@pascal-app/core 1.0.3 → 1.0.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/agent-operations/__fixtures__/add-object-cases.d.ts +247 -0
- package/dist/agent-operations/__fixtures__/add-object-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/add-object-cases.js +429 -0
- package/dist/agent-operations/__fixtures__/add-stair-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/add-stair-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/add-stair-cases.js +176 -0
- package/dist/agent-operations/__fixtures__/build-room-cases.d.ts +4 -0
- package/dist/agent-operations/__fixtures__/build-room-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/build-room-cases.js +1005 -0
- package/dist/agent-operations/__fixtures__/cases.d.ts +67 -0
- package/dist/agent-operations/__fixtures__/cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/cases.js +868 -0
- package/dist/agent-operations/__fixtures__/corner-window-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/corner-window-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/corner-window-cases.js +155 -0
- package/dist/agent-operations/__fixtures__/design-brief-cases.d.ts +14 -0
- package/dist/agent-operations/__fixtures__/design-brief-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/design-brief-cases.js +709 -0
- package/dist/agent-operations/__fixtures__/find-by-type-cases.d.ts +7 -0
- package/dist/agent-operations/__fixtures__/find-by-type-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/find-by-type-cases.js +21 -0
- package/dist/agent-operations/__fixtures__/finish-cases.d.ts +7 -0
- package/dist/agent-operations/__fixtures__/finish-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/finish-cases.js +758 -0
- package/dist/agent-operations/__fixtures__/lot-info-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/lot-info-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/lot-info-cases.js +370 -0
- package/dist/agent-operations/__fixtures__/merge-windows-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/merge-windows-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/merge-windows-cases.js +321 -0
- package/dist/agent-operations/__fixtures__/native-materials.d.ts +2237 -0
- package/dist/agent-operations/__fixtures__/native-materials.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/native-materials.js +82 -0
- package/dist/agent-operations/__fixtures__/node-read-cases.d.ts +4 -0
- package/dist/agent-operations/__fixtures__/node-read-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/node-read-cases.js +639 -0
- package/dist/agent-operations/__fixtures__/notation-cases.d.ts +24 -0
- package/dist/agent-operations/__fixtures__/notation-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/notation-cases.js +356 -0
- package/dist/agent-operations/__fixtures__/place-items-cases.d.ts +17 -0
- package/dist/agent-operations/__fixtures__/place-items-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/place-items-cases.js +584 -0
- package/dist/agent-operations/__fixtures__/roof-bearing-cases.d.ts +19726 -0
- package/dist/agent-operations/__fixtures__/roof-bearing-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/roof-bearing-cases.js +106 -0
- package/dist/agent-operations/__fixtures__/roof-cases.d.ts +9 -0
- package/dist/agent-operations/__fixtures__/roof-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/roof-cases.js +382 -0
- package/dist/agent-operations/__fixtures__/room-cases.d.ts +4 -0
- package/dist/agent-operations/__fixtures__/room-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/room-cases.js +473 -0
- package/dist/agent-operations/__fixtures__/scene-check-cases.d.ts +4 -0
- package/dist/agent-operations/__fixtures__/scene-check-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/scene-check-cases.js +417 -0
- package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts +5 -0
- package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/search-assets-cases.js +149 -0
- package/dist/agent-operations/__fixtures__/site-cases.d.ts +290 -0
- package/dist/agent-operations/__fixtures__/site-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/site-cases.js +780 -0
- package/dist/agent-operations/__fixtures__/structure-cases.d.ts +7 -0
- package/dist/agent-operations/__fixtures__/structure-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/structure-cases.js +1215 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts +313 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.js +350 -0
- package/dist/agent-operations/__fixtures__/view-assets-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/view-assets-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/view-assets-cases.js +155 -0
- package/dist/agent-operations/__fixtures__/view-scene-cases.d.ts +50 -0
- package/dist/agent-operations/__fixtures__/view-scene-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/view-scene-cases.js +425 -0
- package/dist/agent-operations/achieved.d.ts +21 -0
- package/dist/agent-operations/achieved.d.ts.map +1 -0
- package/dist/agent-operations/achieved.js +48 -0
- package/dist/agent-operations/add-column.d.ts +23 -0
- package/dist/agent-operations/add-column.d.ts.map +1 -0
- package/dist/agent-operations/add-column.js +99 -0
- package/dist/agent-operations/add-fence.d.ts +18 -0
- package/dist/agent-operations/add-fence.d.ts.map +1 -0
- package/dist/agent-operations/add-fence.js +48 -0
- package/dist/agent-operations/add-level.d.ts +17 -0
