@pascal-app/core 1.0.3 → 1.0.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/agent-operations/__fixtures__/add-object-cases.d.ts +247 -0
- package/dist/agent-operations/__fixtures__/add-object-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/add-object-cases.js +429 -0
- package/dist/agent-operations/__fixtures__/add-stair-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/add-stair-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/add-stair-cases.js +176 -0
- package/dist/agent-operations/__fixtures__/build-room-cases.d.ts +4 -0
- package/dist/agent-operations/__fixtures__/build-room-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/build-room-cases.js +1005 -0
- package/dist/agent-operations/__fixtures__/cases.d.ts +67 -0
- package/dist/agent-operations/__fixtures__/cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/cases.js +868 -0
- package/dist/agent-operations/__fixtures__/corner-window-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/corner-window-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/corner-window-cases.js +155 -0
- package/dist/agent-operations/__fixtures__/design-brief-cases.d.ts +14 -0
- package/dist/agent-operations/__fixtures__/design-brief-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/design-brief-cases.js +709 -0
- package/dist/agent-operations/__fixtures__/find-by-type-cases.d.ts +7 -0
- package/dist/agent-operations/__fixtures__/find-by-type-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/find-by-type-cases.js +21 -0
- package/dist/agent-operations/__fixtures__/finish-cases.d.ts +7 -0
- package/dist/agent-operations/__fixtures__/finish-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/finish-cases.js +758 -0
- package/dist/agent-operations/__fixtures__/lot-info-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/lot-info-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/lot-info-cases.js +370 -0
- package/dist/agent-operations/__fixtures__/merge-windows-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/merge-windows-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/merge-windows-cases.js +321 -0
- package/dist/agent-operations/__fixtures__/native-materials.d.ts +2237 -0
- package/dist/agent-operations/__fixtures__/native-materials.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/native-materials.js +82 -0
- package/dist/agent-operations/__fixtures__/node-read-cases.d.ts +4 -0
- package/dist/agent-operations/__fixtures__/node-read-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/node-read-cases.js +639 -0
- package/dist/agent-operations/__fixtures__/notation-cases.d.ts +24 -0
- package/dist/agent-operations/__fixtures__/notation-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/notation-cases.js +356 -0
- package/dist/agent-operations/__fixtures__/place-items-cases.d.ts +17 -0
- package/dist/agent-operations/__fixtures__/place-items-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/place-items-cases.js +584 -0
- package/dist/agent-operations/__fixtures__/roof-bearing-cases.d.ts +19726 -0
- package/dist/agent-operations/__fixtures__/roof-bearing-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/roof-bearing-cases.js +106 -0
- package/dist/agent-operations/__fixtures__/roof-cases.d.ts +9 -0
- package/dist/agent-operations/__fixtures__/roof-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/roof-cases.js +382 -0
- package/dist/agent-operations/__fixtures__/room-cases.d.ts +4 -0
- package/dist/agent-operations/__fixtures__/room-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/room-cases.js +473 -0
- package/dist/agent-operations/__fixtures__/scene-check-cases.d.ts +4 -0
- package/dist/agent-operations/__fixtures__/scene-check-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/scene-check-cases.js +417 -0
- package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts +5 -0
- package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/search-assets-cases.js +149 -0
- package/dist/agent-operations/__fixtures__/site-cases.d.ts +290 -0
- package/dist/agent-operations/__fixtures__/site-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/site-cases.js +780 -0
- package/dist/agent-operations/__fixtures__/structure-cases.d.ts +7 -0
- package/dist/agent-operations/__fixtures__/structure-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/structure-cases.js +1215 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts +313 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.js +350 -0
- package/dist/agent-operations/__fixtures__/view-assets-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/view-assets-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/view-assets-cases.js +155 -0
- package/dist/agent-operations/__fixtures__/view-scene-cases.d.ts +50 -0
- package/dist/agent-operations/__fixtures__/view-scene-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/view-scene-cases.js +425 -0
- package/dist/agent-operations/achieved.d.ts +21 -0
- package/dist/agent-operations/achieved.d.ts.map +1 -0
- package/dist/agent-operations/achieved.js +48 -0
- package/dist/agent-operations/add-column.d.ts +23 -0
- package/dist/agent-operations/add-column.d.ts.map +1 -0
- package/dist/agent-operations/add-column.js +99 -0
- package/dist/agent-operations/add-fence.d.ts +18 -0
- package/dist/agent-operations/add-fence.d.ts.map +1 -0
- package/dist/agent-operations/add-fence.js +48 -0
- package/dist/agent-operations/add-level.d.ts +17 -0
- package/dist/agent-operations/add-level.d.ts.map +1 -0
- package/dist/agent-operations/add-level.js +130 -0
- package/dist/agent-operations/add-object.d.ts +143 -0
- package/dist/agent-operations/add-object.d.ts.map +1 -0
- package/dist/agent-operations/add-object.js +522 -0
- package/dist/agent-operations/add-wall.d.ts +13 -0
- package/dist/agent-operations/add-wall.d.ts.map +1 -0
- package/dist/agent-operations/add-wall.js +73 -0
- package/dist/agent-operations/apply-changes.d.ts +22 -0
- package/dist/agent-operations/apply-changes.d.ts.map +1 -0
- package/dist/agent-operations/apply-changes.js +125 -0
- package/dist/agent-operations/apply-outcome.d.ts +21 -0
- package/dist/agent-operations/apply-outcome.d.ts.map +1 -0
- package/dist/agent-operations/apply-outcome.js +33 -0
- package/dist/agent-operations/asset-views.d.ts +75 -0
- package/dist/agent-operations/asset-views.d.ts.map +1 -0
- package/dist/agent-operations/asset-views.js +234 -0
- package/dist/agent-operations/author-scene.d.ts +157 -0
- package/dist/agent-operations/author-scene.d.ts.map +1 -0
- package/dist/agent-operations/author-scene.js +1076 -0
- package/dist/agent-operations/authored-scene-merge.d.ts +4 -0
- package/dist/agent-operations/authored-scene-merge.d.ts.map +1 -0
- package/dist/agent-operations/authored-scene-merge.js +96 -0
- package/dist/agent-operations/batch.d.ts +22 -0
- package/dist/agent-operations/batch.d.ts.map +1 -0
- package/dist/agent-operations/batch.js +104 -0
- package/dist/agent-operations/ceiling-object-observations.d.ts +31 -0
- package/dist/agent-operations/ceiling-object-observations.d.ts.map +1 -0
- package/dist/agent-operations/ceiling-object-observations.js +111 -0
- package/dist/agent-operations/collections.d.ts +28 -0
- package/dist/agent-operations/collections.d.ts.map +1 -0
- package/dist/agent-operations/collections.js +130 -0
- package/dist/agent-operations/corner-window.d.ts +19 -0
- package/dist/agent-operations/corner-window.d.ts.map +1 -0
- package/dist/agent-operations/corner-window.js +84 -0
- package/dist/agent-operations/create-roof.d.ts +32 -0
- package/dist/agent-operations/create-roof.d.ts.map +1 -0
- package/dist/agent-operations/create-roof.js +304 -0
- package/dist/agent-operations/create-room.d.ts +38 -0
- package/dist/agent-operations/create-room.d.ts.map +1 -0
- package/dist/agent-operations/create-room.js +245 -0
- package/dist/agent-operations/create-stair.d.ts +11 -0
- package/dist/agent-operations/create-stair.d.ts.map +1 -0
- package/dist/agent-operations/create-stair.js +330 -0
- package/dist/agent-operations/delete-node.d.ts +6 -0
- package/dist/agent-operations/delete-node.d.ts.map +1 -0
- package/dist/agent-operations/delete-node.js +9 -0
- package/dist/agent-operations/design-brief.d.ts +38 -0
- package/dist/agent-operations/design-brief.d.ts.map +1 -0
- package/dist/agent-operations/design-brief.js +300 -0
- package/dist/agent-operations/designs.d.ts +24 -0
- package/dist/agent-operations/designs.d.ts.map +1 -0
- package/dist/agent-operations/designs.js +48 -0
- package/dist/agent-operations/door-clearance.d.ts +150 -0
- package/dist/agent-operations/door-clearance.d.ts.map +1 -0
- package/dist/agent-operations/door-clearance.js +391 -0
- package/dist/agent-operations/duplicate-level.d.ts +12 -0
- package/dist/agent-operations/duplicate-level.d.ts.map +1 -0
- package/dist/agent-operations/duplicate-level.js +55 -0
- package/dist/agent-operations/find-by-type.d.ts +18 -0
- package/dist/agent-operations/find-by-type.d.ts.map +1 -0
- package/dist/agent-operations/find-by-type.js +317 -0
- package/dist/agent-operations/furnish-room.d.ts +39 -0
- package/dist/agent-operations/furnish-room.d.ts.map +1 -0
- package/dist/agent-operations/furnish-room.js +306 -0
- package/dist/agent-operations/furniture-kind.d.ts +22 -0
