@pascal-app/core 1.0.3 → 1.0.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1485) hide show
  1. package/dist/agent-operations/__fixtures__/add-object-cases.d.ts +247 -0
  2. package/dist/agent-operations/__fixtures__/add-object-cases.d.ts.map +1 -0
  3. package/dist/agent-operations/__fixtures__/add-object-cases.js +429 -0
  4. package/dist/agent-operations/__fixtures__/add-stair-cases.d.ts +3 -0
  5. package/dist/agent-operations/__fixtures__/add-stair-cases.d.ts.map +1 -0
  6. package/dist/agent-operations/__fixtures__/add-stair-cases.js +176 -0
  7. package/dist/agent-operations/__fixtures__/build-room-cases.d.ts +4 -0
  8. package/dist/agent-operations/__fixtures__/build-room-cases.d.ts.map +1 -0
  9. package/dist/agent-operations/__fixtures__/build-room-cases.js +1005 -0
  10. package/dist/agent-operations/__fixtures__/cases.d.ts +67 -0
  11. package/dist/agent-operations/__fixtures__/cases.d.ts.map +1 -0
  12. package/dist/agent-operations/__fixtures__/cases.js +868 -0
  13. package/dist/agent-operations/__fixtures__/corner-window-cases.d.ts +3 -0
  14. package/dist/agent-operations/__fixtures__/corner-window-cases.d.ts.map +1 -0
  15. package/dist/agent-operations/__fixtures__/corner-window-cases.js +155 -0
  16. package/dist/agent-operations/__fixtures__/design-brief-cases.d.ts +14 -0
  17. package/dist/agent-operations/__fixtures__/design-brief-cases.d.ts.map +1 -0
  18. package/dist/agent-operations/__fixtures__/design-brief-cases.js +709 -0
  19. package/dist/agent-operations/__fixtures__/find-by-type-cases.d.ts +7 -0
  20. package/dist/agent-operations/__fixtures__/find-by-type-cases.d.ts.map +1 -0
  21. package/dist/agent-operations/__fixtures__/find-by-type-cases.js +21 -0
  22. package/dist/agent-operations/__fixtures__/finish-cases.d.ts +7 -0
  23. package/dist/agent-operations/__fixtures__/finish-cases.d.ts.map +1 -0
  24. package/dist/agent-operations/__fixtures__/finish-cases.js +758 -0
  25. package/dist/agent-operations/__fixtures__/lot-info-cases.d.ts +3 -0
  26. package/dist/agent-operations/__fixtures__/lot-info-cases.d.ts.map +1 -0
  27. package/dist/agent-operations/__fixtures__/lot-info-cases.js +370 -0
  28. package/dist/agent-operations/__fixtures__/merge-windows-cases.d.ts +3 -0
  29. package/dist/agent-operations/__fixtures__/merge-windows-cases.d.ts.map +1 -0
  30. package/dist/agent-operations/__fixtures__/merge-windows-cases.js +321 -0
  31. package/dist/agent-operations/__fixtures__/native-materials.d.ts +2237 -0
  32. package/dist/agent-operations/__fixtures__/native-materials.d.ts.map +1 -0
  33. package/dist/agent-operations/__fixtures__/native-materials.js +82 -0
  34. package/dist/agent-operations/__fixtures__/node-read-cases.d.ts +4 -0
  35. package/dist/agent-operations/__fixtures__/node-read-cases.d.ts.map +1 -0
  36. package/dist/agent-operations/__fixtures__/node-read-cases.js +639 -0
  37. package/dist/agent-operations/__fixtures__/notation-cases.d.ts +24 -0
  38. package/dist/agent-operations/__fixtures__/notation-cases.d.ts.map +1 -0
  39. package/dist/agent-operations/__fixtures__/notation-cases.js +356 -0
  40. package/dist/agent-operations/__fixtures__/place-items-cases.d.ts +17 -0
  41. package/dist/agent-operations/__fixtures__/place-items-cases.d.ts.map +1 -0
  42. package/dist/agent-operations/__fixtures__/place-items-cases.js +584 -0
  43. package/dist/agent-operations/__fixtures__/roof-bearing-cases.d.ts +19726 -0
  44. package/dist/agent-operations/__fixtures__/roof-bearing-cases.d.ts.map +1 -0
  45. package/dist/agent-operations/__fixtures__/roof-bearing-cases.js +106 -0
  46. package/dist/agent-operations/__fixtures__/roof-cases.d.ts +9 -0
  47. package/dist/agent-operations/__fixtures__/roof-cases.d.ts.map +1 -0
  48. package/dist/agent-operations/__fixtures__/roof-cases.js +382 -0
  49. package/dist/agent-operations/__fixtures__/room-cases.d.ts +4 -0
  50. package/dist/agent-operations/__fixtures__/room-cases.d.ts.map +1 -0
  51. package/dist/agent-operations/__fixtures__/room-cases.js +473 -0
  52. package/dist/agent-operations/__fixtures__/scene-check-cases.d.ts +4 -0
  53. package/dist/agent-operations/__fixtures__/scene-check-cases.d.ts.map +1 -0
  54. package/dist/agent-operations/__fixtures__/scene-check-cases.js +417 -0
  55. package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts +5 -0
  56. package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts.map +1 -0
  57. package/dist/agent-operations/__fixtures__/search-assets-cases.js +149 -0
  58. package/dist/agent-operations/__fixtures__/site-cases.d.ts +290 -0
  59. package/dist/agent-operations/__fixtures__/site-cases.d.ts.map +1 -0
  60. package/dist/agent-operations/__fixtures__/site-cases.js +780 -0
  61. package/dist/agent-operations/__fixtures__/structure-cases.d.ts +7 -0
  62. package/dist/agent-operations/__fixtures__/structure-cases.d.ts.map +1 -0
  63. package/dist/agent-operations/__fixtures__/structure-cases.js +1215 -0
  64. package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts +313 -0
  65. package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts.map +1 -0
  66. package/dist/agent-operations/__fixtures__/verify-scene-cases.js +350 -0
  67. package/dist/agent-operations/__fixtures__/view-assets-cases.d.ts +3 -0
  68. package/dist/agent-operations/__fixtures__/view-assets-cases.d.ts.map +1 -0
  69. package/dist/agent-operations/__fixtures__/view-assets-cases.js +155 -0
  70. package/dist/agent-operations/__fixtures__/view-scene-cases.d.ts +50 -0
