blacktrigram 0.7.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +201 -0
- package/README.md +866 -0
- package/SECURITY.md +124 -0
- package/lib/App.d.ts +4 -0
- package/lib/App.d.ts.map +1 -0
- package/lib/App2.js +386 -0
- package/lib/App2.js.map +1 -0
- package/lib/_virtual/_rolldown/runtime.js +13 -0
- package/lib/assets/index.css +1146 -0
- package/lib/audio/AudioAssetLoader.d.ts +101 -0
- package/lib/audio/AudioAssetLoader.d.ts.map +1 -0
- package/lib/audio/AudioAssetLoader.js +245 -0
- package/lib/audio/AudioAssetLoader.js.map +1 -0
- package/lib/audio/AudioAssetRegistry.d.ts +126 -0
- package/lib/audio/AudioAssetRegistry.d.ts.map +1 -0
- package/lib/audio/AudioAssetRegistry.js +970 -0
- package/lib/audio/AudioAssetRegistry.js.map +1 -0
- package/lib/audio/AudioCache.d.ts +135 -0
- package/lib/audio/AudioCache.d.ts.map +1 -0
- package/lib/audio/AudioCache.js +211 -0
- package/lib/audio/AudioCache.js.map +1 -0
- package/lib/audio/AudioManager.d.ts +162 -0
- package/lib/audio/AudioManager.d.ts.map +1 -0
- package/lib/audio/AudioManager.js +508 -0
- package/lib/audio/AudioManager.js.map +1 -0
- package/lib/audio/AudioMonitor.d.ts +122 -0
- package/lib/audio/AudioMonitor.d.ts.map +1 -0
- package/lib/audio/AudioMonitor.js +215 -0
- package/lib/audio/AudioMonitor.js.map +1 -0
- package/lib/audio/AudioPool.d.ts +108 -0
- package/lib/audio/AudioPool.d.ts.map +1 -0
- package/lib/audio/AudioPool.js +206 -0
- package/lib/audio/AudioPool.js.map +1 -0
- package/lib/audio/AudioProvider.d.ts +28 -0
- package/lib/audio/AudioProvider.d.ts.map +1 -0
- package/lib/audio/AudioProvider.js +135 -0
- package/lib/audio/AudioProvider.js.map +1 -0
- package/lib/audio/AudioUtils.d.ts +77 -0
- package/lib/audio/AudioUtils.d.ts.map +1 -0
- package/lib/audio/AudioUtils.js +164 -0
- package/lib/audio/AudioUtils.js.map +1 -0
- package/lib/audio/BoneImpactAudioMap.d.ts +64 -0
- package/lib/audio/BoneImpactAudioMap.d.ts.map +1 -0
- package/lib/audio/BoneImpactAudioMap.js +133 -0
- package/lib/audio/BoneImpactAudioMap.js.map +1 -0
- package/lib/audio/VariantSelector.d.ts +69 -0
- package/lib/audio/VariantSelector.d.ts.map +1 -0
- package/lib/audio/VariantSelector.js +177 -0
- package/lib/audio/VariantSelector.js.map +1 -0
- package/lib/audio/index.d.ts +13 -0
- package/lib/audio/index.d.ts.map +1 -0
- package/lib/audio/index.js +41 -0
- package/lib/audio/index.js.map +1 -0
- package/lib/audio/types.d.ts +220 -0
- package/lib/audio/types.d.ts.map +1 -0
- package/lib/audio/types.js +12 -0
- package/lib/audio/types.js.map +1 -0
- package/lib/components/effects/WindParticles3D.d.ts +83 -0
- package/lib/components/effects/WindParticles3D.d.ts.map +1 -0
- package/lib/components/effects/index.d.ts +6 -0
- package/lib/components/effects/index.d.ts.map +1 -0
- package/lib/components/index.d.ts +5 -0
- package/lib/components/index.d.ts.map +1 -0
- package/lib/components/index.js +74 -0
- package/lib/components/index.js.map +1 -0
- package/lib/components/screens/combat/CombatScreen3D.d.ts +74 -0
- package/lib/components/screens/combat/CombatScreen3D.d.ts.map +1 -0
- package/lib/components/screens/combat/CombatScreen3D.js +1912 -0
- package/lib/components/screens/combat/CombatScreen3D.js.map +1 -0
- package/lib/components/screens/combat/components/controls/CombatButtons.d.ts +39 -0
- package/lib/components/screens/combat/components/controls/CombatButtons.d.ts.map +1 -0
- package/lib/components/screens/combat/components/controls/CombatButtons.js +52 -0
- package/lib/components/screens/combat/components/controls/CombatButtons.js.map +1 -0
- package/lib/components/screens/combat/components/controls/CombatControlsPanel.d.ts +35 -0
- package/lib/components/screens/combat/components/controls/CombatControlsPanel.d.ts.map +1 -0
- package/lib/components/screens/combat/components/controls/CombatControlsPanel.js +78 -0
- package/lib/components/screens/combat/components/controls/CombatControlsPanel.js.map +1 -0
- package/lib/components/screens/combat/components/controls/ControlsGuide.d.ts +23 -0
- package/lib/components/screens/combat/components/controls/ControlsGuide.d.ts.map +1 -0
- package/lib/components/screens/combat/components/controls/ControlsGuide.js +214 -0
- package/lib/components/screens/combat/components/controls/ControlsGuide.js.map +1 -0
- package/lib/components/screens/combat/components/controls/KeyboardHints.d.ts +54 -0
- package/lib/components/screens/combat/components/controls/KeyboardHints.d.ts.map +1 -0
- package/lib/components/screens/combat/components/controls/KeyboardHints.js +357 -0
- package/lib/components/screens/combat/components/controls/KeyboardHints.js.map +1 -0
- package/lib/components/screens/combat/components/controls/PauseMenu.d.ts +32 -0
- package/lib/components/screens/combat/components/controls/PauseMenu.d.ts.map +1 -0
- package/lib/components/screens/combat/components/controls/PauseMenu.js +254 -0
- package/lib/components/screens/combat/components/controls/PauseMenu.js.map +1 -0
- package/lib/components/screens/combat/components/controls/PauseMenuButton.d.ts +63 -0
- package/lib/components/screens/combat/components/controls/PauseMenuButton.d.ts.map +1 -0
- package/lib/components/screens/combat/components/controls/PauseMenuButton.js +108 -0
- package/lib/components/screens/combat/components/controls/PauseMenuButton.js.map +1 -0
- package/lib/components/screens/combat/components/controls/QuickSettings.d.ts +42 -0
- package/lib/components/screens/combat/components/controls/QuickSettings.d.ts.map +1 -0
- package/lib/components/screens/combat/components/controls/QuickSettings.js +259 -0
- package/lib/components/screens/combat/components/controls/QuickSettings.js.map +1 -0
- package/lib/components/screens/combat/components/effects/ArterialSpray3D.d.ts +73 -0
- package/lib/components/screens/combat/components/effects/ArterialSpray3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/BloodDecals3D.d.ts +108 -0
- package/lib/components/screens/combat/components/effects/BloodDecals3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/BloodDecals3D.js +232 -0
- package/lib/components/screens/combat/components/effects/BloodDecals3D.js.map +1 -0
- package/lib/components/screens/combat/components/effects/BloodLossOverlayHtml.d.ts +53 -0
- package/lib/components/screens/combat/components/effects/BloodLossOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/BloodLossOverlayHtml.js +87 -0
- package/lib/components/screens/combat/components/effects/BloodLossOverlayHtml.js.map +1 -0
- package/lib/components/screens/combat/components/effects/BloodParticles3D.d.ts +80 -0
- package/lib/components/screens/combat/components/effects/BloodParticles3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/BloodParticles3D.js +278 -0
- package/lib/components/screens/combat/components/effects/BloodParticles3D.js.map +1 -0
- package/lib/components/screens/combat/components/effects/BloodViscosity3D.d.ts +64 -0
- package/lib/components/screens/combat/components/effects/BloodViscosity3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/BloodViscosity3D.js +248 -0
- package/lib/components/screens/combat/components/effects/BloodViscosity3D.js.map +1 -0
- package/lib/components/screens/combat/components/effects/BoneCrackParticles3D.d.ts +60 -0
- package/lib/components/screens/combat/components/effects/BoneCrackParticles3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/CombatParticleEffects3D.d.ts +37 -0
- package/lib/components/screens/combat/components/effects/CombatParticleEffects3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/CombatParticleEffects3D.js +184 -0
- package/lib/components/screens/combat/components/effects/CombatParticleEffects3D.js.map +1 -0
- package/lib/components/screens/combat/components/effects/ConsciousnessBlur.d.ts +49 -0
- package/lib/components/screens/combat/components/effects/ConsciousnessBlur.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/ConsciousnessBlur.js +66 -0
- package/lib/components/screens/combat/components/effects/ConsciousnessBlur.js.map +1 -0
- package/lib/components/screens/combat/components/effects/DustClouds3D.d.ts +93 -0
- package/lib/components/screens/combat/components/effects/DustClouds3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/EarthCrackEffect3D.d.ts +57 -0
- package/lib/components/screens/combat/components/effects/EarthCrackEffect3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/EarthHealingEffect3D.d.ts +88 -0
- package/lib/components/screens/combat/components/effects/EarthHealingEffect3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/ImpactSparks3D.d.ts +91 -0
- package/lib/components/screens/combat/components/effects/ImpactSparks3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/InternalDamage3D.d.ts +67 -0
- package/lib/components/screens/combat/components/effects/InternalDamage3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/InternalDamage3D.js +261 -0
- package/lib/components/screens/combat/components/effects/InternalDamage3D.js.map +1 -0
- package/lib/components/screens/combat/components/effects/LiPrecisionTargetingOverlay.d.ts +45 -0
- package/lib/components/screens/combat/components/effects/LiPrecisionTargetingOverlay.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/NerveStrikeParticles3D.d.ts +61 -0
- package/lib/components/screens/combat/components/effects/NerveStrikeParticles3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/PainVignette.d.ts +47 -0
- package/lib/components/screens/combat/components/effects/PainVignette.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/PainVignette.js +65 -0
- package/lib/components/screens/combat/components/effects/PainVignette.js.map +1 -0
- package/lib/components/screens/combat/components/effects/ParticleAudio3D.d.ts +52 -0
- package/lib/components/screens/combat/components/effects/ParticleAudio3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/ParticleAudio3D.js +103 -0
- package/lib/components/screens/combat/components/effects/ParticleAudio3D.js.map +1 -0
- package/lib/components/screens/combat/components/effects/TraumaOverlay3D.d.ts +91 -0
- package/lib/components/screens/combat/components/effects/TraumaOverlay3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/TraumaOverlay3D.js +296 -0
- package/lib/components/screens/combat/components/effects/TraumaOverlay3D.js.map +1 -0
- package/lib/components/screens/combat/components/effects/WaterRipple3D.d.ts +64 -0
- package/lib/components/screens/combat/components/effects/WaterRipple3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/WaterWave3D.d.ts +72 -0
- package/lib/components/screens/combat/components/effects/WaterWave3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/index.d.ts +121 -0
- package/lib/components/screens/combat/components/effects/index.d.ts.map +1 -0
- package/lib/components/screens/combat/components/feedback/MatchCountdown.d.ts +31 -0
- package/lib/components/screens/combat/components/feedback/MatchCountdown.d.ts.map +1 -0
- package/lib/components/screens/combat/components/feedback/MatchCountdown.js +242 -0
- package/lib/components/screens/combat/components/feedback/MatchCountdown.js.map +1 -0
- package/lib/components/screens/combat/components/feedback/RoundAnnouncementOverlayHtml.d.ts +74 -0
- package/lib/components/screens/combat/components/feedback/RoundAnnouncementOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/combat/components/feedback/RoundAnnouncementOverlayHtml.js +275 -0
- package/lib/components/screens/combat/components/feedback/RoundAnnouncementOverlayHtml.js.map +1 -0
- package/lib/components/screens/combat/components/feedback/RoundDisplayStatus.d.ts +25 -0
- package/lib/components/screens/combat/components/feedback/RoundDisplayStatus.d.ts.map +1 -0
- package/lib/components/screens/combat/components/feedback/RoundDisplayStatus.js +61 -0
- package/lib/components/screens/combat/components/feedback/RoundDisplayStatus.js.map +1 -0
- package/lib/components/screens/combat/components/feedback/RoundStartAnnouncementOverlayHtml.d.ts +43 -0
- package/lib/components/screens/combat/components/feedback/RoundStartAnnouncementOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/combat/components/feedback/RoundStartAnnouncementOverlayHtml.js +139 -0
- package/lib/components/screens/combat/components/feedback/RoundStartAnnouncementOverlayHtml.js.map +1 -0
- package/lib/components/screens/combat/components/hud/CombatBottomHUD.d.ts +50 -0
- package/lib/components/screens/combat/components/hud/CombatBottomHUD.d.ts.map +1 -0
- package/lib/components/screens/combat/components/hud/CombatBottomHUD.js +155 -0
- package/lib/components/screens/combat/components/hud/CombatBottomHUD.js.map +1 -0
- package/lib/components/screens/combat/components/hud/CombatLeftHUD.d.ts +54 -0
- package/lib/components/screens/combat/components/hud/CombatLeftHUD.d.ts.map +1 -0
- package/lib/components/screens/combat/components/hud/CombatLeftHUD.js +103 -0
- package/lib/components/screens/combat/components/hud/CombatLeftHUD.js.map +1 -0
- package/lib/components/screens/combat/components/hud/CombatRightHUD.d.ts +54 -0
- package/lib/components/screens/combat/components/hud/CombatRightHUD.d.ts.map +1 -0
- package/lib/components/screens/combat/components/hud/CombatRightHUD.js +101 -0
- package/lib/components/screens/combat/components/hud/CombatRightHUD.js.map +1 -0
- package/lib/components/screens/combat/components/hud/CombatTopHUD.d.ts +47 -0
- package/lib/components/screens/combat/components/hud/CombatTopHUD.d.ts.map +1 -0
- package/lib/components/screens/combat/components/hud/CombatTopHUD.js +141 -0
- package/lib/components/screens/combat/components/hud/CombatTopHUD.js.map +1 -0
- package/lib/components/screens/combat/components/hud/DifficultyIndicator.d.ts +25 -0
- package/lib/components/screens/combat/components/hud/DifficultyIndicator.d.ts.map +1 -0
- package/lib/components/screens/combat/components/hud/DifficultyIndicator.js +129 -0
- package/lib/components/screens/combat/components/hud/DifficultyIndicator.js.map +1 -0
- package/lib/components/screens/combat/components/hud/FPSMonitor.d.ts +48 -0
- package/lib/components/screens/combat/components/hud/FPSMonitor.d.ts.map +1 -0
- package/lib/components/screens/combat/components/hud/FPSMonitor.js +131 -0
- package/lib/components/screens/combat/components/hud/FPSMonitor.js.map +1 -0
- package/lib/components/screens/combat/components/hud/MobileControlsWrapper.d.ts +82 -0
- package/lib/components/screens/combat/components/hud/MobileControlsWrapper.d.ts.map +1 -0
- package/lib/components/screens/combat/components/hud/MobileControlsWrapper.js +73 -0
- package/lib/components/screens/combat/components/hud/MobileControlsWrapper.js.map +1 -0
- package/lib/components/screens/combat/components/hud/PlayerStateOverlayHtml.d.ts +80 -0
- package/lib/components/screens/combat/components/hud/PlayerStateOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/combat/components/hud/PlayerStateOverlayHtml.js +79 -0
- package/lib/components/screens/combat/components/hud/PlayerStateOverlayHtml.js.map +1 -0
- package/lib/components/screens/combat/components/hud/index.d.ts +22 -0
- package/lib/components/screens/combat/components/hud/index.d.ts.map +1 -0
- package/lib/components/screens/combat/components/hud/index.js +4 -0
- package/lib/components/screens/combat/components/index.d.ts +47 -0
- package/lib/components/screens/combat/components/index.d.ts.map +1 -0
- package/lib/components/screens/combat/components/index.js +23 -0
- package/lib/components/screens/combat/components/indicators/BalanceIndicator.d.ts +52 -0
- package/lib/components/screens/combat/components/indicators/BalanceIndicator.d.ts.map +1 -0
- package/lib/components/screens/combat/components/indicators/BalanceIndicator.js +113 -0
- package/lib/components/screens/combat/components/indicators/BalanceIndicator.js.map +1 -0
- package/lib/components/screens/combat/components/indicators/InputBufferDisplay.d.ts +49 -0
- package/lib/components/screens/combat/components/indicators/InputBufferDisplay.d.ts.map +1 -0
- package/lib/components/screens/combat/components/indicators/InputBufferDisplay.js +150 -0
- package/lib/components/screens/combat/components/indicators/InputBufferDisplay.js.map +1 -0
- package/lib/components/screens/combat/components/indicators/StaminaWarning.d.ts +44 -0
- package/lib/components/screens/combat/components/indicators/StaminaWarning.d.ts.map +1 -0
- package/lib/components/screens/combat/components/indicators/StaminaWarning.js +83 -0
- package/lib/components/screens/combat/components/indicators/StaminaWarning.js.map +1 -0
- package/lib/components/screens/combat/components/indicators/TechniqueNameDisplay.d.ts +83 -0
- package/lib/components/screens/combat/components/indicators/TechniqueNameDisplay.d.ts.map +1 -0
- package/lib/components/screens/combat/components/indicators/TechniqueNameDisplay.js +161 -0
- package/lib/components/screens/combat/components/indicators/TechniqueNameDisplay.js.map +1 -0
- package/lib/components/screens/combat/helpers/AnimationUpdater.d.ts +38 -0
- package/lib/components/screens/combat/helpers/AnimationUpdater.d.ts.map +1 -0
- package/lib/components/screens/combat/helpers/AnimationUpdater.js +37 -0
- package/lib/components/screens/combat/helpers/AnimationUpdater.js.map +1 -0
- package/lib/components/screens/combat/helpers/combatHelpers.d.ts +37 -0
- package/lib/components/screens/combat/helpers/combatHelpers.d.ts.map +1 -0
- package/lib/components/screens/combat/helpers/combatHelpers.js +33 -0
- package/lib/components/screens/combat/helpers/combatHelpers.js.map +1 -0
- package/lib/components/screens/combat/helpers/index.d.ts +8 -0
- package/lib/components/screens/combat/helpers/index.d.ts.map +1 -0
- package/lib/components/screens/combat/helpers/index.js +2 -0
- package/lib/components/screens/combat/hooks/useAICombat.d.ts +108 -0
- package/lib/components/screens/combat/hooks/useAICombat.d.ts.map +1 -0
- package/lib/components/screens/combat/hooks/useAICombat.js +806 -0
- package/lib/components/screens/combat/hooks/useAICombat.js.map +1 -0
- package/lib/components/screens/combat/hooks/useCombatActions.d.ts +106 -0
- package/lib/components/screens/combat/hooks/useCombatActions.d.ts.map +1 -0
- package/lib/components/screens/combat/hooks/useCombatActions.js +766 -0
- package/lib/components/screens/combat/hooks/useCombatActions.js.map +1 -0
- package/lib/components/screens/combat/hooks/useCombatAttackMovement.d.ts +85 -0
- package/lib/components/screens/combat/hooks/useCombatAttackMovement.d.ts.map +1 -0
- package/lib/components/screens/combat/hooks/useCombatAttackMovement.js +202 -0
- package/lib/components/screens/combat/hooks/useCombatAttackMovement.js.map +1 -0
- package/lib/components/screens/combat/hooks/useCombatAudio.d.ts +40 -0
- package/lib/components/screens/combat/hooks/useCombatAudio.d.ts.map +1 -0
- package/lib/components/screens/combat/hooks/useCombatAudio.js +287 -0
- package/lib/components/screens/combat/hooks/useCombatAudio.js.map +1 -0
- package/lib/components/screens/combat/hooks/useCombatLayout.d.ts +61 -0
- package/lib/components/screens/combat/hooks/useCombatLayout.d.ts.map +1 -0
- package/lib/components/screens/combat/hooks/useCombatLayout.js +89 -0
- package/lib/components/screens/combat/hooks/useCombatLayout.js.map +1 -0
- package/lib/components/screens/combat/hooks/useCombatState.d.ts +75 -0
- package/lib/components/screens/combat/hooks/useCombatState.d.ts.map +1 -0
- package/lib/components/screens/combat/hooks/useCombatState.js +182 -0
- package/lib/components/screens/combat/hooks/useCombatState.js.map +1 -0
- package/lib/components/screens/combat/hooks/useGrapplingAudio.d.ts +36 -0
- package/lib/components/screens/combat/hooks/useGrapplingAudio.d.ts.map +1 -0
- package/lib/components/screens/combat/hooks/usePreloadCombatAudio.d.ts +63 -0
- package/lib/components/screens/combat/hooks/usePreloadCombatAudio.d.ts.map +1 -0
- package/lib/components/screens/combat/index.d.ts +4 -0
- package/lib/components/screens/combat/index.d.ts.map +1 -0
- package/lib/components/screens/combat/index.js +25 -0
- package/lib/components/screens/controls/ControlsScreen3D.d.ts +12 -0
- package/lib/components/screens/controls/ControlsScreen3D.d.ts.map +1 -0
- package/lib/components/screens/controls/ControlsScreen3D.js +1248 -0
- package/lib/components/screens/controls/ControlsScreen3D.js.map +1 -0
- package/lib/components/screens/controls/components/ControlBindingsOverlayHtml.d.ts +35 -0
- package/lib/components/screens/controls/components/ControlBindingsOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/controls/components/ControlBindingsOverlayHtml.js +155 -0
- package/lib/components/screens/controls/components/ControlBindingsOverlayHtml.js.map +1 -0
- package/lib/components/screens/controls/components/ControlCategoryTabsOverlayHtml.d.ts +31 -0
- package/lib/components/screens/controls/components/ControlCategoryTabsOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/controls/components/ControlCategoryTabsOverlayHtml.js +100 -0
- package/lib/components/screens/controls/components/ControlCategoryTabsOverlayHtml.js.map +1 -0
- package/lib/components/screens/controls/components/GamepadVisualization3D.d.ts +32 -0
- package/lib/components/screens/controls/components/GamepadVisualization3D.d.ts.map +1 -0
- package/lib/components/screens/controls/components/GamepadVisualization3D.js +250 -0
- package/lib/components/screens/controls/components/GamepadVisualization3D.js.map +1 -0
- package/lib/components/screens/controls/components/InteractiveControlDemoOverlayHtml.d.ts +35 -0
- package/lib/components/screens/controls/components/InteractiveControlDemoOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/controls/components/InteractiveControlDemoOverlayHtml.js +222 -0
- package/lib/components/screens/controls/components/InteractiveControlDemoOverlayHtml.js.map +1 -0
- package/lib/components/screens/controls/components/Key3D.d.ts +36 -0
- package/lib/components/screens/controls/components/Key3D.d.ts.map +1 -0
- package/lib/components/screens/controls/components/Key3D.js +169 -0
- package/lib/components/screens/controls/components/Key3D.js.map +1 -0
- package/lib/components/screens/controls/components/VisualKeyboard3D.d.ts +37 -0
- package/lib/components/screens/controls/components/VisualKeyboard3D.d.ts.map +1 -0
- package/lib/components/screens/controls/components/VisualKeyboard3D.js +120 -0
- package/lib/components/screens/controls/components/VisualKeyboard3D.js.map +1 -0
- package/lib/components/screens/controls/components/index.d.ts +20 -0
- package/lib/components/screens/controls/components/index.d.ts.map +1 -0
- package/lib/components/screens/controls/constants/ControlsConstants.d.ts +67 -0
- package/lib/components/screens/controls/constants/ControlsConstants.d.ts.map +1 -0
- package/lib/components/screens/controls/constants/ControlsConstants.js +504 -0
- package/lib/components/screens/controls/constants/ControlsConstants.js.map +1 -0
- package/lib/components/screens/controls/hooks/useControlsState.d.ts +46 -0
- package/lib/components/screens/controls/hooks/useControlsState.d.ts.map +1 -0
- package/lib/components/screens/controls/hooks/useControlsState.js +71 -0
- package/lib/components/screens/controls/hooks/useControlsState.js.map +1 -0
- package/lib/components/screens/endscreen/EndScreen3D.d.ts +18 -0
- package/lib/components/screens/endscreen/EndScreen3D.d.ts.map +1 -0
- package/lib/components/screens/endscreen/EndScreen3D.js +367 -0
