blacktrigram 0.7.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1853) hide show
  1. package/LICENSE +201 -0
  2. package/README.md +866 -0
  3. package/SECURITY.md +124 -0
  4. package/lib/App.d.ts +4 -0
  5. package/lib/App.d.ts.map +1 -0
  6. package/lib/App2.js +386 -0
  7. package/lib/App2.js.map +1 -0
  8. package/lib/_virtual/_rolldown/runtime.js +13 -0
  9. package/lib/assets/index.css +1146 -0
  10. package/lib/audio/AudioAssetLoader.d.ts +101 -0
  11. package/lib/audio/AudioAssetLoader.d.ts.map +1 -0
  12. package/lib/audio/AudioAssetLoader.js +245 -0
  13. package/lib/audio/AudioAssetLoader.js.map +1 -0
  14. package/lib/audio/AudioAssetRegistry.d.ts +126 -0
  15. package/lib/audio/AudioAssetRegistry.d.ts.map +1 -0
  16. package/lib/audio/AudioAssetRegistry.js +970 -0
  17. package/lib/audio/AudioAssetRegistry.js.map +1 -0
  18. package/lib/audio/AudioCache.d.ts +135 -0
  19. package/lib/audio/AudioCache.d.ts.map +1 -0
  20. package/lib/audio/AudioCache.js +211 -0
  21. package/lib/audio/AudioCache.js.map +1 -0
  22. package/lib/audio/AudioManager.d.ts +162 -0
  23. package/lib/audio/AudioManager.d.ts.map +1 -0
  24. package/lib/audio/AudioManager.js +508 -0
  25. package/lib/audio/AudioManager.js.map +1 -0
  26. package/lib/audio/AudioMonitor.d.ts +122 -0
  27. package/lib/audio/AudioMonitor.d.ts.map +1 -0
  28. package/lib/audio/AudioMonitor.js +215 -0
  29. package/lib/audio/AudioMonitor.js.map +1 -0
  30. package/lib/audio/AudioPool.d.ts +108 -0
  31. package/lib/audio/AudioPool.d.ts.map +1 -0
  32. package/lib/audio/AudioPool.js +206 -0
  33. package/lib/audio/AudioPool.js.map +1 -0
  34. package/lib/audio/AudioProvider.d.ts +28 -0
  35. package/lib/audio/AudioProvider.d.ts.map +1 -0
  36. package/lib/audio/AudioProvider.js +135 -0
  37. package/lib/audio/AudioProvider.js.map +1 -0
  38. package/lib/audio/AudioUtils.d.ts +77 -0
  39. package/lib/audio/AudioUtils.d.ts.map +1 -0
  40. package/lib/audio/AudioUtils.js +164 -0
  41. package/lib/audio/AudioUtils.js.map +1 -0
  42. package/lib/audio/BoneImpactAudioMap.d.ts +64 -0
  43. package/lib/audio/BoneImpactAudioMap.d.ts.map +1 -0
  44. package/lib/audio/BoneImpactAudioMap.js +133 -0
  45. package/lib/audio/BoneImpactAudioMap.js.map +1 -0
  46. package/lib/audio/VariantSelector.d.ts +69 -0
  47. package/lib/audio/VariantSelector.d.ts.map +1 -0
  48. package/lib/audio/VariantSelector.js +177 -0
  49. package/lib/audio/VariantSelector.js.map +1 -0
  50. package/lib/audio/index.d.ts +13 -0
  51. package/lib/audio/index.d.ts.map +1 -0
  52. package/lib/audio/index.js +41 -0
  53. package/lib/audio/index.js.map +1 -0
  54. package/lib/audio/types.d.ts +220 -0
  55. package/lib/audio/types.d.ts.map +1 -0
  56. package/lib/audio/types.js +12 -0
  57. package/lib/audio/types.js.map +1 -0
  58. package/lib/components/effects/WindParticles3D.d.ts +83 -0
  59. package/lib/components/effects/WindParticles3D.d.ts.map +1 -0
  60. package/lib/components/effects/index.d.ts +6 -0
  61. package/lib/components/effects/index.d.ts.map +1 -0
  62. package/lib/components/index.d.ts +5 -0
  63. package/lib/components/index.d.ts.map +1 -0
  64. package/lib/components/index.js +74 -0
  65. package/lib/components/index.js.map +1 -0
  66. package/lib/components/screens/combat/CombatScreen3D.d.ts +74 -0
  67. package/lib/components/screens/combat/CombatScreen3D.d.ts.map +1 -0
  68. package/lib/components/screens/combat/CombatScreen3D.js +1912 -0
  69. package/lib/components/screens/combat/CombatScreen3D.js.map +1 -0
  70. package/lib/components/screens/combat/components/controls/CombatButtons.d.ts +39 -0
  71. package/lib/components/screens/combat/components/controls/CombatButtons.d.ts.map +1 -0
  72. package/lib/components/screens/combat/components/controls/CombatButtons.js +52 -0
  73. package/lib/components/screens/combat/components/controls/CombatButtons.js.map +1 -0
  74. package/lib/components/screens/combat/components/controls/CombatControlsPanel.d.ts +35 -0
  75. package/lib/components/screens/combat/components/controls/CombatControlsPanel.d.ts.map +1 -0
  76. package/lib/components/screens/combat/components/controls/CombatControlsPanel.js +78 -0
  77. package/lib/components/screens/combat/components/controls/CombatControlsPanel.js.map +1 -0
  78. package/lib/components/screens/combat/components/controls/ControlsGuide.d.ts +23 -0
  79. package/lib/components/screens/combat/components/controls/ControlsGuide.d.ts.map +1 -0
  80. package/lib/components/screens/combat/components/controls/ControlsGuide.js +214 -0
  81. package/lib/components/screens/combat/components/controls/ControlsGuide.js.map +1 -0
  82. package/lib/components/screens/combat/components/controls/KeyboardHints.d.ts +54 -0
  83. package/lib/components/screens/combat/components/controls/KeyboardHints.d.ts.map +1 -0
  84. package/lib/components/screens/combat/components/controls/KeyboardHints.js +357 -0
  85. package/lib/components/screens/combat/components/controls/KeyboardHints.js.map +1 -0
  86. package/lib/components/screens/combat/components/controls/PauseMenu.d.ts +32 -0
  87. package/lib/components/screens/combat/components/controls/PauseMenu.d.ts.map +1 -0
  88. package/lib/components/screens/combat/components/controls/PauseMenu.js +254 -0
  89. package/lib/components/screens/combat/components/controls/PauseMenu.js.map +1 -0
  90. package/lib/components/screens/combat/components/controls/PauseMenuButton.d.ts +63 -0
  91. package/lib/components/screens/combat/components/controls/PauseMenuButton.d.ts.map +1 -0
  92. package/lib/components/screens/combat/components/controls/PauseMenuButton.js +108 -0
  93. package/lib/components/screens/combat/components/controls/PauseMenuButton.js.map +1 -0
  94. package/lib/components/screens/combat/components/controls/QuickSettings.d.ts +42 -0
  95. package/lib/components/screens/combat/components/controls/QuickSettings.d.ts.map +1 -0
  96. package/lib/components/screens/combat/components/controls/QuickSettings.js +259 -0
  97. package/lib/components/screens/combat/components/controls/QuickSettings.js.map +1 -0
  98. package/lib/components/screens/combat/components/effects/ArterialSpray3D.d.ts +73 -0
  99. package/lib/components/screens/combat/components/effects/ArterialSpray3D.d.ts.map +1 -0
  100. package/lib/components/screens/combat/components/effects/BloodDecals3D.d.ts +108 -0
  101. package/lib/components/screens/combat/components/effects/BloodDecals3D.d.ts.map +1 -0
  102. package/lib/components/screens/combat/components/effects/BloodDecals3D.js +232 -0
  103. package/lib/components/screens/combat/components/effects/BloodDecals3D.js.map +1 -0
  104. package/lib/components/screens/combat/components/effects/BloodLossOverlayHtml.d.ts +53 -0
  105. package/lib/components/screens/combat/components/effects/BloodLossOverlayHtml.d.ts.map +1 -0
  106. package/lib/components/screens/combat/components/effects/BloodLossOverlayHtml.js +87 -0
  107. package/lib/components/screens/combat/components/effects/BloodLossOverlayHtml.js.map +1 -0
  108. package/lib/components/screens/combat/components/effects/BloodParticles3D.d.ts +80 -0
  109. package/lib/components/screens/combat/components/effects/BloodParticles3D.d.ts.map +1 -0
  110. package/lib/components/screens/combat/components/effects/BloodParticles3D.js +278 -0
  111. package/lib/components/screens/combat/components/effects/BloodParticles3D.js.map +1 -0
  112. package/lib/components/screens/combat/components/effects/BloodViscosity3D.d.ts +64 -0
  113. package/lib/components/screens/combat/components/effects/BloodViscosity3D.d.ts.map +1 -0
  114. package/lib/components/screens/combat/components/effects/BloodViscosity3D.js +248 -0
  115. package/lib/components/screens/combat/components/effects/BloodViscosity3D.js.map +1 -0
  116. package/lib/components/screens/combat/components/effects/BoneCrackParticles3D.d.ts +60 -0
  117. package/lib/components/screens/combat/components/effects/BoneCrackParticles3D.d.ts.map +1 -0
  118. package/lib/components/screens/combat/components/effects/CombatParticleEffects3D.d.ts +37 -0
  119. package/lib/components/screens/combat/components/effects/CombatParticleEffects3D.d.ts.map +1 -0
  120. package/lib/components/screens/combat/components/effects/CombatParticleEffects3D.js +184 -0
  121. package/lib/components/screens/combat/components/effects/CombatParticleEffects3D.js.map +1 -0
  122. package/lib/components/screens/combat/components/effects/ConsciousnessBlur.d.ts +49 -0
  123. package/lib/components/screens/combat/components/effects/ConsciousnessBlur.d.ts.map +1 -0
  124. package/lib/components/screens/combat/components/effects/ConsciousnessBlur.js +66 -0
  125. package/lib/components/screens/combat/components/effects/ConsciousnessBlur.js.map +1 -0
  126. package/lib/components/screens/combat/components/effects/DustClouds3D.d.ts +93 -0
  127. package/lib/components/screens/combat/components/effects/DustClouds3D.d.ts.map +1 -0
  128. package/lib/components/screens/combat/components/effects/EarthCrackEffect3D.d.ts +57 -0
  129. package/lib/components/screens/combat/components/effects/EarthCrackEffect3D.d.ts.map +1 -0
  130. package/lib/components/screens/combat/components/effects/EarthHealingEffect3D.d.ts +88 -0
  131. package/lib/components/screens/combat/components/effects/EarthHealingEffect3D.d.ts.map +1 -0
  132. package/lib/components/screens/combat/components/effects/ImpactSparks3D.d.ts +91 -0
  133. package/lib/components/screens/combat/components/effects/ImpactSparks3D.d.ts.map +1 -0
  134. package/lib/components/screens/combat/components/effects/InternalDamage3D.d.ts +67 -0
  135. package/lib/components/screens/combat/components/effects/InternalDamage3D.d.ts.map +1 -0
  136. package/lib/components/screens/combat/components/effects/InternalDamage3D.js +261 -0
  137. package/lib/components/screens/combat/components/effects/InternalDamage3D.js.map +1 -0
  138. package/lib/components/screens/combat/components/effects/LiPrecisionTargetingOverlay.d.ts +45 -0
  139. package/lib/components/screens/combat/components/effects/LiPrecisionTargetingOverlay.d.ts.map +1 -0
  140. package/lib/components/screens/combat/components/effects/NerveStrikeParticles3D.d.ts +61 -0
  141. package/lib/components/screens/combat/components/effects/NerveStrikeParticles3D.d.ts.map +1 -0
  142. package/lib/components/screens/combat/components/effects/PainVignette.d.ts +47 -0
  143. package/lib/components/screens/combat/components/effects/PainVignette.d.ts.map +1 -0
  144. package/lib/components/screens/combat/components/effects/PainVignette.js +65 -0
  145. package/lib/components/screens/combat/components/effects/PainVignette.js.map +1 -0
  146. package/lib/components/screens/combat/components/effects/ParticleAudio3D.d.ts +52 -0
  147. package/lib/components/screens/combat/components/effects/ParticleAudio3D.d.ts.map +1 -0
  148. package/lib/components/screens/combat/components/effects/ParticleAudio3D.js +103 -0
  149. package/lib/components/screens/combat/components/effects/ParticleAudio3D.js.map +1 -0
  150. package/lib/components/screens/combat/components/effects/TraumaOverlay3D.d.ts +91 -0
  151. package/lib/components/screens/combat/components/effects/TraumaOverlay3D.d.ts.map +1 -0
  152. package/lib/components/screens/combat/components/effects/TraumaOverlay3D.js +296 -0
  153. package/lib/components/screens/combat/components/effects/TraumaOverlay3D.js.map +1 -0
  154. package/lib/components/screens/combat/components/effects/WaterRipple3D.d.ts +64 -0
  155. package/lib/components/screens/combat/components/effects/WaterRipple3D.d.ts.map +1 -0
  156. package/lib/components/screens/combat/components/effects/WaterWave3D.d.ts +72 -0
  157. package/lib/components/screens/combat/components/effects/WaterWave3D.d.ts.map +1 -0
  158. package/lib/components/screens/combat/components/effects/index.d.ts +121 -0
  159. package/lib/components/screens/combat/components/effects/index.d.ts.map +1 -0
  160. package/lib/components/screens/combat/components/feedback/MatchCountdown.d.ts +31 -0
  161. package/lib/components/screens/combat/components/feedback/MatchCountdown.d.ts.map +1 -0
  162. package/lib/components/screens/combat/components/feedback/MatchCountdown.js +242 -0
  163. package/lib/components/screens/combat/components/feedback/MatchCountdown.js.map +1 -0
  164. package/lib/components/screens/combat/components/feedback/RoundAnnouncementOverlayHtml.d.ts +74 -0
  165. package/lib/components/screens/combat/components/feedback/RoundAnnouncementOverlayHtml.d.ts.map +1 -0
  166. package/lib/components/screens/combat/components/feedback/RoundAnnouncementOverlayHtml.js +275 -0
  167. package/lib/components/screens/combat/components/feedback/RoundAnnouncementOverlayHtml.js.map +1 -0
  168. package/lib/components/screens/combat/components/feedback/RoundDisplayStatus.d.ts +25 -0
  169. package/lib/components/screens/combat/components/feedback/RoundDisplayStatus.d.ts.map +1 -0
  170. package/lib/components/screens/combat/components/feedback/RoundDisplayStatus.js +61 -0
  171. package/lib/components/screens/combat/components/feedback/RoundDisplayStatus.js.map +1 -0
  172. package/lib/components/screens/combat/components/feedback/RoundStartAnnouncementOverlayHtml.d.ts +43 -0
  173. package/lib/components/screens/combat/components/feedback/RoundStartAnnouncementOverlayHtml.d.ts.map +1 -0
  174. package/lib/components/screens/combat/components/feedback/RoundStartAnnouncementOverlayHtml.js +139 -0
  175. package/lib/components/screens/combat/components/feedback/RoundStartAnnouncementOverlayHtml.js.map +1 -0
  176. package/lib/components/screens/combat/components/hud/CombatBottomHUD.d.ts +50 -0
  177. package/lib/components/screens/combat/components/hud/CombatBottomHUD.d.ts.map +1 -0
  178. package/lib/components/screens/combat/components/hud/CombatBottomHUD.js +155 -0
  179. package/lib/components/screens/combat/components/hud/CombatBottomHUD.js.map +1 -0
  180. package/lib/components/screens/combat/components/hud/CombatLeftHUD.d.ts +54 -0
  181. package/lib/components/screens/combat/components/hud/CombatLeftHUD.d.ts.map +1 -0
  182. package/lib/components/screens/combat/components/hud/CombatLeftHUD.js +103 -0
  183. package/lib/components/screens/combat/components/hud/CombatLeftHUD.js.map +1 -0
  184. package/lib/components/screens/combat/components/hud/CombatRightHUD.d.ts +54 -0
  185. package/lib/components/screens/combat/components/hud/CombatRightHUD.d.ts.map +1 -0
  186. package/lib/components/screens/combat/components/hud/CombatRightHUD.js +101 -0
  187. package/lib/components/screens/combat/components/hud/CombatRightHUD.js.map +1 -0
  188. package/lib/components/screens/combat/components/hud/CombatTopHUD.d.ts +47 -0
  189. package/lib/components/screens/combat/components/hud/CombatTopHUD.d.ts.map +1 -0
  190. package/lib/components/screens/combat/components/hud/CombatTopHUD.js +141 -0
  191. package/lib/components/screens/combat/components/hud/CombatTopHUD.js.map +1 -0
  192. package/lib/components/screens/combat/components/hud/DifficultyIndicator.d.ts +25 -0
  193. package/lib/components/screens/combat/components/hud/DifficultyIndicator.d.ts.map +1 -0
  194. package/lib/components/screens/combat/components/hud/DifficultyIndicator.js +129 -0
  195. package/lib/components/screens/combat/components/hud/DifficultyIndicator.js.map +1 -0
  196. package/lib/components/screens/combat/components/hud/FPSMonitor.d.ts +48 -0
  197. package/lib/components/screens/combat/components/hud/FPSMonitor.d.ts.map +1 -0
  198. package/lib/components/screens/combat/components/hud/FPSMonitor.js +131 -0
  199. package/lib/components/screens/combat/components/hud/FPSMonitor.js.map +1 -0
  200. package/lib/components/screens/combat/components/hud/MobileControlsWrapper.d.ts +82 -0
  201. package/lib/components/screens/combat/components/hud/MobileControlsWrapper.d.ts.map +1 -0
  202. package/lib/components/screens/combat/components/hud/MobileControlsWrapper.js +73 -0
  203. package/lib/components/screens/combat/components/hud/MobileControlsWrapper.js.map +1 -0
  204. package/lib/components/screens/combat/components/hud/PlayerStateOverlayHtml.d.ts +80 -0
  205. package/lib/components/screens/combat/components/hud/PlayerStateOverlayHtml.d.ts.map +1 -0
  206. package/lib/components/screens/combat/components/hud/PlayerStateOverlayHtml.js +79 -0
  207. package/lib/components/screens/combat/components/hud/PlayerStateOverlayHtml.js.map +1 -0
  208. package/lib/components/screens/combat/components/hud/index.d.ts +22 -0
  209. package/lib/components/screens/combat/components/hud/index.d.ts.map +1 -0
  210. package/lib/components/screens/combat/components/hud/index.js +4 -0
  211. package/lib/components/screens/combat/components/index.d.ts +47 -0
  212. package/lib/components/screens/combat/components/index.d.ts.map +1 -0
  213. package/lib/components/screens/combat/components/index.js +23 -0
  214. package/lib/components/screens/combat/components/indicators/BalanceIndicator.d.ts +52 -0
  215. package/lib/components/screens/combat/components/indicators/BalanceIndicator.d.ts.map +1 -0
  216. package/lib/components/screens/combat/components/indicators/BalanceIndicator.js +113 -0
  217. package/lib/components/screens/combat/components/indicators/BalanceIndicator.js.map +1 -0
  218. package/lib/components/screens/combat/components/indicators/InputBufferDisplay.d.ts +49 -0
  219. package/lib/components/screens/combat/components/indicators/InputBufferDisplay.d.ts.map +1 -0
  220. package/lib/components/screens/combat/components/indicators/InputBufferDisplay.js +150 -0
  221. package/lib/components/screens/combat/components/indicators/InputBufferDisplay.js.map +1 -0
  222. package/lib/components/screens/combat/components/indicators/StaminaWarning.d.ts +44 -0
  223. package/lib/components/screens/combat/components/indicators/StaminaWarning.d.ts.map +1 -0
  224. package/lib/components/screens/combat/components/indicators/StaminaWarning.js +83 -0
  225. package/lib/components/screens/combat/components/indicators/StaminaWarning.js.map +1 -0
  226. package/lib/components/screens/combat/components/indicators/TechniqueNameDisplay.d.ts +83 -0
  227. package/lib/components/screens/combat/components/indicators/TechniqueNameDisplay.d.ts.map +1 -0
  228. package/lib/components/screens/combat/components/indicators/TechniqueNameDisplay.js +161 -0
  229. package/lib/components/screens/combat/components/indicators/TechniqueNameDisplay.js.map +1 -0
  230. package/lib/components/screens/combat/helpers/AnimationUpdater.d.ts +38 -0
  231. package/lib/components/screens/combat/helpers/AnimationUpdater.d.ts.map +1 -0
  232. package/lib/components/screens/combat/helpers/AnimationUpdater.js +37 -0
  233. package/lib/components/screens/combat/helpers/AnimationUpdater.js.map +1 -0
  234. package/lib/components/screens/combat/helpers/combatHelpers.d.ts +37 -0
  235. package/lib/components/screens/combat/helpers/combatHelpers.d.ts.map +1 -0
  236. package/lib/components/screens/combat/helpers/combatHelpers.js +33 -0
  237. package/lib/components/screens/combat/helpers/combatHelpers.js.map +1 -0
  238. package/lib/components/screens/combat/helpers/index.d.ts +8 -0
  239. package/lib/components/screens/combat/helpers/index.d.ts.map +1 -0
  240. package/lib/components/screens/combat/helpers/index.js +2 -0
  241. package/lib/components/screens/combat/hooks/useAICombat.d.ts +108 -0
  242. package/lib/components/screens/combat/hooks/useAICombat.d.ts.map +1 -0
  243. package/lib/components/screens/combat/hooks/useAICombat.js +806 -0
  244. package/lib/components/screens/combat/hooks/useAICombat.js.map +1 -0
  245. package/lib/components/screens/combat/hooks/useCombatActions.d.ts +106 -0
  246. package/lib/components/screens/combat/hooks/useCombatActions.d.ts.map +1 -0
  247. package/lib/components/screens/combat/hooks/useCombatActions.js +766 -0
  248. package/lib/components/screens/combat/hooks/useCombatActions.js.map +1 -0
  249. package/lib/components/screens/combat/hooks/useCombatAttackMovement.d.ts +85 -0
  250. package/lib/components/screens/combat/hooks/useCombatAttackMovement.d.ts.map +1 -0
  251. package/lib/components/screens/combat/hooks/useCombatAttackMovement.js +202 -0
  252. package/lib/components/screens/combat/hooks/useCombatAttackMovement.js.map +1 -0
  253. package/lib/components/screens/combat/hooks/useCombatAudio.d.ts +40 -0
  254. package/lib/components/screens/combat/hooks/useCombatAudio.d.ts.map +1 -0
  255. package/lib/components/screens/combat/hooks/useCombatAudio.js +287 -0
  256. package/lib/components/screens/combat/hooks/useCombatAudio.js.map +1 -0
  257. package/lib/components/screens/combat/hooks/useCombatLayout.d.ts +61 -0
  258. package/lib/components/screens/combat/hooks/useCombatLayout.d.ts.map +1 -0
  259. package/lib/components/screens/combat/hooks/useCombatLayout.js +89 -0
