@pascal-app/core 1.0.3 → 1.0.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/agent-operations/__fixtures__/add-object-cases.d.ts +247 -0
- package/dist/agent-operations/__fixtures__/add-object-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/add-object-cases.js +429 -0
- package/dist/agent-operations/__fixtures__/add-stair-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/add-stair-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/add-stair-cases.js +176 -0
- package/dist/agent-operations/__fixtures__/build-room-cases.d.ts +4 -0
- package/dist/agent-operations/__fixtures__/build-room-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/build-room-cases.js +1005 -0
- package/dist/agent-operations/__fixtures__/cases.d.ts +67 -0
- package/dist/agent-operations/__fixtures__/cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/cases.js +868 -0
- package/dist/agent-operations/__fixtures__/corner-window-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/corner-window-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/corner-window-cases.js +155 -0
- package/dist/agent-operations/__fixtures__/design-brief-cases.d.ts +14 -0
- package/dist/agent-operations/__fixtures__/design-brief-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/design-brief-cases.js +709 -0
- package/dist/agent-operations/__fixtures__/find-by-type-cases.d.ts +7 -0
- package/dist/agent-operations/__fixtures__/find-by-type-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/find-by-type-cases.js +21 -0
- package/dist/agent-operations/__fixtures__/finish-cases.d.ts +7 -0
- package/dist/agent-operations/__fixtures__/finish-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/finish-cases.js +758 -0
- package/dist/agent-operations/__fixtures__/lot-info-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/lot-info-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/lot-info-cases.js +370 -0
- package/dist/agent-operations/__fixtures__/merge-windows-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/merge-windows-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/merge-windows-cases.js +321 -0
- package/dist/agent-operations/__fixtures__/native-materials.d.ts +2237 -0
- package/dist/agent-operations/__fixtures__/native-materials.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/native-materials.js +82 -0
- package/dist/agent-operations/__fixtures__/node-read-cases.d.ts +4 -0
- package/dist/agent-operations/__fixtures__/node-read-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/node-read-cases.js +639 -0
- package/dist/agent-operations/__fixtures__/notation-cases.d.ts +24 -0
- package/dist/agent-operations/__fixtures__/notation-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/notation-cases.js +356 -0
- package/dist/agent-operations/__fixtures__/place-items-cases.d.ts +17 -0
- package/dist/agent-operations/__fixtures__/place-items-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/place-items-cases.js +584 -0
- package/dist/agent-operations/__fixtures__/roof-bearing-cases.d.ts +19726 -0
- package/dist/agent-operations/__fixtures__/roof-bearing-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/roof-bearing-cases.js +106 -0
- package/dist/agent-operations/__fixtures__/roof-cases.d.ts +9 -0
- package/dist/agent-operations/__fixtures__/roof-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/roof-cases.js +382 -0
- package/dist/agent-operations/__fixtures__/room-cases.d.ts +4 -0
- package/dist/agent-operations/__fixtures__/room-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/room-cases.js +473 -0
- package/dist/agent-operations/__fixtures__/scene-check-cases.d.ts +4 -0
- package/dist/agent-operations/__fixtures__/scene-check-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/scene-check-cases.js +417 -0
- package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts +5 -0
- package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/search-assets-cases.js +149 -0
- package/dist/agent-operations/__fixtures__/site-cases.d.ts +290 -0
- package/dist/agent-operations/__fixtures__/site-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/site-cases.js +780 -0
- package/dist/agent-operations/__fixtures__/structure-cases.d.ts +7 -0
- package/dist/agent-operations/__fixtures__/structure-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/structure-cases.js +1215 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts +313 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.js +350 -0
- package/dist/agent-operations/__fixtures__/view-assets-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/view-assets-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/view-assets-cases.js +155 -0
- package/dist/agent-operations/__fixtures__/view-scene-cases.d.ts +50 -0
- package/dist/agent-operations/__fixtures__/view-scene-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/view-scene-cases.js +425 -0
- package/dist/agent-operations/achieved.d.ts +21 -0
- package/dist/agent-operations/achieved.d.ts.map +1 -0
- package/dist/agent-operations/achieved.js +48 -0
- package/dist/agent-operations/add-column.d.ts +23 -0
- package/dist/agent-operations/add-column.d.ts.map +1 -0
- package/dist/agent-operations/add-column.js +99 -0
- package/dist/agent-operations/add-fence.d.ts +18 -0
- package/dist/agent-operations/add-fence.d.ts.map +1 -0
- package/dist/agent-operations/add-fence.js +48 -0
- package/dist/agent-operations/add-level.d.ts +17 -0
- package/dist/agent-operations/add-level.d.ts.map +1 -0
- package/dist/agent-operations/add-level.js +130 -0
- package/dist/agent-operations/add-object.d.ts +143 -0
- package/dist/agent-operations/add-object.d.ts.map +1 -0
- package/dist/agent-operations/add-object.js +522 -0
- package/dist/agent-operations/add-wall.d.ts +13 -0
- package/dist/agent-operations/add-wall.d.ts.map +1 -0
- package/dist/agent-operations/add-wall.js +73 -0
- package/dist/agent-operations/apply-changes.d.ts +22 -0
- package/dist/agent-operations/apply-changes.d.ts.map +1 -0
- package/dist/agent-operations/apply-changes.js +125 -0
- package/dist/agent-operations/apply-outcome.d.ts +21 -0
- package/dist/agent-operations/apply-outcome.d.ts.map +1 -0
- package/dist/agent-operations/apply-outcome.js +33 -0
- package/dist/agent-operations/asset-views.d.ts +75 -0
- package/dist/agent-operations/asset-views.d.ts.map +1 -0
- package/dist/agent-operations/asset-views.js +234 -0
- package/dist/agent-operations/author-scene.d.ts +157 -0
- package/dist/agent-operations/author-scene.d.ts.map +1 -0
- package/dist/agent-operations/author-scene.js +1076 -0
- package/dist/agent-operations/authored-scene-merge.d.ts +4 -0
- package/dist/agent-operations/authored-scene-merge.d.ts.map +1 -0
- package/dist/agent-operations/authored-scene-merge.js +96 -0
- package/dist/agent-operations/batch.d.ts +22 -0
- package/dist/agent-operations/batch.d.ts.map +1 -0
- package/dist/agent-operations/batch.js +104 -0
- package/dist/agent-operations/ceiling-object-observations.d.ts +31 -0
- package/dist/agent-operations/ceiling-object-observations.d.ts.map +1 -0
- package/dist/agent-operations/ceiling-object-observations.js +111 -0
- package/dist/agent-operations/collections.d.ts +28 -0
- package/dist/agent-operations/collections.d.ts.map +1 -0
- package/dist/agent-operations/collections.js +130 -0
- package/dist/agent-operations/corner-window.d.ts +19 -0
- package/dist/agent-operations/corner-window.d.ts.map +1 -0
- package/dist/agent-operations/corner-window.js +84 -0
- package/dist/agent-operations/create-roof.d.ts +32 -0
- package/dist/agent-operations/create-roof.d.ts.map +1 -0
- package/dist/agent-operations/create-roof.js +304 -0
- package/dist/agent-operations/create-room.d.ts +38 -0
- package/dist/agent-operations/create-room.d.ts.map +1 -0
