@pascal-app/core 1.0.3 → 1.0.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1485) hide show
  1. package/dist/agent-operations/__fixtures__/add-object-cases.d.ts +247 -0
  2. package/dist/agent-operations/__fixtures__/add-object-cases.d.ts.map +1 -0
  3. package/dist/agent-operations/__fixtures__/add-object-cases.js +429 -0
  4. package/dist/agent-operations/__fixtures__/add-stair-cases.d.ts +3 -0
  5. package/dist/agent-operations/__fixtures__/add-stair-cases.d.ts.map +1 -0
  6. package/dist/agent-operations/__fixtures__/add-stair-cases.js +176 -0
  7. package/dist/agent-operations/__fixtures__/build-room-cases.d.ts +4 -0
  8. package/dist/agent-operations/__fixtures__/build-room-cases.d.ts.map +1 -0
  9. package/dist/agent-operations/__fixtures__/build-room-cases.js +1005 -0
  10. package/dist/agent-operations/__fixtures__/cases.d.ts +67 -0
  11. package/dist/agent-operations/__fixtures__/cases.d.ts.map +1 -0
  12. package/dist/agent-operations/__fixtures__/cases.js +868 -0
  13. package/dist/agent-operations/__fixtures__/corner-window-cases.d.ts +3 -0
  14. package/dist/agent-operations/__fixtures__/corner-window-cases.d.ts.map +1 -0
  15. package/dist/agent-operations/__fixtures__/corner-window-cases.js +155 -0
  16. package/dist/agent-operations/__fixtures__/design-brief-cases.d.ts +14 -0
  17. package/dist/agent-operations/__fixtures__/design-brief-cases.d.ts.map +1 -0
  18. package/dist/agent-operations/__fixtures__/design-brief-cases.js +709 -0
  19. package/dist/agent-operations/__fixtures__/find-by-type-cases.d.ts +7 -0
  20. package/dist/agent-operations/__fixtures__/find-by-type-cases.d.ts.map +1 -0
  21. package/dist/agent-operations/__fixtures__/find-by-type-cases.js +21 -0
  22. package/dist/agent-operations/__fixtures__/finish-cases.d.ts +7 -0
  23. package/dist/agent-operations/__fixtures__/finish-cases.d.ts.map +1 -0
  24. package/dist/agent-operations/__fixtures__/finish-cases.js +758 -0
  25. package/dist/agent-operations/__fixtures__/lot-info-cases.d.ts +3 -0
  26. package/dist/agent-operations/__fixtures__/lot-info-cases.d.ts.map +1 -0
  27. package/dist/agent-operations/__fixtures__/lot-info-cases.js +370 -0
  28. package/dist/agent-operations/__fixtures__/merge-windows-cases.d.ts +3 -0
  29. package/dist/agent-operations/__fixtures__/merge-windows-cases.d.ts.map +1 -0
  30. package/dist/agent-operations/__fixtures__/merge-windows-cases.js +321 -0
  31. package/dist/agent-operations/__fixtures__/native-materials.d.ts +2237 -0
  32. package/dist/agent-operations/__fixtures__/native-materials.d.ts.map +1 -0
  33. package/dist/agent-operations/__fixtures__/native-materials.js +82 -0
  34. package/dist/agent-operations/__fixtures__/node-read-cases.d.ts +4 -0
  35. package/dist/agent-operations/__fixtures__/node-read-cases.d.ts.map +1 -0
  36. package/dist/agent-operations/__fixtures__/node-read-cases.js +639 -0
  37. package/dist/agent-operations/__fixtures__/notation-cases.d.ts +24 -0
  38. package/dist/agent-operations/__fixtures__/notation-cases.d.ts.map +1 -0
  39. package/dist/agent-operations/__fixtures__/notation-cases.js +356 -0
  40. package/dist/agent-operations/__fixtures__/place-items-cases.d.ts +17 -0
  41. package/dist/agent-operations/__fixtures__/place-items-cases.d.ts.map +1 -0
  42. package/dist/agent-operations/__fixtures__/place-items-cases.js +584 -0
  43. package/dist/agent-operations/__fixtures__/roof-bearing-cases.d.ts +19726 -0
  44. package/dist/agent-operations/__fixtures__/roof-bearing-cases.d.ts.map +1 -0
  45. package/dist/agent-operations/__fixtures__/roof-bearing-cases.js +106 -0
  46. package/dist/agent-operations/__fixtures__/roof-cases.d.ts +9 -0
  47. package/dist/agent-operations/__fixtures__/roof-cases.d.ts.map +1 -0
  48. package/dist/agent-operations/__fixtures__/roof-cases.js +382 -0
  49. package/dist/agent-operations/__fixtures__/room-cases.d.ts +4 -0
  50. package/dist/agent-operations/__fixtures__/room-cases.d.ts.map +1 -0
  51. package/dist/agent-operations/__fixtures__/room-cases.js +473 -0
  52. package/dist/agent-operations/__fixtures__/scene-check-cases.d.ts +4 -0
  53. package/dist/agent-operations/__fixtures__/scene-check-cases.d.ts.map +1 -0
  54. package/dist/agent-operations/__fixtures__/scene-check-cases.js +417 -0
  55. package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts +5 -0
  56. package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts.map +1 -0
  57. package/dist/agent-operations/__fixtures__/search-assets-cases.js +149 -0
  58. package/dist/agent-operations/__fixtures__/site-cases.d.ts +290 -0
  59. package/dist/agent-operations/__fixtures__/site-cases.d.ts.map +1 -0
  60. package/dist/agent-operations/__fixtures__/site-cases.js +780 -0
  61. package/dist/agent-operations/__fixtures__/structure-cases.d.ts +7 -0
  62. package/dist/agent-operations/__fixtures__/structure-cases.d.ts.map +1 -0
  63. package/dist/agent-operations/__fixtures__/structure-cases.js +1215 -0
  64. package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts +313 -0
  65. package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts.map +1 -0
  66. package/dist/agent-operations/__fixtures__/verify-scene-cases.js +350 -0
  67. package/dist/agent-operations/__fixtures__/view-assets-cases.d.ts +3 -0
  68. package/dist/agent-operations/__fixtures__/view-assets-cases.d.ts.map +1 -0
  69. package/dist/agent-operations/__fixtures__/view-assets-cases.js +155 -0
  70. package/dist/agent-operations/__fixtures__/view-scene-cases.d.ts +50 -0
  71. package/dist/agent-operations/__fixtures__/view-scene-cases.d.ts.map +1 -0
  72. package/dist/agent-operations/__fixtures__/view-scene-cases.js +425 -0
  73. package/dist/agent-operations/achieved.d.ts +21 -0
  74. package/dist/agent-operations/achieved.d.ts.map +1 -0
  75. package/dist/agent-operations/achieved.js +48 -0
  76. package/dist/agent-operations/add-column.d.ts +23 -0
  77. package/dist/agent-operations/add-column.d.ts.map +1 -0
  78. package/dist/agent-operations/add-column.js +99 -0
  79. package/dist/agent-operations/add-fence.d.ts +18 -0
  80. package/dist/agent-operations/add-fence.d.ts.map +1 -0
  81. package/dist/agent-operations/add-fence.js +48 -0
  82. package/dist/agent-operations/add-level.d.ts +17 -0
  83. package/dist/agent-operations/add-level.d.ts.map +1 -0
  84. package/dist/agent-operations/add-level.js +130 -0
  85. package/dist/agent-operations/add-object.d.ts +143 -0
  86. package/dist/agent-operations/add-object.d.ts.map +1 -0
  87. package/dist/agent-operations/add-object.js +522 -0
  88. package/dist/agent-operations/add-wall.d.ts +13 -0
  89. package/dist/agent-operations/add-wall.d.ts.map +1 -0
  90. package/dist/agent-operations/add-wall.js +73 -0
  91. package/dist/agent-operations/apply-changes.d.ts +22 -0
  92. package/dist/agent-operations/apply-changes.d.ts.map +1 -0
  93. package/dist/agent-operations/apply-changes.js +125 -0
  94. package/dist/agent-operations/apply-outcome.d.ts +21 -0
  95. package/dist/agent-operations/apply-outcome.d.ts.map +1 -0
  96. package/dist/agent-operations/apply-outcome.js +33 -0
  97. package/dist/agent-operations/asset-views.d.ts +75 -0
  98. package/dist/agent-operations/asset-views.d.ts.map +1 -0
  99. package/dist/agent-operations/asset-views.js +234 -0