  71. package/dist/agent-operations/__fixtures__/view-scene-cases.d.ts.map +1 -0
  72. package/dist/agent-operations/__fixtures__/view-scene-cases.js +425 -0
  73. package/dist/agent-operations/achieved.d.ts +21 -0
  74. package/dist/agent-operations/achieved.d.ts.map +1 -0
  75. package/dist/agent-operations/achieved.js +48 -0
  76. package/dist/agent-operations/add-column.d.ts +23 -0
  77. package/dist/agent-operations/add-column.d.ts.map +1 -0
  78. package/dist/agent-operations/add-column.js +99 -0
  79. package/dist/agent-operations/add-fence.d.ts +18 -0
  80. package/dist/agent-operations/add-fence.d.ts.map +1 -0
  81. package/dist/agent-operations/add-fence.js +48 -0
  82. package/dist/agent-operations/add-level.d.ts +17 -0
  83. package/dist/agent-operations/add-level.d.ts.map +1 -0
  84. package/dist/agent-operations/add-level.js +130 -0
  85. package/dist/agent-operations/add-object.d.ts +143 -0
  86. package/dist/agent-operations/add-object.d.ts.map +1 -0
  87. package/dist/agent-operations/add-object.js +522 -0
  88. package/dist/agent-operations/add-wall.d.ts +13 -0
  89. package/dist/agent-operations/add-wall.d.ts.map +1 -0
  90. package/dist/agent-operations/add-wall.js +73 -0
  91. package/dist/agent-operations/apply-changes.d.ts +22 -0
  92. package/dist/agent-operations/apply-changes.d.ts.map +1 -0
  93. package/dist/agent-operations/apply-changes.js +125 -0
  94. package/dist/agent-operations/apply-outcome.d.ts +21 -0
  95. package/dist/agent-operations/apply-outcome.d.ts.map +1 -0
  96. package/dist/agent-operations/apply-outcome.js +33 -0
  97. package/dist/agent-operations/asset-views.d.ts +75 -0
  98. package/dist/agent-operations/asset-views.d.ts.map +1 -0
  99. package/dist/agent-operations/asset-views.js +234 -0
  100. package/dist/agent-operations/author-scene.d.ts +157 -0
  101. package/dist/agent-operations/author-scene.d.ts.map +1 -0
  102. package/dist/agent-operations/author-scene.js +1076 -0
  103. package/dist/agent-operations/authored-scene-merge.d.ts +4 -0
  104. package/dist/agent-operations/authored-scene-merge.d.ts.map +1 -0
  105. package/dist/agent-operations/authored-scene-merge.js +96 -0
  106. package/dist/agent-operations/batch.d.ts +22 -0
  107. package/dist/agent-operations/batch.d.ts.map +1 -0
  108. package/dist/agent-operations/batch.js +104 -0
  109. package/dist/agent-operations/ceiling-object-observations.d.ts +31 -0
  110. package/dist/agent-operations/ceiling-object-observations.d.ts.map +1 -0
  111. package/dist/agent-operations/ceiling-object-observations.js +111 -0
  112. package/dist/agent-operations/collections.d.ts +28 -0
  113. package/dist/agent-operations/collections.d.ts.map +1 -0
  114. package/dist/agent-operations/collections.js +130 -0
  115. package/dist/agent-operations/corner-window.d.ts +19 -0
  116. package/dist/agent-operations/corner-window.d.ts.map +1 -0
  117. package/dist/agent-operations/corner-window.js +84 -0
  118. package/dist/agent-operations/create-roof.d.ts +32 -0
  119. package/dist/agent-operations/create-roof.d.ts.map +1 -0
  120. package/dist/agent-operations/create-roof.js +304 -0
  121. package/dist/agent-operations/create-room.d.ts +38 -0
  122. package/dist/agent-operations/create-room.d.ts.map +1 -0
  123. package/dist/agent-operations/create-room.js +245 -0
  124. package/dist/agent-operations/create-stair.d.ts +11 -0
  125. package/dist/agent-operations/create-stair.d.ts.map +1 -0
  126. package/dist/agent-operations/create-stair.js +330 -0
  127. package/dist/agent-operations/delete-node.d.ts +6 -0
  128. package/dist/agent-operations/delete-node.d.ts.map +1 -0
  129. package/dist/agent-operations/delete-node.js +9 -0
  130. package/dist/agent-operations/design-brief.d.ts +38 -0
  131. package/dist/agent-operations/design-brief.d.ts.map +1 -0
  132. package/dist/agent-operations/design-brief.js +300 -0
  133. package/dist/agent-operations/designs.d.ts +24 -0
  134. package/dist/agent-operations/designs.d.ts.map +1 -0
  135. package/dist/agent-operations/designs.js +48 -0
  136. package/dist/agent-operations/door-clearance.d.ts +150 -0
  137. package/dist/agent-operations/door-clearance.d.ts.map +1 -0
  138. package/dist/agent-operations/door-clearance.js +391 -0
  139. package/dist/agent-operations/duplicate-level.d.ts +12 -0
  140. package/dist/agent-operations/duplicate-level.d.ts.map +1 -0
  141. package/dist/agent-operations/duplicate-level.js +55 -0
  142. package/dist/agent-operations/find-by-type.d.ts +18 -0
  143. package/dist/agent-operations/find-by-type.d.ts.map +1 -0
  144. package/dist/agent-operations/find-by-type.js +317 -0
  145. package/dist/agent-operations/furnish-room.d.ts +39 -0
  146. package/dist/agent-operations/furnish-room.d.ts.map +1 -0
  147. package/dist/agent-operations/furnish-room.js +306 -0
  148. package/dist/agent-operations/furniture-kind.d.ts +22 -0
  149. package/dist/agent-operations/furniture-kind.d.ts.map +1 -0
  150. package/dist/agent-operations/furniture-kind.js +69 -0
  151. package/dist/agent-operations/get-node.d.ts +12 -0
  152. package/dist/agent-operations/get-node.d.ts.map +1 -0
  153. package/dist/agent-operations/get-node.js +105 -0
  154. package/dist/agent-operations/hosted-services.d.ts +14 -0
  155. package/dist/agent-operations/hosted-services.d.ts.map +1 -0
  156. package/dist/agent-operations/hosted-services.js +22 -0
  157. package/dist/agent-operations/index.d.ts +489 -0