- package/dist/agent-operations/create-room.js +245 -0
- package/dist/agent-operations/create-stair.d.ts +11 -0
- package/dist/agent-operations/create-stair.d.ts.map +1 -0
- package/dist/agent-operations/create-stair.js +330 -0
- package/dist/agent-operations/delete-node.d.ts +6 -0
- package/dist/agent-operations/delete-node.d.ts.map +1 -0
- package/dist/agent-operations/delete-node.js +9 -0
- package/dist/agent-operations/design-brief.d.ts +38 -0
- package/dist/agent-operations/design-brief.d.ts.map +1 -0
- package/dist/agent-operations/design-brief.js +300 -0
- package/dist/agent-operations/designs.d.ts +24 -0
- package/dist/agent-operations/designs.d.ts.map +1 -0
- package/dist/agent-operations/designs.js +48 -0
- package/dist/agent-operations/door-clearance.d.ts +150 -0
- package/dist/agent-operations/door-clearance.d.ts.map +1 -0
- package/dist/agent-operations/door-clearance.js +391 -0
- package/dist/agent-operations/duplicate-level.d.ts +12 -0
- package/dist/agent-operations/duplicate-level.d.ts.map +1 -0
- package/dist/agent-operations/duplicate-level.js +55 -0
- package/dist/agent-operations/find-by-type.d.ts +18 -0
- package/dist/agent-operations/find-by-type.d.ts.map +1 -0
- package/dist/agent-operations/find-by-type.js +317 -0
- package/dist/agent-operations/furnish-room.d.ts +39 -0
- package/dist/agent-operations/furnish-room.d.ts.map +1 -0
- package/dist/agent-operations/furnish-room.js +306 -0
- package/dist/agent-operations/furniture-kind.d.ts +22 -0
- package/dist/agent-operations/furniture-kind.d.ts.map +1 -0
- package/dist/agent-operations/furniture-kind.js +69 -0
- package/dist/agent-operations/get-node.d.ts +12 -0
- package/dist/agent-operations/get-node.d.ts.map +1 -0
- package/dist/agent-operations/get-node.js +105 -0
- package/dist/agent-operations/hosted-services.d.ts +14 -0
- package/dist/agent-operations/hosted-services.d.ts.map +1 -0
- package/dist/agent-operations/hosted-services.js +22 -0
- package/dist/agent-operations/index.d.ts +489 -0
- package/dist/agent-operations/index.d.ts.map +1 -0
- package/dist/agent-operations/index.js +141 -0
- package/dist/agent-operations/item-space.d.ts +22 -0
- package/dist/agent-operations/item-space.d.ts.map +1 -0
- package/dist/agent-operations/item-space.js +69 -0
- package/dist/agent-operations/layout-clearance.d.ts +157 -0
- package/dist/agent-operations/layout-clearance.d.ts.map +1 -0
- package/dist/agent-operations/layout-clearance.js +500 -0
- package/dist/agent-operations/level-height-fill.d.ts +12 -0
- package/dist/agent-operations/level-height-fill.d.ts.map +1 -0
- package/dist/agent-operations/level-height-fill.js +59 -0
- package/dist/agent-operations/level-reads.d.ts +37 -0
- package/dist/agent-operations/level-reads.d.ts.map +1 -0
- package/dist/agent-operations/level-reads.js +168 -0
- package/dist/agent-operations/level-target.d.ts +11 -0
- package/dist/agent-operations/level-target.d.ts.map +1 -0
- package/dist/agent-operations/level-target.js +29 -0
- package/dist/agent-operations/list-levels.d.ts +4 -0
- package/dist/agent-operations/list-levels.d.ts.map +1 -0
- package/dist/agent-operations/list-levels.js +54 -0
- package/dist/agent-operations/material-preset.d.ts +11 -0
- package/dist/agent-operations/material-preset.d.ts.map +1 -0
- package/dist/agent-operations/material-preset.js +68 -0
- package/dist/agent-operations/material-refs.d.ts +30 -0
- package/dist/agent-operations/material-refs.d.ts.map +1 -0
- package/dist/agent-operations/material-refs.js +105 -0
- package/dist/agent-operations/merge-windows.d.ts +6 -0
- package/dist/agent-operations/merge-windows.d.ts.map +1 -0
- package/dist/agent-operations/merge-windows.js +27 -0
- package/dist/agent-operations/move-roofs.d.ts +9 -0
- package/dist/agent-operations/move-roofs.d.ts.map +1 -0
- package/dist/agent-operations/move-roofs.js +29 -0
- package/dist/agent-operations/node-patch.d.ts +3 -0
- package/dist/agent-operations/node-patch.d.ts.map +1 -0
- package/dist/agent-operations/node-patch.js +114 -0
- package/dist/agent-operations/paint.d.ts +22 -0
- package/dist/agent-operations/paint.d.ts.map +1 -0
- package/dist/agent-operations/paint.js +329 -0
- package/dist/agent-operations/photo-elevation.d.ts +155 -0
- package/dist/agent-operations/photo-elevation.d.ts.map +1 -0
- package/dist/agent-operations/photo-elevation.js +761 -0
- package/dist/agent-operations/place-in-room.d.ts +29 -0
- package/dist/agent-operations/place-in-room.d.ts.map +1 -0
- package/dist/agent-operations/place-in-room.js +403 -0
- package/dist/agent-operations/place-items.d.ts +20 -0
- package/dist/agent-operations/place-items.d.ts.map +1 -0
- package/dist/agent-operations/place-items.js +239 -0
- package/dist/agent-operations/plan-geometry.d.ts +24 -0
- package/dist/agent-operations/plan-geometry.d.ts.map +1 -0
- package/dist/agent-operations/plan-geometry.js +97 -0
- package/dist/agent-operations/point-context.d.ts +139 -0
- package/dist/agent-operations/point-context.d.ts.map +1 -0
- package/dist/agent-operations/point-context.js +1 -0
- package/dist/agent-operations/project-files.d.ts +9 -0
- package/dist/agent-operations/project-files.d.ts.map +1 -0
- package/dist/agent-operations/project-files.js +25 -0
- package/dist/agent-operations/record-made.d.ts +18 -0
- package/dist/agent-operations/record-made.d.ts.map +1 -0
- package/dist/agent-operations/record-made.js +28 -0
- package/dist/agent-operations/roof-footprint.d.ts +24 -0
- package/dist/agent-operations/roof-footprint.d.ts.map +1 -0
- package/dist/agent-operations/roof-footprint.js +242 -0
- package/dist/agent-operations/roof-writes.d.ts +20 -0
- package/dist/agent-operations/roof-writes.d.ts.map +1 -0
- package/dist/agent-operations/roof-writes.js +165 -0
- package/dist/agent-operations/room-findings.d.ts +54 -0
- package/dist/agent-operations/room-findings.d.ts.map +1 -0
- package/dist/agent-operations/room-findings.js +143 -0
- package/dist/agent-operations/room-floor-script.d.ts +23 -0
- package/dist/agent-operations/room-floor-script.d.ts.map +1 -0
- package/dist/agent-operations/room-floor-script.js +54 -0
- package/dist/agent-operations/room-structure.d.ts +87 -0
- package/dist/agent-operations/room-structure.d.ts.map +1 -0
- package/dist/agent-operations/room-structure.js +144 -0
- package/dist/agent-operations/scene-checkpoint.d.ts +94 -0
- package/dist/agent-operations/scene-checkpoint.d.ts.map +1 -0
- package/dist/agent-operations/scene-checkpoint.js +176 -0
- package/dist/agent-operations/scene-materials.d.ts +15 -0
- package/dist/agent-operations/scene-materials.d.ts.map +1 -0
- package/dist/agent-operations/scene-materials.js +62 -0
- package/dist/agent-operations/scene-measure.d.ts +73 -0
- package/dist/agent-operations/scene-measure.d.ts.map +1 -0
- package/dist/agent-operations/scene-measure.js +73 -0
- package/dist/agent-operations/scene-queries.d.ts +4941 -0
- package/dist/agent-operations/scene-queries.d.ts.map +1 -0
- package/dist/agent-operations/scene-queries.js +74 -0
- package/dist/agent-operations/scene-review.d.ts +52 -0
- package/dist/agent-operations/scene-review.d.ts.map +1 -0
- package/dist/agent-operations/scene-review.js +106 -0
- package/dist/agent-operations/scene-view.d.ts +165 -0
- package/dist/agent-operations/scene-view.d.ts.map +1 -0
- package/dist/agent-operations/scene-view.js +916 -0
- package/dist/agent-operations/search-assets.d.ts +14 -0
- package/dist/agent-operations/search-assets.d.ts.map +1 -0
- package/dist/agent-operations/search-assets.js +43 -0
- package/dist/agent-operations/search-materials.d.ts +18 -0
- package/dist/agent-operations/search-materials.d.ts.map +1 -0
- package/dist/agent-operations/search-materials.js +165 -0
- package/dist/agent-operations/set-checkpoint.d.ts +9 -0
- package/dist/agent-operations/set-checkpoint.d.ts.map +1 -0
