@pascal-app/core 1.0.3 → 1.0.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/agent-operations/__fixtures__/add-object-cases.d.ts +247 -0
- package/dist/agent-operations/__fixtures__/add-object-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/add-object-cases.js +429 -0
- package/dist/agent-operations/__fixtures__/add-stair-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/add-stair-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/add-stair-cases.js +176 -0
- package/dist/agent-operations/__fixtures__/build-room-cases.d.ts +4 -0
- package/dist/agent-operations/__fixtures__/build-room-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/build-room-cases.js +1005 -0
- package/dist/agent-operations/__fixtures__/cases.d.ts +67 -0
- package/dist/agent-operations/__fixtures__/cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/cases.js +868 -0
- package/dist/agent-operations/__fixtures__/corner-window-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/corner-window-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/corner-window-cases.js +155 -0
- package/dist/agent-operations/__fixtures__/design-brief-cases.d.ts +14 -0
- package/dist/agent-operations/__fixtures__/design-brief-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/design-brief-cases.js +709 -0
- package/dist/agent-operations/__fixtures__/find-by-type-cases.d.ts +7 -0
- package/dist/agent-operations/__fixtures__/find-by-type-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/find-by-type-cases.js +21 -0
- package/dist/agent-operations/__fixtures__/finish-cases.d.ts +7 -0
- package/dist/agent-operations/__fixtures__/finish-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/finish-cases.js +758 -0
- package/dist/agent-operations/__fixtures__/lot-info-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/lot-info-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/lot-info-cases.js +370 -0
- package/dist/agent-operations/__fixtures__/merge-windows-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/merge-windows-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/merge-windows-cases.js +321 -0
- package/dist/agent-operations/__fixtures__/native-materials.d.ts +2237 -0
- package/dist/agent-operations/__fixtures__/native-materials.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/native-materials.js +82 -0
- package/dist/agent-operations/__fixtures__/node-read-cases.d.ts +4 -0
- package/dist/agent-operations/__fixtures__/node-read-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/node-read-cases.js +639 -0
- package/dist/agent-operations/__fixtures__/notation-cases.d.ts +24 -0
- package/dist/agent-operations/__fixtures__/notation-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/notation-cases.js +356 -0
- package/dist/agent-operations/__fixtures__/place-items-cases.d.ts +17 -0
- package/dist/agent-operations/__fixtures__/place-items-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/place-items-cases.js +584 -0
- package/dist/agent-operations/__fixtures__/roof-bearing-cases.d.ts +19726 -0
- package/dist/agent-operations/__fixtures__/roof-bearing-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/roof-bearing-cases.js +106 -0
- package/dist/agent-operations/__fixtures__/roof-cases.d.ts +9 -0
- package/dist/agent-operations/__fixtures__/roof-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/roof-cases.js +382 -0
- package/dist/agent-operations/__fixtures__/room-cases.d.ts +4 -0
- package/dist/agent-operations/__fixtures__/room-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/room-cases.js +473 -0
- package/dist/agent-operations/__fixtures__/scene-check-cases.d.ts +4 -0
- package/dist/agent-operations/__fixtures__/scene-check-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/scene-check-cases.js +417 -0
- package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts +5 -0
- package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/search-assets-cases.js +149 -0
- package/dist/agent-operations/__fixtures__/site-cases.d.ts +290 -0
- package/dist/agent-operations/__fixtures__/site-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/site-cases.js +780 -0
- package/dist/agent-operations/__fixtures__/structure-cases.d.ts +7 -0
- package/dist/agent-operations/__fixtures__/structure-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/structure-cases.js +1215 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts +313 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.js +350 -0
- package/dist/agent-operations/__fixtures__/view-assets-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/view-assets-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/view-assets-cases.js +155 -0
- package/dist/agent-operations/__fixtures__/view-scene-cases.d.ts +50 -0
- package/dist/agent-operations/__fixtures__/view-scene-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/view-scene-cases.js +425 -0
- package/dist/agent-operations/achieved.d.ts +21 -0
- package/dist/agent-operations/achieved.d.ts.map +1 -0
- package/dist/agent-operations/achieved.js +48 -0
- package/dist/agent-operations/add-column.d.ts +23 -0
- package/dist/agent-operations/add-column.d.ts.map +1 -0
- package/dist/agent-operations/add-column.js +99 -0
- package/dist/agent-operations/add-fence.d.ts +18 -0
- package/dist/agent-operations/add-fence.d.ts.map +1 -0
- package/dist/agent-operations/add-fence.js +48 -0
- package/dist/agent-operations/add-level.d.ts +17 -0
- package/dist/agent-operations/add-level.d.ts.map +1 -0
- package/dist/agent-operations/add-level.js +130 -0
- package/dist/agent-operations/add-object.d.ts +143 -0
- package/dist/agent-operations/add-object.d.ts.map +1 -0
- package/dist/agent-operations/add-object.js +522 -0
- package/dist/agent-operations/add-wall.d.ts +13 -0
- package/dist/agent-operations/add-wall.d.ts.map +1 -0
- package/dist/agent-operations/add-wall.js +73 -0
- package/dist/agent-operations/apply-changes.d.ts +22 -0
- package/dist/agent-operations/apply-changes.d.ts.map +1 -0
- package/dist/agent-operations/apply-changes.js +125 -0
- package/dist/agent-operations/apply-outcome.d.ts +21 -0
- package/dist/agent-operations/apply-outcome.d.ts.map +1 -0
- package/dist/agent-operations/apply-outcome.js +33 -0
- package/dist/agent-operations/asset-views.d.ts +75 -0
- package/dist/agent-operations/asset-views.d.ts.map +1 -0
- package/dist/agent-operations/asset-views.js +234 -0
- package/dist/agent-operations/author-scene.d.ts +157 -0
- package/dist/agent-operations/author-scene.d.ts.map +1 -0
- package/dist/agent-operations/author-scene.js +1076 -0
- package/dist/agent-operations/authored-scene-merge.d.ts +4 -0
- package/dist/agent-operations/authored-scene-merge.d.ts.map +1 -0
- package/dist/agent-operations/authored-scene-merge.js +96 -0
- package/dist/agent-operations/batch.d.ts +22 -0
- package/dist/agent-operations/batch.d.ts.map +1 -0
- package/dist/agent-operations/batch.js +104 -0
- package/dist/agent-operations/ceiling-object-observations.d.ts +31 -0
- package/dist/agent-operations/ceiling-object-observations.d.ts.map +1 -0
- package/dist/agent-operations/ceiling-object-observations.js +111 -0
- package/dist/agent-operations/collections.d.ts +28 -0
- package/dist/agent-operations/collections.d.ts.map +1 -0
- package/dist/agent-operations/collections.js +130 -0
- package/dist/agent-operations/corner-window.d.ts +19 -0
- package/dist/agent-operations/corner-window.d.ts.map +1 -0
- package/dist/agent-operations/corner-window.js +84 -0
- package/dist/agent-operations/create-roof.d.ts +32 -0
- package/dist/agent-operations/create-roof.d.ts.map +1 -0
- package/dist/agent-operations/create-roof.js +304 -0
- package/dist/agent-operations/create-room.d.ts +38 -0
- package/dist/agent-operations/create-room.d.ts.map +1 -0
- package/dist/agent-operations/create-room.js +245 -0
- package/dist/agent-operations/create-stair.d.ts +11 -0
- package/dist/agent-operations/create-stair.d.ts.map +1 -0
- package/dist/agent-operations/create-stair.js +330 -0
- package/dist/agent-operations/delete-node.d.ts +6 -0
- package/dist/agent-operations/delete-node.d.ts.map +1 -0
- package/dist/agent-operations/delete-node.js +9 -0
- package/dist/agent-operations/design-brief.d.ts +38 -0
- package/dist/agent-operations/design-brief.d.ts.map +1 -0
- package/dist/agent-operations/design-brief.js +300 -0
- package/dist/agent-operations/designs.d.ts +24 -0
- package/dist/agent-operations/designs.d.ts.map +1 -0
- package/dist/agent-operations/designs.js +48 -0
- package/dist/agent-operations/door-clearance.d.ts +150 -0
- package/dist/agent-operations/door-clearance.d.ts.map +1 -0
- package/dist/agent-operations/door-clearance.js +391 -0
- package/dist/agent-operations/duplicate-level.d.ts +12 -0
- package/dist/agent-operations/duplicate-level.d.ts.map +1 -0