- package/lib/components/screens/endscreen/EndScreen3D.js.map +1 -0
- package/lib/components/screens/endscreen/components/DefeatAnimation3D.d.ts +9 -0
- package/lib/components/screens/endscreen/components/DefeatAnimation3D.d.ts.map +1 -0
- package/lib/components/screens/endscreen/components/DefeatAnimation3D.js +205 -0
- package/lib/components/screens/endscreen/components/DefeatAnimation3D.js.map +1 -0
- package/lib/components/screens/endscreen/components/MatchStatisticsDisplayOverlayHtml.d.ts +13 -0
- package/lib/components/screens/endscreen/components/MatchStatisticsDisplayOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/endscreen/components/MatchStatisticsDisplayOverlayHtml.js +321 -0
- package/lib/components/screens/endscreen/components/MatchStatisticsDisplayOverlayHtml.js.map +1 -0
- package/lib/components/screens/endscreen/components/NavigationButtonsOverlayHtml.d.ts +28 -0
- package/lib/components/screens/endscreen/components/NavigationButtonsOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/endscreen/components/NavigationButtonsOverlayHtml.js +93 -0
- package/lib/components/screens/endscreen/components/NavigationButtonsOverlayHtml.js.map +1 -0
- package/lib/components/screens/endscreen/components/PerformanceBreakdownOverlayHtml.d.ts +13 -0
- package/lib/components/screens/endscreen/components/PerformanceBreakdownOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/endscreen/components/PerformanceBreakdownOverlayHtml.js +294 -0
- package/lib/components/screens/endscreen/components/PerformanceBreakdownOverlayHtml.js.map +1 -0
- package/lib/components/screens/endscreen/components/PerformanceRatingOverlayHtml.d.ts +13 -0
- package/lib/components/screens/endscreen/components/PerformanceRatingOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/endscreen/components/PerformanceRatingOverlayHtml.js +210 -0
- package/lib/components/screens/endscreen/components/PerformanceRatingOverlayHtml.js.map +1 -0
- package/lib/components/screens/endscreen/components/VictoryAnimation3D.d.ts +9 -0
- package/lib/components/screens/endscreen/components/VictoryAnimation3D.d.ts.map +1 -0
- package/lib/components/screens/endscreen/components/VictoryAnimation3D.js +299 -0
- package/lib/components/screens/endscreen/components/VictoryAnimation3D.js.map +1 -0
- package/lib/components/screens/endscreen/components/WinnerDisplayOverlayHtml.d.ts +14 -0
- package/lib/components/screens/endscreen/components/WinnerDisplayOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/endscreen/components/WinnerDisplayOverlayHtml.js +170 -0
- package/lib/components/screens/endscreen/components/WinnerDisplayOverlayHtml.js.map +1 -0
- package/lib/components/screens/endscreen/components/animations.d.ts +25 -0
- package/lib/components/screens/endscreen/components/animations.d.ts.map +1 -0
- package/lib/components/screens/endscreen/components/animations.js +71 -0
- package/lib/components/screens/endscreen/components/animations.js.map +1 -0
- package/lib/components/screens/endscreen/components/index.d.ts +19 -0
- package/lib/components/screens/endscreen/components/index.d.ts.map +1 -0
- package/lib/components/screens/endscreen/components/index.js +8 -0
- package/lib/components/screens/endscreen/index.d.ts +9 -0
- package/lib/components/screens/endscreen/index.d.ts.map +1 -0
- package/lib/components/screens/endscreen/index.js +10 -0
- package/lib/components/screens/intro/IntroScreen3D.d.ts +16 -0
- package/lib/components/screens/intro/IntroScreen3D.d.ts.map +1 -0
- package/lib/components/screens/intro/IntroScreen3D.js +488 -0
- package/lib/components/screens/intro/IntroScreen3D.js.map +1 -0
- package/lib/components/screens/intro/components/AbilityListOverlayHtml.d.ts +53 -0
- package/lib/components/screens/intro/components/AbilityListOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/intro/components/AbilityListOverlayHtml.js +146 -0
- package/lib/components/screens/intro/components/AbilityListOverlayHtml.js.map +1 -0
- package/lib/components/screens/intro/components/ArchetypeCardGridOverlayHtml.d.ts +20 -0
- package/lib/components/screens/intro/components/ArchetypeCardGridOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/intro/components/ArchetypeCardGridOverlayHtml.js +154 -0
- package/lib/components/screens/intro/components/ArchetypeCardGridOverlayHtml.js.map +1 -0
- package/lib/components/screens/intro/components/ArchetypeCardOverlayHtml.d.ts +38 -0
- package/lib/components/screens/intro/components/ArchetypeCardOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/intro/components/ArchetypeCardOverlayHtml.js +235 -0
- package/lib/components/screens/intro/components/ArchetypeCardOverlayHtml.js.map +1 -0
- package/lib/components/screens/intro/components/ArchetypeDisplayOverlayHtml.d.ts +35 -0
- package/lib/components/screens/intro/components/ArchetypeDisplayOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/intro/components/ArchetypeDisplayOverlayHtml.js +325 -0
- package/lib/components/screens/intro/components/ArchetypeDisplayOverlayHtml.js.map +1 -0
- package/lib/components/screens/intro/components/EnhancedArchetypeDisplayOverlayHtml.d.ts +19 -0
- package/lib/components/screens/intro/components/EnhancedArchetypeDisplayOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/intro/components/EnhancedArchetypeDisplayOverlayHtml.js +88 -0
- package/lib/components/screens/intro/components/EnhancedArchetypeDisplayOverlayHtml.js.map +1 -0
- package/lib/components/screens/intro/components/MenuButtonsOverlayHtml.d.ts +65 -0
- package/lib/components/screens/intro/components/MenuButtonsOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/intro/components/MenuButtonsOverlayHtml.js +143 -0
- package/lib/components/screens/intro/components/MenuButtonsOverlayHtml.js.map +1 -0
- package/lib/components/screens/intro/components/MenuSectionOverlayHtml.d.ts +27 -0
- package/lib/components/screens/intro/components/MenuSectionOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/intro/components/MenuSectionOverlayHtml.js +153 -0
- package/lib/components/screens/intro/components/MenuSectionOverlayHtml.js.map +1 -0
- package/lib/components/screens/intro/components/StatBarOverlayHtml.d.ts +47 -0
- package/lib/components/screens/intro/components/StatBarOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/intro/components/StatBarOverlayHtml.js +128 -0
- package/lib/components/screens/intro/components/StatBarOverlayHtml.js.map +1 -0
- package/lib/components/screens/philosophy/PhilosophyScreen3D.d.ts +12 -0
- package/lib/components/screens/philosophy/PhilosophyScreen3D.d.ts.map +1 -0
- package/lib/components/screens/philosophy/PhilosophyScreen3D.js +561 -0
- package/lib/components/screens/philosophy/PhilosophyScreen3D.js.map +1 -0
- package/lib/components/screens/philosophy/components/InteractiveTrigramGridOverlayHtml.d.ts +40 -0
- package/lib/components/screens/philosophy/components/InteractiveTrigramGridOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/philosophy/components/PhilosophyNavigationOverlayHtml.d.ts +40 -0
- package/lib/components/screens/philosophy/components/PhilosophyNavigationOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/philosophy/components/PhilosophySectionOverlayHtml.d.ts +46 -0
- package/lib/components/screens/philosophy/components/PhilosophySectionOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/philosophy/components/PhilosophyTextOverlayHtml.d.ts +42 -0
- package/lib/components/screens/philosophy/components/PhilosophyTextOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/philosophy/components/TrigramSymbol3D.d.ts +49 -0
- package/lib/components/screens/philosophy/components/TrigramSymbol3D.d.ts.map +1 -0
- package/lib/components/screens/philosophy/components/TrigramVisualization3D.d.ts +43 -0
- package/lib/components/screens/philosophy/components/TrigramVisualization3D.d.ts.map +1 -0
- package/lib/components/screens/philosophy/components/index.d.ts +23 -0
- package/lib/components/screens/philosophy/components/index.d.ts.map +1 -0
- package/lib/components/screens/philosophy/hooks/index.d.ts +10 -0
- package/lib/components/screens/philosophy/hooks/index.d.ts.map +1 -0
- package/lib/components/screens/philosophy/hooks/usePhilosophyState.d.ts +50 -0
- package/lib/components/screens/philosophy/hooks/usePhilosophyState.d.ts.map +1 -0
- package/lib/components/screens/training/TrainingScreen3D.d.ts +51 -0
- package/lib/components/screens/training/TrainingScreen3D.d.ts.map +1 -0
- package/lib/components/screens/training/TrainingScreen3D.js +947 -0
- package/lib/components/screens/training/TrainingScreen3D.js.map +1 -0
- package/lib/components/screens/training/components/AnatomyControlsOverlayHtml.d.ts +31 -0
- package/lib/components/screens/training/components/AnatomyControlsOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/training/components/AnatomyControlsOverlayHtml.js +189 -0
- package/lib/components/screens/training/components/AnatomyControlsOverlayHtml.js.map +1 -0
- package/lib/components/screens/training/components/AnatomyOverlay3D.d.ts +31 -0
- package/lib/components/screens/training/components/AnatomyOverlay3D.d.ts.map +1 -0
- package/lib/components/screens/training/components/AnatomyOverlay3D.js +679 -0
- package/lib/components/screens/training/components/AnatomyOverlay3D.js.map +1 -0
- package/lib/components/screens/training/components/DamageNumber3D.d.ts +28 -0
- package/lib/components/screens/training/components/DamageNumber3D.d.ts.map +1 -0
- package/lib/components/screens/training/components/DamageNumber3D.js +6 -0
- package/lib/components/screens/training/components/FootPlacementMarkers3D.d.ts +47 -0
- package/lib/components/screens/training/components/FootPlacementMarkers3D.d.ts.map +1 -0
- package/lib/components/screens/training/components/FootPlacementMarkers3D.js +380 -0
- package/lib/components/screens/training/components/FootPlacementMarkers3D.js.map +1 -0
- package/lib/components/screens/training/components/FootworkDrillsOverlayHtml.d.ts +47 -0
- package/lib/components/screens/training/components/FootworkDrillsOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/training/components/FootworkDrillsOverlayHtml.js +292 -0
- package/lib/components/screens/training/components/FootworkDrillsOverlayHtml.js.map +1 -0
- package/lib/components/screens/training/components/HitFeedbackEffect3D.d.ts +32 -0
- package/lib/components/screens/training/components/HitFeedbackEffect3D.d.ts.map +1 -0
- package/lib/components/screens/training/components/HitFeedbackEffect3D.js +258 -0
- package/lib/components/screens/training/components/HitFeedbackEffect3D.js.map +1 -0
- package/lib/components/screens/training/components/TrainingAICharacter3D.d.ts +36 -0
- package/lib/components/screens/training/components/TrainingAICharacter3D.d.ts.map +1 -0
- package/lib/components/screens/training/components/TrainingAICharacter3D.js +6 -0
- package/lib/components/screens/training/components/TrainingArena3D.d.ts +22 -0
- package/lib/components/screens/training/components/TrainingArena3D.d.ts.map +1 -0
- package/lib/components/screens/training/components/TrainingArena3D.js +5 -0
- package/lib/components/screens/training/components/TrainingButtonsOverlayHtml.d.ts +73 -0
- package/lib/components/screens/training/components/TrainingButtonsOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/training/components/TrainingButtonsOverlayHtml.js +107 -0
- package/lib/components/screens/training/components/TrainingButtonsOverlayHtml.js.map +1 -0
- package/lib/components/screens/training/components/TrainingControlsOverlayHtml.d.ts +50 -0
- package/lib/components/screens/training/components/TrainingControlsOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/training/components/TrainingControlsOverlayHtml.js +129 -0
- package/lib/components/screens/training/components/TrainingControlsOverlayHtml.js.map +1 -0
- package/lib/components/screens/training/components/TrainingDummy3D.d.ts +72 -0
- package/lib/components/screens/training/components/TrainingDummy3D.d.ts.map +1 -0
- package/lib/components/screens/training/components/TrainingDummy3D.js +298 -0
- package/lib/components/screens/training/components/TrainingDummy3D.js.map +1 -0
- package/lib/components/screens/training/components/TrainingFeedbackOverlayHtml.d.ts +30 -0
- package/lib/components/screens/training/components/TrainingFeedbackOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/training/components/TrainingFeedbackOverlayHtml.js +44 -0
- package/lib/components/screens/training/components/TrainingFeedbackOverlayHtml.js.map +1 -0
- package/lib/components/screens/training/components/TrainingHitEffects3D.d.ts +27 -0
- package/lib/components/screens/training/components/TrainingHitEffects3D.d.ts.map +1 -0
- package/lib/components/screens/training/components/TrainingHitEffects3D.js +6 -0
- package/lib/components/screens/training/components/TrainingModeSelectorOverlayHtml.d.ts +51 -0
- package/lib/components/screens/training/components/TrainingModeSelectorOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/training/components/TrainingModeSelectorOverlayHtml.js +188 -0
- package/lib/components/screens/training/components/TrainingModeSelectorOverlayHtml.js.map +1 -0
- package/lib/components/screens/training/components/TrainingStatsOverlayHtml.d.ts +63 -0
- package/lib/components/screens/training/components/TrainingStatsOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/training/components/TrainingStatsOverlayHtml.js +253 -0
- package/lib/components/screens/training/components/TrainingStatsOverlayHtml.js.map +1 -0
- package/lib/components/screens/training/components/VitalPointMarker3D.d.ts +37 -0
- package/lib/components/screens/training/components/VitalPointMarker3D.d.ts.map +1 -0
- package/lib/components/screens/training/components/VitalPointMarker3D.js +210 -0
- package/lib/components/screens/training/components/VitalPointMarker3D.js.map +1 -0
- package/lib/components/screens/training/components/VitalPointTrainingOverlayHtml.d.ts +29 -0
- package/lib/components/screens/training/components/VitalPointTrainingOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/training/components/VitalPointTrainingOverlayHtml.js +195 -0
- package/lib/components/screens/training/components/VitalPointTrainingOverlayHtml.js.map +1 -0
- package/lib/components/screens/training/components/hud/TrainingBottomHUD.d.ts +59 -0
- package/lib/components/screens/training/components/hud/TrainingBottomHUD.d.ts.map +1 -0
- package/lib/components/screens/training/components/hud/TrainingBottomHUD.js +145 -0
- package/lib/components/screens/training/components/hud/TrainingBottomHUD.js.map +1 -0
- package/lib/components/screens/training/components/hud/TrainingLeftHUD.d.ts +47 -0
- package/lib/components/screens/training/components/hud/TrainingLeftHUD.d.ts.map +1 -0
- package/lib/components/screens/training/components/hud/TrainingLeftHUD.js +59 -0
- package/lib/components/screens/training/components/hud/TrainingLeftHUD.js.map +1 -0
- package/lib/components/screens/training/components/hud/TrainingRightHUD.d.ts +68 -0
- package/lib/components/screens/training/components/hud/TrainingRightHUD.d.ts.map +1 -0
- package/lib/components/screens/training/components/hud/TrainingRightHUD.js +93 -0
- package/lib/components/screens/training/components/hud/TrainingRightHUD.js.map +1 -0
- package/lib/components/screens/training/components/hud/TrainingTopHUD.d.ts +55 -0
- package/lib/components/screens/training/components/hud/TrainingTopHUD.d.ts.map +1 -0
- package/lib/components/screens/training/components/hud/TrainingTopHUD.js +184 -0
- package/lib/components/screens/training/components/hud/TrainingTopHUD.js.map +1 -0
- package/lib/components/screens/training/components/hud/index.d.ts +13 -0
- package/lib/components/screens/training/components/hud/index.d.ts.map +1 -0
- package/lib/components/screens/training/components/hud/index.js +4 -0
- package/lib/components/screens/training/components/index.d.ts +22 -0
- package/lib/components/screens/training/components/index.d.ts.map +1 -0
- package/lib/components/screens/training/components/index.js +19 -0
- package/lib/components/screens/training/hooks/useAttackMovement.d.ts +69 -0
- package/lib/components/screens/training/hooks/useAttackMovement.d.ts.map +1 -0
- package/lib/components/screens/training/hooks/useAttackMovement.js +118 -0
- package/lib/components/screens/training/hooks/useAttackMovement.js.map +1 -0
- package/lib/components/screens/training/hooks/useTrainingActions.d.ts +82 -0
- package/lib/components/screens/training/hooks/useTrainingActions.d.ts.map +1 -0
- package/lib/components/screens/training/hooks/useTrainingActions.js +284 -0
- package/lib/components/screens/training/hooks/useTrainingActions.js.map +1 -0
- package/lib/components/screens/training/hooks/useTrainingLayout.d.ts +62 -0
- package/lib/components/screens/training/hooks/useTrainingLayout.d.ts.map +1 -0
- package/lib/components/screens/training/hooks/useTrainingLayout.js +96 -0
- package/lib/components/screens/training/hooks/useTrainingLayout.js.map +1 -0
- package/lib/components/screens/training/hooks/useTrainingState.d.ts +100 -0
- package/lib/components/screens/training/hooks/useTrainingState.d.ts.map +1 -0
- package/lib/components/screens/training/hooks/useTrainingState.js +344 -0
- package/lib/components/screens/training/hooks/useTrainingState.js.map +1 -0
- package/lib/components/screens/training/index.d.ts +4 -0
- package/lib/components/screens/training/index.d.ts.map +1 -0
- package/lib/components/screens/training/index.js +16 -0
- package/lib/components/shared/base/AccessibilityProvider.d.ts +51 -0
- package/lib/components/shared/base/AccessibilityProvider.d.ts.map +1 -0
- package/lib/components/shared/base/AccessibilityProvider.js +71 -0
- package/lib/components/shared/base/AccessibilityProvider.js.map +1 -0
- package/lib/components/shared/base/BaseButton.d.ts +42 -0
- package/lib/components/shared/base/BaseButton.d.ts.map +1 -0
- package/lib/components/shared/base/BaseButton.js +214 -0
- package/lib/components/shared/base/BaseButton.js.map +1 -0
- package/lib/components/shared/base/BaseButtonOverlayHtml.d.ts +52 -0
- package/lib/components/shared/base/BaseButtonOverlayHtml.d.ts.map +1 -0
- package/lib/components/shared/base/BaseButtonOverlayHtml.js +130 -0
- package/lib/components/shared/base/BaseButtonOverlayHtml.js.map +1 -0
- package/lib/components/shared/base/BasePanel.d.ts +30 -0
- package/lib/components/shared/base/BasePanel.d.ts.map +1 -0
- package/lib/components/shared/base/BasePanel.js +83 -0
- package/lib/components/shared/base/BasePanel.js.map +1 -0
- package/lib/components/shared/base/BaseText.d.ts +40 -0
- package/lib/components/shared/base/BaseText.d.ts.map +1 -0
- package/lib/components/shared/base/BaseText.js +157 -0
- package/lib/components/shared/base/BaseText.js.map +1 -0
- package/lib/components/shared/base/ResponsiveContainer.d.ts +126 -0
- package/lib/components/shared/base/ResponsiveContainer.d.ts.map +1 -0
- package/lib/components/shared/base/index.d.ts +23 -0
- package/lib/components/shared/base/index.d.ts.map +1 -0
- package/lib/components/shared/base/index.js +6 -0
- package/lib/components/shared/base/layoutUtils.d.ts +102 -0
- package/lib/components/shared/base/layoutUtils.d.ts.map +1 -0
- package/lib/components/shared/base/useKoreanTheme.d.ts +206 -0
- package/lib/components/shared/base/useKoreanTheme.d.ts.map +1 -0
- package/lib/components/shared/base/useKoreanTheme.js +169 -0
- package/lib/components/shared/base/useKoreanTheme.js.map +1 -0
- package/lib/components/shared/debug/PerformanceDebugOverlayHtml.d.ts +32 -0
- package/lib/components/shared/debug/PerformanceDebugOverlayHtml.d.ts.map +1 -0
- package/lib/components/shared/debug/PerformanceDebugOverlayHtml.js +69 -0
- package/lib/components/shared/debug/PerformanceDebugOverlayHtml.js.map +1 -0
- package/lib/components/shared/effects/ScreenFlash.d.ts +98 -0
- package/lib/components/shared/effects/ScreenFlash.d.ts.map +1 -0
- package/lib/components/shared/mobile/ActionButtons.d.ts +44 -0
- package/lib/components/shared/mobile/ActionButtons.d.ts.map +1 -0
- package/lib/components/shared/mobile/ActionButtons.js +324 -0
- package/lib/components/shared/mobile/ActionButtons.js.map +1 -0
- package/lib/components/shared/mobile/GestureRecognizerPure.d.ts +64 -0
- package/lib/components/shared/mobile/GestureRecognizerPure.d.ts.map +1 -0
- package/lib/components/shared/mobile/GestureRecognizerPure.js +231 -0
- package/lib/components/shared/mobile/GestureRecognizerPure.js.map +1 -0
- package/lib/components/shared/mobile/HapticController.d.ts +253 -0
- package/lib/components/shared/mobile/HapticController.d.ts.map +1 -0
- package/lib/components/shared/mobile/HapticController.js +280 -0
- package/lib/components/shared/mobile/HapticController.js.map +1 -0
- package/lib/components/shared/mobile/MobileControlsPure.d.ts +43 -0
- package/lib/components/shared/mobile/MobileControlsPure.d.ts.map +1 -0
- package/lib/components/shared/mobile/MobileControlsPure.js +294 -0
- package/lib/components/shared/mobile/MobileControlsPure.js.map +1 -0
- package/lib/components/shared/mobile/PerformanceMonitor.d.ts +249 -0
- package/lib/components/shared/mobile/PerformanceMonitor.d.ts.map +1 -0
- package/lib/components/shared/mobile/StanceWheelPure.d.ts +78 -0
- package/lib/components/shared/mobile/StanceWheelPure.d.ts.map +1 -0
- package/lib/components/shared/mobile/StanceWheelPure.js +386 -0
- package/lib/components/shared/mobile/StanceWheelPure.js.map +1 -0
- package/lib/components/shared/mobile/TouchOptimizer.d.ts +154 -0
- package/lib/components/shared/mobile/TouchOptimizer.d.ts.map +1 -0
- package/lib/components/shared/mobile/TouchOptimizer.js +83 -0
- package/lib/components/shared/mobile/TouchOptimizer.js.map +1 -0
- package/lib/components/shared/mobile/VirtualDPad.d.ts +49 -0
- package/lib/components/shared/mobile/VirtualDPad.d.ts.map +1 -0
- package/lib/components/shared/mobile/VirtualDPad.js +289 -0
- package/lib/components/shared/mobile/VirtualDPad.js.map +1 -0
- package/lib/components/shared/mobile/index.d.ts +31 -0
- package/lib/components/shared/mobile/index.d.ts.map +1 -0
- package/lib/components/shared/mobile/index.js +7 -0
- package/lib/components/shared/three/anatomy/BodySurface.d.ts +78 -0
- package/lib/components/shared/three/anatomy/BodySurface.d.ts.map +1 -0
- package/lib/components/shared/three/anatomy/BodySurface.js +393 -0
- package/lib/components/shared/three/anatomy/BodySurface.js.map +1 -0
- package/lib/components/shared/three/anatomy/BoneAttachedMuscles.d.ts +147 -0
- package/lib/components/shared/three/anatomy/BoneAttachedMuscles.d.ts.map +1 -0
- package/lib/components/shared/three/anatomy/BoneAttachedMuscles.js +541 -0
- package/lib/components/shared/three/anatomy/BoneAttachedMuscles.js.map +1 -0
- package/lib/components/shared/three/anatomy/BoneClothing.d.ts +89 -0
- package/lib/components/shared/three/anatomy/BoneClothing.d.ts.map +1 -0
- package/lib/components/shared/three/anatomy/BoneClothing.js +345 -0
- package/lib/components/shared/three/anatomy/BoneClothing.js.map +1 -0
- package/lib/components/shared/three/anatomy/BoneRenderer.d.ts +129 -0
- package/lib/components/shared/three/anatomy/BoneRenderer.d.ts.map +1 -0
- package/lib/components/shared/three/anatomy/BoneRenderer.js +266 -0
- package/lib/components/shared/three/anatomy/BoneRenderer.js.map +1 -0
- package/lib/components/shared/three/anatomy/Face3D.d.ts +40 -0
