@pascal-app/core 1.0.3 → 1.0.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/agent-operations/__fixtures__/add-object-cases.d.ts +247 -0
- package/dist/agent-operations/__fixtures__/add-object-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/add-object-cases.js +429 -0
- package/dist/agent-operations/__fixtures__/add-stair-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/add-stair-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/add-stair-cases.js +176 -0
- package/dist/agent-operations/__fixtures__/build-room-cases.d.ts +4 -0
- package/dist/agent-operations/__fixtures__/build-room-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/build-room-cases.js +1005 -0
- package/dist/agent-operations/__fixtures__/cases.d.ts +67 -0
- package/dist/agent-operations/__fixtures__/cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/cases.js +868 -0
- package/dist/agent-operations/__fixtures__/corner-window-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/corner-window-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/corner-window-cases.js +155 -0
- package/dist/agent-operations/__fixtures__/design-brief-cases.d.ts +14 -0
- package/dist/agent-operations/__fixtures__/design-brief-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/design-brief-cases.js +709 -0
- package/dist/agent-operations/__fixtures__/find-by-type-cases.d.ts +7 -0
- package/dist/agent-operations/__fixtures__/find-by-type-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/find-by-type-cases.js +21 -0
- package/dist/agent-operations/__fixtures__/finish-cases.d.ts +7 -0
- package/dist/agent-operations/__fixtures__/finish-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/finish-cases.js +758 -0
- package/dist/agent-operations/__fixtures__/lot-info-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/lot-info-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/lot-info-cases.js +370 -0
- package/dist/agent-operations/__fixtures__/merge-windows-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/merge-windows-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/merge-windows-cases.js +321 -0
- package/dist/agent-operations/__fixtures__/native-materials.d.ts +2237 -0
- package/dist/agent-operations/__fixtures__/native-materials.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/native-materials.js +82 -0
- package/dist/agent-operations/__fixtures__/node-read-cases.d.ts +4 -0
- package/dist/agent-operations/__fixtures__/node-read-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/node-read-cases.js +639 -0
- package/dist/agent-operations/__fixtures__/notation-cases.d.ts +24 -0
- package/dist/agent-operations/__fixtures__/notation-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/notation-cases.js +356 -0
- package/dist/agent-operations/__fixtures__/place-items-cases.d.ts +17 -0
- package/dist/agent-operations/__fixtures__/place-items-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/place-items-cases.js +584 -0
- package/dist/agent-operations/__fixtures__/roof-bearing-cases.d.ts +19726 -0
- package/dist/agent-operations/__fixtures__/roof-bearing-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/roof-bearing-cases.js +106 -0
- package/dist/agent-operations/__fixtures__/roof-cases.d.ts +9 -0
- package/dist/agent-operations/__fixtures__/roof-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/roof-cases.js +382 -0
- package/dist/agent-operations/__fixtures__/room-cases.d.ts +4 -0
- package/dist/agent-operations/__fixtures__/room-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/room-cases.js +473 -0
- package/dist/agent-operations/__fixtures__/scene-check-cases.d.ts +4 -0
- package/dist/agent-operations/__fixtures__/scene-check-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/scene-check-cases.js +417 -0
- package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts +5 -0
- package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/search-assets-cases.js +149 -0
- package/dist/agent-operations/__fixtures__/site-cases.d.ts +290 -0
- package/dist/agent-operations/__fixtures__/site-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/site-cases.js +780 -0
- package/dist/agent-operations/__fixtures__/structure-cases.d.ts +7 -0
- package/dist/agent-operations/__fixtures__/structure-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/structure-cases.js +1215 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts +313 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.js +350 -0
- package/dist/agent-operations/__fixtures__/view-assets-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/view-assets-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/view-assets-cases.js +155 -0
- package/dist/agent-operations/__fixtures__/view-scene-cases.d.ts +50 -0
- package/dist/agent-operations/__fixtures__/view-scene-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/view-scene-cases.js +425 -0
- package/dist/agent-operations/achieved.d.ts +21 -0