  100. package/dist/agent-operations/author-scene.d.ts +157 -0
  101. package/dist/agent-operations/author-scene.d.ts.map +1 -0
  102. package/dist/agent-operations/author-scene.js +1076 -0
  103. package/dist/agent-operations/authored-scene-merge.d.ts +4 -0
  104. package/dist/agent-operations/authored-scene-merge.d.ts.map +1 -0
  105. package/dist/agent-operations/authored-scene-merge.js +96 -0
  106. package/dist/agent-operations/batch.d.ts +22 -0
  107. package/dist/agent-operations/batch.d.ts.map +1 -0
  108. package/dist/agent-operations/batch.js +104 -0
  109. package/dist/agent-operations/ceiling-object-observations.d.ts +31 -0
  110. package/dist/agent-operations/ceiling-object-observations.d.ts.map +1 -0
  111. package/dist/agent-operations/ceiling-object-observations.js +111 -0
  112. package/dist/agent-operations/collections.d.ts +28 -0
  113. package/dist/agent-operations/collections.d.ts.map +1 -0
  114. package/dist/agent-operations/collections.js +130 -0
  115. package/dist/agent-operations/corner-window.d.ts +19 -0
  116. package/dist/agent-operations/corner-window.d.ts.map +1 -0
  117. package/dist/agent-operations/corner-window.js +84 -0
  118. package/dist/agent-operations/create-roof.d.ts +32 -0
  119. package/dist/agent-operations/create-roof.d.ts.map +1 -0
  120. package/dist/agent-operations/create-roof.js +304 -0
  121. package/dist/agent-operations/create-room.d.ts +38 -0
  122. package/dist/agent-operations/create-room.d.ts.map +1 -0
  123. package/dist/agent-operations/create-room.js +245 -0
  124. package/dist/agent-operations/create-stair.d.ts +11 -0
  125. package/dist/agent-operations/create-stair.d.ts.map +1 -0
  126. package/dist/agent-operations/create-stair.js +330 -0
  127. package/dist/agent-operations/delete-node.d.ts +6 -0
  128. package/dist/agent-operations/delete-node.d.ts.map +1 -0
  129. package/dist/agent-operations/delete-node.js +9 -0
  130. package/dist/agent-operations/design-brief.d.ts +38 -0
  131. package/dist/agent-operations/design-brief.d.ts.map +1 -0
  132. package/dist/agent-operations/design-brief.js +300 -0
  133. package/dist/agent-operations/designs.d.ts +24 -0
  134. package/dist/agent-operations/designs.d.ts.map +1 -0
  135. package/dist/agent-operations/designs.js +48 -0
  136. package/dist/agent-operations/door-clearance.d.ts +150 -0
  137. package/dist/agent-operations/door-clearance.d.ts.map +1 -0
  138. package/dist/agent-operations/door-clearance.js +391 -0
  139. package/dist/agent-operations/duplicate-level.d.ts +12 -0
  140. package/dist/agent-operations/duplicate-level.d.ts.map +1 -0
  141. package/dist/agent-operations/duplicate-level.js +55 -0
  142. package/dist/agent-operations/find-by-type.d.ts +18 -0
  143. package/dist/agent-operations/find-by-type.d.ts.map +1 -0
  144. package/dist/agent-operations/find-by-type.js +317 -0
  145. package/dist/agent-operations/furnish-room.d.ts +39 -0
  146. package/dist/agent-operations/furnish-room.d.ts.map +1 -0
  147. package/dist/agent-operations/furnish-room.js +306 -0
  148. package/dist/agent-operations/furniture-kind.d.ts +22 -0
  149. package/dist/agent-operations/furniture-kind.d.ts.map +1 -0
  150. package/dist/agent-operations/furniture-kind.js +69 -0
  151. package/dist/agent-operations/get-node.d.ts +12 -0
  152. package/dist/agent-operations/get-node.d.ts.map +1 -0
  153. package/dist/agent-operations/get-node.js +105 -0
  154. package/dist/agent-operations/hosted-services.d.ts +14 -0
  155. package/dist/agent-operations/hosted-services.d.ts.map +1 -0
  156. package/dist/agent-operations/hosted-services.js +22 -0
  157. package/dist/agent-operations/index.d.ts +489 -0
  158. package/dist/agent-operations/index.d.ts.map +1 -0
  159. package/dist/agent-operations/index.js +141 -0
  160. package/dist/agent-operations/item-space.d.ts +22 -0
  161. package/dist/agent-operations/item-space.d.ts.map +1 -0
  162. package/dist/agent-operations/item-space.js +69 -0
  163. package/dist/agent-operations/layout-clearance.d.ts +157 -0
  164. package/dist/agent-operations/layout-clearance.d.ts.map +1 -0
  165. package/dist/agent-operations/layout-clearance.js +500 -0
  166. package/dist/agent-operations/level-height-fill.d.ts +12 -0
  167. package/dist/agent-operations/level-height-fill.d.ts.map +1 -0
  168. package/dist/agent-operations/level-height-fill.js +59 -0
  169. package/dist/agent-operations/level-reads.d.ts +37 -0
  170. package/dist/agent-operations/level-reads.d.ts.map +1 -0
  171. package/dist/agent-operations/level-reads.js +168 -0
  172. package/dist/agent-operations/level-target.d.ts +11 -0
  173. package/dist/agent-operations/level-target.d.ts.map +1 -0
  174. package/dist/agent-operations/level-target.js +29 -0
  175. package/dist/agent-operations/list-levels.d.ts +4 -0
  176. package/dist/agent-operations/list-levels.d.ts.map +1 -0
  177. package/dist/agent-operations/list-levels.js +54 -0
  178. package/dist/agent-operations/material-preset.d.ts +11 -0
  179. package/dist/agent-operations/material-preset.d.ts.map +1 -0
  180. package/dist/agent-operations/material-preset.js +68 -0
  181. package/dist/agent-operations/material-refs.d.ts +30 -0
  182. package/dist/agent-operations/material-refs.d.ts.map +1 -0
  183. package/dist/agent-operations/material-refs.js +105 -0
  184. package/dist/agent-operations/merge-windows.d.ts +6 -0
  185. package/dist/agent-operations/merge-windows.d.ts.map +1 -0
  186. package/dist/agent-operations/merge-windows.js +27 -0
  187. package/dist/agent-operations/move-roofs.d.ts +9 -0
  188. package/dist/agent-operations/move-roofs.d.ts.map +1 -0
  189. package/dist/agent-operations/move-roofs.js +29 -0
  190. package/dist/agent-operations/node-patch.d.ts +3 -0
  191. package/dist/agent-operations/node-patch.d.ts.map +1 -0
  192. package/dist/agent-operations/node-patch.js +114 -0
  193. package/dist/agent-operations/paint.d.ts +22 -0
  194. package/dist/agent-operations/paint.d.ts.map +1 -0
  195. package/dist/agent-operations/paint.js +329 -0
  196. package/dist/agent-operations/photo-elevation.d.ts +155 -0
  197. package/dist/agent-operations/photo-elevation.d.ts.map +1 -0
  198. package/dist/agent-operations/photo-elevation.js +761 -0
  199. package/dist/agent-operations/place-in-room.d.ts +29 -0
  200. package/dist/agent-operations/place-in-room.d.ts.map +1 -0
  201. package/dist/agent-operations/place-in-room.js +403 -0
  202. package/dist/agent-operations/place-items.d.ts +20 -0
  203. package/dist/agent-operations/place-items.d.ts.map +1 -0
  204. package/dist/agent-operations/place-items.js +239 -0
  205. package/dist/agent-operations/plan-geometry.d.ts +24 -0
  206. package/dist/agent-operations/plan-geometry.d.ts.map +1 -0
  207. package/dist/agent-operations/plan-geometry.js +97 -0
  208. package/dist/agent-operations/point-context.d.ts +139 -0
  209. package/dist/agent-operations/point-context.d.ts.map +1 -0
  210. package/dist/agent-operations/point-context.js +1 -0
  211. package/dist/agent-operations/project-files.d.ts +9 -0
  212. package/dist/agent-operations/project-files.d.ts.map +1 -0
  213. package/dist/agent-operations/project-files.js +25 -0
  214. package/dist/agent-operations/record-made.d.ts +18 -0
  215. package/dist/agent-operations/record-made.d.ts.map +1 -0
