blacktrigram 0.7.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +201 -0
- package/README.md +866 -0
- package/SECURITY.md +124 -0
- package/lib/App.d.ts +4 -0
- package/lib/App.d.ts.map +1 -0
- package/lib/App2.js +386 -0
- package/lib/App2.js.map +1 -0
- package/lib/_virtual/_rolldown/runtime.js +13 -0
- package/lib/assets/index.css +1146 -0
- package/lib/audio/AudioAssetLoader.d.ts +101 -0
- package/lib/audio/AudioAssetLoader.d.ts.map +1 -0
- package/lib/audio/AudioAssetLoader.js +245 -0
- package/lib/audio/AudioAssetLoader.js.map +1 -0
- package/lib/audio/AudioAssetRegistry.d.ts +126 -0
- package/lib/audio/AudioAssetRegistry.d.ts.map +1 -0
- package/lib/audio/AudioAssetRegistry.js +970 -0
- package/lib/audio/AudioAssetRegistry.js.map +1 -0
- package/lib/audio/AudioCache.d.ts +135 -0
- package/lib/audio/AudioCache.d.ts.map +1 -0
- package/lib/audio/AudioCache.js +211 -0
- package/lib/audio/AudioCache.js.map +1 -0
- package/lib/audio/AudioManager.d.ts +162 -0
- package/lib/audio/AudioManager.d.ts.map +1 -0
- package/lib/audio/AudioManager.js +508 -0
- package/lib/audio/AudioManager.js.map +1 -0
- package/lib/audio/AudioMonitor.d.ts +122 -0
- package/lib/audio/AudioMonitor.d.ts.map +1 -0
- package/lib/audio/AudioMonitor.js +215 -0
- package/lib/audio/AudioMonitor.js.map +1 -0
- package/lib/audio/AudioPool.d.ts +108 -0
- package/lib/audio/AudioPool.d.ts.map +1 -0
- package/lib/audio/AudioPool.js +206 -0
- package/lib/audio/AudioPool.js.map +1 -0
- package/lib/audio/AudioProvider.d.ts +28 -0
- package/lib/audio/AudioProvider.d.ts.map +1 -0
- package/lib/audio/AudioProvider.js +135 -0
- package/lib/audio/AudioProvider.js.map +1 -0
- package/lib/audio/AudioUtils.d.ts +77 -0
- package/lib/audio/AudioUtils.d.ts.map +1 -0
- package/lib/audio/AudioUtils.js +164 -0
- package/lib/audio/AudioUtils.js.map +1 -0
- package/lib/audio/BoneImpactAudioMap.d.ts +64 -0
- package/lib/audio/BoneImpactAudioMap.d.ts.map +1 -0
- package/lib/audio/BoneImpactAudioMap.js +133 -0
- package/lib/audio/BoneImpactAudioMap.js.map +1 -0
- package/lib/audio/VariantSelector.d.ts +69 -0
- package/lib/audio/VariantSelector.d.ts.map +1 -0
- package/lib/audio/VariantSelector.js +177 -0
- package/lib/audio/VariantSelector.js.map +1 -0
- package/lib/audio/index.d.ts +13 -0
- package/lib/audio/index.d.ts.map +1 -0
- package/lib/audio/index.js +41 -0
- package/lib/audio/index.js.map +1 -0
- package/lib/audio/types.d.ts +220 -0
- package/lib/audio/types.d.ts.map +1 -0
- package/lib/audio/types.js +12 -0
- package/lib/audio/types.js.map +1 -0
- package/lib/components/effects/WindParticles3D.d.ts +83 -0
- package/lib/components/effects/WindParticles3D.d.ts.map +1 -0
- package/lib/components/effects/index.d.ts +6 -0
- package/lib/components/effects/index.d.ts.map +1 -0
- package/lib/components/index.d.ts +5 -0
- package/lib/components/index.d.ts.map +1 -0
- package/lib/components/index.js +74 -0
- package/lib/components/index.js.map +1 -0
- package/lib/components/screens/combat/CombatScreen3D.d.ts +74 -0
- package/lib/components/screens/combat/CombatScreen3D.d.ts.map +1 -0
- package/lib/components/screens/combat/CombatScreen3D.js +1912 -0
- package/lib/components/screens/combat/CombatScreen3D.js.map +1 -0
- package/lib/components/screens/combat/components/controls/CombatButtons.d.ts +39 -0
- package/lib/components/screens/combat/components/controls/CombatButtons.d.ts.map +1 -0
- package/lib/components/screens/combat/components/controls/CombatButtons.js +52 -0
- package/lib/components/screens/combat/components/controls/CombatButtons.js.map +1 -0
- package/lib/components/screens/combat/components/controls/CombatControlsPanel.d.ts +35 -0
- package/lib/components/screens/combat/components/controls/CombatControlsPanel.d.ts.map +1 -0
- package/lib/components/screens/combat/components/controls/CombatControlsPanel.js +78 -0
- package/lib/components/screens/combat/components/controls/CombatControlsPanel.js.map +1 -0
- package/lib/components/screens/combat/components/controls/ControlsGuide.d.ts +23 -0
- package/lib/components/screens/combat/components/controls/ControlsGuide.d.ts.map +1 -0
- package/lib/components/screens/combat/components/controls/ControlsGuide.js +214 -0
- package/lib/components/screens/combat/components/controls/ControlsGuide.js.map +1 -0
- package/lib/components/screens/combat/components/controls/KeyboardHints.d.ts +54 -0
- package/lib/components/screens/combat/components/controls/KeyboardHints.d.ts.map +1 -0
- package/lib/components/screens/combat/components/controls/KeyboardHints.js +357 -0
- package/lib/components/screens/combat/components/controls/KeyboardHints.js.map +1 -0
- package/lib/components/screens/combat/components/controls/PauseMenu.d.ts +32 -0
- package/lib/components/screens/combat/components/controls/PauseMenu.d.ts.map +1 -0
- package/lib/components/screens/combat/components/controls/PauseMenu.js +254 -0
- package/lib/components/screens/combat/components/controls/PauseMenu.js.map +1 -0
- package/lib/components/screens/combat/components/controls/PauseMenuButton.d.ts +63 -0
- package/lib/components/screens/combat/components/controls/PauseMenuButton.d.ts.map +1 -0
- package/lib/components/screens/combat/components/controls/PauseMenuButton.js +108 -0
- package/lib/components/screens/combat/components/controls/PauseMenuButton.js.map +1 -0
- package/lib/components/screens/combat/components/controls/QuickSettings.d.ts +42 -0
- package/lib/components/screens/combat/components/controls/QuickSettings.d.ts.map +1 -0
- package/lib/components/screens/combat/components/controls/QuickSettings.js +259 -0
- package/lib/components/screens/combat/components/controls/QuickSettings.js.map +1 -0
- package/lib/components/screens/combat/components/effects/ArterialSpray3D.d.ts +73 -0
- package/lib/components/screens/combat/components/effects/ArterialSpray3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/BloodDecals3D.d.ts +108 -0
- package/lib/components/screens/combat/components/effects/BloodDecals3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/BloodDecals3D.js +232 -0
- package/lib/components/screens/combat/components/effects/BloodDecals3D.js.map +1 -0
- package/lib/components/screens/combat/components/effects/BloodLossOverlayHtml.d.ts +53 -0
- package/lib/components/screens/combat/components/effects/BloodLossOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/BloodLossOverlayHtml.js +87 -0
- package/lib/components/screens/combat/components/effects/BloodLossOverlayHtml.js.map +1 -0
- package/lib/components/screens/combat/components/effects/BloodParticles3D.d.ts +80 -0
- package/lib/components/screens/combat/components/effects/BloodParticles3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/BloodParticles3D.js +278 -0
- package/lib/components/screens/combat/components/effects/BloodParticles3D.js.map +1 -0
- package/lib/components/screens/combat/components/effects/BloodViscosity3D.d.ts +64 -0
- package/lib/components/screens/combat/components/effects/BloodViscosity3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/BloodViscosity3D.js +248 -0
- package/lib/components/screens/combat/components/effects/BloodViscosity3D.js.map +1 -0
- package/lib/components/screens/combat/components/effects/BoneCrackParticles3D.d.ts +60 -0
- package/lib/components/screens/combat/components/effects/BoneCrackParticles3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/CombatParticleEffects3D.d.ts +37 -0
- package/lib/components/screens/combat/components/effects/CombatParticleEffects3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/CombatParticleEffects3D.js +184 -0
- package/lib/components/screens/combat/components/effects/CombatParticleEffects3D.js.map +1 -0
- package/lib/components/screens/combat/components/effects/ConsciousnessBlur.d.ts +49 -0
- package/lib/components/screens/combat/components/effects/ConsciousnessBlur.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/ConsciousnessBlur.js +66 -0
- package/lib/components/screens/combat/components/effects/ConsciousnessBlur.js.map +1 -0
- package/lib/components/screens/combat/components/effects/DustClouds3D.d.ts +93 -0
- package/lib/components/screens/combat/components/effects/DustClouds3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/EarthCrackEffect3D.d.ts +57 -0
- package/lib/components/screens/combat/components/effects/EarthCrackEffect3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/EarthHealingEffect3D.d.ts +88 -0
- package/lib/components/screens/combat/components/effects/EarthHealingEffect3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/ImpactSparks3D.d.ts +91 -0
- package/lib/components/screens/combat/components/effects/ImpactSparks3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/InternalDamage3D.d.ts +67 -0
- package/lib/components/screens/combat/components/effects/InternalDamage3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/InternalDamage3D.js +261 -0
- package/lib/components/screens/combat/components/effects/InternalDamage3D.js.map +1 -0
- package/lib/components/screens/combat/components/effects/LiPrecisionTargetingOverlay.d.ts +45 -0
- package/lib/components/screens/combat/components/effects/LiPrecisionTargetingOverlay.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/NerveStrikeParticles3D.d.ts +61 -0
- package/lib/components/screens/combat/components/effects/NerveStrikeParticles3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/PainVignette.d.ts +47 -0
- package/lib/components/screens/combat/components/effects/PainVignette.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/PainVignette.js +65 -0
- package/lib/components/screens/combat/components/effects/PainVignette.js.map +1 -0
- package/lib/components/screens/combat/components/effects/ParticleAudio3D.d.ts +52 -0
- package/lib/components/screens/combat/components/effects/ParticleAudio3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/ParticleAudio3D.js +103 -0
- package/lib/components/screens/combat/components/effects/ParticleAudio3D.js.map +1 -0
- package/lib/components/screens/combat/components/effects/TraumaOverlay3D.d.ts +91 -0
- package/lib/components/screens/combat/components/effects/TraumaOverlay3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/TraumaOverlay3D.js +296 -0
- package/lib/components/screens/combat/components/effects/TraumaOverlay3D.js.map +1 -0
- package/lib/components/screens/combat/components/effects/WaterRipple3D.d.ts +64 -0
- package/lib/components/screens/combat/components/effects/WaterRipple3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/WaterWave3D.d.ts +72 -0
- package/lib/components/screens/combat/components/effects/WaterWave3D.d.ts.map +1 -0
- package/lib/components/screens/combat/components/effects/index.d.ts +121 -0
- package/lib/components/screens/combat/components/effects/index.d.ts.map +1 -0
- package/lib/components/screens/combat/components/feedback/MatchCountdown.d.ts +31 -0
- package/lib/components/screens/combat/components/feedback/MatchCountdown.d.ts.map +1 -0
- package/lib/components/screens/combat/components/feedback/MatchCountdown.js +242 -0
- package/lib/components/screens/combat/components/feedback/MatchCountdown.js.map +1 -0
- package/lib/components/screens/combat/components/feedback/RoundAnnouncementOverlayHtml.d.ts +74 -0
- package/lib/components/screens/combat/components/feedback/RoundAnnouncementOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/combat/components/feedback/RoundAnnouncementOverlayHtml.js +275 -0
- package/lib/components/screens/combat/components/feedback/RoundAnnouncementOverlayHtml.js.map +1 -0
- package/lib/components/screens/combat/components/feedback/RoundDisplayStatus.d.ts +25 -0
- package/lib/components/screens/combat/components/feedback/RoundDisplayStatus.d.ts.map +1 -0
- package/lib/components/screens/combat/components/feedback/RoundDisplayStatus.js +61 -0
- package/lib/components/screens/combat/components/feedback/RoundDisplayStatus.js.map +1 -0
- package/lib/components/screens/combat/components/feedback/RoundStartAnnouncementOverlayHtml.d.ts +43 -0
- package/lib/components/screens/combat/components/feedback/RoundStartAnnouncementOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/combat/components/feedback/RoundStartAnnouncementOverlayHtml.js +139 -0
- package/lib/components/screens/combat/components/feedback/RoundStartAnnouncementOverlayHtml.js.map +1 -0
- package/lib/components/screens/combat/components/hud/CombatBottomHUD.d.ts +50 -0
- package/lib/components/screens/combat/components/hud/CombatBottomHUD.d.ts.map +1 -0
- package/lib/components/screens/combat/components/hud/CombatBottomHUD.js +155 -0
- package/lib/components/screens/combat/components/hud/CombatBottomHUD.js.map +1 -0
- package/lib/components/screens/combat/components/hud/CombatLeftHUD.d.ts +54 -0
- package/lib/components/screens/combat/components/hud/CombatLeftHUD.d.ts.map +1 -0
- package/lib/components/screens/combat/components/hud/CombatLeftHUD.js +103 -0
- package/lib/components/screens/combat/components/hud/CombatLeftHUD.js.map +1 -0
- package/lib/components/screens/combat/components/hud/CombatRightHUD.d.ts +54 -0
- package/lib/components/screens/combat/components/hud/CombatRightHUD.d.ts.map +1 -0
- package/lib/components/screens/combat/components/hud/CombatRightHUD.js +101 -0
- package/lib/components/screens/combat/components/hud/CombatRightHUD.js.map +1 -0
- package/lib/components/screens/combat/components/hud/CombatTopHUD.d.ts +47 -0
- package/lib/components/screens/combat/components/hud/CombatTopHUD.d.ts.map +1 -0
- package/lib/components/screens/combat/components/hud/CombatTopHUD.js +141 -0
- package/lib/components/screens/combat/components/hud/CombatTopHUD.js.map +1 -0
- package/lib/components/screens/combat/components/hud/DifficultyIndicator.d.ts +25 -0
- package/lib/components/screens/combat/components/hud/DifficultyIndicator.d.ts.map +1 -0
- package/lib/components/screens/combat/components/hud/DifficultyIndicator.js +129 -0
- package/lib/components/screens/combat/components/hud/DifficultyIndicator.js.map +1 -0
- package/lib/components/screens/combat/components/hud/FPSMonitor.d.ts +48 -0
- package/lib/components/screens/combat/components/hud/FPSMonitor.d.ts.map +1 -0
- package/lib/components/screens/combat/components/hud/FPSMonitor.js +131 -0
- package/lib/components/screens/combat/components/hud/FPSMonitor.js.map +1 -0
- package/lib/components/screens/combat/components/hud/MobileControlsWrapper.d.ts +82 -0
- package/lib/components/screens/combat/components/hud/MobileControlsWrapper.d.ts.map +1 -0
- package/lib/components/screens/combat/components/hud/MobileControlsWrapper.js +73 -0
- package/lib/components/screens/combat/components/hud/MobileControlsWrapper.js.map +1 -0
- package/lib/components/screens/combat/components/hud/PlayerStateOverlayHtml.d.ts +80 -0
- package/lib/components/screens/combat/components/hud/PlayerStateOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/combat/components/hud/PlayerStateOverlayHtml.js +79 -0
- package/lib/components/screens/combat/components/hud/PlayerStateOverlayHtml.js.map +1 -0
- package/lib/components/screens/combat/components/hud/index.d.ts +22 -0
- package/lib/components/screens/combat/components/hud/index.d.ts.map +1 -0
- package/lib/components/screens/combat/components/hud/index.js +4 -0
- package/lib/components/screens/combat/components/index.d.ts +47 -0
- package/lib/components/screens/combat/components/index.d.ts.map +1 -0
- package/lib/components/screens/combat/components/index.js +23 -0
- package/lib/components/screens/combat/components/indicators/BalanceIndicator.d.ts +52 -0
- package/lib/components/screens/combat/components/indicators/BalanceIndicator.d.ts.map +1 -0
- package/lib/components/screens/combat/components/indicators/BalanceIndicator.js +113 -0
- package/lib/components/screens/combat/components/indicators/BalanceIndicator.js.map +1 -0
- package/lib/components/screens/combat/components/indicators/InputBufferDisplay.d.ts +49 -0
- package/lib/components/screens/combat/components/indicators/InputBufferDisplay.d.ts.map +1 -0
- package/lib/components/screens/combat/components/indicators/InputBufferDisplay.js +150 -0
- package/lib/components/screens/combat/components/indicators/InputBufferDisplay.js.map +1 -0
- package/lib/components/screens/combat/components/indicators/StaminaWarning.d.ts +44 -0
- package/lib/components/screens/combat/components/indicators/StaminaWarning.d.ts.map +1 -0
- package/lib/components/screens/combat/components/indicators/StaminaWarning.js +83 -0
- package/lib/components/screens/combat/components/indicators/StaminaWarning.js.map +1 -0
- package/lib/components/screens/combat/components/indicators/TechniqueNameDisplay.d.ts +83 -0
- package/lib/components/screens/combat/components/indicators/TechniqueNameDisplay.d.ts.map +1 -0
- package/lib/components/screens/combat/components/indicators/TechniqueNameDisplay.js +161 -0
- package/lib/components/screens/combat/components/indicators/TechniqueNameDisplay.js.map +1 -0
- package/lib/components/screens/combat/helpers/AnimationUpdater.d.ts +38 -0
- package/lib/components/screens/combat/helpers/AnimationUpdater.d.ts.map +1 -0
- package/lib/components/screens/combat/helpers/AnimationUpdater.js +37 -0
- package/lib/components/screens/combat/helpers/AnimationUpdater.js.map +1 -0
- package/lib/components/screens/combat/helpers/combatHelpers.d.ts +37 -0
- package/lib/components/screens/combat/helpers/combatHelpers.d.ts.map +1 -0
- package/lib/components/screens/combat/helpers/combatHelpers.js +33 -0
- package/lib/components/screens/combat/helpers/combatHelpers.js.map +1 -0
- package/lib/components/screens/combat/helpers/index.d.ts +8 -0
- package/lib/components/screens/combat/helpers/index.d.ts.map +1 -0
- package/lib/components/screens/combat/helpers/index.js +2 -0
- package/lib/components/screens/combat/hooks/useAICombat.d.ts +108 -0
- package/lib/components/screens/combat/hooks/useAICombat.d.ts.map +1 -0
- package/lib/components/screens/combat/hooks/useAICombat.js +806 -0
- package/lib/components/screens/combat/hooks/useAICombat.js.map +1 -0
- package/lib/components/screens/combat/hooks/useCombatActions.d.ts +106 -0
- package/lib/components/screens/combat/hooks/useCombatActions.d.ts.map +1 -0
- package/lib/components/screens/combat/hooks/useCombatActions.js +766 -0
- package/lib/components/screens/combat/hooks/useCombatActions.js.map +1 -0
- package/lib/components/screens/combat/hooks/useCombatAttackMovement.d.ts +85 -0
- package/lib/components/screens/combat/hooks/useCombatAttackMovement.d.ts.map +1 -0
- package/lib/components/screens/combat/hooks/useCombatAttackMovement.js +202 -0
- package/lib/components/screens/combat/hooks/useCombatAttackMovement.js.map +1 -0
- package/lib/components/screens/combat/hooks/useCombatAudio.d.ts +40 -0
- package/lib/components/screens/combat/hooks/useCombatAudio.d.ts.map +1 -0
- package/lib/components/screens/combat/hooks/useCombatAudio.js +287 -0
- package/lib/components/screens/combat/hooks/useCombatAudio.js.map +1 -0
- package/lib/components/screens/combat/hooks/useCombatLayout.d.ts +61 -0
- package/lib/components/screens/combat/hooks/useCombatLayout.d.ts.map +1 -0
- package/lib/components/screens/combat/hooks/useCombatLayout.js +89 -0
- package/lib/components/screens/combat/hooks/useCombatLayout.js.map +1 -0
- package/lib/components/screens/combat/hooks/useCombatState.d.ts +75 -0
- package/lib/components/screens/combat/hooks/useCombatState.d.ts.map +1 -0
- package/lib/components/screens/combat/hooks/useCombatState.js +182 -0
- package/lib/components/screens/combat/hooks/useCombatState.js.map +1 -0
- package/lib/components/screens/combat/hooks/useGrapplingAudio.d.ts +36 -0
- package/lib/components/screens/combat/hooks/useGrapplingAudio.d.ts.map +1 -0
- package/lib/components/screens/combat/hooks/usePreloadCombatAudio.d.ts +63 -0
- package/lib/components/screens/combat/hooks/usePreloadCombatAudio.d.ts.map +1 -0
- package/lib/components/screens/combat/index.d.ts +4 -0
- package/lib/components/screens/combat/index.d.ts.map +1 -0
- package/lib/components/screens/combat/index.js +25 -0
- package/lib/components/screens/controls/ControlsScreen3D.d.ts +12 -0
- package/lib/components/screens/controls/ControlsScreen3D.d.ts.map +1 -0
- package/lib/components/screens/controls/ControlsScreen3D.js +1248 -0
- package/lib/components/screens/controls/ControlsScreen3D.js.map +1 -0
- package/lib/components/screens/controls/components/ControlBindingsOverlayHtml.d.ts +35 -0
- package/lib/components/screens/controls/components/ControlBindingsOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/controls/components/ControlBindingsOverlayHtml.js +155 -0
- package/lib/components/screens/controls/components/ControlBindingsOverlayHtml.js.map +1 -0
- package/lib/components/screens/controls/components/ControlCategoryTabsOverlayHtml.d.ts +31 -0
- package/lib/components/screens/controls/components/ControlCategoryTabsOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/controls/components/ControlCategoryTabsOverlayHtml.js +100 -0
- package/lib/components/screens/controls/components/ControlCategoryTabsOverlayHtml.js.map +1 -0
- package/lib/components/screens/controls/components/GamepadVisualization3D.d.ts +32 -0
- package/lib/components/screens/controls/components/GamepadVisualization3D.d.ts.map +1 -0
- package/lib/components/screens/controls/components/GamepadVisualization3D.js +250 -0
- package/lib/components/screens/controls/components/GamepadVisualization3D.js.map +1 -0
- package/lib/components/screens/controls/components/InteractiveControlDemoOverlayHtml.d.ts +35 -0
- package/lib/components/screens/controls/components/InteractiveControlDemoOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/controls/components/InteractiveControlDemoOverlayHtml.js +222 -0
- package/lib/components/screens/controls/components/InteractiveControlDemoOverlayHtml.js.map +1 -0
- package/lib/components/screens/controls/components/Key3D.d.ts +36 -0
- package/lib/components/screens/controls/components/Key3D.d.ts.map +1 -0
- package/lib/components/screens/controls/components/Key3D.js +169 -0
- package/lib/components/screens/controls/components/Key3D.js.map +1 -0
- package/lib/components/screens/controls/components/VisualKeyboard3D.d.ts +37 -0
- package/lib/components/screens/controls/components/VisualKeyboard3D.d.ts.map +1 -0
- package/lib/components/screens/controls/components/VisualKeyboard3D.js +120 -0
- package/lib/components/screens/controls/components/VisualKeyboard3D.js.map +1 -0
- package/lib/components/screens/controls/components/index.d.ts +20 -0
- package/lib/components/screens/controls/components/index.d.ts.map +1 -0
- package/lib/components/screens/controls/constants/ControlsConstants.d.ts +67 -0
- package/lib/components/screens/controls/constants/ControlsConstants.d.ts.map +1 -0
- package/lib/components/screens/controls/constants/ControlsConstants.js +504 -0
- package/lib/components/screens/controls/constants/ControlsConstants.js.map +1 -0
- package/lib/components/screens/controls/hooks/useControlsState.d.ts +46 -0
- package/lib/components/screens/controls/hooks/useControlsState.d.ts.map +1 -0
- package/lib/components/screens/controls/hooks/useControlsState.js +71 -0
- package/lib/components/screens/controls/hooks/useControlsState.js.map +1 -0
- package/lib/components/screens/endscreen/EndScreen3D.d.ts +18 -0
- package/lib/components/screens/endscreen/EndScreen3D.d.ts.map +1 -0
- package/lib/components/screens/endscreen/EndScreen3D.js +367 -0
- package/lib/components/screens/endscreen/EndScreen3D.js.map +1 -0
- package/lib/components/screens/endscreen/components/DefeatAnimation3D.d.ts +9 -0
- package/lib/components/screens/endscreen/components/DefeatAnimation3D.d.ts.map +1 -0
- package/lib/components/screens/endscreen/components/DefeatAnimation3D.js +205 -0
- package/lib/components/screens/endscreen/components/DefeatAnimation3D.js.map +1 -0
- package/lib/components/screens/endscreen/components/MatchStatisticsDisplayOverlayHtml.d.ts +13 -0
- package/lib/components/screens/endscreen/components/MatchStatisticsDisplayOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/endscreen/components/MatchStatisticsDisplayOverlayHtml.js +321 -0
- package/lib/components/screens/endscreen/components/MatchStatisticsDisplayOverlayHtml.js.map +1 -0
- package/lib/components/screens/endscreen/components/NavigationButtonsOverlayHtml.d.ts +28 -0
- package/lib/components/screens/endscreen/components/NavigationButtonsOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/endscreen/components/NavigationButtonsOverlayHtml.js +93 -0
- package/lib/components/screens/endscreen/components/NavigationButtonsOverlayHtml.js.map +1 -0
- package/lib/components/screens/endscreen/components/PerformanceBreakdownOverlayHtml.d.ts +13 -0
- package/lib/components/screens/endscreen/components/PerformanceBreakdownOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/endscreen/components/PerformanceBreakdownOverlayHtml.js +294 -0
- package/lib/components/screens/endscreen/components/PerformanceBreakdownOverlayHtml.js.map +1 -0