  158. package/dist/agent-operations/index.d.ts.map +1 -0
  159. package/dist/agent-operations/index.js +141 -0
  160. package/dist/agent-operations/item-space.d.ts +22 -0
  161. package/dist/agent-operations/item-space.d.ts.map +1 -0
  162. package/dist/agent-operations/item-space.js +69 -0
  163. package/dist/agent-operations/layout-clearance.d.ts +157 -0
  164. package/dist/agent-operations/layout-clearance.d.ts.map +1 -0
  165. package/dist/agent-operations/layout-clearance.js +500 -0
  166. package/dist/agent-operations/level-height-fill.d.ts +12 -0
  167. package/dist/agent-operations/level-height-fill.d.ts.map +1 -0
  168. package/dist/agent-operations/level-height-fill.js +59 -0
  169. package/dist/agent-operations/level-reads.d.ts +37 -0
  170. package/dist/agent-operations/level-reads.d.ts.map +1 -0
  171. package/dist/agent-operations/level-reads.js +168 -0
  172. package/dist/agent-operations/level-target.d.ts +11 -0
  173. package/dist/agent-operations/level-target.d.ts.map +1 -0
  174. package/dist/agent-operations/level-target.js +29 -0
  175. package/dist/agent-operations/list-levels.d.ts +4 -0
  176. package/dist/agent-operations/list-levels.d.ts.map +1 -0
  177. package/dist/agent-operations/list-levels.js +54 -0
  178. package/dist/agent-operations/material-preset.d.ts +11 -0
  179. package/dist/agent-operations/material-preset.d.ts.map +1 -0
  180. package/dist/agent-operations/material-preset.js +68 -0
  181. package/dist/agent-operations/material-refs.d.ts +30 -0
  182. package/dist/agent-operations/material-refs.d.ts.map +1 -0
  183. package/dist/agent-operations/material-refs.js +105 -0
  184. package/dist/agent-operations/merge-windows.d.ts +6 -0
  185. package/dist/agent-operations/merge-windows.d.ts.map +1 -0
  186. package/dist/agent-operations/merge-windows.js +27 -0
  187. package/dist/agent-operations/move-roofs.d.ts +9 -0
  188. package/dist/agent-operations/move-roofs.d.ts.map +1 -0
  189. package/dist/agent-operations/move-roofs.js +29 -0
  190. package/dist/agent-operations/node-patch.d.ts +3 -0
  191. package/dist/agent-operations/node-patch.d.ts.map +1 -0
  192. package/dist/agent-operations/node-patch.js +114 -0
  193. package/dist/agent-operations/paint.d.ts +22 -0
  194. package/dist/agent-operations/paint.d.ts.map +1 -0
  195. package/dist/agent-operations/paint.js +329 -0
  196. package/dist/agent-operations/photo-elevation.d.ts +155 -0
  197. package/dist/agent-operations/photo-elevation.d.ts.map +1 -0
  198. package/dist/agent-operations/photo-elevation.js +761 -0
  199. package/dist/agent-operations/place-in-room.d.ts +29 -0
  200. package/dist/agent-operations/place-in-room.d.ts.map +1 -0
  201. package/dist/agent-operations/place-in-room.js +403 -0
  202. package/dist/agent-operations/place-items.d.ts +20 -0
  203. package/dist/agent-operations/place-items.d.ts.map +1 -0
  204. package/dist/agent-operations/place-items.js +239 -0
  205. package/dist/agent-operations/plan-geometry.d.ts +24 -0
  206. package/dist/agent-operations/plan-geometry.d.ts.map +1 -0
  207. package/dist/agent-operations/plan-geometry.js +97 -0
  208. package/dist/agent-operations/point-context.d.ts +139 -0
  209. package/dist/agent-operations/point-context.d.ts.map +1 -0
  210. package/dist/agent-operations/point-context.js +1 -0
  211. package/dist/agent-operations/project-files.d.ts +9 -0
  212. package/dist/agent-operations/project-files.d.ts.map +1 -0
  213. package/dist/agent-operations/project-files.js +25 -0
  214. package/dist/agent-operations/record-made.d.ts +18 -0
  215. package/dist/agent-operations/record-made.d.ts.map +1 -0
  216. package/dist/agent-operations/record-made.js +28 -0
  217. package/dist/agent-operations/roof-footprint.d.ts +24 -0
  218. package/dist/agent-operations/roof-footprint.d.ts.map +1 -0
  219. package/dist/agent-operations/roof-footprint.js +242 -0
  220. package/dist/agent-operations/roof-writes.d.ts +20 -0
  221. package/dist/agent-operations/roof-writes.d.ts.map +1 -0
  222. package/dist/agent-operations/roof-writes.js +165 -0
  223. package/dist/agent-operations/room-findings.d.ts +54 -0
  224. package/dist/agent-operations/room-findings.d.ts.map +1 -0
  225. package/dist/agent-operations/room-findings.js +143 -0
  226. package/dist/agent-operations/room-floor-script.d.ts +23 -0
  227. package/dist/agent-operations/room-floor-script.d.ts.map +1 -0
  228. package/dist/agent-operations/room-floor-script.js +54 -0
  229. package/dist/agent-operations/room-structure.d.ts +87 -0
  230. package/dist/agent-operations/room-structure.d.ts.map +1 -0
  231. package/dist/agent-operations/room-structure.js +144 -0
  232. package/dist/agent-operations/scene-checkpoint.d.ts +94 -0
  233. package/dist/agent-operations/scene-checkpoint.d.ts.map +1 -0
  234. package/dist/agent-operations/scene-checkpoint.js +176 -0
  235. package/dist/agent-operations/scene-materials.d.ts +15 -0
  236. package/dist/agent-operations/scene-materials.d.ts.map +1 -0
  237. package/dist/agent-operations/scene-materials.js +62 -0
  238. package/dist/agent-operations/scene-measure.d.ts +73 -0
  239. package/dist/agent-operations/scene-measure.d.ts.map +1 -0
  240. package/dist/agent-operations/scene-measure.js +73 -0
  241. package/dist/agent-operations/scene-queries.d.ts +4941 -0
  242. package/dist/agent-operations/scene-queries.d.ts.map +1 -0
  243. package/dist/agent-operations/scene-queries.js +74 -0
  244. package/dist/agent-operations/scene-review.d.ts +52 -0