- package/dist/agent-operations/duplicate-level.js +55 -0
- package/dist/agent-operations/find-by-type.d.ts +18 -0
- package/dist/agent-operations/find-by-type.d.ts.map +1 -0
- package/dist/agent-operations/find-by-type.js +317 -0
- package/dist/agent-operations/furnish-room.d.ts +39 -0
- package/dist/agent-operations/furnish-room.d.ts.map +1 -0
- package/dist/agent-operations/furnish-room.js +306 -0
- package/dist/agent-operations/furniture-kind.d.ts +22 -0
- package/dist/agent-operations/furniture-kind.d.ts.map +1 -0
- package/dist/agent-operations/furniture-kind.js +69 -0
- package/dist/agent-operations/get-node.d.ts +12 -0
- package/dist/agent-operations/get-node.d.ts.map +1 -0
- package/dist/agent-operations/get-node.js +105 -0
- package/dist/agent-operations/hosted-services.d.ts +14 -0
- package/dist/agent-operations/hosted-services.d.ts.map +1 -0
- package/dist/agent-operations/hosted-services.js +22 -0
- package/dist/agent-operations/index.d.ts +489 -0
- package/dist/agent-operations/index.d.ts.map +1 -0
- package/dist/agent-operations/index.js +141 -0
- package/dist/agent-operations/item-space.d.ts +22 -0
- package/dist/agent-operations/item-space.d.ts.map +1 -0
- package/dist/agent-operations/item-space.js +69 -0
- package/dist/agent-operations/layout-clearance.d.ts +157 -0
- package/dist/agent-operations/layout-clearance.d.ts.map +1 -0
- package/dist/agent-operations/layout-clearance.js +500 -0
- package/dist/agent-operations/level-height-fill.d.ts +12 -0
- package/dist/agent-operations/level-height-fill.d.ts.map +1 -0
- package/dist/agent-operations/level-height-fill.js +59 -0
- package/dist/agent-operations/level-reads.d.ts +37 -0
- package/dist/agent-operations/level-reads.d.ts.map +1 -0
- package/dist/agent-operations/level-reads.js +168 -0
- package/dist/agent-operations/level-target.d.ts +11 -0
- package/dist/agent-operations/level-target.d.ts.map +1 -0
- package/dist/agent-operations/level-target.js +29 -0
- package/dist/agent-operations/list-levels.d.ts +4 -0
- package/dist/agent-operations/list-levels.d.ts.map +1 -0
- package/dist/agent-operations/list-levels.js +54 -0
- package/dist/agent-operations/material-preset.d.ts +11 -0
- package/dist/agent-operations/material-preset.d.ts.map +1 -0
- package/dist/agent-operations/material-preset.js +68 -0
- package/dist/agent-operations/material-refs.d.ts +30 -0
- package/dist/agent-operations/material-refs.d.ts.map +1 -0
- package/dist/agent-operations/material-refs.js +105 -0
- package/dist/agent-operations/merge-windows.d.ts +6 -0
- package/dist/agent-operations/merge-windows.d.ts.map +1 -0
- package/dist/agent-operations/merge-windows.js +27 -0
- package/dist/agent-operations/move-roofs.d.ts +9 -0
- package/dist/agent-operations/move-roofs.d.ts.map +1 -0
- package/dist/agent-operations/move-roofs.js +29 -0
- package/dist/agent-operations/node-patch.d.ts +3 -0
- package/dist/agent-operations/node-patch.d.ts.map +1 -0
- package/dist/agent-operations/node-patch.js +114 -0
- package/dist/agent-operations/paint.d.ts +22 -0
- package/dist/agent-operations/paint.d.ts.map +1 -0
- package/dist/agent-operations/paint.js +329 -0
- package/dist/agent-operations/photo-elevation.d.ts +155 -0
- package/dist/agent-operations/photo-elevation.d.ts.map +1 -0
- package/dist/agent-operations/photo-elevation.js +761 -0
- package/dist/agent-operations/place-in-room.d.ts +29 -0
- package/dist/agent-operations/place-in-room.d.ts.map +1 -0
- package/dist/agent-operations/place-in-room.js +403 -0
- package/dist/agent-operations/place-items.d.ts +20 -0
- package/dist/agent-operations/place-items.d.ts.map +1 -0
- package/dist/agent-operations/place-items.js +239 -0
- package/dist/agent-operations/plan-geometry.d.ts +24 -0
- package/dist/agent-operations/plan-geometry.d.ts.map +1 -0
- package/dist/agent-operations/plan-geometry.js +97 -0
- package/dist/agent-operations/point-context.d.ts +139 -0
- package/dist/agent-operations/point-context.d.ts.map +1 -0
- package/dist/agent-operations/point-context.js +1 -0
- package/dist/agent-operations/project-files.d.ts +9 -0
- package/dist/agent-operations/project-files.d.ts.map +1 -0
- package/dist/agent-operations/project-files.js +25 -0
- package/dist/agent-operations/record-made.d.ts +18 -0
- package/dist/agent-operations/record-made.d.ts.map +1 -0
- package/dist/agent-operations/record-made.js +28 -0
- package/dist/agent-operations/roof-footprint.d.ts +24 -0
- package/dist/agent-operations/roof-footprint.d.ts.map +1 -0
- package/dist/agent-operations/roof-footprint.js +242 -0
- package/dist/agent-operations/roof-writes.d.ts +20 -0
- package/dist/agent-operations/roof-writes.d.ts.map +1 -0
- package/dist/agent-operations/roof-writes.js +165 -0
- package/dist/agent-operations/room-findings.d.ts +54 -0
- package/dist/agent-operations/room-findings.d.ts.map +1 -0
- package/dist/agent-operations/room-findings.js +143 -0
- package/dist/agent-operations/room-floor-script.d.ts +23 -0
- package/dist/agent-operations/room-floor-script.d.ts.map +1 -0
- package/dist/agent-operations/room-floor-script.js +54 -0
- package/dist/agent-operations/room-structure.d.ts +87 -0
- package/dist/agent-operations/room-structure.d.ts.map +1 -0
- package/dist/agent-operations/room-structure.js +144 -0
- package/dist/agent-operations/scene-checkpoint.d.ts +94 -0
- package/dist/agent-operations/scene-checkpoint.d.ts.map +1 -0
- package/dist/agent-operations/scene-checkpoint.js +176 -0
- package/dist/agent-operations/scene-materials.d.ts +15 -0
- package/dist/agent-operations/scene-materials.d.ts.map +1 -0
- package/dist/agent-operations/scene-materials.js +62 -0
- package/dist/agent-operations/scene-measure.d.ts +73 -0
- package/dist/agent-operations/scene-measure.d.ts.map +1 -0
- package/dist/agent-operations/scene-measure.js +73 -0
- package/dist/agent-operations/scene-queries.d.ts +4941 -0
- package/dist/agent-operations/scene-queries.d.ts.map +1 -0
- package/dist/agent-operations/scene-queries.js +74 -0
- package/dist/agent-operations/scene-review.d.ts +52 -0
- package/dist/agent-operations/scene-review.d.ts.map +1 -0
- package/dist/agent-operations/scene-review.js +106 -0
- package/dist/agent-operations/scene-view.d.ts +165 -0
- package/dist/agent-operations/scene-view.d.ts.map +1 -0
- package/dist/agent-operations/scene-view.js +916 -0
- package/dist/agent-operations/search-assets.d.ts +14 -0
- package/dist/agent-operations/search-assets.d.ts.map +1 -0
- package/dist/agent-operations/search-assets.js +43 -0
- package/dist/agent-operations/search-materials.d.ts +18 -0
- package/dist/agent-operations/search-materials.d.ts.map +1 -0
- package/dist/agent-operations/search-materials.js +165 -0
- package/dist/agent-operations/set-checkpoint.d.ts +9 -0
- package/dist/agent-operations/set-checkpoint.d.ts.map +1 -0
- package/dist/agent-operations/set-checkpoint.js +31 -0
- package/dist/agent-operations/set-ground-level.d.ts +12 -0
- package/dist/agent-operations/set-ground-level.d.ts.map +1 -0
- package/dist/agent-operations/set-ground-level.js +61 -0
- package/dist/agent-operations/site.d.ts +21 -0
- package/dist/agent-operations/site.d.ts.map +1 -0
- package/dist/agent-operations/site.js +123 -0
- package/dist/agent-operations/stairs.d.ts +5 -0
- package/dist/agent-operations/stairs.d.ts.map +1 -0
- package/dist/agent-operations/stairs.js +70 -0
- package/dist/agent-operations/types.d.ts +118 -0
- package/dist/agent-operations/types.d.ts.map +1 -0
- package/dist/agent-operations/types.js +1 -0
- package/dist/agent-operations/verify-scene.d.ts +84 -0
- package/dist/agent-operations/verify-scene.d.ts.map +1 -0
- package/dist/agent-operations/verify-scene.js +548 -0
- package/dist/agent-operations/wall-face-script.d.ts +28 -0
- package/dist/agent-operations/wall-face-script.d.ts.map +1 -0
- package/dist/agent-operations/wall-face-script.js +62 -0
- package/dist/agent-operations/wall-object-observations.d.ts +41 -0
- package/dist/agent-operations/wall-object-observations.d.ts.map +1 -0
- package/dist/agent-operations/wall-object-observations.js +249 -0
- package/dist/agent-operations/wall-opening.d.ts +65 -0
- package/dist/agent-operations/wall-opening.d.ts.map +1 -0
- package/dist/agent-operations/wall-opening.js +55 -0
- package/dist/agent-operations/wall-skirting.d.ts +24 -0
- package/dist/agent-operations/wall-skirting.d.ts.map +1 -0
- package/dist/agent-operations/wall-skirting.js +85 -0
- package/dist/agent-tools/achieved.d.ts +9 -0
- package/dist/agent-tools/achieved.d.ts.map +1 -0
- package/dist/agent-tools/achieved.js +8 -0
- package/dist/agent-tools/add-object.d.ts +47 -0
- package/dist/agent-tools/add-object.d.ts.map +1 -0
- package/dist/agent-tools/add-object.js +92 -0
- package/dist/agent-tools/assets.d.ts +21 -0
- package/dist/agent-tools/assets.d.ts.map +1 -0
- package/dist/agent-tools/assets.js +30 -0