  216. package/dist/agent-operations/record-made.js +28 -0
  217. package/dist/agent-operations/roof-footprint.d.ts +24 -0
  218. package/dist/agent-operations/roof-footprint.d.ts.map +1 -0
  219. package/dist/agent-operations/roof-footprint.js +242 -0
  220. package/dist/agent-operations/roof-writes.d.ts +20 -0
  221. package/dist/agent-operations/roof-writes.d.ts.map +1 -0
  222. package/dist/agent-operations/roof-writes.js +165 -0
  223. package/dist/agent-operations/room-findings.d.ts +54 -0
  224. package/dist/agent-operations/room-findings.d.ts.map +1 -0
  225. package/dist/agent-operations/room-findings.js +143 -0
  226. package/dist/agent-operations/room-floor-script.d.ts +23 -0
  227. package/dist/agent-operations/room-floor-script.d.ts.map +1 -0
  228. package/dist/agent-operations/room-floor-script.js +54 -0
  229. package/dist/agent-operations/room-structure.d.ts +87 -0
  230. package/dist/agent-operations/room-structure.d.ts.map +1 -0
  231. package/dist/agent-operations/room-structure.js +144 -0
  232. package/dist/agent-operations/scene-checkpoint.d.ts +94 -0
  233. package/dist/agent-operations/scene-checkpoint.d.ts.map +1 -0
  234. package/dist/agent-operations/scene-checkpoint.js +176 -0
  235. package/dist/agent-operations/scene-materials.d.ts +15 -0
  236. package/dist/agent-operations/scene-materials.d.ts.map +1 -0
  237. package/dist/agent-operations/scene-materials.js +62 -0
  238. package/dist/agent-operations/scene-measure.d.ts +73 -0
  239. package/dist/agent-operations/scene-measure.d.ts.map +1 -0
  240. package/dist/agent-operations/scene-measure.js +73 -0
  241. package/dist/agent-operations/scene-queries.d.ts +4941 -0
  242. package/dist/agent-operations/scene-queries.d.ts.map +1 -0
  243. package/dist/agent-operations/scene-queries.js +74 -0
  244. package/dist/agent-operations/scene-review.d.ts +52 -0
  245. package/dist/agent-operations/scene-review.d.ts.map +1 -0
  246. package/dist/agent-operations/scene-review.js +106 -0
  247. package/dist/agent-operations/scene-view.d.ts +165 -0
  248. package/dist/agent-operations/scene-view.d.ts.map +1 -0
  249. package/dist/agent-operations/scene-view.js +916 -0
  250. package/dist/agent-operations/search-assets.d.ts +14 -0
  251. package/dist/agent-operations/search-assets.d.ts.map +1 -0
  252. package/dist/agent-operations/search-assets.js +43 -0
  253. package/dist/agent-operations/search-materials.d.ts +18 -0
  254. package/dist/agent-operations/search-materials.d.ts.map +1 -0
  255. package/dist/agent-operations/search-materials.js +165 -0
  256. package/dist/agent-operations/set-checkpoint.d.ts +9 -0
  257. package/dist/agent-operations/set-checkpoint.d.ts.map +1 -0
  258. package/dist/agent-operations/set-checkpoint.js +31 -0
  259. package/dist/agent-operations/set-ground-level.d.ts +12 -0
  260. package/dist/agent-operations/set-ground-level.d.ts.map +1 -0
  261. package/dist/agent-operations/set-ground-level.js +61 -0
  262. package/dist/agent-operations/site.d.ts +21 -0
  263. package/dist/agent-operations/site.d.ts.map +1 -0
  264. package/dist/agent-operations/site.js +123 -0
  265. package/dist/agent-operations/stairs.d.ts +5 -0
  266. package/dist/agent-operations/stairs.d.ts.map +1 -0
  267. package/dist/agent-operations/stairs.js +70 -0
  268. package/dist/agent-operations/types.d.ts +118 -0
  269. package/dist/agent-operations/types.d.ts.map +1 -0
  270. package/dist/agent-operations/types.js +1 -0
  271. package/dist/agent-operations/verify-scene.d.ts +84 -0
  272. package/dist/agent-operations/verify-scene.d.ts.map +1 -0
  273. package/dist/agent-operations/verify-scene.js +548 -0
  274. package/dist/agent-operations/wall-face-script.d.ts +28 -0
  275. package/dist/agent-operations/wall-face-script.d.ts.map +1 -0
  276. package/dist/agent-operations/wall-face-script.js +62 -0
  277. package/dist/agent-operations/wall-object-observations.d.ts +41 -0
  278. package/dist/agent-operations/wall-object-observations.d.ts.map +1 -0
  279. package/dist/agent-operations/wall-object-observations.js +249 -0
  280. package/dist/agent-operations/wall-opening.d.ts +65 -0
  281. package/dist/agent-operations/wall-opening.d.ts.map +1 -0
  282. package/dist/agent-operations/wall-opening.js +55 -0
  283. package/dist/agent-operations/wall-skirting.d.ts +24 -0
  284. package/dist/agent-operations/wall-skirting.d.ts.map +1 -0
  285. package/dist/agent-operations/wall-skirting.js +85 -0
  286. package/dist/agent-tools/achieved.d.ts +9 -0
  287. package/dist/agent-tools/achieved.d.ts.map +1 -0
  288. package/dist/agent-tools/achieved.js +8 -0
  289. package/dist/agent-tools/add-object.d.ts +47 -0
  290. package/dist/agent-tools/add-object.d.ts.map +1 -0
  291. package/dist/agent-tools/add-object.js +92 -0
  292. package/dist/agent-tools/assets.d.ts +21 -0
  293. package/dist/agent-tools/assets.d.ts.map +1 -0
  294. package/dist/agent-tools/assets.js +30 -0
  295. package/dist/agent-tools/author-scene.d.ts +651 -0
  296. package/dist/agent-tools/author-scene.d.ts.map +1 -0
  297. package/dist/agent-tools/author-scene.js +252 -0
  298. package/dist/agent-tools/batch.d.ts +25 -0
  299. package/dist/agent-tools/batch.d.ts.map +1 -0
  300. package/dist/agent-tools/batch.js +61 -0
  301. package/dist/agent-tools/checkpoints.d.ts +13 -0
  302. package/dist/agent-tools/checkpoints.d.ts.map +1 -0
  303. package/dist/agent-tools/checkpoints.js +16 -0
  304. package/dist/agent-tools/clear-scene.d.ts +10 -0
  305. package/dist/agent-tools/clear-scene.d.ts.map +1 -0
  306. package/dist/agent-tools/clear-scene.js +9 -0
  307. package/dist/agent-tools/collections.d.ts +35 -0
  308. package/dist/agent-tools/collections.d.ts.map +1 -0
  309. package/dist/agent-tools/collections.js +31 -0
  310. package/dist/agent-tools/columns.d.ts +44 -0
  311. package/dist/agent-tools/columns.d.ts.map +1 -0
  312. package/dist/agent-tools/columns.js +59 -0
  313. package/dist/agent-tools/contract.d.ts +68 -0
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@@ -0,0 +1,186 @@
1
+ import { area, containsPoint, difference, union } from '../../lib/polygon-boolean.js';
2
+ import { segmentsIntersect } from '../../lib/polygon-relations.js';
3
+ import { extractRooms } from '../../lib/room-graph.js';
4
+ import { SeparatorNode } from '../../schema/index.js';
5
+ import { getWallCurveFrameAt } from '../../systems/wall/wall-curve.js';
6
+ import { calculateLevelMiters, getWallPlanFootprint } from '../../systems/wall/wall-footprint.js';
7
+ import { at, boundaries, project, requireZone, roomFace, } from './shared.js';
8
+ export function createZoneDivisionContext(nodes, zoneId) {
9
+ const zone = requireZone(nodes, zoneId);
10
+ const boundaryNodes = boundaries(nodes, zone.parentId);
11
+ const faces = extractRooms(boundaryNodes);
12
+ return { zoneId, boundaryNodes, face: roomFace(nodes, zone, faces), roomCount: faces.length };
13
+ }
14
+ export function snapZoneBoundary(nodes, zoneId, point, gridStep = 0, context = createZoneDivisionContext(nodes, zoneId),
15
+ // Set when the pointer landed on a boundary's own surface. The cut belongs on
16
+ // that boundary however thick it is, so the proximity cap — which only exists
17
+ // to reject pointers floating in the middle of the room — does not apply.