- package/lib/components/screens/endscreen/components/PerformanceRatingOverlayHtml.d.ts +13 -0
- package/lib/components/screens/endscreen/components/PerformanceRatingOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/endscreen/components/PerformanceRatingOverlayHtml.js +210 -0
- package/lib/components/screens/endscreen/components/PerformanceRatingOverlayHtml.js.map +1 -0
- package/lib/components/screens/endscreen/components/VictoryAnimation3D.d.ts +9 -0
- package/lib/components/screens/endscreen/components/VictoryAnimation3D.d.ts.map +1 -0
- package/lib/components/screens/endscreen/components/VictoryAnimation3D.js +299 -0
- package/lib/components/screens/endscreen/components/VictoryAnimation3D.js.map +1 -0
- package/lib/components/screens/endscreen/components/WinnerDisplayOverlayHtml.d.ts +14 -0
- package/lib/components/screens/endscreen/components/WinnerDisplayOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/endscreen/components/WinnerDisplayOverlayHtml.js +170 -0
- package/lib/components/screens/endscreen/components/WinnerDisplayOverlayHtml.js.map +1 -0
- package/lib/components/screens/endscreen/components/animations.d.ts +25 -0
- package/lib/components/screens/endscreen/components/animations.d.ts.map +1 -0
- package/lib/components/screens/endscreen/components/animations.js +71 -0
- package/lib/components/screens/endscreen/components/animations.js.map +1 -0
- package/lib/components/screens/endscreen/components/index.d.ts +19 -0
- package/lib/components/screens/endscreen/components/index.d.ts.map +1 -0
- package/lib/components/screens/endscreen/components/index.js +8 -0
- package/lib/components/screens/endscreen/index.d.ts +9 -0
- package/lib/components/screens/endscreen/index.d.ts.map +1 -0
- package/lib/components/screens/endscreen/index.js +10 -0
- package/lib/components/screens/intro/IntroScreen3D.d.ts +16 -0
- package/lib/components/screens/intro/IntroScreen3D.d.ts.map +1 -0
- package/lib/components/screens/intro/IntroScreen3D.js +488 -0
- package/lib/components/screens/intro/IntroScreen3D.js.map +1 -0
- package/lib/components/screens/intro/components/AbilityListOverlayHtml.d.ts +53 -0
- package/lib/components/screens/intro/components/AbilityListOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/intro/components/AbilityListOverlayHtml.js +146 -0
- package/lib/components/screens/intro/components/AbilityListOverlayHtml.js.map +1 -0
- package/lib/components/screens/intro/components/ArchetypeCardGridOverlayHtml.d.ts +20 -0
- package/lib/components/screens/intro/components/ArchetypeCardGridOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/intro/components/ArchetypeCardGridOverlayHtml.js +154 -0
- package/lib/components/screens/intro/components/ArchetypeCardGridOverlayHtml.js.map +1 -0
- package/lib/components/screens/intro/components/ArchetypeCardOverlayHtml.d.ts +38 -0
- package/lib/components/screens/intro/components/ArchetypeCardOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/intro/components/ArchetypeCardOverlayHtml.js +235 -0
- package/lib/components/screens/intro/components/ArchetypeCardOverlayHtml.js.map +1 -0
- package/lib/components/screens/intro/components/ArchetypeDisplayOverlayHtml.d.ts +35 -0
- package/lib/components/screens/intro/components/ArchetypeDisplayOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/intro/components/ArchetypeDisplayOverlayHtml.js +325 -0
- package/lib/components/screens/intro/components/ArchetypeDisplayOverlayHtml.js.map +1 -0
- package/lib/components/screens/intro/components/EnhancedArchetypeDisplayOverlayHtml.d.ts +19 -0
- package/lib/components/screens/intro/components/EnhancedArchetypeDisplayOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/intro/components/EnhancedArchetypeDisplayOverlayHtml.js +88 -0
- package/lib/components/screens/intro/components/EnhancedArchetypeDisplayOverlayHtml.js.map +1 -0
- package/lib/components/screens/intro/components/MenuButtonsOverlayHtml.d.ts +65 -0
- package/lib/components/screens/intro/components/MenuButtonsOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/intro/components/MenuButtonsOverlayHtml.js +143 -0
- package/lib/components/screens/intro/components/MenuButtonsOverlayHtml.js.map +1 -0
- package/lib/components/screens/intro/components/MenuSectionOverlayHtml.d.ts +27 -0
- package/lib/components/screens/intro/components/MenuSectionOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/intro/components/MenuSectionOverlayHtml.js +153 -0
- package/lib/components/screens/intro/components/MenuSectionOverlayHtml.js.map +1 -0
- package/lib/components/screens/intro/components/StatBarOverlayHtml.d.ts +47 -0
- package/lib/components/screens/intro/components/StatBarOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/intro/components/StatBarOverlayHtml.js +128 -0
- package/lib/components/screens/intro/components/StatBarOverlayHtml.js.map +1 -0
- package/lib/components/screens/philosophy/PhilosophyScreen3D.d.ts +12 -0
- package/lib/components/screens/philosophy/PhilosophyScreen3D.d.ts.map +1 -0
- package/lib/components/screens/philosophy/PhilosophyScreen3D.js +561 -0
- package/lib/components/screens/philosophy/PhilosophyScreen3D.js.map +1 -0
- package/lib/components/screens/philosophy/components/InteractiveTrigramGridOverlayHtml.d.ts +40 -0
- package/lib/components/screens/philosophy/components/InteractiveTrigramGridOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/philosophy/components/PhilosophyNavigationOverlayHtml.d.ts +40 -0
- package/lib/components/screens/philosophy/components/PhilosophyNavigationOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/philosophy/components/PhilosophySectionOverlayHtml.d.ts +46 -0
- package/lib/components/screens/philosophy/components/PhilosophySectionOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/philosophy/components/PhilosophyTextOverlayHtml.d.ts +42 -0
- package/lib/components/screens/philosophy/components/PhilosophyTextOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/philosophy/components/TrigramSymbol3D.d.ts +49 -0
- package/lib/components/screens/philosophy/components/TrigramSymbol3D.d.ts.map +1 -0
- package/lib/components/screens/philosophy/components/TrigramVisualization3D.d.ts +43 -0
- package/lib/components/screens/philosophy/components/TrigramVisualization3D.d.ts.map +1 -0
- package/lib/components/screens/philosophy/components/index.d.ts +23 -0
- package/lib/components/screens/philosophy/components/index.d.ts.map +1 -0
- package/lib/components/screens/philosophy/hooks/index.d.ts +10 -0
- package/lib/components/screens/philosophy/hooks/index.d.ts.map +1 -0
- package/lib/components/screens/philosophy/hooks/usePhilosophyState.d.ts +50 -0
- package/lib/components/screens/philosophy/hooks/usePhilosophyState.d.ts.map +1 -0
- package/lib/components/screens/training/TrainingScreen3D.d.ts +51 -0
- package/lib/components/screens/training/TrainingScreen3D.d.ts.map +1 -0
- package/lib/components/screens/training/TrainingScreen3D.js +947 -0
- package/lib/components/screens/training/TrainingScreen3D.js.map +1 -0
- package/lib/components/screens/training/components/AnatomyControlsOverlayHtml.d.ts +31 -0
- package/lib/components/screens/training/components/AnatomyControlsOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/training/components/AnatomyControlsOverlayHtml.js +189 -0
- package/lib/components/screens/training/components/AnatomyControlsOverlayHtml.js.map +1 -0
- package/lib/components/screens/training/components/AnatomyOverlay3D.d.ts +31 -0
- package/lib/components/screens/training/components/AnatomyOverlay3D.d.ts.map +1 -0
- package/lib/components/screens/training/components/AnatomyOverlay3D.js +679 -0
- package/lib/components/screens/training/components/AnatomyOverlay3D.js.map +1 -0
- package/lib/components/screens/training/components/DamageNumber3D.d.ts +28 -0
- package/lib/components/screens/training/components/DamageNumber3D.d.ts.map +1 -0
- package/lib/components/screens/training/components/DamageNumber3D.js +6 -0
- package/lib/components/screens/training/components/FootPlacementMarkers3D.d.ts +47 -0
- package/lib/components/screens/training/components/FootPlacementMarkers3D.d.ts.map +1 -0
- package/lib/components/screens/training/components/FootPlacementMarkers3D.js +380 -0
- package/lib/components/screens/training/components/FootPlacementMarkers3D.js.map +1 -0
- package/lib/components/screens/training/components/FootworkDrillsOverlayHtml.d.ts +47 -0
- package/lib/components/screens/training/components/FootworkDrillsOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/training/components/FootworkDrillsOverlayHtml.js +292 -0
- package/lib/components/screens/training/components/FootworkDrillsOverlayHtml.js.map +1 -0
- package/lib/components/screens/training/components/HitFeedbackEffect3D.d.ts +32 -0
- package/lib/components/screens/training/components/HitFeedbackEffect3D.d.ts.map +1 -0
- package/lib/components/screens/training/components/HitFeedbackEffect3D.js +258 -0
- package/lib/components/screens/training/components/HitFeedbackEffect3D.js.map +1 -0
- package/lib/components/screens/training/components/TrainingAICharacter3D.d.ts +36 -0
- package/lib/components/screens/training/components/TrainingAICharacter3D.d.ts.map +1 -0
- package/lib/components/screens/training/components/TrainingAICharacter3D.js +6 -0
- package/lib/components/screens/training/components/TrainingArena3D.d.ts +22 -0
- package/lib/components/screens/training/components/TrainingArena3D.d.ts.map +1 -0
- package/lib/components/screens/training/components/TrainingArena3D.js +5 -0
- package/lib/components/screens/training/components/TrainingButtonsOverlayHtml.d.ts +73 -0
- package/lib/components/screens/training/components/TrainingButtonsOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/training/components/TrainingButtonsOverlayHtml.js +107 -0
- package/lib/components/screens/training/components/TrainingButtonsOverlayHtml.js.map +1 -0
- package/lib/components/screens/training/components/TrainingControlsOverlayHtml.d.ts +50 -0
- package/lib/components/screens/training/components/TrainingControlsOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/training/components/TrainingControlsOverlayHtml.js +129 -0
- package/lib/components/screens/training/components/TrainingControlsOverlayHtml.js.map +1 -0
- package/lib/components/screens/training/components/TrainingDummy3D.d.ts +72 -0
- package/lib/components/screens/training/components/TrainingDummy3D.d.ts.map +1 -0
- package/lib/components/screens/training/components/TrainingDummy3D.js +298 -0
- package/lib/components/screens/training/components/TrainingDummy3D.js.map +1 -0
- package/lib/components/screens/training/components/TrainingFeedbackOverlayHtml.d.ts +30 -0
- package/lib/components/screens/training/components/TrainingFeedbackOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/training/components/TrainingFeedbackOverlayHtml.js +44 -0
- package/lib/components/screens/training/components/TrainingFeedbackOverlayHtml.js.map +1 -0
- package/lib/components/screens/training/components/TrainingHitEffects3D.d.ts +27 -0
- package/lib/components/screens/training/components/TrainingHitEffects3D.d.ts.map +1 -0
- package/lib/components/screens/training/components/TrainingHitEffects3D.js +6 -0
- package/lib/components/screens/training/components/TrainingModeSelectorOverlayHtml.d.ts +51 -0
- package/lib/components/screens/training/components/TrainingModeSelectorOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/training/components/TrainingModeSelectorOverlayHtml.js +188 -0
- package/lib/components/screens/training/components/TrainingModeSelectorOverlayHtml.js.map +1 -0
- package/lib/components/screens/training/components/TrainingStatsOverlayHtml.d.ts +63 -0
- package/lib/components/screens/training/components/TrainingStatsOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/training/components/TrainingStatsOverlayHtml.js +253 -0
- package/lib/components/screens/training/components/TrainingStatsOverlayHtml.js.map +1 -0
- package/lib/components/screens/training/components/VitalPointMarker3D.d.ts +37 -0
- package/lib/components/screens/training/components/VitalPointMarker3D.d.ts.map +1 -0
- package/lib/components/screens/training/components/VitalPointMarker3D.js +210 -0
- package/lib/components/screens/training/components/VitalPointMarker3D.js.map +1 -0
- package/lib/components/screens/training/components/VitalPointTrainingOverlayHtml.d.ts +29 -0
- package/lib/components/screens/training/components/VitalPointTrainingOverlayHtml.d.ts.map +1 -0
- package/lib/components/screens/training/components/VitalPointTrainingOverlayHtml.js +195 -0
- package/lib/components/screens/training/components/VitalPointTrainingOverlayHtml.js.map +1 -0
- package/lib/components/screens/training/components/hud/TrainingBottomHUD.d.ts +59 -0
- package/lib/components/screens/training/components/hud/TrainingBottomHUD.d.ts.map +1 -0
- package/lib/components/screens/training/components/hud/TrainingBottomHUD.js +145 -0
- package/lib/components/screens/training/components/hud/TrainingBottomHUD.js.map +1 -0
- package/lib/components/screens/training/components/hud/TrainingLeftHUD.d.ts +47 -0
- package/lib/components/screens/training/components/hud/TrainingLeftHUD.d.ts.map +1 -0
- package/lib/components/screens/training/components/hud/TrainingLeftHUD.js +59 -0
- package/lib/components/screens/training/components/hud/TrainingLeftHUD.js.map +1 -0
- package/lib/components/screens/training/components/hud/TrainingRightHUD.d.ts +68 -0
- package/lib/components/screens/training/components/hud/TrainingRightHUD.d.ts.map +1 -0
- package/lib/components/screens/training/components/hud/TrainingRightHUD.js +93 -0
- package/lib/components/screens/training/components/hud/TrainingRightHUD.js.map +1 -0
- package/lib/components/screens/training/components/hud/TrainingTopHUD.d.ts +55 -0
- package/lib/components/screens/training/components/hud/TrainingTopHUD.d.ts.map +1 -0
- package/lib/components/screens/training/components/hud/TrainingTopHUD.js +184 -0
- package/lib/components/screens/training/components/hud/TrainingTopHUD.js.map +1 -0
- package/lib/components/screens/training/components/hud/index.d.ts +13 -0
- package/lib/components/screens/training/components/hud/index.d.ts.map +1 -0
- package/lib/components/screens/training/components/hud/index.js +4 -0
- package/lib/components/screens/training/components/index.d.ts +22 -0
- package/lib/components/screens/training/components/index.d.ts.map +1 -0
- package/lib/components/screens/training/components/index.js +19 -0
- package/lib/components/screens/training/hooks/useAttackMovement.d.ts +69 -0
- package/lib/components/screens/training/hooks/useAttackMovement.d.ts.map +1 -0
- package/lib/components/screens/training/hooks/useAttackMovement.js +118 -0
- package/lib/components/screens/training/hooks/useAttackMovement.js.map +1 -0
- package/lib/components/screens/training/hooks/useTrainingActions.d.ts +82 -0
- package/lib/components/screens/training/hooks/useTrainingActions.d.ts.map +1 -0
- package/lib/components/screens/training/hooks/useTrainingActions.js +284 -0
- package/lib/components/screens/training/hooks/useTrainingActions.js.map +1 -0
- package/lib/components/screens/training/hooks/useTrainingLayout.d.ts +62 -0
- package/lib/components/screens/training/hooks/useTrainingLayout.d.ts.map +1 -0
- package/lib/components/screens/training/hooks/useTrainingLayout.js +96 -0
- package/lib/components/screens/training/hooks/useTrainingLayout.js.map +1 -0
- package/lib/components/screens/training/hooks/useTrainingState.d.ts +100 -0
- package/lib/components/screens/training/hooks/useTrainingState.d.ts.map +1 -0
- package/lib/components/screens/training/hooks/useTrainingState.js +344 -0
- package/lib/components/screens/training/hooks/useTrainingState.js.map +1 -0
- package/lib/components/screens/training/index.d.ts +4 -0
- package/lib/components/screens/training/index.d.ts.map +1 -0
- package/lib/components/screens/training/index.js +16 -0
- package/lib/components/shared/base/AccessibilityProvider.d.ts +51 -0
- package/lib/components/shared/base/AccessibilityProvider.d.ts.map +1 -0
- package/lib/components/shared/base/AccessibilityProvider.js +71 -0
- package/lib/components/shared/base/AccessibilityProvider.js.map +1 -0
- package/lib/components/shared/base/BaseButton.d.ts +42 -0
- package/lib/components/shared/base/BaseButton.d.ts.map +1 -0
- package/lib/components/shared/base/BaseButton.js +214 -0
- package/lib/components/shared/base/BaseButton.js.map +1 -0
- package/lib/components/shared/base/BaseButtonOverlayHtml.d.ts +52 -0
- package/lib/components/shared/base/BaseButtonOverlayHtml.d.ts.map +1 -0
- package/lib/components/shared/base/BaseButtonOverlayHtml.js +130 -0
- package/lib/components/shared/base/BaseButtonOverlayHtml.js.map +1 -0
- package/lib/components/shared/base/BasePanel.d.ts +30 -0
- package/lib/components/shared/base/BasePanel.d.ts.map +1 -0
- package/lib/components/shared/base/BasePanel.js +83 -0
- package/lib/components/shared/base/BasePanel.js.map +1 -0
- package/lib/components/shared/base/BaseText.d.ts +40 -0
- package/lib/components/shared/base/BaseText.d.ts.map +1 -0
- package/lib/components/shared/base/BaseText.js +157 -0
- package/lib/components/shared/base/BaseText.js.map +1 -0
- package/lib/components/shared/base/ResponsiveContainer.d.ts +126 -0
- package/lib/components/shared/base/ResponsiveContainer.d.ts.map +1 -0
- package/lib/components/shared/base/index.d.ts +23 -0
- package/lib/components/shared/base/index.d.ts.map +1 -0
- package/lib/components/shared/base/index.js +6 -0
- package/lib/components/shared/base/layoutUtils.d.ts +102 -0
- package/lib/components/shared/base/layoutUtils.d.ts.map +1 -0
- package/lib/components/shared/base/useKoreanTheme.d.ts +206 -0
- package/lib/components/shared/base/useKoreanTheme.d.ts.map +1 -0
- package/lib/components/shared/base/useKoreanTheme.js +169 -0
- package/lib/components/shared/base/useKoreanTheme.js.map +1 -0
- package/lib/components/shared/debug/PerformanceDebugOverlayHtml.d.ts +32 -0
- package/lib/components/shared/debug/PerformanceDebugOverlayHtml.d.ts.map +1 -0
- package/lib/components/shared/debug/PerformanceDebugOverlayHtml.js +69 -0
- package/lib/components/shared/debug/PerformanceDebugOverlayHtml.js.map +1 -0
- package/lib/components/shared/effects/ScreenFlash.d.ts +98 -0
- package/lib/components/shared/effects/ScreenFlash.d.ts.map +1 -0
- package/lib/components/shared/mobile/ActionButtons.d.ts +44 -0
- package/lib/components/shared/mobile/ActionButtons.d.ts.map +1 -0
- package/lib/components/shared/mobile/ActionButtons.js +324 -0
- package/lib/components/shared/mobile/ActionButtons.js.map +1 -0
- package/lib/components/shared/mobile/GestureRecognizerPure.d.ts +64 -0
- package/lib/components/shared/mobile/GestureRecognizerPure.d.ts.map +1 -0
- package/lib/components/shared/mobile/GestureRecognizerPure.js +231 -0
- package/lib/components/shared/mobile/GestureRecognizerPure.js.map +1 -0
- package/lib/components/shared/mobile/HapticController.d.ts +253 -0
- package/lib/components/shared/mobile/HapticController.d.ts.map +1 -0
- package/lib/components/shared/mobile/HapticController.js +280 -0
- package/lib/components/shared/mobile/HapticController.js.map +1 -0
- package/lib/components/shared/mobile/MobileControlsPure.d.ts +43 -0
- package/lib/components/shared/mobile/MobileControlsPure.d.ts.map +1 -0
- package/lib/components/shared/mobile/MobileControlsPure.js +294 -0
- package/lib/components/shared/mobile/MobileControlsPure.js.map +1 -0
- package/lib/components/shared/mobile/PerformanceMonitor.d.ts +249 -0
- package/lib/components/shared/mobile/PerformanceMonitor.d.ts.map +1 -0
- package/lib/components/shared/mobile/StanceWheelPure.d.ts +78 -0
- package/lib/components/shared/mobile/StanceWheelPure.d.ts.map +1 -0
- package/lib/components/shared/mobile/StanceWheelPure.js +386 -0
- package/lib/components/shared/mobile/StanceWheelPure.js.map +1 -0
- package/lib/components/shared/mobile/TouchOptimizer.d.ts +154 -0
- package/lib/components/shared/mobile/TouchOptimizer.d.ts.map +1 -0
- package/lib/components/shared/mobile/TouchOptimizer.js +83 -0
- package/lib/components/shared/mobile/TouchOptimizer.js.map +1 -0
- package/lib/components/shared/mobile/VirtualDPad.d.ts +49 -0
- package/lib/components/shared/mobile/VirtualDPad.d.ts.map +1 -0
- package/lib/components/shared/mobile/VirtualDPad.js +289 -0
- package/lib/components/shared/mobile/VirtualDPad.js.map +1 -0
- package/lib/components/shared/mobile/index.d.ts +31 -0
- package/lib/components/shared/mobile/index.d.ts.map +1 -0
- package/lib/components/shared/mobile/index.js +7 -0
- package/lib/components/shared/three/anatomy/BodySurface.d.ts +78 -0
- package/lib/components/shared/three/anatomy/BodySurface.d.ts.map +1 -0
- package/lib/components/shared/three/anatomy/BodySurface.js +393 -0
- package/lib/components/shared/three/anatomy/BodySurface.js.map +1 -0
- package/lib/components/shared/three/anatomy/BoneAttachedMuscles.d.ts +147 -0
- package/lib/components/shared/three/anatomy/BoneAttachedMuscles.d.ts.map +1 -0
- package/lib/components/shared/three/anatomy/BoneAttachedMuscles.js +541 -0
- package/lib/components/shared/three/anatomy/BoneAttachedMuscles.js.map +1 -0
- package/lib/components/shared/three/anatomy/BoneClothing.d.ts +89 -0
- package/lib/components/shared/three/anatomy/BoneClothing.d.ts.map +1 -0
- package/lib/components/shared/three/anatomy/BoneClothing.js +345 -0
- package/lib/components/shared/three/anatomy/BoneClothing.js.map +1 -0
- package/lib/components/shared/three/anatomy/BoneRenderer.d.ts +129 -0
- package/lib/components/shared/three/anatomy/BoneRenderer.d.ts.map +1 -0
- package/lib/components/shared/three/anatomy/BoneRenderer.js +266 -0
- package/lib/components/shared/three/anatomy/BoneRenderer.js.map +1 -0
- package/lib/components/shared/three/anatomy/Face3D.d.ts +40 -0
- package/lib/components/shared/three/anatomy/Face3D.d.ts.map +1 -0
- package/lib/components/shared/three/anatomy/Face3D.js +426 -0
- package/lib/components/shared/three/anatomy/Face3D.js.map +1 -0
- package/lib/components/shared/three/anatomy/Foot3D.d.ts +71 -0
- package/lib/components/shared/three/anatomy/Foot3D.d.ts.map +1 -0
- package/lib/components/shared/three/anatomy/Foot3D.js +178 -0
- package/lib/components/shared/three/anatomy/Foot3D.js.map +1 -0
- package/lib/components/shared/three/anatomy/Hand3D.d.ts +101 -0
- package/lib/components/shared/three/anatomy/Hand3D.d.ts.map +1 -0
- package/lib/components/shared/three/anatomy/Hand3D.js +376 -0
- package/lib/components/shared/three/anatomy/Hand3D.js.map +1 -0
- package/lib/components/shared/three/effects/ActionFeedback.d.ts +78 -0
- package/lib/components/shared/three/effects/ActionFeedback.d.ts.map +1 -0
- package/lib/components/shared/three/effects/ActionFeedback.js +236 -0
- package/lib/components/shared/three/effects/ActionFeedback.js.map +1 -0
- package/lib/components/shared/three/effects/DamageNumbers.d.ts +36 -0
- package/lib/components/shared/three/effects/DamageNumbers.d.ts.map +1 -0
- package/lib/components/shared/three/effects/DamageNumbers.js +148 -0
- package/lib/components/shared/three/effects/DamageNumbers.js.map +1 -0
- package/lib/components/shared/three/effects/ExplosiveBurstEffect3D.d.ts +41 -0
- package/lib/components/shared/three/effects/ExplosiveBurstEffect3D.d.ts.map +1 -0
- package/lib/components/shared/three/effects/GrapplingIndicator3D.d.ts +49 -0
- package/lib/components/shared/three/effects/GrapplingIndicator3D.d.ts.map +1 -0
- package/lib/components/shared/three/effects/HitEffects3D.d.ts +28 -0
- package/lib/components/shared/three/effects/HitEffects3D.d.ts.map +1 -0
- package/lib/components/shared/three/effects/HitEffects3D.js +427 -0
- package/lib/components/shared/three/effects/HitEffects3D.js.map +1 -0
- package/lib/components/shared/three/effects/LimbExposureIndicator3D.d.ts +67 -0
- package/lib/components/shared/three/effects/LimbExposureIndicator3D.d.ts.map +1 -0
- package/lib/components/shared/three/effects/NerveDisruptionEffect3D.d.ts +63 -0
- package/lib/components/shared/three/effects/NerveDisruptionEffect3D.d.ts.map +1 -0
- package/lib/components/shared/three/effects/PlayerStateIndicators.d.ts +36 -0
- package/lib/components/shared/three/effects/PlayerStateIndicators.d.ts.map +1 -0
- package/lib/components/shared/three/effects/PlayerStateIndicators.js +237 -0
- package/lib/components/shared/three/effects/PlayerStateIndicators.js.map +1 -0
- package/lib/components/shared/three/effects/StanceSymbol3D.d.ts +52 -0
- package/lib/components/shared/three/effects/StanceSymbol3D.d.ts.map +1 -0
- package/lib/components/shared/three/effects/StanceSymbol3D.js +128 -0
- package/lib/components/shared/three/effects/StanceSymbol3D.js.map +1 -0
- package/lib/components/shared/three/effects/StanceTransitionEffect.d.ts +56 -0
- package/lib/components/shared/three/effects/StanceTransitionEffect.d.ts.map +1 -0
- package/lib/components/shared/three/effects/StanceTransitionEffect.js +174 -0
- package/lib/components/shared/three/effects/StanceTransitionEffect.js.map +1 -0