- package/dist/agent-tools/author-scene.d.ts +651 -0
- package/dist/agent-tools/author-scene.d.ts.map +1 -0
- package/dist/agent-tools/author-scene.js +252 -0
- package/dist/agent-tools/batch.d.ts +25 -0
- package/dist/agent-tools/batch.d.ts.map +1 -0
- package/dist/agent-tools/batch.js +61 -0
- package/dist/agent-tools/checkpoints.d.ts +13 -0
- package/dist/agent-tools/checkpoints.d.ts.map +1 -0
- package/dist/agent-tools/checkpoints.js +16 -0
- package/dist/agent-tools/clear-scene.d.ts +10 -0
- package/dist/agent-tools/clear-scene.d.ts.map +1 -0
- package/dist/agent-tools/clear-scene.js +9 -0
- package/dist/agent-tools/collections.d.ts +35 -0
- package/dist/agent-tools/collections.d.ts.map +1 -0
- package/dist/agent-tools/collections.js +31 -0
- package/dist/agent-tools/columns.d.ts +44 -0
- package/dist/agent-tools/columns.d.ts.map +1 -0
- package/dist/agent-tools/columns.js +59 -0
- package/dist/agent-tools/contract.d.ts +68 -0
- package/dist/agent-tools/contract.d.ts.map +1 -0
- package/dist/agent-tools/contract.js +1 -0
- package/dist/agent-tools/corner-window.d.ts +46 -0
- package/dist/agent-tools/corner-window.d.ts.map +1 -0
- package/dist/agent-tools/corner-window.js +47 -0
- package/dist/agent-tools/create-room.d.ts +64 -0
- package/dist/agent-tools/create-room.d.ts.map +1 -0
- package/dist/agent-tools/create-room.js +97 -0
- package/dist/agent-tools/design-brief.d.ts +408 -0
- package/dist/agent-tools/design-brief.d.ts.map +1 -0
- package/dist/agent-tools/design-brief.js +149 -0
- package/dist/agent-tools/designs.d.ts +34 -0
- package/dist/agent-tools/designs.d.ts.map +1 -0
- package/dist/agent-tools/designs.js +50 -0
- package/dist/agent-tools/fences.d.ts +28 -0
- package/dist/agent-tools/fences.d.ts.map +1 -0
- package/dist/agent-tools/fences.js +31 -0
- package/dist/agent-tools/find-by-type.d.ts +18 -0
- package/dist/agent-tools/find-by-type.d.ts.map +1 -0
- package/dist/agent-tools/find-by-type.js +35 -0
- package/dist/agent-tools/furnish-room.d.ts +28 -0
- package/dist/agent-tools/furnish-room.d.ts.map +1 -0
- package/dist/agent-tools/furnish-room.js +37 -0
- package/dist/agent-tools/hosted-services.d.ts +438 -0
- package/dist/agent-tools/hosted-services.d.ts.map +1 -0
- package/dist/agent-tools/hosted-services.js +181 -0
- package/dist/agent-tools/index.d.ts +1543 -0
- package/dist/agent-tools/index.d.ts.map +1 -0
- package/dist/agent-tools/index.js +126 -0
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- package/dist/utils/node-defaults.d.ts +37 -0
- package/dist/utils/node-defaults.d.ts.map +1 -0
- package/dist/utils/node-defaults.js +96 -0
- package/dist/utils/normalize-legacy-structure.d.ts +2 -0
- package/dist/utils/normalize-legacy-structure.d.ts.map +1 -0
- package/dist/utils/normalize-legacy-structure.js +61 -0
- package/dist/utils/omit-undefined.d.ts +2 -0
- package/dist/utils/omit-undefined.d.ts.map +1 -0
- package/dist/utils/omit-undefined.js +17 -0
- package/dist/utils/owned-floor-opening-migration.d.ts +4918 -0
- package/dist/utils/owned-floor-opening-migration.d.ts.map +1 -0
- package/dist/utils/owned-floor-opening-migration.js +365 -0
- package/dist/utils/reconcile-structure-on-load.d.ts +4918 -0
- package/dist/utils/reconcile-structure-on-load.d.ts.map +1 -0
- package/dist/utils/reconcile-structure-on-load.js +307 -0
- package/dist/utils/room-zone-migration.d.ts +18 -0
- package/dist/utils/room-zone-migration.d.ts.map +1 -0
- package/dist/utils/room-zone-migration.js +258 -0
- package/dist/utils/scene-migrations.d.ts +16 -1
- package/dist/utils/scene-migrations.d.ts.map +1 -1
- package/dist/utils/scene-migrations.js +15 -1
- package/dist/utils/semantic-equal.d.ts +3 -0
- package/dist/utils/semantic-equal.d.ts.map +1 -0
- package/dist/utils/semantic-equal.js +26 -0
- package/dist/utils/structure-id.d.ts +4 -0
- package/dist/utils/structure-id.d.ts.map +1 -0
- package/dist/utils/structure-id.js +115 -0
- package/dist/utils/types.d.ts.map +1 -1
- package/dist/utils/vertical-scene-migration.d.ts +8 -8
- package/dist/utils/vertical-scene-migration.d.ts.map +1 -1
- package/dist/utils/vertical-scene-migration.js +18 -8
- package/dist/utils/wall-assembly-migration.d.ts +14 -0
- package/dist/utils/wall-assembly-migration.d.ts.map +1 -0
- package/dist/utils/wall-assembly-migration.js +23 -0
- package/dist/utils/wall-face-migration.d.ts +23 -0
- package/dist/utils/wall-face-migration.d.ts.map +1 -0
- package/dist/utils/wall-face-migration.js +246 -0
- package/dist/validation/opening-bounds.d.ts +36 -0
- package/dist/validation/opening-bounds.d.ts.map +1 -0
- package/dist/validation/opening-bounds.js +34 -0
- package/dist/validation/validate-build-json.d.ts +2 -0
- package/dist/validation/validate-build-json.d.ts.map +1 -1
- package/dist/validation/validate-build-json.js +36 -1
- package/package.json +69 -10
- package/dist/services/surface-hosting-procedural-parity.fixtures.d.ts +0 -13
- package/dist/services/surface-hosting-procedural-parity.fixtures.d.ts.map +0 -1
- package/dist/services/surface-hosting-procedural-parity.fixtures.js +0 -4691
- package/dist/services/surface-hosting-shelf-parity.fixtures.d.ts +0 -1060
- package/dist/services/surface-hosting-shelf-parity.fixtures.d.ts.map +0 -1
- package/dist/services/surface-hosting-shelf-parity.fixtures.js +0 -3127
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{"version":3,"file":"create-zone.d.ts","sourceRoot":"","sources":["../../../src/commands/structure/create-zone.ts"],"names":[],"mappings":"AAOA,OAAO,EAAiC,KAAK,QAAQ,EAAE,KAAK,QAAQ,EAAE,MAAM,cAAc,CAAA;AAG1F,OAAO,EAAiB,KAAK,eAAe,EAAE,MAAM,mBAAmB,CAAA;AACvE,OAAO,EAIL,KAAK,KAAK,EACV,KAAK,eAAe,EACpB,KAAK,cAAc,EACnB,KAAK,aAAa,EAEnB,MAAM,UAAU,CAAA;AAEjB,KAAK,IAAI,GACL;IAAE,MAAM,EAAE,MAAM,CAAC;IAAC,IAAI,EAAE,GAAG,GAAG,GAAG,CAAC;IAAC,EAAE,EAAE,MAAM,CAAC;IAAC,EAAE,EAAE,MAAM,CAAA;CAAE,GAC3D;IAAE,SAAS,EAAE,CAAC,KAAK,EAAE,KAAK,CAAC,CAAA;CAAE,CAAA;AACjC,MAAM,MAAM,eAAe,GAAG;IAC5B,OAAO,EAAE,MAAM,CAAA;IACf,OAAO,CAAC,EAAE,KAAK,EAAE,CAAA;IACjB,WAAW,CAAC,EAAE,MAAM,EAAE,CAAA;IACtB,KAAK,CAAC,EAAE,IAAI,EAAE,CAAA;IACd,IAAI,CAAC,EAAE,MAAM,CAAA;IACb,MAAM,CAAC,EAAE,eAAe,CAAA;IACxB,OAAO,CAAC,EAAE,OAAO,CAAA;IACjB,kHAAkH;IAClH,UAAU,CAAC,EAAE,OAAO,CAAA;IACpB,IAAI,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,EAAE,QAAQ,GAAG,WAAW,GAAG,eAAe,CAAC,CAAA;IACxE,MAAM,EAAE,eAAe,CAAA;CACxB,CAAA;AAED,wBAAgB,oBAAoB,CAAC,KAAK,EAAE,cAAc,EAAE,OAAO,EAAE,MAAM,EAAE,OAAO,EAAE,KAAK,EAAE;;;;IAiB5F;AAED;;;;;;GAMG;AACH,wBAAgB,YAAY,CAC1B,KAAK,EAAE,cAAc,EACrB,OAAO,EAAE,MAAM,EACf,OAAO,EAAE,KAAK,EAAE,GACf,QAAQ,GAAG,SAAS,CA6BtB;AAgBD,wBAAgB,UAAU,CACxB,KAAK,EAAE,cAAc,EACrB,KAAK,EAAE,eAAe,GACrB,aAAa,GAAG;IAAE,MAAM,EAAE,MAAM,CAAC;IAAC,OAAO,CAAC,EAAE,MAAM,CAAA;CAAE,CAiItD"}
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import { newZone } from '../../lib/new-zone.js';
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import { area, intersection } from '../../lib/polygon-boolean.js';
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import { polygonInteriorPoint } from '../../lib/polygon-label.js';
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import { segmentsIntersect } from '../../lib/polygon-relations.js';
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import { extractRooms } from '../../lib/room-graph.js';
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import { isAllocatedRoomName } from '../../lib/room-name.js';
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import { adoptableFace, zoneFaceFits } from '../../lib/room-zone-adoption.js';
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import { SeparatorNode } from '../../schema/index.js';
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import { getWallCurveFrameAt } from '../../systems/wall/wall-curve.js';
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import { planWallInsertion, uncoveredWallSegments } from '../../systems/wall/wall-topology.js';
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import { setZoneIntent } from './set-zone-intent.js';
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import { applyToScratch, boundaries, diffStructure, structureChangeBatch, } from './shared.js';
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export function outdoorRoomConflicts(nodes, levelId, polygon) {
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return Object.values(nodes).flatMap((node) => node.type === 'zone' &&
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node.parentId === levelId &&
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node.spaceRole === 'room' &&
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node.enclosureStatus !== 'open' &&
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node.floor?.support !== 'open' &&
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area(intersection(polygon, { outer: node.polygon, holes: node.holes })) > 1e-6