- package/dist/agent-operations/add-level.d.ts.map +1 -0
- package/dist/agent-operations/add-level.js +130 -0
- package/dist/agent-operations/add-object.d.ts +143 -0
- package/dist/agent-operations/add-object.d.ts.map +1 -0
- package/dist/agent-operations/add-object.js +522 -0
- package/dist/agent-operations/add-wall.d.ts +13 -0
- package/dist/agent-operations/add-wall.d.ts.map +1 -0
- package/dist/agent-operations/add-wall.js +73 -0
- package/dist/agent-operations/apply-changes.d.ts +22 -0
- package/dist/agent-operations/apply-changes.d.ts.map +1 -0
- package/dist/agent-operations/apply-changes.js +125 -0
- package/dist/agent-operations/apply-outcome.d.ts +21 -0
- package/dist/agent-operations/apply-outcome.d.ts.map +1 -0
- package/dist/agent-operations/apply-outcome.js +33 -0
- package/dist/agent-operations/asset-views.d.ts +75 -0
- package/dist/agent-operations/asset-views.d.ts.map +1 -0
- package/dist/agent-operations/asset-views.js +234 -0
- package/dist/agent-operations/author-scene.d.ts +157 -0
- package/dist/agent-operations/author-scene.d.ts.map +1 -0
- package/dist/agent-operations/author-scene.js +1076 -0
- package/dist/agent-operations/authored-scene-merge.d.ts +4 -0
- package/dist/agent-operations/authored-scene-merge.d.ts.map +1 -0
- package/dist/agent-operations/authored-scene-merge.js +96 -0
- package/dist/agent-operations/batch.d.ts +22 -0
- package/dist/agent-operations/batch.d.ts.map +1 -0
- package/dist/agent-operations/batch.js +104 -0
- package/dist/agent-operations/ceiling-object-observations.d.ts +31 -0
- package/dist/agent-operations/ceiling-object-observations.d.ts.map +1 -0
- package/dist/agent-operations/ceiling-object-observations.js +111 -0
- package/dist/agent-operations/collections.d.ts +28 -0
- package/dist/agent-operations/collections.d.ts.map +1 -0
- package/dist/agent-operations/collections.js +130 -0
- package/dist/agent-operations/corner-window.d.ts +19 -0
- package/dist/agent-operations/corner-window.d.ts.map +1 -0
- package/dist/agent-operations/corner-window.js +84 -0
- package/dist/agent-operations/create-roof.d.ts +32 -0
- package/dist/agent-operations/create-roof.d.ts.map +1 -0
- package/dist/agent-operations/create-roof.js +304 -0
- package/dist/agent-operations/create-room.d.ts +38 -0
- package/dist/agent-operations/create-room.d.ts.map +1 -0
- package/dist/agent-operations/create-room.js +245 -0
- package/dist/agent-operations/create-stair.d.ts +11 -0
- package/dist/agent-operations/create-stair.d.ts.map +1 -0
- package/dist/agent-operations/create-stair.js +330 -0
- package/dist/agent-operations/delete-node.d.ts +6 -0
- package/dist/agent-operations/delete-node.d.ts.map +1 -0
- package/dist/agent-operations/delete-node.js +9 -0
- package/dist/agent-operations/design-brief.d.ts +38 -0
- package/dist/agent-operations/design-brief.d.ts.map +1 -0
- package/dist/agent-operations/design-brief.js +300 -0
- package/dist/agent-operations/designs.d.ts +24 -0
- package/dist/agent-operations/designs.d.ts.map +1 -0
- package/dist/agent-operations/designs.js +48 -0
- package/dist/agent-operations/door-clearance.d.ts +150 -0
- package/dist/agent-operations/door-clearance.d.ts.map +1 -0
- package/dist/agent-operations/door-clearance.js +391 -0
- package/dist/agent-operations/duplicate-level.d.ts +12 -0
- package/dist/agent-operations/duplicate-level.d.ts.map +1 -0
- package/dist/agent-operations/duplicate-level.js +55 -0
- package/dist/agent-operations/find-by-type.d.ts +18 -0
- package/dist/agent-operations/find-by-type.d.ts.map +1 -0
- package/dist/agent-operations/find-by-type.js +317 -0
- package/dist/agent-operations/furnish-room.d.ts +39 -0
- package/dist/agent-operations/furnish-room.d.ts.map +1 -0
- package/dist/agent-operations/furnish-room.js +306 -0
- package/dist/agent-operations/furniture-kind.d.ts +22 -0
- package/dist/agent-operations/furniture-kind.d.ts.map +1 -0
- package/dist/agent-operations/furniture-kind.js +69 -0
- package/dist/agent-operations/get-node.d.ts +12 -0
- package/dist/agent-operations/get-node.d.ts.map +1 -0
- package/dist/agent-operations/get-node.js +105 -0
- package/dist/agent-operations/hosted-services.d.ts +14 -0
- package/dist/agent-operations/hosted-services.d.ts.map +1 -0
- package/dist/agent-operations/hosted-services.js +22 -0
- package/dist/agent-operations/index.d.ts +489 -0
- package/dist/agent-operations/index.d.ts.map +1 -0
- package/dist/agent-operations/index.js +141 -0
- package/dist/agent-operations/item-space.d.ts +22 -0
- package/dist/agent-operations/item-space.d.ts.map +1 -0
- package/dist/agent-operations/item-space.js +69 -0
- package/dist/agent-operations/layout-clearance.d.ts +157 -0
- package/dist/agent-operations/layout-clearance.d.ts.map +1 -0
- package/dist/agent-operations/layout-clearance.js +500 -0
- package/dist/agent-operations/level-height-fill.d.ts +12 -0
- package/dist/agent-operations/level-height-fill.d.ts.map +1 -0
- package/dist/agent-operations/level-height-fill.js +59 -0
- package/dist/agent-operations/level-reads.d.ts +37 -0
- package/dist/agent-operations/level-reads.d.ts.map +1 -0
- package/dist/agent-operations/level-reads.js +168 -0
- package/dist/agent-operations/level-target.d.ts +11 -0
- package/dist/agent-operations/level-target.d.ts.map +1 -0
- package/dist/agent-operations/level-target.js +29 -0
- package/dist/agent-operations/list-levels.d.ts +4 -0
- package/dist/agent-operations/list-levels.d.ts.map +1 -0