- package/dist/agent-operations/set-checkpoint.js +31 -0
- package/dist/agent-operations/set-ground-level.d.ts +12 -0
- package/dist/agent-operations/set-ground-level.d.ts.map +1 -0
- package/dist/agent-operations/set-ground-level.js +61 -0
- package/dist/agent-operations/site.d.ts +21 -0
- package/dist/agent-operations/site.d.ts.map +1 -0
- package/dist/agent-operations/site.js +123 -0
- package/dist/agent-operations/stairs.d.ts +5 -0
- package/dist/agent-operations/stairs.d.ts.map +1 -0
- package/dist/agent-operations/stairs.js +70 -0
- package/dist/agent-operations/types.d.ts +118 -0
- package/dist/agent-operations/types.d.ts.map +1 -0
- package/dist/agent-operations/types.js +1 -0
- package/dist/agent-operations/verify-scene.d.ts +84 -0
- package/dist/agent-operations/verify-scene.d.ts.map +1 -0
- package/dist/agent-operations/verify-scene.js +548 -0
- package/dist/agent-operations/wall-face-script.d.ts +28 -0
- package/dist/agent-operations/wall-face-script.d.ts.map +1 -0
- package/dist/agent-operations/wall-face-script.js +62 -0
- package/dist/agent-operations/wall-object-observations.d.ts +41 -0
- package/dist/agent-operations/wall-object-observations.d.ts.map +1 -0
- package/dist/agent-operations/wall-object-observations.js +249 -0
- package/dist/agent-operations/wall-opening.d.ts +65 -0
- package/dist/agent-operations/wall-opening.d.ts.map +1 -0
- package/dist/agent-operations/wall-opening.js +55 -0
- package/dist/agent-operations/wall-skirting.d.ts +24 -0
- package/dist/agent-operations/wall-skirting.d.ts.map +1 -0
- package/dist/agent-operations/wall-skirting.js +85 -0
- package/dist/agent-tools/achieved.d.ts +9 -0
- package/dist/agent-tools/achieved.d.ts.map +1 -0
- package/dist/agent-tools/achieved.js +8 -0
- package/dist/agent-tools/add-object.d.ts +47 -0
- package/dist/agent-tools/add-object.d.ts.map +1 -0
- package/dist/agent-tools/add-object.js +92 -0
- package/dist/agent-tools/assets.d.ts +21 -0
- package/dist/agent-tools/assets.d.ts.map +1 -0
- package/dist/agent-tools/assets.js +30 -0
- package/dist/agent-tools/author-scene.d.ts +651 -0
- package/dist/agent-tools/author-scene.d.ts.map +1 -0
- package/dist/agent-tools/author-scene.js +252 -0
- package/dist/agent-tools/batch.d.ts +25 -0
- package/dist/agent-tools/batch.d.ts.map +1 -0
- package/dist/agent-tools/batch.js +61 -0
- package/dist/agent-tools/checkpoints.d.ts +13 -0
- package/dist/agent-tools/checkpoints.d.ts.map +1 -0
- package/dist/agent-tools/checkpoints.js +16 -0
- package/dist/agent-tools/clear-scene.d.ts +10 -0
- package/dist/agent-tools/clear-scene.d.ts.map +1 -0
- package/dist/agent-tools/clear-scene.js +9 -0
- package/dist/agent-tools/collections.d.ts +35 -0
- package/dist/agent-tools/collections.d.ts.map +1 -0
- package/dist/agent-tools/collections.js +31 -0
- package/dist/agent-tools/columns.d.ts +44 -0
- package/dist/agent-tools/columns.d.ts.map +1 -0
- package/dist/agent-tools/columns.js +59 -0
- package/dist/agent-tools/contract.d.ts +68 -0
- package/dist/agent-tools/contract.d.ts.map +1 -0
- package/dist/agent-tools/contract.js +1 -0
- package/dist/agent-tools/corner-window.d.ts +46 -0
- package/dist/agent-tools/corner-window.d.ts.map +1 -0
- package/dist/agent-tools/corner-window.js +47 -0
- package/dist/agent-tools/create-room.d.ts +64 -0
- package/dist/agent-tools/create-room.d.ts.map +1 -0
- package/dist/agent-tools/create-room.js +97 -0
- package/dist/agent-tools/design-brief.d.ts +408 -0
- package/dist/agent-tools/design-brief.d.ts.map +1 -0
- package/dist/agent-tools/design-brief.js +149 -0
- package/dist/agent-tools/designs.d.ts +34 -0
- package/dist/agent-tools/designs.d.ts.map +1 -0
- package/dist/agent-tools/designs.js +50 -0
- package/dist/agent-tools/fences.d.ts +28 -0
- package/dist/agent-tools/fences.d.ts.map +1 -0
- package/dist/agent-tools/fences.js +31 -0
- package/dist/agent-tools/find-by-type.d.ts +18 -0
- package/dist/agent-tools/find-by-type.d.ts.map +1 -0
- package/dist/agent-tools/find-by-type.js +35 -0
- package/dist/agent-tools/furnish-room.d.ts +28 -0
- package/dist/agent-tools/furnish-room.d.ts.map +1 -0
- package/dist/agent-tools/furnish-room.js +37 -0
- package/dist/agent-tools/hosted-services.d.ts +438 -0
- package/dist/agent-tools/hosted-services.d.ts.map +1 -0
- package/dist/agent-tools/hosted-services.js +181 -0
- package/dist/agent-tools/index.d.ts +1543 -0
- package/dist/agent-tools/index.d.ts.map +1 -0
- package/dist/agent-tools/index.js +126 -0
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- package/dist/utils/node-defaults.d.ts +37 -0
- package/dist/utils/node-defaults.d.ts.map +1 -0
- package/dist/utils/node-defaults.js +96 -0
- package/dist/utils/normalize-legacy-structure.d.ts +2 -0
- package/dist/utils/normalize-legacy-structure.d.ts.map +1 -0
- package/dist/utils/normalize-legacy-structure.js +61 -0
- package/dist/utils/omit-undefined.d.ts +2 -0
- package/dist/utils/omit-undefined.d.ts.map +1 -0
- package/dist/utils/omit-undefined.js +17 -0
- package/dist/utils/owned-floor-opening-migration.d.ts +4918 -0
- package/dist/utils/owned-floor-opening-migration.d.ts.map +1 -0
- package/dist/utils/owned-floor-opening-migration.js +365 -0
- package/dist/utils/reconcile-structure-on-load.d.ts +4918 -0
- package/dist/utils/reconcile-structure-on-load.d.ts.map +1 -0
- package/dist/utils/reconcile-structure-on-load.js +307 -0
- package/dist/utils/room-zone-migration.d.ts +18 -0
- package/dist/utils/room-zone-migration.d.ts.map +1 -0
- package/dist/utils/room-zone-migration.js +258 -0
- package/dist/utils/scene-migrations.d.ts +16 -1
- package/dist/utils/scene-migrations.d.ts.map +1 -1
- package/dist/utils/scene-migrations.js +15 -1
- package/dist/utils/semantic-equal.d.ts +3 -0
- package/dist/utils/semantic-equal.d.ts.map +1 -0
- package/dist/utils/semantic-equal.js +26 -0
- package/dist/utils/structure-id.d.ts +4 -0
- package/dist/utils/structure-id.d.ts.map +1 -0
- package/dist/utils/structure-id.js +115 -0
- package/dist/utils/types.d.ts.map +1 -1
- package/dist/utils/vertical-scene-migration.d.ts +8 -8
- package/dist/utils/vertical-scene-migration.d.ts.map +1 -1
- package/dist/utils/vertical-scene-migration.js +18 -8
- package/dist/utils/wall-assembly-migration.d.ts +14 -0
- package/dist/utils/wall-assembly-migration.d.ts.map +1 -0
- package/dist/utils/wall-assembly-migration.js +23 -0
- package/dist/utils/wall-face-migration.d.ts +23 -0
- package/dist/utils/wall-face-migration.d.ts.map +1 -0
- package/dist/utils/wall-face-migration.js +246 -0
- package/dist/validation/opening-bounds.d.ts +36 -0
- package/dist/validation/opening-bounds.d.ts.map +1 -0
- package/dist/validation/opening-bounds.js +34 -0
- package/dist/validation/validate-build-json.d.ts +2 -0
- package/dist/validation/validate-build-json.d.ts.map +1 -1
- package/dist/validation/validate-build-json.js +36 -1
- package/package.json +69 -10
- package/dist/services/surface-hosting-procedural-parity.fixtures.d.ts +0 -13
- package/dist/services/surface-hosting-procedural-parity.fixtures.d.ts.map +0 -1
- package/dist/services/surface-hosting-procedural-parity.fixtures.js +0 -4691
- package/dist/services/surface-hosting-shelf-parity.fixtures.d.ts +0 -1060
- package/dist/services/surface-hosting-shelf-parity.fixtures.d.ts.map +0 -1
- package/dist/services/surface-hosting-shelf-parity.fixtures.js +0 -3127
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import { type AnyNode } from '../../schema/index.js';
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import type { AgentToolCase, SceneGraph } from './cases.js';
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/**
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* `verify_scene`: the MCP's checks and the chat's, merged, each issue typed so it can be counted.
