blacktrigram 0.7.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1853) hide show
  1. package/LICENSE +201 -0
  2. package/README.md +866 -0
  3. package/SECURITY.md +124 -0
  4. package/lib/App.d.ts +4 -0
  5. package/lib/App.d.ts.map +1 -0
  6. package/lib/App2.js +386 -0
  7. package/lib/App2.js.map +1 -0
  8. package/lib/_virtual/_rolldown/runtime.js +13 -0
  9. package/lib/assets/index.css +1146 -0
  10. package/lib/audio/AudioAssetLoader.d.ts +101 -0
  11. package/lib/audio/AudioAssetLoader.d.ts.map +1 -0
  12. package/lib/audio/AudioAssetLoader.js +245 -0
  13. package/lib/audio/AudioAssetLoader.js.map +1 -0
  14. package/lib/audio/AudioAssetRegistry.d.ts +126 -0
  15. package/lib/audio/AudioAssetRegistry.d.ts.map +1 -0
  16. package/lib/audio/AudioAssetRegistry.js +970 -0
  17. package/lib/audio/AudioAssetRegistry.js.map +1 -0
  18. package/lib/audio/AudioCache.d.ts +135 -0
  19. package/lib/audio/AudioCache.d.ts.map +1 -0
  20. package/lib/audio/AudioCache.js +211 -0
  21. package/lib/audio/AudioCache.js.map +1 -0
  22. package/lib/audio/AudioManager.d.ts +162 -0
  23. package/lib/audio/AudioManager.d.ts.map +1 -0
  24. package/lib/audio/AudioManager.js +508 -0
  25. package/lib/audio/AudioManager.js.map +1 -0
  26. package/lib/audio/AudioMonitor.d.ts +122 -0
  27. package/lib/audio/AudioMonitor.d.ts.map +1 -0
  28. package/lib/audio/AudioMonitor.js +215 -0
  29. package/lib/audio/AudioMonitor.js.map +1 -0
  30. package/lib/audio/AudioPool.d.ts +108 -0
  31. package/lib/audio/AudioPool.d.ts.map +1 -0
  32. package/lib/audio/AudioPool.js +206 -0
  33. package/lib/audio/AudioPool.js.map +1 -0
  34. package/lib/audio/AudioProvider.d.ts +28 -0
  35. package/lib/audio/AudioProvider.d.ts.map +1 -0
  36. package/lib/audio/AudioProvider.js +135 -0
  37. package/lib/audio/AudioProvider.js.map +1 -0
  38. package/lib/audio/AudioUtils.d.ts +77 -0
  39. package/lib/audio/AudioUtils.d.ts.map +1 -0
  40. package/lib/audio/AudioUtils.js +164 -0
  41. package/lib/audio/AudioUtils.js.map +1 -0
  42. package/lib/audio/BoneImpactAudioMap.d.ts +64 -0
  43. package/lib/audio/BoneImpactAudioMap.d.ts.map +1 -0
  44. package/lib/audio/BoneImpactAudioMap.js +133 -0
  45. package/lib/audio/BoneImpactAudioMap.js.map +1 -0
  46. package/lib/audio/VariantSelector.d.ts +69 -0
  47. package/lib/audio/VariantSelector.d.ts.map +1 -0
  48. package/lib/audio/VariantSelector.js +177 -0
  49. package/lib/audio/VariantSelector.js.map +1 -0
  50. package/lib/audio/index.d.ts +13 -0
  51. package/lib/audio/index.d.ts.map +1 -0
  52. package/lib/audio/index.js +41 -0
  53. package/lib/audio/index.js.map +1 -0
  54. package/lib/audio/types.d.ts +220 -0
  55. package/lib/audio/types.d.ts.map +1 -0
  56. package/lib/audio/types.js +12 -0
  57. package/lib/audio/types.js.map +1 -0
  58. package/lib/components/effects/WindParticles3D.d.ts +83 -0
  59. package/lib/components/effects/WindParticles3D.d.ts.map +1 -0
  60. package/lib/components/effects/index.d.ts +6 -0
  61. package/lib/components/effects/index.d.ts.map +1 -0
  62. package/lib/components/index.d.ts +5 -0
  63. package/lib/components/index.d.ts.map +1 -0
  64. package/lib/components/index.js +74 -0
  65. package/lib/components/index.js.map +1 -0
  66. package/lib/components/screens/combat/CombatScreen3D.d.ts +74 -0
  67. package/lib/components/screens/combat/CombatScreen3D.d.ts.map +1 -0
  68. package/lib/components/screens/combat/CombatScreen3D.js +1912 -0
  69. package/lib/components/screens/combat/CombatScreen3D.js.map +1 -0
  70. package/lib/components/screens/combat/components/controls/CombatButtons.d.ts +39 -0
  71. package/lib/components/screens/combat/components/controls/CombatButtons.d.ts.map +1 -0
  72. package/lib/components/screens/combat/components/controls/CombatButtons.js +52 -0
  73. package/lib/components/screens/combat/components/controls/CombatButtons.js.map +1 -0
  74. package/lib/components/screens/combat/components/controls/CombatControlsPanel.d.ts +35 -0
  75. package/lib/components/screens/combat/components/controls/CombatControlsPanel.d.ts.map +1 -0
  76. package/lib/components/screens/combat/components/controls/CombatControlsPanel.js +78 -0
  77. package/lib/components/screens/combat/components/controls/CombatControlsPanel.js.map +1 -0
  78. package/lib/components/screens/combat/components/controls/ControlsGuide.d.ts +23 -0
  79. package/lib/components/screens/combat/components/controls/ControlsGuide.d.ts.map +1 -0
  80. package/lib/components/screens/combat/components/controls/ControlsGuide.js +214 -0
  81. package/lib/components/screens/combat/components/controls/ControlsGuide.js.map +1 -0
  82. package/lib/components/screens/combat/components/controls/KeyboardHints.d.ts +54 -0
  83. package/lib/components/screens/combat/components/controls/KeyboardHints.d.ts.map +1 -0
  84. package/lib/components/screens/combat/components/controls/KeyboardHints.js +357 -0
  85. package/lib/components/screens/combat/components/controls/KeyboardHints.js.map +1 -0
  86. package/lib/components/screens/combat/components/controls/PauseMenu.d.ts +32 -0
  87. package/lib/components/screens/combat/components/controls/PauseMenu.d.ts.map +1 -0
  88. package/lib/components/screens/combat/components/controls/PauseMenu.js +254 -0
  89. package/lib/components/screens/combat/components/controls/PauseMenu.js.map +1 -0
  90. package/lib/components/screens/combat/components/controls/PauseMenuButton.d.ts +63 -0
  91. package/lib/components/screens/combat/components/controls/PauseMenuButton.d.ts.map +1 -0
  92. package/lib/components/screens/combat/components/controls/PauseMenuButton.js +108 -0
  93. package/lib/components/screens/combat/components/controls/PauseMenuButton.js.map +1 -0
  94. package/lib/components/screens/combat/components/controls/QuickSettings.d.ts +42 -0
  95. package/lib/components/screens/combat/components/controls/QuickSettings.d.ts.map +1 -0
  96. package/lib/components/screens/combat/components/controls/QuickSettings.js +259 -0
  97. package/lib/components/screens/combat/components/controls/QuickSettings.js.map +1 -0
  98. package/lib/components/screens/combat/components/effects/ArterialSpray3D.d.ts +73 -0
  99. package/lib/components/screens/combat/components/effects/ArterialSpray3D.d.ts.map +1 -0
  100. package/lib/components/screens/combat/components/effects/BloodDecals3D.d.ts +108 -0
  101. package/lib/components/screens/combat/components/effects/BloodDecals3D.d.ts.map +1 -0
  102. package/lib/components/screens/combat/components/effects/BloodDecals3D.js +232 -0
  103. package/lib/components/screens/combat/components/effects/BloodDecals3D.js.map +1 -0
  104. package/lib/components/screens/combat/components/effects/BloodLossOverlayHtml.d.ts +53 -0
  105. package/lib/components/screens/combat/components/effects/BloodLossOverlayHtml.d.ts.map +1 -0
  106. package/lib/components/screens/combat/components/effects/BloodLossOverlayHtml.js +87 -0
  107. package/lib/components/screens/combat/components/effects/BloodLossOverlayHtml.js.map +1 -0
  108. package/lib/components/screens/combat/components/effects/BloodParticles3D.d.ts +80 -0
  109. package/lib/components/screens/combat/components/effects/BloodParticles3D.d.ts.map +1 -0
  110. package/lib/components/screens/combat/components/effects/BloodParticles3D.js +278 -0
  111. package/lib/components/screens/combat/components/effects/BloodParticles3D.js.map +1 -0
  112. package/lib/components/screens/combat/components/effects/BloodViscosity3D.d.ts +64 -0
  113. package/lib/components/screens/combat/components/effects/BloodViscosity3D.d.ts.map +1 -0
  114. package/lib/components/screens/combat/components/effects/BloodViscosity3D.js +248 -0
  115. package/lib/components/screens/combat/components/effects/BloodViscosity3D.js.map +1 -0
  116. package/lib/components/screens/combat/components/effects/BoneCrackParticles3D.d.ts +60 -0
  117. package/lib/components/screens/combat/components/effects/BoneCrackParticles3D.d.ts.map +1 -0
  118. package/lib/components/screens/combat/components/effects/CombatParticleEffects3D.d.ts +37 -0
  119. package/lib/components/screens/combat/components/effects/CombatParticleEffects3D.d.ts.map +1 -0
  120. package/lib/components/screens/combat/components/effects/CombatParticleEffects3D.js +184 -0
  121. package/lib/components/screens/combat/components/effects/CombatParticleEffects3D.js.map +1 -0
  122. package/lib/components/screens/combat/components/effects/ConsciousnessBlur.d.ts +49 -0
  123. package/lib/components/screens/combat/components/effects/ConsciousnessBlur.d.ts.map +1 -0
  124. package/lib/components/screens/combat/components/effects/ConsciousnessBlur.js +66 -0
  125. package/lib/components/screens/combat/components/effects/ConsciousnessBlur.js.map +1 -0
  126. package/lib/components/screens/combat/components/effects/DustClouds3D.d.ts +93 -0
  127. package/lib/components/screens/combat/components/effects/DustClouds3D.d.ts.map +1 -0
  128. package/lib/components/screens/combat/components/effects/EarthCrackEffect3D.d.ts +57 -0
  129. package/lib/components/screens/combat/components/effects/EarthCrackEffect3D.d.ts.map +1 -0
  130. package/lib/components/screens/combat/components/effects/EarthHealingEffect3D.d.ts +88 -0
  131. package/lib/components/screens/combat/components/effects/EarthHealingEffect3D.d.ts.map +1 -0
  132. package/lib/components/screens/combat/components/effects/ImpactSparks3D.d.ts +91 -0
  133. package/lib/components/screens/combat/components/effects/ImpactSparks3D.d.ts.map +1 -0
  134. package/lib/components/screens/combat/components/effects/InternalDamage3D.d.ts +67 -0
  135. package/lib/components/screens/combat/components/effects/InternalDamage3D.d.ts.map +1 -0
  136. package/lib/components/screens/combat/components/effects/InternalDamage3D.js +261 -0
  137. package/lib/components/screens/combat/components/effects/InternalDamage3D.js.map +1 -0
  138. package/lib/components/screens/combat/components/effects/LiPrecisionTargetingOverlay.d.ts +45 -0
  139. package/lib/components/screens/combat/components/effects/LiPrecisionTargetingOverlay.d.ts.map +1 -0
  140. package/lib/components/screens/combat/components/effects/NerveStrikeParticles3D.d.ts +61 -0
  141. package/lib/components/screens/combat/components/effects/NerveStrikeParticles3D.d.ts.map +1 -0
  142. package/lib/components/screens/combat/components/effects/PainVignette.d.ts +47 -0
  143. package/lib/components/screens/combat/components/effects/PainVignette.d.ts.map +1 -0
  144. package/lib/components/screens/combat/components/effects/PainVignette.js +65 -0
  145. package/lib/components/screens/combat/components/effects/PainVignette.js.map +1 -0
  146. package/lib/components/screens/combat/components/effects/ParticleAudio3D.d.ts +52 -0
  147. package/lib/components/screens/combat/components/effects/ParticleAudio3D.d.ts.map +1 -0
  148. package/lib/components/screens/combat/components/effects/ParticleAudio3D.js +103 -0
  149. package/lib/components/screens/combat/components/effects/ParticleAudio3D.js.map +1 -0
  150. package/lib/components/screens/combat/components/effects/TraumaOverlay3D.d.ts +91 -0
  151. package/lib/components/screens/combat/components/effects/TraumaOverlay3D.d.ts.map +1 -0
  152. package/lib/components/screens/combat/components/effects/TraumaOverlay3D.js +296 -0
  153. package/lib/components/screens/combat/components/effects/TraumaOverlay3D.js.map +1 -0
  154. package/lib/components/screens/combat/components/effects/WaterRipple3D.d.ts +64 -0
  155. package/lib/components/screens/combat/components/effects/WaterRipple3D.d.ts.map +1 -0
  156. package/lib/components/screens/combat/components/effects/WaterWave3D.d.ts +72 -0
  157. package/lib/components/screens/combat/components/effects/WaterWave3D.d.ts.map +1 -0
  158. package/lib/components/screens/combat/components/effects/index.d.ts +121 -0
  159. package/lib/components/screens/combat/components/effects/index.d.ts.map +1 -0
  160. package/lib/components/screens/combat/components/feedback/MatchCountdown.d.ts +31 -0
  161. package/lib/components/screens/combat/components/feedback/MatchCountdown.d.ts.map +1 -0
  162. package/lib/components/screens/combat/components/feedback/MatchCountdown.js +242 -0
  163. package/lib/components/screens/combat/components/feedback/MatchCountdown.js.map +1 -0
  164. package/lib/components/screens/combat/components/feedback/RoundAnnouncementOverlayHtml.d.ts +74 -0
  165. package/lib/components/screens/combat/components/feedback/RoundAnnouncementOverlayHtml.d.ts.map +1 -0
  166. package/lib/components/screens/combat/components/feedback/RoundAnnouncementOverlayHtml.js +275 -0
  167. package/lib/components/screens/combat/components/feedback/RoundAnnouncementOverlayHtml.js.map +1 -0
  168. package/lib/components/screens/combat/components/feedback/RoundDisplayStatus.d.ts +25 -0
  169. package/lib/components/screens/combat/components/feedback/RoundDisplayStatus.d.ts.map +1 -0
  170. package/lib/components/screens/combat/components/feedback/RoundDisplayStatus.js +61 -0
  171. package/lib/components/screens/combat/components/feedback/RoundDisplayStatus.js.map +1 -0
  172. package/lib/components/screens/combat/components/feedback/RoundStartAnnouncementOverlayHtml.d.ts +43 -0
  173. package/lib/components/screens/combat/components/feedback/RoundStartAnnouncementOverlayHtml.d.ts.map +1 -0
  174. package/lib/components/screens/combat/components/feedback/RoundStartAnnouncementOverlayHtml.js +139 -0
  175. package/lib/components/screens/combat/components/feedback/RoundStartAnnouncementOverlayHtml.js.map +1 -0
  176. package/lib/components/screens/combat/components/hud/CombatBottomHUD.d.ts +50 -0
  177. package/lib/components/screens/combat/components/hud/CombatBottomHUD.d.ts.map +1 -0
  178. package/lib/components/screens/combat/components/hud/CombatBottomHUD.js +155 -0
  179. package/lib/components/screens/combat/components/hud/CombatBottomHUD.js.map +1 -0
  180. package/lib/components/screens/combat/components/hud/CombatLeftHUD.d.ts +54 -0
  181. package/lib/components/screens/combat/components/hud/CombatLeftHUD.d.ts.map +1 -0
  182. package/lib/components/screens/combat/components/hud/CombatLeftHUD.js +103 -0
  183. package/lib/components/screens/combat/components/hud/CombatLeftHUD.js.map +1 -0
  184. package/lib/components/screens/combat/components/hud/CombatRightHUD.d.ts +54 -0
  185. package/lib/components/screens/combat/components/hud/CombatRightHUD.d.ts.map +1 -0
  186. package/lib/components/screens/combat/components/hud/CombatRightHUD.js +101 -0
  187. package/lib/components/screens/combat/components/hud/CombatRightHUD.js.map +1 -0
  188. package/lib/components/screens/combat/components/hud/CombatTopHUD.d.ts +47 -0
  189. package/lib/components/screens/combat/components/hud/CombatTopHUD.d.ts.map +1 -0
  190. package/lib/components/screens/combat/components/hud/CombatTopHUD.js +141 -0
  191. package/lib/components/screens/combat/components/hud/CombatTopHUD.js.map +1 -0
  192. package/lib/components/screens/combat/components/hud/DifficultyIndicator.d.ts +25 -0
  193. package/lib/components/screens/combat/components/hud/DifficultyIndicator.d.ts.map +1 -0
  194. package/lib/components/screens/combat/components/hud/DifficultyIndicator.js +129 -0
  195. package/lib/components/screens/combat/components/hud/DifficultyIndicator.js.map +1 -0
  196. package/lib/components/screens/combat/components/hud/FPSMonitor.d.ts +48 -0
  197. package/lib/components/screens/combat/components/hud/FPSMonitor.d.ts.map +1 -0
  198. package/lib/components/screens/combat/components/hud/FPSMonitor.js +131 -0
  199. package/lib/components/screens/combat/components/hud/FPSMonitor.js.map +1 -0
  200. package/lib/components/screens/combat/components/hud/MobileControlsWrapper.d.ts +82 -0
  201. package/lib/components/screens/combat/components/hud/MobileControlsWrapper.d.ts.map +1 -0
  202. package/lib/components/screens/combat/components/hud/MobileControlsWrapper.js +73 -0
  203. package/lib/components/screens/combat/components/hud/MobileControlsWrapper.js.map +1 -0
  204. package/lib/components/screens/combat/components/hud/PlayerStateOverlayHtml.d.ts +80 -0
  205. package/lib/components/screens/combat/components/hud/PlayerStateOverlayHtml.d.ts.map +1 -0
  206. package/lib/components/screens/combat/components/hud/PlayerStateOverlayHtml.js +79 -0
  207. package/lib/components/screens/combat/components/hud/PlayerStateOverlayHtml.js.map +1 -0
  208. package/lib/components/screens/combat/components/hud/index.d.ts +22 -0
  209. package/lib/components/screens/combat/components/hud/index.d.ts.map +1 -0
  210. package/lib/components/screens/combat/components/hud/index.js +4 -0
  211. package/lib/components/screens/combat/components/index.d.ts +47 -0
  212. package/lib/components/screens/combat/components/index.d.ts.map +1 -0
  213. package/lib/components/screens/combat/components/index.js +23 -0
  214. package/lib/components/screens/combat/components/indicators/BalanceIndicator.d.ts +52 -0
  215. package/lib/components/screens/combat/components/indicators/BalanceIndicator.d.ts.map +1 -0
  216. package/lib/components/screens/combat/components/indicators/BalanceIndicator.js +113 -0
  217. package/lib/components/screens/combat/components/indicators/BalanceIndicator.js.map +1 -0
  218. package/lib/components/screens/combat/components/indicators/InputBufferDisplay.d.ts +49 -0
  219. package/lib/components/screens/combat/components/indicators/InputBufferDisplay.d.ts.map +1 -0
  220. package/lib/components/screens/combat/components/indicators/InputBufferDisplay.js +150 -0
  221. package/lib/components/screens/combat/components/indicators/InputBufferDisplay.js.map +1 -0
  222. package/lib/components/screens/combat/components/indicators/StaminaWarning.d.ts +44 -0
  223. package/lib/components/screens/combat/components/indicators/StaminaWarning.d.ts.map +1 -0
  224. package/lib/components/screens/combat/components/indicators/StaminaWarning.js +83 -0
  225. package/lib/components/screens/combat/components/indicators/StaminaWarning.js.map +1 -0
  226. package/lib/components/screens/combat/components/indicators/TechniqueNameDisplay.d.ts +83 -0
  227. package/lib/components/screens/combat/components/indicators/TechniqueNameDisplay.d.ts.map +1 -0
  228. package/lib/components/screens/combat/components/indicators/TechniqueNameDisplay.js +161 -0
  229. package/lib/components/screens/combat/components/indicators/TechniqueNameDisplay.js.map +1 -0
  230. package/lib/components/screens/combat/helpers/AnimationUpdater.d.ts +38 -0
  231. package/lib/components/screens/combat/helpers/AnimationUpdater.d.ts.map +1 -0
  232. package/lib/components/screens/combat/helpers/AnimationUpdater.js +37 -0
  233. package/lib/components/screens/combat/helpers/AnimationUpdater.js.map +1 -0
  234. package/lib/components/screens/combat/helpers/combatHelpers.d.ts +37 -0
  235. package/lib/components/screens/combat/helpers/combatHelpers.d.ts.map +1 -0
  236. package/lib/components/screens/combat/helpers/combatHelpers.js +33 -0
  237. package/lib/components/screens/combat/helpers/combatHelpers.js.map +1 -0
  238. package/lib/components/screens/combat/helpers/index.d.ts +8 -0
  239. package/lib/components/screens/combat/helpers/index.d.ts.map +1 -0
  240. package/lib/components/screens/combat/helpers/index.js +2 -0
  241. package/lib/components/screens/combat/hooks/useAICombat.d.ts +108 -0
  242. package/lib/components/screens/combat/hooks/useAICombat.d.ts.map +1 -0
  243. package/lib/components/screens/combat/hooks/useAICombat.js +806 -0
  244. package/lib/components/screens/combat/hooks/useAICombat.js.map +1 -0
  245. package/lib/components/screens/combat/hooks/useCombatActions.d.ts +106 -0
  246. package/lib/components/screens/combat/hooks/useCombatActions.d.ts.map +1 -0
  247. package/lib/components/screens/combat/hooks/useCombatActions.js +766 -0
  248. package/lib/components/screens/combat/hooks/useCombatActions.js.map +1 -0
  249. package/lib/components/screens/combat/hooks/useCombatAttackMovement.d.ts +85 -0
  250. package/lib/components/screens/combat/hooks/useCombatAttackMovement.d.ts.map +1 -0
  251. package/lib/components/screens/combat/hooks/useCombatAttackMovement.js +202 -0
  252. package/lib/components/screens/combat/hooks/useCombatAttackMovement.js.map +1 -0
  253. package/lib/components/screens/combat/hooks/useCombatAudio.d.ts +40 -0
  254. package/lib/components/screens/combat/hooks/useCombatAudio.d.ts.map +1 -0
  255. package/lib/components/screens/combat/hooks/useCombatAudio.js +287 -0
  256. package/lib/components/screens/combat/hooks/useCombatAudio.js.map +1 -0
  257. package/lib/components/screens/combat/hooks/useCombatLayout.d.ts +61 -0
  258. package/lib/components/screens/combat/hooks/useCombatLayout.d.ts.map +1 -0
  259. package/lib/components/screens/combat/hooks/useCombatLayout.js +89 -0
  260. package/lib/components/screens/combat/hooks/useCombatLayout.js.map +1 -0
  261. package/lib/components/screens/combat/hooks/useCombatState.d.ts +75 -0
  262. package/lib/components/screens/combat/hooks/useCombatState.d.ts.map +1 -0
  263. package/lib/components/screens/combat/hooks/useCombatState.js +182 -0
  264. package/lib/components/screens/combat/hooks/useCombatState.js.map +1 -0
  265. package/lib/components/screens/combat/hooks/useGrapplingAudio.d.ts +36 -0
  266. package/lib/components/screens/combat/hooks/useGrapplingAudio.d.ts.map +1 -0
  267. package/lib/components/screens/combat/hooks/usePreloadCombatAudio.d.ts +63 -0