- package/dist/agent-operations/furniture-kind.d.ts.map +1 -0
- package/dist/agent-operations/furniture-kind.js +69 -0
- package/dist/agent-operations/get-node.d.ts +12 -0
- package/dist/agent-operations/get-node.d.ts.map +1 -0
- package/dist/agent-operations/get-node.js +105 -0
- package/dist/agent-operations/hosted-services.d.ts +14 -0
- package/dist/agent-operations/hosted-services.d.ts.map +1 -0
- package/dist/agent-operations/hosted-services.js +22 -0
- package/dist/agent-operations/index.d.ts +489 -0
- package/dist/agent-operations/index.d.ts.map +1 -0
- package/dist/agent-operations/index.js +141 -0
- package/dist/agent-operations/item-space.d.ts +22 -0
- package/dist/agent-operations/item-space.d.ts.map +1 -0
- package/dist/agent-operations/item-space.js +69 -0
- package/dist/agent-operations/layout-clearance.d.ts +157 -0
- package/dist/agent-operations/layout-clearance.d.ts.map +1 -0
- package/dist/agent-operations/layout-clearance.js +500 -0
- package/dist/agent-operations/level-height-fill.d.ts +12 -0
- package/dist/agent-operations/level-height-fill.d.ts.map +1 -0
- package/dist/agent-operations/level-height-fill.js +59 -0
- package/dist/agent-operations/level-reads.d.ts +37 -0
- package/dist/agent-operations/level-reads.d.ts.map +1 -0
- package/dist/agent-operations/level-reads.js +168 -0
- package/dist/agent-operations/level-target.d.ts +11 -0
- package/dist/agent-operations/level-target.d.ts.map +1 -0
- package/dist/agent-operations/level-target.js +29 -0
- package/dist/agent-operations/list-levels.d.ts +4 -0
- package/dist/agent-operations/list-levels.d.ts.map +1 -0
- package/dist/agent-operations/list-levels.js +54 -0
- package/dist/agent-operations/material-preset.d.ts +11 -0
- package/dist/agent-operations/material-preset.d.ts.map +1 -0
- package/dist/agent-operations/material-preset.js +68 -0
- package/dist/agent-operations/material-refs.d.ts +30 -0
- package/dist/agent-operations/material-refs.d.ts.map +1 -0
- package/dist/agent-operations/material-refs.js +105 -0
- package/dist/agent-operations/merge-windows.d.ts +6 -0
- package/dist/agent-operations/merge-windows.d.ts.map +1 -0
- package/dist/agent-operations/merge-windows.js +27 -0
- package/dist/agent-operations/move-roofs.d.ts +9 -0
- package/dist/agent-operations/move-roofs.d.ts.map +1 -0
- package/dist/agent-operations/move-roofs.js +29 -0
- package/dist/agent-operations/node-patch.d.ts +3 -0
- package/dist/agent-operations/node-patch.d.ts.map +1 -0
- package/dist/agent-operations/node-patch.js +114 -0
- package/dist/agent-operations/paint.d.ts +22 -0
- package/dist/agent-operations/paint.d.ts.map +1 -0
- package/dist/agent-operations/paint.js +329 -0
- package/dist/agent-operations/photo-elevation.d.ts +155 -0
- package/dist/agent-operations/photo-elevation.d.ts.map +1 -0
- package/dist/agent-operations/photo-elevation.js +761 -0
- package/dist/agent-operations/place-in-room.d.ts +29 -0
- package/dist/agent-operations/place-in-room.d.ts.map +1 -0
- package/dist/agent-operations/place-in-room.js +403 -0
- package/dist/agent-operations/place-items.d.ts +20 -0
- package/dist/agent-operations/place-items.d.ts.map +1 -0
- package/dist/agent-operations/place-items.js +239 -0
- package/dist/agent-operations/plan-geometry.d.ts +24 -0
- package/dist/agent-operations/plan-geometry.d.ts.map +1 -0
- package/dist/agent-operations/plan-geometry.js +97 -0
- package/dist/agent-operations/point-context.d.ts +139 -0
- package/dist/agent-operations/point-context.d.ts.map +1 -0
- package/dist/agent-operations/point-context.js +1 -0
- package/dist/agent-operations/project-files.d.ts +9 -0
- package/dist/agent-operations/project-files.d.ts.map +1 -0
- package/dist/agent-operations/project-files.js +25 -0
- package/dist/agent-operations/record-made.d.ts +18 -0
- package/dist/agent-operations/record-made.d.ts.map +1 -0
- package/dist/agent-operations/record-made.js +28 -0
- package/dist/agent-operations/roof-footprint.d.ts +24 -0
- package/dist/agent-operations/roof-footprint.d.ts.map +1 -0
- package/dist/agent-operations/roof-footprint.js +242 -0
- package/dist/agent-operations/roof-writes.d.ts +20 -0
- package/dist/agent-operations/roof-writes.d.ts.map +1 -0
- package/dist/agent-operations/roof-writes.js +165 -0
- package/dist/agent-operations/room-findings.d.ts +54 -0
- package/dist/agent-operations/room-findings.d.ts.map +1 -0
- package/dist/agent-operations/room-findings.js +143 -0
- package/dist/agent-operations/room-floor-script.d.ts +23 -0
- package/dist/agent-operations/room-floor-script.d.ts.map +1 -0
- package/dist/agent-operations/room-floor-script.js +54 -0
- package/dist/agent-operations/room-structure.d.ts +87 -0
- package/dist/agent-operations/room-structure.d.ts.map +1 -0
- package/dist/agent-operations/room-structure.js +144 -0
- package/dist/agent-operations/scene-checkpoint.d.ts +94 -0
- package/dist/agent-operations/scene-checkpoint.d.ts.map +1 -0
- package/dist/agent-operations/scene-checkpoint.js +176 -0
- package/dist/agent-operations/scene-materials.d.ts +15 -0
- package/dist/agent-operations/scene-materials.d.ts.map +1 -0
- package/dist/agent-operations/scene-materials.js +62 -0
- package/dist/agent-operations/scene-measure.d.ts +73 -0
- package/dist/agent-operations/scene-measure.d.ts.map +1 -0
- package/dist/agent-operations/scene-measure.js +73 -0
- package/dist/agent-operations/scene-queries.d.ts +4941 -0
- package/dist/agent-operations/scene-queries.d.ts.map +1 -0
- package/dist/agent-operations/scene-queries.js +74 -0
- package/dist/agent-operations/scene-review.d.ts +52 -0
- package/dist/agent-operations/scene-review.d.ts.map +1 -0
- package/dist/agent-operations/scene-review.js +106 -0
- package/dist/agent-operations/scene-view.d.ts +165 -0
- package/dist/agent-operations/scene-view.d.ts.map +1 -0
- package/dist/agent-operations/scene-view.js +916 -0
- package/dist/agent-operations/search-assets.d.ts +14 -0
- package/dist/agent-operations/search-assets.d.ts.map +1 -0
- package/dist/agent-operations/search-assets.js +43 -0
- package/dist/agent-operations/search-materials.d.ts +18 -0
- package/dist/agent-operations/search-materials.d.ts.map +1 -0
- package/dist/agent-operations/search-materials.js +165 -0
- package/dist/agent-operations/set-checkpoint.d.ts +9 -0
- package/dist/agent-operations/set-checkpoint.d.ts.map +1 -0
- package/dist/agent-operations/set-checkpoint.js +31 -0
- package/dist/agent-operations/set-ground-level.d.ts +12 -0
- package/dist/agent-operations/set-ground-level.d.ts.map +1 -0
- package/dist/agent-operations/set-ground-level.js +61 -0
- package/dist/agent-operations/site.d.ts +21 -0
- package/dist/agent-operations/site.d.ts.map +1 -0
- package/dist/agent-operations/site.js +123 -0
- package/dist/agent-operations/stairs.d.ts +5 -0
- package/dist/agent-operations/stairs.d.ts.map +1 -0
- package/dist/agent-operations/stairs.js +70 -0
- package/dist/agent-operations/types.d.ts +118 -0
- package/dist/agent-operations/types.d.ts.map +1 -0
- package/dist/agent-operations/types.js +1 -0
- package/dist/agent-operations/verify-scene.d.ts +84 -0
- package/dist/agent-operations/verify-scene.d.ts.map +1 -0
- package/dist/agent-operations/verify-scene.js +548 -0
- package/dist/agent-operations/wall-face-script.d.ts +28 -0
- package/dist/agent-operations/wall-face-script.d.ts.map +1 -0
- package/dist/agent-operations/wall-face-script.js +62 -0
- package/dist/agent-operations/wall-object-observations.d.ts +41 -0
- package/dist/agent-operations/wall-object-observations.d.ts.map +1 -0
- package/dist/agent-operations/wall-object-observations.js +249 -0
- package/dist/agent-operations/wall-opening.d.ts +65 -0
- package/dist/agent-operations/wall-opening.d.ts.map +1 -0
- package/dist/agent-operations/wall-opening.js +55 -0
- package/dist/agent-operations/wall-skirting.d.ts +24 -0
- package/dist/agent-operations/wall-skirting.d.ts.map +1 -0
- package/dist/agent-operations/wall-skirting.js +85 -0
- package/dist/agent-tools/achieved.d.ts +9 -0
- package/dist/agent-tools/achieved.d.ts.map +1 -0
- package/dist/agent-tools/achieved.js +8 -0
- package/dist/agent-tools/add-object.d.ts +47 -0
- package/dist/agent-tools/add-object.d.ts.map +1 -0
- package/dist/agent-tools/add-object.js +92 -0
- package/dist/agent-tools/assets.d.ts +21 -0
- package/dist/agent-tools/assets.d.ts.map +1 -0
- package/dist/agent-tools/assets.js +30 -0
- package/dist/agent-tools/author-scene.d.ts +651 -0
- package/dist/agent-tools/author-scene.d.ts.map +1 -0
- package/dist/agent-tools/author-scene.js +252 -0
- package/dist/agent-tools/batch.d.ts +25 -0
- package/dist/agent-tools/batch.d.ts.map +1 -0
- package/dist/agent-tools/batch.js +61 -0
- package/dist/agent-tools/checkpoints.d.ts +13 -0
- package/dist/agent-tools/checkpoints.d.ts.map +1 -0
- package/dist/agent-tools/checkpoints.js +16 -0
- package/dist/agent-tools/clear-scene.d.ts +10 -0
- package/dist/agent-tools/clear-scene.d.ts.map +1 -0
- package/dist/agent-tools/clear-scene.js +9 -0
- package/dist/agent-tools/collections.d.ts +35 -0
- package/dist/agent-tools/collections.d.ts.map +1 -0
- package/dist/agent-tools/collections.js +31 -0
- package/dist/agent-tools/columns.d.ts +44 -0
- package/dist/agent-tools/columns.d.ts.map +1 -0