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* A case names the issue types a scene must raise (`contains`) or must not (`lacks`).
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*/
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type Pt = [number, number];
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export declare const ROOM: Pt[];
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/** Links parents' children and returns the graph, buildings as roots. */
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export declare function scene(...nodes: AnyNode[]): SceneGraph;
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export declare const building: (id?: string) => {
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object: "node";
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name?: string | undefined;
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parentId: string | null;
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visible: boolean;
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camera?: {
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position: [number, number, number];
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target: [number, number, number];
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mode: "orthographic" | "perspective";
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fov?: number | undefined;
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zoom?: number | undefined;
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} | undefined;
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metadata: Record<string, unknown>;
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provenance?: {
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refs: {
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ns?: string | undefined;
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id: string;
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role?: "absorbed" | "alias" | "derived" | "piece" | "primary" | undefined;
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}[];
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lineage?: {
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op: "attach" | "convert" | "duplicate" | "import" | "make-independent" | "merge" | "promote" | "split";
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fromIds: string[];
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} | undefined;
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} | undefined;
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id: `building_${string}`;
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type: "building";
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children: (`elevator_${string}` | `level_${string}` | `unit_${string}`)[];
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position: [number, number, number];
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rotation: [number, number, number];
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groundLevelId?: `level_${string}` | undefined;
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};
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export declare const level: (id: string, index: number, extra?: Record<string, unknown>) => {
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object: "node";
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name?: string | undefined;
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parentId: string | null;
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visible: boolean;
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camera?: {
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position: [number, number, number];
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target: [number, number, number];
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mode: "orthographic" | "perspective";
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fov?: number | undefined;
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zoom?: number | undefined;
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} | undefined;
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metadata: Record<string, unknown>;
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provenance?: {
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refs: {
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ns?: string | undefined;
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id: string;
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role?: "absorbed" | "alias" | "derived" | "piece" | "primary" | undefined;
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}[];
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lineage?: {
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op: "attach" | "convert" | "duplicate" | "import" | "make-independent" | "merge" | "promote" | "split";
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fromIds: string[];
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} | undefined;
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} | undefined;
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id: `level_${string}`;
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type: "level";
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children: (`block_${string}` | `ceiling_${string}` | `column_${string}` | `construction-dimension_${string}` | `duct-fitting_${string}` | `duct-segment_${string}` | `duct-terminal_${string}` | `fence_${string}` | `floor-opening_${string}` | `guide_${string}` | `hvac-equipment_${string}` | `imesh_${string}` | `item_${string}` | `lineset_${string}` | `liquid-line_${string}` | `measurement_${string}` | `pipe-fitting_${string}` | `pipe-segment_${string}` | `pipe-trap_${string}` | `procedural-item_${string}` | `roof_${string}` | `scan_${string}` | `separator_${string}` | `shelf_${string}` | `slab_${string}` | `spawn_${string}` | `stair_${string}` | `structural-grid_${string}` | `wall_${string}` | `zone_${string}`)[];
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level: number;
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baseElevation: number;
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height?: number | undefined;
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};
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/** A finished room on a level: four closed walls, a centred door, its zone, slab and ceiling. */
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export declare function room(levelId: string, tag: string): AnyNode[];
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export declare const stairOn: (levelId: string, extra?: Record<string, unknown>) => ({
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object: "node";
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name?: string | undefined;
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parentId: string | null;
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visible: boolean;
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camera?: {
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position: [number, number, number];
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target: [number, number, number];
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mode: "orthographic" | "perspective";
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fov?: number | undefined;
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zoom?: number | undefined;
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} | undefined;
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metadata: Record<string, unknown>;
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provenance?: {
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refs: {
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ns?: string | undefined;
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id: string;
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role?: "absorbed" | "alias" | "derived" | "piece" | "primary" | undefined;
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}[];
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lineage?: {
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op: "attach" | "convert" | "duplicate" | "import" | "make-independent" | "merge" | "promote" | "split";
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fromIds: string[];
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} | undefined;
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} | undefined;
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id: `stair_${string}`;
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type: "stair";
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material?: {
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id?: string | undefined;
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preset?: "brick" | "concrete" | "custom" | "glass" | "marble" | "metal" | "plaster" | "tile" | "white" | "wood" | undefined;
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properties?: {
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color: string;
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roughness: number;
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metalness: number;
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opacity: number;
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transparent: boolean;
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side: "back" | "double" | "front";
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} | undefined;
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texture?: {
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url: string;
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repeat?: [number, number] | undefined;
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scale?: number | undefined;
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} | undefined;
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} | undefined;
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materialPreset?: string | undefined;
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railingMaterial?: {
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id?: string | undefined;
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preset?: "brick" | "concrete" | "custom" | "glass" | "marble" | "metal" | "plaster" | "tile" | "white" | "wood" | undefined;
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properties?: {
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color: string;
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roughness: number;
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metalness: number;
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opacity: number;
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transparent: boolean;