- package/lib/components/shared/three/effects/ThunderEffect3D.d.ts +39 -0
- package/lib/components/shared/three/effects/ThunderEffect3D.d.ts.map +1 -0
- package/lib/components/shared/three/effects/VitalPointMarkers3D.d.ts +48 -0
- package/lib/components/shared/three/effects/VitalPointMarkers3D.d.ts.map +1 -0
- package/lib/components/shared/three/effects/VitalPointMarkers3D.js +249 -0
- package/lib/components/shared/three/effects/VitalPointMarkers3D.js.map +1 -0
- package/lib/components/shared/three/index.d.ts +30 -0
- package/lib/components/shared/three/index.d.ts.map +1 -0
- package/lib/components/shared/three/index.js +9 -0
- package/lib/components/shared/three/indicators/ElementalColorSystem.d.ts +184 -0
- package/lib/components/shared/three/indicators/ElementalColorSystem.d.ts.map +1 -0
- package/lib/components/shared/three/indicators/ElementalColorSystem.js +147 -0
- package/lib/components/shared/three/indicators/ElementalColorSystem.js.map +1 -0
- package/lib/components/shared/three/indicators/GuardIndicator.d.ts +58 -0
- package/lib/components/shared/three/indicators/GuardIndicator.d.ts.map +1 -0
- package/lib/components/shared/three/indicators/GuardIndicator.js +259 -0
- package/lib/components/shared/three/indicators/GuardIndicator.js.map +1 -0
- package/lib/components/shared/three/indicators/HapticFeedback.d.ts +184 -0
- package/lib/components/shared/three/indicators/HapticFeedback.d.ts.map +1 -0
- package/lib/components/shared/three/indicators/HapticFeedback.js +46 -0
- package/lib/components/shared/three/indicators/HapticFeedback.js.map +1 -0
- package/lib/components/shared/three/indicators/StanceChangeIndicator.d.ts +53 -0
- package/lib/components/shared/three/indicators/StanceChangeIndicator.d.ts.map +1 -0
- package/lib/components/shared/three/indicators/StanceChangeIndicator.js +222 -0
- package/lib/components/shared/three/indicators/StanceChangeIndicator.js.map +1 -0
- package/lib/components/shared/three/indicators/TrigramSymbol3D.d.ts +82 -0
- package/lib/components/shared/three/indicators/TrigramSymbol3D.d.ts.map +1 -0
- package/lib/components/shared/three/models/Player3DWithTransitions.d.ts +77 -0
- package/lib/components/shared/three/models/Player3DWithTransitions.d.ts.map +1 -0
- package/lib/components/shared/three/models/Player3DWithTransitions.js +118 -0
- package/lib/components/shared/three/models/Player3DWithTransitions.js.map +1 -0
- package/lib/components/shared/three/models/SkeletalPlayer3D.d.ts +44 -0
- package/lib/components/shared/three/models/SkeletalPlayer3D.d.ts.map +1 -0
- package/lib/components/shared/three/models/SkeletalPlayer3D.js +358 -0
- package/lib/components/shared/three/models/SkeletalPlayer3D.js.map +1 -0
- package/lib/components/shared/three/optimization/AdaptiveQuality.d.ts +107 -0
- package/lib/components/shared/three/optimization/AdaptiveQuality.d.ts.map +1 -0
- package/lib/components/shared/three/optimization/AdaptiveQuality.js +197 -0
- package/lib/components/shared/three/optimization/AdaptiveQuality.js.map +1 -0
- package/lib/components/shared/three/optimization/InstancedGeometry.d.ts +189 -0
- package/lib/components/shared/three/optimization/InstancedGeometry.d.ts.map +1 -0
- package/lib/components/shared/three/optimization/InstancedGeometry.js +3 -0
- package/lib/components/shared/three/optimization/LODSystem.d.ts +126 -0
- package/lib/components/shared/three/optimization/LODSystem.d.ts.map +1 -0
- package/lib/components/shared/three/optimization/LODSystem.js +3 -0
- package/lib/components/shared/three/optimization/index.d.ts +14 -0
- package/lib/components/shared/three/optimization/index.d.ts.map +1 -0
- package/lib/components/shared/three/optimization/index.js +3 -0
- package/lib/components/shared/three/scene/AtmosphericParticles3D.d.ts +31 -0
- package/lib/components/shared/three/scene/AtmosphericParticles3D.d.ts.map +1 -0
- package/lib/components/shared/three/scene/AtmosphericParticles3D.js +84 -0
- package/lib/components/shared/three/scene/AtmosphericParticles3D.js.map +1 -0
- package/lib/components/shared/three/scene/BackgroundScene3D.d.ts +76 -0
- package/lib/components/shared/three/scene/BackgroundScene3D.d.ts.map +1 -0
- package/lib/components/shared/three/scene/BackgroundScene3D.js +124 -0
- package/lib/components/shared/three/scene/BackgroundScene3D.js.map +1 -0
- package/lib/components/shared/three/scene/CombatArena3D.d.ts +38 -0
- package/lib/components/shared/three/scene/CombatArena3D.d.ts.map +1 -0
- package/lib/components/shared/three/scene/CombatArena3D.js +256 -0
- package/lib/components/shared/three/scene/CombatArena3D.js.map +1 -0
- package/lib/components/shared/three/scene/DebugCollision.d.ts +64 -0
- package/lib/components/shared/three/scene/DebugCollision.d.ts.map +1 -0
- package/lib/components/shared/three/scene/KoreanSignage3D.d.ts +29 -0
- package/lib/components/shared/three/scene/KoreanSignage3D.d.ts.map +1 -0
- package/lib/components/shared/three/scene/KoreanSignage3D.js +122 -0
- package/lib/components/shared/three/scene/KoreanSignage3D.js.map +1 -0
- package/lib/components/shared/three/ui/ArchetypeCard.d.ts +38 -0
- package/lib/components/shared/three/ui/ArchetypeCard.d.ts.map +1 -0
- package/lib/components/shared/three/ui/ArchetypeCard.js +213 -0
- package/lib/components/shared/three/ui/ArchetypeCard.js.map +1 -0
- package/lib/components/shared/three/ui/BodyPartHealthDisplay.d.ts +45 -0
- package/lib/components/shared/three/ui/BodyPartHealthDisplay.d.ts.map +1 -0
- package/lib/components/shared/three/ui/BodyPartHealthDisplay.js +206 -0
- package/lib/components/shared/three/ui/BodyPartHealthDisplay.js.map +1 -0
- package/lib/components/shared/three/ui/BreathingIndicator.d.ts +25 -0
- package/lib/components/shared/three/ui/BreathingIndicator.d.ts.map +1 -0
- package/lib/components/shared/three/ui/BreathingIndicator2.js +104 -0
- package/lib/components/shared/three/ui/BreathingIndicator2.js.map +1 -0
- package/lib/components/shared/three/ui/CombatReadinessBar.d.ts +43 -0
- package/lib/components/shared/three/ui/CombatReadinessBar.d.ts.map +1 -0
- package/lib/components/shared/three/ui/CombatReadinessBar.js +135 -0
- package/lib/components/shared/three/ui/CombatReadinessBar.js.map +1 -0
- package/lib/components/shared/three/ui/ComboCounter.d.ts +42 -0
- package/lib/components/shared/three/ui/ComboCounter.d.ts.map +1 -0
- package/lib/components/shared/three/ui/ComboCounter.js +222 -0
- package/lib/components/shared/three/ui/ComboCounter.js.map +1 -0
- package/lib/components/shared/three/ui/HealthBar.d.ts +37 -0
- package/lib/components/shared/three/ui/HealthBar.d.ts.map +1 -0
- package/lib/components/shared/three/ui/HealthBar.js +112 -0
- package/lib/components/shared/three/ui/HealthBar.js.map +1 -0
- package/lib/components/shared/three/ui/KoreanButton.d.ts +37 -0
- package/lib/components/shared/three/ui/KoreanButton.d.ts.map +1 -0
- package/lib/components/shared/three/ui/KoreanButton.js +33 -0
- package/lib/components/shared/three/ui/KoreanButton.js.map +1 -0
- package/lib/components/shared/three/ui/KoreanPanel.d.ts +32 -0
- package/lib/components/shared/three/ui/KoreanPanel.d.ts.map +1 -0
- package/lib/components/shared/three/ui/KoreanPanel.js +29 -0
- package/lib/components/shared/three/ui/KoreanPanel.js.map +1 -0
- package/lib/components/shared/three/ui/KoreanText.d.ts +35 -0
- package/lib/components/shared/three/ui/KoreanText.d.ts.map +1 -0
- package/lib/components/shared/three/ui/KoreanText.js +32 -0
- package/lib/components/shared/three/ui/KoreanText.js.map +1 -0
- package/lib/components/shared/three/ui/MenuList.d.ts +47 -0
- package/lib/components/shared/three/ui/MenuList.d.ts.map +1 -0
- package/lib/components/shared/three/ui/MenuList.js +123 -0
- package/lib/components/shared/three/ui/MenuList.js.map +1 -0
- package/lib/components/shared/three/ui/PlayerHUD.d.ts +34 -0
- package/lib/components/shared/three/ui/PlayerHUD.d.ts.map +1 -0
- package/lib/components/shared/three/ui/PlayerHUD.js +231 -0
- package/lib/components/shared/three/ui/PlayerHUD.js.map +1 -0
- package/lib/components/shared/three/ui/ProgressBar.d.ts +48 -0
- package/lib/components/shared/three/ui/ProgressBar.d.ts.map +1 -0
- package/lib/components/shared/three/ui/ProgressBar.js +173 -0
- package/lib/components/shared/three/ui/ProgressBar.js.map +1 -0
- package/lib/components/shared/three/ui/SpeedIndicatorHUD.d.ts +62 -0
- package/lib/components/shared/three/ui/SpeedIndicatorHUD.d.ts.map +1 -0
- package/lib/components/shared/three/ui/SpeedIndicatorHUD.js +185 -0
- package/lib/components/shared/three/ui/SpeedIndicatorHUD.js.map +1 -0
- package/lib/components/shared/three/ui/StaminaBar.d.ts +37 -0
- package/lib/components/shared/three/ui/StaminaBar.d.ts.map +1 -0
- package/lib/components/shared/three/ui/StaminaBar.js +103 -0
- package/lib/components/shared/three/ui/StaminaBar.js.map +1 -0
- package/lib/components/shared/three/ui/TechniqueBar.d.ts +52 -0
- package/lib/components/shared/three/ui/TechniqueBar.d.ts.map +1 -0
- package/lib/components/shared/three/ui/TechniqueBar.js +128 -0
- package/lib/components/shared/three/ui/TechniqueBar.js.map +1 -0
- package/lib/components/shared/three/ui/TechniqueBarContainer.d.ts +49 -0
- package/lib/components/shared/three/ui/TechniqueBarContainer.d.ts.map +1 -0
- package/lib/components/shared/three/ui/TechniqueCard.d.ts +64 -0
- package/lib/components/shared/three/ui/TechniqueCard.d.ts.map +1 -0
- package/lib/components/shared/three/ui/TechniqueCard.js +333 -0
- package/lib/components/shared/three/ui/TechniqueCard.js.map +1 -0
- package/lib/components/shared/three/ui/VitalPointOverlayControlsHtml.d.ts +76 -0
- package/lib/components/shared/three/ui/VitalPointOverlayControlsHtml.d.ts.map +1 -0
- package/lib/components/shared/three/ui/VitalPointOverlayControlsHtml.js +551 -0
- package/lib/components/shared/three/ui/VitalPointOverlayControlsHtml.js.map +1 -0
- package/lib/components/shared/three/ui/VulnerabilityWindowHUD.d.ts +63 -0
- package/lib/components/shared/three/ui/VulnerabilityWindowHUD.d.ts.map +1 -0
- package/lib/components/shared/ui/BackButton.d.ts +82 -0
- package/lib/components/shared/ui/BackButton.d.ts.map +1 -0
- package/lib/components/shared/ui/BackButton.js +67 -0
- package/lib/components/shared/ui/BackButton.js.map +1 -0
- package/lib/components/shared/ui/BaseHUDContainer.d.ts +71 -0
- package/lib/components/shared/ui/BaseHUDContainer.d.ts.map +1 -0
- package/lib/components/shared/ui/BaseHUDContainer.js +126 -0
- package/lib/components/shared/ui/BaseHUDContainer.js.map +1 -0
- package/lib/components/shared/ui/CombatTimer.d.ts +60 -0
- package/lib/components/shared/ui/CombatTimer.d.ts.map +1 -0
- package/lib/components/shared/ui/CombatTimer.js +145 -0
- package/lib/components/shared/ui/CombatTimer.js.map +1 -0
- package/lib/components/shared/ui/ErrorBoundary.d.ts +44 -0
- package/lib/components/shared/ui/ErrorBoundary.d.ts.map +1 -0
- package/lib/components/shared/ui/ErrorModal.d.ts +21 -0
- package/lib/components/shared/ui/ErrorModal.d.ts.map +1 -0
- package/lib/components/shared/ui/ErrorModal.js +133 -0
- package/lib/components/shared/ui/ErrorModal.js.map +1 -0
- package/lib/components/shared/ui/HUDSection.d.ts +65 -0
- package/lib/components/shared/ui/HUDSection.d.ts.map +1 -0
- package/lib/components/shared/ui/LoadingState.d.ts +50 -0
- package/lib/components/shared/ui/LoadingState.d.ts.map +1 -0
- package/lib/components/shared/ui/LoadingState.js +92 -0
- package/lib/components/shared/ui/LoadingState.js.map +1 -0
- package/lib/components/shared/ui/MobileHUDLayout.d.ts +70 -0
- package/lib/components/shared/ui/MobileHUDLayout.d.ts.map +1 -0
- package/lib/components/shared/ui/ResponsiveContainer.d.ts +69 -0
- package/lib/components/shared/ui/ResponsiveContainer.d.ts.map +1 -0
- package/lib/components/shared/ui/SplashScreen.d.ts +13 -0
- package/lib/components/shared/ui/SplashScreen.d.ts.map +1 -0
- package/lib/components/shared/ui/SplashScreen.js +204 -0
- package/lib/components/shared/ui/SplashScreen.js.map +1 -0
- package/lib/components/shared/ui/StyledHUDPanel.d.ts +56 -0
- package/lib/components/shared/ui/StyledHUDPanel.d.ts.map +1 -0
- package/lib/components/shared/ui/VitalPointOverlayControlsPure.d.ts +79 -0
- package/lib/components/shared/ui/VitalPointOverlayControlsPure.d.ts.map +1 -0
- package/lib/components/shared/ui/VitalPointOverlayControlsPure.js +550 -0
- package/lib/components/shared/ui/VitalPointOverlayControlsPure.js.map +1 -0
- package/lib/components/shared/ui/VolumeControl.d.ts +20 -0
- package/lib/components/shared/ui/VolumeControl.d.ts.map +1 -0
- package/lib/components/shared/ui/VolumeControl.js +292 -0
- package/lib/components/shared/ui/VolumeControl.js.map +1 -0
- package/lib/components/shared/ui/shared/ConfirmDialog.d.ts +29 -0
- package/lib/components/shared/ui/shared/ConfirmDialog.d.ts.map +1 -0
- package/lib/components/shared/ui/shared/ConfirmDialog.js +149 -0
- package/lib/components/shared/ui/shared/ConfirmDialog.js.map +1 -0
- package/lib/components/test/Hello3D.d.ts +36 -0
- package/lib/components/test/Hello3D.d.ts.map +1 -0
- package/lib/components/ui/combat/BalanceIndicatorOverlayHtml.d.ts +63 -0
- package/lib/components/ui/combat/BalanceIndicatorOverlayHtml.d.ts.map +1 -0
- package/lib/components/ui/combat/BalanceIndicatorOverlayHtml.js +179 -0
- package/lib/components/ui/combat/BalanceIndicatorOverlayHtml.js.map +1 -0
- package/lib/components/ui/combat/ComboCounter.d.ts +85 -0
- package/lib/components/ui/combat/ComboCounter.d.ts.map +1 -0
- package/lib/components/ui/combat/PressureMeter.d.ts +60 -0
- package/lib/components/ui/combat/PressureMeter.d.ts.map +1 -0
- package/lib/components/ui/combat/index.d.ts +8 -0
- package/lib/components/ui/combat/index.d.ts.map +1 -0
- package/lib/constants/bodyDimensions.d.ts +241 -0
- package/lib/constants/bodyDimensions.d.ts.map +1 -0
- package/lib/constants/bodyDimensions.js +213 -0
- package/lib/constants/bodyDimensions.js.map +1 -0
- package/lib/constants/bodyRenderingConstants.d.ts +295 -0
- package/lib/constants/bodyRenderingConstants.d.ts.map +1 -0
- package/lib/constants/bodyRenderingConstants.js +128 -0
- package/lib/constants/bodyRenderingConstants.js.map +1 -0
- package/lib/data/archetypeClothing.d.ts +40 -0
- package/lib/data/archetypeClothing.d.ts.map +1 -0
- package/lib/data/archetypeClothing.js +584 -0
- package/lib/data/archetypeClothing.js.map +1 -0
- package/lib/data/archetypePhysicalAttributes.d.ts +279 -0
- package/lib/data/archetypePhysicalAttributes.d.ts.map +1 -0
- package/lib/data/archetypePhysicalAttributes.js +227 -0
- package/lib/data/archetypePhysicalAttributes.js.map +1 -0
- package/lib/data/techniqueMappings.d.ts +64 -0
- package/lib/data/techniqueMappings.d.ts.map +1 -0
- package/lib/data/techniqueMappings.js +56 -0
- package/lib/data/techniqueMappings.js.map +1 -0
- package/lib/data/techniques.d.ts +84 -0
- package/lib/data/techniques.d.ts.map +1 -0
- package/lib/data/techniques.js +739 -0
- package/lib/data/techniques.js.map +1 -0
- package/lib/hooks/useActionFeedback.d.ts +114 -0
- package/lib/hooks/useActionFeedback.d.ts.map +1 -0
- package/lib/hooks/useActionFeedback.js +158 -0
- package/lib/hooks/useActionFeedback.js.map +1 -0
- package/lib/hooks/useBalanceAnimations.d.ts +62 -0
- package/lib/hooks/useBalanceAnimations.d.ts.map +1 -0
- package/lib/hooks/useBalanceAnimations.js +133 -0
- package/lib/hooks/useBalanceAnimations.js.map +1 -0
- package/lib/hooks/useCombatTimer.d.ts +77 -0
- package/lib/hooks/useCombatTimer.d.ts.map +1 -0
- package/lib/hooks/useCombatTimer.js +139 -0
- package/lib/hooks/useCombatTimer.js.map +1 -0
- package/lib/hooks/useDebounce.d.ts +30 -0
- package/lib/hooks/useDebounce.d.ts.map +1 -0
- package/lib/hooks/useHUDLayout.d.ts +67 -0
- package/lib/hooks/useHUDLayout.d.ts.map +1 -0
- package/lib/hooks/useHUDLayout.js +92 -0
- package/lib/hooks/useHUDLayout.js.map +1 -0
- package/lib/hooks/useHandPoseTransitions.d.ts +65 -0
- package/lib/hooks/useHandPoseTransitions.d.ts.map +1 -0
- package/lib/hooks/useHandPoseTransitions.js +127 -0
- package/lib/hooks/useHandPoseTransitions.js.map +1 -0
- package/lib/hooks/useKeyboardControls.d.ts +73 -0
- package/lib/hooks/useKeyboardControls.d.ts.map +1 -0
- package/lib/hooks/useKeyboardControls.js +311 -0
- package/lib/hooks/useKeyboardControls.js.map +1 -0
- package/lib/hooks/useMatchCountdown.d.ts +87 -0
- package/lib/hooks/useMatchCountdown.d.ts.map +1 -0
- package/lib/hooks/useMatchCountdown.js +162 -0
- package/lib/hooks/useMatchCountdown.js.map +1 -0
- package/lib/hooks/useMuscleActivation.d.ts +76 -0
- package/lib/hooks/useMuscleActivation.d.ts.map +1 -0
- package/lib/hooks/useMuscleActivation.js +99 -0
- package/lib/hooks/useMuscleActivation.js.map +1 -0
- package/lib/hooks/usePauseMenu.d.ts +32 -0
- package/lib/hooks/usePauseMenu.d.ts.map +1 -0
- package/lib/hooks/usePlayerAnimation.d.ts +188 -0
- package/lib/hooks/usePlayerAnimation.d.ts.map +1 -0
- package/lib/hooks/usePlayerAnimation.js +145 -0
- package/lib/hooks/usePlayerAnimation.js.map +1 -0
- package/lib/hooks/useResponsiveLayout.d.ts +184 -0
- package/lib/hooks/useResponsiveLayout.d.ts.map +1 -0
- package/lib/hooks/useRoundTransition.d.ts +87 -0
- package/lib/hooks/useRoundTransition.d.ts.map +1 -0
- package/lib/hooks/useRoundTransition.js +158 -0
- package/lib/hooks/useRoundTransition.js.map +1 -0
- package/lib/hooks/useSkeletalAnimation.d.ts +88 -0
- package/lib/hooks/useSkeletalAnimation.d.ts.map +1 -0
- package/lib/hooks/useSkeletalAnimation.js +176 -0
- package/lib/hooks/useSkeletalAnimation.js.map +1 -0
- package/lib/hooks/useTechniqueSelection.d.ts +73 -0
- package/lib/hooks/useTechniqueSelection.d.ts.map +1 -0
- package/lib/hooks/useTechniqueSelection.js +190 -0
- package/lib/hooks/useTechniqueSelection.js.map +1 -0
- package/lib/hooks/useThrottle.d.ts +30 -0
- package/lib/hooks/useThrottle.d.ts.map +1 -0
- package/lib/hooks/useThrottle.js +61 -0
- package/lib/hooks/useThrottle.js.map +1 -0
- package/lib/hooks/useTouchControls.d.ts +107 -0
- package/lib/hooks/useTouchControls.d.ts.map +1 -0
- package/lib/hooks/useTouchControls.js +260 -0
- package/lib/hooks/useTouchControls.js.map +1 -0
- package/lib/hooks/useWebGLContextLossHandler.d.ts +77 -0
- package/lib/hooks/useWebGLContextLossHandler.d.ts.map +1 -0
- package/lib/hooks/useWebGLContextLossHandler.js +119 -0
- package/lib/hooks/useWebGLContextLossHandler.js.map +1 -0
- package/lib/hooks/useWindowSize.d.ts +60 -0
- package/lib/hooks/useWindowSize.d.ts.map +1 -0
- package/lib/hooks/useWindowSize.js +62 -0
- package/lib/hooks/useWindowSize.js.map +1 -0
- package/lib/index.d.ts +21 -0
- package/lib/index.d.ts.map +1 -0
- package/lib/index.js +114 -0
- package/lib/systems/CombatSystem.d.ts +348 -0
- package/lib/systems/CombatSystem.d.ts.map +1 -0
- package/lib/systems/CombatSystem.js +877 -0
- package/lib/systems/CombatSystem.js.map +1 -0
- package/lib/systems/EffectCalculator.d.ts +176 -0
- package/lib/systems/EffectCalculator.d.ts.map +1 -0
- package/lib/systems/EffectCalculator.js +251 -0
- package/lib/systems/EffectCalculator.js.map +1 -0
- package/lib/systems/LayoutSystem.d.ts +250 -0
- package/lib/systems/LayoutSystem.d.ts.map +1 -0
- package/lib/systems/LayoutSystem.js +337 -0
- package/lib/systems/LayoutSystem.js.map +1 -0
- package/lib/systems/PlayerEffectManager.d.ts +210 -0
- package/lib/systems/PlayerEffectManager.d.ts.map +1 -0
- package/lib/systems/PlayerEffectManager.js +178 -0
- package/lib/systems/PlayerEffectManager.js.map +1 -0
- package/lib/systems/ResponsiveScaling.d.ts +298 -0
- package/lib/systems/ResponsiveScaling.d.ts.map +1 -0
- package/lib/systems/ResponsiveScaling.js +376 -0
- package/lib/systems/ResponsiveScaling.js.map +1 -0
- package/lib/systems/TrigramSystem.d.ts +388 -0
- package/lib/systems/TrigramSystem.d.ts.map +1 -0
- package/lib/systems/TrigramSystem.js +512 -0
- package/lib/systems/TrigramSystem.js.map +1 -0
- package/lib/systems/VitalPointSystem.d.ts +330 -0
- package/lib/systems/VitalPointSystem.d.ts.map +1 -0
- package/lib/systems/VitalPointSystem.js +455 -0
- package/lib/systems/VitalPointSystem.js.map +1 -0
- package/lib/systems/ai/AIPersonality.d.ts +133 -0
- package/lib/systems/ai/AIPersonality.d.ts.map +1 -0
- package/lib/systems/ai/AIPersonality.js +245 -0
- package/lib/systems/ai/AIPersonality.js.map +1 -0
- package/lib/systems/ai/AdaptiveDifficulty.d.ts +159 -0
- package/lib/systems/ai/AdaptiveDifficulty.d.ts.map +1 -0
- package/lib/systems/ai/AdaptiveDifficulty.js +297 -0
- package/lib/systems/ai/AdaptiveDifficulty.js.map +1 -0
- package/lib/systems/ai/ArchetypeEnforcer.d.ts +132 -0
- package/lib/systems/ai/ArchetypeEnforcer.d.ts.map +1 -0
- package/lib/systems/ai/ArchetypeEnforcer.js +279 -0
- package/lib/systems/ai/ArchetypeEnforcer.js.map +1 -0
- package/lib/systems/ai/ComboSystem.d.ts +136 -0
- package/lib/systems/ai/ComboSystem.d.ts.map +1 -0
- package/lib/systems/ai/ComboSystem.js +384 -0
- package/lib/systems/ai/ComboSystem.js.map +1 -0
- package/lib/systems/ai/DecisionTree.d.ts +563 -0
- package/lib/systems/ai/DecisionTree.d.ts.map +1 -0
- package/lib/systems/ai/DecisionTree.js +1516 -0
- package/lib/systems/ai/DecisionTree.js.map +1 -0
- package/lib/systems/ai/TrainingAI.d.ts +132 -0
- package/lib/systems/ai/TrainingAI.d.ts.map +1 -0
- package/lib/systems/ai/TrainingAI.js +265 -0
- package/lib/systems/ai/TrainingAI.js.map +1 -0
- package/lib/systems/ai/__tests__/AI-Performance.bench.d.ts +19 -0
- package/lib/systems/ai/__tests__/AI-Performance.bench.d.ts.map +1 -0
- package/lib/systems/ai/index.d.ts +12 -0
- package/lib/systems/ai/index.d.ts.map +1 -0
- package/lib/systems/ai/index.js +7 -0
- package/lib/systems/ai/types.d.ts +111 -0
- package/lib/systems/ai/types.d.ts.map +1 -0
- package/lib/systems/ai/types.js +24 -0
- package/lib/systems/ai/types.js.map +1 -0
- package/lib/systems/animation/AnimationCategory.d.ts +64 -0
- package/lib/systems/animation/AnimationCategory.d.ts.map +1 -0
- package/lib/systems/animation/builders/AnimationBuilder.d.ts +288 -0
- package/lib/systems/animation/builders/AnimationBuilder.d.ts.map +1 -0
- package/lib/systems/animation/builders/AnimationBuilder.js +261 -0
- package/lib/systems/animation/builders/AnimationBuilder.js.map +1 -0
- package/lib/systems/animation/builders/AnimationFactoryPresets.d.ts +280 -0
- package/lib/systems/animation/builders/AnimationFactoryPresets.d.ts.map +1 -0
- package/lib/systems/animation/builders/AnimationFactoryPresets.js +234 -0
- package/lib/systems/animation/builders/AnimationFactoryPresets.js.map +1 -0
- package/lib/systems/animation/builders/HandPoseApplicator.d.ts +56 -0
- package/lib/systems/animation/builders/HandPoseApplicator.d.ts.map +1 -0
- package/lib/systems/animation/builders/HandPoseApplicator.js +130 -0
- package/lib/systems/animation/builders/HandPoseApplicator.js.map +1 -0
- package/lib/systems/animation/builders/HandPoses.d.ts +186 -0
- package/lib/systems/animation/builders/HandPoses.d.ts.map +1 -0
- package/lib/systems/animation/builders/HandPoses.js +509 -0
- package/lib/systems/animation/builders/HandPoses.js.map +1 -0
- package/lib/systems/animation/builders/KeyframeConfig.d.ts +207 -0
- package/lib/systems/animation/builders/KeyframeConfig.d.ts.map +1 -0
- package/lib/systems/animation/builders/KeyframeConfig.js +264 -0
- package/lib/systems/animation/builders/KeyframeConfig.js.map +1 -0
- package/lib/systems/animation/builders/KeyframeInterpolation.d.ts +491 -0
- package/lib/systems/animation/builders/KeyframeInterpolation.d.ts.map +1 -0
- package/lib/systems/animation/builders/KeyframeInterpolation.js +252 -0
- package/lib/systems/animation/builders/KeyframeInterpolation.js.map +1 -0
- package/lib/systems/animation/builders/KickPhaseApplicator.d.ts +119 -0
- package/lib/systems/animation/builders/KickPhaseApplicator.d.ts.map +1 -0
- package/lib/systems/animation/builders/KickPhaseApplicator.js +119 -0
- package/lib/systems/animation/builders/KickPhaseApplicator.js.map +1 -0
- package/lib/systems/animation/builders/KoreanGuardPositions.d.ts +208 -0
- package/lib/systems/animation/builders/KoreanGuardPositions.d.ts.map +1 -0
- package/lib/systems/animation/builders/KoreanGuardPositions.js +267 -0
- package/lib/systems/animation/builders/KoreanGuardPositions.js.map +1 -0
- package/lib/systems/animation/builders/MartialArtsAnimationBuilder.d.ts +1310 -0
- package/lib/systems/animation/builders/MartialArtsAnimationBuilder.d.ts.map +1 -0
- package/lib/systems/animation/builders/MartialArtsAnimationBuilder.js +2857 -0
- package/lib/systems/animation/builders/MartialArtsAnimationBuilder.js.map +1 -0
- package/lib/systems/animation/builders/MartialArtsConstants.d.ts +1034 -0
- package/lib/systems/animation/builders/MartialArtsConstants.d.ts.map +1 -0
- package/lib/systems/animation/builders/MartialArtsConstants.js +1644 -0
- package/lib/systems/animation/builders/MartialArtsConstants.js.map +1 -0
- package/lib/systems/animation/builders/MartialPoseApplicator.d.ts +54 -0
- package/lib/systems/animation/builders/MartialPoseApplicator.d.ts.map +1 -0