- package/dist/agent-tools/columns.js +59 -0
- package/dist/agent-tools/contract.d.ts +68 -0
- package/dist/agent-tools/contract.d.ts.map +1 -0
- package/dist/agent-tools/contract.js +1 -0
- package/dist/agent-tools/corner-window.d.ts +46 -0
- package/dist/agent-tools/corner-window.d.ts.map +1 -0
- package/dist/agent-tools/corner-window.js +47 -0
- package/dist/agent-tools/create-room.d.ts +64 -0
- package/dist/agent-tools/create-room.d.ts.map +1 -0
- package/dist/agent-tools/create-room.js +97 -0
- package/dist/agent-tools/design-brief.d.ts +408 -0
- package/dist/agent-tools/design-brief.d.ts.map +1 -0
- package/dist/agent-tools/design-brief.js +149 -0
- package/dist/agent-tools/designs.d.ts +34 -0
- package/dist/agent-tools/designs.d.ts.map +1 -0
- package/dist/agent-tools/designs.js +50 -0
- package/dist/agent-tools/fences.d.ts +28 -0
- package/dist/agent-tools/fences.d.ts.map +1 -0
- package/dist/agent-tools/fences.js +31 -0
- package/dist/agent-tools/find-by-type.d.ts +18 -0
- package/dist/agent-tools/find-by-type.d.ts.map +1 -0
- package/dist/agent-tools/find-by-type.js +35 -0
- package/dist/agent-tools/furnish-room.d.ts +28 -0
- package/dist/agent-tools/furnish-room.d.ts.map +1 -0
- package/dist/agent-tools/furnish-room.js +37 -0
- package/dist/agent-tools/hosted-services.d.ts +438 -0
- package/dist/agent-tools/hosted-services.d.ts.map +1 -0
- package/dist/agent-tools/hosted-services.js +181 -0
- package/dist/agent-tools/index.d.ts +1543 -0
- package/dist/agent-tools/index.d.ts.map +1 -0
- package/dist/agent-tools/index.js +126 -0
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- package/dist/utils/node-defaults.d.ts +37 -0
- package/dist/utils/node-defaults.d.ts.map +1 -0
- package/dist/utils/node-defaults.js +96 -0
- package/dist/utils/normalize-legacy-structure.d.ts +2 -0
- package/dist/utils/normalize-legacy-structure.d.ts.map +1 -0
- package/dist/utils/normalize-legacy-structure.js +61 -0
- package/dist/utils/omit-undefined.d.ts +2 -0
- package/dist/utils/omit-undefined.d.ts.map +1 -0
- package/dist/utils/omit-undefined.js +17 -0
- package/dist/utils/owned-floor-opening-migration.d.ts +4918 -0
- package/dist/utils/owned-floor-opening-migration.d.ts.map +1 -0
- package/dist/utils/owned-floor-opening-migration.js +365 -0
- package/dist/utils/reconcile-structure-on-load.d.ts +4918 -0
- package/dist/utils/reconcile-structure-on-load.d.ts.map +1 -0
- package/dist/utils/reconcile-structure-on-load.js +307 -0
- package/dist/utils/room-zone-migration.d.ts +18 -0
- package/dist/utils/room-zone-migration.d.ts.map +1 -0
- package/dist/utils/room-zone-migration.js +258 -0
- package/dist/utils/scene-migrations.d.ts +16 -1
- package/dist/utils/scene-migrations.d.ts.map +1 -1
- package/dist/utils/scene-migrations.js +15 -1
- package/dist/utils/semantic-equal.d.ts +3 -0
- package/dist/utils/semantic-equal.d.ts.map +1 -0
- package/dist/utils/semantic-equal.js +26 -0
- package/dist/utils/structure-id.d.ts +4 -0
- package/dist/utils/structure-id.d.ts.map +1 -0
- package/dist/utils/structure-id.js +115 -0
- package/dist/utils/types.d.ts.map +1 -1
- package/dist/utils/vertical-scene-migration.d.ts +8 -8
- package/dist/utils/vertical-scene-migration.d.ts.map +1 -1
- package/dist/utils/vertical-scene-migration.js +18 -8
- package/dist/utils/wall-assembly-migration.d.ts +14 -0
- package/dist/utils/wall-assembly-migration.d.ts.map +1 -0
- package/dist/utils/wall-assembly-migration.js +23 -0
- package/dist/utils/wall-face-migration.d.ts +23 -0
- package/dist/utils/wall-face-migration.d.ts.map +1 -0
- package/dist/utils/wall-face-migration.js +246 -0
- package/dist/validation/opening-bounds.d.ts +36 -0
- package/dist/validation/opening-bounds.d.ts.map +1 -0
- package/dist/validation/opening-bounds.js +34 -0
- package/dist/validation/validate-build-json.d.ts +2 -0
- package/dist/validation/validate-build-json.d.ts.map +1 -1
- package/dist/validation/validate-build-json.js +36 -1
- package/package.json +69 -10
- package/dist/services/surface-hosting-procedural-parity.fixtures.d.ts +0 -13
- package/dist/services/surface-hosting-procedural-parity.fixtures.d.ts.map +0 -1
- package/dist/services/surface-hosting-procedural-parity.fixtures.js +0 -4691
- package/dist/services/surface-hosting-shelf-parity.fixtures.d.ts +0 -1060
- package/dist/services/surface-hosting-shelf-parity.fixtures.d.ts.map +0 -1
- package/dist/services/surface-hosting-shelf-parity.fixtures.js +0 -3127
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import { type Ring } from '../lib/polygon-boolean.js';
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import type { AnyNode } from '../schema/index.js';
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type Vec3 = [number, number, number];
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export type WallObjectFace = {
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normal: Vec3;
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depth: number;
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polygon: Ring;
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};
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/** Geometry evidence in the host wall's local frame, after all corrective model transforms. */
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export type WallObjectGeometry = {
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corners: Vec3[];
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faces: WallObjectFace[];
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};
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type Evidence = {
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severity?: 'info';
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itemId: string;
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wallId: string;
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levelId: string;
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side: 'front' | 'back';
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coordinateFrame: 'building';
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bounds?: {
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min: Vec3;
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max: Vec3;
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};
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evidence: 'script_bounds' | 'rendered_bounds' | 'rendered_faces' | 'mount_orientation';
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};
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export type WallObjectObservation = Evidence & {
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type: 'item_wall_body_overlap' | 'item_through_wall' | 'item_faces_wall' | 'item_wall_coplanar_face' | 'item_wall_object_coplanar_face';
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message: string;
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overlapDepthMeters?: number;
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beyondOppositeFaceMeters?: number;
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overlapAreaSquareMeters?: number;
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frontDotOutward?: number;
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otherItemId?: string;
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separationMeters?: number;
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toleranceMeters?: number;
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};
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/** Bounds contact is not exact mesh intersection; rendered face patches are assessed only when supplied. */
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export declare function wallObjectObservations(nodes: Readonly<Record<string, AnyNode>>, rendered?: Readonly<Record<string, WallObjectGeometry>>): WallObjectObservation[];
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export {};
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//# sourceMappingURL=wall-object-observations.d.ts.map
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{"version":3,"file":"wall-object-observations.d.ts","sourceRoot":"","sources":["../../src/agent-operations/wall-object-observations.ts"],"names":[],"mappings":"AACA,OAAO,EAKL,KAAK,IAAI,EAEV,MAAM,wBAAwB,CAAA;AAQ/B,OAAO,KAAK,EAAE,OAAO,EAAsB,MAAM,WAAW,CAAA;AAI5D,KAAK,IAAI,GAAG,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAA;AACpC,MAAM,MAAM,cAAc,GAAG;IAAE,MAAM,EAAE,IAAI,CAAC;IAAC,KAAK,EAAE,MAAM,CAAC;IAAC,OAAO,EAAE,IAAI,CAAA;CAAE,CAAA;AAC3E,+FAA+F;AAC/F,MAAM,MAAM,kBAAkB,GAAG;IAAE,OAAO,EAAE,IAAI,EAAE,CAAC;IAAC,KAAK,EAAE,cAAc,EAAE,CAAA;CAAE,CAAA;AAC7E,KAAK,QAAQ,GAAG;IACd,QAAQ,CAAC,EAAE,MAAM,CAAA;IACjB,MAAM,EAAE,MAAM,CAAA;IACd,MAAM,EAAE,MAAM,CAAA;IACd,OAAO,EAAE,MAAM,CAAA;IACf,IAAI,EAAE,OAAO,GAAG,MAAM,CAAA;IACtB,eAAe,EAAE,UAAU,CAAA;IAC3B,MAAM,CAAC,EAAE;QAAE,GAAG,EAAE,IAAI,CAAC;QAAC,GAAG,EAAE,IAAI,CAAA;KAAE,CAAA;IACjC,QAAQ,EAAE,eAAe,GAAG,iBAAiB,GAAG,gBAAgB,GAAG,mBAAmB,CAAA;CACvF,CAAA;AACD,MAAM,MAAM,qBAAqB,GAAG,QAAQ,GAAG;IAC7C,IAAI,EACA,wBAAwB,GACxB,mBAAmB,GACnB,iBAAiB,GACjB,yBAAyB,GACzB,gCAAgC,CAAA;IACpC,OAAO,EAAE,MAAM,CAAA;IACf,kBAAkB,CAAC,EAAE,MAAM,CAAA;IAC3B,wBAAwB,CAAC,EAAE,MAAM,CAAA;IACjC,uBAAuB,CAAC,EAAE,MAAM,CAAA;IAChC,eAAe,CAAC,EAAE,MAAM,CAAA;IACxB,WAAW,CAAC,EAAE,MAAM,CAAA;IACpB,gBAAgB,CAAC,EAAE,MAAM,CAAA;IACzB,eAAe,CAAC,EAAE,MAAM,CAAA;CACzB,CAAA;AAiID,4GAA4G;AAC5G,wBAAgB,sBAAsB,CACpC,KAAK,EAAE,QAAQ,CAAC,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC,EACxC,QAAQ,GAAE,QAAQ,CAAC,MAAM,CAAC,MAAM,EAAE,kBAAkB,CAAC,CAAM,GAC1D,qBAAqB,EAAE,CAoJzB"}
