lib/components/screens/training/components/FootPlacementMarkers3D.d.ts.map +1 -0
  427. package/lib/components/screens/training/components/FootPlacementMarkers3D.js +380 -0
  428. package/lib/components/screens/training/components/FootPlacementMarkers3D.js.map +1 -0
  429. package/lib/components/screens/training/components/FootworkDrillsOverlayHtml.d.ts +47 -0
  430. package/lib/components/screens/training/components/FootworkDrillsOverlayHtml.d.ts.map +1 -0
  431. package/lib/components/screens/training/components/FootworkDrillsOverlayHtml.js +292 -0
  432. package/lib/components/screens/training/components/FootworkDrillsOverlayHtml.js.map +1 -0
  433. package/lib/components/screens/training/components/HitFeedbackEffect3D.d.ts +32 -0
  434. package/lib/components/screens/training/components/HitFeedbackEffect3D.d.ts.map +1 -0
  435. package/lib/components/screens/training/components/HitFeedbackEffect3D.js +258 -0
  436. package/lib/components/screens/training/components/HitFeedbackEffect3D.js.map +1 -0
  437. package/lib/components/screens/training/components/TrainingAICharacter3D.d.ts +36 -0
  438. package/lib/components/screens/training/components/TrainingAICharacter3D.d.ts.map +1 -0
  439. package/lib/components/screens/training/components/TrainingAICharacter3D.js +6 -0
  440. package/lib/components/screens/training/components/TrainingArena3D.d.ts +22 -0
  441. package/lib/components/screens/training/components/TrainingArena3D.d.ts.map +1 -0
  442. package/lib/components/screens/training/components/TrainingArena3D.js +5 -0
  443. package/lib/components/screens/training/components/TrainingButtonsOverlayHtml.d.ts +73 -0
  444. package/lib/components/screens/training/components/TrainingButtonsOverlayHtml.d.ts.map +1 -0
  445. package/lib/components/screens/training/components/TrainingButtonsOverlayHtml.js +107 -0
  446. package/lib/components/screens/training/components/TrainingButtonsOverlayHtml.js.map +1 -0
  447. package/lib/components/screens/training/components/TrainingControlsOverlayHtml.d.ts +50 -0
  448. package/lib/components/screens/training/components/TrainingControlsOverlayHtml.d.ts.map +1 -0
  449. package/lib/components/screens/training/components/TrainingControlsOverlayHtml.js +129 -0
  450. package/lib/components/screens/training/components/TrainingControlsOverlayHtml.js.map +1 -0
  451. package/lib/components/screens/training/components/TrainingDummy3D.d.ts +72 -0
  452. package/lib/components/screens/training/components/TrainingDummy3D.d.ts.map +1 -0
  453. package/lib/components/screens/training/components/TrainingDummy3D.js +298 -0
  454. package/lib/components/screens/training/components/TrainingDummy3D.js.map +1 -0
  455. package/lib/components/screens/training/components/TrainingFeedbackOverlayHtml.d.ts +30 -0
  456. package/lib/components/screens/training/components/TrainingFeedbackOverlayHtml.d.ts.map +1 -0
  457. package/lib/components/screens/training/components/TrainingFeedbackOverlayHtml.js +44 -0
  458. package/lib/components/screens/training/components/TrainingFeedbackOverlayHtml.js.map +1 -0
  459. package/lib/components/screens/training/components/TrainingHitEffects3D.d.ts +27 -0
  460. package/lib/components/screens/training/components/TrainingHitEffects3D.d.ts.map +1 -0
  461. package/lib/components/screens/training/components/TrainingHitEffects3D.js +6 -0
  462. package/lib/components/screens/training/components/TrainingModeSelectorOverlayHtml.d.ts +51 -0
  463. package/lib/components/screens/training/components/TrainingModeSelectorOverlayHtml.d.ts.map +1 -0
  464. package/lib/components/screens/training/components/TrainingModeSelectorOverlayHtml.js +188 -0
  465. package/lib/components/screens/training/components/TrainingModeSelectorOverlayHtml.js.map +1 -0
  466. package/lib/components/screens/training/components/TrainingStatsOverlayHtml.d.ts +63 -0
  467. package/lib/components/screens/training/components/TrainingStatsOverlayHtml.d.ts.map +1 -0
  468. package/lib/components/screens/training/components/TrainingStatsOverlayHtml.js +253 -0
  469. package/lib/components/screens/training/components/TrainingStatsOverlayHtml.js.map +1 -0
  470. package/lib/components/screens/training/components/VitalPointMarker3D.d.ts +37 -0
  471. package/lib/components/screens/training/components/VitalPointMarker3D.d.ts.map +1 -0
  472. package/lib/components/screens/training/components/VitalPointMarker3D.js +210 -0
  473. package/lib/components/screens/training/components/VitalPointMarker3D.js.map +1 -0
  474. package/lib/components/screens/training/components/VitalPointTrainingOverlayHtml.d.ts +29 -0
  475. package/lib/components/screens/training/components/VitalPointTrainingOverlayHtml.d.ts.map +1 -0
  476. package/lib/components/screens/training/components/VitalPointTrainingOverlayHtml.js +195 -0
  477. package/lib/components/screens/training/components/VitalPointTrainingOverlayHtml.js.map +1 -0
  478. package/lib/components/screens/training/components/hud/TrainingBottomHUD.d.ts +59 -0
  479. package/lib/components/screens/training/components/hud/TrainingBottomHUD.d.ts.map +1 -0
  480. package/lib/components/screens/training/components/hud/TrainingBottomHUD.js +145 -0
  481. package/lib/components/screens/training/components/hud/TrainingBottomHUD.js.map +1 -0
  482. package/lib/components/screens/training/components/hud/TrainingLeftHUD.d.ts +47 -0
  483. package/lib/components/screens/training/components/hud/TrainingLeftHUD.d.ts.map +1 -0
  484. package/lib/components/screens/training/components/hud/TrainingLeftHUD.js +59 -0
  485. package/lib/components/screens/training/components/hud/TrainingLeftHUD.js.map +1 -0
  486. package/lib/components/screens/training/components/hud/TrainingRightHUD.d.ts +68 -0
  487. package/lib/components/screens/training/components/hud/TrainingRightHUD.d.ts.map +1 -0
  488. package/lib/components/screens/training/components/hud/TrainingRightHUD.js +93 -0
  489. package/lib/components/screens/training/components/hud/TrainingRightHUD.js.map +1 -0
  490. package/lib/components/screens/training/components/hud/TrainingTopHUD.d.ts +55 -0
  491. package/lib/components/screens/training/components/hud/TrainingTopHUD.d.ts.map +1 -0
  492. package/lib/components/screens/training/components/hud/TrainingTopHUD.js +184 -0
  493. package/lib/components/screens/training/components/hud/TrainingTopHUD.js.map +1 -0
  494. package/lib/components/screens/training/components/hud/index.d.ts +13 -0
  495. package/lib/components/screens/training/components/hud/index.d.ts.map +1 -0
  496. package/lib/components/screens/training/components/hud/index.js +4 -0
  497. package/lib/components/screens/training/components/index.d.ts +22 -0
  498. package/lib/components/screens/training/components/index.d.ts.map +1 -0
  499. package/lib/components/screens/training/components/index.js +19 -0
  500. package/lib/components/screens/training/hooks/useAttackMovement.d.ts +69 -0
  501. package/lib/components/screens/training/hooks/useAttackMovement.d.ts.map +1 -0
  502. package/lib/components/screens/training/hooks/useAttackMovement.js +118 -0
  503. package/lib/components/screens/training/hooks/useAttackMovement.js.map +1 -0
  504. package/lib/components/screens/training/hooks/useTrainingActions.d.ts +82 -0
  505. package/lib/components/screens/training/hooks/useTrainingActions.d.ts.map +1 -0
  506. package/lib/components/screens/training/hooks/useTrainingActions.js +284 -0
  507. package/lib/components/screens/training/hooks/useTrainingActions.js.map +1 -0
  508. package/lib/components/screens/training/hooks/useTrainingLayout.d.ts +62 -0
  509. package/lib/components/screens/training/hooks/useTrainingLayout.d.ts.map +1 -0
  510. package/lib/components/screens/training/hooks/useTrainingLayout.js +96 -0
  511. package/lib/components/screens/training/hooks/useTrainingLayout.js.map +1 -0
  512. package/lib/components/screens/training/hooks/useTrainingState.d.ts +100 -0
  513. package/lib/components/screens/training/hooks/useTrainingState.d.ts.map +1 -0
  514. package/lib/components/screens/training/hooks/useTrainingState.js +344 -0
  515. package/lib/components/screens/training/hooks/useTrainingState.js.map +1 -0
  516. package/lib/components/screens/training/index.d.ts +4 -0
  517. package/lib/components/screens/training/index.d.ts.map +1 -0
  518. package/lib/components/screens/training/index.js +16 -0
  519. package/lib/components/shared/base/AccessibilityProvider.d.ts +51 -0
  520. package/lib/components/shared/base/AccessibilityProvider.d.ts.map +1 -0
  521. package/lib/components/shared/base/AccessibilityProvider.js +71 -0
  522. package/lib/components/shared/base/AccessibilityProvider.js.map +1 -0
  523. package/lib/components/shared/base/BaseButton.d.ts +42 -0
  524. package/lib/components/shared/base/BaseButton.d.ts.map +1 -0
  525. package/lib/components/shared/base/BaseButton.js +214 -0
  526. package/lib/components/shared/base/BaseButton.js.map +1 -0
  527. package/lib/components/shared/base/BaseButtonOverlayHtml.d.ts +52 -0
  528. package/lib/components/shared/base/BaseButtonOverlayHtml.d.ts.map +1 -0
  529. package/lib/components/shared/base/BaseButtonOverlayHtml.js +130 -0
  530. package/lib/components/shared/base/BaseButtonOverlayHtml.js.map +1 -0
  531. package/lib/components/shared/base/BasePanel.d.ts +30 -0
  532. package/lib/components/shared/base/BasePanel.d.ts.map +1 -0
  533. package/lib/components/shared/base/BasePanel.js +83 -0
  534. package/lib/components/shared/base/BasePanel.js.map +1 -0
  535. package/lib/components/shared/base/BaseText.d.ts +40 -0
  536. package/lib/components/shared/base/BaseText.d.ts.map +1 -0
  537. package/lib/components/shared/base/BaseText.js +157 -0
  538. package/lib/components/shared/base/BaseText.js.map +1 -0
  539. package/lib/components/shared/base/ResponsiveContainer.d.ts +126 -0
  540. package/lib/components/shared/base/ResponsiveContainer.d.ts.map +1 -0
  541. package/lib/components/shared/base/index.d.ts +23 -0
  542. package/lib/components/shared/base/index.d.ts.map +1 -0
  543. package/lib/components/shared/base/index.js +6 -0
  544. package/lib/components/shared/base/layoutUtils.d.ts +102 -0
  545. package/lib/components/shared/base/layoutUtils.d.ts.map +1 -0
  546. package/lib/components/shared/base/useKoreanTheme.d.ts +206 -0
  547. package/lib/components/shared/base/useKoreanTheme.d.ts.map +1 -0
  548. package/lib/components/shared/base/useKoreanTheme.js +169 -0
  549. package/lib/components/shared/base/useKoreanTheme.js.map +1 -0
  550. package/lib/components/shared/debug/PerformanceDebugOverlayHtml.d.ts +32 -0
  551. package/lib/components/shared/debug/PerformanceDebugOverlayHtml.d.ts.map +1 -0
  552. package/lib/components/shared/debug/PerformanceDebugOverlayHtml.js +69 -0
  553. package/lib/components/shared/debug/PerformanceDebugOverlayHtml.js.map +1 -0
  554. package/lib/components/shared/effects/ScreenFlash.d.ts +98 -0
  555. package/lib/components/shared/effects/ScreenFlash.d.ts.map +1 -0
  556. package/lib/components/shared/mobile/ActionButtons.d.ts +44 -0
  557. package/lib/components/shared/mobile/ActionButtons.d.ts.map +1 -0
  558. package/lib/components/shared/mobile/ActionButtons.js +324 -0
  559. package/lib/components/shared/mobile/ActionButtons.js.map +1 -0
  560. package/lib/components/shared/mobile/GestureRecognizerPure.d.ts +64 -0
  561. package/lib/components/shared/mobile/GestureRecognizerPure.d.ts.map +1 -0
  562. package/lib/components/shared/mobile/GestureRecognizerPure.js +231 -0
  563. package/lib/components/shared/mobile/GestureRecognizerPure.js.map +1 -0
  564. package/lib/components/shared/mobile/HapticController.d.ts +253 -0
  565. package/lib/components/shared/mobile/HapticController.d.ts.map +1 -0
  566. package/lib/components/shared/mobile/HapticController.js +280 -0
  567. package/lib/components/shared/mobile/HapticController.js.map +1 -0
  568. package/lib/components/shared/mobile/MobileControlsPure.d.ts +43 -0
  569. package/lib/components/shared/mobile/MobileControlsPure.d.ts.map +1 -0
  570. package/lib/components/shared/mobile/MobileControlsPure.js +294 -0
  571. package/lib/components/shared/mobile/MobileControlsPure.js.map +1 -0
  572. package/lib/components/shared/mobile/PerformanceMonitor.d.ts +249 -0
  573. package/lib/components/shared/mobile/PerformanceMonitor.d.ts.map +1 -0
  574. package/lib/components/shared/mobile/StanceWheelPure.d.ts +78 -0
  575. package/lib/components/shared/mobile/StanceWheelPure.d.ts.map +1 -0
  576. package/lib/components/shared/mobile/StanceWheelPure.js +386 -0
  577. package/lib/components/shared/mobile/StanceWheelPure.js.map +1 -0
  578. package/lib/components/shared/mobile/TouchOptimizer.d.ts +154 -0
  579. package/lib/components/shared/mobile/TouchOptimizer.d.ts.map +1 -0
  580. package/lib/components/shared/mobile/TouchOptimizer.js +83 -0
  581. package/lib/components/shared/mobile/TouchOptimizer.js.map +1 -0
  582. package/lib/components/shared/mobile/VirtualDPad.d.ts +49 -0
  583. package/lib/components/shared/mobile/VirtualDPad.d.ts.map +1 -0
  584. package/lib/components/shared/mobile/VirtualDPad.js +289 -0
  585. package/lib/components/shared/mobile/VirtualDPad.js.map +1 -0
  586. package/lib/components/shared/mobile/index.d.ts +31 -0
  587. package/lib/components/shared/mobile/index.d.ts.map +1 -0
  588. package/lib/components/shared/mobile/index.js +7 -0
  589. package/lib/components/shared/three/anatomy/BodySurface.d.ts +78 -0
  590. package/lib/components/shared/three/anatomy/BodySurface.d.ts.map +1 -0
  591. package/lib/components/shared/three/anatomy/BodySurface.js +393 -0
  592. package/lib/components/shared/three/anatomy/BodySurface.js.map +1 -0
  593. package/lib/components/shared/three/anatomy/BoneAttachedMuscles.d.ts +147 -0
  594. package/lib/components/shared/three/anatomy/BoneAttachedMuscles.d.ts.map +1 -0
  595. package/lib/components/shared/three/anatomy/BoneAttachedMuscles.js +541 -0
  596. package/lib/components/shared/three/anatomy/BoneAttachedMuscles.js.map +1 -0
  597. package/lib/components/shared/three/anatomy/BoneClothing.d.ts +89 -0
  598. package/lib/components/shared/three/anatomy/BoneClothing.d.ts.map +1 -0
  599. package/lib/components/shared/three/anatomy/BoneClothing.js +345 -0
  600. package/lib/components/shared/three/anatomy/BoneClothing.js.map +1 -0
  601. package/lib/components/shared/three/anatomy/BoneRenderer.d.ts +129 -0
  602. package/lib/components/shared/three/anatomy/BoneRenderer.d.ts.map +1 -0
  603. package/lib/components/shared/three/anatomy/BoneRenderer.js +266 -0
  604. package/lib/components/shared/three/anatomy/BoneRenderer.js.map +1 -0
  605. package/lib/components/shared/three/anatomy/Face3D.d.ts +40 -0
  606. package/lib/components/shared/three/anatomy/Face3D.d.ts.map +1 -0
  607. package/lib/components/shared/three/anatomy/Face3D.js +426 -0
  608. package/lib/components/shared/three/anatomy/Face3D.js.map +1 -0
  609. package/lib/components/shared/three/anatomy/Foot3D.d.ts +71 -0
  610. package/lib/components/shared/three/anatomy/Foot3D.d.ts.map +1 -0
  611. package/lib/components/shared/three/anatomy/Foot3D.js +178 -0
  612. package/lib/components/shared/three/anatomy/Foot3D.js.map +1 -0
  613. package/lib/components/shared/three/anatomy/Hand3D.d.ts +101 -0
  614. package/lib/components/shared/three/anatomy/Hand3D.d.ts.map +1 -0
  615. package/lib/components/shared/three/anatomy/Hand3D.js +376 -0
  616. package/lib/components/shared/three/anatomy/Hand3D.js.map +1 -0
  617. package/lib/components/shared/three/effects/ActionFeedback.d.ts +78 -0
  618. package/lib/components/shared/three/effects/ActionFeedback.d.ts.map +1 -0
  619. package/lib/components/shared/three/effects/ActionFeedback.js +236 -0
  620. package/lib/components/shared/three/effects/ActionFeedback.js.map +1 -0
  621. package/lib/components/shared/three/effects/DamageNumbers.d.ts +36 -0
  622. package/lib/components/shared/three/effects/DamageNumbers.d.ts.map +1 -0
  623. package/lib/components/shared/three/effects/DamageNumbers.js +148 -0
  624. package/lib/components/shared/three/effects/DamageNumbers.js.map +1 -0
  625. package/lib/components/shared/three/effects/ExplosiveBurstEffect3D.d.ts +41 -0
  626. package/lib/components/shared/three/effects/ExplosiveBurstEffect3D.d.ts.map +1 -0
  627. package/lib/components/shared/three/effects/GrapplingIndicator3D.d.ts +49 -0
  628. package/lib/components/shared/three/effects/GrapplingIndicator3D.d.ts.map +1 -0
  629. package/lib/components/shared/three/effects/HitEffects3D.d.ts +28 -0
  630. package/lib/components/shared/three/effects/HitEffects3D.d.ts.map +1 -0
  631. package/lib/components/shared/three/effects/HitEffects3D.js +427 -0
  632. package/lib/components/shared/three/effects/HitEffects3D.js.map +1 -0
  633. package/lib/components/shared/three/effects/LimbExposureIndicator3D.d.ts +67 -0
  634. package/lib/components/shared/three/effects/LimbExposureIndicator3D.d.ts.map +1 -0
  635. package/lib/components/shared/three/effects/NerveDisruptionEffect3D.d.ts +63 -0
  636. package/lib/components/shared/three/effects/NerveDisruptionEffect3D.d.ts.map +1 -0
  637. package/lib/components/shared/three/effects/PlayerStateIndicators.d.ts +36 -0
  638. package/lib/components/shared/three/effects/PlayerStateIndicators.d.ts.map +1 -0
  639. package/lib/components/shared/three/effects/PlayerStateIndicators.js +237 -0
  640. package/lib/components/shared/three/effects/PlayerStateIndicators.js.map +1 -0
  641. package/lib/components/shared/three/effects/StanceSymbol3D.d.ts +52 -0
  642. package/lib/components/shared/three/effects/StanceSymbol3D.d.ts.map +1 -0
  643. package/lib/components/shared/three/effects/StanceSymbol3D.js +128 -0
  644. package/lib/components/shared/three/effects/StanceSymbol3D.js.map +1 -0
  645. package/lib/components/shared/three/effects/StanceTransitionEffect.d.ts +56 -0
  646. package/lib/components/shared/three/effects/StanceTransitionEffect.d.ts.map +1 -0
  647. package/lib/components/shared/three/effects/StanceTransitionEffect.js +174 -0
  648. package/lib/components/shared/three/effects/StanceTransitionEffect.js.map +1 -0