- package/lib/systems/animation/builders/MartialPoseApplicator.js +54 -0
- package/lib/systems/animation/builders/MartialPoseApplicator.js.map +1 -0
- package/lib/systems/animation/builders/PunchPhaseApplicator.d.ts +73 -0
- package/lib/systems/animation/builders/PunchPhaseApplicator.d.ts.map +1 -0
- package/lib/systems/animation/builders/PunchPhaseApplicator.js +68 -0
- package/lib/systems/animation/builders/PunchPhaseApplicator.js.map +1 -0
- package/lib/systems/animation/builders/SkeletonRig.d.ts +321 -0
- package/lib/systems/animation/builders/SkeletonRig.d.ts.map +1 -0
- package/lib/systems/animation/builders/SkeletonRig.js +330 -0
- package/lib/systems/animation/builders/SkeletonRig.js.map +1 -0
- package/lib/systems/animation/builders/TrigramGuardApplicator.d.ts +99 -0
- package/lib/systems/animation/builders/TrigramGuardApplicator.d.ts.map +1 -0
- package/lib/systems/animation/builders/TrigramGuardApplicator.js +185 -0
- package/lib/systems/animation/builders/TrigramGuardApplicator.js.map +1 -0
- package/lib/systems/animation/builders/index.d.ts +23 -0
- package/lib/systems/animation/builders/index.d.ts.map +1 -0
- package/lib/systems/animation/builders/index.js +13 -0
- package/lib/systems/animation/catalogs/AttackAnimations.d.ts +523 -0
- package/lib/systems/animation/catalogs/AttackAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/AttackAnimations.js +537 -0
- package/lib/systems/animation/catalogs/AttackAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/BasicAnimations.d.ts +84 -0
- package/lib/systems/animation/catalogs/BasicAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/BasicAnimations.js +92 -0
- package/lib/systems/animation/catalogs/BasicAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/ComboAnimations.d.ts +370 -0
- package/lib/systems/animation/catalogs/ComboAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/ComboAnimations.js +400 -0
- package/lib/systems/animation/catalogs/ComboAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/DarkOpsAnimations.d.ts +301 -0
- package/lib/systems/animation/catalogs/DarkOpsAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/DarkOpsAnimations.js +322 -0
- package/lib/systems/animation/catalogs/DarkOpsAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/DefensiveAnimations.d.ts +134 -0
- package/lib/systems/animation/catalogs/DefensiveAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/DefensiveAnimations.js +142 -0
- package/lib/systems/animation/catalogs/DefensiveAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/ElbowKneeAnimations.d.ts +437 -0
- package/lib/systems/animation/catalogs/ElbowKneeAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/ElbowKneeAnimations.js +452 -0
- package/lib/systems/animation/catalogs/ElbowKneeAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/EnhancedAttackAnimations.d.ts +146 -0
- package/lib/systems/animation/catalogs/EnhancedAttackAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/EnhancedAttackAnimations.js +100 -0
- package/lib/systems/animation/catalogs/EnhancedAttackAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/EnhancedElbowKneeAnimations.d.ts +81 -0
- package/lib/systems/animation/catalogs/EnhancedElbowKneeAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/EnhancedElbowKneeAnimations.js +94 -0
- package/lib/systems/animation/catalogs/EnhancedElbowKneeAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/FootworkSkeletalAnimations.d.ts +268 -0
- package/lib/systems/animation/catalogs/FootworkSkeletalAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/FootworkSkeletalAnimations.js +196 -0
- package/lib/systems/animation/catalogs/FootworkSkeletalAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/GamRedirectionAnimations.d.ts +64 -0
- package/lib/systems/animation/catalogs/GamRedirectionAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/GamRedirectionAnimations.js +68 -0
- package/lib/systems/animation/catalogs/GamRedirectionAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/GamStanceAnimations.d.ts +111 -0
- package/lib/systems/animation/catalogs/GamStanceAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/GamStanceAnimations.js +9 -0
- package/lib/systems/animation/catalogs/GamStanceAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/GamTechniqueAnimations.d.ts +82 -0
- package/lib/systems/animation/catalogs/GamTechniqueAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/GamTechniqueAnimations.js +55 -0
- package/lib/systems/animation/catalogs/GamTechniqueAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/GanStanceAnimations.d.ts +122 -0
- package/lib/systems/animation/catalogs/GanStanceAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/GanStanceAnimations.js +135 -0
- package/lib/systems/animation/catalogs/GanStanceAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/GanTechniqueAnimations.d.ts +78 -0
- package/lib/systems/animation/catalogs/GanTechniqueAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/GanTechniqueAnimations.js +83 -0
- package/lib/systems/animation/catalogs/GanTechniqueAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/GeonStanceAnimations.d.ts +323 -0
- package/lib/systems/animation/catalogs/GeonStanceAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/GeonStanceAnimations.js +341 -0
- package/lib/systems/animation/catalogs/GeonStanceAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/GonGuardPoses.d.ts +84 -0
- package/lib/systems/animation/catalogs/GonGuardPoses.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/GonGuardPoses.js +6 -0
- package/lib/systems/animation/catalogs/GonGuardPoses.js.map +1 -0
- package/lib/systems/animation/catalogs/GonStanceAnimations.d.ts +134 -0
- package/lib/systems/animation/catalogs/GonStanceAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/GonStanceAnimations.js +9 -0
- package/lib/systems/animation/catalogs/GonStanceAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/GonTechniqueAnimations.d.ts +265 -0
- package/lib/systems/animation/catalogs/GonTechniqueAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/GonTechniqueAnimations.js +13 -0
- package/lib/systems/animation/catalogs/GonTechniqueAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/GrapplingAnimations.d.ts +452 -0
- package/lib/systems/animation/catalogs/GrapplingAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/GrapplingAnimations.js +475 -0
- package/lib/systems/animation/catalogs/GrapplingAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/JinStanceAnimations.d.ts +98 -0
- package/lib/systems/animation/catalogs/JinStanceAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/JinStanceAnimations.js +111 -0
- package/lib/systems/animation/catalogs/JinStanceAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/JinTechniqueAnimations.d.ts +80 -0
- package/lib/systems/animation/catalogs/JinTechniqueAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/JinTechniqueAnimations.js +89 -0
- package/lib/systems/animation/catalogs/JinTechniqueAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/KickAnimations.d.ts +916 -0
- package/lib/systems/animation/catalogs/KickAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/KickAnimations.js +929 -0
- package/lib/systems/animation/catalogs/KickAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/LiStanceAnimations.d.ts +140 -0
- package/lib/systems/animation/catalogs/LiStanceAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/LiStanceAnimations.js +122 -0
- package/lib/systems/animation/catalogs/LiStanceAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/LiTechniqueAnimations.d.ts +104 -0
- package/lib/systems/animation/catalogs/LiTechniqueAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/LiTechniqueAnimations.js +90 -0
- package/lib/systems/animation/catalogs/LiTechniqueAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/MovementAnimations.d.ts +344 -0
- package/lib/systems/animation/catalogs/MovementAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/MovementAnimations.js +371 -0
- package/lib/systems/animation/catalogs/MovementAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/PunchAnimations.d.ts +496 -0
- package/lib/systems/animation/catalogs/PunchAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/PunchAnimations.js +498 -0
- package/lib/systems/animation/catalogs/PunchAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/RecoveryAnimations.d.ts +184 -0
- package/lib/systems/animation/catalogs/RecoveryAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/RecoveryAnimations.js +465 -0
- package/lib/systems/animation/catalogs/RecoveryAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/SonStanceAnimations.d.ts +149 -0
- package/lib/systems/animation/catalogs/SonStanceAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/SonStanceAnimations.js +131 -0
- package/lib/systems/animation/catalogs/SonStanceAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/SonTechniqueAnimations.d.ts +90 -0
- package/lib/systems/animation/catalogs/SonTechniqueAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/SonTechniqueAnimations.js +95 -0
- package/lib/systems/animation/catalogs/SonTechniqueAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/SpecializedPunchAnimations.d.ts +178 -0
- package/lib/systems/animation/catalogs/SpecializedPunchAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/SpecializedPunchAnimations.js +188 -0
- package/lib/systems/animation/catalogs/SpecializedPunchAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/StanceAnimations.d.ts +687 -0
- package/lib/systems/animation/catalogs/StanceAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/StanceAnimations.js +840 -0
- package/lib/systems/animation/catalogs/StanceAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/StanceAttackAnimations.d.ts +483 -0
- package/lib/systems/animation/catalogs/StanceAttackAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/StanceAttackAnimations.js +2369 -0
- package/lib/systems/animation/catalogs/StanceAttackAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/StanceGuardPoses.d.ts +327 -0
- package/lib/systems/animation/catalogs/StanceGuardPoses.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/StanceGuardPoses.js +655 -0
- package/lib/systems/animation/catalogs/StanceGuardPoses.js.map +1 -0
- package/lib/systems/animation/catalogs/StanceIdleAnimations.d.ts +255 -0
- package/lib/systems/animation/catalogs/StanceIdleAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/StanceIdleAnimations.js +446 -0
- package/lib/systems/animation/catalogs/StanceIdleAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/StanceLocomotionAnimations.d.ts +207 -0
- package/lib/systems/animation/catalogs/StanceLocomotionAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/StanceLocomotionAnimations.js +309 -0
- package/lib/systems/animation/catalogs/StanceLocomotionAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/StepAnimations.d.ts +274 -0
- package/lib/systems/animation/catalogs/StepAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/StepAnimations.js +73 -0
- package/lib/systems/animation/catalogs/StepAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/StepSkeletalAnimations.d.ts +100 -0
- package/lib/systems/animation/catalogs/StepSkeletalAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/StepSkeletalAnimations.js +99 -0
- package/lib/systems/animation/catalogs/StepSkeletalAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/TaeJointLockAnimations.d.ts +170 -0
- package/lib/systems/animation/catalogs/TaeJointLockAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/TaeJointLockAnimations.js +141 -0
- package/lib/systems/animation/catalogs/TaeJointLockAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/TaeStanceAnimations.d.ts +120 -0
- package/lib/systems/animation/catalogs/TaeStanceAnimations.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/TaeStanceAnimations.js +139 -0
- package/lib/systems/animation/catalogs/TaeStanceAnimations.js.map +1 -0
- package/lib/systems/animation/catalogs/index.d.ts +43 -0
- package/lib/systems/animation/catalogs/index.d.ts.map +1 -0
- package/lib/systems/animation/catalogs/index.js +36 -0
- package/lib/systems/animation/constants/AnatomicalLimits.d.ts +234 -0
- package/lib/systems/animation/constants/AnatomicalLimits.d.ts.map +1 -0
- package/lib/systems/animation/constants/AnatomicalLimits.js +61 -0
- package/lib/systems/animation/constants/AnatomicalLimits.js.map +1 -0
- package/lib/systems/animation/constants/index.d.ts +13 -0
- package/lib/systems/animation/constants/index.d.ts.map +1 -0
- package/lib/systems/animation/core/AnimationHitTiming.d.ts +184 -0
- package/lib/systems/animation/core/AnimationHitTiming.d.ts.map +1 -0
- package/lib/systems/animation/core/AnimationHitTiming.js +766 -0
- package/lib/systems/animation/core/AnimationHitTiming.js.map +1 -0
- package/lib/systems/animation/core/AnimationOptimizations.d.ts +221 -0
- package/lib/systems/animation/core/AnimationOptimizations.d.ts.map +1 -0
- package/lib/systems/animation/core/AnimationOptimizations.js +322 -0
- package/lib/systems/animation/core/AnimationOptimizations.js.map +1 -0
- package/lib/systems/animation/core/AnimationPriority.d.ts +391 -0
- package/lib/systems/animation/core/AnimationPriority.d.ts.map +1 -0
- package/lib/systems/animation/core/AnimationPriority.js +349 -0
- package/lib/systems/animation/core/AnimationPriority.js.map +1 -0
- package/lib/systems/animation/core/AnimationRegistry.d.ts +220 -0
- package/lib/systems/animation/core/AnimationRegistry.d.ts.map +1 -0
- package/lib/systems/animation/core/AnimationRegistry.js +416 -0
- package/lib/systems/animation/core/AnimationRegistry.js.map +1 -0
- package/lib/systems/animation/core/AnimationStateMachine.d.ts +701 -0
- package/lib/systems/animation/core/AnimationStateMachine.d.ts.map +1 -0
- package/lib/systems/animation/core/AnimationStateMachine.js +1458 -0
- package/lib/systems/animation/core/AnimationStateMachine.js.map +1 -0
- package/lib/systems/animation/core/AnimationTransitions.d.ts +275 -0
- package/lib/systems/animation/core/AnimationTransitions.d.ts.map +1 -0
- package/lib/systems/animation/core/AnimationTransitions.js +920 -0
- package/lib/systems/animation/core/AnimationTransitions.js.map +1 -0
- package/lib/systems/animation/core/LateralityTransform.d.ts +120 -0
- package/lib/systems/animation/core/LateralityTransform.d.ts.map +1 -0
- package/lib/systems/animation/core/LateralityTransform.js +204 -0
- package/lib/systems/animation/core/LateralityTransform.js.map +1 -0
- package/lib/systems/animation/core/RecoveryPhaseEnhancer.d.ts +171 -0
- package/lib/systems/animation/core/RecoveryPhaseEnhancer.d.ts.map +1 -0
- package/lib/systems/animation/core/RecoveryPhaseEnhancer.js +122 -0
- package/lib/systems/animation/core/RecoveryPhaseEnhancer.js.map +1 -0
- package/lib/systems/animation/core/TechniqueAnimationMapper.d.ts +303 -0
- package/lib/systems/animation/core/TechniqueAnimationMapper.d.ts.map +1 -0
- package/lib/systems/animation/core/TechniqueAnimationMapper.js +770 -0
- package/lib/systems/animation/core/TechniqueAnimationMapper.js.map +1 -0
- package/lib/systems/animation/core/TechniqueAnimationMapping.d.ts +74 -0
- package/lib/systems/animation/core/TechniqueAnimationMapping.d.ts.map +1 -0
- package/lib/systems/animation/core/TechniqueAnimationMapping.js +1313 -0
- package/lib/systems/animation/core/TechniqueAnimationMapping.js.map +1 -0
- package/lib/systems/animation/core/TrigramAnimationMapping.d.ts +286 -0
- package/lib/systems/animation/core/TrigramAnimationMapping.d.ts.map +1 -0
- package/lib/systems/animation/core/TrigramAnimationMapping.js +6 -0
- package/lib/systems/animation/core/TrigramStanceTransitions.d.ts +186 -0
- package/lib/systems/animation/core/TrigramStanceTransitions.d.ts.map +1 -0
- package/lib/systems/animation/core/TrigramStanceTransitions.js +8 -0
- package/lib/systems/animation/core/TrigramStanceTransitions.js.map +1 -0
- package/lib/systems/animation/core/index.d.ts +23 -0
- package/lib/systems/animation/core/index.d.ts.map +1 -0
- package/lib/systems/animation/core/index.js +16 -0
- package/lib/systems/animation/core/types.d.ts +1360 -0
- package/lib/systems/animation/core/types.d.ts.map +1 -0
- package/lib/systems/animation/core/types.js +539 -0
- package/lib/systems/animation/core/types.js.map +1 -0
- package/lib/systems/animation/index.d.ts +16 -0
- package/lib/systems/animation/index.d.ts.map +1 -0
- package/lib/systems/animation/index.js +63 -0
- package/lib/systems/animation/systems/AdvancedJointMovements.d.ts +614 -0
- package/lib/systems/animation/systems/AdvancedJointMovements.d.ts.map +1 -0
- package/lib/systems/animation/systems/AdvancedJointMovements.js +95 -0
- package/lib/systems/animation/systems/AdvancedJointMovements.js.map +1 -0
- package/lib/systems/animation/systems/BodyFacingSystem.d.ts +331 -0
- package/lib/systems/animation/systems/BodyFacingSystem.d.ts.map +1 -0
- package/lib/systems/animation/systems/BodyFacingSystem.js +327 -0
- package/lib/systems/animation/systems/BodyFacingSystem.js.map +1 -0
- package/lib/systems/animation/systems/FacialExpressions.d.ts +167 -0
- package/lib/systems/animation/systems/FacialExpressions.d.ts.map +1 -0
- package/lib/systems/animation/systems/FacialExpressions.js +76 -0
- package/lib/systems/animation/systems/FacialExpressions.js.map +1 -0
- package/lib/systems/animation/systems/FallAnimations.d.ts +174 -0
- package/lib/systems/animation/systems/FallAnimations.d.ts.map +1 -0
- package/lib/systems/animation/systems/FallAnimations.js +104 -0
- package/lib/systems/animation/systems/FallAnimations.js.map +1 -0
- package/lib/systems/animation/systems/HeadMovements.d.ts +152 -0
- package/lib/systems/animation/systems/HeadMovements.d.ts.map +1 -0
- package/lib/systems/animation/systems/HeadMovements.js +2 -0
- package/lib/systems/animation/systems/MuscleActivation.d.ts +163 -0
- package/lib/systems/animation/systems/MuscleActivation.d.ts.map +1 -0
- package/lib/systems/animation/systems/MuscleActivation.js +427 -0
- package/lib/systems/animation/systems/MuscleActivation.js.map +1 -0
- package/lib/systems/animation/systems/RecoveryVisualization.d.ts +142 -0
- package/lib/systems/animation/systems/RecoveryVisualization.d.ts.map +1 -0
- package/lib/systems/animation/systems/RecoveryVisualization.js +1 -0
- package/lib/systems/animation/systems/index.d.ts +17 -0
- package/lib/systems/animation/systems/index.d.ts.map +1 -0
- package/lib/systems/animation/systems/index.js +7 -0
- package/lib/systems/animation/utils/AnimationMirror.d.ts +157 -0
- package/lib/systems/animation/utils/AnimationMirror.d.ts.map +1 -0
- package/lib/systems/animation/utils/AnimationMirror.js +30 -0
- package/lib/systems/animation/utils/AnimationMirror.js.map +1 -0
- package/lib/systems/audio/BoneImpactAudioSystem.d.ts +182 -0
- package/lib/systems/audio/BoneImpactAudioSystem.d.ts.map +1 -0
- package/lib/systems/audio/index.d.ts +7 -0
- package/lib/systems/audio/index.d.ts.map +1 -0
- package/lib/systems/bodypart/BodyPartDamageIntegration.d.ts +149 -0
- package/lib/systems/bodypart/BodyPartDamageIntegration.d.ts.map +1 -0
- package/lib/systems/bodypart/BodyPartDamageIntegration.js +38 -0
- package/lib/systems/bodypart/BodyPartDamageIntegration.js.map +1 -0
- package/lib/systems/bodypart/BodyPartHealthSystem.d.ts +233 -0
- package/lib/systems/bodypart/BodyPartHealthSystem.d.ts.map +1 -0
- package/lib/systems/bodypart/BodyPartHealthSystem.js +476 -0
- package/lib/systems/bodypart/BodyPartHealthSystem.js.map +1 -0
- package/lib/systems/bodypart/BodyPartPositionMapping.d.ts +116 -0
- package/lib/systems/bodypart/BodyPartPositionMapping.d.ts.map +1 -0
- package/lib/systems/bodypart/BodyPartPositionMapping.js +122 -0
- package/lib/systems/bodypart/BodyPartPositionMapping.js.map +1 -0
- package/lib/systems/bodypart/CombatInjuryIntegration.d.ts +191 -0
- package/lib/systems/bodypart/CombatInjuryIntegration.d.ts.map +1 -0
- package/lib/systems/bodypart/CombatInjuryIntegration.js +169 -0
- package/lib/systems/bodypart/CombatInjuryIntegration.js.map +1 -0
- package/lib/systems/bodypart/InjuryIntegration.d.ts +39 -0
- package/lib/systems/bodypart/InjuryIntegration.d.ts.map +1 -0
- package/lib/systems/bodypart/InjuryTracker.d.ts +256 -0
- package/lib/systems/bodypart/InjuryTracker.d.ts.map +1 -0
- package/lib/systems/bodypart/InjuryTracker.js +240 -0
- package/lib/systems/bodypart/InjuryTracker.js.map +1 -0
- package/lib/systems/bodypart/MovementPenaltySystem.d.ts +191 -0
- package/lib/systems/bodypart/MovementPenaltySystem.d.ts.map +1 -0
- package/lib/systems/bodypart/MovementPenaltySystem.js +255 -0
- package/lib/systems/bodypart/MovementPenaltySystem.js.map +1 -0
- package/lib/systems/bodypart/PlayerInjuryTrackingManager.d.ts +137 -0
- package/lib/systems/bodypart/PlayerInjuryTrackingManager.d.ts.map +1 -0
- package/lib/systems/bodypart/PlayerInjuryTrackingManager.js +175 -0
- package/lib/systems/bodypart/PlayerInjuryTrackingManager.js.map +1 -0
- package/lib/systems/bodypart/index.d.ts +22 -0
- package/lib/systems/bodypart/index.d.ts.map +1 -0
- package/lib/systems/bodypart/index.js +8 -0
- package/lib/systems/bodypart/types.d.ts +453 -0
- package/lib/systems/bodypart/types.d.ts.map +1 -0
- package/lib/systems/bodypart/types.js +157 -0
- package/lib/systems/bodypart/types.js.map +1 -0
- package/lib/systems/breathing/BreathingDisruptionSystem.d.ts +289 -0
- package/lib/systems/breathing/BreathingDisruptionSystem.d.ts.map +1 -0
- package/lib/systems/breathing/BreathingDisruptionSystem.js +388 -0
- package/lib/systems/breathing/BreathingDisruptionSystem.js.map +1 -0
- package/lib/systems/breathing/feedback.d.ts +131 -0
- package/lib/systems/breathing/feedback.d.ts.map +1 -0
- package/lib/systems/breathing/feedback.js +80 -0
- package/lib/systems/breathing/feedback.js.map +1 -0
- package/lib/systems/breathing/index.d.ts +12 -0
- package/lib/systems/breathing/index.d.ts.map +1 -0
- package/lib/systems/breathing/index.js +3 -0
- package/lib/systems/breathing/integration.d.ts +140 -0
- package/lib/systems/breathing/integration.d.ts.map +1 -0
- package/lib/systems/breathing/integration.js +194 -0
- package/lib/systems/breathing/integration.js.map +1 -0
- package/lib/systems/combat/AICounterAttackIntegration.d.ts +223 -0
- package/lib/systems/combat/AICounterAttackIntegration.d.ts.map +1 -0
- package/lib/systems/combat/BalanceSystem.d.ts +667 -0
- package/lib/systems/combat/BalanceSystem.d.ts.map +1 -0
- package/lib/systems/combat/BalanceSystem.js +811 -0
- package/lib/systems/combat/BalanceSystem.js.map +1 -0
- package/lib/systems/combat/BreakingStatusEffects.d.ts +96 -0
- package/lib/systems/combat/BreakingStatusEffects.d.ts.map +1 -0
- package/lib/systems/combat/BreakingStatusEffects.js +60 -0
- package/lib/systems/combat/BreakingStatusEffects.js.map +1 -0
- package/lib/systems/combat/CombatStateSystem.d.ts +264 -0
- package/lib/systems/combat/CombatStateSystem.d.ts.map +1 -0
- package/lib/systems/combat/CombatStateSystem.js +353 -0
- package/lib/systems/combat/CombatStateSystem.js.map +1 -0
- package/lib/systems/combat/ConsciousnessSystem.d.ts +402 -0
- package/lib/systems/combat/ConsciousnessSystem.d.ts.map +1 -0
- package/lib/systems/combat/ConsciousnessSystem.js +529 -0
- package/lib/systems/combat/ConsciousnessSystem.js.map +1 -0
- package/lib/systems/combat/FallIntegration.d.ts +82 -0
- package/lib/systems/combat/FallIntegration.d.ts.map +1 -0
- package/lib/systems/combat/FallIntegration.js +100 -0
- package/lib/systems/combat/FallIntegration.js.map +1 -0
- package/lib/systems/combat/GrappleSystem.d.ts +264 -0
- package/lib/systems/combat/GrappleSystem.d.ts.map +1 -0
- package/lib/systems/combat/GrappleSystem.js +393 -0
- package/lib/systems/combat/GrappleSystem.js.map +1 -0
- package/lib/systems/combat/LimbExposureSystem.d.ts +150 -0
- package/lib/systems/combat/LimbExposureSystem.d.ts.map +1 -0
- package/lib/systems/combat/LimbExposureSystem.js +308 -0
- package/lib/systems/combat/LimbExposureSystem.js.map +1 -0
- package/lib/systems/combat/PainResponseSystem.d.ts +299 -0
- package/lib/systems/combat/PainResponseSystem.d.ts.map +1 -0
- package/lib/systems/combat/PainResponseSystem.js +401 -0
- package/lib/systems/combat/PainResponseSystem.js.map +1 -0
- package/lib/systems/combat/SlowMotionController.d.ts +123 -0
- package/lib/systems/combat/SlowMotionController.d.ts.map +1 -0
- package/lib/systems/combat/TrainingCombatSystem.d.ts +89 -0
- package/lib/systems/combat/TrainingCombatSystem.d.ts.map +1 -0
- package/lib/systems/combat/TrainingCombatSystem.js +224 -0
- package/lib/systems/combat/TrainingCombatSystem.js.map +1 -0
- package/lib/systems/combat/index.d.ts +16 -0
- package/lib/systems/combat/index.d.ts.map +1 -0
- package/lib/systems/combat/index.js +10 -0
- package/lib/systems/combat/painConsciousnessUtils.d.ts +147 -0
- package/lib/systems/combat/painConsciousnessUtils.d.ts.map +1 -0
- package/lib/systems/combat/painConsciousnessUtils.js +185 -0