- package/dist/agent-operations/achieved.d.ts.map +1 -0
- package/dist/agent-operations/achieved.js +48 -0
- package/dist/agent-operations/add-column.d.ts +23 -0
- package/dist/agent-operations/add-column.d.ts.map +1 -0
- package/dist/agent-operations/add-column.js +99 -0
- package/dist/agent-operations/add-fence.d.ts +18 -0
- package/dist/agent-operations/add-fence.d.ts.map +1 -0
- package/dist/agent-operations/add-fence.js +48 -0
- package/dist/agent-operations/add-level.d.ts +17 -0
- package/dist/agent-operations/add-level.d.ts.map +1 -0
- package/dist/agent-operations/add-level.js +130 -0
- package/dist/agent-operations/add-object.d.ts +143 -0
- package/dist/agent-operations/add-object.d.ts.map +1 -0
- package/dist/agent-operations/add-object.js +522 -0
- package/dist/agent-operations/add-wall.d.ts +13 -0
- package/dist/agent-operations/add-wall.d.ts.map +1 -0
- package/dist/agent-operations/add-wall.js +73 -0
- package/dist/agent-operations/apply-changes.d.ts +22 -0
- package/dist/agent-operations/apply-changes.d.ts.map +1 -0
- package/dist/agent-operations/apply-changes.js +125 -0
- package/dist/agent-operations/apply-outcome.d.ts +21 -0
- package/dist/agent-operations/apply-outcome.d.ts.map +1 -0
- package/dist/agent-operations/apply-outcome.js +33 -0
- package/dist/agent-operations/asset-views.d.ts +75 -0
- package/dist/agent-operations/asset-views.d.ts.map +1 -0
- package/dist/agent-operations/asset-views.js +234 -0
- package/dist/agent-operations/author-scene.d.ts +157 -0
- package/dist/agent-operations/author-scene.d.ts.map +1 -0
- package/dist/agent-operations/author-scene.js +1076 -0
- package/dist/agent-operations/authored-scene-merge.d.ts +4 -0
- package/dist/agent-operations/authored-scene-merge.d.ts.map +1 -0
- package/dist/agent-operations/authored-scene-merge.js +96 -0
- package/dist/agent-operations/batch.d.ts +22 -0
- package/dist/agent-operations/batch.d.ts.map +1 -0
- package/dist/agent-operations/batch.js +104 -0
- package/dist/agent-operations/ceiling-object-observations.d.ts +31 -0
- package/dist/agent-operations/ceiling-object-observations.d.ts.map +1 -0
- package/dist/agent-operations/ceiling-object-observations.js +111 -0
- package/dist/agent-operations/collections.d.ts +28 -0
- package/dist/agent-operations/collections.d.ts.map +1 -0
- package/dist/agent-operations/collections.js +130 -0
- package/dist/agent-operations/corner-window.d.ts +19 -0
- package/dist/agent-operations/corner-window.d.ts.map +1 -0
- package/dist/agent-operations/corner-window.js +84 -0
- package/dist/agent-operations/create-roof.d.ts +32 -0
- package/dist/agent-operations/create-roof.d.ts.map +1 -0
- package/dist/agent-operations/create-roof.js +304 -0
- package/dist/agent-operations/create-room.d.ts +38 -0
- package/dist/agent-operations/create-room.d.ts.map +1 -0
- package/dist/agent-operations/create-room.js +245 -0
- package/dist/agent-operations/create-stair.d.ts +11 -0
- package/dist/agent-operations/create-stair.d.ts.map +1 -0
- package/dist/agent-operations/create-stair.js +330 -0
- package/dist/agent-operations/delete-node.d.ts +6 -0
- package/dist/agent-operations/delete-node.d.ts.map +1 -0
- package/dist/agent-operations/delete-node.js +9 -0
- package/dist/agent-operations/design-brief.d.ts +38 -0
- package/dist/agent-operations/design-brief.d.ts.map +1 -0
- package/dist/agent-operations/design-brief.js +300 -0
- package/dist/agent-operations/designs.d.ts +24 -0
- package/dist/agent-operations/designs.d.ts.map +1 -0
- package/dist/agent-operations/designs.js +48 -0
- package/dist/agent-operations/door-clearance.d.ts +150 -0
- package/dist/agent-operations/door-clearance.d.ts.map +1 -0
- package/dist/agent-operations/door-clearance.js +391 -0
- package/dist/agent-operations/duplicate-level.d.ts +12 -0
- package/dist/agent-operations/duplicate-level.d.ts.map +1 -0
- package/dist/agent-operations/duplicate-level.js +55 -0
- package/dist/agent-operations/find-by-type.d.ts +18 -0
- package/dist/agent-operations/find-by-type.d.ts.map +1 -0
- package/dist/agent-operations/find-by-type.js +317 -0
- package/dist/agent-operations/furnish-room.d.ts +39 -0
- package/dist/agent-operations/furnish-room.d.ts.map +1 -0
- package/dist/agent-operations/furnish-room.js +306 -0
- package/dist/agent-operations/furniture-kind.d.ts +22 -0
- package/dist/agent-operations/furniture-kind.d.ts.map +1 -0
- package/dist/agent-operations/furniture-kind.js +69 -0
- package/dist/agent-operations/get-node.d.ts +12 -0
- package/dist/agent-operations/get-node.d.ts.map +1 -0
- package/dist/agent-operations/get-node.js +105 -0
- package/dist/agent-operations/hosted-services.d.ts +14 -0
- package/dist/agent-operations/hosted-services.d.ts.map +1 -0
- package/dist/agent-operations/hosted-services.js +22 -0
- package/dist/agent-operations/index.d.ts +489 -0
- package/dist/agent-operations/index.d.ts.map +1 -0
- package/dist/agent-operations/index.js +141 -0