18
+ boundaryId) {
19
+ const face = context.face;
20
+ if (!point.every(Number.isFinite))
21
+ throw Error('Invalid cut coordinates.');
22
+ if (!face)
23
+ throw Error('The room must be enclosed.');
24
+ const named = boundaryId ? face.spans.filter((span) => span.boundaryId === boundaryId) : [];
25
+ const candidates = (named.length ? named : face.spans).flatMap((span) => {
26
+ const node = nodes[span.boundaryId];
27
+ if (node?.type !== 'wall' && node?.type !== 'separator')
28
+ return [];
29
+ const pointAt = (t) => {
30
+ if (node.type === 'separator')
31
+ return at(node.start, node.end, t);
32
+ const { point: p } = getWallCurveFrameAt(node, t);
33
+ return [p.x, p.y];
34
+ };
35
+ const samples = node.type === 'wall' && node.curveOffset ? 64 : 1;
36
+ return Array.from({ length: samples }, (_, i) => {
37
+ const a = pointAt(span.t0 + ((span.t1 - span.t0) * i) / samples);
38
+ const b = pointAt(span.t0 + ((span.t1 - span.t0) * (i + 1)) / samples);
39
+ const projected = project(point, a, b);
40
+ const length = Math.hypot(b[0] - a[0], b[1] - a[1]);
41
+ const t = gridStep > 0 && samples === 1
42
+ ? Math.max(0, Math.min(1, (Math.round((projected.t * length) / gridStep) * gridStep) / length))
43
+ : projected.t;
44
+ return {
45
+ ...projected,
46
+ point: at(a, b, t),
47
+ boundaryId: node.id,
48
+ direction: [(b[0] - a[0]) / length, (b[1] - a[1]) / length],
49
+ };
50
+ });
51
+ });
52
+ const nearest = candidates.sort((a, b) => a.distance - b.distance || a.boundaryId.localeCompare(b.boundaryId))[0];
53
+ if (!nearest || !Number.isFinite(nearest.distance))
54
+ return null;
55
+ if (!named.length && nearest.distance > 1)
56
+ return null;
57
+ const distance = Math.hypot(nearest.point[0] - point[0], nearest.point[1] - point[1]);
58
+ return named.length || distance <= 1 ? { ...nearest, distance } : null;
59
+ }
60
+ function overlapsSegment(a, b, c, d) {
61
+ const dx = b[0] - a[0], dz = b[1] - a[1];
62
+ const length = Math.hypot(dx, dz);
63
+ if ([c, d].some((p) => Math.abs((p[0] - a[0]) * dz - (p[1] - a[1]) * dx) > 1e-8 * length))
64
+ return false;
65
+ const station = (p) => ((p[0] - a[0]) * dx + (p[1] - a[1]) * dz) / length;
66
+ const t0 = station(c), t1 = station(d);
67
+ return Math.min(length, Math.max(t0, t1)) - Math.max(0, Math.min(t0, t1)) > 1e-8;
68
+ }
69
+ function segmentDistance(a, b, c, d) {
70
+ if (segmentsIntersect(a, b, c, d))
71
+ return 0;
72
+ return Math.min(project(a, c, d).distance, project(b, c, d).distance, project(c, a, b).distance, project(d, a, b).distance);
73
+ }
74
+ export function divideZone(nodes, input, context = createZoneDivisionContext(nodes, input.zoneId)) {
75
+ const zone = requireZone(nodes, input.zoneId);
76
+ const reject = (code, message) => ({
77
+ changes: [],
78
+ separatorIds: [],
79
+ conflicts: [{ code, nodeIds: [zone.id], message }],
80
+ });
81
+ const source = input.path ?? input.cut;
82
+ const closed = input.closed ?? false;
83
+ if ((input.path && input.cut) || !source || source.length < (closed ? 3 : 2))
84
+ return reject('invalid-path', 'Supply one path with at least two points, or three for an island.');
85
+ if (source.some((p) => p.length !== 2 || !p.every(Number.isFinite)))
86
+ throw Error('Invalid cut coordinates.');
87
+ const face = context.face;
88
+ if (!face)
89
+ return reject('open-room', 'The room must be enclosed.');
90
+ const rings = [face.referencePolygon, ...face.holes].map((ring) => [...ring]);
91
+ const points = source.map(([x, z]) => [x, z]);
92
+ if (!closed) {
93
+ const first = snapZoneBoundary(nodes, zone.id, points[0], 0, context, input.startBoundaryId);
94
+ const last = snapZoneBoundary(nodes, zone.id, points.at(-1), 0, context, input.endBoundaryId);
95
+ if (!first || !last)
96
+ return reject('snap-distance', 'Move within 1 m of a room boundary.');
97
+ points[0] = first.point;
98
+ points[points.length - 1] = last.point;
99
+ // The graph's adaptive curve samples are coarser than endpoint snapping.
100
+ // Include the snapped station so its tiny chord deviation is not an exit.