- package/lib/systems/combat/painConsciousnessUtils.js.map +1 -0
- package/lib/systems/combat/typeGuards.d.ts +25 -0
- package/lib/systems/combat/typeGuards.d.ts.map +1 -0
- package/lib/systems/combat/typeGuards.js +39 -0
- package/lib/systems/combat/typeGuards.js.map +1 -0
- package/lib/systems/combat/types.d.ts +197 -0
- package/lib/systems/combat/types.d.ts.map +1 -0
- package/lib/systems/effects.d.ts +40 -0
- package/lib/systems/effects.d.ts.map +1 -0
- package/lib/systems/effects.js +44 -0
- package/lib/systems/effects.js.map +1 -0
- package/lib/systems/game.d.ts +77 -0
- package/lib/systems/game.d.ts.map +1 -0
- package/lib/systems/game.js +20 -0
- package/lib/systems/game.js.map +1 -0
- package/lib/systems/index.d.ts +24 -0
- package/lib/systems/index.d.ts.map +1 -0
- package/lib/systems/index.js +281 -0
- package/lib/systems/index.js.map +1 -0
- package/lib/systems/movement/InjuryMovementModifier.d.ts +275 -0
- package/lib/systems/movement/InjuryMovementModifier.d.ts.map +1 -0
- package/lib/systems/movement/InjuryMovementModifier.js +281 -0
- package/lib/systems/movement/InjuryMovementModifier.js.map +1 -0
- package/lib/systems/movement/helpers/AccelerationUpdater.d.ts +61 -0
- package/lib/systems/movement/helpers/AccelerationUpdater.d.ts.map +1 -0
- package/lib/systems/movement/helpers/AccelerationUpdater.js +75 -0
- package/lib/systems/movement/helpers/AccelerationUpdater.js.map +1 -0
- package/lib/systems/movement/helpers/accelerationUtils.d.ts +85 -0
- package/lib/systems/movement/helpers/accelerationUtils.d.ts.map +1 -0
- package/lib/systems/movement/helpers/accelerationUtils.js +86 -0
- package/lib/systems/movement/helpers/accelerationUtils.js.map +1 -0
- package/lib/systems/movement/index.d.ts +16 -0
- package/lib/systems/movement/index.d.ts.map +1 -0
- package/lib/systems/movement/integration.d.ts +91 -0
- package/lib/systems/movement/integration.d.ts.map +1 -0
- package/lib/systems/physics/AttackMovementPhysics.d.ts +283 -0
- package/lib/systems/physics/AttackMovementPhysics.d.ts.map +1 -0
- package/lib/systems/physics/AttackMovementPhysics.js +272 -0
- package/lib/systems/physics/AttackMovementPhysics.js.map +1 -0
- package/lib/systems/physics/CollisionDetection.d.ts +323 -0
- package/lib/systems/physics/CollisionDetection.d.ts.map +1 -0
- package/lib/systems/physics/CollisionDetection.js +543 -0
- package/lib/systems/physics/CollisionDetection.js.map +1 -0
- package/lib/systems/physics/CoordinateMapper.d.ts +203 -0
- package/lib/systems/physics/CoordinateMapper.d.ts.map +1 -0
- package/lib/systems/physics/CoordinateMapper.js +242 -0
- package/lib/systems/physics/CoordinateMapper.js.map +1 -0
- package/lib/systems/physics/KnockbackPhysics.d.ts +367 -0
- package/lib/systems/physics/KnockbackPhysics.d.ts.map +1 -0
- package/lib/systems/physics/KnockbackPhysics.js +338 -0
- package/lib/systems/physics/KnockbackPhysics.js.map +1 -0
- package/lib/systems/physics/MovementPhysics.d.ts +428 -0
- package/lib/systems/physics/MovementPhysics.d.ts.map +1 -0
- package/lib/systems/physics/MovementPhysics.js +488 -0
- package/lib/systems/physics/MovementPhysics.js.map +1 -0
- package/lib/systems/physics/PhysicalReachCalculator.d.ts +261 -0
- package/lib/systems/physics/PhysicalReachCalculator.d.ts.map +1 -0
- package/lib/systems/physics/PhysicalReachCalculator.js +226 -0
- package/lib/systems/physics/PhysicalReachCalculator.js.map +1 -0
- package/lib/systems/physics/SpeedModifierSystem.d.ts +302 -0
- package/lib/systems/physics/SpeedModifierSystem.d.ts.map +1 -0
- package/lib/systems/physics/SpeedModifierSystem.js +301 -0
- package/lib/systems/physics/SpeedModifierSystem.js.map +1 -0
- package/lib/systems/physics/__tests__/PhysicsPerformance.bench.d.ts +16 -0
- package/lib/systems/physics/__tests__/PhysicsPerformance.bench.d.ts.map +1 -0
- package/lib/systems/physics/index.d.ts +21 -0
- package/lib/systems/physics/index.d.ts.map +1 -0
- package/lib/systems/physics/index.js +7 -0
- package/lib/systems/player.d.ts +386 -0
- package/lib/systems/player.d.ts.map +1 -0
- package/lib/systems/trigram/KoreanCulture.d.ts +127 -0
- package/lib/systems/trigram/KoreanCulture.d.ts.map +1 -0
- package/lib/systems/trigram/KoreanCulture.js +194 -0
- package/lib/systems/trigram/KoreanCulture.js.map +1 -0
- package/lib/systems/trigram/KoreanTechniques.d.ts +59 -0
- package/lib/systems/trigram/KoreanTechniques.d.ts.map +1 -0
- package/lib/systems/trigram/KoreanTechniques.js +140 -0
- package/lib/systems/trigram/KoreanTechniques.js.map +1 -0
- package/lib/systems/trigram/StanceManager.d.ts +90 -0
- package/lib/systems/trigram/StanceManager.d.ts.map +1 -0
- package/lib/systems/trigram/StanceManager.js +192 -0
- package/lib/systems/trigram/StanceManager.js.map +1 -0
- package/lib/systems/trigram/TransitionCalculator.d.ts +132 -0
- package/lib/systems/trigram/TransitionCalculator.d.ts.map +1 -0
- package/lib/systems/trigram/TransitionCalculator.js +233 -0
- package/lib/systems/trigram/TransitionCalculator.js.map +1 -0
- package/lib/systems/trigram/TrigramCalculator.d.ts +63 -0
- package/lib/systems/trigram/TrigramCalculator.d.ts.map +1 -0
- package/lib/systems/trigram/TrigramCalculator.js +148 -0
- package/lib/systems/trigram/TrigramCalculator.js.map +1 -0
- package/lib/systems/trigram/index.d.ts +12 -0
- package/lib/systems/trigram/index.d.ts.map +1 -0
- package/lib/systems/trigram/index.js +17 -0
- package/lib/systems/trigram/techniques/DarkOpsTechniques.d.ts +118 -0
- package/lib/systems/trigram/techniques/DarkOpsTechniques.d.ts.map +1 -0
- package/lib/systems/trigram/techniques/DarkOpsTechniques.js +683 -0
- package/lib/systems/trigram/techniques/DarkOpsTechniques.js.map +1 -0
- package/lib/systems/trigram/techniques/GamTechniques.d.ts +44 -0
- package/lib/systems/trigram/techniques/GamTechniques.d.ts.map +1 -0
- package/lib/systems/trigram/techniques/GamTechniques.js +293 -0
- package/lib/systems/trigram/techniques/GamTechniques.js.map +1 -0
- package/lib/systems/trigram/techniques/GanTechniques.d.ts +58 -0
- package/lib/systems/trigram/techniques/GanTechniques.d.ts.map +1 -0
- package/lib/systems/trigram/techniques/GanTechniques.js +323 -0
- package/lib/systems/trigram/techniques/GanTechniques.js.map +1 -0
- package/lib/systems/trigram/techniques/GeonTechniques.d.ts +23 -0
- package/lib/systems/trigram/techniques/GeonTechniques.d.ts.map +1 -0
- package/lib/systems/trigram/techniques/GeonTechniques.js +299 -0
- package/lib/systems/trigram/techniques/GeonTechniques.js.map +1 -0
- package/lib/systems/trigram/techniques/GonTechniques.d.ts +51 -0
- package/lib/systems/trigram/techniques/GonTechniques.d.ts.map +1 -0
- package/lib/systems/trigram/techniques/GonTechniques.js +399 -0
- package/lib/systems/trigram/techniques/GonTechniques.js.map +1 -0
- package/lib/systems/trigram/techniques/JinTechniques.d.ts +23 -0
- package/lib/systems/trigram/techniques/JinTechniques.d.ts.map +1 -0
- package/lib/systems/trigram/techniques/JinTechniques.js +253 -0
- package/lib/systems/trigram/techniques/JinTechniques.js.map +1 -0
- package/lib/systems/trigram/techniques/LiTechniques.d.ts +23 -0
- package/lib/systems/trigram/techniques/LiTechniques.d.ts.map +1 -0
- package/lib/systems/trigram/techniques/LiTechniques.js +253 -0
- package/lib/systems/trigram/techniques/LiTechniques.js.map +1 -0
- package/lib/systems/trigram/techniques/SonTechniques.d.ts +43 -0
- package/lib/systems/trigram/techniques/SonTechniques.d.ts.map +1 -0
- package/lib/systems/trigram/techniques/SonTechniques.js +293 -0
- package/lib/systems/trigram/techniques/SonTechniques.js.map +1 -0
- package/lib/systems/trigram/techniques/TaeTechniques.d.ts +23 -0
- package/lib/systems/trigram/techniques/TaeTechniques.d.ts.map +1 -0
- package/lib/systems/trigram/techniques/TaeTechniques.js +292 -0
- package/lib/systems/trigram/techniques/TaeTechniques.js.map +1 -0
- package/lib/systems/trigram/techniques/TechniqueConfig.d.ts +403 -0
- package/lib/systems/trigram/techniques/TechniqueConfig.d.ts.map +1 -0
- package/lib/systems/trigram/techniques/TechniqueConfig.js +493 -0
- package/lib/systems/trigram/techniques/TechniqueConfig.js.map +1 -0
- package/lib/systems/trigram/techniques/index.d.ts +54 -0
- package/lib/systems/trigram/techniques/index.d.ts.map +1 -0
- package/lib/systems/trigram/techniques/index.js +88 -0
- package/lib/systems/trigram/techniques/index.js.map +1 -0
- package/lib/systems/trigram/types/GonTechniqueExtensions.d.ts +506 -0
- package/lib/systems/trigram/types/GonTechniqueExtensions.d.ts.map +1 -0
- package/lib/systems/trigram/types/GonTechniqueExtensions.js +37 -0
- package/lib/systems/trigram/types/GonTechniqueExtensions.js.map +1 -0
- package/lib/systems/trigram/types.d.ts +288 -0
- package/lib/systems/trigram/types.d.ts.map +1 -0
- package/lib/systems/trigram/types.js +459 -0
- package/lib/systems/trigram/types.js.map +1 -0
- package/lib/systems/types.d.ts +1038 -0
- package/lib/systems/types.d.ts.map +1 -0
- package/lib/systems/types.js +872 -0
- package/lib/systems/types.js.map +1 -0
- package/lib/systems/vitalpoint/DamageCalculator.d.ts +255 -0
- package/lib/systems/vitalpoint/DamageCalculator.d.ts.map +1 -0
- package/lib/systems/vitalpoint/DamageCalculator.js +435 -0
- package/lib/systems/vitalpoint/DamageCalculator.js.map +1 -0
- package/lib/systems/vitalpoint/HitDetection.d.ts +11 -0
- package/lib/systems/vitalpoint/HitDetection.d.ts.map +1 -0
- package/lib/systems/vitalpoint/HitDetection.js +69 -0
- package/lib/systems/vitalpoint/HitDetection.js.map +1 -0
- package/lib/systems/vitalpoint/KoreanAnatomy.d.ts +361 -0
- package/lib/systems/vitalpoint/KoreanAnatomy.d.ts.map +1 -0
- package/lib/systems/vitalpoint/KoreanAnatomy.js +1709 -0
- package/lib/systems/vitalpoint/KoreanAnatomy.js.map +1 -0
- package/lib/systems/vitalpoint/KoreanVitalPoints.d.ts +133 -0
- package/lib/systems/vitalpoint/KoreanVitalPoints.d.ts.map +1 -0
- package/lib/systems/vitalpoint/KoreanVitalPoints.js +150 -0
- package/lib/systems/vitalpoint/KoreanVitalPoints.js.map +1 -0
- package/lib/systems/vitalpoint/MeridianVitalPointMapping.d.ts +92 -0
- package/lib/systems/vitalpoint/MeridianVitalPointMapping.d.ts.map +1 -0
- package/lib/systems/vitalpoint/MeridianVitalPointMapping.js +227 -0
- package/lib/systems/vitalpoint/MeridianVitalPointMapping.js.map +1 -0
- package/lib/systems/vitalpoint/VitalPointsData.d.ts +51 -0
- package/lib/systems/vitalpoint/VitalPointsData.d.ts.map +1 -0
- package/lib/systems/vitalpoint/VitalPointsData.js +1917 -0
- package/lib/systems/vitalpoint/VitalPointsData.js.map +1 -0
- package/lib/systems/vitalpoint/index.d.ts +12 -0
- package/lib/systems/vitalpoint/index.d.ts.map +1 -0
- package/lib/systems/vitalpoint/index.js +5 -0
- package/lib/systems/vitalpoint/types.d.ts +417 -0
- package/lib/systems/vitalpoint/types.d.ts.map +1 -0
- package/lib/test/test-utils.d.ts +46 -0
- package/lib/test/test-utils.d.ts.map +1 -0
- package/lib/types/AccessibilityTypes.d.ts +232 -0
- package/lib/types/AccessibilityTypes.d.ts.map +1 -0
- package/lib/types/AccessibilityTypes.js +13 -0
- package/lib/types/AccessibilityTypes.js.map +1 -0
- package/lib/types/HtmlOverlayTypes.d.ts +161 -0
- package/lib/types/HtmlOverlayTypes.d.ts.map +1 -0
- package/lib/types/LayoutTypes.d.ts +330 -0
- package/lib/types/LayoutTypes.d.ts.map +1 -0
- package/lib/types/LayoutTypes.js +118 -0
- package/lib/types/LayoutTypes.js.map +1 -0
- package/lib/types/PhysicsTypes.d.ts +327 -0
- package/lib/types/PhysicsTypes.d.ts.map +1 -0
- package/lib/types/PhysicsTypes.js +105 -0
- package/lib/types/PhysicsTypes.js.map +1 -0
- package/lib/types/ResponsiveTypes.d.ts +210 -0
- package/lib/types/ResponsiveTypes.d.ts.map +1 -0
- package/lib/types/clothing.d.ts +298 -0
- package/lib/types/clothing.d.ts.map +1 -0
- package/lib/types/common.d.ts +1247 -0
- package/lib/types/common.d.ts.map +1 -0
- package/lib/types/common.js +622 -0
- package/lib/types/common.js.map +1 -0
- package/lib/types/constants/animations.d.ts +93 -0
- package/lib/types/constants/animations.d.ts.map +1 -0
- package/lib/types/constants/animations.js +26 -0
- package/lib/types/constants/animations.js.map +1 -0
- package/lib/types/constants/colors.d.ts +151 -0
- package/lib/types/constants/colors.d.ts.map +1 -0
- package/lib/types/constants/colors.js +155 -0
- package/lib/types/constants/colors.js.map +1 -0
- package/lib/types/constants/designSystem.d.ts +469 -0
- package/lib/types/constants/designSystem.d.ts.map +1 -0
- package/lib/types/constants/designSystem.js +406 -0
- package/lib/types/constants/designSystem.js.map +1 -0
- package/lib/types/constants/index.d.ts +181 -0
- package/lib/types/constants/index.d.ts.map +1 -0
- package/lib/types/constants/index.js +176 -0
- package/lib/types/constants/index.js.map +1 -0
- package/lib/types/constants/layout.d.ts +76 -0
- package/lib/types/constants/layout.d.ts.map +1 -0
- package/lib/types/constants/layout.js +37 -0
- package/lib/types/constants/layout.js.map +1 -0
- package/lib/types/constants/performance.d.ts +183 -0
- package/lib/types/constants/performance.d.ts.map +1 -0
- package/lib/types/constants/performance.js +134 -0
- package/lib/types/constants/performance.js.map +1 -0
- package/lib/types/constants/typography.d.ts +85 -0
- package/lib/types/constants/typography.d.ts.map +1 -0
- package/lib/types/constants/typography.js +110 -0
- package/lib/types/constants/typography.js.map +1 -0
- package/lib/types/constants/ui.d.ts +187 -0
- package/lib/types/constants/ui.d.ts.map +1 -0
- package/lib/types/constants/ui.js +113 -0
- package/lib/types/constants/ui.js.map +1 -0
- package/lib/types/facial.d.ts +266 -0
- package/lib/types/facial.d.ts.map +1 -0
- package/lib/types/facial.js +92 -0
- package/lib/types/facial.js.map +1 -0
- package/lib/types/hand-animation.d.ts +370 -0
- package/lib/types/hand-animation.d.ts.map +1 -0
- package/lib/types/hand-animation.js +55 -0
- package/lib/types/hand-animation.js.map +1 -0
- package/lib/types/index.d.ts +14 -0
- package/lib/types/index.d.ts.map +1 -0
- package/lib/types/index.js +112 -0
- package/lib/types/index.js.map +1 -0
- package/lib/types/injury.d.ts +58 -0
- package/lib/types/injury.d.ts.map +1 -0
- package/lib/types/injury.js +23 -0
- package/lib/types/injury.js.map +1 -0
- package/lib/types/muscle.d.ts +146 -0
- package/lib/types/muscle.d.ts.map +1 -0
- package/lib/types/muscle.js +22 -0
- package/lib/types/muscle.js.map +1 -0
- package/lib/types/physics.d.ts +606 -0
- package/lib/types/physics.d.ts.map +1 -0
- package/lib/types/physics.js +162 -0
- package/lib/types/physics.js.map +1 -0
- package/lib/types/physicsConstants.d.ts +270 -0
- package/lib/types/physicsConstants.d.ts.map +1 -0
- package/lib/types/physicsConstants.js +71 -0
- package/lib/types/physicsConstants.js.map +1 -0
- package/lib/types/player-visual.d.ts +299 -0
- package/lib/types/player-visual.d.ts.map +1 -0
- package/lib/types/skeletal.d.ts +693 -0
- package/lib/types/skeletal.d.ts.map +1 -0
- package/lib/types/skeletal.js +189 -0
- package/lib/types/skeletal.js.map +1 -0
- package/lib/types/technique.d.ts +175 -0
- package/lib/types/technique.d.ts.map +1 -0
- package/lib/types/techniqueId.d.ts +51 -0
- package/lib/types/techniqueId.d.ts.map +1 -0
- package/lib/types/techniqueId.js +55 -0
- package/lib/types/techniqueId.js.map +1 -0
- package/lib/utils/EventManager.d.ts +133 -0
- package/lib/utils/EventManager.d.ts.map +1 -0
- package/lib/utils/EventManager.js +1 -0
- package/lib/utils/accessibility.d.ts +218 -0
- package/lib/utils/accessibility.d.ts.map +1 -0
- package/lib/utils/accessibility.js +167 -0
- package/lib/utils/accessibility.js.map +1 -0
- package/lib/utils/arenaWorldDimensions.d.ts +219 -0
- package/lib/utils/arenaWorldDimensions.d.ts.map +1 -0
- package/lib/utils/arenaWorldDimensions.js +154 -0
- package/lib/utils/arenaWorldDimensions.js.map +1 -0
- package/lib/utils/assetConfig.d.ts +39 -0
- package/lib/utils/assetConfig.d.ts.map +1 -0
- package/lib/utils/assetConfig.js +52 -0
- package/lib/utils/assetConfig.js.map +1 -0
- package/lib/utils/cameraShake.d.ts +115 -0
- package/lib/utils/cameraShake.d.ts.map +1 -0
- package/lib/utils/characterScaling.d.ts +305 -0
- package/lib/utils/characterScaling.d.ts.map +1 -0
- package/lib/utils/characterScaling.js +105 -0
- package/lib/utils/characterScaling.js.map +1 -0
- package/lib/utils/clothingColors.d.ts +120 -0
- package/lib/utils/clothingColors.d.ts.map +1 -0
- package/lib/utils/clothingMaterials.d.ts +65 -0
- package/lib/utils/clothingMaterials.d.ts.map +1 -0
- package/lib/utils/colorHelpers.d.ts +67 -0
- package/lib/utils/colorHelpers.d.ts.map +1 -0
- package/lib/utils/colorHelpers.js +81 -0
- package/lib/utils/colorHelpers.js.map +1 -0
- package/lib/utils/colorUtils.d.ts +113 -0
- package/lib/utils/colorUtils.d.ts.map +1 -0
- package/lib/utils/colorUtils.js +225 -0
- package/lib/utils/colorUtils.js.map +1 -0
- package/lib/utils/combatReadiness.d.ts +132 -0
- package/lib/utils/combatReadiness.d.ts.map +1 -0
- package/lib/utils/combatReadiness.js +176 -0
- package/lib/utils/combatReadiness.js.map +1 -0
- package/lib/utils/controlMapping.d.ts +171 -0
- package/lib/utils/controlMapping.d.ts.map +1 -0
- package/lib/utils/controlMapping.js +288 -0
- package/lib/utils/controlMapping.js.map +1 -0
- package/lib/utils/deviceDetection.d.ts +159 -0
- package/lib/utils/deviceDetection.d.ts.map +1 -0
- package/lib/utils/deviceDetection.js +337 -0
- package/lib/utils/deviceDetection.js.map +1 -0
- package/lib/utils/effectUtils.d.ts +63 -0
- package/lib/utils/effectUtils.d.ts.map +1 -0
- package/lib/utils/effectUtils.js +737 -0
- package/lib/utils/effectUtils.js.map +1 -0
- package/lib/utils/eventConstants.d.ts +25 -0
- package/lib/utils/eventConstants.d.ts.map +1 -0
- package/lib/utils/eventConstants.js +3 -0
- package/lib/utils/eventConstants.js.map +1 -0
- package/lib/utils/fabricTextures.d.ts +136 -0
- package/lib/utils/fabricTextures.d.ts.map +1 -0
- package/lib/utils/fabricTextures.js +301 -0
- package/lib/utils/fabricTextures.js.map +1 -0
- package/lib/utils/hapticFeedback.d.ts +224 -0
- package/lib/utils/hapticFeedback.d.ts.map +1 -0
- package/lib/utils/hapticFeedback.js +143 -0
- package/lib/utils/hapticFeedback.js.map +1 -0
- package/lib/utils/haptics.d.ts +139 -0
- package/lib/utils/haptics.d.ts.map +1 -0
- package/lib/utils/haptics.js +66 -0
- package/lib/utils/haptics.js.map +1 -0
- package/lib/utils/htmlOverlayHelpers.d.ts +168 -0
- package/lib/utils/htmlOverlayHelpers.d.ts.map +1 -0
- package/lib/utils/htmlOverlayHelpers.js +279 -0
- package/lib/utils/htmlOverlayHelpers.js.map +1 -0
- package/lib/utils/index.d.ts +15 -0
- package/lib/utils/index.d.ts.map +1 -0
- package/lib/utils/index.js +92 -0
- package/lib/utils/index.js.map +1 -0
- package/lib/utils/inputSystem.d.ts +154 -0
- package/lib/utils/inputSystem.d.ts.map +1 -0
- package/lib/utils/inputSystem.js +324 -0
- package/lib/utils/inputSystem.js.map +1 -0
- package/lib/utils/koreanThemeHelpers.d.ts +328 -0
- package/lib/utils/koreanThemeHelpers.d.ts.map +1 -0
- package/lib/utils/koreanThemeHelpers.js +348 -0
- package/lib/utils/koreanThemeHelpers.js.map +1 -0
- package/lib/utils/math.d.ts +80 -0
- package/lib/utils/math.d.ts.map +1 -0
- package/lib/utils/math.js +70 -0
- package/lib/utils/math.js.map +1 -0
- package/lib/utils/mobileLayoutHelpers.d.ts +52 -0
- package/lib/utils/mobileLayoutHelpers.d.ts.map +1 -0
- package/lib/utils/mobileLayoutHelpers.js +66 -0
- package/lib/utils/mobileLayoutHelpers.js.map +1 -0
- package/lib/utils/mobileUIUtils.d.ts +266 -0
- package/lib/utils/mobileUIUtils.d.ts.map +1 -0
- package/lib/utils/mobileUIUtils.js +33 -0
- package/lib/utils/mobileUIUtils.js.map +1 -0
- package/lib/utils/objectPool.d.ts +92 -0
- package/lib/utils/objectPool.d.ts.map +1 -0
- package/lib/utils/particlePool.d.ts +138 -0
- package/lib/utils/particlePool.d.ts.map +1 -0
- package/lib/utils/performance/PerformanceMonitor.d.ts +93 -0
- package/lib/utils/performance/PerformanceMonitor.d.ts.map +1 -0
- package/lib/utils/performance/PerformanceMonitor.js +155 -0
- package/lib/utils/performance/PerformanceMonitor.js.map +1 -0
- package/lib/utils/performance/PerformanceOverlay3D.d.ts +20 -0
- package/lib/utils/performance/PerformanceOverlay3D.d.ts.map +1 -0
- package/lib/utils/performance/PerformanceOverlay3D.js +200 -0
- package/lib/utils/performance/PerformanceOverlay3D.js.map +1 -0
- package/lib/utils/performance/index.d.ts +12 -0
- package/lib/utils/performance/index.d.ts.map +1 -0
- package/lib/utils/performance/index.js +3 -0
- package/lib/utils/performance/usePerformanceMonitor.d.ts +46 -0
- package/lib/utils/performance/usePerformanceMonitor.d.ts.map +1 -0
- package/lib/utils/performance/usePerformanceMonitor.js +71 -0
- package/lib/utils/performance/usePerformanceMonitor.js.map +1 -0
- package/lib/utils/performanceOptimization.d.ts +142 -0
- package/lib/utils/performanceOptimization.d.ts.map +1 -0
- package/lib/utils/performanceOptimization.js +27 -0
- package/lib/utils/performanceOptimization.js.map +1 -0
- package/lib/utils/physicalAttributeValidation.d.ts +197 -0
- package/lib/utils/physicalAttributeValidation.d.ts.map +1 -0
- package/lib/utils/player3DHelpers.d.ts +82 -0
- package/lib/utils/player3DHelpers.d.ts.map +1 -0
- package/lib/utils/player3DHelpers.js +176 -0
- package/lib/utils/player3DHelpers.js.map +1 -0
- package/lib/utils/playerUtils.d.ts +137 -0
- package/lib/utils/playerUtils.d.ts.map +1 -0
- package/lib/utils/playerUtils.js +296 -0
- package/lib/utils/playerUtils.js.map +1 -0
- package/lib/utils/responsiveLayout.d.ts +207 -0
- package/lib/utils/responsiveLayout.d.ts.map +1 -0
- package/lib/utils/responsiveLayout.js +114 -0
- package/lib/utils/responsiveLayout.js.map +1 -0
- package/lib/utils/responsiveLayoutHelpers.d.ts +156 -0
- package/lib/utils/responsiveLayoutHelpers.d.ts.map +1 -0
- package/lib/utils/responsiveLayoutHelpers.js +253 -0
- package/lib/utils/responsiveLayoutHelpers.js.map +1 -0
- package/lib/utils/safeAreaUtils.d.ts +133 -0
- package/lib/utils/safeAreaUtils.d.ts.map +1 -0
- package/lib/utils/safeAreaUtils.js +65 -0
- package/lib/utils/safeAreaUtils.js.map +1 -0
- package/lib/utils/sharedPhysicsConfig.d.ts +125 -0
- package/lib/utils/sharedPhysicsConfig.d.ts.map +1 -0
- package/lib/utils/sharedPhysicsConfig.js +119 -0
- package/lib/utils/sharedPhysicsConfig.js.map +1 -0
- package/lib/utils/skeletonScaling.d.ts +285 -0
- package/lib/utils/skeletonScaling.d.ts.map +1 -0
- package/lib/utils/skeletonScaling.js +46 -0
- package/lib/utils/skeletonScaling.js.map +1 -0
- package/lib/utils/stanceHelpers.d.ts +85 -0
- package/lib/utils/stanceHelpers.d.ts.map +1 -0
- package/lib/utils/stanceHelpers.js +132 -0
- package/lib/utils/stanceHelpers.js.map +1 -0
- package/lib/utils/threeObjectPool.d.ts +323 -0
- package/lib/utils/threeObjectPool.d.ts.map +1 -0
- package/lib/utils/threeObjectPool.js +345 -0
- package/lib/utils/threeObjectPool.js.map +1 -0
- package/lib/utils/visualEffects.d.ts +358 -0
- package/lib/utils/visualEffects.d.ts.map +1 -0
- package/lib/utils/visualEffects.js +423 -0
- package/lib/utils/visualEffects.js.map +1 -0
- package/package.json +222 -0
|
@@ -0,0 +1,541 @@
|
|
|
1
|
+
import { KOREAN_COLORS } from "../../../../types/constants/colors.js";
|
|
2
|
+
import "../../../../types/constants/index.js";
|
|
3
|
+
import { MIN_MUSCLE_SCALE, MUSCLE_AMPLIFICATION_BASE } from "../../../../constants/bodyRenderingConstants.js";
|
|
4
|
+
import { DEFAULT_MUSCLE_CONFIG } from "../../../../types/muscle.js";
|
|
5
|
+
import { ABS_LENGTH, ABS_RADIUS, BICEP_LENGTH, BICEP_RADIUS, CALF_LENGTH, CALF_RADIUS, CORE_LENGTH, CORE_RADIUS, ERECTOR_SPINAE_LENGTH, ERECTOR_SPINAE_RADIUS, FOREARM_LENGTH, FOREARM_RADIUS, GLUTE_LENGTH, GLUTE_RADIUS, HAMSTRING_LENGTH, HAMSTRING_RADIUS, HIP_FLEXOR_LENGTH, HIP_FLEXOR_RADIUS, LAT_LENGTH, LAT_RADIUS, OBLIQUES_LENGTH, OBLIQUES_RADIUS, PECTORALS_LENGTH, PECTORALS_RADIUS, QUAD_LENGTH, QUAD_RADIUS, SHOULDER_LENGTH, SHOULDER_RADIUS, TRAPEZIUS_LENGTH, TRAPEZIUS_RADIUS, TRICEP_LENGTH, TRICEP_RADIUS } from "../../../../constants/bodyDimensions.js";
|
|
6
|
+
import { useMemo, useRef } from "react";
|
|
7
|
+
import { Fragment, jsx, jsxs } from "react/jsx-runtime";
|
|
8
|
+
import { useFrame } from "@react-three/fiber";
|
|
9
|
+
import * as THREE from "three";
|
|
10
|
+
//#region src/components/shared/three/anatomy/BoneAttachedMuscles.tsx
|
|
11
|
+
/**
|
|
12
|
+
* Bone-attached muscle system for realistic muscle movement with skeleton
|
|
13
|
+
*
|
|
14
|
+
* Muscles are rendered as children of their parent bones, inheriting bone
|
|
15
|
+
* transformations automatically for proper movement during animation.
|
|
16
|
+
*
|
|
17
|
+
* @module components/three/BoneAttachedMuscles
|
|
18
|
+
* @category 3D Components
|
|
19
|
+
* @korean 뼈부착근육시스템
|
|
20
|
+
*/
|
|
21
|
+
/**
|
|
22
|
+
* Mapping of bone names to their attached muscles
|
|
23
|
+
*
|
|
24
|
+
* Each bone can have multiple muscles attached to it.
|
|
25
|
+
* Positions are relative to the bone's local coordinate system.