  268. package/lib/components/screens/combat/hooks/usePreloadCombatAudio.d.ts.map +1 -0
  269. package/lib/components/screens/combat/index.d.ts +4 -0
  270. package/lib/components/screens/combat/index.d.ts.map +1 -0
  271. package/lib/components/screens/combat/index.js +25 -0
  272. package/lib/components/screens/controls/ControlsScreen3D.d.ts +12 -0
  273. package/lib/components/screens/controls/ControlsScreen3D.d.ts.map +1 -0
  274. package/lib/components/screens/controls/ControlsScreen3D.js +1248 -0
  275. package/lib/components/screens/controls/ControlsScreen3D.js.map +1 -0
  276. package/lib/components/screens/controls/components/ControlBindingsOverlayHtml.d.ts +35 -0
  277. package/lib/components/screens/controls/components/ControlBindingsOverlayHtml.d.ts.map +1 -0
  278. package/lib/components/screens/controls/components/ControlBindingsOverlayHtml.js +155 -0
  279. package/lib/components/screens/controls/components/ControlBindingsOverlayHtml.js.map +1 -0
  280. package/lib/components/screens/controls/components/ControlCategoryTabsOverlayHtml.d.ts +31 -0
  281. package/lib/components/screens/controls/components/ControlCategoryTabsOverlayHtml.d.ts.map +1 -0
  282. package/lib/components/screens/controls/components/ControlCategoryTabsOverlayHtml.js +100 -0
  283. package/lib/components/screens/controls/components/ControlCategoryTabsOverlayHtml.js.map +1 -0
  284. package/lib/components/screens/controls/components/GamepadVisualization3D.d.ts +32 -0
  285. package/lib/components/screens/controls/components/GamepadVisualization3D.d.ts.map +1 -0
  286. package/lib/components/screens/controls/components/GamepadVisualization3D.js +250 -0
  287. package/lib/components/screens/controls/components/GamepadVisualization3D.js.map +1 -0
  288. package/lib/components/screens/controls/components/InteractiveControlDemoOverlayHtml.d.ts +35 -0
  289. package/lib/components/screens/controls/components/InteractiveControlDemoOverlayHtml.d.ts.map +1 -0
  290. package/lib/components/screens/controls/components/InteractiveControlDemoOverlayHtml.js +222 -0
  291. package/lib/components/screens/controls/components/InteractiveControlDemoOverlayHtml.js.map +1 -0
  292. package/lib/components/screens/controls/components/Key3D.d.ts +36 -0
  293. package/lib/components/screens/controls/components/Key3D.d.ts.map +1 -0
  294. package/lib/components/screens/controls/components/Key3D.js +169 -0
  295. package/lib/components/screens/controls/components/Key3D.js.map +1 -0
  296. package/lib/components/screens/controls/components/VisualKeyboard3D.d.ts +37 -0
  297. package/lib/components/screens/controls/components/VisualKeyboard3D.d.ts.map +1 -0
  298. package/lib/components/screens/controls/components/VisualKeyboard3D.js +120 -0
  299. package/lib/components/screens/controls/components/VisualKeyboard3D.js.map +1 -0
  300. package/lib/components/screens/controls/components/index.d.ts +20 -0
  301. package/lib/components/screens/controls/components/index.d.ts.map +1 -0
  302. package/lib/components/screens/controls/constants/ControlsConstants.d.ts +67 -0
  303. package/lib/components/screens/controls/constants/ControlsConstants.d.ts.map +1 -0
  304. package/lib/components/screens/controls/constants/ControlsConstants.js +504 -0
  305. package/lib/components/screens/controls/constants/ControlsConstants.js.map +1 -0
  306. package/lib/components/screens/controls/hooks/useControlsState.d.ts +46 -0
  307. package/lib/components/screens/controls/hooks/useControlsState.d.ts.map +1 -0
  308. package/lib/components/screens/controls/hooks/useControlsState.js +71 -0
  309. package/lib/components/screens/controls/hooks/useControlsState.js.map +1 -0
  310. package/lib/components/screens/endscreen/EndScreen3D.d.ts +18 -0
  311. package/lib/components/screens/endscreen/EndScreen3D.d.ts.map +1 -0
  312. package/lib/components/screens/endscreen/EndScreen3D.js +367 -0
  313. package/lib/components/screens/endscreen/EndScreen3D.js.map +1 -0
  314. package/lib/components/screens/endscreen/components/DefeatAnimation3D.d.ts +9 -0
  315. package/lib/components/screens/endscreen/components/DefeatAnimation3D.d.ts.map +1 -0
  316. package/lib/components/screens/endscreen/components/DefeatAnimation3D.js +205 -0
  317. package/lib/components/screens/endscreen/components/DefeatAnimation3D.js.map +1 -0
  318. package/lib/components/screens/endscreen/components/MatchStatisticsDisplayOverlayHtml.d.ts +13 -0
  319. package/lib/components/screens/endscreen/components/MatchStatisticsDisplayOverlayHtml.d.ts.map +1 -0
  320. package/lib/components/screens/endscreen/components/MatchStatisticsDisplayOverlayHtml.js +321 -0
  321. package/lib/components/screens/endscreen/components/MatchStatisticsDisplayOverlayHtml.js.map +1 -0
  322. package/lib/components/screens/endscreen/components/NavigationButtonsOverlayHtml.d.ts +28 -0
  323. package/lib/components/screens/endscreen/components/NavigationButtonsOverlayHtml.d.ts.map +1 -0
  324. package/lib/components/screens/endscreen/components/NavigationButtonsOverlayHtml.js +93 -0
  325. package/lib/components/screens/endscreen/components/NavigationButtonsOverlayHtml.js.map +1 -0
  326. package/lib/components/screens/endscreen/components/PerformanceBreakdownOverlayHtml.d.ts +13 -0
  327. package/lib/components/screens/endscreen/components/PerformanceBreakdownOverlayHtml.d.ts.map +1 -0
  328. package/lib/components/screens/endscreen/components/PerformanceBreakdownOverlayHtml.js +294 -0
  329. package/lib/components/screens/endscreen/components/PerformanceBreakdownOverlayHtml.js.map +1 -0
  330. package/lib/components/screens/endscreen/components/PerformanceRatingOverlayHtml.d.ts +13 -0
  331. package/lib/components/screens/endscreen/components/PerformanceRatingOverlayHtml.d.ts.map +1 -0
  332. package/lib/components/screens/endscreen/components/PerformanceRatingOverlayHtml.js +210 -0
  333. package/lib/components/screens/endscreen/components/PerformanceRatingOverlayHtml.js.map +1 -0
  334. package/lib/components/screens/endscreen/components/VictoryAnimation3D.d.ts +9 -0
  335. package/lib/components/screens/endscreen/components/VictoryAnimation3D.d.ts.map +1 -0
  336. package/lib/components/screens/endscreen/components/VictoryAnimation3D.js +299 -0
  337. package/lib/components/screens/endscreen/components/VictoryAnimation3D.js.map +1 -0
  338. package/lib/components/screens/endscreen/components/WinnerDisplayOverlayHtml.d.ts +14 -0
  339. package/lib/components/screens/endscreen/components/WinnerDisplayOverlayHtml.d.ts.map +1 -0
  340. package/lib/components/screens/endscreen/components/WinnerDisplayOverlayHtml.js +170 -0
  341. package/lib/components/screens/endscreen/components/WinnerDisplayOverlayHtml.js.map +1 -0
  342. package/lib/components/screens/endscreen/components/animations.d.ts +25 -0
  343. package/lib/components/screens/endscreen/components/animations.d.ts.map +1 -0
  344. package/lib/components/screens/endscreen/components/animations.js +71 -0
  345. package/lib/components/screens/endscreen/components/animations.js.map +1 -0
  346. package/lib/components/screens/endscreen/components/index.d.ts +19 -0
  347. package/lib/components/screens/endscreen/components/index.d.ts.map +1 -0
  348. package/lib/components/screens/endscreen/components/index.js +8 -0
  349. package/lib/components/screens/endscreen/index.d.ts +9 -0
  350. package/lib/components/screens/endscreen/index.d.ts.map +1 -0
  351. package/lib/components/screens/endscreen/index.js +10 -0
  352. package/lib/components/screens/intro/IntroScreen3D.d.ts +16 -0
  353. package/lib/components/screens/intro/IntroScreen3D.d.ts.map +1 -0
  354. package/lib/components/screens/intro/IntroScreen3D.js +488 -0
  355. package/lib/components/screens/intro/IntroScreen3D.js.map +1 -0
  356. package/lib/components/screens/intro/components/AbilityListOverlayHtml.d.ts +53 -0
  357. package/lib/components/screens/intro/components/AbilityListOverlayHtml.d.ts.map +1 -0
  358. package/lib/components/screens/intro/components/AbilityListOverlayHtml.js +146 -0
  359. package/lib/components/screens/intro/components/AbilityListOverlayHtml.js.map +1 -0
  360. package/lib/components/screens/intro/components/ArchetypeCardGridOverlayHtml.d.ts +20 -0
  361. package/lib/components/screens/intro/components/ArchetypeCardGridOverlayHtml.d.ts.map +1 -0
  362. package/lib/components/screens/intro/components/ArchetypeCardGridOverlayHtml.js +154 -0
  363. package/lib/components/screens/intro/components/ArchetypeCardGridOverlayHtml.js.map +1 -0
  364. package/lib/components/screens/intro/components/ArchetypeCardOverlayHtml.d.ts +38 -0
  365. package/lib/components/screens/intro/components/ArchetypeCardOverlayHtml.d.ts.map +1 -0
  366. package/lib/components/screens/intro/components/ArchetypeCardOverlayHtml.js +235 -0
  367. package/lib/components/screens/intro/components/ArchetypeCardOverlayHtml.js.map +1 -0
  368. package/lib/components/screens/intro/components/ArchetypeDisplayOverlayHtml.d.ts +35 -0
  369. package/lib/components/screens/intro/components/ArchetypeDisplayOverlayHtml.d.ts.map +1 -0
  370. package/lib/components/screens/intro/components/ArchetypeDisplayOverlayHtml.js +325 -0
  371. package/lib/components/screens/intro/components/ArchetypeDisplayOverlayHtml.js.map +1 -0
  372. package/lib/components/screens/intro/components/EnhancedArchetypeDisplayOverlayHtml.d.ts +19 -0
  373. package/lib/components/screens/intro/components/EnhancedArchetypeDisplayOverlayHtml.d.ts.map +1 -0
  374. package/lib/components/screens/intro/components/EnhancedArchetypeDisplayOverlayHtml.js +88 -0
  375. package/lib/components/screens/intro/components/EnhancedArchetypeDisplayOverlayHtml.js.map +1 -0
  376. package/lib/components/screens/intro/components/MenuButtonsOverlayHtml.d.ts +65 -0
  377. package/lib/components/screens/intro/components/MenuButtonsOverlayHtml.d.ts.map +1 -0
  378. package/lib/components/screens/intro/components/MenuButtonsOverlayHtml.js +143 -0
  379. package/lib/components/screens/intro/components/MenuButtonsOverlayHtml.js.map +1 -0
  380. package/lib/components/screens/intro/components/MenuSectionOverlayHtml.d.ts +27 -0
  381. package/lib/components/screens/intro/components/MenuSectionOverlayHtml.d.ts.map +1 -0
  382. package/lib/components/screens/intro/components/MenuSectionOverlayHtml.js +153 -0
  383. package/lib/components/screens/intro/components/MenuSectionOverlayHtml.js.map +1 -0
  384. package/lib/components/screens/intro/components/StatBarOverlayHtml.d.ts +47 -0
  385. package/lib/components/screens/intro/components/StatBarOverlayHtml.d.ts.map +1 -0
  386. package/lib/components/screens/intro/components/StatBarOverlayHtml.js +128 -0
  387. package/lib/components/screens/intro/components/StatBarOverlayHtml.js.map +1 -0
  388. package/lib/components/screens/philosophy/PhilosophyScreen3D.d.ts +12 -0
  389. package/lib/components/screens/philosophy/PhilosophyScreen3D.d.ts.map +1 -0
  390. package/lib/components/screens/philosophy/PhilosophyScreen3D.js +561 -0
  391. package/lib/components/screens/philosophy/PhilosophyScreen3D.js.map +1 -0
  392. package/lib/components/screens/philosophy/components/InteractiveTrigramGridOverlayHtml.d.ts +40 -0
  393. package/lib/components/screens/philosophy/components/InteractiveTrigramGridOverlayHtml.d.ts.map +1 -0
  394. package/lib/components/screens/philosophy/components/PhilosophyNavigationOverlayHtml.d.ts +40 -0
  395. package/lib/components/screens/philosophy/components/PhilosophyNavigationOverlayHtml.d.ts.map +1 -0
  396. package/lib/components/screens/philosophy/components/PhilosophySectionOverlayHtml.d.ts +46 -0
  397. package/lib/components/screens/philosophy/components/PhilosophySectionOverlayHtml.d.ts.map +1 -0
  398. package/lib/components/screens/philosophy/components/PhilosophyTextOverlayHtml.d.ts +42 -0
  399. package/lib/components/screens/philosophy/components/PhilosophyTextOverlayHtml.d.ts.map +1 -0
  400. package/lib/components/screens/philosophy/components/TrigramSymbol3D.d.ts +49 -0
  401. package/lib/components/screens/philosophy/components/TrigramSymbol3D.d.ts.map +1 -0
  402. package/lib/components/screens/philosophy/components/TrigramVisualization3D.d.ts +43 -0
  403. package/lib/components/screens/philosophy/components/TrigramVisualization3D.d.ts.map +1 -0
  404. package/lib/components/screens/philosophy/components/index.d.ts +23 -0
  405. package/lib/components/screens/philosophy/components/index.d.ts.map +1 -0
  406. package/lib/components/screens/philosophy/hooks/index.d.ts +10 -0
  407. package/lib/components/screens/philosophy/hooks/index.d.ts.map +1 -0
  408. package/lib/components/screens/philosophy/hooks/usePhilosophyState.d.ts +50 -0
  409. package/lib/components/screens/philosophy/hooks/usePhilosophyState.d.ts.map +1 -0
  410. package/lib/components/screens/training/TrainingScreen3D.d.ts +51 -0
  411. package/lib/components/screens/training/TrainingScreen3D.d.ts.map +1 -0
  412. package/lib/components/screens/training/TrainingScreen3D.js +947 -0
  413. package/lib/components/screens/training/TrainingScreen3D.js.map +1 -0
  414. package/lib/components/screens/training/components/AnatomyControlsOverlayHtml.d.ts +31 -0
  415. package/lib/components/screens/training/components/AnatomyControlsOverlayHtml.d.ts.map +1 -0
  416. package/lib/components/screens/training/components/AnatomyControlsOverlayHtml.js +189 -0
  417. package/lib/components/screens/training/components/AnatomyControlsOverlayHtml.js.map +1 -0
  418. package/lib/components/screens/training/components/AnatomyOverlay3D.d.ts +31 -0
  419. package/lib/components/screens/training/components/AnatomyOverlay3D.d.ts.map +1 -0
  420. package/lib/components/screens/training/components/AnatomyOverlay3D.js +679 -0
  421. package/lib/components/screens/training/components/AnatomyOverlay3D.js.map +1 -0
  422. package/lib/components/screens/training/components/DamageNumber3D.d.ts +28 -0
  423. package/lib/components/screens/training/components/DamageNumber3D.d.ts.map +1 -0
  424. package/lib/components/screens/training/components/DamageNumber3D.js +6 -0
  425. package/lib/components/screens/training/components/FootPlacementMarkers3D.d.ts +47 -0
  426. package/lib/components/screens/training/components/FootPlacementMarkers3D.d.ts.map +1 -0
  427. package/lib/components/screens/training/components/FootPlacementMarkers3D.js +380 -0
  428. package/lib/components/screens/training/components/FootPlacementMarkers3D.js.map +1 -0
  429. package/lib/components/screens/training/components/FootworkDrillsOverlayHtml.d.ts +47 -0
  430. package/lib/components/screens/training/components/FootworkDrillsOverlayHtml.d.ts.map +1 -0
  431. package/lib/components/screens/training/components/FootworkDrillsOverlayHtml.js +292 -0
  432. package/lib/components/screens/training/components/FootworkDrillsOverlayHtml.js.map +1 -0
  433. package/lib/components/screens/training/components/HitFeedbackEffect3D.d.ts +32 -0
  434. package/lib/components/screens/training/components/HitFeedbackEffect3D.d.ts.map +1 -0
  435. package/lib/components/screens/training/components/HitFeedbackEffect3D.js +258 -0
  436. package/lib/components/screens/training/components/HitFeedbackEffect3D.js.map +1 -0
  437. package/lib/components/screens/training/components/TrainingAICharacter3D.d.ts +36 -0
  438. package/lib/components/screens/training/components/TrainingAICharacter3D.d.ts.map +1 -0
  439. package/lib/components/screens/training/components/TrainingAICharacter3D.js +6 -0
  440. package/lib/components/screens/training/components/TrainingArena3D.d.ts +22 -0
  441. package/lib/components/screens/training/components/TrainingArena3D.d.ts.map +1 -0
  442. package/lib/components/screens/training/components/TrainingArena3D.js +5 -0
  443. package/lib/components/screens/training/components/TrainingButtonsOverlayHtml.d.ts +73 -0
  444. package/lib/components/screens/training/components/TrainingButtonsOverlayHtml.d.ts.map +1 -0
  445. package/lib/components/screens/training/components/TrainingButtonsOverlayHtml.js +107 -0
  446. package/lib/components/screens/training/components/TrainingButtonsOverlayHtml.js.map +1 -0
  447. package/lib/components/screens/training/components/TrainingControlsOverlayHtml.d.ts +50 -0
  448. package/lib/components/screens/training/components/TrainingControlsOverlayHtml.d.ts.map +1 -0
  449. package/lib/components/screens/training/components/TrainingControlsOverlayHtml.js +129 -0
  450. package/lib/components/screens/training/components/TrainingControlsOverlayHtml.js.map +1 -0
  451. package/lib/components/screens/training/components/TrainingDummy3D.d.ts +72 -0
  452. package/lib/components/screens/training/components/TrainingDummy3D.d.ts.map +1 -0
  453. package/lib/components/screens/training/components/TrainingDummy3D.js +298 -0
  454. package/lib/components/screens/training/components/TrainingDummy3D.js.map +1 -0
  455. package/lib/components/screens/training/components/TrainingFeedbackOverlayHtml.d.ts +30 -0
  456. package/lib/components/screens/training/components/TrainingFeedbackOverlayHtml.d.ts.map +1 -0
  457. package/lib/components/screens/training/components/TrainingFeedbackOverlayHtml.js +44 -0
  458. package/lib/components/screens/training/components/TrainingFeedbackOverlayHtml.js.map +1 -0
  459. package/lib/components/screens/training/components/TrainingHitEffects3D.d.ts +27 -0
  460. package/lib/components/screens/training/components/TrainingHitEffects3D.d.ts.map +1 -0
  461. package/lib/components/screens/training/components/TrainingHitEffects3D.js +6 -0
  462. package/lib/components/screens/training/components/TrainingModeSelectorOverlayHtml.d.ts +51 -0
  463. package/lib/components/screens/training/components/TrainingModeSelectorOverlayHtml.d.ts.map +1 -0
  464. package/lib/components/screens/training/components/TrainingModeSelectorOverlayHtml.js +188 -0
  465. package/lib/components/screens/training/components/TrainingModeSelectorOverlayHtml.js.map +1 -0
  466. package/lib/components/screens/training/components/TrainingStatsOverlayHtml.d.ts +63 -0
  467. package/lib/components/screens/training/components/TrainingStatsOverlayHtml.d.ts.map +1 -0
  468. package/lib/components/screens/training/components/TrainingStatsOverlayHtml.js +253 -0
  469. package/lib/components/screens/training/components/TrainingStatsOverlayHtml.js.map +1 -0
  470. package/lib/components/screens/training/components/VitalPointMarker3D.d.ts +37 -0
  471. package/lib/components/screens/training/components/VitalPointMarker3D.d.ts.map +1 -0
  472. package/lib/components/screens/training/components/VitalPointMarker3D.js +210 -0
  473. package/lib/components/screens/training/components/VitalPointMarker3D.js.map +1 -0
  474. package/lib/components/screens/training/components/VitalPointTrainingOverlayHtml.d.ts +29 -0
  475. package/lib/components/screens/training/components/VitalPointTrainingOverlayHtml.d.ts.map +1 -0
  476. package/lib/components/screens/training/components/VitalPointTrainingOverlayHtml.js +195 -0
  477. package/lib/components/screens/training/components/VitalPointTrainingOverlayHtml.js.map +1 -0
  478. package/lib/components/screens/training/components/hud/TrainingBottomHUD.d.ts +59 -0
  479. package/lib/components/screens/training/components/hud/TrainingBottomHUD.d.ts.map +1 -0
  480. package/lib/components/screens/training/components/hud/TrainingBottomHUD.js +145 -0
  481. package/lib/components/screens/training/components/hud/TrainingBottomHUD.js.map +1 -0
  482. package/lib/components/screens/training/components/hud/TrainingLeftHUD.d.ts +47 -0
  483. package/lib/components/screens/training/components/hud/TrainingLeftHUD.d.ts.map +1 -0
  484. package/lib/components/screens/training/components/hud/TrainingLeftHUD.js +59 -0
  485. package/lib/components/screens/training/components/hud/TrainingLeftHUD.js.map +1 -0
  486. package/lib/components/screens/training/components/hud/TrainingRightHUD.d.ts +68 -0
  487. package/lib/components/screens/training/components/hud/TrainingRightHUD.d.ts.map +1 -0
  488. package/lib/components/screens/training/components/hud/TrainingRightHUD.js +93 -0
  489. package/lib/components/screens/training/components/hud/TrainingRightHUD.js.map +1 -0
  490. package/lib/components/screens/training/components/hud/TrainingTopHUD.d.ts +55 -0
  491. package/lib/components/screens/training/components/hud/TrainingTopHUD.d.ts.map +1 -0
  492. package/lib/components/screens/training/components/hud/TrainingTopHUD.js +184 -0
  493. package/lib/components/screens/training/components/hud/TrainingTopHUD.js.map +1 -0
  494. package/lib/components/screens/training/components/hud/index.d.ts +13 -0
  495. package/lib/components/screens/training/components/hud/index.d.ts.map +1 -0
  496. package/lib/components/screens/training/components/hud/index.js +4 -0
  497. package/lib/components/screens/training/components/index.d.ts +22 -0
  498. package/lib/components/screens/training/components/index.d.ts.map +1 -0
  499. package/lib/components/screens/training/components/index.js +19 -0
  500. package/lib/components/screens/training/hooks/useAttackMovement.d.ts +69 -0
  501. package/lib/components/screens/training/hooks/useAttackMovement.d.ts.map +1 -0
  502. package/lib/components/screens/training/hooks/useAttackMovement.js +118 -0
  503. package/lib/components/screens/training/hooks/useAttackMovement.js.map +1 -0
  504. package/lib/components/screens/training/hooks/useTrainingActions.d.ts +82 -0
  505. package/lib/components/screens/training/hooks/useTrainingActions.d.ts.map +1 -0
  506. package/lib/components/screens/training/hooks/useTrainingActions.js +284 -0