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@@ -0,0 +1,249 @@
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1
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import { getOpeningWallCut, wallSupportForNodes } from '../lib/opening-floor-datum.js';
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2
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import { area, difference, intersection, union, } from '../lib/polygon-boolean.js';
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import { boundsOf, boxCorners, frame, rotateVector, transformPoint, } from '../procedural-items/spatial.js';
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4
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import { getLevelElevations, getWallTop } from '../services/storey.js';
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import { getWallBodyCenterOffset, getWallLocalFaceZ } from '../systems/wall/wall-frame.js';
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6
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const TOLERANCE = 0.001;
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7
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const MIN_FACE_AREA = 0.04;
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const finiteVector = (v) => v.length === 3 && v.every(Number.isFinite);
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const rectangle = (left, bottom, right, top) => [
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[left, bottom],
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[right, bottom],
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[right, top],
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[left, top],
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];
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function projectedHull(corners) {
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const points = corners
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.map(([x, y]) => [x, y])
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.sort((a, b) => a[0] - b[0] || a[1] - b[1])
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.filter((p, i, all) => !i || p[0] !== all[i - 1][0] || p[1] !== all[i - 1][1]);
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const cross = (a, b, c) => (b[0] - a[0]) * (c[1] - a[1]) - (b[1] - a[1]) * (c[0] - a[0]);
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const half = (input) => {
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const hull = [];
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for (const p of input) {
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while (hull.length > 1 && cross(hull.at(-2), hull.at(-1), p) <= 0)
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hull.pop();
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hull.push(p);
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}
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hull.pop();
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return hull;
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};
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return [...half(points), ...half([...points].reverse())];
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}
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function scriptGeometry(item, wall) {
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const bounds = item.source?.manifest.bounds;
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const assetScale = item.asset.scale ?? [1, 1, 1];
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if (!bounds ||
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37
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item.source?.manifest.animations?.length ||
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![
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bounds.min,
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bounds.max,
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41
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item.position,
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item.rotation,
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item.scale,
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item.asset.offset,
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45
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item.asset.rotation,
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assetScale,
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47
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].every(finiteVector) ||
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48
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bounds.min.some((v, axis) => v > bounds.max[axis]) ||
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[...item.scale, ...assetScale].some((v) => v <= 0))
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return;
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const z = item.asset.attachTo === 'wall-side'
|
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? getWallLocalFaceZ(wall, item.side === 'front' ? 'a' : 'b')
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: item.position[2] + getWallBodyCenterOffset(wall);
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54
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const pose = frame([item.position[0], item.position[1], z], item.rotation);
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const corners = boxCorners(bounds.min, bounds.max).map((point) => {
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56
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const rotated = rotateVector(point.map((v, axis) => v * assetScale[axis]), item.asset.rotation);
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57
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return transformPoint(pose, rotated.map((v, axis) => (v + item.asset.offset[axis]) * item.scale[axis]));
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});
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return corners.every(finiteVector) ? { corners, faces: [] } : undefined;
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}
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function wallSolid(wall, nodes) {
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const support = wallSupportForNodes(wall, nodes).elevation;
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const height = getWallTop(wall, wall.parentId, nodes, support) - support;
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64
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const length = Math.hypot(wall.end[0] - wall.start[0], wall.end[1] - wall.start[1]);
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65
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if (![height, length, support, wall.thickness ?? 0.1].every(Number.isFinite) ||
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66
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height <= 0 ||
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length <= 0)
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68
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return;
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69
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const holes = [];
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70
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for (const child of Object.values(nodes)) {
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71
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if (child.parentId !== wall.id)
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72
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continue;
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73
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// Wall cutters have no persisted XY outline: their bounds cannot prove solid contact.
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if ((child.type === 'item' || child.type === 'door' || child.type === 'window') &&
|
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75
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child.source?.manifest.cutout)
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return;
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77
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if (child.type !== 'door' && child.type !== 'window')
|
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78
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+
continue;
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79
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const cut = getOpeningWallCut(wall, child, nodes);
|
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80
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// For shaped openings the enclosing rectangle conservatively withholds evidence.