101
+ for (const snapped of [first, last]) {
102
+ const boundary = nodes[snapped.boundaryId];
103
+ if (boundary?.type !== 'wall' || !boundary.curveOffset)
104
+ continue;
105
+ const closest = rings
106
+ .flatMap((ring) => ring.map((a, i) => ({
107
+ ring,
108
+ i,
109
+ ...project(snapped.point, a, ring[(i + 1) % ring.length]),
110
+ })))
111
+ .sort((a, b) => a.distance - b.distance)[0];
112
+ if (closest && closest.t > 1e-8 && closest.t < 1 - 1e-8)
113
+ closest.ring.splice(closest.i + 1, 0, snapped.point);
114
+ }
115
+ }
116
+ const segments = points
117
+ .slice(0, closed ? points.length : -1)
118
+ .map((start, i) => [start, points[(i + 1) % points.length]]);
119
+ if (segments.some(([a, b]) => Math.hypot(b[0] - a[0], b[1] - a[1]) < 0.05 - 1e-9))
120
+ return reject('short-cut', 'Each segment must be at least 5 cm long.');
121
+ for (let i = 0; i < segments.length; i++) {
122
+ const [a, b] = segments[i];
123
+ for (let j = i + 1; j < segments.length; j++) {
124
+ const [c, d] = segments[j];
125
+ const adjacent = j === i + 1 || (closed && i === 0 && j === segments.length - 1);
126
+ if (overlapsSegment(a, b, c, d) || (!adjacent && segmentsIntersect(a, b, c, d)))
127
+ return reject('self-intersection', 'The path must not cross or retrace itself.');
128
+ }
129
+ }
130
+ if (closed && area([{ outer: points, holes: [] }]) < 0.25 - 1e-9)
131
+ return reject('small-island', 'An island must cover at least 0.25 m².');
132
+ const footprint = { outer: rings[0], holes: rings.slice(1) };
133
+ const boundarySegments = [footprint.outer, ...footprint.holes].flatMap((ring) => ring.map((a, i) => [a, ring[(i + 1) % ring.length]]));
134
+ for (const [index, [start, end]] of segments.entries()) {
135
+ if (boundarySegments.some(([a, b]) => overlapsSegment(start, end, a, b)))
136
+ return reject('boundary-overlap', 'The path must not run along an existing boundary.');
137
+ for (const [a, b] of boundarySegments) {
138
+ if (!segmentsIntersect(start, end, a, b))
139
+ continue;
140
+ const dx = end[0] - start[0], dz = end[1] - start[1];
141
+ const sx = b[0] - a[0], sz = b[1] - a[1];
142
+ const denominator = dx * sz - dz * sx;
143
+ const t = Math.abs(denominator) > 1e-9
144
+ ? ((a[0] - start[0]) * sz - (a[1] - start[1]) * sx) / denominator
145
+ : project(a, start, end).t;
146
+ const endpoint = !closed &&
147
+ ((index === 0 && Math.abs(t) < 1e-6) ||
148
+ (index === segments.length - 1 && Math.abs(t - 1) < 1e-6));
149
+ if (!endpoint)
150
+ return reject('outside-room', 'Only the ends of an open path may touch the room boundary.');
151
+ }
152
+ if (!containsPoint([footprint], at(start, end, 0.5)))
153
+ return reject('outside-room', 'The entire path must stay inside the room, outside its holes.');
154
+ }
155
+ if (closed) {
156
+ const walls = context.boundaryNodes.filter((node) => node.type === 'wall');
157
+ const miters = calculateLevelMiters(walls);
158
+ const wallPolygons = walls.map((wall) => getWallPlanFootprint(wall, miters).map(({ x, y }) => [x, y]));
159
+ const clear = difference(footprint, union(wallPolygons));
160
+ if (area(difference(points, clear)) > 1e-8)
161
+ return reject('outside-room', 'The island must fit entirely inside the clear room polygon.');
162
+ const wallSegments = wallPolygons.flatMap((ring) => ring.map((a, i) => [a, ring[(i + 1) % ring.length]]));
163
+ if (segments.some(([a, b]) => wallSegments.some(([c, d]) => segmentDistance(a, b, c, d) < 0.05 - 1e-8)))
164
+ return reject('wall-clearance', 'Keep the island at least 5 cm from wall faces.');
165
+ }
166
+ const ids = new Set();
167
+ const separators = segments.map(([start, end]) => {
168
+ const separator = SeparatorNode.parse({
169
+ id: input.mintId('separator'),
170
+ parentId: zone.parentId,
171
+ start,
172
+ end,
173
+ });
174
+ if (nodes[separator.id] || ids.has(separator.id))
175
+ throw Error(`Duplicate separator id: ${separator.id}`);
176
+ ids.add(separator.id);
177
+ return separator;
178
+ });
179
+ if (extractRooms([...context.boundaryNodes, ...separators]).length !== context.roomCount + 1)
180
+ return reject('invalid-cut', 'The path must divide this room into exactly two rooms.');
181
+ return {
182
+ changes: separators.map((node) => ({ op: 'create', node })),
183
+ separatorIds: separators.map((node) => node.id),
184
+ separatorId: separators[0].id,
185
+ };
186
+ }
@@ -0,0 +1,7 @@
1
+ import { type Point, type StructureNodes } from './shared.js';
2
+ import { type TransformZoneInput } from './transform-zone.js';
3
+ export type DuplicateZoneInput = Omit<TransformZoneInput, 'translate'> & {
4
+ translate: Point;
5
+ };
6
+ export declare function duplicateZone(nodes: StructureNodes, input: DuplicateZoneInput): import("./transform-zone.js").ZoneTransformPlan;
7
+ //# sourceMappingURL=duplicate-zone.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"duplicate-zone.d.ts","sourceRoot":"","sources":["../../../src/commands/structure/duplicate-zone.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,KAAK,EAAe,KAAK,cAAc,EAAE,MAAM,UAAU,CAAA;AACvE,OAAO,EAAqB,KAAK,kBAAkB,EAAE,MAAM,kBAAkB,CAAA;AAE7E,MAAM,MAAM,kBAAkB,GAAG,IAAI,CAAC,kBAAkB,EAAE,WAAW,CAAC,GAAG;IAAE,SAAS,EAAE,KAAK,CAAA;CAAE,CAAA;AAE7F,wBAAgB,aAAa,CAAC,KAAK,EAAE,cAAc,EAAE,KAAK,EAAE,kBAAkB,gDAkB7E"}
@@ -0,0 +1,21 @@
1
+ import { requireZone } from './shared.js';
2
+ import { planZoneTransform } from './transform-zone.js';
3
+ export function duplicateZone(nodes, input) {
4
+ const zone = requireZone(nodes, input.zoneId);
5
+ const first = planZoneTransform(nodes, input, true);
6
+ if (zone.floor?.support !== 'open' || !first.conflicts?.length)
7
+ return first;
8
+ const xs = zone.polygon.map(([x]) => x), zs = zone.polygon.map(([, z]) => z);
9
+ const width = Math.max(...xs) - Math.min(...xs), depth = Math.max(...zs) - Math.min(...zs);
10
+ for (const translate of [
11
+ [width, 0],
12
+ [0, depth],
13
+ [-width, 0],
14
+ [0, -depth],
15
+ ]) {
16
+ const plan = planZoneTransform(nodes, { ...input, translate }, true);
17
+ if (!plan.conflicts?.length)
18
+ return plan;
19
+ }
20
+ return first;
21
+ }
@@ -0,0 +1,36 @@
1
+ import { type Ring } from '../../lib/polygon-boolean.js';
2
+ import { FloorOpeningNode } from '../../schema/index.js';
3
+ import type { StructureNodes, StructurePlan } from './shared.js';
4
+ export type CutFloorOpeningInput = {
5
+ levelId?: string;
6
+ zoneId?: string;
7
+ levelIds?: string[];
8
+ polygon?: Ring;
9
+ rect?: {
10
+ x: number;
11
+ z: number;
12
+ width: number;
13
+ depth: number;
14
+ };
15
+ drawnOn?: 'floor' | 'ceiling';
16
+ cutsPrimary?: boolean;
17
+ cutsAdjacent?: boolean;
18
+ source?: string;
19
+ ownerId?: string;
20
+ mintId: (kind: 'floor-opening') => string;
21
+ };
22
+ export type FloorOpeningHint = {