  507. package/lib/components/screens/training/hooks/useTrainingActions.js.map +1 -0
  508. package/lib/components/screens/training/hooks/useTrainingLayout.d.ts +62 -0
  509. package/lib/components/screens/training/hooks/useTrainingLayout.d.ts.map +1 -0
  510. package/lib/components/screens/training/hooks/useTrainingLayout.js +96 -0
  511. package/lib/components/screens/training/hooks/useTrainingLayout.js.map +1 -0
  512. package/lib/components/screens/training/hooks/useTrainingState.d.ts +100 -0
  513. package/lib/components/screens/training/hooks/useTrainingState.d.ts.map +1 -0
  514. package/lib/components/screens/training/hooks/useTrainingState.js +344 -0
  515. package/lib/components/screens/training/hooks/useTrainingState.js.map +1 -0
  516. package/lib/components/screens/training/index.d.ts +4 -0
  517. package/lib/components/screens/training/index.d.ts.map +1 -0
  518. package/lib/components/screens/training/index.js +16 -0
  519. package/lib/components/shared/base/AccessibilityProvider.d.ts +51 -0
  520. package/lib/components/shared/base/AccessibilityProvider.d.ts.map +1 -0
  521. package/lib/components/shared/base/AccessibilityProvider.js +71 -0
  522. package/lib/components/shared/base/AccessibilityProvider.js.map +1 -0
  523. package/lib/components/shared/base/BaseButton.d.ts +42 -0
  524. package/lib/components/shared/base/BaseButton.d.ts.map +1 -0
  525. package/lib/components/shared/base/BaseButton.js +214 -0
  526. package/lib/components/shared/base/BaseButton.js.map +1 -0
  527. package/lib/components/shared/base/BaseButtonOverlayHtml.d.ts +52 -0
  528. package/lib/components/shared/base/BaseButtonOverlayHtml.d.ts.map +1 -0
  529. package/lib/components/shared/base/BaseButtonOverlayHtml.js +130 -0
  530. package/lib/components/shared/base/BaseButtonOverlayHtml.js.map +1 -0
  531. package/lib/components/shared/base/BasePanel.d.ts +30 -0
  532. package/lib/components/shared/base/BasePanel.d.ts.map +1 -0
  533. package/lib/components/shared/base/BasePanel.js +83 -0
  534. package/lib/components/shared/base/BasePanel.js.map +1 -0
  535. package/lib/components/shared/base/BaseText.d.ts +40 -0
  536. package/lib/components/shared/base/BaseText.d.ts.map +1 -0
  537. package/lib/components/shared/base/BaseText.js +157 -0
  538. package/lib/components/shared/base/BaseText.js.map +1 -0
  539. package/lib/components/shared/base/ResponsiveContainer.d.ts +126 -0
  540. package/lib/components/shared/base/ResponsiveContainer.d.ts.map +1 -0
  541. package/lib/components/shared/base/index.d.ts +23 -0
  542. package/lib/components/shared/base/index.d.ts.map +1 -0
  543. package/lib/components/shared/base/index.js +6 -0
  544. package/lib/components/shared/base/layoutUtils.d.ts +102 -0
  545. package/lib/components/shared/base/layoutUtils.d.ts.map +1 -0
  546. package/lib/components/shared/base/useKoreanTheme.d.ts +206 -0
  547. package/lib/components/shared/base/useKoreanTheme.d.ts.map +1 -0
  548. package/lib/components/shared/base/useKoreanTheme.js +169 -0
  549. package/lib/components/shared/base/useKoreanTheme.js.map +1 -0
  550. package/lib/components/shared/debug/PerformanceDebugOverlayHtml.d.ts +32 -0
  551. package/lib/components/shared/debug/PerformanceDebugOverlayHtml.d.ts.map +1 -0
  552. package/lib/components/shared/debug/PerformanceDebugOverlayHtml.js +69 -0
  553. package/lib/components/shared/debug/PerformanceDebugOverlayHtml.js.map +1 -0
  554. package/lib/components/shared/effects/ScreenFlash.d.ts +98 -0
  555. package/lib/components/shared/effects/ScreenFlash.d.ts.map +1 -0
  556. package/lib/components/shared/mobile/ActionButtons.d.ts +44 -0
  557. package/lib/components/shared/mobile/ActionButtons.d.ts.map +1 -0
  558. package/lib/components/shared/mobile/ActionButtons.js +324 -0
  559. package/lib/components/shared/mobile/ActionButtons.js.map +1 -0
  560. package/lib/components/shared/mobile/GestureRecognizerPure.d.ts +64 -0
  561. package/lib/components/shared/mobile/GestureRecognizerPure.d.ts.map +1 -0
  562. package/lib/components/shared/mobile/GestureRecognizerPure.js +231 -0
  563. package/lib/components/shared/mobile/GestureRecognizerPure.js.map +1 -0
  564. package/lib/components/shared/mobile/HapticController.d.ts +253 -0
  565. package/lib/components/shared/mobile/HapticController.d.ts.map +1 -0
  566. package/lib/components/shared/mobile/HapticController.js +280 -0
  567. package/lib/components/shared/mobile/HapticController.js.map +1 -0
  568. package/lib/components/shared/mobile/MobileControlsPure.d.ts +43 -0
  569. package/lib/components/shared/mobile/MobileControlsPure.d.ts.map +1 -0
  570. package/lib/components/shared/mobile/MobileControlsPure.js +294 -0
  571. package/lib/components/shared/mobile/MobileControlsPure.js.map +1 -0
  572. package/lib/components/shared/mobile/PerformanceMonitor.d.ts +249 -0
  573. package/lib/components/shared/mobile/PerformanceMonitor.d.ts.map +1 -0
  574. package/lib/components/shared/mobile/StanceWheelPure.d.ts +78 -0
  575. package/lib/components/shared/mobile/StanceWheelPure.d.ts.map +1 -0
  576. package/lib/components/shared/mobile/StanceWheelPure.js +386 -0
  577. package/lib/components/shared/mobile/StanceWheelPure.js.map +1 -0
  578. package/lib/components/shared/mobile/TouchOptimizer.d.ts +154 -0
  579. package/lib/components/shared/mobile/TouchOptimizer.d.ts.map +1 -0
  580. package/lib/components/shared/mobile/TouchOptimizer.js +83 -0
  581. package/lib/components/shared/mobile/TouchOptimizer.js.map +1 -0
  582. package/lib/components/shared/mobile/VirtualDPad.d.ts +49 -0
  583. package/lib/components/shared/mobile/VirtualDPad.d.ts.map +1 -0
  584. package/lib/components/shared/mobile/VirtualDPad.js +289 -0
  585. package/lib/components/shared/mobile/VirtualDPad.js.map +1 -0
  586. package/lib/components/shared/mobile/index.d.ts +31 -0
  587. package/lib/components/shared/mobile/index.d.ts.map +1 -0
  588. package/lib/components/shared/mobile/index.js +7 -0
  589. package/lib/components/shared/three/anatomy/BodySurface.d.ts +78 -0
  590. package/lib/components/shared/three/anatomy/BodySurface.d.ts.map +1 -0
  591. package/lib/components/shared/three/anatomy/BodySurface.js +393 -0
  592. package/lib/components/shared/three/anatomy/BodySurface.js.map +1 -0
  593. package/lib/components/shared/three/anatomy/BoneAttachedMuscles.d.ts +147 -0
  594. package/lib/components/shared/three/anatomy/BoneAttachedMuscles.d.ts.map +1 -0
  595. package/lib/components/shared/three/anatomy/BoneAttachedMuscles.js +541 -0
  596. package/lib/components/shared/three/anatomy/BoneAttachedMuscles.js.map +1 -0
  597. package/lib/components/shared/three/anatomy/BoneClothing.d.ts +89 -0
  598. package/lib/components/shared/three/anatomy/BoneClothing.d.ts.map +1 -0
  599. package/lib/components/shared/three/anatomy/BoneClothing.js +345 -0
  600. package/lib/components/shared/three/anatomy/BoneClothing.js.map +1 -0
  601. package/lib/components/shared/three/anatomy/BoneRenderer.d.ts +129 -0
  602. package/lib/components/shared/three/anatomy/BoneRenderer.d.ts.map +1 -0
  603. package/lib/components/shared/three/anatomy/BoneRenderer.js +266 -0
  604. package/lib/components/shared/three/anatomy/BoneRenderer.js.map +1 -0
  605. package/lib/components/shared/three/anatomy/Face3D.d.ts +40 -0
  606. package/lib/components/shared/three/anatomy/Face3D.d.ts.map +1 -0
  607. package/lib/components/shared/three/anatomy/Face3D.js +426 -0
  608. package/lib/components/shared/three/anatomy/Face3D.js.map +1 -0
  609. package/lib/components/shared/three/anatomy/Foot3D.d.ts +71 -0
  610. package/lib/components/shared/three/anatomy/Foot3D.d.ts.map +1 -0
  611. package/lib/components/shared/three/anatomy/Foot3D.js +178 -0
  612. package/lib/components/shared/three/anatomy/Foot3D.js.map +1 -0
  613. package/lib/components/shared/three/anatomy/Hand3D.d.ts +101 -0
  614. package/lib/components/shared/three/anatomy/Hand3D.d.ts.map +1 -0
  615. package/lib/components/shared/three/anatomy/Hand3D.js +376 -0
  616. package/lib/components/shared/three/anatomy/Hand3D.js.map +1 -0
  617. package/lib/components/shared/three/effects/ActionFeedback.d.ts +78 -0
  618. package/lib/components/shared/three/effects/ActionFeedback.d.ts.map +1 -0
  619. package/lib/components/shared/three/effects/ActionFeedback.js +236 -0
  620. package/lib/components/shared/three/effects/ActionFeedback.js.map +1 -0
  621. package/lib/components/shared/three/effects/DamageNumbers.d.ts +36 -0
  622. package/lib/components/shared/three/effects/DamageNumbers.d.ts.map +1 -0
  623. package/lib/components/shared/three/effects/DamageNumbers.js +148 -0
  624. package/lib/components/shared/three/effects/DamageNumbers.js.map +1 -0
  625. package/lib/components/shared/three/effects/ExplosiveBurstEffect3D.d.ts +41 -0
  626. package/lib/components/shared/three/effects/ExplosiveBurstEffect3D.d.ts.map +1 -0
  627. package/lib/components/shared/three/effects/GrapplingIndicator3D.d.ts +49 -0
  628. package/lib/components/shared/three/effects/GrapplingIndicator3D.d.ts.map +1 -0
  629. package/lib/components/shared/three/effects/HitEffects3D.d.ts +28 -0
  630. package/lib/components/shared/three/effects/HitEffects3D.d.ts.map +1 -0
  631. package/lib/components/shared/three/effects/HitEffects3D.js +427 -0
  632. package/lib/components/shared/three/effects/HitEffects3D.js.map +1 -0
  633. package/lib/components/shared/three/effects/LimbExposureIndicator3D.d.ts +67 -0
  634. package/lib/components/shared/three/effects/LimbExposureIndicator3D.d.ts.map +1 -0
  635. package/lib/components/shared/three/effects/NerveDisruptionEffect3D.d.ts +63 -0
  636. package/lib/components/shared/three/effects/NerveDisruptionEffect3D.d.ts.map +1 -0
  637. package/lib/components/shared/three/effects/PlayerStateIndicators.d.ts +36 -0
  638. package/lib/components/shared/three/effects/PlayerStateIndicators.d.ts.map +1 -0
  639. package/lib/components/shared/three/effects/PlayerStateIndicators.js +237 -0
  640. package/lib/components/shared/three/effects/PlayerStateIndicators.js.map +1 -0
  641. package/lib/components/shared/three/effects/StanceSymbol3D.d.ts +52 -0
  642. package/lib/components/shared/three/effects/StanceSymbol3D.d.ts.map +1 -0
  643. package/lib/components/shared/three/effects/StanceSymbol3D.js +128 -0
  644. package/lib/components/shared/three/effects/StanceSymbol3D.js.map +1 -0
  645. package/lib/components/shared/three/effects/StanceTransitionEffect.d.ts +56 -0
  646. package/lib/components/shared/three/effects/StanceTransitionEffect.d.ts.map +1 -0
  647. package/lib/components/shared/three/effects/StanceTransitionEffect.js +174 -0
  648. package/lib/components/shared/three/effects/StanceTransitionEffect.js.map +1 -0
  649. package/lib/components/shared/three/effects/ThunderEffect3D.d.ts +39 -0
  650. package/lib/components/shared/three/effects/ThunderEffect3D.d.ts.map +1 -0
  651. package/lib/components/shared/three/effects/VitalPointMarkers3D.d.ts +48 -0
  652. package/lib/components/shared/three/effects/VitalPointMarkers3D.d.ts.map +1 -0
  653. package/lib/components/shared/three/effects/VitalPointMarkers3D.js +249 -0
  654. package/lib/components/shared/three/effects/VitalPointMarkers3D.js.map +1 -0
  655. package/lib/components/shared/three/index.d.ts +30 -0
  656. package/lib/components/shared/three/index.d.ts.map +1 -0
  657. package/lib/components/shared/three/index.js +9 -0
  658. package/lib/components/shared/three/indicators/ElementalColorSystem.d.ts +184 -0
  659. package/lib/components/shared/three/indicators/ElementalColorSystem.d.ts.map +1 -0
  660. package/lib/components/shared/three/indicators/ElementalColorSystem.js +147 -0
  661. package/lib/components/shared/three/indicators/ElementalColorSystem.js.map +1 -0
  662. package/lib/components/shared/three/indicators/GuardIndicator.d.ts +58 -0
  663. package/lib/components/shared/three/indicators/GuardIndicator.d.ts.map +1 -0
  664. package/lib/components/shared/three/indicators/GuardIndicator.js +259 -0
  665. package/lib/components/shared/three/indicators/GuardIndicator.js.map +1 -0
  666. package/lib/components/shared/three/indicators/HapticFeedback.d.ts +184 -0
  667. package/lib/components/shared/three/indicators/HapticFeedback.d.ts.map +1 -0
  668. package/lib/components/shared/three/indicators/HapticFeedback.js +46 -0
  669. package/lib/components/shared/three/indicators/HapticFeedback.js.map +1 -0
  670. package/lib/components/shared/three/indicators/StanceChangeIndicator.d.ts +53 -0
  671. package/lib/components/shared/three/indicators/StanceChangeIndicator.d.ts.map +1 -0
  672. package/lib/components/shared/three/indicators/StanceChangeIndicator.js +222 -0
  673. package/lib/components/shared/three/indicators/StanceChangeIndicator.js.map +1 -0
  674. package/lib/components/shared/three/indicators/TrigramSymbol3D.d.ts +82 -0
  675. package/lib/components/shared/three/indicators/TrigramSymbol3D.d.ts.map +1 -0
  676. package/lib/components/shared/three/models/Player3DWithTransitions.d.ts +77 -0
  677. package/lib/components/shared/three/models/Player3DWithTransitions.d.ts.map +1 -0
  678. package/lib/components/shared/three/models/Player3DWithTransitions.js +118 -0
  679. package/lib/components/shared/three/models/Player3DWithTransitions.js.map +1 -0
  680. package/lib/components/shared/three/models/SkeletalPlayer3D.d.ts +44 -0
  681. package/lib/components/shared/three/models/SkeletalPlayer3D.d.ts.map +1 -0
  682. package/lib/components/shared/three/models/SkeletalPlayer3D.js +358 -0
  683. package/lib/components/shared/three/models/SkeletalPlayer3D.js.map +1 -0
  684. package/lib/components/shared/three/optimization/AdaptiveQuality.d.ts +107 -0
  685. package/lib/components/shared/three/optimization/AdaptiveQuality.d.ts.map +1 -0
  686. package/lib/components/shared/three/optimization/AdaptiveQuality.js +197 -0
  687. package/lib/components/shared/three/optimization/AdaptiveQuality.js.map +1 -0
  688. package/lib/components/shared/three/optimization/InstancedGeometry.d.ts +189 -0
  689. package/lib/components/shared/three/optimization/InstancedGeometry.d.ts.map +1 -0
  690. package/lib/components/shared/three/optimization/InstancedGeometry.js +3 -0
  691. package/lib/components/shared/three/optimization/LODSystem.d.ts +126 -0
  692. package/lib/components/shared/three/optimization/LODSystem.d.ts.map +1 -0
  693. package/lib/components/shared/three/optimization/LODSystem.js +3 -0
  694. package/lib/components/shared/three/optimization/index.d.ts +14 -0
  695. package/lib/components/shared/three/optimization/index.d.ts.map +1 -0
  696. package/lib/components/shared/three/optimization/index.js +3 -0
  697. package/lib/components/shared/three/scene/AtmosphericParticles3D.d.ts +31 -0
  698. package/lib/components/shared/three/scene/AtmosphericParticles3D.d.ts.map +1 -0
  699. package/lib/components/shared/three/scene/AtmosphericParticles3D.js +84 -0
  700. package/lib/components/shared/three/scene/AtmosphericParticles3D.js.map +1 -0
  701. package/lib/components/shared/three/scene/BackgroundScene3D.d.ts +76 -0
  702. package/lib/components/shared/three/scene/BackgroundScene3D.d.ts.map +1 -0
  703. package/lib/components/shared/three/scene/BackgroundScene3D.js +124 -0
  704. package/lib/components/shared/three/scene/BackgroundScene3D.js.map +1 -0
  705. package/lib/components/shared/three/scene/CombatArena3D.d.ts +38 -0
  706. package/lib/components/shared/three/scene/CombatArena3D.d.ts.map +1 -0
  707. package/lib/components/shared/three/scene/CombatArena3D.js +256 -0
  708. package/lib/components/shared/three/scene/CombatArena3D.js.map +1 -0
  709. package/lib/components/shared/three/scene/DebugCollision.d.ts +64 -0
  710. package/lib/components/shared/three/scene/DebugCollision.d.ts.map +1 -0
  711. package/lib/components/shared/three/scene/KoreanSignage3D.d.ts +29 -0
  712. package/lib/components/shared/three/scene/KoreanSignage3D.d.ts.map +1 -0
  713. package/lib/components/shared/three/scene/KoreanSignage3D.js +122 -0
  714. package/lib/components/shared/three/scene/KoreanSignage3D.js.map +1 -0
  715. package/lib/components/shared/three/ui/ArchetypeCard.d.ts +38 -0
  716. package/lib/components/shared/three/ui/ArchetypeCard.d.ts.map +1 -0
  717. package/lib/components/shared/three/ui/ArchetypeCard.js +213 -0
  718. package/lib/components/shared/three/ui/ArchetypeCard.js.map +1 -0
  719. package/lib/components/shared/three/ui/BodyPartHealthDisplay.d.ts +45 -0
  720. package/lib/components/shared/three/ui/BodyPartHealthDisplay.d.ts.map +1 -0
  721. package/lib/components/shared/three/ui/BodyPartHealthDisplay.js +206 -0
  722. package/lib/components/shared/three/ui/BodyPartHealthDisplay.js.map +1 -0
  723. package/lib/components/shared/three/ui/BreathingIndicator.d.ts +25 -0
  724. package/lib/components/shared/three/ui/BreathingIndicator.d.ts.map +1 -0
  725. package/lib/components/shared/three/ui/BreathingIndicator2.js +104 -0
  726. package/lib/components/shared/three/ui/BreathingIndicator2.js.map +1 -0
  727. package/lib/components/shared/three/ui/CombatReadinessBar.d.ts +43 -0
  728. package/lib/components/shared/three/ui/CombatReadinessBar.d.ts.map +1 -0
  729. package/lib/components/shared/three/ui/CombatReadinessBar.js +135 -0
  730. package/lib/components/shared/three/ui/CombatReadinessBar.js.map +1 -0
  731. package/lib/components/shared/three/ui/ComboCounter.d.ts +42 -0
  732. package/lib/components/shared/three/ui/ComboCounter.d.ts.map +1 -0
  733. package/lib/components/shared/three/ui/ComboCounter.js +222 -0
  734. package/lib/components/shared/three/ui/ComboCounter.js.map +1 -0
  735. package/lib/components/shared/three/ui/HealthBar.d.ts +37 -0
  736. package/lib/components/shared/three/ui/HealthBar.d.ts.map +1 -0
  737. package/lib/components/shared/three/ui/HealthBar.js +112 -0
  738. package/lib/components/shared/three/ui/HealthBar.js.map +1 -0
  739. package/lib/components/shared/three/ui/KoreanButton.d.ts +37 -0
  740. package/lib/components/shared/three/ui/KoreanButton.d.ts.map +1 -0
  741. package/lib/components/shared/three/ui/KoreanButton.js +33 -0
  742. package/lib/components/shared/three/ui/KoreanButton.js.map +1 -0
  743. package/lib/components/shared/three/ui/KoreanPanel.d.ts +32 -0
  744. package/lib/components/shared/three/ui/KoreanPanel.d.ts.map +1 -0
  745. package/lib/components/shared/three/ui/KoreanPanel.js +29 -0
  746. package/lib/components/shared/three/ui/KoreanPanel.js.map +1 -0
  747. package/lib/components/shared/three/ui/KoreanText.d.ts +35 -0
  748. package/lib/components/shared/three/ui/KoreanText.d.ts.map +1 -0
  749. package/lib/components/shared/three/ui/KoreanText.js +32 -0
  750. package/lib/components/shared/three/ui/KoreanText.js.map +1 -0
  751. package/lib/components/shared/three/ui/MenuList.d.ts +47 -0
  752. package/lib/components/shared/three/ui/MenuList.d.ts.map +1 -0
  753. package/lib/components/shared/three/ui/MenuList.js +123 -0
  754. package/lib/components/shared/three/ui/MenuList.js.map +1 -0
  755. package/lib/components/shared/three/ui/PlayerHUD.d.ts +34 -0
  756. package/lib/components/shared/three/ui/PlayerHUD.d.ts.map +1 -0
  757. package/lib/components/shared/three/ui/PlayerHUD.js +231 -0
  758. package/lib/components/shared/three/ui/PlayerHUD.js.map +1 -0
  759. package/lib/components/shared/three/ui/ProgressBar.d.ts +48 -0
  760. package/lib/components/shared/three/ui/ProgressBar.d.ts.map +1 -0
  761. package/lib/components/shared/three/ui/ProgressBar.js +173 -0
  762. package/lib/components/shared/three/ui/ProgressBar.js.map +1 -0
  763. package/lib/components/shared/three/ui/SpeedIndicatorHUD.d.ts +62 -0
  764. package/lib/components/shared/three/ui/SpeedIndicatorHUD.d.ts.map +1 -0
  765. package/lib/components/shared/three/ui/SpeedIndicatorHUD.js +185 -0
  766. package/lib/components/shared/three/ui/SpeedIndicatorHUD.js.map +1 -0
  767. package/lib/components/shared/three/ui/StaminaBar.d.ts +37 -0
  768. package/lib/components/shared/three/ui/StaminaBar.d.ts.map +1 -0
  769. package/lib/components/shared/three/ui/StaminaBar.js +103 -0
  770. package/lib/components/shared/three/ui/StaminaBar.js.map +1 -0
  771. package/lib/components/shared/three/ui/TechniqueBar.d.ts +52 -0
  772. package/lib/components/shared/three/ui/TechniqueBar.d.ts.map +1 -0
  773. package/lib/components/shared/three/ui/TechniqueBar.js +128 -0
  774. package/lib/components/shared/three/ui/TechniqueBar.js.map +1 -0
  775. package/lib/components/shared/three/ui/TechniqueBarContainer.d.ts +49 -0
  776. package/lib/components/shared/three/ui/TechniqueBarContainer.d.ts.map +1 -0
  777. package/lib/components/shared/three/ui/TechniqueCard.d.ts +64 -0
  778. package/lib/components/shared/three/ui/TechniqueCard.d.ts.map +1 -0
  779. package/lib/components/shared/three/ui/TechniqueCard.js +333 -0
  780. package/lib/components/shared/three/ui/TechniqueCard.js.map +1 -0
  781. package/lib/components/shared/three/ui/VitalPointOverlayControlsHtml.d.ts +76 -0
  782. package/lib/components/shared/three/ui/VitalPointOverlayControlsHtml.d.ts.map +1 -0
  783. package/lib/components/shared/three/ui/VitalPointOverlayControlsHtml.js +551 -0
  784. package/lib/components/shared/three/ui/VitalPointOverlayControlsHtml.js.map +1 -0
  785. package/lib/components/shared/three/ui/VulnerabilityWindowHUD.d.ts +63 -0
  786. package/lib/components/shared/three/ui/VulnerabilityWindowHUD.d.ts.map +1 -0
  787. package/lib/components/shared/ui/BackButton.d.ts +82 -0
  788. package/lib/components/shared/ui/BackButton.d.ts.map +1 -0