  649. package/lib/components/shared/three/effects/ThunderEffect3D.d.ts +39 -0
  650. package/lib/components/shared/three/effects/ThunderEffect3D.d.ts.map +1 -0
  651. package/lib/components/shared/three/effects/VitalPointMarkers3D.d.ts +48 -0
  652. package/lib/components/shared/three/effects/VitalPointMarkers3D.d.ts.map +1 -0
  653. package/lib/components/shared/three/effects/VitalPointMarkers3D.js +249 -0
  654. package/lib/components/shared/three/effects/VitalPointMarkers3D.js.map +1 -0
  655. package/lib/components/shared/three/index.d.ts +30 -0
  656. package/lib/components/shared/three/index.d.ts.map +1 -0
  657. package/lib/components/shared/three/index.js +9 -0
  658. package/lib/components/shared/three/indicators/ElementalColorSystem.d.ts +184 -0
  659. package/lib/components/shared/three/indicators/ElementalColorSystem.d.ts.map +1 -0
  660. package/lib/components/shared/three/indicators/ElementalColorSystem.js +147 -0
  661. package/lib/components/shared/three/indicators/ElementalColorSystem.js.map +1 -0
  662. package/lib/components/shared/three/indicators/GuardIndicator.d.ts +58 -0
  663. package/lib/components/shared/three/indicators/GuardIndicator.d.ts.map +1 -0
  664. package/lib/components/shared/three/indicators/GuardIndicator.js +259 -0
  665. package/lib/components/shared/three/indicators/GuardIndicator.js.map +1 -0
  666. package/lib/components/shared/three/indicators/HapticFeedback.d.ts +184 -0
  667. package/lib/components/shared/three/indicators/HapticFeedback.d.ts.map +1 -0
  668. package/lib/components/shared/three/indicators/HapticFeedback.js +46 -0
  669. package/lib/components/shared/three/indicators/HapticFeedback.js.map +1 -0
  670. package/lib/components/shared/three/indicators/StanceChangeIndicator.d.ts +53 -0
  671. package/lib/components/shared/three/indicators/StanceChangeIndicator.d.ts.map +1 -0
  672. package/lib/components/shared/three/indicators/StanceChangeIndicator.js +222 -0
  673. package/lib/components/shared/three/indicators/StanceChangeIndicator.js.map +1 -0
  674. package/lib/components/shared/three/indicators/TrigramSymbol3D.d.ts +82 -0
  675. package/lib/components/shared/three/indicators/TrigramSymbol3D.d.ts.map +1 -0
  676. package/lib/components/shared/three/models/Player3DWithTransitions.d.ts +77 -0
  677. package/lib/components/shared/three/models/Player3DWithTransitions.d.ts.map +1 -0
  678. package/lib/components/shared/three/models/Player3DWithTransitions.js +118 -0
  679. package/lib/components/shared/three/models/Player3DWithTransitions.js.map +1 -0
  680. package/lib/components/shared/three/models/SkeletalPlayer3D.d.ts +44 -0
  681. package/lib/components/shared/three/models/SkeletalPlayer3D.d.ts.map +1 -0
  682. package/lib/components/shared/three/models/SkeletalPlayer3D.js +358 -0
  683. package/lib/components/shared/three/models/SkeletalPlayer3D.js.map +1 -0
  684. package/lib/components/shared/three/optimization/AdaptiveQuality.d.ts +107 -0
  685. package/lib/components/shared/three/optimization/AdaptiveQuality.d.ts.map +1 -0
  686. package/lib/components/shared/three/optimization/AdaptiveQuality.js +197 -0
  687. package/lib/components/shared/three/optimization/AdaptiveQuality.js.map +1 -0
  688. package/lib/components/shared/three/optimization/InstancedGeometry.d.ts +189 -0
  689. package/lib/components/shared/three/optimization/InstancedGeometry.d.ts.map +1 -0
  690. package/lib/components/shared/three/optimization/InstancedGeometry.js +3 -0
  691. package/lib/components/shared/three/optimization/LODSystem.d.ts +126 -0
  692. package/lib/components/shared/three/optimization/LODSystem.d.ts.map +1 -0
  693. package/lib/components/shared/three/optimization/LODSystem.js +3 -0
  694. package/lib/components/shared/three/optimization/index.d.ts +14 -0
  695. package/lib/components/shared/three/optimization/index.d.ts.map +1 -0
  696. package/lib/components/shared/three/optimization/index.js +3 -0
  697. package/lib/components/shared/three/scene/AtmosphericParticles3D.d.ts +31 -0
  698. package/lib/components/shared/three/scene/AtmosphericParticles3D.d.ts.map +1 -0
  699. package/lib/components/shared/three/scene/AtmosphericParticles3D.js +84 -0
  700. package/lib/components/shared/three/scene/AtmosphericParticles3D.js.map +1 -0
  701. package/lib/components/shared/three/scene/BackgroundScene3D.d.ts +76 -0
  702. package/lib/components/shared/three/scene/BackgroundScene3D.d.ts.map +1 -0
  703. package/lib/components/shared/three/scene/BackgroundScene3D.js +124 -0
  704. package/lib/components/shared/three/scene/BackgroundScene3D.js.map +1 -0
  705. package/lib/components/shared/three/scene/CombatArena3D.d.ts +38 -0
  706. package/lib/components/shared/three/scene/CombatArena3D.d.ts.map +1 -0
  707. package/lib/components/shared/three/scene/CombatArena3D.js +256 -0
  708. package/lib/components/shared/three/scene/CombatArena3D.js.map +1 -0
  709. package/lib/components/shared/three/scene/DebugCollision.d.ts +64 -0
  710. package/lib/components/shared/three/scene/DebugCollision.d.ts.map +1 -0
  711. package/lib/components/shared/three/scene/KoreanSignage3D.d.ts +29 -0
  712. package/lib/components/shared/three/scene/KoreanSignage3D.d.ts.map +1 -0
  713. package/lib/components/shared/three/scene/KoreanSignage3D.js +122 -0
  714. package/lib/components/shared/three/scene/KoreanSignage3D.js.map +1 -0
  715. package/lib/components/shared/three/ui/ArchetypeCard.d.ts +38 -0
  716. package/lib/components/shared/three/ui/ArchetypeCard.d.ts.map +1 -0
  717. package/lib/components/shared/three/ui/ArchetypeCard.js +213 -0
  718. package/lib/components/shared/three/ui/ArchetypeCard.js.map +1 -0
  719. package/lib/components/shared/three/ui/BodyPartHealthDisplay.d.ts +45 -0
  720. package/lib/components/shared/three/ui/BodyPartHealthDisplay.d.ts.map +1 -0
  721. package/lib/components/shared/three/ui/BodyPartHealthDisplay.js +206 -0
  722. package/lib/components/shared/three/ui/BodyPartHealthDisplay.js.map +1 -0
  723. package/lib/components/shared/three/ui/BreathingIndicator.d.ts +25 -0
  724. package/lib/components/shared/three/ui/BreathingIndicator.d.ts.map +1 -0
  725. package/lib/components/shared/three/ui/BreathingIndicator2.js +104 -0
  726. package/lib/components/shared/three/ui/BreathingIndicator2.js.map +1 -0
  727. package/lib/components/shared/three/ui/CombatReadinessBar.d.ts +43 -0
  728. package/lib/components/shared/three/ui/CombatReadinessBar.d.ts.map +1 -0
  729. package/lib/components/shared/three/ui/CombatReadinessBar.js +135 -0
  730. package/lib/components/shared/three/ui/CombatReadinessBar.js.map +1 -0
  731. package/lib/components/shared/three/ui/ComboCounter.d.ts +42 -0
  732. package/lib/components/shared/three/ui/ComboCounter.d.ts.map +1 -0
  733. package/lib/components/shared/three/ui/ComboCounter.js +222 -0
  734. package/lib/components/shared/three/ui/ComboCounter.js.map +1 -0
  735. package/lib/components/shared/three/ui/HealthBar.d.ts +37 -0
  736. package/lib/components/shared/three/ui/HealthBar.d.ts.map +1 -0
  737. package/lib/components/shared/three/ui/HealthBar.js +112 -0
  738. package/lib/components/shared/three/ui/HealthBar.js.map +1 -0
  739. package/lib/components/shared/three/ui/KoreanButton.d.ts +37 -0
  740. package/lib/components/shared/three/ui/KoreanButton.d.ts.map +1 -0
  741. package/lib/components/shared/three/ui/KoreanButton.js +33 -0
  742. package/lib/components/shared/three/ui/KoreanButton.js.map +1 -0
  743. package/lib/components/shared/three/ui/KoreanPanel.d.ts +32 -0
  744. package/lib/components/shared/three/ui/KoreanPanel.d.ts.map +1 -0
  745. package/lib/components/shared/three/ui/KoreanPanel.js +29 -0
  746. package/lib/components/shared/three/ui/KoreanPanel.js.map +1 -0
  747. package/lib/components/shared/three/ui/KoreanText.d.ts +35 -0
  748. package/lib/components/shared/three/ui/KoreanText.d.ts.map +1 -0
  749. package/lib/components/shared/three/ui/KoreanText.js +32 -0
  750. package/lib/components/shared/three/ui/KoreanText.js.map +1 -0
  751. package/lib/components/shared/three/ui/MenuList.d.ts +47 -0
  752. package/lib/components/shared/three/ui/MenuList.d.ts.map +1 -0
  753. package/lib/components/shared/three/ui/MenuList.js +123 -0
  754. package/lib/components/shared/three/ui/MenuList.js.map +1 -0
  755. package/lib/components/shared/three/ui/PlayerHUD.d.ts +34 -0
  756. package/lib/components/shared/three/ui/PlayerHUD.d.ts.map +1 -0
  757. package/lib/components/shared/three/ui/PlayerHUD.js +231 -0
  758. package/lib/components/shared/three/ui/PlayerHUD.js.map +1 -0
  759. package/lib/components/shared/three/ui/ProgressBar.d.ts +48 -0
  760. package/lib/components/shared/three/ui/ProgressBar.d.ts.map +1 -0
  761. package/lib/components/shared/three/ui/ProgressBar.js +173 -0
  762. package/lib/components/shared/three/ui/ProgressBar.js.map +1 -0
  763. package/lib/components/shared/three/ui/SpeedIndicatorHUD.d.ts +62 -0
  764. package/lib/components/shared/three/ui/SpeedIndicatorHUD.d.ts.map +1 -0
  765. package/lib/components/shared/three/ui/SpeedIndicatorHUD.js +185 -0
  766. package/lib/components/shared/three/ui/SpeedIndicatorHUD.js.map +1 -0
  767. package/lib/components/shared/three/ui/StaminaBar.d.ts +37 -0
  768. package/lib/components/shared/three/ui/StaminaBar.d.ts.map +1 -0
  769. package/lib/components/shared/three/ui/StaminaBar.js +103 -0
  770. package/lib/components/shared/three/ui/StaminaBar.js.map +1 -0
  771. package/lib/components/shared/three/ui/TechniqueBar.d.ts +52 -0
  772. package/lib/components/shared/three/ui/TechniqueBar.d.ts.map +1 -0
  773. package/lib/components/shared/three/ui/TechniqueBar.js +128 -0
  774. package/lib/components/shared/three/ui/TechniqueBar.js.map +1 -0
  775. package/lib/components/shared/three/ui/TechniqueBarContainer.d.ts +49 -0
  776. package/lib/components/shared/three/ui/TechniqueBarContainer.d.ts.map +1 -0
  777. package/lib/components/shared/three/ui/TechniqueCard.d.ts +64 -0
  778. package/lib/components/shared/three/ui/TechniqueCard.d.ts.map +1 -0
  779. package/lib/components/shared/three/ui/TechniqueCard.js +333 -0
  780. package/lib/components/shared/three/ui/TechniqueCard.js.map +1 -0
  781. package/lib/components/shared/three/ui/VitalPointOverlayControlsHtml.d.ts +76 -0
  782. package/lib/components/shared/three/ui/VitalPointOverlayControlsHtml.d.ts.map +1 -0
  783. package/lib/components/shared/three/ui/VitalPointOverlayControlsHtml.js +551 -0
  784. package/lib/components/shared/three/ui/VitalPointOverlayControlsHtml.js.map +1 -0
  785. package/lib/components/shared/three/ui/VulnerabilityWindowHUD.d.ts +63 -0
  786. package/lib/components/shared/three/ui/VulnerabilityWindowHUD.d.ts.map +1 -0
  787. package/lib/components/shared/ui/BackButton.d.ts +82 -0
  788. package/lib/components/shared/ui/BackButton.d.ts.map +1 -0
  789. package/lib/components/shared/ui/BackButton.js +67 -0
  790. package/lib/components/shared/ui/BackButton.js.map +1 -0
  791. package/lib/components/shared/ui/BaseHUDContainer.d.ts +71 -0
  792. package/lib/components/shared/ui/BaseHUDContainer.d.ts.map +1 -0
  793. package/lib/components/shared/ui/BaseHUDContainer.js +126 -0
  794. package/lib/components/shared/ui/BaseHUDContainer.js.map +1 -0
  795. package/lib/components/shared/ui/CombatTimer.d.ts +60 -0
  796. package/lib/components/shared/ui/CombatTimer.d.ts.map +1 -0
  797. package/lib/components/shared/ui/CombatTimer.js +145 -0
  798. package/lib/components/shared/ui/CombatTimer.js.map +1 -0
  799. package/lib/components/shared/ui/ErrorBoundary.d.ts +44 -0
  800. package/lib/components/shared/ui/ErrorBoundary.d.ts.map +1 -0
  801. package/lib/components/shared/ui/ErrorModal.d.ts +21 -0
  802. package/lib/components/shared/ui/ErrorModal.d.ts.map +1 -0
  803. package/lib/components/shared/ui/ErrorModal.js +133 -0
  804. package/lib/components/shared/ui/ErrorModal.js.map +1 -0
  805. package/lib/components/shared/ui/HUDSection.d.ts +65 -0
  806. package/lib/components/shared/ui/HUDSection.d.ts.map +1 -0
  807. package/lib/components/shared/ui/LoadingState.d.ts +50 -0
  808. package/lib/components/shared/ui/LoadingState.d.ts.map +1 -0
  809. package/lib/components/shared/ui/LoadingState.js +92 -0
  810. package/lib/components/shared/ui/LoadingState.js.map +1 -0
  811. package/lib/components/shared/ui/MobileHUDLayout.d.ts +70 -0
  812. package/lib/components/shared/ui/MobileHUDLayout.d.ts.map +1 -0
  813. package/lib/components/shared/ui/ResponsiveContainer.d.ts +69 -0
  814. package/lib/components/shared/ui/ResponsiveContainer.d.ts.map +1 -0
  815. package/lib/components/shared/ui/SplashScreen.d.ts +13 -0
  816. package/lib/components/shared/ui/SplashScreen.d.ts.map +1 -0
  817. package/lib/components/shared/ui/SplashScreen.js +204 -0
  818. package/lib/components/shared/ui/SplashScreen.js.map +1 -0
  819. package/lib/components/shared/ui/StyledHUDPanel.d.ts +56 -0
  820. package/lib/components/shared/ui/StyledHUDPanel.d.ts.map +1 -0
  821. package/lib/components/shared/ui/VitalPointOverlayControlsPure.d.ts +79 -0
  822. package/lib/components/shared/ui/VitalPointOverlayControlsPure.d.ts.map +1 -0
  823. package/lib/components/shared/ui/VitalPointOverlayControlsPure.js +550 -0
  824. package/lib/components/shared/ui/VitalPointOverlayControlsPure.js.map +1 -0
  825. package/lib/components/shared/ui/VolumeControl.d.ts +20 -0
  826. package/lib/components/shared/ui/VolumeControl.d.ts.map +1 -0
  827. package/lib/components/shared/ui/VolumeControl.js +292 -0
  828. package/lib/components/shared/ui/VolumeControl.js.map +1 -0
  829. package/lib/components/shared/ui/shared/ConfirmDialog.d.ts +29 -0
  830. package/lib/components/shared/ui/shared/ConfirmDialog.d.ts.map +1 -0
  831. package/lib/components/shared/ui/shared/ConfirmDialog.js +149 -0
  832. package/lib/components/shared/ui/shared/ConfirmDialog.js.map +1 -0
  833. package/lib/components/test/Hello3D.d.ts +36 -0
  834. package/lib/components/test/Hello3D.d.ts.map +1 -0
  835. package/lib/components/ui/combat/BalanceIndicatorOverlayHtml.d.ts +63 -0
  836. package/lib/components/ui/combat/BalanceIndicatorOverlayHtml.d.ts.map +1 -0
  837. package/lib/components/ui/combat/BalanceIndicatorOverlayHtml.js +179 -0
  838. package/lib/components/ui/combat/BalanceIndicatorOverlayHtml.js.map +1 -0
  839. package/lib/components/ui/combat/ComboCounter.d.ts +85 -0
  840. package/lib/components/ui/combat/ComboCounter.d.ts.map +1 -0
  841. package/lib/components/ui/combat/PressureMeter.d.ts +60 -0
  842. package/lib/components/ui/combat/PressureMeter.d.ts.map +1 -0
  843. package/lib/components/ui/combat/index.d.ts +8 -0
  844. package/lib/components/ui/combat/index.d.ts.map +1 -0
  845. package/lib/constants/bodyDimensions.d.ts +241 -0
  846. package/lib/constants/bodyDimensions.d.ts.map +1 -0
  847. package/lib/constants/bodyDimensions.js +213 -0
  848. package/lib/constants/bodyDimensions.js.map +1 -0
  849. package/lib/constants/bodyRenderingConstants.d.ts +295 -0
  850. package/lib/constants/bodyRenderingConstants.d.ts.map +1 -0
  851. package/lib/constants/bodyRenderingConstants.js +128 -0
  852. package/lib/constants/bodyRenderingConstants.js.map +1 -0
  853. package/lib/data/archetypeClothing.d.ts +40 -0
  854. package/lib/data/archetypeClothing.d.ts.map +1 -0
  855. package/lib/data/archetypeClothing.js +584 -0
  856. package/lib/data/archetypeClothing.js.map +1 -0
  857. package/lib/data/archetypePhysicalAttributes.d.ts +279 -0
  858. package/lib/data/archetypePhysicalAttributes.d.ts.map +1 -0
  859. package/lib/data/archetypePhysicalAttributes.js +227 -0
  860. package/lib/data/archetypePhysicalAttributes.js.map +1 -0
  861. package/lib/data/techniqueMappings.d.ts +64 -0
  862. package/lib/data/techniqueMappings.d.ts.map +1 -0
  863. package/lib/data/techniqueMappings.js +56 -0
  864. package/lib/data/techniqueMappings.js.map +1 -0
  865. package/lib/data/techniques.d.ts +84 -0
  866. package/lib/data/techniques.d.ts.map +1 -0
  867. package/lib/data/techniques.js +739 -0
  868. package/lib/data/techniques.js.map +1 -0
  869. package/lib/hooks/useActionFeedback.d.ts +114 -0
  870. package/lib/hooks/useActionFeedback.d.ts.map +1 -0
  871. package/lib/hooks/useActionFeedback.js +158 -0
  872. package/lib/hooks/useActionFeedback.js.map +1 -0
  873. package/lib/hooks/useBalanceAnimations.d.ts +62 -0
  874. package/lib/hooks/useBalanceAnimations.d.ts.map +1 -0
  875. package/lib/hooks/useBalanceAnimations.js +133 -0
  876. package/lib/hooks/useBalanceAnimations.js.map +1 -0
  877. package/lib/hooks/useCombatTimer.d.ts +77 -0
  878. package/lib/hooks/useCombatTimer.d.ts.map +1 -0
  879. package/lib/hooks/useCombatTimer.js +139 -0
  880. package/lib/hooks/useCombatTimer.js.map +1 -0
  881. package/lib/hooks/useDebounce.d.ts +30 -0
  882. package/lib/hooks/useDebounce.d.ts.map +1 -0
  883. package/lib/hooks/useHUDLayout.d.ts +67 -0
  884. package/lib/hooks/useHUDLayout.d.ts.map +1 -0
  885. package/lib/hooks/useHUDLayout.js +92 -0
  886. package/lib/hooks/useHUDLayout.js.map +1 -0
  887. package/lib/hooks/useHandPoseTransitions.d.ts +65 -0
  888. package/lib/hooks/useHandPoseTransitions.d.ts.map +1 -0
  889. package/lib/hooks/useHandPoseTransitions.js +127 -0
  890. package/lib/hooks/useHandPoseTransitions.js.map +1 -0
  891. package/lib/hooks/useKeyboardControls.d.ts +73 -0
  892. package/lib/hooks/useKeyboardControls.d.ts.map +1 -0
  893. package/lib/hooks/useKeyboardControls.js +311 -0
  894. package/lib/hooks/useKeyboardControls.js.map +1 -0
  895. package/lib/hooks/useMatchCountdown.d.ts +87 -0
  896. package/lib/hooks/useMatchCountdown.d.ts.map +1 -0
  897. package/lib/hooks/useMatchCountdown.js +162 -0
  898. package/lib/hooks/useMatchCountdown.js.map +1 -0
  899. package/lib/hooks/useMuscleActivation.d.ts +76 -0
  900. package/lib/hooks/useMuscleActivation.d.ts.map +1 -0
  901. package/lib/hooks/useMuscleActivation.js +99 -0
  902. package/lib/hooks/useMuscleActivation.js.map +1 -0
  903. package/lib/hooks/usePauseMenu.d.ts +32 -0
  904. package/lib/hooks/usePauseMenu.d.ts.map +1 -0
  905. package/lib/hooks/usePlayerAnimation.d.ts +188 -0