- package/lib/components/shared/three/anatomy/Face3D.d.ts.map +1 -0
- package/lib/components/shared/three/anatomy/Face3D.js +426 -0
- package/lib/components/shared/three/anatomy/Face3D.js.map +1 -0
- package/lib/components/shared/three/anatomy/Foot3D.d.ts +71 -0
- package/lib/components/shared/three/anatomy/Foot3D.d.ts.map +1 -0
- package/lib/components/shared/three/anatomy/Foot3D.js +178 -0
- package/lib/components/shared/three/anatomy/Foot3D.js.map +1 -0
- package/lib/components/shared/three/anatomy/Hand3D.d.ts +101 -0
- package/lib/components/shared/three/anatomy/Hand3D.d.ts.map +1 -0
- package/lib/components/shared/three/anatomy/Hand3D.js +376 -0
- package/lib/components/shared/three/anatomy/Hand3D.js.map +1 -0
- package/lib/components/shared/three/effects/ActionFeedback.d.ts +78 -0
- package/lib/components/shared/three/effects/ActionFeedback.d.ts.map +1 -0
- package/lib/components/shared/three/effects/ActionFeedback.js +236 -0
- package/lib/components/shared/three/effects/ActionFeedback.js.map +1 -0
- package/lib/components/shared/three/effects/DamageNumbers.d.ts +36 -0
- package/lib/components/shared/three/effects/DamageNumbers.d.ts.map +1 -0
- package/lib/components/shared/three/effects/DamageNumbers.js +148 -0
- package/lib/components/shared/three/effects/DamageNumbers.js.map +1 -0
- package/lib/components/shared/three/effects/ExplosiveBurstEffect3D.d.ts +41 -0
- package/lib/components/shared/three/effects/ExplosiveBurstEffect3D.d.ts.map +1 -0
- package/lib/components/shared/three/effects/GrapplingIndicator3D.d.ts +49 -0
- package/lib/components/shared/three/effects/GrapplingIndicator3D.d.ts.map +1 -0
- package/lib/components/shared/three/effects/HitEffects3D.d.ts +28 -0
- package/lib/components/shared/three/effects/HitEffects3D.d.ts.map +1 -0
- package/lib/components/shared/three/effects/HitEffects3D.js +427 -0
- package/lib/components/shared/three/effects/HitEffects3D.js.map +1 -0
- package/lib/components/shared/three/effects/LimbExposureIndicator3D.d.ts +67 -0
- package/lib/components/shared/three/effects/LimbExposureIndicator3D.d.ts.map +1 -0
- package/lib/components/shared/three/effects/NerveDisruptionEffect3D.d.ts +63 -0
- package/lib/components/shared/three/effects/NerveDisruptionEffect3D.d.ts.map +1 -0
- package/lib/components/shared/three/effects/PlayerStateIndicators.d.ts +36 -0
- package/lib/components/shared/three/effects/PlayerStateIndicators.d.ts.map +1 -0
- package/lib/components/shared/three/effects/PlayerStateIndicators.js +237 -0
- package/lib/components/shared/three/effects/PlayerStateIndicators.js.map +1 -0
- package/lib/components/shared/three/effects/StanceSymbol3D.d.ts +52 -0
- package/lib/components/shared/three/effects/StanceSymbol3D.d.ts.map +1 -0
- package/lib/components/shared/three/effects/StanceSymbol3D.js +128 -0
- package/lib/components/shared/three/effects/StanceSymbol3D.js.map +1 -0
- package/lib/components/shared/three/effects/StanceTransitionEffect.d.ts +56 -0
- package/lib/components/shared/three/effects/StanceTransitionEffect.d.ts.map +1 -0
- package/lib/components/shared/three/effects/StanceTransitionEffect.js +174 -0
- package/lib/components/shared/three/effects/StanceTransitionEffect.js.map +1 -0
- package/lib/components/shared/three/effects/ThunderEffect3D.d.ts +39 -0
- package/lib/components/shared/three/effects/ThunderEffect3D.d.ts.map +1 -0
- package/lib/components/shared/three/effects/VitalPointMarkers3D.d.ts +48 -0
- package/lib/components/shared/three/effects/VitalPointMarkers3D.d.ts.map +1 -0
- package/lib/components/shared/three/effects/VitalPointMarkers3D.js +249 -0
- package/lib/components/shared/three/effects/VitalPointMarkers3D.js.map +1 -0
- package/lib/components/shared/three/index.d.ts +30 -0
- package/lib/components/shared/three/index.d.ts.map +1 -0
- package/lib/components/shared/three/index.js +9 -0
- package/lib/components/shared/three/indicators/ElementalColorSystem.d.ts +184 -0
- package/lib/components/shared/three/indicators/ElementalColorSystem.d.ts.map +1 -0
- package/lib/components/shared/three/indicators/ElementalColorSystem.js +147 -0
- package/lib/components/shared/three/indicators/ElementalColorSystem.js.map +1 -0
- package/lib/components/shared/three/indicators/GuardIndicator.d.ts +58 -0
- package/lib/components/shared/three/indicators/GuardIndicator.d.ts.map +1 -0
- package/lib/components/shared/three/indicators/GuardIndicator.js +259 -0
- package/lib/components/shared/three/indicators/GuardIndicator.js.map +1 -0
- package/lib/components/shared/three/indicators/HapticFeedback.d.ts +184 -0
- package/lib/components/shared/three/indicators/HapticFeedback.d.ts.map +1 -0
- package/lib/components/shared/three/indicators/HapticFeedback.js +46 -0
- package/lib/components/shared/three/indicators/HapticFeedback.js.map +1 -0
- package/lib/components/shared/three/indicators/StanceChangeIndicator.d.ts +53 -0
- package/lib/components/shared/three/indicators/StanceChangeIndicator.d.ts.map +1 -0
- package/lib/components/shared/three/indicators/StanceChangeIndicator.js +222 -0
- package/lib/components/shared/three/indicators/StanceChangeIndicator.js.map +1 -0
- package/lib/components/shared/three/indicators/TrigramSymbol3D.d.ts +82 -0
- package/lib/components/shared/three/indicators/TrigramSymbol3D.d.ts.map +1 -0
- package/lib/components/shared/three/models/Player3DWithTransitions.d.ts +77 -0
- package/lib/components/shared/three/models/Player3DWithTransitions.d.ts.map +1 -0
- package/lib/components/shared/three/models/Player3DWithTransitions.js +118 -0
- package/lib/components/shared/three/models/Player3DWithTransitions.js.map +1 -0
- package/lib/components/shared/three/models/SkeletalPlayer3D.d.ts +44 -0
- package/lib/components/shared/three/models/SkeletalPlayer3D.d.ts.map +1 -0
- package/lib/components/shared/three/models/SkeletalPlayer3D.js +358 -0
- package/lib/components/shared/three/models/SkeletalPlayer3D.js.map +1 -0
- package/lib/components/shared/three/optimization/AdaptiveQuality.d.ts +107 -0
- package/lib/components/shared/three/optimization/AdaptiveQuality.d.ts.map +1 -0
- package/lib/components/shared/three/optimization/AdaptiveQuality.js +197 -0
- package/lib/components/shared/three/optimization/AdaptiveQuality.js.map +1 -0
- package/lib/components/shared/three/optimization/InstancedGeometry.d.ts +189 -0
- package/lib/components/shared/three/optimization/InstancedGeometry.d.ts.map +1 -0
- package/lib/components/shared/three/optimization/InstancedGeometry.js +3 -0
- package/lib/components/shared/three/optimization/LODSystem.d.ts +126 -0
- package/lib/components/shared/three/optimization/LODSystem.d.ts.map +1 -0
- package/lib/components/shared/three/optimization/LODSystem.js +3 -0
- package/lib/components/shared/three/optimization/index.d.ts +14 -0
- package/lib/components/shared/three/optimization/index.d.ts.map +1 -0
- package/lib/components/shared/three/optimization/index.js +3 -0
- package/lib/components/shared/three/scene/AtmosphericParticles3D.d.ts +31 -0
- package/lib/components/shared/three/scene/AtmosphericParticles3D.d.ts.map +1 -0
- package/lib/components/shared/three/scene/AtmosphericParticles3D.js +84 -0
- package/lib/components/shared/three/scene/AtmosphericParticles3D.js.map +1 -0
- package/lib/components/shared/three/scene/BackgroundScene3D.d.ts +76 -0
- package/lib/components/shared/three/scene/BackgroundScene3D.d.ts.map +1 -0
- package/lib/components/shared/three/scene/BackgroundScene3D.js +124 -0
- package/lib/components/shared/three/scene/BackgroundScene3D.js.map +1 -0
- package/lib/components/shared/three/scene/CombatArena3D.d.ts +38 -0
- package/lib/components/shared/three/scene/CombatArena3D.d.ts.map +1 -0
- package/lib/components/shared/three/scene/CombatArena3D.js +256 -0
- package/lib/components/shared/three/scene/CombatArena3D.js.map +1 -0
- package/lib/components/shared/three/scene/DebugCollision.d.ts +64 -0
- package/lib/components/shared/three/scene/DebugCollision.d.ts.map +1 -0
- package/lib/components/shared/three/scene/KoreanSignage3D.d.ts +29 -0
- package/lib/components/shared/three/scene/KoreanSignage3D.d.ts.map +1 -0
- package/lib/components/shared/three/scene/KoreanSignage3D.js +122 -0
- package/lib/components/shared/three/scene/KoreanSignage3D.js.map +1 -0
- package/lib/components/shared/three/ui/ArchetypeCard.d.ts +38 -0
- package/lib/components/shared/three/ui/ArchetypeCard.d.ts.map +1 -0
- package/lib/components/shared/three/ui/ArchetypeCard.js +213 -0
- package/lib/components/shared/three/ui/ArchetypeCard.js.map +1 -0
- package/lib/components/shared/three/ui/BodyPartHealthDisplay.d.ts +45 -0
- package/lib/components/shared/three/ui/BodyPartHealthDisplay.d.ts.map +1 -0
- package/lib/components/shared/three/ui/BodyPartHealthDisplay.js +206 -0
- package/lib/components/shared/three/ui/BodyPartHealthDisplay.js.map +1 -0
- package/lib/components/shared/three/ui/BreathingIndicator.d.ts +25 -0
- package/lib/components/shared/three/ui/BreathingIndicator.d.ts.map +1 -0
- package/lib/components/shared/three/ui/BreathingIndicator2.js +104 -0
- package/lib/components/shared/three/ui/BreathingIndicator2.js.map +1 -0
- package/lib/components/shared/three/ui/CombatReadinessBar.d.ts +43 -0
- package/lib/components/shared/three/ui/CombatReadinessBar.d.ts.map +1 -0
- package/lib/components/shared/three/ui/CombatReadinessBar.js +135 -0
- package/lib/components/shared/three/ui/CombatReadinessBar.js.map +1 -0
- package/lib/components/shared/three/ui/ComboCounter.d.ts +42 -0
- package/lib/components/shared/three/ui/ComboCounter.d.ts.map +1 -0
- package/lib/components/shared/three/ui/ComboCounter.js +222 -0
- package/lib/components/shared/three/ui/ComboCounter.js.map +1 -0
- package/lib/components/shared/three/ui/HealthBar.d.ts +37 -0
- package/lib/components/shared/three/ui/HealthBar.d.ts.map +1 -0
- package/lib/components/shared/three/ui/HealthBar.js +112 -0
- package/lib/components/shared/three/ui/HealthBar.js.map +1 -0
- package/lib/components/shared/three/ui/KoreanButton.d.ts +37 -0
- package/lib/components/shared/three/ui/KoreanButton.d.ts.map +1 -0
- package/lib/components/shared/three/ui/KoreanButton.js +33 -0
- package/lib/components/shared/three/ui/KoreanButton.js.map +1 -0
- package/lib/components/shared/three/ui/KoreanPanel.d.ts +32 -0
- package/lib/components/shared/three/ui/KoreanPanel.d.ts.map +1 -0
- package/lib/components/shared/three/ui/KoreanPanel.js +29 -0
- package/lib/components/shared/three/ui/KoreanPanel.js.map +1 -0
- package/lib/components/shared/three/ui/KoreanText.d.ts +35 -0
- package/lib/components/shared/three/ui/KoreanText.d.ts.map +1 -0
- package/lib/components/shared/three/ui/KoreanText.js +32 -0
- package/lib/components/shared/three/ui/KoreanText.js.map +1 -0
- package/lib/components/shared/three/ui/MenuList.d.ts +47 -0
- package/lib/components/shared/three/ui/MenuList.d.ts.map +1 -0
- package/lib/components/shared/three/ui/MenuList.js +123 -0
- package/lib/components/shared/three/ui/MenuList.js.map +1 -0
- package/lib/components/shared/three/ui/PlayerHUD.d.ts +34 -0
- package/lib/components/shared/three/ui/PlayerHUD.d.ts.map +1 -0
- package/lib/components/shared/three/ui/PlayerHUD.js +231 -0
- package/lib/components/shared/three/ui/PlayerHUD.js.map +1 -0
- package/lib/components/shared/three/ui/ProgressBar.d.ts +48 -0
- package/lib/components/shared/three/ui/ProgressBar.d.ts.map +1 -0
- package/lib/components/shared/three/ui/ProgressBar.js +173 -0
- package/lib/components/shared/three/ui/ProgressBar.js.map +1 -0
- package/lib/components/shared/three/ui/SpeedIndicatorHUD.d.ts +62 -0
- package/lib/components/shared/three/ui/SpeedIndicatorHUD.d.ts.map +1 -0
- package/lib/components/shared/three/ui/SpeedIndicatorHUD.js +185 -0
- package/lib/components/shared/three/ui/SpeedIndicatorHUD.js.map +1 -0
- package/lib/components/shared/three/ui/StaminaBar.d.ts +37 -0
- package/lib/components/shared/three/ui/StaminaBar.d.ts.map +1 -0
- package/lib/components/shared/three/ui/StaminaBar.js +103 -0
- package/lib/components/shared/three/ui/StaminaBar.js.map +1 -0
- package/lib/components/shared/three/ui/TechniqueBar.d.ts +52 -0
- package/lib/components/shared/three/ui/TechniqueBar.d.ts.map +1 -0
- package/lib/components/shared/three/ui/TechniqueBar.js +128 -0
- package/lib/components/shared/three/ui/TechniqueBar.js.map +1 -0
- package/lib/components/shared/three/ui/TechniqueBarContainer.d.ts +49 -0
- package/lib/components/shared/three/ui/TechniqueBarContainer.d.ts.map +1 -0
- package/lib/components/shared/three/ui/TechniqueCard.d.ts +64 -0
- package/lib/components/shared/three/ui/TechniqueCard.d.ts.map +1 -0
- package/lib/components/shared/three/ui/TechniqueCard.js +333 -0
- package/lib/components/shared/three/ui/TechniqueCard.js.map +1 -0
- package/lib/components/shared/three/ui/VitalPointOverlayControlsHtml.d.ts +76 -0
- package/lib/components/shared/three/ui/VitalPointOverlayControlsHtml.d.ts.map +1 -0
- package/lib/components/shared/three/ui/VitalPointOverlayControlsHtml.js +551 -0
- package/lib/components/shared/three/ui/VitalPointOverlayControlsHtml.js.map +1 -0
- package/lib/components/shared/three/ui/VulnerabilityWindowHUD.d.ts +63 -0
- package/lib/components/shared/three/ui/VulnerabilityWindowHUD.d.ts.map +1 -0
- package/lib/components/shared/ui/BackButton.d.ts +82 -0
- package/lib/components/shared/ui/BackButton.d.ts.map +1 -0
- package/lib/components/shared/ui/BackButton.js +67 -0
- package/lib/components/shared/ui/BackButton.js.map +1 -0
- package/lib/components/shared/ui/BaseHUDContainer.d.ts +71 -0
- package/lib/components/shared/ui/BaseHUDContainer.d.ts.map +1 -0
- package/lib/components/shared/ui/BaseHUDContainer.js +126 -0
- package/lib/components/shared/ui/BaseHUDContainer.js.map +1 -0
- package/lib/components/shared/ui/CombatTimer.d.ts +60 -0
- package/lib/components/shared/ui/CombatTimer.d.ts.map +1 -0
- package/lib/components/shared/ui/CombatTimer.js +145 -0
- package/lib/components/shared/ui/CombatTimer.js.map +1 -0
- package/lib/components/shared/ui/ErrorBoundary.d.ts +44 -0
- package/lib/components/shared/ui/ErrorBoundary.d.ts.map +1 -0
- package/lib/components/shared/ui/ErrorModal.d.ts +21 -0
- package/lib/components/shared/ui/ErrorModal.d.ts.map +1 -0
- package/lib/components/shared/ui/ErrorModal.js +133 -0
- package/lib/components/shared/ui/ErrorModal.js.map +1 -0
- package/lib/components/shared/ui/HUDSection.d.ts +65 -0
- package/lib/components/shared/ui/HUDSection.d.ts.map +1 -0
- package/lib/components/shared/ui/LoadingState.d.ts +50 -0
- package/lib/components/shared/ui/LoadingState.d.ts.map +1 -0
- package/lib/components/shared/ui/LoadingState.js +92 -0
- package/lib/components/shared/ui/LoadingState.js.map +1 -0
- package/lib/components/shared/ui/MobileHUDLayout.d.ts +70 -0
- package/lib/components/shared/ui/MobileHUDLayout.d.ts.map +1 -0
- package/lib/components/shared/ui/ResponsiveContainer.d.ts +69 -0
- package/lib/components/shared/ui/ResponsiveContainer.d.ts.map +1 -0
- package/lib/components/shared/ui/SplashScreen.d.ts +13 -0
- package/lib/components/shared/ui/SplashScreen.d.ts.map +1 -0
- package/lib/components/shared/ui/SplashScreen.js +204 -0
- package/lib/components/shared/ui/SplashScreen.js.map +1 -0
- package/lib/components/shared/ui/StyledHUDPanel.d.ts +56 -0
- package/lib/components/shared/ui/StyledHUDPanel.d.ts.map +1 -0
- package/lib/components/shared/ui/VitalPointOverlayControlsPure.d.ts +79 -0
- package/lib/components/shared/ui/VitalPointOverlayControlsPure.d.ts.map +1 -0
- package/lib/components/shared/ui/VitalPointOverlayControlsPure.js +550 -0
- package/lib/components/shared/ui/VitalPointOverlayControlsPure.js.map +1 -0
- package/lib/components/shared/ui/VolumeControl.d.ts +20 -0
- package/lib/components/shared/ui/VolumeControl.d.ts.map +1 -0
- package/lib/components/shared/ui/VolumeControl.js +292 -0
- package/lib/components/shared/ui/VolumeControl.js.map +1 -0
- package/lib/components/shared/ui/shared/ConfirmDialog.d.ts +29 -0
- package/lib/components/shared/ui/shared/ConfirmDialog.d.ts.map +1 -0
- package/lib/components/shared/ui/shared/ConfirmDialog.js +149 -0
- package/lib/components/shared/ui/shared/ConfirmDialog.js.map +1 -0
- package/lib/components/test/Hello3D.d.ts +36 -0
- package/lib/components/test/Hello3D.d.ts.map +1 -0
- package/lib/components/ui/combat/BalanceIndicatorOverlayHtml.d.ts +63 -0
- package/lib/components/ui/combat/BalanceIndicatorOverlayHtml.d.ts.map +1 -0
- package/lib/components/ui/combat/BalanceIndicatorOverlayHtml.js +179 -0
- package/lib/components/ui/combat/BalanceIndicatorOverlayHtml.js.map +1 -0
- package/lib/components/ui/combat/ComboCounter.d.ts +85 -0
- package/lib/components/ui/combat/ComboCounter.d.ts.map +1 -0
- package/lib/components/ui/combat/PressureMeter.d.ts +60 -0
- package/lib/components/ui/combat/PressureMeter.d.ts.map +1 -0
- package/lib/components/ui/combat/index.d.ts +8 -0
- package/lib/components/ui/combat/index.d.ts.map +1 -0
- package/lib/constants/bodyDimensions.d.ts +241 -0
- package/lib/constants/bodyDimensions.d.ts.map +1 -0
- package/lib/constants/bodyDimensions.js +213 -0
- package/lib/constants/bodyDimensions.js.map +1 -0
- package/lib/constants/bodyRenderingConstants.d.ts +295 -0
- package/lib/constants/bodyRenderingConstants.d.ts.map +1 -0
- package/lib/constants/bodyRenderingConstants.js +128 -0
- package/lib/constants/bodyRenderingConstants.js.map +1 -0
- package/lib/data/archetypeClothing.d.ts +40 -0
- package/lib/data/archetypeClothing.d.ts.map +1 -0
- package/lib/data/archetypeClothing.js +584 -0
- package/lib/data/archetypeClothing.js.map +1 -0
- package/lib/data/archetypePhysicalAttributes.d.ts +279 -0
- package/lib/data/archetypePhysicalAttributes.d.ts.map +1 -0
- package/lib/data/archetypePhysicalAttributes.js +227 -0
- package/lib/data/archetypePhysicalAttributes.js.map +1 -0
- package/lib/data/techniqueMappings.d.ts +64 -0
- package/lib/data/techniqueMappings.d.ts.map +1 -0
- package/lib/data/techniqueMappings.js +56 -0
- package/lib/data/techniqueMappings.js.map +1 -0
- package/lib/data/techniques.d.ts +84 -0
- package/lib/data/techniques.d.ts.map +1 -0
- package/lib/data/techniques.js +739 -0
- package/lib/data/techniques.js.map +1 -0
- package/lib/hooks/useActionFeedback.d.ts +114 -0
- package/lib/hooks/useActionFeedback.d.ts.map +1 -0
- package/lib/hooks/useActionFeedback.js +158 -0
- package/lib/hooks/useActionFeedback.js.map +1 -0
- package/lib/hooks/useBalanceAnimations.d.ts +62 -0
- package/lib/hooks/useBalanceAnimations.d.ts.map +1 -0
- package/lib/hooks/useBalanceAnimations.js +133 -0
- package/lib/hooks/useBalanceAnimations.js.map +1 -0
- package/lib/hooks/useCombatTimer.d.ts +77 -0
- package/lib/hooks/useCombatTimer.d.ts.map +1 -0
- package/lib/hooks/useCombatTimer.js +139 -0
- package/lib/hooks/useCombatTimer.js.map +1 -0
- package/lib/hooks/useDebounce.d.ts +30 -0
- package/lib/hooks/useDebounce.d.ts.map +1 -0
- package/lib/hooks/useHUDLayout.d.ts +67 -0
- package/lib/hooks/useHUDLayout.d.ts.map +1 -0
- package/lib/hooks/useHUDLayout.js +92 -0
- package/lib/hooks/useHUDLayout.js.map +1 -0
- package/lib/hooks/useHandPoseTransitions.d.ts +65 -0
- package/lib/hooks/useHandPoseTransitions.d.ts.map +1 -0
- package/lib/hooks/useHandPoseTransitions.js +127 -0
- package/lib/hooks/useHandPoseTransitions.js.map +1 -0
- package/lib/hooks/useKeyboardControls.d.ts +73 -0
- package/lib/hooks/useKeyboardControls.d.ts.map +1 -0
- package/lib/hooks/useKeyboardControls.js +311 -0
- package/lib/hooks/useKeyboardControls.js.map +1 -0
- package/lib/hooks/useMatchCountdown.d.ts +87 -0
- package/lib/hooks/useMatchCountdown.d.ts.map +1 -0
- package/lib/hooks/useMatchCountdown.js +162 -0
- package/lib/hooks/useMatchCountdown.js.map +1 -0
- package/lib/hooks/useMuscleActivation.d.ts +76 -0
- package/lib/hooks/useMuscleActivation.d.ts.map +1 -0
- package/lib/hooks/useMuscleActivation.js +99 -0
- package/lib/hooks/useMuscleActivation.js.map +1 -0
- package/lib/hooks/usePauseMenu.d.ts +32 -0
- package/lib/hooks/usePauseMenu.d.ts.map +1 -0
- package/lib/hooks/usePlayerAnimation.d.ts +188 -0
- package/lib/hooks/usePlayerAnimation.d.ts.map +1 -0
- package/lib/hooks/usePlayerAnimation.js +145 -0
- package/lib/hooks/usePlayerAnimation.js.map +1 -0
- package/lib/hooks/useResponsiveLayout.d.ts +184 -0
- package/lib/hooks/useResponsiveLayout.d.ts.map +1 -0
- package/lib/hooks/useRoundTransition.d.ts +87 -0
- package/lib/hooks/useRoundTransition.d.ts.map +1 -0
- package/lib/hooks/useRoundTransition.js +158 -0
- package/lib/hooks/useRoundTransition.js.map +1 -0
- package/lib/hooks/useSkeletalAnimation.d.ts +88 -0
- package/lib/hooks/useSkeletalAnimation.d.ts.map +1 -0
- package/lib/hooks/useSkeletalAnimation.js +176 -0
- package/lib/hooks/useSkeletalAnimation.js.map +1 -0
- package/lib/hooks/useTechniqueSelection.d.ts +73 -0
- package/lib/hooks/useTechniqueSelection.d.ts.map +1 -0
- package/lib/hooks/useTechniqueSelection.js +190 -0
- package/lib/hooks/useTechniqueSelection.js.map +1 -0
- package/lib/hooks/useThrottle.d.ts +30 -0
- package/lib/hooks/useThrottle.d.ts.map +1 -0
- package/lib/hooks/useThrottle.js +61 -0
- package/lib/hooks/useThrottle.js.map +1 -0
- package/lib/hooks/useTouchControls.d.ts +107 -0
- package/lib/hooks/useTouchControls.d.ts.map +1 -0
- package/lib/hooks/useTouchControls.js +260 -0
- package/lib/hooks/useTouchControls.js.map +1 -0
- package/lib/hooks/useWebGLContextLossHandler.d.ts +77 -0
- package/lib/hooks/useWebGLContextLossHandler.d.ts.map +1 -0
- package/lib/hooks/useWebGLContextLossHandler.js +119 -0
- package/lib/hooks/useWebGLContextLossHandler.js.map +1 -0
- package/lib/hooks/useWindowSize.d.ts +60 -0
- package/lib/hooks/useWindowSize.d.ts.map +1 -0
- package/lib/hooks/useWindowSize.js +62 -0
- package/lib/hooks/useWindowSize.js.map +1 -0
- package/lib/index.d.ts +21 -0
- package/lib/index.d.ts.map +1 -0
- package/lib/index.js +114 -0
- package/lib/systems/CombatSystem.d.ts +348 -0
- package/lib/systems/CombatSystem.d.ts.map +1 -0
- package/lib/systems/CombatSystem.js +877 -0
- package/lib/systems/CombatSystem.js.map +1 -0
- package/lib/systems/EffectCalculator.d.ts +176 -0
- package/lib/systems/EffectCalculator.d.ts.map +1 -0
- package/lib/systems/EffectCalculator.js +251 -0
- package/lib/systems/EffectCalculator.js.map +1 -0
- package/lib/systems/LayoutSystem.d.ts +250 -0
- package/lib/systems/LayoutSystem.d.ts.map +1 -0
- package/lib/systems/LayoutSystem.js +337 -0
- package/lib/systems/LayoutSystem.js.map +1 -0
- package/lib/systems/PlayerEffectManager.d.ts +210 -0
- package/lib/systems/PlayerEffectManager.d.ts.map +1 -0
- package/lib/systems/PlayerEffectManager.js +178 -0
- package/lib/systems/PlayerEffectManager.js.map +1 -0
- package/lib/systems/ResponsiveScaling.d.ts +298 -0
- package/lib/systems/ResponsiveScaling.d.ts.map +1 -0
- package/lib/systems/ResponsiveScaling.js +376 -0
- package/lib/systems/ResponsiveScaling.js.map +1 -0
- package/lib/systems/TrigramSystem.d.ts +388 -0
- package/lib/systems/TrigramSystem.d.ts.map +1 -0
- package/lib/systems/TrigramSystem.js +512 -0
- package/lib/systems/TrigramSystem.js.map +1 -0
- package/lib/systems/VitalPointSystem.d.ts +330 -0
- package/lib/systems/VitalPointSystem.d.ts.map +1 -0
- package/lib/systems/VitalPointSystem.js +455 -0
- package/lib/systems/VitalPointSystem.js.map +1 -0
- package/lib/systems/ai/AIPersonality.d.ts +133 -0
- package/lib/systems/ai/AIPersonality.d.ts.map +1 -0
- package/lib/systems/ai/AIPersonality.js +245 -0