- package/dist/agent-operations/list-levels.js +54 -0
- package/dist/agent-operations/material-preset.d.ts +11 -0
- package/dist/agent-operations/material-preset.d.ts.map +1 -0
- package/dist/agent-operations/material-preset.js +68 -0
- package/dist/agent-operations/material-refs.d.ts +30 -0
- package/dist/agent-operations/material-refs.d.ts.map +1 -0
- package/dist/agent-operations/material-refs.js +105 -0
- package/dist/agent-operations/merge-windows.d.ts +6 -0
- package/dist/agent-operations/merge-windows.d.ts.map +1 -0
- package/dist/agent-operations/merge-windows.js +27 -0
- package/dist/agent-operations/move-roofs.d.ts +9 -0
- package/dist/agent-operations/move-roofs.d.ts.map +1 -0
- package/dist/agent-operations/move-roofs.js +29 -0
- package/dist/agent-operations/node-patch.d.ts +3 -0
- package/dist/agent-operations/node-patch.d.ts.map +1 -0
- package/dist/agent-operations/node-patch.js +114 -0
- package/dist/agent-operations/paint.d.ts +22 -0
- package/dist/agent-operations/paint.d.ts.map +1 -0
- package/dist/agent-operations/paint.js +329 -0
- package/dist/agent-operations/photo-elevation.d.ts +155 -0
- package/dist/agent-operations/photo-elevation.d.ts.map +1 -0
- package/dist/agent-operations/photo-elevation.js +761 -0
- package/dist/agent-operations/place-in-room.d.ts +29 -0
- package/dist/agent-operations/place-in-room.d.ts.map +1 -0
- package/dist/agent-operations/place-in-room.js +403 -0
- package/dist/agent-operations/place-items.d.ts +20 -0
- package/dist/agent-operations/place-items.d.ts.map +1 -0
- package/dist/agent-operations/place-items.js +239 -0
- package/dist/agent-operations/plan-geometry.d.ts +24 -0
- package/dist/agent-operations/plan-geometry.d.ts.map +1 -0
- package/dist/agent-operations/plan-geometry.js +97 -0
- package/dist/agent-operations/point-context.d.ts +139 -0
- package/dist/agent-operations/point-context.d.ts.map +1 -0
- package/dist/agent-operations/point-context.js +1 -0
- package/dist/agent-operations/project-files.d.ts +9 -0
- package/dist/agent-operations/project-files.d.ts.map +1 -0
- package/dist/agent-operations/project-files.js +25 -0
- package/dist/agent-operations/record-made.d.ts +18 -0
- package/dist/agent-operations/record-made.d.ts.map +1 -0
- package/dist/agent-operations/record-made.js +28 -0
- package/dist/agent-operations/roof-footprint.d.ts +24 -0
- package/dist/agent-operations/roof-footprint.d.ts.map +1 -0
- package/dist/agent-operations/roof-footprint.js +242 -0
- package/dist/agent-operations/roof-writes.d.ts +20 -0
- package/dist/agent-operations/roof-writes.d.ts.map +1 -0
- package/dist/agent-operations/roof-writes.js +165 -0
- package/dist/agent-operations/room-findings.d.ts +54 -0
- package/dist/agent-operations/room-findings.d.ts.map +1 -0
- package/dist/agent-operations/room-findings.js +143 -0
- package/dist/agent-operations/room-floor-script.d.ts +23 -0
- package/dist/agent-operations/room-floor-script.d.ts.map +1 -0
- package/dist/agent-operations/room-floor-script.js +54 -0
- package/dist/agent-operations/room-structure.d.ts +87 -0
- package/dist/agent-operations/room-structure.d.ts.map +1 -0
- package/dist/agent-operations/room-structure.js +144 -0
- package/dist/agent-operations/scene-checkpoint.d.ts +94 -0
- package/dist/agent-operations/scene-checkpoint.d.ts.map +1 -0
- package/dist/agent-operations/scene-checkpoint.js +176 -0
- package/dist/agent-operations/scene-materials.d.ts +15 -0
- package/dist/agent-operations/scene-materials.d.ts.map +1 -0
- package/dist/agent-operations/scene-materials.js +62 -0
- package/dist/agent-operations/scene-measure.d.ts +73 -0
- package/dist/agent-operations/scene-measure.d.ts.map +1 -0
- package/dist/agent-operations/scene-measure.js +73 -0
- package/dist/agent-operations/scene-queries.d.ts +4941 -0
- package/dist/agent-operations/scene-queries.d.ts.map +1 -0
- package/dist/agent-operations/scene-queries.js +74 -0
- package/dist/agent-operations/scene-review.d.ts +52 -0
- package/dist/agent-operations/scene-review.d.ts.map +1 -0
- package/dist/agent-operations/scene-review.js +106 -0
- package/dist/agent-operations/scene-view.d.ts +165 -0
- package/dist/agent-operations/scene-view.d.ts.map +1 -0
- package/dist/agent-operations/scene-view.js +916 -0
- package/dist/agent-operations/search-assets.d.ts +14 -0
- package/dist/agent-operations/search-assets.d.ts.map +1 -0
- package/dist/agent-operations/search-assets.js +43 -0
- package/dist/agent-operations/search-materials.d.ts +18 -0
- package/dist/agent-operations/search-materials.d.ts.map +1 -0
- package/dist/agent-operations/search-materials.js +165 -0
- package/dist/agent-operations/set-checkpoint.d.ts +9 -0
- package/dist/agent-operations/set-checkpoint.d.ts.map +1 -0
- package/dist/agent-operations/set-checkpoint.js +31 -0
- package/dist/agent-operations/set-ground-level.d.ts +12 -0
- package/dist/agent-operations/set-ground-level.d.ts.map +1 -0
- package/dist/agent-operations/set-ground-level.js +61 -0
- package/dist/agent-operations/site.d.ts +21 -0
- package/dist/agent-operations/site.d.ts.map +1 -0
- package/dist/agent-operations/site.js +123 -0
- package/dist/agent-operations/stairs.d.ts +5 -0
- package/dist/agent-operations/stairs.d.ts.map +1 -0
- package/dist/agent-operations/stairs.js +70 -0
- package/dist/agent-operations/types.d.ts +118 -0
- package/dist/agent-operations/types.d.ts.map +1 -0
- package/dist/agent-operations/types.js +1 -0