  906. package/lib/hooks/usePlayerAnimation.d.ts.map +1 -0
  907. package/lib/hooks/usePlayerAnimation.js +145 -0
  908. package/lib/hooks/usePlayerAnimation.js.map +1 -0
  909. package/lib/hooks/useResponsiveLayout.d.ts +184 -0
  910. package/lib/hooks/useResponsiveLayout.d.ts.map +1 -0
  911. package/lib/hooks/useRoundTransition.d.ts +87 -0
  912. package/lib/hooks/useRoundTransition.d.ts.map +1 -0
  913. package/lib/hooks/useRoundTransition.js +158 -0
  914. package/lib/hooks/useRoundTransition.js.map +1 -0
  915. package/lib/hooks/useSkeletalAnimation.d.ts +88 -0
  916. package/lib/hooks/useSkeletalAnimation.d.ts.map +1 -0
  917. package/lib/hooks/useSkeletalAnimation.js +176 -0
  918. package/lib/hooks/useSkeletalAnimation.js.map +1 -0
  919. package/lib/hooks/useTechniqueSelection.d.ts +73 -0
  920. package/lib/hooks/useTechniqueSelection.d.ts.map +1 -0
  921. package/lib/hooks/useTechniqueSelection.js +190 -0
  922. package/lib/hooks/useTechniqueSelection.js.map +1 -0
  923. package/lib/hooks/useThrottle.d.ts +30 -0
  924. package/lib/hooks/useThrottle.d.ts.map +1 -0
  925. package/lib/hooks/useThrottle.js +61 -0
  926. package/lib/hooks/useThrottle.js.map +1 -0
  927. package/lib/hooks/useTouchControls.d.ts +107 -0
  928. package/lib/hooks/useTouchControls.d.ts.map +1 -0
  929. package/lib/hooks/useTouchControls.js +260 -0
  930. package/lib/hooks/useTouchControls.js.map +1 -0
  931. package/lib/hooks/useWebGLContextLossHandler.d.ts +77 -0
  932. package/lib/hooks/useWebGLContextLossHandler.d.ts.map +1 -0
  933. package/lib/hooks/useWebGLContextLossHandler.js +119 -0
  934. package/lib/hooks/useWebGLContextLossHandler.js.map +1 -0
  935. package/lib/hooks/useWindowSize.d.ts +60 -0
  936. package/lib/hooks/useWindowSize.d.ts.map +1 -0
  937. package/lib/hooks/useWindowSize.js +62 -0
  938. package/lib/hooks/useWindowSize.js.map +1 -0
  939. package/lib/index.d.ts +21 -0
  940. package/lib/index.d.ts.map +1 -0
  941. package/lib/index.js +114 -0
  942. package/lib/systems/CombatSystem.d.ts +348 -0
  943. package/lib/systems/CombatSystem.d.ts.map +1 -0
  944. package/lib/systems/CombatSystem.js +877 -0
  945. package/lib/systems/CombatSystem.js.map +1 -0
  946. package/lib/systems/EffectCalculator.d.ts +176 -0
  947. package/lib/systems/EffectCalculator.d.ts.map +1 -0
  948. package/lib/systems/EffectCalculator.js +251 -0
  949. package/lib/systems/EffectCalculator.js.map +1 -0
  950. package/lib/systems/LayoutSystem.d.ts +250 -0
  951. package/lib/systems/LayoutSystem.d.ts.map +1 -0
  952. package/lib/systems/LayoutSystem.js +337 -0
  953. package/lib/systems/LayoutSystem.js.map +1 -0
  954. package/lib/systems/PlayerEffectManager.d.ts +210 -0
  955. package/lib/systems/PlayerEffectManager.d.ts.map +1 -0
  956. package/lib/systems/PlayerEffectManager.js +178 -0
  957. package/lib/systems/PlayerEffectManager.js.map +1 -0
  958. package/lib/systems/ResponsiveScaling.d.ts +298 -0
  959. package/lib/systems/ResponsiveScaling.d.ts.map +1 -0
  960. package/lib/systems/ResponsiveScaling.js +376 -0
  961. package/lib/systems/ResponsiveScaling.js.map +1 -0
  962. package/lib/systems/TrigramSystem.d.ts +388 -0
  963. package/lib/systems/TrigramSystem.d.ts.map +1 -0
  964. package/lib/systems/TrigramSystem.js +512 -0
  965. package/lib/systems/TrigramSystem.js.map +1 -0
  966. package/lib/systems/VitalPointSystem.d.ts +330 -0
  967. package/lib/systems/VitalPointSystem.d.ts.map +1 -0
  968. package/lib/systems/VitalPointSystem.js +455 -0
  969. package/lib/systems/VitalPointSystem.js.map +1 -0
  970. package/lib/systems/ai/AIPersonality.d.ts +133 -0
  971. package/lib/systems/ai/AIPersonality.d.ts.map +1 -0
  972. package/lib/systems/ai/AIPersonality.js +245 -0
  973. package/lib/systems/ai/AIPersonality.js.map +1 -0
  974. package/lib/systems/ai/AdaptiveDifficulty.d.ts +159 -0
  975. package/lib/systems/ai/AdaptiveDifficulty.d.ts.map +1 -0
  976. package/lib/systems/ai/AdaptiveDifficulty.js +297 -0
  977. package/lib/systems/ai/AdaptiveDifficulty.js.map +1 -0
  978. package/lib/systems/ai/ArchetypeEnforcer.d.ts +132 -0
  979. package/lib/systems/ai/ArchetypeEnforcer.d.ts.map +1 -0
  980. package/lib/systems/ai/ArchetypeEnforcer.js +279 -0
  981. package/lib/systems/ai/ArchetypeEnforcer.js.map +1 -0
  982. package/lib/systems/ai/ComboSystem.d.ts +136 -0
  983. package/lib/systems/ai/ComboSystem.d.ts.map +1 -0
  984. package/lib/systems/ai/ComboSystem.js +384 -0
  985. package/lib/systems/ai/ComboSystem.js.map +1 -0
  986. package/lib/systems/ai/DecisionTree.d.ts +563 -0
  987. package/lib/systems/ai/DecisionTree.d.ts.map +1 -0
  988. package/lib/systems/ai/DecisionTree.js +1516 -0
  989. package/lib/systems/ai/DecisionTree.js.map +1 -0
  990. package/lib/systems/ai/TrainingAI.d.ts +132 -0
  991. package/lib/systems/ai/TrainingAI.d.ts.map +1 -0
  992. package/lib/systems/ai/TrainingAI.js +265 -0
  993. package/lib/systems/ai/TrainingAI.js.map +1 -0
  994. package/lib/systems/ai/__tests__/AI-Performance.bench.d.ts +19 -0
  995. package/lib/systems/ai/__tests__/AI-Performance.bench.d.ts.map +1 -0
  996. package/lib/systems/ai/index.d.ts +12 -0
  997. package/lib/systems/ai/index.d.ts.map +1 -0
  998. package/lib/systems/ai/index.js +7 -0
  999. package/lib/systems/ai/types.d.ts +111 -0
  1000. package/lib/systems/ai/types.d.ts.map +1 -0
  1001. package/lib/systems/ai/types.js +24 -0
  1002. package/lib/systems/ai/types.js.map +1 -0
  1003. package/lib/systems/animation/AnimationCategory.d.ts +64 -0
  1004. package/lib/systems/animation/AnimationCategory.d.ts.map +1 -0
  1005. package/lib/systems/animation/builders/AnimationBuilder.d.ts +288 -0
  1006. package/lib/systems/animation/builders/AnimationBuilder.d.ts.map +1 -0
  1007. package/lib/systems/animation/builders/AnimationBuilder.js +261 -0
  1008. package/lib/systems/animation/builders/AnimationBuilder.js.map +1 -0
  1009. package/lib/systems/animation/builders/AnimationFactoryPresets.d.ts +280 -0
  1010. package/lib/systems/animation/builders/AnimationFactoryPresets.d.ts.map +1 -0
  1011. package/lib/systems/animation/builders/AnimationFactoryPresets.js +234 -0
  1012. package/lib/systems/animation/builders/AnimationFactoryPresets.js.map +1 -0
  1013. package/lib/systems/animation/builders/HandPoseApplicator.d.ts +56 -0
  1014. package/lib/systems/animation/builders/HandPoseApplicator.d.ts.map +1 -0
  1015. package/lib/systems/animation/builders/HandPoseApplicator.js +130 -0
  1016. package/lib/systems/animation/builders/HandPoseApplicator.js.map +1 -0
  1017. package/lib/systems/animation/builders/HandPoses.d.ts +186 -0
  1018. package/lib/systems/animation/builders/HandPoses.d.ts.map +1 -0
  1019. package/lib/systems/animation/builders/HandPoses.js +509 -0
  1020. package/lib/systems/animation/builders/HandPoses.js.map +1 -0
  1021. package/lib/systems/animation/builders/KeyframeConfig.d.ts +207 -0
  1022. package/lib/systems/animation/builders/KeyframeConfig.d.ts.map +1 -0
  1023. package/lib/systems/animation/builders/KeyframeConfig.js +264 -0
  1024. package/lib/systems/animation/builders/KeyframeConfig.js.map +1 -0
  1025. package/lib/systems/animation/builders/KeyframeInterpolation.d.ts +491 -0
  1026. package/lib/systems/animation/builders/KeyframeInterpolation.d.ts.map +1 -0
  1027. package/lib/systems/animation/builders/KeyframeInterpolation.js +252 -0
  1028. package/lib/systems/animation/builders/KeyframeInterpolation.js.map +1 -0
  1029. package/lib/systems/animation/builders/KickPhaseApplicator.d.ts +119 -0
  1030. package/lib/systems/animation/builders/KickPhaseApplicator.d.ts.map +1 -0
  1031. package/lib/systems/animation/builders/KickPhaseApplicator.js +119 -0
  1032. package/lib/systems/animation/builders/KickPhaseApplicator.js.map +1 -0
  1033. package/lib/systems/animation/builders/KoreanGuardPositions.d.ts +208 -0
  1034. package/lib/systems/animation/builders/KoreanGuardPositions.d.ts.map +1 -0
  1035. package/lib/systems/animation/builders/KoreanGuardPositions.js +267 -0
  1036. package/lib/systems/animation/builders/KoreanGuardPositions.js.map +1 -0
  1037. package/lib/systems/animation/builders/MartialArtsAnimationBuilder.d.ts +1310 -0
  1038. package/lib/systems/animation/builders/MartialArtsAnimationBuilder.d.ts.map +1 -0
  1039. package/lib/systems/animation/builders/MartialArtsAnimationBuilder.js +2857 -0
  1040. package/lib/systems/animation/builders/MartialArtsAnimationBuilder.js.map +1 -0
  1041. package/lib/systems/animation/builders/MartialArtsConstants.d.ts +1034 -0
  1042. package/lib/systems/animation/builders/MartialArtsConstants.d.ts.map +1 -0
  1043. package/lib/systems/animation/builders/MartialArtsConstants.js +1644 -0
  1044. package/lib/systems/animation/builders/MartialArtsConstants.js.map +1 -0
  1045. package/lib/systems/animation/builders/MartialPoseApplicator.d.ts +54 -0
  1046. package/lib/systems/animation/builders/MartialPoseApplicator.d.ts.map +1 -0
  1047. package/lib/systems/animation/builders/MartialPoseApplicator.js +54 -0
  1048. package/lib/systems/animation/builders/MartialPoseApplicator.js.map +1 -0
  1049. package/lib/systems/animation/builders/PunchPhaseApplicator.d.ts +73 -0
  1050. package/lib/systems/animation/builders/PunchPhaseApplicator.d.ts.map +1 -0
  1051. package/lib/systems/animation/builders/PunchPhaseApplicator.js +68 -0
  1052. package/lib/systems/animation/builders/PunchPhaseApplicator.js.map +1 -0
  1053. package/lib/systems/animation/builders/SkeletonRig.d.ts +321 -0
  1054. package/lib/systems/animation/builders/SkeletonRig.d.ts.map +1 -0
  1055. package/lib/systems/animation/builders/SkeletonRig.js +330 -0
  1056. package/lib/systems/animation/builders/SkeletonRig.js.map +1 -0
  1057. package/lib/systems/animation/builders/TrigramGuardApplicator.d.ts +99 -0
  1058. package/lib/systems/animation/builders/TrigramGuardApplicator.d.ts.map +1 -0
  1059. package/lib/systems/animation/builders/TrigramGuardApplicator.js +185 -0
  1060. package/lib/systems/animation/builders/TrigramGuardApplicator.js.map +1 -0
  1061. package/lib/systems/animation/builders/index.d.ts +23 -0
  1062. package/lib/systems/animation/builders/index.d.ts.map +1 -0
  1063. package/lib/systems/animation/builders/index.js +13 -0
  1064. package/lib/systems/animation/catalogs/AttackAnimations.d.ts +523 -0
  1065. package/lib/systems/animation/catalogs/AttackAnimations.d.ts.map +1 -0
  1066. package/lib/systems/animation/catalogs/AttackAnimations.js +537 -0
  1067. package/lib/systems/animation/catalogs/AttackAnimations.js.map +1 -0
  1068. package/lib/systems/animation/catalogs/BasicAnimations.d.ts +84 -0
  1069. package/lib/systems/animation/catalogs/BasicAnimations.d.ts.map +1 -0
  1070. package/lib/systems/animation/catalogs/BasicAnimations.js +92 -0
  1071. package/lib/systems/animation/catalogs/BasicAnimations.js.map +1 -0
  1072. package/lib/systems/animation/catalogs/ComboAnimations.d.ts +370 -0
  1073. package/lib/systems/animation/catalogs/ComboAnimations.d.ts.map +1 -0
  1074. package/lib/systems/animation/catalogs/ComboAnimations.js +400 -0
  1075. package/lib/systems/animation/catalogs/ComboAnimations.js.map +1 -0
  1076. package/lib/systems/animation/catalogs/DarkOpsAnimations.d.ts +301 -0
  1077. package/lib/systems/animation/catalogs/DarkOpsAnimations.d.ts.map +1 -0
  1078. package/lib/systems/animation/catalogs/DarkOpsAnimations.js +322 -0
  1079. package/lib/systems/animation/catalogs/DarkOpsAnimations.js.map +1 -0
  1080. package/lib/systems/animation/catalogs/DefensiveAnimations.d.ts +134 -0
  1081. package/lib/systems/animation/catalogs/DefensiveAnimations.d.ts.map +1 -0
  1082. package/lib/systems/animation/catalogs/DefensiveAnimations.js +142 -0
  1083. package/lib/systems/animation/catalogs/DefensiveAnimations.js.map +1 -0
  1084. package/lib/systems/animation/catalogs/ElbowKneeAnimations.d.ts +437 -0
  1085. package/lib/systems/animation/catalogs/ElbowKneeAnimations.d.ts.map +1 -0
  1086. package/lib/systems/animation/catalogs/ElbowKneeAnimations.js +452 -0
  1087. package/lib/systems/animation/catalogs/ElbowKneeAnimations.js.map +1 -0
  1088. package/lib/systems/animation/catalogs/EnhancedAttackAnimations.d.ts +146 -0
  1089. package/lib/systems/animation/catalogs/EnhancedAttackAnimations.d.ts.map +1 -0
  1090. package/lib/systems/animation/catalogs/EnhancedAttackAnimations.js +100 -0
  1091. package/lib/systems/animation/catalogs/EnhancedAttackAnimations.js.map +1 -0
  1092. package/lib/systems/animation/catalogs/EnhancedElbowKneeAnimations.d.ts +81 -0
  1093. package/lib/systems/animation/catalogs/EnhancedElbowKneeAnimations.d.ts.map +1 -0
  1094. package/lib/systems/animation/catalogs/EnhancedElbowKneeAnimations.js +94 -0
  1095. package/lib/systems/animation/catalogs/EnhancedElbowKneeAnimations.js.map +1 -0
  1096. package/lib/systems/animation/catalogs/FootworkSkeletalAnimations.d.ts +268 -0
  1097. package/lib/systems/animation/catalogs/FootworkSkeletalAnimations.d.ts.map +1 -0
  1098. package/lib/systems/animation/catalogs/FootworkSkeletalAnimations.js +196 -0
  1099. package/lib/systems/animation/catalogs/FootworkSkeletalAnimations.js.map +1 -0
  1100. package/lib/systems/animation/catalogs/GamRedirectionAnimations.d.ts +64 -0
  1101. package/lib/systems/animation/catalogs/GamRedirectionAnimations.d.ts.map +1 -0
  1102. package/lib/systems/animation/catalogs/GamRedirectionAnimations.js +68 -0
  1103. package/lib/systems/animation/catalogs/GamRedirectionAnimations.js.map +1 -0
  1104. package/lib/systems/animation/catalogs/GamStanceAnimations.d.ts +111 -0
  1105. package/lib/systems/animation/catalogs/GamStanceAnimations.d.ts.map +1 -0
  1106. package/lib/systems/animation/catalogs/GamStanceAnimations.js +9 -0
  1107. package/lib/systems/animation/catalogs/GamStanceAnimations.js.map +1 -0
  1108. package/lib/systems/animation/catalogs/GamTechniqueAnimations.d.ts +82 -0
  1109. package/lib/systems/animation/catalogs/GamTechniqueAnimations.d.ts.map +1 -0
  1110. package/lib/systems/animation/catalogs/GamTechniqueAnimations.js +55 -0
  1111. package/lib/systems/animation/catalogs/GamTechniqueAnimations.js.map +1 -0
  1112. package/lib/systems/animation/catalogs/GanStanceAnimations.d.ts +122 -0
  1113. package/lib/systems/animation/catalogs/GanStanceAnimations.d.ts.map +1 -0
  1114. package/lib/systems/animation/catalogs/GanStanceAnimations.js +135 -0
  1115. package/lib/systems/animation/catalogs/GanStanceAnimations.js.map +1 -0
  1116. package/lib/systems/animation/catalogs/GanTechniqueAnimations.d.ts +78 -0
  1117. package/lib/systems/animation/catalogs/GanTechniqueAnimations.d.ts.map +1 -0
  1118. package/lib/systems/animation/catalogs/GanTechniqueAnimations.js +83 -0
  1119. package/lib/systems/animation/catalogs/GanTechniqueAnimations.js.map +1 -0
  1120. package/lib/systems/animation/catalogs/GeonStanceAnimations.d.ts +323 -0
  1121. package/lib/systems/animation/catalogs/GeonStanceAnimations.d.ts.map +1 -0
  1122. package/lib/systems/animation/catalogs/GeonStanceAnimations.js +341 -0
  1123. package/lib/systems/animation/catalogs/GeonStanceAnimations.js.map +1 -0
  1124. package/lib/systems/animation/catalogs/GonGuardPoses.d.ts +84 -0
  1125. package/lib/systems/animation/catalogs/GonGuardPoses.d.ts.map +1 -0
  1126. package/lib/systems/animation/catalogs/GonGuardPoses.js +6 -0
  1127. package/lib/systems/animation/catalogs/GonGuardPoses.js.map +1 -0
  1128. package/lib/systems/animation/catalogs/GonStanceAnimations.d.ts +134 -0
  1129. package/lib/systems/animation/catalogs/GonStanceAnimations.d.ts.map +1 -0
  1130. package/lib/systems/animation/catalogs/GonStanceAnimations.js +9 -0
  1131. package/lib/systems/animation/catalogs/GonStanceAnimations.js.map +1 -0
  1132. package/lib/systems/animation/catalogs/GonTechniqueAnimations.d.ts +265 -0
  1133. package/lib/systems/animation/catalogs/GonTechniqueAnimations.d.ts.map +1 -0
  1134. package/lib/systems/animation/catalogs/GonTechniqueAnimations.js +13 -0
  1135. package/lib/systems/animation/catalogs/GonTechniqueAnimations.js.map +1 -0
  1136. package/lib/systems/animation/catalogs/GrapplingAnimations.d.ts +452 -0
  1137. package/lib/systems/animation/catalogs/GrapplingAnimations.d.ts.map +1 -0
  1138. package/lib/systems/animation/catalogs/GrapplingAnimations.js +475 -0
  1139. package/lib/systems/animation/catalogs/GrapplingAnimations.js.map +1 -0
  1140. package/lib/systems/animation/catalogs/JinStanceAnimations.d.ts +98 -0
  1141. package/lib/systems/animation/catalogs/JinStanceAnimations.d.ts.map +1 -0
  1142. package/lib/systems/animation/catalogs/JinStanceAnimations.js +111 -0
  1143. package/lib/systems/animation/catalogs/JinStanceAnimations.js.map +1 -0
  1144. package/lib/systems/animation/catalogs/JinTechniqueAnimations.d.ts +80 -0
  1145. package/lib/systems/animation/catalogs/JinTechniqueAnimations.d.ts.map +1 -0
  1146. package/lib/systems/animation/catalogs/JinTechniqueAnimations.js +89 -0
  1147. package/lib/systems/animation/catalogs/JinTechniqueAnimations.js.map +1 -0
  1148. package/lib/systems/animation/catalogs/KickAnimations.d.ts +916 -0
  1149. package/lib/systems/animation/catalogs/KickAnimations.d.ts.map +1 -0
  1150. package/lib/systems/animation/catalogs/KickAnimations.js +929 -0
  1151. package/lib/systems/animation/catalogs/KickAnimations.js.map +1 -0
  1152. package/lib/systems/animation/catalogs/LiStanceAnimations.d.ts +140 -0
  1153. package/lib/systems/animation/catalogs/LiStanceAnimations.d.ts.map +1 -0
  1154. package/lib/systems/animation/catalogs/LiStanceAnimations.js +122 -0
  1155. package/lib/systems/animation/catalogs/LiStanceAnimations.js.map +1 -0
  1156. package/lib/systems/animation/catalogs/LiTechniqueAnimations.d.ts +104 -0
  1157. package/lib/systems/animation/catalogs/LiTechniqueAnimations.d.ts.map +1 -0
  1158. package/lib/systems/animation/catalogs/LiTechniqueAnimations.js +90 -0
  1159. package/lib/systems/animation/catalogs/LiTechniqueAnimations.js.map +1 -0
  1160. package/lib/systems/animation/catalogs/MovementAnimations.d.ts +344 -0
  1161. package/lib/systems/animation/catalogs/MovementAnimations.d.ts.map +1 -0