- package/dist/agent-operations/item-space.d.ts +22 -0
- package/dist/agent-operations/item-space.d.ts.map +1 -0
- package/dist/agent-operations/item-space.js +69 -0
- package/dist/agent-operations/layout-clearance.d.ts +157 -0
- package/dist/agent-operations/layout-clearance.d.ts.map +1 -0
- package/dist/agent-operations/layout-clearance.js +500 -0
- package/dist/agent-operations/level-height-fill.d.ts +12 -0
- package/dist/agent-operations/level-height-fill.d.ts.map +1 -0
- package/dist/agent-operations/level-height-fill.js +59 -0
- package/dist/agent-operations/level-reads.d.ts +37 -0
- package/dist/agent-operations/level-reads.d.ts.map +1 -0
- package/dist/agent-operations/level-reads.js +168 -0
- package/dist/agent-operations/level-target.d.ts +11 -0
- package/dist/agent-operations/level-target.d.ts.map +1 -0
- package/dist/agent-operations/level-target.js +29 -0
- package/dist/agent-operations/list-levels.d.ts +4 -0
- package/dist/agent-operations/list-levels.d.ts.map +1 -0
- package/dist/agent-operations/list-levels.js +54 -0
- package/dist/agent-operations/material-preset.d.ts +11 -0
- package/dist/agent-operations/material-preset.d.ts.map +1 -0
- package/dist/agent-operations/material-preset.js +68 -0
- package/dist/agent-operations/material-refs.d.ts +30 -0
- package/dist/agent-operations/material-refs.d.ts.map +1 -0
- package/dist/agent-operations/material-refs.js +105 -0
- package/dist/agent-operations/merge-windows.d.ts +6 -0
- package/dist/agent-operations/merge-windows.d.ts.map +1 -0
- package/dist/agent-operations/merge-windows.js +27 -0
- package/dist/agent-operations/move-roofs.d.ts +9 -0
- package/dist/agent-operations/move-roofs.d.ts.map +1 -0
- package/dist/agent-operations/move-roofs.js +29 -0
- package/dist/agent-operations/node-patch.d.ts +3 -0
- package/dist/agent-operations/node-patch.d.ts.map +1 -0
- package/dist/agent-operations/node-patch.js +114 -0
- package/dist/agent-operations/paint.d.ts +22 -0
- package/dist/agent-operations/paint.d.ts.map +1 -0
- package/dist/agent-operations/paint.js +329 -0
- package/dist/agent-operations/photo-elevation.d.ts +155 -0
- package/dist/agent-operations/photo-elevation.d.ts.map +1 -0
- package/dist/agent-operations/photo-elevation.js +761 -0
- package/dist/agent-operations/place-in-room.d.ts +29 -0
- package/dist/agent-operations/place-in-room.d.ts.map +1 -0
- package/dist/agent-operations/place-in-room.js +403 -0
- package/dist/agent-operations/place-items.d.ts +20 -0
- package/dist/agent-operations/place-items.d.ts.map +1 -0
- package/dist/agent-operations/place-items.js +239 -0
- package/dist/agent-operations/plan-geometry.d.ts +24 -0
- package/dist/agent-operations/plan-geometry.d.ts.map +1 -0
- package/dist/agent-operations/plan-geometry.js +97 -0
- package/dist/agent-operations/point-context.d.ts +139 -0
- package/dist/agent-operations/point-context.d.ts.map +1 -0
- package/dist/agent-operations/point-context.js +1 -0
- package/dist/agent-operations/project-files.d.ts +9 -0
- package/dist/agent-operations/project-files.d.ts.map +1 -0
- package/dist/agent-operations/project-files.js +25 -0
- package/dist/agent-operations/record-made.d.ts +18 -0
- package/dist/agent-operations/record-made.d.ts.map +1 -0
- package/dist/agent-operations/record-made.js +28 -0
- package/dist/agent-operations/roof-footprint.d.ts +24 -0
- package/dist/agent-operations/roof-footprint.d.ts.map +1 -0
- package/dist/agent-operations/roof-footprint.js +242 -0
- package/dist/agent-operations/roof-writes.d.ts +20 -0
- package/dist/agent-operations/roof-writes.d.ts.map +1 -0
- package/dist/agent-operations/roof-writes.js +165 -0
- package/dist/agent-operations/room-findings.d.ts +54 -0
- package/dist/agent-operations/room-findings.d.ts.map +1 -0
- package/dist/agent-operations/room-findings.js +143 -0
- package/dist/agent-operations/room-floor-script.d.ts +23 -0
- package/dist/agent-operations/room-floor-script.d.ts.map +1 -0
- package/dist/agent-operations/room-floor-script.js +54 -0
- package/dist/agent-operations/room-structure.d.ts +87 -0
- package/dist/agent-operations/room-structure.d.ts.map +1 -0
- package/dist/agent-operations/room-structure.js +144 -0
- package/dist/agent-operations/scene-checkpoint.d.ts +94 -0
- package/dist/agent-operations/scene-checkpoint.d.ts.map +1 -0
- package/dist/agent-operations/scene-checkpoint.js +176 -0
- package/dist/agent-operations/scene-materials.d.ts +15 -0
- package/dist/agent-operations/scene-materials.d.ts.map +1 -0
- package/dist/agent-operations/scene-materials.js +62 -0
- package/dist/agent-operations/scene-measure.d.ts +73 -0
- package/dist/agent-operations/scene-measure.d.ts.map +1 -0
- package/dist/agent-operations/scene-measure.js +73 -0
- package/dist/agent-operations/scene-queries.d.ts +4941 -0
- package/dist/agent-operations/scene-queries.d.ts.map +1 -0
- package/dist/agent-operations/scene-queries.js +74 -0
- package/dist/agent-operations/scene-review.d.ts +52 -0