- package/lib/systems/ai/AIPersonality.js.map +1 -0
- package/lib/systems/ai/AdaptiveDifficulty.d.ts +159 -0
- package/lib/systems/ai/AdaptiveDifficulty.d.ts.map +1 -0
- package/lib/systems/ai/AdaptiveDifficulty.js +297 -0
- package/lib/systems/ai/AdaptiveDifficulty.js.map +1 -0
- package/lib/systems/ai/ArchetypeEnforcer.d.ts +132 -0
- package/lib/systems/ai/ArchetypeEnforcer.d.ts.map +1 -0
- package/lib/systems/ai/ArchetypeEnforcer.js +279 -0
- package/lib/systems/ai/ArchetypeEnforcer.js.map +1 -0
- package/lib/systems/ai/ComboSystem.d.ts +136 -0
- package/lib/systems/ai/ComboSystem.d.ts.map +1 -0
- package/lib/systems/ai/ComboSystem.js +384 -0
- package/lib/systems/ai/ComboSystem.js.map +1 -0
- package/lib/systems/ai/DecisionTree.d.ts +563 -0
- package/lib/systems/ai/DecisionTree.d.ts.map +1 -0
- package/lib/systems/ai/DecisionTree.js +1516 -0
- package/lib/systems/ai/DecisionTree.js.map +1 -0
- package/lib/systems/ai/TrainingAI.d.ts +132 -0
- package/lib/systems/ai/TrainingAI.d.ts.map +1 -0
- package/lib/systems/ai/TrainingAI.js +265 -0
- package/lib/systems/ai/TrainingAI.js.map +1 -0
- package/lib/systems/ai/__tests__/AI-Performance.bench.d.ts +19 -0
- package/lib/systems/ai/__tests__/AI-Performance.bench.d.ts.map +1 -0
- package/lib/systems/ai/index.d.ts +12 -0
- package/lib/systems/ai/index.d.ts.map +1 -0
- package/lib/systems/ai/index.js +7 -0
- package/lib/systems/ai/types.d.ts +111 -0
- package/lib/systems/ai/types.d.ts.map +1 -0
- package/lib/systems/ai/types.js +24 -0
- package/lib/systems/ai/types.js.map +1 -0
- package/lib/systems/animation/AnimationCategory.d.ts +64 -0
- package/lib/systems/animation/AnimationCategory.d.ts.map +1 -0
- package/lib/systems/animation/builders/AnimationBuilder.d.ts +288 -0
- package/lib/systems/animation/builders/AnimationBuilder.d.ts.map +1 -0
- package/lib/systems/animation/builders/AnimationBuilder.js +261 -0
- package/lib/systems/animation/builders/AnimationBuilder.js.map +1 -0
- package/lib/systems/animation/builders/AnimationFactoryPresets.d.ts +280 -0
- package/lib/systems/animation/builders/AnimationFactoryPresets.d.ts.map +1 -0
- package/lib/systems/animation/builders/AnimationFactoryPresets.js +234 -0
- package/lib/systems/animation/builders/AnimationFactoryPresets.js.map +1 -0
- package/lib/systems/animation/builders/HandPoseApplicator.d.ts +56 -0
- package/lib/systems/animation/builders/HandPoseApplicator.d.ts.map +1 -0
- package/lib/systems/animation/builders/HandPoseApplicator.js +130 -0
- package/lib/systems/animation/builders/HandPoseApplicator.js.map +1 -0
- package/lib/systems/animation/builders/HandPoses.d.ts +186 -0
- package/lib/systems/animation/builders/HandPoses.d.ts.map +1 -0
- package/lib/systems/animation/builders/HandPoses.js +509 -0
- package/lib/systems/animation/builders/HandPoses.js.map +1 -0
- package/lib/systems/animation/builders/KeyframeConfig.d.ts +207 -0
- package/lib/systems/animation/builders/KeyframeConfig.d.ts.map +1 -0
- package/lib/systems/animation/builders/KeyframeConfig.js +264 -0
- package/lib/systems/animation/builders/KeyframeConfig.js.map +1 -0
- package/lib/systems/animation/builders/KeyframeInterpolation.d.ts +491 -0
- package/lib/systems/animation/builders/KeyframeInterpolation.d.ts.map +1 -0
- package/lib/systems/animation/builders/KeyframeInterpolation.js +252 -0
- package/lib/systems/animation/builders/KeyframeInterpolation.js.map +1 -0
- package/lib/systems/animation/builders/KickPhaseApplicator.d.ts +119 -0
- package/lib/systems/animation/builders/KickPhaseApplicator.d.ts.map +1 -0
- package/lib/systems/animation/builders/KickPhaseApplicator.js +119 -0
- package/lib/systems/animation/builders/KickPhaseApplicator.js.map +1 -0
- package/lib/systems/animation/builders/KoreanGuardPositions.d.ts +208 -0
- package/lib/systems/animation/builders/KoreanGuardPositions.d.ts.map +1 -0
- package/lib/systems/animation/builders/KoreanGuardPositions.js +267 -0
- package/lib/systems/animation/builders/KoreanGuardPositions.js.map +1 -0
- package/lib/systems/animation/builders/MartialArtsAnimationBuilder.d.ts +1310 -0
- package/lib/systems/animation/builders/MartialArtsAnimationBuilder.d.ts.map +1 -0
- package/lib/systems/animation/builders/MartialArtsAnimationBuilder.js +2857 -0
- package/lib/systems/animation/builders/MartialArtsAnimationBuilder.js.map +1 -0
- package/lib/systems/animation/builders/MartialArtsConstants.d.ts +1034 -0
- package/lib/systems/animation/builders/MartialArtsConstants.d.ts.map +1 -0
- package/lib/systems/animation/builders/MartialArtsConstants.js +1644 -0
- package/lib/systems/animation/builders/MartialArtsConstants.js.map +1 -0
- package/lib/systems/animation/builders/MartialPoseApplicator.d.ts +54 -0
- package/lib/systems/animation/builders/MartialPoseApplicator.d.ts.map +1 -0
- package/lib/systems/animation/builders/MartialPoseApplicator.js +54 -0
- package/lib/systems/animation/builders/MartialPoseApplicator.js.map +1 -0
- package/lib/systems/animation/builders/PunchPhaseApplicator.d.ts +73 -0
- package/lib/systems/animation/builders/PunchPhaseApplicator.d.ts.map +1 -0
- package/lib/systems/animation/builders/PunchPhaseApplicator.js +68 -0
- package/lib/systems/animation/builders/PunchPhaseApplicator.js.map +1 -0
- package/lib/systems/animation/builders/SkeletonRig.d.ts +321 -0
- package/lib/systems/animation/builders/SkeletonRig.d.ts.map +1 -0
- package/lib/systems/animation/builders/SkeletonRig.js +330 -0
- package/lib/systems/animation/builders/SkeletonRig.js.map +1 -0
- package/lib/systems/animation/builders/TrigramGuardApplicator.d.ts +99 -0
- package/lib/systems/animation/builders/TrigramGuardApplicator.d.ts.map +1 -0
- package/lib/systems/animation/builders/TrigramGuardApplicator.js +185 -0
- package/lib/systems/animation/builders/TrigramGuardApplicator.js.map +1 -0
- package/lib/systems/animation/builders/index.d.ts +23 -0
- package/lib/systems/animation/builders/index.d.ts.map +1 -0
- package/lib/systems/animation/builders/index.js +13 -0
- package/lib/systems/animation/catalogs/AttackAnimations.d.ts +523 -0
- package/lib/systems/animation/catalogs/AttackAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/AttackAnimations.js +537 -0
- package/lib/systems/animation/catalogs/AttackAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/BasicAnimations.d.ts +84 -0
- package/lib/systems/animation/catalogs/BasicAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/BasicAnimations.js +92 -0
- package/lib/systems/animation/catalogs/BasicAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/ComboAnimations.d.ts +370 -0
- package/lib/systems/animation/catalogs/ComboAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/ComboAnimations.js +400 -0
- package/lib/systems/animation/catalogs/ComboAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/DarkOpsAnimations.d.ts +301 -0
- package/lib/systems/animation/catalogs/DarkOpsAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/DarkOpsAnimations.js +322 -0
- package/lib/systems/animation/catalogs/DarkOpsAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/DefensiveAnimations.d.ts +134 -0
- package/lib/systems/animation/catalogs/DefensiveAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/DefensiveAnimations.js +142 -0
- package/lib/systems/animation/catalogs/DefensiveAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/ElbowKneeAnimations.d.ts +437 -0
- package/lib/systems/animation/catalogs/ElbowKneeAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/ElbowKneeAnimations.js +452 -0
- package/lib/systems/animation/catalogs/ElbowKneeAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/EnhancedAttackAnimations.d.ts +146 -0
- package/lib/systems/animation/catalogs/EnhancedAttackAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/EnhancedAttackAnimations.js +100 -0
- package/lib/systems/animation/catalogs/EnhancedAttackAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/EnhancedElbowKneeAnimations.d.ts +81 -0
- package/lib/systems/animation/catalogs/EnhancedElbowKneeAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/EnhancedElbowKneeAnimations.js +94 -0
- package/lib/systems/animation/catalogs/EnhancedElbowKneeAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/FootworkSkeletalAnimations.d.ts +268 -0
- package/lib/systems/animation/catalogs/FootworkSkeletalAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/FootworkSkeletalAnimations.js +196 -0
- package/lib/systems/animation/catalogs/FootworkSkeletalAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/GamRedirectionAnimations.d.ts +64 -0
- package/lib/systems/animation/catalogs/GamRedirectionAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/GamRedirectionAnimations.js +68 -0
- package/lib/systems/animation/catalogs/GamRedirectionAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/GamStanceAnimations.d.ts +111 -0
- package/lib/systems/animation/catalogs/GamStanceAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/GamStanceAnimations.js +9 -0
- package/lib/systems/animation/catalogs/GamStanceAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/GamTechniqueAnimations.d.ts +82 -0
- package/lib/systems/animation/catalogs/GamTechniqueAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/GamTechniqueAnimations.js +55 -0
- package/lib/systems/animation/catalogs/GamTechniqueAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/GanStanceAnimations.d.ts +122 -0
- package/lib/systems/animation/catalogs/GanStanceAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/GanStanceAnimations.js +135 -0
- package/lib/systems/animation/catalogs/GanStanceAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/GanTechniqueAnimations.d.ts +78 -0
- package/lib/systems/animation/catalogs/GanTechniqueAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/GanTechniqueAnimations.js +83 -0
- package/lib/systems/animation/catalogs/GanTechniqueAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/GeonStanceAnimations.d.ts +323 -0
- package/lib/systems/animation/catalogs/GeonStanceAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/GeonStanceAnimations.js +341 -0
- package/lib/systems/animation/catalogs/GeonStanceAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/GonGuardPoses.d.ts +84 -0
- package/lib/systems/animation/catalogs/GonGuardPoses.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/GonGuardPoses.js +6 -0
- package/lib/systems/animation/catalogs/GonGuardPoses.js.map +1 -0
- package/lib/systems/animation/catalogs/GonStanceAnimations.d.ts +134 -0
- package/lib/systems/animation/catalogs/GonStanceAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/GonStanceAnimations.js +9 -0
- package/lib/systems/animation/catalogs/GonStanceAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/GonTechniqueAnimations.d.ts +265 -0
- package/lib/systems/animation/catalogs/GonTechniqueAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/GonTechniqueAnimations.js +13 -0
- package/lib/systems/animation/catalogs/GonTechniqueAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/GrapplingAnimations.d.ts +452 -0
- package/lib/systems/animation/catalogs/GrapplingAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/GrapplingAnimations.js +475 -0
- package/lib/systems/animation/catalogs/GrapplingAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/JinStanceAnimations.d.ts +98 -0
- package/lib/systems/animation/catalogs/JinStanceAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/JinStanceAnimations.js +111 -0
- package/lib/systems/animation/catalogs/JinStanceAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/JinTechniqueAnimations.d.ts +80 -0
- package/lib/systems/animation/catalogs/JinTechniqueAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/JinTechniqueAnimations.js +89 -0
- package/lib/systems/animation/catalogs/JinTechniqueAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/KickAnimations.d.ts +916 -0
- package/lib/systems/animation/catalogs/KickAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/KickAnimations.js +929 -0
- package/lib/systems/animation/catalogs/KickAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/LiStanceAnimations.d.ts +140 -0
- package/lib/systems/animation/catalogs/LiStanceAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/LiStanceAnimations.js +122 -0
- package/lib/systems/animation/catalogs/LiStanceAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/LiTechniqueAnimations.d.ts +104 -0
- package/lib/systems/animation/catalogs/LiTechniqueAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/LiTechniqueAnimations.js +90 -0
- package/lib/systems/animation/catalogs/LiTechniqueAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/MovementAnimations.d.ts +344 -0
- package/lib/systems/animation/catalogs/MovementAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/MovementAnimations.js +371 -0
- package/lib/systems/animation/catalogs/MovementAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/PunchAnimations.d.ts +496 -0
- package/lib/systems/animation/catalogs/PunchAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/PunchAnimations.js +498 -0
- package/lib/systems/animation/catalogs/PunchAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/RecoveryAnimations.d.ts +184 -0
- package/lib/systems/animation/catalogs/RecoveryAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/RecoveryAnimations.js +465 -0
- package/lib/systems/animation/catalogs/RecoveryAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/SonStanceAnimations.d.ts +149 -0
- package/lib/systems/animation/catalogs/SonStanceAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/SonStanceAnimations.js +131 -0
- package/lib/systems/animation/catalogs/SonStanceAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/SonTechniqueAnimations.d.ts +90 -0
- package/lib/systems/animation/catalogs/SonTechniqueAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/SonTechniqueAnimations.js +95 -0
- package/lib/systems/animation/catalogs/SonTechniqueAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/SpecializedPunchAnimations.d.ts +178 -0
- package/lib/systems/animation/catalogs/SpecializedPunchAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/SpecializedPunchAnimations.js +188 -0
- package/lib/systems/animation/catalogs/SpecializedPunchAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/StanceAnimations.d.ts +687 -0
- package/lib/systems/animation/catalogs/StanceAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/StanceAnimations.js +840 -0
- package/lib/systems/animation/catalogs/StanceAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/StanceAttackAnimations.d.ts +483 -0
- package/lib/systems/animation/catalogs/StanceAttackAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/StanceAttackAnimations.js +2369 -0
- package/lib/systems/animation/catalogs/StanceAttackAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/StanceGuardPoses.d.ts +327 -0
- package/lib/systems/animation/catalogs/StanceGuardPoses.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/StanceGuardPoses.js +655 -0
- package/lib/systems/animation/catalogs/StanceGuardPoses.js.map +1 -0
- package/lib/systems/animation/catalogs/StanceIdleAnimations.d.ts +255 -0
- package/lib/systems/animation/catalogs/StanceIdleAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/StanceIdleAnimations.js +446 -0
- package/lib/systems/animation/catalogs/StanceIdleAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/StanceLocomotionAnimations.d.ts +207 -0
- package/lib/systems/animation/catalogs/StanceLocomotionAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/StanceLocomotionAnimations.js +309 -0
- package/lib/systems/animation/catalogs/StanceLocomotionAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/StepAnimations.d.ts +274 -0
- package/lib/systems/animation/catalogs/StepAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/StepAnimations.js +73 -0
- package/lib/systems/animation/catalogs/StepAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/StepSkeletalAnimations.d.ts +100 -0
- package/lib/systems/animation/catalogs/StepSkeletalAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/StepSkeletalAnimations.js +99 -0
- package/lib/systems/animation/catalogs/StepSkeletalAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/TaeJointLockAnimations.d.ts +170 -0
- package/lib/systems/animation/catalogs/TaeJointLockAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/TaeJointLockAnimations.js +141 -0
- package/lib/systems/animation/catalogs/TaeJointLockAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/TaeStanceAnimations.d.ts +120 -0
- package/lib/systems/animation/catalogs/TaeStanceAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/TaeStanceAnimations.js +139 -0
- package/lib/systems/animation/catalogs/TaeStanceAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/index.d.ts +43 -0
- package/lib/systems/animation/catalogs/index.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/index.js +36 -0
- package/lib/systems/animation/constants/AnatomicalLimits.d.ts +234 -0
- package/lib/systems/animation/constants/AnatomicalLimits.d.ts.map +1 -0
- package/lib/systems/animation/constants/AnatomicalLimits.js +61 -0
- package/lib/systems/animation/constants/AnatomicalLimits.js.map +1 -0
- package/lib/systems/animation/constants/index.d.ts +13 -0
- package/lib/systems/animation/constants/index.d.ts.map +1 -0
- package/lib/systems/animation/core/AnimationHitTiming.d.ts +184 -0
- package/lib/systems/animation/core/AnimationHitTiming.d.ts.map +1 -0
- package/lib/systems/animation/core/AnimationHitTiming.js +766 -0
- package/lib/systems/animation/core/AnimationHitTiming.js.map +1 -0
- package/lib/systems/animation/core/AnimationOptimizations.d.ts +221 -0
- package/lib/systems/animation/core/AnimationOptimizations.d.ts.map +1 -0
- package/lib/systems/animation/core/AnimationOptimizations.js +322 -0
- package/lib/systems/animation/core/AnimationOptimizations.js.map +1 -0
- package/lib/systems/animation/core/AnimationPriority.d.ts +391 -0
- package/lib/systems/animation/core/AnimationPriority.d.ts.map +1 -0
- package/lib/systems/animation/core/AnimationPriority.js +349 -0
- package/lib/systems/animation/core/AnimationPriority.js.map +1 -0
- package/lib/systems/animation/core/AnimationRegistry.d.ts +220 -0
- package/lib/systems/animation/core/AnimationRegistry.d.ts.map +1 -0
- package/lib/systems/animation/core/AnimationRegistry.js +416 -0
- package/lib/systems/animation/core/AnimationRegistry.js.map +1 -0
- package/lib/systems/animation/core/AnimationStateMachine.d.ts +701 -0
- package/lib/systems/animation/core/AnimationStateMachine.d.ts.map +1 -0
- package/lib/systems/animation/core/AnimationStateMachine.js +1458 -0
- package/lib/systems/animation/core/AnimationStateMachine.js.map +1 -0
- package/lib/systems/animation/core/AnimationTransitions.d.ts +275 -0
- package/lib/systems/animation/core/AnimationTransitions.d.ts.map +1 -0
- package/lib/systems/animation/core/AnimationTransitions.js +920 -0
- package/lib/systems/animation/core/AnimationTransitions.js.map +1 -0
- package/lib/systems/animation/core/LateralityTransform.d.ts +120 -0
- package/lib/systems/animation/core/LateralityTransform.d.ts.map +1 -0
- package/lib/systems/animation/core/LateralityTransform.js +204 -0
- package/lib/systems/animation/core/LateralityTransform.js.map +1 -0
- package/lib/systems/animation/core/RecoveryPhaseEnhancer.d.ts +171 -0
- package/lib/systems/animation/core/RecoveryPhaseEnhancer.d.ts.map +1 -0
- package/lib/systems/animation/core/RecoveryPhaseEnhancer.js +122 -0
- package/lib/systems/animation/core/RecoveryPhaseEnhancer.js.map +1 -0
- package/lib/systems/animation/core/TechniqueAnimationMapper.d.ts +303 -0
- package/lib/systems/animation/core/TechniqueAnimationMapper.d.ts.map +1 -0
- package/lib/systems/animation/core/TechniqueAnimationMapper.js +770 -0
- package/lib/systems/animation/core/TechniqueAnimationMapper.js.map +1 -0
- package/lib/systems/animation/core/TechniqueAnimationMapping.d.ts +74 -0
- package/lib/systems/animation/core/TechniqueAnimationMapping.d.ts.map +1 -0
- package/lib/systems/animation/core/TechniqueAnimationMapping.js +1313 -0
- package/lib/systems/animation/core/TechniqueAnimationMapping.js.map +1 -0
- package/lib/systems/animation/core/TrigramAnimationMapping.d.ts +286 -0
- package/lib/systems/animation/core/TrigramAnimationMapping.d.ts.map +1 -0
- package/lib/systems/animation/core/TrigramAnimationMapping.js +6 -0
- package/lib/systems/animation/core/TrigramStanceTransitions.d.ts +186 -0
- package/lib/systems/animation/core/TrigramStanceTransitions.d.ts.map +1 -0
- package/lib/systems/animation/core/TrigramStanceTransitions.js +8 -0
- package/lib/systems/animation/core/TrigramStanceTransitions.js.map +1 -0
- package/lib/systems/animation/core/index.d.ts +23 -0
- package/lib/systems/animation/core/index.d.ts.map +1 -0
- package/lib/systems/animation/core/index.js +16 -0
- package/lib/systems/animation/core/types.d.ts +1360 -0
- package/lib/systems/animation/core/types.d.ts.map +1 -0
- package/lib/systems/animation/core/types.js +539 -0
- package/lib/systems/animation/core/types.js.map +1 -0
- package/lib/systems/animation/index.d.ts +16 -0
- package/lib/systems/animation/index.d.ts.map +1 -0
- package/lib/systems/animation/index.js +63 -0
- package/lib/systems/animation/systems/AdvancedJointMovements.d.ts +614 -0
- package/lib/systems/animation/systems/AdvancedJointMovements.d.ts.map +1 -0
- package/lib/systems/animation/systems/AdvancedJointMovements.js +95 -0
- package/lib/systems/animation/systems/AdvancedJointMovements.js.map +1 -0
- package/lib/systems/animation/systems/BodyFacingSystem.d.ts +331 -0
- package/lib/systems/animation/systems/BodyFacingSystem.d.ts.map +1 -0
- package/lib/systems/animation/systems/BodyFacingSystem.js +327 -0
- package/lib/systems/animation/systems/BodyFacingSystem.js.map +1 -0
- package/lib/systems/animation/systems/FacialExpressions.d.ts +167 -0
- package/lib/systems/animation/systems/FacialExpressions.d.ts.map +1 -0
- package/lib/systems/animation/systems/FacialExpressions.js +76 -0
- package/lib/systems/animation/systems/FacialExpressions.js.map +1 -0
- package/lib/systems/animation/systems/FallAnimations.d.ts +174 -0
- package/lib/systems/animation/systems/FallAnimations.d.ts.map +1 -0
- package/lib/systems/animation/systems/FallAnimations.js +104 -0
- package/lib/systems/animation/systems/FallAnimations.js.map +1 -0
- package/lib/systems/animation/systems/HeadMovements.d.ts +152 -0
- package/lib/systems/animation/systems/HeadMovements.d.ts.map +1 -0
- package/lib/systems/animation/systems/HeadMovements.js +2 -0
- package/lib/systems/animation/systems/MuscleActivation.d.ts +163 -0
- package/lib/systems/animation/systems/MuscleActivation.d.ts.map +1 -0
- package/lib/systems/animation/systems/MuscleActivation.js +427 -0
- package/lib/systems/animation/systems/MuscleActivation.js.map +1 -0
- package/lib/systems/animation/systems/RecoveryVisualization.d.ts +142 -0
- package/lib/systems/animation/systems/RecoveryVisualization.d.ts.map +1 -0
- package/lib/systems/animation/systems/RecoveryVisualization.js +1 -0
- package/lib/systems/animation/systems/index.d.ts +17 -0
- package/lib/systems/animation/systems/index.d.ts.map +1 -0
- package/lib/systems/animation/systems/index.js +7 -0
- package/lib/systems/animation/utils/AnimationMirror.d.ts +157 -0