  1162. package/lib/systems/animation/catalogs/MovementAnimations.js +371 -0
  1163. package/lib/systems/animation/catalogs/MovementAnimations.js.map +1 -0
  1164. package/lib/systems/animation/catalogs/PunchAnimations.d.ts +496 -0
  1165. package/lib/systems/animation/catalogs/PunchAnimations.d.ts.map +1 -0
  1166. package/lib/systems/animation/catalogs/PunchAnimations.js +498 -0
  1167. package/lib/systems/animation/catalogs/PunchAnimations.js.map +1 -0
  1168. package/lib/systems/animation/catalogs/RecoveryAnimations.d.ts +184 -0
  1169. package/lib/systems/animation/catalogs/RecoveryAnimations.d.ts.map +1 -0
  1170. package/lib/systems/animation/catalogs/RecoveryAnimations.js +465 -0
  1171. package/lib/systems/animation/catalogs/RecoveryAnimations.js.map +1 -0
  1172. package/lib/systems/animation/catalogs/SonStanceAnimations.d.ts +149 -0
  1173. package/lib/systems/animation/catalogs/SonStanceAnimations.d.ts.map +1 -0
  1174. package/lib/systems/animation/catalogs/SonStanceAnimations.js +131 -0
  1175. package/lib/systems/animation/catalogs/SonStanceAnimations.js.map +1 -0
  1176. package/lib/systems/animation/catalogs/SonTechniqueAnimations.d.ts +90 -0
  1177. package/lib/systems/animation/catalogs/SonTechniqueAnimations.d.ts.map +1 -0
  1178. package/lib/systems/animation/catalogs/SonTechniqueAnimations.js +95 -0
  1179. package/lib/systems/animation/catalogs/SonTechniqueAnimations.js.map +1 -0
  1180. package/lib/systems/animation/catalogs/SpecializedPunchAnimations.d.ts +178 -0
  1181. package/lib/systems/animation/catalogs/SpecializedPunchAnimations.d.ts.map +1 -0
  1182. package/lib/systems/animation/catalogs/SpecializedPunchAnimations.js +188 -0
  1183. package/lib/systems/animation/catalogs/SpecializedPunchAnimations.js.map +1 -0
  1184. package/lib/systems/animation/catalogs/StanceAnimations.d.ts +687 -0
  1185. package/lib/systems/animation/catalogs/StanceAnimations.d.ts.map +1 -0
  1186. package/lib/systems/animation/catalogs/StanceAnimations.js +840 -0
  1187. package/lib/systems/animation/catalogs/StanceAnimations.js.map +1 -0
  1188. package/lib/systems/animation/catalogs/StanceAttackAnimations.d.ts +483 -0
  1189. package/lib/systems/animation/catalogs/StanceAttackAnimations.d.ts.map +1 -0
  1190. package/lib/systems/animation/catalogs/StanceAttackAnimations.js +2369 -0
  1191. package/lib/systems/animation/catalogs/StanceAttackAnimations.js.map +1 -0
  1192. package/lib/systems/animation/catalogs/StanceGuardPoses.d.ts +327 -0
  1193. package/lib/systems/animation/catalogs/StanceGuardPoses.d.ts.map +1 -0
  1194. package/lib/systems/animation/catalogs/StanceGuardPoses.js +655 -0
  1195. package/lib/systems/animation/catalogs/StanceGuardPoses.js.map +1 -0
  1196. package/lib/systems/animation/catalogs/StanceIdleAnimations.d.ts +255 -0
  1197. package/lib/systems/animation/catalogs/StanceIdleAnimations.d.ts.map +1 -0
  1198. package/lib/systems/animation/catalogs/StanceIdleAnimations.js +446 -0
  1199. package/lib/systems/animation/catalogs/StanceIdleAnimations.js.map +1 -0
  1200. package/lib/systems/animation/catalogs/StanceLocomotionAnimations.d.ts +207 -0
  1201. package/lib/systems/animation/catalogs/StanceLocomotionAnimations.d.ts.map +1 -0
  1202. package/lib/systems/animation/catalogs/StanceLocomotionAnimations.js +309 -0
  1203. package/lib/systems/animation/catalogs/StanceLocomotionAnimations.js.map +1 -0
  1204. package/lib/systems/animation/catalogs/StepAnimations.d.ts +274 -0
  1205. package/lib/systems/animation/catalogs/StepAnimations.d.ts.map +1 -0
  1206. package/lib/systems/animation/catalogs/StepAnimations.js +73 -0
  1207. package/lib/systems/animation/catalogs/StepAnimations.js.map +1 -0
  1208. package/lib/systems/animation/catalogs/StepSkeletalAnimations.d.ts +100 -0
  1209. package/lib/systems/animation/catalogs/StepSkeletalAnimations.d.ts.map +1 -0
  1210. package/lib/systems/animation/catalogs/StepSkeletalAnimations.js +99 -0
  1211. package/lib/systems/animation/catalogs/StepSkeletalAnimations.js.map +1 -0
  1212. package/lib/systems/animation/catalogs/TaeJointLockAnimations.d.ts +170 -0
  1213. package/lib/systems/animation/catalogs/TaeJointLockAnimations.d.ts.map +1 -0
  1214. package/lib/systems/animation/catalogs/TaeJointLockAnimations.js +141 -0
  1215. package/lib/systems/animation/catalogs/TaeJointLockAnimations.js.map +1 -0
  1216. package/lib/systems/animation/catalogs/TaeStanceAnimations.d.ts +120 -0
  1217. package/lib/systems/animation/catalogs/TaeStanceAnimations.d.ts.map +1 -0
  1218. package/lib/systems/animation/catalogs/TaeStanceAnimations.js +139 -0
  1219. package/lib/systems/animation/catalogs/TaeStanceAnimations.js.map +1 -0
  1220. package/lib/systems/animation/catalogs/index.d.ts +43 -0
  1221. package/lib/systems/animation/catalogs/index.d.ts.map +1 -0
  1222. package/lib/systems/animation/catalogs/index.js +36 -0
  1223. package/lib/systems/animation/constants/AnatomicalLimits.d.ts +234 -0
  1224. package/lib/systems/animation/constants/AnatomicalLimits.d.ts.map +1 -0
  1225. package/lib/systems/animation/constants/AnatomicalLimits.js +61 -0
  1226. package/lib/systems/animation/constants/AnatomicalLimits.js.map +1 -0
  1227. package/lib/systems/animation/constants/index.d.ts +13 -0
  1228. package/lib/systems/animation/constants/index.d.ts.map +1 -0
  1229. package/lib/systems/animation/core/AnimationHitTiming.d.ts +184 -0
  1230. package/lib/systems/animation/core/AnimationHitTiming.d.ts.map +1 -0
  1231. package/lib/systems/animation/core/AnimationHitTiming.js +766 -0
  1232. package/lib/systems/animation/core/AnimationHitTiming.js.map +1 -0
  1233. package/lib/systems/animation/core/AnimationOptimizations.d.ts +221 -0
  1234. package/lib/systems/animation/core/AnimationOptimizations.d.ts.map +1 -0
  1235. package/lib/systems/animation/core/AnimationOptimizations.js +322 -0
  1236. package/lib/systems/animation/core/AnimationOptimizations.js.map +1 -0
  1237. package/lib/systems/animation/core/AnimationPriority.d.ts +391 -0
  1238. package/lib/systems/animation/core/AnimationPriority.d.ts.map +1 -0
  1239. package/lib/systems/animation/core/AnimationPriority.js +349 -0
  1240. package/lib/systems/animation/core/AnimationPriority.js.map +1 -0
  1241. package/lib/systems/animation/core/AnimationRegistry.d.ts +220 -0
  1242. package/lib/systems/animation/core/AnimationRegistry.d.ts.map +1 -0
  1243. package/lib/systems/animation/core/AnimationRegistry.js +416 -0
  1244. package/lib/systems/animation/core/AnimationRegistry.js.map +1 -0
  1245. package/lib/systems/animation/core/AnimationStateMachine.d.ts +701 -0
  1246. package/lib/systems/animation/core/AnimationStateMachine.d.ts.map +1 -0
  1247. package/lib/systems/animation/core/AnimationStateMachine.js +1458 -0
  1248. package/lib/systems/animation/core/AnimationStateMachine.js.map +1 -0
  1249. package/lib/systems/animation/core/AnimationTransitions.d.ts +275 -0
  1250. package/lib/systems/animation/core/AnimationTransitions.d.ts.map +1 -0
  1251. package/lib/systems/animation/core/AnimationTransitions.js +920 -0
  1252. package/lib/systems/animation/core/AnimationTransitions.js.map +1 -0
  1253. package/lib/systems/animation/core/LateralityTransform.d.ts +120 -0
  1254. package/lib/systems/animation/core/LateralityTransform.d.ts.map +1 -0
  1255. package/lib/systems/animation/core/LateralityTransform.js +204 -0
  1256. package/lib/systems/animation/core/LateralityTransform.js.map +1 -0
  1257. package/lib/systems/animation/core/RecoveryPhaseEnhancer.d.ts +171 -0
  1258. package/lib/systems/animation/core/RecoveryPhaseEnhancer.d.ts.map +1 -0
  1259. package/lib/systems/animation/core/RecoveryPhaseEnhancer.js +122 -0
  1260. package/lib/systems/animation/core/RecoveryPhaseEnhancer.js.map +1 -0
  1261. package/lib/systems/animation/core/TechniqueAnimationMapper.d.ts +303 -0
  1262. package/lib/systems/animation/core/TechniqueAnimationMapper.d.ts.map +1 -0
  1263. package/lib/systems/animation/core/TechniqueAnimationMapper.js +770 -0
  1264. package/lib/systems/animation/core/TechniqueAnimationMapper.js.map +1 -0
  1265. package/lib/systems/animation/core/TechniqueAnimationMapping.d.ts +74 -0
  1266. package/lib/systems/animation/core/TechniqueAnimationMapping.d.ts.map +1 -0
  1267. package/lib/systems/animation/core/TechniqueAnimationMapping.js +1313 -0
  1268. package/lib/systems/animation/core/TechniqueAnimationMapping.js.map +1 -0
  1269. package/lib/systems/animation/core/TrigramAnimationMapping.d.ts +286 -0
  1270. package/lib/systems/animation/core/TrigramAnimationMapping.d.ts.map +1 -0
  1271. package/lib/systems/animation/core/TrigramAnimationMapping.js +6 -0
  1272. package/lib/systems/animation/core/TrigramStanceTransitions.d.ts +186 -0
  1273. package/lib/systems/animation/core/TrigramStanceTransitions.d.ts.map +1 -0
  1274. package/lib/systems/animation/core/TrigramStanceTransitions.js +8 -0
  1275. package/lib/systems/animation/core/TrigramStanceTransitions.js.map +1 -0
  1276. package/lib/systems/animation/core/index.d.ts +23 -0
  1277. package/lib/systems/animation/core/index.d.ts.map +1 -0
  1278. package/lib/systems/animation/core/index.js +16 -0
  1279. package/lib/systems/animation/core/types.d.ts +1360 -0
  1280. package/lib/systems/animation/core/types.d.ts.map +1 -0
  1281. package/lib/systems/animation/core/types.js +539 -0
  1282. package/lib/systems/animation/core/types.js.map +1 -0
  1283. package/lib/systems/animation/index.d.ts +16 -0
  1284. package/lib/systems/animation/index.d.ts.map +1 -0
  1285. package/lib/systems/animation/index.js +63 -0
  1286. package/lib/systems/animation/systems/AdvancedJointMovements.d.ts +614 -0
  1287. package/lib/systems/animation/systems/AdvancedJointMovements.d.ts.map +1 -0
  1288. package/lib/systems/animation/systems/AdvancedJointMovements.js +95 -0
  1289. package/lib/systems/animation/systems/AdvancedJointMovements.js.map +1 -0
  1290. package/lib/systems/animation/systems/BodyFacingSystem.d.ts +331 -0
  1291. package/lib/systems/animation/systems/BodyFacingSystem.d.ts.map +1 -0
  1292. package/lib/systems/animation/systems/BodyFacingSystem.js +327 -0
  1293. package/lib/systems/animation/systems/BodyFacingSystem.js.map +1 -0
  1294. package/lib/systems/animation/systems/FacialExpressions.d.ts +167 -0
  1295. package/lib/systems/animation/systems/FacialExpressions.d.ts.map +1 -0
  1296. package/lib/systems/animation/systems/FacialExpressions.js +76 -0
  1297. package/lib/systems/animation/systems/FacialExpressions.js.map +1 -0
  1298. package/lib/systems/animation/systems/FallAnimations.d.ts +174 -0
  1299. package/lib/systems/animation/systems/FallAnimations.d.ts.map +1 -0
  1300. package/lib/systems/animation/systems/FallAnimations.js +104 -0
  1301. package/lib/systems/animation/systems/FallAnimations.js.map +1 -0
  1302. package/lib/systems/animation/systems/HeadMovements.d.ts +152 -0
  1303. package/lib/systems/animation/systems/HeadMovements.d.ts.map +1 -0
  1304. package/lib/systems/animation/systems/HeadMovements.js +2 -0
  1305. package/lib/systems/animation/systems/MuscleActivation.d.ts +163 -0
  1306. package/lib/systems/animation/systems/MuscleActivation.d.ts.map +1 -0
  1307. package/lib/systems/animation/systems/MuscleActivation.js +427 -0
  1308. package/lib/systems/animation/systems/MuscleActivation.js.map +1 -0
  1309. package/lib/systems/animation/systems/RecoveryVisualization.d.ts +142 -0
  1310. package/lib/systems/animation/systems/RecoveryVisualization.d.ts.map +1 -0
  1311. package/lib/systems/animation/systems/RecoveryVisualization.js +1 -0
  1312. package/lib/systems/animation/systems/index.d.ts +17 -0
  1313. package/lib/systems/animation/systems/index.d.ts.map +1 -0
  1314. package/lib/systems/animation/systems/index.js +7 -0
  1315. package/lib/systems/animation/utils/AnimationMirror.d.ts +157 -0
  1316. package/lib/systems/animation/utils/AnimationMirror.d.ts.map +1 -0
  1317. package/lib/systems/animation/utils/AnimationMirror.js +30 -0
  1318. package/lib/systems/animation/utils/AnimationMirror.js.map +1 -0
  1319. package/lib/systems/audio/BoneImpactAudioSystem.d.ts +182 -0
  1320. package/lib/systems/audio/BoneImpactAudioSystem.d.ts.map +1 -0
  1321. package/lib/systems/audio/index.d.ts +7 -0
  1322. package/lib/systems/audio/index.d.ts.map +1 -0
  1323. package/lib/systems/bodypart/BodyPartDamageIntegration.d.ts +149 -0
  1324. package/lib/systems/bodypart/BodyPartDamageIntegration.d.ts.map +1 -0
  1325. package/lib/systems/bodypart/BodyPartDamageIntegration.js +38 -0
  1326. package/lib/systems/bodypart/BodyPartDamageIntegration.js.map +1 -0
  1327. package/lib/systems/bodypart/BodyPartHealthSystem.d.ts +233 -0
  1328. package/lib/systems/bodypart/BodyPartHealthSystem.d.ts.map +1 -0
  1329. package/lib/systems/bodypart/BodyPartHealthSystem.js +476 -0
  1330. package/lib/systems/bodypart/BodyPartHealthSystem.js.map +1 -0
  1331. package/lib/systems/bodypart/BodyPartPositionMapping.d.ts +116 -0
  1332. package/lib/systems/bodypart/BodyPartPositionMapping.d.ts.map +1 -0
  1333. package/lib/systems/bodypart/BodyPartPositionMapping.js +122 -0
  1334. package/lib/systems/bodypart/BodyPartPositionMapping.js.map +1 -0
  1335. package/lib/systems/bodypart/CombatInjuryIntegration.d.ts +191 -0
  1336. package/lib/systems/bodypart/CombatInjuryIntegration.d.ts.map +1 -0
  1337. package/lib/systems/bodypart/CombatInjuryIntegration.js +169 -0
  1338. package/lib/systems/bodypart/CombatInjuryIntegration.js.map +1 -0
  1339. package/lib/systems/bodypart/InjuryIntegration.d.ts +39 -0
  1340. package/lib/systems/bodypart/InjuryIntegration.d.ts.map +1 -0
  1341. package/lib/systems/bodypart/InjuryTracker.d.ts +256 -0
  1342. package/lib/systems/bodypart/InjuryTracker.d.ts.map +1 -0
  1343. package/lib/systems/bodypart/InjuryTracker.js +240 -0
  1344. package/lib/systems/bodypart/InjuryTracker.js.map +1 -0
  1345. package/lib/systems/bodypart/MovementPenaltySystem.d.ts +191 -0
  1346. package/lib/systems/bodypart/MovementPenaltySystem.d.ts.map +1 -0
  1347. package/lib/systems/bodypart/MovementPenaltySystem.js +255 -0
  1348. package/lib/systems/bodypart/MovementPenaltySystem.js.map +1 -0
  1349. package/lib/systems/bodypart/PlayerInjuryTrackingManager.d.ts +137 -0
  1350. package/lib/systems/bodypart/PlayerInjuryTrackingManager.d.ts.map +1 -0
  1351. package/lib/systems/bodypart/PlayerInjuryTrackingManager.js +175 -0
  1352. package/lib/systems/bodypart/PlayerInjuryTrackingManager.js.map +1 -0
  1353. package/lib/systems/bodypart/index.d.ts +22 -0
  1354. package/lib/systems/bodypart/index.d.ts.map +1 -0
  1355. package/lib/systems/bodypart/index.js +8 -0
  1356. package/lib/systems/bodypart/types.d.ts +453 -0
  1357. package/lib/systems/bodypart/types.d.ts.map +1 -0
  1358. package/lib/systems/bodypart/types.js +157 -0
  1359. package/lib/systems/bodypart/types.js.map +1 -0
  1360. package/lib/systems/breathing/BreathingDisruptionSystem.d.ts +289 -0
  1361. package/lib/systems/breathing/BreathingDisruptionSystem.d.ts.map +1 -0
  1362. package/lib/systems/breathing/BreathingDisruptionSystem.js +388 -0
  1363. package/lib/systems/breathing/BreathingDisruptionSystem.js.map +1 -0
  1364. package/lib/systems/breathing/feedback.d.ts +131 -0
  1365. package/lib/systems/breathing/feedback.d.ts.map +1 -0
  1366. package/lib/systems/breathing/feedback.js +80 -0
  1367. package/lib/systems/breathing/feedback.js.map +1 -0
  1368. package/lib/systems/breathing/index.d.ts +12 -0
  1369. package/lib/systems/breathing/index.d.ts.map +1 -0
  1370. package/lib/systems/breathing/index.js +3 -0
  1371. package/lib/systems/breathing/integration.d.ts +140 -0
  1372. package/lib/systems/breathing/integration.d.ts.map +1 -0
  1373. package/lib/systems/breathing/integration.js +194 -0
  1374. package/lib/systems/breathing/integration.js.map +1 -0
  1375. package/lib/systems/combat/AICounterAttackIntegration.d.ts +223 -0
  1376. package/lib/systems/combat/AICounterAttackIntegration.d.ts.map +1 -0
  1377. package/lib/systems/combat/BalanceSystem.d.ts +667 -0
  1378. package/lib/systems/combat/BalanceSystem.d.ts.map +1 -0
  1379. package/lib/systems/combat/BalanceSystem.js +811 -0
  1380. package/lib/systems/combat/BalanceSystem.js.map +1 -0
  1381. package/lib/systems/combat/BreakingStatusEffects.d.ts +96 -0
  1382. package/lib/systems/combat/BreakingStatusEffects.d.ts.map +1 -0
  1383. package/lib/systems/combat/BreakingStatusEffects.js +60 -0
  1384. package/lib/systems/combat/BreakingStatusEffects.js.map +1 -0
  1385. package/lib/systems/combat/CombatStateSystem.d.ts +264 -0
  1386. package/lib/systems/combat/CombatStateSystem.d.ts.map +1 -0
  1387. package/lib/systems/combat/CombatStateSystem.js +353 -0
  1388. package/lib/systems/combat/CombatStateSystem.js.map +1 -0
  1389. package/lib/systems/combat/ConsciousnessSystem.d.ts +402 -0
  1390. package/lib/systems/combat/ConsciousnessSystem.d.ts.map +1 -0
  1391. package/lib/systems/combat/ConsciousnessSystem.js +529 -0
  1392. package/lib/systems/combat/ConsciousnessSystem.js.map +1 -0
  1393. package/lib/systems/combat/FallIntegration.d.ts +82 -0
  1394. package/lib/systems/combat/FallIntegration.d.ts.map +1 -0
  1395. package/lib/systems/combat/FallIntegration.js +100 -0
  1396. package/lib/systems/combat/FallIntegration.js.map +1 -0
  1397. package/lib/systems/combat/GrappleSystem.d.ts +264 -0
  1398. package/lib/systems/combat/GrappleSystem.d.ts.map +1 -0
  1399. package/lib/systems/combat/GrappleSystem.js +393 -0
  1400. package/lib/systems/combat/GrappleSystem.js.map +1 -0
  1401. package/lib/systems/combat/LimbExposureSystem.d.ts +150 -0
  1402. package/lib/systems/combat/LimbExposureSystem.d.ts.map +1 -0
  1403. package/lib/systems/combat/LimbExposureSystem.js +308 -0
  1404. package/lib/systems/combat/LimbExposureSystem.js.map +1 -0
  1405. package/lib/systems/combat/PainResponseSystem.d.ts +299 -0
  1406. package/lib/systems/combat/PainResponseSystem.d.ts.map +1 -0
  1407. package/lib/systems/combat/PainResponseSystem.js +401 -0
  1408. package/lib/systems/combat/PainResponseSystem.js.map +1 -0