23
+ code: 'manual-ceiling';
24
+ openingId: string;
25
+ surfaceIds: string[];
26
+ message: string;
27
+ };
28
+ export declare function floorOpeningHints(nodes: StructureNodes, opening: FloorOpeningNode): FloorOpeningHint[];
29
+ export declare function cutFloorOpening(nodes: StructureNodes, input: CutFloorOpeningInput): StructurePlan & {
30
+ openingIds: string[];
31
+ hints: FloorOpeningHint[];
32
+ };
33
+ export declare function removeFloorOpening(nodes: StructureNodes, id: string): StructurePlan & {
34
+ openingId: string;
35
+ };
36
+ //# sourceMappingURL=floor-opening.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"floor-opening.d.ts","sourceRoot":"","sources":["../../../src/commands/structure/floor-opening.ts"],"names":[],"mappings":"AACA,OAAO,EAAsB,KAAK,IAAI,EAAS,MAAM,2BAA2B,CAAA;AAChF,OAAO,EAAgC,gBAAgB,EAAE,MAAM,cAAc,CAAA;AAC7E,OAAO,KAAK,EAAE,cAAc,EAAE,aAAa,EAAE,MAAM,UAAU,CAAA;AAE7D,MAAM,MAAM,oBAAoB,GAAG;IACjC,OAAO,CAAC,EAAE,MAAM,CAAA;IAChB,MAAM,CAAC,EAAE,MAAM,CAAA;IACf,QAAQ,CAAC,EAAE,MAAM,EAAE,CAAA;IACnB,OAAO,CAAC,EAAE,IAAI,CAAA;IACd,IAAI,CAAC,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,KAAK,EAAE,MAAM,CAAC;QAAC,KAAK,EAAE,MAAM,CAAA;KAAE,CAAA;IAC7D,OAAO,CAAC,EAAE,OAAO,GAAG,SAAS,CAAA;IAC7B,WAAW,CAAC,EAAE,OAAO,CAAA;IACrB,YAAY,CAAC,EAAE,OAAO,CAAA;IACtB,MAAM,CAAC,EAAE,MAAM,CAAA;IACf,OAAO,CAAC,EAAE,MAAM,CAAA;IAChB,MAAM,EAAE,CAAC,IAAI,EAAE,eAAe,KAAK,MAAM,CAAA;CAC1C,CAAA;AAED,MAAM,MAAM,gBAAgB,GAAG;IAC7B,IAAI,EAAE,gBAAgB,CAAA;IACtB,SAAS,EAAE,MAAM,CAAA;IACjB,UAAU,EAAE,MAAM,EAAE,CAAA;IACpB,OAAO,EAAE,MAAM,CAAA;CAChB,CAAA;AAMD,wBAAgB,iBAAiB,CAC/B,KAAK,EAAE,cAAc,EACrB,OAAO,EAAE,gBAAgB,GACxB,gBAAgB,EAAE,CAwBpB;AAmBD,wBAAgB,eAAe,CAC7B,KAAK,EAAE,cAAc,EACrB,KAAK,EAAE,oBAAoB,GAC1B,aAAa,GAAG;IAAE,UAAU,EAAE,MAAM,EAAE,CAAC;IAAC,KAAK,EAAE,gBAAgB,EAAE,CAAA;CAAE,CAoErE;AAED,wBAAgB,kBAAkB,CAChC,KAAK,EAAE,cAAc,EACrB,EAAE,EAAE,MAAM,GACT,aAAa,GAAG;IAAE,SAAS,EAAE,MAAM,CAAA;CAAE,CAmBvC"}
@@ -0,0 +1,124 @@
1
+ import { adjacentLevelId, floorOpeningTargets } from '../../lib/floor-opening-intent.js';
2
+ import { area, intersection, union } from '../../lib/polygon-boolean.js';
3
+ import { FloorOpeningNode } from '../../schema/index.js';
4
+ function surfaceFootprint(node) {
5
+ return { outer: node.polygon, holes: node.holes ?? [] };
6
+ }
7
+ export function floorOpeningHints(nodes, opening) {
8
+ const ceilingTargets = floorOpeningTargets(nodes, opening).filter((target) => target.surface === 'ceiling');
9
+ const surfaceIds = Object.values(nodes)
10
+ .filter((node) => node.type === 'ceiling' &&
11
+ node.boundary !== 'auto' &&
12
+ ceilingTargets.some((target) => target.levelId === node.parentId) &&
13
+ area(intersection(opening.polygon, surfaceFootprint(node))) > 1e-6)
14
+ .map((node) => node.id)
15
+ .sort();
16
+ return surfaceIds.length
17
+ ? [
18
+ {
19
+ code: 'manual-ceiling',
20
+ openingId: opening.id,
21
+ surfaceIds,
22
+ message: 'The adjacent ceiling is manual. Cut it in Edit ceiling.',
23
+ },
24
+ ]
25
+ : [];
26
+ }
27
+ function adjacentSurfaceExists(nodes, levelId, drawnOn, polygon) {
28
+ const adjacent = adjacentLevelId(nodes, levelId, drawnOn === 'floor' ? -1 : 1);
29
+ if (!adjacent)
30
+ return false;
31
+ return Object.values(nodes).some((node) => node.parentId === adjacent &&
32
+ (drawnOn === 'floor' ? node.type === 'ceiling' : node.type === 'slab') &&
33
+ (node.type === 'ceiling' || node.type === 'slab') &&
34
+ area(intersection(polygon, surfaceFootprint(node))) > 1e-6);
35
+ }
36
+ export function cutFloorOpening(nodes, input) {
37
+ const zone = input.zoneId ? nodes[input.zoneId] : undefined;
38
+ if (input.zoneId && (zone?.type !== 'zone' || zone.spaceRole !== 'room'))
39
+ throw Error(`Room not found: ${input.zoneId}`);
40
+ const levelIds = [...new Set(input.levelIds ?? [input.levelId ?? zone?.parentId ?? ''])];
41
+ if (!levelIds.length || levelIds.some((id) => nodes[id]?.type !== 'level'))
42
+ throw Error('Specify an existing levelId or room zoneId.');
43
+ if (zone && input.levelId && zone.parentId !== input.levelId)
44
+ throw Error('The room is not on the specified level.');
45
+ const polygon = input.polygon ??
46
+ (input.rect
47
+ ? [
48
+ [input.rect.x, input.rect.z],
49
+ [input.rect.x + input.rect.width, input.rect.z],
50
+ [input.rect.x + input.rect.width, input.rect.z + input.rect.depth],
51
+ [input.rect.x, input.rect.z + input.rect.depth],
52
+ ]
53
+ : undefined);
54
+ if (!polygon || polygon.length < 3 || !polygon.every((point) => point.every(Number.isFinite)))
55
+ throw Error('Supply a finite polygon with at least three vertices, or a rect.');
56
+ if (area(union([polygon])) <= 1e-6)
57
+ throw Error('The opening polygon has no area.');
58
+ const drawnOn = input.drawnOn ?? 'floor';
59
+ if (zone?.type === 'zone' && zone.floor?.support === 'open' && drawnOn !== 'floor')
60
+ throw Error('A mezzanine hatch must be drawn on its floor.');
61
+ const openings = levelIds.map((levelId) => {
62
+ const hostZoneId = zone?.type === 'zone' && zone.floor?.support === 'open' && zone.parentId === levelId
63
+ ? zone.id
64
+ : undefined;
65
+ const id = input.mintId('floor-opening');
66
+ if (nodes[id])
67
+ throw Error(`Duplicate opening id: ${id}`);
68
+ return FloorOpeningNode.parse({
69
+ id,
70
+ parentId: levelId,
71
+ name: 'Floor opening',
72
+ polygon,
73
+ ...(hostZoneId ? { hostZoneId } : {}),
74
+ source: input.source ?? 'manual',
75
+ ownerId: input.ownerId,
76
+ drawnOn,
77
+ cutsPrimary: input.cutsPrimary ?? true,
78
+ cutsAdjacent: hostZoneId !== undefined
79
+ ? false
80
+ : (input.cutsAdjacent ?? adjacentSurfaceExists(nodes, levelId, drawnOn, polygon)),
81
+ });
82
+ });
83
+ const levelUpdates = levelIds.map((levelId) => {
84
+ const level = nodes[levelId];
85
+ return {
86
+ op: 'update',
87
+ id: level.id,
88
+ data: {
89
+ children: [
90
+ ...level.children,
91
+ ...openings
92
+ .filter((opening) => opening.parentId === levelId)
93
+ .map((opening) => opening.id),
94
+ ],
95
+ },
96
+ };
97
+ });
98
+ return {
99
+ changes: [...openings.map((node) => ({ op: 'create', node })), ...levelUpdates],
100
+ openingIds: openings.map((opening) => opening.id),
101
+ hints: openings.flatMap((opening) => floorOpeningHints(nodes, opening)),
102
+ };
103
+ }
104
+ export function removeFloorOpening(nodes, id) {
105
+ const opening = nodes[id];
106
+ if (opening?.type !== 'floor-opening')
107
+ throw Error(`Floor opening not found: ${id}`);
108
+ const level = opening.parentId ? nodes[opening.parentId] : undefined;
109
+ return {
110
+ openingId: id,
111
+ changes: [
112
+ { op: 'delete', id: opening.id },
113
+ ...(level?.type === 'level'
114
+ ? [
115
+ {
116
+ op: 'update',
117
+ id: level.id,
118
+ data: { children: level.children.filter((child) => child !== id) },