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81
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holes.push(rectangle(child.position[0] - child.width / 2, cut.bottom - support, child.position[0] + child.width / 2, cut.top - support));
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82
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+
}
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83
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+
return difference(rectangle(0, 0, length, height), union(holes));
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84
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+
}
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85
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function facePatches(faces) {
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86
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const patches = [];
|
|
87
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+
for (const face of faces) {
|
|
88
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+
if (!finiteVector(face.normal) ||
|
|
89
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+
!Number.isFinite(face.depth) ||
|
|
90
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+
Math.abs(face.normal[2]) < 0.999 ||
|
|
91
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+
face.polygon.length < 3 ||
|
|
92
|
+
face.polygon.some((p) => !p.every(Number.isFinite)))
|
|
93
|
+
continue;
|
|
94
|
+
const sign = Math.sign(face.normal[2]);
|
|
95
|
+
const existing = patches.find((patch) => patch.sign === sign && Math.abs(patch.depth - face.depth) < 1e-5);
|
|
96
|
+
if (existing)
|
|
97
|
+
existing.rings.push(face.polygon);
|
|
98
|
+
else
|
|
99
|
+
patches.push({ depth: face.depth, sign, rings: [face.polygon] });
|
|
100
|
+
}
|
|
101
|
+
return patches
|
|
102
|
+
.map(({ rings, ...patch }) => ({ ...patch, polygons: union(rings) }))
|
|
103
|
+
.filter((patch) => area(patch.polygons) >= MIN_FACE_AREA);
|
|
104
|
+
}
|
|
105
|
+
/** Bounds contact is not exact mesh intersection; rendered face patches are assessed only when supplied. */
|
|
106
|
+
export function wallObjectObservations(nodes, rendered = {}) {
|
|
107
|
+
const observations = [];
|
|
108
|
+
const elevations = getLevelElevations(nodes);
|
|
109
|
+
const solids = new Map();
|
|
110
|
+
const peers = [];
|
|
111
|
+
for (const item of Object.values(nodes)) {
|
|
112
|
+
if (item.type !== 'item' ||
|
|
113
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+
!item.visible ||
|
|
114
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+
item.roofSegmentId ||
|
|
115
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+
item.blockFaceId ||
|
|
116
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+
(item.asset.attachTo !== 'wall' && item.asset.attachTo !== 'wall-side') ||
|
|
117
|
+
item.source?.manifest.animations?.length ||
|
|
118
|
+
item.source?.manifest.cutout)
|
|
119
|
+
continue;
|
|
120
|
+
const wall = item.parentId ? nodes[item.parentId] : undefined;
|
|
121
|
+
const level = wall?.parentId ? nodes[wall.parentId] : undefined;
|
|
122
|
+
if (wall?.type !== 'wall' ||
|
|
123
|
+
!wall.visible ||
|
|
124
|
+
wall.curveOffset ||
|
|
125
|
+
level?.type !== 'level' ||
|
|
126
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+
!level.visible ||
|
|
127
|
+
!finiteVector(item.rotation) ||
|
|
128
|
+
!finiteVector(item.scale) ||
|
|
129
|
+
item.scale.some((v) => v <= 0) ||
|
|
130
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+
![...wall.start, ...wall.end, wall.thickness ?? 0.1, elevations.get(level.id)?.baseY].every(Number.isFinite) ||
|
|
131
|
+
(wall.thickness ?? 0.1) <= 0)
|
|
132
|
+
continue;
|
|
133
|
+
if (!solids.has(wall.id))
|
|
134
|
+
solids.set(wall.id, wallSolid(wall, nodes));
|
|
135
|
+
const solid = solids.get(wall.id);
|
|
136
|
+
const geometry = rendered[item.id] ?? scriptGeometry(item, wall);
|
|
137
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+
// A wall-side item with no `side` is drawn on the back face (the item system and the plan
|
|
138
|
+
// symbols read `side === 'front' ? a : b`): observed where it is drawn.
|
|
139
|
+
const side = item.side === 'front' ? 'front' : 'back';
|
|
140
|
+
const sign = side === 'front' ? 1 : -1;
|
|
141
|
+
const hostFace = getWallLocalFaceZ(wall, sign > 0 ? 'a' : 'b');
|
|
142
|
+
const oppositeFace = getWallLocalFaceZ(wall, sign > 0 ? 'b' : 'a');
|
|
143
|
+
const evidence = {
|
|
144
|
+
itemId: item.id,
|
|
145
|
+
wallId: wall.id,
|
|
146
|
+
levelId: level.id,
|
|
147
|
+
side,
|
|
148
|
+
coordinateFrame: 'building',
|
|
149
|
+
evidence: geometry
|
|
150
|
+
? rendered[item.id]
|
|
151
|
+
? 'rendered_bounds'
|
|
152
|
+
: 'script_bounds'
|
|
153
|
+
: 'mount_orientation',
|
|
154
|
+
};
|
|
155
|
+
if (geometry?.corners.length && geometry.corners.every(finiteVector)) {
|
|
156
|
+
const local = boundsOf(geometry.corners);
|
|
157
|
+
const projection = projectedHull(geometry.corners);
|
|
158
|
+
const solidArea = solid ? area(intersection(projection, solid)) : undefined;
|
|
159
|
+
// Entirely in a cutout (or outside the finite host) is not wall contact evidence.
|
|
160
|
+
if (solidArea !== undefined && solidArea <= 1e-6)
|
|
161
|
+
continue;
|
|
162
|
+
const support = wallSupportForNodes(wall, nodes).elevation;
|
|
163
|
+
const wallPose = frame([wall.start[0], (elevations.get(level.id)?.baseY ?? 0) + support, wall.start[1]], [0, -Math.atan2(wall.end[1] - wall.start[1], wall.end[0] - wall.start[0]), 0]);
|
|
164
|
+
const world = boundsOf(geometry.corners.map((p) => transformPoint(wallPose, p)));
|
|
165
|
+
evidence.bounds = { min: world.min, max: world.max };
|
|
166
|
+
const overlap = Math.min(local.max[2], Math.max(hostFace, oppositeFace)) -
|
|
167
|
+
Math.max(local.min[2], Math.min(hostFace, oppositeFace));
|
|
168
|
+
if (solidArea !== undefined && overlap > TOLERANCE) {
|
|
169
|
+
observations.push({
|
|
170
|
+
...evidence,
|
|
171
|
+
type: 'item_wall_body_overlap',
|
|
172
|
+
overlapDepthMeters: overlap,
|
|
173
|
+
overlapAreaSquareMeters: solidArea,
|
|
174
|
+
toleranceMeters: TOLERANCE,
|
|
175
|
+
message: `Object ${item.id} transformed bounds overlap wall ${wall.id} body by ${overlap.toFixed(3)} m in depth over ${solidArea.toFixed(3)} m² in projection; bounds overlap is not an exact mesh intersection`,
|
|
176
|
+
});
|
|
177
|
+
}
|
|
178
|
+
const beyond = sign > 0 ? oppositeFace - local.min[2] : local.max[2] - oppositeFace;
|
|
179
|
+
if (solidArea !== undefined && beyond > TOLERANCE)
|
|
180
|
+
observations.push({
|
|
181
|
+
...evidence,
|
|
182
|
+
type: 'item_through_wall',
|
|
183
|
+
beyondOppositeFaceMeters: beyond,
|
|
184
|
+
toleranceMeters: TOLERANCE,
|
|
185
|
+
message: `Object ${item.id} transformed bounds extend ${beyond.toFixed(3)} m beyond the opposite face of wall ${wall.id}`,
|
|
186
|
+
});
|
|
187
|
+
const patches = facePatches(geometry.faces);
|
|
188
|
+
peers.push({ evidence, patches });
|
|
189
|
+
if (solid)
|
|
190
|
+
for (const patch of patches) {
|
|
191
|
+
// Opposed normals describe hidden back-to-wall contact, not two competing visible faces.