  789. package/lib/components/shared/ui/BackButton.js +67 -0
  790. package/lib/components/shared/ui/BackButton.js.map +1 -0
  791. package/lib/components/shared/ui/BaseHUDContainer.d.ts +71 -0
  792. package/lib/components/shared/ui/BaseHUDContainer.d.ts.map +1 -0
  793. package/lib/components/shared/ui/BaseHUDContainer.js +126 -0
  794. package/lib/components/shared/ui/BaseHUDContainer.js.map +1 -0
  795. package/lib/components/shared/ui/CombatTimer.d.ts +60 -0
  796. package/lib/components/shared/ui/CombatTimer.d.ts.map +1 -0
  797. package/lib/components/shared/ui/CombatTimer.js +145 -0
  798. package/lib/components/shared/ui/CombatTimer.js.map +1 -0
  799. package/lib/components/shared/ui/ErrorBoundary.d.ts +44 -0
  800. package/lib/components/shared/ui/ErrorBoundary.d.ts.map +1 -0
  801. package/lib/components/shared/ui/ErrorModal.d.ts +21 -0
  802. package/lib/components/shared/ui/ErrorModal.d.ts.map +1 -0
  803. package/lib/components/shared/ui/ErrorModal.js +133 -0
  804. package/lib/components/shared/ui/ErrorModal.js.map +1 -0
  805. package/lib/components/shared/ui/HUDSection.d.ts +65 -0
  806. package/lib/components/shared/ui/HUDSection.d.ts.map +1 -0
  807. package/lib/components/shared/ui/LoadingState.d.ts +50 -0
  808. package/lib/components/shared/ui/LoadingState.d.ts.map +1 -0
  809. package/lib/components/shared/ui/LoadingState.js +92 -0
  810. package/lib/components/shared/ui/LoadingState.js.map +1 -0
  811. package/lib/components/shared/ui/MobileHUDLayout.d.ts +70 -0
  812. package/lib/components/shared/ui/MobileHUDLayout.d.ts.map +1 -0
  813. package/lib/components/shared/ui/ResponsiveContainer.d.ts +69 -0
  814. package/lib/components/shared/ui/ResponsiveContainer.d.ts.map +1 -0
  815. package/lib/components/shared/ui/SplashScreen.d.ts +13 -0
  816. package/lib/components/shared/ui/SplashScreen.d.ts.map +1 -0
  817. package/lib/components/shared/ui/SplashScreen.js +204 -0
  818. package/lib/components/shared/ui/SplashScreen.js.map +1 -0
  819. package/lib/components/shared/ui/StyledHUDPanel.d.ts +56 -0
  820. package/lib/components/shared/ui/StyledHUDPanel.d.ts.map +1 -0
  821. package/lib/components/shared/ui/VitalPointOverlayControlsPure.d.ts +79 -0
  822. package/lib/components/shared/ui/VitalPointOverlayControlsPure.d.ts.map +1 -0
  823. package/lib/components/shared/ui/VitalPointOverlayControlsPure.js +550 -0
  824. package/lib/components/shared/ui/VitalPointOverlayControlsPure.js.map +1 -0
  825. package/lib/components/shared/ui/VolumeControl.d.ts +20 -0
  826. package/lib/components/shared/ui/VolumeControl.d.ts.map +1 -0
  827. package/lib/components/shared/ui/VolumeControl.js +292 -0
  828. package/lib/components/shared/ui/VolumeControl.js.map +1 -0
  829. package/lib/components/shared/ui/shared/ConfirmDialog.d.ts +29 -0
  830. package/lib/components/shared/ui/shared/ConfirmDialog.d.ts.map +1 -0
  831. package/lib/components/shared/ui/shared/ConfirmDialog.js +149 -0
  832. package/lib/components/shared/ui/shared/ConfirmDialog.js.map +1 -0
  833. package/lib/components/test/Hello3D.d.ts +36 -0
  834. package/lib/components/test/Hello3D.d.ts.map +1 -0
  835. package/lib/components/ui/combat/BalanceIndicatorOverlayHtml.d.ts +63 -0
  836. package/lib/components/ui/combat/BalanceIndicatorOverlayHtml.d.ts.map +1 -0
  837. package/lib/components/ui/combat/BalanceIndicatorOverlayHtml.js +179 -0
  838. package/lib/components/ui/combat/BalanceIndicatorOverlayHtml.js.map +1 -0
  839. package/lib/components/ui/combat/ComboCounter.d.ts +85 -0
  840. package/lib/components/ui/combat/ComboCounter.d.ts.map +1 -0
  841. package/lib/components/ui/combat/PressureMeter.d.ts +60 -0
  842. package/lib/components/ui/combat/PressureMeter.d.ts.map +1 -0
  843. package/lib/components/ui/combat/index.d.ts +8 -0
  844. package/lib/components/ui/combat/index.d.ts.map +1 -0
  845. package/lib/constants/bodyDimensions.d.ts +241 -0
  846. package/lib/constants/bodyDimensions.d.ts.map +1 -0
  847. package/lib/constants/bodyDimensions.js +213 -0
  848. package/lib/constants/bodyDimensions.js.map +1 -0
  849. package/lib/constants/bodyRenderingConstants.d.ts +295 -0
  850. package/lib/constants/bodyRenderingConstants.d.ts.map +1 -0
  851. package/lib/constants/bodyRenderingConstants.js +128 -0
  852. package/lib/constants/bodyRenderingConstants.js.map +1 -0
  853. package/lib/data/archetypeClothing.d.ts +40 -0
  854. package/lib/data/archetypeClothing.d.ts.map +1 -0
  855. package/lib/data/archetypeClothing.js +584 -0
  856. package/lib/data/archetypeClothing.js.map +1 -0
  857. package/lib/data/archetypePhysicalAttributes.d.ts +279 -0
  858. package/lib/data/archetypePhysicalAttributes.d.ts.map +1 -0
  859. package/lib/data/archetypePhysicalAttributes.js +227 -0
  860. package/lib/data/archetypePhysicalAttributes.js.map +1 -0
  861. package/lib/data/techniqueMappings.d.ts +64 -0
  862. package/lib/data/techniqueMappings.d.ts.map +1 -0
  863. package/lib/data/techniqueMappings.js +56 -0
  864. package/lib/data/techniqueMappings.js.map +1 -0
  865. package/lib/data/techniques.d.ts +84 -0
  866. package/lib/data/techniques.d.ts.map +1 -0
  867. package/lib/data/techniques.js +739 -0
  868. package/lib/data/techniques.js.map +1 -0
  869. package/lib/hooks/useActionFeedback.d.ts +114 -0
  870. package/lib/hooks/useActionFeedback.d.ts.map +1 -0
  871. package/lib/hooks/useActionFeedback.js +158 -0
  872. package/lib/hooks/useActionFeedback.js.map +1 -0
  873. package/lib/hooks/useBalanceAnimations.d.ts +62 -0
  874. package/lib/hooks/useBalanceAnimations.d.ts.map +1 -0
  875. package/lib/hooks/useBalanceAnimations.js +133 -0
  876. package/lib/hooks/useBalanceAnimations.js.map +1 -0
  877. package/lib/hooks/useCombatTimer.d.ts +77 -0
  878. package/lib/hooks/useCombatTimer.d.ts.map +1 -0
  879. package/lib/hooks/useCombatTimer.js +139 -0
  880. package/lib/hooks/useCombatTimer.js.map +1 -0
  881. package/lib/hooks/useDebounce.d.ts +30 -0
  882. package/lib/hooks/useDebounce.d.ts.map +1 -0
  883. package/lib/hooks/useHUDLayout.d.ts +67 -0
  884. package/lib/hooks/useHUDLayout.d.ts.map +1 -0
  885. package/lib/hooks/useHUDLayout.js +92 -0
  886. package/lib/hooks/useHUDLayout.js.map +1 -0
  887. package/lib/hooks/useHandPoseTransitions.d.ts +65 -0
  888. package/lib/hooks/useHandPoseTransitions.d.ts.map +1 -0
  889. package/lib/hooks/useHandPoseTransitions.js +127 -0
  890. package/lib/hooks/useHandPoseTransitions.js.map +1 -0
  891. package/lib/hooks/useKeyboardControls.d.ts +73 -0
  892. package/lib/hooks/useKeyboardControls.d.ts.map +1 -0
  893. package/lib/hooks/useKeyboardControls.js +311 -0
  894. package/lib/hooks/useKeyboardControls.js.map +1 -0
  895. package/lib/hooks/useMatchCountdown.d.ts +87 -0
  896. package/lib/hooks/useMatchCountdown.d.ts.map +1 -0
  897. package/lib/hooks/useMatchCountdown.js +162 -0
  898. package/lib/hooks/useMatchCountdown.js.map +1 -0
  899. package/lib/hooks/useMuscleActivation.d.ts +76 -0
  900. package/lib/hooks/useMuscleActivation.d.ts.map +1 -0
  901. package/lib/hooks/useMuscleActivation.js +99 -0
  902. package/lib/hooks/useMuscleActivation.js.map +1 -0
  903. package/lib/hooks/usePauseMenu.d.ts +32 -0
  904. package/lib/hooks/usePauseMenu.d.ts.map +1 -0
  905. package/lib/hooks/usePlayerAnimation.d.ts +188 -0
  906. package/lib/hooks/usePlayerAnimation.d.ts.map +1 -0
  907. package/lib/hooks/usePlayerAnimation.js +145 -0
  908. package/lib/hooks/usePlayerAnimation.js.map +1 -0
  909. package/lib/hooks/useResponsiveLayout.d.ts +184 -0
  910. package/lib/hooks/useResponsiveLayout.d.ts.map +1 -0
  911. package/lib/hooks/useRoundTransition.d.ts +87 -0
  912. package/lib/hooks/useRoundTransition.d.ts.map +1 -0
  913. package/lib/hooks/useRoundTransition.js +158 -0
  914. package/lib/hooks/useRoundTransition.js.map +1 -0
  915. package/lib/hooks/useSkeletalAnimation.d.ts +88 -0
  916. package/lib/hooks/useSkeletalAnimation.d.ts.map +1 -0
  917. package/lib/hooks/useSkeletalAnimation.js +176 -0
  918. package/lib/hooks/useSkeletalAnimation.js.map +1 -0
  919. package/lib/hooks/useTechniqueSelection.d.ts +73 -0
  920. package/lib/hooks/useTechniqueSelection.d.ts.map +1 -0
  921. package/lib/hooks/useTechniqueSelection.js +190 -0
  922. package/lib/hooks/useTechniqueSelection.js.map +1 -0
  923. package/lib/hooks/useThrottle.d.ts +30 -0
  924. package/lib/hooks/useThrottle.d.ts.map +1 -0
  925. package/lib/hooks/useThrottle.js +61 -0
  926. package/lib/hooks/useThrottle.js.map +1 -0
  927. package/lib/hooks/useTouchControls.d.ts +107 -0
  928. package/lib/hooks/useTouchControls.d.ts.map +1 -0
  929. package/lib/hooks/useTouchControls.js +260 -0
  930. package/lib/hooks/useTouchControls.js.map +1 -0
  931. package/lib/hooks/useWebGLContextLossHandler.d.ts +77 -0
  932. package/lib/hooks/useWebGLContextLossHandler.d.ts.map +1 -0
  933. package/lib/hooks/useWebGLContextLossHandler.js +119 -0
  934. package/lib/hooks/useWebGLContextLossHandler.js.map +1 -0
  935. package/lib/hooks/useWindowSize.d.ts +60 -0
  936. package/lib/hooks/useWindowSize.d.ts.map +1 -0
  937. package/lib/hooks/useWindowSize.js +62 -0
  938. package/lib/hooks/useWindowSize.js.map +1 -0
  939. package/lib/index.d.ts +21 -0
  940. package/lib/index.d.ts.map +1 -0
  941. package/lib/index.js +114 -0
  942. package/lib/systems/CombatSystem.d.ts +348 -0
  943. package/lib/systems/CombatSystem.d.ts.map +1 -0
  944. package/lib/systems/CombatSystem.js +877 -0
  945. package/lib/systems/CombatSystem.js.map +1 -0
  946. package/lib/systems/EffectCalculator.d.ts +176 -0
  947. package/lib/systems/EffectCalculator.d.ts.map +1 -0
  948. package/lib/systems/EffectCalculator.js +251 -0
  949. package/lib/systems/EffectCalculator.js.map +1 -0
  950. package/lib/systems/LayoutSystem.d.ts +250 -0
  951. package/lib/systems/LayoutSystem.d.ts.map +1 -0
  952. package/lib/systems/LayoutSystem.js +337 -0
  953. package/lib/systems/LayoutSystem.js.map +1 -0
  954. package/lib/systems/PlayerEffectManager.d.ts +210 -0
  955. package/lib/systems/PlayerEffectManager.d.ts.map +1 -0
  956. package/lib/systems/PlayerEffectManager.js +178 -0
  957. package/lib/systems/PlayerEffectManager.js.map +1 -0
  958. package/lib/systems/ResponsiveScaling.d.ts +298 -0
  959. package/lib/systems/ResponsiveScaling.d.ts.map +1 -0
  960. package/lib/systems/ResponsiveScaling.js +376 -0
  961. package/lib/systems/ResponsiveScaling.js.map +1 -0
  962. package/lib/systems/TrigramSystem.d.ts +388 -0
  963. package/lib/systems/TrigramSystem.d.ts.map +1 -0
  964. package/lib/systems/TrigramSystem.js +512 -0
  965. package/lib/systems/TrigramSystem.js.map +1 -0
  966. package/lib/systems/VitalPointSystem.d.ts +330 -0
  967. package/lib/systems/VitalPointSystem.d.ts.map +1 -0
  968. package/lib/systems/VitalPointSystem.js +455 -0
  969. package/lib/systems/VitalPointSystem.js.map +1 -0
  970. package/lib/systems/ai/AIPersonality.d.ts +133 -0
  971. package/lib/systems/ai/AIPersonality.d.ts.map +1 -0
  972. package/lib/systems/ai/AIPersonality.js +245 -0
  973. package/lib/systems/ai/AIPersonality.js.map +1 -0
  974. package/lib/systems/ai/AdaptiveDifficulty.d.ts +159 -0
  975. package/lib/systems/ai/AdaptiveDifficulty.d.ts.map +1 -0
  976. package/lib/systems/ai/AdaptiveDifficulty.js +297 -0
  977. package/lib/systems/ai/AdaptiveDifficulty.js.map +1 -0
  978. package/lib/systems/ai/ArchetypeEnforcer.d.ts +132 -0
  979. package/lib/systems/ai/ArchetypeEnforcer.d.ts.map +1 -0
  980. package/lib/systems/ai/ArchetypeEnforcer.js +279 -0
  981. package/lib/systems/ai/ArchetypeEnforcer.js.map +1 -0
  982. package/lib/systems/ai/ComboSystem.d.ts +136 -0
  983. package/lib/systems/ai/ComboSystem.d.ts.map +1 -0
  984. package/lib/systems/ai/ComboSystem.js +384 -0
  985. package/lib/systems/ai/ComboSystem.js.map +1 -0
  986. package/lib/systems/ai/DecisionTree.d.ts +563 -0
  987. package/lib/systems/ai/DecisionTree.d.ts.map +1 -0
  988. package/lib/systems/ai/DecisionTree.js +1516 -0
  989. package/lib/systems/ai/DecisionTree.js.map +1 -0
  990. package/lib/systems/ai/TrainingAI.d.ts +132 -0
  991. package/lib/systems/ai/TrainingAI.d.ts.map +1 -0
  992. package/lib/systems/ai/TrainingAI.js +265 -0
  993. package/lib/systems/ai/TrainingAI.js.map +1 -0
  994. package/lib/systems/ai/__tests__/AI-Performance.bench.d.ts +19 -0
  995. package/lib/systems/ai/__tests__/AI-Performance.bench.d.ts.map +1 -0
  996. package/lib/systems/ai/index.d.ts +12 -0
  997. package/lib/systems/ai/index.d.ts.map +1 -0
  998. package/lib/systems/ai/index.js +7 -0
  999. package/lib/systems/ai/types.d.ts +111 -0
  1000. package/lib/systems/ai/types.d.ts.map +1 -0
  1001. package/lib/systems/ai/types.js +24 -0
  1002. package/lib/systems/ai/types.js.map +1 -0
  1003. package/lib/systems/animation/AnimationCategory.d.ts +64 -0
  1004. package/lib/systems/animation/AnimationCategory.d.ts.map +1 -0
  1005. package/lib/systems/animation/builders/AnimationBuilder.d.ts +288 -0
  1006. package/lib/systems/animation/builders/AnimationBuilder.d.ts.map +1 -0
  1007. package/lib/systems/animation/builders/AnimationBuilder.js +261 -0
  1008. package/lib/systems/animation/builders/AnimationBuilder.js.map +1 -0
  1009. package/lib/systems/animation/builders/AnimationFactoryPresets.d.ts +280 -0
  1010. package/lib/systems/animation/builders/AnimationFactoryPresets.d.ts.map +1 -0
  1011. package/lib/systems/animation/builders/AnimationFactoryPresets.js +234 -0
  1012. package/lib/systems/animation/builders/AnimationFactoryPresets.js.map +1 -0
  1013. package/lib/systems/animation/builders/HandPoseApplicator.d.ts +56 -0
  1014. package/lib/systems/animation/builders/HandPoseApplicator.d.ts.map +1 -0
  1015. package/lib/systems/animation/builders/HandPoseApplicator.js +130 -0
  1016. package/lib/systems/animation/builders/HandPoseApplicator.js.map +1 -0
  1017. package/lib/systems/animation/builders/HandPoses.d.ts +186 -0
  1018. package/lib/systems/animation/builders/HandPoses.d.ts.map +1 -0
  1019. package/lib/systems/animation/builders/HandPoses.js +509 -0
  1020. package/lib/systems/animation/builders/HandPoses.js.map +1 -0
  1021. package/lib/systems/animation/builders/KeyframeConfig.d.ts +207 -0
  1022. package/lib/systems/animation/builders/KeyframeConfig.d.ts.map +1 -0
  1023. package/lib/systems/animation/builders/KeyframeConfig.js +264 -0
  1024. package/lib/systems/animation/builders/KeyframeConfig.js.map +1 -0
  1025. package/lib/systems/animation/builders/KeyframeInterpolation.d.ts +491 -0
  1026. package/lib/systems/animation/builders/KeyframeInterpolation.d.ts.map +1 -0
  1027. package/lib/systems/animation/builders/KeyframeInterpolation.js +252 -0
  1028. package/lib/systems/animation/builders/KeyframeInterpolation.js.map +1 -0
  1029. package/lib/systems/animation/builders/KickPhaseApplicator.d.ts +119 -0
  1030. package/lib/systems/animation/builders/KickPhaseApplicator.d.ts.map +1 -0
  1031. package/lib/systems/animation/builders/KickPhaseApplicator.js +119 -0
  1032. package/lib/systems/animation/builders/KickPhaseApplicator.js.map +1 -0
  1033. package/lib/systems/animation/builders/KoreanGuardPositions.d.ts +208 -0
  1034. package/lib/systems/animation/builders/KoreanGuardPositions.d.ts.map +1 -0
  1035. package/lib/systems/animation/builders/KoreanGuardPositions.js +267 -0
  1036. package/lib/systems/animation/builders/KoreanGuardPositions.js.map +1 -0
  1037. package/lib/systems/animation/builders/MartialArtsAnimationBuilder.d.ts +1310 -0
  1038. package/lib/systems/animation/builders/MartialArtsAnimationBuilder.d.ts.map +1 -0
  1039. package/lib/systems/animation/builders/MartialArtsAnimationBuilder.js +2857 -0
  1040. package/lib/systems/animation/builders/MartialArtsAnimationBuilder.js.map +1 -0
  1041. package/lib/systems/animation/builders/MartialArtsConstants.d.ts +1034 -0
  1042. package/lib/systems/animation/builders/MartialArtsConstants.d.ts.map +1 -0
  1043. package/lib/systems/animation/builders/MartialArtsConstants.js +1644 -0
  1044. package/lib/systems/animation/builders/MartialArtsConstants.js.map +1 -0
  1045. package/lib/systems/animation/builders/MartialPoseApplicator.d.ts +54 -0
  1046. package/lib/systems/animation/builders/MartialPoseApplicator.d.ts.map +1 -0
  1047. package/lib/systems/animation/builders/MartialPoseApplicator.js +54 -0
  1048. package/lib/systems/animation/builders/MartialPoseApplicator.js.map +1 -0
  1049. package/lib/systems/animation/builders/PunchPhaseApplicator.d.ts +73 -0
  1050. package/lib/systems/animation/builders/PunchPhaseApplicator.d.ts.map +1 -0
  1051. package/lib/systems/animation/builders/PunchPhaseApplicator.js +68 -0
  1052. package/lib/systems/animation/builders/PunchPhaseApplicator.js.map +1 -0
  1053. package/lib/systems/animation/builders/SkeletonRig.d.ts +321 -0
  1054. package/lib/systems/animation/builders/SkeletonRig.d.ts.map +1 -0
  1055. package/lib/systems/animation/builders/SkeletonRig.js +330 -0
  1056. package/lib/systems/animation/builders/SkeletonRig.js.map +1 -0
  1057. package/lib/systems/animation/builders/TrigramGuardApplicator.d.ts +99 -0
  1058. package/lib/systems/animation/builders/TrigramGuardApplicator.d.ts.map +1 -0
  1059. package/lib/systems/animation/builders/TrigramGuardApplicator.js +185 -0
  1060. package/lib/systems/animation/builders/TrigramGuardApplicator.js.map +1 -0
  1061. package/lib/systems/animation/builders/index.d.ts +23 -0
  1062. package/lib/systems/animation/builders/index.d.ts.map +1 -0
  1063. package/lib/systems/animation/builders/index.js +13 -0
  1064. package/lib/systems/animation/catalogs/AttackAnimations.d.ts +523 -0
  1065. package/lib/systems/animation/catalogs/AttackAnimations.d.ts.map +1 -0
  1066. package/lib/systems/animation/catalogs/AttackAnimations.js +537 -0
  1067. package/lib/systems/animation/catalogs/AttackAnimations.js.map +1 -0
  1068. package/lib/systems/animation/catalogs/BasicAnimations.d.ts +84 -0
  1069. package/lib/systems/animation/catalogs/BasicAnimations.d.ts.map +1 -0
  1070. package/lib/systems/animation/catalogs/BasicAnimations.js +92 -0
  1071. package/lib/systems/animation/catalogs/BasicAnimations.js.map +1 -0
  1072. package/lib/systems/animation/catalogs/ComboAnimations.d.ts +370 -0
  1073. package/lib/systems/animation/catalogs/ComboAnimations.d.ts.map +1 -0
  1074. package/lib/systems/animation/catalogs/ComboAnimations.js +400 -0
  1075. package/lib/systems/animation/catalogs/ComboAnimations.js.map +1 -0
  1076. package/lib/systems/animation/catalogs/DarkOpsAnimations.d.ts +301 -0
  1077. package/lib/systems/animation/catalogs/DarkOpsAnimations.d.ts.map +1 -0
  1078. package/lib/systems/animation/catalogs/DarkOpsAnimations.js +322 -0
  1079. package/lib/systems/animation/catalogs/DarkOpsAnimations.js.map +1 -0
  1080. package/lib/systems/animation/catalogs/DefensiveAnimations.d.ts +134 -0
  1081. package/lib/systems/animation/catalogs/DefensiveAnimations.d.ts.map +1 -0
  1082. package/lib/systems/animation/catalogs/DefensiveAnimations.js +142 -0
  1083. package/lib/systems/animation/catalogs/DefensiveAnimations.js.map +1 -0
  1084. package/lib/systems/animation/catalogs/ElbowKneeAnimations.d.ts +437 -0
  1085. package/lib/systems/animation/catalogs/ElbowKneeAnimations.d.ts.map +1 -0
  1086. package/lib/systems/animation/catalogs/ElbowKneeAnimations.js +452 -0
  1087. package/lib/systems/animation/catalogs/ElbowKneeAnimations.js.map +1 -0
  1088. package/lib/systems/animation/catalogs/EnhancedAttackAnimations.d.ts +146 -0
  1089. package/lib/systems/animation/catalogs/EnhancedAttackAnimations.d.ts.map +1 -0
  1090. package/lib/systems/animation/catalogs/EnhancedAttackAnimations.js +100 -0
  1091. package/lib/systems/animation/catalogs/EnhancedAttackAnimations.js.map +1 -0
  1092. package/lib/systems/animation/catalogs/EnhancedElbowKneeAnimations.d.ts +81 -0
  1093. package/lib/systems/animation/catalogs/EnhancedElbowKneeAnimations.d.ts.map +1 -0
  1094. package/lib/systems/animation/catalogs/EnhancedElbowKneeAnimations.js +94 -0
  1095. package/lib/systems/animation/catalogs/EnhancedElbowKneeAnimations.js.map +1 -0
  1096. package/lib/systems/animation/catalogs/FootworkSkeletalAnimations.d.ts +268 -0
  1097. package/lib/systems/animation/catalogs/FootworkSkeletalAnimations.d.ts.map +1 -0
  1098. package/lib/systems/animation/catalogs/FootworkSkeletalAnimations.js +196 -0
  1099. package/lib/systems/animation/catalogs/FootworkSkeletalAnimations.js.map +1 -0
  1100. package/lib/systems/animation/catalogs/GamRedirectionAnimations.d.ts +64 -0
  1101. package/lib/systems/animation/catalogs/GamRedirectionAnimations.d.ts.map +1 -0
  1102. package/lib/systems/animation/catalogs/GamRedirectionAnimations.js +68 -0
  1103. package/lib/systems/animation/catalogs/GamRedirectionAnimations.js.map +1 -0
  1104. package/lib/systems/animation/catalogs/GamStanceAnimations.d.ts +111 -0
  1105. package/lib/systems/animation/catalogs/GamStanceAnimations.d.ts.map +1 -0
  1106. package/lib/systems/animation/catalogs/GamStanceAnimations.js +9 -0
  1107. package/lib/systems/animation/catalogs/GamStanceAnimations.js.map +1 -0
  1108. package/lib/systems/animation/catalogs/GamTechniqueAnimations.d.ts +82 -0
  1109. package/lib/systems/animation/catalogs/GamTechniqueAnimations.d.ts.map +1 -0
  1110. package/lib/systems/animation/catalogs/GamTechniqueAnimations.js +55 -0
  1111. package/lib/systems/animation/catalogs/GamTechniqueAnimations.js.map +1 -0
  1112. package/lib/systems/animation/catalogs/GanStanceAnimations.d.ts +122 -0