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side: "back" | "double" | "front";
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} | undefined;
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texture?: {
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url: string;
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scale?: number | undefined;
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} | undefined;
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} | undefined;
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railingMaterialPreset?: string | undefined;
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treadMaterial?: {
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id?: string | undefined;
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preset?: "brick" | "concrete" | "custom" | "glass" | "marble" | "metal" | "plaster" | "tile" | "white" | "wood" | undefined;
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properties?: {
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color: string;
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roughness: number;
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metalness: number;
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opacity: number;
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transparent: boolean;
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side: "back" | "double" | "front";
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} | undefined;
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texture?: {
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url: string;
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repeat?: [number, number] | undefined;
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scale?: number | undefined;
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} | undefined;
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} | undefined;
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treadMaterialPreset?: string | undefined;
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sideMaterial?: {
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id?: string | undefined;
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preset?: "brick" | "concrete" | "custom" | "glass" | "marble" | "metal" | "plaster" | "tile" | "white" | "wood" | undefined;
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properties?: {
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color: string;
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roughness: number;
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metalness: number;
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opacity: number;
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transparent: boolean;
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side: "back" | "double" | "front";
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} | undefined;
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texture?: {
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url: string;
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repeat?: [number, number] | undefined;
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scale?: number | undefined;
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} | undefined;
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} | undefined;
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sideMaterialPreset?: string | undefined;
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slots?: Record<string, string> | undefined;
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position: [number, number, number];
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rotation: number;
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supportSlabId?: string | undefined;
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stairType: "curved" | "spiral" | "straight";
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fromLevelId: string | null;
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toLevelId: string | null;
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deckSlabId?: string | undefined;
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slabOpeningMode: "destination" | "none";
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openingOffset: number;
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width: number;
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totalRise?: number | undefined;
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designTargets?: {
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maxRiserHeight: number;
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minimumGoing: number;
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targetGoing: number;
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minimumHeadroom: number;
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} | undefined;
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uniformRisers?: boolean | undefined;
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stepCount: number;
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autoSurfaceSnap?: boolean | undefined;
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destinationSurfaceId?: string | undefined;
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thickness: number;
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fillToFloor: boolean;
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construction?: {
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mode: "center-stringer" | "open" | "side-stringers" | "solid" | "waist";
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waistThickness: number;
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treadThickness: number;
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riserThickness: number;
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nosing: number;
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finishThickness: number;
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closedRisers: boolean;
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stringerWidth: number;
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stringerDepth: number;
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} | undefined;
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innerRadius: number;
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sweepAngle: number;
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topLandingMode: "integrated" | "none";
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topLandingDepth: number;
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showCenterColumn: boolean;
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showStepSupports: boolean;
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railingMode: "both" | "left" | "none" | "right";
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railingHeight: number;
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railingStyle?: "balusters" | "boards" | "cable" | "glass" | "metal" | "post-and-rail" | undefined;
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railingPath?: "continuous" | "original" | undefined;
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handrail?: {
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mode: "both" | "left" | "none" | "right";
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height: number;
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diameter: number;
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offset: number;
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bottom?: {
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extension: number;
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return: "floor" | "none" | "post" | "wall";
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returnLength: number;
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} | undefined;
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top?: {
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extension: number;
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return: "floor" | "none" | "post" | "wall";
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returnLength: number;
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} | undefined;
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} | undefined;
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railingTopPost?: boolean | undefined;
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railingTopReach?: number | undefined;
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railingPostThrough?: boolean | undefined;
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children: `sseg_${string}`[];
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} | {
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object: "node";
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name?: string | undefined;
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parentId: string | null;
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visible: boolean;
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camera?: {
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position: [number, number, number];
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target: [number, number, number];
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mode: "orthographic" | "perspective";
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fov?: number | undefined;
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zoom?: number | undefined;
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} | undefined;
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metadata: Record<string, unknown>;
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provenance?: {
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refs: {
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ns?: string | undefined;
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id: string;
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role?: "absorbed" | "alias" | "derived" | "piece" | "primary" | undefined;
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}[];
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lineage?: {
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op: "attach" | "convert" | "duplicate" | "import" | "make-independent" | "merge" | "promote" | "split";
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fromIds: string[];
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} | undefined;
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} | undefined;
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id: `sseg_${string}`;
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type: "stair-segment";
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material?: {