- package/dist/agent-operations/scene-review.d.ts.map +1 -0
- package/dist/agent-operations/scene-review.js +106 -0
- package/dist/agent-operations/scene-view.d.ts +165 -0
- package/dist/agent-operations/scene-view.d.ts.map +1 -0
- package/dist/agent-operations/scene-view.js +916 -0
- package/dist/agent-operations/search-assets.d.ts +14 -0
- package/dist/agent-operations/search-assets.d.ts.map +1 -0
- package/dist/agent-operations/search-assets.js +43 -0
- package/dist/agent-operations/search-materials.d.ts +18 -0
- package/dist/agent-operations/search-materials.d.ts.map +1 -0
- package/dist/agent-operations/search-materials.js +165 -0
- package/dist/agent-operations/set-checkpoint.d.ts +9 -0
- package/dist/agent-operations/set-checkpoint.d.ts.map +1 -0
- package/dist/agent-operations/set-checkpoint.js +31 -0
- package/dist/agent-operations/set-ground-level.d.ts +12 -0
- package/dist/agent-operations/set-ground-level.d.ts.map +1 -0
- package/dist/agent-operations/set-ground-level.js +61 -0
- package/dist/agent-operations/site.d.ts +21 -0
- package/dist/agent-operations/site.d.ts.map +1 -0
- package/dist/agent-operations/site.js +123 -0
- package/dist/agent-operations/stairs.d.ts +5 -0
- package/dist/agent-operations/stairs.d.ts.map +1 -0
- package/dist/agent-operations/stairs.js +70 -0
- package/dist/agent-operations/types.d.ts +118 -0
- package/dist/agent-operations/types.d.ts.map +1 -0
- package/dist/agent-operations/types.js +1 -0
- package/dist/agent-operations/verify-scene.d.ts +84 -0
- package/dist/agent-operations/verify-scene.d.ts.map +1 -0
- package/dist/agent-operations/verify-scene.js +548 -0
- package/dist/agent-operations/wall-face-script.d.ts +28 -0
- package/dist/agent-operations/wall-face-script.d.ts.map +1 -0
- package/dist/agent-operations/wall-face-script.js +62 -0
- package/dist/agent-operations/wall-object-observations.d.ts +41 -0
- package/dist/agent-operations/wall-object-observations.d.ts.map +1 -0
- package/dist/agent-operations/wall-object-observations.js +249 -0
- package/dist/agent-operations/wall-opening.d.ts +65 -0
- package/dist/agent-operations/wall-opening.d.ts.map +1 -0
- package/dist/agent-operations/wall-opening.js +55 -0
- package/dist/agent-operations/wall-skirting.d.ts +24 -0
- package/dist/agent-operations/wall-skirting.d.ts.map +1 -0
- package/dist/agent-operations/wall-skirting.js +85 -0
- package/dist/agent-tools/achieved.d.ts +9 -0
- package/dist/agent-tools/achieved.d.ts.map +1 -0
- package/dist/agent-tools/achieved.js +8 -0
- package/dist/agent-tools/add-object.d.ts +47 -0
- package/dist/agent-tools/add-object.d.ts.map +1 -0
- package/dist/agent-tools/add-object.js +92 -0
- package/dist/agent-tools/assets.d.ts +21 -0
- package/dist/agent-tools/assets.d.ts.map +1 -0
- package/dist/agent-tools/assets.js +30 -0
- package/dist/agent-tools/author-scene.d.ts +651 -0
- package/dist/agent-tools/author-scene.d.ts.map +1 -0
- package/dist/agent-tools/author-scene.js +252 -0
- package/dist/agent-tools/batch.d.ts +25 -0
- package/dist/agent-tools/batch.d.ts.map +1 -0
- package/dist/agent-tools/batch.js +61 -0
- package/dist/agent-tools/checkpoints.d.ts +13 -0
- package/dist/agent-tools/checkpoints.d.ts.map +1 -0
- package/dist/agent-tools/checkpoints.js +16 -0
- package/dist/agent-tools/clear-scene.d.ts +10 -0
- package/dist/agent-tools/clear-scene.d.ts.map +1 -0
- package/dist/agent-tools/clear-scene.js +9 -0
- package/dist/agent-tools/collections.d.ts +35 -0
- package/dist/agent-tools/collections.d.ts.map +1 -0
- package/dist/agent-tools/collections.js +31 -0
- package/dist/agent-tools/columns.d.ts +44 -0
- package/dist/agent-tools/columns.d.ts.map +1 -0
- package/dist/agent-tools/columns.js +59 -0
- package/dist/agent-tools/contract.d.ts +68 -0
- package/dist/agent-tools/contract.d.ts.map +1 -0
- package/dist/agent-tools/contract.js +1 -0
- package/dist/agent-tools/corner-window.d.ts +46 -0
- package/dist/agent-tools/corner-window.d.ts.map +1 -0
- package/dist/agent-tools/corner-window.js +47 -0
- package/dist/agent-tools/create-room.d.ts +64 -0
- package/dist/agent-tools/create-room.d.ts.map +1 -0
- package/dist/agent-tools/create-room.js +97 -0
- package/dist/agent-tools/design-brief.d.ts +408 -0
- package/dist/agent-tools/design-brief.d.ts.map +1 -0
- package/dist/agent-tools/design-brief.js +149 -0
- package/dist/agent-tools/designs.d.ts +34 -0
- package/dist/agent-tools/designs.d.ts.map +1 -0
- package/dist/agent-tools/designs.js +50 -0
- package/dist/agent-tools/fences.d.ts +28 -0
- package/dist/agent-tools/fences.d.ts.map +1 -0
- package/dist/agent-tools/fences.js +31 -0
- package/dist/agent-tools/find-by-type.d.ts +18 -0
- package/dist/agent-tools/find-by-type.d.ts.map +1 -0
- package/dist/agent-tools/find-by-type.js +35 -0
- package/dist/agent-tools/furnish-room.d.ts +28 -0
- package/dist/agent-tools/furnish-room.d.ts.map +1 -0
- package/dist/agent-tools/furnish-room.js +37 -0
