@pascal-app/core 1.0.3 → 1.0.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/agent-operations/__fixtures__/add-object-cases.d.ts +247 -0
- package/dist/agent-operations/__fixtures__/add-object-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/add-object-cases.js +429 -0
- package/dist/agent-operations/__fixtures__/add-stair-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/add-stair-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/add-stair-cases.js +176 -0
- package/dist/agent-operations/__fixtures__/build-room-cases.d.ts +4 -0
- package/dist/agent-operations/__fixtures__/build-room-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/build-room-cases.js +1005 -0
- package/dist/agent-operations/__fixtures__/cases.d.ts +67 -0
- package/dist/agent-operations/__fixtures__/cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/cases.js +868 -0
- package/dist/agent-operations/__fixtures__/corner-window-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/corner-window-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/corner-window-cases.js +155 -0
- package/dist/agent-operations/__fixtures__/design-brief-cases.d.ts +14 -0
- package/dist/agent-operations/__fixtures__/design-brief-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/design-brief-cases.js +709 -0
- package/dist/agent-operations/__fixtures__/find-by-type-cases.d.ts +7 -0
- package/dist/agent-operations/__fixtures__/find-by-type-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/find-by-type-cases.js +21 -0
- package/dist/agent-operations/__fixtures__/finish-cases.d.ts +7 -0
- package/dist/agent-operations/__fixtures__/finish-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/finish-cases.js +758 -0
- package/dist/agent-operations/__fixtures__/lot-info-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/lot-info-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/lot-info-cases.js +370 -0
- package/dist/agent-operations/__fixtures__/merge-windows-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/merge-windows-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/merge-windows-cases.js +321 -0
- package/dist/agent-operations/__fixtures__/native-materials.d.ts +2237 -0
- package/dist/agent-operations/__fixtures__/native-materials.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/native-materials.js +82 -0
- package/dist/agent-operations/__fixtures__/node-read-cases.d.ts +4 -0
- package/dist/agent-operations/__fixtures__/node-read-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/node-read-cases.js +639 -0
- package/dist/agent-operations/__fixtures__/notation-cases.d.ts +24 -0
- package/dist/agent-operations/__fixtures__/notation-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/notation-cases.js +356 -0
- package/dist/agent-operations/__fixtures__/place-items-cases.d.ts +17 -0
- package/dist/agent-operations/__fixtures__/place-items-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/place-items-cases.js +584 -0
- package/dist/agent-operations/__fixtures__/roof-bearing-cases.d.ts +19726 -0
- package/dist/agent-operations/__fixtures__/roof-bearing-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/roof-bearing-cases.js +106 -0
- package/dist/agent-operations/__fixtures__/roof-cases.d.ts +9 -0
- package/dist/agent-operations/__fixtures__/roof-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/roof-cases.js +382 -0
- package/dist/agent-operations/__fixtures__/room-cases.d.ts +4 -0
- package/dist/agent-operations/__fixtures__/room-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/room-cases.js +473 -0
- package/dist/agent-operations/__fixtures__/scene-check-cases.d.ts +4 -0
- package/dist/agent-operations/__fixtures__/scene-check-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/scene-check-cases.js +417 -0
- package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts +5 -0
- package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/search-assets-cases.js +149 -0
- package/dist/agent-operations/__fixtures__/site-cases.d.ts +290 -0