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id?: string | undefined;
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preset?: "brick" | "concrete" | "custom" | "glass" | "marble" | "metal" | "plaster" | "tile" | "white" | "wood" | undefined;
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properties?: {
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color: string;
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roughness: number;
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metalness: number;
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opacity: number;
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transparent: boolean;
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side: "back" | "double" | "front";
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} | undefined;
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texture?: {
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url: string;
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repeat?: [number, number] | undefined;
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scale?: number | undefined;
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} | undefined;
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} | undefined;
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materialPreset?: string | undefined;
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slots?: Record<string, string> | undefined;
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position: [number, number, number];
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rotation: number;
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segmentType: "landing" | "stair";
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width: number;
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length: number;
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height: number;
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stepCount: number;
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attachmentSide: "front" | "left" | "right";
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fillToFloor: boolean;
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construction?: {
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mode: "center-stringer" | "open" | "side-stringers" | "solid" | "waist";
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waistThickness: number;
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treadThickness: number;
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riserThickness: number;
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nosing: number;
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finishThickness: number;
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closedRisers: boolean;
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stringerWidth: number;
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stringerDepth: number;
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} | undefined;
|
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winder?: {
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turn: "left" | "right";
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innerGap: number;
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|
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walkingLineOffset: number;
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|
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division: "equal-angle" | "equal-going";
|
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|
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} | undefined;
|
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thickness: number;
|
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|
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})[];
|
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|
+
export declare const VERIFY_SCENE_CASES: AgentToolCase[];
|
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|
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export {};
|
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|
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//# sourceMappingURL=verify-scene-cases.d.ts.map
|
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@@ -0,0 +1 @@
|
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1
|
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{"version":3,"file":"verify-scene-cases.d.ts","sourceRoot":"","sources":["../../../src/agent-operations/__fixtures__/verify-scene-cases.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,KAAK,OAAO,EAeb,MAAM,cAAc,CAAA;AAErB,OAAO,KAAK,EAAE,aAAa,EAAE,UAAU,EAAE,MAAM,SAAS,CAAA;AAExD;;;GAGG;AAEH,KAAK,EAAE,GAAG,CAAC,MAAM,EAAE,MAAM,CAAC,CAAA;AAC1B,eAAO,MAAM,IAAI,EAAE,EAAE,EAKpB,CAAA;AAED,yEAAyE;AACzE,wBAAgB,KAAK,CAAC,GAAG,KAAK,EAAE,OAAO,EAAE,GAAG,UAAU,CAcrD;AAED,eAAO,MAAM,QAAQ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CAAuD,CAAA;AAC5E,eAAO,MAAM,KAAK,OAAQ,MAAM,SAAS,MAAM,UAAS,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CAQ3E,CAAA;AAEJ,iGAAiG;AACjG,wBAAgB,IAAI,CAAC,OAAO,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,GAAG,OAAO,EAAE,CAwB5D;AAoBD,eAAO,MAAM,OAAO,YAAa,MAAM,UAAS,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;IAiBtE,CAAA;AAgDD,eAAO,MAAM,kBAAkB,EAAE,aAAa,EA+mB7C,CAAA"}
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@@ -0,0 +1,350 @@
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1
|
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import { BuildingNode, CeilingNode, DoorNode, FloorOpeningNode, ItemNode, LevelNode, RoofNode, RoofSegmentNode, SlabNode, StairNode, StairSegmentNode, WallNode, WindowNode, ZoneNode, } from '../../schema/index.js';
|
|
2
|
+
import { authoredItem } from './add-object-cases.js';
|
|
3
|
+
export const ROOM = [
|
|
4
|
+
[0, 0],
|
|
5
|
+
[4, 0],
|
|
6
|
+
[4, 3],
|
|
7
|
+
[0, 3],
|
|
8
|
+
];
|
|
9
|
+
/** Links parents' children and returns the graph, buildings as roots. */
|
|
10
|
+
export function scene(...nodes) {
|
|
11
|
+
const byId = Object.fromEntries(nodes.map((node) => [node.id, { ...node }]));
|
|
12
|
+
for (const node of Object.values(byId)) {
|
|
13
|
+
const parent = node.parentId ? byId[node.parentId] : undefined;
|
|
14
|
+
if (parent && Array.isArray(parent.children) && !parent.children.includes(node.id))
|
|
15
|
+
parent.children = [...parent.children, node.id];
|
|
16
|
+
}
|
|
17
|
+
return {
|
|
18
|
+
nodes: byId,
|
|
19
|
+
rootNodeIds: nodes.filter((node) => node.type === 'building').map((node) => node.id),
|
|
20
|
+
};
|
|
21
|
+
}
|
|
22
|
+
export const building = (id = 'building_main') => BuildingNode.parse({ id });
|
|
23
|
+
export const level = (id, index, extra = {}) => LevelNode.parse({
|
|
24
|
+
id,
|
|
25
|
+
parentId: 'building_main',
|
|
26
|
+
level: index,
|
|
27
|
+
name: `Floor ${index}`,
|
|
28
|
+
height: 2.8,
|
|
29
|
+
...extra,
|
|
30
|
+
});
|
|
31
|
+
/** A finished room on a level: four closed walls, a centred door, its zone, slab and ceiling. */
|
|
32
|
+
export function room(levelId, tag) {
|
|
33
|
+
const [wall, ...walls] = ROOM.map((start, i) => WallNode.parse({
|
|
34
|
+
id: i === 0 ? `wall_${tag}` : `wall_${tag}_${i}`,
|
|
35
|
+
parentId: levelId,
|
|
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|
+
start,
|
|
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|
+
end: ROOM[(i + 1) % ROOM.length],
|
|
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|
+
height: 2.5,
|
|
39
|
+
}));
|
|
40
|
+
const door = DoorNode.parse({
|
|
41
|
+
id: `door_${tag}`,
|
|
42
|
+
parentId: wall.id,
|
|
43
|
+
wallId: wall.id,
|
|
44
|
+
position: [2, 1.05, 0],
|
|
45
|
+
});
|
|
46
|
+
return [
|
|
47
|
+
wall,
|
|
48
|
+
...walls,
|
|
49
|
+
door,
|
|
50
|
+
ZoneNode.parse({ id: `zone_${tag}`, parentId: levelId, name: 'Living', polygon: ROOM }),
|
|
51
|
+
SlabNode.parse({ id: `slab_${tag}`, parentId: levelId, polygon: ROOM }),
|
|
52
|
+
CeilingNode.parse({ id: `ceiling_${tag}`, parentId: levelId, polygon: ROOM }),
|
|
53
|
+
];
|
|
54
|
+
}
|
|
55
|
+
/** A roof over the 4 × 3 m room, held by `levelId`, its segment bearing `y` above that floor. */
|
|
56
|
+
const roofOver = (levelId, y) => [
|
|
57
|
+
RoofNode.parse({
|
|
58
|
+
id: 'roof_low',
|
|
59
|
+
parentId: levelId,
|
|
60
|
+
position: [2, y, 1.5],
|
|
61
|
+
children: ['rseg_low'],
|
|
62
|
+
}),
|
|
63
|
+
RoofSegmentNode.parse({ id: 'rseg_low', parentId: 'roof_low', width: 4, depth: 3, wallHeight: 0 }),
|
|
64
|
+
];
|
|
65
|
+
const STAIR_HOLE = [
|
|
66
|
+
[1.5, 0.2],
|
|
67
|
+
[2.5, 0.2],
|
|
68
|
+
[2.5, 2.2],
|
|
69
|
+
[1.5, 2.2],
|
|
70
|
+
];
|
|
71
|
+
export const stairOn = (levelId, extra = {}) => {
|
|
72
|
+
const flight = StairSegmentNode.parse({
|
|
73
|
+
id: `sseg_${levelId}`,
|
|
74
|
+
parentId: `stair_${levelId}`,
|
|
75
|
+
width: 1,
|
|
76
|
+
length: 2,
|
|
77
|
+
height: 2.5,
|
|
78
|
+
stepCount: 10,
|
|
79
|
+
});
|
|
80
|
+
const stair = StairNode.parse({
|
|
81
|
+
id: `stair_${levelId}`,
|
|
82
|
+
parentId: levelId,
|
|
83
|
+
name: 'Main Stair',
|
|
84
|
+
position: [2, 0, 0.5],
|
|
85
|
+
...extra,
|
|
86
|
+
});
|
|
87
|
+
return [stair, flight];
|
|
88
|
+
};
|
|
89
|
+
const asset = (id, dimensions) => ({
|
|
90
|
+
id,
|
|
91
|
+
name: id,
|
|
92
|
+
category: 'furniture',
|
|
93
|
+
thumbnail: `/items/${id}/thumbnail.webp`,
|
|
94
|
+
src: `/items/${id}/model.glb`,
|
|
95
|
+
dimensions,
|
|
96
|
+
});
|
|
97
|
+
const oneStorey = () => scene(building(), level('level_0', 0), ...room('level_0', 'ground'));
|
|
98
|
+
const twoStoreys = (...extra) => scene(building(), level('level_0', 0), level('level_1', 1), ...room('level_0', 'ground'), ...room('level_1', 'upper'), ...extra);
|
|
99
|
+
const verify = (name, build, expectation, extra = {}) => ({
|
|
100
|
+
name,
|
|
101
|
+
tool: 'verify_scene',
|
|
102
|
+
scene: build,
|
|
103
|
+
input: {},
|
|
104
|
+
...extra,
|
|
105
|
+
expect: {
|
|
106
|
+
result: expectation.result ?? {},
|
|
107
|
+
...(expectation.contains && {
|
|
108
|
+
contains: { issues: expectation.contains.map((type) => ({ type })) },
|
|
109
|
+
}),
|
|
110
|
+
...(expectation.lacks && { lacks: { issues: expectation.lacks.map((type) => ({ type })) } }),
|
|
111
|
+
...(expectation.mentions && { mentions: expectation.mentions }),
|
|
112
|
+
},
|
|
113
|
+
});
|
|
114
|
+
export const VERIFY_SCENE_CASES = [
|
|
115
|
+
verify('a finished storey has no issues', oneStorey, {
|
|
116
|
+
result: {
|
|
117
|
+
ok: true,
|
|
118
|
+
valid: true,
|
|
119
|
+
levelCount: 1,
|
|
120
|
+
occupiedStoryCount: 1,
|
|
121
|
+
emptyLevelIds: [],
|
|
122
|
+
issues: [],
|
|
123
|
+
hasIssues: false,
|
|
124
|
+
},
|
|
125
|
+
}),
|
|
126
|
+
verify('the viewed floor is marked', oneStorey, { result: { activeLevelId: 'level_0', levels: [{ levelId: 'level_0', isActive: true }] } }, { context: { activeLevelId: 'level_0' } }),
|
|
127
|
+