  245. package/dist/agent-operations/scene-review.d.ts.map +1 -0
  246. package/dist/agent-operations/scene-review.js +106 -0
  247. package/dist/agent-operations/scene-view.d.ts +165 -0
  248. package/dist/agent-operations/scene-view.d.ts.map +1 -0
  249. package/dist/agent-operations/scene-view.js +916 -0
  250. package/dist/agent-operations/search-assets.d.ts +14 -0
  251. package/dist/agent-operations/search-assets.d.ts.map +1 -0
  252. package/dist/agent-operations/search-assets.js +43 -0
  253. package/dist/agent-operations/search-materials.d.ts +18 -0
  254. package/dist/agent-operations/search-materials.d.ts.map +1 -0
  255. package/dist/agent-operations/search-materials.js +165 -0
  256. package/dist/agent-operations/set-checkpoint.d.ts +9 -0
  257. package/dist/agent-operations/set-checkpoint.d.ts.map +1 -0
  258. package/dist/agent-operations/set-checkpoint.js +31 -0
  259. package/dist/agent-operations/set-ground-level.d.ts +12 -0
  260. package/dist/agent-operations/set-ground-level.d.ts.map +1 -0
  261. package/dist/agent-operations/set-ground-level.js +61 -0
  262. package/dist/agent-operations/site.d.ts +21 -0
  263. package/dist/agent-operations/site.d.ts.map +1 -0
  264. package/dist/agent-operations/site.js +123 -0
  265. package/dist/agent-operations/stairs.d.ts +5 -0
  266. package/dist/agent-operations/stairs.d.ts.map +1 -0
  267. package/dist/agent-operations/stairs.js +70 -0
  268. package/dist/agent-operations/types.d.ts +118 -0
  269. package/dist/agent-operations/types.d.ts.map +1 -0
  270. package/dist/agent-operations/types.js +1 -0
  271. package/dist/agent-operations/verify-scene.d.ts +84 -0
  272. package/dist/agent-operations/verify-scene.d.ts.map +1 -0
  273. package/dist/agent-operations/verify-scene.js +548 -0
  274. package/dist/agent-operations/wall-face-script.d.ts +28 -0
  275. package/dist/agent-operations/wall-face-script.d.ts.map +1 -0
  276. package/dist/agent-operations/wall-face-script.js +62 -0
  277. package/dist/agent-operations/wall-object-observations.d.ts +41 -0
  278. package/dist/agent-operations/wall-object-observations.d.ts.map +1 -0
  279. package/dist/agent-operations/wall-object-observations.js +249 -0
  280. package/dist/agent-operations/wall-opening.d.ts +65 -0
  281. package/dist/agent-operations/wall-opening.d.ts.map +1 -0
  282. package/dist/agent-operations/wall-opening.js +55 -0
  283. package/dist/agent-operations/wall-skirting.d.ts +24 -0
  284. package/dist/agent-operations/wall-skirting.d.ts.map +1 -0
  285. package/dist/agent-operations/wall-skirting.js +85 -0
  286. package/dist/agent-tools/achieved.d.ts +9 -0
  287. package/dist/agent-tools/achieved.d.ts.map +1 -0
  288. package/dist/agent-tools/achieved.js +8 -0
  289. package/dist/agent-tools/add-object.d.ts +47 -0
  290. package/dist/agent-tools/add-object.d.ts.map +1 -0
  291. package/dist/agent-tools/add-object.js +92 -0
  292. package/dist/agent-tools/assets.d.ts +21 -0
  293. package/dist/agent-tools/assets.d.ts.map +1 -0
  294. package/dist/agent-tools/assets.js +30 -0
  295. package/dist/agent-tools/author-scene.d.ts +651 -0
  296. package/dist/agent-tools/author-scene.d.ts.map +1 -0
  297. package/dist/agent-tools/author-scene.js +252 -0
  298. package/dist/agent-tools/batch.d.ts +25 -0
  299. package/dist/agent-tools/batch.d.ts.map +1 -0
  300. package/dist/agent-tools/batch.js +61 -0
  301. package/dist/agent-tools/checkpoints.d.ts +13 -0
  302. package/dist/agent-tools/checkpoints.d.ts.map +1 -0
  303. package/dist/agent-tools/checkpoints.js +16 -0
  304. package/dist/agent-tools/clear-scene.d.ts +10 -0
  305. package/dist/agent-tools/clear-scene.d.ts.map +1 -0
  306. package/dist/agent-tools/clear-scene.js +9 -0
  307. package/dist/agent-tools/collections.d.ts +35 -0
  308. package/dist/agent-tools/collections.d.ts.map +1 -0
  309. package/dist/agent-tools/collections.js +31 -0
  310. package/dist/agent-tools/columns.d.ts +44 -0
  311. package/dist/agent-tools/columns.d.ts.map +1 -0
  312. package/dist/agent-tools/columns.js +59 -0
  313. package/dist/agent-tools/contract.d.ts +68 -0
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  1309. package/dist/systems/stair/stair-footprint.d.ts +9 -1
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  1485. package/dist/services/surface-hosting-shelf-parity.fixtures.js +0 -3127
@@ -0,0 +1,403 @@
1
+ /** Structural equality for node field values (plain data: arrays, objects, primitives). */
2
+ function sameValue(a, b) {
3
+ if (a === b)
4
+ return true;
5
+ if (typeof a !== 'object' || typeof b !== 'object' || a === null || b === null)
6
+ return false;
7
+ if (Array.isArray(a) !== Array.isArray(b))
8
+ return false;
9
+ const aKeys = Object.keys(a);
10
+ const bKeys = Object.keys(b);
11
+ if (aKeys.length !== bKeys.length)
12
+ return false;
13
+ return aKeys.every((key) => sameValue(a[key], b[key]));
14
+ }
15
+ const sceneHistoryDrafts = new Map();
16
+ const faceHostFields = ['roofSegmentId', 'roofFace', 'blockFaceId'];
17
+ const childIdsOf = (node) => node && 'children' in node && Array.isArray(node.children) ? node.children : [];
18
+ const attachmentsOf = (node) => node && 'attachments' in node && node.attachments && typeof node.attachments === 'object'
19
+ ? node.attachments
20
+ : undefined;
21
+ /**
22
+ * Registers `id` as a carried draft; returns the call that ends it. A second holder of a node
23
+ * already carried (split view) shares its registration, which ends with its last holder.