  1113. package/lib/systems/animation/catalogs/GanStanceAnimations.d.ts.map +1 -0
  1114. package/lib/systems/animation/catalogs/GanStanceAnimations.js +135 -0
  1115. package/lib/systems/animation/catalogs/GanStanceAnimations.js.map +1 -0
  1116. package/lib/systems/animation/catalogs/GanTechniqueAnimations.d.ts +78 -0
  1117. package/lib/systems/animation/catalogs/GanTechniqueAnimations.d.ts.map +1 -0
  1118. package/lib/systems/animation/catalogs/GanTechniqueAnimations.js +83 -0
  1119. package/lib/systems/animation/catalogs/GanTechniqueAnimations.js.map +1 -0
  1120. package/lib/systems/animation/catalogs/GeonStanceAnimations.d.ts +323 -0
  1121. package/lib/systems/animation/catalogs/GeonStanceAnimations.d.ts.map +1 -0
  1122. package/lib/systems/animation/catalogs/GeonStanceAnimations.js +341 -0
  1123. package/lib/systems/animation/catalogs/GeonStanceAnimations.js.map +1 -0
  1124. package/lib/systems/animation/catalogs/GonGuardPoses.d.ts +84 -0
  1125. package/lib/systems/animation/catalogs/GonGuardPoses.d.ts.map +1 -0
  1126. package/lib/systems/animation/catalogs/GonGuardPoses.js +6 -0
  1127. package/lib/systems/animation/catalogs/GonGuardPoses.js.map +1 -0
  1128. package/lib/systems/animation/catalogs/GonStanceAnimations.d.ts +134 -0
  1129. package/lib/systems/animation/catalogs/GonStanceAnimations.d.ts.map +1 -0
  1130. package/lib/systems/animation/catalogs/GonStanceAnimations.js +9 -0
  1131. package/lib/systems/animation/catalogs/GonStanceAnimations.js.map +1 -0
  1132. package/lib/systems/animation/catalogs/GonTechniqueAnimations.d.ts +265 -0
  1133. package/lib/systems/animation/catalogs/GonTechniqueAnimations.d.ts.map +1 -0
  1134. package/lib/systems/animation/catalogs/GonTechniqueAnimations.js +13 -0
  1135. package/lib/systems/animation/catalogs/GonTechniqueAnimations.js.map +1 -0
  1136. package/lib/systems/animation/catalogs/GrapplingAnimations.d.ts +452 -0
  1137. package/lib/systems/animation/catalogs/GrapplingAnimations.d.ts.map +1 -0
  1138. package/lib/systems/animation/catalogs/GrapplingAnimations.js +475 -0
  1139. package/lib/systems/animation/catalogs/GrapplingAnimations.js.map +1 -0
  1140. package/lib/systems/animation/catalogs/JinStanceAnimations.d.ts +98 -0
  1141. package/lib/systems/animation/catalogs/JinStanceAnimations.d.ts.map +1 -0
  1142. package/lib/systems/animation/catalogs/JinStanceAnimations.js +111 -0
  1143. package/lib/systems/animation/catalogs/JinStanceAnimations.js.map +1 -0
  1144. package/lib/systems/animation/catalogs/JinTechniqueAnimations.d.ts +80 -0
  1145. package/lib/systems/animation/catalogs/JinTechniqueAnimations.d.ts.map +1 -0
  1146. package/lib/systems/animation/catalogs/JinTechniqueAnimations.js +89 -0
  1147. package/lib/systems/animation/catalogs/JinTechniqueAnimations.js.map +1 -0
  1148. package/lib/systems/animation/catalogs/KickAnimations.d.ts +916 -0
  1149. package/lib/systems/animation/catalogs/KickAnimations.d.ts.map +1 -0
  1150. package/lib/systems/animation/catalogs/KickAnimations.js +929 -0
  1151. package/lib/systems/animation/catalogs/KickAnimations.js.map +1 -0
  1152. package/lib/systems/animation/catalogs/LiStanceAnimations.d.ts +140 -0
  1153. package/lib/systems/animation/catalogs/LiStanceAnimations.d.ts.map +1 -0
  1154. package/lib/systems/animation/catalogs/LiStanceAnimations.js +122 -0
  1155. package/lib/systems/animation/catalogs/LiStanceAnimations.js.map +1 -0
  1156. package/lib/systems/animation/catalogs/LiTechniqueAnimations.d.ts +104 -0
  1157. package/lib/systems/animation/catalogs/LiTechniqueAnimations.d.ts.map +1 -0
  1158. package/lib/systems/animation/catalogs/LiTechniqueAnimations.js +90 -0
  1159. package/lib/systems/animation/catalogs/LiTechniqueAnimations.js.map +1 -0
  1160. package/lib/systems/animation/catalogs/MovementAnimations.d.ts +344 -0
  1161. package/lib/systems/animation/catalogs/MovementAnimations.d.ts.map +1 -0
  1162. package/lib/systems/animation/catalogs/MovementAnimations.js +371 -0
  1163. package/lib/systems/animation/catalogs/MovementAnimations.js.map +1 -0
  1164. package/lib/systems/animation/catalogs/PunchAnimations.d.ts +496 -0
  1165. package/lib/systems/animation/catalogs/PunchAnimations.d.ts.map +1 -0
  1166. package/lib/systems/animation/catalogs/PunchAnimations.js +498 -0
  1167. package/lib/systems/animation/catalogs/PunchAnimations.js.map +1 -0
  1168. package/lib/systems/animation/catalogs/RecoveryAnimations.d.ts +184 -0
  1169. package/lib/systems/animation/catalogs/RecoveryAnimations.d.ts.map +1 -0
  1170. package/lib/systems/animation/catalogs/RecoveryAnimations.js +465 -0
  1171. package/lib/systems/animation/catalogs/RecoveryAnimations.js.map +1 -0
  1172. package/lib/systems/animation/catalogs/SonStanceAnimations.d.ts +149 -0
  1173. package/lib/systems/animation/catalogs/SonStanceAnimations.d.ts.map +1 -0
  1174. package/lib/systems/animation/catalogs/SonStanceAnimations.js +131 -0
  1175. package/lib/systems/animation/catalogs/SonStanceAnimations.js.map +1 -0
  1176. package/lib/systems/animation/catalogs/SonTechniqueAnimations.d.ts +90 -0
  1177. package/lib/systems/animation/catalogs/SonTechniqueAnimations.d.ts.map +1 -0
  1178. package/lib/systems/animation/catalogs/SonTechniqueAnimations.js +95 -0
  1179. package/lib/systems/animation/catalogs/SonTechniqueAnimations.js.map +1 -0
  1180. package/lib/systems/animation/catalogs/SpecializedPunchAnimations.d.ts +178 -0
  1181. package/lib/systems/animation/catalogs/SpecializedPunchAnimations.d.ts.map +1 -0
  1182. package/lib/systems/animation/catalogs/SpecializedPunchAnimations.js +188 -0
  1183. package/lib/systems/animation/catalogs/SpecializedPunchAnimations.js.map +1 -0
  1184. package/lib/systems/animation/catalogs/StanceAnimations.d.ts +687 -0
  1185. package/lib/systems/animation/catalogs/StanceAnimations.d.ts.map +1 -0
  1186. package/lib/systems/animation/catalogs/StanceAnimations.js +840 -0
  1187. package/lib/systems/animation/catalogs/StanceAnimations.js.map +1 -0
  1188. package/lib/systems/animation/catalogs/StanceAttackAnimations.d.ts +483 -0
  1189. package/lib/systems/animation/catalogs/StanceAttackAnimations.d.ts.map +1 -0
  1190. package/lib/systems/animation/catalogs/StanceAttackAnimations.js +2369 -0
  1191. package/lib/systems/animation/catalogs/StanceAttackAnimations.js.map +1 -0
  1192. package/lib/systems/animation/catalogs/StanceGuardPoses.d.ts +327 -0
  1193. package/lib/systems/animation/catalogs/StanceGuardPoses.d.ts.map +1 -0
  1194. package/lib/systems/animation/catalogs/StanceGuardPoses.js +655 -0
  1195. package/lib/systems/animation/catalogs/StanceGuardPoses.js.map +1 -0
  1196. package/lib/systems/animation/catalogs/StanceIdleAnimations.d.ts +255 -0
  1197. package/lib/systems/animation/catalogs/StanceIdleAnimations.d.ts.map +1 -0
  1198. package/lib/systems/animation/catalogs/StanceIdleAnimations.js +446 -0
  1199. package/lib/systems/animation/catalogs/StanceIdleAnimations.js.map +1 -0
  1200. package/lib/systems/animation/catalogs/StanceLocomotionAnimations.d.ts +207 -0
  1201. package/lib/systems/animation/catalogs/StanceLocomotionAnimations.d.ts.map +1 -0
  1202. package/lib/systems/animation/catalogs/StanceLocomotionAnimations.js +309 -0
  1203. package/lib/systems/animation/catalogs/StanceLocomotionAnimations.js.map +1 -0
  1204. package/lib/systems/animation/catalogs/StepAnimations.d.ts +274 -0
  1205. package/lib/systems/animation/catalogs/StepAnimations.d.ts.map +1 -0
  1206. package/lib/systems/animation/catalogs/StepAnimations.js +73 -0
  1207. package/lib/systems/animation/catalogs/StepAnimations.js.map +1 -0
  1208. package/lib/systems/animation/catalogs/StepSkeletalAnimations.d.ts +100 -0
  1209. package/lib/systems/animation/catalogs/StepSkeletalAnimations.d.ts.map +1 -0
  1210. package/lib/systems/animation/catalogs/StepSkeletalAnimations.js +99 -0
  1211. package/lib/systems/animation/catalogs/StepSkeletalAnimations.js.map +1 -0
  1212. package/lib/systems/animation/catalogs/TaeJointLockAnimations.d.ts +170 -0
  1213. package/lib/systems/animation/catalogs/TaeJointLockAnimations.d.ts.map +1 -0
  1214. package/lib/systems/animation/catalogs/TaeJointLockAnimations.js +141 -0
  1215. package/lib/systems/animation/catalogs/TaeJointLockAnimations.js.map +1 -0
  1216. package/lib/systems/animation/catalogs/TaeStanceAnimations.d.ts +120 -0
  1217. package/lib/systems/animation/catalogs/TaeStanceAnimations.d.ts.map +1 -0
  1218. package/lib/systems/animation/catalogs/TaeStanceAnimations.js +139 -0
  1219. package/lib/systems/animation/catalogs/TaeStanceAnimations.js.map +1 -0
  1220. package/lib/systems/animation/catalogs/index.d.ts +43 -0
  1221. package/lib/systems/animation/catalogs/index.d.ts.map +1 -0
  1222. package/lib/systems/animation/catalogs/index.js +36 -0
  1223. package/lib/systems/animation/constants/AnatomicalLimits.d.ts +234 -0
  1224. package/lib/systems/animation/constants/AnatomicalLimits.d.ts.map +1 -0
  1225. package/lib/systems/animation/constants/AnatomicalLimits.js +61 -0
  1226. package/lib/systems/animation/constants/AnatomicalLimits.js.map +1 -0
  1227. package/lib/systems/animation/constants/index.d.ts +13 -0
  1228. package/lib/systems/animation/constants/index.d.ts.map +1 -0
  1229. package/lib/systems/animation/core/AnimationHitTiming.d.ts +184 -0
  1230. package/lib/systems/animation/core/AnimationHitTiming.d.ts.map +1 -0
  1231. package/lib/systems/animation/core/AnimationHitTiming.js +766 -0
  1232. package/lib/systems/animation/core/AnimationHitTiming.js.map +1 -0
  1233. package/lib/systems/animation/core/AnimationOptimizations.d.ts +221 -0
  1234. package/lib/systems/animation/core/AnimationOptimizations.d.ts.map +1 -0
  1235. package/lib/systems/animation/core/AnimationOptimizations.js +322 -0
  1236. package/lib/systems/animation/core/AnimationOptimizations.js.map +1 -0
  1237. package/lib/systems/animation/core/AnimationPriority.d.ts +391 -0
  1238. package/lib/systems/animation/core/AnimationPriority.d.ts.map +1 -0
  1239. package/lib/systems/animation/core/AnimationPriority.js +349 -0
  1240. package/lib/systems/animation/core/AnimationPriority.js.map +1 -0
  1241. package/lib/systems/animation/core/AnimationRegistry.d.ts +220 -0
  1242. package/lib/systems/animation/core/AnimationRegistry.d.ts.map +1 -0
  1243. package/lib/systems/animation/core/AnimationRegistry.js +416 -0
  1244. package/lib/systems/animation/core/AnimationRegistry.js.map +1 -0
  1245. package/lib/systems/animation/core/AnimationStateMachine.d.ts +701 -0
  1246. package/lib/systems/animation/core/AnimationStateMachine.d.ts.map +1 -0
  1247. package/lib/systems/animation/core/AnimationStateMachine.js +1458 -0
  1248. package/lib/systems/animation/core/AnimationStateMachine.js.map +1 -0
  1249. package/lib/systems/animation/core/AnimationTransitions.d.ts +275 -0
  1250. package/lib/systems/animation/core/AnimationTransitions.d.ts.map +1 -0
  1251. package/lib/systems/animation/core/AnimationTransitions.js +920 -0
  1252. package/lib/systems/animation/core/AnimationTransitions.js.map +1 -0
  1253. package/lib/systems/animation/core/LateralityTransform.d.ts +120 -0
  1254. package/lib/systems/animation/core/LateralityTransform.d.ts.map +1 -0
  1255. package/lib/systems/animation/core/LateralityTransform.js +204 -0
  1256. package/lib/systems/animation/core/LateralityTransform.js.map +1 -0
  1257. package/lib/systems/animation/core/RecoveryPhaseEnhancer.d.ts +171 -0
  1258. package/lib/systems/animation/core/RecoveryPhaseEnhancer.d.ts.map +1 -0
  1259. package/lib/systems/animation/core/RecoveryPhaseEnhancer.js +122 -0
  1260. package/lib/systems/animation/core/RecoveryPhaseEnhancer.js.map +1 -0
  1261. package/lib/systems/animation/core/TechniqueAnimationMapper.d.ts +303 -0
  1262. package/lib/systems/animation/core/TechniqueAnimationMapper.d.ts.map +1 -0
  1263. package/lib/systems/animation/core/TechniqueAnimationMapper.js +770 -0
  1264. package/lib/systems/animation/core/TechniqueAnimationMapper.js.map +1 -0
  1265. package/lib/systems/animation/core/TechniqueAnimationMapping.d.ts +74 -0
  1266. package/lib/systems/animation/core/TechniqueAnimationMapping.d.ts.map +1 -0
  1267. package/lib/systems/animation/core/TechniqueAnimationMapping.js +1313 -0
  1268. package/lib/systems/animation/core/TechniqueAnimationMapping.js.map +1 -0
  1269. package/lib/systems/animation/core/TrigramAnimationMapping.d.ts +286 -0
  1270. package/lib/systems/animation/core/TrigramAnimationMapping.d.ts.map +1 -0
  1271. package/lib/systems/animation/core/TrigramAnimationMapping.js +6 -0
  1272. package/lib/systems/animation/core/TrigramStanceTransitions.d.ts +186 -0
  1273. package/lib/systems/animation/core/TrigramStanceTransitions.d.ts.map +1 -0
  1274. package/lib/systems/animation/core/TrigramStanceTransitions.js +8 -0
  1275. package/lib/systems/animation/core/TrigramStanceTransitions.js.map +1 -0
  1276. package/lib/systems/animation/core/index.d.ts +23 -0
  1277. package/lib/systems/animation/core/index.d.ts.map +1 -0
  1278. package/lib/systems/animation/core/index.js +16 -0
  1279. package/lib/systems/animation/core/types.d.ts +1360 -0
  1280. package/lib/systems/animation/core/types.d.ts.map +1 -0
  1281. package/lib/systems/animation/core/types.js +539 -0
  1282. package/lib/systems/animation/core/types.js.map +1 -0
  1283. package/lib/systems/animation/index.d.ts +16 -0
  1284. package/lib/systems/animation/index.d.ts.map +1 -0
  1285. package/lib/systems/animation/index.js +63 -0
  1286. package/lib/systems/animation/systems/AdvancedJointMovements.d.ts +614 -0
  1287. package/lib/systems/animation/systems/AdvancedJointMovements.d.ts.map +1 -0
  1288. package/lib/systems/animation/systems/AdvancedJointMovements.js +95 -0
  1289. package/lib/systems/animation/systems/AdvancedJointMovements.js.map +1 -0
  1290. package/lib/systems/animation/systems/BodyFacingSystem.d.ts +331 -0
  1291. package/lib/systems/animation/systems/BodyFacingSystem.d.ts.map +1 -0
  1292. package/lib/systems/animation/systems/BodyFacingSystem.js +327 -0
  1293. package/lib/systems/animation/systems/BodyFacingSystem.js.map +1 -0
  1294. package/lib/systems/animation/systems/FacialExpressions.d.ts +167 -0
  1295. package/lib/systems/animation/systems/FacialExpressions.d.ts.map +1 -0
  1296. package/lib/systems/animation/systems/FacialExpressions.js +76 -0
  1297. package/lib/systems/animation/systems/FacialExpressions.js.map +1 -0
  1298. package/lib/systems/animation/systems/FallAnimations.d.ts +174 -0
  1299. package/lib/systems/animation/systems/FallAnimations.d.ts.map +1 -0
  1300. package/lib/systems/animation/systems/FallAnimations.js +104 -0
  1301. package/lib/systems/animation/systems/FallAnimations.js.map +1 -0
  1302. package/lib/systems/animation/systems/HeadMovements.d.ts +152 -0
  1303. package/lib/systems/animation/systems/HeadMovements.d.ts.map +1 -0
  1304. package/lib/systems/animation/systems/HeadMovements.js +2 -0
  1305. package/lib/systems/animation/systems/MuscleActivation.d.ts +163 -0
  1306. package/lib/systems/animation/systems/MuscleActivation.d.ts.map +1 -0
  1307. package/lib/systems/animation/systems/MuscleActivation.js +427 -0
  1308. package/lib/systems/animation/systems/MuscleActivation.js.map +1 -0
  1309. package/lib/systems/animation/systems/RecoveryVisualization.d.ts +142 -0
  1310. package/lib/systems/animation/systems/RecoveryVisualization.d.ts.map +1 -0
  1311. package/lib/systems/animation/systems/RecoveryVisualization.js +1 -0
  1312. package/lib/systems/animation/systems/index.d.ts +17 -0
  1313. package/lib/systems/animation/systems/index.d.ts.map +1 -0
  1314. package/lib/systems/animation/systems/index.js +7 -0
  1315. package/lib/systems/animation/utils/AnimationMirror.d.ts +157 -0
  1316. package/lib/systems/animation/utils/AnimationMirror.d.ts.map +1 -0
  1317. package/lib/systems/animation/utils/AnimationMirror.js +30 -0
  1318. package/lib/systems/animation/utils/AnimationMirror.js.map +1 -0
  1319. package/lib/systems/audio/BoneImpactAudioSystem.d.ts +182 -0
  1320. package/lib/systems/audio/BoneImpactAudioSystem.d.ts.map +1 -0
  1321. package/lib/systems/audio/index.d.ts +7 -0
  1322. package/lib/systems/audio/index.d.ts.map +1 -0
  1323. package/lib/systems/bodypart/BodyPartDamageIntegration.d.ts +149 -0
  1324. package/lib/systems/bodypart/BodyPartDamageIntegration.d.ts.map +1 -0
  1325. package/lib/systems/bodypart/BodyPartDamageIntegration.js +38 -0
  1326. package/lib/systems/bodypart/BodyPartDamageIntegration.js.map +1 -0
  1327. package/lib/systems/bodypart/BodyPartHealthSystem.d.ts +233 -0
  1328. package/lib/systems/bodypart/BodyPartHealthSystem.d.ts.map +1 -0
  1329. package/lib/systems/bodypart/BodyPartHealthSystem.js +476 -0
  1330. package/lib/systems/bodypart/BodyPartHealthSystem.js.map +1 -0
  1331. package/lib/systems/bodypart/BodyPartPositionMapping.d.ts +116 -0
  1332. package/lib/systems/bodypart/BodyPartPositionMapping.d.ts.map +1 -0
  1333. package/lib/systems/bodypart/BodyPartPositionMapping.js +122 -0
  1334. package/lib/systems/bodypart/BodyPartPositionMapping.js.map +1 -0
  1335. package/lib/systems/bodypart/CombatInjuryIntegration.d.ts +191 -0
  1336. package/lib/systems/bodypart/CombatInjuryIntegration.d.ts.map +1 -0
  1337. package/lib/systems/bodypart/CombatInjuryIntegration.js +169 -0
  1338. package/lib/systems/bodypart/CombatInjuryIntegration.js.map +1 -0
  1339. package/lib/systems/bodypart/InjuryIntegration.d.ts +39 -0
  1340. package/lib/systems/bodypart/InjuryIntegration.d.ts.map +1 -0
  1341. package/lib/systems/bodypart/InjuryTracker.d.ts +256 -0
  1342. package/lib/systems/bodypart/InjuryTracker.d.ts.map +1 -0
  1343. package/lib/systems/bodypart/InjuryTracker.js +240 -0
  1344. package/lib/systems/bodypart/InjuryTracker.js.map +1 -0
  1345. package/lib/systems/bodypart/MovementPenaltySystem.d.ts +191 -0
  1346. package/lib/systems/bodypart/MovementPenaltySystem.d.ts.map +1 -0
  1347. package/lib/systems/bodypart/MovementPenaltySystem.js +255 -0
  1348. package/lib/systems/bodypart/MovementPenaltySystem.js.map +1 -0
  1349. package/lib/systems/bodypart/PlayerInjuryTrackingManager.d.ts +137 -0
  1350. package/lib/systems/bodypart/PlayerInjuryTrackingManager.d.ts.map +1 -0
  1351. package/lib/systems/bodypart/PlayerInjuryTrackingManager.js +175 -0
  1352. package/lib/systems/bodypart/PlayerInjuryTrackingManager.js.map +1 -0
  1353. package/lib/systems/bodypart/index.d.ts +22 -0
  1354. package/lib/systems/bodypart/index.d.ts.map +1 -0
  1355. package/lib/systems/bodypart/index.js +8 -0
  1356. package/lib/systems/bodypart/types.d.ts +453 -0
  1357. package/lib/systems/bodypart/types.d.ts.map +1 -0
  1358. package/lib/systems/bodypart/types.js +157 -0
  1359. package/lib/systems/bodypart/types.js.map +1 -0
  1360. package/lib/systems/breathing/BreathingDisruptionSystem.d.ts +289 -0
  1361. package/lib/systems/breathing/BreathingDisruptionSystem.d.ts.map +1 -0
  1362. package/lib/systems/breathing/BreathingDisruptionSystem.js +388 -0
  1363. package/lib/systems/breathing/BreathingDisruptionSystem.js.map +1 -0
  1364. package/lib/systems/breathing/feedback.d.ts +131 -0
  1365. package/lib/systems/breathing/feedback.d.ts.map +1 -0
  1366. package/lib/systems/breathing/feedback.js +80 -0
  1367. package/lib/systems/breathing/feedback.js.map +1 -0
  1368. package/lib/systems/breathing/index.d.ts +12 -0
  1369. package/lib/systems/breathing/index.d.ts.map +1 -0
  1370. package/lib/systems/breathing/index.js +3 -0
  1371. package/lib/systems/breathing/integration.d.ts +140 -0
  1372. package/lib/systems/breathing/integration.d.ts.map +1 -0
  1373. package/lib/systems/breathing/integration.js +194 -0
  1374. package/lib/systems/breathing/integration.js.map +1 -0
  1375. package/lib/systems/combat/AICounterAttackIntegration.d.ts +223 -0
  1376. package/lib/systems/combat/AICounterAttackIntegration.d.ts.map +1 -0
  1377. package/lib/systems/combat/BalanceSystem.d.ts +667 -0
  1378. package/lib/systems/combat/BalanceSystem.d.ts.map +1 -0
  1379. package/lib/systems/combat/BalanceSystem.js +811 -0
  1380. package/lib/systems/combat/BalanceSystem.js.map +1 -0
  1381. package/lib/systems/combat/BreakingStatusEffects.d.ts +96 -0
  1382. package/lib/systems/combat/BreakingStatusEffects.d.ts.map +1 -0
  1383. package/lib/systems/combat/BreakingStatusEffects.js +60 -0
  1384. package/lib/systems/combat/BreakingStatusEffects.js.map +1 -0
  1385. package/lib/systems/combat/CombatStateSystem.d.ts +264 -0
  1386. package/lib/systems/combat/CombatStateSystem.d.ts.map +1 -0
  1387. package/lib/systems/combat/CombatStateSystem.js +353 -0
  1388. package/lib/systems/combat/CombatStateSystem.js.map +1 -0
  1389. package/lib/systems/combat/ConsciousnessSystem.d.ts +402 -0
  1390. package/lib/systems/combat/ConsciousnessSystem.d.ts.map +1 -0
  1391. package/lib/systems/combat/ConsciousnessSystem.js +529 -0
  1392. package/lib/systems/combat/ConsciousnessSystem.js.map +1 -0
  1393. package/lib/systems/combat/FallIntegration.d.ts +82 -0
  1394. package/lib/systems/combat/FallIntegration.d.ts.map +1 -0
  1395. package/lib/systems/combat/FallIntegration.js +100 -0
  1396. package/lib/systems/combat/FallIntegration.js.map +1 -0
  1397. package/lib/systems/combat/GrappleSystem.d.ts +264 -0
  1398. package/lib/systems/combat/GrappleSystem.d.ts.map +1 -0
  1399. package/lib/systems/combat/GrappleSystem.js +393 -0
  1400. package/lib/systems/combat/GrappleSystem.js.map +1 -0
  1401. package/lib/systems/combat/LimbExposureSystem.d.ts +150 -0