- package/dist/agent-operations/__fixtures__/site-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/site-cases.js +780 -0
- package/dist/agent-operations/__fixtures__/structure-cases.d.ts +7 -0
- package/dist/agent-operations/__fixtures__/structure-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/structure-cases.js +1215 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts +313 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.js +350 -0
- package/dist/agent-operations/__fixtures__/view-assets-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/view-assets-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/view-assets-cases.js +155 -0
- package/dist/agent-operations/__fixtures__/view-scene-cases.d.ts +50 -0
- package/dist/agent-operations/__fixtures__/view-scene-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/view-scene-cases.js +425 -0
- package/dist/agent-operations/achieved.d.ts +21 -0
- package/dist/agent-operations/achieved.d.ts.map +1 -0
- package/dist/agent-operations/achieved.js +48 -0
- package/dist/agent-operations/add-column.d.ts +23 -0
- package/dist/agent-operations/add-column.d.ts.map +1 -0
- package/dist/agent-operations/add-column.js +99 -0
- package/dist/agent-operations/add-fence.d.ts +18 -0
- package/dist/agent-operations/add-fence.d.ts.map +1 -0
- package/dist/agent-operations/add-fence.js +48 -0
- package/dist/agent-operations/add-level.d.ts +17 -0
- package/dist/agent-operations/add-level.d.ts.map +1 -0
- package/dist/agent-operations/add-level.js +130 -0
- package/dist/agent-operations/add-object.d.ts +143 -0
- package/dist/agent-operations/add-object.d.ts.map +1 -0
- package/dist/agent-operations/add-object.js +522 -0
- package/dist/agent-operations/add-wall.d.ts +13 -0
- package/dist/agent-operations/add-wall.d.ts.map +1 -0
- package/dist/agent-operations/add-wall.js +73 -0
- package/dist/agent-operations/apply-changes.d.ts +22 -0
- package/dist/agent-operations/apply-changes.d.ts.map +1 -0
- package/dist/agent-operations/apply-changes.js +125 -0
- package/dist/agent-operations/apply-outcome.d.ts +21 -0
- package/dist/agent-operations/apply-outcome.d.ts.map +1 -0
- package/dist/agent-operations/apply-outcome.js +33 -0
- package/dist/agent-operations/asset-views.d.ts +75 -0
- package/dist/agent-operations/asset-views.d.ts.map +1 -0
- package/dist/agent-operations/asset-views.js +234 -0
- package/dist/agent-operations/author-scene.d.ts +157 -0
- package/dist/agent-operations/author-scene.d.ts.map +1 -0
- package/dist/agent-operations/author-scene.js +1076 -0
- package/dist/agent-operations/authored-scene-merge.d.ts +4 -0
- package/dist/agent-operations/authored-scene-merge.d.ts.map +1 -0
- package/dist/agent-operations/authored-scene-merge.js +96 -0
- package/dist/agent-operations/batch.d.ts +22 -0
- package/dist/agent-operations/batch.d.ts.map +1 -0
- package/dist/agent-operations/batch.js +104 -0
- package/dist/agent-operations/ceiling-object-observations.d.ts +31 -0
- package/dist/agent-operations/ceiling-object-observations.d.ts.map +1 -0
- package/dist/agent-operations/ceiling-object-observations.js +111 -0
- package/dist/agent-operations/collections.d.ts +28 -0
- package/dist/agent-operations/collections.d.ts.map +1 -0
- package/dist/agent-operations/collections.js +130 -0
- package/dist/agent-operations/corner-window.d.ts +19 -0
- package/dist/agent-operations/corner-window.d.ts.map +1 -0
- package/dist/agent-operations/corner-window.js +84 -0
- package/dist/agent-operations/create-roof.d.ts +32 -0
- package/dist/agent-operations/create-roof.d.ts.map +1 -0
- package/dist/agent-operations/create-roof.js +304 -0
- package/dist/agent-operations/create-room.d.ts +38 -0
- package/dist/agent-operations/create-room.d.ts.map +1 -0
- package/dist/agent-operations/create-room.js +245 -0
- package/dist/agent-operations/create-stair.d.ts +11 -0
- package/dist/agent-operations/create-stair.d.ts.map +1 -0
- package/dist/agent-operations/create-stair.js +330 -0