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? [
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{
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code: 'outdoor-room-overlap',
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nodeIds: [node.id],
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message: `The terrace overlaps ${node.name || 'an existing room'}.`,
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},
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]
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: []);
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}
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/**
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* The room walls already make where a room is drawn, to name rather than stack a second zone on
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* (walls first, then create_room, gave every room a "Room N" twin). Only when every edge of the
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* polygon runs along a wall, so nothing is built and the rooms stand as they are; the room the
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* polygon fits by the reconciler's own adoption rule, and only while it keeps the name the
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* reconciler gave it.
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*/
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export function walledRoomAt(nodes, levelId, polygon) {
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const walls = boundaries(nodes, levelId).filter((n) => n.type === 'wall');
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const walled = polygon.every((start, i) => {
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const end = polygon[(i + 1) % polygon.length];
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return (Math.hypot(end[0] - start[0], end[1] - start[1]) < 1e-8 ||
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uncoveredWallSegments(start, end, walls).length === 0);
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});
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if (!walled)
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return;
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const rooms = Object.values(nodes).filter((node) => node.type === 'zone' &&
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node.parentId === levelId &&
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node.spaceRole === 'room' &&
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48
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node.autoFromWalls &&
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node.enclosureStatus !== 'open');
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const fit = adoptableFace(zoneFaceFits({ id: '', polygon }, rooms.map((room) => ({
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key: room.id,
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polygon: { outer: room.polygon, holes: room.holes ?? [] },
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clear: { outer: [], holes: [] },
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}))));
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return fit && rooms[fit.face];
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}
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/**
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* The walled room a drawn polygon names instead of stacking a zone on: one that still has the name
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* the reconciler gave it, or any walled room when `adoptNamed` says its person's name may change.
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*/
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function walledRoomToName(nodes, levelId, polygon, adoptNamed = false) {
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const room = walledRoomAt(nodes, levelId, polygon);
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return room && (adoptNamed || isAllocatedRoomName(room.name)) ? room : undefined;
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}
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export function createZone(nodes, input) {
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if (nodes[input.levelId]?.type !== 'level')
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throw Error('Select an editable floor.');
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if ([input.polygon, input.boundaryIds, input.edges].filter(Boolean).length !== 1)
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throw Error('Supply exactly one polygon, boundary set or edge list.');
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let scratch = { ...nodes };
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let polygon = input.polygon;
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let segments = [];
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if (input.boundaryIds) {
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const selected = boundaries(nodes, input.levelId).filter((n) => input.boundaryIds.includes(n.id));
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const faces = extractRooms(selected);
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if (selected.length !== input.boundaryIds.length || faces.length !== 1)
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throw Error('The boundary set must enclose one room.');
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polygon = faces[0].referencePolygon;
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}
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else if (input.edges) {
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const edges = input.edges.map((edge) => {
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if ('separator' in edge) {
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segments.push(edge.separator);
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return edge.separator;
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}
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const wall = nodes[edge.wallId];
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if (wall?.type !== 'wall' ||
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wall.parentId !== input.levelId ||
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!(edge.t0 >= 0 && edge.t1 <= 1 && edge.t0 < edge.t1))
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throw Error('Invalid wall edge.');
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const count = wall.curveOffset ? 64 : 1;
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const points = Array.from({ length: count + 1 }, (_, i) => {
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const t = edge.t0 + ((edge.t1 - edge.t0) * i) / count;
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const { point } = getWallCurveFrameAt(wall, t);
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return [point.x, point.y];
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});
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return edge.face === 'a' ? points : points.reverse();
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});
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segments.push(...edges.map((edge, i) => [edge.at(-1), edges[(i + 1) % edges.length][0]]));
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polygon = edges.flat();
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}
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else if (polygon)
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segments = polygon.map((p, i) => [p, polygon[(i + 1) % polygon.length]]);
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polygon = polygon?.filter((point, i, points) => {
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const next = points[(i + 1) % points.length];
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return Math.hypot(point[0] - next[0], point[1] - next[1]) > 1e-8;
|
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});
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108
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+
if (!polygon ||
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polygon.length < 3 ||
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!polygon.flat().every(Number.isFinite) ||
|
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111
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area([{ outer: polygon, holes: [] }]) < 0.01 ||
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+
polygon.some((a, i) => polygon.some((b, j) => j > i + 1 &&
|
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+