  260. package/lib/components/screens/combat/hooks/useCombatLayout.js.map +1 -0
  261. package/lib/components/screens/combat/hooks/useCombatState.d.ts +75 -0
  262. package/lib/components/screens/combat/hooks/useCombatState.d.ts.map +1 -0
  263. package/lib/components/screens/combat/hooks/useCombatState.js +182 -0
  264. package/lib/components/screens/combat/hooks/useCombatState.js.map +1 -0
  265. package/lib/components/screens/combat/hooks/useGrapplingAudio.d.ts +36 -0
  266. package/lib/components/screens/combat/hooks/useGrapplingAudio.d.ts.map +1 -0
  267. package/lib/components/screens/combat/hooks/usePreloadCombatAudio.d.ts +63 -0
  268. package/lib/components/screens/combat/hooks/usePreloadCombatAudio.d.ts.map +1 -0
  269. package/lib/components/screens/combat/index.d.ts +4 -0
  270. package/lib/components/screens/combat/index.d.ts.map +1 -0
  271. package/lib/components/screens/combat/index.js +25 -0
  272. package/lib/components/screens/controls/ControlsScreen3D.d.ts +12 -0
  273. package/lib/components/screens/controls/ControlsScreen3D.d.ts.map +1 -0
  274. package/lib/components/screens/controls/ControlsScreen3D.js +1248 -0
  275. package/lib/components/screens/controls/ControlsScreen3D.js.map +1 -0
  276. package/lib/components/screens/controls/components/ControlBindingsOverlayHtml.d.ts +35 -0
  277. package/lib/components/screens/controls/components/ControlBindingsOverlayHtml.d.ts.map +1 -0
  278. package/lib/components/screens/controls/components/ControlBindingsOverlayHtml.js +155 -0
  279. package/lib/components/screens/controls/components/ControlBindingsOverlayHtml.js.map +1 -0
  280. package/lib/components/screens/controls/components/ControlCategoryTabsOverlayHtml.d.ts +31 -0
  281. package/lib/components/screens/controls/components/ControlCategoryTabsOverlayHtml.d.ts.map +1 -0
  282. package/lib/components/screens/controls/components/ControlCategoryTabsOverlayHtml.js +100 -0
  283. package/lib/components/screens/controls/components/ControlCategoryTabsOverlayHtml.js.map +1 -0
  284. package/lib/components/screens/controls/components/GamepadVisualization3D.d.ts +32 -0
  285. package/lib/components/screens/controls/components/GamepadVisualization3D.d.ts.map +1 -0
  286. package/lib/components/screens/controls/components/GamepadVisualization3D.js +250 -0
  287. package/lib/components/screens/controls/components/GamepadVisualization3D.js.map +1 -0
  288. package/lib/components/screens/controls/components/InteractiveControlDemoOverlayHtml.d.ts +35 -0
  289. package/lib/components/screens/controls/components/InteractiveControlDemoOverlayHtml.d.ts.map +1 -0
  290. package/lib/components/screens/controls/components/InteractiveControlDemoOverlayHtml.js +222 -0
  291. package/lib/components/screens/controls/components/InteractiveControlDemoOverlayHtml.js.map +1 -0
  292. package/lib/components/screens/controls/components/Key3D.d.ts +36 -0
  293. package/lib/components/screens/controls/components/Key3D.d.ts.map +1 -0
  294. package/lib/components/screens/controls/components/Key3D.js +169 -0
  295. package/lib/components/screens/controls/components/Key3D.js.map +1 -0
  296. package/lib/components/screens/controls/components/VisualKeyboard3D.d.ts +37 -0
  297. package/lib/components/screens/controls/components/VisualKeyboard3D.d.ts.map +1 -0
  298. package/lib/components/screens/controls/components/VisualKeyboard3D.js +120 -0
  299. package/lib/components/screens/controls/components/VisualKeyboard3D.js.map +1 -0
  300. package/lib/components/screens/controls/components/index.d.ts +20 -0
  301. package/lib/components/screens/controls/components/index.d.ts.map +1 -0
  302. package/lib/components/screens/controls/constants/ControlsConstants.d.ts +67 -0
  303. package/lib/components/screens/controls/constants/ControlsConstants.d.ts.map +1 -0
  304. package/lib/components/screens/controls/constants/ControlsConstants.js +504 -0
  305. package/lib/components/screens/controls/constants/ControlsConstants.js.map +1 -0
  306. package/lib/components/screens/controls/hooks/useControlsState.d.ts +46 -0
  307. package/lib/components/screens/controls/hooks/useControlsState.d.ts.map +1 -0
  308. package/lib/components/screens/controls/hooks/useControlsState.js +71 -0
  309. package/lib/components/screens/controls/hooks/useControlsState.js.map +1 -0
  310. package/lib/components/screens/endscreen/EndScreen3D.d.ts +18 -0
  311. package/lib/components/screens/endscreen/EndScreen3D.d.ts.map +1 -0
  312. package/lib/components/screens/endscreen/EndScreen3D.js +367 -0
  313. package/lib/components/screens/endscreen/EndScreen3D.js.map +1 -0
  314. package/lib/components/screens/endscreen/components/DefeatAnimation3D.d.ts +9 -0
  315. package/lib/components/screens/endscreen/components/DefeatAnimation3D.d.ts.map +1 -0
  316. package/lib/components/screens/endscreen/components/DefeatAnimation3D.js +205 -0
  317. package/lib/components/screens/endscreen/components/DefeatAnimation3D.js.map +1 -0
  318. package/lib/components/screens/endscreen/components/MatchStatisticsDisplayOverlayHtml.d.ts +13 -0
  319. package/lib/components/screens/endscreen/components/MatchStatisticsDisplayOverlayHtml.d.ts.map +1 -0
  320. package/lib/components/screens/endscreen/components/MatchStatisticsDisplayOverlayHtml.js +321 -0
  321. package/lib/components/screens/endscreen/components/MatchStatisticsDisplayOverlayHtml.js.map +1 -0
  322. package/lib/components/screens/endscreen/components/NavigationButtonsOverlayHtml.d.ts +28 -0
  323. package/lib/components/screens/endscreen/components/NavigationButtonsOverlayHtml.d.ts.map +1 -0
  324. package/lib/components/screens/endscreen/components/NavigationButtonsOverlayHtml.js +93 -0
  325. package/lib/components/screens/endscreen/components/NavigationButtonsOverlayHtml.js.map +1 -0
  326. package/lib/components/screens/endscreen/components/PerformanceBreakdownOverlayHtml.d.ts +13 -0
  327. package/lib/components/screens/endscreen/components/PerformanceBreakdownOverlayHtml.d.ts.map +1 -0
  328. package/lib/components/screens/endscreen/components/PerformanceBreakdownOverlayHtml.js +294 -0
  329. package/lib/components/screens/endscreen/components/PerformanceBreakdownOverlayHtml.js.map +1 -0
  330. package/lib/components/screens/endscreen/components/PerformanceRatingOverlayHtml.d.ts +13 -0
  331. package/lib/components/screens/endscreen/components/PerformanceRatingOverlayHtml.d.ts.map +1 -0
  332. package/lib/components/screens/endscreen/components/PerformanceRatingOverlayHtml.js +210 -0
  333. package/lib/components/screens/endscreen/components/PerformanceRatingOverlayHtml.js.map +1 -0
  334. package/lib/components/screens/endscreen/components/VictoryAnimation3D.d.ts +9 -0
  335. package/lib/components/screens/endscreen/components/VictoryAnimation3D.d.ts.map +1 -0
  336. package/lib/components/screens/endscreen/components/VictoryAnimation3D.js +299 -0
  337. package/lib/components/screens/endscreen/components/VictoryAnimation3D.js.map +1 -0
  338. package/lib/components/screens/endscreen/components/WinnerDisplayOverlayHtml.d.ts +14 -0
  339. package/lib/components/screens/endscreen/components/WinnerDisplayOverlayHtml.d.ts.map +1 -0
  340. package/lib/components/screens/endscreen/components/WinnerDisplayOverlayHtml.js +170 -0
  341. package/lib/components/screens/endscreen/components/WinnerDisplayOverlayHtml.js.map +1 -0
  342. package/lib/components/screens/endscreen/components/animations.d.ts +25 -0
  343. package/lib/components/screens/endscreen/components/animations.d.ts.map +1 -0
  344. package/lib/components/screens/endscreen/components/animations.js +71 -0
  345. package/lib/components/screens/endscreen/components/animations.js.map +1 -0
  346. package/lib/components/screens/endscreen/components/index.d.ts +19 -0
  347. package/lib/components/screens/endscreen/components/index.d.ts.map +1 -0
  348. package/lib/components/screens/endscreen/components/index.js +8 -0
  349. package/lib/components/screens/endscreen/index.d.ts +9 -0
  350. package/lib/components/screens/endscreen/index.d.ts.map +1 -0
  351. package/lib/components/screens/endscreen/index.js +10 -0
  352. package/lib/components/screens/intro/IntroScreen3D.d.ts +16 -0
  353. package/lib/components/screens/intro/IntroScreen3D.d.ts.map +1 -0
  354. package/lib/components/screens/intro/IntroScreen3D.js +488 -0
  355. package/lib/components/screens/intro/IntroScreen3D.js.map +1 -0
  356. package/lib/components/screens/intro/components/AbilityListOverlayHtml.d.ts +53 -0
  357. package/lib/components/screens/intro/components/AbilityListOverlayHtml.d.ts.map +1 -0
  358. package/lib/components/screens/intro/components/AbilityListOverlayHtml.js +146 -0
  359. package/lib/components/screens/intro/components/AbilityListOverlayHtml.js.map +1 -0
  360. package/lib/components/screens/intro/components/ArchetypeCardGridOverlayHtml.d.ts +20 -0
  361. package/lib/components/screens/intro/components/ArchetypeCardGridOverlayHtml.d.ts.map +1 -0
  362. package/lib/components/screens/intro/components/ArchetypeCardGridOverlayHtml.js +154 -0
  363. package/lib/components/screens/intro/components/ArchetypeCardGridOverlayHtml.js.map +1 -0
  364. package/lib/components/screens/intro/components/ArchetypeCardOverlayHtml.d.ts +38 -0
  365. package/lib/components/screens/intro/components/ArchetypeCardOverlayHtml.d.ts.map +1 -0
  366. package/lib/components/screens/intro/components/ArchetypeCardOverlayHtml.js +235 -0
  367. package/lib/components/screens/intro/components/ArchetypeCardOverlayHtml.js.map +1 -0
  368. package/lib/components/screens/intro/components/ArchetypeDisplayOverlayHtml.d.ts +35 -0
  369. package/lib/components/screens/intro/components/ArchetypeDisplayOverlayHtml.d.ts.map +1 -0
  370. package/lib/components/screens/intro/components/ArchetypeDisplayOverlayHtml.js +325 -0
  371. package/lib/components/screens/intro/components/ArchetypeDisplayOverlayHtml.js.map +1 -0
  372. package/lib/components/screens/intro/components/EnhancedArchetypeDisplayOverlayHtml.d.ts +19 -0
  373. package/lib/components/screens/intro/components/EnhancedArchetypeDisplayOverlayHtml.d.ts.map +1 -0
  374. package/lib/components/screens/intro/components/EnhancedArchetypeDisplayOverlayHtml.js +88 -0
  375. package/lib/components/screens/intro/components/EnhancedArchetypeDisplayOverlayHtml.js.map +1 -0
  376. package/lib/components/screens/intro/components/MenuButtonsOverlayHtml.d.ts +65 -0
  377. package/lib/components/screens/intro/components/MenuButtonsOverlayHtml.d.ts.map +1 -0
  378. package/lib/components/screens/intro/components/MenuButtonsOverlayHtml.js +143 -0
  379. package/lib/components/screens/intro/components/MenuButtonsOverlayHtml.js.map +1 -0
  380. package/lib/components/screens/intro/components/MenuSectionOverlayHtml.d.ts +27 -0
  381. package/lib/components/screens/intro/components/MenuSectionOverlayHtml.d.ts.map +1 -0
  382. package/lib/components/screens/intro/components/MenuSectionOverlayHtml.js +153 -0
  383. package/lib/components/screens/intro/components/MenuSectionOverlayHtml.js.map +1 -0
  384. package/lib/components/screens/intro/components/StatBarOverlayHtml.d.ts +47 -0
  385. package/lib/components/screens/intro/components/StatBarOverlayHtml.d.ts.map +1 -0
  386. package/lib/components/screens/intro/components/StatBarOverlayHtml.js +128 -0
  387. package/lib/components/screens/intro/components/StatBarOverlayHtml.js.map +1 -0
  388. package/lib/components/screens/philosophy/PhilosophyScreen3D.d.ts +12 -0
  389. package/lib/components/screens/philosophy/PhilosophyScreen3D.d.ts.map +1 -0
  390. package/lib/components/screens/philosophy/PhilosophyScreen3D.js +561 -0
  391. package/lib/components/screens/philosophy/PhilosophyScreen3D.js.map +1 -0
  392. package/lib/components/screens/philosophy/components/InteractiveTrigramGridOverlayHtml.d.ts +40 -0
  393. package/lib/components/screens/philosophy/components/InteractiveTrigramGridOverlayHtml.d.ts.map +1 -0
  394. package/lib/components/screens/philosophy/components/PhilosophyNavigationOverlayHtml.d.ts +40 -0
  395. package/lib/components/screens/philosophy/components/PhilosophyNavigationOverlayHtml.d.ts.map +1 -0
  396. package/lib/components/screens/philosophy/components/PhilosophySectionOverlayHtml.d.ts +46 -0
  397. package/lib/components/screens/philosophy/components/PhilosophySectionOverlayHtml.d.ts.map +1 -0
  398. package/lib/components/screens/philosophy/components/PhilosophyTextOverlayHtml.d.ts +42 -0
  399. package/lib/components/screens/philosophy/components/PhilosophyTextOverlayHtml.d.ts.map +1 -0
  400. package/lib/components/screens/philosophy/components/TrigramSymbol3D.d.ts +49 -0
  401. package/lib/components/screens/philosophy/components/TrigramSymbol3D.d.ts.map +1 -0
  402. package/lib/components/screens/philosophy/components/TrigramVisualization3D.d.ts +43 -0
  403. package/lib/components/screens/philosophy/components/TrigramVisualization3D.d.ts.map +1 -0
  404. package/lib/components/screens/philosophy/components/index.d.ts +23 -0
  405. package/lib/components/screens/philosophy/components/index.d.ts.map +1 -0
  406. package/lib/components/screens/philosophy/hooks/index.d.ts +10 -0
  407. package/lib/components/screens/philosophy/hooks/index.d.ts.map +1 -0
  408. package/lib/components/screens/philosophy/hooks/usePhilosophyState.d.ts +50 -0
  409. package/lib/components/screens/philosophy/hooks/usePhilosophyState.d.ts.map +1 -0
  410. package/lib/components/screens/training/TrainingScreen3D.d.ts +51 -0
  411. package/lib/components/screens/training/TrainingScreen3D.d.ts.map +1 -0
  412. package/lib/components/screens/training/TrainingScreen3D.js +947 -0
  413. package/lib/components/screens/training/TrainingScreen3D.js.map +1 -0
  414. package/lib/components/screens/training/components/AnatomyControlsOverlayHtml.d.ts +31 -0
  415. package/lib/components/screens/training/components/AnatomyControlsOverlayHtml.d.ts.map +1 -0
  416. package/lib/components/screens/training/components/AnatomyControlsOverlayHtml.js +189 -0
  417. package/lib/components/screens/training/components/AnatomyControlsOverlayHtml.js.map +1 -0
  418. package/lib/components/screens/training/components/AnatomyOverlay3D.d.ts +31 -0
  419. package/lib/components/screens/training/components/AnatomyOverlay3D.d.ts.map +1 -0
  420. package/lib/components/screens/training/components/AnatomyOverlay3D.js +679 -0
  421. package/lib/components/screens/training/components/AnatomyOverlay3D.js.map +1 -0
  422. package/lib/components/screens/training/components/DamageNumber3D.d.ts +28 -0
  423. package/lib/components/screens/training/components/DamageNumber3D.d.ts.map +1 -0
  424. package/lib/components/screens/training/components/DamageNumber3D.js +6 -0
  425. package/lib/components/screens/training/components/FootPlacementMarkers3D.d.ts +47 -0
  426. package/lib/components/screens/training/components/FootPlacementMarkers3D.d.ts.map +1 -0
  427. package/lib/components/screens/training/components/FootPlacementMarkers3D.js +380 -0
  428. package/lib/components/screens/training/components/FootPlacementMarkers3D.js.map +1 -0
  429. package/lib/components/screens/training/components/FootworkDrillsOverlayHtml.d.ts +47 -0
  430. package/lib/components/screens/training/components/FootworkDrillsOverlayHtml.d.ts.map +1 -0
  431. package/lib/components/screens/training/components/FootworkDrillsOverlayHtml.js +292 -0
  432. package/lib/components/screens/training/components/FootworkDrillsOverlayHtml.js.map +1 -0
  433. package/lib/components/screens/training/components/HitFeedbackEffect3D.d.ts +32 -0
  434. package/lib/components/screens/training/components/HitFeedbackEffect3D.d.ts.map +1 -0
  435. package/lib/components/screens/training/components/HitFeedbackEffect3D.js +258 -0
  436. package/lib/components/screens/training/components/HitFeedbackEffect3D.js.map +1 -0
  437. package/lib/components/screens/training/components/TrainingAICharacter3D.d.ts +36 -0
  438. package/lib/components/screens/training/components/TrainingAICharacter3D.d.ts.map +1 -0
  439. package/lib/components/screens/training/components/TrainingAICharacter3D.js +6 -0
  440. package/lib/components/screens/training/components/TrainingArena3D.d.ts +22 -0
  441. package/lib/components/screens/training/components/TrainingArena3D.d.ts.map +1 -0
  442. package/lib/components/screens/training/components/TrainingArena3D.js +5 -0
  443. package/lib/components/screens/training/components/TrainingButtonsOverlayHtml.d.ts +73 -0
  444. package/lib/components/screens/training/components/TrainingButtonsOverlayHtml.d.ts.map +1 -0
  445. package/lib/components/screens/training/components/TrainingButtonsOverlayHtml.js +107 -0
  446. package/lib/components/screens/training/components/TrainingButtonsOverlayHtml.js.map +1 -0
  447. package/lib/components/screens/training/components/TrainingControlsOverlayHtml.d.ts +50 -0
  448. package/lib/components/screens/training/components/TrainingControlsOverlayHtml.d.ts.map +1 -0
  449. package/lib/components/screens/training/components/TrainingControlsOverlayHtml.js +129 -0
  450. package/lib/components/screens/training/components/TrainingControlsOverlayHtml.js.map +1 -0
  451. package/lib/components/screens/training/components/TrainingDummy3D.d.ts +72 -0
  452. package/lib/components/screens/training/components/TrainingDummy3D.d.ts.map +1 -0
  453. package/lib/components/screens/training/components/TrainingDummy3D.js +298 -0
  454. package/lib/components/screens/training/components/TrainingDummy3D.js.map +1 -0
  455. package/lib/components/screens/training/components/TrainingFeedbackOverlayHtml.d.ts +30 -0
  456. package/lib/components/screens/training/components/TrainingFeedbackOverlayHtml.d.ts.map +1 -0
  457. package/lib/components/screens/training/components/TrainingFeedbackOverlayHtml.js +44 -0
  458. package/lib/components/screens/training/components/TrainingFeedbackOverlayHtml.js.map +1 -0
  459. package/lib/components/screens/training/components/TrainingHitEffects3D.d.ts +27 -0
  460. package/lib/components/screens/training/components/TrainingHitEffects3D.d.ts.map +1 -0
  461. package/lib/components/screens/training/components/TrainingHitEffects3D.js +6 -0
  462. package/lib/components/screens/training/components/TrainingModeSelectorOverlayHtml.d.ts +51 -0
  463. package/lib/components/screens/training/components/TrainingModeSelectorOverlayHtml.d.ts.map +1 -0
  464. package/lib/components/screens/training/components/TrainingModeSelectorOverlayHtml.js +188 -0
  465. package/lib/components/screens/training/components/TrainingModeSelectorOverlayHtml.js.map +1 -0
  466. package/lib/components/screens/training/components/TrainingStatsOverlayHtml.d.ts +63 -0
  467. package/lib/components/screens/training/components/TrainingStatsOverlayHtml.d.ts.map +1 -0
  468. package/lib/components/screens/training/components/TrainingStatsOverlayHtml.js +253 -0
  469. package/lib/components/screens/training/components/TrainingStatsOverlayHtml.js.map +1 -0
  470. package/lib/components/screens/training/components/VitalPointMarker3D.d.ts +37 -0
  471. package/lib/components/screens/training/components/VitalPointMarker3D.d.ts.map +1 -0
  472. package/lib/components/screens/training/components/VitalPointMarker3D.js +210 -0
  473. package/lib/components/screens/training/components/VitalPointMarker3D.js.map +1 -0
  474. package/lib/components/screens/training/components/VitalPointTrainingOverlayHtml.d.ts +29 -0
  475. package/lib/components/screens/training/components/VitalPointTrainingOverlayHtml.d.ts.map +1 -0
  476. package/lib/components/screens/training/components/VitalPointTrainingOverlayHtml.js +195 -0
  477. package/lib/components/screens/training/components/VitalPointTrainingOverlayHtml.js.map +1 -0
  478. package/lib/components/screens/training/components/hud/TrainingBottomHUD.d.ts +59 -0
  479. package/lib/components/screens/training/components/hud/TrainingBottomHUD.d.ts.map +1 -0
  480. package/lib/components/screens/training/components/hud/TrainingBottomHUD.js +145 -0
  481. package/lib/components/screens/training/components/hud/TrainingBottomHUD.js.map +1 -0
  482. package/lib/components/screens/training/components/hud/TrainingLeftHUD.d.ts +47 -0
  483. package/lib/components/screens/training/components/hud/TrainingLeftHUD.d.ts.map +1 -0
  484. package/lib/components/screens/training/components/hud/TrainingLeftHUD.js +59 -0
  485. package/lib/components/screens/training/components/hud/TrainingLeftHUD.js.map +1 -0
  486. package/lib/components/screens/training/components/hud/TrainingRightHUD.d.ts +68 -0
  487. package/lib/components/screens/training/components/hud/TrainingRightHUD.d.ts.map +1 -0
  488. package/lib/components/screens/training/components/hud/TrainingRightHUD.js +93 -0
  489. package/lib/components/screens/training/components/hud/TrainingRightHUD.js.map +1 -0