- package/dist/agent-operations/delete-node.d.ts +6 -0
- package/dist/agent-operations/delete-node.d.ts.map +1 -0
- package/dist/agent-operations/delete-node.js +9 -0
- package/dist/agent-operations/design-brief.d.ts +38 -0
- package/dist/agent-operations/design-brief.d.ts.map +1 -0
- package/dist/agent-operations/design-brief.js +300 -0
- package/dist/agent-operations/designs.d.ts +24 -0
- package/dist/agent-operations/designs.d.ts.map +1 -0
- package/dist/agent-operations/designs.js +48 -0
- package/dist/agent-operations/door-clearance.d.ts +150 -0
- package/dist/agent-operations/door-clearance.d.ts.map +1 -0
- package/dist/agent-operations/door-clearance.js +391 -0
- package/dist/agent-operations/duplicate-level.d.ts +12 -0
- package/dist/agent-operations/duplicate-level.d.ts.map +1 -0
- package/dist/agent-operations/duplicate-level.js +55 -0
- package/dist/agent-operations/find-by-type.d.ts +18 -0
- package/dist/agent-operations/find-by-type.d.ts.map +1 -0
- package/dist/agent-operations/find-by-type.js +317 -0
- package/dist/agent-operations/furnish-room.d.ts +39 -0
- package/dist/agent-operations/furnish-room.d.ts.map +1 -0
- package/dist/agent-operations/furnish-room.js +306 -0
- package/dist/agent-operations/furniture-kind.d.ts +22 -0
- package/dist/agent-operations/furniture-kind.d.ts.map +1 -0
- package/dist/agent-operations/furniture-kind.js +69 -0
- package/dist/agent-operations/get-node.d.ts +12 -0
- package/dist/agent-operations/get-node.d.ts.map +1 -0
- package/dist/agent-operations/get-node.js +105 -0
- package/dist/agent-operations/hosted-services.d.ts +14 -0
- package/dist/agent-operations/hosted-services.d.ts.map +1 -0
- package/dist/agent-operations/hosted-services.js +22 -0
- package/dist/agent-operations/index.d.ts +489 -0
- package/dist/agent-operations/index.d.ts.map +1 -0
- package/dist/agent-operations/index.js +141 -0
- package/dist/agent-operations/item-space.d.ts +22 -0
- package/dist/agent-operations/item-space.d.ts.map +1 -0
- package/dist/agent-operations/item-space.js +69 -0
- package/dist/agent-operations/layout-clearance.d.ts +157 -0
- package/dist/agent-operations/layout-clearance.d.ts.map +1 -0
- package/dist/agent-operations/layout-clearance.js +500 -0
- package/dist/agent-operations/level-height-fill.d.ts +12 -0
- package/dist/agent-operations/level-height-fill.d.ts.map +1 -0
- package/dist/agent-operations/level-height-fill.js +59 -0
- package/dist/agent-operations/level-reads.d.ts +37 -0
- package/dist/agent-operations/level-reads.d.ts.map +1 -0
- package/dist/agent-operations/level-reads.js +168 -0
- package/dist/agent-operations/level-target.d.ts +11 -0
- package/dist/agent-operations/level-target.d.ts.map +1 -0
- package/dist/agent-operations/level-target.js +29 -0
- package/dist/agent-operations/list-levels.d.ts +4 -0
- package/dist/agent-operations/list-levels.d.ts.map +1 -0
- package/dist/agent-operations/list-levels.js +54 -0
- package/dist/agent-operations/material-preset.d.ts +11 -0
- package/dist/agent-operations/material-preset.d.ts.map +1 -0
- package/dist/agent-operations/material-preset.js +68 -0
- package/dist/agent-operations/material-refs.d.ts +30 -0
- package/dist/agent-operations/material-refs.d.ts.map +1 -0
- package/dist/agent-operations/material-refs.js +105 -0
- package/dist/agent-operations/merge-windows.d.ts +6 -0
- package/dist/agent-operations/merge-windows.d.ts.map +1 -0
- package/dist/agent-operations/merge-windows.js +27 -0
- package/dist/agent-operations/move-roofs.d.ts +9 -0
- package/dist/agent-operations/move-roofs.d.ts.map +1 -0
- package/dist/agent-operations/move-roofs.js +29 -0
- package/dist/agent-operations/node-patch.d.ts +3 -0
- package/dist/agent-operations/node-patch.d.ts.map +1 -0
- package/dist/agent-operations/node-patch.js +114 -0
- package/dist/agent-operations/paint.d.ts +22 -0
- package/dist/agent-operations/paint.d.ts.map +1 -0
- package/dist/agent-operations/paint.js +329 -0
- package/dist/agent-operations/photo-elevation.d.ts +155 -0