  1402. package/lib/systems/combat/LimbExposureSystem.d.ts.map +1 -0
  1403. package/lib/systems/combat/LimbExposureSystem.js +308 -0
  1404. package/lib/systems/combat/LimbExposureSystem.js.map +1 -0
  1405. package/lib/systems/combat/PainResponseSystem.d.ts +299 -0
  1406. package/lib/systems/combat/PainResponseSystem.d.ts.map +1 -0
  1407. package/lib/systems/combat/PainResponseSystem.js +401 -0
  1408. package/lib/systems/combat/PainResponseSystem.js.map +1 -0
  1409. package/lib/systems/combat/SlowMotionController.d.ts +123 -0
  1410. package/lib/systems/combat/SlowMotionController.d.ts.map +1 -0
  1411. package/lib/systems/combat/TrainingCombatSystem.d.ts +89 -0
  1412. package/lib/systems/combat/TrainingCombatSystem.d.ts.map +1 -0
  1413. package/lib/systems/combat/TrainingCombatSystem.js +224 -0
  1414. package/lib/systems/combat/TrainingCombatSystem.js.map +1 -0
  1415. package/lib/systems/combat/index.d.ts +16 -0
  1416. package/lib/systems/combat/index.d.ts.map +1 -0
  1417. package/lib/systems/combat/index.js +10 -0
  1418. package/lib/systems/combat/painConsciousnessUtils.d.ts +147 -0
  1419. package/lib/systems/combat/painConsciousnessUtils.d.ts.map +1 -0
  1420. package/lib/systems/combat/painConsciousnessUtils.js +185 -0
  1421. package/lib/systems/combat/painConsciousnessUtils.js.map +1 -0
  1422. package/lib/systems/combat/typeGuards.d.ts +25 -0
  1423. package/lib/systems/combat/typeGuards.d.ts.map +1 -0
  1424. package/lib/systems/combat/typeGuards.js +39 -0
  1425. package/lib/systems/combat/typeGuards.js.map +1 -0
  1426. package/lib/systems/combat/types.d.ts +197 -0
  1427. package/lib/systems/combat/types.d.ts.map +1 -0
  1428. package/lib/systems/effects.d.ts +40 -0
  1429. package/lib/systems/effects.d.ts.map +1 -0
  1430. package/lib/systems/effects.js +44 -0
  1431. package/lib/systems/effects.js.map +1 -0
  1432. package/lib/systems/game.d.ts +77 -0
  1433. package/lib/systems/game.d.ts.map +1 -0
  1434. package/lib/systems/game.js +20 -0
  1435. package/lib/systems/game.js.map +1 -0
  1436. package/lib/systems/index.d.ts +24 -0
  1437. package/lib/systems/index.d.ts.map +1 -0
  1438. package/lib/systems/index.js +281 -0
  1439. package/lib/systems/index.js.map +1 -0
  1440. package/lib/systems/movement/InjuryMovementModifier.d.ts +275 -0
  1441. package/lib/systems/movement/InjuryMovementModifier.d.ts.map +1 -0
  1442. package/lib/systems/movement/InjuryMovementModifier.js +281 -0
  1443. package/lib/systems/movement/InjuryMovementModifier.js.map +1 -0
  1444. package/lib/systems/movement/helpers/AccelerationUpdater.d.ts +61 -0
  1445. package/lib/systems/movement/helpers/AccelerationUpdater.d.ts.map +1 -0
  1446. package/lib/systems/movement/helpers/AccelerationUpdater.js +75 -0
  1447. package/lib/systems/movement/helpers/AccelerationUpdater.js.map +1 -0
  1448. package/lib/systems/movement/helpers/accelerationUtils.d.ts +85 -0
  1449. package/lib/systems/movement/helpers/accelerationUtils.d.ts.map +1 -0
  1450. package/lib/systems/movement/helpers/accelerationUtils.js +86 -0
  1451. package/lib/systems/movement/helpers/accelerationUtils.js.map +1 -0
  1452. package/lib/systems/movement/index.d.ts +16 -0
  1453. package/lib/systems/movement/index.d.ts.map +1 -0
  1454. package/lib/systems/movement/integration.d.ts +91 -0
  1455. package/lib/systems/movement/integration.d.ts.map +1 -0
  1456. package/lib/systems/physics/AttackMovementPhysics.d.ts +283 -0
  1457. package/lib/systems/physics/AttackMovementPhysics.d.ts.map +1 -0
  1458. package/lib/systems/physics/AttackMovementPhysics.js +272 -0
  1459. package/lib/systems/physics/AttackMovementPhysics.js.map +1 -0
  1460. package/lib/systems/physics/CollisionDetection.d.ts +323 -0
  1461. package/lib/systems/physics/CollisionDetection.d.ts.map +1 -0
  1462. package/lib/systems/physics/CollisionDetection.js +543 -0
  1463. package/lib/systems/physics/CollisionDetection.js.map +1 -0
  1464. package/lib/systems/physics/CoordinateMapper.d.ts +203 -0
  1465. package/lib/systems/physics/CoordinateMapper.d.ts.map +1 -0
  1466. package/lib/systems/physics/CoordinateMapper.js +242 -0
  1467. package/lib/systems/physics/CoordinateMapper.js.map +1 -0
  1468. package/lib/systems/physics/KnockbackPhysics.d.ts +367 -0
  1469. package/lib/systems/physics/KnockbackPhysics.d.ts.map +1 -0
  1470. package/lib/systems/physics/KnockbackPhysics.js +338 -0
  1471. package/lib/systems/physics/KnockbackPhysics.js.map +1 -0
  1472. package/lib/systems/physics/MovementPhysics.d.ts +428 -0
  1473. package/lib/systems/physics/MovementPhysics.d.ts.map +1 -0
  1474. package/lib/systems/physics/MovementPhysics.js +488 -0
  1475. package/lib/systems/physics/MovementPhysics.js.map +1 -0
  1476. package/lib/systems/physics/PhysicalReachCalculator.d.ts +261 -0
  1477. package/lib/systems/physics/PhysicalReachCalculator.d.ts.map +1 -0
  1478. package/lib/systems/physics/PhysicalReachCalculator.js +226 -0
  1479. package/lib/systems/physics/PhysicalReachCalculator.js.map +1 -0
  1480. package/lib/systems/physics/SpeedModifierSystem.d.ts +302 -0
  1481. package/lib/systems/physics/SpeedModifierSystem.d.ts.map +1 -0
  1482. package/lib/systems/physics/SpeedModifierSystem.js +301 -0
  1483. package/lib/systems/physics/SpeedModifierSystem.js.map +1 -0
  1484. package/lib/systems/physics/__tests__/PhysicsPerformance.bench.d.ts +16 -0
  1485. package/lib/systems/physics/__tests__/PhysicsPerformance.bench.d.ts.map +1 -0
  1486. package/lib/systems/physics/index.d.ts +21 -0
  1487. package/lib/systems/physics/index.d.ts.map +1 -0
  1488. package/lib/systems/physics/index.js +7 -0
  1489. package/lib/systems/player.d.ts +386 -0
  1490. package/lib/systems/player.d.ts.map +1 -0
  1491. package/lib/systems/trigram/KoreanCulture.d.ts +127 -0
  1492. package/lib/systems/trigram/KoreanCulture.d.ts.map +1 -0
  1493. package/lib/systems/trigram/KoreanCulture.js +194 -0
  1494. package/lib/systems/trigram/KoreanCulture.js.map +1 -0
  1495. package/lib/systems/trigram/KoreanTechniques.d.ts +59 -0
  1496. package/lib/systems/trigram/KoreanTechniques.d.ts.map +1 -0
  1497. package/lib/systems/trigram/KoreanTechniques.js +140 -0
  1498. package/lib/systems/trigram/KoreanTechniques.js.map +1 -0
  1499. package/lib/systems/trigram/StanceManager.d.ts +90 -0
  1500. package/lib/systems/trigram/StanceManager.d.ts.map +1 -0
  1501. package/lib/systems/trigram/StanceManager.js +192 -0
  1502. package/lib/systems/trigram/StanceManager.js.map +1 -0
  1503. package/lib/systems/trigram/TransitionCalculator.d.ts +132 -0
  1504. package/lib/systems/trigram/TransitionCalculator.d.ts.map +1 -0
  1505. package/lib/systems/trigram/TransitionCalculator.js +233 -0
  1506. package/lib/systems/trigram/TransitionCalculator.js.map +1 -0
  1507. package/lib/systems/trigram/TrigramCalculator.d.ts +63 -0
  1508. package/lib/systems/trigram/TrigramCalculator.d.ts.map +1 -0
  1509. package/lib/systems/trigram/TrigramCalculator.js +148 -0
  1510. package/lib/systems/trigram/TrigramCalculator.js.map +1 -0
  1511. package/lib/systems/trigram/index.d.ts +12 -0
  1512. package/lib/systems/trigram/index.d.ts.map +1 -0
  1513. package/lib/systems/trigram/index.js +17 -0
  1514. package/lib/systems/trigram/techniques/DarkOpsTechniques.d.ts +118 -0
  1515. package/lib/systems/trigram/techniques/DarkOpsTechniques.d.ts.map +1 -0
  1516. package/lib/systems/trigram/techniques/DarkOpsTechniques.js +683 -0
  1517. package/lib/systems/trigram/techniques/DarkOpsTechniques.js.map +1 -0
  1518. package/lib/systems/trigram/techniques/GamTechniques.d.ts +44 -0
  1519. package/lib/systems/trigram/techniques/GamTechniques.d.ts.map +1 -0
  1520. package/lib/systems/trigram/techniques/GamTechniques.js +293 -0
  1521. package/lib/systems/trigram/techniques/GamTechniques.js.map +1 -0
  1522. package/lib/systems/trigram/techniques/GanTechniques.d.ts +58 -0
  1523. package/lib/systems/trigram/techniques/GanTechniques.d.ts.map +1 -0
  1524. package/lib/systems/trigram/techniques/GanTechniques.js +323 -0
  1525. package/lib/systems/trigram/techniques/GanTechniques.js.map +1 -0
  1526. package/lib/systems/trigram/techniques/GeonTechniques.d.ts +23 -0
  1527. package/lib/systems/trigram/techniques/GeonTechniques.d.ts.map +1 -0
  1528. package/lib/systems/trigram/techniques/GeonTechniques.js +299 -0
  1529. package/lib/systems/trigram/techniques/GeonTechniques.js.map +1 -0
  1530. package/lib/systems/trigram/techniques/GonTechniques.d.ts +51 -0
  1531. package/lib/systems/trigram/techniques/GonTechniques.d.ts.map +1 -0
  1532. package/lib/systems/trigram/techniques/GonTechniques.js +399 -0
  1533. package/lib/systems/trigram/techniques/GonTechniques.js.map +1 -0
  1534. package/lib/systems/trigram/techniques/JinTechniques.d.ts +23 -0
  1535. package/lib/systems/trigram/techniques/JinTechniques.d.ts.map +1 -0
  1536. package/lib/systems/trigram/techniques/JinTechniques.js +253 -0
  1537. package/lib/systems/trigram/techniques/JinTechniques.js.map +1 -0
  1538. package/lib/systems/trigram/techniques/LiTechniques.d.ts +23 -0
  1539. package/lib/systems/trigram/techniques/LiTechniques.d.ts.map +1 -0
  1540. package/lib/systems/trigram/techniques/LiTechniques.js +253 -0
  1541. package/lib/systems/trigram/techniques/LiTechniques.js.map +1 -0
  1542. package/lib/systems/trigram/techniques/SonTechniques.d.ts +43 -0
  1543. package/lib/systems/trigram/techniques/SonTechniques.d.ts.map +1 -0
  1544. package/lib/systems/trigram/techniques/SonTechniques.js +293 -0
  1545. package/lib/systems/trigram/techniques/SonTechniques.js.map +1 -0
  1546. package/lib/systems/trigram/techniques/TaeTechniques.d.ts +23 -0
  1547. package/lib/systems/trigram/techniques/TaeTechniques.d.ts.map +1 -0
  1548. package/lib/systems/trigram/techniques/TaeTechniques.js +292 -0
  1549. package/lib/systems/trigram/techniques/TaeTechniques.js.map +1 -0
  1550. package/lib/systems/trigram/techniques/TechniqueConfig.d.ts +403 -0
  1551. package/lib/systems/trigram/techniques/TechniqueConfig.d.ts.map +1 -0
  1552. package/lib/systems/trigram/techniques/TechniqueConfig.js +493 -0
  1553. package/lib/systems/trigram/techniques/TechniqueConfig.js.map +1 -0
  1554. package/lib/systems/trigram/techniques/index.d.ts +54 -0
  1555. package/lib/systems/trigram/techniques/index.d.ts.map +1 -0
  1556. package/lib/systems/trigram/techniques/index.js +88 -0
  1557. package/lib/systems/trigram/techniques/index.js.map +1 -0
  1558. package/lib/systems/trigram/types/GonTechniqueExtensions.d.ts +506 -0
  1559. package/lib/systems/trigram/types/GonTechniqueExtensions.d.ts.map +1 -0
  1560. package/lib/systems/trigram/types/GonTechniqueExtensions.js +37 -0
  1561. package/lib/systems/trigram/types/GonTechniqueExtensions.js.map +1 -0
  1562. package/lib/systems/trigram/types.d.ts +288 -0
  1563. package/lib/systems/trigram/types.d.ts.map +1 -0
  1564. package/lib/systems/trigram/types.js +459 -0
  1565. package/lib/systems/trigram/types.js.map +1 -0
  1566. package/lib/systems/types.d.ts +1038 -0
  1567. package/lib/systems/types.d.ts.map +1 -0
  1568. package/lib/systems/types.js +872 -0
  1569. package/lib/systems/types.js.map +1 -0
  1570. package/lib/systems/vitalpoint/DamageCalculator.d.ts +255 -0
  1571. package/lib/systems/vitalpoint/DamageCalculator.d.ts.map +1 -0
  1572. package/lib/systems/vitalpoint/DamageCalculator.js +435 -0
  1573. package/lib/systems/vitalpoint/DamageCalculator.js.map +1 -0
  1574. package/lib/systems/vitalpoint/HitDetection.d.ts +11 -0
  1575. package/lib/systems/vitalpoint/HitDetection.d.ts.map +1 -0
  1576. package/lib/systems/vitalpoint/HitDetection.js +69 -0
  1577. package/lib/systems/vitalpoint/HitDetection.js.map +1 -0
  1578. package/lib/systems/vitalpoint/KoreanAnatomy.d.ts +361 -0
  1579. package/lib/systems/vitalpoint/KoreanAnatomy.d.ts.map +1 -0
  1580. package/lib/systems/vitalpoint/KoreanAnatomy.js +1709 -0
  1581. package/lib/systems/vitalpoint/KoreanAnatomy.js.map +1 -0
  1582. package/lib/systems/vitalpoint/KoreanVitalPoints.d.ts +133 -0
  1583. package/lib/systems/vitalpoint/KoreanVitalPoints.d.ts.map +1 -0
  1584. package/lib/systems/vitalpoint/KoreanVitalPoints.js +150 -0
  1585. package/lib/systems/vitalpoint/KoreanVitalPoints.js.map +1 -0
  1586. package/lib/systems/vitalpoint/MeridianVitalPointMapping.d.ts +92 -0
  1587. package/lib/systems/vitalpoint/MeridianVitalPointMapping.d.ts.map +1 -0
  1588. package/lib/systems/vitalpoint/MeridianVitalPointMapping.js +227 -0
  1589. package/lib/systems/vitalpoint/MeridianVitalPointMapping.js.map +1 -0
  1590. package/lib/systems/vitalpoint/VitalPointsData.d.ts +51 -0
  1591. package/lib/systems/vitalpoint/VitalPointsData.d.ts.map +1 -0
  1592. package/lib/systems/vitalpoint/VitalPointsData.js +1917 -0
  1593. package/lib/systems/vitalpoint/VitalPointsData.js.map +1 -0
  1594. package/lib/systems/vitalpoint/index.d.ts +12 -0
  1595. package/lib/systems/vitalpoint/index.d.ts.map +1 -0
  1596. package/lib/systems/vitalpoint/index.js +5 -0
  1597. package/lib/systems/vitalpoint/types.d.ts +417 -0
  1598. package/lib/systems/vitalpoint/types.d.ts.map +1 -0
  1599. package/lib/test/test-utils.d.ts +46 -0
  1600. package/lib/test/test-utils.d.ts.map +1 -0
  1601. package/lib/types/AccessibilityTypes.d.ts +232 -0
  1602. package/lib/types/AccessibilityTypes.d.ts.map +1 -0
  1603. package/lib/types/AccessibilityTypes.js +13 -0
  1604. package/lib/types/AccessibilityTypes.js.map +1 -0
  1605. package/lib/types/HtmlOverlayTypes.d.ts +161 -0
  1606. package/lib/types/HtmlOverlayTypes.d.ts.map +1 -0
  1607. package/lib/types/LayoutTypes.d.ts +330 -0
  1608. package/lib/types/LayoutTypes.d.ts.map +1 -0
  1609. package/lib/types/LayoutTypes.js +118 -0
  1610. package/lib/types/LayoutTypes.js.map +1 -0
  1611. package/lib/types/PhysicsTypes.d.ts +327 -0
  1612. package/lib/types/PhysicsTypes.d.ts.map +1 -0
  1613. package/lib/types/PhysicsTypes.js +105 -0
  1614. package/lib/types/PhysicsTypes.js.map +1 -0
  1615. package/lib/types/ResponsiveTypes.d.ts +210 -0
  1616. package/lib/types/ResponsiveTypes.d.ts.map +1 -0
  1617. package/lib/types/clothing.d.ts +298 -0
  1618. package/lib/types/clothing.d.ts.map +1 -0
  1619. package/lib/types/common.d.ts +1247 -0
  1620. package/lib/types/common.d.ts.map +1 -0
  1621. package/lib/types/common.js +622 -0
  1622. package/lib/types/common.js.map +1 -0
  1623. package/lib/types/constants/animations.d.ts +93 -0
  1624. package/lib/types/constants/animations.d.ts.map +1 -0
  1625. package/lib/types/constants/animations.js +26 -0
  1626. package/lib/types/constants/animations.js.map +1 -0
  1627. package/lib/types/constants/colors.d.ts +151 -0
  1628. package/lib/types/constants/colors.d.ts.map +1 -0
  1629. package/lib/types/constants/colors.js +155 -0
  1630. package/lib/types/constants/colors.js.map +1 -0
  1631. package/lib/types/constants/designSystem.d.ts +469 -0
  1632. package/lib/types/constants/designSystem.d.ts.map +1 -0
  1633. package/lib/types/constants/designSystem.js +406 -0
  1634. package/lib/types/constants/designSystem.js.map +1 -0
  1635. package/lib/types/constants/index.d.ts +181 -0
  1636. package/lib/types/constants/index.d.ts.map +1 -0
  1637. package/lib/types/constants/index.js +176 -0
  1638. package/lib/types/constants/index.js.map +1 -0
  1639. package/lib/types/constants/layout.d.ts +76 -0
  1640. package/lib/types/constants/layout.d.ts.map +1 -0
  1641. package/lib/types/constants/layout.js +37 -0
  1642. package/lib/types/constants/layout.js.map +1 -0
  1643. package/lib/types/constants/performance.d.ts +183 -0
  1644. package/lib/types/constants/performance.d.ts.map +1 -0
  1645. package/lib/types/constants/performance.js +134 -0
  1646. package/lib/types/constants/performance.js.map +1 -0
  1647. package/lib/types/constants/typography.d.ts +85 -0
  1648. package/lib/types/constants/typography.d.ts.map +1 -0
  1649. package/lib/types/constants/typography.js +110 -0
  1650. package/lib/types/constants/typography.js.map +1 -0
  1651. package/lib/types/constants/ui.d.ts +187 -0
  1652. package/lib/types/constants/ui.d.ts.map +1 -0
  1653. package/lib/types/constants/ui.js +113 -0
  1654. package/lib/types/constants/ui.js.map +1 -0
  1655. package/lib/types/facial.d.ts +266 -0
  1656. package/lib/types/facial.d.ts.map +1 -0
  1657. package/lib/types/facial.js +92 -0
  1658. package/lib/types/facial.js.map +1 -0
  1659. package/lib/types/hand-animation.d.ts +370 -0
  1660. package/lib/types/hand-animation.d.ts.map +1 -0
  1661. package/lib/types/hand-animation.js +55 -0
  1662. package/lib/types/hand-animation.js.map +1 -0
  1663. package/lib/types/index.d.ts +14 -0
  1664. package/lib/types/index.d.ts.map +1 -0
  1665. package/lib/types/index.js +112 -0
  1666. package/lib/types/index.js.map +1 -0
  1667. package/lib/types/injury.d.ts +58 -0
  1668. package/lib/types/injury.d.ts.map +1 -0
  1669. package/lib/types/injury.js +23 -0
  1670. package/lib/types/injury.js.map +1 -0
  1671. package/lib/types/muscle.d.ts +146 -0
  1672. package/lib/types/muscle.d.ts.map +1 -0
  1673. package/lib/types/muscle.js +22 -0
  1674. package/lib/types/muscle.js.map +1 -0
  1675. package/lib/types/physics.d.ts +606 -0
  1676. package/lib/types/physics.d.ts.map +1 -0
  1677. package/lib/types/physics.js +162 -0
  1678. package/lib/types/physics.js.map +1 -0
  1679. package/lib/types/physicsConstants.d.ts +270 -0
  1680. package/lib/types/physicsConstants.d.ts.map +1 -0
  1681. package/lib/types/physicsConstants.js +71 -0
  1682. package/lib/types/physicsConstants.js.map +1 -0
  1683. package/lib/types/player-visual.d.ts +299 -0
  1684. package/lib/types/player-visual.d.ts.map +1 -0
  1685. package/lib/types/skeletal.d.ts +693 -0
  1686. package/lib/types/skeletal.d.ts.map +1 -0
  1687. package/lib/types/skeletal.js +189 -0
  1688. package/lib/types/skeletal.js.map +1 -0
  1689. package/lib/types/technique.d.ts +175 -0
  1690. package/lib/types/technique.d.ts.map +1 -0
  1691. package/lib/types/techniqueId.d.ts +51 -0
  1692. package/lib/types/techniqueId.d.ts.map +1 -0
  1693. package/lib/types/techniqueId.js +55 -0
  1694. package/lib/types/techniqueId.js.map +1 -0
  1695. package/lib/utils/EventManager.d.ts +133 -0
  1696. package/lib/utils/EventManager.d.ts.map +1 -0
  1697. package/lib/utils/EventManager.js +1 -0
  1698. package/lib/utils/accessibility.d.ts +218 -0
  1699. package/lib/utils/accessibility.d.ts.map +1 -0
  1700. package/lib/utils/accessibility.js +167 -0
  1701. package/lib/utils/accessibility.js.map +1 -0
  1702. package/lib/utils/arenaWorldDimensions.d.ts +219 -0
  1703. package/lib/utils/arenaWorldDimensions.d.ts.map +1 -0
  1704. package/lib/utils/arenaWorldDimensions.js +154 -0
  1705. package/lib/utils/arenaWorldDimensions.js.map +1 -0
  1706. package/lib/utils/assetConfig.d.ts +39 -0
  1707. package/lib/utils/assetConfig.d.ts.map +1 -0
  1708. package/lib/utils/assetConfig.js +52 -0
  1709. package/lib/utils/assetConfig.js.map +1 -0
  1710. package/lib/utils/cameraShake.d.ts +115 -0
  1711. package/lib/utils/cameraShake.d.ts.map +1 -0
  1712. package/lib/utils/characterScaling.d.ts +305 -0
  1713. package/lib/utils/characterScaling.d.ts.map +1 -0
  1714. package/lib/utils/characterScaling.js +105 -0
  1715. package/lib/utils/characterScaling.js.map +1 -0
  1716. package/lib/utils/clothingColors.d.ts +120 -0
  1717. package/lib/utils/clothingColors.d.ts.map +1 -0
  1718. package/lib/utils/clothingMaterials.d.ts +65 -0
  1719. package/lib/utils/clothingMaterials.d.ts.map +1 -0
  1720. package/lib/utils/colorHelpers.d.ts +67 -0
  1721. package/lib/utils/colorHelpers.d.ts.map +1 -0
  1722. package/lib/utils/colorHelpers.js +81 -0
  1723. package/lib/utils/colorHelpers.js.map +1 -0
  1724. package/lib/utils/colorUtils.d.ts +113 -0
  1725. package/lib/utils/colorUtils.d.ts.map +1 -0
  1726. package/lib/utils/colorUtils.js +225 -0
  1727. package/lib/utils/colorUtils.js.map +1 -0
  1728. package/lib/utils/combatReadiness.d.ts +132 -0
  1729. package/lib/utils/combatReadiness.d.ts.map +1 -0
  1730. package/lib/utils/combatReadiness.js +176 -0
  1731. package/lib/utils/combatReadiness.js.map +1 -0
  1732. package/lib/utils/controlMapping.d.ts +171 -0
  1733. package/lib/utils/controlMapping.d.ts.map +1 -0
  1734. package/lib/utils/controlMapping.js +288 -0
  1735. package/lib/utils/controlMapping.js.map +1 -0
  1736. package/lib/utils/deviceDetection.d.ts +159 -0
  1737. package/lib/utils/deviceDetection.d.ts.map +1 -0
  1738. package/lib/utils/deviceDetection.js +337 -0
  1739. package/lib/utils/deviceDetection.js.map +1 -0
  1740. package/lib/utils/effectUtils.d.ts +63 -0
  1741. package/lib/utils/effectUtils.d.ts.map +1 -0
  1742. package/lib/utils/effectUtils.js +737 -0
  1743. package/lib/utils/effectUtils.js.map +1 -0
  1744. package/lib/utils/eventConstants.d.ts +25 -0
  1745. package/lib/utils/eventConstants.d.ts.map +1 -0
  1746. package/lib/utils/eventConstants.js +3 -0
  1747. package/lib/utils/eventConstants.js.map +1 -0
  1748. package/lib/utils/fabricTextures.d.ts +136 -0
  1749. package/lib/utils/fabricTextures.d.ts.map +1 -0
  1750. package/lib/utils/fabricTextures.js +301 -0
  1751. package/lib/utils/fabricTextures.js.map +1 -0
  1752. package/lib/utils/hapticFeedback.d.ts +224 -0
  1753. package/lib/utils/hapticFeedback.d.ts.map +1 -0
  1754. package/lib/utils/hapticFeedback.js +143 -0
  1755. package/lib/utils/hapticFeedback.js.map +1 -0
  1756. package/lib/utils/haptics.d.ts +139 -0
  1757. package/lib/utils/haptics.d.ts.map +1 -0