  1409. package/lib/systems/combat/SlowMotionController.d.ts +123 -0
  1410. package/lib/systems/combat/SlowMotionController.d.ts.map +1 -0
  1411. package/lib/systems/combat/TrainingCombatSystem.d.ts +89 -0
  1412. package/lib/systems/combat/TrainingCombatSystem.d.ts.map +1 -0
  1413. package/lib/systems/combat/TrainingCombatSystem.js +224 -0
  1414. package/lib/systems/combat/TrainingCombatSystem.js.map +1 -0
  1415. package/lib/systems/combat/index.d.ts +16 -0
  1416. package/lib/systems/combat/index.d.ts.map +1 -0
  1417. package/lib/systems/combat/index.js +10 -0
  1418. package/lib/systems/combat/painConsciousnessUtils.d.ts +147 -0
  1419. package/lib/systems/combat/painConsciousnessUtils.d.ts.map +1 -0
  1420. package/lib/systems/combat/painConsciousnessUtils.js +185 -0
  1421. package/lib/systems/combat/painConsciousnessUtils.js.map +1 -0
  1422. package/lib/systems/combat/typeGuards.d.ts +25 -0
  1423. package/lib/systems/combat/typeGuards.d.ts.map +1 -0
  1424. package/lib/systems/combat/typeGuards.js +39 -0
  1425. package/lib/systems/combat/typeGuards.js.map +1 -0
  1426. package/lib/systems/combat/types.d.ts +197 -0
  1427. package/lib/systems/combat/types.d.ts.map +1 -0
  1428. package/lib/systems/effects.d.ts +40 -0
  1429. package/lib/systems/effects.d.ts.map +1 -0
  1430. package/lib/systems/effects.js +44 -0
  1431. package/lib/systems/effects.js.map +1 -0
  1432. package/lib/systems/game.d.ts +77 -0
  1433. package/lib/systems/game.d.ts.map +1 -0
  1434. package/lib/systems/game.js +20 -0
  1435. package/lib/systems/game.js.map +1 -0
  1436. package/lib/systems/index.d.ts +24 -0
  1437. package/lib/systems/index.d.ts.map +1 -0
  1438. package/lib/systems/index.js +281 -0
  1439. package/lib/systems/index.js.map +1 -0
  1440. package/lib/systems/movement/InjuryMovementModifier.d.ts +275 -0
  1441. package/lib/systems/movement/InjuryMovementModifier.d.ts.map +1 -0
  1442. package/lib/systems/movement/InjuryMovementModifier.js +281 -0
  1443. package/lib/systems/movement/InjuryMovementModifier.js.map +1 -0
  1444. package/lib/systems/movement/helpers/AccelerationUpdater.d.ts +61 -0
  1445. package/lib/systems/movement/helpers/AccelerationUpdater.d.ts.map +1 -0
  1446. package/lib/systems/movement/helpers/AccelerationUpdater.js +75 -0
  1447. package/lib/systems/movement/helpers/AccelerationUpdater.js.map +1 -0
  1448. package/lib/systems/movement/helpers/accelerationUtils.d.ts +85 -0
  1449. package/lib/systems/movement/helpers/accelerationUtils.d.ts.map +1 -0
  1450. package/lib/systems/movement/helpers/accelerationUtils.js +86 -0
  1451. package/lib/systems/movement/helpers/accelerationUtils.js.map +1 -0
  1452. package/lib/systems/movement/index.d.ts +16 -0
  1453. package/lib/systems/movement/index.d.ts.map +1 -0
  1454. package/lib/systems/movement/integration.d.ts +91 -0
  1455. package/lib/systems/movement/integration.d.ts.map +1 -0
  1456. package/lib/systems/physics/AttackMovementPhysics.d.ts +283 -0
  1457. package/lib/systems/physics/AttackMovementPhysics.d.ts.map +1 -0
  1458. package/lib/systems/physics/AttackMovementPhysics.js +272 -0
  1459. package/lib/systems/physics/AttackMovementPhysics.js.map +1 -0
  1460. package/lib/systems/physics/CollisionDetection.d.ts +323 -0
  1461. package/lib/systems/physics/CollisionDetection.d.ts.map +1 -0
  1462. package/lib/systems/physics/CollisionDetection.js +543 -0
  1463. package/lib/systems/physics/CollisionDetection.js.map +1 -0
  1464. package/lib/systems/physics/CoordinateMapper.d.ts +203 -0
  1465. package/lib/systems/physics/CoordinateMapper.d.ts.map +1 -0
  1466. package/lib/systems/physics/CoordinateMapper.js +242 -0
  1467. package/lib/systems/physics/CoordinateMapper.js.map +1 -0
  1468. package/lib/systems/physics/KnockbackPhysics.d.ts +367 -0
  1469. package/lib/systems/physics/KnockbackPhysics.d.ts.map +1 -0
  1470. package/lib/systems/physics/KnockbackPhysics.js +338 -0
  1471. package/lib/systems/physics/KnockbackPhysics.js.map +1 -0
  1472. package/lib/systems/physics/MovementPhysics.d.ts +428 -0
  1473. package/lib/systems/physics/MovementPhysics.d.ts.map +1 -0
  1474. package/lib/systems/physics/MovementPhysics.js +488 -0
  1475. package/lib/systems/physics/MovementPhysics.js.map +1 -0
  1476. package/lib/systems/physics/PhysicalReachCalculator.d.ts +261 -0
  1477. package/lib/systems/physics/PhysicalReachCalculator.d.ts.map +1 -0
  1478. package/lib/systems/physics/PhysicalReachCalculator.js +226 -0
  1479. package/lib/systems/physics/PhysicalReachCalculator.js.map +1 -0
  1480. package/lib/systems/physics/SpeedModifierSystem.d.ts +302 -0
  1481. package/lib/systems/physics/SpeedModifierSystem.d.ts.map +1 -0
  1482. package/lib/systems/physics/SpeedModifierSystem.js +301 -0
  1483. package/lib/systems/physics/SpeedModifierSystem.js.map +1 -0
  1484. package/lib/systems/physics/__tests__/PhysicsPerformance.bench.d.ts +16 -0
  1485. package/lib/systems/physics/__tests__/PhysicsPerformance.bench.d.ts.map +1 -0
  1486. package/lib/systems/physics/index.d.ts +21 -0
  1487. package/lib/systems/physics/index.d.ts.map +1 -0
  1488. package/lib/systems/physics/index.js +7 -0
  1489. package/lib/systems/player.d.ts +386 -0
  1490. package/lib/systems/player.d.ts.map +1 -0
  1491. package/lib/systems/trigram/KoreanCulture.d.ts +127 -0
  1492. package/lib/systems/trigram/KoreanCulture.d.ts.map +1 -0
  1493. package/lib/systems/trigram/KoreanCulture.js +194 -0
  1494. package/lib/systems/trigram/KoreanCulture.js.map +1 -0
  1495. package/lib/systems/trigram/KoreanTechniques.d.ts +59 -0
  1496. package/lib/systems/trigram/KoreanTechniques.d.ts.map +1 -0
  1497. package/lib/systems/trigram/KoreanTechniques.js +140 -0
  1498. package/lib/systems/trigram/KoreanTechniques.js.map +1 -0
  1499. package/lib/systems/trigram/StanceManager.d.ts +90 -0
  1500. package/lib/systems/trigram/StanceManager.d.ts.map +1 -0
  1501. package/lib/systems/trigram/StanceManager.js +192 -0
  1502. package/lib/systems/trigram/StanceManager.js.map +1 -0
  1503. package/lib/systems/trigram/TransitionCalculator.d.ts +132 -0
  1504. package/lib/systems/trigram/TransitionCalculator.d.ts.map +1 -0
  1505. package/lib/systems/trigram/TransitionCalculator.js +233 -0
  1506. package/lib/systems/trigram/TransitionCalculator.js.map +1 -0
  1507. package/lib/systems/trigram/TrigramCalculator.d.ts +63 -0
  1508. package/lib/systems/trigram/TrigramCalculator.d.ts.map +1 -0
  1509. package/lib/systems/trigram/TrigramCalculator.js +148 -0
  1510. package/lib/systems/trigram/TrigramCalculator.js.map +1 -0
  1511. package/lib/systems/trigram/index.d.ts +12 -0
  1512. package/lib/systems/trigram/index.d.ts.map +1 -0
  1513. package/lib/systems/trigram/index.js +17 -0
  1514. package/lib/systems/trigram/techniques/DarkOpsTechniques.d.ts +118 -0
  1515. package/lib/systems/trigram/techniques/DarkOpsTechniques.d.ts.map +1 -0
  1516. package/lib/systems/trigram/techniques/DarkOpsTechniques.js +683 -0
  1517. package/lib/systems/trigram/techniques/DarkOpsTechniques.js.map +1 -0
  1518. package/lib/systems/trigram/techniques/GamTechniques.d.ts +44 -0
  1519. package/lib/systems/trigram/techniques/GamTechniques.d.ts.map +1 -0
  1520. package/lib/systems/trigram/techniques/GamTechniques.js +293 -0
  1521. package/lib/systems/trigram/techniques/GamTechniques.js.map +1 -0
  1522. package/lib/systems/trigram/techniques/GanTechniques.d.ts +58 -0
  1523. package/lib/systems/trigram/techniques/GanTechniques.d.ts.map +1 -0
  1524. package/lib/systems/trigram/techniques/GanTechniques.js +323 -0
  1525. package/lib/systems/trigram/techniques/GanTechniques.js.map +1 -0
  1526. package/lib/systems/trigram/techniques/GeonTechniques.d.ts +23 -0
  1527. package/lib/systems/trigram/techniques/GeonTechniques.d.ts.map +1 -0
  1528. package/lib/systems/trigram/techniques/GeonTechniques.js +299 -0
  1529. package/lib/systems/trigram/techniques/GeonTechniques.js.map +1 -0
  1530. package/lib/systems/trigram/techniques/GonTechniques.d.ts +51 -0
  1531. package/lib/systems/trigram/techniques/GonTechniques.d.ts.map +1 -0
  1532. package/lib/systems/trigram/techniques/GonTechniques.js +399 -0
  1533. package/lib/systems/trigram/techniques/GonTechniques.js.map +1 -0
  1534. package/lib/systems/trigram/techniques/JinTechniques.d.ts +23 -0
  1535. package/lib/systems/trigram/techniques/JinTechniques.d.ts.map +1 -0
  1536. package/lib/systems/trigram/techniques/JinTechniques.js +253 -0
  1537. package/lib/systems/trigram/techniques/JinTechniques.js.map +1 -0
  1538. package/lib/systems/trigram/techniques/LiTechniques.d.ts +23 -0
  1539. package/lib/systems/trigram/techniques/LiTechniques.d.ts.map +1 -0
  1540. package/lib/systems/trigram/techniques/LiTechniques.js +253 -0
  1541. package/lib/systems/trigram/techniques/LiTechniques.js.map +1 -0
  1542. package/lib/systems/trigram/techniques/SonTechniques.d.ts +43 -0
  1543. package/lib/systems/trigram/techniques/SonTechniques.d.ts.map +1 -0
  1544. package/lib/systems/trigram/techniques/SonTechniques.js +293 -0
  1545. package/lib/systems/trigram/techniques/SonTechniques.js.map +1 -0
  1546. package/lib/systems/trigram/techniques/TaeTechniques.d.ts +23 -0
  1547. package/lib/systems/trigram/techniques/TaeTechniques.d.ts.map +1 -0
  1548. package/lib/systems/trigram/techniques/TaeTechniques.js +292 -0
  1549. package/lib/systems/trigram/techniques/TaeTechniques.js.map +1 -0
  1550. package/lib/systems/trigram/techniques/TechniqueConfig.d.ts +403 -0
  1551. package/lib/systems/trigram/techniques/TechniqueConfig.d.ts.map +1 -0
  1552. package/lib/systems/trigram/techniques/TechniqueConfig.js +493 -0
  1553. package/lib/systems/trigram/techniques/TechniqueConfig.js.map +1 -0
  1554. package/lib/systems/trigram/techniques/index.d.ts +54 -0
  1555. package/lib/systems/trigram/techniques/index.d.ts.map +1 -0
  1556. package/lib/systems/trigram/techniques/index.js +88 -0
  1557. package/lib/systems/trigram/techniques/index.js.map +1 -0
  1558. package/lib/systems/trigram/types/GonTechniqueExtensions.d.ts +506 -0
  1559. package/lib/systems/trigram/types/GonTechniqueExtensions.d.ts.map +1 -0
  1560. package/lib/systems/trigram/types/GonTechniqueExtensions.js +37 -0
  1561. package/lib/systems/trigram/types/GonTechniqueExtensions.js.map +1 -0
  1562. package/lib/systems/trigram/types.d.ts +288 -0
  1563. package/lib/systems/trigram/types.d.ts.map +1 -0
  1564. package/lib/systems/trigram/types.js +459 -0
  1565. package/lib/systems/trigram/types.js.map +1 -0
  1566. package/lib/systems/types.d.ts +1038 -0
  1567. package/lib/systems/types.d.ts.map +1 -0
  1568. package/lib/systems/types.js +872 -0
  1569. package/lib/systems/types.js.map +1 -0
  1570. package/lib/systems/vitalpoint/DamageCalculator.d.ts +255 -0
  1571. package/lib/systems/vitalpoint/DamageCalculator.d.ts.map +1 -0
  1572. package/lib/systems/vitalpoint/DamageCalculator.js +435 -0
  1573. package/lib/systems/vitalpoint/DamageCalculator.js.map +1 -0
  1574. package/lib/systems/vitalpoint/HitDetection.d.ts +11 -0
  1575. package/lib/systems/vitalpoint/HitDetection.d.ts.map +1 -0
  1576. package/lib/systems/vitalpoint/HitDetection.js +69 -0
  1577. package/lib/systems/vitalpoint/HitDetection.js.map +1 -0
  1578. package/lib/systems/vitalpoint/KoreanAnatomy.d.ts +361 -0
  1579. package/lib/systems/vitalpoint/KoreanAnatomy.d.ts.map +1 -0
  1580. package/lib/systems/vitalpoint/KoreanAnatomy.js +1709 -0
  1581. package/lib/systems/vitalpoint/KoreanAnatomy.js.map +1 -0
  1582. package/lib/systems/vitalpoint/KoreanVitalPoints.d.ts +133 -0
  1583. package/lib/systems/vitalpoint/KoreanVitalPoints.d.ts.map +1 -0
  1584. package/lib/systems/vitalpoint/KoreanVitalPoints.js +150 -0
  1585. package/lib/systems/vitalpoint/KoreanVitalPoints.js.map +1 -0
  1586. package/lib/systems/vitalpoint/MeridianVitalPointMapping.d.ts +92 -0
  1587. package/lib/systems/vitalpoint/MeridianVitalPointMapping.d.ts.map +1 -0
  1588. package/lib/systems/vitalpoint/MeridianVitalPointMapping.js +227 -0
  1589. package/lib/systems/vitalpoint/MeridianVitalPointMapping.js.map +1 -0
  1590. package/lib/systems/vitalpoint/VitalPointsData.d.ts +51 -0
  1591. package/lib/systems/vitalpoint/VitalPointsData.d.ts.map +1 -0
  1592. package/lib/systems/vitalpoint/VitalPointsData.js +1917 -0
  1593. package/lib/systems/vitalpoint/VitalPointsData.js.map +1 -0
  1594. package/lib/systems/vitalpoint/index.d.ts +12 -0
  1595. package/lib/systems/vitalpoint/index.d.ts.map +1 -0
  1596. package/lib/systems/vitalpoint/index.js +5 -0
  1597. package/lib/systems/vitalpoint/types.d.ts +417 -0
  1598. package/lib/systems/vitalpoint/types.d.ts.map +1 -0
  1599. package/lib/test/test-utils.d.ts +46 -0
  1600. package/lib/test/test-utils.d.ts.map +1 -0
  1601. package/lib/types/AccessibilityTypes.d.ts +232 -0
  1602. package/lib/types/AccessibilityTypes.d.ts.map +1 -0
  1603. package/lib/types/AccessibilityTypes.js +13 -0
  1604. package/lib/types/AccessibilityTypes.js.map +1 -0
  1605. package/lib/types/HtmlOverlayTypes.d.ts +161 -0
  1606. package/lib/types/HtmlOverlayTypes.d.ts.map +1 -0
  1607. package/lib/types/LayoutTypes.d.ts +330 -0
  1608. package/lib/types/LayoutTypes.d.ts.map +1 -0
  1609. package/lib/types/LayoutTypes.js +118 -0
  1610. package/lib/types/LayoutTypes.js.map +1 -0
  1611. package/lib/types/PhysicsTypes.d.ts +327 -0
  1612. package/lib/types/PhysicsTypes.d.ts.map +1 -0
  1613. package/lib/types/PhysicsTypes.js +105 -0
  1614. package/lib/types/PhysicsTypes.js.map +1 -0
  1615. package/lib/types/ResponsiveTypes.d.ts +210 -0
  1616. package/lib/types/ResponsiveTypes.d.ts.map +1 -0
  1617. package/lib/types/clothing.d.ts +298 -0
  1618. package/lib/types/clothing.d.ts.map +1 -0
  1619. package/lib/types/common.d.ts +1247 -0
  1620. package/lib/types/common.d.ts.map +1 -0
  1621. package/lib/types/common.js +622 -0
  1622. package/lib/types/common.js.map +1 -0
  1623. package/lib/types/constants/animations.d.ts +93 -0
  1624. package/lib/types/constants/animations.d.ts.map +1 -0
  1625. package/lib/types/constants/animations.js +26 -0
  1626. package/lib/types/constants/animations.js.map +1 -0
  1627. package/lib/types/constants/colors.d.ts +151 -0
  1628. package/lib/types/constants/colors.d.ts.map +1 -0
  1629. package/lib/types/constants/colors.js +155 -0
  1630. package/lib/types/constants/colors.js.map +1 -0
  1631. package/lib/types/constants/designSystem.d.ts +469 -0
  1632. package/lib/types/constants/designSystem.d.ts.map +1 -0
  1633. package/lib/types/constants/designSystem.js +406 -0
  1634. package/lib/types/constants/designSystem.js.map +1 -0
  1635. package/lib/types/constants/index.d.ts +181 -0
  1636. package/lib/types/constants/index.d.ts.map +1 -0
  1637. package/lib/types/constants/index.js +176 -0
  1638. package/lib/types/constants/index.js.map +1 -0
  1639. package/lib/types/constants/layout.d.ts +76 -0
  1640. package/lib/types/constants/layout.d.ts.map +1 -0
  1641. package/lib/types/constants/layout.js +37 -0
  1642. package/lib/types/constants/layout.js.map +1 -0
  1643. package/lib/types/constants/performance.d.ts +183 -0
  1644. package/lib/types/constants/performance.d.ts.map +1 -0
  1645. package/lib/types/constants/performance.js +134 -0
  1646. package/lib/types/constants/performance.js.map +1 -0
  1647. package/lib/types/constants/typography.d.ts +85 -0
  1648. package/lib/types/constants/typography.d.ts.map +1 -0
  1649. package/lib/types/constants/typography.js +110 -0
  1650. package/lib/types/constants/typography.js.map +1 -0
  1651. package/lib/types/constants/ui.d.ts +187 -0
  1652. package/lib/types/constants/ui.d.ts.map +1 -0
  1653. package/lib/types/constants/ui.js +113 -0
  1654. package/lib/types/constants/ui.js.map +1 -0
  1655. package/lib/types/facial.d.ts +266 -0
  1656. package/lib/types/facial.d.ts.map +1 -0
  1657. package/lib/types/facial.js +92 -0
  1658. package/lib/types/facial.js.map +1 -0
  1659. package/lib/types/hand-animation.d.ts +370 -0
  1660. package/lib/types/hand-animation.d.ts.map +1 -0
  1661. package/lib/types/hand-animation.js +55 -0
  1662. package/lib/types/hand-animation.js.map +1 -0
  1663. package/lib/types/index.d.ts +14 -0
  1664. package/lib/types/index.d.ts.map +1 -0
  1665. package/lib/types/index.js +112 -0
  1666. package/lib/types/index.js.map +1 -0
  1667. package/lib/types/injury.d.ts +58 -0
  1668. package/lib/types/injury.d.ts.map +1 -0
  1669. package/lib/types/injury.js +23 -0
  1670. package/lib/types/injury.js.map +1 -0
  1671. package/lib/types/muscle.d.ts +146 -0
  1672. package/lib/types/muscle.d.ts.map +1 -0
  1673. package/lib/types/muscle.js +22 -0
  1674. package/lib/types/muscle.js.map +1 -0
  1675. package/lib/types/physics.d.ts +606 -0
  1676. package/lib/types/physics.d.ts.map +1 -0
  1677. package/lib/types/physics.js +162 -0
  1678. package/lib/types/physics.js.map +1 -0
  1679. package/lib/types/physicsConstants.d.ts +270 -0
  1680. package/lib/types/physicsConstants.d.ts.map +1 -0
  1681. package/lib/types/physicsConstants.js +71 -0
  1682. package/lib/types/physicsConstants.js.map +1 -0
  1683. package/lib/types/player-visual.d.ts +299 -0
  1684. package/lib/types/player-visual.d.ts.map +1 -0
  1685. package/lib/types/skeletal.d.ts +693 -0
  1686. package/lib/types/skeletal.d.ts.map +1 -0
  1687. package/lib/types/skeletal.js +189 -0
  1688. package/lib/types/skeletal.js.map +1 -0
  1689. package/lib/types/technique.d.ts +175 -0
  1690. package/lib/types/technique.d.ts.map +1 -0
  1691. package/lib/types/techniqueId.d.ts +51 -0
  1692. package/lib/types/techniqueId.d.ts.map +1 -0
  1693. package/lib/types/techniqueId.js +55 -0
  1694. package/lib/types/techniqueId.js.map +1 -0
  1695. package/lib/utils/EventManager.d.ts +133 -0
  1696. package/lib/utils/EventManager.d.ts.map +1 -0
  1697. package/lib/utils/EventManager.js +1 -0
  1698. package/lib/utils/accessibility.d.ts +218 -0
  1699. package/lib/utils/accessibility.d.ts.map +1 -0
  1700. package/lib/utils/accessibility.js +167 -0
  1701. package/lib/utils/accessibility.js.map +1 -0
  1702. package/lib/utils/arenaWorldDimensions.d.ts +219 -0