- package/dist/agent-operations/photo-elevation.d.ts.map +1 -0
- package/dist/agent-operations/photo-elevation.js +761 -0
- package/dist/agent-operations/place-in-room.d.ts +29 -0
- package/dist/agent-operations/place-in-room.d.ts.map +1 -0
- package/dist/agent-operations/place-in-room.js +403 -0
- package/dist/agent-operations/place-items.d.ts +20 -0
- package/dist/agent-operations/place-items.d.ts.map +1 -0
- package/dist/agent-operations/place-items.js +239 -0
- package/dist/agent-operations/plan-geometry.d.ts +24 -0
- package/dist/agent-operations/plan-geometry.d.ts.map +1 -0
- package/dist/agent-operations/plan-geometry.js +97 -0
- package/dist/agent-operations/point-context.d.ts +139 -0
- package/dist/agent-operations/point-context.d.ts.map +1 -0
- package/dist/agent-operations/point-context.js +1 -0
- package/dist/agent-operations/project-files.d.ts +9 -0
- package/dist/agent-operations/project-files.d.ts.map +1 -0
- package/dist/agent-operations/project-files.js +25 -0
- package/dist/agent-operations/record-made.d.ts +18 -0
- package/dist/agent-operations/record-made.d.ts.map +1 -0
- package/dist/agent-operations/record-made.js +28 -0
- package/dist/agent-operations/roof-footprint.d.ts +24 -0
- package/dist/agent-operations/roof-footprint.d.ts.map +1 -0
- package/dist/agent-operations/roof-footprint.js +242 -0
- package/dist/agent-operations/roof-writes.d.ts +20 -0
- package/dist/agent-operations/roof-writes.d.ts.map +1 -0
- package/dist/agent-operations/roof-writes.js +165 -0
- package/dist/agent-operations/room-findings.d.ts +54 -0
- package/dist/agent-operations/room-findings.d.ts.map +1 -0
- package/dist/agent-operations/room-findings.js +143 -0
- package/dist/agent-operations/room-floor-script.d.ts +23 -0
- package/dist/agent-operations/room-floor-script.d.ts.map +1 -0
- package/dist/agent-operations/room-floor-script.js +54 -0
- package/dist/agent-operations/room-structure.d.ts +87 -0
- package/dist/agent-operations/room-structure.d.ts.map +1 -0
- package/dist/agent-operations/room-structure.js +144 -0
- package/dist/agent-operations/scene-checkpoint.d.ts +94 -0
- package/dist/agent-operations/scene-checkpoint.d.ts.map +1 -0
- package/dist/agent-operations/scene-checkpoint.js +176 -0
- package/dist/agent-operations/scene-materials.d.ts +15 -0
- package/dist/agent-operations/scene-materials.d.ts.map +1 -0
- package/dist/agent-operations/scene-materials.js +62 -0
- package/dist/agent-operations/scene-measure.d.ts +73 -0
- package/dist/agent-operations/scene-measure.d.ts.map +1 -0
- package/dist/agent-operations/scene-measure.js +73 -0
- package/dist/agent-operations/scene-queries.d.ts +4941 -0
- package/dist/agent-operations/scene-queries.d.ts.map +1 -0
- package/dist/agent-operations/scene-queries.js +74 -0
- package/dist/agent-operations/scene-review.d.ts +52 -0
- package/dist/agent-operations/scene-review.d.ts.map +1 -0
- package/dist/agent-operations/scene-review.js +106 -0
- package/dist/agent-operations/scene-view.d.ts +165 -0
- package/dist/agent-operations/scene-view.d.ts.map +1 -0
- package/dist/agent-operations/scene-view.js +916 -0
- package/dist/agent-operations/search-assets.d.ts +14 -0
- package/dist/agent-operations/search-assets.d.ts.map +1 -0
- package/dist/agent-operations/search-assets.js +43 -0
- package/dist/agent-operations/search-materials.d.ts +18 -0
- package/dist/agent-operations/search-materials.d.ts.map +1 -0
- package/dist/agent-operations/search-materials.js +165 -0
- package/dist/agent-operations/set-checkpoint.d.ts +9 -0
- package/dist/agent-operations/set-checkpoint.d.ts.map +1 -0
- package/dist/agent-operations/set-checkpoint.js +31 -0
- package/dist/agent-operations/set-ground-level.d.ts +12 -0
- package/dist/agent-operations/set-ground-level.d.ts.map +1 -0
- package/dist/agent-operations/set-ground-level.js +61 -0
- package/dist/agent-operations/site.d.ts +21 -0
- package/dist/agent-operations/site.d.ts.map +1 -0
- package/dist/agent-operations/site.js +123 -0