  490. package/lib/components/screens/training/components/hud/TrainingTopHUD.d.ts +55 -0
  491. package/lib/components/screens/training/components/hud/TrainingTopHUD.d.ts.map +1 -0
  492. package/lib/components/screens/training/components/hud/TrainingTopHUD.js +184 -0
  493. package/lib/components/screens/training/components/hud/TrainingTopHUD.js.map +1 -0
  494. package/lib/components/screens/training/components/hud/index.d.ts +13 -0
  495. package/lib/components/screens/training/components/hud/index.d.ts.map +1 -0
  496. package/lib/components/screens/training/components/hud/index.js +4 -0
  497. package/lib/components/screens/training/components/index.d.ts +22 -0
  498. package/lib/components/screens/training/components/index.d.ts.map +1 -0
  499. package/lib/components/screens/training/components/index.js +19 -0
  500. package/lib/components/screens/training/hooks/useAttackMovement.d.ts +69 -0
  501. package/lib/components/screens/training/hooks/useAttackMovement.d.ts.map +1 -0
  502. package/lib/components/screens/training/hooks/useAttackMovement.js +118 -0
  503. package/lib/components/screens/training/hooks/useAttackMovement.js.map +1 -0
  504. package/lib/components/screens/training/hooks/useTrainingActions.d.ts +82 -0
  505. package/lib/components/screens/training/hooks/useTrainingActions.d.ts.map +1 -0
  506. package/lib/components/screens/training/hooks/useTrainingActions.js +284 -0
  507. package/lib/components/screens/training/hooks/useTrainingActions.js.map +1 -0
  508. package/lib/components/screens/training/hooks/useTrainingLayout.d.ts +62 -0
  509. package/lib/components/screens/training/hooks/useTrainingLayout.d.ts.map +1 -0
  510. package/lib/components/screens/training/hooks/useTrainingLayout.js +96 -0
  511. package/lib/components/screens/training/hooks/useTrainingLayout.js.map +1 -0
  512. package/lib/components/screens/training/hooks/useTrainingState.d.ts +100 -0
  513. package/lib/components/screens/training/hooks/useTrainingState.d.ts.map +1 -0
  514. package/lib/components/screens/training/hooks/useTrainingState.js +344 -0
  515. package/lib/components/screens/training/hooks/useTrainingState.js.map +1 -0
  516. package/lib/components/screens/training/index.d.ts +4 -0
  517. package/lib/components/screens/training/index.d.ts.map +1 -0
  518. package/lib/components/screens/training/index.js +16 -0
  519. package/lib/components/shared/base/AccessibilityProvider.d.ts +51 -0
  520. package/lib/components/shared/base/AccessibilityProvider.d.ts.map +1 -0
  521. package/lib/components/shared/base/AccessibilityProvider.js +71 -0
  522. package/lib/components/shared/base/AccessibilityProvider.js.map +1 -0
  523. package/lib/components/shared/base/BaseButton.d.ts +42 -0
  524. package/lib/components/shared/base/BaseButton.d.ts.map +1 -0
  525. package/lib/components/shared/base/BaseButton.js +214 -0
  526. package/lib/components/shared/base/BaseButton.js.map +1 -0
  527. package/lib/components/shared/base/BaseButtonOverlayHtml.d.ts +52 -0
  528. package/lib/components/shared/base/BaseButtonOverlayHtml.d.ts.map +1 -0
  529. package/lib/components/shared/base/BaseButtonOverlayHtml.js +130 -0
  530. package/lib/components/shared/base/BaseButtonOverlayHtml.js.map +1 -0
  531. package/lib/components/shared/base/BasePanel.d.ts +30 -0
  532. package/lib/components/shared/base/BasePanel.d.ts.map +1 -0
  533. package/lib/components/shared/base/BasePanel.js +83 -0
  534. package/lib/components/shared/base/BasePanel.js.map +1 -0
  535. package/lib/components/shared/base/BaseText.d.ts +40 -0
  536. package/lib/components/shared/base/BaseText.d.ts.map +1 -0
  537. package/lib/components/shared/base/BaseText.js +157 -0
  538. package/lib/components/shared/base/BaseText.js.map +1 -0
  539. package/lib/components/shared/base/ResponsiveContainer.d.ts +126 -0
  540. package/lib/components/shared/base/ResponsiveContainer.d.ts.map +1 -0
  541. package/lib/components/shared/base/index.d.ts +23 -0
  542. package/lib/components/shared/base/index.d.ts.map +1 -0
  543. package/lib/components/shared/base/index.js +6 -0
  544. package/lib/components/shared/base/layoutUtils.d.ts +102 -0
  545. package/lib/components/shared/base/layoutUtils.d.ts.map +1 -0
  546. package/lib/components/shared/base/useKoreanTheme.d.ts +206 -0
  547. package/lib/components/shared/base/useKoreanTheme.d.ts.map +1 -0
  548. package/lib/components/shared/base/useKoreanTheme.js +169 -0
  549. package/lib/components/shared/base/useKoreanTheme.js.map +1 -0
  550. package/lib/components/shared/debug/PerformanceDebugOverlayHtml.d.ts +32 -0
  551. package/lib/components/shared/debug/PerformanceDebugOverlayHtml.d.ts.map +1 -0
  552. package/lib/components/shared/debug/PerformanceDebugOverlayHtml.js +69 -0
  553. package/lib/components/shared/debug/PerformanceDebugOverlayHtml.js.map +1 -0
  554. package/lib/components/shared/effects/ScreenFlash.d.ts +98 -0
  555. package/lib/components/shared/effects/ScreenFlash.d.ts.map +1 -0
  556. package/lib/components/shared/mobile/ActionButtons.d.ts +44 -0
  557. package/lib/components/shared/mobile/ActionButtons.d.ts.map +1 -0
  558. package/lib/components/shared/mobile/ActionButtons.js +324 -0
  559. package/lib/components/shared/mobile/ActionButtons.js.map +1 -0
  560. package/lib/components/shared/mobile/GestureRecognizerPure.d.ts +64 -0
  561. package/lib/components/shared/mobile/GestureRecognizerPure.d.ts.map +1 -0
  562. package/lib/components/shared/mobile/GestureRecognizerPure.js +231 -0
  563. package/lib/components/shared/mobile/GestureRecognizerPure.js.map +1 -0
  564. package/lib/components/shared/mobile/HapticController.d.ts +253 -0
  565. package/lib/components/shared/mobile/HapticController.d.ts.map +1 -0
  566. package/lib/components/shared/mobile/HapticController.js +280 -0
  567. package/lib/components/shared/mobile/HapticController.js.map +1 -0
  568. package/lib/components/shared/mobile/MobileControlsPure.d.ts +43 -0
  569. package/lib/components/shared/mobile/MobileControlsPure.d.ts.map +1 -0
  570. package/lib/components/shared/mobile/MobileControlsPure.js +294 -0
  571. package/lib/components/shared/mobile/MobileControlsPure.js.map +1 -0
  572. package/lib/components/shared/mobile/PerformanceMonitor.d.ts +249 -0
  573. package/lib/components/shared/mobile/PerformanceMonitor.d.ts.map +1 -0
  574. package/lib/components/shared/mobile/StanceWheelPure.d.ts +78 -0
  575. package/lib/components/shared/mobile/StanceWheelPure.d.ts.map +1 -0
  576. package/lib/components/shared/mobile/StanceWheelPure.js +386 -0
  577. package/lib/components/shared/mobile/StanceWheelPure.js.map +1 -0
  578. package/lib/components/shared/mobile/TouchOptimizer.d.ts +154 -0
  579. package/lib/components/shared/mobile/TouchOptimizer.d.ts.map +1 -0
  580. package/lib/components/shared/mobile/TouchOptimizer.js +83 -0
  581. package/lib/components/shared/mobile/TouchOptimizer.js.map +1 -0
  582. package/lib/components/shared/mobile/VirtualDPad.d.ts +49 -0
  583. package/lib/components/shared/mobile/VirtualDPad.d.ts.map +1 -0
  584. package/lib/components/shared/mobile/VirtualDPad.js +289 -0
  585. package/lib/components/shared/mobile/VirtualDPad.js.map +1 -0
  586. package/lib/components/shared/mobile/index.d.ts +31 -0
  587. package/lib/components/shared/mobile/index.d.ts.map +1 -0
  588. package/lib/components/shared/mobile/index.js +7 -0
  589. package/lib/components/shared/three/anatomy/BodySurface.d.ts +78 -0
  590. package/lib/components/shared/three/anatomy/BodySurface.d.ts.map +1 -0
  591. package/lib/components/shared/three/anatomy/BodySurface.js +393 -0
  592. package/lib/components/shared/three/anatomy/BodySurface.js.map +1 -0
  593. package/lib/components/shared/three/anatomy/BoneAttachedMuscles.d.ts +147 -0
  594. package/lib/components/shared/three/anatomy/BoneAttachedMuscles.d.ts.map +1 -0
  595. package/lib/components/shared/three/anatomy/BoneAttachedMuscles.js +541 -0
  596. package/lib/components/shared/three/anatomy/BoneAttachedMuscles.js.map +1 -0
  597. package/lib/components/shared/three/anatomy/BoneClothing.d.ts +89 -0
  598. package/lib/components/shared/three/anatomy/BoneClothing.d.ts.map +1 -0
  599. package/lib/components/shared/three/anatomy/BoneClothing.js +345 -0
  600. package/lib/components/shared/three/anatomy/BoneClothing.js.map +1 -0
  601. package/lib/components/shared/three/anatomy/BoneRenderer.d.ts +129 -0
  602. package/lib/components/shared/three/anatomy/BoneRenderer.d.ts.map +1 -0
  603. package/lib/components/shared/three/anatomy/BoneRenderer.js +266 -0
  604. package/lib/components/shared/three/anatomy/BoneRenderer.js.map +1 -0
  605. package/lib/components/shared/three/anatomy/Face3D.d.ts +40 -0
  606. package/lib/components/shared/three/anatomy/Face3D.d.ts.map +1 -0
  607. package/lib/components/shared/three/anatomy/Face3D.js +426 -0
  608. package/lib/components/shared/three/anatomy/Face3D.js.map +1 -0
  609. package/lib/components/shared/three/anatomy/Foot3D.d.ts +71 -0
  610. package/lib/components/shared/three/anatomy/Foot3D.d.ts.map +1 -0
  611. package/lib/components/shared/three/anatomy/Foot3D.js +178 -0
  612. package/lib/components/shared/three/anatomy/Foot3D.js.map +1 -0
  613. package/lib/components/shared/three/anatomy/Hand3D.d.ts +101 -0
  614. package/lib/components/shared/three/anatomy/Hand3D.d.ts.map +1 -0
  615. package/lib/components/shared/three/anatomy/Hand3D.js +376 -0
  616. package/lib/components/shared/three/anatomy/Hand3D.js.map +1 -0
  617. package/lib/components/shared/three/effects/ActionFeedback.d.ts +78 -0
  618. package/lib/components/shared/three/effects/ActionFeedback.d.ts.map +1 -0
  619. package/lib/components/shared/three/effects/ActionFeedback.js +236 -0
  620. package/lib/components/shared/three/effects/ActionFeedback.js.map +1 -0
  621. package/lib/components/shared/three/effects/DamageNumbers.d.ts +36 -0
  622. package/lib/components/shared/three/effects/DamageNumbers.d.ts.map +1 -0
  623. package/lib/components/shared/three/effects/DamageNumbers.js +148 -0
  624. package/lib/components/shared/three/effects/DamageNumbers.js.map +1 -0
  625. package/lib/components/shared/three/effects/ExplosiveBurstEffect3D.d.ts +41 -0
  626. package/lib/components/shared/three/effects/ExplosiveBurstEffect3D.d.ts.map +1 -0
  627. package/lib/components/shared/three/effects/GrapplingIndicator3D.d.ts +49 -0
  628. package/lib/components/shared/three/effects/GrapplingIndicator3D.d.ts.map +1 -0
  629. package/lib/components/shared/three/effects/HitEffects3D.d.ts +28 -0
  630. package/lib/components/shared/three/effects/HitEffects3D.d.ts.map +1 -0
  631. package/lib/components/shared/three/effects/HitEffects3D.js +427 -0
  632. package/lib/components/shared/three/effects/HitEffects3D.js.map +1 -0
  633. package/lib/components/shared/three/effects/LimbExposureIndicator3D.d.ts +67 -0
  634. package/lib/components/shared/three/effects/LimbExposureIndicator3D.d.ts.map +1 -0
  635. package/lib/components/shared/three/effects/NerveDisruptionEffect3D.d.ts +63 -0
  636. package/lib/components/shared/three/effects/NerveDisruptionEffect3D.d.ts.map +1 -0
  637. package/lib/components/shared/three/effects/PlayerStateIndicators.d.ts +36 -0
  638. package/lib/components/shared/three/effects/PlayerStateIndicators.d.ts.map +1 -0
  639. package/lib/components/shared/three/effects/PlayerStateIndicators.js +237 -0
  640. package/lib/components/shared/three/effects/PlayerStateIndicators.js.map +1 -0
  641. package/lib/components/shared/three/effects/StanceSymbol3D.d.ts +52 -0
  642. package/lib/components/shared/three/effects/StanceSymbol3D.d.ts.map +1 -0
  643. package/lib/components/shared/three/effects/StanceSymbol3D.js +128 -0
  644. package/lib/components/shared/three/effects/StanceSymbol3D.js.map +1 -0
  645. package/lib/components/shared/three/effects/StanceTransitionEffect.d.ts +56 -0
  646. package/lib/components/shared/three/effects/StanceTransitionEffect.d.ts.map +1 -0
  647. package/lib/components/shared/three/effects/StanceTransitionEffect.js +174 -0
  648. package/lib/components/shared/three/effects/StanceTransitionEffect.js.map +1 -0
  649. package/lib/components/shared/three/effects/ThunderEffect3D.d.ts +39 -0
  650. package/lib/components/shared/three/effects/ThunderEffect3D.d.ts.map +1 -0
  651. package/lib/components/shared/three/effects/VitalPointMarkers3D.d.ts +48 -0
  652. package/lib/components/shared/three/effects/VitalPointMarkers3D.d.ts.map +1 -0
  653. package/lib/components/shared/three/effects/VitalPointMarkers3D.js +249 -0
  654. package/lib/components/shared/three/effects/VitalPointMarkers3D.js.map +1 -0
  655. package/lib/components/shared/three/index.d.ts +30 -0
  656. package/lib/components/shared/three/index.d.ts.map +1 -0
  657. package/lib/components/shared/three/index.js +9 -0
  658. package/lib/components/shared/three/indicators/ElementalColorSystem.d.ts +184 -0
  659. package/lib/components/shared/three/indicators/ElementalColorSystem.d.ts.map +1 -0
  660. package/lib/components/shared/three/indicators/ElementalColorSystem.js +147 -0
  661. package/lib/components/shared/three/indicators/ElementalColorSystem.js.map +1 -0
  662. package/lib/components/shared/three/indicators/GuardIndicator.d.ts +58 -0
  663. package/lib/components/shared/three/indicators/GuardIndicator.d.ts.map +1 -0
  664. package/lib/components/shared/three/indicators/GuardIndicator.js +259 -0
  665. package/lib/components/shared/three/indicators/GuardIndicator.js.map +1 -0
  666. package/lib/components/shared/three/indicators/HapticFeedback.d.ts +184 -0
  667. package/lib/components/shared/three/indicators/HapticFeedback.d.ts.map +1 -0
  668. package/lib/components/shared/three/indicators/HapticFeedback.js +46 -0
  669. package/lib/components/shared/three/indicators/HapticFeedback.js.map +1 -0
  670. package/lib/components/shared/three/indicators/StanceChangeIndicator.d.ts +53 -0
  671. package/lib/components/shared/three/indicators/StanceChangeIndicator.d.ts.map +1 -0
  672. package/lib/components/shared/three/indicators/StanceChangeIndicator.js +222 -0
  673. package/lib/components/shared/three/indicators/StanceChangeIndicator.js.map +1 -0
  674. package/lib/components/shared/three/indicators/TrigramSymbol3D.d.ts +82 -0
  675. package/lib/components/shared/three/indicators/TrigramSymbol3D.d.ts.map +1 -0
  676. package/lib/components/shared/three/models/Player3DWithTransitions.d.ts +77 -0
  677. package/lib/components/shared/three/models/Player3DWithTransitions.d.ts.map +1 -0
  678. package/lib/components/shared/three/models/Player3DWithTransitions.js +118 -0
  679. package/lib/components/shared/three/models/Player3DWithTransitions.js.map +1 -0
  680. package/lib/components/shared/three/models/SkeletalPlayer3D.d.ts +44 -0
  681. package/lib/components/shared/three/models/SkeletalPlayer3D.d.ts.map +1 -0
  682. package/lib/components/shared/three/models/SkeletalPlayer3D.js +358 -0
  683. package/lib/components/shared/three/models/SkeletalPlayer3D.js.map +1 -0
  684. package/lib/components/shared/three/optimization/AdaptiveQuality.d.ts +107 -0
  685. package/lib/components/shared/three/optimization/AdaptiveQuality.d.ts.map +1 -0
  686. package/lib/components/shared/three/optimization/AdaptiveQuality.js +197 -0
  687. package/lib/components/shared/three/optimization/AdaptiveQuality.js.map +1 -0
  688. package/lib/components/shared/three/optimization/InstancedGeometry.d.ts +189 -0
  689. package/lib/components/shared/three/optimization/InstancedGeometry.d.ts.map +1 -0
  690. package/lib/components/shared/three/optimization/InstancedGeometry.js +3 -0
  691. package/lib/components/shared/three/optimization/LODSystem.d.ts +126 -0
  692. package/lib/components/shared/three/optimization/LODSystem.d.ts.map +1 -0
  693. package/lib/components/shared/three/optimization/LODSystem.js +3 -0
  694. package/lib/components/shared/three/optimization/index.d.ts +14 -0
  695. package/lib/components/shared/three/optimization/index.d.ts.map +1 -0
  696. package/lib/components/shared/three/optimization/index.js +3 -0
  697. package/lib/components/shared/three/scene/AtmosphericParticles3D.d.ts +31 -0
  698. package/lib/components/shared/three/scene/AtmosphericParticles3D.d.ts.map +1 -0
  699. package/lib/components/shared/three/scene/AtmosphericParticles3D.js +84 -0
  700. package/lib/components/shared/three/scene/AtmosphericParticles3D.js.map +1 -0
  701. package/lib/components/shared/three/scene/BackgroundScene3D.d.ts +76 -0
  702. package/lib/components/shared/three/scene/BackgroundScene3D.d.ts.map +1 -0
  703. package/lib/components/shared/three/scene/BackgroundScene3D.js +124 -0
  704. package/lib/components/shared/three/scene/BackgroundScene3D.js.map +1 -0
  705. package/lib/components/shared/three/scene/CombatArena3D.d.ts +38 -0
  706. package/lib/components/shared/three/scene/CombatArena3D.d.ts.map +1 -0
  707. package/lib/components/shared/three/scene/CombatArena3D.js +256 -0
  708. package/lib/components/shared/three/scene/CombatArena3D.js.map +1 -0
  709. package/lib/components/shared/three/scene/DebugCollision.d.ts +64 -0
  710. package/lib/components/shared/three/scene/DebugCollision.d.ts.map +1 -0
  711. package/lib/components/shared/three/scene/KoreanSignage3D.d.ts +29 -0
  712. package/lib/components/shared/three/scene/KoreanSignage3D.d.ts.map +1 -0
  713. package/lib/components/shared/three/scene/KoreanSignage3D.js +122 -0
  714. package/lib/components/shared/three/scene/KoreanSignage3D.js.map +1 -0
  715. package/lib/components/shared/three/ui/ArchetypeCard.d.ts +38 -0
  716. package/lib/components/shared/three/ui/ArchetypeCard.d.ts.map +1 -0
  717. package/lib/components/shared/three/ui/ArchetypeCard.js +213 -0
  718. package/lib/components/shared/three/ui/ArchetypeCard.js.map +1 -0
  719. package/lib/components/shared/three/ui/BodyPartHealthDisplay.d.ts +45 -0
  720. package/lib/components/shared/three/ui/BodyPartHealthDisplay.d.ts.map +1 -0
  721. package/lib/components/shared/three/ui/BodyPartHealthDisplay.js +206 -0
  722. package/lib/components/shared/three/ui/BodyPartHealthDisplay.js.map +1 -0
  723. package/lib/components/shared/three/ui/BreathingIndicator.d.ts +25 -0
  724. package/lib/components/shared/three/ui/BreathingIndicator.d.ts.map +1 -0
  725. package/lib/components/shared/three/ui/BreathingIndicator2.js +104 -0
  726. package/lib/components/shared/three/ui/BreathingIndicator2.js.map +1 -0
  727. package/lib/components/shared/three/ui/CombatReadinessBar.d.ts +43 -0
  728. package/lib/components/shared/three/ui/CombatReadinessBar.d.ts.map +1 -0
  729. package/lib/components/shared/three/ui/CombatReadinessBar.js +135 -0
  730. package/lib/components/shared/three/ui/CombatReadinessBar.js.map +1 -0
  731. package/lib/components/shared/three/ui/ComboCounter.d.ts +42 -0
  732. package/lib/components/shared/three/ui/ComboCounter.d.ts.map +1 -0
  733. package/lib/components/shared/three/ui/ComboCounter.js +222 -0
  734. package/lib/components/shared/three/ui/ComboCounter.js.map +1 -0
  735. package/lib/components/shared/three/ui/HealthBar.d.ts +37 -0
  736. package/lib/components/shared/three/ui/HealthBar.d.ts.map +1 -0
  737. package/lib/components/shared/three/ui/HealthBar.js +112 -0
  738. package/lib/components/shared/three/ui/HealthBar.js.map +1 -0
  739. package/lib/components/shared/three/ui/KoreanButton.d.ts +37 -0
  740. package/lib/components/shared/three/ui/KoreanButton.d.ts.map +1 -0
  741. package/lib/components/shared/three/ui/KoreanButton.js +33 -0
  742. package/lib/components/shared/three/ui/KoreanButton.js.map +1 -0
  743. package/lib/components/shared/three/ui/KoreanPanel.d.ts +32 -0
  744. package/lib/components/shared/three/ui/KoreanPanel.d.ts.map +1 -0
  745. package/lib/components/shared/three/ui/KoreanPanel.js +29 -0
  746. package/lib/components/shared/three/ui/KoreanPanel.js.map +1 -0
  747. package/lib/components/shared/three/ui/KoreanText.d.ts +35 -0
  748. package/lib/components/shared/three/ui/KoreanText.d.ts.map +1 -0
  749. package/lib/components/shared/three/ui/KoreanText.js +32 -0
  750. package/lib/components/shared/three/ui/KoreanText.js.map +1 -0
  751. package/lib/components/shared/three/ui/MenuList.d.ts +47 -0
  752. package/lib/components/shared/three/ui/MenuList.d.ts.map +1 -0
  753. package/lib/components/shared/three/ui/MenuList.js +123 -0
  754. package/lib/components/shared/three/ui/MenuList.js.map +1 -0
  755. package/lib/components/shared/three/ui/PlayerHUD.d.ts +34 -0
  756. package/lib/components/shared/three/ui/PlayerHUD.d.ts.map +1 -0
  757. package/lib/components/shared/three/ui/PlayerHUD.js +231 -0
  758. package/lib/components/shared/three/ui/PlayerHUD.js.map +1 -0
  759. package/lib/components/shared/three/ui/ProgressBar.d.ts +48 -0
  760. package/lib/components/shared/three/ui/ProgressBar.d.ts.map +1 -0