- package/lib/systems/animation/utils/AnimationMirror.d.ts.map +1 -0
- package/lib/systems/animation/utils/AnimationMirror.js +30 -0
- package/lib/systems/animation/utils/AnimationMirror.js.map +1 -0
- package/lib/systems/audio/BoneImpactAudioSystem.d.ts +182 -0
- package/lib/systems/audio/BoneImpactAudioSystem.d.ts.map +1 -0
- package/lib/systems/audio/index.d.ts +7 -0
- package/lib/systems/audio/index.d.ts.map +1 -0
- package/lib/systems/bodypart/BodyPartDamageIntegration.d.ts +149 -0
- package/lib/systems/bodypart/BodyPartDamageIntegration.d.ts.map +1 -0
- package/lib/systems/bodypart/BodyPartDamageIntegration.js +38 -0
- package/lib/systems/bodypart/BodyPartDamageIntegration.js.map +1 -0
- package/lib/systems/bodypart/BodyPartHealthSystem.d.ts +233 -0
- package/lib/systems/bodypart/BodyPartHealthSystem.d.ts.map +1 -0
- package/lib/systems/bodypart/BodyPartHealthSystem.js +476 -0
- package/lib/systems/bodypart/BodyPartHealthSystem.js.map +1 -0
- package/lib/systems/bodypart/BodyPartPositionMapping.d.ts +116 -0
- package/lib/systems/bodypart/BodyPartPositionMapping.d.ts.map +1 -0
- package/lib/systems/bodypart/BodyPartPositionMapping.js +122 -0
- package/lib/systems/bodypart/BodyPartPositionMapping.js.map +1 -0
- package/lib/systems/bodypart/CombatInjuryIntegration.d.ts +191 -0
- package/lib/systems/bodypart/CombatInjuryIntegration.d.ts.map +1 -0
- package/lib/systems/bodypart/CombatInjuryIntegration.js +169 -0
- package/lib/systems/bodypart/CombatInjuryIntegration.js.map +1 -0
- package/lib/systems/bodypart/InjuryIntegration.d.ts +39 -0
- package/lib/systems/bodypart/InjuryIntegration.d.ts.map +1 -0
- package/lib/systems/bodypart/InjuryTracker.d.ts +256 -0
- package/lib/systems/bodypart/InjuryTracker.d.ts.map +1 -0
- package/lib/systems/bodypart/InjuryTracker.js +240 -0
- package/lib/systems/bodypart/InjuryTracker.js.map +1 -0
- package/lib/systems/bodypart/MovementPenaltySystem.d.ts +191 -0
- package/lib/systems/bodypart/MovementPenaltySystem.d.ts.map +1 -0
- package/lib/systems/bodypart/MovementPenaltySystem.js +255 -0
- package/lib/systems/bodypart/MovementPenaltySystem.js.map +1 -0
- package/lib/systems/bodypart/PlayerInjuryTrackingManager.d.ts +137 -0
- package/lib/systems/bodypart/PlayerInjuryTrackingManager.d.ts.map +1 -0
- package/lib/systems/bodypart/PlayerInjuryTrackingManager.js +175 -0
- package/lib/systems/bodypart/PlayerInjuryTrackingManager.js.map +1 -0
- package/lib/systems/bodypart/index.d.ts +22 -0
- package/lib/systems/bodypart/index.d.ts.map +1 -0
- package/lib/systems/bodypart/index.js +8 -0
- package/lib/systems/bodypart/types.d.ts +453 -0
- package/lib/systems/bodypart/types.d.ts.map +1 -0
- package/lib/systems/bodypart/types.js +157 -0
- package/lib/systems/bodypart/types.js.map +1 -0
- package/lib/systems/breathing/BreathingDisruptionSystem.d.ts +289 -0
- package/lib/systems/breathing/BreathingDisruptionSystem.d.ts.map +1 -0
- package/lib/systems/breathing/BreathingDisruptionSystem.js +388 -0
- package/lib/systems/breathing/BreathingDisruptionSystem.js.map +1 -0
- package/lib/systems/breathing/feedback.d.ts +131 -0
- package/lib/systems/breathing/feedback.d.ts.map +1 -0
- package/lib/systems/breathing/feedback.js +80 -0
- package/lib/systems/breathing/feedback.js.map +1 -0
- package/lib/systems/breathing/index.d.ts +12 -0
- package/lib/systems/breathing/index.d.ts.map +1 -0
- package/lib/systems/breathing/index.js +3 -0
- package/lib/systems/breathing/integration.d.ts +140 -0
- package/lib/systems/breathing/integration.d.ts.map +1 -0
- package/lib/systems/breathing/integration.js +194 -0
- package/lib/systems/breathing/integration.js.map +1 -0
- package/lib/systems/combat/AICounterAttackIntegration.d.ts +223 -0
- package/lib/systems/combat/AICounterAttackIntegration.d.ts.map +1 -0
- package/lib/systems/combat/BalanceSystem.d.ts +667 -0
- package/lib/systems/combat/BalanceSystem.d.ts.map +1 -0
- package/lib/systems/combat/BalanceSystem.js +811 -0
- package/lib/systems/combat/BalanceSystem.js.map +1 -0
- package/lib/systems/combat/BreakingStatusEffects.d.ts +96 -0
- package/lib/systems/combat/BreakingStatusEffects.d.ts.map +1 -0
- package/lib/systems/combat/BreakingStatusEffects.js +60 -0
- package/lib/systems/combat/BreakingStatusEffects.js.map +1 -0
- package/lib/systems/combat/CombatStateSystem.d.ts +264 -0
- package/lib/systems/combat/CombatStateSystem.d.ts.map +1 -0
- package/lib/systems/combat/CombatStateSystem.js +353 -0
- package/lib/systems/combat/CombatStateSystem.js.map +1 -0
- package/lib/systems/combat/ConsciousnessSystem.d.ts +402 -0
- package/lib/systems/combat/ConsciousnessSystem.d.ts.map +1 -0
- package/lib/systems/combat/ConsciousnessSystem.js +529 -0
- package/lib/systems/combat/ConsciousnessSystem.js.map +1 -0
- package/lib/systems/combat/FallIntegration.d.ts +82 -0
- package/lib/systems/combat/FallIntegration.d.ts.map +1 -0
- package/lib/systems/combat/FallIntegration.js +100 -0
- package/lib/systems/combat/FallIntegration.js.map +1 -0
- package/lib/systems/combat/GrappleSystem.d.ts +264 -0
- package/lib/systems/combat/GrappleSystem.d.ts.map +1 -0
- package/lib/systems/combat/GrappleSystem.js +393 -0
- package/lib/systems/combat/GrappleSystem.js.map +1 -0
- package/lib/systems/combat/LimbExposureSystem.d.ts +150 -0
- package/lib/systems/combat/LimbExposureSystem.d.ts.map +1 -0
- package/lib/systems/combat/LimbExposureSystem.js +308 -0
- package/lib/systems/combat/LimbExposureSystem.js.map +1 -0
- package/lib/systems/combat/PainResponseSystem.d.ts +299 -0
- package/lib/systems/combat/PainResponseSystem.d.ts.map +1 -0
- package/lib/systems/combat/PainResponseSystem.js +401 -0
- package/lib/systems/combat/PainResponseSystem.js.map +1 -0
- package/lib/systems/combat/SlowMotionController.d.ts +123 -0
- package/lib/systems/combat/SlowMotionController.d.ts.map +1 -0
- package/lib/systems/combat/TrainingCombatSystem.d.ts +89 -0
- package/lib/systems/combat/TrainingCombatSystem.d.ts.map +1 -0
- package/lib/systems/combat/TrainingCombatSystem.js +224 -0
- package/lib/systems/combat/TrainingCombatSystem.js.map +1 -0
- package/lib/systems/combat/index.d.ts +16 -0
- package/lib/systems/combat/index.d.ts.map +1 -0
- package/lib/systems/combat/index.js +10 -0
- package/lib/systems/combat/painConsciousnessUtils.d.ts +147 -0
- package/lib/systems/combat/painConsciousnessUtils.d.ts.map +1 -0
- package/lib/systems/combat/painConsciousnessUtils.js +185 -0
- package/lib/systems/combat/painConsciousnessUtils.js.map +1 -0
- package/lib/systems/combat/typeGuards.d.ts +25 -0
- package/lib/systems/combat/typeGuards.d.ts.map +1 -0
- package/lib/systems/combat/typeGuards.js +39 -0
- package/lib/systems/combat/typeGuards.js.map +1 -0
- package/lib/systems/combat/types.d.ts +197 -0
- package/lib/systems/combat/types.d.ts.map +1 -0
- package/lib/systems/effects.d.ts +40 -0
- package/lib/systems/effects.d.ts.map +1 -0
- package/lib/systems/effects.js +44 -0
- package/lib/systems/effects.js.map +1 -0
- package/lib/systems/game.d.ts +77 -0
- package/lib/systems/game.d.ts.map +1 -0
- package/lib/systems/game.js +20 -0
- package/lib/systems/game.js.map +1 -0
- package/lib/systems/index.d.ts +24 -0
- package/lib/systems/index.d.ts.map +1 -0
- package/lib/systems/index.js +281 -0
- package/lib/systems/index.js.map +1 -0
- package/lib/systems/movement/InjuryMovementModifier.d.ts +275 -0
- package/lib/systems/movement/InjuryMovementModifier.d.ts.map +1 -0
- package/lib/systems/movement/InjuryMovementModifier.js +281 -0
- package/lib/systems/movement/InjuryMovementModifier.js.map +1 -0
- package/lib/systems/movement/helpers/AccelerationUpdater.d.ts +61 -0
- package/lib/systems/movement/helpers/AccelerationUpdater.d.ts.map +1 -0
- package/lib/systems/movement/helpers/AccelerationUpdater.js +75 -0
- package/lib/systems/movement/helpers/AccelerationUpdater.js.map +1 -0
- package/lib/systems/movement/helpers/accelerationUtils.d.ts +85 -0
- package/lib/systems/movement/helpers/accelerationUtils.d.ts.map +1 -0
- package/lib/systems/movement/helpers/accelerationUtils.js +86 -0
- package/lib/systems/movement/helpers/accelerationUtils.js.map +1 -0
- package/lib/systems/movement/index.d.ts +16 -0
- package/lib/systems/movement/index.d.ts.map +1 -0
- package/lib/systems/movement/integration.d.ts +91 -0
- package/lib/systems/movement/integration.d.ts.map +1 -0
- package/lib/systems/physics/AttackMovementPhysics.d.ts +283 -0
- package/lib/systems/physics/AttackMovementPhysics.d.ts.map +1 -0
- package/lib/systems/physics/AttackMovementPhysics.js +272 -0
- package/lib/systems/physics/AttackMovementPhysics.js.map +1 -0
- package/lib/systems/physics/CollisionDetection.d.ts +323 -0
- package/lib/systems/physics/CollisionDetection.d.ts.map +1 -0
- package/lib/systems/physics/CollisionDetection.js +543 -0
- package/lib/systems/physics/CollisionDetection.js.map +1 -0
- package/lib/systems/physics/CoordinateMapper.d.ts +203 -0
- package/lib/systems/physics/CoordinateMapper.d.ts.map +1 -0
- package/lib/systems/physics/CoordinateMapper.js +242 -0
- package/lib/systems/physics/CoordinateMapper.js.map +1 -0
- package/lib/systems/physics/KnockbackPhysics.d.ts +367 -0
- package/lib/systems/physics/KnockbackPhysics.d.ts.map +1 -0
- package/lib/systems/physics/KnockbackPhysics.js +338 -0
- package/lib/systems/physics/KnockbackPhysics.js.map +1 -0
- package/lib/systems/physics/MovementPhysics.d.ts +428 -0
- package/lib/systems/physics/MovementPhysics.d.ts.map +1 -0
- package/lib/systems/physics/MovementPhysics.js +488 -0
- package/lib/systems/physics/MovementPhysics.js.map +1 -0
- package/lib/systems/physics/PhysicalReachCalculator.d.ts +261 -0
- package/lib/systems/physics/PhysicalReachCalculator.d.ts.map +1 -0
- package/lib/systems/physics/PhysicalReachCalculator.js +226 -0
- package/lib/systems/physics/PhysicalReachCalculator.js.map +1 -0
- package/lib/systems/physics/SpeedModifierSystem.d.ts +302 -0
- package/lib/systems/physics/SpeedModifierSystem.d.ts.map +1 -0
- package/lib/systems/physics/SpeedModifierSystem.js +301 -0
- package/lib/systems/physics/SpeedModifierSystem.js.map +1 -0
- package/lib/systems/physics/__tests__/PhysicsPerformance.bench.d.ts +16 -0
- package/lib/systems/physics/__tests__/PhysicsPerformance.bench.d.ts.map +1 -0
- package/lib/systems/physics/index.d.ts +21 -0
- package/lib/systems/physics/index.d.ts.map +1 -0
- package/lib/systems/physics/index.js +7 -0
- package/lib/systems/player.d.ts +386 -0
- package/lib/systems/player.d.ts.map +1 -0
- package/lib/systems/trigram/KoreanCulture.d.ts +127 -0
- package/lib/systems/trigram/KoreanCulture.d.ts.map +1 -0
- package/lib/systems/trigram/KoreanCulture.js +194 -0
- package/lib/systems/trigram/KoreanCulture.js.map +1 -0
- package/lib/systems/trigram/KoreanTechniques.d.ts +59 -0
- package/lib/systems/trigram/KoreanTechniques.d.ts.map +1 -0
- package/lib/systems/trigram/KoreanTechniques.js +140 -0
- package/lib/systems/trigram/KoreanTechniques.js.map +1 -0
- package/lib/systems/trigram/StanceManager.d.ts +90 -0
- package/lib/systems/trigram/StanceManager.d.ts.map +1 -0
- package/lib/systems/trigram/StanceManager.js +192 -0
- package/lib/systems/trigram/StanceManager.js.map +1 -0
- package/lib/systems/trigram/TransitionCalculator.d.ts +132 -0
- package/lib/systems/trigram/TransitionCalculator.d.ts.map +1 -0
- package/lib/systems/trigram/TransitionCalculator.js +233 -0
- package/lib/systems/trigram/TransitionCalculator.js.map +1 -0
- package/lib/systems/trigram/TrigramCalculator.d.ts +63 -0
- package/lib/systems/trigram/TrigramCalculator.d.ts.map +1 -0
- package/lib/systems/trigram/TrigramCalculator.js +148 -0
- package/lib/systems/trigram/TrigramCalculator.js.map +1 -0
- package/lib/systems/trigram/index.d.ts +12 -0
- package/lib/systems/trigram/index.d.ts.map +1 -0
- package/lib/systems/trigram/index.js +17 -0
- package/lib/systems/trigram/techniques/DarkOpsTechniques.d.ts +118 -0
- package/lib/systems/trigram/techniques/DarkOpsTechniques.d.ts.map +1 -0
- package/lib/systems/trigram/techniques/DarkOpsTechniques.js +683 -0
- package/lib/systems/trigram/techniques/DarkOpsTechniques.js.map +1 -0
- package/lib/systems/trigram/techniques/GamTechniques.d.ts +44 -0
- package/lib/systems/trigram/techniques/GamTechniques.d.ts.map +1 -0
- package/lib/systems/trigram/techniques/GamTechniques.js +293 -0
- package/lib/systems/trigram/techniques/GamTechniques.js.map +1 -0
- package/lib/systems/trigram/techniques/GanTechniques.d.ts +58 -0
- package/lib/systems/trigram/techniques/GanTechniques.d.ts.map +1 -0
- package/lib/systems/trigram/techniques/GanTechniques.js +323 -0
- package/lib/systems/trigram/techniques/GanTechniques.js.map +1 -0
- package/lib/systems/trigram/techniques/GeonTechniques.d.ts +23 -0
- package/lib/systems/trigram/techniques/GeonTechniques.d.ts.map +1 -0
- package/lib/systems/trigram/techniques/GeonTechniques.js +299 -0
- package/lib/systems/trigram/techniques/GeonTechniques.js.map +1 -0
- package/lib/systems/trigram/techniques/GonTechniques.d.ts +51 -0
- package/lib/systems/trigram/techniques/GonTechniques.d.ts.map +1 -0
- package/lib/systems/trigram/techniques/GonTechniques.js +399 -0
- package/lib/systems/trigram/techniques/GonTechniques.js.map +1 -0
- package/lib/systems/trigram/techniques/JinTechniques.d.ts +23 -0
- package/lib/systems/trigram/techniques/JinTechniques.d.ts.map +1 -0
- package/lib/systems/trigram/techniques/JinTechniques.js +253 -0
- package/lib/systems/trigram/techniques/JinTechniques.js.map +1 -0
- package/lib/systems/trigram/techniques/LiTechniques.d.ts +23 -0
- package/lib/systems/trigram/techniques/LiTechniques.d.ts.map +1 -0
- package/lib/systems/trigram/techniques/LiTechniques.js +253 -0
- package/lib/systems/trigram/techniques/LiTechniques.js.map +1 -0
- package/lib/systems/trigram/techniques/SonTechniques.d.ts +43 -0
- package/lib/systems/trigram/techniques/SonTechniques.d.ts.map +1 -0
- package/lib/systems/trigram/techniques/SonTechniques.js +293 -0
- package/lib/systems/trigram/techniques/SonTechniques.js.map +1 -0
- package/lib/systems/trigram/techniques/TaeTechniques.d.ts +23 -0
- package/lib/systems/trigram/techniques/TaeTechniques.d.ts.map +1 -0
- package/lib/systems/trigram/techniques/TaeTechniques.js +292 -0
- package/lib/systems/trigram/techniques/TaeTechniques.js.map +1 -0
- package/lib/systems/trigram/techniques/TechniqueConfig.d.ts +403 -0
- package/lib/systems/trigram/techniques/TechniqueConfig.d.ts.map +1 -0
- package/lib/systems/trigram/techniques/TechniqueConfig.js +493 -0
- package/lib/systems/trigram/techniques/TechniqueConfig.js.map +1 -0
- package/lib/systems/trigram/techniques/index.d.ts +54 -0
- package/lib/systems/trigram/techniques/index.d.ts.map +1 -0
- package/lib/systems/trigram/techniques/index.js +88 -0
- package/lib/systems/trigram/techniques/index.js.map +1 -0
- package/lib/systems/trigram/types/GonTechniqueExtensions.d.ts +506 -0
- package/lib/systems/trigram/types/GonTechniqueExtensions.d.ts.map +1 -0
- package/lib/systems/trigram/types/GonTechniqueExtensions.js +37 -0
- package/lib/systems/trigram/types/GonTechniqueExtensions.js.map +1 -0
- package/lib/systems/trigram/types.d.ts +288 -0
- package/lib/systems/trigram/types.d.ts.map +1 -0
- package/lib/systems/trigram/types.js +459 -0
- package/lib/systems/trigram/types.js.map +1 -0
- package/lib/systems/types.d.ts +1038 -0
- package/lib/systems/types.d.ts.map +1 -0
- package/lib/systems/types.js +872 -0
- package/lib/systems/types.js.map +1 -0
- package/lib/systems/vitalpoint/DamageCalculator.d.ts +255 -0
- package/lib/systems/vitalpoint/DamageCalculator.d.ts.map +1 -0
- package/lib/systems/vitalpoint/DamageCalculator.js +435 -0
- package/lib/systems/vitalpoint/DamageCalculator.js.map +1 -0
- package/lib/systems/vitalpoint/HitDetection.d.ts +11 -0
- package/lib/systems/vitalpoint/HitDetection.d.ts.map +1 -0
- package/lib/systems/vitalpoint/HitDetection.js +69 -0
- package/lib/systems/vitalpoint/HitDetection.js.map +1 -0
- package/lib/systems/vitalpoint/KoreanAnatomy.d.ts +361 -0
- package/lib/systems/vitalpoint/KoreanAnatomy.d.ts.map +1 -0
- package/lib/systems/vitalpoint/KoreanAnatomy.js +1709 -0
- package/lib/systems/vitalpoint/KoreanAnatomy.js.map +1 -0
- package/lib/systems/vitalpoint/KoreanVitalPoints.d.ts +133 -0
- package/lib/systems/vitalpoint/KoreanVitalPoints.d.ts.map +1 -0
- package/lib/systems/vitalpoint/KoreanVitalPoints.js +150 -0
- package/lib/systems/vitalpoint/KoreanVitalPoints.js.map +1 -0
- package/lib/systems/vitalpoint/MeridianVitalPointMapping.d.ts +92 -0
- package/lib/systems/vitalpoint/MeridianVitalPointMapping.d.ts.map +1 -0
- package/lib/systems/vitalpoint/MeridianVitalPointMapping.js +227 -0
- package/lib/systems/vitalpoint/MeridianVitalPointMapping.js.map +1 -0
- package/lib/systems/vitalpoint/VitalPointsData.d.ts +51 -0
- package/lib/systems/vitalpoint/VitalPointsData.d.ts.map +1 -0
- package/lib/systems/vitalpoint/VitalPointsData.js +1917 -0
- package/lib/systems/vitalpoint/VitalPointsData.js.map +1 -0
- package/lib/systems/vitalpoint/index.d.ts +12 -0
- package/lib/systems/vitalpoint/index.d.ts.map +1 -0
- package/lib/systems/vitalpoint/index.js +5 -0
- package/lib/systems/vitalpoint/types.d.ts +417 -0
- package/lib/systems/vitalpoint/types.d.ts.map +1 -0
- package/lib/test/test-utils.d.ts +46 -0
- package/lib/test/test-utils.d.ts.map +1 -0
- package/lib/types/AccessibilityTypes.d.ts +232 -0
- package/lib/types/AccessibilityTypes.d.ts.map +1 -0
- package/lib/types/AccessibilityTypes.js +13 -0
- package/lib/types/AccessibilityTypes.js.map +1 -0
- package/lib/types/HtmlOverlayTypes.d.ts +161 -0
- package/lib/types/HtmlOverlayTypes.d.ts.map +1 -0
- package/lib/types/LayoutTypes.d.ts +330 -0
- package/lib/types/LayoutTypes.d.ts.map +1 -0
- package/lib/types/LayoutTypes.js +118 -0
- package/lib/types/LayoutTypes.js.map +1 -0
- package/lib/types/PhysicsTypes.d.ts +327 -0
- package/lib/types/PhysicsTypes.d.ts.map +1 -0
- package/lib/types/PhysicsTypes.js +105 -0
- package/lib/types/PhysicsTypes.js.map +1 -0
- package/lib/types/ResponsiveTypes.d.ts +210 -0
- package/lib/types/ResponsiveTypes.d.ts.map +1 -0
- package/lib/types/clothing.d.ts +298 -0
- package/lib/types/clothing.d.ts.map +1 -0
- package/lib/types/common.d.ts +1247 -0
- package/lib/types/common.d.ts.map +1 -0
- package/lib/types/common.js +622 -0
- package/lib/types/common.js.map +1 -0
- package/lib/types/constants/animations.d.ts +93 -0
- package/lib/types/constants/animations.d.ts.map +1 -0
- package/lib/types/constants/animations.js +26 -0
- package/lib/types/constants/animations.js.map +1 -0
- package/lib/types/constants/colors.d.ts +151 -0
- package/lib/types/constants/colors.d.ts.map +1 -0
- package/lib/types/constants/colors.js +155 -0
- package/lib/types/constants/colors.js.map +1 -0
- package/lib/types/constants/designSystem.d.ts +469 -0
- package/lib/types/constants/designSystem.d.ts.map +1 -0
- package/lib/types/constants/designSystem.js +406 -0
- package/lib/types/constants/designSystem.js.map +1 -0
- package/lib/types/constants/index.d.ts +181 -0
- package/lib/types/constants/index.d.ts.map +1 -0
- package/lib/types/constants/index.js +176 -0
- package/lib/types/constants/index.js.map +1 -0
- package/lib/types/constants/layout.d.ts +76 -0
- package/lib/types/constants/layout.d.ts.map +1 -0
- package/lib/types/constants/layout.js +37 -0
- package/lib/types/constants/layout.js.map +1 -0
- package/lib/types/constants/performance.d.ts +183 -0
- package/lib/types/constants/performance.d.ts.map +1 -0
- package/lib/types/constants/performance.js +134 -0
- package/lib/types/constants/performance.js.map +1 -0
- package/lib/types/constants/typography.d.ts +85 -0
- package/lib/types/constants/typography.d.ts.map +1 -0
- package/lib/types/constants/typography.js +110 -0
- package/lib/types/constants/typography.js.map +1 -0
- package/lib/types/constants/ui.d.ts +187 -0
- package/lib/types/constants/ui.d.ts.map +1 -0
- package/lib/types/constants/ui.js +113 -0
- package/lib/types/constants/ui.js.map +1 -0
- package/lib/types/facial.d.ts +266 -0
- package/lib/types/facial.d.ts.map +1 -0
- package/lib/types/facial.js +92 -0
- package/lib/types/facial.js.map +1 -0
- package/lib/types/hand-animation.d.ts +370 -0
- package/lib/types/hand-animation.d.ts.map +1 -0
- package/lib/types/hand-animation.js +55 -0
- package/lib/types/hand-animation.js.map +1 -0
- package/lib/types/index.d.ts +14 -0
- package/lib/types/index.d.ts.map +1 -0
- package/lib/types/index.js +112 -0
- package/lib/types/index.js.map +1 -0
- package/lib/types/injury.d.ts +58 -0
- package/lib/types/injury.d.ts.map +1 -0
- package/lib/types/injury.js +23 -0
- package/lib/types/injury.js.map +1 -0
- package/lib/types/muscle.d.ts +146 -0
- package/lib/types/muscle.d.ts.map +1 -0
- package/lib/types/muscle.js +22 -0
- package/lib/types/muscle.js.map +1 -0
- package/lib/types/physics.d.ts +606 -0
- package/lib/types/physics.d.ts.map +1 -0
- package/lib/types/physics.js +162 -0
- package/lib/types/physics.js.map +1 -0
- package/lib/types/physicsConstants.d.ts +270 -0
- package/lib/types/physicsConstants.d.ts.map +1 -0
- package/lib/types/physicsConstants.js +71 -0
- package/lib/types/physicsConstants.js.map +1 -0
- package/lib/types/player-visual.d.ts +299 -0
- package/lib/types/player-visual.d.ts.map +1 -0
- package/lib/types/skeletal.d.ts +693 -0
- package/lib/types/skeletal.d.ts.map +1 -0
- package/lib/types/skeletal.js +189 -0
- package/lib/types/skeletal.js.map +1 -0
- package/lib/types/technique.d.ts +175 -0
- package/lib/types/technique.d.ts.map +1 -0
- package/lib/types/techniqueId.d.ts +51 -0
- package/lib/types/techniqueId.d.ts.map +1 -0
- package/lib/types/techniqueId.js +55 -0
- package/lib/types/techniqueId.js.map +1 -0
- package/lib/utils/EventManager.d.ts +133 -0
- package/lib/utils/EventManager.d.ts.map +1 -0
- package/lib/utils/EventManager.js +1 -0
- package/lib/utils/accessibility.d.ts +218 -0
- package/lib/utils/accessibility.d.ts.map +1 -0
- package/lib/utils/accessibility.js +167 -0
- package/lib/utils/accessibility.js.map +1 -0
- package/lib/utils/arenaWorldDimensions.d.ts +219 -0
- package/lib/utils/arenaWorldDimensions.d.ts.map +1 -0
- package/lib/utils/arenaWorldDimensions.js +154 -0
- package/lib/utils/arenaWorldDimensions.js.map +1 -0
- package/lib/utils/assetConfig.d.ts +39 -0
- package/lib/utils/assetConfig.d.ts.map +1 -0
- package/lib/utils/assetConfig.js +52 -0
- package/lib/utils/assetConfig.js.map +1 -0
- package/lib/utils/cameraShake.d.ts +115 -0
- package/lib/utils/cameraShake.d.ts.map +1 -0
- package/lib/utils/characterScaling.d.ts +305 -0
- package/lib/utils/characterScaling.d.ts.map +1 -0
- package/lib/utils/characterScaling.js +105 -0
- package/lib/utils/characterScaling.js.map +1 -0
- package/lib/utils/clothingColors.d.ts +120 -0
- package/lib/utils/clothingColors.d.ts.map +1 -0
- package/lib/utils/clothingMaterials.d.ts +65 -0
- package/lib/utils/clothingMaterials.d.ts.map +1 -0
- package/lib/utils/colorHelpers.d.ts +67 -0
- package/lib/utils/colorHelpers.d.ts.map +1 -0
- package/lib/utils/colorHelpers.js +81 -0
- package/lib/utils/colorHelpers.js.map +1 -0
- package/lib/utils/colorUtils.d.ts +113 -0
- package/lib/utils/colorUtils.d.ts.map +1 -0
- package/lib/utils/colorUtils.js +225 -0
- package/lib/utils/colorUtils.js.map +1 -0
- package/lib/utils/combatReadiness.d.ts +132 -0
- package/lib/utils/combatReadiness.d.ts.map +1 -0
- package/lib/utils/combatReadiness.js +176 -0
- package/lib/utils/combatReadiness.js.map +1 -0