|
|
26
|
+
*
|
|
27
|
+
* @korean 뼈근육매핑
|
|
28
|
+
*/
|
|
29
|
+
var BONE_MUSCLE_MAP = {
|
|
30
|
+
shoulder_L: [{
|
|
31
|
+
name: "SHOULDER_L",
|
|
32
|
+
korean: "왼쪽어깨",
|
|
33
|
+
english: "Left Shoulder",
|
|
34
|
+
localOffset: new THREE.Vector3(-.04, 0, 0),
|
|
35
|
+
localRotation: new THREE.Euler(0, 0, Math.PI / 2),
|
|
36
|
+
baseScale: new THREE.Vector3(1, 1, 1),
|
|
37
|
+
maxFlexScale: new THREE.Vector3(1.2, 1.15, 1.15),
|
|
38
|
+
radius: SHOULDER_RADIUS,
|
|
39
|
+
length: SHOULDER_LENGTH
|
|
40
|
+
}],
|
|
41
|
+
shoulder_R: [{
|
|
42
|
+
name: "SHOULDER_R",
|
|
43
|
+
korean: "오른쪽어깨",
|
|
44
|
+
english: "Right Shoulder",
|
|
45
|
+
localOffset: new THREE.Vector3(.04, 0, 0),
|
|
46
|
+
localRotation: new THREE.Euler(0, 0, -Math.PI / 2),
|
|
47
|
+
baseScale: new THREE.Vector3(1, 1, 1),
|
|
48
|
+
maxFlexScale: new THREE.Vector3(1.2, 1.15, 1.15),
|
|
49
|
+
radius: SHOULDER_RADIUS,
|
|
50
|
+
length: SHOULDER_LENGTH
|
|
51
|
+
}],
|
|
52
|
+
upper_arm_L: [{
|
|
53
|
+
name: "BICEP_L",
|
|
54
|
+
korean: "왼쪽이두근",
|
|
55
|
+
english: "Left Bicep",
|
|
56
|
+
localOffset: new THREE.Vector3(-.06, 0, .03),
|
|
57
|
+
localRotation: new THREE.Euler(0, 0, Math.PI / 2),
|
|
58
|
+
baseScale: new THREE.Vector3(1, 1, 1),
|
|
59
|
+
maxFlexScale: new THREE.Vector3(1.2, 1.1, 1.2),
|
|
60
|
+
radius: BICEP_RADIUS,
|
|
61
|
+
length: BICEP_LENGTH
|
|
62
|
+
}, {
|
|
63
|
+
name: "TRICEP_L",
|
|
64
|
+
korean: "왼쪽삼두근",
|
|
65
|
+
english: "Left Tricep",
|
|
66
|
+
localOffset: new THREE.Vector3(-.06, 0, -.03),
|
|
67
|
+
localRotation: new THREE.Euler(0, 0, Math.PI / 2),
|
|
68
|
+
baseScale: new THREE.Vector3(1, 1, 1),
|
|
69
|
+
maxFlexScale: new THREE.Vector3(1.15, 1.1, 1.15),
|
|
70
|
+
radius: TRICEP_RADIUS,
|
|
71
|
+
length: TRICEP_LENGTH
|
|
72
|
+
}],
|
|
73
|
+
upper_arm_R: [{
|
|
74
|
+
name: "BICEP_R",
|
|
75
|
+
korean: "오른쪽이두근",
|
|
76
|
+
english: "Right Bicep",
|
|
77
|
+
localOffset: new THREE.Vector3(.06, 0, .03),
|
|
78
|
+
localRotation: new THREE.Euler(0, 0, -Math.PI / 2),
|
|
79
|
+
baseScale: new THREE.Vector3(1, 1, 1),
|
|
80
|
+
maxFlexScale: new THREE.Vector3(1.2, 1.1, 1.2),
|
|
81
|
+
radius: BICEP_RADIUS,
|
|
82
|
+
length: BICEP_LENGTH
|
|
83
|
+
}, {
|
|
84
|
+
name: "TRICEP_R",
|
|
85
|
+
korean: "오른쪽삼두근",
|
|
86
|
+
english: "Right Tricep",
|
|
87
|
+
localOffset: new THREE.Vector3(.06, 0, -.03),
|
|
88
|
+
localRotation: new THREE.Euler(0, 0, -Math.PI / 2),
|
|
89
|
+
baseScale: new THREE.Vector3(1, 1, 1),
|
|
90
|
+
maxFlexScale: new THREE.Vector3(1.15, 1.1, 1.15),
|
|
91
|
+
radius: TRICEP_RADIUS,
|
|
92
|
+
length: TRICEP_LENGTH
|
|
93
|
+
}],
|
|
94
|
+
forearm_L: [{
|
|
95
|
+
name: "FOREARM_L",
|
|
96
|
+
korean: "왼쪽전완근",
|
|
97
|
+
english: "Left Forearm",
|
|
98
|
+
localOffset: new THREE.Vector3(-.05, 0, 0),
|
|
99
|
+
localRotation: new THREE.Euler(0, 0, Math.PI / 2),
|
|
100
|
+
baseScale: new THREE.Vector3(1, 1, 1),
|
|
101
|
+
maxFlexScale: new THREE.Vector3(1.1, 1.05, 1.1),
|
|
102
|
+
radius: FOREARM_RADIUS,
|
|
103
|
+
length: FOREARM_LENGTH
|
|
104
|
+
}],
|
|
105
|
+
forearm_R: [{
|
|
106
|
+
name: "FOREARM_R",
|
|
107
|
+
korean: "오른쪽전완근",
|
|
108
|
+
english: "Right Forearm",
|
|
109
|
+
localOffset: new THREE.Vector3(.05, 0, 0),
|
|
110
|
+
localRotation: new THREE.Euler(0, 0, -Math.PI / 2),
|
|
111
|
+
baseScale: new THREE.Vector3(1, 1, 1),
|
|
112
|
+
maxFlexScale: new THREE.Vector3(1.1, 1.05, 1.1),
|
|
113
|
+
radius: FOREARM_RADIUS,
|
|
114
|
+
length: FOREARM_LENGTH
|
|
115
|
+
}],
|
|
116
|
+
spine_middle: [
|
|
117
|
+
{
|
|
118
|
+
name: "PECTORALS",
|
|
119
|
+
korean: "대흉근",
|
|
120
|
+
english: "Pectorals",
|
|
121
|
+
localOffset: new THREE.Vector3(0, .08, .14),
|
|
122
|
+
localRotation: new THREE.Euler(Math.PI / 2, 0, 0),
|
|
123
|
+
baseScale: new THREE.Vector3(1, 1, 1),
|
|
124
|
+
maxFlexScale: new THREE.Vector3(1.15, 1.2, 1.15),
|
|
125
|
+
radius: PECTORALS_RADIUS,
|
|
126
|
+
length: PECTORALS_LENGTH
|
|
127
|
+
},
|
|
128
|
+
{
|
|
129
|
+
name: "CORE",
|
|
130
|
+
korean: "코어",
|
|
131
|
+
english: "Core",
|
|
132
|
+
localOffset: new THREE.Vector3(0, -.04, .06),
|
|
133
|
+
localRotation: new THREE.Euler(0, 0, 0),
|
|
134
|
+
baseScale: new THREE.Vector3(1, 1, 1),
|
|
135
|
+
maxFlexScale: new THREE.Vector3(1.1, 1.1, 1.1),
|
|
136
|
+
radius: CORE_RADIUS,
|
|
137
|
+
length: CORE_LENGTH
|
|
138
|
+
},
|
|
139
|
+
{
|
|
140
|
+
name: "ABS",
|
|
141
|
+
korean: "복근",
|
|
142
|
+
english: "Abdominals",
|
|
143
|
+
localOffset: new THREE.Vector3(0, -.18, .12),
|
|
144
|
+
localRotation: new THREE.Euler(0, 0, 0),
|
|
145
|
+
baseScale: new THREE.Vector3(1, 1, 1),
|
|
146
|
+
maxFlexScale: new THREE.Vector3(1.1, 1.1, 1.1),
|
|
147
|
+
radius: ABS_RADIUS,
|
|
148
|
+
length: ABS_LENGTH
|
|
149
|
+
},
|
|
150
|
+
{
|
|
151
|
+
name: "OBLIQUES",
|
|
152
|
+
korean: "복사근",
|
|
153
|
+
english: "Obliques",
|
|
154
|
+
localOffset: new THREE.Vector3(0, -.1, .16),
|
|
155
|
+
localRotation: new THREE.Euler(0, 0, 0),
|
|
156
|
+
baseScale: new THREE.Vector3(1, 1, 1),
|
|
157
|
+
maxFlexScale: new THREE.Vector3(1.1, 1.1, 1.1),
|
|
158
|
+
radius: OBLIQUES_RADIUS,
|
|
159
|
+
length: OBLIQUES_LENGTH
|
|
160
|
+
}
|
|
161
|
+
],
|
|
162
|
+
pelvis: [
|
|
163
|
+
{
|
|
164
|
+
name: "HIP_FLEXOR_L",
|
|
165
|
+
korean: "왼쪽고관절굴근",
|
|
166
|
+
english: "Left Hip Flexor",
|
|
167
|
+
localOffset: new THREE.Vector3(-.05, .02, .03),
|
|
168
|
+
localRotation: new THREE.Euler(.2, 0, .15),
|
|
169
|
+
baseScale: new THREE.Vector3(1, 1, 1),
|
|
170
|
+
maxFlexScale: new THREE.Vector3(1.1, 1.1, 1.1),
|
|
171
|
+
radius: HIP_FLEXOR_RADIUS,
|
|
172
|
+
length: HIP_FLEXOR_LENGTH
|
|
173
|
+
},
|
|
174
|
+
{
|
|
175
|
+
name: "HIP_FLEXOR_R",
|
|
176
|
+
korean: "오른쪽고관절굴근",
|
|
177
|
+
english: "Right Hip Flexor",
|
|
178
|
+
localOffset: new THREE.Vector3(.05, .02, .03),
|
|
179
|
+
localRotation: new THREE.Euler(.2, 0, -.15),
|
|
180
|
+
baseScale: new THREE.Vector3(1, 1, 1),
|
|
181
|
+
maxFlexScale: new THREE.Vector3(1.1, 1.1, 1.1),
|
|
182
|
+
radius: HIP_FLEXOR_RADIUS,
|
|
183
|
+
length: HIP_FLEXOR_LENGTH
|
|
184
|
+
},
|
|
185
|
+
{
|
|
186
|
+
name: "LOWER_ABS",
|
|
187
|
+
korean: "하복근",
|
|
188
|
+
english: "Lower Abdominals",
|
|
189
|
+
localOffset: new THREE.Vector3(0, .01, .05),
|
|
190
|
+
localRotation: new THREE.Euler(0, 0, 0),
|
|
191
|
+
baseScale: new THREE.Vector3(1, 1, 1),
|
|
192
|
+
maxFlexScale: new THREE.Vector3(1.1, 1.1, 1.1),
|
|
193
|
+
radius: .05,
|
|
194
|
+
length: .14
|
|
195
|
+
}
|
|
196
|
+
],
|
|
197
|
+
spine_lower: [{
|
|
198
|
+
name: "ERECTOR_SPINAE_L",
|
|
199
|
+
korean: "왼쪽척추기립근",
|
|
200
|
+
english: "Left Erector Spinae",
|
|
201
|
+
localOffset: new THREE.Vector3(-.03, .03, -.04),
|
|
202
|
+
localRotation: new THREE.Euler(0, 0, 0),
|
|
203
|
+
baseScale: new THREE.Vector3(1, 1, 1),
|
|
204
|
+
maxFlexScale: new THREE.Vector3(1.1, 1.1, 1.1),
|
|
205
|
+
radius: ERECTOR_SPINAE_RADIUS,
|
|
206
|
+
length: ERECTOR_SPINAE_LENGTH
|
|
207
|
+
}, {
|
|
208
|
+
name: "ERECTOR_SPINAE_R",
|
|
209
|
+
korean: "오른쪽척추기립근",
|
|
210
|
+
english: "Right Erector Spinae",
|
|
211
|
+
localOffset: new THREE.Vector3(.03, .03, -.04),
|
|
212
|
+
localRotation: new THREE.Euler(0, 0, 0),
|
|
213
|
+
baseScale: new THREE.Vector3(1, 1, 1),
|
|
214
|
+
maxFlexScale: new THREE.Vector3(1.1, 1.1, 1.1),
|
|
215
|
+
radius: ERECTOR_SPINAE_RADIUS,
|
|
216
|
+
length: ERECTOR_SPINAE_LENGTH
|
|
217
|
+
}],
|
|
218
|
+
spine_upper: [
|
|
219
|
+
{
|
|
220
|
+
name: "LAT_L",
|
|
221
|
+
korean: "왼쪽광배근",
|
|
222
|
+
english: "Left Latissimus",
|
|
223
|
+
localOffset: new THREE.Vector3(-.07, -.01, -.03),
|
|
224
|
+
localRotation: new THREE.Euler(0, .2, .3),
|
|
225
|
+
baseScale: new THREE.Vector3(1, 1, 1),
|
|
226
|
+
maxFlexScale: new THREE.Vector3(1.15, 1.2, 1.1),
|
|
227
|
+
radius: LAT_RADIUS,
|
|
228
|
+
length: LAT_LENGTH
|
|
229
|
+
},
|
|
230
|
+
{
|
|
231
|
+
name: "LAT_R",
|
|
232
|
+
korean: "오른쪽광배근",
|
|
233
|
+
english: "Right Latissimus",
|
|
234
|
+
localOffset: new THREE.Vector3(.07, -.01, -.03),
|
|
235
|
+
localRotation: new THREE.Euler(0, -.2, -.3),
|
|
236
|
+
baseScale: new THREE.Vector3(1, 1, 1),
|
|
237
|
+
maxFlexScale: new THREE.Vector3(1.15, 1.2, 1.1),
|
|
238
|
+
radius: LAT_RADIUS,
|
|
239
|
+
length: LAT_LENGTH
|
|
240
|
+
},
|
|
241
|
+
{
|
|
242
|
+
name: "TRAPEZIUS",
|
|
243
|
+
korean: "승모근",
|
|
244
|
+
english: "Trapezius",
|
|
245
|
+
localOffset: new THREE.Vector3(0, .05, -.04),
|
|
246
|
+
localRotation: new THREE.Euler(-.25, 0, 0),
|
|
247
|
+
baseScale: new THREE.Vector3(1, 1, 1),
|
|
248
|
+
maxFlexScale: new THREE.Vector3(1.15, 1.15, 1.1),
|
|
249
|
+
radius: TRAPEZIUS_RADIUS,
|
|
250
|
+
length: TRAPEZIUS_LENGTH
|
|
251
|
+
},
|
|
252
|
+
{
|
|
253
|
+
name: "RHOMBOID",
|
|
254
|
+
korean: "능형근",
|
|
255
|
+
english: "Rhomboid",
|
|
256
|
+
localOffset: new THREE.Vector3(0, .01, -.05),
|
|
257
|
+
localRotation: new THREE.Euler(0, 0, 0),
|
|
258
|
+
baseScale: new THREE.Vector3(1, 1, 1),
|
|
259
|
+
maxFlexScale: new THREE.Vector3(1.15, 1.1, 1.1),
|
|
260
|
+
radius: .04,
|
|
261
|
+
length: .14
|
|
262
|
+
}
|
|
263
|
+
],
|
|
264
|
+
hip_L: [{
|
|
265
|
+
name: "GLUTE_L",
|
|
266
|
+
korean: "왼쪽둔근",
|
|
267
|
+
english: "Left Glute",
|
|
268
|
+
localOffset: new THREE.Vector3(-.03, -.02, -.05),
|
|
269
|
+
localRotation: new THREE.Euler(Math.PI / 2, 0, 0),
|
|
270
|
+
baseScale: new THREE.Vector3(1, 1, 1),
|
|
271
|
+
maxFlexScale: new THREE.Vector3(1.15, 1.15, 1.15),
|
|
272
|
+
radius: GLUTE_RADIUS,
|
|
273
|
+
length: GLUTE_LENGTH
|
|
274
|
+
}],
|
|
275
|
+
hip_R: [{
|
|
276
|
+
name: "GLUTE_R",
|
|
277
|
+
korean: "오른쪽둔근",
|
|
278
|
+
english: "Right Glute",
|
|
279
|
+
localOffset: new THREE.Vector3(.03, -.02, -.05),
|
|
280
|
+
localRotation: new THREE.Euler(Math.PI / 2, 0, 0),
|
|
281
|
+
baseScale: new THREE.Vector3(1, 1, 1),
|
|
282
|
+
maxFlexScale: new THREE.Vector3(1.15, 1.15, 1.15),
|
|
283
|
+
radius: GLUTE_RADIUS,
|
|
284
|
+
length: GLUTE_LENGTH
|
|
285
|
+
}],
|
|
286
|
+
thigh_L: [{
|
|
287
|
+
name: "QUAD_L",
|
|
288
|
+
korean: "왼쪽대퇴사두근",
|
|
289
|
+
english: "Left Quadriceps",
|
|
290
|
+
localOffset: new THREE.Vector3(0, -.08, .03),
|
|
291
|
+
localRotation: new THREE.Euler(0, 0, 0),
|
|
292
|
+
baseScale: new THREE.Vector3(1, 1, 1),
|
|
293
|
+
maxFlexScale: new THREE.Vector3(1.15, 1.1, 1.15),
|
|
294
|
+
radius: QUAD_RADIUS,
|
|
295
|
+
length: QUAD_LENGTH
|
|
296
|
+
}, {
|
|
297
|
+
name: "HAMSTRING_L",
|
|
298
|
+
korean: "왼쪽햄스트링",
|
|
299
|
+
english: "Left Hamstring",
|
|
300
|
+
localOffset: new THREE.Vector3(0, -.08, -.03),
|
|
301
|
+
localRotation: new THREE.Euler(0, 0, 0),
|
|
302
|
+
baseScale: new THREE.Vector3(1, 1, 1),
|
|
303
|
+
maxFlexScale: new THREE.Vector3(1.12, 1.1, 1.12),
|
|
304
|
+
radius: HAMSTRING_RADIUS,
|
|
305
|
+
length: HAMSTRING_LENGTH
|
|
306
|
+
}],
|
|
307
|
+
thigh_R: [{
|
|
308
|
+
name: "QUAD_R",
|
|
309
|
+
korean: "오른쪽대퇴사두근",
|
|
310
|
+
english: "Right Quadriceps",
|
|
311
|
+
localOffset: new THREE.Vector3(0, -.08, .03),
|
|
312
|
+
localRotation: new THREE.Euler(0, 0, 0),
|
|
313
|
+
baseScale: new THREE.Vector3(1, 1, 1),
|
|
314
|
+
maxFlexScale: new THREE.Vector3(1.15, 1.1, 1.15),
|
|
315
|
+
radius: QUAD_RADIUS,
|
|
316
|
+
length: QUAD_LENGTH
|
|
317
|
+
}, {
|
|
318
|
+
name: "HAMSTRING_R",
|
|
319
|
+
korean: "오른쪽햄스트링",
|
|
320
|
+
english: "Right Hamstring",
|
|
321
|
+
localOffset: new THREE.Vector3(0, -.08, -.03),
|
|
322
|
+
localRotation: new THREE.Euler(0, 0, 0),
|
|
323
|
+
baseScale: new THREE.Vector3(1, 1, 1),
|
|
324
|
+
maxFlexScale: new THREE.Vector3(1.12, 1.1, 1.12),
|
|
325
|
+
radius: HAMSTRING_RADIUS,
|
|
326
|
+
length: HAMSTRING_LENGTH
|
|
327
|
+
}],
|
|
328
|
+
shin_L: [{
|
|
329
|
+
name: "CALF_L",
|
|
330
|
+
korean: "왼쪽종아리",
|
|
331
|
+
english: "Left Calf",
|
|
332
|
+
localOffset: new THREE.Vector3(0, -.04, -.01),
|
|
333
|
+
localRotation: new THREE.Euler(0, 0, 0),
|
|
334
|
+
baseScale: new THREE.Vector3(1, 1, 1),
|
|
335
|
+
maxFlexScale: new THREE.Vector3(1.1, 1.08, 1.1),
|
|
336
|
+
radius: CALF_RADIUS,
|
|
337
|
+
length: CALF_LENGTH
|
|
338
|
+
}],
|
|
339
|
+
shin_R: [{
|
|
340
|
+
name: "CALF_R",
|
|
341
|
+
korean: "오른쪽종아리",
|
|
342
|
+
english: "Right Calf",
|
|
343
|
+
localOffset: new THREE.Vector3(0, -.04, -.01),
|
|
344
|
+
localRotation: new THREE.Euler(0, 0, 0),
|
|
345
|
+
baseScale: new THREE.Vector3(1, 1, 1),
|
|
346
|
+
maxFlexScale: new THREE.Vector3(1.1, 1.08, 1.1),
|
|
347
|
+
radius: CALF_RADIUS,
|
|
348
|
+
length: CALF_LENGTH
|
|
349
|
+
}]
|
|
350
|
+
};
|
|
351
|
+
/**
|
|
352
|
+
* Calculate muscle scale factor based on muscle mass with proportional scaling.
|
|
353
|
+
*
|
|
354
|
+
* Linear scaling for realistic visual differences:
|
|
355
|
+
* - 28kg (Hacker) → 0.84 scale (lean, defined)
|
|
356
|
+
* - 30kg (Amsalja) → 0.89 scale (lean athlete)
|
|
357
|
+
* - 32kg (Jeongbo) → 0.93 scale (fit operative)
|
|
358
|
+
* - 35kg (Musa) → 1.0 scale (reference baseline)
|
|
359
|
+
* - 48kg (Jojik) → 1.30 scale (massive, powerful)
|
|
360
|
+
*
|
|
361
|
+
* @param muscleMass - Muscle mass in kilograms (archetype range: 28-48kg)
|
|
362
|
+
* @returns Scale factor for muscle geometry
|
|
363
|
+
*
|
|
364
|
+
* @korean 근육크기계산
|
|
365
|
+
*/
|
|
366
|
+
var calculateMuscleScaleFactor = (muscleMass) => {
|
|
367
|
+
const deviation = muscleMass / 35 - 1;
|
|
368
|
+
const exponentialDeviation = Math.sign(deviation) * Math.pow(Math.abs(deviation), 1);
|
|
369
|
+
return Math.max(MIN_MUSCLE_SCALE, 1 + exponentialDeviation * MUSCLE_AMPLIFICATION_BASE);
|
|
370
|
+
};
|
|
371
|
+
/**
|
|
372
|
+
* Calculate fat layer opacity with expanded range for better distinction.
|
|
373
|
+
*
|
|
374
|
+
* Previous: 0.1-0.7 opacity (insufficient contrast)
|
|
375
|
+
* New: 0.05-0.85 opacity (dramatic difference)
|
|
376
|
+
*
|
|
377
|
+
* @param fatMass - Fat mass in kilograms (archetype range: 10-22kg)
|
|
378
|
+
* @returns Opacity value for fat layer (0.05-0.85)
|
|
379
|
+
*
|
|
380
|
+
* @korean 지방층투명도계산
|
|
381
|
+
*/
|
|
382
|
+
var calculateFatLayerOpacity = (fatMass) => {
|
|
383
|
+
const minFat = 10;
|
|
384
|
+
const normalizedFat = (fatMass - minFat) / (22 - minFat);
|
|
385
|
+
return Math.max(.05, Math.min(.85, .05 + normalizedFat * .8));
|
|
386
|
+
};
|
|
387
|
+
/**
|
|
388
|
+
* Calculate fat layer thickness with non-linear scaling.
|
|
389
|
+
*
|
|
390
|
+
* Previous: 0.05-0.45 linear
|
|
391
|
+
* New: 0.02-0.60 exponential (skinny = very thin, heavy = very thick)
|
|
392
|
+
*
|
|
393
|
+
* @param fatMass - Fat mass in kilograms (archetype range: 10-22kg)
|
|
394
|
+
* @returns Scale increase for fat layer (0.02-0.60)
|
|
395
|
+
*
|
|
396
|
+
* @korean 지방층두께계산
|
|
397
|
+
*/
|
|
398
|
+
var calculateFatLayerThickness = (fatMass) => {
|
|
399
|
+
const minFat = 10;
|
|
400
|
+
const normalizedFat = (fatMass - minFat) / (22 - minFat);
|
|
401
|
+
return Math.max(.02, Math.min(.6, .02 + Math.pow(normalizedFat, 1.5) * .58));
|
|
402
|
+
};
|
|
403
|
+
/**
|
|
404
|
+
* Single bone-attached muscle component
|
|
405
|
+
*
|
|
406
|
+
* Renders a muscle mesh that follows its parent bone's transformations.
|
|
407
|
+
* Includes dynamic scaling based on tension and archetype.
|
|
408
|
+
*
|
|
409
|
+
* @korean 뼈부착근육컴포넌트
|
|
410
|
+
*/
|
|
411
|
+
var BoneAttachedMuscle = ({ attachment, tension, isShaking, muscleScaleFactor, fatLayerOpacity, fatLayerThickness }) => {
|
|
412
|
+
const meshRef = useRef(null);
|
|
413
|
+
const fatMeshRef = useRef(null);
|
|
414
|
+
const roundedTension = Math.round(tension * 100) / 100;
|
|
415
|
+
const currentScale = useMemo(() => {
|
|
416
|
+
const t = Math.max(0, Math.min(1, roundedTension));
|
|
417
|
+
const lerp = (start, end, factor) => start + (end - start) * factor;
|
|
418
|
+
return new THREE.Vector3(lerp(attachment.baseScale.x, attachment.maxFlexScale.x, t) * muscleScaleFactor, lerp(attachment.baseScale.y, attachment.maxFlexScale.y, t) * muscleScaleFactor, lerp(attachment.baseScale.z, attachment.maxFlexScale.z, t) * muscleScaleFactor);
|
|
419
|
+
}, [
|
|
420
|
+
attachment,
|
|
421
|
+
roundedTension,
|
|
422
|
+
muscleScaleFactor
|
|
423
|
+
]);
|
|
424
|
+
const fatScale = useMemo(() => {
|
|
425
|
+
return new THREE.Vector3(currentScale.x * (1 + fatLayerThickness), currentScale.y * (1 + fatLayerThickness), currentScale.z * (1 + fatLayerThickness));
|
|
426
|
+
}, [currentScale, fatLayerThickness]);
|
|
427
|
+
const muscleColor = useMemo(() => {
|
|
428
|
+
if (isShaking) return KOREAN_COLORS.MUSCLE_EXHAUSTED;
|
|
429
|
+
else if (roundedTension > .7) return KOREAN_COLORS.MUSCLE_FLEXED;
|
|
430
|
+
return KOREAN_COLORS.MUSCLE_TONE;
|
|
431
|
+
}, [roundedTension, isShaking]);
|
|
432
|
+
useFrame((state) => {
|
|
433
|
+
if (!meshRef.current) return;
|
|
434
|
+
if (!isShaking) {
|
|
435
|
+
meshRef.current.rotation.z = attachment.localRotation.z;
|
|
436
|
+
return;
|
|
437
|
+
}
|
|
438
|
+
const shake = Math.sin(state.clock.elapsedTime * 20 * Math.PI * 2) * .02;
|
|
439
|
+
meshRef.current.rotation.z = attachment.localRotation.z + shake;
|
|
440
|
+
if (fatMeshRef.current) fatMeshRef.current.rotation.z = attachment.localRotation.z + shake;
|
|
441
|
+
});
|
|
442
|
+
return /* @__PURE__ */ jsxs("group", {
|
|
443
|
+
position: attachment.localOffset.toArray().map((v) => v * 1),
|
|
444
|
+
rotation: [
|
|
445
|
+
attachment.localRotation.x,
|
|
446
|
+
attachment.localRotation.y,
|
|
447
|
+
0
|
|
448
|
+
],
|
|
449
|
+
children: [/* @__PURE__ */ jsxs("mesh", {
|
|
450
|
+
ref: meshRef,
|
|
451
|
+
rotation: [
|
|
452
|
+
0,
|
|
453
|
+
0,
|
|
454
|
+
attachment.localRotation.z
|
|
455
|
+
],
|
|
456
|
+
scale: currentScale.toArray(),
|
|
457
|
+
castShadow: true,
|
|
458
|
+
receiveShadow: true,
|
|
459
|
+
name: `muscle-${attachment.name}`,
|
|
460
|
+
children: [/* @__PURE__ */ jsx("capsuleGeometry", { args: [
|
|
461
|
+
attachment.radius * 1,
|
|
462
|
+
attachment.length * 1,
|
|
463
|
+
8,
|
|
464
|
+
16
|
|
465
|
+
] }), /* @__PURE__ */ jsx("meshPhysicalMaterial", {
|
|
466
|
+
color: muscleColor,
|
|
467
|
+
metalness: .02,
|
|
468
|
+
roughness: .85,
|
|
469
|
+
clearcoat: .08,
|
|
470
|
+
clearcoatRoughness: .6,
|
|
471
|
+
envMapIntensity: .3,
|
|
472
|
+
sheen: .15,
|
|
473
|
+
sheenRoughness: .8,
|
|
474
|
+
sheenColor: muscleColor
|
|
475
|
+
})]
|
|
476
|
+
}), fatLayerOpacity > .05 && /* @__PURE__ */ jsxs("mesh", {
|
|
477
|
+
ref: fatMeshRef,
|
|
478
|
+
rotation: [
|
|
479
|
+
0,
|
|
480
|
+
0,
|
|
481
|
+
attachment.localRotation.z
|
|
482
|
+
],
|
|
483
|
+
scale: fatScale.toArray(),
|
|
484
|
+
castShadow: true,
|
|
485
|
+
receiveShadow: true,
|
|
486
|
+
name: `fat-layer-${attachment.name}`,
|
|
487
|
+
children: [/* @__PURE__ */ jsx("capsuleGeometry", { args: [
|
|
488
|
+
attachment.radius * 1,
|
|
489
|
+
attachment.length * 1,
|
|
490
|
+
8,
|
|
491
|
+
16
|
|
492
|
+
] }), /* @__PURE__ */ jsx("meshStandardMaterial", {
|
|
493
|
+
color: KOREAN_COLORS.SKIN_TONE,
|
|
494
|
+
metalness: .05,
|
|
495
|
+
roughness: .95,
|
|
496
|
+
transparent: true,
|
|
497
|
+
opacity: fatLayerOpacity,
|
|
498
|
+
depthWrite: false
|
|
499
|
+
})]
|
|
500
|
+
})]
|
|
501
|
+
});
|
|
502
|
+
};
|
|
503
|
+
/**
|
|
504
|
+
* Renders all muscles attached to a specific bone
|
|
505
|
+
*
|
|
506
|
+
* Looks up muscle attachments by bone name and renders each one.