- package/dist/agent-operations/verify-scene.d.ts +84 -0
- package/dist/agent-operations/verify-scene.d.ts.map +1 -0
- package/dist/agent-operations/verify-scene.js +548 -0
- package/dist/agent-operations/wall-face-script.d.ts +28 -0
- package/dist/agent-operations/wall-face-script.d.ts.map +1 -0
- package/dist/agent-operations/wall-face-script.js +62 -0
- package/dist/agent-operations/wall-object-observations.d.ts +41 -0
- package/dist/agent-operations/wall-object-observations.d.ts.map +1 -0
- package/dist/agent-operations/wall-object-observations.js +249 -0
- package/dist/agent-operations/wall-opening.d.ts +65 -0
- package/dist/agent-operations/wall-opening.d.ts.map +1 -0
- package/dist/agent-operations/wall-opening.js +55 -0
- package/dist/agent-operations/wall-skirting.d.ts +24 -0
- package/dist/agent-operations/wall-skirting.d.ts.map +1 -0
- package/dist/agent-operations/wall-skirting.js +85 -0
- package/dist/agent-tools/achieved.d.ts +9 -0
- package/dist/agent-tools/achieved.d.ts.map +1 -0
- package/dist/agent-tools/achieved.js +8 -0
- package/dist/agent-tools/add-object.d.ts +47 -0
- package/dist/agent-tools/add-object.d.ts.map +1 -0
- package/dist/agent-tools/add-object.js +92 -0
- package/dist/agent-tools/assets.d.ts +21 -0
- package/dist/agent-tools/assets.d.ts.map +1 -0
- package/dist/agent-tools/assets.js +30 -0
- package/dist/agent-tools/author-scene.d.ts +651 -0
- package/dist/agent-tools/author-scene.d.ts.map +1 -0
- package/dist/agent-tools/author-scene.js +252 -0
- package/dist/agent-tools/batch.d.ts +25 -0
- package/dist/agent-tools/batch.d.ts.map +1 -0
- package/dist/agent-tools/batch.js +61 -0
- package/dist/agent-tools/checkpoints.d.ts +13 -0
- package/dist/agent-tools/checkpoints.d.ts.map +1 -0
- package/dist/agent-tools/checkpoints.js +16 -0
- package/dist/agent-tools/clear-scene.d.ts +10 -0
- package/dist/agent-tools/clear-scene.d.ts.map +1 -0
- package/dist/agent-tools/clear-scene.js +9 -0
- package/dist/agent-tools/collections.d.ts +35 -0
- package/dist/agent-tools/collections.d.ts.map +1 -0
- package/dist/agent-tools/collections.js +31 -0
- package/dist/agent-tools/columns.d.ts +44 -0
- package/dist/agent-tools/columns.d.ts.map +1 -0
- package/dist/agent-tools/columns.js +59 -0
- package/dist/agent-tools/contract.d.ts +68 -0
- package/dist/agent-tools/contract.d.ts.map +1 -0
- package/dist/agent-tools/contract.js +1 -0
- package/dist/agent-tools/corner-window.d.ts +46 -0
- package/dist/agent-tools/corner-window.d.ts.map +1 -0
- package/dist/agent-tools/corner-window.js +47 -0
- package/dist/agent-tools/create-room.d.ts +64 -0
- package/dist/agent-tools/create-room.d.ts.map +1 -0
- package/dist/agent-tools/create-room.js +97 -0
- package/dist/agent-tools/design-brief.d.ts +408 -0
- package/dist/agent-tools/design-brief.d.ts.map +1 -0
- package/dist/agent-tools/design-brief.js +149 -0
- package/dist/agent-tools/designs.d.ts +34 -0
- package/dist/agent-tools/designs.d.ts.map +1 -0
- package/dist/agent-tools/designs.js +50 -0
- package/dist/agent-tools/fences.d.ts +28 -0
- package/dist/agent-tools/fences.d.ts.map +1 -0
- package/dist/agent-tools/fences.js +31 -0
- package/dist/agent-tools/find-by-type.d.ts +18 -0
- package/dist/agent-tools/find-by-type.d.ts.map +1 -0
- package/dist/agent-tools/find-by-type.js +35 -0
- package/dist/agent-tools/furnish-room.d.ts +28 -0
- package/dist/agent-tools/furnish-room.d.ts.map +1 -0
- package/dist/agent-tools/furnish-room.js +37 -0
- package/dist/agent-tools/hosted-services.d.ts +438 -0
- package/dist/agent-tools/hosted-services.d.ts.map +1 -0
- package/dist/agent-tools/hosted-services.js +181 -0
- package/dist/agent-tools/index.d.ts +1543 -0
- package/dist/agent-tools/index.d.ts.map +1 -0
- package/dist/agent-tools/index.js +126 -0
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- package/dist/utils/node-defaults.d.ts +37 -0
- package/dist/utils/node-defaults.d.ts.map +1 -0
- package/dist/utils/node-defaults.js +96 -0
- package/dist/utils/normalize-legacy-structure.d.ts +2 -0
- package/dist/utils/normalize-legacy-structure.d.ts.map +1 -0
- package/dist/utils/normalize-legacy-structure.js +61 -0
- package/dist/utils/omit-undefined.d.ts +2 -0
- package/dist/utils/omit-undefined.d.ts.map +1 -0
- package/dist/utils/omit-undefined.js +17 -0
- package/dist/utils/owned-floor-opening-migration.d.ts +4918 -0
- package/dist/utils/owned-floor-opening-migration.d.ts.map +1 -0
- package/dist/utils/owned-floor-opening-migration.js +365 -0
- package/dist/utils/reconcile-structure-on-load.d.ts +4918 -0
- package/dist/utils/reconcile-structure-on-load.d.ts.map +1 -0
- package/dist/utils/reconcile-structure-on-load.js +307 -0
- package/dist/utils/room-zone-migration.d.ts +18 -0
- package/dist/utils/room-zone-migration.d.ts.map +1 -0
- package/dist/utils/room-zone-migration.js +258 -0
- package/dist/utils/scene-migrations.d.ts +16 -1
- package/dist/utils/scene-migrations.d.ts.map +1 -1
- package/dist/utils/scene-migrations.js +15 -1
- package/dist/utils/semantic-equal.d.ts +3 -0
- package/dist/utils/semantic-equal.d.ts.map +1 -0
- package/dist/utils/semantic-equal.js +26 -0
- package/dist/utils/structure-id.d.ts +4 -0
- package/dist/utils/structure-id.d.ts.map +1 -0
- package/dist/utils/structure-id.js +115 -0
- package/dist/utils/types.d.ts.map +1 -1
- package/dist/utils/vertical-scene-migration.d.ts +8 -8
- package/dist/utils/vertical-scene-migration.d.ts.map +1 -1
- package/dist/utils/vertical-scene-migration.js +18 -8