  1758. package/lib/utils/haptics.js +66 -0
  1759. package/lib/utils/haptics.js.map +1 -0
  1760. package/lib/utils/htmlOverlayHelpers.d.ts +168 -0
  1761. package/lib/utils/htmlOverlayHelpers.d.ts.map +1 -0
  1762. package/lib/utils/htmlOverlayHelpers.js +279 -0
  1763. package/lib/utils/htmlOverlayHelpers.js.map +1 -0
  1764. package/lib/utils/index.d.ts +15 -0
  1765. package/lib/utils/index.d.ts.map +1 -0
  1766. package/lib/utils/index.js +92 -0
  1767. package/lib/utils/index.js.map +1 -0
  1768. package/lib/utils/inputSystem.d.ts +154 -0
  1769. package/lib/utils/inputSystem.d.ts.map +1 -0
  1770. package/lib/utils/inputSystem.js +324 -0
  1771. package/lib/utils/inputSystem.js.map +1 -0
  1772. package/lib/utils/koreanThemeHelpers.d.ts +328 -0
  1773. package/lib/utils/koreanThemeHelpers.d.ts.map +1 -0
  1774. package/lib/utils/koreanThemeHelpers.js +348 -0
  1775. package/lib/utils/koreanThemeHelpers.js.map +1 -0
  1776. package/lib/utils/math.d.ts +80 -0
  1777. package/lib/utils/math.d.ts.map +1 -0
  1778. package/lib/utils/math.js +70 -0
  1779. package/lib/utils/math.js.map +1 -0
  1780. package/lib/utils/mobileLayoutHelpers.d.ts +52 -0
  1781. package/lib/utils/mobileLayoutHelpers.d.ts.map +1 -0
  1782. package/lib/utils/mobileLayoutHelpers.js +66 -0
  1783. package/lib/utils/mobileLayoutHelpers.js.map +1 -0
  1784. package/lib/utils/mobileUIUtils.d.ts +266 -0
  1785. package/lib/utils/mobileUIUtils.d.ts.map +1 -0
  1786. package/lib/utils/mobileUIUtils.js +33 -0
  1787. package/lib/utils/mobileUIUtils.js.map +1 -0
  1788. package/lib/utils/objectPool.d.ts +92 -0
  1789. package/lib/utils/objectPool.d.ts.map +1 -0
  1790. package/lib/utils/particlePool.d.ts +138 -0
  1791. package/lib/utils/particlePool.d.ts.map +1 -0
  1792. package/lib/utils/performance/PerformanceMonitor.d.ts +93 -0
  1793. package/lib/utils/performance/PerformanceMonitor.d.ts.map +1 -0
  1794. package/lib/utils/performance/PerformanceMonitor.js +155 -0
  1795. package/lib/utils/performance/PerformanceMonitor.js.map +1 -0
  1796. package/lib/utils/performance/PerformanceOverlay3D.d.ts +20 -0
  1797. package/lib/utils/performance/PerformanceOverlay3D.d.ts.map +1 -0
  1798. package/lib/utils/performance/PerformanceOverlay3D.js +200 -0
  1799. package/lib/utils/performance/PerformanceOverlay3D.js.map +1 -0
  1800. package/lib/utils/performance/index.d.ts +12 -0
  1801. package/lib/utils/performance/index.d.ts.map +1 -0
  1802. package/lib/utils/performance/index.js +3 -0
  1803. package/lib/utils/performance/usePerformanceMonitor.d.ts +46 -0
  1804. package/lib/utils/performance/usePerformanceMonitor.d.ts.map +1 -0
  1805. package/lib/utils/performance/usePerformanceMonitor.js +71 -0
  1806. package/lib/utils/performance/usePerformanceMonitor.js.map +1 -0
  1807. package/lib/utils/performanceOptimization.d.ts +142 -0
  1808. package/lib/utils/performanceOptimization.d.ts.map +1 -0
  1809. package/lib/utils/performanceOptimization.js +27 -0
  1810. package/lib/utils/performanceOptimization.js.map +1 -0
  1811. package/lib/utils/physicalAttributeValidation.d.ts +197 -0
  1812. package/lib/utils/physicalAttributeValidation.d.ts.map +1 -0
  1813. package/lib/utils/player3DHelpers.d.ts +82 -0
  1814. package/lib/utils/player3DHelpers.d.ts.map +1 -0
  1815. package/lib/utils/player3DHelpers.js +176 -0
  1816. package/lib/utils/player3DHelpers.js.map +1 -0
  1817. package/lib/utils/playerUtils.d.ts +137 -0
  1818. package/lib/utils/playerUtils.d.ts.map +1 -0
  1819. package/lib/utils/playerUtils.js +296 -0
  1820. package/lib/utils/playerUtils.js.map +1 -0
  1821. package/lib/utils/responsiveLayout.d.ts +207 -0
  1822. package/lib/utils/responsiveLayout.d.ts.map +1 -0
  1823. package/lib/utils/responsiveLayout.js +114 -0
  1824. package/lib/utils/responsiveLayout.js.map +1 -0
  1825. package/lib/utils/responsiveLayoutHelpers.d.ts +156 -0
  1826. package/lib/utils/responsiveLayoutHelpers.d.ts.map +1 -0
  1827. package/lib/utils/responsiveLayoutHelpers.js +253 -0
  1828. package/lib/utils/responsiveLayoutHelpers.js.map +1 -0
  1829. package/lib/utils/safeAreaUtils.d.ts +133 -0
  1830. package/lib/utils/safeAreaUtils.d.ts.map +1 -0
  1831. package/lib/utils/safeAreaUtils.js +65 -0
  1832. package/lib/utils/safeAreaUtils.js.map +1 -0
  1833. package/lib/utils/sharedPhysicsConfig.d.ts +125 -0
  1834. package/lib/utils/sharedPhysicsConfig.d.ts.map +1 -0
  1835. package/lib/utils/sharedPhysicsConfig.js +119 -0
  1836. package/lib/utils/sharedPhysicsConfig.js.map +1 -0
  1837. package/lib/utils/skeletonScaling.d.ts +285 -0
  1838. package/lib/utils/skeletonScaling.d.ts.map +1 -0
  1839. package/lib/utils/skeletonScaling.js +46 -0
  1840. package/lib/utils/skeletonScaling.js.map +1 -0
  1841. package/lib/utils/stanceHelpers.d.ts +85 -0
  1842. package/lib/utils/stanceHelpers.d.ts.map +1 -0
  1843. package/lib/utils/stanceHelpers.js +132 -0
  1844. package/lib/utils/stanceHelpers.js.map +1 -0
  1845. package/lib/utils/threeObjectPool.d.ts +323 -0
  1846. package/lib/utils/threeObjectPool.d.ts.map +1 -0
  1847. package/lib/utils/threeObjectPool.js +345 -0
  1848. package/lib/utils/threeObjectPool.js.map +1 -0
  1849. package/lib/utils/visualEffects.d.ts +358 -0
  1850. package/lib/utils/visualEffects.d.ts.map +1 -0
  1851. package/lib/utils/visualEffects.js +423 -0
  1852. package/lib/utils/visualEffects.js.map +1 -0
  1853. package/package.json +222 -0
@@ -0,0 +1,947 @@
1
+ import { useAudio } from "../../../audio/AudioProvider.js";
2
+ import { AnimationState } from "../../../systems/animation/core/types.js";
3
+ import { CombatState, PlayerArchetype } from "../../../types/common.js";
4
+ import { getPerformanceSettings } from "../../../types/constants/performance.js";
5
+ import "../../../types/constants/index.js";
6
+ import { Z_INDEX } from "../../../types/LayoutTypes.js";
7
+ import "../../../types/index.js";
8
+ import { TRIGRAM_STANCES_ORDER } from "../../../systems/trigram/types.js";
9
+ import { AnimationType } from "../../../systems/animation/builders/MartialArtsConstants.js";
10
+ import { calculateDistance3D } from "../../../utils/math.js";
11
+ import { getAnimationForTechniqueOrDefault } from "../../../systems/animation/core/TechniqueAnimationMapping.js";
12
+ import { getAnimationForTechnique } from "../../../systems/animation/core/AnimationRegistry.js";
13
+ import "../../../systems/animation/index.js";
14
+ import { usePlayerAnimation } from "../../../hooks/usePlayerAnimation.js";
15
+ import useTechniqueSelection from "../../../hooks/useTechniqueSelection.js";
16
+ import { useWebGLContextLossHandler } from "../../../hooks/useWebGLContextLossHandler.js";
17
+ import { DEFAULT_BODY_RADIUS_METERS } from "../../../types/physicsConstants.js";
18
+ import { MovementType, SpeedModifierSystem } from "../../../systems/physics/SpeedModifierSystem.js";
19
+ import { physicalReachCalculator } from "../../../systems/physics/PhysicalReachCalculator.js";
20
+ import "../../../systems/physics/index.js";
21
+ import { getArchetypePhysicalAttributes } from "../../../data/archetypePhysicalAttributes.js";
22
+ import { usePlayerMovement } from "../../../utils/inputSystem.js";
23
+ import { createCameraConfig } from "../../../utils/sharedPhysicsConfig.js";
24
+ import { useKoreanTheme } from "../../shared/base/useKoreanTheme.js";
25
+ import VitalPointMarkers3D from "../../shared/three/effects/VitalPointMarkers3D.js";
26
+ import { StanceChangeIndicator } from "../../shared/three/indicators/StanceChangeIndicator.js";
27
+ import CombatArena3D from "../../shared/three/scene/CombatArena3D.js";
28
+ import { animationStateToPlayerAnimation, convertPlayerStateToProps } from "../../../utils/player3DHelpers.js";
29
+ import MobileControlsOverlay from "../../shared/mobile/MobileControlsPure.js";
30
+ import { StanceWheelPure } from "../../shared/mobile/StanceWheelPure.js";
31
+ import { GestureRecognizerPure } from "../../shared/mobile/GestureRecognizerPure.js";
32
+ import "../../shared/mobile/index.js";
33
+ import Player3DWithTransitions from "../../shared/three/models/Player3DWithTransitions.js";
34
+ import { STEP_DISTANCE_THRESHOLDS, isRunningSpeed } from "../../../systems/movement/helpers/accelerationUtils.js";
35
+ import AccelerationUpdater from "../../../systems/movement/helpers/AccelerationUpdater.js";
36
+ import useCombatAudio from "../combat/hooks/useCombatAudio.js";
37
+ import { getMobileControlsBottom } from "../../../types/constants/layout.js";
38
+ import "../../shared/three/index.js";
39
+ import VitalPointOverlayControlsPure from "../../shared/ui/VitalPointOverlayControlsPure.js";
40
+ import AnatomyOverlay3D from "./components/AnatomyOverlay3D.js";
41
+ import FootPlacementMarkers3D from "./components/FootPlacementMarkers3D.js";
42
+ import HitFeedbackEffect3D from "./components/HitFeedbackEffect3D.js";
43
+ import TrainingDummy3D from "./components/TrainingDummy3D.js";
44
+ import TrainingBottomHUD from "./components/hud/TrainingBottomHUD.js";
45
+ import TrainingLeftHUD from "./components/hud/TrainingLeftHUD.js";
46
+ import TrainingRightHUD from "./components/hud/TrainingRightHUD.js";
47
+ import TrainingTopHUD from "./components/hud/TrainingTopHUD.js";
48
+ import "./components/hud/index.js";
49
+ import useAttackMovement from "./hooks/useAttackMovement.js";
50
+ import useTrainingActions from "./hooks/useTrainingActions.js";
51
+ import { useTrainingLayout } from "./hooks/useTrainingLayout.js";
52
+ import useTrainingState from "./hooks/useTrainingState.js";
53
+ import React, { useCallback, useEffect, useMemo, useRef, useState } from "react";
54
+ import { Fragment, jsx, jsxs } from "react/jsx-runtime";
55
+ import { Canvas, useFrame } from "@react-three/fiber";
56
+ import { Bloom, EffectComposer, Noise, Vignette } from "@react-three/postprocessing";
57
+ import * as THREE from "three";
58
+ //#region src/components/screens/training/TrainingScreen3D.tsx
59
+ /**
60
+ * TrainingScreen3D - Three.js-based training screen
61
+ *
62
+ * Refactored to use consolidated hooks matching CombatScreen architecture.
63
+ * Provides 3D training dummy with vital point targeting and UI overlays.
64
+ *
65
+ * UI Rendering: All HUD elements are rendered in an absolute-positioned div
66
+ * OUTSIDE the Canvas, matching CombatScreen's reliable rendering pattern.
67
+ * This eliminates the need for Html overlays inside Three.js and ensures
68
+ * HUDs appear immediately without waiting for Canvas initialization.
69
+ *
70
+ * Architecture (Consolidated in PR #1394 + Issue #1398):
71
+ * - TrainingLeftHUD: Anatomy controls, guard indicator
72
+ * - TrainingRightHUD: Training stats, mode selector, vital point selection
73
+ * - TrainingTopHUD: Training controls, archetype selector, return button
74
+ * - TrainingBottomHUD: Technique bar, feedback messages, mobile controls
75
+ * - VitalPointOverlayControlsPure: Vital point overlay controls (pure DOM)
76
+ *
77
+ * All UI components render as pure DOM in the HUD overlay div (lines 1230+).
78
+ * NO Html components from @react-three/drei are used inside the Canvas.
79
+ * This ensures clean separation of 3D rendering and UI layers.
80
+ *
81
+ * @korean 훈련화면3D - 훈련 상태 훅을 사용한 리팩토링된 3D 훈련 화면
82
+ */
83
+ var TrainingAnimationUpdater = ({ playerAnimation }) => {
84
+ useFrame((_state, delta) => {
85
+ playerAnimation.update(delta);
86
+ });
87
+ return null;
88
+ };
89
+ /**
90
+ * TrainingScreen3D Component
91
+ * Three.js-based training screen with 3D dummy and Html UI
92
+ *
93
+ * Uses consolidated hooks for state management matching CombatScreen architecture.
94
+ */
95
+ var TrainingScreen3D = ({ onPlayerUpdate, onReturnToMenu, width = 1200, height = 800, initialArchetype = PlayerArchetype.MUSA }) => {
96
+ const { state: trainingState, actions: trainingActions } = useTrainingState();
97
+ const audio = useAudio();
98
+ const { playBoneImpactSound, playAttackSound, playStanceChangeSound } = useCombatAudio();
99
+ const { trainingAreaBounds, isMobile, screenSize } = useTrainingLayout(width, height);
100
+ const theme = useKoreanTheme({
101
+ variant: "primary",
102
+ size: "md",
103
+ isMobile
104
+ });
105
+ const positionScale = React.useMemo(() => {
106
+ switch (screenSize) {
107
+ case "mobile": return 1;
108
+ case "tablet": return 1;
109
+ case "desktop": return 1;
110
+ case "large": return 1.25;
111
+ case "xlarge": return 1.5;
112
+ default: return 1;
113
+ }
114
+ }, [screenSize]);
115
+ const difficulty = "normal";
116
+ const vitalPointCount = 70;
117
+ const [selectedArchetype, setSelectedArchetype] = React.useState(initialArchetype);
118
+ const [overlayVisible, setOverlayVisible] = React.useState(false);
119
+ const [severityFilters, setSeverityFilters] = React.useState([]);
120
+ const [regionFilter, setRegionFilter] = React.useState("all");
121
+ const [searchQuery, setSearchQuery] = React.useState("");
122
+ const [showLabels, setShowLabels] = React.useState(true);
123
+ const [animated, setAnimated] = React.useState(true);
124
+ const [scale, setScale] = React.useState(1.2);
125
+ const [attackAnimation, setAttackAnimation] = React.useState(void 0);
126
+ React.useEffect(() => {
127
+ const handleKeyDown = (e) => {
128
+ if (e.key === "v" || e.key === "V") {
129
+ setOverlayVisible((prev) => !prev);
130
+ audio.playSFX("menu_select");
131
+ }
132
+ };
133
+ window.addEventListener("keydown", handleKeyDown);
134
+ return () => {
135
+ window.removeEventListener("keydown", handleKeyDown);
136
+ };
137
+ }, [audio]);
138
+ const contextLossCountRef = useRef(0);
139
+ useWebGLContextLossHandler({
140
+ onContextLost: () => {
141
+ console.warn("⚠️ WebGL context lost in TrainingScreen");
142
+ contextLossCountRef.current += 1;
143
+ },
144
+ onContextRestored: () => {
145
+ console.log("✓ WebGL context restored in TrainingScreen");
146
+ },
147
+ autoRestore: true
148
+ });
149
+ const speedModifierSystem = useMemo(() => new SpeedModifierSystem(), []);
150
+ const [speedModifiers, setSpeedModifiers] = useState({
151
+ finalSpeed: 6,
152
+ baseSpeed: 6,
153
+ finalAcceleration: 12
154
+ });
155
+ const [walkRunSpeeds, setWalkRunSpeeds] = useState({
156
+ walkSpeed: 6,
157
+ runSpeed: 10
158
+ });
159
+ const initialPositionMeters = useMemo(() => ({
160
+ x: trainingAreaBounds.worldWidthMeters * 0,
161
+ y: 0
162
+ }), [trainingAreaBounds]);
163
+ const handlePositionChange = useCallback((newPosition) => {
164
+ onPlayerUpdate({ position: newPosition });
165
+ }, [onPlayerUpdate]);
166
+ const movementBounds = useMemo(() => ({
167
+ worldWidthMeters: trainingAreaBounds.worldWidthMeters,
168
+ worldDepthMeters: trainingAreaBounds.worldDepthMeters
169
+ }), [trainingAreaBounds.worldWidthMeters, trainingAreaBounds.worldDepthMeters]);
170
+ const movementTimeRef = useRef(0);
171
+ const lastDirectionRef = useRef({
172
+ x: 0,
173
+ y: 0
174
+ });
175
+ const [accelerationBasedSpeed, setAccelerationBasedSpeed] = useState(walkRunSpeeds.walkSpeed);
176
+ const isRunning = isRunningSpeed(accelerationBasedSpeed, walkRunSpeeds.runSpeed);
177
+ const { playerPosition, isMoving, velocity } = usePlayerMovement({
178
+ enabled: true,
179
+ bounds: movementBounds,
180
+ onPositionChange: handlePositionChange,
181
+ initialPositionMeters,
182
+ currentStance: TRIGRAM_STANCES_ORDER[trainingState.currentStanceIndex],
183
+ legInjuryFactor: 0,
184
+ isRunning,
185
+ maxSpeedOverride: accelerationBasedSpeed,
186
+ accelerationOverride: speedModifiers.finalAcceleration
187
+ });
188
+ const player3DPosition = useMemo(() => {
189
+ return [
190
+ playerPosition.x,
191
+ 0,
192
+ playerPosition.y
193
+ ];
194
+ }, [playerPosition]);
195
+ const dummyPosition = useMemo(() => [
196
+ trainingAreaBounds.worldWidthMeters * .15,
197
+ 0,
198
+ 0
199
+ ], [trainingAreaBounds.worldWidthMeters]);
200
+ const centerToCenterDistance = useMemo(() => calculateDistance3D(player3DPosition, dummyPosition), [player3DPosition, dummyPosition]);
201
+ const distanceToDummy = useMemo(() => Math.max(0, centerToCenterDistance - DEFAULT_BODY_RADIUS_METERS), [centerToCenterDistance]);
202
+ const lastFacingRotationRef = useRef(0);
203
+ const playerRotation = useMemo(() => {
204
+ if (isMoving && velocity && (velocity.x !== 0 || velocity.y !== 0)) return Math.atan2(velocity.x, velocity.y);
205
+ else {
206
+ const dx = dummyPosition[0] - player3DPosition[0];
207
+ const dz = dummyPosition[2] - player3DPosition[2];
208
+ return Math.atan2(dx, dz);
209
+ }
210
+ }, [
211
+ isMoving,
212
+ velocity,
213
+ player3DPosition,
214
+ dummyPosition
215
+ ]);
216
+ useEffect(() => {
217
+ lastFacingRotationRef.current = playerRotation;
218
+ }, [playerRotation]);
219
+ const [currentLaterality, setCurrentLaterality] = useState("right");
220
+ const stepCounterRef = useRef(0);
221
+ const lastPositionRef = useRef(playerPosition);
222
+ useEffect(() => {
223
+ if (!isMoving) {
224
+ stepCounterRef.current = 0;
225
+ lastPositionRef.current = playerPosition;
226
+ return;
227
+ }
228
+ const dx = playerPosition.x - lastPositionRef.current.x;
229
+ const dy = playerPosition.y - lastPositionRef.current.y;
230
+ const distanceMoved = Math.sqrt(dx * dx + dy * dy);
231
+ const stepThreshold = isRunning ? STEP_DISTANCE_THRESHOLDS.RUN : STEP_DISTANCE_THRESHOLDS.WALK;
232
+ stepCounterRef.current += distanceMoved;
233
+ const stepsCrossed = Math.floor(stepCounterRef.current / stepThreshold);
234
+ if (stepsCrossed > 0) {
235
+ if (stepsCrossed % 2 === 1) setCurrentLaterality((prev) => prev === "right" ? "left" : "right");
236
+ stepCounterRef.current -= stepsCrossed * stepThreshold;
237
+ }
238
+ lastPositionRef.current = playerPosition;
239
+ }, [
240
+ playerPosition,
241
+ isMoving,
242
+ isRunning
243
+ ]);
244
+ const pendingAttackRef = useRef(null);
245
+ const handleDummyHitRef = useRef(() => false);
246
+ const playerAnimationRef = useRef(null);
247
+ const playerAnimation = usePlayerAnimation({ events: useMemo(() => ({
248
+ onFrame: (frame, state) => {
249
+ if (state === "attack" && frame === 6 && pendingAttackRef.current) {
250
+ const attackData = pendingAttackRef.current;
251
+ handleDummyHitRef.current(attackData.vitalPoint, {
252
+ animationType: attackData.animationType,
253
+ techniqueId: attackData.techniqueId
254
+ });
255
+ pendingAttackRef.current = null;
256
+ }
257
+ },
258
+ onAnimationComplete: (state) => {
259
+ if (state === "stance_change") {
260
+ playStanceChangeSound();
261
+ const currentStance = TRIGRAM_STANCES_ORDER[trainingState.currentStanceIndex];
262
+ if (currentStance && playerAnimationRef.current) playerAnimationRef.current.transitionToStanceGuard(currentStance);
263
+ }
264
+ }
265
+ }), [playStanceChangeSound, trainingState.currentStanceIndex]) });
266
+ useEffect(() => {
267
+ playerAnimationRef.current = playerAnimation;
268
+ }, [playerAnimation]);
269
+ const currentStance = useMemo(() => TRIGRAM_STANCES_ORDER[trainingState.currentStanceIndex], [trainingState.currentStanceIndex]);
270
+ const [previousStanceIndex, setPreviousStanceIndex] = useState(0);
271
+ const currentTechniqueAnimationTypeRef = useRef(AnimationType.JAB);
272
+ const trainingPlayerState = useMemo(() => {
273
+ return {
274
+ id: "training-player",
275
+ name: {
276
+ korean: "훈련생",
277
+ english: "Trainee"
278
+ },
279
+ archetype: selectedArchetype,
280
+ health: 100,
281
+ maxHealth: 100,
282
+ ki: 100,
283
+ maxKi: 100,
284
+ stamina: 100,
285
+ maxStamina: 100,
286
+ energy: 100,
287
+ maxEnergy: 100,
288
+ attackPower: 10,
289
+ defense: 10,
290
+ speed: 10,
291
+ technique: 10,
292
+ pain: 0,
293
+ consciousness: 100,
294
+ balance: 100,
295
+ momentum: 0,
296
+ currentStance: TRIGRAM_STANCES_ORDER[trainingState.currentStanceIndex],
297
+ combatState: CombatState.IDLE,
298
+ position: playerPosition,
299
+ isBlocking: false,
300
+ isStunned: false,
301
+ isCountering: false,
302
+ lastActionTime: 0,
303
+ recoveryTime: 0,
304
+ lastStanceChangeTime: 0,
305
+ statusEffects: [],
306
+ activeEffects: [],
307
+ vitalPoints: [],
308
+ totalDamageReceived: 0,
309
+ totalDamageDealt: 0,
310
+ hitsTaken: 0,
311
+ hitsLanded: trainingState.stats.hits,
312
+ perfectStrikes: trainingState.perfectStrikes,
313
+ vitalPointHits: 0,
314
+ misses: trainingState.stats.misses,
315
+ accuracy: trainingState.stats.accuracy,
316
+ comboCount: trainingState.stats.combo
317
+ };
318
+ }, [
319
+ playerPosition,
320
+ trainingState,
321
+ selectedArchetype
322
+ ]);
323
+ useEffect(() => {
324
+ const updateSpeedModifiers = () => {
325
+ const walkModifiers = speedModifierSystem.calculateSpeedModifiers(trainingPlayerState, MovementType.WALKING, false);
326
+ const runModifiers = speedModifierSystem.calculateSpeedModifiers(trainingPlayerState, MovementType.RUNNING, false);
327
+ setSpeedModifiers({
328
+ finalSpeed: walkModifiers.finalSpeed,
329
+ baseSpeed: walkModifiers.baseSpeed,
330
+ finalAcceleration: walkModifiers.finalAcceleration
331
+ });
332
+ setWalkRunSpeeds({
333
+ walkSpeed: walkModifiers.finalSpeed,
334
+ runSpeed: runModifiers.finalSpeed
335
+ });
336
+ };
337
+ updateSpeedModifiers();
338
+ const intervalId = setInterval(updateSpeedModifiers, 200);
339
+ return () => clearInterval(intervalId);
340
+ }, [trainingPlayerState]);
341
+ const isPlayerAttacking = useMemo(() => playerAnimation?.currentState === "attack", [playerAnimation]);
342
+ const attackDirection = useMemo(() => {
343
+ if (!isPlayerAttacking) return new THREE.Vector3(0, 0, 1);
344
+ const dx = dummyPosition[0] - player3DPosition[0];
345