24
+ */
25
+ export function beginSceneHistoryDraft(id, original, nodes) {
26
+ const existing = sceneHistoryDrafts.get(id);
27
+ if (existing && !existing.ended) {
28
+ existing.refs += 1;
29
+ return releaseOnce(id, existing);
30
+ }
31
+ const parent = original?.parentId ? nodes[original.parentId] : undefined;
32
+ const draft = {
33
+ original,
34
+ parentIndex: childIdsOf(parent).indexOf(id),
35
+ attachment: attachmentsOf(parent)?.[id],
36
+ owned: new Map(),
37
+ hostEntries: new Map(),
38
+ refs: 1,
39
+ ended: false,
40
+ suspended: false,
41
+ };
42
+ sceneHistoryDrafts.set(id, draft);
43
+ return releaseOnce(id, draft);
44
+ }
45
+ function releaseOnce(id, draft) {
46
+ let released = false;
47
+ return () => {
48
+ if (released)
49
+ return;
50
+ released = true;
51
+ draft.refs -= 1;
52
+ if (draft.refs > 0)
53
+ return;
54
+ draft.ended = true;
55
+ if (sceneHistoryDrafts.get(id) === draft)
56
+ sceneHistoryDrafts.delete(id);
57
+ };
58
+ }
59
+ /**
60
+ * Runs a gesture's committing write with `id` visible to history, so whichever co-owner of the
61
+ * gesture drops it (the 3D mover or the 2D move overlay) records the change.
62
+ */
63
+ export function withSceneHistoryDraftSuspended(id, write) {
64
+ const draft = id ? sceneHistoryDrafts.get(id) : undefined;
65
+ if (!(id && draft))
66
+ return write();
67
+ // Visible to history for this write, but still the carry's: its own restore can revert it.
68
+ const wasSuspended = draft.suspended;
69
+ draft.suspended = true;
70
+ try {
71
+ return write();
72
+ }
73
+ finally {
74
+ draft.suspended = wasSuspended;
75
+ }
76
+ }
77
+ /** A host's attachment entry for `id`, or ABSENT. */
78
+ const ABSENT = Symbol('absent');
79
+ function hostEntry(nodes, hostId, id) {
80
+ const attachments = attachmentsOf(nodes[hostId]);
81
+ return attachments && Object.hasOwn(attachments, id) ? attachments[id] : ABSENT;
82
+ }
83
+ /** `host` with its attachment entry for `id` set to `value` (ABSENT removes it). */
84
+ function withHostEntry(host, id, value) {
85
+ const { [id]: _previous, ...rest } = attachmentsOf(host) ?? {};
86
+ return {
87
+ ...host,
88
+ attachments: value === ABSENT ? rest : { ...rest, [id]: value },
89
+ };
90
+ }
91
+ function heldHostEntries(draft, id, nodes) {
92
+ return [...draft.hostEntries].filter(([hostId, entry]) => nodes[hostId] && sameValue(hostEntry(nodes, hostId, id), entry.carried));
93
+ }
94
+ export function hasSceneHistoryDrafts() {
95
+ return sceneHistoryDrafts.size > 0;
96
+ }
97
+ /**
98
+ * Records a carry's own write: each field it changed on an adopted draft is held with the value
99
+ * it had before (kept from an earlier carry write while the carry still held it) and the value
100
+ * the carry wrote. A write back to that earlier value ends the hold.
101
+ */
102
+ export function noteSceneHistoryDraftWrite(before, after) {
103
+ for (const [id, draft] of sceneHistoryDrafts) {
104
+ const previous = before[id];
105
+ const next = after[id];
106
+ if (!(draft.original && previous && next))
107
+ continue;
108
+ const hosts = new Set([
109
+ previous.parentId,
110
+ next.parentId,
111
+ draft.original.parentId,
112
+ ...draft.hostEntries.keys(),
113
+ ].filter((hostId) => typeof hostId === 'string'));
114
+ for (const hostId of hosts) {
115
+ const was = hostEntry(before, hostId, id);
116
+ const now = hostEntry(after, hostId, id);
117
+ if (sameValue(was, now))
118
+ continue;
119
+ const held = draft.hostEntries.get(hostId);
120
+ const baseline = held && sameValue(held.carried, was) ? held.baseline : was;
121
+ if (sameValue(baseline, now))
122
+ draft.hostEntries.delete(hostId);
123
+ else
124
+ draft.hostEntries.set(hostId, { baseline, carried: now });
125
+ }
126
+ if (previous === next)
127
+ continue;
128
+ for (const key of new Set([...Object.keys(previous), ...Object.keys(next)])) {
129
+ if (sameValue(previous[key], next[key]))
130
+ continue;
131
+ const held = key === 'metadata'
132
+ ? heldFields(draft, before[id]).find(([name]) => name === key)?.[1]
133
+ : draft.owned.get(key);
134
+ const baseline = held && sameValue(held.carried, previous[key])
135
+ ? held.baseline
136
+ : { present: Object.hasOwn(previous, key), value: previous[key] };
137
+ if (baseline.present === Object.hasOwn(next, key) && sameValue(baseline.value, next[key])) {
138
+ draft.owned.delete(key);
139
+ }
140
+ else {
141
+ draft.owned.set(key, { baseline, carried: next[key] });
142
+ }
143
+ }
144
+ }
145
+ }
146
+ /**
147
+ * The fields the carry still holds on an adopted draft: those whose live value is still the
148
+ * carry's. A foreign write over one ends the hold (until the carry writes it again).
149
+ */
150
+ function heldFields(draft, live) {
151
+ const values = live;
152
+ return [...draft.owned].flatMap(([key, field]) => {
153
+ if (sameValue(values[key], field.carried))
154
+ return [[key, field]];
155
+ if (key !== 'metadata')
156
+ return [];
157
+ const current = values[key];
158
+ const carried = field.carried;
159
+ const baseline = (field.baseline.present ? field.baseline.value : {});
160
+ if (!(current && carried && baseline))
161
+ return [];
162
+ // Metadata writers commonly spread the current record before adding their own key.
163
+ // Retain ownership of unchanged carry keys without masking that writer's additions.
164
+ const heldKeys = [...new Set([...Object.keys(baseline), ...Object.keys(carried)])].filter((name) => !sameValue(baseline[name], carried[name]) && sameValue(current[name], carried[name]));
165
+ if (heldKeys.length === 0)
166
+ return [];
167
+ const restored = { ...current };
168
+ for (const name of heldKeys) {
169
+ if (Object.hasOwn(baseline, name))
170
+ restored[name] = baseline[name];
171
+ else
172
+ delete restored[name];
173
+ }
174
+ return [[key, { baseline: { present: true, value: restored }, carried: current, heldKeys }]];
175
+ });
176
+ }
177
+ /**
178
+ * Updates that put an adopted draft's held fields back to their values before the carry,
179
+ * leaving everything others wrote. A parent that no longer exists is never restored.