!(i === 0 && j === polygon.length - 1) &&
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+
segmentsIntersect(a, polygon[(i + 1) % polygon.length], b, polygon[(j + 1) % polygon.length]))))
|
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+
throw Error('A room needs a valid polygon.');
|
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116
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+
const walledRoom = walledRoomToName(nodes, input.levelId, polygon, input.adoptNamed);
|
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117
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+
if (walledRoom) {
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118
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scratch[walledRoom.id] = { ...walledRoom, name: input.name ?? walledRoom.name };
|
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119
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+
if (input.intent)
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120
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+
scratch = applyToScratch(scratch, structureChangeBatch(setZoneIntent(scratch, { zoneId: walledRoom.id, patch: input.intent }).changes));
|
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+
return {
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changes: diffStructure(nodes, scratch),
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+
zoneId: walledRoom.id,
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renamed: walledRoom.name,
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+
};
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126
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+
}
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127
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+
if (input.enclose === false) {
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+
const conflicts = outdoorRoomConflicts(nodes, input.levelId, polygon);
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+
if (conflicts.length)
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+
return { changes: [], conflicts, zoneId: '' };
|
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+
}
|
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132
|
+
for (const [start, end] of segments) {
|
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133
|
+
if (Math.hypot(end[0] - start[0], end[1] - start[1]) < 1e-8)
|
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+
continue;
|
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135
|
+
const walls = boundaries(scratch, input.levelId).filter((n) => n.type === 'wall');
|
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136
|
+
for (const [a, b] of uncoveredWallSegments(start, end, walls)) {
|
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137
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+
if (input.enclose) {
|
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138
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+
const result = planWallInsertion(scratch, {
|
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139
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+
levelId: input.levelId,
|
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start: a,
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end: b,
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+
joinRadius: 0.001,
|
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143
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+
wallDefaults: input.wall,
|
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144
|
+
mintId: () => input.mintId('wall'),
|
|
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+
});
|
|
146
|
+
if (!result.ok)
|
|
147
|
+
throw Error(`Cannot enclose room: ${result.reason}`);
|
|
148
|
+
scratch = applyToScratch(scratch, result.plan.changes);
|
|
149
|
+
}
|
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150
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+
else {
|
|
151
|
+
const separator = SeparatorNode.parse({
|
|
152
|
+
id: input.mintId('separator'),
|
|
153
|
+
parentId: input.levelId,
|
|
154
|
+
start: a,
|
|
155
|
+
end: b,
|
|
156
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+
});
|
|
157
|
+
scratch[separator.id] = separator;
|
|
158
|
+
}
|
|
159
|
+
}
|
|
160
|
+
}
|
|
161
|
+
const zone = newZone({
|
|
162
|
+
id: input.mintId('zone'),
|
|
163
|
+
parentId: input.levelId,
|
|
164
|
+
name: input.name ?? 'Room',
|
|
165
|
+
polygon,
|
|
166
|
+
seed: polygonInteriorPoint({ polygon }, true),
|
|
167
|
+
spaceRole: 'room',
|
|
168
|
+
});
|
|
169
|
+
if (scratch[zone.id])
|
|
170
|
+
throw Error(`Duplicate zone id: ${zone.id}`);
|
|
171
|
+
scratch[zone.id] = zone;
|
|
172
|
+
if (input.intent)
|
|
173
|
+
scratch = applyToScratch(scratch, structureChangeBatch(setZoneIntent(scratch, { zoneId: zone.id, patch: input.intent }).changes));
|
|
174
|
+
return { changes: diffStructure(nodes, scratch), zoneId: zone.id };
|
|
175
|
+
}
|
|
@@ -0,0 +1,51 @@
|
|
|
1
|
+
import { type StructureNodes, type StructurePlan } from './shared.js';
|
|
2
|
+
export type DeleteZonePayload = {
|
|
3
|
+
zoneId: string;
|
|
4
|
+
name: string;
|
|
5
|
+
contents: 'delete' | 'keep';
|
|
6
|
+
/**
|
|
7
|
+
* `delete`: the room goes with the walls, separators and openings only it
|
|
8
|
+
* uses. `merge`: an area Divide made (a separator on its outline) goes back
|
|
9
|
+
* into the room across those separators; walls and items stay. `blocked`:
|
|
10
|
+
* every boundary is a wall another room shares — nothing of its own to
|
|
11
|
+
* remove, so deleting one of those walls is the way (a conflict, no changes).
|
|
12
|
+
*/
|
|
13
|
+
mode: 'delete' | 'merge' | 'blocked';
|
|
14
|
+
/** `merge`: the room the area goes back into. */
|
|
15
|
+
mergedIntoZoneId?: string;
|
|
16
|
+
opensZoneIds: string[];
|
|
17
|
+
keptSharedSeparatorIds: string[];
|
|
18
|
+
wallIds: string[];
|
|
19
|
+
keptSharedWallIds: string[];
|
|
20
|
+
separatorIds: string[];
|
|
21
|
+
openingIds: string[];
|
|
22
|
+
itemIds: string[];
|
|
23
|
+
};
|
|
24
|
+
export declare const SHARED_WALLS_DELETE_MESSAGE = "To remove this room, delete one of its walls.";
|
|
25
|
+
type ZoneInput = {
|
|
26
|
+
zoneId: string;
|
|
27
|
+
contents: 'delete' | 'keep';
|
|
28
|
+
};
|
|
29
|
+
type DeleteZonePlan = StructurePlan & {
|
|
30
|
+
payload: DeleteZonePayload;
|
|
31
|
+
};
|
|
32
|
+
/**
|
|
33
|
+
* Deletes a room the way its boundaries allow:
|
|
34
|
+
* - an area Divide made (a separator shared with a room on its outline) merges
|
|
35
|
+
* back into that room — the one sharing the most separator length — by
|
|
36
|
+
* removing those separators; its intent (name, finishes, regions) goes, its
|
|
37
|
+
* walls and items stay, and mezzanines it hosts move to the merged room;
|
|
38
|
+
* - a room whose every boundary is a wall shared with other rooms is refused
|
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39
|
+
* (`shared-walls`): only deleting one of those walls can remove it;
|
|
40
|
+
* - otherwise the room goes with the walls, separators and openings only it
|
|
41
|
+
* uses, and its items per `contents`.
|
|
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|
+
*/
|
|
43
|
+
export declare function deleteZone(sourceNodes: StructureNodes, input: ZoneInput): DeleteZonePlan;
|
|
44
|
+
/**
|
|
45
|
+
* The room removed with the walls, separators and openings only it uses (and
|
|
46
|
+
* its items per `contents`), whatever its neighbours. Wall deletion uses this
|
|
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|
+
* directly for the rooms it takes down.
|
|
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|
+
*/
|
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49
|
+
export declare function planZoneRemoval(sourceNodes: StructureNodes, input: ZoneInput): DeleteZonePlan;
|
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|
+
export {};
|
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|
+
//# sourceMappingURL=delete-zone.d.ts.map
|
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@@ -0,0 +1 @@
|
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|
1
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+
{"version":3,"file":"delete-zone.d.ts","sourceRoot":"","sources":["../../../src/commands/structure/delete-zone.ts"],"names":[],"mappings":"AAWA,OAAO,EAOL,KAAK,cAAc,EACnB,KAAK,aAAa,EAGnB,MAAM,UAAU,CAAA;AAEjB,MAAM,MAAM,iBAAiB,GAAG;IAC9B,MAAM,EAAE,MAAM,CAAA;IACd,IAAI,EAAE,MAAM,CAAA;IACZ,QAAQ,EAAE,QAAQ,GAAG,MAAM,CAAA;IAC3B;;;;;;OAMG;IACH,IAAI,EAAE,QAAQ,GAAG,OAAO,GAAG,SAAS,CAAA;IACpC,iDAAiD;IACjD,gBAAgB,CAAC,EAAE,MAAM,CAAA;IACzB,YAAY,EAAE,MAAM,EAAE,CAAA;IACtB,sBAAsB,EAAE,MAAM,EAAE,CAAA;IAChC,OAAO,EAAE,MAAM,EAAE,CAAA;IACjB,iBAAiB,EAAE,MAAM,EAAE,CAAA;IAC3B,YAAY,EAAE,MAAM,EAAE,CAAA;IACtB,UAAU,EAAE,MAAM,EAAE,CAAA;IACpB,OAAO,EAAE,MAAM,EAAE,CAAA;CAClB,CAAA;AA0CD,eAAO,MAAM,2BAA2B,kDAAkD,CAAA;AAE1F,KAAK,SAAS,GAAG;IAAE,MAAM,EAAE,MAAM,CAAC;IAAC,QAAQ,EAAE,QAAQ,GAAG,MAAM,CAAA;CAAE,CAAA;AAChE,KAAK,cAAc,GAAG,aAAa,GAAG;IAAE,OAAO,EAAE,iBAAiB,CAAA;CAAE,CAAA;AAEpE;;;;;;;;;;GAUG;AACH,wBAAgB,UAAU,CAAC,WAAW,EAAE,cAAc,EAAE,KAAK,EAAE,SAAS,GAAG,cAAc,CA2BxF;AAqJD;;;;GAIG;AACH,wBAAgB,eAAe,CAAC,WAAW,EAAE,cAAc,EAAE,KAAK,EAAE,SAAS,GAAG,cAAc,CA4I7F"}