- package/lib/utils/controlMapping.d.ts +171 -0
- package/lib/utils/controlMapping.d.ts.map +1 -0
- package/lib/utils/controlMapping.js +288 -0
- package/lib/utils/controlMapping.js.map +1 -0
- package/lib/utils/deviceDetection.d.ts +159 -0
- package/lib/utils/deviceDetection.d.ts.map +1 -0
- package/lib/utils/deviceDetection.js +337 -0
- package/lib/utils/deviceDetection.js.map +1 -0
- package/lib/utils/effectUtils.d.ts +63 -0
- package/lib/utils/effectUtils.d.ts.map +1 -0
- package/lib/utils/effectUtils.js +737 -0
- package/lib/utils/effectUtils.js.map +1 -0
- package/lib/utils/eventConstants.d.ts +25 -0
- package/lib/utils/eventConstants.d.ts.map +1 -0
- package/lib/utils/eventConstants.js +3 -0
- package/lib/utils/eventConstants.js.map +1 -0
- package/lib/utils/fabricTextures.d.ts +136 -0
- package/lib/utils/fabricTextures.d.ts.map +1 -0
- package/lib/utils/fabricTextures.js +301 -0
- package/lib/utils/fabricTextures.js.map +1 -0
- package/lib/utils/hapticFeedback.d.ts +224 -0
- package/lib/utils/hapticFeedback.d.ts.map +1 -0
- package/lib/utils/hapticFeedback.js +143 -0
- package/lib/utils/hapticFeedback.js.map +1 -0
- package/lib/utils/haptics.d.ts +139 -0
- package/lib/utils/haptics.d.ts.map +1 -0
- package/lib/utils/haptics.js +66 -0
- package/lib/utils/haptics.js.map +1 -0
- package/lib/utils/htmlOverlayHelpers.d.ts +168 -0
- package/lib/utils/htmlOverlayHelpers.d.ts.map +1 -0
- package/lib/utils/htmlOverlayHelpers.js +279 -0
- package/lib/utils/htmlOverlayHelpers.js.map +1 -0
- package/lib/utils/index.d.ts +15 -0
- package/lib/utils/index.d.ts.map +1 -0
- package/lib/utils/index.js +92 -0
- package/lib/utils/index.js.map +1 -0
- package/lib/utils/inputSystem.d.ts +154 -0
- package/lib/utils/inputSystem.d.ts.map +1 -0
- package/lib/utils/inputSystem.js +324 -0
- package/lib/utils/inputSystem.js.map +1 -0
- package/lib/utils/koreanThemeHelpers.d.ts +328 -0
- package/lib/utils/koreanThemeHelpers.d.ts.map +1 -0
- package/lib/utils/koreanThemeHelpers.js +348 -0
- package/lib/utils/koreanThemeHelpers.js.map +1 -0
- package/lib/utils/math.d.ts +80 -0
- package/lib/utils/math.d.ts.map +1 -0
- package/lib/utils/math.js +70 -0
- package/lib/utils/math.js.map +1 -0
- package/lib/utils/mobileLayoutHelpers.d.ts +52 -0
- package/lib/utils/mobileLayoutHelpers.d.ts.map +1 -0
- package/lib/utils/mobileLayoutHelpers.js +66 -0
- package/lib/utils/mobileLayoutHelpers.js.map +1 -0
- package/lib/utils/mobileUIUtils.d.ts +266 -0
- package/lib/utils/mobileUIUtils.d.ts.map +1 -0
- package/lib/utils/mobileUIUtils.js +33 -0
- package/lib/utils/mobileUIUtils.js.map +1 -0
- package/lib/utils/objectPool.d.ts +92 -0
- package/lib/utils/objectPool.d.ts.map +1 -0
- package/lib/utils/particlePool.d.ts +138 -0
- package/lib/utils/particlePool.d.ts.map +1 -0
- package/lib/utils/performance/PerformanceMonitor.d.ts +93 -0
- package/lib/utils/performance/PerformanceMonitor.d.ts.map +1 -0
- package/lib/utils/performance/PerformanceMonitor.js +155 -0
- package/lib/utils/performance/PerformanceMonitor.js.map +1 -0
- package/lib/utils/performance/PerformanceOverlay3D.d.ts +20 -0
- package/lib/utils/performance/PerformanceOverlay3D.d.ts.map +1 -0
- package/lib/utils/performance/PerformanceOverlay3D.js +200 -0
- package/lib/utils/performance/PerformanceOverlay3D.js.map +1 -0
- package/lib/utils/performance/index.d.ts +12 -0
- package/lib/utils/performance/index.d.ts.map +1 -0
- package/lib/utils/performance/index.js +3 -0
- package/lib/utils/performance/usePerformanceMonitor.d.ts +46 -0
- package/lib/utils/performance/usePerformanceMonitor.d.ts.map +1 -0
- package/lib/utils/performance/usePerformanceMonitor.js +71 -0
- package/lib/utils/performance/usePerformanceMonitor.js.map +1 -0
- package/lib/utils/performanceOptimization.d.ts +142 -0
- package/lib/utils/performanceOptimization.d.ts.map +1 -0
- package/lib/utils/performanceOptimization.js +27 -0
- package/lib/utils/performanceOptimization.js.map +1 -0
- package/lib/utils/physicalAttributeValidation.d.ts +197 -0
- package/lib/utils/physicalAttributeValidation.d.ts.map +1 -0
- package/lib/utils/player3DHelpers.d.ts +82 -0
- package/lib/utils/player3DHelpers.d.ts.map +1 -0
- package/lib/utils/player3DHelpers.js +176 -0
- package/lib/utils/player3DHelpers.js.map +1 -0
- package/lib/utils/playerUtils.d.ts +137 -0
- package/lib/utils/playerUtils.d.ts.map +1 -0
- package/lib/utils/playerUtils.js +296 -0
- package/lib/utils/playerUtils.js.map +1 -0
- package/lib/utils/responsiveLayout.d.ts +207 -0
- package/lib/utils/responsiveLayout.d.ts.map +1 -0
- package/lib/utils/responsiveLayout.js +114 -0
- package/lib/utils/responsiveLayout.js.map +1 -0
- package/lib/utils/responsiveLayoutHelpers.d.ts +156 -0
- package/lib/utils/responsiveLayoutHelpers.d.ts.map +1 -0
- package/lib/utils/responsiveLayoutHelpers.js +253 -0
- package/lib/utils/responsiveLayoutHelpers.js.map +1 -0
- package/lib/utils/safeAreaUtils.d.ts +133 -0
- package/lib/utils/safeAreaUtils.d.ts.map +1 -0
- package/lib/utils/safeAreaUtils.js +65 -0
- package/lib/utils/safeAreaUtils.js.map +1 -0
- package/lib/utils/sharedPhysicsConfig.d.ts +125 -0
- package/lib/utils/sharedPhysicsConfig.d.ts.map +1 -0
- package/lib/utils/sharedPhysicsConfig.js +119 -0
- package/lib/utils/sharedPhysicsConfig.js.map +1 -0
- package/lib/utils/skeletonScaling.d.ts +285 -0
- package/lib/utils/skeletonScaling.d.ts.map +1 -0
- package/lib/utils/skeletonScaling.js +46 -0
- package/lib/utils/skeletonScaling.js.map +1 -0
- package/lib/utils/stanceHelpers.d.ts +85 -0
- package/lib/utils/stanceHelpers.d.ts.map +1 -0
- package/lib/utils/stanceHelpers.js +132 -0
- package/lib/utils/stanceHelpers.js.map +1 -0
- package/lib/utils/threeObjectPool.d.ts +323 -0
- package/lib/utils/threeObjectPool.d.ts.map +1 -0
- package/lib/utils/threeObjectPool.js +345 -0
- package/lib/utils/threeObjectPool.js.map +1 -0
- package/lib/utils/visualEffects.d.ts +358 -0
- package/lib/utils/visualEffects.d.ts.map +1 -0
- package/lib/utils/visualEffects.js +423 -0
- package/lib/utils/visualEffects.js.map +1 -0
- package/package.json +222 -0
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"AnatomyOverlay3D.js","names":[],"sources":["../../../../../src/components/screens/training/components/AnatomyOverlay3D.tsx"],"sourcesContent":["/**\n * AnatomyOverlay3D - Toggleable anatomy visualization layers\n *\n * Provides skeleton, nerves, vascular, and surface anatomy overlays\n * for educational training visualization\n */\n\nimport { useFrame } from \"@react-three/fiber\";\nimport React, { useEffect, useMemo, useRef } from \"react\";\nimport * as THREE from \"three\";\nimport { KOREAN_COLORS } from \"../../../../types/constants\";\n\n// Visual effect constants for bloom optimization\n// Note: Emissive intensity values are balanced for visual clarity and performance.\n// When applied to many simultaneous overlays/markers, emissive intensities above ~2.0 can\n// increase rendering cost and bloom pass overhead. VitalPointMarker3D intentionally uses\n// higher emissive values (up to ~3.5) for a small number of selected markers, which is\n// acceptable because the total marker count is low. For dense anatomy overlays, prefer\n// keeping emissive intensities at or below ~2.0 and consider implementing LOD or\n// distance-based emissive scaling if brighter values or higher object counts are needed.\n// See VitalPointMarker3D for a concrete example: it exposes a configurable\n// `maxEmissiveIntensity` prop that caps per-marker glow. Use higher caps there for a\n// small number of critical vital point markers, while keeping dense overlay layers like\n// those in AnatomyOverlay3D within the ~2.0 guideline to maintain 60fps performance.\nconst SKELETON_EMISSIVE_INTENSITY = 1.0; // Enhanced glow for skeletal structure\nconst NERVE_EMISSIVE_INTENSITY = 1.5; // Balanced for bloom without performance impact\nconst VASCULAR_EMISSIVE_INTENSITY = 2.0; // Moderate intensity for blood vessels\nconst VASCULAR_PULSE_BASE = 1.0; // Base intensity for vascular pulse animation\nconst VASCULAR_PULSE_AMPLITUDE = 0.5; // Pulse variation amplitude (max 1.5 total)\n\n// Transmission constants for glass-like anatomy layers\nconst SKELETON_MAJOR_TRANSMISSION = 0.1; // Reduced transmission for more solid bone appearance (was 0.3)\nconst SKELETON_MAJOR_THICKNESS = 0.5; // Increased thickness for realistic bone structure (was 0.3)\nconst SKELETON_LIMB_TRANSMISSION = 0.05; // Reduced transmission for limbs (was 0.2)\nconst SKELETON_LIMB_THICKNESS = 0.4; // Increased thickness for limb bones (was 0.2)\nconst VASCULAR_TRANSMISSION = 0.2; // All vascular system meshes\nconst VASCULAR_THICKNESS = 0.2;\n\n/**\n * Anatomy layer types\n */\nexport type AnatomyLayer = \"skeleton\" | \"nerves\" | \"vascular\" | \"surface\";\n\n/**\n * Props for AnatomyOverlay3D component\n */\nexport interface AnatomyOverlay3DProps {\n /** Position of the anatomy overlay (typically the dummy position) */\n readonly position: [number, number, number];\n /** Which anatomy layers to display */\n readonly visibleLayers: readonly AnatomyLayer[];\n /** Opacity of the overlay (0-1) */\n readonly opacity?: number;\n /** Whether on mobile device (reserved for future mobile-specific optimizations) */\n readonly isMobile?: boolean;\n}\n\n/**\n * Skeleton Layer Component\n * Simplified skeletal structure visualization with glass-like transmission\n */\nconst SkeletonLayer: React.FC<{ opacity: number }> = ({ opacity }) => {\n const groupRef = useRef<THREE.Group>(null);\n\n // Memoize skull geometry to prevent recreating on every render\n // 두개골 기하학 메모화 | Skull geometry memoization\n const skullGeometry = useMemo(() => new THREE.SphereGeometry(0.25, 16, 16), []);\n\n // 자원 정리 | Resource cleanup - Dispose skull geometry on unmount\n useEffect(() => {\n return () => {\n skullGeometry.dispose();\n };\n }, [skullGeometry]);\n\n // Pulsing emissive animation for skeleton layer\n useFrame((state) => {\n if (!groupRef.current) return;\n\n // Enhanced pulse for better visibility (amplitude increased from 0.2 to 0.4)\n const pulse = Math.sin(state.clock.elapsedTime * 2) * 0.4 + 0.6;\n\n // Rebuild mesh cache each frame to ensure all meshes are captured\n const meshes: THREE.Mesh[] = [];\n groupRef.current.traverse((child) => {\n if (\n child instanceof THREE.Mesh &&\n child.material instanceof THREE.MeshPhysicalMaterial\n ) {\n meshes.push(child);\n }\n });\n\n // Update all meshes with pulsing emissive\n meshes.forEach((mesh) => {\n if (mesh.material instanceof THREE.MeshPhysicalMaterial) {\n mesh.material.emissiveIntensity = pulse;\n }\n });\n });\n\n return (\n <group ref={groupRef}>\n {/* Spine - vertical line */}\n <mesh position={[0, 1.0, -0.05]}>\n <cylinderGeometry args={[0.03, 0.03, 1.6, 8]} />\n <meshPhysicalMaterial\n color={KOREAN_COLORS.WHITE_SOLID}\n transparent\n opacity={opacity}\n transmission={SKELETON_MAJOR_TRANSMISSION}\n thickness={SKELETON_MAJOR_THICKNESS}\n roughness={0.4} // Increased roughness for bone texture (was 0.1)\n clearcoat={0.3}\n metalness={0} // Bone is non-metallic\n emissive={KOREAN_COLORS.PRIMARY_CYAN}\n emissiveIntensity={SKELETON_EMISSIVE_INTENSITY}\n // Bone surface detail\n ior={1.55} // Index of refraction for bone\n sheen={0.1} // Slight sheen for bone surface\n sheenRoughness={0.9}\n />\n </mesh>\n\n {/* Skull - wireframe sphere */}\n <lineSegments position={[0, 1.6, 0]}>\n <edgesGeometry args={[skullGeometry]} />\n <lineBasicMaterial\n color={KOREAN_COLORS.WHITE_SOLID}\n transparent\n opacity={opacity}\n />\n </lineSegments>\n\n {/* Rib cage - horizontal lines */}\n {[1.3, 1.15, 1.0, 0.85, 0.7].map((y, i) => (\n <mesh key={i} position={[0, y, 0]} rotation={[0, 0, Math.PI / 2]}>\n <torusGeometry args={[0.25 - i * 0.02, 0.02, 8, 16]} />\n <meshPhysicalMaterial\n color={KOREAN_COLORS.WHITE_SOLID}\n transparent\n opacity={opacity * 0.7}\n transmission={SKELETON_MAJOR_TRANSMISSION}\n thickness={SKELETON_MAJOR_THICKNESS}\n roughness={0.4} // Bone texture (consistent with spine)\n clearcoat={0.3}\n metalness={0} // Bone is non-metallic\n emissive={KOREAN_COLORS.PRIMARY_CYAN}\n emissiveIntensity={SKELETON_EMISSIVE_INTENSITY}\n // Bone surface detail\n ior={1.55} // Index of refraction for bone\n sheen={0.1} // Slight sheen for bone surface\n sheenRoughness={0.9}\n />\n </mesh>\n ))}\n\n {/* Pelvis - simplified structure */}\n <mesh position={[0, 0.5, 0]} rotation={[0, 0, Math.PI / 2]}>\n <torusGeometry args={[0.25, 0.03, 8, 16]} />\n <meshPhysicalMaterial\n color={KOREAN_COLORS.WHITE_SOLID}\n transparent\n opacity={opacity}\n transmission={SKELETON_MAJOR_TRANSMISSION}\n thickness={SKELETON_MAJOR_THICKNESS}\n roughness={0.4} // Bone texture (consistent with spine)\n clearcoat={0.3}\n metalness={0} // Bone is non-metallic\n emissive={KOREAN_COLORS.PRIMARY_CYAN}\n emissiveIntensity={SKELETON_EMISSIVE_INTENSITY}\n // Bone surface detail\n ior={1.55} // Index of refraction for bone\n sheen={0.1} // Slight sheen for bone surface\n sheenRoughness={0.9}\n />\n </mesh>\n\n {/* Left arm bones */}\n <mesh position={[-0.4, 1.0, 0]} rotation={[0, 0, Math.PI / 6]}>\n <cylinderGeometry args={[0.02, 0.02, 0.6, 8]} />\n <meshPhysicalMaterial\n color={KOREAN_COLORS.WHITE_SOLID}\n transparent\n opacity={opacity * 0.8}\n transmission={SKELETON_LIMB_TRANSMISSION}\n thickness={SKELETON_LIMB_THICKNESS}\n roughness={0.4} // Bone texture (consistent with spine)\n metalness={0} // Bone is non-metallic\n emissive={KOREAN_COLORS.PRIMARY_CYAN}\n emissiveIntensity={SKELETON_EMISSIVE_INTENSITY}\n // Bone surface detail\n ior={1.55} // Index of refraction for bone\n sheen={0.1} // Slight sheen for bone surface\n sheenRoughness={0.9}\n />\n </mesh>\n\n {/* Right arm bones */}\n <mesh position={[0.4, 1.0, 0]} rotation={[0, 0, -Math.PI / 6]}>\n <cylinderGeometry args={[0.02, 0.02, 0.6, 8]} />\n <meshPhysicalMaterial\n color={KOREAN_COLORS.WHITE_SOLID}\n transparent\n opacity={opacity * 0.8}\n transmission={SKELETON_LIMB_TRANSMISSION}\n thickness={SKELETON_LIMB_THICKNESS}\n roughness={0.4} // Bone texture (consistent with spine)\n metalness={0} // Bone is non-metallic\n emissive={KOREAN_COLORS.PRIMARY_CYAN}\n emissiveIntensity={SKELETON_EMISSIVE_INTENSITY}\n // Bone surface detail\n ior={1.55} // Index of refraction for bone\n sheen={0.1} // Slight sheen for bone surface\n sheenRoughness={0.9}\n />\n </mesh>\n\n {/* Leg bones */}\n <mesh position={[-0.2, 0.3, 0]}>\n <cylinderGeometry args={[0.02, 0.02, 0.5, 8]} />\n <meshPhysicalMaterial\n color={KOREAN_COLORS.WHITE_SOLID}\n transparent\n opacity={opacity * 0.8}\n transmission={SKELETON_LIMB_TRANSMISSION}\n thickness={SKELETON_LIMB_THICKNESS}\n roughness={0.4} // Bone texture (consistent with spine)\n metalness={0} // Bone is non-metallic\n emissive={KOREAN_COLORS.PRIMARY_CYAN}\n emissiveIntensity={SKELETON_EMISSIVE_INTENSITY}\n // Bone surface detail\n ior={1.55} // Index of refraction for bone\n sheen={0.1} // Slight sheen for bone surface\n sheenRoughness={0.9}\n />\n </mesh>\n <mesh position={[0.2, 0.3, 0]}>\n <cylinderGeometry args={[0.02, 0.02, 0.5, 8]} />\n <meshPhysicalMaterial\n color={KOREAN_COLORS.WHITE_SOLID}\n transparent\n opacity={opacity * 0.8}\n transmission={SKELETON_LIMB_TRANSMISSION}\n thickness={SKELETON_LIMB_THICKNESS}\n roughness={0.4} // Bone texture (consistent with spine)\n metalness={0} // Bone is non-metallic\n emissive={KOREAN_COLORS.PRIMARY_CYAN}\n emissiveIntensity={SKELETON_EMISSIVE_INTENSITY}\n // Bone surface detail\n ior={1.55} // Index of refraction for bone\n sheen={0.1} // Slight sheen for bone surface\n sheenRoughness={0.9}\n />\n </mesh>\n </group>\n );\n};\n\n/**\n * Nerves Layer Component\n * Nervous system pathways visualization\n */\nconst NervesLayer: React.FC<{ opacity: number }> = ({ opacity }) => {\n const groupRef = useRef<THREE.Group>(null);\n\n // Pulsing animation for nerve pathways\n useFrame((state) => {\n if (!groupRef.current) return;\n\n const pulse = Math.sin(state.clock.elapsedTime * 3) * 0.5 + 0.5;\n const targetIntensity = 1.0 + pulse * 0.5;\n\n // Rebuild mesh cache each frame to ensure all meshes are captured\n const meshes: THREE.Mesh[] = [];\n groupRef.current.traverse((child) => {\n if (\n child instanceof THREE.Mesh &&\n child.material instanceof THREE.MeshPhysicalMaterial\n ) {\n meshes.push(child);\n }\n });\n\n // Update all meshes with pulsing emissive\n meshes.forEach((mesh) => {\n if (mesh.material instanceof THREE.MeshPhysicalMaterial) {\n mesh.material.emissiveIntensity = targetIntensity;\n }\n });\n });\n\n return (\n <group ref={groupRef}>\n {/* Spinal cord - central nerve */}\n <mesh position={[0, 1.0, -0.08]}>\n <cylinderGeometry args={[0.025, 0.025, 1.6, 8]} />\n <meshPhysicalMaterial\n color={KOREAN_COLORS.SECONDARY_YELLOW}\n transparent\n opacity={opacity}\n emissive={KOREAN_COLORS.SECONDARY_YELLOW}\n emissiveIntensity={NERVE_EMISSIVE_INTENSITY}\n roughness={0.2}\n clearcoat={1.0}\n />\n </mesh>\n\n {/* Nerve branches - from spine to limbs */}\n {/* Cervical nerves (neck area) */}\n {[-0.15, 0.15].map((x, i) => (\n <mesh\n key={`cervical-${i}`}\n position={[x, 1.4, -0.08]}\n rotation={[0, 0, x > 0 ? -Math.PI / 4 : Math.PI / 4]}\n >\n <cylinderGeometry args={[0.015, 0.015, 0.2, 6]} />\n <meshPhysicalMaterial\n color={KOREAN_COLORS.ACCENT_GOLD}\n transparent\n opacity={opacity * 0.8}\n emissive={KOREAN_COLORS.ACCENT_GOLD}\n emissiveIntensity={1.5}\n roughness={0.2}\n clearcoat={1.0}\n />\n </mesh>\n ))}\n\n {/* Brachial plexus (arm nerves) */}\n {[-0.3, 0.3].map((x, i) => (\n <mesh\n key={`brachial-${i}`}\n position={[x, 1.1, -0.08]}\n rotation={[0, 0, x > 0 ? -Math.PI / 3 : Math.PI / 3]}\n >\n <cylinderGeometry args={[0.015, 0.01, 0.3, 6]} />\n <meshPhysicalMaterial\n color={KOREAN_COLORS.ACCENT_GOLD}\n transparent\n opacity={opacity * 0.7}\n emissive={KOREAN_COLORS.ACCENT_GOLD}\n emissiveIntensity={NERVE_EMISSIVE_INTENSITY}\n roughness={0.2}\n clearcoat={1.0}\n />\n </mesh>\n ))}\n\n {/* Lumbar/sacral nerves (leg nerves) */}\n {[-0.15, 0.15].map((x, i) => (\n <mesh\n key={`lumbar-${i}`}\n position={[x, 0.5, -0.08]}\n rotation={[0, 0, x > 0 ? -Math.PI / 6 : Math.PI / 6]}\n >\n <cylinderGeometry args={[0.015, 0.01, 0.4, 6]} />\n <meshPhysicalMaterial\n color={KOREAN_COLORS.ACCENT_GOLD}\n transparent\n opacity={opacity * 0.7}\n emissive={KOREAN_COLORS.ACCENT_GOLD}\n emissiveIntensity={NERVE_EMISSIVE_INTENSITY}\n roughness={0.2}\n clearcoat={1.0}\n />\n </mesh>\n ))}\n </group>\n );\n};\n\n/**\n * Vascular Layer Component\n * Blood vessel system visualization with glass-like transmission\n */\nconst VascularLayer: React.FC<{ opacity: number }> = ({ opacity }) => {\n const groupRef = useRef<THREE.Group>(null);\n\n // Pulsing animation simulating blood flow\n useFrame((state) => {\n if (!groupRef.current) return;\n\n const pulse = Math.sin(state.clock.elapsedTime * 2) * 0.5 + 0.5;\n const targetIntensity = VASCULAR_PULSE_BASE + pulse * VASCULAR_PULSE_AMPLITUDE;\n\n // Rebuild mesh cache each frame to ensure all meshes are captured\n const meshes: THREE.Mesh[] = [];\n groupRef.current.traverse((child) => {\n if (\n child instanceof THREE.Mesh &&\n child.material instanceof THREE.MeshPhysicalMaterial\n ) {\n meshes.push(child);\n }\n });\n\n // Update all meshes with pulsing emissive\n meshes.forEach((mesh) => {\n if (mesh.material instanceof THREE.MeshPhysicalMaterial) {\n mesh.material.emissiveIntensity = targetIntensity;\n }\n });\n });\n\n return (\n <group ref={groupRef}>\n {/* Aorta - main artery */}\n <mesh position={[0, 1.0, -0.1]}>\n <cylinderGeometry args={[0.02, 0.02, 1.4, 8]} />\n <meshPhysicalMaterial\n color={KOREAN_COLORS.ACCENT_RED}\n transparent\n opacity={opacity}\n transmission={VASCULAR_TRANSMISSION}\n thickness={VASCULAR_THICKNESS}\n roughness={0.2}\n clearcoat={0.8}\n emissive={KOREAN_COLORS.ACCENT_RED}\n emissiveIntensity={VASCULAR_EMISSIVE_INTENSITY}\n />\n </mesh>\n\n {/* Carotid arteries (neck) */}\n {[-0.1, 0.1].map((x, i) => (\n <mesh key={`carotid-${i}`} position={[x, 1.4, -0.05]}>\n <cylinderGeometry args={[0.015, 0.015, 0.3, 6]} />\n <meshPhysicalMaterial\n color={KOREAN_COLORS.ACCENT_RED}\n transparent\n opacity={opacity * 0.9}\n transmission={VASCULAR_TRANSMISSION}\n thickness={VASCULAR_THICKNESS}\n roughness={0.2}\n clearcoat={0.8}\n emissive={KOREAN_COLORS.ACCENT_RED}\n emissiveIntensity={VASCULAR_EMISSIVE_INTENSITY}\n />\n </mesh>\n ))}\n\n {/* Subclavian/axillary arteries (shoulder to arm) */}\n {[-0.25, 0.25].map((x, i) => (\n <mesh\n key={`subclavian-${i}`}\n position={[x, 1.15, -0.08]}\n rotation={[0, 0, x > 0 ? -Math.PI / 4 : Math.PI / 4]}\n >\n <cylinderGeometry args={[0.012, 0.012, 0.25, 6]} />\n <meshPhysicalMaterial\n color={KOREAN_COLORS.ACCENT_RED}\n transparent\n opacity={opacity * 0.8}\n transmission={VASCULAR_TRANSMISSION}\n thickness={VASCULAR_THICKNESS}\n roughness={0.2}\n clearcoat={0.8}\n emissive={KOREAN_COLORS.ACCENT_RED}\n emissiveIntensity={VASCULAR_EMISSIVE_INTENSITY}\n />\n </mesh>\n ))}\n\n {/* Femoral arteries (legs) */}\n {[-0.15, 0.15].map((x, i) => (\n <mesh key={`femoral-${i}`} position={[x, 0.4, -0.08]}>\n <cylinderGeometry args={[0.012, 0.012, 0.35, 6]} />\n <meshPhysicalMaterial\n color={KOREAN_COLORS.ACCENT_RED}\n transparent\n opacity={opacity * 0.8}\n transmission={VASCULAR_TRANSMISSION}\n thickness={VASCULAR_THICKNESS}\n roughness={0.2}\n clearcoat={0.8}\n emissive={KOREAN_COLORS.ACCENT_RED}\n emissiveIntensity={VASCULAR_EMISSIVE_INTENSITY}\n />\n </mesh>\n ))}\n </group>\n );\n};\n\n/**\n * Surface Layer Component\n * Surface anatomy landmarks and skin layer\n */\nconst SurfaceLayer: React.FC<{ opacity: number }> = ({ opacity }) => {\n return (\n <group>\n {/* Glass Skin Shell - Slightly larger than dummy to envelop internals */}\n <mesh position={[0, 1.6, 0]}>\n <sphereGeometry args={[0.26, 32, 32]} />\n <meshPhysicalMaterial\n color={KOREAN_COLORS.PRIMARY_CYAN}\n roughness={0.2}\n transmission={0.9}\n thickness={0.5}\n transparent\n opacity={opacity * 0.5}\n />\n </mesh>\n\n <mesh position={[0, 1.0, 0]}>\n <capsuleGeometry args={[0.31, 0.8, 8, 16]} />\n <meshPhysicalMaterial\n color={KOREAN_COLORS.PRIMARY_CYAN}\n roughness={0.2}\n transmission={0.9}\n thickness={0.5}\n transparent\n opacity={opacity * 0.5}\n />\n </mesh>\n\n {/* Arms */}\n <mesh position={[-0.4, 1.0, 0]} rotation={[0, 0, Math.PI / 6]}>\n <capsuleGeometry args={[0.11, 0.6, 4, 8]} />\n <meshPhysicalMaterial\n color={KOREAN_COLORS.PRIMARY_CYAN}\n roughness={0.2}\n transmission={0.9}\n thickness={0.5}\n transparent\n opacity={opacity * 0.5}\n />\n </mesh>\n <mesh position={[0.4, 1.0, 0]} rotation={[0, 0, -Math.PI / 6]}>\n <capsuleGeometry args={[0.11, 0.6, 4, 8]} />\n <meshPhysicalMaterial\n color={KOREAN_COLORS.PRIMARY_CYAN}\n roughness={0.2}\n transmission={0.9}\n thickness={0.5}\n transparent\n opacity={opacity * 0.5}\n />\n </mesh>\n\n {/* Legs */}\n <mesh position={[-0.2, 0.3, 0]}>\n <capsuleGeometry args={[0.13, 0.5, 4, 8]} />\n <meshPhysicalMaterial\n color={KOREAN_COLORS.PRIMARY_CYAN}\n roughness={0.2}\n transmission={0.9}\n thickness={0.5}\n transparent\n opacity={opacity * 0.5}\n />\n </mesh>\n <mesh position={[0.2, 0.3, 0]}>\n <capsuleGeometry args={[0.13, 0.5, 4, 8]} />\n <meshPhysicalMaterial\n color={KOREAN_COLORS.PRIMARY_CYAN}\n roughness={0.2}\n transmission={0.9}\n thickness={0.5}\n transparent\n opacity={opacity * 0.5}\n />\n </mesh>\n </group>\n );\n};\n\n/**\n * AnatomyOverlay3D Component\n * Main