  1703. package/lib/utils/arenaWorldDimensions.d.ts.map +1 -0
  1704. package/lib/utils/arenaWorldDimensions.js +154 -0
  1705. package/lib/utils/arenaWorldDimensions.js.map +1 -0
  1706. package/lib/utils/assetConfig.d.ts +39 -0
  1707. package/lib/utils/assetConfig.d.ts.map +1 -0
  1708. package/lib/utils/assetConfig.js +52 -0
  1709. package/lib/utils/assetConfig.js.map +1 -0
  1710. package/lib/utils/cameraShake.d.ts +115 -0
  1711. package/lib/utils/cameraShake.d.ts.map +1 -0
  1712. package/lib/utils/characterScaling.d.ts +305 -0
  1713. package/lib/utils/characterScaling.d.ts.map +1 -0
  1714. package/lib/utils/characterScaling.js +105 -0
  1715. package/lib/utils/characterScaling.js.map +1 -0
  1716. package/lib/utils/clothingColors.d.ts +120 -0
  1717. package/lib/utils/clothingColors.d.ts.map +1 -0
  1718. package/lib/utils/clothingMaterials.d.ts +65 -0
  1719. package/lib/utils/clothingMaterials.d.ts.map +1 -0
  1720. package/lib/utils/colorHelpers.d.ts +67 -0
  1721. package/lib/utils/colorHelpers.d.ts.map +1 -0
  1722. package/lib/utils/colorHelpers.js +81 -0
  1723. package/lib/utils/colorHelpers.js.map +1 -0
  1724. package/lib/utils/colorUtils.d.ts +113 -0
  1725. package/lib/utils/colorUtils.d.ts.map +1 -0
  1726. package/lib/utils/colorUtils.js +225 -0
  1727. package/lib/utils/colorUtils.js.map +1 -0
  1728. package/lib/utils/combatReadiness.d.ts +132 -0
  1729. package/lib/utils/combatReadiness.d.ts.map +1 -0
  1730. package/lib/utils/combatReadiness.js +176 -0
  1731. package/lib/utils/combatReadiness.js.map +1 -0
  1732. package/lib/utils/controlMapping.d.ts +171 -0
  1733. package/lib/utils/controlMapping.d.ts.map +1 -0
  1734. package/lib/utils/controlMapping.js +288 -0
  1735. package/lib/utils/controlMapping.js.map +1 -0
  1736. package/lib/utils/deviceDetection.d.ts +159 -0
  1737. package/lib/utils/deviceDetection.d.ts.map +1 -0
  1738. package/lib/utils/deviceDetection.js +337 -0
  1739. package/lib/utils/deviceDetection.js.map +1 -0
  1740. package/lib/utils/effectUtils.d.ts +63 -0
  1741. package/lib/utils/effectUtils.d.ts.map +1 -0
  1742. package/lib/utils/effectUtils.js +737 -0
  1743. package/lib/utils/effectUtils.js.map +1 -0
  1744. package/lib/utils/eventConstants.d.ts +25 -0
  1745. package/lib/utils/eventConstants.d.ts.map +1 -0
  1746. package/lib/utils/eventConstants.js +3 -0
  1747. package/lib/utils/eventConstants.js.map +1 -0
  1748. package/lib/utils/fabricTextures.d.ts +136 -0
  1749. package/lib/utils/fabricTextures.d.ts.map +1 -0
  1750. package/lib/utils/fabricTextures.js +301 -0
  1751. package/lib/utils/fabricTextures.js.map +1 -0
  1752. package/lib/utils/hapticFeedback.d.ts +224 -0
  1753. package/lib/utils/hapticFeedback.d.ts.map +1 -0
  1754. package/lib/utils/hapticFeedback.js +143 -0
  1755. package/lib/utils/hapticFeedback.js.map +1 -0
  1756. package/lib/utils/haptics.d.ts +139 -0
  1757. package/lib/utils/haptics.d.ts.map +1 -0
  1758. package/lib/utils/haptics.js +66 -0
  1759. package/lib/utils/haptics.js.map +1 -0
  1760. package/lib/utils/htmlOverlayHelpers.d.ts +168 -0
  1761. package/lib/utils/htmlOverlayHelpers.d.ts.map +1 -0
  1762. package/lib/utils/htmlOverlayHelpers.js +279 -0
  1763. package/lib/utils/htmlOverlayHelpers.js.map +1 -0
  1764. package/lib/utils/index.d.ts +15 -0
  1765. package/lib/utils/index.d.ts.map +1 -0
  1766. package/lib/utils/index.js +92 -0
  1767. package/lib/utils/index.js.map +1 -0
  1768. package/lib/utils/inputSystem.d.ts +154 -0
  1769. package/lib/utils/inputSystem.d.ts.map +1 -0
  1770. package/lib/utils/inputSystem.js +324 -0
  1771. package/lib/utils/inputSystem.js.map +1 -0
  1772. package/lib/utils/koreanThemeHelpers.d.ts +328 -0
  1773. package/lib/utils/koreanThemeHelpers.d.ts.map +1 -0
  1774. package/lib/utils/koreanThemeHelpers.js +348 -0
  1775. package/lib/utils/koreanThemeHelpers.js.map +1 -0
  1776. package/lib/utils/math.d.ts +80 -0
  1777. package/lib/utils/math.d.ts.map +1 -0
  1778. package/lib/utils/math.js +70 -0
  1779. package/lib/utils/math.js.map +1 -0
  1780. package/lib/utils/mobileLayoutHelpers.d.ts +52 -0
  1781. package/lib/utils/mobileLayoutHelpers.d.ts.map +1 -0
  1782. package/lib/utils/mobileLayoutHelpers.js +66 -0
  1783. package/lib/utils/mobileLayoutHelpers.js.map +1 -0
  1784. package/lib/utils/mobileUIUtils.d.ts +266 -0
  1785. package/lib/utils/mobileUIUtils.d.ts.map +1 -0
  1786. package/lib/utils/mobileUIUtils.js +33 -0
  1787. package/lib/utils/mobileUIUtils.js.map +1 -0
  1788. package/lib/utils/objectPool.d.ts +92 -0
  1789. package/lib/utils/objectPool.d.ts.map +1 -0
  1790. package/lib/utils/particlePool.d.ts +138 -0
  1791. package/lib/utils/particlePool.d.ts.map +1 -0
  1792. package/lib/utils/performance/PerformanceMonitor.d.ts +93 -0
  1793. package/lib/utils/performance/PerformanceMonitor.d.ts.map +1 -0
  1794. package/lib/utils/performance/PerformanceMonitor.js +155 -0
  1795. package/lib/utils/performance/PerformanceMonitor.js.map +1 -0
  1796. package/lib/utils/performance/PerformanceOverlay3D.d.ts +20 -0
  1797. package/lib/utils/performance/PerformanceOverlay3D.d.ts.map +1 -0
  1798. package/lib/utils/performance/PerformanceOverlay3D.js +200 -0
  1799. package/lib/utils/performance/PerformanceOverlay3D.js.map +1 -0
  1800. package/lib/utils/performance/index.d.ts +12 -0
  1801. package/lib/utils/performance/index.d.ts.map +1 -0
  1802. package/lib/utils/performance/index.js +3 -0
  1803. package/lib/utils/performance/usePerformanceMonitor.d.ts +46 -0
  1804. package/lib/utils/performance/usePerformanceMonitor.d.ts.map +1 -0
  1805. package/lib/utils/performance/usePerformanceMonitor.js +71 -0
  1806. package/lib/utils/performance/usePerformanceMonitor.js.map +1 -0
  1807. package/lib/utils/performanceOptimization.d.ts +142 -0
  1808. package/lib/utils/performanceOptimization.d.ts.map +1 -0
  1809. package/lib/utils/performanceOptimization.js +27 -0
  1810. package/lib/utils/performanceOptimization.js.map +1 -0
  1811. package/lib/utils/physicalAttributeValidation.d.ts +197 -0
  1812. package/lib/utils/physicalAttributeValidation.d.ts.map +1 -0
  1813. package/lib/utils/player3DHelpers.d.ts +82 -0
  1814. package/lib/utils/player3DHelpers.d.ts.map +1 -0
  1815. package/lib/utils/player3DHelpers.js +176 -0
  1816. package/lib/utils/player3DHelpers.js.map +1 -0
  1817. package/lib/utils/playerUtils.d.ts +137 -0
  1818. package/lib/utils/playerUtils.d.ts.map +1 -0
  1819. package/lib/utils/playerUtils.js +296 -0
  1820. package/lib/utils/playerUtils.js.map +1 -0
  1821. package/lib/utils/responsiveLayout.d.ts +207 -0
  1822. package/lib/utils/responsiveLayout.d.ts.map +1 -0
  1823. package/lib/utils/responsiveLayout.js +114 -0
  1824. package/lib/utils/responsiveLayout.js.map +1 -0
  1825. package/lib/utils/responsiveLayoutHelpers.d.ts +156 -0
  1826. package/lib/utils/responsiveLayoutHelpers.d.ts.map +1 -0
  1827. package/lib/utils/responsiveLayoutHelpers.js +253 -0
  1828. package/lib/utils/responsiveLayoutHelpers.js.map +1 -0
  1829. package/lib/utils/safeAreaUtils.d.ts +133 -0
  1830. package/lib/utils/safeAreaUtils.d.ts.map +1 -0
  1831. package/lib/utils/safeAreaUtils.js +65 -0
  1832. package/lib/utils/safeAreaUtils.js.map +1 -0
  1833. package/lib/utils/sharedPhysicsConfig.d.ts +125 -0
  1834. package/lib/utils/sharedPhysicsConfig.d.ts.map +1 -0
  1835. package/lib/utils/sharedPhysicsConfig.js +119 -0
  1836. package/lib/utils/sharedPhysicsConfig.js.map +1 -0
  1837. package/lib/utils/skeletonScaling.d.ts +285 -0
  1838. package/lib/utils/skeletonScaling.d.ts.map +1 -0
  1839. package/lib/utils/skeletonScaling.js +46 -0
  1840. package/lib/utils/skeletonScaling.js.map +1 -0
  1841. package/lib/utils/stanceHelpers.d.ts +85 -0
  1842. package/lib/utils/stanceHelpers.d.ts.map +1 -0
  1843. package/lib/utils/stanceHelpers.js +132 -0
  1844. package/lib/utils/stanceHelpers.js.map +1 -0
  1845. package/lib/utils/threeObjectPool.d.ts +323 -0
  1846. package/lib/utils/threeObjectPool.d.ts.map +1 -0
  1847. package/lib/utils/threeObjectPool.js +345 -0
  1848. package/lib/utils/threeObjectPool.js.map +1 -0
  1849. package/lib/utils/visualEffects.d.ts +358 -0
  1850. package/lib/utils/visualEffects.d.ts.map +1 -0
  1851. package/lib/utils/visualEffects.js +423 -0
  1852. package/lib/utils/visualEffects.js.map +1 -0
  1853. package/package.json +222 -0
@@ -0,0 +1,25 @@
1
+ /**
2
+ * RoundDisplayStatus - Brief round status messages
3
+ *
4
+ * Displays quick status messages like "라운드 시작!", "전투!", "라운드 종료", "K.O.!"
5
+ * Rendered as a fullscreen overlay outside the Canvas.
6
+ *
7
+ * @korean 라운드 상태 표시 - 간단한 라운드 상태 메시지
8
+ */
9
+ import React from "react";
10
+ export type RoundDisplayStatus = "start" | "fight" | "end" | "ko" | null;
11
+ export interface RoundDisplayStatusProps {
12
+ /** Current round status to display */
13
+ readonly status: RoundDisplayStatus;
14
+ /** Whether mobile layout is active */
15
+ readonly isMobile?: boolean;
16
+ }
17
+ /**
18
+ * RoundDisplayStatus Component
19
+ *
20
+ * Large centered text overlay showing brief round status messages.
21
+ * Auto-fades based on combatState.roundDisplayStatus timing.
22
+ */
23
+ export declare const RoundDisplayStatus: React.FC<RoundDisplayStatusProps>;
24
+ export default RoundDisplayStatus;
25
+ //# sourceMappingURL=RoundDisplayStatus.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"RoundDisplayStatus.d.ts","sourceRoot":"","sources":["../../../../../../src/components/screens/combat/components/feedback/RoundDisplayStatus.tsx"],"names":[],"mappings":"AAAA;;;;;;;GAOG;AAEH,OAAO,KAAK,MAAM,OAAO,CAAC;AAK1B,MAAM,MAAM,kBAAkB,GAAG,OAAO,GAAG,OAAO,GAAG,KAAK,GAAG,IAAI,GAAG,IAAI,CAAC;AAEzE,MAAM,WAAW,uBAAuB;IACtC,sCAAsC;IACtC,QAAQ,CAAC,MAAM,EAAE,kBAAkB,CAAC;IACpC,sCAAsC;IACtC,QAAQ,CAAC,QAAQ,CAAC,EAAE,OAAO,CAAC;CAC7B;AAED;;;;;GAKG;AACH,eAAO,MAAM,kBAAkB,EAAE,KAAK,CAAC,EAAE,CAAC,uBAAuB,CAyDhE,CAAC;AAEF,eAAe,kBAAkB,CAAC"}
@@ -0,0 +1,61 @@
1
+ import { Z_INDEX } from "../../../../../types/LayoutTypes.js";
2
+ import { hexToRgbaString } from "../../../../../utils/colorUtils.js";
3
+ import { useKoreanTheme } from "../../../../shared/base/useKoreanTheme.js";
4
+ import "react";
5
+ import { jsx } from "react/jsx-runtime";
6
+ //#region src/components/screens/combat/components/feedback/RoundDisplayStatus.tsx
7
+ /**
8
+ * RoundDisplayStatus Component
9
+ *
10
+ * Large centered text overlay showing brief round status messages.
11
+ * Auto-fades based on combatState.roundDisplayStatus timing.
12
+ */
13
+ var RoundDisplayStatus = ({ status, isMobile = false }) => {
14
+ const theme = useKoreanTheme({
15
+ variant: "primary",
16
+ size: "md",
17
+ isMobile
18
+ });
19
+ if (!status) return null;
20
+ const statusMessages = {
21
+ start: "라운드 시작!",
22
+ fight: "전투!",
23
+ end: "라운드 종료",
24
+ ko: "K.O.!"
25
+ };
26
+ const fontSize = isMobile ? "48px" : "72px";
27
+ return /* @__PURE__ */ jsx("div", {
28
+ style: {
29
+ position: "absolute",
30
+ top: 0,
31
+ left: 0,
32
+ width: "100%",
33
+ height: "100%",
34
+ display: "flex",
35
+ justifyContent: "center",
36
+ alignItems: "center",
37
+ pointerEvents: "none",
38
+ zIndex: Z_INDEX.MODAL
39
+ },
40
+ "data-testid": "round-display-status",
41
+ children: /* @__PURE__ */ jsx("div", {
42
+ style: {
43
+ fontSize,
44
+ fontWeight: "bold",
45
+ fontFamily: theme.koreanTypography.fontFamily,
46
+ lineHeight: theme.koreanTypography.lineHeight,
47
+ letterSpacing: theme.koreanTypography.letterSpacing,
48
+ wordBreak: theme.koreanTypography.wordBreak,
49
+ textAlign: "center",
50
+ color: hexToRgbaString(theme.colors.ACCENT_GOLD, 1),
51
+ textShadow: "0 0 20px rgba(255, 215, 0, 0.8)"
52
+ },
53
+ "data-testid": `round-display-status-${status}`,
54
+ children: statusMessages[status]
55
+ })
56
+ });
57
+ };
58
+ //#endregion
59
+ export { RoundDisplayStatus as default };
60
+
61
+ //# sourceMappingURL=RoundDisplayStatus.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"RoundDisplayStatus.js","names":[],"sources":["../../../../../../src/components/screens/combat/components/feedback/RoundDisplayStatus.tsx"],"sourcesContent":["/**\n * RoundDisplayStatus - Brief round status messages\n * \n * Displays quick status messages like \"라운드 시작!\", \"전투!\", \"라운드 종료\", \"K.O.!\"\n * Rendered as a fullscreen overlay outside the Canvas.\n * \n * @korean 라운드 상태 표시 - 간단한 라운드 상태 메시지\n */\n\nimport React from \"react\";\nimport { Z_INDEX } from \"../../../../../types/LayoutTypes\";\nimport { hexToRgbaString } from \"../../../../../utils/colorUtils\";\nimport { useKoreanTheme } from \"../../../../shared/base/useKoreanTheme\";\n\nexport type RoundDisplayStatus = \"start\" | \"fight\" | \"end\" | \"ko\" | null;\n\nexport interface RoundDisplayStatusProps {\n /** Current round status to display */\n readonly status: RoundDisplayStatus;\n /** Whether mobile layout is active */\n readonly isMobile?: boolean;\n}\n\n/**\n * RoundDisplayStatus Component\n * \n * Large centered text overlay showing brief round status messages.\n * Auto-fades based on combatState.roundDisplayStatus timing.\n */\nexport const RoundDisplayStatus: React.FC<RoundDisplayStatusProps> = ({\n status,\n isMobile = false,\n}) => {\n const theme = useKoreanTheme({\n variant: \"primary\",\n size: \"md\",\n isMobile,\n });\n\n if (!status) {\n return null;\n }\n\n const statusMessages: Record<Exclude<RoundDisplayStatus, null>, string> = {\n start: \"라운드 시작!\",\n fight: \"전투!\",\n end: \"라운드 종료\",\n ko: \"K.O.!\",\n };\n\n const fontSize = isMobile ? \"48px\" : \"72px\";\n\n return (\n <div\n style={{\n position: \"absolute\",\n top: 0,\n left: 0,\n width: \"100%\",\n height: \"100%\",\n display: \"flex\",\n justifyContent: \"center\",\n alignItems: \"center\",\n pointerEvents: \"none\",\n zIndex: Z_INDEX.MODAL,\n }}\n data-testid=\"round-display-status\"\n >\n <div\n style={{\n fontSize,\n fontWeight: \"bold\",\n fontFamily: theme.koreanTypography.fontFamily,\n lineHeight: theme.koreanTypography.lineHeight,\n letterSpacing: theme.koreanTypography.letterSpacing,\n wordBreak: theme.koreanTypography.wordBreak,\n textAlign: \"center\",\n color: hexToRgbaString(theme.colors.ACCENT_GOLD, 1),\n textShadow: \"0 0 20px rgba(255, 215, 0, 0.8)\",\n }}\n data-testid={`round-display-status-${status}`}\n >\n {statusMessages[status]}\n </div>\n </div>\n );\n};\n\nexport default RoundDisplayStatus;\n"],"mappings":";;;;;;;;;;;;AA6BA,IAAa,sBAAyD,EACpE,QACA,WAAW,YACP;CACJ,MAAM,QAAQ,eAAe;EAC3B,SAAS;EACT,MAAM;EACN;EACD,CAAC;AAEF,KAAI,CAAC,OACH,QAAO;CAGT,MAAM,iBAAoE;EACxE,OAAO;EACP,OAAO;EACP,KAAK;EACL,IAAI;EACL;CAED,MAAM,WAAW,WAAW,SAAS;AAErC,QACE,oBAAC,OAAD;EACE,OAAO;GACL,UAAU;GACV,KAAK;GACL,MAAM;GACN,OAAO;GACP,QAAQ;GACR,SAAS;GACT,gBAAgB;GAChB,YAAY;GACZ,eAAe;GACf,QAAQ,QAAQ;GACjB;EACD,eAAY;YAEZ,oBAAC,OAAD;GACE,OAAO;IACL;IACA,YAAY;IACZ,YAAY,MAAM,iBAAiB;IACnC,YAAY,MAAM,iBAAiB;IACnC,eAAe,MAAM,iBAAiB;IACtC,WAAW,MAAM,iBAAiB;IAClC,WAAW;IACX,OAAO,gBAAgB,MAAM,OAAO,aAAa,EAAE;IACnD,YAAY;IACb;GACD,eAAa,wBAAwB;aAEpC,eAAe;GACZ,CAAA;EACF,CAAA"}
@@ -0,0 +1,43 @@
1
+ /**
2
+ * RoundStartAnnouncement Component - Displays "Round X Begin!" announcement
3
+ *
4
+ * Korean: 라운드 시작 발표 (Round Start Announcement)
5
+ *
6
+ * Shows "Round X Begin!" for subsequent rounds (not the first round).
7
+ * Implements Korean cyberpunk aesthetic with bilingual text support.
8
+ *
9
+ * Refactored to use useKoreanTheme hook for consistent styling.
10
+ *
11
+ * @module components/combat/RoundStartAnnouncement
12
+ * @category Combat UI
13
+ */
14
+ import React from "react";
15
+ /**
16
+ * Props for the RoundStartAnnouncement component
17
+ */
18
+ export interface RoundStartAnnouncementProps {
19
+ /** Round number (1-based) */
20
+ readonly roundNumber: number;
21
+ /** Duration to display announcement in seconds */
22
+ readonly duration?: number;
23
+ /** Callback when announcement completes */
24
+ readonly onComplete: () => void;
25
+ /** Whether layout should adapt for mobile screens */
26
+ readonly isMobile: boolean;
27
+ }
28
+ /**
29
+ * RoundStartAnnouncement Component
30
+ *
31
+ * Displays "Round X Begin!" announcement with:
32
+ * - Bilingual round number and "Begin!" text
33
+ * - Flash/pulse animation for impact
34
+ * - Auto-dismiss after configured duration
35
+ * - Audio cue for round start
36
+ * - Responsive sizing for mobile/tablet/desktop
37
+ * - Uses useKoreanTheme for consistent styling
38
+ *
39
+ * Korean: 라운드 시작 발표 컴포넌트
40
+ */
41
+ export declare const RoundStartAnnouncement: React.FC<RoundStartAnnouncementProps>;
42
+ export default RoundStartAnnouncement;
43
+ //# sourceMappingURL=RoundStartAnnouncementOverlayHtml.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"RoundStartAnnouncementOverlayHtml.d.ts","sourceRoot":"","sources":["../../../../../../src/components/screens/combat/components/feedback/RoundStartAnnouncementOverlayHtml.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;;;;GAYG;AAEH,OAAO,KAMN,MAAM,OAAO,CAAC;AAKf;;GAEG;AACH,MAAM,WAAW,2BAA2B;IAC1C,6BAA6B;IAC7B,QAAQ,CAAC,WAAW,EAAE,MAAM,CAAC;IAC7B,kDAAkD;IAClD,QAAQ,CAAC,QAAQ,CAAC,EAAE,MAAM,CAAC;IAC3B,2CAA2C;IAC3C,QAAQ,CAAC,UAAU,EAAE,MAAM,IAAI,CAAC;IAChC,qDAAqD;IACrD,QAAQ,CAAC,QAAQ,EAAE,OAAO,CAAC;CAC5B;AAED;;;;;;;;;;;;GAYG;AACH,eAAO,MAAM,sBAAsB,EAAE,KAAK,CAAC,EAAE,CAAC,2BAA2B,CAsIxE,CAAC;AAEF,eAAe,sBAAsB,CAAC"}
@@ -0,0 +1,139 @@
1
+ import { useAudio } from "../../../../../audio/AudioProvider.js";
2
+ import { hexColorToCSS } from "../../../../../utils/colorUtils.js";
3
+ import { useKoreanTheme } from "../../../../shared/base/useKoreanTheme.js";
4
+ import { useCallback, useEffect, useMemo, useRef, useState } from "react";
5
+ import { Fragment, jsx, jsxs } from "react/jsx-runtime";
6
+ //#region src/components/screens/combat/components/feedback/RoundStartAnnouncementOverlayHtml.tsx
7
+ /**
8
+ * RoundStartAnnouncement Component - Displays "Round X Begin!" announcement
9
+ *
10
+ * Korean: 라운드 시작 발표 (Round Start Announcement)
11
+ *
12
+ * Shows "Round X Begin!" for subsequent rounds (not the first round).
13
+ * Implements Korean cyberpunk aesthetic with bilingual text support.
14
+ *
15
+ * Refactored to use useKoreanTheme hook for consistent styling.