- package/dist/agent-operations/stairs.d.ts +5 -0
- package/dist/agent-operations/stairs.d.ts.map +1 -0
- package/dist/agent-operations/stairs.js +70 -0
- package/dist/agent-operations/types.d.ts +118 -0
- package/dist/agent-operations/types.d.ts.map +1 -0
- package/dist/agent-operations/types.js +1 -0
- package/dist/agent-operations/verify-scene.d.ts +84 -0
- package/dist/agent-operations/verify-scene.d.ts.map +1 -0
- package/dist/agent-operations/verify-scene.js +548 -0
- package/dist/agent-operations/wall-face-script.d.ts +28 -0
- package/dist/agent-operations/wall-face-script.d.ts.map +1 -0
- package/dist/agent-operations/wall-face-script.js +62 -0
- package/dist/agent-operations/wall-object-observations.d.ts +41 -0
- package/dist/agent-operations/wall-object-observations.d.ts.map +1 -0
- package/dist/agent-operations/wall-object-observations.js +249 -0
- package/dist/agent-operations/wall-opening.d.ts +65 -0
- package/dist/agent-operations/wall-opening.d.ts.map +1 -0
- package/dist/agent-operations/wall-opening.js +55 -0
- package/dist/agent-operations/wall-skirting.d.ts +24 -0
- package/dist/agent-operations/wall-skirting.d.ts.map +1 -0
- package/dist/agent-operations/wall-skirting.js +85 -0
- package/dist/agent-tools/achieved.d.ts +9 -0
- package/dist/agent-tools/achieved.d.ts.map +1 -0
- package/dist/agent-tools/achieved.js +8 -0
- package/dist/agent-tools/add-object.d.ts +47 -0
- package/dist/agent-tools/add-object.d.ts.map +1 -0
- package/dist/agent-tools/add-object.js +92 -0
- package/dist/agent-tools/assets.d.ts +21 -0
- package/dist/agent-tools/assets.d.ts.map +1 -0
- package/dist/agent-tools/assets.js +30 -0
- package/dist/agent-tools/author-scene.d.ts +651 -0
- package/dist/agent-tools/author-scene.d.ts.map +1 -0
- package/dist/agent-tools/author-scene.js +252 -0
- package/dist/agent-tools/batch.d.ts +25 -0
- package/dist/agent-tools/batch.d.ts.map +1 -0
- package/dist/agent-tools/batch.js +61 -0
- package/dist/agent-tools/checkpoints.d.ts +13 -0
- package/dist/agent-tools/checkpoints.d.ts.map +1 -0
- package/dist/agent-tools/checkpoints.js +16 -0
- package/dist/agent-tools/clear-scene.d.ts +10 -0
- package/dist/agent-tools/clear-scene.d.ts.map +1 -0
- package/dist/agent-tools/clear-scene.js +9 -0
- package/dist/agent-tools/collections.d.ts +35 -0
- package/dist/agent-tools/collections.d.ts.map +1 -0
- package/dist/agent-tools/collections.js +31 -0
- package/dist/agent-tools/columns.d.ts +44 -0
- package/dist/agent-tools/columns.d.ts.map +1 -0
- package/dist/agent-tools/columns.js +59 -0
- package/dist/agent-tools/contract.d.ts +68 -0
- package/dist/agent-tools/contract.d.ts.map +1 -0
- package/dist/agent-tools/contract.js +1 -0
- package/dist/agent-tools/corner-window.d.ts +46 -0
- package/dist/agent-tools/corner-window.d.ts.map +1 -0
- package/dist/agent-tools/corner-window.js +47 -0
- package/dist/agent-tools/create-room.d.ts +64 -0
- package/dist/agent-tools/create-room.d.ts.map +1 -0
- package/dist/agent-tools/create-room.js +97 -0
- package/dist/agent-tools/design-brief.d.ts +408 -0
- package/dist/agent-tools/design-brief.d.ts.map +1 -0
- package/dist/agent-tools/design-brief.js +149 -0
- package/dist/agent-tools/designs.d.ts +34 -0
- package/dist/agent-tools/designs.d.ts.map +1 -0
- package/dist/agent-tools/designs.js +50 -0
- package/dist/agent-tools/fences.d.ts +28 -0
- package/dist/agent-tools/fences.d.ts.map +1 -0
- package/dist/agent-tools/fences.js +31 -0
- package/dist/agent-tools/find-by-type.d.ts +18 -0
- package/dist/agent-tools/find-by-type.d.ts.map +1 -0
- package/dist/agent-tools/find-by-type.js +35 -0
- package/dist/agent-tools/furnish-room.d.ts +28 -0
- package/dist/agent-tools/furnish-room.d.ts.map +1 -0
- package/dist/agent-tools/furnish-room.js +37 -0
- package/dist/agent-tools/hosted-services.d.ts +438 -0
- package/dist/agent-tools/hosted-services.d.ts.map +1 -0
- package/dist/agent-tools/hosted-services.js +181 -0
- package/dist/agent-tools/index.d.ts +1543 -0