component that manages all anatomy layers\n */\nexport const AnatomyOverlay3D: React.FC<AnatomyOverlay3DProps> = ({\n position,\n visibleLayers,\n opacity = 0.7,\n}) => {\n // Memoize layer visibility checks\n const showSkeleton = useMemo(\n () => visibleLayers.includes(\"skeleton\"),\n [visibleLayers]\n );\n const showNerves = useMemo(\n () => visibleLayers.includes(\"nerves\"),\n [visibleLayers]\n );\n const showVascular = useMemo(\n () => visibleLayers.includes(\"vascular\"),\n [visibleLayers]\n );\n const showSurface = useMemo(\n () => visibleLayers.includes(\"surface\"),\n [visibleLayers]\n );\n\n return (\n <group position={position} name=\"anatomy-overlay-3d\">\n {showSkeleton && <SkeletonLayer opacity={opacity} />}\n {showNerves && <NervesLayer opacity={opacity} />}\n {showVascular && <VascularLayer opacity={opacity} />}\n {showSurface && <SurfaceLayer opacity={opacity} />}\n </group>\n );\n};\n\nexport default AnatomyOverlay3D;\n"],"mappings":";;;;;;;;;;;;;AAwBA,IAAM,8BAA8B;AACpC,IAAM,2BAA2B;AACjC,IAAM,8BAA8B;AACpC,IAAM,sBAAsB;AAC5B,IAAM,2BAA2B;AAGjC,IAAM,8BAA8B;AACpC,IAAM,2BAA2B;AACjC,IAAM,6BAA6B;AACnC,IAAM,0BAA0B;AAChC,IAAM,wBAAwB;AAC9B,IAAM,qBAAqB;;;;;AAyB3B,IAAM,iBAAgD,EAAE,cAAc;CACpE,MAAM,WAAW,OAAoB,KAAK;CAI1C,MAAM,gBAAgB,cAAc,IAAI,MAAM,eAAe,KAAM,IAAI,GAAG,EAAE,EAAE,CAAC;AAG/E,iBAAgB;AACd,eAAa;AACX,iBAAc,SAAS;;IAExB,CAAC,cAAc,CAAC;AAGnB,WAAU,UAAU;AAClB,MAAI,CAAC,SAAS,QAAS;EAGvB,MAAM,QAAQ,KAAK,IAAI,MAAM,MAAM,cAAc,EAAE,GAAG,KAAM;EAG5D,MAAM,SAAuB,EAAE;AAC/B,WAAS,QAAQ,UAAU,UAAU;AACnC,OACE,iBAAiB,MAAM,QACvB,MAAM,oBAAoB,MAAM,qBAEhC,QAAO,KAAK,MAAM;IAEpB;AAGF,SAAO,SAAS,SAAS;AACvB,OAAI,KAAK,oBAAoB,MAAM,qBACjC,MAAK,SAAS,oBAAoB;IAEpC;GACF;AAEF,QACE,qBAAC,SAAD;EAAO,KAAK;YAAZ;GAEE,qBAAC,QAAD;IAAM,UAAU;KAAC;KAAG;KAAK;KAAM;cAA/B,CACE,oBAAC,oBAAD,EAAkB,MAAM;KAAC;KAAM;KAAM;KAAK;KAAE,EAAI,CAAA,EAChD,oBAAC,wBAAD;KACE,OAAO,cAAc;KACrB,aAAA;KACS;KACT,cAAc;KACd,WAAW;KACX,WAAW;KACX,WAAW;KACX,WAAW;KACX,UAAU,cAAc;KACxB,mBAAmB;KAEnB,KAAK;KACL,OAAO;KACP,gBAAgB;KAChB,CAAA,CACG;;GAGP,qBAAC,gBAAD;IAAc,UAAU;KAAC;KAAG;KAAK;KAAE;cAAnC,CACE,oBAAC,iBAAD,EAAe,MAAM,CAAC,cAAc,EAAI,CAAA,EACxC,oBAAC,qBAAD;KACE,OAAO,cAAc;KACrB,aAAA;KACS;KACT,CAAA,CACW;;GAGd;IAAC;IAAK;IAAM;IAAK;IAAM;IAAI,CAAC,KAAK,GAAG,MACnC,qBAAC,QAAD;IAAc,UAAU;KAAC;KAAG;KAAG;KAAE;IAAE,UAAU;KAAC;KAAG;KAAG,KAAK,KAAK;KAAE;cAAhE,CACE,oBAAC,iBAAD,EAAe,MAAM;KAAC,MAAO,IAAI;KAAM;KAAM;KAAG;KAAG,EAAI,CAAA,EACvD,oBAAC,wBAAD;KACE,OAAO,cAAc;KACrB,aAAA;KACA,SAAS,UAAU;KACnB,cAAc;KACd,WAAW;KACX,WAAW;KACX,WAAW;KACX,WAAW;KACX,UAAU,cAAc;KACxB,mBAAmB;KAEnB,KAAK;KACL,OAAO;KACP,gBAAgB;KAChB,CAAA,CACG;MAlBI,EAkBJ,CACP;GAGF,qBAAC,QAAD;IAAM,UAAU;KAAC;KAAG;KAAK;KAAE;IAAE,UAAU;KAAC;KAAG;KAAG,KAAK,KAAK;KAAE;cAA1D,CACE,oBAAC,iBAAD,EAAe,MAAM;KAAC;KAAM;KAAM;KAAG;KAAG,EAAI,CAAA,EAC5C,oBAAC,wBAAD;KACE,OAAO,cAAc;KACrB,aAAA;KACS;KACT,cAAc;KACd,WAAW;KACX,WAAW;KACX,WAAW;KACX,WAAW;KACX,UAAU,cAAc;KACxB,mBAAmB;KAEnB,KAAK;KACL,OAAO;KACP,gBAAgB;KAChB,CAAA,CACG;;GAGP,qBAAC,QAAD;IAAM,UAAU;KAAC;KAAM;KAAK;KAAE;IAAE,UAAU;KAAC;KAAG;KAAG,KAAK,KAAK;KAAE;cAA7D,CACE,oBAAC,oBAAD,EAAkB,MAAM;KAAC;KAAM;KAAM;KAAK;KAAE,EAAI,CAAA,EAChD,oBAAC,wBAAD;KACE,OAAO,cAAc;KACrB,aAAA;KACA,SAAS,UAAU;KACnB,cAAc;KACd,WAAW;KACX,WAAW;KACX,WAAW;KACX,UAAU,cAAc;KACxB,mBAAmB;KAEnB,KAAK;KACL,OAAO;KACP,gBAAgB;KAChB,CAAA,CACG;;GAGP,qBAAC,QAAD;IAAM,UAAU;KAAC;KAAK;KAAK;KAAE;IAAE,UAAU;KAAC;KAAG;KAAG,CAAC,KAAK,KAAK;KAAE;cAA7D,CACE,oBAAC,oBAAD,EAAkB,MAAM;KAAC;KAAM;KAAM;KAAK;KAAE,EAAI,CAAA,EAChD,oBAAC,wBAAD;KACE,OAAO,cAAc;KACrB,aAAA;KACA,SAAS,UAAU;KACnB,cAAc;KACd,WAAW;KACX,WAAW;KACX,WAAW;KACX,UAAU,cAAc;KACxB,mBAAmB;KAEnB,KAAK;KACL,OAAO;KACP,gBAAgB;KAChB,CAAA,CACG;;GAGP,qBAAC,QAAD;IAAM,UAAU;KAAC;KAAM;KAAK;KAAE;cAA9B,CACE,oBAAC,oBAAD,EAAkB,MAAM;KAAC;KAAM;KAAM;KAAK;KAAE,EAAI,CAAA,EAChD,oBAAC,wBAAD;KACE,OAAO,cAAc;KACrB,aAAA;KACA,SAAS,UAAU;KACnB,cAAc;KACd,WAAW;KACX,WAAW;KACX,WAAW;KACX,UAAU,cAAc;KACxB,mBAAmB;KAEnB,KAAK;KACL,OAAO;KACP,gBAAgB;KAChB,CAAA,CACG;;GACP,qBAAC,QAAD;IAAM,UAAU;KAAC;KAAK;KAAK;KAAE;cAA7B,CACE,oBAAC,oBAAD,EAAkB,MAAM;KAAC;KAAM;KAAM;KAAK;KAAE,EAAI,CAAA,EAChD,oBAAC,wBAAD;KACE,OAAO,cAAc;KACrB,aAAA;KACA,SAAS,UAAU;KACnB,cAAc;KACd,WAAW;KACX,WAAW;KACX,WAAW;KACX,UAAU,cAAc;KACxB,mBAAmB;KAEnB,KAAK;KACL,OAAO;KACP,gBAAgB;KAChB,CAAA,CACG;;GACD;;;;;;;AAQZ,IAAM,eAA8C,EAAE,cAAc;CAClE,MAAM,WAAW,OAAoB,KAAK;AAG1C,WAAU,UAAU;AAClB,MAAI,CAAC,SAAS,QAAS;EAGvB,MAAM,kBAAkB,KADV,KAAK,IAAI,MAAM,MAAM,cAAc,EAAE,GAAG,KAAM,MACtB;EAGtC,MAAM,SAAuB,EAAE;AAC/B,WAAS,QAAQ,UAAU,UAAU;AACnC,OACE,iBAAiB,MAAM,QACvB,MAAM,oBAAoB,MAAM,qBAEhC,QAAO,KAAK,MAAM;IAEpB;AAGF,SAAO,SAAS,SAAS;AACvB,OAAI,KAAK,oBAAoB,MAAM,qBACjC,MAAK,SAAS,oBAAoB;IAEpC;GACF;AAEF,QACE,qBAAC,SAAD;EAAO,KAAK;YAAZ;GAEE,qBAAC,QAAD;IAAM,UAAU;KAAC;KAAG;KAAK;KAAM;cAA/B,CACE,oBAAC,oBAAD,EAAkB,MAAM;KAAC;KAAO;KAAO;KAAK;KAAE,EAAI,CAAA,EAClD,oBAAC,wBAAD;KACE,OAAO,cAAc;KACrB,aAAA;KACS;KACT,UAAU,cAAc;KACxB,mBAAmB;KACnB,WAAW;KACX,WAAW;KACX,CAAA,CACG;;GAIN,CAAC,MAAO,IAAK,CAAC,KAAK,GAAG,MACrB,qBAAC,QAAD;IAEE,UAAU;KAAC;KAAG;KAAK;KAAM;IACzB,UAAU;KAAC;KAAG;KAAG,IAAI,IAAI,CAAC,KAAK,KAAK,IAAI,KAAK,KAAK;KAAE;cAHtD,CAKE,oBAAC,oBAAD,EAAkB,MAAM;KAAC;KAAO;KAAO;KAAK;KAAE,EAAI,CAAA,EAClD,oBAAC,wBAAD;KACE,OAAO,cAAc;KACrB,aAAA;KACA,SAAS,UAAU;KACnB,UAAU,cAAc;KACxB,mBAAmB;KACnB,WAAW;KACX,WAAW;KACX,CAAA,CACG;MAdA,YAAY,IAcZ,CACP;GAGD,CAAC,KAAM,GAAI,CAAC,KAAK,GAAG,MACnB,qBAAC,QAAD;IAEE,UAAU;KAAC;KAAG;KAAK;KAAM;IACzB,UAAU;KAAC;KAAG;KAAG,IAAI,IAAI,CAAC,KAAK,KAAK,IAAI,KAAK,KAAK;KAAE;cAHtD,CAKE,oBAAC,oBAAD,EAAkB,MAAM;KAAC;KAAO;KAAM;KAAK;KAAE,EAAI,CAAA,EACjD,oBAAC,wBAAD;KACE,OAAO,cAAc;KACrB,aAAA;KACA,SAAS,UAAU;KACnB,UAAU,cAAc;KACxB,mBAAmB;KACnB,WAAW;KACX,WAAW;KACX,CAAA,CACG;MAdA,YAAY,IAcZ,CACP;GAGD,CAAC,MAAO,IAAK,CAAC,KAAK,GAAG,MACrB,qBAAC,QAAD;IAEE,UAAU;KAAC;KAAG;KAAK;KAAM;IACzB,UAAU;KAAC;KAAG;KAAG,IAAI,IAAI,CAAC,KAAK,KAAK,IAAI,KAAK,KAAK;KAAE;cAHtD,CAKE,oBAAC,oBAAD,EAAkB,MAAM;KAAC;KAAO;KAAM;KAAK;KAAE,EAAI,CAAA,EACjD,oBAAC,wBAAD;KACE,OAAO,cAAc;KACrB,aAAA;KACA,SAAS,UAAU;KACnB,UAAU,cAAc;KACxB,mBAAmB;KACnB,WAAW;KACX,WAAW;KACX,CAAA,CACG;MAdA,UAAU,IAcV,CACP;GACI;;;;;;;AAQZ,IAAM,iBAAgD,EAAE,cAAc;CACpE,MAAM,WAAW,OAAoB,KAAK;AAG1C,WAAU,UAAU;AAClB,MAAI,CAAC,SAAS,QAAS;EAGvB,MAAM,kBAAkB,uBADV,KAAK,IAAI,MAAM,MAAM,cAAc,EAAE,GAAG,KAAM,MACN;EAGtD,MAAM,SAAuB,EAAE;AAC/B,WAAS,QAAQ,UAAU,UAAU;AACnC,OACE,iBAAiB,MAAM,QACvB,MAAM,oBAAoB,MAAM,qBAEhC,QAAO,KAAK,MAAM;IAEpB;AAGF,SAAO,SAAS,SAAS;AACvB,OAAI,KAAK,oBAAoB,MAAM,qBACjC,MAAK,SAAS,oBAAoB;IAEpC;GACF;AAEF,QACE,qBAAC,SAAD;EAAO,KAAK;YAAZ;GAEE,qBAAC,QAAD;IAAM,UAAU;KAAC;KAAG;KAAK;KAAK;cAA9B,CACE,oBAAC,oBAAD,EAAkB,MAAM;KAAC;KAAM;KAAM;KAAK;KAAE,EAAI,CAAA,EAChD,oBAAC,wBAAD;KACE,OAAO,cAAc;KACrB,aAAA;KACS;KACT,cAAc;KACd,WAAW;KACX,WAAW;KACX,WAAW;KACX,UAAU,cAAc;KACxB,mBAAmB;KACnB,CAAA,CACG;;GAGN,CAAC,KAAM,GAAI,CAAC,KAAK,GAAG,MACnB,qBAAC,QAAD;IAA2B,UAAU;KAAC;KAAG;KAAK;KAAM;cAApD,CACE,oBAAC,oBAAD,EAAkB,MAAM;KAAC;KAAO;KAAO;KAAK;KAAE,EAAI,CAAA,EAClD,oBAAC,wBAAD;KACE,OAAO,cAAc;KACrB,aAAA;KACA,SAAS,UAAU;KACnB,cAAc;KACd,WAAW;KACX,WAAW;KACX,WAAW;KACX,UAAU,cAAc;KACxB,mBAAmB;KACnB,CAAA,CACG;MAbI,WAAW,IAaf,CACP;GAGD,CAAC,MAAO,IAAK,CAAC,KAAK,GAAG,MACrB,qBAAC,QAAD;IAEE,UAAU;KAAC;KAAG;KAAM;KAAM;IAC1B,UAAU;KAAC;KAAG;KAAG,IAAI,IAAI,CAAC,KAAK,KAAK,IAAI,KAAK,KAAK;KAAE;cAHtD,CAKE,oBAAC,oBAAD,EAAkB,MAAM;KAAC;KAAO;KAAO;KAAM;KAAE,EAAI,CAAA,EACnD,oBAAC,wBAAD;KACE,OAAO,cAAc;KACrB,aAAA;KACA,SAAS,UAAU;KACnB,cAAc;KACd,WAAW;KACX,WAAW;KACX,WAAW;KACX,UAAU,cAAc;KACxB,mBAAmB;KACnB,CAAA,CACG;MAhBA,cAAc,IAgBd,CACP;GAGD,CAAC,MAAO,IAAK,CAAC,KAAK,GAAG,MACrB,qBAAC,QAAD;IAA2B,UAAU;KAAC;KAAG;KAAK;KAAM;cAApD,CACE,oBAAC,oBAAD,EAAkB,MAAM;KAAC;KAAO;KAAO;KAAM;KAAE,EAAI,CAAA,EACnD,oBAAC,wBAAD;KACE,OAAO,cAAc;KACrB,aAAA;KACA,SAAS,UAAU;KACnB,cAAc;KACd,WAAW;KACX,WAAW;KACX,WAAW;KACX,UAAU,cAAc;KACxB,mBAAmB;KACnB,CAAA,CACG;MAbI,WAAW,IAaf,CACP;GACI;;;;;;;AAQZ,IAAM,gBAA+C,EAAE,cAAc;AACnE,QACE,qBAAC,SAAD,EAAA,UAAA;EAEE,qBAAC,QAAD;GAAM,UAAU;IAAC;IAAG;IAAK;IAAE;aAA3B,CACE,oBAAC,kBAAD,EAAgB,MAAM;IAAC;IAAM;IAAI;IAAG,EAAI,CAAA,EACxC,oBAAC,wBAAD;IACE,OAAO,cAAc;IACrB,WAAW;IACX,cAAc;IACd,WAAW;IACX,aAAA;IACA,SAAS,UAAU;IACnB,CAAA,CACG;;EAEP,qBAAC,QAAD;GAAM,UAAU;IAAC;IAAG;IAAK;IAAE;aAA3B,CACE,oBAAC,mBAAD,EAAiB,MAAM;IAAC;IAAM;IAAK;IAAG;IAAG,EAAI,CAAA,EAC7C,oBAAC,wBAAD;IACE,OAAO,cAAc;IACrB,WAAW;IACX,cAAc;IACd,WAAW;IACX,aAAA;IACA,SAAS,UAAU;IACnB,CAAA,CACG;;EAGP,qBAAC,QAAD;GAAM,UAAU;IAAC;IAAM;IAAK;IAAE;GAAE,UAAU;IAAC;IAAG;IAAG,KAAK,KAAK;IAAE;aAA7D,CACE,oBAAC,mBAAD,EAAiB,MAAM;IAAC;IAAM;IAAK;IAAG;IAAE,EAAI,CAAA,EAC5C,oBAAC,wBAAD;IACE,OAAO,cAAc;IACrB,WAAW;IACX,cAAc;IACd,WAAW;IACX,aAAA;IACA,SAAS,UAAU;IACnB,CAAA,CACG;;EACP,qBAAC,QAAD;GAAM,UAAU;IAAC;IAAK;IAAK;IAAE;GAAE,UAAU;IAAC;IAAG;IAAG,CAAC,KAAK,KAAK;IAAE;aAA7D,CACE,oBAAC,mBAAD,EAAiB,MAAM;IAAC;IAAM;IAAK;IAAG;IAAE,EAAI,CAAA,EAC5C,oBAAC,wBAAD;IACE,OAAO,cAAc;IACrB,WAAW;IACX,cAAc;IACd,WAAW;IACX,aAAA;IACA,SAAS,UAAU;IACnB,CAAA,CACG;;EAGP,qBAAC,QAAD;GAAM,UAAU;IAAC;IAAM;IAAK;IAAE;aAA9B,CACE,oBAAC,mBAAD,EAAiB,MAAM;IAAC;IAAM;IAAK;IAAG;IAAE,EAAI,CAAA,EAC5C,oBAAC,wBAAD;IACE,OAAO,cAAc;IACrB,WAAW;IACX,cAAc;IACd,WAAW;IACX,aAAA;IACA,SAAS,UAAU;IACnB,CAAA,CACG;;EACP,qBAAC,QAAD;GAAM,UAAU;IAAC;IAAK;IAAK;IAAE;aAA7B,CACE,oBAAC,mBAAD,EAAiB,MAAM;IAAC;IAAM;IAAK;IAAG;IAAE,EAAI,CAAA,EAC5C,oBAAC,wBAAD;IACE,OAAO,cAAc;IACrB,WAAW;IACX,cAAc;IACd,WAAW;IACX,aAAA;IACA,SAAS,UAAU;IACnB,CAAA,CACG;;EACD,EAAA,CAAA;;;;;;AAQZ,IAAa,oBAAqD,EAChE,UACA,eACA,UAAU,SACN;CAEJ,MAAM,eAAe,cACb,cAAc,SAAS,WAAW,EACxC,CAAC,cAAc,CAChB;CACD,MAAM,aAAa,cACX,cAAc,SAAS,SAAS,EACtC,CAAC,cAAc,CAChB;CACD,MAAM,eAAe,cACb,cAAc,SAAS,WAAW,EACxC,CAAC,cAAc,CAChB;CACD,MAAM,cAAc,cACZ,cAAc,SAAS,UAAU,EACvC,CAAC,cAAc,CAChB;AAED,QACE,qBAAC,SAAD;EAAiB;EAAU,MAAK;YAAhC;GACG,gBAAgB,oBAAC,eAAD,EAAwB,SAAW,CAAA;GACnD,cAAc,oBAAC,aAAD,EAAsB,SAAW,CAAA;GAC/C,gBAAgB,oBAAC,eAAD,EAAwB,SAAW,CAAA;GACnD,eAAe,oBAAC,cAAD,EAAuB,SAAW,CAAA;GAC5C"}
|
|
@@ -0,0 +1,28 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* DamageNumber3D - Floating damage number effect in 3D space
|
|
3
|
+
*
|
|
4
|
+
* Shows damage numbers that float up and fade out
|
|
5
|
+
*/
|
|
6
|
+
import React from "react";
|
|
7
|
+
/**
|
|
8
|
+
* Props for DamageNumber3D component
|
|
9
|
+
*/
|
|
10
|
+
export interface DamageNumber3DProps {
|
|
11
|
+
/** Initial 3D position */
|
|
12
|
+
readonly position: [number, number, number];
|
|
13
|
+
/** Damage value to display */
|
|
14
|
+
readonly damage: number;
|
|
15
|
+
/** Type of hit (affects color) */
|
|
16
|
+
readonly type: "normal" | "perfect" | "critical";
|
|
17
|
+
/** Callback when animation completes */
|
|
18
|
+
readonly onComplete: () => void;
|
|
19
|
+
/** Animation duration in seconds */
|
|
20
|
+
readonly duration?: number;
|
|
21
|
+
}
|
|
22
|
+
/**
|
|
23
|
+
* DamageNumber3D Component
|
|
24
|
+
* Displays floating damage numbers in 3D space
|
|
25
|
+
*/
|
|
26
|
+
export declare const DamageNumber3D: React.FC<DamageNumber3DProps>;
|
|
27
|
+
export default DamageNumber3D;
|
|
28
|
+
//# sourceMappingURL=DamageNumber3D.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"DamageNumber3D.d.ts","sourceRoot":"","sources":["../../../../../src/components/screens/training/components/DamageNumber3D.tsx"],"names":[],"mappings":"AAAA;;;;GAIG;AAIH,OAAO,KAA0B,MAAM,OAAO,CAAC;AAI/C;;GAEG;AACH,MAAM,WAAW,mBAAmB;IAClC,0BAA0B;IAC1B,QAAQ,CAAC,QAAQ,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IAC5C,8BAA8B;IAC9B,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC;IACxB,kCAAkC;IAClC,QAAQ,CAAC,IAAI,EAAE,QAAQ,GAAG,SAAS,GAAG,UAAU,CAAC;IACjD,wCAAwC;IACxC,QAAQ,CAAC,UAAU,EAAE,MAAM,IAAI,CAAC;IAChC,oCAAoC;IACpC,QAAQ,CAAC,QAAQ,CAAC,EAAE,MAAM,CAAC;CAC5B;AAED;;;GAGG;AACH,eAAO,MAAM,cAAc,EAAE,KAAK,CAAC,EAAE,CAAC,mBAAmB,CAgFxD,CAAC;AAEF,eAAe,cAAc,CAAC"}
|
|
@@ -0,0 +1,47 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* FootPlacementMarkers3D - 3D markers showing foot placement for footwork drills
|
|
3
|
+
*
|
|
4
|
+
* Renders visual indicators on the ground to guide footwork training,
|
|
5
|
+
* showing target positions for Korean martial arts footwork patterns.
|
|
6
|
+
*
|
|
7
|
+
* @module components/screens/training/components/FootPlacementMarkers3D
|
|
8
|
+
* @category Training 3D Components
|
|
9
|
+
* @korean 발위치표시3D컴포넌트
|
|
10
|
+
*/
|
|
11
|
+
import React from "react";
|
|
12
|
+
import type { FootworkDrill } from "./FootworkDrillsOverlayHtml";
|
|
13
|
+
/**
|
|
14
|
+
* Footwork drill pattern types for 3D visualization
|
|
15
|
+
*
|
|
16
|
+
* Derived from FootworkDrill, excluding "free_practice" (which has no pattern),
|
|
17
|
+
* and adding a "none" sentinel for cases with no active pattern.
|
|
18
|
+
*/
|
|
19
|
+
export type FootworkDrillPattern = Exclude<FootworkDrill, "free_practice"> | "none";
|
|
20
|
+
/**
|
|
21
|
+
* Props for FootPlacementMarkers3D component
|
|
22
|
+
*/
|
|
23
|
+
export interface FootPlacementMarkers3DProps {
|
|
24
|
+
/** Center position for the pattern */
|
|
25
|
+
readonly centerPosition?: [number, number, number];
|
|
26
|
+
/** Current drill pattern to display */
|
|
27
|
+
readonly pattern: FootworkDrillPattern;
|
|
28
|
+
/** Current step in pattern (0-based) */
|
|
29
|
+
readonly currentStep?: number;
|
|
30
|
+
/** Whether markers are visible */
|
|
31
|
+
readonly visible?: boolean;
|
|
32
|
+
/** Scale factor for markers */
|
|
33
|
+
readonly scale?: number;
|
|
34
|
+
/** Whether to animate markers */
|
|
35
|
+
readonly animated?: boolean;
|
|
36
|
+
}
|
|
37
|
+
/**
|
|
38
|
+
* FootPlacementMarkers3D Component
|
|
39
|
+
*
|
|
40
|
+
* Displays 3D foot placement markers on the ground for footwork drills,
|
|
41
|
+
* with Korean martial arts-themed visual feedback.
|
|
42
|
+
*
|
|
43
|
+
* @korean 발위치표시3D
|
|
44
|
+
*/
|
|
45
|
+
export declare const FootPlacementMarkers3D: React.FC<FootPlacementMarkers3DProps>;
|
|
46
|
+
export default FootPlacementMarkers3D;
|
|
47
|
+
//# sourceMappingURL=FootPlacementMarkers3D.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"FootPlacementMarkers3D.d.ts","sourceRoot":"","sources":["../../../../../src/components/screens/training/components/FootPlacementMarkers3D.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;GASG;AAIH,OAAO,KAA0B,MAAM,OAAO,CAAC;AAG/C,OAAO,KAAK,EAAE,aAAa,EAAE,MAAM,6BAA6B,CAAC;AAEjE;;;;;GAKG;AACH,MAAM,MAAM,oBAAoB,GAC5B,OAAO,CAAC,aAAa,EAAE,eAAe,CAAC,GACvC,MAAM,CAAC;AAEX;;GAEG;AACH,MAAM,WAAW,2BAA2B;IAC1C,sCAAsC;IACtC,QAAQ,CAAC,cAAc,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IACnD,uCAAuC;IACvC,QAAQ,CAAC,OAAO,EAAE,oBAAoB,CAAC;IACvC,wCAAwC;IACxC,QAAQ,CAAC,WAAW,CAAC,EAAE,MAAM,CAAC;IAC9B,kCAAkC;IAClC,QAAQ,CAAC,OAAO,CAAC,EAAE,OAAO,CAAC;IAC3B,+BAA+B;IAC/B,QAAQ,CAAC,KAAK,CAAC,EAAE,MAAM,CAAC;IACxB,iCAAiC;IACjC,QAAQ,CAAC,QAAQ,CAAC,EAAE,OAAO,CAAC;CAC7B;AA8KD;;;;;;;GAOG;AACH,eAAO,MAAM,sBAAsB,EAAE,KAAK,CAAC,EAAE,CAAC,2BAA2B,CA+BxE,CAAC;AAEF,eAAe,sBAAsB,CAAC"}
|
|
@@ -0,0 +1,380 @@
|
|
|
1
|
+
import { KOREAN_COLORS } from "../../../../types/constants/colors.js";
|
|
2
|
+
import "../../../../types/constants/index.js";
|
|
3
|
+
import { useMemo, useRef } from "react";
|
|
4
|
+
import { jsx, jsxs } from "react/jsx-runtime";
|
|
5
|
+
import { useFrame } from "@react-three/fiber";
|
|
6
|
+
import { Html } from "@react-three/drei";
|
|
7
|
+
import * as THREE from "three";
|
|
8
|
+
//#region src/components/screens/training/components/FootPlacementMarkers3D.tsx
|
|
9
|
+
/**
|
|
10
|
+
* FootPlacementMarkers3D - 3D markers showing foot placement for footwork drills
|
|
11
|
+
*
|
|
12
|
+
* Renders visual indicators on the ground to guide footwork training,
|
|
13
|
+
* showing target positions for Korean martial arts footwork patterns.
|
|
14
|
+
*
|
|
15
|
+
* @module components/screens/training/components/FootPlacementMarkers3D
|
|
16
|
+
* @category Training 3D Components
|
|
17
|
+
* @korean 발위치표시3D컴포넌트
|
|
18
|
+
*/
|
|
19
|
+
/**
|
|
20
|
+
* Generate footwork pattern positions
|
|
21
|
+
*
|
|
22
|
+
* @korean 보법패턴위치생성
|
|
23
|
+
*/
|
|
24
|
+
function getPatternPositions(pattern, center) {
|
|
25
|
+
const [cx, cy, cz] = center;
|
|
26
|
+
const radius = 2;
|
|
27
|
+
const stepDist = .3;
|
|
28
|
+
switch (pattern) {
|
|
29
|
+
case "circular_left": return [
|
|
30
|
+
{
|
|
31
|
+
position: [
|
|
32
|
+
cx + radius,
|
|
33
|
+
cy,
|
|
34
|
+
cz
|
|
35
|
+
],
|
|
36
|
+
label: "1"
|
|
37
|
+
},
|
|
38
|
+
{
|
|
39
|
+
position: [
|
|
40
|
+
cx,
|
|
41
|
+
cy,
|
|
42
|
+
cz - radius
|
|
43
|
+
],
|
|
44
|
+
label: "2"
|
|
45
|
+
},
|
|
46
|
+
{
|
|
47
|
+
position: [
|
|
48
|
+
cx - radius,
|
|
49
|
+
cy,
|
|
50
|
+
cz
|
|
51
|
+
],
|
|
52
|
+
label: "3"
|
|
53
|
+
},
|
|
54
|
+
{
|
|
55
|
+
position: [
|
|
56
|
+
cx,
|
|
57
|
+
cy,
|
|
58
|
+
cz + radius
|
|
59
|
+
],
|
|
60
|
+
label: "4"
|
|
61
|
+
}
|
|
62
|
+
];
|
|
63
|
+
case "circular_right": return [
|
|
64
|
+
{
|
|
65
|
+
position: [
|
|
66
|
+
cx + radius,
|
|
67
|
+
cy,
|
|
68
|
+
cz
|
|
69
|
+
],
|
|
70
|
+
label: "1"
|
|
71
|
+
},
|
|
72
|
+
{
|
|
73
|
+
position: [
|
|
74
|
+
cx,
|
|
75
|
+
cy,
|
|
76
|
+
cz + radius
|
|
77
|
+
],
|
|
78
|
+
label: "2"
|
|
79
|
+
},
|
|
80
|
+
{
|
|
81
|
+
position: [
|
|
82
|
+
cx - radius,
|
|
83
|
+
cy,
|
|
84
|
+
cz
|
|
85
|
+
],
|
|
86
|
+
label: "3"
|
|
87
|
+
},
|
|
88
|
+
{
|
|
89
|
+
position: [
|
|
90
|
+
cx,
|
|
91
|
+
cy,
|
|
92
|
+
cz - radius
|
|
93
|
+
],
|
|
94
|
+
label: "4"
|
|
95
|
+
}
|
|
96
|
+
];
|
|
97
|
+
case "pivot_combo": return [
|
|
98
|
+
{
|
|
99
|
+
position: [
|
|
100
|
+
cx,
|
|
101
|
+
cy,
|
|
102
|
+
cz
|
|
103
|
+
],
|
|
104
|
+
label: "Start"
|
|
105
|
+
},
|
|
106
|
+
{
|
|
107
|
+
position: [
|
|
108
|
+
cx - .5,
|
|
109
|
+
cy,
|
|
110
|
+
cz + .5
|
|
111
|
+
],
|
|
112
|
+
label: "Pivot L"
|
|
113
|
+
},
|
|
114
|
+
{
|
|
115
|
+
position: [
|
|
116
|
+
cx,
|
|
117
|
+
cy,
|
|
118
|
+
cz
|
|
119
|
+
],
|
|
120
|
+
label: "Center"
|
|
121
|
+
},
|
|
122
|
+
{
|
|
123
|
+
position: [
|
|
124
|
+
cx + .5,
|
|
125
|
+
cy,
|
|
126
|
+
cz + .5
|
|
127
|
+
],
|
|
128
|
+
label: "Pivot R"
|
|
129
|
+
}
|
|
130
|
+
];
|
|
131
|
+
case "triangle_step": return [
|
|
132
|
+
{
|
|
133
|
+
position: [
|
|
134
|
+
cx,
|
|
135
|
+
cy,
|
|
136
|
+
cz
|
|
137
|
+
],
|
|
138
|
+
label: "Start"
|
|
139
|
+
},
|
|
140
|
+
{
|
|
141
|
+
position: [
|
|
142
|
+
cx,
|
|
143
|
+
cy,
|
|
144
|
+
cz - stepDist * 2
|
|
145
|
+
],
|
|
146
|
+
label: "Forward"
|
|
147
|
+
},
|
|
148
|
+
{
|
|
149
|
+
position: [
|
|
150
|
+
cx + stepDist * 1.5,
|
|
151
|
+
cy,
|
|
152
|
+
cz
|
|
153
|
+
],
|
|
154
|
+
label: "Right"
|
|
155
|
+
},
|
|
156
|
+
{
|
|
157
|
+
position: [
|
|
158
|
+
cx,
|
|
159
|
+
cy,
|
|
160
|
+
cz
|
|
161
|
+
],
|
|
162
|
+
label: "Back"
|
|
163
|
+
}
|
|
164
|
+
];
|
|
165
|
+
case "slide_drill": return [
|
|
166
|
+
{
|
|
167
|
+
position: [
|
|
168
|
+
cx,
|
|
169
|
+
cy,
|
|
170
|
+
cz
|
|
171
|
+
],
|
|
172
|
+
label: "Center"
|
|
173
|
+
},
|
|
174
|
+
{
|
|
175
|
+
position: [
|
|
176
|
+
cx,
|
|
177
|
+
cy,
|
|
178
|
+
cz - stepDist
|
|
179
|
+
],
|
|
180
|
+
label: "Forward"
|
|
181
|
+
},
|
|
182
|
+
{
|
|
183
|
+
position: [
|
|
184
|
+
cx + stepDist,
|
|
185
|
+
cy,
|
|
186
|
+
cz
|
|
187
|
+
],
|
|
188
|
+
label: "Right"
|
|
189
|
+
},
|
|
190
|
+
{
|
|
191
|
+
position: [
|
|
192
|
+
cx,
|
|
193
|
+
cy,
|
|
194
|
+
cz + stepDist
|
|
195
|
+
],
|
|
196
|
+
label: "Back"
|
|
197
|
+
},
|
|
198
|
+
{
|
|
199
|
+
position: [
|
|
200
|
+
cx - stepDist,
|
|
201
|
+
cy,
|
|
202
|
+
cz
|
|
203
|
+
],
|
|
204
|
+
label: "Left"
|
|
205
|
+
}
|
|
206
|
+
];
|
|
207
|
+
case "shuffle_practice": return [
|
|
208
|
+
{
|
|
209
|
+
position: [
|
|
210
|
+
cx,
|
|
211
|
+
cy,
|
|
212
|
+
cz
|
|
213
|
+
],
|
|
214
|
+
label: "Start"
|
|
215
|
+
},
|
|
216
|
+
{
|
|
217
|
+
position: [
|
|
218
|
+
cx,
|
|
219
|
+
cy,
|
|
220
|
+
cz - .15
|
|
221
|
+
],
|
|
222
|
+
label: "Shuffle 1"
|
|
223
|
+
},
|
|
224
|
+
{
|
|
225
|
+
position: [
|
|
226
|
+
cx,
|
|
227
|
+
cy,
|
|
228
|
+
cz - .3
|
|
229
|
+
],
|
|
230
|
+
label: "Shuffle 2"
|
|
231
|
+
},
|
|
232
|
+
{
|
|
233
|
+
position: [
|
|
234
|
+
cx,
|
|
235
|
+
cy,
|
|
236
|
+
cz - .45
|
|
237
|
+
],
|
|
238
|
+
label: "Shuffle 3"
|
|
239
|
+
}
|
|
240
|
+
];
|
|
241
|
+
default: return [];
|
|
242
|
+
}
|
|
243
|
+
}
|
|
244
|
+
/**
|
|
245
|
+
* Single foot placement marker
|
|
246
|
+
*/
|
|
247
|
+
var FootMarker = ({ position, label, isActive, isCompleted, animated }) => {
|
|
248
|
+
const meshRef = useRef(null);
|
|
249
|
+
const ringRef = useRef(null);
|
|
250
|
+
useFrame((state) => {
|
|
251
|
+
if (!animated) return;
|
|
252
|
+
if (meshRef.current && isActive) {
|
|
253
|
+
const pulse = Math.sin(state.clock.elapsedTime * 3) * .1 + 1;
|
|
254
|
+
meshRef.current.scale.setScalar(pulse);
|
|
255
|
+
}
|
|
256
|
+
if (ringRef.current && isActive) {
|
|
257
|
+
const ringPulse = Math.sin(state.clock.elapsedTime * 2) * .2 + 1;
|
|
258
|
+
ringRef.current.scale.setScalar(ringPulse);
|
|
259
|
+
}
|
|
260
|
+
});
|
|
261
|
+
const markerColor = isCompleted ? KOREAN_COLORS.ACCENT_GREEN : isActive ? KOREAN_COLORS.PRIMARY_CYAN : KOREAN_COLORS.ACCENT_GOLD;
|
|
262
|
+
return /* @__PURE__ */ jsxs("group", {
|
|
263
|
+
position,
|
|
264
|
+
children: [
|
|
265
|
+
/* @__PURE__ */ jsxs("mesh", {
|
|
266
|
+
ref: meshRef,
|
|
267
|
+
rotation: [
|
|
268
|
+
-Math.PI / 2,
|
|
269
|
+
0,
|
|
270
|
+
0
|
|
271
|
+
],
|
|
272
|
+
position: [
|
|
273
|
+
0,
|
|
274
|
+
.01,
|
|
275
|
+
0
|
|
276
|
+
],
|
|
277
|
+
children: [/* @__PURE__ */ jsx("circleGeometry", { args: [.2, 32] }), /* @__PURE__ */ jsx("meshBasicMaterial", {
|
|
278
|
+
color: markerColor,
|
|
279
|
+
transparent: true,
|
|
280
|
+
opacity: isActive ? .9 : .6,
|
|
281
|
+
side: THREE.DoubleSide
|
|
282
|
+
})]
|
|
283
|
+
}),
|
|
284
|
+
/* @__PURE__ */ jsxs("mesh", {
|
|
285
|
+
ref: ringRef,
|
|
286
|
+
rotation: [
|
|
287
|
+
-Math.PI / 2,
|
|
288
|
+
0,
|
|
289
|
+
0
|
|
290
|
+
],
|
|
291
|
+
position: [
|
|
292
|
+
0,
|
|
293
|
+
.02,
|
|
294
|
+
0
|
|
295
|
+
],
|
|
296
|
+
children: [/* @__PURE__ */ jsx("ringGeometry", { args: [
|
|
297
|
+
.2,
|
|
298
|
+
.25,
|
|
299
|
+
32
|
|
300
|
+
] }), /* @__PURE__ */ jsx("meshBasicMaterial", {
|
|
301
|
+
color: markerColor,
|
|
302
|
+
transparent: true,
|
|
303
|
+
opacity: isActive ? .7 : .4,
|
|
304
|
+
side: THREE.DoubleSide
|
|
305
|
+
})]
|
|
306
|
+
}),
|
|
307
|
+
/* @__PURE__ */ jsx(Html, {
|
|
308
|
+
position: [
|
|
309
|
+
0,
|
|
310
|
+
.1,
|
|
311
|
+
0
|
|
312
|
+
],
|
|
313
|
+
center: true,
|
|
314
|
+
style: {
|
|
315
|
+
pointerEvents: "none",
|
|
316
|
+
userSelect: "none"
|
|
317
|
+
},
|
|
318
|
+
children: /* @__PURE__ */ jsx("div", {
|
|
319
|
+
style: {
|
|
320
|
+
fontSize: "12px",
|
|
321
|
+
fontWeight: "bold",
|
|
322
|
+
color: isActive ? "#00ffff" : "#ffffff",
|
|
323
|
+
textShadow: "0 0 4px rgba(0,0,0,0.8)",
|
|
324
|
+
background: "rgba(0,0,0,0.6)",
|
|
325
|
+
padding: "2px 6px",
|
|
326
|
+
borderRadius: "4px"
|
|
327
|
+
},
|
|
328
|
+
children: label
|
|
329
|
+
})
|
|
330
|
+
}),
|
|
331
|
+
isActive && /* @__PURE__ */ jsxs("mesh", {
|
|
332
|
+
position: [
|
|
333
|
+
0,
|
|
334
|
+
.5,
|
|
335
|
+
0
|
|
336
|
+
],
|
|
337
|
+
children: [/* @__PURE__ */ jsx("cylinderGeometry", { args: [
|
|
338
|
+
.02,
|
|
339
|
+
.02,
|
|
340
|
+
1,
|
|
341
|
+
8
|
|
342
|
+
] }), /* @__PURE__ */ jsx("meshBasicMaterial", {
|
|
343
|
+
color: KOREAN_COLORS.PRIMARY_CYAN,
|
|
344
|
+
transparent: true,
|
|
345
|
+
opacity: .4
|
|
346
|
+
})]
|
|
347
|
+
})
|
|
348
|
+
]
|
|
349
|
+
});
|
|
350
|
+
};
|
|
351
|
+
/**
|
|
352
|
+
* FootPlacementMarkers3D Component
|
|
353
|
+
*
|
|
354
|
+
* Displays 3D foot placement markers on the ground for footwork drills,
|
|
355
|
+
* with Korean martial arts-themed visual feedback.