- package/dist/utils/wall-assembly-migration.d.ts +14 -0
- package/dist/utils/wall-assembly-migration.d.ts.map +1 -0
- package/dist/utils/wall-assembly-migration.js +23 -0
- package/dist/utils/wall-face-migration.d.ts +23 -0
- package/dist/utils/wall-face-migration.d.ts.map +1 -0
- package/dist/utils/wall-face-migration.js +246 -0
- package/dist/validation/opening-bounds.d.ts +36 -0
- package/dist/validation/opening-bounds.d.ts.map +1 -0
- package/dist/validation/opening-bounds.js +34 -0
- package/dist/validation/validate-build-json.d.ts +2 -0
- package/dist/validation/validate-build-json.d.ts.map +1 -1
- package/dist/validation/validate-build-json.js +36 -1
- package/package.json +69 -10
- package/dist/services/surface-hosting-procedural-parity.fixtures.d.ts +0 -13
- package/dist/services/surface-hosting-procedural-parity.fixtures.d.ts.map +0 -1
- package/dist/services/surface-hosting-procedural-parity.fixtures.js +0 -4691
- package/dist/services/surface-hosting-shelf-parity.fixtures.d.ts +0 -1060
- package/dist/services/surface-hosting-shelf-parity.fixtures.d.ts.map +0 -1
- package/dist/services/surface-hosting-shelf-parity.fixtures.js +0 -3127
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import { defaultDoorSegments } from '../schema/nodes/opening-types.js';
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import { doorStyleLook, doorStylesOf } from './opening-style-presets.js';
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/** A door type's own size: the door panel's Type row sets it, and add_door takes it when none is given. */
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export const DOOR_TYPE_SIZES = {
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hinged: { width: 0.9, height: 2.1 },
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double: { width: 1.5, height: 2.1 },
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french: { width: 1.5, height: 2.1 },
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folding: { width: 1.8, height: 2.1 },
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pocket: { width: 0.9, height: 2.1 },
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barn: { width: 1, height: 2.1 },
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sliding: { width: 1.5, height: 2.1 },
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'garage-sectional': { width: 2.7, height: 2.4 },
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'garage-rollup': { width: 2.7, height: 2.4 },
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'garage-tiltup': { width: 2.7, height: 2.4 },
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};
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const frenchSegments = () => [
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{
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type: 'glass',
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heightRatio: 0.76,
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columnRatios: [1, 1],
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dividerThickness: 0.025,
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panelDepth: 0.01,
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panelInset: 0.04,
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},
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{
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type: 'panel',
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heightRatio: 0.24,
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columnRatios: [1],
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dividerThickness: 0.03,
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panelDepth: 0.012,
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panelInset: 0.035,
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},
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];
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const foldingSegments = () => [
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{
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type: 'panel',
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heightRatio: 1,
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columnRatios: [1],
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dividerThickness: 0.02,
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panelDepth: 0.008,
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panelInset: 0.025,
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},
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];
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const segmentsOf = (type) => type === 'hinged' || type === 'double'
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? defaultDoorSegments()
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: type === 'french' || type === 'sliding'
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? frenchSegments()
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: foldingSegments();
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/**
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* What a door type writes besides its size, for the door panel's Type row and add_door alike: its
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* leaves, its track and the leaf it comes with (an agent's sliding door had no track, as the agent
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* set doorType alone).