119
+ },
120
+ ]
121
+ : []),
122
+ ],
123
+ };
124
+ }
@@ -0,0 +1,22 @@
1
+ export { applyZoneTransformPlan, type CeilingHostAssignment, type HostedZoneTransformPlan, resolveZoneTransformHosts, type SupportHostAssignment, } from './apply-zone-transform.js';
2
+ export { type CreateMezzanineInput, createMezzanine } from './create-mezzanine.js';
3
+ export { type CreateZoneInput, createZone, outdoorRoomConflicts, walledRoomAt, } from './create-zone.js';
4
+ export { type DeleteZonePayload, deleteZone, SHARED_WALLS_DELETE_MESSAGE } from './delete-zone.js';
5
+ export { createZoneDivisionContext, divideZone, snapZoneBoundary, type ZoneDivisionContext, } from './divide-zone.js';
6
+ export { type DuplicateZoneInput, duplicateZone } from './duplicate-zone.js';
7
+ export { type CutFloorOpeningInput, cutFloorOpening, type FloorOpeningHint, floorOpeningHints, removeFloorOpening, } from './floor-opening.js';
8
+ export { type LockOutsideFacesInput, lockOutsideFaces } from './lock-outside-faces.js';
9
+ export { mergeZones } from './merge-zones.js';
10
+ export { type MezzanineStairPlan, planMezzanineStair } from './plan-mezzanine-stair.js';
11
+ export { planWallDeletion } from './plan-wall-deletion.js';
12
+ export { rebaseFloorReference } from './rebase-floor-reference.js';
13
+ export type { MezzanineEdgeInput } from './resize-mezzanine.js';
14
+ export { type RotateZoneInput, rotateZone } from './rotate-zone.js';
15
+ export { DEFAULT_FOUNDATION_HEIGHT, DEFAULT_FOUNDATION_MATERIAL, FloorFoundationPatch, setFloorFoundation, } from './set-floor-foundation.js';
16
+ export { setRoomFloorConstruction } from './set-room-floor-construction.js';
17
+ export { setWallGeometry } from './set-wall-geometry.js';
18
+ export { setZoneEdges } from './set-zone-edges.js';
19
+ export { setZoneIntent, ZoneIntentPatch } from './set-zone-intent.js';
20
+ export { type NodeChange, type Point, type SpanRef, type StructureConflict, type StructureMintId, type StructureNodes, type StructurePlan, structureChangeBatch, } from './shared.js';
21
+ export { type TransformZoneInput, transformZone, type ZoneTransformPlan } from './transform-zone.js';
22
+ //# sourceMappingURL=index.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../src/commands/structure/index.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,sBAAsB,EACtB,KAAK,qBAAqB,EAC1B,KAAK,uBAAuB,EAC5B,yBAAyB,EACzB,KAAK,qBAAqB,GAC3B,MAAM,wBAAwB,CAAA;AAC/B,OAAO,EAAE,KAAK,oBAAoB,EAAE,eAAe,EAAE,MAAM,oBAAoB,CAAA;AAC/E,OAAO,EACL,KAAK,eAAe,EACpB,UAAU,EACV,oBAAoB,EACpB,YAAY,GACb,MAAM,eAAe,CAAA;AACtB,OAAO,EAAE,KAAK,iBAAiB,EAAE,UAAU,EAAE,2BAA2B,EAAE,MAAM,eAAe,CAAA;AAC/F,OAAO,EACL,yBAAyB,EACzB,UAAU,EACV,gBAAgB,EAChB,KAAK,mBAAmB,GACzB,MAAM,eAAe,CAAA;AACtB,OAAO,EAAE,KAAK,kBAAkB,EAAE,aAAa,EAAE,MAAM,kBAAkB,CAAA;AACzE,OAAO,EACL,KAAK,oBAAoB,EACzB,eAAe,EACf,KAAK,gBAAgB,EACrB,iBAAiB,EACjB,kBAAkB,GACnB,MAAM,iBAAiB,CAAA;AACxB,OAAO,EAAE,KAAK,qBAAqB,EAAE,gBAAgB,EAAE,MAAM,sBAAsB,CAAA;AACnF,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAA;AAC1C,OAAO,EAAE,KAAK,kBAAkB,EAAE,kBAAkB,EAAE,MAAM,wBAAwB,CAAA;AACpF,OAAO,EAAE,gBAAgB,EAAE,MAAM,sBAAsB,CAAA;AACvD,OAAO,EAAE,oBAAoB,EAAE,MAAM,0BAA0B,CAAA;AAC/D,YAAY,EAAE,kBAAkB,EAAE,MAAM,oBAAoB,CAAA;AAC5D,OAAO,EAAE,KAAK,eAAe,EAAE,UAAU,EAAE,MAAM,eAAe,CAAA;AAChE,OAAO,EACL,yBAAyB,EACzB,2BAA2B,EAC3B,oBAAoB,EACpB,kBAAkB,GACnB,MAAM,wBAAwB,CAAA;AAC/B,OAAO,EAAE,wBAAwB,EAAE,MAAM,+BAA+B,CAAA;AACxE,OAAO,EAAE,eAAe,EAAE,MAAM,qBAAqB,CAAA;AACrD,OAAO,EAAE,YAAY,EAAE,MAAM,kBAAkB,CAAA;AAC/C,OAAO,EAAE,aAAa,EAAE,eAAe,EAAE,MAAM,mBAAmB,CAAA;AAClE,OAAO,EACL,KAAK,UAAU,EACf,KAAK,KAAK,EACV,KAAK,OAAO,EACZ,KAAK,iBAAiB,EACtB,KAAK,eAAe,EACpB,KAAK,cAAc,EACnB,KAAK,aAAa,EAClB,oBAAoB,GACrB,MAAM,UAAU,CAAA;AACjB,OAAO,EAAE,KAAK,kBAAkB,EAAE,aAAa,EAAE,KAAK,iBAAiB,EAAE,MAAM,kBAAkB,CAAA"}
@@ -0,0 +1,20 @@
1
+ export { applyZoneTransformPlan, resolveZoneTransformHosts, } from './apply-zone-transform.js';
2
+ export { createMezzanine } from './create-mezzanine.js';
3
+ export { createZone, outdoorRoomConflicts, walledRoomAt, } from './create-zone.js';
4
+ export { deleteZone, SHARED_WALLS_DELETE_MESSAGE } from './delete-zone.js';
5
+ export { createZoneDivisionContext, divideZone, snapZoneBoundary, } from './divide-zone.js';
6
+ export { duplicateZone } from './duplicate-zone.js';
7
+ export { cutFloorOpening, floorOpeningHints, removeFloorOpening, } from './floor-opening.js';
8
+ export { lockOutsideFaces } from './lock-outside-faces.js';
9
+ export { mergeZones } from './merge-zones.js';
10
+ export { planMezzanineStair } from './plan-mezzanine-stair.js';
11
+ export { planWallDeletion } from './plan-wall-deletion.js';
12
+ export { rebaseFloorReference } from './rebase-floor-reference.js';
13
+ export { rotateZone } from './rotate-zone.js';
14
+ export { DEFAULT_FOUNDATION_HEIGHT, DEFAULT_FOUNDATION_MATERIAL, FloorFoundationPatch, setFloorFoundation, } from './set-floor-foundation.js';
15
+ export { setRoomFloorConstruction } from './set-room-floor-construction.js';
16
+ export { setWallGeometry } from './set-wall-geometry.js';
17
+ export { setZoneEdges } from './set-zone-edges.js';
18
+ export { setZoneIntent, ZoneIntentPatch } from './set-zone-intent.js';
19
+ export { structureChangeBatch, } from './shared.js';
20
+ export { transformZone } from './transform-zone.js';
@@ -0,0 +1,12 @@
1
+ import { type StructureNodes, type StructurePlan } from './shared.js';
2
+ export type LockOutsideFacesInput = {
3
+ levelId: string;
4
+ zoneIds?: never;
5
+ } | {
6
+ zoneIds: string[];
7
+ levelId?: never;
8
+ };
9
+ export declare function lockOutsideFaces(nodes: StructureNodes, input: LockOutsideFacesInput): StructurePlan & {
10
+ wallIds: string[];
11
+ };
12
+ //# sourceMappingURL=lock-outside-faces.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"lock-outside-faces.d.ts","sourceRoot":"","sources":["../../../src/commands/structure/lock-outside-faces.ts"],"names":[],"mappings":"AAEA,OAAO,EAAyB,KAAK,cAAc,EAAE,KAAK,aAAa,EAAE,MAAM,UAAU,CAAA;AAEzF,MAAM,MAAM,qBAAqB,GAC7B;IAAE,OAAO,EAAE,MAAM,CAAC;IAAC,OAAO,CAAC,EAAE,KAAK,CAAA;CAAE,GACpC;IAAE,OAAO,EAAE,MAAM,EAAE,CAAC;IAAC,OAAO,CAAC,EAAE,KAAK,CAAA;CAAE,CAAA;AAE1C,wBAAgB,gBAAgB,CAC9B,KAAK,EAAE,cAAc,EACrB,KAAK,EAAE,qBAAqB,GAC3B,aAAa,GAAG;IAAE,OAAO,EAAE,MAAM,EAAE,CAAA;CAAE,CA+BvC"}
@@ -0,0 +1,32 @@
1
+ import { justificationForFaceOnLine, planWallJustification } from '../../systems/wall/wall-frame.js';
2
+ import { roomSideFaces } from '../../systems/wall/wall-room-sides.js';
3
+ import { requireZone, roomFace } from './shared.js';
4
+ export function lockOutsideFaces(nodes, input) {
5
+ if (input.levelId && nodes[input.levelId]?.type !== 'level')
6
+ throw Error('Select an editable floor.');
7
+ const zones = input.zoneIds?.map((id) => requireZone(nodes, id)) ??