  761. package/lib/components/shared/three/ui/ProgressBar.js +173 -0
  762. package/lib/components/shared/three/ui/ProgressBar.js.map +1 -0
  763. package/lib/components/shared/three/ui/SpeedIndicatorHUD.d.ts +62 -0
  764. package/lib/components/shared/three/ui/SpeedIndicatorHUD.d.ts.map +1 -0
  765. package/lib/components/shared/three/ui/SpeedIndicatorHUD.js +185 -0
  766. package/lib/components/shared/three/ui/SpeedIndicatorHUD.js.map +1 -0
  767. package/lib/components/shared/three/ui/StaminaBar.d.ts +37 -0
  768. package/lib/components/shared/three/ui/StaminaBar.d.ts.map +1 -0
  769. package/lib/components/shared/three/ui/StaminaBar.js +103 -0
  770. package/lib/components/shared/three/ui/StaminaBar.js.map +1 -0
  771. package/lib/components/shared/three/ui/TechniqueBar.d.ts +52 -0
  772. package/lib/components/shared/three/ui/TechniqueBar.d.ts.map +1 -0
  773. package/lib/components/shared/three/ui/TechniqueBar.js +128 -0
  774. package/lib/components/shared/three/ui/TechniqueBar.js.map +1 -0
  775. package/lib/components/shared/three/ui/TechniqueBarContainer.d.ts +49 -0
  776. package/lib/components/shared/three/ui/TechniqueBarContainer.d.ts.map +1 -0
  777. package/lib/components/shared/three/ui/TechniqueCard.d.ts +64 -0
  778. package/lib/components/shared/three/ui/TechniqueCard.d.ts.map +1 -0
  779. package/lib/components/shared/three/ui/TechniqueCard.js +333 -0
  780. package/lib/components/shared/three/ui/TechniqueCard.js.map +1 -0
  781. package/lib/components/shared/three/ui/VitalPointOverlayControlsHtml.d.ts +76 -0
  782. package/lib/components/shared/three/ui/VitalPointOverlayControlsHtml.d.ts.map +1 -0
  783. package/lib/components/shared/three/ui/VitalPointOverlayControlsHtml.js +551 -0
  784. package/lib/components/shared/three/ui/VitalPointOverlayControlsHtml.js.map +1 -0
  785. package/lib/components/shared/three/ui/VulnerabilityWindowHUD.d.ts +63 -0
  786. package/lib/components/shared/three/ui/VulnerabilityWindowHUD.d.ts.map +1 -0
  787. package/lib/components/shared/ui/BackButton.d.ts +82 -0
  788. package/lib/components/shared/ui/BackButton.d.ts.map +1 -0
  789. package/lib/components/shared/ui/BackButton.js +67 -0
  790. package/lib/components/shared/ui/BackButton.js.map +1 -0
  791. package/lib/components/shared/ui/BaseHUDContainer.d.ts +71 -0
  792. package/lib/components/shared/ui/BaseHUDContainer.d.ts.map +1 -0
  793. package/lib/components/shared/ui/BaseHUDContainer.js +126 -0
  794. package/lib/components/shared/ui/BaseHUDContainer.js.map +1 -0
  795. package/lib/components/shared/ui/CombatTimer.d.ts +60 -0
  796. package/lib/components/shared/ui/CombatTimer.d.ts.map +1 -0
  797. package/lib/components/shared/ui/CombatTimer.js +145 -0
  798. package/lib/components/shared/ui/CombatTimer.js.map +1 -0
  799. package/lib/components/shared/ui/ErrorBoundary.d.ts +44 -0
  800. package/lib/components/shared/ui/ErrorBoundary.d.ts.map +1 -0
  801. package/lib/components/shared/ui/ErrorModal.d.ts +21 -0
  802. package/lib/components/shared/ui/ErrorModal.d.ts.map +1 -0
  803. package/lib/components/shared/ui/ErrorModal.js +133 -0
  804. package/lib/components/shared/ui/ErrorModal.js.map +1 -0
  805. package/lib/components/shared/ui/HUDSection.d.ts +65 -0
  806. package/lib/components/shared/ui/HUDSection.d.ts.map +1 -0
  807. package/lib/components/shared/ui/LoadingState.d.ts +50 -0
  808. package/lib/components/shared/ui/LoadingState.d.ts.map +1 -0
  809. package/lib/components/shared/ui/LoadingState.js +92 -0
  810. package/lib/components/shared/ui/LoadingState.js.map +1 -0
  811. package/lib/components/shared/ui/MobileHUDLayout.d.ts +70 -0
  812. package/lib/components/shared/ui/MobileHUDLayout.d.ts.map +1 -0
  813. package/lib/components/shared/ui/ResponsiveContainer.d.ts +69 -0
  814. package/lib/components/shared/ui/ResponsiveContainer.d.ts.map +1 -0
  815. package/lib/components/shared/ui/SplashScreen.d.ts +13 -0
  816. package/lib/components/shared/ui/SplashScreen.d.ts.map +1 -0
  817. package/lib/components/shared/ui/SplashScreen.js +204 -0
  818. package/lib/components/shared/ui/SplashScreen.js.map +1 -0
  819. package/lib/components/shared/ui/StyledHUDPanel.d.ts +56 -0
  820. package/lib/components/shared/ui/StyledHUDPanel.d.ts.map +1 -0
  821. package/lib/components/shared/ui/VitalPointOverlayControlsPure.d.ts +79 -0
  822. package/lib/components/shared/ui/VitalPointOverlayControlsPure.d.ts.map +1 -0
  823. package/lib/components/shared/ui/VitalPointOverlayControlsPure.js +550 -0
  824. package/lib/components/shared/ui/VitalPointOverlayControlsPure.js.map +1 -0
  825. package/lib/components/shared/ui/VolumeControl.d.ts +20 -0
  826. package/lib/components/shared/ui/VolumeControl.d.ts.map +1 -0
  827. package/lib/components/shared/ui/VolumeControl.js +292 -0
  828. package/lib/components/shared/ui/VolumeControl.js.map +1 -0
  829. package/lib/components/shared/ui/shared/ConfirmDialog.d.ts +29 -0
  830. package/lib/components/shared/ui/shared/ConfirmDialog.d.ts.map +1 -0
  831. package/lib/components/shared/ui/shared/ConfirmDialog.js +149 -0
  832. package/lib/components/shared/ui/shared/ConfirmDialog.js.map +1 -0
  833. package/lib/components/test/Hello3D.d.ts +36 -0
  834. package/lib/components/test/Hello3D.d.ts.map +1 -0
  835. package/lib/components/ui/combat/BalanceIndicatorOverlayHtml.d.ts +63 -0
  836. package/lib/components/ui/combat/BalanceIndicatorOverlayHtml.d.ts.map +1 -0
  837. package/lib/components/ui/combat/BalanceIndicatorOverlayHtml.js +179 -0
  838. package/lib/components/ui/combat/BalanceIndicatorOverlayHtml.js.map +1 -0
  839. package/lib/components/ui/combat/ComboCounter.d.ts +85 -0
  840. package/lib/components/ui/combat/ComboCounter.d.ts.map +1 -0
  841. package/lib/components/ui/combat/PressureMeter.d.ts +60 -0
  842. package/lib/components/ui/combat/PressureMeter.d.ts.map +1 -0
  843. package/lib/components/ui/combat/index.d.ts +8 -0
  844. package/lib/components/ui/combat/index.d.ts.map +1 -0
  845. package/lib/constants/bodyDimensions.d.ts +241 -0
  846. package/lib/constants/bodyDimensions.d.ts.map +1 -0
  847. package/lib/constants/bodyDimensions.js +213 -0
  848. package/lib/constants/bodyDimensions.js.map +1 -0
  849. package/lib/constants/bodyRenderingConstants.d.ts +295 -0
  850. package/lib/constants/bodyRenderingConstants.d.ts.map +1 -0
  851. package/lib/constants/bodyRenderingConstants.js +128 -0
  852. package/lib/constants/bodyRenderingConstants.js.map +1 -0
  853. package/lib/data/archetypeClothing.d.ts +40 -0
  854. package/lib/data/archetypeClothing.d.ts.map +1 -0
  855. package/lib/data/archetypeClothing.js +584 -0
  856. package/lib/data/archetypeClothing.js.map +1 -0
  857. package/lib/data/archetypePhysicalAttributes.d.ts +279 -0
  858. package/lib/data/archetypePhysicalAttributes.d.ts.map +1 -0
  859. package/lib/data/archetypePhysicalAttributes.js +227 -0
  860. package/lib/data/archetypePhysicalAttributes.js.map +1 -0
  861. package/lib/data/techniqueMappings.d.ts +64 -0
  862. package/lib/data/techniqueMappings.d.ts.map +1 -0
  863. package/lib/data/techniqueMappings.js +56 -0
  864. package/lib/data/techniqueMappings.js.map +1 -0
  865. package/lib/data/techniques.d.ts +84 -0
  866. package/lib/data/techniques.d.ts.map +1 -0
  867. package/lib/data/techniques.js +739 -0
  868. package/lib/data/techniques.js.map +1 -0
  869. package/lib/hooks/useActionFeedback.d.ts +114 -0
  870. package/lib/hooks/useActionFeedback.d.ts.map +1 -0
  871. package/lib/hooks/useActionFeedback.js +158 -0
  872. package/lib/hooks/useActionFeedback.js.map +1 -0
  873. package/lib/hooks/useBalanceAnimations.d.ts +62 -0
  874. package/lib/hooks/useBalanceAnimations.d.ts.map +1 -0
  875. package/lib/hooks/useBalanceAnimations.js +133 -0
  876. package/lib/hooks/useBalanceAnimations.js.map +1 -0
  877. package/lib/hooks/useCombatTimer.d.ts +77 -0
  878. package/lib/hooks/useCombatTimer.d.ts.map +1 -0
  879. package/lib/hooks/useCombatTimer.js +139 -0
  880. package/lib/hooks/useCombatTimer.js.map +1 -0
  881. package/lib/hooks/useDebounce.d.ts +30 -0
  882. package/lib/hooks/useDebounce.d.ts.map +1 -0
  883. package/lib/hooks/useHUDLayout.d.ts +67 -0
  884. package/lib/hooks/useHUDLayout.d.ts.map +1 -0
  885. package/lib/hooks/useHUDLayout.js +92 -0
  886. package/lib/hooks/useHUDLayout.js.map +1 -0
  887. package/lib/hooks/useHandPoseTransitions.d.ts +65 -0
  888. package/lib/hooks/useHandPoseTransitions.d.ts.map +1 -0
  889. package/lib/hooks/useHandPoseTransitions.js +127 -0
  890. package/lib/hooks/useHandPoseTransitions.js.map +1 -0
  891. package/lib/hooks/useKeyboardControls.d.ts +73 -0
  892. package/lib/hooks/useKeyboardControls.d.ts.map +1 -0
  893. package/lib/hooks/useKeyboardControls.js +311 -0
  894. package/lib/hooks/useKeyboardControls.js.map +1 -0
  895. package/lib/hooks/useMatchCountdown.d.ts +87 -0
  896. package/lib/hooks/useMatchCountdown.d.ts.map +1 -0
  897. package/lib/hooks/useMatchCountdown.js +162 -0
  898. package/lib/hooks/useMatchCountdown.js.map +1 -0
  899. package/lib/hooks/useMuscleActivation.d.ts +76 -0
  900. package/lib/hooks/useMuscleActivation.d.ts.map +1 -0
  901. package/lib/hooks/useMuscleActivation.js +99 -0
  902. package/lib/hooks/useMuscleActivation.js.map +1 -0
  903. package/lib/hooks/usePauseMenu.d.ts +32 -0
  904. package/lib/hooks/usePauseMenu.d.ts.map +1 -0
  905. package/lib/hooks/usePlayerAnimation.d.ts +188 -0
  906. package/lib/hooks/usePlayerAnimation.d.ts.map +1 -0
  907. package/lib/hooks/usePlayerAnimation.js +145 -0
  908. package/lib/hooks/usePlayerAnimation.js.map +1 -0
  909. package/lib/hooks/useResponsiveLayout.d.ts +184 -0
  910. package/lib/hooks/useResponsiveLayout.d.ts.map +1 -0
  911. package/lib/hooks/useRoundTransition.d.ts +87 -0
  912. package/lib/hooks/useRoundTransition.d.ts.map +1 -0
  913. package/lib/hooks/useRoundTransition.js +158 -0
  914. package/lib/hooks/useRoundTransition.js.map +1 -0
  915. package/lib/hooks/useSkeletalAnimation.d.ts +88 -0
  916. package/lib/hooks/useSkeletalAnimation.d.ts.map +1 -0
  917. package/lib/hooks/useSkeletalAnimation.js +176 -0
  918. package/lib/hooks/useSkeletalAnimation.js.map +1 -0
  919. package/lib/hooks/useTechniqueSelection.d.ts +73 -0
  920. package/lib/hooks/useTechniqueSelection.d.ts.map +1 -0
  921. package/lib/hooks/useTechniqueSelection.js +190 -0
  922. package/lib/hooks/useTechniqueSelection.js.map +1 -0
  923. package/lib/hooks/useThrottle.d.ts +30 -0
  924. package/lib/hooks/useThrottle.d.ts.map +1 -0
  925. package/lib/hooks/useThrottle.js +61 -0
  926. package/lib/hooks/useThrottle.js.map +1 -0
  927. package/lib/hooks/useTouchControls.d.ts +107 -0
  928. package/lib/hooks/useTouchControls.d.ts.map +1 -0
  929. package/lib/hooks/useTouchControls.js +260 -0
  930. package/lib/hooks/useTouchControls.js.map +1 -0
  931. package/lib/hooks/useWebGLContextLossHandler.d.ts +77 -0
  932. package/lib/hooks/useWebGLContextLossHandler.d.ts.map +1 -0
  933. package/lib/hooks/useWebGLContextLossHandler.js +119 -0
  934. package/lib/hooks/useWebGLContextLossHandler.js.map +1 -0
  935. package/lib/hooks/useWindowSize.d.ts +60 -0
  936. package/lib/hooks/useWindowSize.d.ts.map +1 -0
  937. package/lib/hooks/useWindowSize.js +62 -0
  938. package/lib/hooks/useWindowSize.js.map +1 -0
  939. package/lib/index.d.ts +21 -0
  940. package/lib/index.d.ts.map +1 -0
  941. package/lib/index.js +114 -0
  942. package/lib/systems/CombatSystem.d.ts +348 -0
  943. package/lib/systems/CombatSystem.d.ts.map +1 -0
  944. package/lib/systems/CombatSystem.js +877 -0
  945. package/lib/systems/CombatSystem.js.map +1 -0
  946. package/lib/systems/EffectCalculator.d.ts +176 -0
  947. package/lib/systems/EffectCalculator.d.ts.map +1 -0
  948. package/lib/systems/EffectCalculator.js +251 -0
  949. package/lib/systems/EffectCalculator.js.map +1 -0
  950. package/lib/systems/LayoutSystem.d.ts +250 -0
  951. package/lib/systems/LayoutSystem.d.ts.map +1 -0
  952. package/lib/systems/LayoutSystem.js +337 -0
  953. package/lib/systems/LayoutSystem.js.map +1 -0
  954. package/lib/systems/PlayerEffectManager.d.ts +210 -0
  955. package/lib/systems/PlayerEffectManager.d.ts.map +1 -0
  956. package/lib/systems/PlayerEffectManager.js +178 -0
  957. package/lib/systems/PlayerEffectManager.js.map +1 -0
  958. package/lib/systems/ResponsiveScaling.d.ts +298 -0
  959. package/lib/systems/ResponsiveScaling.d.ts.map +1 -0
  960. package/lib/systems/ResponsiveScaling.js +376 -0
  961. package/lib/systems/ResponsiveScaling.js.map +1 -0
  962. package/lib/systems/TrigramSystem.d.ts +388 -0
  963. package/lib/systems/TrigramSystem.d.ts.map +1 -0
  964. package/lib/systems/TrigramSystem.js +512 -0
  965. package/lib/systems/TrigramSystem.js.map +1 -0
  966. package/lib/systems/VitalPointSystem.d.ts +330 -0
  967. package/lib/systems/VitalPointSystem.d.ts.map +1 -0
  968. package/lib/systems/VitalPointSystem.js +455 -0
  969. package/lib/systems/VitalPointSystem.js.map +1 -0
  970. package/lib/systems/ai/AIPersonality.d.ts +133 -0
  971. package/lib/systems/ai/AIPersonality.d.ts.map +1 -0
  972. package/lib/systems/ai/AIPersonality.js +245 -0
  973. package/lib/systems/ai/AIPersonality.js.map +1 -0
  974. package/lib/systems/ai/AdaptiveDifficulty.d.ts +159 -0
  975. package/lib/systems/ai/AdaptiveDifficulty.d.ts.map +1 -0
  976. package/lib/systems/ai/AdaptiveDifficulty.js +297 -0
  977. package/lib/systems/ai/AdaptiveDifficulty.js.map +1 -0
  978. package/lib/systems/ai/ArchetypeEnforcer.d.ts +132 -0
  979. package/lib/systems/ai/ArchetypeEnforcer.d.ts.map +1 -0
  980. package/lib/systems/ai/ArchetypeEnforcer.js +279 -0
  981. package/lib/systems/ai/ArchetypeEnforcer.js.map +1 -0
  982. package/lib/systems/ai/ComboSystem.d.ts +136 -0
  983. package/lib/systems/ai/ComboSystem.d.ts.map +1 -0
  984. package/lib/systems/ai/ComboSystem.js +384 -0
  985. package/lib/systems/ai/ComboSystem.js.map +1 -0
  986. package/lib/systems/ai/DecisionTree.d.ts +563 -0
  987. package/lib/systems/ai/DecisionTree.d.ts.map +1 -0
  988. package/lib/systems/ai/DecisionTree.js +1516 -0
  989. package/lib/systems/ai/DecisionTree.js.map +1 -0
  990. package/lib/systems/ai/TrainingAI.d.ts +132 -0
  991. package/lib/systems/ai/TrainingAI.d.ts.map +1 -0
  992. package/lib/systems/ai/TrainingAI.js +265 -0
  993. package/lib/systems/ai/TrainingAI.js.map +1 -0
  994. package/lib/systems/ai/__tests__/AI-Performance.bench.d.ts +19 -0
  995. package/lib/systems/ai/__tests__/AI-Performance.bench.d.ts.map +1 -0
  996. package/lib/systems/ai/index.d.ts +12 -0
  997. package/lib/systems/ai/index.d.ts.map +1 -0
  998. package/lib/systems/ai/index.js +7 -0
  999. package/lib/systems/ai/types.d.ts +111 -0
  1000. package/lib/systems/ai/types.d.ts.map +1 -0
  1001. package/lib/systems/ai/types.js +24 -0
  1002. package/lib/systems/ai/types.js.map +1 -0
  1003. package/lib/systems/animation/AnimationCategory.d.ts +64 -0
  1004. package/lib/systems/animation/AnimationCategory.d.ts.map +1 -0
  1005. package/lib/systems/animation/builders/AnimationBuilder.d.ts +288 -0
  1006. package/lib/systems/animation/builders/AnimationBuilder.d.ts.map +1 -0
  1007. package/lib/systems/animation/builders/AnimationBuilder.js +261 -0
  1008. package/lib/systems/animation/builders/AnimationBuilder.js.map +1 -0
  1009. package/lib/systems/animation/builders/AnimationFactoryPresets.d.ts +280 -0
  1010. package/lib/systems/animation/builders/AnimationFactoryPresets.d.ts.map +1 -0
  1011. package/lib/systems/animation/builders/AnimationFactoryPresets.js +234 -0
  1012. package/lib/systems/animation/builders/AnimationFactoryPresets.js.map +1 -0
  1013. package/lib/systems/animation/builders/HandPoseApplicator.d.ts +56 -0
  1014. package/lib/systems/animation/builders/HandPoseApplicator.d.ts.map +1 -0
  1015. package/lib/systems/animation/builders/HandPoseApplicator.js +130 -0
  1016. package/lib/systems/animation/builders/HandPoseApplicator.js.map +1 -0
  1017. package/lib/systems/animation/builders/HandPoses.d.ts +186 -0
  1018. package/lib/systems/animation/builders/HandPoses.d.ts.map +1 -0
  1019. package/lib/systems/animation/builders/HandPoses.js +509 -0
  1020. package/lib/systems/animation/builders/HandPoses.js.map +1 -0
  1021. package/lib/systems/animation/builders/KeyframeConfig.d.ts +207 -0
  1022. package/lib/systems/animation/builders/KeyframeConfig.d.ts.map +1 -0
  1023. package/lib/systems/animation/builders/KeyframeConfig.js +264 -0
  1024. package/lib/systems/animation/builders/KeyframeConfig.js.map +1 -0
  1025. package/lib/systems/animation/builders/KeyframeInterpolation.d.ts +491 -0
  1026. package/lib/systems/animation/builders/KeyframeInterpolation.d.ts.map +1 -0
  1027. package/lib/systems/animation/builders/KeyframeInterpolation.js +252 -0
  1028. package/lib/systems/animation/builders/KeyframeInterpolation.js.map +1 -0
  1029. package/lib/systems/animation/builders/KickPhaseApplicator.d.ts +119 -0
  1030. package/lib/systems/animation/builders/KickPhaseApplicator.d.ts.map +1 -0
  1031. package/lib/systems/animation/builders/KickPhaseApplicator.js +119 -0
  1032. package/lib/systems/animation/builders/KickPhaseApplicator.js.map +1 -0
  1033. package/lib/systems/animation/builders/KoreanGuardPositions.d.ts +208 -0
  1034. package/lib/systems/animation/builders/KoreanGuardPositions.d.ts.map +1 -0
  1035. package/lib/systems/animation/builders/KoreanGuardPositions.js +267 -0
  1036. package/lib/systems/animation/builders/KoreanGuardPositions.js.map +1 -0
  1037. package/lib/systems/animation/builders/MartialArtsAnimationBuilder.d.ts +1310 -0
  1038. package/lib/systems/animation/builders/MartialArtsAnimationBuilder.d.ts.map +1 -0
  1039. package/lib/systems/animation/builders/MartialArtsAnimationBuilder.js +2857 -0
  1040. package/lib/systems/animation/builders/MartialArtsAnimationBuilder.js.map +1 -0
  1041. package/lib/systems/animation/builders/MartialArtsConstants.d.ts +1034 -0
  1042. package/lib/systems/animation/builders/MartialArtsConstants.d.ts.map +1 -0
  1043. package/lib/systems/animation/builders/MartialArtsConstants.js +1644 -0
  1044. package/lib/systems/animation/builders/MartialArtsConstants.js.map +1 -0
  1045. package/lib/systems/animation/builders/MartialPoseApplicator.d.ts +54 -0
  1046. package/lib/systems/animation/builders/MartialPoseApplicator.d.ts.map +1 -0
  1047. package/lib/systems/animation/builders/MartialPoseApplicator.js +54 -0
  1048. package/lib/systems/animation/builders/MartialPoseApplicator.js.map +1 -0
  1049. package/lib/systems/animation/builders/PunchPhaseApplicator.d.ts +73 -0
  1050. package/lib/systems/animation/builders/PunchPhaseApplicator.d.ts.map +1 -0
  1051. package/lib/systems/animation/builders/PunchPhaseApplicator.js +68 -0
  1052. package/lib/systems/animation/builders/PunchPhaseApplicator.js.map +1 -0
  1053. package/lib/systems/animation/builders/SkeletonRig.d.ts +321 -0
  1054. package/lib/systems/animation/builders/SkeletonRig.d.ts.map +1 -0
  1055. package/lib/systems/animation/builders/SkeletonRig.js +330 -0
  1056. package/lib/systems/animation/builders/SkeletonRig.js.map +1 -0
  1057. package/lib/systems/animation/builders/TrigramGuardApplicator.d.ts +99 -0
  1058. package/lib/systems/animation/builders/TrigramGuardApplicator.d.ts.map +1 -0
  1059. package/lib/systems/animation/builders/TrigramGuardApplicator.js +185 -0
  1060. package/lib/systems/animation/builders/TrigramGuardApplicator.js.map +1 -0
  1061. package/lib/systems/animation/builders/index.d.ts +23 -0
  1062. package/lib/systems/animation/builders/index.d.ts.map +1 -0
  1063. package/lib/systems/animation/builders/index.js +13 -0
  1064. package/lib/systems/animation/catalogs/AttackAnimations.d.ts +523 -0
  1065. package/lib/systems/animation/catalogs/AttackAnimations.d.ts.map +1 -0
  1066. package/lib/systems/animation/catalogs/AttackAnimations.js +537 -0
  1067. package/lib/systems/animation/catalogs/AttackAnimations.js.map +1 -0
  1068. package/lib/systems/animation/catalogs/BasicAnimations.d.ts +84 -0
  1069. package/lib/systems/animation/catalogs/BasicAnimations.d.ts.map +1 -0
  1070. package/lib/systems/animation/catalogs/BasicAnimations.js +92 -0
  1071. package/lib/systems/animation/catalogs/BasicAnimations.js.map +1 -0
  1072. package/lib/systems/animation/catalogs/ComboAnimations.d.ts +370 -0
  1073. package/lib/systems/animation/catalogs/ComboAnimations.d.ts.map +1 -0
  1074. package/lib/systems/animation/catalogs/ComboAnimations.js +400 -0
  1075. package/lib/systems/animation/catalogs/ComboAnimations.js.map +1 -0
  1076. package/lib/systems/animation/catalogs/DarkOpsAnimations.d.ts +301 -0
  1077. package/lib/systems/animation/catalogs/DarkOpsAnimations.d.ts.map +1 -0
  1078. package/lib/systems/animation/catalogs/DarkOpsAnimations.js +322 -0