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*/
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export function doorTypeFields(type, door = {}) {
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const segments = segmentsOf(type);
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const sliding = {
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leafCount: 1,
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openingShape: 'rectangle',
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handle: true,
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handleSide: 'right',
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slideDirection: door.slideDirection ?? 'left',
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operationState: door.operationState ?? 0,
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threshold: false,
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contentPadding: [0.035, 0.045],
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};
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const garage = {
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doorCategory: 'garage',
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leafCount: 1,
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handle: false,
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threshold: false,
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openingShape: 'rectangle',
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trackStyle: 'overhead',
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operationState: 0,
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garagePanelCount: 4,
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contentPadding: [0.04, 0.04],
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};
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switch (type) {
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case 'double':
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case 'french':
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return {
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doorCategory: 'interior',
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doorType: type,
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leafCount: 2,
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handleSide: 'right',
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segments,
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...(type === 'french' ? { contentPadding: [0.045, 0.055] } : {}),
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};
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case 'folding':
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return {
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doorCategory: 'interior',
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doorType: type,
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leafCount: 4,
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openingShape: 'rectangle',
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handle: true,
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handleSide: 'right',
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trackStyle: 'visible',
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operationState: Math.max(door.operationState ?? 0, 0.65),
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threshold: false,
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contentPadding: [0.03, 0.04],
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segments,
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};
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case 'pocket':
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return {
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doorCategory: 'interior',
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doorType: type,
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...sliding,
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trackStyle: 'pocket',
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segments,
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};
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case 'barn':
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return {
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doorCategory: 'interior',
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doorType: type,
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...sliding,
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trackStyle: 'visible',
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segments,
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};
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case 'sliding':
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return {
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doorCategory: 'interior',
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doorType: type,
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...sliding,
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leafCount: 2,
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trackStyle: 'visible',
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contentPadding: [0.03, 0.04],
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segments,
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};
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case 'garage-sectional':
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return {
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...garage,
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doorType: type,
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garagePanelCount: Math.max(3, Math.min(8, door.garagePanelCount ?? 4)),
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segments,
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};
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case 'garage-rollup':
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case 'garage-tiltup':
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return { ...garage, doorType: type, segments };
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case 'hinged':
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return { doorCategory: 'interior', doorType: type, leafCount: 1, segments, threshold: true };
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}
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}
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/** The style a door keeps through a type change: one chosen over the leaf its type came with. */
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function chosenStyle(door) {
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const [style] = doorStylesOf(door);
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if (!style)
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return undefined;
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const own = doorTypeFields(door.doorType, door);
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const ownPadding = own.contentPadding ?? door.contentPadding;
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const isOwn = doorStylesOf({ segments: own.segments ?? [], contentPadding: ownPadding }).includes(style);
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return isOwn ? undefined : style;
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}
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/**
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* The door panel's Type row: the type's fields and size, the door kept on the floor, and a style
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* the person chose kept (a modern door made sliding stays modern; a plain one made French takes
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* the French glazing).
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*/
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export function doorTypeChange(door, type) {
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const { width, height } = DOOR_TYPE_SIZES[type];
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const kept = chosenStyle(door);
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return {
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...doorTypeFields(type, door),
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width,
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height,
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position: [door.position[0], height / 2, door.position[2]],
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...(kept ? doorStyleLook(kept) : {}),
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};
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}
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import { type DoorKeepout } from '../agent-operations/door-clearance.js';
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import type { SceneNodes } from '../agent-operations/types.js';
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export type FloorItemRoom = {
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id: string;
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name: string;
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width: number;
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depth: number;
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};
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export type FloorItemMisfit = {
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code: 'too_large_for_room';
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room: FloorItemRoom;
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} | {
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code: 'blocks_door';
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room?: FloorItemRoom;
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doorId: string;
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/** A spot in the room that clears every door, when there is one. */
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candidate?: {
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x: number;
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z: number;
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rotationDeg: number;
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};
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};
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/**
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* Whether a floor item fits where it stands. An item its room cannot hold in any turn, or one
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* standing in the space a door needs (as verify_scene's blocked-door check sees it), does not fit.
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* place_items refuses it, the editor warns. Items overlapping is not a misfit: a chair under its
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* table and a bed on its rug overlap by design.
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*/
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export declare function floorItemFit(nodes: SceneNodes, item: {
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levelId: string;
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x: number;
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z: number;
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rotationDeg: number;
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dimensions: readonly number[] | undefined;
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/** The level's door keepouts, when the caller already has them. */
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doors?: DoorKeepout[];
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}): FloorItemMisfit | null;
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//# sourceMappingURL=floor-item-fit.d.ts.map
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@@ -0,0 +1 @@
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1
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{"version":3,"file":"floor-item-fit.d.ts","sourceRoot":"","sources":["../../src/building/floor-item-fit.ts"],"names":[],"mappings":"AAAA,OAAO,EAEL,KAAK,WAAW,EAGjB,MAAM,oCAAoC,CAAA;AAG3C,OAAO,KAAK,EAAE,UAAU,EAAE,MAAM,2BAA2B,CAAA;AAG3D,MAAM,MAAM,aAAa,GAAG;IAAE,EAAE,EAAE,MAAM,CAAC;IAAC,IAAI,EAAE,MAAM,CAAC;IAAC,KAAK,EAAE,MAAM,CAAC;IAAC,KAAK,EAAE,MAAM,CAAA;CAAE,CAAA;AAEtF,MAAM,MAAM,eAAe,GACvB;IAAE,IAAI,EAAE,oBAAoB,CAAC;IAAC,IAAI,EAAE,aAAa,CAAA;CAAE,GACnD;IACE,IAAI,EAAE,aAAa,CAAA;IACnB,IAAI,CAAC,EAAE,aAAa,CAAA;IACpB,MAAM,EAAE,MAAM,CAAA;IACd,oEAAoE;IACpE,SAAS,CAAC,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,WAAW,EAAE,MAAM,CAAA;KAAE,CAAA;CAC1D,CAAA;AAEL;;;;;GAKG;AACH,wBAAgB,YAAY,CAC1B,KAAK,EAAE,UAAU,EACjB,IAAI,EAAE;IACJ,OAAO,EAAE,MAAM,CAAA;IACf,CAAC,EAAE,MAAM,CAAA;IACT,CAAC,EAAE,MAAM,CAAA;IACT,WAAW,EAAE,MAAM,CAAA;IACnB,UAAU,EAAE,SAAS,MAAM,EAAE,GAAG,SAAS,CAAA;IACzC,mEAAmE;IACnE,KAAK,CAAC,EAAE,WAAW,EAAE,CAAA;CACtB,GACA,eAAe,GAAG,IAAI,CA0CxB"}
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@@ -0,0 +1,47 @@
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1
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import { collectDoorKeepouts, itemBlocksDoorKeepout, itemPlanAabb, } from '../agent-operations/door-clearance.js';
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2
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import { findValidPlacement } from '../agent-operations/layout-clearance.js';
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import { pointInPolygon, polygonBounds } from '../agent-operations/plan-geometry.js';
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/**
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* Whether a floor item fits where it stands. An item its room cannot hold in any turn, or one
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6
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* standing in the space a door needs (as verify_scene's blocked-door check sees it), does not fit.