|
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@@ -0,0 +1,354 @@
|
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1
|
+
import { area, containsPoint, intersection } from '../../lib/polygon-boolean.js';
|
|
2
|
+
import { extractRooms } from '../../lib/room-graph.js';
|
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3
|
+
import { isDerivedNode } from '../../store/derived-node-guard.js';
|
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4
|
+
import { getWallCurveFrameAt, getWallCurveLength } from '../../systems/wall/wall-curve.js';
|
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5
|
+
import { containedMezzanines, electedIntentPlate, isFloorPlacedIntent, } from './mezzanine-content.js';
|
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6
|
+
import { applyToScratch, boundaries, diffStructure, pointInRoom, requireZone, roomFace, sharedSpan, structureChangeBatch, } from './shared.js';
|
|
7
|
+
function levelPose(nodes, item, levelId) {
|
|
8
|
+
let position = [...item.position];
|
|
9
|
+
let yaw = Array.isArray(item.rotation) ? item.rotation[1] : item.rotation;
|
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10
|
+
let parent = item.parentId ? nodes[item.parentId] : undefined;
|
|
11
|
+
const visited = new Set();
|
|
12
|
+
while (parent && parent.id !== levelId && !visited.has(parent.id)) {
|
|
13
|
+
visited.add(parent.id);
|
|
14
|
+
if (parent.type === 'wall') {
|
|
15
|
+
const frame = getWallCurveFrameAt(parent, position[0] / getWallCurveLength(parent));
|
|
16
|
+
position = [
|
|
17
|
+
frame.point.x + frame.normal.x * position[2],
|
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18
|
+
position[1],
|
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19
|
+
frame.point.y + frame.normal.y * position[2],
|
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20
|
+
];
|
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21
|
+
yaw -= Math.atan2(frame.tangent.y, frame.tangent.x);
|
|
22
|
+
}
|
|
23
|
+
else if (parent.type === 'ceiling')
|
|
24
|
+
position[1] += parent.height ?? 2.7;
|
|
25
|
+
else if ('position' in parent && Array.isArray(parent.position)) {
|
|
26
|
+
const rotation = 'rotation' in parent && Array.isArray(parent.rotation) ? parent.rotation[1] : 0;
|
|
27
|
+
const c = Math.cos(rotation), s = Math.sin(rotation);
|
|
28
|
+
position = [
|
|
29
|
+
parent.position[0] + c * position[0] + s * position[2],
|
|
30
|
+
parent.position[1] + position[1],
|
|
31
|
+
parent.position[2] - s * position[0] + c * position[2],
|
|
32
|
+
];
|
|
33
|
+
yaw += rotation;
|
|
34
|
+
}
|
|
35
|
+
parent = parent.parentId ? nodes[parent.parentId] : undefined;
|
|
36
|
+
}
|
|
37
|
+
return parent?.id === levelId
|
|
38
|
+
? {
|
|
39
|
+
position,
|
|
40
|
+
rotation: Array.isArray(item.rotation)
|
|
41
|
+
? [item.rotation[0], yaw, item.rotation[2]]
|
|
42
|
+
: yaw,
|
|
43
|
+
}
|
|
44
|
+
: null;
|
|
45
|
+
}
|
|
46
|
+
export const SHARED_WALLS_DELETE_MESSAGE = 'To remove this room, delete one of its walls.';
|
|
47
|
+
/**
|
|
48
|
+
* Deletes a room the way its boundaries allow:
|
|
49
|
+
* - an area Divide made (a separator shared with a room on its outline) merges
|
|
50
|
+
* back into that room — the one sharing the most separator length — by
|
|
51
|
+
* removing those separators; its intent (name, finishes, regions) goes, its
|
|
52
|
+
* walls and items stay, and mezzanines it hosts move to the merged room;
|
|
53
|
+
* - a room whose every boundary is a wall shared with other rooms is refused
|
|
54
|
+
* (`shared-walls`): only deleting one of those walls can remove it;
|
|
55
|
+
* - otherwise the room goes with the walls, separators and openings only it
|
|
56
|
+
* uses, and its items per `contents`.
|
|
57
|
+
*/
|
|
58
|
+
export function deleteZone(sourceNodes, input) {
|
|
59
|
+
const zone = requireZone(sourceNodes, input.zoneId);
|
|
60
|
+
const faces = extractRooms(boundaries(sourceNodes, zone.parentId));
|
|
61
|
+
const target = mergeTarget(sourceNodes, zone, faces);
|
|
62
|
+
if (target)
|
|
63
|
+
return mergeBack(sourceNodes, zone, target, input.contents);
|
|
64
|
+
const plan = planZoneRemoval(sourceNodes, input);
|
|
65
|
+
const spans = roomFace(sourceNodes, zone, faces)?.spans ?? [];
|
|
66
|
+
if (!spans.length || !spans.every((span) => sharedSpan(sourceNodes, zone, span)))
|
|
67
|
+
return plan;
|
|
68
|
+
return {
|
|
69
|
+
changes: [],
|
|
70
|
+
conflicts: [
|
|
71
|
+
{
|
|
72
|
+
code: 'shared-walls',
|
|
73
|
+
nodeIds: [zone.id, ...plan.payload.keptSharedWallIds],
|
|
74
|
+
message: SHARED_WALLS_DELETE_MESSAGE,
|
|
75
|
+
},
|
|
76
|
+
],
|
|
77
|
+
payload: {
|
|
78
|
+
...plan.payload,
|
|
79
|
+
mode: 'blocked',
|
|
80
|
+
opensZoneIds: [],
|
|
81
|
+
wallIds: [],
|
|
82
|
+
separatorIds: [],
|
|
83
|
+
openingIds: [],
|
|
84
|
+
itemIds: [],
|
|
85
|
+
},
|
|
86
|
+
};
|
|
87
|
+
}
|
|
88
|
+
/**
|
|
89
|
+
* The room an area Divide made goes back into: a room across a separator on
|
|
90
|
+
* the area's outline (never an island inside one of its holes), preferring the
|
|
91
|
+
* one sharing the most separator length, whose separators can go without
|
|
92
|
+
* changing any other room.
|
|
93
|
+
*/
|
|
94
|
+
function mergeTarget(nodes, zone, faces) {
|
|
95
|
+
const face = roomFace(nodes, zone, faces);
|
|
96
|
+
const separatorSpans = face?.spans.filter((span) => span.kind === 'separator') ?? [];
|
|
97
|
+
if (!(face && separatorSpans.length))
|
|
98
|
+
return null;
|
|
99
|
+
const insideHole = (point) => face.holes.some((hole) => containsPoint([{ outer: hole, holes: [] }], point));
|
|
100
|
+
const candidates = Object.values(nodes).flatMap((other) => {
|
|
101
|
+
if (other.type !== 'zone' ||
|
|
102
|
+
other.id === zone.id ||
|
|
103
|
+
other.parentId !== zone.parentId ||
|
|
104
|
+
other.spaceRole !== 'room' ||
|
|
105
|
+
other.floor?.support === 'open' ||
|
|
106
|
+
(other.seed && insideHole(other.seed)))
|
|
107
|
+
return [];
|
|
108
|
+
const otherSpans = roomFace(nodes, other, faces)?.spans ?? [];
|
|
109
|
+
let length = 0;
|
|
110
|
+
const separatorIds = new Set();
|
|
111
|
+
for (const span of separatorSpans)
|
|
112
|
+
for (const facing of otherSpans) {
|
|
113
|
+
if (facing.boundaryId !== span.boundaryId || facing.face === span.face)
|
|
114
|
+
continue;
|
|
115
|
+
const overlap = Math.min(facing.t1, span.t1) - Math.max(facing.t0, span.t0);
|
|
116
|
+
const boundary = nodes[span.boundaryId];
|
|
117
|
+
if (overlap <= 1e-6 || boundary?.type !== 'separator')
|
|
118
|
+
continue;
|
|
119
|
+
separatorIds.add(boundary.id);
|
|
120
|
+
length +=
|
|
121
|
+
overlap *
|
|
122
|
+
Math.hypot(boundary.end[0] - boundary.start[0], boundary.end[1] - boundary.start[1]);
|
|
123
|
+
}
|
|
124
|
+
return separatorIds.size ? [{ zone: other, separatorIds: [...separatorIds], length }] : [];
|
|
125
|
+
});
|
|
126
|
+
candidates.sort((a, b) => b.length - a.length || a.zone.id.localeCompare(b.zone.id));
|
|
127
|
+
const before = boundaries(nodes, zone.parentId);
|
|
128
|
+
for (const candidate of candidates) {
|
|
129
|
+
const removed = new Set(candidate.separatorIds);
|
|
130
|
+
const after = extractRooms(before.filter((node) => !removed.has(node.id)));
|
|
131
|
+
if (after.length === faces.length - 1)
|
|
132
|
+
return candidate;
|
|
133
|
+
}
|
|
134
|
+
return null;
|
|
135
|
+
}
|
|
136
|
+
function mergeBack(nodes, zone, target, contents) {
|
|
137
|
+
const levelId = zone.parentId;
|
|
138
|
+
const ceilings = new Set(Object.values(nodes)
|
|
139
|
+
.filter((n) => n.type === 'ceiling' && n.zoneId === zone.id)
|
|
140
|
+
.map((n) => n.id));
|
|
141
|
+
const items = Object.values(nodes).flatMap((n) => {
|
|
142
|
+
if (n.type !== 'item' && !isFloorPlacedIntent(n))
|
|
143
|
+
return [];
|
|
144
|
+
const pose = levelPose(nodes, n, levelId);
|
|
145
|
+
return pose && pointInRoom(zone, [pose.position[0], pose.position[2]])
|
|
146
|
+
? [{ node: n, pose }]
|
|
147
|
+
: [];
|
|
148
|
+
});
|
|
149
|
+
const scratch = { ...nodes };
|
|
150
|
+
delete scratch[zone.id];
|
|
151
|
+
for (const id of target.separatorIds)
|
|
152
|
+
delete scratch[id];
|
|
153
|
+
for (const { node, pose } of items) {
|
|
154
|
+
const support = node.supportSlabId ? nodes[node.supportSlabId] : undefined;
|
|
155
|
+
// Its own floor goes with the area; the merged room's floor carries it.