|
|
356
|
+
*
|
|
357
|
+
* @korean 발위치표시3D
|
|
358
|
+
*/
|
|
359
|
+
var FootPlacementMarkers3D = ({ centerPosition = [
|
|
360
|
+
5,
|
|
361
|
+
0,
|
|
362
|
+
0
|
|
363
|
+
], pattern, currentStep = 0, visible = true, scale = 1, animated = true }) => {
|
|
364
|
+
const positions = useMemo(() => getPatternPositions(pattern, centerPosition), [pattern, centerPosition]);
|
|
365
|
+
if (!visible || pattern === "none" || positions.length === 0) return null;
|
|
366
|
+
return /* @__PURE__ */ jsx("group", {
|
|
367
|
+
scale,
|
|
368
|
+
children: positions.map((marker, index) => /* @__PURE__ */ jsx(FootMarker, {
|
|
369
|
+
position: marker.position,
|
|
370
|
+
label: marker.label,
|
|
371
|
+
isActive: index === currentStep,
|
|
372
|
+
isCompleted: index < currentStep,
|
|
373
|
+
animated
|
|
374
|
+
}, `${pattern}-${index}`))
|
|
375
|
+
});
|
|
376
|
+
};
|
|
377
|
+
//#endregion
|
|
378
|
+
export { FootPlacementMarkers3D as default };
|
|
379
|
+
|
|
380
|
+
//# sourceMappingURL=FootPlacementMarkers3D.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"FootPlacementMarkers3D.js","names":[],"sources":["../../../../../src/components/screens/training/components/FootPlacementMarkers3D.tsx"],"sourcesContent":["/**\n * FootPlacementMarkers3D - 3D markers showing foot placement for footwork drills\n * \n * Renders visual indicators on the ground to guide footwork training,\n * showing target positions for Korean martial arts footwork patterns.\n * \n * @module components/screens/training/components/FootPlacementMarkers3D\n * @category Training 3D Components\n * @korean 발위치표시3D컴포넌트\n */\n\nimport { Html } from \"@react-three/drei\";\nimport { useFrame } from \"@react-three/fiber\";\nimport React, { useRef, useMemo } from \"react\";\nimport * as THREE from \"three\";\nimport { KOREAN_COLORS } from \"../../../../types/constants\";\nimport type { FootworkDrill } from \"./FootworkDrillsOverlayHtml\";\n\n/**\n * Footwork drill pattern types for 3D visualization\n * \n * Derived from FootworkDrill, excluding \"free_practice\" (which has no pattern),\n * and adding a \"none\" sentinel for cases with no active pattern.\n */\nexport type FootworkDrillPattern = \n | Exclude<FootworkDrill, \"free_practice\">\n | \"none\";\n\n/**\n * Props for FootPlacementMarkers3D component\n */\nexport interface FootPlacementMarkers3DProps {\n /** Center position for the pattern */\n readonly centerPosition?: [number, number, number];\n /** Current drill pattern to display */\n readonly pattern: FootworkDrillPattern;\n /** Current step in pattern (0-based) */\n readonly currentStep?: number;\n /** Whether markers are visible */\n readonly visible?: boolean;\n /** Scale factor for markers */\n readonly scale?: number;\n /** Whether to animate markers */\n readonly animated?: boolean;\n}\n\n/**\n * Generate footwork pattern positions\n * \n * @korean 보법패턴위치생성\n */\nfunction getPatternPositions(\n pattern: FootworkDrillPattern,\n center: [number, number, number]\n): Array<{ position: [number, number, number]; label: string }> {\n const [cx, cy, cz] = center;\n const radius = 2.0; // 2 meters radius for circular patterns\n const stepDist = 0.3; // 30cm step distance\n\n switch (pattern) {\n case \"circular_left\":\n // 4 positions in a circle (left rotation)\n return [\n { position: [cx + radius, cy, cz], label: \"1\" },\n { position: [cx, cy, cz - radius], label: \"2\" },\n { position: [cx - radius, cy, cz], label: \"3\" },\n { position: [cx, cy, cz + radius], label: \"4\" },\n ];\n\n case \"circular_right\":\n // 4 positions in a circle (right rotation)\n return [\n { position: [cx + radius, cy, cz], label: \"1\" },\n { position: [cx, cy, cz + radius], label: \"2\" },\n { position: [cx - radius, cy, cz], label: \"3\" },\n { position: [cx, cy, cz - radius], label: \"4\" },\n ];\n\n case \"pivot_combo\":\n // Pivot left and right positions\n return [\n { position: [cx, cy, cz], label: \"Start\" },\n { position: [cx - 0.5, cy, cz + 0.5], label: \"Pivot L\" },\n { position: [cx, cy, cz], label: \"Center\" },\n { position: [cx + 0.5, cy, cz + 0.5], label: \"Pivot R\" },\n ];\n\n case \"triangle_step\":\n // Triangle stepping pattern\n return [\n { position: [cx, cy, cz], label: \"Start\" },\n { position: [cx, cy, cz - stepDist * 2], label: \"Forward\" },\n { position: [cx + stepDist * 1.5, cy, cz], label: \"Right\" },\n { position: [cx, cy, cz], label: \"Back\" },\n ];\n\n case \"slide_drill\":\n // Four-direction slide pattern (cross shape)\n return [\n { position: [cx, cy, cz], label: \"Center\" },\n { position: [cx, cy, cz - stepDist], label: \"Forward\" },\n { position: [cx + stepDist, cy, cz], label: \"Right\" },\n { position: [cx, cy, cz + stepDist], label: \"Back\" },\n { position: [cx - stepDist, cy, cz], label: \"Left\" },\n ];\n\n case \"shuffle_practice\":\n // Quick forward shuffles\n return [\n { position: [cx, cy, cz], label: \"Start\" },\n { position: [cx, cy, cz - 0.15], label: \"Shuffle 1\" },\n { position: [cx, cy, cz - 0.30], label: \"Shuffle 2\" },\n { position: [cx, cy, cz - 0.45], label: \"Shuffle 3\" },\n ];\n\n case \"none\":\n default:\n return [];\n }\n}\n\n/**\n * Single foot placement marker\n */\nconst FootMarker: React.FC<{\n position: [number, number, number];\n label: string;\n isActive: boolean;\n isCompleted: boolean;\n animated: boolean;\n}> = ({ position, label, isActive, isCompleted, animated }) => {\n const meshRef = useRef<THREE.Mesh>(null);\n const ringRef = useRef<THREE.Mesh>(null);\n\n // Pulsing animation for active marker\n useFrame((state) => {\n if (!animated) return;\n \n if (meshRef.current && isActive) {\n const pulse = Math.sin(state.clock.elapsedTime * 3) * 0.1 + 1;\n meshRef.current.scale.setScalar(pulse);\n }\n\n if (ringRef.current && isActive) {\n const ringPulse = Math.sin(state.clock.elapsedTime * 2) * 0.2 + 1;\n ringRef.current.scale.setScalar(ringPulse);\n }\n });\n\n const markerColor = isCompleted\n ? KOREAN_COLORS.ACCENT_GREEN\n : isActive\n ? KOREAN_COLORS.PRIMARY_CYAN\n : KOREAN_COLORS.ACCENT_GOLD;\n\n return (\n <group position={position}>\n {/* Ground circle marker */}\n <mesh ref={meshRef} rotation={[-Math.PI / 2, 0, 0]} position={[0, 0.01, 0]}>\n <circleGeometry args={[0.2, 32]} />\n <meshBasicMaterial\n color={markerColor}\n transparent\n opacity={isActive ? 0.9 : 0.6}\n side={THREE.DoubleSide}\n />\n </mesh>\n\n {/* Outer ring */}\n <mesh ref={ringRef} rotation={[-Math.PI / 2, 0, 0]} position={[0, 0.02, 0]}>\n <ringGeometry args={[0.2, 0.25, 32]} />\n <meshBasicMaterial\n color={markerColor}\n transparent\n opacity={isActive ? 0.7 : 0.4}\n side={THREE.DoubleSide}\n />\n </mesh>\n\n {/* Label */}\n <Html\n position={[0, 0.1, 0]}\n center\n style={{\n pointerEvents: \"none\",\n userSelect: \"none\",\n }}\n >\n <div\n style={{\n fontSize: \"12px\",\n fontWeight: \"bold\",\n color: isActive ? \"#00ffff\" : \"#ffffff\",\n textShadow: \"0 0 4px rgba(0,0,0,0.8)\",\n background: \"rgba(0,0,0,0.6)\",\n padding: \"2px 6px\",\n borderRadius: \"4px\",\n }}\n >\n {label}\n </div>\n </Html>\n\n {/* Vertical beam for active marker */}\n {isActive && (\n <mesh position={[0, 0.5, 0]}>\n <cylinderGeometry args={[0.02, 0.02, 1, 8]} />\n <meshBasicMaterial\n color={KOREAN_COLORS.PRIMARY_CYAN}\n transparent\n opacity={0.4}\n />\n </mesh>\n )}\n </group>\n );\n};\n\n/**\n * FootPlacementMarkers3D Component\n * \n * Displays 3D foot placement markers on the ground for footwork drills,\n * with Korean martial arts-themed visual feedback.\n * \n * @korean 발위치표시3D\n */\nexport const FootPlacementMarkers3D: React.FC<FootPlacementMarkers3DProps> = ({\n centerPosition = [5, 0, 0],\n pattern,\n currentStep = 0,\n visible = true,\n scale = 1.0,\n animated = true,\n}) => {\n const positions = useMemo(\n () => getPatternPositions(pattern, centerPosition),\n [pattern, centerPosition]\n );\n\n if (!visible || pattern === \"none\" || positions.length === 0) {\n return null;\n }\n\n return (\n <group scale={scale}>\n {positions.map((marker, index) => (\n <FootMarker\n key={`${pattern}-${index}`}\n position={marker.position}\n label={marker.label}\n isActive={index === currentStep}\n isCompleted={index < currentStep}\n animated={animated}\n />\n ))}\n </group>\n );\n};\n\nexport default FootPlacementMarkers3D;\n"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;AAmDA,SAAS,oBACP,SACA,QAC8D;CAC9D,MAAM,CAAC,IAAI,IAAI,MAAM;CACrB,MAAM,SAAS;CACf,MAAM,WAAW;AAEjB,SAAQ,SAAR;EACE,KAAK,gBAEH,QAAO;GACL;IAAE,UAAU;KAAC,KAAK;KAAQ;KAAI;KAAG;IAAE,OAAO;IAAK;GAC/C;IAAE,UAAU;KAAC;KAAI;KAAI,KAAK;KAAO;IAAE,OAAO;IAAK;GAC/C;IAAE,UAAU;KAAC,KAAK;KAAQ;KAAI;KAAG;IAAE,OAAO;IAAK;GAC/C;IAAE,UAAU;KAAC;KAAI;KAAI,KAAK;KAAO;IAAE,OAAO;IAAK;GAChD;EAEH,KAAK,iBAEH,QAAO;GACL;IAAE,UAAU;KAAC,KAAK;KAAQ;KAAI;KAAG;IAAE,OAAO;IAAK;GAC/C;IAAE,UAAU;KAAC;KAAI;KAAI,KAAK;KAAO;IAAE,OAAO;IAAK;GAC/C;IAAE,UAAU;KAAC,KAAK;KAAQ;KAAI;KAAG;IAAE,OAAO;IAAK;GAC/C;IAAE,UAAU;KAAC;KAAI;KAAI,KAAK;KAAO;IAAE,OAAO;IAAK;GAChD;EAEH,KAAK,cAEH,QAAO;GACL;IAAE,UAAU;KAAC;KAAI;KAAI;KAAG;IAAE,OAAO;IAAS;GAC1C;IAAE,UAAU;KAAC,KAAK;KAAK;KAAI,KAAK;KAAI;IAAE,OAAO;IAAW;GACxD;IAAE,UAAU;KAAC;KAAI;KAAI;KAAG;IAAE,OAAO;IAAU;GAC3C;IAAE,UAAU;KAAC,KAAK;KAAK;KAAI,KAAK;KAAI;IAAE,OAAO;IAAW;GACzD;EAEH,KAAK,gBAEH,QAAO;GACL;IAAE,UAAU;KAAC;KAAI;KAAI;KAAG;IAAE,OAAO;IAAS;GAC1C;IAAE,UAAU;KAAC;KAAI;KAAI,KAAK,WAAW;KAAE;IAAE,OAAO;IAAW;GAC3D;IAAE,UAAU;KAAC,KAAK,WAAW;KAAK;KAAI;KAAG;IAAE,OAAO;IAAS;GAC3D;IAAE,UAAU;KAAC;KAAI;KAAI;KAAG;IAAE,OAAO;IAAQ;GAC1C;EAEH,KAAK,cAEH,QAAO;GACL;IAAE,UAAU;KAAC;KAAI;KAAI;KAAG;IAAE,OAAO;IAAU;GAC3C;IAAE,UAAU;KAAC;KAAI;KAAI,KAAK;KAAS;IAAE,OAAO;IAAW;GACvD;IAAE,UAAU;KAAC,KAAK;KAAU;KAAI;KAAG;IAAE,OAAO;IAAS;GACrD;IAAE,UAAU;KAAC;KAAI;KAAI,KAAK;KAAS;IAAE,OAAO;IAAQ;GACpD;IAAE,UAAU;KAAC,KAAK;KAAU;KAAI;KAAG;IAAE,OAAO;IAAQ;GACrD;EAEH,KAAK,mBAEH,QAAO;GACL;IAAE,UAAU;KAAC;KAAI;KAAI;KAAG;IAAE,OAAO;IAAS;GAC1C;IAAE,UAAU;KAAC;KAAI;KAAI,KAAK;KAAK;IAAE,OAAO;IAAa;GACrD;IAAE,UAAU;KAAC;KAAI;KAAI,KAAK;KAAK;IAAE,OAAO;IAAa;GACrD;IAAE,UAAU;KAAC;KAAI;KAAI,KAAK;KAAK;IAAE,OAAO;IAAa;GACtD;EAGH,QACE,QAAO,EAAE;;;;;;AAOf,IAAM,cAMA,EAAE,UAAU,OAAO,UAAU,aAAa,eAAe;CAC7D,MAAM,UAAU,OAAmB,KAAK;CACxC,MAAM,UAAU,OAAmB,KAAK;AAGxC,WAAU,UAAU;AAClB,MAAI,CAAC,SAAU;AAEf,MAAI,QAAQ,WAAW,UAAU;GAC/B,MAAM,QAAQ,KAAK,IAAI,MAAM,MAAM,cAAc,EAAE,GAAG,KAAM;AAC5D,WAAQ,QAAQ,MAAM,UAAU,MAAM;;AAGxC,MAAI,QAAQ,WAAW,UAAU;GAC/B,MAAM,YAAY,KAAK,IAAI,MAAM,MAAM,cAAc,EAAE,GAAG,KAAM;AAChE,WAAQ,QAAQ,MAAM,UAAU,UAAU;;GAE5C;CAEF,MAAM,cAAc,cAChB,cAAc,eACd,WACA,cAAc,eACd,cAAc;AAElB,QACE,qBAAC,SAAD;EAAiB;YAAjB;GAEE,qBAAC,QAAD;IAAM,KAAK;IAAS,UAAU;KAAC,CAAC,KAAK,KAAK;KAAG;KAAG;KAAE;IAAE,UAAU;KAAC;KAAG;KAAM;KAAE;cAA1E,CACE,oBAAC,kBAAD,EAAgB,MAAM,CAAC,IAAK,GAAG,EAAI,CAAA,EACnC,oBAAC,qBAAD;KACE,OAAO;KACP,aAAA;KACA,SAAS,WAAW,KAAM;KAC1B,MAAM,MAAM;KACZ,CAAA,CACG;;GAGP,qBAAC,QAAD;IAAM,KAAK;IAAS,UAAU;KAAC,CAAC,KAAK,KAAK;KAAG;KAAG;KAAE;IAAE,UAAU;KAAC;KAAG;KAAM;KAAE;cAA1E,CACE,oBAAC,gBAAD,EAAc,MAAM;KAAC;KAAK;KAAM;KAAG,EAAI,CAAA,EACvC,oBAAC,qBAAD;KACE,OAAO;KACP,aAAA;KACA,SAAS,WAAW,KAAM;KAC1B,MAAM,MAAM;KACZ,CAAA,CACG;;GAGP,oBAAC,MAAD;IACE,UAAU;KAAC;KAAG;KAAK;KAAE;IACrB,QAAA;IACA,OAAO;KACL,eAAe;KACf,YAAY;KACb;cAED,oBAAC,OAAD;KACE,OAAO;MACL,UAAU;MACV,YAAY;MACZ,OAAO,WAAW,YAAY;MAC9B,YAAY;MACZ,YAAY;MACZ,SAAS;MACT,cAAc;MACf;eAEA;KACG,CAAA;IACD,CAAA;GAGN,YACC,qBAAC,QAAD;IAAM,UAAU;KAAC;KAAG;KAAK;KAAE;cAA3B,CACE,oBAAC,oBAAD,EAAkB,MAAM;KAAC;KAAM;KAAM;KAAG;KAAE,EAAI,CAAA,EAC9C,oBAAC,qBAAD;KACE,OAAO,cAAc;KACrB,aAAA;KACA,SAAS;KACT,CAAA,CACG;;GAEH;;;;;;;;;;;AAYZ,IAAa,0BAAiE,EAC5E,iBAAiB;CAAC;CAAG;CAAG;CAAE,EAC1B,SACA,cAAc,GACd,UAAU,MACV,QAAQ,GACR,WAAW,WACP;CACJ,MAAM,YAAY,cACV,oBAAoB,SAAS,eAAe,EAClD,CAAC,SAAS,eAAe,CAC1B;AAED,KAAI,CAAC,WAAW,YAAY,UAAU,UAAU,WAAW,EACzD,QAAO;AAGT,QACE,oBAAC,SAAD;EAAc;YACX,UAAU,KAAK,QAAQ,UACtB,oBAAC,YAAD;GAEE,UAAU,OAAO;GACjB,OAAO,OAAO;GACd,UAAU,UAAU;GACpB,aAAa,QAAQ;GACX;GACV,EANK,GAAG,QAAQ,GAAG,QAMnB,CACF;EACI,CAAA"}
|
|
@@ -0,0 +1,47 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* FootworkDrillsOverlayHtml - Training component for footwork drills
|
|
3
|
+
*
|
|
4
|
+
* Provides specialized footwork training exercises for Korean martial arts
|
|
5
|
+
* footwork patterns (보법, Bobeop).
|
|
6
|
+
*
|
|
7
|
+
* @module components/screens/training/components/FootworkDrillsOverlayHtml
|
|
8
|
+
* @category Training Components
|
|
9
|
+
* @korean 보법훈련컴포넌트
|
|
10
|
+
*/
|
|
11
|
+
import React from "react";
|
|
12
|
+
/**
|
|
13
|
+
* Footwork drill types for training
|
|
14
|
+
*
|
|
15
|
+
* @korean 보법훈련타입
|
|
16
|
+
*/
|
|
17
|
+
export type FootworkDrill = "circular_left" | "circular_right" | "pivot_combo" | "triangle_step" | "slide_drill" | "shuffle_practice" | "free_practice";
|
|
18
|
+
/**
|
|
19
|
+
* Props for FootworkDrillsOverlayHtml component
|
|
20
|
+
*/
|
|
21
|
+
export interface FootworkDrillsOverlayHtmlProps {
|
|
22
|
+
/** Currently selected drill */
|
|
23
|
+
readonly currentDrill: FootworkDrill;
|
|
24
|
+
/** Callback when drill changes */
|
|
25
|
+
readonly onDrillChange: (drill: FootworkDrill) => void;
|
|
26
|
+
/** Current step in drill pattern (0-based) */
|
|
27
|
+
readonly currentStep: number;
|
|
28
|
+
/** Callback when drill step completes (optional, not yet implemented) */
|
|
29
|
+
readonly onStepComplete?: () => void;
|
|
30
|
+
/** Whether drill is currently active */
|
|
31
|
+
readonly isActive: boolean;
|
|
32
|
+
/** Callback to start/stop drill */
|
|
33
|
+
readonly onToggleActive: () => void;
|
|
34
|
+
/** Whether on mobile device */
|
|
35
|
+
readonly isMobile: boolean;
|
|
36
|
+
}
|
|
37
|
+
/**
|
|
38
|
+
* FootworkDrillsOverlayHtml Component
|
|
39
|
+
*
|
|
40
|
+
* Provides UI for footwork training drills with step-by-step guidance
|
|
41
|
+
* and Korean martial arts terminology.
|
|
42
|
+
*
|
|
43
|
+
* @korean 보법훈련UI컴포넌트
|
|
44
|
+
*/
|
|
45
|
+
export declare const FootworkDrillsOverlayHtml: React.NamedExoticComponent<FootworkDrillsOverlayHtmlProps>;
|
|
46
|
+
export default FootworkDrillsOverlayHtml;
|
|
47
|
+
//# sourceMappingURL=FootworkDrillsOverlayHtml.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"FootworkDrillsOverlayHtml.d.ts","sourceRoot":"","sources":["../../../../../src/components/screens/training/components/FootworkDrillsOverlayHtml.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;GASG;AAEH,OAAO,KAA2C,MAAM,OAAO,CAAC;AAIhE;;;;GAIG;AACH,MAAM,MAAM,aAAa,GACrB,eAAe,GACf,gBAAgB,GAChB,aAAa,GACb,eAAe,GACf,aAAa,GACb,kBAAkB,GAClB,eAAe,CAAC;AAiEpB;;GAEG;AACH,MAAM,WAAW,8BAA8B;IAC7C,+BAA+B;IAC/B,QAAQ,CAAC,YAAY,EAAE,aAAa,CAAC;IACrC,kCAAkC;IAClC,QAAQ,CAAC,aAAa,EAAE,CAAC,KAAK,EAAE,aAAa,KAAK,IAAI,CAAC;IACvD,8CAA8C;IAC9C,QAAQ,CAAC,WAAW,EAAE,MAAM,CAAC;IAC7B,yEAAyE;IACzE,QAAQ,CAAC,cAAc,CAAC,EAAE,MAAM,IAAI,CAAC;IACrC,wCAAwC;IACxC,QAAQ,CAAC,QAAQ,EAAE,OAAO,CAAC;IAC3B,mCAAmC;IACnC,QAAQ,CAAC,cAAc,EAAE,MAAM,IAAI,CAAC;IACpC,+BAA+B;IAC/B,QAAQ,CAAC,QAAQ,EAAE,OAAO,CAAC;CAC5B;AAED;;;;;;;GAOG;AACH,eAAO,MAAM,yBAAyB,4DA2PpC,CAAC;AAIH,eAAe,yBAAyB,CAAC"}
|