- package/dist/agent-tools/hosted-services.d.ts +438 -0
- package/dist/agent-tools/hosted-services.d.ts.map +1 -0
- package/dist/agent-tools/hosted-services.js +181 -0
- package/dist/agent-tools/index.d.ts +1543 -0
- package/dist/agent-tools/index.d.ts.map +1 -0
- package/dist/agent-tools/index.js +126 -0
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- package/dist/utils/node-defaults.d.ts +37 -0
- package/dist/utils/node-defaults.d.ts.map +1 -0
- package/dist/utils/node-defaults.js +96 -0
- package/dist/utils/normalize-legacy-structure.d.ts +2 -0
- package/dist/utils/normalize-legacy-structure.d.ts.map +1 -0
- package/dist/utils/normalize-legacy-structure.js +61 -0
- package/dist/utils/omit-undefined.d.ts +2 -0
- package/dist/utils/omit-undefined.d.ts.map +1 -0
- package/dist/utils/omit-undefined.js +17 -0
- package/dist/utils/owned-floor-opening-migration.d.ts +4918 -0
- package/dist/utils/owned-floor-opening-migration.d.ts.map +1 -0
- package/dist/utils/owned-floor-opening-migration.js +365 -0
- package/dist/utils/reconcile-structure-on-load.d.ts +4918 -0
- package/dist/utils/reconcile-structure-on-load.d.ts.map +1 -0
- package/dist/utils/reconcile-structure-on-load.js +307 -0
- package/dist/utils/room-zone-migration.d.ts +18 -0
- package/dist/utils/room-zone-migration.d.ts.map +1 -0
- package/dist/utils/room-zone-migration.js +258 -0
- package/dist/utils/scene-migrations.d.ts +16 -1
- package/dist/utils/scene-migrations.d.ts.map +1 -1
- package/dist/utils/scene-migrations.js +15 -1
- package/dist/utils/semantic-equal.d.ts +3 -0
- package/dist/utils/semantic-equal.d.ts.map +1 -0
- package/dist/utils/semantic-equal.js +26 -0
- package/dist/utils/structure-id.d.ts +4 -0
- package/dist/utils/structure-id.d.ts.map +1 -0
- package/dist/utils/structure-id.js +115 -0
- package/dist/utils/types.d.ts.map +1 -1
- package/dist/utils/vertical-scene-migration.d.ts +8 -8
- package/dist/utils/vertical-scene-migration.d.ts.map +1 -1
- package/dist/utils/vertical-scene-migration.js +18 -8
- package/dist/utils/wall-assembly-migration.d.ts +14 -0
- package/dist/utils/wall-assembly-migration.d.ts.map +1 -0
- package/dist/utils/wall-assembly-migration.js +23 -0
- package/dist/utils/wall-face-migration.d.ts +23 -0
- package/dist/utils/wall-face-migration.d.ts.map +1 -0
- package/dist/utils/wall-face-migration.js +246 -0
- package/dist/validation/opening-bounds.d.ts +36 -0
- package/dist/validation/opening-bounds.d.ts.map +1 -0
- package/dist/validation/opening-bounds.js +34 -0
- package/dist/validation/validate-build-json.d.ts +2 -0
- package/dist/validation/validate-build-json.d.ts.map +1 -1
- package/dist/validation/validate-build-json.js +36 -1
- package/package.json +69 -10
- package/dist/services/surface-hosting-procedural-parity.fixtures.d.ts +0 -13
- package/dist/services/surface-hosting-procedural-parity.fixtures.d.ts.map +0 -1
- package/dist/services/surface-hosting-procedural-parity.fixtures.js +0 -4691
- package/dist/services/surface-hosting-shelf-parity.fixtures.d.ts +0 -1060
- package/dist/services/surface-hosting-shelf-parity.fixtures.d.ts.map +0 -1
- package/dist/services/surface-hosting-shelf-parity.fixtures.js +0 -3127
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import { getWallPlanFootprint } from '../systems/wall/wall-footprint.js';
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import { calculateLevelMiters } from '../systems/wall/wall-mitering.js';
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import { unionPolygons } from './polygon-union.js';
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/** A three.js Y rotation of a plan point: local (x, z) turned by `yaw`. */
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export function turnPlanPoint(x, z, yaw) {
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const c = Math.cos(yaw);
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const s = Math.sin(yaw);
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return [c * x + s * z, -s * x + c * z];
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}
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export function yawOf(rotation) {
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if (typeof rotation === 'number')
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return rotation;
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if (Array.isArray(rotation))
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return Number(rotation[1] ?? 0) || 0;
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return 0;
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}
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/**
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* Level-local plan (x, z) → site metres, through the building's placement: three.js Y rotation,
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* the convention BuildingRenderer applies, `site = position + (c·x + s·z, −s·x + c·z)`.