  1079. package/lib/systems/animation/catalogs/DarkOpsAnimations.js.map +1 -0
  1080. package/lib/systems/animation/catalogs/DefensiveAnimations.d.ts +134 -0
  1081. package/lib/systems/animation/catalogs/DefensiveAnimations.d.ts.map +1 -0
  1082. package/lib/systems/animation/catalogs/DefensiveAnimations.js +142 -0
  1083. package/lib/systems/animation/catalogs/DefensiveAnimations.js.map +1 -0
  1084. package/lib/systems/animation/catalogs/ElbowKneeAnimations.d.ts +437 -0
  1085. package/lib/systems/animation/catalogs/ElbowKneeAnimations.d.ts.map +1 -0
  1086. package/lib/systems/animation/catalogs/ElbowKneeAnimations.js +452 -0
  1087. package/lib/systems/animation/catalogs/ElbowKneeAnimations.js.map +1 -0
  1088. package/lib/systems/animation/catalogs/EnhancedAttackAnimations.d.ts +146 -0
  1089. package/lib/systems/animation/catalogs/EnhancedAttackAnimations.d.ts.map +1 -0
  1090. package/lib/systems/animation/catalogs/EnhancedAttackAnimations.js +100 -0
  1091. package/lib/systems/animation/catalogs/EnhancedAttackAnimations.js.map +1 -0
  1092. package/lib/systems/animation/catalogs/EnhancedElbowKneeAnimations.d.ts +81 -0
  1093. package/lib/systems/animation/catalogs/EnhancedElbowKneeAnimations.d.ts.map +1 -0
  1094. package/lib/systems/animation/catalogs/EnhancedElbowKneeAnimations.js +94 -0
  1095. package/lib/systems/animation/catalogs/EnhancedElbowKneeAnimations.js.map +1 -0
  1096. package/lib/systems/animation/catalogs/FootworkSkeletalAnimations.d.ts +268 -0
  1097. package/lib/systems/animation/catalogs/FootworkSkeletalAnimations.d.ts.map +1 -0
  1098. package/lib/systems/animation/catalogs/FootworkSkeletalAnimations.js +196 -0
  1099. package/lib/systems/animation/catalogs/FootworkSkeletalAnimations.js.map +1 -0
  1100. package/lib/systems/animation/catalogs/GamRedirectionAnimations.d.ts +64 -0
  1101. package/lib/systems/animation/catalogs/GamRedirectionAnimations.d.ts.map +1 -0
  1102. package/lib/systems/animation/catalogs/GamRedirectionAnimations.js +68 -0
  1103. package/lib/systems/animation/catalogs/GamRedirectionAnimations.js.map +1 -0
  1104. package/lib/systems/animation/catalogs/GamStanceAnimations.d.ts +111 -0
  1105. package/lib/systems/animation/catalogs/GamStanceAnimations.d.ts.map +1 -0
  1106. package/lib/systems/animation/catalogs/GamStanceAnimations.js +9 -0
  1107. package/lib/systems/animation/catalogs/GamStanceAnimations.js.map +1 -0
  1108. package/lib/systems/animation/catalogs/GamTechniqueAnimations.d.ts +82 -0
  1109. package/lib/systems/animation/catalogs/GamTechniqueAnimations.d.ts.map +1 -0
  1110. package/lib/systems/animation/catalogs/GamTechniqueAnimations.js +55 -0
  1111. package/lib/systems/animation/catalogs/GamTechniqueAnimations.js.map +1 -0
  1112. package/lib/systems/animation/catalogs/GanStanceAnimations.d.ts +122 -0
  1113. package/lib/systems/animation/catalogs/GanStanceAnimations.d.ts.map +1 -0
  1114. package/lib/systems/animation/catalogs/GanStanceAnimations.js +135 -0
  1115. package/lib/systems/animation/catalogs/GanStanceAnimations.js.map +1 -0
  1116. package/lib/systems/animation/catalogs/GanTechniqueAnimations.d.ts +78 -0
  1117. package/lib/systems/animation/catalogs/GanTechniqueAnimations.d.ts.map +1 -0
  1118. package/lib/systems/animation/catalogs/GanTechniqueAnimations.js +83 -0
  1119. package/lib/systems/animation/catalogs/GanTechniqueAnimations.js.map +1 -0
  1120. package/lib/systems/animation/catalogs/GeonStanceAnimations.d.ts +323 -0
  1121. package/lib/systems/animation/catalogs/GeonStanceAnimations.d.ts.map +1 -0
  1122. package/lib/systems/animation/catalogs/GeonStanceAnimations.js +341 -0
  1123. package/lib/systems/animation/catalogs/GeonStanceAnimations.js.map +1 -0
  1124. package/lib/systems/animation/catalogs/GonGuardPoses.d.ts +84 -0
  1125. package/lib/systems/animation/catalogs/GonGuardPoses.d.ts.map +1 -0
  1126. package/lib/systems/animation/catalogs/GonGuardPoses.js +6 -0
  1127. package/lib/systems/animation/catalogs/GonGuardPoses.js.map +1 -0
  1128. package/lib/systems/animation/catalogs/GonStanceAnimations.d.ts +134 -0
  1129. package/lib/systems/animation/catalogs/GonStanceAnimations.d.ts.map +1 -0
  1130. package/lib/systems/animation/catalogs/GonStanceAnimations.js +9 -0
  1131. package/lib/systems/animation/catalogs/GonStanceAnimations.js.map +1 -0
  1132. package/lib/systems/animation/catalogs/GonTechniqueAnimations.d.ts +265 -0
  1133. package/lib/systems/animation/catalogs/GonTechniqueAnimations.d.ts.map +1 -0
  1134. package/lib/systems/animation/catalogs/GonTechniqueAnimations.js +13 -0
  1135. package/lib/systems/animation/catalogs/GonTechniqueAnimations.js.map +1 -0
  1136. package/lib/systems/animation/catalogs/GrapplingAnimations.d.ts +452 -0
  1137. package/lib/systems/animation/catalogs/GrapplingAnimations.d.ts.map +1 -0
  1138. package/lib/systems/animation/catalogs/GrapplingAnimations.js +475 -0
  1139. package/lib/systems/animation/catalogs/GrapplingAnimations.js.map +1 -0
  1140. package/lib/systems/animation/catalogs/JinStanceAnimations.d.ts +98 -0
  1141. package/lib/systems/animation/catalogs/JinStanceAnimations.d.ts.map +1 -0
  1142. package/lib/systems/animation/catalogs/JinStanceAnimations.js +111 -0
  1143. package/lib/systems/animation/catalogs/JinStanceAnimations.js.map +1 -0
  1144. package/lib/systems/animation/catalogs/JinTechniqueAnimations.d.ts +80 -0
  1145. package/lib/systems/animation/catalogs/JinTechniqueAnimations.d.ts.map +1 -0
  1146. package/lib/systems/animation/catalogs/JinTechniqueAnimations.js +89 -0
  1147. package/lib/systems/animation/catalogs/JinTechniqueAnimations.js.map +1 -0
  1148. package/lib/systems/animation/catalogs/KickAnimations.d.ts +916 -0
  1149. package/lib/systems/animation/catalogs/KickAnimations.d.ts.map +1 -0
  1150. package/lib/systems/animation/catalogs/KickAnimations.js +929 -0
  1151. package/lib/systems/animation/catalogs/KickAnimations.js.map +1 -0
  1152. package/lib/systems/animation/catalogs/LiStanceAnimations.d.ts +140 -0
  1153. package/lib/systems/animation/catalogs/LiStanceAnimations.d.ts.map +1 -0
  1154. package/lib/systems/animation/catalogs/LiStanceAnimations.js +122 -0
  1155. package/lib/systems/animation/catalogs/LiStanceAnimations.js.map +1 -0
  1156. package/lib/systems/animation/catalogs/LiTechniqueAnimations.d.ts +104 -0
  1157. package/lib/systems/animation/catalogs/LiTechniqueAnimations.d.ts.map +1 -0
  1158. package/lib/systems/animation/catalogs/LiTechniqueAnimations.js +90 -0
  1159. package/lib/systems/animation/catalogs/LiTechniqueAnimations.js.map +1 -0
  1160. package/lib/systems/animation/catalogs/MovementAnimations.d.ts +344 -0
  1161. package/lib/systems/animation/catalogs/MovementAnimations.d.ts.map +1 -0
  1162. package/lib/systems/animation/catalogs/MovementAnimations.js +371 -0
  1163. package/lib/systems/animation/catalogs/MovementAnimations.js.map +1 -0
  1164. package/lib/systems/animation/catalogs/PunchAnimations.d.ts +496 -0
  1165. package/lib/systems/animation/catalogs/PunchAnimations.d.ts.map +1 -0
  1166. package/lib/systems/animation/catalogs/PunchAnimations.js +498 -0
  1167. package/lib/systems/animation/catalogs/PunchAnimations.js.map +1 -0
  1168. package/lib/systems/animation/catalogs/RecoveryAnimations.d.ts +184 -0
  1169. package/lib/systems/animation/catalogs/RecoveryAnimations.d.ts.map +1 -0
  1170. package/lib/systems/animation/catalogs/RecoveryAnimations.js +465 -0
  1171. package/lib/systems/animation/catalogs/RecoveryAnimations.js.map +1 -0
  1172. package/lib/systems/animation/catalogs/SonStanceAnimations.d.ts +149 -0
  1173. package/lib/systems/animation/catalogs/SonStanceAnimations.d.ts.map +1 -0
  1174. package/lib/systems/animation/catalogs/SonStanceAnimations.js +131 -0
  1175. package/lib/systems/animation/catalogs/SonStanceAnimations.js.map +1 -0
  1176. package/lib/systems/animation/catalogs/SonTechniqueAnimations.d.ts +90 -0
  1177. package/lib/systems/animation/catalogs/SonTechniqueAnimations.d.ts.map +1 -0
  1178. package/lib/systems/animation/catalogs/SonTechniqueAnimations.js +95 -0
  1179. package/lib/systems/animation/catalogs/SonTechniqueAnimations.js.map +1 -0
  1180. package/lib/systems/animation/catalogs/SpecializedPunchAnimations.d.ts +178 -0
  1181. package/lib/systems/animation/catalogs/SpecializedPunchAnimations.d.ts.map +1 -0
  1182. package/lib/systems/animation/catalogs/SpecializedPunchAnimations.js +188 -0
  1183. package/lib/systems/animation/catalogs/SpecializedPunchAnimations.js.map +1 -0
  1184. package/lib/systems/animation/catalogs/StanceAnimations.d.ts +687 -0
  1185. package/lib/systems/animation/catalogs/StanceAnimations.d.ts.map +1 -0
  1186. package/lib/systems/animation/catalogs/StanceAnimations.js +840 -0
  1187. package/lib/systems/animation/catalogs/StanceAnimations.js.map +1 -0
  1188. package/lib/systems/animation/catalogs/StanceAttackAnimations.d.ts +483 -0
  1189. package/lib/systems/animation/catalogs/StanceAttackAnimations.d.ts.map +1 -0
  1190. package/lib/systems/animation/catalogs/StanceAttackAnimations.js +2369 -0
  1191. package/lib/systems/animation/catalogs/StanceAttackAnimations.js.map +1 -0
  1192. package/lib/systems/animation/catalogs/StanceGuardPoses.d.ts +327 -0
  1193. package/lib/systems/animation/catalogs/StanceGuardPoses.d.ts.map +1 -0
  1194. package/lib/systems/animation/catalogs/StanceGuardPoses.js +655 -0
  1195. package/lib/systems/animation/catalogs/StanceGuardPoses.js.map +1 -0
  1196. package/lib/systems/animation/catalogs/StanceIdleAnimations.d.ts +255 -0
  1197. package/lib/systems/animation/catalogs/StanceIdleAnimations.d.ts.map +1 -0
  1198. package/lib/systems/animation/catalogs/StanceIdleAnimations.js +446 -0
  1199. package/lib/systems/animation/catalogs/StanceIdleAnimations.js.map +1 -0
  1200. package/lib/systems/animation/catalogs/StanceLocomotionAnimations.d.ts +207 -0
  1201. package/lib/systems/animation/catalogs/StanceLocomotionAnimations.d.ts.map +1 -0
  1202. package/lib/systems/animation/catalogs/StanceLocomotionAnimations.js +309 -0
  1203. package/lib/systems/animation/catalogs/StanceLocomotionAnimations.js.map +1 -0
  1204. package/lib/systems/animation/catalogs/StepAnimations.d.ts +274 -0
  1205. package/lib/systems/animation/catalogs/StepAnimations.d.ts.map +1 -0
  1206. package/lib/systems/animation/catalogs/StepAnimations.js +73 -0
  1207. package/lib/systems/animation/catalogs/StepAnimations.js.map +1 -0
  1208. package/lib/systems/animation/catalogs/StepSkeletalAnimations.d.ts +100 -0
  1209. package/lib/systems/animation/catalogs/StepSkeletalAnimations.d.ts.map +1 -0
  1210. package/lib/systems/animation/catalogs/StepSkeletalAnimations.js +99 -0
  1211. package/lib/systems/animation/catalogs/StepSkeletalAnimations.js.map +1 -0
  1212. package/lib/systems/animation/catalogs/TaeJointLockAnimations.d.ts +170 -0
  1213. package/lib/systems/animation/catalogs/TaeJointLockAnimations.d.ts.map +1 -0
  1214. package/lib/systems/animation/catalogs/TaeJointLockAnimations.js +141 -0
  1215. package/lib/systems/animation/catalogs/TaeJointLockAnimations.js.map +1 -0
  1216. package/lib/systems/animation/catalogs/TaeStanceAnimations.d.ts +120 -0
  1217. package/lib/systems/animation/catalogs/TaeStanceAnimations.d.ts.map +1 -0
  1218. package/lib/systems/animation/catalogs/TaeStanceAnimations.js +139 -0
  1219. package/lib/systems/animation/catalogs/TaeStanceAnimations.js.map +1 -0
  1220. package/lib/systems/animation/catalogs/index.d.ts +43 -0
  1221. package/lib/systems/animation/catalogs/index.d.ts.map +1 -0
  1222. package/lib/systems/animation/catalogs/index.js +36 -0
  1223. package/lib/systems/animation/constants/AnatomicalLimits.d.ts +234 -0
  1224. package/lib/systems/animation/constants/AnatomicalLimits.d.ts.map +1 -0
  1225. package/lib/systems/animation/constants/AnatomicalLimits.js +61 -0
  1226. package/lib/systems/animation/constants/AnatomicalLimits.js.map +1 -0
  1227. package/lib/systems/animation/constants/index.d.ts +13 -0
  1228. package/lib/systems/animation/constants/index.d.ts.map +1 -0
  1229. package/lib/systems/animation/core/AnimationHitTiming.d.ts +184 -0
  1230. package/lib/systems/animation/core/AnimationHitTiming.d.ts.map +1 -0
  1231. package/lib/systems/animation/core/AnimationHitTiming.js +766 -0
  1232. package/lib/systems/animation/core/AnimationHitTiming.js.map +1 -0
  1233. package/lib/systems/animation/core/AnimationOptimizations.d.ts +221 -0
  1234. package/lib/systems/animation/core/AnimationOptimizations.d.ts.map +1 -0
  1235. package/lib/systems/animation/core/AnimationOptimizations.js +322 -0
  1236. package/lib/systems/animation/core/AnimationOptimizations.js.map +1 -0
  1237. package/lib/systems/animation/core/AnimationPriority.d.ts +391 -0
  1238. package/lib/systems/animation/core/AnimationPriority.d.ts.map +1 -0
  1239. package/lib/systems/animation/core/AnimationPriority.js +349 -0
  1240. package/lib/systems/animation/core/AnimationPriority.js.map +1 -0
  1241. package/lib/systems/animation/core/AnimationRegistry.d.ts +220 -0
  1242. package/lib/systems/animation/core/AnimationRegistry.d.ts.map +1 -0
  1243. package/lib/systems/animation/core/AnimationRegistry.js +416 -0
  1244. package/lib/systems/animation/core/AnimationRegistry.js.map +1 -0
  1245. package/lib/systems/animation/core/AnimationStateMachine.d.ts +701 -0
  1246. package/lib/systems/animation/core/AnimationStateMachine.d.ts.map +1 -0
  1247. package/lib/systems/animation/core/AnimationStateMachine.js +1458 -0
  1248. package/lib/systems/animation/core/AnimationStateMachine.js.map +1 -0
  1249. package/lib/systems/animation/core/AnimationTransitions.d.ts +275 -0
  1250. package/lib/systems/animation/core/AnimationTransitions.d.ts.map +1 -0
  1251. package/lib/systems/animation/core/AnimationTransitions.js +920 -0
  1252. package/lib/systems/animation/core/AnimationTransitions.js.map +1 -0
  1253. package/lib/systems/animation/core/LateralityTransform.d.ts +120 -0
  1254. package/lib/systems/animation/core/LateralityTransform.d.ts.map +1 -0
  1255. package/lib/systems/animation/core/LateralityTransform.js +204 -0
  1256. package/lib/systems/animation/core/LateralityTransform.js.map +1 -0
  1257. package/lib/systems/animation/core/RecoveryPhaseEnhancer.d.ts +171 -0
  1258. package/lib/systems/animation/core/RecoveryPhaseEnhancer.d.ts.map +1 -0
  1259. package/lib/systems/animation/core/RecoveryPhaseEnhancer.js +122 -0
  1260. package/lib/systems/animation/core/RecoveryPhaseEnhancer.js.map +1 -0
  1261. package/lib/systems/animation/core/TechniqueAnimationMapper.d.ts +303 -0
  1262. package/lib/systems/animation/core/TechniqueAnimationMapper.d.ts.map +1 -0
  1263. package/lib/systems/animation/core/TechniqueAnimationMapper.js +770 -0
  1264. package/lib/systems/animation/core/TechniqueAnimationMapper.js.map +1 -0
  1265. package/lib/systems/animation/core/TechniqueAnimationMapping.d.ts +74 -0
  1266. package/lib/systems/animation/core/TechniqueAnimationMapping.d.ts.map +1 -0
  1267. package/lib/systems/animation/core/TechniqueAnimationMapping.js +1313 -0
  1268. package/lib/systems/animation/core/TechniqueAnimationMapping.js.map +1 -0
  1269. package/lib/systems/animation/core/TrigramAnimationMapping.d.ts +286 -0
  1270. package/lib/systems/animation/core/TrigramAnimationMapping.d.ts.map +1 -0
  1271. package/lib/systems/animation/core/TrigramAnimationMapping.js +6 -0
  1272. package/lib/systems/animation/core/TrigramStanceTransitions.d.ts +186 -0
  1273. package/lib/systems/animation/core/TrigramStanceTransitions.d.ts.map +1 -0
  1274. package/lib/systems/animation/core/TrigramStanceTransitions.js +8 -0
  1275. package/lib/systems/animation/core/TrigramStanceTransitions.js.map +1 -0
  1276. package/lib/systems/animation/core/index.d.ts +23 -0
  1277. package/lib/systems/animation/core/index.d.ts.map +1 -0
  1278. package/lib/systems/animation/core/index.js +16 -0
  1279. package/lib/systems/animation/core/types.d.ts +1360 -0
  1280. package/lib/systems/animation/core/types.d.ts.map +1 -0
  1281. package/lib/systems/animation/core/types.js +539 -0
  1282. package/lib/systems/animation/core/types.js.map +1 -0
  1283. package/lib/systems/animation/index.d.ts +16 -0
  1284. package/lib/systems/animation/index.d.ts.map +1 -0
  1285. package/lib/systems/animation/index.js +63 -0
  1286. package/lib/systems/animation/systems/AdvancedJointMovements.d.ts +614 -0
  1287. package/lib/systems/animation/systems/AdvancedJointMovements.d.ts.map +1 -0
  1288. package/lib/systems/animation/systems/AdvancedJointMovements.js +95 -0
  1289. package/lib/systems/animation/systems/AdvancedJointMovements.js.map +1 -0
  1290. package/lib/systems/animation/systems/BodyFacingSystem.d.ts +331 -0
  1291. package/lib/systems/animation/systems/BodyFacingSystem.d.ts.map +1 -0
  1292. package/lib/systems/animation/systems/BodyFacingSystem.js +327 -0
  1293. package/lib/systems/animation/systems/BodyFacingSystem.js.map +1 -0
  1294. package/lib/systems/animation/systems/FacialExpressions.d.ts +167 -0
  1295. package/lib/systems/animation/systems/FacialExpressions.d.ts.map +1 -0
  1296. package/lib/systems/animation/systems/FacialExpressions.js +76 -0
  1297. package/lib/systems/animation/systems/FacialExpressions.js.map +1 -0
  1298. package/lib/systems/animation/systems/FallAnimations.d.ts +174 -0
  1299. package/lib/systems/animation/systems/FallAnimations.d.ts.map +1 -0
  1300. package/lib/systems/animation/systems/FallAnimations.js +104 -0
  1301. package/lib/systems/animation/systems/FallAnimations.js.map +1 -0
  1302. package/lib/systems/animation/systems/HeadMovements.d.ts +152 -0
  1303. package/lib/systems/animation/systems/HeadMovements.d.ts.map +1 -0
  1304. package/lib/systems/animation/systems/HeadMovements.js +2 -0
  1305. package/lib/systems/animation/systems/MuscleActivation.d.ts +163 -0
  1306. package/lib/systems/animation/systems/MuscleActivation.d.ts.map +1 -0
  1307. package/lib/systems/animation/systems/MuscleActivation.js +427 -0
  1308. package/lib/systems/animation/systems/MuscleActivation.js.map +1 -0
  1309. package/lib/systems/animation/systems/RecoveryVisualization.d.ts +142 -0
  1310. package/lib/systems/animation/systems/RecoveryVisualization.d.ts.map +1 -0
  1311. package/lib/systems/animation/systems/RecoveryVisualization.js +1 -0
  1312. package/lib/systems/animation/systems/index.d.ts +17 -0
  1313. package/lib/systems/animation/systems/index.d.ts.map +1 -0
  1314. package/lib/systems/animation/systems/index.js +7 -0
  1315. package/lib/systems/animation/utils/AnimationMirror.d.ts +157 -0
  1316. package/lib/systems/animation/utils/AnimationMirror.d.ts.map +1 -0
  1317. package/lib/systems/animation/utils/AnimationMirror.js +30 -0
  1318. package/lib/systems/animation/utils/AnimationMirror.js.map +1 -0
  1319. package/lib/systems/audio/BoneImpactAudioSystem.d.ts +182 -0
  1320. package/lib/systems/audio/BoneImpactAudioSystem.d.ts.map +1 -0
  1321. package/lib/systems/audio/index.d.ts +7 -0
  1322. package/lib/systems/audio/index.d.ts.map +1 -0
  1323. package/lib/systems/bodypart/BodyPartDamageIntegration.d.ts +149 -0
  1324. package/lib/systems/bodypart/BodyPartDamageIntegration.d.ts.map +1 -0
  1325. package/lib/systems/bodypart/BodyPartDamageIntegration.js +38 -0
  1326. package/lib/systems/bodypart/BodyPartDamageIntegration.js.map +1 -0
  1327. package/lib/systems/bodypart/BodyPartHealthSystem.d.ts +233 -0
  1328. package/lib/systems/bodypart/BodyPartHealthSystem.d.ts.map +1 -0
  1329. package/lib/systems/bodypart/BodyPartHealthSystem.js +476 -0
  1330. package/lib/systems/bodypart/BodyPartHealthSystem.js.map +1 -0
  1331. package/lib/systems/bodypart/BodyPartPositionMapping.d.ts +116 -0
  1332. package/lib/systems/bodypart/BodyPartPositionMapping.d.ts.map +1 -0
  1333. package/lib/systems/bodypart/BodyPartPositionMapping.js +122 -0
  1334. package/lib/systems/bodypart/BodyPartPositionMapping.js.map +1 -0
  1335. package/lib/systems/bodypart/CombatInjuryIntegration.d.ts +191 -0
  1336. package/lib/systems/bodypart/CombatInjuryIntegration.d.ts.map +1 -0
  1337. package/lib/systems/bodypart/CombatInjuryIntegration.js +169 -0
  1338. package/lib/systems/bodypart/CombatInjuryIntegration.js.map +1 -0
  1339. package/lib/systems/bodypart/InjuryIntegration.d.ts +39 -0
  1340. package/lib/systems/bodypart/InjuryIntegration.d.ts.map +1 -0
  1341. package/lib/systems/bodypart/InjuryTracker.d.ts +256 -0
  1342. package/lib/systems/bodypart/InjuryTracker.d.ts.map +1 -0
  1343. package/lib/systems/bodypart/InjuryTracker.js +240 -0
  1344. package/lib/systems/bodypart/InjuryTracker.js.map +1 -0
  1345. package/lib/systems/bodypart/MovementPenaltySystem.d.ts +191 -0
  1346. package/lib/systems/bodypart/MovementPenaltySystem.d.ts.map +1 -0
  1347. package/lib/systems/bodypart/MovementPenaltySystem.js +255 -0