|
|
507
|
+
* Muscles inherit the bone's transformations automatically.
|
|
508
|
+
*
|
|
509
|
+
* @korean 뼈근육들컴포넌트
|
|
510
|
+
*/
|
|
511
|
+
var BoneMuscles = ({ boneName, muscleStates, isExhausted, physicalAttributes }) => {
|
|
512
|
+
const attachments = BONE_MUSCLE_MAP[boneName];
|
|
513
|
+
const muscleScaleFactor = useMemo(() => {
|
|
514
|
+
if (!physicalAttributes) return 1;
|
|
515
|
+
return calculateMuscleScaleFactor(physicalAttributes.muscleMass);
|
|
516
|
+
}, [physicalAttributes]);
|
|
517
|
+
const fatLayerOpacity = useMemo(() => {
|
|
518
|
+
if (!physicalAttributes) return 0;
|
|
519
|
+
return calculateFatLayerOpacity(physicalAttributes.fatMass);
|
|
520
|
+
}, [physicalAttributes]);
|
|
521
|
+
const fatLayerThickness = useMemo(() => {
|
|
522
|
+
if (!physicalAttributes) return 0;
|
|
523
|
+
return calculateFatLayerThickness(physicalAttributes.fatMass);
|
|
524
|
+
}, [physicalAttributes]);
|
|
525
|
+
if (!attachments || attachments.length === 0) return null;
|
|
526
|
+
return /* @__PURE__ */ jsx(Fragment, { children: attachments.map((attachment) => {
|
|
527
|
+
const tension = muscleStates.get(attachment.name) ?? 0;
|
|
528
|
+
return /* @__PURE__ */ jsx(BoneAttachedMuscle, {
|
|
529
|
+
attachment,
|
|
530
|
+
tension,
|
|
531
|
+
isShaking: isExhausted && tension > DEFAULT_MUSCLE_CONFIG.shakingTensionThreshold,
|
|
532
|
+
muscleScaleFactor,
|
|
533
|
+
fatLayerOpacity,
|
|
534
|
+
fatLayerThickness
|
|
535
|
+
}, attachment.name);
|
|
536
|
+
}) });
|
|
537
|
+
};
|
|
538
|
+
//#endregion
|
|
539
|
+
export { BoneMuscles as default };
|
|
540
|
+
|
|
541
|
+
//# sourceMappingURL=BoneAttachedMuscles.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"BoneAttachedMuscles.js","names":[],"sources":["../../../../../src/components/shared/three/anatomy/BoneAttachedMuscles.tsx"],"sourcesContent":["/* eslint-disable react-refresh/only-export-components */\n/**\n * Bone-attached muscle system for realistic muscle movement with skeleton\n *\n * Muscles are rendered as children of their parent bones, inheriting bone\n * transformations automatically for proper movement during animation.\n *\n * @module components/three/BoneAttachedMuscles\n * @category 3D Components\n * @korean 뼈부착근육시스템\n */\n\nimport { useFrame } from \"@react-three/fiber\";\nimport React, { useMemo, useRef } from \"react\";\nimport * as THREE from \"three\";\nimport {\n ABS_LENGTH,\n ABS_RADIUS,\n BICEP_LENGTH,\n BICEP_RADIUS,\n CALF_LENGTH,\n CALF_RADIUS,\n CORE_LENGTH,\n CORE_RADIUS,\n ERECTOR_SPINAE_LENGTH,\n ERECTOR_SPINAE_RADIUS,\n FOREARM_LENGTH,\n FOREARM_RADIUS,\n GLUTE_LENGTH,\n GLUTE_RADIUS,\n HAMSTRING_LENGTH,\n HAMSTRING_RADIUS,\n HIP_FLEXOR_LENGTH,\n HIP_FLEXOR_RADIUS,\n LAT_LENGTH,\n LAT_RADIUS,\n OBLIQUES_LENGTH,\n OBLIQUES_RADIUS,\n PECTORALS_LENGTH,\n PECTORALS_RADIUS,\n QUAD_LENGTH,\n QUAD_RADIUS,\n SHOULDER_LENGTH,\n SHOULDER_RADIUS,\n TRAPEZIUS_LENGTH,\n TRAPEZIUS_RADIUS,\n TRICEP_LENGTH,\n TRICEP_RADIUS,\n} from \"../../../../constants/bodyDimensions\";\nimport { KOREAN_COLORS } from \"../../../../types/constants\";\nimport type { MuscleGroupName } from \"../../../../types/muscle\";\nimport { DEFAULT_MUSCLE_CONFIG } from \"../../../../types/muscle\";\n\n/**\n * Muscle attachment configuration\n *\n * Defines how a muscle is positioned relative to its parent bone.\n * Position is in local bone space, so muscles move with the bone.\n *\n * @korean 근육부착설정\n */\nexport interface MuscleAttachment {\n /** Muscle group name */\n readonly name: MuscleGroupName;\n /** Korean name for UI */\n readonly korean: string;\n /** English name for UI */\n readonly english: string;\n /** Local position offset from bone origin */\n readonly localOffset: THREE.Vector3;\n /** Local rotation relative to bone */\n readonly localRotation: THREE.Euler;\n /** Base scale when relaxed */\n readonly baseScale: THREE.Vector3;\n /** Max scale when fully flexed */\n readonly maxFlexScale: THREE.Vector3;\n /** Capsule geometry radius */\n readonly radius: number;\n /** Capsule geometry length */\n readonly length: number;\n}\n\n/**\n * Mapping of bone names to their attached muscles\n *\n * Each bone can have multiple muscles attached to it.\n * Positions are relative to the bone's local coordinate system.\n *\n * @korean 뼈근육매핑\n */\nexport const BONE_MUSCLE_MAP: Record<string, MuscleAttachment[]> = {\n // Shoulders - deltoid muscles\n shoulder_L: [\n {\n name: \"SHOULDER_L\",\n korean: \"왼쪽어깨\",\n english: \"Left Shoulder\",\n localOffset: new THREE.Vector3(-0.04, 0, 0),\n localRotation: new THREE.Euler(0, 0, Math.PI / 2),\n baseScale: new THREE.Vector3(1.0, 1.0, 1.0),\n maxFlexScale: new THREE.Vector3(1.2, 1.15, 1.15),\n radius: SHOULDER_RADIUS,\n length: SHOULDER_LENGTH,\n },\n ],\n shoulder_R: [\n {\n name: \"SHOULDER_R\",\n korean: \"오른쪽어깨\",\n english: \"Right Shoulder\",\n localOffset: new THREE.Vector3(0.04, 0, 0),\n localRotation: new THREE.Euler(0, 0, -Math.PI / 2),\n baseScale: new THREE.Vector3(1.0, 1.0, 1.0),\n maxFlexScale: new THREE.Vector3(1.2, 1.15, 1.15),\n radius: SHOULDER_RADIUS,\n length: SHOULDER_LENGTH,\n },\n ],\n\n // Upper arms - biceps and triceps\n upper_arm_L: [\n {\n name: \"BICEP_L\",\n korean: \"왼쪽이두근\",\n english: \"Left Bicep\",\n localOffset: new THREE.Vector3(-0.06, 0, 0.03),\n localRotation: new THREE.Euler(0, 0, Math.PI / 2),\n baseScale: new THREE.Vector3(1.0, 1.0, 1.0),\n maxFlexScale: new THREE.Vector3(1.2, 1.1, 1.2),\n radius: BICEP_RADIUS,\n length: BICEP_LENGTH,\n },\n {\n name: \"TRICEP_L\",\n korean: \"왼쪽삼두근\",\n english: \"Left Tricep\",\n localOffset: new THREE.Vector3(-0.06, 0, -0.03),\n localRotation: new THREE.Euler(0, 0, Math.PI / 2),\n baseScale: new THREE.Vector3(1.0, 1.0, 1.0),\n maxFlexScale: new THREE.Vector3(1.15, 1.1, 1.15),\n radius: TRICEP_RADIUS,\n length: TRICEP_LENGTH,\n },\n ],\n upper_arm_R: [\n {\n name: \"BICEP_R\",\n korean: \"오른쪽이두근\",\n english: \"Right Bicep\",\n localOffset: new THREE.Vector3(0.06, 0, 0.03),\n localRotation: new THREE.Euler(0, 0, -Math.PI / 2),\n baseScale: new THREE.Vector3(1.0, 1.0, 1.0),\n maxFlexScale: new THREE.Vector3(1.2, 1.1, 1.2),\n radius: BICEP_RADIUS,\n length: BICEP_LENGTH,\n },\n {\n name: \"TRICEP_R\",\n korean: \"오른쪽삼두근\",\n english: \"Right Tricep\",\n localOffset: new THREE.Vector3(0.06, 0, -0.03),\n localRotation: new THREE.Euler(0, 0, -Math.PI / 2),\n baseScale: new THREE.Vector3(1.0, 1.0, 1.0),\n maxFlexScale: new THREE.Vector3(1.15, 1.1, 1.15),\n radius: TRICEP_RADIUS,\n length: TRICEP_LENGTH,\n },\n ],\n\n // Forearms\n forearm_L: [\n {\n name: \"FOREARM_L\",\n korean: \"왼쪽전완근\",\n english: \"Left Forearm\",\n localOffset: new THREE.Vector3(-0.05, 0, 0),\n localRotation: new THREE.Euler(0, 0, Math.PI / 2),\n baseScale: new THREE.Vector3(1.0, 1.0, 1.0),\n maxFlexScale: new THREE.Vector3(1.1, 1.05, 1.1),\n radius: FOREARM_RADIUS,\n length: FOREARM_LENGTH,\n },\n ],\n forearm_R: [\n {\n name: \"FOREARM_R\",\n korean: \"오른쪽전완근\",\n english: \"Right Forearm\",\n localOffset: new THREE.Vector3(0.05, 0, 0),\n localRotation: new THREE.Euler(0, 0, -Math.PI / 2),\n baseScale: new THREE.Vector3(1.0, 1.0, 1.0),\n maxFlexScale: new THREE.Vector3(1.1, 1.05, 1.1),\n radius: FOREARM_RADIUS,\n length: FOREARM_LENGTH,\n },\n ],\n\n // Spine - chest/core muscles attach to spine_middle\n spine_middle: [\n {\n name: \"PECTORALS\",\n korean: \"대흉근\",\n english: \"Pectorals\",\n localOffset: new THREE.Vector3(0, 0.08, 0.14),\n localRotation: new THREE.Euler(Math.PI / 2, 0, 0),\n baseScale: new THREE.Vector3(1.0, 1.0, 1.0),\n maxFlexScale: new THREE.Vector3(1.15, 1.2, 1.15),\n radius: PECTORALS_RADIUS,\n length: PECTORALS_LENGTH,\n },\n {\n name: \"CORE\",\n korean: \"코어\",\n english: \"Core\",\n localOffset: new THREE.Vector3(0, -0.04, 0.06),\n localRotation: new THREE.Euler(0, 0, 0),\n baseScale: new THREE.Vector3(1.0, 1.0, 1.0),\n maxFlexScale: new THREE.Vector3(1.1, 1.1, 1.1),\n radius: CORE_RADIUS,\n length: CORE_LENGTH,\n },\n {\n name: \"ABS\",\n korean: \"복근\",\n english: \"Abdominals\",\n localOffset: new THREE.Vector3(0, -0.18, 0.12),\n localRotation: new THREE.Euler(0, 0, 0),\n baseScale: new THREE.Vector3(1.0, 1.0, 1.0),\n maxFlexScale: new THREE.Vector3(1.1, 1.1, 1.1),\n radius: ABS_RADIUS,\n length: ABS_LENGTH,\n },\n {\n name: \"OBLIQUES\",\n korean: \"복사근\",\n english: \"Obliques\",\n localOffset: new THREE.Vector3(0, -0.1, 0.16),\n localRotation: new THREE.Euler(0, 0, 0),\n baseScale: new THREE.Vector3(1.0, 1.0, 1.0),\n maxFlexScale: new THREE.Vector3(1.1, 1.1, 1.1),\n radius: OBLIQUES_RADIUS,\n length: OBLIQUES_LENGTH,\n },\n ],\n\n // Pelvis - central hip/waist muscles\n pelvis: [\n {\n name: \"HIP_FLEXOR_L\",\n korean: \"왼쪽고관절굴근\",\n english: \"Left Hip Flexor\",\n localOffset: new THREE.Vector3(-0.05, 0.02, 0.03),\n localRotation: new THREE.Euler(0.2, 0, 0.15),\n baseScale: new THREE.Vector3(1.0, 1.0, 1.0),\n maxFlexScale: new THREE.Vector3(1.1, 1.1, 1.1),\n radius: HIP_FLEXOR_RADIUS,\n length: HIP_FLEXOR_LENGTH,\n },\n {\n name: \"HIP_FLEXOR_R\",\n korean: \"오른쪽고관절굴근\",\n english: \"Right Hip Flexor\",\n localOffset: new THREE.Vector3(0.05, 0.02, 0.03),\n localRotation: new THREE.Euler(0.2, 0, -0.15),\n baseScale: new THREE.Vector3(1.0, 1.0, 1.0),\n maxFlexScale: new THREE.Vector3(1.1, 1.1, 1.1),\n radius: HIP_FLEXOR_RADIUS,\n length: HIP_FLEXOR_LENGTH,\n },\n {\n name: \"LOWER_ABS\",\n korean: \"하복근\",\n english: \"Lower Abdominals\",\n localOffset: new THREE.Vector3(0, 0.01, 0.05),\n localRotation: new THREE.Euler(0, 0, 0),\n baseScale: new THREE.Vector3(1.0, 1.0, 1.0),\n maxFlexScale: new THREE.Vector3(1.1, 1.1, 1.1),\n radius: 0.05, // Lower abs - slightly larger than hip flexor\n length: 0.14,\n },\n ],\n\n // Spine lower - lower back muscles for torso definition\n spine_lower: [\n {\n name: \"ERECTOR_SPINAE_L\",\n korean: \"왼쪽척추기립근\",\n english: \"Left Erector Spinae\",\n localOffset: new THREE.Vector3(-0.03, 0.03, -0.04),\n localRotation: new THREE.Euler(0, 0, 0),\n baseScale: new THREE.Vector3(1.0, 1.0, 1.0),\n maxFlexScale: new THREE.Vector3(1.1, 1.1, 1.1),\n radius: ERECTOR_SPINAE_RADIUS,\n length: ERECTOR_SPINAE_LENGTH,\n },\n {\n name: \"ERECTOR_SPINAE_R\",\n korean: \"오른쪽척추기립근\",\n english: \"Right Erector Spinae\",\n localOffset: new THREE.Vector3(0.03, 0.03, -0.04),\n localRotation: new THREE.Euler(0, 0, 0),\n baseScale: new THREE.Vector3(1.0, 1.0, 1.0),\n maxFlexScale: new THREE.Vector3(1.1, 1.1, 1.1),\n radius: ERECTOR_SPINAE_RADIUS,\n length: ERECTOR_SPINAE_LENGTH,\n },\n ],\n\n // Spine upper - lats and traps for V-shaped back\n spine_upper: [\n {\n name: \"LAT_L\",\n korean: \"왼쪽광배근\",\n english: \"Left Latissimus\",\n localOffset: new THREE.Vector3(-0.07, -0.01, -0.03),\n localRotation: new THREE.Euler(0, 0.2, 0.3),\n baseScale: new THREE.Vector3(1.0, 1.0, 1.0),\n maxFlexScale: new THREE.Vector3(1.15, 1.2, 1.1),\n radius: LAT_RADIUS,\n length: LAT_LENGTH,\n },\n {\n name: \"LAT_R\",\n korean: \"오른쪽광배근\",\n english: \"Right Latissimus\",\n localOffset: new THREE.Vector3(0.07, -0.01, -0.03),\n localRotation: new THREE.Euler(0, -0.2, -0.3),\n baseScale: new THREE.Vector3(1.0, 1.0, 1.0),\n maxFlexScale: new THREE.Vector3(1.15, 1.2, 1.1),\n radius: LAT_RADIUS,\n length: LAT_LENGTH,\n },\n {\n name: \"TRAPEZIUS\",\n korean: \"승모근\",\n english: \"Trapezius\",\n localOffset: new THREE.Vector3(0, 0.05, -0.04),\n localRotation: new THREE.Euler(-0.25, 0, 0),\n baseScale: new THREE.Vector3(1.0, 1.0, 1.0),\n maxFlexScale: new THREE.Vector3(1.15, 1.15, 1.1),\n radius: TRAPEZIUS_RADIUS,\n length: TRAPEZIUS_LENGTH,\n },\n {\n name: \"RHOMBOID\",\n korean: \"능형근\",\n english: \"Rhomboid\",\n localOffset: new THREE.Vector3(0, 0.01, -0.05),\n localRotation: new THREE.Euler(0, 0, 0),\n baseScale: new THREE.Vector3(1.0, 1.0, 1.0),\n maxFlexScale: new THREE.Vector3(1.15, 1.1, 1.1),\n radius: 0.04, // Rhomboid - slightly smaller than trapezius\n length: 0.14,\n },\n ],\n\n // Hips - glutes attach here\n hip_L: [\n {\n name: \"GLUTE_L\",\n korean: \"왼쪽둔근\",\n english: \"Left Glute\",\n localOffset: new THREE.Vector3(-0.03, -0.02, -0.05),\n localRotation: new THREE.Euler(Math.PI / 2, 0, 0),\n baseScale: new THREE.Vector3(1.0, 1.0, 1.0),\n maxFlexScale: new THREE.Vector3(1.15, 1.15, 1.15),\n radius: GLUTE_RADIUS,\n length: GLUTE_LENGTH,\n },\n ],\n hip_R: [\n {\n name: \"GLUTE_R\",\n korean: \"오른쪽둔근\",\n english: \"Right Glute\",\n localOffset: new THREE.Vector3(0.03, -0.02, -0.05),\n localRotation: new THREE.Euler(Math.PI / 2, 0, 0),\n baseScale: new THREE.Vector3(1.0, 1.0, 1.0),\n maxFlexScale: new THREE.Vector3(1.15, 1.15, 1.15),\n radius: GLUTE_RADIUS,\n length: GLUTE_LENGTH,\n },\n ],\n\n // Thighs - quads and hamstrings\n thigh_L: [\n {\n name: \"QUAD_L\",\n korean: \"왼쪽대퇴사두근\",\n english: \"Left Quadriceps\",\n localOffset: new THREE.Vector3(0, -0.08, 0.03),\n localRotation: new THREE.Euler(0, 0, 0),\n baseScale: new THREE.Vector3(1.0, 1.0, 1.0),\n maxFlexScale: new THREE.Vector3(1.15, 1.1, 1.15),\n radius: QUAD_RADIUS,\n length: QUAD_LENGTH,\n },\n {\n name: \"HAMSTRING_L\",\n korean: \"왼쪽햄스트링\",\n english: \"Left Hamstring\",\n localOffset: new THREE.Vector3(0, -0.08, -0.03),\n localRotation: new THREE.Euler(0, 0, 0),\n baseScale: new THREE.Vector3(1.0, 1.0, 1.0),\n maxFlexScale: new THREE.Vector3(1.12, 1.1, 1.12),\n radius: HAMSTRING_RADIUS,\n length: HAMSTRING_LENGTH,\n },\n ],\n thigh_R: [\n {\n name: \"QUAD_R\",\n korean: \"오른쪽대퇴사두근\",\n english: \"Right Quadriceps\",\n localOffset: new THREE.Vector3(0, -0.08, 0.03),\n localRotation: new THREE.Euler(0, 0, 0),\n baseScale: new THREE.Vector3(1.0, 1.0, 1.0),\n maxFlexScale: new THREE.Vector3(1.15, 1.1, 1.15),\n radius: QUAD_RADIUS,\n length: QUAD_LENGTH,\n },\n {\n name: \"HAMSTRING_R\",\n korean: \"오른쪽햄스트링\",\n english: \"Right Hamstring\",\n localOffset: new THREE.Vector3(0, -0.08, -0.03),\n localRotation: new THREE.Euler(0, 0, 0),\n baseScale: new THREE.Vector3(1.0, 1.0, 1.0),\n maxFlexScale: new THREE.Vector3(1.12, 1.1, 1.12),\n radius: HAMSTRING_RADIUS,\n length: HAMSTRING_LENGTH,\n },\n ],\n\n // Shins - calves\n shin_L: [\n {\n name: \"CALF_L\",\n korean: \"왼쪽종아리\",\n english: \"Left Calf\",\n localOffset: new THREE.Vector3(0, -0.04, -0.01),\n localRotation: new THREE.Euler(0, 0, 0),\n baseScale: new THREE.Vector3(1.0, 1.0, 1.0),\n maxFlexScale: new THREE.Vector3(1.1, 1.08, 1.1),\n radius: CALF_RADIUS,\n length: CALF_LENGTH,\n },\n ],\n shin_R: [\n {\n name: \"CALF_R\",\n korean: \"오른쪽종아리\",\n english: \"Right Calf\",\n localOffset: new THREE.Vector3(0, -0.04, -0.01),\n localRotation: new THREE.Euler(0, 0, 0),\n baseScale: new THREE.Vector3(1.0, 1.0, 1.0),\n maxFlexScale: new THREE.Vector3(1.1, 1.08, 1.1),\n radius: CALF_RADIUS,\n length: CALF_LENGTH,\n },\n ],\n};\n\n// Import centralized constants\nimport {\n MIN_MUSCLE_SCALE,\n MUSCLE_AMPLIFICATION_BASE,\n MUSCLE_AMPLIFICATION_EXPONENT,\n MUSCLE_GEOMETRY_NORMALIZATION,\n REFERENCE_MUSCLE_MASS,\n} from \"../../../../constants/bodyRenderingConstants\";\n\n/**\n * Calculate muscle scale factor based on muscle mass with proportional scaling.\n *\n * Linear scaling for realistic visual differences:\n * - 28kg (Hacker) → 0.84 scale (lean, defined)\n * - 30kg (Amsalja) → 0.89 scale (lean athlete)\n * - 32kg (Jeongbo) → 0.93 scale (fit operative)\n * - 35kg (Musa) → 1.0 scale (reference baseline)\n * - 48kg (Jojik) → 1.30 scale (massive, powerful)\n *\n * @param muscleMass - Muscle mass in kilograms (archetype range: 28-48kg)\n * @returns Scale factor for muscle geometry\n *\n * @korean 근육크기계산\n */\nexport const calculateMuscleScaleFactor = (muscleMass: number): number => {\n const massRatio = muscleMass / REFERENCE_MUSCLE_MASS;\n const deviation = massRatio - 1.0;\n\n // Exponential curve for dramatic differences\n const exponentialDeviation =\n Math.sign(deviation) *\n Math.pow(Math.abs(deviation), MUSCLE_AMPLIFICATION_EXPONENT);\n\n return Math.max(\n MIN_MUSCLE_SCALE,\n 1.0 + exponentialDeviation * MUSCLE_AMPLIFICATION_BASE,\n );\n};\n\n/**\n * Calculate fat layer opacity with expanded range for better distinction.\n *\n * Previous: 0.1-0.7 opacity (insufficient contrast)\n * New: 0.05-0.85 opacity (dramatic difference)\n *\n * @param fatMass - Fat mass in kilograms (archetype range: 10-22kg)\n * @returns Opacity value for fat layer (0.05-0.85)\n *\n * @korean 지방층투명도계산\n */\nexport const calculateFatLayerOpacity = (fatMass: number): number => {\n const minFat = 10; // Amsalja minimum\n const maxFat = 22; // Jojik maximum\n const normalizedFat = (fatMass - minFat) / (maxFat - minFat);\n\n // Expanded range: 0.05 (lean) to 0.85 (heavy)\n return Math.max(0.05, Math.min(0.85, 0.05 + normalizedFat * 0.8));\n};\n\n/**\n * Calculate fat layer thickness with non-linear scaling.