|
|
156
|
+
const ownFloor = support?.type === 'slab' && !!support.zoneIds?.includes(zone.id);
|
|
157
|
+
// Its ceiling goes too; what hangs from it stays where it is, on the level.
|
|
158
|
+
const hung = !!node.parentId && ceilings.has(node.parentId);
|
|
159
|
+
if (hung)
|
|
160
|
+
scratch[node.id] = {
|
|
161
|
+
...node,
|
|
162
|
+
...pose,
|
|
163
|
+
parentId: levelId,
|
|
164
|
+
wallId: undefined,
|
|
165
|
+
wallT: undefined,
|
|
166
|
+
supportSlabId: undefined,
|
|
167
|
+
};
|
|
168
|
+
else if (ownFloor)
|
|
169
|
+
scratch[node.id] = { ...node, supportSlabId: undefined };
|
|
170
|
+
}
|
|
171
|
+
for (const node of Object.values(scratch)) {
|
|
172
|
+
if (node.type === 'zone' && node.hostZoneId === zone.id)
|
|
173
|
+
scratch[node.id] = { ...node, hostZoneId: target.zone.id };
|
|
174
|
+
if (node.type === 'floor-opening' && node.hostZoneId === zone.id)
|
|
175
|
+
scratch[node.id] = { ...node, hostZoneId: target.zone.id };
|
|
176
|
+
if (node.type === 'unit' && node.members.includes(zone.id))
|
|
177
|
+
scratch[node.id] = { ...node, members: node.members.filter((id) => id !== zone.id) };
|
|
178
|
+
}
|
|
179
|
+
return {
|
|
180
|
+
changes: diffStructure(nodes, pruneDeleted(nodes, scratch)),
|
|
181
|
+
payload: {
|
|
182
|
+
zoneId: zone.id,
|
|
183
|
+
name: zone.name,
|
|
184
|
+
contents,
|
|
185
|
+
mode: 'merge',
|
|
186
|
+
mergedIntoZoneId: target.zone.id,
|
|
187
|
+
opensZoneIds: [],
|
|
188
|
+
keptSharedSeparatorIds: [],
|
|
189
|
+
wallIds: [],
|
|
190
|
+
keptSharedWallIds: [],
|
|
191
|
+
separatorIds: target.separatorIds,
|
|
192
|
+
openingIds: [],
|
|
193
|
+
itemIds: items.map(({ node }) => node.id),
|
|
194
|
+
},
|
|
195
|
+
};
|
|
196
|
+
}
|
|
197
|
+
/** Removes what hangs from deleted nodes and drops deleted ids from `children`. */
|
|
198
|
+
function pruneDeleted(nodes, scratch) {
|
|
199
|
+
const deleted = new Set(Object.keys(nodes).filter((id) => !scratch[id]));
|
|
200
|
+
let changed = true;
|
|
201
|
+
while (changed) {
|
|
202
|
+
changed = false;
|
|
203
|
+
for (const node of Object.values(scratch))
|
|
204
|
+
if (node.parentId && deleted.has(node.parentId)) {
|
|
205
|
+
delete scratch[node.id];
|
|
206
|
+
deleted.add(node.id);
|
|
207
|
+
changed = true;
|
|
208
|
+
}
|
|
209
|
+
}
|
|
210
|
+
for (const node of Object.values(scratch))
|
|
211
|
+
if (!isDerivedNode(node) &&
|
|
212
|
+
'children' in node &&
|
|
213
|
+
Array.isArray(node.children) &&
|
|
214
|
+
node.children.some((id) => deleted.has(id)))
|
|
215
|
+
scratch[node.id] = {
|
|
216
|
+
...node,
|
|
217
|
+
children: node.children.filter((id) => !deleted.has(id)),
|
|
218
|
+
};
|
|
219
|
+
return scratch;
|
|
220
|
+
}
|
|
221
|
+
/**
|
|
222
|
+
* The room removed with the walls, separators and openings only it uses (and
|
|
223
|
+
* its items per `contents`), whatever its neighbours. Wall deletion uses this
|
|
224
|
+
* directly for the rooms it takes down.
|
|
225
|
+
*/
|
|
226
|
+
export function planZoneRemoval(sourceNodes, input) {
|
|
227
|
+
const zone = requireZone(sourceNodes, input.zoneId);
|
|
228
|
+
let nodes = sourceNodes;
|
|
229
|
+
const stackedItems = [];
|
|
230
|
+
for (const stacked of containedMezzanines(sourceNodes, zone)) {
|
|
231
|
+
const plan = planZoneRemoval(nodes, { zoneId: stacked.id, contents: input.contents });
|
|
232
|
+
nodes = applyToScratch(nodes, structureChangeBatch(plan.changes));
|
|
233
|
+
stackedItems.push(...plan.payload.itemIds);
|
|
234
|
+
}
|
|
235
|
+
const spans = roomFace(nodes, zone)?.spans ?? [];
|
|
236
|
+
const wallIds = [...new Set(spans.filter((s) => s.kind === 'wall').map((s) => s.boundaryId))];
|
|
237
|
+
const shared = spans.filter((span) => sharedSpan(nodes, zone, span));
|
|
238
|
+
const keptSharedWallIds = [
|
|
239
|
+
...new Set(shared.filter((s) => s.kind === 'wall').map((s) => s.boundaryId)),
|
|
240
|
+
];
|
|
241
|
+
const keptSharedSeparatorIds = [
|
|
242
|
+
...new Set(shared.filter((s) => s.kind === 'separator').map((s) => s.boundaryId)),
|
|
243
|
+
];
|
|
244
|
+
const removedWalls = wallIds.filter((id) => !keptSharedWallIds.includes(id));
|
|
245
|
+
const separatorIds = [
|
|
246
|
+
...new Set(spans
|
|
247
|
+
.filter((s) => s.kind === 'separator' && !keptSharedSeparatorIds.includes(s.boundaryId))
|
|
248
|
+
.map((s) => s.boundaryId)),
|
|
249
|
+
];
|
|
250
|
+
const openingIds = Object.values(nodes)
|
|
251
|
+
.filter((n) => (n.type === 'door' || n.type === 'window') &&
|
|
252
|
+
(removedWalls.includes(n.parentId ?? '') ||
|
|
253
|
+
('wallId' in n && removedWalls.includes(n.wallId))))
|
|
254
|
+
.map((n) => n.id);
|
|
255
|
+
const floorOpeningIds = Object.values(nodes)
|
|
256
|
+
.filter((node) => node.type === 'floor-opening' &&
|
|
257
|
+
(node.hostZoneId === zone.id ||
|
|
258
|
+
(!node.hostZoneId &&
|
|
259
|
+
node.parentId === zone.parentId &&
|
|
260
|
+
node.polygon.every((point) => pointInRoom(zone, point)))))
|
|
261
|
+
.map((node) => node.id);
|
|
262
|
+
const items = Object.values(nodes).flatMap((n) => {
|
|
263
|
+
if (n.type !== 'item' && !isFloorPlacedIntent(n))
|
|
264
|
+
return [];
|
|
265
|
+
const pose = levelPose(nodes, n, zone.parentId);
|
|
266
|
+
if (zone.floor?.support === 'open') {
|
|
267
|
+
const parent = n.parentId ? nodes[n.parentId] : undefined;
|
|
268
|
+
const host = parent?.type === 'level' && isFloorPlacedIntent(n)
|
|
269
|
+
? electedIntentPlate(nodes, n)
|
|
270
|
+
: undefined;
|
|
271
|
+
if (!(parent?.type === 'ceiling' && parent.zoneId === zone.id) &&
|
|
272
|
+
!(host?.type === 'slab' && host.zoneIds?.includes(zone.id)))
|
|
273
|
+
return [];
|
|
274
|
+
return pose ? [{ node: n, pose }] : [];
|
|
275
|
+
}
|
|
276
|
+
return pose &&
|
|
277
|
+
(pointInRoom(zone, [pose.position[0], pose.position[2]]) ||
|
|
278
|
+
removedWalls.includes(n.parentId ?? ''))
|
|
279
|
+
? [{ node: n, pose }]
|
|
280
|
+