8
+ Object.values(nodes).filter((node) => node.type === 'zone' && node.spaceRole === 'room' && node.parentId === input.levelId);
9
+ const targets = new Set(input.levelId
10
+ ? Object.values(nodes)
11
+ .filter((node) => node.type === 'wall' && node.parentId === input.levelId)
12
+ .map((node) => node.id)
13
+ : []);
14
+ for (const zone of zones) {
15
+ if (zone.type !== 'zone')
16
+ continue;
17
+ for (const span of roomFace(nodes, zone)?.spans ?? [])
18
+ if (span.kind === 'wall')
19
+ targets.add(span.boundaryId);
20
+ }
21
+ const patches = [];
22
+ for (const wallId of targets) {
23
+ const { outside } = roomSideFaces(nodes, wallId);
24
+ if (!outside)
25
+ continue;
26
+ patches.push(...planWallJustification(nodes, wallId, justificationForFaceOnLine(outside)));
27
+ }
28
+ return {
29
+ changes: patches.map((patch) => ({ op: 'update', ...patch })),
30
+ wallIds: patches.map((patch) => patch.id),
31
+ };
32
+ }
@@ -0,0 +1,5 @@
1
+ import { type StructureNodes, type StructurePlan } from './shared.js';
2
+ export declare function mergeZones(nodes: StructureNodes, input: {
3
+ zoneIds: [string, string];
4
+ }): StructurePlan;
5
+ //# sourceMappingURL=merge-zones.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"merge-zones.d.ts","sourceRoot":"","sources":["../../../src/commands/structure/merge-zones.ts"],"names":[],"mappings":"AACA,OAAO,EAKL,KAAK,cAAc,EACnB,KAAK,aAAa,EACnB,MAAM,UAAU,CAAA;AAEjB,wBAAgB,UAAU,CACxB,KAAK,EAAE,cAAc,EACrB,KAAK,EAAE;IAAE,OAAO,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,CAAA;CAAE,GACnC,aAAa,CAoCf"}
@@ -0,0 +1,22 @@
1
+ import { extractRooms } from '../../lib/room-graph.js';
2
+ import { boundaries, conflict, requireZone, roomFace, } from './shared.js';
3
+ export function mergeZones(nodes, input) {
4
+ const [a, b] = input.zoneIds.map((id) => requireZone(nodes, id));
5
+ if (a.id === b.id || a.parentId !== b.parentId)
6
+ return conflict('different-levels', input.zoneIds, 'Select two different rooms on the same level.');
7
+ const left = roomFace(nodes, a)?.spans ?? [];
8
+ const right = roomFace(nodes, b)?.spans ?? [];
9
+ const common = left.filter((s) => right.some((r) => r.boundaryId === s.boundaryId &&
10
+ r.face !== s.face &&
11
+ Math.min(r.t1, s.t1) - Math.max(r.t0, s.t0) > 1e-6));
12
+ const separators = new Set(common.filter((s) => s.kind === 'separator').map((s) => s.boundaryId));
13
+ if (!separators.size)
14
+ return conflict('wall-boundary', common.map((s) => s.boundaryId), common.length
15
+ ? 'These rooms are separated by walls. Merge never removes walls.'
16
+ : 'These rooms do not share a separator.');
17
+ const before = boundaries(nodes, a.parentId);
18
+ const after = before.filter((n) => !separators.has(n.id));
19
+ if (extractRooms(after).length !== extractRooms(before).length - 1)
20
+ return conflict('shared-separator', [...separators], 'Removing these separators would affect additional rooms.');
21
+ return { changes: [...separators].map((id) => ({ op: 'delete', id: nodes[id].id })) };
22
+ }
@@ -0,0 +1,16 @@
1
+ import { type AnyNode, type SlabNode, type ZoneNode } from '../../schema/index.js';
2
+ import { type StructureNodes } from './shared.js';
3
+ export type PositionedIntent = AnyNode & {
4
+ position: [number, number, number];
5
+ rotation: number | [number, number, number];
6
+ supportSlabId?: string;
7
+ };
8
+ export declare function isFloorPlacedIntent(node: AnyNode): node is PositionedIntent;
9
+ export declare function containedMezzanines(nodes: StructureNodes, host: ZoneNode): ZoneNode[];
10
+ export declare function mezzanineElevationConflict(nodes: StructureNodes, zone: ZoneNode): {
11
+ code: string;
12
+ nodeIds: `zone_${string}`[];
13
+ message: string;
14
+ } | undefined;
15
+ export declare function electedIntentPlate(nodes: StructureNodes, node: PositionedIntent): SlabNode | undefined;
16
+ //# sourceMappingURL=mezzanine-content.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"mezzanine-content.d.ts","sourceRoot":"","sources":["../../../src/commands/structure/mezzanine-content.ts"],"names":[],"mappings":"AAUA,OAAO,EACL,KAAK,OAAO,EAEZ,KAAK,QAAQ,EAEb,KAAK,QAAQ,EACd,MAAM,cAAc,CAAA;AAKrB,OAAO,EAAY,KAAK,cAAc,EAAE,MAAM,UAAU,CAAA;AAExD,MAAM,MAAM,gBAAgB,GAAG,OAAO,GAAG;IACvC,QAAQ,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAA;IAClC,QAAQ,EAAE,MAAM,GAAG,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAA;IAC3C,aAAa,CAAC,EAAE,MAAM,CAAA;CACvB,CAAA;AAED,wBAAgB,mBAAmB,CAAC,IAAI,EAAE,OAAO,GAAG,IAAI,IAAI,gBAAgB,CAsB3E;AAED,wBAAgB,mBAAmB,CAAC,KAAK,EAAE,cAAc,EAAE,IAAI,EAAE,QAAQ,GAAG,QAAQ,EAAE,CAcrF;AAED,wBAAgB,0BAA0B,CAAC,KAAK,EAAE,cAAc,EAAE,IAAI,EAAE,QAAQ;;;;cAkB/E;AAED,wBAAgB,kBAAkB,CAChC,KAAK,EAAE,cAAc,EACrB,IAAI,EAAE,gBAAgB,GACrB,QAAQ,GAAG,SAAS,CAyCtB"}