16
+ *
17
+ * @module components/combat/RoundStartAnnouncement
18
+ * @category Combat UI
19
+ */
20
+ /**
21
+ * RoundStartAnnouncement Component
22
+ *
23
+ * Displays "Round X Begin!" announcement with:
24
+ * - Bilingual round number and "Begin!" text
25
+ * - Flash/pulse animation for impact
26
+ * - Auto-dismiss after configured duration
27
+ * - Audio cue for round start
28
+ * - Responsive sizing for mobile/tablet/desktop
29
+ * - Uses useKoreanTheme for consistent styling
30
+ *
31
+ * Korean: 라운드 시작 발표 컴포넌트
32
+ */
33
+ var RoundStartAnnouncement = ({ roundNumber, duration = 2, onComplete, isMobile }) => {
34
+ const audio = useAudio();
35
+ const theme = useKoreanTheme({
36
+ variant: "primary",
37
+ size: "xlarge",
38
+ isMobile
39
+ });
40
+ const [isVisible, setIsVisible] = useState(false);
41
+ const onCompleteRef = useRef(onComplete);
42
+ useEffect(() => {
43
+ onCompleteRef.current = onComplete;
44
+ }, [onComplete]);
45
+ const handleComplete = useCallback(() => {
46
+ onCompleteRef.current();
47
+ }, []);
48
+ useEffect(() => {
49
+ const timer = setTimeout(() => setIsVisible(true), 50);
50
+ return () => clearTimeout(timer);
51
+ }, []);
52
+ useEffect(() => {
53
+ if (audio.isAudioReady) audio.playSFX("attack_medium");
54
+ }, [audio]);
55
+ useEffect(() => {
56
+ let isMounted = true;
57
+ let innerTimer = null;
58
+ const outerTimer = setTimeout(() => {
59
+ setIsVisible(false);
60
+ innerTimer = setTimeout(() => {
61
+ if (isMounted) handleComplete();
62
+ }, 300);
63
+ }, duration * 1e3);
64
+ return () => {
65
+ isMounted = false;
66
+ clearTimeout(outerTimer);
67
+ if (innerTimer) clearTimeout(innerTimer);
68
+ };
69
+ }, [duration, handleComplete]);
70
+ const goldColor = useMemo(() => hexColorToCSS(theme.colors.ACCENT_GOLD), [theme.colors.ACCENT_GOLD]);
71
+ const darkBg = useMemo(() => hexColorToCSS(theme.colors.UI_BACKGROUND_DARK), [theme.colors.UI_BACKGROUND_DARK]);
72
+ return /* @__PURE__ */ jsxs(Fragment, { children: [/* @__PURE__ */ jsx("div", {
73
+ "data-testid": "round-start-announcement",
74
+ role: "alert",
75
+ "aria-live": "assertive",
76
+ "aria-label": `Round ${roundNumber} starting`,
77
+ style: {
78
+ position: "fixed",
79
+ top: 0,
80
+ left: 0,
81
+ width: "100%",
82
+ height: "100%",
83
+ display: "flex",
84
+ alignItems: "center",
85
+ justifyContent: "center",
86
+ backgroundColor: `${darkBg}88`,
87
+ zIndex: 900,
88
+ opacity: isVisible ? 1 : 0,
89
+ transition: "opacity 0.3s ease-in-out",
90
+ pointerEvents: "none"
91
+ },
92
+ children: /* @__PURE__ */ jsxs("div", {
93
+ style: {
94
+ fontSize: isMobile ? "56px" : "96px",
95
+ fontWeight: "bold",
96
+ color: goldColor,
97
+ fontFamily: theme.fontFamily.KOREAN,
98
+ textShadow: `0 0 40px ${goldColor}`,
99
+ animation: "roundStartFlash 0.5s ease-out",
100
+ textAlign: "center",
101
+ userSelect: "none"
102
+ },
103
+ "data-testid": "round-start-text",
104
+ children: [
105
+ "라운드 ",
106
+ roundNumber,
107
+ " 시작!",
108
+ /* @__PURE__ */ jsx("br", {}),
109
+ /* @__PURE__ */ jsxs("span", {
110
+ style: { fontSize: isMobile ? "40px" : "64px" },
111
+ children: [
112
+ "Round ",
113
+ roundNumber,
114
+ " Begin!"
115
+ ]
116
+ })
117
+ ]
118
+ })
119
+ }), /* @__PURE__ */ jsx("style", { children: `
120
+ @keyframes roundStartFlash {
121
+ 0% {
122
+ opacity: 0;
123
+ transform: scale(1.5);
124
+ }
125
+ 30% {
126
+ opacity: 1;
127
+ transform: scale(1.2);
128
+ }
129
+ 100% {
130
+ opacity: 1;
131
+ transform: scale(1);
132
+ }
133
+ }
134
+ ` })] });
135
+ };
136
+ //#endregion
137
+ export { RoundStartAnnouncement as default };
138
+
139
+ //# sourceMappingURL=RoundStartAnnouncementOverlayHtml.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"RoundStartAnnouncementOverlayHtml.js","names":[],"sources":["../../../../../../src/components/screens/combat/components/feedback/RoundStartAnnouncementOverlayHtml.tsx"],"sourcesContent":["/**\n * RoundStartAnnouncement Component - Displays \"Round X Begin!\" announcement\n *\n * Korean: 라운드 시작 발표 (Round Start Announcement)\n *\n * Shows \"Round X Begin!\" for subsequent rounds (not the first round).\n * Implements Korean cyberpunk aesthetic with bilingual text support.\n *\n * Refactored to use useKoreanTheme hook for consistent styling.\n *\n * @module components/combat/RoundStartAnnouncement\n * @category Combat UI\n */\n\nimport React, {\n useCallback,\n useEffect,\n useMemo,\n useRef,\n useState,\n} from \"react\";\nimport { useAudio } from \"../../../../../audio/AudioProvider\";\nimport { useKoreanTheme } from \"../../../../shared/base/useKoreanTheme\";\nimport { hexColorToCSS } from \"../../../../../utils/colorUtils\";\n\n/**\n * Props for the RoundStartAnnouncement component\n */\nexport interface RoundStartAnnouncementProps {\n /** Round number (1-based) */\n readonly roundNumber: number;\n /** Duration to display announcement in seconds */\n readonly duration?: number;\n /** Callback when announcement completes */\n readonly onComplete: () => void;\n /** Whether layout should adapt for mobile screens */\n readonly isMobile: boolean;\n}\n\n/**\n * RoundStartAnnouncement Component\n *\n * Displays \"Round X Begin!\" announcement with:\n * - Bilingual round number and \"Begin!\" text\n * - Flash/pulse animation for impact\n * - Auto-dismiss after configured duration\n * - Audio cue for round start\n * - Responsive sizing for mobile/tablet/desktop\n * - Uses useKoreanTheme for consistent styling\n *\n * Korean: 라운드 시작 발표 컴포넌트\n */\nexport const RoundStartAnnouncement: React.FC<RoundStartAnnouncementProps> = ({\n roundNumber,\n duration = 2,\n onComplete,\n isMobile,\n}) => {\n const audio = useAudio();\n const theme = useKoreanTheme({ variant: \"primary\", size: \"xlarge\", isMobile });\n const [isVisible, setIsVisible] = useState(false);\n\n // Use ref to stabilize onComplete callback - prevents timer reset on re-renders\n // This is critical because parent component may recreate onComplete due to state changes\n const onCompleteRef = useRef(onComplete);\n useEffect(() => {\n onCompleteRef.current = onComplete;\n }, [onComplete]);\n\n // Stable callback that reads from ref\n const handleComplete = useCallback(() => {\n onCompleteRef.current();\n }, []);\n\n // Fade in animation on mount\n useEffect(() => {\n const timer = setTimeout(() => setIsVisible(true), 50);\n return () => clearTimeout(timer);\n }, []);\n\n // Play audio cue on mount\n useEffect(() => {\n if (audio.isAudioReady) {\n audio.playSFX(\"attack_medium\"); // Using placeholder - will be round_start\n }\n }, [audio]);\n\n // Auto-dismiss after duration - uses stable handleComplete to prevent timer resets\n useEffect(() => {\n let isMounted = true;\n let innerTimer: ReturnType<typeof setTimeout> | null = null;\n\n const outerTimer = setTimeout(() => {\n setIsVisible(false);\n innerTimer = setTimeout(() => {\n if (isMounted) {\n handleComplete();\n }\n }, 300); // Wait for fade out\n }, duration * 1000);\n\n return () => {\n isMounted = false;\n clearTimeout(outerTimer);\n if (innerTimer) {\n clearTimeout(innerTimer);\n }\n };\n }, [duration, handleComplete]);\n\n // Convert hex colors to CSS - memoized for performance using theme\n const goldColor = useMemo(() => hexColorToCSS(theme.colors.ACCENT_GOLD), [theme.colors.ACCENT_GOLD]);\n const darkBg = useMemo(\n () => hexColorToCSS(theme.colors.UI_BACKGROUND_DARK),\n [theme.colors.UI_BACKGROUND_DARK]\n );\n\n return (\n <>\n <div\n data-testid=\"round-start-announcement\"\n role=\"alert\"\n aria-live=\"assertive\"\n aria-label={`Round ${roundNumber} starting`}\n style={{\n position: \"fixed\",\n top: 0,\n left: 0,\n width: \"100%\",\n height: \"100%\",\n display: \"flex\",\n alignItems: \"center\",\n justifyContent: \"center\",\n backgroundColor: `${darkBg}88`,\n zIndex: 900,\n opacity: isVisible ? 1 : 0,\n transition: \"opacity 0.3s ease-in-out\",\n pointerEvents: \"none\",\n }}\n >\n <div\n style={{\n fontSize: isMobile ? \"56px\" : \"96px\",\n fontWeight: \"bold\",\n color: goldColor,\n fontFamily: theme.fontFamily.KOREAN,\n textShadow: `0 0 40px ${goldColor}`,\n animation: \"roundStartFlash 0.5s ease-out\",\n textAlign: \"center\",\n userSelect: \"none\",\n }}\n data-testid=\"round-start-text\"\n >\n 라운드 {roundNumber} 시작!\n <br />\n <span\n style={{\n fontSize: isMobile ? \"40px\" : \"64px\",\n }}\n >\n Round {roundNumber} Begin!\n </span>\n </div>\n </div>\n\n {/* CSS Animation */}\n <style>\n {`\n @keyframes roundStartFlash {\n 0% {\n opacity: 0;\n transform: scale(1.5);\n }\n 30% {\n opacity: 1;\n transform: scale(1.2);\n }\n 100% {\n opacity: 1;\n transform: scale(1);\n }\n }\n `}\n </style>\n </>\n );\n};\n\nexport default RoundStartAnnouncement;\n"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAoDA,IAAa,0BAAiE,EAC5E,aACA,WAAW,GACX,YACA,eACI;CACJ,MAAM,QAAQ,UAAU;CACxB,MAAM,QAAQ,eAAe;EAAE,SAAS;EAAW,MAAM;EAAU;EAAU,CAAC;CAC9E,MAAM,CAAC,WAAW,gBAAgB,SAAS,MAAM;CAIjD,MAAM,gBAAgB,OAAO,WAAW;AACxC,iBAAgB;AACd,gBAAc,UAAU;IACvB,CAAC,WAAW,CAAC;CAGhB,MAAM,iBAAiB,kBAAkB;AACvC,gBAAc,SAAS;IACtB,EAAE,CAAC;AAGN,iBAAgB;EACd,MAAM,QAAQ,iBAAiB,aAAa,KAAK,EAAE,GAAG;AACtD,eAAa,aAAa,MAAM;IAC/B,EAAE,CAAC;AAGN,iBAAgB;AACd,MAAI,MAAM,aACR,OAAM,QAAQ,gBAAgB;IAE/B,CAAC,MAAM,CAAC;AAGX,iBAAgB;EACd,IAAI,YAAY;EAChB,IAAI,aAAmD;EAEvD,MAAM,aAAa,iBAAiB;AAClC,gBAAa,MAAM;AACnB,gBAAa,iBAAiB;AAC5B,QAAI,UACF,iBAAgB;MAEjB,IAAI;KACN,WAAW,IAAK;AAEnB,eAAa;AACX,eAAY;AACZ,gBAAa,WAAW;AACxB,OAAI,WACF,cAAa,WAAW;;IAG3B,CAAC,UAAU,eAAe,CAAC;CAG9B,MAAM,YAAY,cAAc,cAAc,MAAM,OAAO,YAAY,EAAE,CAAC,MAAM,OAAO,YAAY,CAAC;CACpG,MAAM,SAAS,cACP,cAAc,MAAM,OAAO,mBAAmB,EACpD,CAAC,MAAM,OAAO,mBAAmB,CAClC;AAED,QACE,qBAAA,UAAA,EAAA,UAAA,CACE,oBAAC,OAAD;EACE,eAAY;EACZ,MAAK;EACL,aAAU;EACV,cAAY,SAAS,YAAY;EACjC,OAAO;GACL,UAAU;GACV,KAAK;GACL,MAAM;GACN,OAAO;GACP,QAAQ;GACR,SAAS;GACT,YAAY;GACZ,gBAAgB;GAChB,iBAAiB,GAAG,OAAO;GAC3B,QAAQ;GACR,SAAS,YAAY,IAAI;GACzB,YAAY;GACZ,eAAe;GAChB;YAED,qBAAC,OAAD;GACE,OAAO;IACL,UAAU,WAAW,SAAS;IAC9B,YAAY;IACZ,OAAO;IACP,YAAY,MAAM,WAAW;IAC7B,YAAY,YAAY;IACxB,WAAW;IACX,WAAW;IACX,YAAY;IACb;GACD,eAAY;aAXd;IAYC;IACM;IAAY;IACjB,oBAAC,MAAD,EAAM,CAAA;IACN,qBAAC,QAAD;KACE,OAAO,EACL,UAAU,WAAW,SAAS,QAC/B;eAHH;MAIC;MACQ;MAAY;MACd;;IACH;;EACF,CAAA,EAGN,oBAAC,SAAD,EAAA,UACG;;;;;;;;;;;;;;;WAgBK,CAAA,CACP,EAAA,CAAA"}
@@ -0,0 +1,50 @@
1
+ /**
2
+ * CombatBottomHUD - Bottom bar for combat screen
3
+ *
4
+ * Contains:
5
+ * - Technique Bar (centered)
6
+ * - Volume Control (bottom-right, compact)
7
+ * - Combat Messages (above technique bar)
8
+ *
9
+ * Gaming Layout Best Practice:
10
+ * - Width: 100% of screen
11
+ * - Height: Resolution-based ~10% of screen height (40-120px range)
12
+ *
13
+ * @korean 전투화면 하단 바 - 기술 바, 음량, 전투 메시지
14
+ */
15
+ import React from "react";
16
+ import { PlayerState } from "../../../../../systems";
17
+ import { Technique } from "../../../../../types";
18
+ export interface CombatBottomHUDProps {
19
+ /** Screen width for layout calculations */
20
+ readonly width: number;
21
+ /** Screen height for layout calculations */
22
+ readonly height: number;
23
+ /** Whether mobile controls should be shown (NOT for sizing) */
24
+ readonly isMobile?: boolean;
25
+ /** Position scale multiplier for large displays */
26
+ readonly positionScale: number;
27
+ /** Whether technique bar should be visible */
28
+ readonly visible: boolean;
29
+ /** Available techniques for the technique bar */
30
+ readonly techniques: readonly Technique[];
31
+ /** Player state for technique availability checks */
32
+ readonly player: PlayerState;
33
+ /** Currently selected technique index */
34
+ readonly selectedIndex: number;
35
+ /** Active technique cooldowns */
36
+ readonly cooldowns: Map<string, number>;
37
+ /** Handler for technique selection */
38
+ readonly onTechniqueSelect: (index: number) => void;
39
+ /** Combat messages to display */
40
+ readonly combatMessages?: readonly string[];
41
+ }
42
+ /**
43
+ * CombatBottomHUD Component
44
+ *
45
+ * Compact bottom bar with centered technique bar, volume control,
46
+ * and combat messages. Uses resolution-based sizing for all elements.
47
+ */
48
+ export declare const CombatBottomHUD: React.FC<CombatBottomHUDProps>;
49
+ export default CombatBottomHUD;
50
+ //# sourceMappingURL=CombatBottomHUD.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"CombatBottomHUD.d.ts","sourceRoot":"","sources":["../../../../../../src/components/screens/combat/components/hud/CombatBottomHUD.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;GAaG;AAEH,OAAO,KAAK,MAAM,OAAO,CAAC;AAC1B,OAAO,EAAE,WAAW,EAAE,MAAM,wBAAwB,CAAC;AACrD,OAAO,EAAE,SAAS,EAAE,MAAM,sBAAsB,CAAC;AAmBjD,MAAM,WAAW,oBAAoB;IACnC,2CAA2C;IAC3C,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;IACvB,4CAA4C;IAC5C,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC;IACxB,+DAA+D;IAC/D,QAAQ,CAAC,QAAQ,CAAC,EAAE,OAAO,CAAC;IAC5B,mDAAmD;IACnD,QAAQ,CAAC,aAAa,EAAE,MAAM,CAAC;IAC/B,8CAA8C;IAC9C,QAAQ,CAAC,OAAO,EAAE,OAAO,CAAC;IAC1B,iDAAiD;IACjD,QAAQ,CAAC,UAAU,EAAE,SAAS,SAAS,EAAE,CAAC;IAC1C,qDAAqD;IACrD,QAAQ,CAAC,MAAM,EAAE,WAAW,CAAC;IAC7B,yCAAyC;IACzC,QAAQ,CAAC,aAAa,EAAE,MAAM,CAAC;IAC/B,iCAAiC;IACjC,QAAQ,CAAC,SAAS,EAAE,GAAG,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;IACxC,sCAAsC;IACtC,QAAQ,CAAC,iBAAiB,EAAE,CAAC,KAAK,EAAE,MAAM,KAAK,IAAI,CAAC;IACpD,iCAAiC;IACjC,QAAQ,CAAC,cAAc,CAAC,EAAE,SAAS,MAAM,EAAE,CAAC;CAC7C;AAED;;;;;GAKG;AACH,eAAO,MAAM,eAAe,EAAE,KAAK,CAAC,EAAE,CAAC,oBAAoB,CAkL1D,CAAC;AAEF,eAAe,eAAe,CAAC"}
@@ -0,0 +1,155 @@
1
+ import { BORDERS, BORDER_RADIUS, COMBAT_UI_DIMENSIONS, COMBAT_UI_DIMENSIONS_NUMERIC, FONT_SIZE_MULTIPLIERS, GRADIENTS, HIERARCHY, HUD_STYLE, OPACITY, SPACING, SPACING_ADJUSTMENTS, TEXT_EFFECTS, TYPOGRAPHY, TYPOGRAPHY_NUMERIC } from "../../../../../types/constants/designSystem.js";
2
+ import { Z_INDEX } from "../../../../../types/LayoutTypes.js";
3
+ import { BREAKPOINTS, getHUDHeight, getResponsiveFontSize, getResponsivePadding, shouldShowMobileControls } from "../../../../../utils/responsiveLayout.js";
4
+ import TechniqueBar from "../../../../shared/three/ui/TechniqueBar.js";
5
+ import { VolumeControl } from "../../../../shared/ui/VolumeControl.js";
6
+ import React from "react";
7
+ import { jsx, jsxs } from "react/jsx-runtime";
8
+ //#region src/components/screens/combat/components/hud/CombatBottomHUD.tsx
9
+ /**
10
+ * CombatBottomHUD - Bottom bar for combat screen
11
+ *
12
+ * Contains:
13
+ * - Technique Bar (centered)
14
+ * - Volume Control (bottom-right, compact)
15
+ * - Combat Messages (above technique bar)
16
+ *
17
+ * Gaming Layout Best Practice:
18
+ * - Width: 100% of screen
19
+ * - Height: Resolution-based ~10% of screen height (40-120px range)
20
+ *
21
+ * @korean 전투화면 하단 바 - 기술 바, 음량, 전투 메시지
22
+ */
23
+ /**
24
+ * CombatBottomHUD Component
25
+ *
26
+ * Compact bottom bar with centered technique bar, volume control,
27
+ * and combat messages. Uses resolution-based sizing for all elements.