  1348. package/lib/systems/bodypart/MovementPenaltySystem.js.map +1 -0
  1349. package/lib/systems/bodypart/PlayerInjuryTrackingManager.d.ts +137 -0
  1350. package/lib/systems/bodypart/PlayerInjuryTrackingManager.d.ts.map +1 -0
  1351. package/lib/systems/bodypart/PlayerInjuryTrackingManager.js +175 -0
  1352. package/lib/systems/bodypart/PlayerInjuryTrackingManager.js.map +1 -0
  1353. package/lib/systems/bodypart/index.d.ts +22 -0
  1354. package/lib/systems/bodypart/index.d.ts.map +1 -0
  1355. package/lib/systems/bodypart/index.js +8 -0
  1356. package/lib/systems/bodypart/types.d.ts +453 -0
  1357. package/lib/systems/bodypart/types.d.ts.map +1 -0
  1358. package/lib/systems/bodypart/types.js +157 -0
  1359. package/lib/systems/bodypart/types.js.map +1 -0
  1360. package/lib/systems/breathing/BreathingDisruptionSystem.d.ts +289 -0
  1361. package/lib/systems/breathing/BreathingDisruptionSystem.d.ts.map +1 -0
  1362. package/lib/systems/breathing/BreathingDisruptionSystem.js +388 -0
  1363. package/lib/systems/breathing/BreathingDisruptionSystem.js.map +1 -0
  1364. package/lib/systems/breathing/feedback.d.ts +131 -0
  1365. package/lib/systems/breathing/feedback.d.ts.map +1 -0
  1366. package/lib/systems/breathing/feedback.js +80 -0
  1367. package/lib/systems/breathing/feedback.js.map +1 -0
  1368. package/lib/systems/breathing/index.d.ts +12 -0
  1369. package/lib/systems/breathing/index.d.ts.map +1 -0
  1370. package/lib/systems/breathing/index.js +3 -0
  1371. package/lib/systems/breathing/integration.d.ts +140 -0
  1372. package/lib/systems/breathing/integration.d.ts.map +1 -0
  1373. package/lib/systems/breathing/integration.js +194 -0
  1374. package/lib/systems/breathing/integration.js.map +1 -0
  1375. package/lib/systems/combat/AICounterAttackIntegration.d.ts +223 -0
  1376. package/lib/systems/combat/AICounterAttackIntegration.d.ts.map +1 -0
  1377. package/lib/systems/combat/BalanceSystem.d.ts +667 -0
  1378. package/lib/systems/combat/BalanceSystem.d.ts.map +1 -0
  1379. package/lib/systems/combat/BalanceSystem.js +811 -0
  1380. package/lib/systems/combat/BalanceSystem.js.map +1 -0
  1381. package/lib/systems/combat/BreakingStatusEffects.d.ts +96 -0
  1382. package/lib/systems/combat/BreakingStatusEffects.d.ts.map +1 -0
  1383. package/lib/systems/combat/BreakingStatusEffects.js +60 -0
  1384. package/lib/systems/combat/BreakingStatusEffects.js.map +1 -0
  1385. package/lib/systems/combat/CombatStateSystem.d.ts +264 -0
  1386. package/lib/systems/combat/CombatStateSystem.d.ts.map +1 -0
  1387. package/lib/systems/combat/CombatStateSystem.js +353 -0
  1388. package/lib/systems/combat/CombatStateSystem.js.map +1 -0
  1389. package/lib/systems/combat/ConsciousnessSystem.d.ts +402 -0
  1390. package/lib/systems/combat/ConsciousnessSystem.d.ts.map +1 -0
  1391. package/lib/systems/combat/ConsciousnessSystem.js +529 -0
  1392. package/lib/systems/combat/ConsciousnessSystem.js.map +1 -0
  1393. package/lib/systems/combat/FallIntegration.d.ts +82 -0
  1394. package/lib/systems/combat/FallIntegration.d.ts.map +1 -0
  1395. package/lib/systems/combat/FallIntegration.js +100 -0
  1396. package/lib/systems/combat/FallIntegration.js.map +1 -0
  1397. package/lib/systems/combat/GrappleSystem.d.ts +264 -0
  1398. package/lib/systems/combat/GrappleSystem.d.ts.map +1 -0
  1399. package/lib/systems/combat/GrappleSystem.js +393 -0
  1400. package/lib/systems/combat/GrappleSystem.js.map +1 -0
  1401. package/lib/systems/combat/LimbExposureSystem.d.ts +150 -0
  1402. package/lib/systems/combat/LimbExposureSystem.d.ts.map +1 -0
  1403. package/lib/systems/combat/LimbExposureSystem.js +308 -0
  1404. package/lib/systems/combat/LimbExposureSystem.js.map +1 -0
  1405. package/lib/systems/combat/PainResponseSystem.d.ts +299 -0
  1406. package/lib/systems/combat/PainResponseSystem.d.ts.map +1 -0
  1407. package/lib/systems/combat/PainResponseSystem.js +401 -0
  1408. package/lib/systems/combat/PainResponseSystem.js.map +1 -0
  1409. package/lib/systems/combat/SlowMotionController.d.ts +123 -0
  1410. package/lib/systems/combat/SlowMotionController.d.ts.map +1 -0
  1411. package/lib/systems/combat/TrainingCombatSystem.d.ts +89 -0
  1412. package/lib/systems/combat/TrainingCombatSystem.d.ts.map +1 -0
  1413. package/lib/systems/combat/TrainingCombatSystem.js +224 -0
  1414. package/lib/systems/combat/TrainingCombatSystem.js.map +1 -0
  1415. package/lib/systems/combat/index.d.ts +16 -0
  1416. package/lib/systems/combat/index.d.ts.map +1 -0
  1417. package/lib/systems/combat/index.js +10 -0
  1418. package/lib/systems/combat/painConsciousnessUtils.d.ts +147 -0
  1419. package/lib/systems/combat/painConsciousnessUtils.d.ts.map +1 -0
  1420. package/lib/systems/combat/painConsciousnessUtils.js +185 -0
  1421. package/lib/systems/combat/painConsciousnessUtils.js.map +1 -0
  1422. package/lib/systems/combat/typeGuards.d.ts +25 -0
  1423. package/lib/systems/combat/typeGuards.d.ts.map +1 -0
  1424. package/lib/systems/combat/typeGuards.js +39 -0
  1425. package/lib/systems/combat/typeGuards.js.map +1 -0
  1426. package/lib/systems/combat/types.d.ts +197 -0
  1427. package/lib/systems/combat/types.d.ts.map +1 -0
  1428. package/lib/systems/effects.d.ts +40 -0
  1429. package/lib/systems/effects.d.ts.map +1 -0
  1430. package/lib/systems/effects.js +44 -0
  1431. package/lib/systems/effects.js.map +1 -0
  1432. package/lib/systems/game.d.ts +77 -0
  1433. package/lib/systems/game.d.ts.map +1 -0
  1434. package/lib/systems/game.js +20 -0
  1435. package/lib/systems/game.js.map +1 -0
  1436. package/lib/systems/index.d.ts +24 -0
  1437. package/lib/systems/index.d.ts.map +1 -0
  1438. package/lib/systems/index.js +281 -0
  1439. package/lib/systems/index.js.map +1 -0
  1440. package/lib/systems/movement/InjuryMovementModifier.d.ts +275 -0
  1441. package/lib/systems/movement/InjuryMovementModifier.d.ts.map +1 -0
  1442. package/lib/systems/movement/InjuryMovementModifier.js +281 -0
  1443. package/lib/systems/movement/InjuryMovementModifier.js.map +1 -0
  1444. package/lib/systems/movement/helpers/AccelerationUpdater.d.ts +61 -0
  1445. package/lib/systems/movement/helpers/AccelerationUpdater.d.ts.map +1 -0
  1446. package/lib/systems/movement/helpers/AccelerationUpdater.js +75 -0
  1447. package/lib/systems/movement/helpers/AccelerationUpdater.js.map +1 -0
  1448. package/lib/systems/movement/helpers/accelerationUtils.d.ts +85 -0
  1449. package/lib/systems/movement/helpers/accelerationUtils.d.ts.map +1 -0
  1450. package/lib/systems/movement/helpers/accelerationUtils.js +86 -0
  1451. package/lib/systems/movement/helpers/accelerationUtils.js.map +1 -0
  1452. package/lib/systems/movement/index.d.ts +16 -0
  1453. package/lib/systems/movement/index.d.ts.map +1 -0
  1454. package/lib/systems/movement/integration.d.ts +91 -0
  1455. package/lib/systems/movement/integration.d.ts.map +1 -0
  1456. package/lib/systems/physics/AttackMovementPhysics.d.ts +283 -0
  1457. package/lib/systems/physics/AttackMovementPhysics.d.ts.map +1 -0
  1458. package/lib/systems/physics/AttackMovementPhysics.js +272 -0
  1459. package/lib/systems/physics/AttackMovementPhysics.js.map +1 -0
  1460. package/lib/systems/physics/CollisionDetection.d.ts +323 -0
  1461. package/lib/systems/physics/CollisionDetection.d.ts.map +1 -0
  1462. package/lib/systems/physics/CollisionDetection.js +543 -0
  1463. package/lib/systems/physics/CollisionDetection.js.map +1 -0
  1464. package/lib/systems/physics/CoordinateMapper.d.ts +203 -0
  1465. package/lib/systems/physics/CoordinateMapper.d.ts.map +1 -0
  1466. package/lib/systems/physics/CoordinateMapper.js +242 -0
  1467. package/lib/systems/physics/CoordinateMapper.js.map +1 -0
  1468. package/lib/systems/physics/KnockbackPhysics.d.ts +367 -0
  1469. package/lib/systems/physics/KnockbackPhysics.d.ts.map +1 -0
  1470. package/lib/systems/physics/KnockbackPhysics.js +338 -0
  1471. package/lib/systems/physics/KnockbackPhysics.js.map +1 -0
  1472. package/lib/systems/physics/MovementPhysics.d.ts +428 -0
  1473. package/lib/systems/physics/MovementPhysics.d.ts.map +1 -0
  1474. package/lib/systems/physics/MovementPhysics.js +488 -0
  1475. package/lib/systems/physics/MovementPhysics.js.map +1 -0
  1476. package/lib/systems/physics/PhysicalReachCalculator.d.ts +261 -0
  1477. package/lib/systems/physics/PhysicalReachCalculator.d.ts.map +1 -0
  1478. package/lib/systems/physics/PhysicalReachCalculator.js +226 -0
  1479. package/lib/systems/physics/PhysicalReachCalculator.js.map +1 -0
  1480. package/lib/systems/physics/SpeedModifierSystem.d.ts +302 -0
  1481. package/lib/systems/physics/SpeedModifierSystem.d.ts.map +1 -0
  1482. package/lib/systems/physics/SpeedModifierSystem.js +301 -0
  1483. package/lib/systems/physics/SpeedModifierSystem.js.map +1 -0
  1484. package/lib/systems/physics/__tests__/PhysicsPerformance.bench.d.ts +16 -0
  1485. package/lib/systems/physics/__tests__/PhysicsPerformance.bench.d.ts.map +1 -0
  1486. package/lib/systems/physics/index.d.ts +21 -0
  1487. package/lib/systems/physics/index.d.ts.map +1 -0
  1488. package/lib/systems/physics/index.js +7 -0
  1489. package/lib/systems/player.d.ts +386 -0
  1490. package/lib/systems/player.d.ts.map +1 -0
  1491. package/lib/systems/trigram/KoreanCulture.d.ts +127 -0
  1492. package/lib/systems/trigram/KoreanCulture.d.ts.map +1 -0
  1493. package/lib/systems/trigram/KoreanCulture.js +194 -0
  1494. package/lib/systems/trigram/KoreanCulture.js.map +1 -0
  1495. package/lib/systems/trigram/KoreanTechniques.d.ts +59 -0
  1496. package/lib/systems/trigram/KoreanTechniques.d.ts.map +1 -0
  1497. package/lib/systems/trigram/KoreanTechniques.js +140 -0
  1498. package/lib/systems/trigram/KoreanTechniques.js.map +1 -0
  1499. package/lib/systems/trigram/StanceManager.d.ts +90 -0
  1500. package/lib/systems/trigram/StanceManager.d.ts.map +1 -0
  1501. package/lib/systems/trigram/StanceManager.js +192 -0
  1502. package/lib/systems/trigram/StanceManager.js.map +1 -0
  1503. package/lib/systems/trigram/TransitionCalculator.d.ts +132 -0
  1504. package/lib/systems/trigram/TransitionCalculator.d.ts.map +1 -0
  1505. package/lib/systems/trigram/TransitionCalculator.js +233 -0
  1506. package/lib/systems/trigram/TransitionCalculator.js.map +1 -0
  1507. package/lib/systems/trigram/TrigramCalculator.d.ts +63 -0
  1508. package/lib/systems/trigram/TrigramCalculator.d.ts.map +1 -0
  1509. package/lib/systems/trigram/TrigramCalculator.js +148 -0
  1510. package/lib/systems/trigram/TrigramCalculator.js.map +1 -0
  1511. package/lib/systems/trigram/index.d.ts +12 -0
  1512. package/lib/systems/trigram/index.d.ts.map +1 -0
  1513. package/lib/systems/trigram/index.js +17 -0
  1514. package/lib/systems/trigram/techniques/DarkOpsTechniques.d.ts +118 -0
  1515. package/lib/systems/trigram/techniques/DarkOpsTechniques.d.ts.map +1 -0
  1516. package/lib/systems/trigram/techniques/DarkOpsTechniques.js +683 -0
  1517. package/lib/systems/trigram/techniques/DarkOpsTechniques.js.map +1 -0
  1518. package/lib/systems/trigram/techniques/GamTechniques.d.ts +44 -0
  1519. package/lib/systems/trigram/techniques/GamTechniques.d.ts.map +1 -0
  1520. package/lib/systems/trigram/techniques/GamTechniques.js +293 -0
  1521. package/lib/systems/trigram/techniques/GamTechniques.js.map +1 -0
  1522. package/lib/systems/trigram/techniques/GanTechniques.d.ts +58 -0
  1523. package/lib/systems/trigram/techniques/GanTechniques.d.ts.map +1 -0
  1524. package/lib/systems/trigram/techniques/GanTechniques.js +323 -0
  1525. package/lib/systems/trigram/techniques/GanTechniques.js.map +1 -0
  1526. package/lib/systems/trigram/techniques/GeonTechniques.d.ts +23 -0
  1527. package/lib/systems/trigram/techniques/GeonTechniques.d.ts.map +1 -0
  1528. package/lib/systems/trigram/techniques/GeonTechniques.js +299 -0
  1529. package/lib/systems/trigram/techniques/GeonTechniques.js.map +1 -0
  1530. package/lib/systems/trigram/techniques/GonTechniques.d.ts +51 -0
  1531. package/lib/systems/trigram/techniques/GonTechniques.d.ts.map +1 -0
  1532. package/lib/systems/trigram/techniques/GonTechniques.js +399 -0
  1533. package/lib/systems/trigram/techniques/GonTechniques.js.map +1 -0
  1534. package/lib/systems/trigram/techniques/JinTechniques.d.ts +23 -0
  1535. package/lib/systems/trigram/techniques/JinTechniques.d.ts.map +1 -0
  1536. package/lib/systems/trigram/techniques/JinTechniques.js +253 -0
  1537. package/lib/systems/trigram/techniques/JinTechniques.js.map +1 -0
  1538. package/lib/systems/trigram/techniques/LiTechniques.d.ts +23 -0
  1539. package/lib/systems/trigram/techniques/LiTechniques.d.ts.map +1 -0
  1540. package/lib/systems/trigram/techniques/LiTechniques.js +253 -0
  1541. package/lib/systems/trigram/techniques/LiTechniques.js.map +1 -0
  1542. package/lib/systems/trigram/techniques/SonTechniques.d.ts +43 -0
  1543. package/lib/systems/trigram/techniques/SonTechniques.d.ts.map +1 -0
  1544. package/lib/systems/trigram/techniques/SonTechniques.js +293 -0
  1545. package/lib/systems/trigram/techniques/SonTechniques.js.map +1 -0
  1546. package/lib/systems/trigram/techniques/TaeTechniques.d.ts +23 -0
  1547. package/lib/systems/trigram/techniques/TaeTechniques.d.ts.map +1 -0
  1548. package/lib/systems/trigram/techniques/TaeTechniques.js +292 -0
  1549. package/lib/systems/trigram/techniques/TaeTechniques.js.map +1 -0
  1550. package/lib/systems/trigram/techniques/TechniqueConfig.d.ts +403 -0
  1551. package/lib/systems/trigram/techniques/TechniqueConfig.d.ts.map +1 -0
  1552. package/lib/systems/trigram/techniques/TechniqueConfig.js +493 -0
  1553. package/lib/systems/trigram/techniques/TechniqueConfig.js.map +1 -0
  1554. package/lib/systems/trigram/techniques/index.d.ts +54 -0
  1555. package/lib/systems/trigram/techniques/index.d.ts.map +1 -0
  1556. package/lib/systems/trigram/techniques/index.js +88 -0
  1557. package/lib/systems/trigram/techniques/index.js.map +1 -0
  1558. package/lib/systems/trigram/types/GonTechniqueExtensions.d.ts +506 -0
  1559. package/lib/systems/trigram/types/GonTechniqueExtensions.d.ts.map +1 -0
  1560. package/lib/systems/trigram/types/GonTechniqueExtensions.js +37 -0
  1561. package/lib/systems/trigram/types/GonTechniqueExtensions.js.map +1 -0
  1562. package/lib/systems/trigram/types.d.ts +288 -0
  1563. package/lib/systems/trigram/types.d.ts.map +1 -0
  1564. package/lib/systems/trigram/types.js +459 -0
  1565. package/lib/systems/trigram/types.js.map +1 -0
  1566. package/lib/systems/types.d.ts +1038 -0
  1567. package/lib/systems/types.d.ts.map +1 -0
  1568. package/lib/systems/types.js +872 -0
  1569. package/lib/systems/types.js.map +1 -0
  1570. package/lib/systems/vitalpoint/DamageCalculator.d.ts +255 -0
  1571. package/lib/systems/vitalpoint/DamageCalculator.d.ts.map +1 -0
  1572. package/lib/systems/vitalpoint/DamageCalculator.js +435 -0
  1573. package/lib/systems/vitalpoint/DamageCalculator.js.map +1 -0
  1574. package/lib/systems/vitalpoint/HitDetection.d.ts +11 -0
  1575. package/lib/systems/vitalpoint/HitDetection.d.ts.map +1 -0
  1576. package/lib/systems/vitalpoint/HitDetection.js +69 -0
  1577. package/lib/systems/vitalpoint/HitDetection.js.map +1 -0
  1578. package/lib/systems/vitalpoint/KoreanAnatomy.d.ts +361 -0
  1579. package/lib/systems/vitalpoint/KoreanAnatomy.d.ts.map +1 -0
  1580. package/lib/systems/vitalpoint/KoreanAnatomy.js +1709 -0
  1581. package/lib/systems/vitalpoint/KoreanAnatomy.js.map +1 -0
  1582. package/lib/systems/vitalpoint/KoreanVitalPoints.d.ts +133 -0
  1583. package/lib/systems/vitalpoint/KoreanVitalPoints.d.ts.map +1 -0
  1584. package/lib/systems/vitalpoint/KoreanVitalPoints.js +150 -0
  1585. package/lib/systems/vitalpoint/KoreanVitalPoints.js.map +1 -0
  1586. package/lib/systems/vitalpoint/MeridianVitalPointMapping.d.ts +92 -0
  1587. package/lib/systems/vitalpoint/MeridianVitalPointMapping.d.ts.map +1 -0
  1588. package/lib/systems/vitalpoint/MeridianVitalPointMapping.js +227 -0
  1589. package/lib/systems/vitalpoint/MeridianVitalPointMapping.js.map +1 -0
  1590. package/lib/systems/vitalpoint/VitalPointsData.d.ts +51 -0
  1591. package/lib/systems/vitalpoint/VitalPointsData.d.ts.map +1 -0
  1592. package/lib/systems/vitalpoint/VitalPointsData.js +1917 -0
  1593. package/lib/systems/vitalpoint/VitalPointsData.js.map +1 -0
  1594. package/lib/systems/vitalpoint/index.d.ts +12 -0
  1595. package/lib/systems/vitalpoint/index.d.ts.map +1 -0
  1596. package/lib/systems/vitalpoint/index.js +5 -0
  1597. package/lib/systems/vitalpoint/types.d.ts +417 -0
  1598. package/lib/systems/vitalpoint/types.d.ts.map +1 -0
  1599. package/lib/test/test-utils.d.ts +46 -0
  1600. package/lib/test/test-utils.d.ts.map +1 -0
  1601. package/lib/types/AccessibilityTypes.d.ts +232 -0
  1602. package/lib/types/AccessibilityTypes.d.ts.map +1 -0
  1603. package/lib/types/AccessibilityTypes.js +13 -0
  1604. package/lib/types/AccessibilityTypes.js.map +1 -0
  1605. package/lib/types/HtmlOverlayTypes.d.ts +161 -0
  1606. package/lib/types/HtmlOverlayTypes.d.ts.map +1 -0
  1607. package/lib/types/LayoutTypes.d.ts +330 -0
  1608. package/lib/types/LayoutTypes.d.ts.map +1 -0
  1609. package/lib/types/LayoutTypes.js +118 -0
  1610. package/lib/types/LayoutTypes.js.map +1 -0
  1611. package/lib/types/PhysicsTypes.d.ts +327 -0
  1612. package/lib/types/PhysicsTypes.d.ts.map +1 -0
  1613. package/lib/types/PhysicsTypes.js +105 -0
  1614. package/lib/types/PhysicsTypes.js.map +1 -0
  1615. package/lib/types/ResponsiveTypes.d.ts +210 -0
  1616. package/lib/types/ResponsiveTypes.d.ts.map +1 -0
  1617. package/lib/types/clothing.d.ts +298 -0
  1618. package/lib/types/clothing.d.ts.map +1 -0
  1619. package/lib/types/common.d.ts +1247 -0
  1620. package/lib/types/common.d.ts.map +1 -0
  1621. package/lib/types/common.js +622 -0
  1622. package/lib/types/common.js.map +1 -0
  1623. package/lib/types/constants/animations.d.ts +93 -0
  1624. package/lib/types/constants/animations.d.ts.map +1 -0
  1625. package/lib/types/constants/animations.js +26 -0
  1626. package/lib/types/constants/animations.js.map +1 -0
  1627. package/lib/types/constants/colors.d.ts +151 -0
  1628. package/lib/types/constants/colors.d.ts.map +1 -0
  1629. package/lib/types/constants/colors.js +155 -0
  1630. package/lib/types/constants/colors.js.map +1 -0
  1631. package/lib/types/constants/designSystem.d.ts +469 -0
  1632. package/lib/types/constants/designSystem.d.ts.map +1 -0
  1633. package/lib/types/constants/designSystem.js +406 -0
  1634. package/lib/types/constants/designSystem.js.map +1 -0
  1635. package/lib/types/constants/index.d.ts +181 -0
  1636. package/lib/types/constants/index.d.ts.map +1 -0
  1637. package/lib/types/constants/index.js +176 -0
  1638. package/lib/types/constants/index.js.map +1 -0
  1639. package/lib/types/constants/layout.d.ts +76 -0
  1640. package/lib/types/constants/layout.d.ts.map +1 -0
  1641. package/lib/types/constants/layout.js +37 -0
  1642. package/lib/types/constants/layout.js.map +1 -0
  1643. package/lib/types/constants/performance.d.ts +183 -0
  1644. package/lib/types/constants/performance.d.ts.map +1 -0
  1645. package/lib/types/constants/performance.js +134 -0
  1646. package/lib/types/constants/performance.js.map +1 -0
  1647. package/lib/types/constants/typography.d.ts +85 -0
  1648. package/lib/types/constants/typography.d.ts.map +1 -0
  1649. package/lib/types/constants/typography.js +110 -0
  1650. package/lib/types/constants/typography.js.map +1 -0
  1651. package/lib/types/constants/ui.d.ts +187 -0
  1652. package/lib/types/constants/ui.d.ts.map +1 -0
  1653. package/lib/types/constants/ui.js +113 -0
  1654. package/lib/types/constants/ui.js.map +1 -0
  1655. package/lib/types/facial.d.ts +266 -0
  1656. package/lib/types/facial.d.ts.map +1 -0
  1657. package/lib/types/facial.js +92 -0
  1658. package/lib/types/facial.js.map +1 -0
  1659. package/lib/types/hand-animation.d.ts +370 -0
  1660. package/lib/types/hand-animation.d.ts.map +1 -0
  1661. package/lib/types/hand-animation.js +55 -0
  1662. package/lib/types/hand-animation.js.map +1 -0
  1663. package/lib/types/index.d.ts +14 -0
  1664. package/lib/types/index.d.ts.map +1 -0
  1665. package/lib/types/index.js +112 -0
  1666. package/lib/types/index.js.map +1 -0
  1667. package/lib/types/injury.d.ts +58 -0
  1668. package/lib/types/injury.d.ts.map +1 -0
  1669. package/lib/types/injury.js +23 -0
  1670. package/lib/types/injury.js.map +1 -0
  1671. package/lib/types/muscle.d.ts +146 -0
  1672. package/lib/types/muscle.d.ts.map +1 -0
  1673. package/lib/types/muscle.js +22 -0
  1674. package/lib/types/muscle.js.map +1 -0
  1675. package/lib/types/physics.d.ts +606 -0
  1676. package/lib/types/physics.d.ts.map +1 -0
  1677. package/lib/types/physics.js +162 -0