- package/dist/agent-tools/index.d.ts.map +1 -0
- package/dist/agent-tools/index.js +126 -0
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- package/dist/utils/node-defaults.d.ts +37 -0
- package/dist/utils/node-defaults.d.ts.map +1 -0
- package/dist/utils/node-defaults.js +96 -0
- package/dist/utils/normalize-legacy-structure.d.ts +2 -0
- package/dist/utils/normalize-legacy-structure.d.ts.map +1 -0
- package/dist/utils/normalize-legacy-structure.js +61 -0
- package/dist/utils/omit-undefined.d.ts +2 -0
- package/dist/utils/omit-undefined.d.ts.map +1 -0
- package/dist/utils/omit-undefined.js +17 -0
- package/dist/utils/owned-floor-opening-migration.d.ts +4918 -0
- package/dist/utils/owned-floor-opening-migration.d.ts.map +1 -0
- package/dist/utils/owned-floor-opening-migration.js +365 -0
- package/dist/utils/reconcile-structure-on-load.d.ts +4918 -0
- package/dist/utils/reconcile-structure-on-load.d.ts.map +1 -0
- package/dist/utils/reconcile-structure-on-load.js +307 -0
- package/dist/utils/room-zone-migration.d.ts +18 -0
- package/dist/utils/room-zone-migration.d.ts.map +1 -0
- package/dist/utils/room-zone-migration.js +258 -0
- package/dist/utils/scene-migrations.d.ts +16 -1
- package/dist/utils/scene-migrations.d.ts.map +1 -1
- package/dist/utils/scene-migrations.js +15 -1
- package/dist/utils/semantic-equal.d.ts +3 -0
- package/dist/utils/semantic-equal.d.ts.map +1 -0
- package/dist/utils/semantic-equal.js +26 -0
- package/dist/utils/structure-id.d.ts +4 -0
- package/dist/utils/structure-id.d.ts.map +1 -0
- package/dist/utils/structure-id.js +115 -0
- package/dist/utils/types.d.ts.map +1 -1
- package/dist/utils/vertical-scene-migration.d.ts +8 -8
- package/dist/utils/vertical-scene-migration.d.ts.map +1 -1
- package/dist/utils/vertical-scene-migration.js +18 -8
- package/dist/utils/wall-assembly-migration.d.ts +14 -0
- package/dist/utils/wall-assembly-migration.d.ts.map +1 -0
- package/dist/utils/wall-assembly-migration.js +23 -0
- package/dist/utils/wall-face-migration.d.ts +23 -0
- package/dist/utils/wall-face-migration.d.ts.map +1 -0
- package/dist/utils/wall-face-migration.js +246 -0
- package/dist/validation/opening-bounds.d.ts +36 -0
- package/dist/validation/opening-bounds.d.ts.map +1 -0
- package/dist/validation/opening-bounds.js +34 -0
- package/dist/validation/validate-build-json.d.ts +2 -0
- package/dist/validation/validate-build-json.d.ts.map +1 -1
- package/dist/validation/validate-build-json.js +36 -1
- package/package.json +69 -10
- package/dist/services/surface-hosting-procedural-parity.fixtures.d.ts +0 -13
- package/dist/services/surface-hosting-procedural-parity.fixtures.d.ts.map +0 -1
- package/dist/services/surface-hosting-procedural-parity.fixtures.js +0 -4691
- package/dist/services/surface-hosting-shelf-parity.fixtures.d.ts +0 -1060
- package/dist/services/surface-hosting-shelf-parity.fixtures.d.ts.map +0 -1
- package/dist/services/surface-hosting-shelf-parity.fixtures.js +0 -3127
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import { boundaries, roomFace } from '../commands/structure/shared.js';
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import { DEFAULT_SLAB_ELEVATION, MIN_GROUND_FLOOR_THICKNESS, MIN_SLAB_THICKNESS, } from '../schema/nodes/slab.js';
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import { getStoredLevelHeight, getWallTop } from '../services/storey.js';
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import { getWallCurveFrameAt, getWallCurveLength } from '../systems/wall/wall-curve.js';
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import { MIN_WALL_HEIGHT } from '../systems/wall/wall-top.js';
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import { floorPlateHoldsUnderside, footprintLift } from './floor-foundation-datum.js';
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import { isFloorAnchoredOpening } from './floor-opening-footprints.js';
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import { floorRoomFaces } from './floor-room-faces.js';