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7
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* place_items refuses it, the editor warns. Items overlapping is not a misfit: a chair under its
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8
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* table and a bed on its rug overlap by design.
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9
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*/
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10
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export function floorItemFit(nodes, item) {
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const zone = Object.values(nodes).find((node) => node.type === 'zone' &&
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node.parentId === item.levelId &&
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node.polygon.length >= 3 &&
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pointInPolygon([item.x, item.z], node.polygon));
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const bounds = zone ? polygonBounds(zone.polygon) : undefined;
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const room = zone &&
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bounds && {
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id: zone.id,
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name: zone.name,
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width: bounds.maxX - bounds.minX,
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depth: bounds.maxZ - bounds.minZ,
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};
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const [width = 1, , depth = 1] = item.dimensions ?? [1, 1, 1];
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if (room) {
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const fits = (a, b) => a <= room.width && b <= room.depth;
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if (!fits(width, depth) && !fits(depth, width))
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return { code: 'too_large_for_room', room };
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}
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29
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const doors = item.doors ?? collectDoorKeepouts(Object.values(nodes), { levelId: item.levelId });
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30
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const footprint = itemPlanAabb([item.x, 0, item.z], item.dimensions, (item.rotationDeg * Math.PI) / 180);
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const door = doors.find((keepout) => itemBlocksDoorKeepout(footprint, keepout));
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if (!door)
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return null;
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34
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const { candidate } = findValidPlacement({
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primary: { x: item.x, z: item.z, rotationDeg: item.rotationDeg },
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36
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dimensions: item.dimensions,
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37
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doorKeepouts: doors.map((keepout) => keepout.aabb),
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38
|
+
occupied: [],
|
|
39
|
+
roomBounds: bounds,
|
|
40
|
+
});
|
|
41
|
+
return {
|
|
42
|
+
code: 'blocks_door',
|
|
43
|
+
...(room ? { room } : {}),
|
|
44
|
+
doorId: door.doorId,
|
|
45
|
+
...(candidate ? { candidate } : {}),
|
|
46
|
+
};
|
|
47
|
+
}
|
|
@@ -0,0 +1,26 @@
|
|
|
1
|
+
import type { AnyNode, AnyNodeId } from '../schema/index.js';
|
|
2
|
+
/**
|
|
3
|
+
* Making `levelId` the building's ground floor, as the level panel's "Set as ground floor" and the
|
|
4
|
+
* agent's `set_ground_level` do: the building names it (`groundLevelId`), is seated so that level's
|
|
5
|
+
* floor datum, the top of the foundation, stands over grade as the building's foundation
|
|
6
|
+
* construction seats it (`GroundSeat.aboveGrade`: 0.203 m on block, by region and style); its
|
|
7
|
+
* position moves in height, the plan stays where it is, and the
|
|
8
|
+
* floor indices are renumbered so it is index 0 and the ones under it are the basements. Every
|
|
9
|
+
* floor keeps its place relative to the others. One change set, one undo step. `null` for an id
|
|
10
|
+
* that is no level of a building.
|
|
11
|
+
*/
|
|
12
|
+
export declare function buildGroundLevelChanges({ nodes, levelId, }: {
|
|
13
|
+
nodes: Record<AnyNodeId, AnyNode>;
|
|
14
|
+
levelId: string;
|
|
15
|
+
}): {
|
|
16
|
+
buildingId: `building_${string}`;
|
|
17
|
+
seat: import("../index.js").GroundSeat;
|
|
18
|
+
moveBy: number;
|
|
19
|
+
renumbered: boolean;
|
|
20
|
+
unchanged: boolean;
|
|
21
|
+
update: {
|
|
22
|
+
id: AnyNodeId;
|
|
23
|
+
data: Partial<AnyNode>;
|
|
24
|
+
}[];
|
|
25
|
+
} | null;
|
|
26
|
+
//# sourceMappingURL=ground-level.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"ground-level.d.ts","sourceRoot":"","sources":["../../src/building/ground-level.ts"],"names":[],"mappings":"AACA,OAAO,KAAK,EAAE,OAAO,EAAE,SAAS,EAA2B,MAAM,WAAW,CAAA;AAG5E;;;;;;;;;GASG;AACH,wBAAgB,uBAAuB,CAAC,EACtC,KAAK,EACL,OAAO,GACR,EAAE;IACD,KAAK,EAAE,MAAM,CAAC,SAAS,EAAE,OAAO,CAAC,CAAA;IACjC,OAAO,EAAE,MAAM,CAAA;CAChB;;;;;;;YAoC0B,SAAS;cAIvB,OAAO,CAAC,OAAO,CAAC;;SAQ5B"}
|
|
@@ -0,0 +1,58 @@
|
|
|
1
|
+
import { groundSeat } from '../lib/ground-seat.js';
|
|
2
|
+
import { getLevelElevations } from '../services/storey.js';
|
|
3
|
+
/**
|
|
4
|
+
* Making `levelId` the building's ground floor, as the level panel's "Set as ground floor" and the
|
|
5
|
+
* agent's `set_ground_level` do: the building names it (`groundLevelId`), is seated so that level's
|
|
6
|
+
* floor datum, the top of the foundation, stands over grade as the building's foundation
|
|
7
|
+
* construction seats it (`GroundSeat.aboveGrade`: 0.203 m on block, by region and style); its
|
|
8
|
+
* position moves in height, the plan stays where it is, and the
|
|
9
|
+
* floor indices are renumbered so it is index 0 and the ones under it are the basements. Every
|
|
10
|
+
* floor keeps its place relative to the others. One change set, one undo step. `null` for an id
|
|
11
|
+
* that is no level of a building.