28
+ */
29
+ var CombatBottomHUD = ({ width, height, isMobile = false, positionScale, visible, techniques, player, selectedIndex, cooldowns, onTechniqueSelect, combatMessages = [] }) => {
30
+ const showMobileControls = shouldShowMobileControls(width, isMobile);
31
+ const layout = React.useMemo(() => {
32
+ const hudHeight = getHUDHeight(height, .1) * positionScale;
33
+ const padding = getResponsivePadding(width) * positionScale;
34
+ const baseFontSize = getResponsiveFontSize(width);
35
+ return {
36
+ hudHeight,
37
+ padding,
38
+ titleFontSize: Math.max(TYPOGRAPHY_NUMERIC.nano, baseFontSize * FONT_SIZE_MULTIPLIERS.titleSmall),
39
+ messageFontSize: Math.max(TYPOGRAPHY_NUMERIC.caption, baseFontSize * FONT_SIZE_MULTIPLIERS.messageSmall),
40
+ minMessageWidth: width < BREAKPOINTS.mobile ? COMBAT_UI_DIMENSIONS_NUMERIC.combatLogMinMobile : COMBAT_UI_DIMENSIONS_NUMERIC.combatLogMinDesktop,
41
+ maxMessageWidth: width < BREAKPOINTS.mobile ? width * COMBAT_UI_DIMENSIONS.combatLogMaxWidthPercentMobile : COMBAT_UI_DIMENSIONS_NUMERIC.combatLogMaxDesktop,
42
+ maxTechniqueBarWidth: width < BREAKPOINTS.mobile ? COMBAT_UI_DIMENSIONS.techniqueBarWidthMobile : COMBAT_UI_DIMENSIONS.techniqueBarWidthDesktop,
43
+ messagePadding: width < BREAKPOINTS.mobile ? `${SPACING_ADJUSTMENTS.compact} ${SPACING.sm}` : `${SPACING.xs} ${SPACING.md}`
44
+ };
45
+ }, [
46
+ width,
47
+ height,
48
+ positionScale
49
+ ]);
50
+ const recentMessages = combatMessages.slice(-3);
51
+ return /* @__PURE__ */ jsxs("div", {
52
+ style: {
53
+ position: "absolute",
54
+ bottom: 0,
55
+ left: 0,
56
+ width: "100%",
57
+ height: `${layout.hudHeight}px`,
58
+ display: "flex",
59
+ flexDirection: "column",
60
+ justifyContent: "flex-end",
61
+ alignItems: "center",
62
+ pointerEvents: "none",
63
+ padding: `${layout.padding}px`,
64
+ boxSizing: "border-box",
65
+ borderTop: BORDERS.default,
66
+ background: GRADIENTS.verticalReverse(.9),
67
+ backdropFilter: HUD_STYLE.backdropFilter
68
+ },
69
+ "data-testid": "combat-bottom-hud",
70
+ children: [
71
+ recentMessages.length > 0 && /* @__PURE__ */ jsxs("div", {
72
+ style: {
73
+ position: "absolute",
74
+ top: `${layout.padding}px`,
75
+ left: "50%",
76
+ transform: "translateX(-50%)",
77
+ display: "flex",
78
+ flexDirection: "column",
79
+ alignItems: "center",
80
+ gap: SPACING_ADJUSTMENTS.micro,
81
+ zIndex: Z_INDEX.HUD,
82
+ padding: layout.messagePadding,
83
+ background: HUD_STYLE.background,
84
+ border: BORDERS.muted,
85
+ borderRadius: BORDER_RADIUS.md,
86
+ boxShadow: HUD_STYLE.shadow,
87
+ minWidth: `${layout.minMessageWidth}px`,
88
+ maxWidth: typeof layout.maxMessageWidth === "number" ? `${layout.maxMessageWidth}px` : layout.maxMessageWidth
89
+ },
90
+ "data-testid": "combat-bottom-hud-messages",
91
+ children: [/* @__PURE__ */ jsx("div", {
92
+ style: {
93
+ fontSize: `${layout.titleFontSize}px`,
94
+ fontFamily: TYPOGRAPHY.caption.fontFamily,
95
+ color: HIERARCHY.accent70.color,
96
+ textTransform: "uppercase",
97
+ letterSpacing: "1px",
98
+ marginBottom: SPACING_ADJUSTMENTS.tiny
99
+ },
100
+ children: "전투 기록 | Combat Log"
101
+ }), recentMessages.map((message, index) => /* @__PURE__ */ jsx("div", {
102
+ style: {
103
+ fontSize: `${layout.messageFontSize}px`,
104
+ fontFamily: TYPOGRAPHY.bodySmall.fontFamily,
105
+ color: HIERARCHY.primary.color,
106
+ textShadow: TEXT_EFFECTS.darkShadow,
107
+ opacity: OPACITY.base + index * OPACITY.increment,
108
+ textAlign: "center"
109
+ },
110
+ children: message
111
+ }, index))]
112
+ }),
113
+ visible && /* @__PURE__ */ jsx("div", {
114
+ style: {
115
+ pointerEvents: "all",
116
+ display: "flex",
117
+ justifyContent: "center",
118
+ alignItems: "center",
119
+ width: "100%",
120
+ maxWidth: layout.maxTechniqueBarWidth
121
+ },
122
+ "data-testid": "combat-bottom-hud-technique-section",
123
+ children: /* @__PURE__ */ jsx(TechniqueBar, {
124
+ techniques,
125
+ player,
126
+ selectedIndex,
127
+ cooldowns,
128
+ onTechniqueSelect,
129
+ onTechniqueHover: (_tech) => {},
130
+ isMobile: showMobileControls,
131
+ screenWidth: width,
132
+ screenHeight: height,
133
+ embedded: true
134
+ })
135
+ }),
136
+ /* @__PURE__ */ jsx("div", {
137
+ style: {
138
+ position: "absolute",
139
+ right: `${layout.padding * 1.5}px`,
140
+ bottom: `${layout.padding}px`,
141
+ pointerEvents: "all"
142
+ },
143
+ "data-testid": "combat-bottom-hud-volume-section",
144
+ children: /* @__PURE__ */ jsx(VolumeControl, {
145
+ position: "bottom-right",
146
+ compact: true
147
+ })
148
+ })
149
+ ]
150
+ });
151
+ };
152
+ //#endregion
153
+ export { CombatBottomHUD as default };
154
+
155
+ //# sourceMappingURL=CombatBottomHUD.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"CombatBottomHUD.js","names":[],"sources":["../../../../../../src/components/screens/combat/components/hud/CombatBottomHUD.tsx"],"sourcesContent":["/**\n * CombatBottomHUD - Bottom bar for combat screen\n *\n * Contains:\n * - Technique Bar (centered)\n * - Volume Control (bottom-right, compact)\n * - Combat Messages (above technique bar)\n *\n * Gaming Layout Best Practice:\n * - Width: 100% of screen\n * - Height: Resolution-based ~10% of screen height (40-120px range)\n *\n * @korean 전투화면 하단 바 - 기술 바, 음량, 전투 메시지\n */\n\nimport React from \"react\";\nimport { PlayerState } from \"../../../../../systems\";\nimport { Technique } from \"../../../../../types\";\nimport { Z_INDEX } from \"../../../../../types/LayoutTypes\";\nimport { SPACING, SPACING_ADJUSTMENTS, BORDER_RADIUS, TYPOGRAPHY, TYPOGRAPHY_NUMERIC, HIERARCHY, BORDERS, GRADIENTS, HUD_STYLE ,\n OPACITY,\n COMBAT_UI_DIMENSIONS,\n COMBAT_UI_DIMENSIONS_NUMERIC,\n TEXT_EFFECTS,\n FONT_SIZE_MULTIPLIERS,\n} from \"../../../../../types/constants/designSystem\";\nimport {\n BREAKPOINTS,\n getHUDHeight,\n getResponsiveFontSize,\n getResponsivePadding,\n shouldShowMobileControls,\n} from \"../../../../../utils/responsiveLayout\";\nimport { TechniqueBar } from \"../../../../shared/three/ui/TechniqueBar\";\nimport { VolumeControl } from \"../../../../shared/ui/VolumeControl\";\n\nexport interface CombatBottomHUDProps {\n /** Screen width for layout calculations */\n readonly width: number;\n /** Screen height for layout calculations */\n readonly height: number;\n /** Whether mobile controls should be shown (NOT for sizing) */\n readonly isMobile?: boolean;\n /** Position scale multiplier for large displays */\n readonly positionScale: number;\n /** Whether technique bar should be visible */\n readonly visible: boolean;\n /** Available techniques for the technique bar */\n readonly techniques: readonly Technique[];\n /** Player state for technique availability checks */\n readonly player: PlayerState;\n /** Currently selected technique index */\n readonly selectedIndex: number;\n /** Active technique cooldowns */\n readonly cooldowns: Map<string, number>;\n /** Handler for technique selection */\n readonly onTechniqueSelect: (index: number) => void;\n /** Combat messages to display */\n readonly combatMessages?: readonly string[];\n}\n\n/**\n * CombatBottomHUD Component\n *\n * Compact bottom bar with centered technique bar, volume control,\n * and combat messages. Uses resolution-based sizing for all elements.\n */\nexport const CombatBottomHUD: React.FC<CombatBottomHUDProps> = ({\n width,\n height,\n isMobile = false,\n positionScale,\n visible,\n techniques,\n player,\n selectedIndex,\n cooldowns,\n onTechniqueSelect,\n combatMessages = [],\n}) => {\n // isMobile only used for mobile controls visibility\n const showMobileControls = shouldShowMobileControls(width, isMobile);\n\n const layout = React.useMemo(() => {\n // Resolution-based HUD height (10% of screen height, 40-120px range)\n const hudHeight = getHUDHeight(height, 0.1) * positionScale;\n \n // Resolution-based padding\n const padding = getResponsivePadding(width) * positionScale;\n \n // Resolution-based font sizes (using design system as minimum)\n const baseFontSize = getResponsiveFontSize(width);\n const titleFontSize = Math.max(TYPOGRAPHY_NUMERIC.nano, baseFontSize * FONT_SIZE_MULTIPLIERS.titleSmall);\n const messageFontSize = Math.max(TYPOGRAPHY_NUMERIC.caption, baseFontSize * FONT_SIZE_MULTIPLIERS.messageSmall);\n \n // Resolution-based widths (using design system constants as reference)\n const minMessageWidth = width < BREAKPOINTS.mobile \n ? COMBAT_UI_DIMENSIONS_NUMERIC.combatLogMinMobile\n : COMBAT_UI_DIMENSIONS_NUMERIC.combatLogMinDesktop;\n const maxMessageWidth = width < BREAKPOINTS.mobile \n ? width * COMBAT_UI_DIMENSIONS.combatLogMaxWidthPercentMobile\n : COMBAT_UI_DIMENSIONS_NUMERIC.combatLogMaxDesktop;\n const maxTechniqueBarWidth = width < BREAKPOINTS.mobile \n ? COMBAT_UI_DIMENSIONS.techniqueBarWidthMobile \n : COMBAT_UI_DIMENSIONS.techniqueBarWidthDesktop;\n \n // Resolution-based message padding (using design system spacing)\n const messagePadding = width < BREAKPOINTS.mobile \n ? `${SPACING_ADJUSTMENTS.compact} ${SPACING.sm}` \n : `${SPACING.xs} ${SPACING.md}`;\n\n\n return {\n hudHeight,\n padding,\n titleFontSize,\n messageFontSize,\n minMessageWidth,\n maxMessageWidth,\n maxTechniqueBarWidth,\n messagePadding,\n };\n }, [width, height, positionScale]);\n\n // Only show last 3 combat messages\n const recentMessages = combatMessages.slice(-3);\n\n return (\n <div\n style={{\n position: \"absolute\",\n bottom: 0,\n left: 0,\n width: \"100%\",\n height: `${layout.hudHeight}px`,\n display: \"flex\",\n flexDirection: \"column\",\n justifyContent: \"flex-end\",\n alignItems: \"center\",\n pointerEvents: \"none\",\n padding: `${layout.padding}px`,\n boxSizing: \"border-box\",\n borderTop: BORDERS.default,\n background: GRADIENTS.verticalReverse(0.9),\n backdropFilter: HUD_STYLE.backdropFilter,\n }}\n data-testid=\"combat-bottom-hud\"\n >\n {/* Combat Messages - styled box above technique bar */}\n {recentMessages.length > 0 && (\n <div\n style={{\n position: \"absolute\",\n top: `${layout.padding}px`,\n left: \"50%\",\n transform: \"translateX(-50%)\",\n display: \"flex\",\n flexDirection: \"column\",\n alignItems: \"center\",\n gap: SPACING_ADJUSTMENTS.micro,\n zIndex: Z_INDEX.HUD,\n padding: layout.messagePadding,\n background: HUD_STYLE.background,\n border: BORDERS.muted,\n borderRadius: BORDER_RADIUS.md,\n boxShadow: HUD_STYLE.shadow,\n minWidth: `${layout.minMessageWidth}px`,\n maxWidth: typeof layout.maxMessageWidth === 'number' \n ? `${layout.maxMessageWidth}px` \n : layout.maxMessageWidth,\n }}\n data-testid=\"combat-bottom-hud-messages\"\n >\n <div\n style={{\n fontSize: `${layout.titleFontSize}px`,\n fontFamily: TYPOGRAPHY.caption.fontFamily,\n color: HIERARCHY.accent70.color,\n textTransform: \"uppercase\",\n letterSpacing: \"1px\",\n marginBottom: SPACING_ADJUSTMENTS.tiny,\n }}\n >\n 전투 기록 | Combat Log\n </div>\n {recentMessages.map((message, index) => (\n <div\n key={index}\n style={{\n fontSize: `${layout.messageFontSize}px`,\n fontFamily: TYPOGRAPHY.bodySmall.fontFamily,\n color: HIERARCHY.primary.color,\n textShadow: TEXT_EFFECTS.darkShadow,\n opacity: OPACITY.base + index * OPACITY.increment,\n textAlign: \"center\",\n }}\n >\n {message}\n </div>\n ))}\n </div>\n )}\n\n {/* Technique Bar - centered, embedded mode for proper containment */}\n {visible && (\n <div\n style={{\n pointerEvents: \"all\",\n display: \"flex\",\n justifyContent: \"center\",\n alignItems: \"center\",\n width: \"100%\",\n maxWidth: layout.maxTechniqueBarWidth,\n }}\n data-testid=\"combat-bottom-hud-technique-section\"\n >\n <TechniqueBar\n techniques={techniques as Technique[]}\n player={player}\n selectedIndex={selectedIndex}\n cooldowns={cooldowns}\n onTechniqueSelect={onTechniqueSelect}\n onTechniqueHover={(_tech) => {}}\n isMobile={showMobileControls}\n screenWidth={width}\n screenHeight={height}\n embedded={true}\n />\n </div>\n )}\n\n {/* Volume Control - bottom right corner */}\n <div\n style={{\n position: \"absolute\",\n right: `${layout.padding * 1.5}px`,\n bottom: `${layout.padding}px`,\n pointerEvents: \"all\",\n }}\n data-testid=\"combat-bottom-hud-volume-section\"\n >\n <VolumeControl position=\"bottom-right\" compact={true} />\n </div>\n </div>\n );\n};\n\nexport default CombatBottomHUD;\n"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;AAmEA,IAAa,mBAAmD,EAC9D,OACA,QACA,WAAW,OACX,eACA,SACA,YACA,QACA,eACA,WACA,mBACA,iBAAiB,EAAE,OACf;CAEJ,MAAM,qBAAqB,yBAAyB,OAAO,SAAS;CAEpE,MAAM,SAAS,MAAM,cAAc;EAEjC,MAAM,YAAY,aAAa,QAAQ,GAAI,GAAG;EAG9C,MAAM,UAAU,qBAAqB,MAAM,GAAG;EAG9C,MAAM,eAAe,sBAAsB,MAAM;AAqBjD,SAAO;GACL;GACA;GACA,eAvBoB,KAAK,IAAI,mBAAmB,MAAM,eAAe,sBAAsB,WAAW;GAwBtG,iBAvBsB,KAAK,IAAI,mBAAmB,SAAS,eAAe,sBAAsB,aAAa;GAwB7G,iBArBsB,QAAQ,YAAY,SACxC,6BAA6B,qBAC7B,6BAA6B;GAoB/B,iBAnBsB,QAAQ,YAAY,SACxC,QAAQ,qBAAqB,iCAC7B,6BAA6B;GAkB/B,sBAjB2B,QAAQ,YAAY,SAC7C,qBAAqB,0BACrB,qBAAqB;GAgBvB,gBAbqB,QAAQ,YAAY,SACvC,GAAG,oBAAoB,QAAQ,GAAG,QAAQ,OAC1C,GAAG,QAAQ,GAAG,GAAG,QAAQ;GAY5B;IACA;EAAC;EAAO;EAAQ;EAAc,CAAC;CAGlC,MAAM,iBAAiB,eAAe,MAAM,GAAG;AAE/C,QACE,qBAAC,OAAD;EACE,OAAO;GACL,UAAU;GACV,QAAQ;GACR,MAAM;GACN,OAAO;GACP,QAAQ,GAAG,OAAO,UAAU;GAC5B,SAAS;GACT,eAAe;GACf,gBAAgB;GAChB,YAAY;GACZ,eAAe;GACf,SAAS,GAAG,OAAO,QAAQ;GAC3B,WAAW;GACX,WAAW,QAAQ;GACnB,YAAY,UAAU,gBAAgB,GAAI;GAC1C,gBAAgB,UAAU;GAC3B;EACD,eAAY;YAlBd;GAqBG,eAAe,SAAS,KACvB,qBAAC,OAAD;IACE,OAAO;KACL,UAAU;KACV,KAAK,GAAG,OAAO,QAAQ;KACvB,MAAM;KACN,WAAW;KACX,SAAS;KACT,eAAe;KACf,YAAY;KACZ,KAAK,oBAAoB;KACzB,QAAQ,QAAQ;KAChB,SAAS,OAAO;KAChB,YAAY,UAAU;KACtB,QAAQ,QAAQ;KAChB,cAAc,cAAc;KAC5B,WAAW,UAAU;KACrB,UAAU,GAAG,OAAO,gBAAgB;KACpC,UAAU,OAAO,OAAO,oBAAoB,WACxC,GAAG,OAAO,gBAAgB,MAC1B,OAAO;KACZ;IACD,eAAY;cArBd,CAuBE,oBAAC,OAAD;KACE,OAAO;MACL,UAAU,GAAG,OAAO,cAAc;MAClC,YAAY,WAAW,QAAQ;MAC/B,OAAO,UAAU,SAAS;MAC1B,eAAe;MACf,eAAe;MACf,cAAc,oBAAoB;MACnC;eACF;KAEK,CAAA,EACL,eAAe,KAAK,SAAS,UAC5B,oBAAC,OAAD;KAEE,OAAO;MACL,UAAU,GAAG,OAAO,gBAAgB;MACpC,YAAY,WAAW,UAAU;MACjC,OAAO,UAAU,QAAQ;MACzB,YAAY,aAAa;MACzB,SAAS,QAAQ,OAAO,QAAQ,QAAQ;MACxC,WAAW;MACZ;eAEA;KACG,EAXC,MAWD,CACN,CACE;;GAIP,WACC,oBAAC,OAAD;IACE,OAAO;KACL,eAAe;KACf,SAAS;KACT,gBAAgB;KAChB,YAAY;KACZ,OAAO;KACP,UAAU,OAAO;KAClB;IACD,eAAY;cAEZ,oBAAC,cAAD;KACc;KACJ;KACO;KACJ;KACQ;KACnB,mBAAmB,UAAU;KAC7B,UAAU;KACV,aAAa;KACb,cAAc;KACd,UAAU;KACV,CAAA;IACE,CAAA;GAIR,oBAAC,OAAD;IACE,OAAO;KACL,UAAU;KACV,OAAO,GAAG,OAAO,UAAU,IAAI;KAC/B,QAAQ,GAAG,OAAO,QAAQ;KAC1B,eAAe;KAChB;IACD,eAAY;cAEZ,oBAAC,eAAD;KAAe,UAAS;KAAe,SAAS;KAAQ,CAAA;IACpD,CAAA;GACF"}
@@ -0,0 +1,54 @@
1
+ /**
2
+ * CombatLeftHUD - Left side HUD for combat screen (Player 1)
3
+ *
4
+ * REUSES existing components:
5
+ * - PlayerHUD: Archetype image, name, health/stamina bars
6
+ * - SpeedIndicatorHUD: Movement speed percentage
7
+ * - BodyPartHealthDisplay: Individual body part health bars
8
+ * - GuardIndicator: Current stance guard status
9
+ *
10
+ * Gaming Layout Best Practice:
11
+ * - Width: Resolution-based 14-18% of screen
12
+ * - Height: 100% minus top/bottom HUD heights
13
+ * - Leaves approximately 64–72% center for arena depending on resolution (≈72% on desktop)
14
+ *
15
+ * Now uses shared HUD utilities with resolution-based sizing.
16
+ *
17
+ * @korean 전투화면 왼쪽 HUD - 플레이어 1 상태
18
+ */
19
+ import React from "react";
20
+ import { PlayerState } from "../../../../../systems";
21
+ import type { StanceLaterality } from "../../../../../systems/trigram/types";
22
+ export interface CombatLeftHUDProps {
23
+ /** Screen width for layout calculations */
24
+ readonly width: number;
25
+ /** Screen height for layout calculations */
26
+ readonly height: number;
27
+ /** Whether mobile layout is active */
28
+ readonly isMobile: boolean;
29
+ /** Position scale multiplier for large displays */
30
+ readonly positionScale: number;
31
+ /** Player 1 state */
32
+ readonly player: PlayerState;
33
+ /** Player laterality (left/right foot forward) */
34
+ readonly laterality: StanceLaterality;
35
+ /** Whether player is in guard stance */
36
+ readonly isInGuard: boolean;
37
+ /** Player speed modifiers */
38
+ readonly speedModifiers: {
39
+ finalSpeed: number;
40
+ baseSpeed: number;
41
+ };
42
+ }
43
+ /**
44
+ * CombatLeftHUD Component
45
+ *
46
+ * Left side of the combat screen containing Player 1's stats.
47
+ * Occupies approximately 14–18% of screen width based on resolution breakpoints/interpolation,
48
+ * positioned between the top and bottom HUDs.
49
+ * REUSES existing PlayerHUD, SpeedIndicatorHUD, BodyPartHealthDisplay components.
50
+ * Uses shared HUD utilities for consistent, resolution-based layout and styling.
51
+ */
52
+ export declare const CombatLeftHUD: React.FC<CombatLeftHUDProps>;
53
+ export default CombatLeftHUD;
54
+ //# sourceMappingURL=CombatLeftHUD.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"CombatLeftHUD.d.ts","sourceRoot":"","sources":["../../../../../../src/components/screens/combat/components/hud/CombatLeftHUD.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;GAiBG;AAEH,OAAO,KAAK,MAAM,OAAO,CAAC;AAE1B,OAAO,EAAE,WAAW,EAAE,MAAM,wBAAwB,CAAC;AACrD,OAAO,KAAK,EAAE,gBAAgB,EAAE,MAAM,sCAAsC,CAAC;AAQ7E,MAAM,WAAW,kBAAkB;IACjC,2CAA2C;IAC3C,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;IACvB,4CAA4C;IAC5C,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC;IACxB,sCAAsC;IACtC,QAAQ,CAAC,QAAQ,EAAE,OAAO,CAAC;IAC3B,mDAAmD;IACnD,QAAQ,CAAC,aAAa,EAAE,MAAM,CAAC;IAC/B,qBAAqB;IACrB,QAAQ,CAAC,MAAM,EAAE,WAAW,CAAC;IAC7B,kDAAkD;IAClD,QAAQ,CAAC,UAAU,EAAE,gBAAgB,CAAC;IACtC,wCAAwC;IACxC,QAAQ,CAAC,SAAS,EAAE,OAAO,CAAC;IAC5B,6BAA6B;IAC7B,QAAQ,CAAC,cAAc,EAAE;QACvB,UAAU,EAAE,MAAM,CAAC;QACnB,SAAS,EAAE,MAAM,CAAC;KACnB,CAAC;CACH;AAED;;;;;;;;GAQG;AACH,eAAO,MAAM,aAAa,EAAE,KAAK,CAAC,EAAE,CAAC,kBAAkB,CAiHtD,CAAC;AAEF,eAAe,aAAa,CAAC"}