180
+ */
181
+ export function sceneHistoryDraftRevertUpdates(nodes, ids) {
182
+ const updates = [];
183
+ for (const id of ids) {
184
+ const draft = sceneHistoryDrafts.get(id);
185
+ const live = nodes[id];
186
+ if (!(draft?.original && live))
187
+ continue;
188
+ const data = {};
189
+ for (const [key, { baseline }] of heldFields(draft, live)) {
190
+ if (key === 'parentId' && baseline.value && !nodes[baseline.value])
191
+ continue;
192
+ data[key] = baseline.present ? baseline.value : undefined;
193
+ }
194
+ if (Object.keys(data).length > 0)
195
+ updates.push({ id, data });
196
+ for (const [hostId, { baseline }] of heldHostEntries(draft, id, nodes)) {
197
+ const pending = updates.find((update) => update.id === hostId);
198
+ const host = { ...nodes[hostId], ...(pending?.data ?? {}) };
199
+ const attachments = withHostEntry(host, id, baseline)
200
+ .attachments;
201
+ if (pending)
202
+ pending.data.attachments = attachments;
203
+ else
204
+ updates.push({ id: hostId, data: { attachments } });
205
+ }
206
+ }
207
+ return updates;
208
+ }
209
+ /**
210
+ * A drop committed these drafts' carried state: nothing the carry wrote is left to revert, so a
211
+ * co-holder's later cancel or cleanup (the 3D mover after a split-view 2D drop) keeps the drop.
212
+ */
213
+ export function settleSceneHistoryDrafts(ids) {
214
+ for (const id of ids) {
215
+ const draft = sceneHistoryDrafts.get(id);
216
+ if (!draft)
217
+ continue;
218
+ draft.owned.clear();
219
+ draft.hostEntries.clear();
220
+ }
221
+ }
222
+ export function clearSceneHistoryDrafts() {
223
+ sceneHistoryDrafts.clear();
224
+ }
225
+ /** Created drafts: history excludes them (and their subtrees) like fresh-placement nodes. */
226
+ export function createdSceneHistoryDraftIds() {
227
+ return [...sceneHistoryDrafts]
228
+ .filter(([, draft]) => !(draft.original || draft.suspended))
229
+ .map(([id]) => id);
230
+ }
231
+ /** Moves `id` from wherever it lives in `nodes` to `parentId` (at `index`), with `attachment`. */
232
+ function placeChild(nodes, id, fromParentId, toParentId, index, attachment) {
233
+ const update = (parentId, edit) => {
234
+ const parent = nodes[parentId];
235
+ if (!parent)
236
+ return;
237
+ const next = { ...parent };
238
+ edit(next);
239
+ nodes[parentId] = next;
240
+ };
241
+ if (fromParentId && fromParentId !== toParentId) {
242
+ update(fromParentId, (parent) => {
243
+ const children = parent.children;
244
+ if (Array.isArray(children))
245
+ parent.children = children.filter((child) => child !== id);
246
+ const attachments = parent.attachments;
247
+ if (attachments && Object.hasOwn(attachments, id)) {
248
+ const { [id]: _removed, ...rest } = attachments;
249
+ parent.attachments = rest;
250
+ }
251
+ });
252
+ }
253
+ if (!toParentId)
254
+ return;
255
+ update(toParentId, (parent) => {
256
+ const children = parent.children;
257
+ if (Array.isArray(children) && !children.includes(id)) {
258
+ const next = [...children];
259
+ next.splice(index < 0 ? next.length : Math.min(index, next.length), 0, id);
260
+ parent.children = next;
261
+ }
262
+ const attachments = parent.attachments;
263
+ if (attachment === undefined) {
264
+ if (attachments && Object.hasOwn(attachments, id)) {
265
+ const { [id]: _removed, ...rest } = attachments;
266
+ parent.attachments = rest;
267
+ }
268
+ }
269
+ else if (attachments?.[id] !== attachment) {
270
+ parent.attachments = { ...(attachments ?? {}), [id]: attachment };
271
+ }
272
+ });
273
+ }
274
+ /**
275
+ * Records the carry-owned fields of adopted drafts as they were before the carry. The original
276
+ * parent link is restored only while that parent still exists. `historyNodes` may be `nodes`.
277
+ */
278
+ export function withAdoptedDraftsAsOriginal(nodes, historyNodes) {
279
+ let result = null;
280
+ for (const [id, draft] of sceneHistoryDrafts) {
281
+ if (draft.suspended)
282
+ continue;
283
+ const live = nodes[id];
284
+ const held = draft.original && live ? heldFields(draft, live) : [];
285
+ const heldHosts = draft.original && live ? heldHostEntries(draft, id, nodes) : [];
286
+ if (!(draft.original && live) || held.length + heldHosts.length === 0)
287
+ continue;
288
+ const heldParent = held.find(([key]) => key === 'parentId')?.[1].baseline;
289
+ const originalParentId = heldParent?.value;
290
+ const restoreParent = Boolean(heldParent) && (!originalParentId || Boolean(nodes[originalParentId]));
291
+ const recorded = { ...live };
292
+ for (const [key, { baseline }] of held) {
293
+ if (key === 'parentId' && !restoreParent)
294
+ continue;
295
+ if (baseline.present)
296
+ recorded[key] = baseline.value;
297
+ else
298
+ delete recorded[key];
299
+ }
300
+ result ??= { ...historyNodes };
301
+ result[id] = recorded;
302
+ if (restoreParent) {
303
+ placeChild(result, id, live.parentId, originalParentId, originalParentId === draft.original.parentId ? draft.parentIndex : -1, originalParentId === draft.original.parentId ? draft.attachment : undefined);
304
+ }
305
+ for (const [hostId, { baseline }] of heldHosts) {
306
+ if (result[hostId])
307
+ result[hostId] = withHostEntry(result[hostId], id, baseline);
308
+ }
309
+ }
310
+ return result ?? historyNodes;
311
+ }
312
+ /**
313
+ * After an undo or redo, puts back what the carry holds: a created draft (and its subtree)
314
+ * whole, and on an adopted draft only its held fields, as they were just before the jump.