|
|
12
|
+
*/
|
|
13
|
+
export function buildGroundLevelChanges({ nodes, levelId, }) {
|
|
14
|
+
const level = nodes[levelId];
|
|
15
|
+
if (level?.type !== 'level')
|
|
16
|
+
return null;
|
|
17
|
+
const buildingId = getLevelElevations(nodes).get(levelId)?.buildingId;
|
|
18
|
+
const building = buildingId ? nodes[buildingId] : undefined;
|
|
19
|
+
if (building?.type !== 'building')
|
|
20
|
+
return null;
|
|
21
|
+
// Seat against the level asked for, not the one the building names today.
|
|
22
|
+
const asNamed = {
|
|
23
|
+
...nodes,
|
|
24
|
+
[building.id]: { ...building, groundLevelId: level.id },
|
|
25
|
+
};
|
|
26
|
+
const before = groundSeat(nodes, building.id);
|
|
27
|
+
const seat = groundSeat(asNamed, building.id);
|
|
28
|
+
if (!seat)
|
|
29
|
+
return null;
|
|
30
|
+
const [x, y, z] = building.position;
|
|
31
|
+
// Micrometres: the seat is measured through sums of storey heights, and a stored height keeps no noise.
|
|
32
|
+
const moveBy = seat.atFoundationTop ? 0 : Math.round((seat.aboveGrade - seat.offset) * 1e6) / 1e6;
|
|
33
|
+
const shift = level.level;
|
|
34
|
+
const renumbered = Object.values(nodes).filter((node) => node.type === 'level' &&
|
|
35
|
+
shift !== 0 &&
|
|
36
|
+
getLevelElevations(nodes).get(node.id)?.buildingId === building.id);
|
|
37
|
+
const unchanged = before?.explicit === true && before.levelId === level.id && seat.atFoundationTop && shift === 0;
|
|
38
|
+
return {
|
|
39
|
+
buildingId: building.id,
|
|
40
|
+
seat,
|
|
41
|
+
moveBy,
|
|
42
|
+
renumbered: renumbered.length > 0,
|
|
43
|
+
unchanged,
|
|
44
|
+
update: [
|
|
45
|
+
{
|
|
46
|
+
id: building.id,
|
|
47
|
+
data: {
|
|
48
|
+
groundLevelId: level.id,
|
|
49
|
+
position: [x, Math.round((y + moveBy) * 1e6) / 1e6, z],
|
|
50
|
+
},
|
|
51
|
+
},
|
|
52
|
+
...renumbered.map((other) => ({
|
|
53
|
+
id: other.id,
|
|
54
|
+
data: { level: other.level - shift },
|
|
55
|
+
})),
|
|
56
|
+
],
|
|
57
|
+
};
|
|
58
|
+
}
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
export * from './corner-window.js';
|
|
2
|
+
export * from './door-types.js';
|
|
3
|
+
export * from './floor-item-fit.js';
|
|
4
|
+
export { buildGroundLevelChanges } from './ground-level.js';
|
|
5
|
+
export * from './level-duplication.js';
|
|
6
|
+
export { buildLevelBelowChanges } from './level-insertion.js';
|
|
7
|
+
export * from './merge-windows.js';
|
|
8
|
+
export * from './opening-style-presets.js';
|
|
9
|
+
export { type RgbaImage, warpImage } from './photo-elevation.js';
|
|
10
|
+
export * from './wall-openings.js';
|
|
11
|
+
export * from './window-types.js';
|
|
12
|
+
//# sourceMappingURL=index.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/building/index.ts"],"names":[],"mappings":"AAAA,cAAc,iBAAiB,CAAA;AAC/B,cAAc,cAAc,CAAA;AAC5B,cAAc,kBAAkB,CAAA;AAChC,OAAO,EAAE,uBAAuB,EAAE,MAAM,gBAAgB,CAAA;AACxD,cAAc,qBAAqB,CAAA;AACnC,OAAO,EAAE,sBAAsB,EAAE,MAAM,mBAAmB,CAAA;AAC1D,cAAc,iBAAiB,CAAA;AAC/B,cAAc,yBAAyB,CAAA;AACvC,OAAO,EAAE,KAAK,SAAS,EAAE,SAAS,EAAE,MAAM,mBAAmB,CAAA;AAC7D,cAAc,iBAAiB,CAAA;AAC/B,cAAc,gBAAgB,CAAA"}
|
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
export * from './corner-window.js';
|
|
2
|
+
export * from './door-types.js';
|
|
3
|
+
export * from './floor-item-fit.js';
|
|
4
|
+
export { buildGroundLevelChanges } from './ground-level.js';
|
|
5
|
+
export * from './level-duplication.js';
|
|
6
|
+
export { buildLevelBelowChanges } from './level-insertion.js';
|
|
7
|
+
export * from './merge-windows.js';
|
|
8
|
+
export * from './opening-style-presets.js';
|
|
9
|
+
export { warpImage } from './photo-elevation.js';
|
|
10
|
+
export * from './wall-openings.js';
|
|
11
|
+
export * from './window-types.js';
|