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import { getOpeningFloorTarget, openingFitsAtDatum, supportSegmentAt, wallSupportForNodes, } from './opening-floor-datum.js';
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import { area, intersection, union } from './polygon-boolean.js';
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import { autoRoomVerticalPlacements } from './room-vertical-placement.js';
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export const FLOOR_ELEVATION_EPSILON = 0.001;
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export { MIN_GROUND_FLOOR_THICKNESS, MIN_SLAB_THICKNESS };
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const roomBaseMemo = new WeakMap();
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export function getRoomBaseElevation(nodes, zoneId) {
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const zone = nodes[zoneId];
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const levelId = zone?.parentId;
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if (!levelId)
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return DEFAULT_SLAB_ELEVATION;
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const plate = Object.values(nodes).find((node) => node.type === 'slab' &&
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node.plateRole === 'base' &&
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!!node.zoneIds?.includes(zoneId));
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if (plate)
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return plate.floorHeight ?? plate.elevation;
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if (zone?.type !== 'zone' ||
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zone.spaceRole !== 'room' ||
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zone.hasFloor === false ||
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zone.enclosureStatus === 'open' ||
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zone.floor?.support === 'open')
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return DEFAULT_SLAB_ELEVATION;
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let cache = roomBaseMemo.get(nodes);
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if (!cache) {
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cache = new Map();
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roomBaseMemo.set(nodes, cache);
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}
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const cached = cache.get(zoneId);
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if (cached !== undefined)
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return cached;
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const face = roomFace(nodes, zone, floorRoomFaces(boundaries(nodes, levelId)));
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if (!face)
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return DEFAULT_SLAB_ELEVATION;
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const polygon = { outer: face.referencePolygon, holes: face.holes };
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const covered = union(Object.values(nodes).flatMap((node) => node.type === 'slab' &&
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node.parentId === levelId &&
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!node.autoFromWalls &&
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node.boundary !== 'auto'
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? intersection(polygon, { outer: node.polygon, holes: node.holes })
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: []));
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const elevation = area(covered) >= area([polygon]) * 0.6
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? DEFAULT_SLAB_ELEVATION
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: (autoRoomVerticalPlacements([{ ...face, zone }], nodes).get(zone.id) ??