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*/
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export function siteFrame(building) {
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const yaw = building?.rotation?.[1] ?? 0;
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const ox = building?.position?.[0] ?? 0;
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const oz = building?.position?.[2] ?? 0;
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return (x, z) => {
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const [tx, tz] = turnPlanPoint(x, z, yaw);
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return [ox + tx, oz + tz];
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};
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}
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/** Site metres → the building's level-local plan (x, z): `siteFrame` inverted. */
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export function levelFrame(building) {
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const yaw = building?.rotation?.[1] ?? 0;
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const ox = building?.position?.[0] ?? 0;
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const oz = building?.position?.[2] ?? 0;
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return (x, z) => turnPlanPoint(x - ox, z - oz, -yaw);
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}
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/**
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* Per-wall plan footprints for a level, mitred, then transformed by the building's site
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* placement (`siteFrame`); with no building, in the level's own coordinates. `only` keeps the
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* named walls, still mitred against every wall on the level.
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*/
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export function levelFootprintLoops(nodes, level, building, only) {
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if (!level)
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return [];
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const walls = [];
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for (const childId of level.children ?? []) {
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const child = nodes[childId];
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if (child?.type === 'wall')
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walls.push(child);
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}
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if (walls.length === 0)
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return [];
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const miters = calculateLevelMiters(walls);
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const toSite = siteFrame(building);
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const loops = [];
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for (const wall of walls) {
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if (only && !only.has(wall.id))
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continue;
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const poly = getWallPlanFootprint(wall, miters);
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if (poly.length < 3)
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continue;
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loops.push(poly.map((p) => toSite(p.x, p.y)));
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}
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return loops;
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}
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/**
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* The outer ring(s) of a set of wall bands: their union, minus any ring that
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* lies inside another (a room enclosed by partitions is a hole in the union,
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* not a second building). Falls back to the bands themselves when the union
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* yields nothing.
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*/
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export function footprintOutline(loops) {
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const rings = unionPolygons(loops.map((loop) => loop.map((p) => [p[0], p[1]])));
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if (rings.length === 0)
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return loops.map((loop) => [...loop]);
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const inside = (p, ring) => {
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let hit = false;
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for (let i = 0, j = ring.length - 1; i < ring.length; j = i++) {
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const a = ring[i];
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const b = ring[j];
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if (a[1] > p[1] !== b[1] > p[1] &&
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p[0] < ((b[0] - a[0]) * (p[1] - a[1])) / (b[1] - a[1]) + a[0]) {
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hit = !hit;
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}
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}
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return hit;
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};
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return rings.filter((ring, i) => !rings.some((other, j) => j !== i && ring[0] !== undefined && inside(ring[0], other)));
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}
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{"version":3,"file":"canonical-opening-ring.d.ts","sourceRoot":"","sources":["../../src/lib/canonical-opening-ring.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,IAAI,EAAE,MAAM,mBAAmB,CAAA;AAE7C,wBAAgB,oBAAoB,CAAC,OAAO,EAAE,IAAI,GAAG,IAAI,CAkBxD"}
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export function canonicalOpeningRing(polygon) {
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const ring = polygon.map(([x, z]) => [
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Math.round(x * 10_000) / 10_000,
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Math.round(z * 10_000) / 10_000,
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]);
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if (ring.length > 1 &&
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ring[0][0] === ring[ring.length - 1][0] &&
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ring[0][1] === ring[ring.length - 1][1])