  1678. package/lib/types/physics.js.map +1 -0
  1679. package/lib/types/physicsConstants.d.ts +270 -0
  1680. package/lib/types/physicsConstants.d.ts.map +1 -0
  1681. package/lib/types/physicsConstants.js +71 -0
  1682. package/lib/types/physicsConstants.js.map +1 -0
  1683. package/lib/types/player-visual.d.ts +299 -0
  1684. package/lib/types/player-visual.d.ts.map +1 -0
  1685. package/lib/types/skeletal.d.ts +693 -0
  1686. package/lib/types/skeletal.d.ts.map +1 -0
  1687. package/lib/types/skeletal.js +189 -0
  1688. package/lib/types/skeletal.js.map +1 -0
  1689. package/lib/types/technique.d.ts +175 -0
  1690. package/lib/types/technique.d.ts.map +1 -0
  1691. package/lib/types/techniqueId.d.ts +51 -0
  1692. package/lib/types/techniqueId.d.ts.map +1 -0
  1693. package/lib/types/techniqueId.js +55 -0
  1694. package/lib/types/techniqueId.js.map +1 -0
  1695. package/lib/utils/EventManager.d.ts +133 -0
  1696. package/lib/utils/EventManager.d.ts.map +1 -0
  1697. package/lib/utils/EventManager.js +1 -0
  1698. package/lib/utils/accessibility.d.ts +218 -0
  1699. package/lib/utils/accessibility.d.ts.map +1 -0
  1700. package/lib/utils/accessibility.js +167 -0
  1701. package/lib/utils/accessibility.js.map +1 -0
  1702. package/lib/utils/arenaWorldDimensions.d.ts +219 -0
  1703. package/lib/utils/arenaWorldDimensions.d.ts.map +1 -0
  1704. package/lib/utils/arenaWorldDimensions.js +154 -0
  1705. package/lib/utils/arenaWorldDimensions.js.map +1 -0
  1706. package/lib/utils/assetConfig.d.ts +39 -0
  1707. package/lib/utils/assetConfig.d.ts.map +1 -0
  1708. package/lib/utils/assetConfig.js +52 -0
  1709. package/lib/utils/assetConfig.js.map +1 -0
  1710. package/lib/utils/cameraShake.d.ts +115 -0
  1711. package/lib/utils/cameraShake.d.ts.map +1 -0
  1712. package/lib/utils/characterScaling.d.ts +305 -0
  1713. package/lib/utils/characterScaling.d.ts.map +1 -0
  1714. package/lib/utils/characterScaling.js +105 -0
  1715. package/lib/utils/characterScaling.js.map +1 -0
  1716. package/lib/utils/clothingColors.d.ts +120 -0
  1717. package/lib/utils/clothingColors.d.ts.map +1 -0
  1718. package/lib/utils/clothingMaterials.d.ts +65 -0
  1719. package/lib/utils/clothingMaterials.d.ts.map +1 -0
  1720. package/lib/utils/colorHelpers.d.ts +67 -0
  1721. package/lib/utils/colorHelpers.d.ts.map +1 -0
  1722. package/lib/utils/colorHelpers.js +81 -0
  1723. package/lib/utils/colorHelpers.js.map +1 -0
  1724. package/lib/utils/colorUtils.d.ts +113 -0
  1725. package/lib/utils/colorUtils.d.ts.map +1 -0
  1726. package/lib/utils/colorUtils.js +225 -0
  1727. package/lib/utils/colorUtils.js.map +1 -0
  1728. package/lib/utils/combatReadiness.d.ts +132 -0
  1729. package/lib/utils/combatReadiness.d.ts.map +1 -0
  1730. package/lib/utils/combatReadiness.js +176 -0
  1731. package/lib/utils/combatReadiness.js.map +1 -0
  1732. package/lib/utils/controlMapping.d.ts +171 -0
  1733. package/lib/utils/controlMapping.d.ts.map +1 -0
  1734. package/lib/utils/controlMapping.js +288 -0
  1735. package/lib/utils/controlMapping.js.map +1 -0
  1736. package/lib/utils/deviceDetection.d.ts +159 -0
  1737. package/lib/utils/deviceDetection.d.ts.map +1 -0
  1738. package/lib/utils/deviceDetection.js +337 -0
  1739. package/lib/utils/deviceDetection.js.map +1 -0
  1740. package/lib/utils/effectUtils.d.ts +63 -0
  1741. package/lib/utils/effectUtils.d.ts.map +1 -0
  1742. package/lib/utils/effectUtils.js +737 -0
  1743. package/lib/utils/effectUtils.js.map +1 -0
  1744. package/lib/utils/eventConstants.d.ts +25 -0
  1745. package/lib/utils/eventConstants.d.ts.map +1 -0
  1746. package/lib/utils/eventConstants.js +3 -0
  1747. package/lib/utils/eventConstants.js.map +1 -0
  1748. package/lib/utils/fabricTextures.d.ts +136 -0
  1749. package/lib/utils/fabricTextures.d.ts.map +1 -0
  1750. package/lib/utils/fabricTextures.js +301 -0
  1751. package/lib/utils/fabricTextures.js.map +1 -0
  1752. package/lib/utils/hapticFeedback.d.ts +224 -0
  1753. package/lib/utils/hapticFeedback.d.ts.map +1 -0
  1754. package/lib/utils/hapticFeedback.js +143 -0
  1755. package/lib/utils/hapticFeedback.js.map +1 -0
  1756. package/lib/utils/haptics.d.ts +139 -0
  1757. package/lib/utils/haptics.d.ts.map +1 -0
  1758. package/lib/utils/haptics.js +66 -0
  1759. package/lib/utils/haptics.js.map +1 -0
  1760. package/lib/utils/htmlOverlayHelpers.d.ts +168 -0
  1761. package/lib/utils/htmlOverlayHelpers.d.ts.map +1 -0
  1762. package/lib/utils/htmlOverlayHelpers.js +279 -0
  1763. package/lib/utils/htmlOverlayHelpers.js.map +1 -0
  1764. package/lib/utils/index.d.ts +15 -0
  1765. package/lib/utils/index.d.ts.map +1 -0
  1766. package/lib/utils/index.js +92 -0
  1767. package/lib/utils/index.js.map +1 -0
  1768. package/lib/utils/inputSystem.d.ts +154 -0
  1769. package/lib/utils/inputSystem.d.ts.map +1 -0
  1770. package/lib/utils/inputSystem.js +324 -0
  1771. package/lib/utils/inputSystem.js.map +1 -0
  1772. package/lib/utils/koreanThemeHelpers.d.ts +328 -0
  1773. package/lib/utils/koreanThemeHelpers.d.ts.map +1 -0
  1774. package/lib/utils/koreanThemeHelpers.js +348 -0
  1775. package/lib/utils/koreanThemeHelpers.js.map +1 -0
  1776. package/lib/utils/math.d.ts +80 -0
  1777. package/lib/utils/math.d.ts.map +1 -0
  1778. package/lib/utils/math.js +70 -0
  1779. package/lib/utils/math.js.map +1 -0
  1780. package/lib/utils/mobileLayoutHelpers.d.ts +52 -0
  1781. package/lib/utils/mobileLayoutHelpers.d.ts.map +1 -0
  1782. package/lib/utils/mobileLayoutHelpers.js +66 -0
  1783. package/lib/utils/mobileLayoutHelpers.js.map +1 -0
  1784. package/lib/utils/mobileUIUtils.d.ts +266 -0
  1785. package/lib/utils/mobileUIUtils.d.ts.map +1 -0
  1786. package/lib/utils/mobileUIUtils.js +33 -0
  1787. package/lib/utils/mobileUIUtils.js.map +1 -0
  1788. package/lib/utils/objectPool.d.ts +92 -0
  1789. package/lib/utils/objectPool.d.ts.map +1 -0
  1790. package/lib/utils/particlePool.d.ts +138 -0
  1791. package/lib/utils/particlePool.d.ts.map +1 -0
  1792. package/lib/utils/performance/PerformanceMonitor.d.ts +93 -0
  1793. package/lib/utils/performance/PerformanceMonitor.d.ts.map +1 -0
  1794. package/lib/utils/performance/PerformanceMonitor.js +155 -0
  1795. package/lib/utils/performance/PerformanceMonitor.js.map +1 -0
  1796. package/lib/utils/performance/PerformanceOverlay3D.d.ts +20 -0
  1797. package/lib/utils/performance/PerformanceOverlay3D.d.ts.map +1 -0
  1798. package/lib/utils/performance/PerformanceOverlay3D.js +200 -0
  1799. package/lib/utils/performance/PerformanceOverlay3D.js.map +1 -0
  1800. package/lib/utils/performance/index.d.ts +12 -0
  1801. package/lib/utils/performance/index.d.ts.map +1 -0
  1802. package/lib/utils/performance/index.js +3 -0
  1803. package/lib/utils/performance/usePerformanceMonitor.d.ts +46 -0
  1804. package/lib/utils/performance/usePerformanceMonitor.d.ts.map +1 -0
  1805. package/lib/utils/performance/usePerformanceMonitor.js +71 -0
  1806. package/lib/utils/performance/usePerformanceMonitor.js.map +1 -0
  1807. package/lib/utils/performanceOptimization.d.ts +142 -0
  1808. package/lib/utils/performanceOptimization.d.ts.map +1 -0
  1809. package/lib/utils/performanceOptimization.js +27 -0
  1810. package/lib/utils/performanceOptimization.js.map +1 -0
  1811. package/lib/utils/physicalAttributeValidation.d.ts +197 -0
  1812. package/lib/utils/physicalAttributeValidation.d.ts.map +1 -0
  1813. package/lib/utils/player3DHelpers.d.ts +82 -0
  1814. package/lib/utils/player3DHelpers.d.ts.map +1 -0
  1815. package/lib/utils/player3DHelpers.js +176 -0
  1816. package/lib/utils/player3DHelpers.js.map +1 -0
  1817. package/lib/utils/playerUtils.d.ts +137 -0
  1818. package/lib/utils/playerUtils.d.ts.map +1 -0
  1819. package/lib/utils/playerUtils.js +296 -0
  1820. package/lib/utils/playerUtils.js.map +1 -0
  1821. package/lib/utils/responsiveLayout.d.ts +207 -0
  1822. package/lib/utils/responsiveLayout.d.ts.map +1 -0
  1823. package/lib/utils/responsiveLayout.js +114 -0
  1824. package/lib/utils/responsiveLayout.js.map +1 -0
  1825. package/lib/utils/responsiveLayoutHelpers.d.ts +156 -0
  1826. package/lib/utils/responsiveLayoutHelpers.d.ts.map +1 -0
  1827. package/lib/utils/responsiveLayoutHelpers.js +253 -0
  1828. package/lib/utils/responsiveLayoutHelpers.js.map +1 -0
  1829. package/lib/utils/safeAreaUtils.d.ts +133 -0
  1830. package/lib/utils/safeAreaUtils.d.ts.map +1 -0
  1831. package/lib/utils/safeAreaUtils.js +65 -0
  1832. package/lib/utils/safeAreaUtils.js.map +1 -0
  1833. package/lib/utils/sharedPhysicsConfig.d.ts +125 -0
  1834. package/lib/utils/sharedPhysicsConfig.d.ts.map +1 -0
  1835. package/lib/utils/sharedPhysicsConfig.js +119 -0
  1836. package/lib/utils/sharedPhysicsConfig.js.map +1 -0
  1837. package/lib/utils/skeletonScaling.d.ts +285 -0
  1838. package/lib/utils/skeletonScaling.d.ts.map +1 -0
  1839. package/lib/utils/skeletonScaling.js +46 -0
  1840. package/lib/utils/skeletonScaling.js.map +1 -0
  1841. package/lib/utils/stanceHelpers.d.ts +85 -0
  1842. package/lib/utils/stanceHelpers.d.ts.map +1 -0
  1843. package/lib/utils/stanceHelpers.js +132 -0
  1844. package/lib/utils/stanceHelpers.js.map +1 -0
  1845. package/lib/utils/threeObjectPool.d.ts +323 -0
  1846. package/lib/utils/threeObjectPool.d.ts.map +1 -0
  1847. package/lib/utils/threeObjectPool.js +345 -0
  1848. package/lib/utils/threeObjectPool.js.map +1 -0
  1849. package/lib/utils/visualEffects.d.ts +358 -0
  1850. package/lib/utils/visualEffects.d.ts.map +1 -0
  1851. package/lib/utils/visualEffects.js +423 -0
  1852. package/lib/utils/visualEffects.js.map +1 -0
  1853. package/package.json +222 -0
@@ -0,0 +1 @@
1
+ {"version":3,"file":"AttackMovementPhysics.js","names":[],"sources":["../../../src/systems/physics/AttackMovementPhysics.ts"],"sourcesContent":["/**\n * Attack Movement Physics System for realistic forward momentum during attacks.\n *\n * **Korean**: 공격 이동 물리 시스템 (Attack Movement Physics System)\n *\n * Implements realistic forward movement physics when fighters execute attacks.\n * Kicks naturally extend the body forward, punches lunge with body weight,\n * and spinning techniques carry rotational momentum.\n *\n * ## Attack Movement Mechanics\n *\n * Forward movement distance is determined by:\n * - Animation type (kicks > punches > elbows/knees)\n * - Stance modifiers (8 trigram stances affect aggression)\n * - Animation phase timing (extension → peak → recovery)\n *\n * ## Movement Integration\n *\n * - Extension phase (frames 3-6): Forward lunge with ease-out\n * - Peak phase (frame 6): Maximum extension reached\n * - Recovery phase (frames 7-10): Return to original stance\n * - Arena bounds: Automatically clamp movement to valid zone\n *\n * ## Performance\n *\n * Optimized for 60fps with efficient vector calculations and\n * smooth easing curves for realistic attack momentum feel.\n *\n * @module systems/physics/AttackMovementPhysics\n * @category Physics System\n * @korean 공격이동물리\n */\n\nimport * as THREE from \"three\";\nimport { TrigramStance } from \"@/types/common\";\nimport { AnimationType } from \"@/systems/animation\";\n\n/**\n * Configuration for attack movement calculation.\n *\n * **Korean**: 공격 이동 설정 (Attack Movement Configuration)\n *\n * @public\n * @korean 공격이동설정\n */\nexport interface AttackMovementConfig {\n /** Animation type being executed */\n readonly animationType: AnimationType;\n /** Current trigram stance */\n readonly currentStance: TrigramStance;\n /** Normalized attack direction vector (attacker → target) */\n readonly direction: THREE.Vector3;\n /** Total attack animation duration in seconds */\n readonly animationDuration: number;\n}\n\n/**\n * Result of attack movement calculation.\n *\n * **Korean**: 공격 이동 결과 (Attack Movement Result)\n *\n * Contains displacement vector and timing for attack lunge.\n *\n * @public\n * @korean 공격이동결과\n */\nexport interface AttackMovementResult {\n /** Total forward displacement vector in world space */\n readonly displacement: THREE.Vector3;\n /** Duration of forward lunge phase in seconds */\n readonly lungeDuration: number;\n /** Duration of recovery return phase in seconds */\n readonly recoveryDuration: number;\n /** Total movement cycle duration in seconds */\n readonly totalDuration: number;\n}\n\n/**\n * Attack Movement Physics Engine.\n *\n * **Korean**: 공격 이동 물리 엔진\n *\n * Calculates realistic forward movement during attack animations\n * based on technique type, stance modifiers, and animation timing.\n * Provides smooth lunge and recovery phases for authentic martial arts feel.\n *\n * @example\n * ```typescript\n * const physics = new AttackMovementPhysics();\n *\n * // Calculate movement for roundhouse kick\n * const config: AttackMovementConfig = {\n * animationType: AnimationType.ROUNDHOUSE_KICK,\n * currentStance: TrigramStance.LI, // Fire stance (aggressive)\n * direction: new THREE.Vector3(1, 0, 0).normalize(),\n * animationDuration: 0.48, // 480ms kick animation\n * };\n *\n * const result = physics.calculateAttackMovement(config);\n * // Result: 1.0m base * 1.3 (Fire bonus) = ~1.3m forward lunge\n * // lungeDuration: 0.24s (50% of animation)\n * // recoveryDuration: 0.24s (50% of animation)\n * ```\n *\n * @public\n * @korean 공격이동물리\n */\nexport class AttackMovementPhysics {\n /**\n * Calculates attack movement displacement and timing.\n *\n * **Korean**: 공격 이동 계산 (Calculate Attack Movement)\n *\n * Determines forward lunge distance and recovery timing based on:\n * 1. Base movement from animation type\n * 2. Stance movement modifier (8 trigram effects)\n * 3. Animation phase durations (lunge vs recovery)\n *\n * @param config - Attack movement configuration\n * @returns Attack movement result with displacement and timing\n *\n * @example\n * ```typescript\n * // Front kick with Heaven stance\n * const kick = physics.calculateAttackMovement({\n * animationType: AnimationType.FRONT_KICK,\n * currentStance: TrigramStance.GEON,\n * direction: attackVector,\n * animationDuration: 0.4,\n * });\n * // Result: ~0.88m forward (0.8m * 1.1 Geon modifier)\n *\n * // Jab with Mountain stance\n * const jab = physics.calculateAttackMovement({\n * animationType: AnimationType.JAB,\n * currentStance: TrigramStance.GAN,\n * direction: attackVector,\n * animationDuration: 0.25,\n * });\n * // Result: ~0.24m forward (0.3m * 0.8 Gan modifier)\n * ```\n *\n * @public\n * @korean 공격이동계산\n */\n calculateAttackMovement(\n config: AttackMovementConfig\n ): AttackMovementResult {\n // 1. Get base movement distance for animation type\n const baseDistance = this.getBaseMovementDistance(config.animationType);\n\n // 2. Apply stance movement modifier\n const stanceModifier = this.getStanceMovementModifier(config.currentStance);\n const finalDistance = baseDistance * stanceModifier;\n\n // 3. Calculate displacement vector\n const displacement = config.direction.clone().multiplyScalar(finalDistance);\n\n // 4. Calculate phase durations (lunge + recovery)\n const lungeDuration = config.animationDuration * 0.5; // First 50% = forward\n const recoveryDuration = config.animationDuration * 0.5; // Last 50% = return\n\n return {\n displacement,\n lungeDuration,\n recoveryDuration,\n totalDuration: config.animationDuration,\n };\n }\n\n /**\n * Gets base forward movement distance for animation type.\n *\n * **Korean**: 기본 이동 거리 (Base Movement Distance)\n *\n * Movement distances by technique category:\n * - Kicks: 0.8-1.2m (leg extension, longest reach)\n * - Punches: 0.3-0.5m (arm extension, body lunge)\n * - Elbows/Knees: 0.2-0.3m (close range techniques)\n * - Spinning: 0.5-0.8m (rotation carries momentum)\n *\n * @param animationType - Type of attack animation\n * @returns Base movement distance in meters\n *\n * @private\n * @korean 기본이동거리\n */\n private getBaseMovementDistance(animationType: AnimationType): number {\n // Kicks - highest forward movement (leg extension)\n if (\n animationType === AnimationType.ROUNDHOUSE_KICK ||\n animationType === AnimationType.SIDE_KICK ||\n animationType === AnimationType.BACK_KICK\n ) {\n return 1.0; // 1.0m forward lunge\n }\n\n if (\n animationType === AnimationType.FRONT_KICK ||\n animationType === AnimationType.PUSH_KICK\n ) {\n return 0.8; // 0.8m forward lunge\n }\n\n if (\n animationType === AnimationType.AXE_KICK ||\n animationType === AnimationType.CRESCENT_KICK ||\n animationType === AnimationType.LOW_KICK\n ) {\n return 0.9; // 0.9m forward lunge\n }\n\n // Spinning kicks - momentum carries body forward\n if (\n animationType === AnimationType.SPINNING_HOOK ||\n animationType === AnimationType.SPINNING_HEEL_KICK ||\n animationType === AnimationType.TORNADO_KICK\n ) {\n return 0.8; // 0.8m with rotation\n }\n\n // Jumping/flying kicks - aerial momentum\n if (\n animationType === AnimationType.FLYING_KICK ||\n animationType === AnimationType.JUMPING_KICK\n ) {\n return 1.2; // 1.2m maximum extension\n }\n\n // Punches - moderate forward movement (arm + body lunge)\n if (\n animationType === AnimationType.CROSS ||\n animationType === AnimationType.OVERHAND ||\n animationType === AnimationType.HOOK\n ) {\n return 0.5; // 0.5m forward lunge\n }\n\n if (\n animationType === AnimationType.JAB ||\n animationType === AnimationType.BACKFIST\n ) {\n return 0.3; // 0.3m forward lunge\n }\n\n if (\n animationType === AnimationType.UPPERCUT ||\n animationType === AnimationType.HAMMER_FIST ||\n animationType === AnimationType.PALM_STRIKE\n ) {\n return 0.4; // 0.4m forward lunge\n }\n\n // Elbow/Knee - minimal movement (close range)\n if (\n animationType === AnimationType.ELBOW_STRIKE ||\n animationType === AnimationType.KNEE_STRIKE ||\n animationType === AnimationType.KNEE_KICK ||\n animationType === AnimationType.ELBOW_UPPERCUT ||\n animationType === AnimationType.FLYING_KNEE ||\n animationType === AnimationType.CLINCH_KNEE ||\n animationType === AnimationType.SPINNING_ELBOW ||\n animationType === AnimationType.TEMPLE_ELBOW ||\n animationType === AnimationType.SPINNING_BACK_ELBOW ||\n animationType === AnimationType.SPINAL_ELBOW ||\n animationType === AnimationType.BRACHIAL_ELBOW ||\n animationType === AnimationType.KIDNEY_KNEE ||\n animationType === AnimationType.FEMORAL_KNEE\n ) {\n return 0.2; // 0.2m forward lunge\n }\n\n // Specialized jab variants - similar to jab (quick extension)\n if (\n animationType === AnimationType.SPEAR_HAND_STRIKE ||\n animationType === AnimationType.NERVE_STRIKE ||\n animationType === AnimationType.PRESSURE_POINT_STRIKE ||\n animationType === AnimationType.LIGHTNING_STRIKE ||\n animationType === AnimationType.RAPID_BARRAGE ||\n animationType === AnimationType.RHYTHMIC_STRIKES ||\n animationType === AnimationType.NERVE_PARALYSIS ||\n animationType === AnimationType.THROAT_STRIKE ||\n animationType === AnimationType.EYE_GOUGE\n ) {\n return 0.3; // 0.3m forward lunge (jab-like)\n }\n\n // Specialized cross variants - similar to cross (body weight transfer)\n if (\n animationType === AnimationType.HEAVEN_STRIKE ||\n animationType === AnimationType.FLOWING_CROSS\n ) {\n return 0.5; // 0.5m forward lunge (cross-like)\n }\n\n // Specialized palm strikes - similar to palm strike\n if (\n animationType === AnimationType.SOLAR_PLEXUS_STRIKE ||\n animationType === AnimationType.FLOWING_PUSH ||\n animationType === AnimationType.LIVER_DISRUPTION ||\n animationType === AnimationType.EAR_STRIKE\n ) {\n return 0.4; // 0.4m forward lunge (palm-like)\n }\n\n // Grappling - minimal forward movement (rotation/off-balancing in place)\n if (\n animationType === AnimationType.THROW ||\n animationType === AnimationType.JOINT_LOCK ||\n animationType === AnimationType.TAKEDOWN ||\n animationType === AnimationType.SWEEP ||\n animationType === AnimationType.CLINCH ||\n animationType === AnimationType.GRAPPLE ||\n animationType === AnimationType.SLAM ||\n animationType === AnimationType.WRIST_LOCK ||\n animationType === AnimationType.ARM_BAR ||\n animationType === AnimationType.SHOULDER_LOCK ||\n animationType === AnimationType.HIP_THROW ||\n animationType === AnimationType.LEG_REAP ||\n animationType === AnimationType.SMALL_CIRCLE_LOCK ||\n animationType === AnimationType.FINGER_LOCK ||\n animationType === AnimationType.ELBOW_LOCK ||\n animationType === AnimationType.SHOULDER_MANIPULATION ||\n animationType === AnimationType.MOUNTAIN_LOCK ||\n animationType === AnimationType.EARTH_EMBRACE ||\n animationType === AnimationType.CAROTID_CHOKE\n ) {\n return 0.05; // 0.05m forward movement for grappling entries\n }\n\n // Default - conservative minimal movement for any unmapped types\n // Additional AnimationType values can be grouped with the closest category above\n // to fine-tune their forward displacement without changing overall behavior\n return 0.2;\n }\n\n /**\n * Gets stance movement modifier for attack lunge.