verify('walls with no room and no door are reported', () => scene(building(), level('level_0', 0), WallNode.parse({ id: 'wall_bare', parentId: 'level_0', start: [0, 0], end: [4, 0] })), {
|
|
128
|
+
contains: ['walls_no_zones', 'walls_no_doors'],
|
|
129
|
+
lacks: ['wall_open_end'],
|
|
130
|
+
mentions: ['walls but no zones'],
|
|
131
|
+
}),
|
|
132
|
+
verify('a room with no floor or ceiling is reported', () => scene(building(), level('level_0', 0), ZoneNode.parse({ id: 'zone_bare', parentId: 'level_0', name: 'Room', polygon: ROOM })), { contains: ['zones_no_slabs', 'zones_no_ceilings'] }),
|
|
133
|
+
verify('an empty storey is reported by name and id', () => scene(building(), level('level_0', 0), level('level_1', 1), ...room('level_0', 'ground'), ...stairOn('level_0')), {
|
|
134
|
+
result: { emptyLevelIds: ['level_1'] },
|
|
135
|
+
contains: ['empty_levels'],
|
|
136
|
+
mentions: ['level_1'],
|
|
137
|
+
}),
|
|
138
|
+
verify('two storeys with no stair are reported', () => twoStoreys(), {
|
|
139
|
+
contains: ['missing_stair'],
|
|
140
|
+
}),
|
|
141
|
+
verify('a stair on a storey connects them', () => twoStoreys(...stairOn('level_0')), {
|
|
142
|
+
lacks: ['missing_stair'],
|
|
143
|
+
}),
|
|
144
|
+
// A flight to no level names the level it rises from and none it arrives on (create_stair's
|
|
145
|
+
// toLevelId null): porch or deck steps, whatever their rise.
|
|
146
|
+
verify('porch steps to no level connect no storeys', () => twoStoreys(...stairOn('level_0', { fromLevelId: 'level_0', totalRise: 0.54 })), { contains: ['missing_stair'] }),
|
|
147
|
+
verify('a flight to no level as tall as the storey connects no storeys', () => twoStoreys(...stairOn('level_0', { fromLevelId: 'level_0', totalRise: 2.8 })), { contains: ['missing_stair'] }),
|
|
148
|
+
verify("an older stair naming no level at its storey's rise connects them", () => twoStoreys(...stairOn('level_0', { totalRise: 2.8 })), { lacks: ['missing_stair'] }),
|
|
149
|
+
verify('an older stair on the top storey, at its rise, climbs to the roof level and no storey', () => twoStoreys(level('level_roof', 2, { name: 'Roof', metadata: { role: 'roof' } }), RoofNode.parse({ id: 'roof_main', parentId: 'level_roof' }), ...stairOn('level_1', { totalRise: 2.8 })), { contains: ['missing_stair'] }),
|
|
150
|
+
verify('an older stair naming no level, twice as tall as its storey, does not', () => twoStoreys(...stairOn('level_0', { totalRise: 5.6 })), { contains: ['missing_stair'] }),
|
|
151
|
+
verify('a roof-only level is neither a storey nor empty: one storey needs no stair', () => scene(building(), level('level_0', 0), level('level_roof', 1, { name: 'Roof' }), ...room('level_0', 'ground'), RoofNode.parse({ id: 'roof_main', parentId: 'level_roof' })), {
|
|
152
|
+
result: { occupiedStoryCount: 1, roofLevelIds: ['level_roof'], hasIssues: false },
|
|
153
|
+
lacks: ['missing_stair', 'empty_levels'],
|
|
154
|
+
}),
|
|
155
|
+
verify('two single-storey buildings need no stair', () => scene(building(), level('level_0', 0), ...room('level_0', 'ground'), building('building_annex'), level('level_annex', 0, { parentId: 'building_annex' }), ...room('level_annex', 'annex')), { lacks: ['missing_stair'] }),
|
|
156
|
+
verify('a roof level with storey content is reported', () => scene(building(), level('level_0', 0), level('level_roof', 1, { metadata: { role: 'roof' } }), ...room('level_0', 'ground'), RoofNode.parse({ id: 'roof_main', parentId: 'level_roof' }), WallNode.parse({ id: 'wall_attic', parentId: 'level_roof', start: [0, 0], end: [4, 0] })), { contains: ['roof_level_occupied'] }),
|
|
157
|
+
verify('a declared roof level with no roof is reported', () => scene(building(), level('level_0', 0), level('level_roof', 1, { metadata: { role: 'roof' } }), ...room('level_0', 'ground')), { contains: ['roof_level_no_roof'] }),
|
|
158
|
+
verify("a roof level holding a plugin's roof planes has its roof", () => scene(building(), level('level_0', 0), level('level_roof', 1, { metadata: { role: 'roof' } }), ...room('level_0', 'ground'), {
|
|
159
|
+
object: 'node',
|
|
160
|
+
id: 'roofplane_south',
|
|
161
|
+
type: 'procedural:roof-plane',
|
|
162
|
+
parentId: 'level_roof',
|
|
163
|
+
visible: true,
|
|
164
|
+
}), { lacks: ['roof_level_no_roof'] }),
|
|
165
|
+
verify('a roof level below a storey of its building is reported', () => scene(building(), level('level_0', 0), level('level_roof', 1, { metadata: { role: 'roof' } }), level('level_2', 2), ...room('level_0', 'ground'), ...room('level_2', 'upper'), ...stairOn('level_0'), RoofNode.parse({ id: 'roof_main', parentId: 'level_roof' })), { contains: ['roof_level_not_on_top'], mentions: ['level_2'] }),
|
|
166
|
+
verify('a roof level below an empty storey, a floor still to be built, is reported', () => scene(building(), level('level_0', 0), level('level_roof', 1, { metadata: { role: 'roof' } }), level('level_2', 2), ...room('level_0', 'ground'), RoofNode.parse({ id: 'roof_main', parentId: 'level_roof' })), { contains: ['roof_level_not_on_top'], mentions: ['level_2'] }),
|
|
167
|
+
verify('a roof level on top of its storeys is quiet', () => scene(building(), level('level_0', 0), level('level_roof', 1, { metadata: { role: 'roof' } }), ...room('level_0', 'ground'), RoofNode.parse({ id: 'roof_main', parentId: 'level_roof' })), { lacks: ['roof_level_not_on_top'] }),
|
|
168
|
+
verify('a basement the stack stands at grade is reported, with the tool that seats the building', () => scene(building(), level('level_b', -1), level('level_0', 0), ...room('level_0', 'ground')), { contains: ['basement_at_grade'], mentions: ['set_ground_level'] }),
|
|
169
|
+
verify('a basement standing under the ground is quiet', () => scene(building(), level('level_b', -1, { baseElevation: -2.8 }), level('level_0', 0), ...room('level_0', 'ground')), { lacks: ['basement_at_grade', 'ground_level_unseated'] }),
|
|
170
|
+
verify('a roof with no segments on a storey stands on no walls, so nothing is reported to move', () => scene(building(), level('level_0', 0), ...room('level_0', 'ground'), RoofNode.parse({ id: 'roof_low', parentId: 'level_0' })), { lacks: ['roof_mixed_in_storey'] }),
|
|
171
|
+
verify('a roof on the walls of the storey holding it is reported, naming the move', () => scene(building(), level('level_0', 0), ...room('level_0', 'ground'), ...roofOver('level_0', 2.5)), {
|
|
172
|
+
contains: ['roof_mixed_in_storey'],
|
|
173
|
+
mentions: ['dedicated roof level', 'move_roofs_to_roof_level', 'Move to the roof level'],
|
|
174
|
+
}),
|
|
175
|
+
verify("a lower wing's roof at the upper storey's floor, where the Roof tool puts it, is quiet", () => twoStoreys(...stairOn('level_0'), RoofNode.parse({ id: 'roof_porch', parentId: 'level_1' })), { lacks: ['roof_mixed_in_storey'] }),
|
|
176
|
+
verify("a lower storey's roof on the storey above it, bearing on the lower walls, is quiet", () => scene(building(), level('level_0', 0), level('level_1', 1), ...room('level_0', 'ground'), ...room('level_1', 'upper'), ...stairOn('level_0'),
|
|
177
|
+
// the upper storey's floor is 2.8 m up; the ground floor's walls top out at 2.5 m
|
|
178
|
+
...roofOver('level_1', -0.3)), { lacks: ['roof_mixed_in_storey'] }),
|
|
179
|
+
verify('a porch roof on its beam, under the walls’ tops, stays on its storey unreported', () => scene(building(), level('level_0', 0), ...room('level_0', 'ground'), ...roofOver('level_0', 2.1)), { lacks: ['roof_mixed_in_storey'] }),
|
|
180
|
+
verify('a wall taller than its storey in a multi-storey building is reported', () => twoStoreys(...stairOn('level_0'), WallNode.parse({
|
|
181
|
+
id: 'wall_tall',
|
|
182
|
+
parentId: 'level_0',
|
|
183
|
+
start: [0, 3],
|
|
184
|
+
end: [4, 3],
|
|
185
|
+
height: 5.6,
|
|
186
|
+
})), {
|
|
187
|
+
contains: ['wall_spans_storeys'],
|
|
188
|
+
mentions: ['multi-story exterior walls should be split'],
|
|
189
|
+
}),
|
|
190
|
+
verify('a tall wall on a one-storey annex beside a two-storey house spans no storeys', () => scene(building(), level('level_0', 0), level('level_1', 1), ...room('level_0', 'ground'), ...room('level_1', 'upper'), ...stairOn('level_0'), building('building_annex'), level('level_annex', 0, { parentId: 'building_annex' }), ...room('level_annex', 'annex'), WallNode.parse({
|
|
191
|
+
id: 'wall_annex_tall',
|
|
192
|
+
parentId: 'level_annex',
|
|
193
|
+
start: [0, 3],
|
|
194
|
+
end: [4, 3],
|
|
195
|
+
height: 5.6,
|
|
196
|
+
})), { lacks: ['wall_spans_storeys'] }),
|
|
197
|
+
verify('an opening on the wrong wall, past its end and above its top is reported', () => scene(building(), level('level_0', 0), ...room('level_0', 'ground'), WallNode.parse({ id: 'wall_other', parentId: 'level_0', start: [0, 2], end: [4, 2] }), WindowNode.parse({
|
|
198
|
+
id: 'window_astray',
|
|
199
|
+
parentId: 'wall_ground',
|
|
200
|
+
wallId: 'wall_other',
|
|
201
|
+
position: [4.8, 2.4, 0],
|
|
202
|
+
width: 1,
|
|
203
|
+
height: 1,
|
|
204
|
+
})), {
|
|
205
|
+
contains: ['opening_wall_mismatch', 'opening_outside_wall', 'opening_outside_height'],
|
|
206
|
+
mentions: [
|
|
207
|
+
'window window_astray has wallId wall_other',
|
|
208
|
+
'window window_astray extends outside wall wall_ground',
|
|
209
|
+
],
|
|
210
|
+
}),
|
|
211
|
+
verify('a stair reaching past its floor slab is reported', () => scene(building(), level('level_0', 0), ...room('level_0', 'ground'), ...stairOn('level_0', { position: [3.6, 0, 1], rotation: Math.PI / 2 })), {
|
|
212
|
+
contains: ['stair_outside_slab'],
|
|
213
|
+
mentions: ['Stair Main Stair footprint extends outside source floor slab'],
|
|
214
|
+
}),
|
|
215
|
+
verify('porch steps off the floor slab are not reported', () => scene(building(), level('level_0', 0), ...room('level_0', 'ground'), ...stairOn('level_0', { fromLevelId: 'level_0', totalRise: 0.54, position: [2, 0, 4] })), { lacks: ['stair_outside_slab'] }),
|
|
216
|
+
verify('a wall across a stair is reported', () => twoStoreys(...stairOn('level_0'), WallNode.parse({
|
|
217
|
+
id: 'wall_blocker',
|
|
218
|
+
parentId: 'level_0',
|
|
219
|
+
name: 'Stair Blocker',
|
|
220
|
+
start: [0, 2],
|
|
221
|
+
end: [4, 2],
|
|
222
|
+
})), { contains: ['stair_obstructed'], mentions: ['obstructs stair Main Stair'] }),
|
|
223
|
+
verify('a stair missing its opening in the floor above is reported', () => twoStoreys(...stairOn('level_0', {
|
|
224
|
+
fromLevelId: 'level_0',
|
|
225
|
+
toLevelId: 'level_1',
|
|
226
|
+
slabOpeningMode: 'destination',
|
|
227
|
+
})), { contains: ['stair_no_opening'], mentions: ['no destination slab opening'] },
|
|
228
|
+
// Only core: a live store cuts the opening itself when the scene loads, as the editor does.
|
|
229
|
+
{ surfaces: ['core'] }),
|
|
230
|
+
// Since owned floor openings (#976) a stair's opening is a floor-opening node on the floor
|
|
231
|
+
// above, owned by the stair; the slab hole it cuts carries the opening, not the stair.