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ring.pop();
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if (ring.length < 3)
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return ring;
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const rotations = [ring, [...ring].reverse()].flatMap((points) => points.map((_, index) => [...points.slice(index), ...points.slice(0, index)]));
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return rotations.sort((left, right) => JSON.stringify(left).localeCompare(JSON.stringify(right)))[0];
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}
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import type { AnyNodeId, CeilingNode as CeilingNodeType } from '../schema/index.js';
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import { type Ring } from './polygon-boolean.js';
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import { type Point2D } from './room-graph.js';
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export declare function partitionCeilingChildren(ceiling: CeilingNodeType, roomIndices: number[], detected: Array<{
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poly: Point2D[];
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holes: Ring[];
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}>, fallbackRoomIndex: number | undefined, childPosition: (childId: AnyNodeId) => [number, number] | undefined): Map<number, (`item_${string}` | `procedural-item_${string}`)[]>;
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//# sourceMappingURL=ceiling-children.d.ts.map
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{"version":3,"file":"ceiling-children.d.ts","sourceRoot":"","sources":["../../src/lib/ceiling-children.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,SAAS,EAAE,WAAW,IAAI,eAAe,EAAE,MAAM,WAAW,CAAA;AAC1E,OAAO,EAAqC,KAAK,IAAI,EAAE,MAAM,mBAAmB,CAAA;AAChF,OAAO,EAAE,KAAK,OAAO,EAAgC,MAAM,cAAc,CAAA;AAEzE,wBAAgB,wBAAwB,CACtC,OAAO,EAAE,eAAe,EACxB,WAAW,EAAE,MAAM,EAAE,EACrB,QAAQ,EAAE,KAAK,CAAC;IAAE,IAAI,EAAE,OAAO,EAAE,CAAC;IAAC,KAAK,EAAE,IAAI,EAAE,CAAA;CAAE,CAAC,EACnD,iBAAiB,EAAE,MAAM,GAAG,SAAS,EACrC,aAAa,EAAE,CAAC,OAAO,EAAE,SAAS,KAAK,CAAC,MAAM,EAAE,MAAM,CAAC,GAAG,SAAS,mEA0CpE"}
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import { containsPoint, distanceToBoundary } from './polygon-boolean.js';
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import { pointFromTuple, pointToTuple } from './room-graph.js';
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export function partitionCeilingChildren(ceiling, roomIndices, detected, fallbackRoomIndex, childPosition) {
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const assignments = new Map();
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for (const roomIndex of roomIndices)
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assignments.set(roomIndex, []);
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for (const childId of ceiling.children) {
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const tuple = childPosition?.(childId);
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const point = tuple ? pointFromTuple(tuple) : undefined;
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const boundaryRoomIndices = point
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? roomIndices.filter((roomIndex) => {
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const room = detected[roomIndex];
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return room
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? distanceToBoundary([{ outer: room.poly.map(pointToTuple), holes: room.holes }], pointToTuple(point)) <= 1e-7
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: false;
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})
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: [];
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const interiorRoomIndex = point && boundaryRoomIndices.length === 0
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? roomIndices.find((roomIndex) => {
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const room = detected[roomIndex];
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return room
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? containsPoint([{ outer: room.poly.map(pointToTuple), holes: room.holes }], pointToTuple(point))
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: false;
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})
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: undefined;
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const roomIndex = interiorRoomIndex ??
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(fallbackRoomIndex !== undefined && boundaryRoomIndices.includes(fallbackRoomIndex)
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? fallbackRoomIndex
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: boundaryRoomIndices[0]) ??
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fallbackRoomIndex ??
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roomIndices[0];
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if (roomIndex !== undefined)
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assignments.get(roomIndex)?.push(childId);
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}
|
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return assignments;
|
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36
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}
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import type { AnyNode, CeilingNode } from '../schema/index.js';
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import type { SurfacePaintRegion } from '../schema/nodes/surface-paint-region.js';
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import { type MultiPolygon } from './polygon-boolean.js';
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/**
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5
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* Who paints which part of a ceiling's underside. A ceiling draws its own
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* finish (`slots.surface`) except where a paint region covers it; regions later
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7
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* in the list win. An automatic ceiling is rebuilt from its room, so the room
|
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8
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* holds its regions (`zone.ceiling.regions`); a manual ceiling holds its own
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9
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* (`ceiling.regions`). Pure 2D in level XZ — the renderer triangulates the
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* cells, the paint path reads the roles.