\n *\n * **Korean**: 자세 이동 배율 (Stance Movement Modifier)\n *\n * Trigram stance movement modifiers based on combat philosophy:\n * - ☰ 건 (Geon/Heaven): +30% movement (aggressive, drives forward with pure yang)\n * - ☳ 진 (Jin/Thunder): +20% movement (explosive power, shocking force)\n * - ☴ 손 (Son/Wind): +15% movement (continuous flow, mobile)\n * - ☲ 리 (Li/Fire): +10% movement (precision strikes, controlled aggression)\n * - ☱ 태 (Tae/Lake): 0% (neutral, fluid and adaptive)\n * - ☵ 감 (Gam/Water): 0% (neutral, flowing and flexible)\n * - ☷ 곤 (Gon/Earth): -10% movement (grounded, stable techniques)\n * - ☶ 간 (Gan/Mountain): -20% movement (defensive mastery, minimal advance)\n *\n * @param stance - Current trigram stance\n * @returns Movement multiplier (0.8 to 1.3)\n *\n * @private\n * @korean 자세이동배율\n */\n private getStanceMovementModifier(stance: TrigramStance): number {\n const modifiers: Record<TrigramStance, number> = {\n [TrigramStance.GEON]: 1.3, // Heaven: +30% aggressive forward pressure (pure yang drives forward)\n [TrigramStance.JIN]: 1.2, // Thunder: +20% explosive movement\n [TrigramStance.SON]: 1.15, // Wind: +15% flowing movement\n [TrigramStance.LI]: 1.1, // Fire: +10% precision strikes with controlled forward movement\n [TrigramStance.TAE]: 1.0, // Lake: neutral movement\n [TrigramStance.GAM]: 1.0, // Water: neutral movement\n [TrigramStance.GON]: 0.9, // Earth: -10% grounded movement\n [TrigramStance.GAN]: 0.8, // Mountain: -20% defensive movement\n };\n return modifiers[stance];\n }\n\n /**\n * Applies attack movement force to attacker position over time.\n *\n * **Korean**: 공격 이동 적용 (Apply Attack Movement)\n *\n * Uses smooth ease-out cubic curve for realistic lunge feel:\n * - Fast initial forward movement (attack commitment)\n * - Gradual deceleration at peak extension\n * - Smooth return during recovery phase\n *\n * @param basePosition - Original stance position (does not change during attack)\n * @param result - Attack movement result with displacement\n * @param elapsedTime - Time elapsed since attack started\n * @param isRecoveryPhase - Whether in recovery (return) phase\n * @returns New position with attack displacement applied\n *\n * @example\n * ```typescript\n * // In animation update loop (60fps)\n * const basePos = new THREE.Vector3(0, 0, 0); // Original stance position\n * \n * if (elapsedTime < result.lungeDuration) {\n * // Lunge forward phase\n * const newPosition = physics.applyAttackMovement(\n * basePos,\n * result,\n * elapsedTime,\n * false\n * );\n * } else if (elapsedTime < result.totalDuration) {\n * // Recovery return phase\n * const newPosition = physics.applyAttackMovement(\n * basePos,\n * result,\n * elapsedTime,\n * true\n * );\n * }\n * ```\n *\n * @public\n * @korean 공격이동적용\n */\n applyAttackMovement(\n basePosition: THREE.Vector3,\n result: AttackMovementResult,\n elapsedTime: number,\n isRecoveryPhase: boolean\n ): THREE.Vector3 {\n let progress: number;\n\n if (!isRecoveryPhase) {\n // Lunge forward phase\n progress = Math.min(1.0, elapsedTime / result.lungeDuration);\n\n // Smooth forward lunge curve (ease-out cubic)\n // Fast initial commitment, gradual deceleration at peak\n const easedProgress = 1 - Math.pow(1 - progress, 3);\n\n // Calculate position along forward path\n const currentDisplacement = result.displacement\n .clone()\n .multiplyScalar(easedProgress);\n\n return basePosition.clone().add(currentDisplacement);\n } else {\n // Recovery return phase\n const recoveryTime = elapsedTime - result.lungeDuration;\n progress = Math.min(1.0, recoveryTime / result.recoveryDuration);\n\n // Smooth return curve (ease-in cubic)\n // Gradual start, faster finish back to stance\n const easedProgress = Math.pow(progress, 3);\n\n // Calculate return position (from peak back to origin)\n const returnDisplacement = result.displacement\n .clone()\n .multiplyScalar(1.0 - easedProgress);\n\n return basePosition.clone().add(returnDisplacement);\n }\n }\n\n /**\n * Checks if attacker is currently in lunge phase.\n *\n * **Korean**: 돌진 상태 확인 (Check Lunge State)\n *\n * @param elapsedTime - Time elapsed since attack started\n * @param lungeDuration - Total lunge phase duration\n * @returns True if in forward lunge phase\n *\n * @public\n * @korean 돌진상태확인\n */\n isInLungePhase(elapsedTime: number, lungeDuration: number): boolean {\n return elapsedTime < lungeDuration;\n }\n\n /**\n * Checks if attacker is in recovery return phase.\n *\n * **Korean**: 회복 상태 확인 (Check Recovery State)\n *\n * @param elapsedTime - Time elapsed since attack started\n * @param result - Attack movement result with timing\n * @returns True if in recovery return phase\n *\n * @public\n * @korean 회복상태확인\n */\n isInRecoveryPhase(\n elapsedTime: number,\n result: AttackMovementResult\n ): boolean {\n return (\n elapsedTime >= result.lungeDuration &&\n elapsedTime < result.totalDuration\n );\n }\n\n /**\n * Gets bilingual Korean-English name for lunge phase.\n *\n * **Korean**: 돌진 단계 이름 (Lunge Phase Name)\n *\n * @returns Korean and English phase names\n *\n * @public\n * @korean 돌진단계이름\n */\n getLungePhaseName(): { korean: string; english: string } {\n return {\n korean: \"돌진\",\n english: \"Lunge\",\n };\n }\n\n /**\n * Gets bilingual Korean-English name for recovery phase.\n *\n * **Korean**: 복귀 단계 이름 (Recovery Phase Name)\n *\n * @returns Korean and English phase names\n *\n * @public\n * @korean 복귀단계이름\n */\n getRecoveryPhaseName(): { korean: string; english: string } {\n return {\n korean: \"복귀\",\n english: \"Recovery\",\n };\n }\n}\n\nexport default AttackMovementPhysics;\n"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AA2GA,IAAa,wBAAb,MAAmC;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CAsCjC,wBACE,QACsB;EAMtB,MAAM,gBAJe,KAAK,wBAAwB,OAAO,cAAc,GAGhD,KAAK,0BAA0B,OAAO,cAAc;AAU3E,SAAO;GACL,cAPmB,OAAO,UAAU,OAAO,CAAC,eAAe,cAAc;GAQzE,eALoB,OAAO,oBAAoB;GAM/C,kBALuB,OAAO,oBAAoB;GAMlD,eAAe,OAAO;GACvB;;;;;;;;;;;;;;;;;;;CAoBH,wBAAgC,eAAsC;AAEpE,MACE,kBAAkB,cAAc,mBAChC,kBAAkB,cAAc,aAChC,kBAAkB,cAAc,UAEhC,QAAO;AAGT,MACE,kBAAkB,cAAc,cAChC,kBAAkB,cAAc,UAEhC,QAAO;AAGT,MACE,kBAAkB,cAAc,YAChC,kBAAkB,cAAc,iBAChC,kBAAkB,cAAc,SAEhC,QAAO;AAIT,MACE,kBAAkB,cAAc,iBAChC,kBAAkB,cAAc,sBAChC,kBAAkB,cAAc,aAEhC,QAAO;AAIT,MACE,kBAAkB,cAAc,eAChC,kBAAkB,cAAc,aAEhC,QAAO;AAIT,MACE,kBAAkB,cAAc,SAChC,kBAAkB,cAAc,YAChC,kBAAkB,cAAc,KAEhC,QAAO;AAGT,MACE,kBAAkB,cAAc,OAChC,kBAAkB,cAAc,SAEhC,QAAO;AAGT,MACE,kBAAkB,cAAc,YAChC,kBAAkB,cAAc,eAChC,kBAAkB,cAAc,YAEhC,QAAO;AAIT,MACE,kBAAkB,cAAc,gBAChC,kBAAkB,cAAc,eAChC,kBAAkB,cAAc,aAChC,kBAAkB,cAAc,kBAChC,kBAAkB,cAAc,eAChC,kBAAkB,cAAc,eAChC,kBAAkB,cAAc,kBAChC,kBAAkB,cAAc,gBAChC,kBAAkB,cAAc,uBAChC,kBAAkB,cAAc,gBAChC,kBAAkB,cAAc,kBAChC,kBAAkB,cAAc,eAChC,kBAAkB,cAAc,aAEhC,QAAO;AAIT,MACE,kBAAkB,cAAc,qBAChC,kBAAkB,cAAc,gBAChC,kBAAkB,cAAc,yBAChC,kBAAkB,cAAc,oBAChC,kBAAkB,cAAc,iBAChC,kBAAkB,cAAc,oBAChC,kBAAkB,cAAc,mBAChC,kBAAkB,cAAc,iBAChC,kBAAkB,cAAc,UAEhC,QAAO;AAIT,MACE,kBAAkB,cAAc,iBAChC,kBAAkB,cAAc,cAEhC,QAAO;AAIT,MACE,kBAAkB,cAAc,uBAChC,kBAAkB,cAAc,gBAChC,kBAAkB,cAAc,oBAChC,kBAAkB,cAAc,WAEhC,QAAO;AAIT,MACE,kBAAkB,cAAc,SAChC,kBAAkB,cAAc,cAChC,kBAAkB,cAAc,YAChC,kBAAkB,cAAc,SAChC,kBAAkB,cAAc,UAChC,kBAAkB,cAAc,WAChC,kBAAkB,cAAc,QAChC,kBAAkB,cAAc,cAChC,kBAAkB,cAAc,WAChC,kBAAkB,cAAc,iBAChC,kBAAkB,cAAc,aAChC,kBAAkB,cAAc,YAChC,kBAAkB,cAAc,qBAChC,kBAAkB,cAAc,eAChC,kBAAkB,cAAc,cAChC,kBAAkB,cAAc,yBAChC,kBAAkB,cAAc,iBAChC,kBAAkB,cAAc,iBAChC,kBAAkB,cAAc,cAEhC,QAAO;AAMT,SAAO;;;;;;;;;;;;;;;;;;;;;;;CAwBT,0BAAkC,QAA+B;AAW/D,SAViD;IAC9C,cAAc,OAAO;IACrB,cAAc,MAAM;IACpB,cAAc,MAAM;IACpB,cAAc,KAAK;IACnB,cAAc,MAAM;IACpB,cAAc,MAAM;IACpB,cAAc,MAAM;IACpB,cAAc,MAAM;GACtB,CACgB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CA8CnB,oBACE,cACA,QACA,aACA,iBACe;EACf,IAAI;AAEJ,MAAI,CAAC,iBAAiB;AAEpB,cAAW,KAAK,IAAI,GAAK,cAAc,OAAO,cAAc;GAI5D,MAAM,gBAAgB,IAAI,KAAK,IAAI,IAAI,UAAU,EAAE;GAGnD,MAAM,sBAAsB,OAAO,aAChC,OAAO,CACP,eAAe,cAAc;AAEhC,UAAO,aAAa,OAAO,CAAC,IAAI,oBAAoB;SAC/C;GAEL,MAAM,eAAe,cAAc,OAAO;AAC1C,cAAW,KAAK,IAAI,GAAK,eAAe,OAAO,iBAAiB;GAIhE,MAAM,gBAAgB,KAAK,IAAI,UAAU,EAAE;GAG3C,MAAM,qBAAqB,OAAO,aAC/B,OAAO,CACP,eAAe,IAAM,cAAc;AAEtC,UAAO,aAAa,OAAO,CAAC,IAAI,mBAAmB;;;;;;;;;;;;;;;CAgBvD,eAAe,aAAqB,eAAgC;AAClE,SAAO,cAAc;;;;;;;;;;;;;;CAevB,kBACE,aACA,QACS;AACT,SACE,eAAe,OAAO,iBACtB,cAAc,OAAO;;;;;;;;;;;;CAczB,oBAAyD;AACvD,SAAO;GACL,QAAQ;GACR,SAAS;GACV;;;;;;;;;;;;CAaH,uBAA4D;AAC1D,SAAO;GACL,QAAQ;GACR,SAAS;GACV"}
@@ -0,0 +1,323 @@
1
+ /**
2
+ * Collision Detection System for Black Trigram combat physics.
3
+ *
4
+ * **Korean**: 충돌 감지 시스템
5
+ *
6
+ * Implements precise collision detection for the 70 vital points combat system using:
7
+ * - Broad-phase AABB (Axis-Aligned Bounding Box) checks for performance
8
+ * - Narrow-phase raycasting for precise vital point detection
9
+ * - Attack reach validation based on technique and stance
10
+ * - Bounding boxes for 5 anatomical regions
11
+ *
12
+ * ## Architecture
13
+ *
14
+ * The system uses a two-phase collision detection approach:
15
+ *
16
+ * 1. **Broad-phase**: Fast AABB checks to eliminate impossible collisions
17
+ * 2. **Narrow-phase**: Precise raycasting to identify specific vital points
18
+ *
19
+ * This ensures 60fps performance even with complex collision queries.
20
+ *
21
+ * ## Performance
22
+ *
23
+ * - Broad-phase: O(1) per check (simple distance comparison)
24
+ * - Narrow-phase: O(n) where n = vital points in region (typically 8-20)
25
+ * - Target: <100 collision checks per frame for 60fps
26
+ *
27
+ * @example
28
+ * ```typescript
29
+ * const collision = new CollisionDetection();
30
+ *
31
+ * const result = collision.checkAttackHit(
32
+ * { x: 0, y: 0, z: 5 }, // Attacker position
33
+ * { x: 0, y: 0, z: 6.5 }, // Defender position
34
+ * { id: "kick", type: "kick" }, // Technique
35
+ * TrigramStance.LI, // Attacker stance
36
+ * "torso" // Target region
37
+ * );
38
+ *
39
+ * if (result.hit) {
40
+ * console.log(`Hit ${result.vitalPoint?.names.english}!`);
41
+ * console.log(`Accuracy: ${(result.accuracy * 100).toFixed(1)}%`);
42
+ * }
43
+ * ```
44
+ *
45
+ * @module systems/physics/CollisionDetection
46
+ * @category Combat Systems
47
+ * @korean 충돌감지시스템
48
+ */
49
+ import { TrigramStance } from "../../types/common";
50
+ import type { AnatomicalRegionPhysics, BoundingBox, CollisionResult, Position3D } from "../../types/physics";
51
+ import type { VitalPoint } from "../vitalpoint/types";
52
+ /**
53
+ * Collision Detection Engine for combat physics.
54
+ *
55
+ * **Korean**: 충돌 감지 엔진
56
+ *
57
+ * Provides efficient collision detection for combat using bounding boxes and raycasting.
58
+ * Optimized for 60fps performance with multiple simultaneous collision checks.
59
+ *
60
+ * @public
61
+ * @category Combat Systems
62
+ * @korean 충돌감지엔진
63
+ */
64
+ export declare class CollisionDetection {
65
+ private readonly boundingBoxes;
66
+ private readonly raycaster;
67
+ private vitalPointsByRegion;
68
+ private readonly geometryCache;
69
+ private readonly coordinateMapper;
70
+ /**
71
+ * Creates a new CollisionDetection instance.
72
+ *
73
+ * Initializes bounding boxes for all anatomical regions and organizes
74
+ * vital points by region for efficient lookup.
75
+ */
76
+ constructor();
77
+ /**
78
+ * Cleans up Three.js resources.
79
+ *
80
+ * **Korean**: 자원 정리
81
+ *
82
+ * Disposes of cached geometries and releases memory to prevent leaks.
83
+ * Should be called when the CollisionDetection instance is no longer needed.
84
+ *
85
+ * @public
86
+ * @korean 자원정리
87
+ */
88
+ dispose(): void;
89
+ /**
90
+ * Checks if an attack hits the defender.
91
+ *
92
+ * **Korean**: 공격 타격 확인
93
+ *
94
+ * Performs two-phase collision detection:
95
+ * 1. Calculate effective attack reach based on technique and stance
96
+ * 2. Broad-phase: Check if defender is within reach
97
+ * 3. Broad-phase: Check if target region's AABB is within reach
98
+ * 4. Narrow-phase: Raycast to find precise vital point hit
99
+ *
100
+ * @param attackerPosition - 3D position of the attacker
101
+ * @param defenderPosition - 3D position of the defender
102
+ * @param technique - Technique being used with type information
103
+ * @param attackerStance - Attacker's current trigram stance
104
+ * @param targetRegion - Anatomical region being targeted
105
+ * @returns Collision result with hit status, vital point, distance, and accuracy
106
+ *
107
+ * @example
108
+ * ```typescript
109
+ * const result = collision.checkAttackHit(
110
+ * { x: 0, y: 0, z: 5 },
111
+ * { x: 0, y: 0, z: 6 },
112
+ * { type: "punch" },
113
+ * TrigramStance.GEON,
114
+ * "head"
115
+ * );
116
+ * ```
117
+ *
118
+ * @public
119
+ * @korean 공격타격확인
120
+ */
121
+ checkAttackHit(attackerPosition: Position3D, defenderPosition: Position3D, technique: {
122
+ type?: string;
123
+ [key: string]: any;
124
+ }, attackerStance: TrigramStance, targetRegion: AnatomicalRegionPhysics): CollisionResult;
125
+ /**
126
+ * Calculates effective attack reach for a technique.
127
+ *
128
+ * **Korean**: 공격 범위 계산
129
+ *
130
+ * Applies stance modifiers to base technique reach.
131
+ *
132
+ * @param techniqueType - Type of technique
133
+ * @param stance - Current trigram stance
134
+ * @returns Attack reach with all modifiers applied
135
+ *
136
+ * @private
137
+ * @korean 공격범위계산
138
+ */
139
+ private calculateAttackReach;
140
+ /**
141
+ * Performs raycasting against a bounding box.
142
+ *
143
+ * **Korean**: 경계 상자 광선 투사
144
+ *
145
+ * Uses cached geometries from object pool to avoid repeated allocations
146
+ * during combat. Creates a Three.js mesh for the bounding box and performs
147
+ * raycasting to detect intersection points.
148
+ *
149
+ * Uses object pooling for Vector3 allocations to reduce GC pressure.
150
+ *
151
+ * @param query - Raycast query parameters
152
+ * @param box - Bounding box to test
153
+ * @param defenderPosition - Position of the defender
154
+ * @returns Intersection point or null if no hit
155
+ *
156
+ * @private
157
+ * @korean 경계상자광선투사
158
+ */
159
+ private raycastBoundingBox;
160
+ /**
161
+ * Creates Three.js geometry for a bounding box.
162
+ *
163
+ * Helper method for geometry cache initialization.
164
+ *
165
+ * @param box - Bounding box specification
166
+ * @returns Three.js geometry
167
+ *
168
+ * @private
169
+ * @korean 경계상자지오메트리생성
170
+ */
171
+ private createGeometryForBox;
172
+ /**
173
+ * Identifies the specific vital point hit within a region.
174
+ *
175
+ * **Korean**: 급소 식별
176
+ *
177
+ * Finds the closest vital point to the hit location within the targeted region.
178
+ *
179
+ * @param region - Anatomical region hit
180
+ * @param hitPoint - 3D point where attack intersected
181
+ * @param defenderPosition - Position of the defender
182
+ * @returns Closest vital point or null if none found
183
+ *
184
+ * @private
185
+ * @korean 급소식별
186
+ */
187
+ private identifyVitalPoint;
188
+ /**
189
+ * Calculates hit accuracy based on distance to vital point center.
190
+ *
191
+ * **Korean**: 타격 정확도 계산
192
+ *
193
+ * Accuracy decreases linearly with distance from vital point center.
194
+ * Perfect accuracy (1.0) at center, decreasing to 0 at 5cm radius.
195
+ *
196
+ * @param hitPoint - Point where attack landed
197
+ * @param vitalPoint - Target vital point
198
+ * @param defenderPosition - Position of the defender
199
+ * @returns Accuracy value from 0 to 1
200
+ *
201
+ * @private
202
+ * @korean 타격정확도계산
203
+ */
204
+ private calculateHitAccuracy;
205
+ /**
206
+ * Calculates Euclidean distance between two 3D points.
207
+ *
208
+ * @param pos1 - First position
209
+ * @param pos2 - Second position
210
+ * @returns Distance in meters
211
+ *
212
+ * @private
213
+ * @korean 3D거리계산
214
+ */
215
+ private calculateDistance3D;
216
+ /**
217
+ * Subtracts one 3D vector from another.
218
+ *
219
+ * @param v1 - First vector
220
+ * @param v2 - Second vector
221
+ * @returns Resulting vector
222
+ *
223
+ * @private
224
+ * @korean 벡터빼기
225
+ */
226
+ private subtractVectors3D;
227
+ /**
228
+ * Normalizes a 3D vector to unit length.
229
+ *
230
+ * @param vec - Vector to normalize
231
+ * @returns Normalized vector
232
+ *
233
+ * @private
234
+ * @korean 벡터정규화
235
+ */
236
+ private normalizeVector3D;
237
+ /**
238
+ * Parses technique type from string.
239
+ *
240
+ * @param techniqueTypeStr - Technique type as string
241
+ * @returns Parsed technique type
242
+ *
243
+ * @private
244
+ * @korean 기술유형파싱
245
+ */
246
+ private parseTechniqueType;
247
+ /**
248
+ * Initializes bounding boxes for all anatomical regions.
249
+ *
250
+ * Creates collision volumes for the 5 anatomical regions using the
251
+ * ANATOMICAL_DIMENSIONS constants from the physics types module.
252
+ *
253
+ * @private
254
+ * @korean 경계상자초기화
255
+ */
256
+ private initializeBoundingBoxes;
257
+ /**
258
+ * Initializes geometry cache for object pooling.
259
+ *
260
+ * Pre-creates all geometries needed for raycasting to avoid repeated
261
+ * allocations during combat. Critical for maintaining 60fps with up to
262
+ * 100 collision checks per frame.
263
+ *
264
+ * @private
265
+ * @korean 지오메트리캐시초기화
266
+ */
267
+ private initializeGeometryCache;
268
+ /**
269
+ * Organizes vital points by anatomical region for efficient lookup.
270
+ *
271
+ * NOTE: This categorization currently uses y-coordinate thresholds that assume
272
+ * positions are in meters. However, VITAL_POINTS_DATA uses pixel coordinates
273
+ * (e.g., y: 50), which will cause incorrect categorization. Most vital points
274
+ * will end up in the "legs" region since pixel y-coordinates are typically less
275
+ * than 0.8.
276
+ *
277
+ * TODO: After implementing 2D→3D coordinate mapping, update this method to use
278
+ * the converted 3D positions, or use the anatomical region data that may already
279
+ * exist in the vital points data structure.
280
+ *
281
+ * Categorizes the 70 vital points into their respective regions:
282
+ * - Head: 10 vital points
283
+ * - Neck: 8 vital points
284
+ * - Torso: 20 vital points
285
+ * - Arms: 16 vital points
286
+ * - Legs: 16 vital points
287
+ *
288
+ * @private
289
+ * @korean 급소영역별정리
290
+ */
291
+ private organizeVitalPointsByRegion;
292
+ /**
293
+ * Gets the bounding box for an anatomical region.
294
+ *
295
+ * @param region - Anatomical region
296
+ * @returns Bounding box or undefined if not found
297
+ *
298
+ * @public
299
+ * @korean 경계상자조회
300
+ */
301
+ getBoundingBox(region: AnatomicalRegionPhysics): BoundingBox | undefined;
302
+ /**
303
+ * Gets all bounding boxes.
304
+ *
305
+ * @returns Map of all bounding boxes by region
306
+ *
307
+ * @public
308
+ * @korean 모든경계상자조회
309
+ */
310
+ getAllBoundingBoxes(): ReadonlyMap<AnatomicalRegionPhysics, BoundingBox>;
311
+ /**
312
+ * Gets vital points for a specific region.
313
+ *
314
+ * @param region - Anatomical region
315
+ * @returns Array of vital points in that region
316
+ *
317
+ * @public
318
+ * @korean 영역별급소조회
319
+ */
320
+ getVitalPointsInRegion(region: AnatomicalRegionPhysics): readonly VitalPoint[];
321
+ }
322
+ export default CollisionDetection;
323
+ //# sourceMappingURL=CollisionDetection.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"CollisionDetection.d.ts","sourceRoot":"","sources":["../../../src/systems/physics/CollisionDetection.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA+CG;AAGH,OAAO,EAAE,aAAa,EAAE,MAAM,oBAAoB,CAAC;AACnD,OAAO,KAAK,EACV,uBAAuB,EACvB,WAAW,EACX,eAAe,EACf,UAAU,EAGX,MAAM,qBAAqB,CAAC;AAM7B,OAAO,KAAK,EAAE,UAAU,EAAE,MAAM,qBAAqB,CAAC;AAKtD;;;;;;;;;;;GAWG;AACH,qBAAa,kBAAkB;IAC7B,OAAO,CAAC,QAAQ,CAAC,aAAa,CAClB;IACZ,OAAO,CAAC,QAAQ,CAAC,SAAS,CAA0C;IACpE,OAAO,CAAC,mBAAmB,CACf;IAGZ,OAAO,CAAC,QAAQ,CAAC,aAAa,CAAgD;IAG9E,OAAO,CAAC,QAAQ,CAAC,gBAAgB,CAAmB;IAEpD;;;;;OAKG;;IAQH;;;;;;;;;;OAUG;IACI,OAAO,IAAI,IAAI;IAQtB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA+BG;IACH,cAAc,CACZ,gBAAgB,EAAE,UAAU,EAC5B,gBAAgB,EAAE,UAAU,EAE5B,SAAS,EAAE;QAAE,IAAI,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,GAAG,EAAE,MAAM,GAAG,GAAG,CAAA;KAAE,EAChD,cAAc,EAAE,aAAa,EAC7B,YAAY,EAAE,uBAAuB,GACpC,eAAe;IA4FlB;;;;;;;;;;;;;OAaG;IACH,OAAO,CAAC,oBAAoB;IA0B5B;;;;;;;;;;;;;;;;;;OAkBG;IACH,OAAO,CAAC,kBAAkB;IAwD1B;;;;;;;;;;OAUG;IACH,OAAO,CAAC,oBAAoB;IAoB5B;;;;;;;;;;;;;;OAcG;IACH,OAAO,CAAC,kBAAkB;IA6B1B;;;;;;;;;;;;;;;OAeG;IACH,OAAO,CAAC,oBAAoB;IAkB5B;;;;;;;;;OASG;IACH,OAAO,CAAC,mBAAmB;IAO3B;;;;;;;;;OASG;IACH,OAAO,CAAC,iBAAiB;IAQzB;;;;;;;;OAQG;IACH,OAAO,CAAC,iBAAiB;IAYzB;;;;;;;;OAQG;IACH,OAAO,CAAC,kBAAkB;IAa1B;;;;;;;;OAQG;IACH,OAAO,CAAC,uBAAuB;IA8D/B;;;;;;;;;OASG;IACH,OAAO,CAAC,uBAAuB;IAS/B;;;;;;;;;;;;;;;;;;;;;;OAsBG;IACH,OAAO,CAAC,2BAA2B;IAmDnC;;;;;;;;OAQG;IACH,cAAc,CAAC,MAAM,EAAE,uBAAuB,GAAG,WAAW,GAAG,SAAS;IAIxE;;;;;;;OAOG;IACH,mBAAmB,IAAI,WAAW,CAAC,uBAAuB,EAAE,WAAW,CAAC;IAIxE;;;;;;;;OAQG;IACH,sBAAsB,CACpB,MAAM,EAAE,uBAAuB,GAC9B,SAAS,UAAU,EAAE;CAGzB;AAED,eAAe,kBAAkB,CAAC"}