+ const dz = dummyPosition[2] - player3DPosition[2];
346
+ return new THREE.Vector3(dx, 0, dz).normalize();
347
+ }, [
348
+ dummyPosition,
349
+ player3DPosition,
350
+ isPlayerAttacking
351
+ ]);
352
+ const { currentPosition: player3DPositionWithAttackMovement } = useAttackMovement({
353
+ isAttacking: isPlayerAttacking,
354
+ animationType: currentTechniqueAnimationTypeRef.current,
355
+ currentStance: trainingPlayerState.currentStance,
356
+ basePosition: player3DPosition,
357
+ attackDirection,
358
+ animationDuration: .4
359
+ });
360
+ const finalPlayer3DPosition = isPlayerAttacking ? player3DPositionWithAttackMovement : player3DPosition;
361
+ const handleAttackRef = useRef(null);
362
+ const techniqueSelection = useTechniqueSelection({
363
+ player: trainingPlayerState,
364
+ enabled: trainingState.isTraining,
365
+ onTechniqueExecute: useCallback((technique) => {
366
+ trainingActions.setFeedback(`${technique.name.korean} 사용! | Used ${technique.name.english}!`);
367
+ setAttackAnimation(getAnimationForTechnique(technique.name.english || technique.id));
368
+ handleAttackRef.current?.();
369
+ }, [trainingActions])
370
+ });
371
+ const { handleStartTraining, handleStopTraining, handleDummyHit, handleDummyDefeated, handleStanceChange, handleAttack } = useTrainingActions({
372
+ state: trainingState,
373
+ actions: trainingActions,
374
+ playerPosition,
375
+ player3DPosition,
376
+ dummyPosition,
377
+ playerArchetype: selectedArchetype,
378
+ playerStance: currentStance,
379
+ currentTechniqueAnimationTypeRef,
380
+ audio,
381
+ playBoneImpactSound,
382
+ playAttackSound,
383
+ selectedTechniqueId: useMemo(() => {
384
+ const techniques = techniqueSelection.availableTechniques;
385
+ const selectedIdx = techniqueSelection.selectedIndex;
386
+ if (techniques.length === 0 || selectedIdx < 0 || selectedIdx >= techniques.length) return;
387
+ return techniques[selectedIdx]?.id;
388
+ }, [techniqueSelection.availableTechniques, techniqueSelection.selectedIndex]),
389
+ onPlayerUpdate: (updates) => {
390
+ onPlayerUpdate(updates);
391
+ },
392
+ playerAnimation: {
393
+ transitionTo: playerAnimation.transitionTo,
394
+ transitionToStanceGuard: playerAnimation.transitionToStanceGuard,
395
+ currentState: playerAnimation.currentState
396
+ },
397
+ pendingAttackRef
398
+ });
399
+ useEffect(() => {
400
+ handleAttackRef.current = handleAttack;
401
+ }, [handleAttack]);
402
+ useEffect(() => {
403
+ handleDummyHitRef.current = handleDummyHit;
404
+ }, [handleDummyHit]);
405
+ const handleStanceChangeWithVisualFeedback = useCallback((stanceIndex) => {
406
+ setPreviousStanceIndex(trainingState.currentStanceIndex);
407
+ handleStanceChange(stanceIndex);
408
+ }, [handleStanceChange, trainingState.currentStanceIndex]);
409
+ const prevIsMovingRef = useRef(isMoving);
410
+ const prevIsRunningRef = useRef(isRunning);
411
+ const prevStanceRef = useRef(currentStance);
412
+ useEffect(() => {
413
+ const isMovingChanged = prevIsMovingRef.current !== isMoving;
414
+ const isRunningChanged = prevIsRunningRef.current !== isRunning;
415
+ const stanceChanged = prevStanceRef.current !== currentStance;
416
+ if (isMovingChanged || isRunningChanged) {
417
+ if (isMoving) if (isRunning) playerAnimation.transitionTo(AnimationState.RUN);
418
+ else playerAnimation.transitionTo(AnimationState.WALK);
419
+ else if (playerAnimation.currentState === AnimationState.WALK || playerAnimation.currentState === AnimationState.RUN) playerAnimation.transitionToStanceGuard(currentStance);
420
+ prevIsMovingRef.current = isMoving;
421
+ prevIsRunningRef.current = isRunning;
422
+ }
423
+ if (stanceChanged && !isMoving) {
424
+ if (playerAnimation.currentState === AnimationState.IDLE || playerAnimation.isInStanceGuard()) playerAnimation.transitionToStanceGuard(currentStance);
425
+ prevStanceRef.current = currentStance;
426
+ }
427
+ }, [
428
+ isMoving,
429
+ isRunning,
430
+ currentStance,
431
+ playerAnimation
432
+ ]);
433
+ const cooldownsMap = useMemo(() => {
434
+ const map = /* @__PURE__ */ new Map();
435
+ techniqueSelection.activeCooldowns.forEach((cd) => {
436
+ map.set(cd.techniqueId, cd.remaining);
437
+ });
438
+ return map;
439
+ }, [techniqueSelection.activeCooldowns]);
440
+ const { currentTechniqueReach, currentAnimationType } = useMemo(() => {
441
+ const techniques = techniqueSelection.availableTechniques;
442
+ const selectedIdx = techniqueSelection.selectedIndex;
443
+ if (techniques.length === 0) return {
444
+ currentTechniqueReach: .7,
445
+ currentAnimationType: AnimationType.JAB
446
+ };
447
+ const currentTechnique = techniques[Math.min(selectedIdx, techniques.length - 1)];
448
+ if (!currentTechnique) return {
449
+ currentTechniqueReach: .7,
450
+ currentAnimationType: AnimationType.JAB
451
+ };
452
+ const animConfig = getAnimationForTechniqueOrDefault(currentTechnique.id);
453
+ const physicalAttributes = getArchetypePhysicalAttributes(selectedArchetype);
454
+ return {
455
+ currentTechniqueReach: physicalReachCalculator.calculateMaxReach(physicalAttributes, animConfig.type, currentStance),
456
+ currentAnimationType: animConfig.type
457
+ };
458
+ }, [
459
+ techniqueSelection.availableTechniques,
460
+ techniqueSelection.selectedIndex,
461
+ selectedArchetype,
462
+ currentStance
463
+ ]);
464
+ useEffect(() => {
465
+ currentTechniqueAnimationTypeRef.current = currentAnimationType;
466
+ }, [currentAnimationType]);
467
+ const activeMobileKeyRef = useRef(null);
468
+ const mobileControlsEnabled = isMobile;
469
+ const handleMobileMove = useCallback((direction, eventType) => {
470
+ const directionMap = {
471
+ up: "w",
472
+ "up-right": "w",
473
+ right: "d",
474
+ "down-right": "s",
475
+ down: "s",
476
+ "down-left": "s",
477
+ left: "a",
478
+ "up-left": "w"
479
+ };
480
+ if (eventType === "start" && direction) {
481
+ if (activeMobileKeyRef.current && activeMobileKeyRef.current !== directionMap[direction]) {
482
+ const prevKey = activeMobileKeyRef.current;
483
+ window.dispatchEvent(new KeyboardEvent("keyup", {
484
+ key: prevKey,
485
+ code: `Key${prevKey.toUpperCase()}`,
486
+ bubbles: true,
487
+ cancelable: true
488
+ }));
489
+ }
490
+ const key = directionMap[direction];
491
+ activeMobileKeyRef.current = key;
492
+ window.dispatchEvent(new KeyboardEvent("keydown", {
493
+ key,
494
+ code: `Key${key.toUpperCase()}`,
495
+ bubbles: true,
496
+ cancelable: true
497
+ }));
498
+ } else if (eventType === "end") {
499
+ if (activeMobileKeyRef.current) {
500
+ const key = activeMobileKeyRef.current;
501
+ window.dispatchEvent(new KeyboardEvent("keyup", {
502
+ key,
503
+ code: `Key${key.toUpperCase()}`,
504
+ bubbles: true,
505
+ cancelable: true
506
+ }));
507
+ activeMobileKeyRef.current = null;
508
+ }
509
+ }
510
+ }, []);
511
+ const handleMobileAttack = useCallback(() => {
512
+ handleAttack();
513
+ }, [handleAttack]);
514
+ const handleMobileBlock = useCallback((eventType) => {
515
+ if (eventType === "start") audio.playSFX("block");
516
+ }, [audio]);
517
+ const handleMobileGesture = useCallback((gesture) => {
518
+ switch (gesture.type) {
519
+ case "swipe-right":
520
+ window.dispatchEvent(new KeyboardEvent("keydown", { key: "d" }));
521
+ break;
522
+ case "swipe-left":
523
+ window.dispatchEvent(new KeyboardEvent("keydown", { key: "a" }));
524
+ break;
525
+ case "swipe-up":
526
+ if (trainingState.isTraining) window.dispatchEvent(new KeyboardEvent("keydown", { key: " " }));
527
+ break;
528
+ case "swipe-down":
529
+ trainingActions.resetDummy();
530
+ break;
531
+ case "two-finger-tap":
532
+ trainingActions.setTrainingMode(trainingState.trainingMode === "vital_point" ? "basics" : "vital_point");
533
+ audio.playSFX("menu_select");
534
+ break;
535
+ }
536
+ }, [
537
+ trainingState,
538
+ trainingActions,
539
+ audio
540
+ ]);
541
+ const handleMobileStanceChange = useCallback((stanceIndex) => {
542
+ handleStanceChangeWithVisualFeedback(stanceIndex);
543
+ }, [handleStanceChangeWithVisualFeedback]);
544
+ useEffect(() => {
545
+ const handleKeyDown = (event) => {
546
+ const key = event.key.toLowerCase();
547
+ if (key === "escape") {
548
+ onReturnToMenu();
549
+ return;
550
+ }
551
+ if (key >= "1" && key <= "8") {
552
+ handleStanceChangeWithVisualFeedback(parseInt(key) - 1);
553
+ event.preventDefault();
554
+ return;
555
+ }
556
+ if (key === " ") {
557
+ handleAttack();
558
+ event.preventDefault();
559
+ return;
560
+ }
561
+ };
562
+ window.addEventListener("keydown", handleKeyDown);
563
+ return () => window.removeEventListener("keydown", handleKeyDown);
564
+ }, [
565
+ onReturnToMenu,
566
+ handleStanceChangeWithVisualFeedback,
567
+ handleAttack
568
+ ]);
569
+ const hasMountedRef = useRef(false);
570
+ useEffect(() => {
571
+ let audioStarted = false;
572
+ const startMusic = async () => {
573
+ try {
574
+ await audio.fadeIn("cyberpunk_fusion", 2e3);
575
+ audioStarted = true;
576
+ } catch (err) {
577
+ console.warn("Failed to start training music:", err);
578
+ trainingActions.setFeedback("오디오 초기화 실패 | Audio initialization failed");
579
+ }
580
+ };
581
+ startMusic();
582
+ return () => {
583
+ if (audioStarted) audio.fadeOut(2e3).then(() => audio.stopMusic()).catch((err) => console.warn("Failed to stop training music:", err));
584
+ };
585
+ }, [audio, trainingActions]);
586
+ useEffect(() => {
587
+ if (!hasMountedRef.current) {
588
+ hasMountedRef.current = true;
589
+ handleStartTraining();
590
+ }
591
+ }, [handleStartTraining]);
592
+ useEffect(() => {
593
+ if (trainingState.showFeedback) {
594
+ const timer = setTimeout(() => trainingActions.hideFeedback(), 1500);
595
+ return () => clearTimeout(timer);
596
+ }
597
+ }, [
598
+ trainingState.showFeedback,
599
+ trainingState.feedback,
600
+ trainingActions
601
+ ]);
602
+ useEffect(() => {
603
+ if (!trainingState.isTraining || !trainingState.sessionStartTime) return;
604
+ const interval = setInterval(() => {
605
+ trainingActions.updateSessionDuration(Math.floor((Date.now() - (trainingState.sessionStartTime ?? 0)) / 1e3));
606
+ }, 1e3);
607
+ return () => clearInterval(interval);
608
+ }, [
609
+ trainingState.isTraining,
610
+ trainingState.sessionStartTime,
611
+ trainingActions
612
+ ]);
613
+ const prevTrainingModeRef = useRef(trainingState.trainingMode);
614
+ const isFirstModeEffectRef = useRef(true);
615
+ const isTrainingRef = useRef(trainingState.isTraining);
616
+ const modeChangeTimerRef = useRef(null);
617
+ useEffect(() => {
618
+ isTrainingRef.current = trainingState.isTraining;
619
+ }, [trainingState.isTraining]);
620
+ const handleStartTrainingRef = useRef(handleStartTraining);
621
+ const handleStopTrainingRef = useRef(handleStopTraining);
622
+ useEffect(() => {
623
+ handleStartTrainingRef.current = handleStartTraining;
624
+ handleStopTrainingRef.current = handleStopTraining;
625
+ }, [handleStartTraining, handleStopTraining]);
626
+ useEffect(() => {
627
+ if (isFirstModeEffectRef.current) {
628
+ isFirstModeEffectRef.current = false;
629
+ prevTrainingModeRef.current = trainingState.trainingMode;
630
+ return;
631
+ }
632
+ if (!(prevTrainingModeRef.current !== trainingState.trainingMode)) return;
633
+ prevTrainingModeRef.current = trainingState.trainingMode;
634
+ if (modeChangeTimerRef.current) {
635
+ clearTimeout(modeChangeTimerRef.current);
636
+ modeChangeTimerRef.current = null;
637
+ }
638
+ if (isTrainingRef.current) handleStopTrainingRef.current();
639
+ modeChangeTimerRef.current = setTimeout(() => {
640
+ handleStartTrainingRef.current();
641
+ modeChangeTimerRef.current = null;
642
+ }, 100);
643
+ return () => {
644
+ if (modeChangeTimerRef.current) {
645
+ clearTimeout(modeChangeTimerRef.current);
646
+ modeChangeTimerRef.current = null;
647
+ }
648
+ };
649
+ }, [trainingState.trainingMode]);
650
+ const handleEffectComplete = useCallback((effectId) => {
651
+ trainingActions.removeHitEffect(effectId);
652
+ }, [trainingActions]);
653
+ const handleAnatomyLayerToggle = useCallback((layer) => {
654
+ trainingActions.toggleAnatomyLayer(layer);
655
+ audio.playSFX("menu_click");
656
+ }, [trainingActions, audio]);
657
+ const handleVitalPointClick = useCallback((pointId) => {
658
+ trainingActions.setSelectedVitalPoint(pointId);
659
+ audio.playSFX("menu_select");
660
+ }, [trainingActions, audio]);
661
+ const cameraConfig = useMemo(() => createCameraConfig(isMobile), [isMobile]);
662
+ const performanceSettings = useMemo(() => {
663
+ return getPerformanceSettings(width, isMobile);
664
+ }, [width, isMobile]);
665
+ return /* @__PURE__ */ jsxs("div", {
666
+ style: {
667
+ width: `${width}px`,
668
+ height: `${height}px`,
669
+ position: "relative",
670
+ overflow: "hidden"
671
+ },
672
+ "data-testid": "training-screen-3d",
673
+ children: [/* @__PURE__ */ jsxs(Canvas, {
674
+ style: {
675
+ width: `${width}px`,
676
+ height: `${height}px`
677
+ },
678
+ gl: {
679
+ antialias: performanceSettings.antialias,
680
+ alpha: false,
681
+ powerPreference: "high-performance",
682
+ failIfMajorPerformanceCaveat: false,
683
+ preserveDrawingBuffer: true
684
+ },
685
+ dpr: performanceSettings.dpr,
686
+ shadows: false,
687
+ onCreated: ({ gl }) => {
688
+ gl.setClearColor(theme.colors.UI_BACKGROUND_DARK, 1);
689
+ },
690
+ camera: cameraConfig,
691
+ children: [
692
+ /* @__PURE__ */ jsx("ambientLight", { intensity: .6 }),
693
+ /* @__PURE__ */ jsx("directionalLight", {
694
+ position: [
695
+ 10,
696
+ 10,
697
+ 5
698
+ ],
699
+ intensity: 1.2
700
+ }),
701
+ /* @__PURE__ */ jsx(CombatArena3D, {
702
+ lighting: "cyberpunk",
703
+ scale: trainingAreaBounds.scale,
704
+ worldWidthMeters: trainingAreaBounds.worldWidthMeters,
705
+ worldDepthMeters: trainingAreaBounds.worldDepthMeters
706
+ }),
707
+ /* @__PURE__ */ jsx(TrainingAnimationUpdater, { playerAnimation }),
708
+ /* @__PURE__ */ jsx(AccelerationUpdater, {
709
+ isMoving,
710
+ velocity,
711
+ movementTimeRef,
712
+ lastDirectionRef,
713
+ onSpeedUpdate: setAccelerationBasedSpeed,
714
+ walkSpeed: walkRunSpeeds.walkSpeed,
715
+ runSpeed: walkRunSpeeds.runSpeed
716
+ }),
717
+ /* @__PURE__ */ jsx(TrainingDummy3D, {
718
+ position: dummyPosition,
719
+ selectedVitalPoint: trainingState.selectedVitalPoint,
720
+ isTraining: trainingState.isTraining,
721
+ health: trainingState.dummyHealth,
722
+ onVitalPointHit: handleDummyHit,
723
+ onDefeated: handleDummyDefeated,
724
+ difficulty,
725
+ vitalPointCount,
726
+ isMobile
727
+ }),
728
+ trainingState.visibleAnatomyLayers.length > 0 && /* @__PURE__ */ jsx(AnatomyOverlay3D, {
729
+ position: dummyPosition,
730
+ visibleLayers: trainingState.visibleAnatomyLayers,
731
+ opacity: .6,
732
+ isMobile
733
+ }),
734
+ overlayVisible && /* @__PURE__ */ jsx(VitalPointMarkers3D, {
735
+ position: dummyPosition,
736
+ visible: overlayVisible,
737
+ severityFilter: severityFilters,
738
+ regionFilter,
739
+ searchQuery,
740
+ showLabels,
741
+ scale,
742
+ animated,
743
+ selectedPoint: trainingState.selectedVitalPoint,
744
+ onPointClick: handleVitalPointClick
745
+ }),
746
+ /* @__PURE__ */ jsx(Player3DWithTransitions, {
747
+ ...convertPlayerStateToProps(trainingPlayerState, finalPlayer3DPosition, playerRotation, {
748
+ isMobile,
749
+ facing: "right",
750
+ enableFacialExpressions: true,
751
+ enableEyeTracking: true,
752
+ opponentPosition: dummyPosition
753
+ }),
754
+ currentAnimation: animationStateToPlayerAnimation(playerAnimation.currentState),
755
+ attackAnimation,
756
+ laterality: currentLaterality,
757
+ enableTransitionEffects: !isMobile,
758
+ enableStanceSymbol: true,
759
+ enableStanceAudio: true
760
+ }),
761
+ trainingState.trainingMode === "footwork" && trainingState.footworkDrillActive && /* @__PURE__ */ jsx(FootPlacementMarkers3D, {
762
+ centerPosition: dummyPosition,
763
+ pattern: trainingState.footworkDrillType === "free_practice" ? "none" : trainingState.footworkDrillType,
764
+ currentStep: trainingState.footworkDrillStep,
765
+ visible: true,
766
+ scale: 1,
767
+ animated: true
768
+ }),
769
+ trainingState.hitEffects.map((effect) => /* @__PURE__ */ jsx(HitFeedbackEffect3D, {
770
+ position: effect.position,
771
+ type: effect.type,
772
+ damage: effect.damage,
773
+ visible: effect.visible,
774
+ onComplete: () => handleEffectComplete(effect.id),
775
+ isMobile
776
+ }, effect.id)),
777
+ /* @__PURE__ */ jsx(StanceChangeIndicator, {
778
+ currentStance: trainingState.currentStanceIndex,
779
+ previousStance: previousStanceIndex,
780
+ isMobile
781
+ }),
782
+ isMobile ? /* @__PURE__ */ jsxs(EffectComposer, {
783
+ multisampling: 0,
784
+ children: [
785
+ /* @__PURE__ */ jsx(Bloom, {
786
+ luminanceThreshold: .9,
787
+ luminanceSmoothing: .9,
788
+ mipmapBlur: true,
789
+ intensity: .8,
790
+ radius: .4
791
+ }),
792
+ /* @__PURE__ */ jsx(Noise, { opacity: .03 }),
793
+ /* @__PURE__ */ jsx(Vignette, {
794
+ eskil: false,
795
+ offset: .1,
796
+ darkness: .3
797
+ })
798
+ ]
799
+ }) : /* @__PURE__ */ jsxs(EffectComposer, {
800
+ multisampling: 4,
801
+ children: [
802
+ /* @__PURE__ */ jsx(Bloom, {
803
+ luminanceThreshold: .9,
804
+ luminanceSmoothing: .9,
805
+ mipmapBlur: true,
806
+ intensity: .8,
807
+ radius: .4
808
+ }),
809
+ /* @__PURE__ */ jsx(Noise, { opacity: .03 }),
810
+ /* @__PURE__ */ jsx(Vignette, {
811
+ eskil: false,
812
+ offset: .1,
813
+ darkness: .3
814
+ })
815
+ ]
816
+ })
817
+ ]
818
+ }), /* @__PURE__ */ jsxs("div", {
819
+ style: {
820
+ position: "absolute",
821
+ top: 0,
822
+ left: 0,
823
+ width: "100%",
824
+ height: "100%",
825
+ pointerEvents: "none",
826
+ zIndex: Z_INDEX.HUD,
827
+ overflow: "clip"
828
+ },
829
+ "data-testid": "training-hud-overlay",
830
+ children: [
831
+ /* @__PURE__ */ jsx(TrainingLeftHUD, {
832
+ width,
833
+ height,
834
+ isMobile,
835
+ positionScale,
836
+ visibleAnatomyLayers: trainingState.visibleAnatomyLayers,
837
+ onAnatomyLayerToggle: handleAnatomyLayerToggle,
838
+ currentStanceIndex: trainingState.currentStanceIndex,
839
+ isInGuard: playerAnimation.isInStanceGuard()
840
+ }),
841
+ /* @__PURE__ */ jsx(TrainingTopHUD, {
842
+ width,
843
+ height,
844
+ isMobile,
845
+ positionScale,
846
+ isTraining: trainingState.isTraining,
847
+ onStartTraining: handleStartTraining,
848
+ onStopTraining: handleStopTraining,
849
+ selectedArchetype,
850
+ onArchetypeSelect: setSelectedArchetype,
851
+ overlayVisible,
852
+ onReturnToMenu,
853
+ onPlaySFX: (sound) => audio.playSFX(sound)
854
+ }),
855
+ /* @__PURE__ */ jsx(TrainingRightHUD, {
856
+ width,
857
+ height,
858
+ isMobile,
859
+ positionScale,
860
+ trainingMode: trainingState.trainingMode,
861
+ onModeChange: trainingActions.setTrainingMode,
862
+ stats: {
863
+ ...trainingState.stats,
864
+ sessionDuration: trainingState.sessionDuration,
865
+ bestCombo: trainingState.bestCombo,
866
+ perfectStrikes: trainingState.perfectStrikes
867
+ },
868
+ distanceToDummy,
869
+ effectiveReach: currentTechniqueReach,
870
+ selectedVitalPoint: trainingState.selectedVitalPoint,
871
+ onVitalPointSelect: trainingActions.setSelectedVitalPoint,
872
+ footworkDrillType: trainingState.footworkDrillType,
873
+ footworkDrillStep: trainingState.footworkDrillStep,
874
+ footworkDrillActive: trainingState.footworkDrillActive,
875
+ onStartFootworkDrill: trainingActions.startFootworkDrill,
876
+ onStopFootworkDrill: trainingActions.stopFootworkDrill,
877
+ onAdvanceFootworkStep: trainingActions.advanceFootworkStep
878
+ }),
879
+ /* @__PURE__ */ jsx(TrainingBottomHUD, {
880
+ width,
881
+ height,
882
+ isMobile,
883
+ positionScale,
884
+ techniques: techniqueSelection.availableTechniques,
885
+ player: trainingPlayerState,
886
+ selectedIndex: techniqueSelection.selectedIndex,
887
+ cooldowns: cooldownsMap,
888
+ onTechniqueSelect: techniqueSelection.selectTechnique,
889
+ showFeedback: trainingState.showFeedback,
890
+ feedbackMessage: trainingState.feedback,
891
+ selectedArchetype,
892
+ onArchetypeSelect: setSelectedArchetype,
893
+ onPlaySFX: (sound) => audio.playSFX(sound)
894
+ }),
895
+ overlayVisible && /* @__PURE__ */ jsx(VitalPointOverlayControlsPure, {
896
+ visible: overlayVisible,
897
+ onVisibleChange: setOverlayVisible,
898
+ severityFilters,
899
+ onSeverityFiltersChange: setSeverityFilters,
900
+ regionFilter,
901
+ onRegionFilterChange: setRegionFilter,
902
+ searchQuery,
903
+ onSearchQueryChange: setSearchQuery,
904
+ showLabels,
905
+ onShowLabelsChange: setShowLabels,
906
+ animated,
907
+ onAnimatedChange: setAnimated,
908
+ scale,
909
+ onScaleChange: setScale,
910
+ screenPosition: {
911
+ top: "180px",
912
+ left: "20px"
913
+ },
914
+ isMobile
915
+ }),
916
+ isMobile && /* @__PURE__ */ jsxs(Fragment, { children: [
917
+ /* @__PURE__ */ jsx(MobileControlsOverlay, {
918
+ onMove: handleMobileMove,
919
+ onAttack: handleMobileAttack,
920
+ onBlock: handleMobileBlock,
921
+ disabled: !mobileControlsEnabled,
922
+ bottom: getMobileControlsBottom(),
923
+ opacity: .85
924
+ }),
925
+ /* @__PURE__ */ jsx(StanceWheelPure, {
926
+ currentStance: trainingState.currentStanceIndex,
927
+ onStanceChange: handleMobileStanceChange,
928
+ expanded: trainingState.stanceWheelExpanded,
929
+ onToggle: trainingActions.toggleStanceWheel,
930
+ disabled: !mobileControlsEnabled,
931
+ opacity: .8
932
+ }),
933
+ /* @__PURE__ */ jsx(GestureRecognizerPure, {
934
+ onGesture: handleMobileGesture,
935
+ enabled: mobileControlsEnabled,
936
+ showFeedback: true,
937
+ minSwipeDistance: 50
938
+ })
939
+ ] })
940
+ ]
941
+ })]
942
+ });
943
+ };
944
+ //#endregion
945
+ export { TrainingScreen3D };
946
+
947
+ //# sourceMappingURL=TrainingScreen3D.js.map