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*/
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export declare const CEILING_SURFACE_ROLE = "surface";
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export declare function ceilingRegionRole(regionId: string): string;
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export declare function parseCeilingRegionRole(role: string): string | null;
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/** Whether a ceiling's regions live on its room (an automatic ceiling) rather than on itself. */
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16
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export declare function ceilingRegionsOwner(ceiling: Pick<CeilingNode, 'id' | 'boundary' | 'zoneId'>): {
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kind: 'zone';
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id: string;
|
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19
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} | {
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20
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kind: 'ceiling';
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21
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id: string;
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22
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};
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23
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/** The paint regions a ceiling draws: its room's for an automatic ceiling, its own otherwise. */
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24
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export declare function ceilingPaintRegions(ceiling: Pick<CeilingNode, 'id' | 'boundary' | 'zoneId' | 'regions'>, nodes: Readonly<Record<string, AnyNode | undefined>>): readonly SurfacePaintRegion[];
|
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25
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export type CeilingSurfaceCell = {
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26
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/** `surface` (the ceiling's own finish) or `region:<id>`. */
|
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27
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role: string;
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28
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/** The region's finish; absent for the ceiling's own `surface`. */
|
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finish?: SurfacePaintRegion['finish'];
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30
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polygons: MultiPolygon;
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31
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};
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32
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/**
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33
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* Disjoint cells covering the ceiling (outline minus `holes`): each region
|
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34
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* takes what the later ones left, and `surface` is the rest. Regions that miss
|
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35
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* the ceiling produce no cell.
|
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36
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*/
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37
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export declare function computeCeilingSurfaceCells(outline: readonly [number, number][], holes: readonly (readonly [number, number][])[], regions: readonly SurfacePaintRegion[]): CeilingSurfaceCell[];
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38
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/** What the partition of one ceiling depends on — its outline, holes and regions. */
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39
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export declare function ceilingSurfaceSignature(ceiling: Pick<CeilingNode, 'polygon' | 'holes'>, regions: readonly SurfacePaintRegion[]): string;
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40
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//# sourceMappingURL=ceiling-surface.d.ts.map
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1
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import { area, difference, intersection, union, } from './polygon-boolean.js';
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2
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/**
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3
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* Who paints which part of a ceiling's underside. A ceiling draws its own
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4
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* finish (`slots.surface`) except where a paint region covers it; regions later
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5
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* in the list win. An automatic ceiling is rebuilt from its room, so the room
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6
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* holds its regions (`zone.ceiling.regions`); a manual ceiling holds its own
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7
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* (`ceiling.regions`). Pure 2D in level XZ — the renderer triangulates the
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8
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* cells, the paint path reads the roles.
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9
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*/
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10
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export const CEILING_SURFACE_ROLE = 'surface';
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11
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const MIN_CELL_AREA = 1e-6;
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12
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export function ceilingRegionRole(regionId) {
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13
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return `region:${regionId}`;
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14
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}
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15
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export function parseCeilingRegionRole(role) {
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16
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return role.startsWith('region:') && role.length > 'region:'.length
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? role.slice('region:'.length)
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: null;
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19
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}
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20
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/** Whether a ceiling's regions live on its room (an automatic ceiling) rather than on itself. */
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21
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export function ceilingRegionsOwner(ceiling) {
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22
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return ceiling.boundary === 'auto' && ceiling.zoneId
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23
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? { kind: 'zone', id: ceiling.zoneId }
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24
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: { kind: 'ceiling', id: ceiling.id };
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25
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}
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26
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/** The paint regions a ceiling draws: its room's for an automatic ceiling, its own otherwise. */
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27
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export function ceilingPaintRegions(ceiling, nodes) {
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28
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+
const owner = ceilingRegionsOwner(ceiling);
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29
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+
if (owner.kind === 'ceiling')
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30
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return ceiling.regions ?? [];
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31
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+
const zone = nodes[owner.id];
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32
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+
return zone?.type === 'zone' ? (zone.ceiling?.regions ?? []) : [];
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33
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+
}
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34
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+
/**
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35
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+
* Disjoint cells covering the ceiling (outline minus `holes`): each region
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36
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* takes what the later ones left, and `surface` is the rest. Regions that miss
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37
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+
* the ceiling produce no cell.
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38
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+
*/
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39
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+
export function computeCeilingSurfaceCells(outline, holes, regions) {
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40
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+
const surface = [
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41
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+
{
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42
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+
outer: outline.map(([x, z]) => [x, z]),
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43
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+
holes: holes.map((hole) => [...hole]),
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44
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+
},
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45
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+
];
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46
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+
let remaining = holes.length ? union([surface]) : surface;
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47
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+
const cells = [];
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48
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+
for (let index = regions.length - 1; index >= 0; index -= 1) {
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49
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+
const region = regions[index];
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50
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+
if (region.polygon.length < 3 || !remaining.length)
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51
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+
continue;
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52
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+
const part = intersection(union([region.polygon]), remaining);
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53
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+
if (area(part) < MIN_CELL_AREA)
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54
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+
continue;
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55
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+
cells.push({ role: ceilingRegionRole(region.id), finish: region.finish, polygons: part });
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56
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+
remaining = difference(remaining, part);
|
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57
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+
}
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|
58
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+
if (area(remaining) >= MIN_CELL_AREA)
|
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59
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+
cells.push({ role: CEILING_SURFACE_ROLE, polygons: remaining });
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60
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+
return cells.reverse();
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61
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+
}
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62
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+
/** What the partition of one ceiling depends on — its outline, holes and regions. */
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63
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+
export function ceilingSurfaceSignature(ceiling, regions) {
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64
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+
return JSON.stringify([ceiling.polygon, ceiling.holes ?? [], regions]);
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65
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+
}
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