|
|
192
|
+
if (patch.sign !== sign || Math.abs(patch.depth - hostFace) > TOLERANCE)
|
|
193
|
+
continue;
|
|
194
|
+
const overlapArea = area(intersection(patch.polygons, solid));
|
|
195
|
+
if (overlapArea < MIN_FACE_AREA)
|
|
196
|
+
continue;
|
|
197
|
+
observations.push({
|
|
198
|
+
...evidence,
|
|
199
|
+
evidence: 'rendered_faces',
|
|
200
|
+
type: 'item_wall_coplanar_face',
|
|
201
|
+
overlapAreaSquareMeters: overlapArea,
|
|
202
|
+
separationMeters: Math.abs(patch.depth - hostFace),
|
|
203
|
+
toleranceMeters: TOLERANCE,
|
|
204
|
+
message: `Object ${item.id} has ${overlapArea.toFixed(3)} m² of rendered outward face within ${TOLERANCE} m of host wall ${wall.id} face; coplanar visible faces can depth-fight`,
|
|
205
|
+
});
|
|
206
|
+
}
|
|
207
|
+
}
|
|
208
|
+
if (item.source && !finiteVector(item.asset.rotation))
|
|
209
|
+
continue;
|
|
210
|
+
const correctedFront = item.source
|
|
211
|
+
? rotateVector([0, 0, 1], item.asset.rotation)
|
|
212
|
+
: [0, 0, 1];
|
|
213
|
+
const front = rotateVector(correctedFront.map((v, axis) => v * item.scale[axis]), item.rotation);
|
|
214
|
+
const dot = (front[2] * sign) / Math.hypot(...front);
|
|
215
|
+
if (dot < -0.5)
|
|
216
|
+
observations.push({
|
|
217
|
+
...evidence,
|
|
218
|
+
type: 'item_faces_wall',
|
|
219
|
+
evidence: 'mount_orientation',
|
|
220
|
+
frontDotOutward: dot,
|
|
221
|
+
message: `Object ${item.id} mounted on wall ${wall.id} ${side} side has its corrected +Z front toward the wall (front·outward ${dot.toFixed(3)})`,
|
|
222
|
+
});
|
|
223
|
+
}
|
|
224
|
+
for (let i = 0; i < peers.length; i++)
|
|
225
|
+
for (const other of peers.slice(i + 1)) {
|
|
226
|
+
const item = peers[i];
|
|
227
|
+
if (item.evidence.wallId !== other.evidence.wallId)
|
|
228
|
+
continue;
|
|
229
|
+
for (const a of item.patches)
|
|
230
|
+
for (const b of other.patches) {
|
|
231
|
+
if (a.sign !== b.sign || Math.abs(a.depth - b.depth) > TOLERANCE)
|
|
232
|
+
continue;
|
|
233
|
+
const overlap = area(intersection(a.polygons, b.polygons));
|
|
234
|
+
if (overlap < MIN_FACE_AREA)
|
|
235
|
+
continue;
|
|
236
|
+
observations.push({
|
|
237
|
+
...item.evidence,
|
|
238
|
+
evidence: 'rendered_faces',
|
|
239
|
+
type: 'item_wall_object_coplanar_face',
|
|
240
|
+
otherItemId: other.evidence.itemId,
|
|
241
|
+
overlapAreaSquareMeters: overlap,
|
|
242
|
+
separationMeters: Math.abs(a.depth - b.depth),
|
|
243
|
+
toleranceMeters: TOLERANCE,
|
|
244
|
+
message: `Wall-mounted objects ${item.evidence.itemId} and ${other.evidence.itemId} have ${overlap.toFixed(3)} m² of same-facing rendered faces within ${TOLERANCE} m; coplanar visible faces can depth-fight`,
|
|
245
|
+
});
|
|
246
|
+
}
|
|
247
|
+
}
|
|
248
|
+
return observations;
|
|
249
|
+
}
|
|
@@ -0,0 +1,65 @@
|
|
|
1
|
+
import { type WallOpeningInput } from '../building/wall-openings.js';
|
|
2
|
+
import { type Achieved } from './achieved.js';
|
|
3
|
+
import type { SceneChanges, SceneNodes } from './types.js';
|
|
4
|
+
/**
|
|
5
|
+
* add_door and add_window for every surface: the editor's placement rules (`planWallOpening`),
|
|
6
|
+
* the node to create, and the one result the MCP and the chat both pass through as it is.
|
|
7
|
+
*/
|
|
8
|
+
export declare function addWallOpening(nodes: SceneNodes, input: WallOpeningInput): {
|
|
9
|
+
changes: SceneChanges;
|
|
10
|
+
result: {
|
|
11
|
+
ok: true;
|
|
12
|
+
doorId: `door_${string}` | `window_${string}`;
|
|
13
|
+
wallId: string;
|
|
14
|
+
localX: number;
|
|
15
|
+
t: number;
|
|
16
|
+
wallLength: number;
|
|
17
|
+
clamped: boolean;
|
|
18
|
+
coordinateSystem: 'wall-local-meters';
|
|
19
|
+
sillHeight?: number | undefined;
|
|
20
|
+
message: string;
|
|
21
|
+
achieved: Achieved;
|
|
22
|
+
} | {
|
|
23
|
+
ok: true;
|
|
24
|
+
windowId: `door_${string}` | `window_${string}`;
|
|
25
|
+
wallId: string;
|
|
26
|
+
localX: number;
|
|
27
|
+
t: number;
|
|
28
|
+
wallLength: number;
|
|
29
|
+
clamped: boolean;
|
|
30
|
+
coordinateSystem: 'wall-local-meters';
|
|
31
|
+
sillHeight?: number | undefined;
|
|
32
|
+
message: string;
|
|
33
|
+
achieved: Achieved;
|
|
34
|
+
};
|
|
35
|
+
};
|
|
36
|
+
/**
|
|
37
|
+
* add_door / add_window with a nodeId, rebuilt from its script: the same answer as a new opening,
|
|
38
|
+
* read from where it stands after the rebuild, with what the script reported.
|
|
39
|
+
*/
|
|
40
|
+
export declare function rebuiltOpeningResult(nodesAfter: SceneNodes, nodeId: string, summary: Record<string, unknown>, achieved: Achieved): {
|
|
41
|
+
ok: true;
|
|
42
|
+
doorId: string;
|
|
43
|
+
wallId: string;
|
|
44
|
+
localX: number;
|
|
45
|
+
t: number;
|
|
46
|
+
wallLength: number;
|
|
47
|
+
clamped: boolean;
|
|
48
|
+
coordinateSystem: 'wall-local-meters';
|
|
49
|
+
sillHeight?: number | undefined;
|
|
50
|
+
message: string;
|
|
51
|
+
achieved: Achieved;
|
|
52
|
+
} | {
|
|
53
|
+
ok: true;
|
|
54
|
+
windowId: string;
|
|
55
|
+
wallId: string;
|
|
56
|
+
localX: number;
|
|
57
|
+
t: number;
|
|
58
|
+
wallLength: number;
|
|
59
|
+
clamped: boolean;
|
|
60
|
+
coordinateSystem: 'wall-local-meters';
|
|
61
|
+
sillHeight?: number | undefined;
|
|
62
|
+
message: string;
|
|
63
|
+
achieved: Achieved;
|
|
64
|
+
};
|
|
65
|
+
//# sourceMappingURL=wall-opening.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"wall-opening.d.ts","sourceRoot":"","sources":["../../src/agent-operations/wall-opening.ts"],"names":[],"mappings":"AAAA,OAAO,EAAmB,KAAK,gBAAgB,EAAE,MAAM,2BAA2B,CAAA;AAClF,OAAO,EAAE,KAAK,QAAQ,EAAmB,MAAM,YAAY,CAAA;AAC3D,OAAO,KAAK,EAAE,YAAY,EAAE,UAAU,EAAE,MAAM,SAAS,CAAA;AAEvD;;;GAGG;AACH,wBAAgB,cAAc,CAAC,KAAK,EAAE,UAAU,EAAE,KAAK,EAAE,gBAAgB;;;;;;;;;;0BAejD,mBAAmB;;;;;;;;;;;;0BAAnB,mBAAmB;;;;;EAM1C;AAUD;;;GAGG;AACH,wBAAgB,oBAAoB,CAClC,UAAU,EAAE,UAAU,EACtB,MAAM,EAAE,MAAM,EACd,OAAO,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,EAChC,QAAQ,EAAE,QAAQ;;;;;;;;sBAkBE,mBAAmB;;;;;;;;;;;;sBAAnB,mBAAmB;;;;EAMxC"}
|
|
@@ -0,0 +1,55 @@
|
|
|
1
|
+
import { planWallOpening } from '../building/wall-openings.js';
|
|
2
|
+
import { achievedChanges } from './achieved.js';
|
|
3
|
+
/**
|
|
4
|
+
* add_door and add_window for every surface: the editor's placement rules (`planWallOpening`),
|
|
5
|
+
* the node to create, and the one result the MCP and the chat both pass through as it is.