\n *\n * Previous: 0.05-0.45 linear\n * New: 0.02-0.60 exponential (skinny = very thin, heavy = very thick)\n *\n * @param fatMass - Fat mass in kilograms (archetype range: 10-22kg)\n * @returns Scale increase for fat layer (0.02-0.60)\n *\n * @korean 지방층두께계산\n */\nexport const calculateFatLayerThickness = (fatMass: number): number => {\n const minFat = 10;\n const maxFat = 22;\n const normalizedFat = (fatMass - minFat) / (maxFat - minFat);\n\n // Exponential curve for fat thickness\n const exponentialFat = Math.pow(normalizedFat, 1.5);\n\n return Math.max(0.02, Math.min(0.6, 0.02 + exponentialFat * 0.58));\n};\n\n/**\n * Props for BoneAttachedMuscle component\n *\n * @korean 뼈부착근육속성\n */\nexport interface BoneAttachedMuscleProps {\n /** Muscle attachment configuration */\n readonly attachment: MuscleAttachment;\n /** Tension level (0-1) for muscle flex */\n readonly tension: number;\n /** Whether muscle is shaking (exhausted state) */\n readonly isShaking: boolean;\n /** Muscle scale factor based on archetype */\n readonly muscleScaleFactor: number;\n /** Fat layer opacity */\n readonly fatLayerOpacity: number;\n /** Fat layer thickness multiplier */\n readonly fatLayerThickness: number;\n}\n\n/**\n * Single bone-attached muscle component\n *\n * Renders a muscle mesh that follows its parent bone's transformations.\n * Includes dynamic scaling based on tension and archetype.\n *\n * @korean 뼈부착근육컴포넌트\n */\nexport const BoneAttachedMuscle: React.FC<BoneAttachedMuscleProps> = ({\n attachment,\n tension,\n isShaking,\n muscleScaleFactor,\n fatLayerOpacity,\n fatLayerThickness,\n}) => {\n const meshRef = useRef<THREE.Mesh>(null);\n const fatMeshRef = useRef<THREE.Mesh>(null);\n\n // Round tension to reduce unnecessary re-renders\n const roundedTension = Math.round(tension * 100) / 100;\n\n // Calculate current scale based on tension\n const currentScale = useMemo(() => {\n const t = Math.max(0, Math.min(1, roundedTension));\n const lerp = (start: number, end: number, factor: number) =>\n start + (end - start) * factor;\n\n return new THREE.Vector3(\n lerp(attachment.baseScale.x, attachment.maxFlexScale.x, t) *\n muscleScaleFactor,\n lerp(attachment.baseScale.y, attachment.maxFlexScale.y, t) *\n muscleScaleFactor,\n lerp(attachment.baseScale.z, attachment.maxFlexScale.z, t) *\n muscleScaleFactor,\n );\n }, [attachment, roundedTension, muscleScaleFactor]);\n\n // Fat layer scale\n const fatScale = useMemo(() => {\n return new THREE.Vector3(\n currentScale.x * (1 + fatLayerThickness),\n currentScale.y * (1 + fatLayerThickness),\n currentScale.z * (1 + fatLayerThickness),\n );\n }, [currentScale, fatLayerThickness]);\n\n // Muscle color based on tension and exhaustion\n const muscleColor = useMemo(() => {\n if (isShaking) {\n return KOREAN_COLORS.MUSCLE_EXHAUSTED;\n } else if (roundedTension > 0.7) {\n return KOREAN_COLORS.MUSCLE_FLEXED;\n }\n return KOREAN_COLORS.MUSCLE_TONE;\n }, [roundedTension, isShaking]);\n\n // Shaking animation at 60fps\n useFrame((state) => {\n if (!meshRef.current) return;\n\n if (!isShaking) {\n meshRef.current.rotation.z = attachment.localRotation.z;\n return;\n }\n\n // Shaking frequency: 20Hz\n const shake = Math.sin(state.clock.elapsedTime * 20 * Math.PI * 2) * 0.02;\n meshRef.current.rotation.z = attachment.localRotation.z + shake;\n if (fatMeshRef.current) {\n fatMeshRef.current.rotation.z = attachment.localRotation.z + shake;\n }\n });\n\n return (\n <group\n position={\n attachment.localOffset\n .toArray()\n .map((v) => v * MUSCLE_GEOMETRY_NORMALIZATION) as [\n number,\n number,\n number,\n ]\n }\n rotation={[attachment.localRotation.x, attachment.localRotation.y, 0]}\n >\n {/* Main muscle mesh */}\n <mesh\n ref={meshRef}\n rotation={[0, 0, attachment.localRotation.z]}\n scale={currentScale.toArray()}\n castShadow\n receiveShadow\n name={`muscle-${attachment.name}`}\n >\n <capsuleGeometry\n args={[\n attachment.radius * MUSCLE_GEOMETRY_NORMALIZATION,\n attachment.length * MUSCLE_GEOMETRY_NORMALIZATION,\n 8,\n 16,\n ]}\n />\n <meshPhysicalMaterial\n color={muscleColor}\n metalness={0.02}\n roughness={0.85}\n clearcoat={0.08}\n clearcoatRoughness={0.6}\n envMapIntensity={0.3}\n sheen={0.15}\n sheenRoughness={0.8}\n sheenColor={muscleColor}\n />\n </mesh>\n\n {/* Fat layer (only visible when fat mass is significant) */}\n {fatLayerOpacity > 0.05 && (\n <mesh\n ref={fatMeshRef}\n rotation={[0, 0, attachment.localRotation.z]}\n scale={fatScale.toArray()}\n castShadow\n receiveShadow\n name={`fat-layer-${attachment.name}`}\n >\n <capsuleGeometry\n args={[\n attachment.radius * MUSCLE_GEOMETRY_NORMALIZATION,\n attachment.length * MUSCLE_GEOMETRY_NORMALIZATION,\n 8,\n 16,\n ]}\n />\n <meshStandardMaterial\n color={KOREAN_COLORS.SKIN_TONE}\n metalness={0.05}\n roughness={0.95}\n transparent={true}\n opacity={fatLayerOpacity}\n depthWrite={false}\n />\n </mesh>\n )}\n </group>\n );\n};\n\n/**\n * Props for BoneMuscles component (renders all muscles for a bone)\n *\n * @korean 뼈근육들속성\n */\nexport interface BoneMusclesProps {\n /** Bone name to look up muscles for */\n readonly boneName: string;\n /** Map of muscle name to tension level */\n readonly muscleStates: Map<string, number>;\n /** Whether character is exhausted (triggers shaking) */\n readonly isExhausted: boolean;\n /** Physical attributes for scaling */\n readonly physicalAttributes?: {\n readonly muscleMass: number;\n readonly fatMass: number;\n };\n}\n\n/**\n * Renders all muscles attached to a specific bone\n *\n * Looks up muscle attachments by bone name and renders each one.\n * Muscles inherit the bone's transformations automatically.\n *\n * @korean 뼈근육들컴포넌트\n */\nexport const BoneMuscles: React.FC<BoneMusclesProps> = ({\n boneName,\n muscleStates,\n isExhausted,\n physicalAttributes,\n}) => {\n // Get muscle attachments for this bone\n const attachments = BONE_MUSCLE_MAP[boneName];\n\n // Calculate scaling factors\n const muscleScaleFactor = useMemo(() => {\n if (!physicalAttributes) return 1.0;\n return calculateMuscleScaleFactor(physicalAttributes.muscleMass);\n }, [physicalAttributes]);\n\n const fatLayerOpacity = useMemo(() => {\n if (!physicalAttributes) return 0.0;\n return calculateFatLayerOpacity(physicalAttributes.fatMass);\n }, [physicalAttributes]);\n\n const fatLayerThickness = useMemo(() => {\n if (!physicalAttributes) return 0.0;\n return calculateFatLayerThickness(physicalAttributes.fatMass);\n }, [physicalAttributes]);\n\n // No muscles for this bone\n if (!attachments || attachments.length === 0) {\n return null;\n }\n\n return (\n <>\n {attachments.map((attachment) => {\n const tension = muscleStates.get(attachment.name) ?? 0;\n const isShaking =\n isExhausted &&\n tension > DEFAULT_MUSCLE_CONFIG.shakingTensionThreshold;\n\n return (\n <BoneAttachedMuscle\n key={attachment.name}\n attachment={attachment}\n tension={tension}\n isShaking={isShaking}\n muscleScaleFactor={muscleScaleFactor}\n fatLayerOpacity={fatLayerOpacity}\n fatLayerThickness={fatLayerThickness}\n />\n );\n })}\n </>\n );\n};\n\nexport default BoneMuscles;\n"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;AA0FA,IAAa,kBAAsD;CAEjE,YAAY,CACV;EACE,MAAM;EACN,QAAQ;EACR,SAAS;EACT,aAAa,IAAI,MAAM,QAAQ,MAAO,GAAG,EAAE;EAC3C,eAAe,IAAI,MAAM,MAAM,GAAG,GAAG,KAAK,KAAK,EAAE;EACjD,WAAW,IAAI,MAAM,QAAQ,GAAK,GAAK,EAAI;EAC3C,cAAc,IAAI,MAAM,QAAQ,KAAK,MAAM,KAAK;EAChD,QAAQ;EACR,QAAQ;EACT,CACF;CACD,YAAY,CACV;EACE,MAAM;EACN,QAAQ;EACR,SAAS;EACT,aAAa,IAAI,MAAM,QAAQ,KAAM,GAAG,EAAE;EAC1C,eAAe,IAAI,MAAM,MAAM,GAAG,GAAG,CAAC,KAAK,KAAK,EAAE;EAClD,WAAW,IAAI,MAAM,QAAQ,GAAK,GAAK,EAAI;EAC3C,cAAc,IAAI,MAAM,QAAQ,KAAK,MAAM,KAAK;EAChD,QAAQ;EACR,QAAQ;EACT,CACF;CAGD,aAAa,CACX;EACE,MAAM;EACN,QAAQ;EACR,SAAS;EACT,aAAa,IAAI,MAAM,QAAQ,MAAO,GAAG,IAAK;EAC9C,eAAe,IAAI,MAAM,MAAM,GAAG,GAAG,KAAK,KAAK,EAAE;EACjD,WAAW,IAAI,MAAM,QAAQ,GAAK,GAAK,EAAI;EAC3C,cAAc,IAAI,MAAM,QAAQ,KAAK,KAAK,IAAI;EAC9C,QAAQ;EACR,QAAQ;EACT,EACD;EACE,MAAM;EACN,QAAQ;EACR,SAAS;EACT,aAAa,IAAI,MAAM,QAAQ,MAAO,GAAG,KAAM;EAC/C,eAAe,IAAI,MAAM,MAAM,GAAG,GAAG,KAAK,KAAK,EAAE;EACjD,WAAW,IAAI,MAAM,QAAQ,GAAK,GAAK,EAAI;EAC3C,cAAc,IAAI,MAAM,QAAQ,MAAM,KAAK,KAAK;EAChD,QAAQ;EACR,QAAQ;EACT,CACF;CACD,aAAa,CACX;EACE,MAAM;EACN,QAAQ;EACR,SAAS;EACT,aAAa,IAAI,MAAM,QAAQ,KAAM,GAAG,IAAK;EAC7C,eAAe,IAAI,MAAM,MAAM,GAAG,GAAG,CAAC,KAAK,KAAK,EAAE;EAClD,WAAW,IAAI,MAAM,QAAQ,GAAK,GAAK,EAAI;EAC3C,cAAc,IAAI,MAAM,QAAQ,KAAK,KAAK,IAAI;EAC9C,QAAQ;EACR,QAAQ;EACT,EACD;EACE,MAAM;EACN,QAAQ;EACR,SAAS;EACT,aAAa,IAAI,MAAM,QAAQ,KAAM,GAAG,KAAM;EAC9C,eAAe,IAAI,MAAM,MAAM,GAAG,GAAG,CAAC,KAAK,KAAK,EAAE;EAClD,WAAW,IAAI,MAAM,QAAQ,GAAK,GAAK,EAAI;EAC3C,cAAc,IAAI,MAAM,QAAQ,MAAM,KAAK,KAAK;EAChD,QAAQ;EACR,QAAQ;EACT,CACF;CAGD,WAAW,CACT;EACE,MAAM;EACN,QAAQ;EACR,SAAS;EACT,aAAa,IAAI,MAAM,QAAQ,MAAO,GAAG,EAAE;EAC3C,eAAe,IAAI,MAAM,MAAM,GAAG,GAAG,KAAK,KAAK,EAAE;EACjD,WAAW,IAAI,MAAM,QAAQ,GAAK,GAAK,EAAI;EAC3C,cAAc,IAAI,MAAM,QAAQ,KAAK,MAAM,IAAI;EAC/C,QAAQ;EACR,QAAQ;EACT,CACF;CACD,WAAW,CACT;EACE,MAAM;EACN,QAAQ;EACR,SAAS;EACT,aAAa,IAAI,MAAM,QAAQ,KAAM,GAAG,EAAE;EAC1C,eAAe,IAAI,MAAM,MAAM,GAAG,GAAG,CAAC,KAAK,KAAK,EAAE;EAClD,WAAW,IAAI,MAAM,QAAQ,GAAK,GAAK,EAAI;EAC3C,cAAc,IAAI,MAAM,QAAQ,KAAK,MAAM,IAAI;EAC/C,QAAQ;EACR,QAAQ;EACT,CACF;CAGD,cAAc;EACZ;GACE,MAAM;GACN,QAAQ;GACR,SAAS;GACT,aAAa,IAAI,MAAM,QAAQ,GAAG,KAAM,IAAK;GAC7C,eAAe,IAAI,MAAM,MAAM,KAAK,KAAK,GAAG,GAAG,EAAE;GACjD,WAAW,IAAI,MAAM,QAAQ,GAAK,GAAK,EAAI;GAC3C,cAAc,IAAI,MAAM,QAAQ,MAAM,KAAK,KAAK;GAChD,QAAQ;GACR,QAAQ;GACT;EACD;GACE,MAAM;GACN,QAAQ;GACR,SAAS;GACT,aAAa,IAAI,MAAM,QAAQ,GAAG,MAAO,IAAK;GAC9C,eAAe,IAAI,MAAM,MAAM,GAAG,GAAG,EAAE;GACvC,WAAW,IAAI,MAAM,QAAQ,GAAK,GAAK,EAAI;GAC3C,cAAc,IAAI,MAAM,QAAQ,KAAK,KAAK,IAAI;GAC9C,QAAQ;GACR,QAAQ;GACT;EACD;GACE,MAAM;GACN,QAAQ;GACR,SAAS;GACT,aAAa,IAAI,MAAM,QAAQ,GAAG,MAAO,IAAK;GAC9C,eAAe,IAAI,MAAM,MAAM,GAAG,GAAG,EAAE;GACvC,WAAW,IAAI,MAAM,QAAQ,GAAK,GAAK,EAAI;GAC3C,cAAc,IAAI,MAAM,QAAQ,KAAK,KAAK,IAAI;GAC9C,QAAQ;GACR,QAAQ;GACT;EACD;GACE,MAAM;GACN,QAAQ;GACR,SAAS;GACT,aAAa,IAAI,MAAM,QAAQ,GAAG,KAAM,IAAK;GAC7C,eAAe,IAAI,MAAM,MAAM,GAAG,GAAG,EAAE;GACvC,WAAW,IAAI,MAAM,QAAQ,GAAK,GAAK,EAAI;GAC3C,cAAc,IAAI,MAAM,QAAQ,KAAK,KAAK,IAAI;GAC9C,QAAQ;GACR,QAAQ;GACT;EACF;CAGD,QAAQ;EACN;GACE,MAAM;GACN,QAAQ;GACR,SAAS;GACT,aAAa,IAAI,MAAM,QAAQ,MAAO,KAAM,IAAK;GACjD,eAAe,IAAI,MAAM,MAAM,IAAK,GAAG,IAAK;GAC5C,WAAW,IAAI,MAAM,QAAQ,GAAK,GAAK,EAAI;GAC3C,cAAc,IAAI,MAAM,QAAQ,KAAK,KAAK,IAAI;GAC9C,QAAQ;GACR,QAAQ;GACT;EACD;GACE,MAAM;GACN,QAAQ;GACR,SAAS;GACT,aAAa,IAAI,MAAM,QAAQ,KAAM,KAAM,IAAK;GAChD,eAAe,IAAI,MAAM,MAAM,IAAK,GAAG,KAAM;GAC7C,WAAW,IAAI,MAAM,QAAQ,GAAK,GAAK,EAAI;GAC3C,cAAc,IAAI,MAAM,QAAQ,KAAK,KAAK,IAAI;GAC9C,QAAQ;GACR,QAAQ;GACT;EACD;GACE,MAAM;GACN,QAAQ;GACR,SAAS;GACT,aAAa,IAAI,MAAM,QAAQ,GAAG,KAAM,IAAK;GAC7C,eAAe,IAAI,MAAM,MAAM,GAAG,GAAG,EAAE;GACvC,WAAW,IAAI,MAAM,QAAQ,GAAK,GAAK,EAAI;GAC3C,cAAc,IAAI,MAAM,QAAQ,KAAK,KAAK,IAAI;GAC9C,QAAQ;GACR,QAAQ;GACT;EACF;CAGD,aAAa,CACX;EACE,MAAM;EACN,QAAQ;EACR,SAAS;EACT,aAAa,IAAI,MAAM,QAAQ,MAAO,KAAM,KAAM;EAClD,eAAe,IAAI,MAAM,MAAM,GAAG,GAAG,EAAE;EACvC,WAAW,IAAI,MAAM,QAAQ,GAAK,GAAK,EAAI;EAC3C,cAAc,IAAI,MAAM,QAAQ,KAAK,KAAK,IAAI;EAC9C,QAAQ;EACR,QAAQ;EACT,EACD;EACE,MAAM;EACN,QAAQ;EACR,SAAS;EACT,aAAa,IAAI,MAAM,QAAQ,KAAM,KAAM,KAAM;EACjD,eAAe,IAAI,MAAM,MAAM,GAAG,GAAG,EAAE;EACvC,WAAW,IAAI,MAAM,QAAQ,GAAK,GAAK,EAAI;EAC3C,cAAc,IAAI,MAAM,QAAQ,KAAK,KAAK,IAAI;EAC9C,QAAQ;EACR,QAAQ;EACT,CACF;CAGD,aAAa;EACX;GACE,MAAM;GACN,QAAQ;GACR,SAAS;GACT,aAAa,IAAI,MAAM,QAAQ,MAAO,MAAO,KAAM;GACnD,eAAe,IAAI,MAAM,MAAM,GAAG,IAAK,GAAI;GAC3C,WAAW,IAAI,MAAM,QAAQ,GAAK,GAAK,EAAI;GAC3C,cAAc,IAAI,MAAM,QAAQ,MAAM,KAAK,IAAI;GAC/C,QAAQ;GACR,QAAQ;GACT;EACD;GACE,MAAM;GACN,QAAQ;GACR,SAAS;GACT,aAAa,IAAI,MAAM,QAAQ,KAAM,MAAO,KAAM;GAClD,eAAe,IAAI,MAAM,MAAM,GAAG,KAAM,IAAK;GAC7C,WAAW,IAAI,MAAM,QAAQ,GAAK,GAAK,EAAI;GAC3C,cAAc,IAAI,MAAM,QAAQ,MAAM,KAAK,IAAI;GAC/C,QAAQ;GACR,QAAQ;GACT;EACD;GACE,MAAM;GACN,QAAQ;GACR,SAAS;GACT,aAAa,IAAI,MAAM,QAAQ,GAAG,KAAM,KAAM;GAC9C,eAAe,IAAI,MAAM,MAAM,MAAO,GAAG,EAAE;GAC3C,WAAW,IAAI,MAAM,QAAQ,GAAK,GAAK,EAAI;GAC3C,cAAc,IAAI,MAAM,QAAQ,MAAM,MAAM,IAAI;GAChD,QAAQ;GACR,QAAQ;GACT;EACD;GACE,MAAM;GACN,QAAQ;GACR,SAAS;GACT,aAAa,IAAI,MAAM,QAAQ,GAAG,KAAM,KAAM;GAC9C,eAAe,IAAI,MAAM,MAAM,GAAG,GAAG,EAAE;GACvC,WAAW,IAAI,MAAM,QAAQ,GAAK,GAAK,EAAI;GAC3C,cAAc,IAAI,MAAM,QAAQ,MAAM,KAAK,IAAI;GAC/C,QAAQ;GACR,QAAQ;GACT;EACF;CAGD,OAAO,CACL;EACE,MAAM;EACN,QAAQ;EACR,SAAS;EACT,aAAa,IAAI,MAAM,QAAQ,MAAO,MAAO,KAAM;EACnD,eAAe,IAAI,MAAM,MAAM,KAAK,KAAK,GAAG,GAAG,EAAE;EACjD,WAAW,IAAI,MAAM,QAAQ,GAAK,GAAK,EAAI;EAC3C,cAAc,IAAI,MAAM,QAAQ,MAAM,MAAM,KAAK;EACjD,QAAQ;EACR,QAAQ;EACT,CACF;CACD,OAAO,CACL;EACE,MAAM;EACN,QAAQ;EACR,SAAS;EACT,aAAa,IAAI,MAAM,QAAQ,KAAM,MAAO,KAAM;EAClD,eAAe,IAAI,MAAM,MAAM,KAAK,KAAK,GAAG,GAAG,EAAE;EACjD,WAAW,IAAI,MAAM,QAAQ,GAAK,GAAK,EAAI;EAC3C,cAAc,IAAI,MAAM,QAAQ,MAAM,MAAM,KAAK;EACjD,QAAQ;EACR,QAAQ;EACT,CACF;CAGD,SAAS,CACP;EACE,MAAM;EACN,QAAQ;EACR,SAAS;EACT,aAAa,IAAI,MAAM,QAAQ,GAAG,MAAO,IAAK;EAC9C,eAAe,IAAI,MAAM,MAAM,GAAG,GAAG,EAAE;EACvC,WAAW,IAAI,MAAM,QAAQ,GAAK,GAAK,EAAI;EAC3C,cAAc,IAAI,MAAM,QAAQ,MAAM,KAAK,KAAK;EAChD,QAAQ;EACR,QAAQ;EACT,EACD;EACE,MAAM;EACN,QAAQ;EACR,SAAS;EACT,aAAa,IAAI,MAAM,QAAQ,GAAG,MAAO,KAAM;EAC/C,eAAe,IAAI,MAAM,MAAM,GAAG,GAAG,EAAE;EACvC,WAAW,IAAI,MAAM,QAAQ,GAAK,GAAK,EAAI;EAC3C,cAAc,IAAI,MAAM,QAAQ,MAAM,KAAK,KAAK;EAChD,QAAQ;EACR,QAAQ;EACT,CACF;CACD,SAAS,CACP;EACE,MAAM;EACN,QAAQ;EACR,SAAS;EACT,aAAa,IAAI,MAAM,QAAQ,GAAG,MAAO,IAAK;EAC9C,eAAe,IAAI,MAAM,MAAM,GAAG,GAAG,EAAE;EACvC,WAAW,IAAI,MAAM,QAAQ,GAAK,GAAK,EAAI;EAC3C,cAAc,IAAI,MAAM,QAAQ,MAAM,KAAK,KAAK;EAChD,QAAQ;EACR,QAAQ;EACT,EACD;EACE,MAAM;EACN,QAAQ;EACR,SAAS;EACT,aAAa,IAAI,MAAM,QAAQ,GAAG,MAAO,KAAM;EAC/C,eAAe,IAAI,MAAM,MAAM,GAAG,GAAG,EAAE;EACvC,WAAW,IAAI,MAAM,QAAQ,GAAK,GAAK,EAAI;EAC3C,cAAc,IAAI,MAAM,QAAQ,MAAM,KAAK,KAAK;EAChD,QAAQ;EACR,QAAQ;EACT,CACF;CAGD,QAAQ,CACN;EACE,MAAM;EACN,QAAQ;EACR,SAAS;EACT,aAAa,IAAI,MAAM,QAAQ,GAAG,MAAO,KAAM;EAC/C,eAAe,IAAI,MAAM,MAAM,GAAG,GAAG,EAAE;EACvC,WAAW,IAAI,MAAM,QAAQ,GAAK,GAAK,EAAI;EAC3C,cAAc,IAAI,MAAM,QAAQ,KAAK,MAAM,IAAI;EAC/C,QAAQ;EACR,QAAQ;EACT,CACF;CACD,QAAQ,CACN;EACE,MAAM;EACN,QAAQ;EACR,SAAS;EACT,aAAa,IAAI,MAAM,QAAQ,GAAG,MAAO,KAAM;EAC/C,eAAe,IAAI,MAAM,MAAM,GAAG,GAAG,EAAE;EACvC,WAAW,IAAI,MAAM,QAAQ,GAAK,GAAK,EAAI;EAC3C,cAAc,IAAI,MAAM,QAAQ,KAAK,MAAM,IAAI;EAC/C,QAAQ;EACR,QAAQ;EACT,CACF;CACF;;;;;;;;;;;;;;;;AA0BD,IAAa,8BAA8B,eAA+B;CAExE,MAAM,YADY,aAAA,KACY;CAG9B,MAAM,uBACJ,KAAK,KAAK,UAAU,GACpB,KAAK,IAAI,KAAK,IAAI,UAAU,EAAA,EAAgC;AAE9D,QAAO,KAAK,IACV,kBACA,IAAM,uBAAuB,0BAC9B;;;;;;;;;;;;;AAcH,IAAa,4BAA4B,YAA4B;CACnE,MAAM,SAAS;CAEf,MAAM,iBAAiB,UAAU,WADlB,KACsC;AAGrD,QAAO,KAAK,IAAI,KAAM,KAAK,IAAI,KAAM,MAAO,gBAAgB,GAAI,CAAC;;;;;;;;;;;;;AAcnE,IAAa,8BAA8B,YAA4B;CACrE,MAAM,SAAS;CAEf,MAAM,iBAAiB,UAAU,WADlB,KACsC;AAKrD,QAAO,KAAK,IAAI,KAAM,KAAK,IAAI,IAAK,MAFb,KAAK,IAAI,eAAe,IAAI,GAES,IAAK,CAAC;;;;;;;;;;AA+BpE,IAAa,sBAAyD,EACpE,YACA,SACA,WACA,mBACA,iBACA,wBACI;CACJ,MAAM,UAAU,OAAmB,KAAK;CACxC,MAAM,aAAa,OAAmB,KAAK;CAG3C,MAAM,iBAAiB,KAAK,MAAM,UAAU,IAAI,GAAG;CAGnD,MAAM,eAAe,cAAc;EACjC,MAAM,IAAI,KAAK,IAAI,GAAG,KAAK,IAAI,GAAG,eAAe,CAAC;EAClD,MAAM,QAAQ,OAAe,KAAa,WACxC,SAAS,MAAM,SAAS;AAE1B,SAAO,IAAI,MAAM,QACf,KAAK,WAAW,UAAU,GAAG,WAAW,aAAa,GAAG,EAAE,GACxD,mBACF,KAAK,WAAW,UAAU,GAAG,WAAW,aAAa,GAAG,EAAE,GACxD,mBACF,KAAK,WAAW,UAAU,GAAG,WAAW,aAAa,GAAG,EAAE,GACxD,kBACH;IACA;EAAC;EAAY;EAAgB;EAAkB,CAAC;CAGnD,MAAM,WAAW,cAAc;AAC7B,SAAO,IAAI,MAAM,QACf,aAAa,KAAK,IAAI,oBACtB,aAAa,KAAK,IAAI,oBACtB,aAAa,KAAK,IAAI,mBACvB;IACA,CAAC,cAAc,kBAAkB,CAAC;CAGrC,MAAM,cAAc,cAAc;AAChC,MAAI,UACF,QAAO,cAAc;WACZ,iBAAiB,GAC1B,QAAO,cAAc;AAEvB,SAAO,cAAc;IACpB,CAAC,gBAAgB,UAAU,CAAC;AAG/B,WAAU,UAAU;AAClB,MAAI,CAAC,QAAQ,QAAS;AAEtB,MAAI,CAAC,WAAW;AACd,WAAQ,QAAQ,SAAS,IAAI,WAAW,cAAc;AACtD;;EAIF,MAAM,QAAQ,KAAK,IAAI,MAAM,MAAM,cAAc,KAAK,KAAK,KAAK,EAAE,GAAG;AACrE,UAAQ,QAAQ,SAAS,IAAI,WAAW,cAAc,IAAI;AAC1D,MAAI,WAAW,QACb,YAAW,QAAQ,SAAS,IAAI,WAAW,cAAc,IAAI;GAE/D;AAEF,QACE,qBAAC,SAAD;EACE,UACE,WAAW,YACR,SAAS,CACT,KAAK,MAAM,IAAA,EAAkC;EAMlD,UAAU;GAAC,WAAW,cAAc;GAAG,WAAW,cAAc;GAAG;GAAE;YAVvE,CAaE,qBAAC,QAAD;GACE,KAAK;GACL,UAAU;IAAC;IAAG;IAAG,WAAW,cAAc;IAAE;GAC5C,OAAO,aAAa,SAAS;GAC7B,YAAA;GACA,eAAA;GACA,MAAM,UAAU,WAAW;aAN7B,CAQE,oBAAC,mBAAD,EACE,MAAM;IACJ,WAAW,SAAA;IACX,WAAW,SAAA;IACX;IACA;IACD,EACD,CAAA,EACF,oBAAC,wBAAD;IACE,OAAO;IACP,WAAW;IACX,WAAW;IACX,WAAW;IACX,oBAAoB;IACpB,iBAAiB;IACjB,OAAO;IACP,gBAAgB;IAChB,YAAY;IACZ,CAAA,CACG;MAGN,kBAAkB,OACjB,qBAAC,QAAD;GACE,KAAK;GACL,UAAU;IAAC;IAAG;IAAG,WAAW,cAAc;IAAE;GAC5C,OAAO,SAAS,SAAS;GACzB,YAAA;GACA,eAAA;GACA,MAAM,aAAa,WAAW;aANhC,CAQE,oBAAC,mBAAD,EACE,MAAM;IACJ,WAAW,SAAA;IACX,WAAW,SAAA;IACX;IACA;IACD,EACD,CAAA,EACF,oBAAC,wBAAD;IACE,OAAO,cAAc;IACrB,WAAW;IACX,WAAW;IACX,aAAa;IACb,SAAS;IACT,YAAY;IACZ,CAAA,CACG;KAEH;;;;;;;;;;;AA+BZ,IAAa,eAA2C,EACtD,UACA,cACA,aACA,yBACI;CAEJ,MAAM,cAAc,gBAAgB;CAGpC,MAAM,oBAAoB,cAAc;AACtC,MAAI,CAAC,mBAAoB,QAAO;AAChC,SAAO,2BAA2B,mBAAmB,WAAW;IAC/D,CAAC,mBAAmB,CAAC;CAExB,MAAM,kBAAkB,cAAc;AACpC,MAAI,CAAC,mBAAoB,QAAO;AAChC,SAAO,yBAAyB,mBAAmB,QAAQ;IAC1D,CAAC,mBAAmB,CAAC;CAExB,MAAM,oBAAoB,cAAc;AACtC,MAAI,CAAC,mBAAoB,QAAO;AAChC,SAAO,2BAA2B,mBAAmB,QAAQ;IAC5D,CAAC,mBAAmB,CAAC;AAGxB,KAAI,CAAC,eAAe,YAAY,WAAW,EACzC,QAAO;AAGT,QACE,oBAAA,UAAA,EAAA,UACG,YAAY,KAAK,eAAe;EAC/B,MAAM,UAAU,aAAa,IAAI,WAAW,KAAK,IAAI;AAKrD,SACE,oBAAC,oBAAD;GAEc;GACH;GACE,WARb,eACA,UAAU,sBAAsB;GAQX;GACF;GACE;GACnB,EAPK,WAAW,KAOhB;GAEJ,EACD,CAAA"}
|