: [];
|
|
281
|
+
});
|
|
282
|
+
const payload = {
|
|
283
|
+
zoneId: zone.id,
|
|
284
|
+
mode: 'delete',
|
|
285
|
+
opensZoneIds: [],
|
|
286
|
+
keptSharedSeparatorIds,
|
|
287
|
+
name: zone.name,
|
|
288
|
+
contents: input.contents,
|
|
289
|
+
wallIds: removedWalls,
|
|
290
|
+
keptSharedWallIds,
|
|
291
|
+
separatorIds,
|
|
292
|
+
openingIds: [...openingIds, ...floorOpeningIds],
|
|
293
|
+
itemIds: [...new Set([...stackedItems, ...items.map(({ node }) => node.id)])],
|
|
294
|
+
};
|
|
295
|
+
const scratch = { ...nodes };
|
|
296
|
+
for (const id of [
|
|
297
|
+
zone.id,
|
|
298
|
+
...removedWalls,
|
|
299
|
+
...separatorIds,
|
|
300
|
+
...openingIds,
|
|
301
|
+
...floorOpeningIds,
|
|
302
|
+
...(input.contents === 'delete' ? payload.itemIds : []),
|
|
303
|
+
])
|
|
304
|
+
delete scratch[id];
|
|
305
|
+
const removedHosts = new Set([
|
|
306
|
+
...removedWalls,
|
|
307
|
+
...Object.values(nodes)
|
|
308
|
+
.filter((n) => n.type === 'ceiling' && n.zoneId === zone.id)
|
|
309
|
+
.map((n) => n.id),
|
|
310
|
+
]);
|
|
311
|
+
if (input.contents === 'keep')
|
|
312
|
+
for (const { node, pose } of items) {
|
|
313
|
+
if (zone.floor?.support === 'open' &&
|
|
314
|
+
node.supportSlabId &&
|
|
315
|
+
nodes[node.supportSlabId]?.type === 'slab' &&
|
|
316
|
+
nodes[node.supportSlabId].zoneIds?.includes(zone.id))
|
|
317
|
+
scratch[node.id] = { ...node, supportSlabId: undefined };
|
|
318
|
+
if (!node.parentId || !removedHosts.has(node.parentId))
|
|
319
|
+
continue;
|
|
320
|
+
scratch[node.id] = {
|
|
321
|
+
...node,
|
|
322
|
+
...pose,
|
|
323
|
+
parentId: zone.parentId,
|
|
324
|
+
wallId: undefined,
|
|
325
|
+
wallT: undefined,
|
|
326
|
+
supportSlabId: undefined,
|
|
327
|
+
};
|
|
328
|
+
}
|
|
329
|
+
for (const node of Object.values(scratch))
|
|
330
|
+
if (node.type === 'unit' && node.members.includes(zone.id))
|
|
331
|
+
scratch[node.id] = { ...node, members: node.members.filter((id) => id !== zone.id) };
|
|
332
|
+
pruneDeleted(nodes, scratch);
|
|
333
|
+
const beforeFaces = extractRooms(boundaries(nodes, zone.parentId));
|
|
334
|
+
const afterFaces = extractRooms(boundaries(scratch, zone.parentId));
|
|
335
|
+
payload.opensZoneIds = Object.values(nodes).flatMap((other) => {
|
|
336
|
+
if (other.type !== 'zone' ||
|
|
337
|
+
other.spaceRole !== 'room' ||
|
|
338
|
+
other.id === zone.id ||
|
|
339
|
+
other.parentId !== zone.parentId)
|
|
340
|
+
return [];
|
|
341
|
+
const before = roomFace(nodes, other, beforeFaces);
|
|
342
|
+
if (!before)
|
|
343
|
+
return [];
|
|
344
|
+
const footprint = { outer: before.referencePolygon, holes: before.holes };
|
|
345
|
+
const size = area([footprint]);
|
|
346
|
+
const preserved = afterFaces.some((face) => {
|
|
347
|
+
const candidate = { outer: face.referencePolygon, holes: face.holes };
|
|
348
|
+
const overlap = area(intersection(footprint, candidate));
|
|
349
|
+
return overlap / Math.max(size + area([candidate]) - overlap, 1e-9) > 0.99999;
|
|
350
|
+
});
|
|
351
|
+
return preserved ? [] : [other.id];
|
|
352
|
+
});
|
|
353
|
+
return { changes: diffStructure(sourceNodes, scratch), payload };
|
|
354
|
+
}
|
|
@@ -0,0 +1,38 @@
|
|
|
1
|
+
import { type Point, type StructureMintId, type StructureNodes, type StructurePlan } from './shared.js';
|
|
2
|
+
export declare function createZoneDivisionContext(nodes: StructureNodes, zoneId: string): {
|
|
3
|
+
zoneId: string;
|
|
4
|
+
boundaryNodes: import("../../index.js").BoundaryNode[];
|
|
5
|
+
face: import("../../index.js").ExtractedRoom | undefined;
|
|
6
|
+
roomCount: number;
|
|
7
|
+
};
|
|
8
|
+
export type ZoneDivisionContext = ReturnType<typeof createZoneDivisionContext>;
|
|
9
|
+
export declare function snapZoneBoundary(nodes: StructureNodes, zoneId: string, point: Point, gridStep?: number, context?: {
|
|
10
|
+
zoneId: string;
|
|
11
|
+
boundaryNodes: import("../../index.js").BoundaryNode[];
|
|
12
|
+
face: import("../../index.js").ExtractedRoom | undefined;
|
|
13
|
+
roomCount: number;
|
|
14
|
+
}, boundaryId?: string): {
|
|
15
|
+
t: number;
|
|
16
|
+
point: Point;
|
|
17
|
+
boundaryId: `separator_${string}` | `wall_${string}`;
|
|
18
|
+
direction: Point;
|
|
19
|
+
distance: number;
|
|
20
|
+
} | null;
|
|
21
|
+
export declare function divideZone(nodes: StructureNodes, input: {
|
|
22
|
+
zoneId: string;
|
|
23
|
+
path?: Point[];
|
|
24
|
+
cut?: [Point, Point];
|
|
25
|
+
closed?: boolean;
|
|
26
|
+
startBoundaryId?: string;
|
|
27
|
+
endBoundaryId?: string;
|
|
28
|
+
mintId: StructureMintId;
|
|
29
|
+
}, context?: {
|
|
30
|
+
zoneId: string;
|
|
31
|
+
boundaryNodes: import("../../index.js").BoundaryNode[];
|
|
32
|
+
face: import("../../index.js").ExtractedRoom | undefined;
|
|
33
|
+
roomCount: number;
|
|
34
|
+
}): StructurePlan & {
|
|
35
|
+
separatorIds: string[];
|
|
36
|
+
separatorId?: string;
|
|
37
|
+
};
|
|
38
|
+
//# sourceMappingURL=divide-zone.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"divide-zone.d.ts","sourceRoot":"","sources":["../../../src/commands/structure/divide-zone.ts"],"names":[],"mappings":"AAMA,OAAO,EAGL,KAAK,KAAK,EAIV,KAAK,eAAe,EACpB,KAAK,cAAc,EACnB,KAAK,aAAa,EACnB,MAAM,UAAU,CAAA;AAEjB,wBAAgB,yBAAyB,CAAC,KAAK,EAAE,cAAc,EAAE,MAAM,EAAE,MAAM;;;;;EAK9E;AACD,MAAM,MAAM,mBAAmB,GAAG,UAAU,CAAC,OAAO,yBAAyB,CAAC,CAAA;AAE9E,wBAAgB,gBAAgB,CAC9B,KAAK,EAAE,cAAc,EACrB,MAAM,EAAE,MAAM,EACd,KAAK,EAAE,KAAK,EACZ,QAAQ,SAAI,EACZ,OAAO;;;;;CAA2C,EAIlD,UAAU,CAAC,EAAE,MAAM;;;;eA+BkD,KAAK;;SAW3E;AAwBD,wBAAgB,UAAU,CACxB,KAAK,EAAE,cAAc,EACrB,KAAK,EAAE;IACL,MAAM,EAAE,MAAM,CAAA;IACd,IAAI,CAAC,EAAE,KAAK,EAAE,CAAA;IACd,GAAG,CAAC,EAAE,CAAC,KAAK,EAAE,KAAK,CAAC,CAAA;IACpB,MAAM,CAAC,EAAE,OAAO,CAAA;IAChB,eAAe,CAAC,EAAE,MAAM,CAAA;IACxB,aAAa,CAAC,EAAE,MAAM,CAAA;IACtB,MAAM,EAAE,eAAe,CAAA;CACxB,EACD,OAAO;;;;;CAAiD,GACvD,aAAa,GAAG;IAAE,YAAY,EAAE,MAAM,EAAE,CAAC;IAAC,WAAW,CAAC,EAAE,MAAM,CAAA;CAAE,CA+HlE"}
|