|
|
6
|
+
*/
|
|
7
|
+
export function addWallOpening(nodes, input) {
|
|
8
|
+
const plan = planWallOpening(nodes, input);
|
|
9
|
+
const changes = {
|
|
10
|
+
create: [{ node: plan.node, parentId: plan.wallId }],
|
|
11
|
+
};
|
|
12
|
+
return {
|
|
13
|
+
changes,
|
|
14
|
+
result: {
|
|
15
|
+
ok: true,
|
|
16
|
+
...(input.kind === 'door' ? { doorId: plan.node.id } : { windowId: plan.node.id }),
|
|
17
|
+
wallId: plan.wallId,
|
|
18
|
+
localX: plan.localX,
|
|
19
|
+
t: plan.t,
|
|
20
|
+
wallLength: plan.wallLength,
|
|
21
|
+
clamped: plan.clamped,
|
|
22
|
+
coordinateSystem: 'wall-local-meters',
|
|
23
|
+
...(plan.sillHeight === undefined ? {} : { sillHeight: plan.sillHeight }),
|
|
24
|
+
message: `Added ${input.kind} "${plan.node.name}" on wall ${plan.wallId}${plan.clamped ? ', slid to fit' : ''}`,
|
|
25
|
+
achieved: achievedChanges(nodes, changes),
|
|
26
|
+
},
|
|
27
|
+
};
|
|
28
|
+
}
|
|
29
|
+
/**
|
|
30
|
+
* add_door / add_window with a nodeId, rebuilt from its script: the same answer as a new opening,
|
|
31
|
+
* read from where it stands after the rebuild, with what the script reported.
|
|
32
|
+
*/
|
|
33
|
+
export function rebuiltOpeningResult(nodesAfter, nodeId, summary, achieved) {
|
|
34
|
+
const node = nodesAfter[nodeId];
|
|
35
|
+
const wall = node.wallId
|
|
36
|
+
? nodesAfter[node.wallId]
|
|
37
|
+
: undefined;
|
|
38
|
+
const wallLength = wall?.type === 'wall'
|
|
39
|
+
? Math.hypot(wall.end[0] - wall.start[0], wall.end[1] - wall.start[1])
|
|
40
|
+
: 0;
|
|
41
|
+
return {
|
|
42
|
+
ok: true,
|
|
43
|
+
...(node.type === 'door' ? { doorId: nodeId } : { windowId: nodeId }),
|
|
44
|
+
wallId: node.wallId ?? '',
|
|
45
|
+
localX: node.position[0],
|
|
46
|
+
t: wallLength ? node.position[0] / wallLength : 0,
|
|
47
|
+
wallLength,
|
|
48
|
+
clamped: false,
|
|
49
|
+
coordinateSystem: 'wall-local-meters',
|
|
50
|
+
...(node.type === 'window' ? { sillHeight: node.position[1] - node.height / 2 } : {}),
|
|
51
|
+
message: `Rebuilt ${node.type} "${node.name ?? nodeId}" from its script`,
|
|
52
|
+
...summary,
|
|
53
|
+
achieved,
|
|
54
|
+
};
|
|
55
|
+
}
|
|
@@ -0,0 +1,24 @@
|
|
|
1
|
+
import { type WallTrimProfile } from '../schema/index.js';
|
|
2
|
+
import type { AgentOperation } from './types.js';
|
|
3
|
+
export type SetWallSkirtingInput = {
|
|
4
|
+
wallIds: string[];
|
|
5
|
+
/** False hides the skirting and keeps its settings; absent or true shows it. */
|
|
6
|
+
enabled?: boolean;
|
|
7
|
+
/** Metres up the face from its base. */
|
|
8
|
+
height?: number;
|
|
9
|
+
/** Metres it stands proud of the face (stored as `proud`). */
|
|
10
|
+
depth?: number;
|
|
11
|
+
profile?: WallTrimProfile;
|
|
12
|
+
/** The faces it runs along; absent, the faces a room stands on. */
|
|
13
|
+
faces?: 'a' | 'b' | 'both';
|
|
14
|
+
/** A `library:` / `scene:` ref or a `#rrggbb` colour, painted as `paint` paints it; absent keeps the skirting's finish. */
|
|
15
|
+
finish?: string;
|
|
16
|
+
};
|
|
17
|
+
/**
|
|
18
|
+
* `setWallSkirting`: a wall's skirting (baseboard) shown, sized and finished in one write, the one
|
|
19
|
+
* the wall panel makes. It is a property of the wall, so it follows the wall wherever the wall
|
|
20
|
+
* goes, steps with its base and breaks at its doors and floor-length openings. The finish is the
|
|
21
|
+
* skirting slot of each face it runs along, painted through `paint`.
|
|
22
|
+
*/
|
|
23
|
+
export declare const setWallSkirting: AgentOperation<SetWallSkirtingInput>;
|
|
24
|
+
//# sourceMappingURL=wall-skirting.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"wall-skirting.d.ts","sourceRoot":"","sources":["../../src/agent-operations/wall-skirting.ts"],"names":[],"mappings":"AACA,OAAO,EAML,KAAK,eAAe,EACrB,MAAM,WAAW,CAAA;AAIlB,OAAO,KAAK,EAAE,cAAc,EAA4B,MAAM,SAAS,CAAA;AAEvE,MAAM,MAAM,oBAAoB,GAAG;IACjC,OAAO,EAAE,MAAM,EAAE,CAAA;IACjB,gFAAgF;IAChF,OAAO,CAAC,EAAE,OAAO,CAAA;IACjB,wCAAwC;IACxC,MAAM,CAAC,EAAE,MAAM,CAAA;IACf,8DAA8D;IAC9D,KAAK,CAAC,EAAE,MAAM,CAAA;IACd,OAAO,CAAC,EAAE,eAAe,CAAA;IACzB,mEAAmE;IACnE,KAAK,CAAC,EAAE,GAAG,GAAG,GAAG,GAAG,MAAM,CAAA;IAC1B,2HAA2H;IAC3H,MAAM,CAAC,EAAE,MAAM,CAAA;CAChB,CAAA;AA0BD;;;;;GAKG;AACH,eAAO,MAAM,eAAe,EAAE,cAAc,CAAC,oBAAoB,CA6DhE,CAAA"}
|
|
@@ -0,0 +1,85 @@
|
|
|
1
|
+
import { refuse } from '../agent-tools/refusal.js';
|
|
2
|
+
import { getWallTrimFaces, getWallTrimSlotId, } from '../schema/index.js';
|
|
3
|
+
import { roomFaceCover } from '../systems/wall/wall-room-sides.js';
|
|
4
|
+
import { wallTrimPatch } from '../systems/wall/wall-trim.js';
|
|
5
|
+
import { paint } from './paint.js';
|
|
6
|
+
/**
|
|
7
|
+
* The faces a wall's skirting runs along when none are named: those a room stands on, else those
|
|
8
|
+
* its stored sides call interior. A wall with neither is refused, so the caller names its faces.
|
|
9
|
+
*/
|
|
10
|
+
function roomFaces(nodes, wall) {
|
|
11
|
+
const cover = roomFaceCover(nodes, wall.id);
|
|
12
|
+
const faces = ['a', 'b'].filter((face) => cover[face] !== 'none');
|
|
13
|
+
if (faces.length)
|
|
14
|
+
return faces;
|
|
15
|
+
const interior = ['a', 'b'].filter((face) => (face === 'a' ? wall.frontSide : wall.backSide) === 'interior');
|
|
16
|
+
if (interior.length)
|
|
17
|
+
return interior;
|
|
18
|
+
refuse('side_unknown', `Wall ${wall.id} has no room on either face: name the faces its skirting runs along, a, b or both.`, { target: wall.id });
|
|
19
|
+
}
|
|
20
|
+
const positive = (value, field) => {
|
|
21
|
+
if (value !== undefined && !(Number.isFinite(value) && value > 0))
|
|
22
|
+
refuse('invalid_size', `A skirting's ${field} is a length above 0 m.`, { field });
|
|
23
|
+
};
|
|
24
|
+
/**
|
|
25
|
+
* `setWallSkirting`: a wall's skirting (baseboard) shown, sized and finished in one write, the one
|
|
26
|
+
* the wall panel makes. It is a property of the wall, so it follows the wall wherever the wall
|
|
27
|
+
* goes, steps with its base and breaks at its doors and floor-length openings. The finish is the
|
|
28
|
+
* skirting slot of each face it runs along, painted through `paint`.