315
+ * Everything else keeps the jumped-to state. Returns null when nothing needs restoring.
316
+ */
317
+ export function withDraftsRestored(before, after) {
318
+ let result = null;
319
+ for (const [id, draft] of sceneHistoryDrafts) {
320
+ if (draft.suspended)
321
+ continue;
322
+ const live = before[id];
323
+ if (!live)
324
+ continue;
325
+ if (draft.original) {
326
+ const jumped = after[id];
327
+ if (!jumped)
328
+ continue;
329
+ for (const [hostId, { carried }] of heldHostEntries(draft, id, before)) {
330
+ const host = (result ?? after)[hostId];
331
+ if (!host || sameValue(hostEntry(result ?? after, hostId, id), carried))
332
+ continue;
333
+ result ??= { ...after };
334
+ result[hostId] = withHostEntry(host, id, carried);
335
+ }
336
+ const values = live;
337
+ const heldEntries = new Map(heldFields(draft, live));
338
+ const held = [...heldEntries]
339
+ .map(([key]) => key)
340
+ .filter((key) => !sameValue(values[key], jumped[key]));
341
+ if (held.length === 0)
342
+ continue;
343
+ result ??= { ...after };
344
+ const restored = { ...jumped };
345
+ const lostParent = live.parentId && !result[live.parentId];
346
+ for (const key of held) {
347
+ // A missing host's binding must not replace the jumped-to parent's valid binding.
348
+ if (lostParent && (key === 'parentId' || faceHostFields.includes(key)))
349
+ continue;
350
+ const heldKeys = heldEntries.get(key)?.heldKeys;
351
+ if (heldKeys) {
352
+ const metadata = { ...restored[key] };
353
+ const carried = values[key];
354
+ for (const name of heldKeys) {
355
+ if (Object.hasOwn(carried, name))
356
+ metadata[name] = carried[name];
357
+ else
358
+ delete metadata[name];
359
+ }
360
+ restored[key] = metadata;
361
+ continue;
362
+ }
363
+ if (Object.hasOwn(values, key))
364
+ restored[key] = values[key];
365
+ else
366
+ delete restored[key];
367
+ }
368
+ result[id] = restored;
369
+ const parentId = live.parentId;
370
+ if (held.includes('parentId') && parentId && result[parentId]) {
371
+ const beforeParent = before[parentId];
372
+ placeChild(result, id, jumped.parentId, parentId, childIdsOf(beforeParent).indexOf(id), attachmentsOf(beforeParent)?.[id]);
373
+ }
374
+ continue;
375
+ }
376
+ const subtree = [id];
377
+ for (let index = 0; index < subtree.length; index++) {
378
+ for (const childId of childIdsOf(before[subtree[index]]))
379
+ subtree.push(childId);
380
+ }
381
+ if (subtree.every((nodeId) => after[nodeId] === before[nodeId]))
382
+ continue;
383
+ result ??= { ...after };
384
+ for (const nodeId of subtree)
385
+ result[nodeId] = before[nodeId];
386
+ let parentId = live.parentId;
387
+ const visited = new Set();
388
+ while (parentId && !result[parentId] && !visited.has(parentId)) {
389
+ visited.add(parentId);
390
+ parentId = before[parentId]?.parentId;
391
+ }
392
+ if (parentId !== live.parentId) {
393
+ const restored = { ...live, parentId: parentId ?? null };
394
+ for (const key of faceHostFields)
395
+ delete restored[key];
396
+ result[id] = restored;
397
+ }
398
+ const previousParentId = after[id]?.parentId;
399
+ const beforeParent = parentId ? before[parentId] : undefined;
400
+ placeChild(result, id, previousParentId, parentId, childIdsOf(beforeParent).indexOf(id), attachmentsOf(beforeParent)?.[id]);
401
+ }
402
+ return result;
403
+ }
@@ -1 +1 @@
1
- {"version":3,"file":"history-invalidation.d.ts","sourceRoot":"","sources":["../../src/store/history-invalidation.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,OAAO,EAAE,SAAS,EAAY,MAAM,WAAW,CAAA;AAG7D,wBAAgB,sBAAsB,CACpC,MAAM,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,EAC/B,KAAK,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,GAC7B,GAAG,CAAC,SAAS,CAAC,CAyEhB"}
1
+ {"version":3,"file":"history-invalidation.d.ts","sourceRoot":"","sources":["../../src/store/history-invalidation.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,OAAO,EAAE,SAAS,EAAY,MAAM,WAAW,CAAA;AAG7D,wBAAgB,sBAAsB,CACpC,MAAM,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,EAC/B,KAAK,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,GAC7B,GAAG,CAAC,SAAS,CAAC,CA0EhB"}
@@ -20,6 +20,7 @@ export function getHistoryDirtyNodeIds(before, after) {
20
20
  if (previous?.type !== 'wall' ||
21
21
  next?.type !== 'wall' ||
22
22
  previous.thickness !== next.thickness ||
23
+ previous.justification !== next.justification ||
23
24
  previous.height !== next.height ||
24
25
  previous.curveOffset !== next.curveOffset) {
25
26
  changedHosts.add(id);
@@ -0,0 +1,28 @@
1
+ import type { Interactive } from '../schema/nodes/item.js';
2
+ import type { AnyNodeId } from '../schema/types.js';
3
+ /**
4
+ * What E does on an item with toggles, in the editor walkthrough and the baked
5
+ * viewer alike: open or close its `open` clip; play or pause its first named
6
+ * clip when named clips are all it has; otherwise switch every toggle (a lamp,
7
+ * a catalog fan).