|
|
232
|
+
verify("a stair whose owned floor opening sits on the floor above has its opening", () => twoStoreys(...stairOn('level_0', {
|
|
233
|
+
fromLevelId: 'level_0',
|
|
234
|
+
toLevelId: 'level_1',
|
|
235
|
+
slabOpeningMode: 'destination',
|
|
236
|
+
}), FloorOpeningNode.parse({
|
|
237
|
+
id: 'floor-opening_stair',
|
|
238
|
+
parentId: 'level_1',
|
|
239
|
+
polygon: STAIR_HOLE,
|
|
240
|
+
source: 'stair',
|
|
241
|
+
ownerId: 'stair_level_0',
|
|
242
|
+
surfaceId: 'slab_upper',
|
|
243
|
+
drawnOn: 'floor',
|
|
244
|
+
})), { lacks: ['stair_no_opening'] }, { surfaces: ['core'] }),
|
|
245
|
+
verify('a stair whose only owned opening is drawn on its own ceiling still misses the floor above', () => twoStoreys(...stairOn('level_0', {
|
|
246
|
+
fromLevelId: 'level_0',
|
|
247
|
+
toLevelId: 'level_1',
|
|
248
|
+
slabOpeningMode: 'destination',
|
|
249
|
+
}), FloorOpeningNode.parse({
|
|
250
|
+
id: 'floor-opening_ceiling',
|
|
251
|
+
parentId: 'level_0',
|
|
252
|
+
polygon: STAIR_HOLE,
|
|
253
|
+
source: 'stair',
|
|
254
|
+
ownerId: 'stair_level_0',
|
|
255
|
+
drawnOn: 'ceiling',
|
|
256
|
+
})), { contains: ['stair_no_opening'] }, { surfaces: ['core'] }),
|
|
257
|
+
verify('a stair whose only owned opening is drawn on its own ceiling still misses the floor above', () => twoStoreys(...stairOn('level_0', {
|
|
258
|
+
fromLevelId: 'level_0',
|
|
259
|
+
toLevelId: 'level_1',
|
|
260
|
+
slabOpeningMode: 'destination',
|
|
261
|
+
}), FloorOpeningNode.parse({
|
|
262
|
+
id: 'floor-opening_ceiling',
|
|
263
|
+
parentId: 'level_0',
|
|
264
|
+
polygon: STAIR_HOLE,
|
|
265
|
+
source: 'stair',
|
|
266
|
+
ownerId: 'stair_level_0',
|
|
267
|
+
drawnOn: 'ceiling',
|
|
268
|
+
})), { contains: ['stair_no_opening'] }, { surfaces: ['core'] }),
|
|
269
|
+
verify("a stair's floor opening is checked in its own building, not in the house next door", () => scene(building(), level('level_0', 0), level('level_1', 1), ...room('level_0', 'ground'), ...room('level_1', 'upper').filter((node) => node.type !== 'slab'), SlabNode.parse({
|
|
270
|
+
id: 'slab_upper',
|
|
271
|
+
parentId: 'level_1',
|
|
272
|
+
polygon: ROOM,
|
|
273
|
+
holes: [
|
|
274
|
+
[
|
|
275
|
+
[1.5, 0.2],
|
|
276
|
+
[2.5, 0.2],
|
|
277
|
+
[2.5, 2.2],
|
|
278
|
+
[1.5, 2.2],
|
|
279
|
+
],
|
|
280
|
+
],
|
|
281
|
+
holeMetadata: [{ source: 'stair', stairId: 'stair_level_0' }],
|
|
282
|
+
}), ...stairOn('level_0', {
|
|
283
|
+
fromLevelId: 'level_0',
|
|
284
|
+
toLevelId: 'level_1',
|
|
285
|
+
slabOpeningMode: 'destination',
|
|
286
|
+
}), building('building_annex'), level('level_annex_0', 0, { parentId: 'building_annex' }), level('level_annex_1', 1, { parentId: 'building_annex' }), ...room('level_annex_0', 'annex_ground'), ...room('level_annex_1', 'annex_upper')), { lacks: ['stair_no_opening'] }, { surfaces: ['core'] }),
|
|
287
|
+
verify('furniture in front of a door is reported', () => scene(building(), level('level_0', 0), ...room('level_0', 'ground'), ItemNode.parse({
|
|
288
|
+
id: 'item_toilet',
|
|
289
|
+
parentId: 'level_0',
|
|
290
|
+
position: [2, 0, 0.5],
|
|
291
|
+
asset: asset('toilet', [1, 0.9, 1]),
|
|
292
|
+
})), { contains: ['door_blocked'], mentions: ['door_ground'] }),
|
|
293
|
+
verify('overlapping furniture is reported', () => scene(building(), level('level_0', 0), ...room('level_0', 'ground'), ItemNode.parse({
|
|
294
|
+
id: 'item_closet_a',
|
|
295
|
+
parentId: 'level_0',
|
|
296
|
+
position: [1, 0, 2],
|
|
297
|
+
asset: asset('closet', [2, 2.5, 1]),
|
|
298
|
+
}), ItemNode.parse({
|
|
299
|
+
id: 'item_closet_b',
|
|
300
|
+
parentId: 'level_0',
|
|
301
|
+
position: [1.3, 0, 2.1],
|
|
302
|
+
asset: asset('closet', [2, 2.5, 1]),
|
|
303
|
+
})), { contains: ['item_overlap'] }),
|
|
304
|
+
verify('a fridge standing in the middle of a room is reported', () => scene(building(), level('level_0', 0), ...room('level_0', 'ground'), ItemNode.parse({
|
|
305
|
+
id: 'item_fridge',
|
|
306
|
+
parentId: 'level_0',
|
|
307
|
+
position: [3, 0, 1.6],
|
|
308
|
+
asset: asset('fridge', [0.7, 1.8, 0.72]),
|
|
309
|
+
})), { contains: ['item_mid_room'], mentions: ['item_fridge'] }),
|
|
310
|
+
verify('a fridge against a wall is not reported', () => scene(building(), level('level_0', 0), ...room('level_0', 'ground'), ItemNode.parse({
|
|
311
|
+
id: 'item_fridge',
|
|
312
|
+
parentId: 'level_0',
|
|
313
|
+
position: [3.6, 0, 1.5],
|
|
314
|
+
asset: asset('fridge', [0.7, 1.8, 0.72]),
|
|
315
|
+
})), { lacks: ['item_mid_room'] }),
|
|
316
|
+
verify('a node its schema rejects fails validation', () => scene(building(), level('level_0', 0), ...room('level_0', 'ground'), {
|
|
317
|
+
...WallNode.parse({ id: 'wall_broken', parentId: 'level_0', start: [0, 3], end: [4, 3] }),
|
|
318
|
+
thickness: 'thick',
|
|
319
|
+
}), { result: { valid: false }, contains: ['schema_invalid'] },
|
|
320
|
+
// Only core: a live store and a bridge would not hold a node that fails its schema.
|
|
321
|
+
{ surfaces: ['core'] }),
|
|
322
|
+
// Each authored object stands in for something Pascal has no type for: the list names the gaps.
|
|
323
|
+
verify('authored objects are listed with what they stand in for', () => scene(building(), level('level_0', 0), ...room('level_0', 'ground'), authoredItem('item_lantern', 'level_0', {
|
|
324
|
+
name: 'Porch lantern',
|
|
325
|
+
category: 'light',
|
|
326
|
+
size: [0.2, 0.4, 0.2],
|
|
327
|
+
}), authoredItem('item_cornice', 'level_0', {
|
|
328
|
+
name: 'Cornice',
|
|
329
|
+
category: 'trim',
|
|
330
|
+
reason: 'Pascal has no cornice type.',
|
|
331
|
+
size: [4, 0.3, 0.4],
|
|
332
|
+
}), ItemNode.parse({
|
|
333
|
+
id: 'item_sofa',
|
|
334
|
+
parentId: 'level_0',
|
|
335
|
+
position: [2, 0, 2],
|
|
336
|
+
asset: asset('sofa', [2, 0.8, 0.9]),
|
|
337
|
+
})), {
|
|
338
|
+
result: {
|
|
339
|
+
authoredObjects: [
|
|
340
|
+
{
|
|
341
|
+
id: 'item_cornice',
|
|
342
|
+
name: 'Cornice',
|
|
343
|
+
category: 'trim',
|
|
344
|
+
reason: 'Pascal has no cornice type.',
|
|
345
|
+
},
|
|
346
|
+
{ id: 'item_lantern', name: 'Porch lantern', category: 'light', reason: null },
|
|
347
|
+
],
|
|
348
|
+
},
|
|
349
|
+
}),
|
|
350
|
+
];
|