|
|
29
|
+
*/
|
|
30
|
+
export const setWallSkirting = (nodes, input, context) => {
|
|
31
|
+
positive(input.height, 'height');
|
|
32
|
+
positive(input.depth, 'depth');
|
|
33
|
+
const scratch = { ...nodes };
|
|
34
|
+
const walls = [];
|
|
35
|
+
for (const id of new Set(input.wallIds)) {
|
|
36
|
+
const wall = nodes[id];
|
|
37
|
+
if (wall?.type !== 'wall')
|
|
38
|
+
refuse('target_not_found', `${id} is not a wall in the scene: nothing was changed.`, {
|
|
39
|
+
target: id,
|
|
40
|
+
});
|
|
41
|
+
if (wall.wallType === 'curtain')
|
|
42
|
+
refuse('curtain_wall', `Wall ${id} is a curtain wall: it has no skirting.`, { target: id });
|
|
43
|
+
const faces = input.faces === undefined ? roomFaces(nodes, wall) : getWallTrimFaces(input.faces);
|
|
44
|
+
const { skirting } = wallTrimPatch(wall, 'skirting', {
|
|
45
|
+
enabled: input.enabled ?? true,
|
|
46
|
+
sides: faces.length === 2 ? 'both' : faces[0],
|
|
47
|
+
...(input.height === undefined ? {} : { height: input.height }),
|
|
48
|
+
...(input.depth === undefined ? {} : { proud: input.depth }),
|
|
49
|
+
...(input.profile === undefined ? {} : { profile: input.profile }),
|
|
50
|
+
});
|
|
51
|
+
scratch[id] = { ...wall, skirting };
|
|
52
|
+
walls.push({ id, faces, height: skirting.height, depth: skirting.proud });
|
|
53
|
+
}
|
|
54
|
+
let note;
|
|
55
|
+
if (input.finish !== undefined) {
|
|
56
|
+
const finish = /^#[0-9a-fA-F]{6}$/.test(input.finish)
|
|
57
|
+
? { color: input.finish }
|
|
58
|
+
: { material: input.finish };
|
|
59
|
+
for (const face of ['a', 'b']) {
|
|
60
|
+
const targets = walls.filter((wall) => wall.faces.includes(face)).map((wall) => wall.id);
|
|
61
|
+
if (!targets.length)
|
|
62
|
+
continue;
|
|
63
|
+
const painted = paint(scratch, { targets, role: getWallTrimSlotId(face, 'skirting'), ...finish }, context);
|
|
64
|
+
for (const { id, data } of painted.changes?.update ?? [])
|
|
65
|
+
scratch[id] = { ...scratch[id], ...data };
|
|
66
|
+
note ??= painted.result.note;
|
|
67
|
+
}
|
|
68
|
+
}
|
|
69
|
+
const update = Object.keys(scratch).flatMap((id) => {
|
|
70
|
+
const [before, after] = [
|
|
71
|
+
nodes[id],
|
|
72
|
+
scratch[id],
|
|
73
|
+
];
|
|
74
|
+
if (before === after)
|
|
75
|
+
return [];
|
|
76
|
+
const data = Object.fromEntries(Object.keys(after)
|
|
77
|
+
.filter((key) => JSON.stringify(before[key]) !== JSON.stringify(after[key]))
|
|
78
|
+
.map((key) => [key, after[key]]));
|
|
79
|
+
return Object.keys(data).length ? [{ id, data: data }] : [];
|
|
80
|
+
});
|
|
81
|
+
return {
|
|
82
|
+
result: { ok: true, walls, ...(note ? { note } : {}) },
|
|
83
|
+
changes: { update },
|
|
84
|
+
};
|
|
85
|
+
};
|
|
@@ -0,0 +1,9 @@
|
|
|
1
|
+
import { z } from 'zod';
|
|
2
|
+
/** What the scene holds after a call that changes it (agent-operations `achievedChanges`). */
|
|
3
|
+
export declare const achievedOutput: z.ZodObject<{
|
|
4
|
+
created: z.ZodRecord<z.ZodString, z.ZodNumber>;
|
|
5
|
+
updated: z.ZodNumber;
|
|
6
|
+
deleted: z.ZodRecord<z.ZodString, z.ZodNumber>;
|
|
7
|
+
unchanged: z.ZodOptional<z.ZodLiteral<true>>;
|
|
8
|
+
}, z.core.$strip>;
|
|
9
|
+
//# sourceMappingURL=achieved.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"achieved.d.ts","sourceRoot":"","sources":["../../src/agent-tools/achieved.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,CAAC,EAAE,MAAM,KAAK,CAAA;AAEvB,8FAA8F;AAC9F,eAAO,MAAM,cAAc;;;;;iBAKzB,CAAA"}
|
|
@@ -0,0 +1,8 @@
|
|
|
1
|
+
import { z } from 'zod';
|
|
2
|
+
/** What the scene holds after a call that changes it (agent-operations `achievedChanges`). */
|
|
3
|
+
export const achievedOutput = z.object({
|
|
4
|
+
created: z.record(z.string(), z.number()),
|
|
5
|
+
updated: z.number(),
|
|
6
|
+
deleted: z.record(z.string(), z.number()),
|
|
7
|
+
unchanged: z.literal(true).optional(),
|
|
8
|
+
});
|
|
@@ -0,0 +1,47 @@
|
|
|
1
|
+
import { z } from 'zod';
|
|
2
|
+
/** The `params` field every scripted tool shares (add_object, add_window, add_door, add_column). */
|
|
3
|
+
export declare const scriptParams: z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodUnion<readonly [z.ZodNumber, z.ZodBoolean, z.ZodString]>>>;
|
|
4
|
+
/** The `language` field every scripted tool shares. */
|
|
5
|
+
export declare const scriptLanguage: z.ZodOptional<z.ZodEnum<{
|
|
6
|
+
bpy: "bpy";
|
|
7
|
+
three: "three";
|
|
8
|
+
}>>;
|
|
9
|
+
export declare const addObjectTool: {
|
|
10
|
+
name: string;
|
|
11
|
+
title: string;
|
|
12
|
+
description: string;
|
|
13
|
+
input: {
|
|
14
|
+
description: z.ZodOptional<z.ZodString>;
|
|
15
|
+
tags: z.ZodOptional<z.ZodArray<z.ZodString>>;
|
|
16
|
+
code: z.ZodOptional<z.ZodString>;
|
|
17
|
+
language: z.ZodOptional<z.ZodEnum<{
|
|
18
|
+
bpy: "bpy";
|
|
19
|
+
three: "three";
|
|
20
|
+
}>>;
|
|
21
|
+
params: z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodUnion<readonly [z.ZodNumber, z.ZodBoolean, z.ZodString]>>>;
|
|
22
|
+
nodeId: z.ZodOptional<z.ZodString>;
|
|
23
|
+
parentId: z.ZodOptional<z.ZodString>;
|
|
24
|
+
position: z.ZodOptional<z.ZodArray<z.ZodNumber>>;
|
|
25
|
+
rotation: z.ZodOptional<z.ZodPipe<z.ZodUnion<[z.ZodNumber, z.ZodString]>, z.ZodTransform<number, string | number>>>;
|
|
26
|
+
side: z.ZodOptional<z.ZodEnum<{
|
|
27
|
+
back: "back";
|
|
28
|
+
front: "front";
|
|
29
|
+
}>>;
|
|
30
|
+
name: z.ZodOptional<z.ZodString>;
|
|
31
|
+
category: z.ZodOptional<z.ZodString>;
|
|
32
|
+
reason: z.ZodOptional<z.ZodString>;
|
|
33
|
+
};
|
|
34
|
+
};
|
|
35
|
+
export declare const getSourceTool: {
|
|
36
|
+
name: string;
|
|
37
|
+
title: string;
|
|
38
|
+
description: string;
|
|
39
|
+
input: {
|
|
40
|
+
nodeId: z.ZodString;
|
|
41
|
+
face: z.ZodOptional<z.ZodEnum<{
|
|
42
|
+
a: "a";
|
|
43
|
+
b: "b";
|
|
44
|
+
}>>;
|
|
45
|
+
};
|
|
46
|
+
};
|
|
47
|
+
//# sourceMappingURL=add-object.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"add-object.d.ts","sourceRoot":"","sources":["../../src/agent-tools/add-object.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,CAAC,EAAE,MAAM,KAAK,CAAA;AAqCvB,oGAAoG;AACpG,eAAO,MAAM,YAAY,wGAKtB,CAAA;AAEH,uDAAuD;AACvD,eAAO,MAAM,cAAc;;;GAE1B,CAAA;AAED,eAAO,MAAM,aAAa;;;;;;;;;;;;;;;;;;;;;;;;;CAkDzB,CAAA;AAED,eAAO,MAAM,aAAa;IACxB,IAAI;IACJ,KAAK;IACL,WAAW;IAEX,KAAK;QACH,MAAM;QAGN,IAAI;;;;;CAKP,CAAA"}
|