8
+ */
9
+ export type ItemInteraction = {
10
+ kind: 'open';
11
+ control: number;
12
+ } | {
13
+ kind: 'play';
14
+ control: number;
15
+ clip: string;
16
+ } | {
17
+ kind: 'switch';
18
+ };
19
+ export declare function itemInteraction(interactive: Interactive): ItemInteraction;
20
+ /** The walkthrough prompt for an item: "open Garage door", "play Princess twirl", "turn on Lamp". */
21
+ export declare function itemPrompt(itemId: AnyNodeId, name: string, interactive: Interactive): {
22
+ label: string;
23
+ verb: string;
24
+ isOn: boolean;
25
+ };
26
+ /** E on an item, by the same rule as its prompt. */
27
+ export declare function operateItem(itemId: AnyNodeId, interactive: Interactive): void;
28
+ //# sourceMappingURL=item-interaction.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"item-interaction.d.ts","sourceRoot":"","sources":["../../src/store/item-interaction.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAmB,WAAW,EAAE,MAAM,sBAAsB,CAAA;AACxE,OAAO,KAAK,EAAE,SAAS,EAAE,MAAM,iBAAiB,CAAA;AAGhD;;;;;GAKG;AACH,MAAM,MAAM,eAAe,GACvB;IAAE,IAAI,EAAE,MAAM,CAAC;IAAC,OAAO,EAAE,MAAM,CAAA;CAAE,GACjC;IAAE,IAAI,EAAE,MAAM,CAAC;IAAC,OAAO,EAAE,MAAM,CAAC;IAAC,IAAI,EAAE,MAAM,CAAA;CAAE,GAC/C;IAAE,IAAI,EAAE,QAAQ,CAAA;CAAE,CAAA;AAEtB,wBAAgB,eAAe,CAAC,WAAW,EAAE,WAAW,GAAG,eAAe,CAYzE;AAED,qGAAqG;AACrG,wBAAgB,UAAU,CACxB,MAAM,EAAE,SAAS,EACjB,IAAI,EAAE,MAAM,EACZ,WAAW,EAAE,WAAW,GACvB;IAAE,KAAK,EAAE,MAAM,CAAC;IAAC,IAAI,EAAE,MAAM,CAAC;IAAC,IAAI,EAAE,OAAO,CAAA;CAAE,CAahD;AAED,oDAAoD;AACpD,wBAAgB,WAAW,CAAC,MAAM,EAAE,SAAS,EAAE,WAAW,EAAE,WAAW,QAYtE"}
@@ -0,0 +1,34 @@
1
+ import { useInteractive } from './use-interactive.js';
2
+ export function itemInteraction(interactive) {
3
+ const animations = interactive.effects.filter((effect) => effect.kind === 'animation');
4
+ const open = animations.find((effect) => effect.mode === 'open-close');
5
+ if (open?.control !== undefined)
6
+ return { kind: 'open', control: open.control };
7
+ const named = animations.find((effect) => effect.mode === 'ambient' && effect.control !== undefined && effect.clips.on);
8
+ if (named && !interactive.effects.some((effect) => effect.kind === 'light'))
9
+ return { kind: 'play', control: named.control, clip: named.clips.on };
10
+ return { kind: 'switch' };
11
+ }
12
+ /** The walkthrough prompt for an item: "open Garage door", "play Princess twirl", "turn on Lamp". */
13
+ export function itemPrompt(itemId, name, interactive) {
14
+ const values = useInteractive.getState().items[itemId]?.controlValues;
15
+ const interaction = itemInteraction(interactive);
16
+ if (interaction.kind === 'switch') {
17
+ const isOn = interactive.controls.some((control, index) => control.kind === 'toggle' && Boolean(values?.[index]));
18
+ return { label: name, verb: isOn ? 'turn off' : 'turn on', isOn };
19
+ }
20
+ const isOn = Boolean(values?.[interaction.control]);
21
+ return interaction.kind === 'open'
22
+ ? { label: name, verb: isOn ? 'close' : 'open', isOn }
23
+ : { label: interaction.clip, verb: isOn ? 'pause' : 'play', isOn };
24
+ }
25
+ /** E on an item, by the same rule as its prompt. */
26
+ export function operateItem(itemId, interactive) {
27
+ const state = useInteractive.getState();
28
+ const interaction = itemInteraction(interactive);
29
+ if (interaction.kind === 'switch') {
30
+ state.toggleItemToggles(itemId, interactive);
31
+ return;
32
+ }
33
+ state.setControlValue(itemId, interaction.control, !state.items[itemId]?.controlValues[interaction.control]);
34
+ }
@@ -0,0 +1,11 @@
1
+ /**
2
+ * Fills registered schema defaults on stored nodes before `setScene`, for kinds
3
+ * the scene loader does not own. Built-in kinds are left exactly as stored: the
4
+ * loader's migrations read what a stored node leaves out (a legacy slab without
5
+ * `thickness` occupies `[0, elevation]`, a level without `height` marks a legacy
6
+ * scene) and a zod parse would also strip legacy fields they consume. Parsing
7
+ * them here made the editor load legacy scenes differently from the viewer and
8
+ * the hosted authority.
9
+ */
10
+ export declare function materializeRegisteredNodeDefaults(nodes: Readonly<Record<string, unknown>>): Record<string, unknown>;
11
+ //# sourceMappingURL=registered-node-defaults.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"registered-node-defaults.d.ts","sourceRoot":"","sources":["../../src/store/registered-node-defaults.ts"],"names":[],"mappings":"AAKA;;;;;;;;GAQG;AACH,wBAAgB,iCAAiC,CAC/C,KAAK,EAAE,QAAQ,CAAC,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC,GACvC,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAYzB"}
@@ -0,0 +1,25 @@
1
+ import { nodeRegistry } from '../registry/registry.js';
2
+ import { AnyNode, nodeKindOf } from '../schema/types.js';
3
+ let builtinKinds;
4
+ /**
5
+ * Fills registered schema defaults on stored nodes before `setScene`, for kinds
6
+ * the scene loader does not own. Built-in kinds are left exactly as stored: the
7
+ * loader's migrations read what a stored node leaves out (a legacy slab without
8
+ * `thickness` occupies `[0, elevation]`, a level without `height` marks a legacy
9
+ * scene) and a zod parse would also strip legacy fields they consume. Parsing
10
+ * them here made the editor load legacy scenes differently from the viewer and
11
+ * the hosted authority.
12
+ */
13
+ export function materializeRegisteredNodeDefaults(nodes) {
14
+ builtinKinds ??= new Set(AnyNode.options.map(nodeKindOf));
15
+ const kinds = builtinKinds;
16
+ return Object.fromEntries(Object.entries(nodes).map(([id, value]) => {
17
+ if (!value || typeof value !== 'object' || Array.isArray(value))
18
+ return [id, value];
19
+ const type = value.type;
20
+ if (typeof type !== 'string' || kinds.has(type))
21
+ return [id, value];
22
+ const parsed = nodeRegistry.get(type)?.schema.safeParse(value);
23
+ return [id, parsed?.success ? parsed.data : value];
24
+ }));
25
+ }