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DEFAULT_SLAB_ELEVATION);
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cache.set(zoneId, elevation);
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return elevation;
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}
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const automaticBaseMemo = new Map();
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export function automaticRoomBaseElevations(nodes, levelId) {
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const signature = JSON.stringify([
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levelId,
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Object.values(nodes)
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.filter((node) => node.type === 'site' ||
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node.type === 'building' ||
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node.type === 'level' ||
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(node.parentId === levelId &&
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(node.type === 'wall' ||
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node.type === 'separator' ||
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node.type === 'zone' ||
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(node.type === 'slab' && !node.autoFromWalls && node.boundary !== 'auto'))))
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.map((node) => node.type === 'zone'
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? {
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id: node.id,
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type: node.type,
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parentId: node.parentId,
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polygon: node.polygon,
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holes: node.holes,
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seed: node.seed,
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spaceRole: node.spaceRole,
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hasFloor: node.hasFloor,
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enclosureStatus: node.enclosureStatus,
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support: node.floor?.support,
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boundaryWallIds: node.boundaryWallIds,
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boundarySeparatorIds: node.boundarySeparatorIds,
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}
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: node),
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]);
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const hit = automaticBaseMemo.get(signature);
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if (hit)
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return hit;
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const faces = floorRoomFaces(boundaries(nodes, levelId));
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const manual = union(Object.values(nodes).flatMap((node) => node.type === 'slab' &&
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node.parentId === levelId &&
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node.boundary !== 'auto' &&
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!node.autoFromWalls
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? [{ outer: node.polygon, holes: node.holes }]
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: []));
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const rooms = Object.values(nodes).flatMap((zone) => {
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if (zone.type !== 'zone' ||
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zone.parentId !== levelId ||
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zone.spaceRole !== 'room' ||
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zone.hasFloor === false ||
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zone.enclosureStatus === 'open' ||
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zone.floor?.support === 'open')
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return [];
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const face = roomFace(nodes, zone, faces);
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if (!face)
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return [];
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const polygon = { outer: face.referencePolygon, holes: face.holes };
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return area(intersection(polygon, manual)) >= area([polygon]) * 0.6
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? []
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: [{ ...face, id: zone.id, polygon: face.referencePolygon, zone }];
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});
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const placements = autoRoomVerticalPlacements(rooms, nodes);
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if (automaticBaseMemo.size >= 32)
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automaticBaseMemo.delete(automaticBaseMemo.keys().next().value);
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automaticBaseMemo.set(signature, placements);
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return placements;
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}
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const feasibilityMemo = new WeakMap();
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export function checkRoomFloor(nodes, zoneId, proposedElevation) {
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let cache = feasibilityMemo.get(nodes);
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if (!cache) {
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cache = new Map();
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feasibilityMemo.set(nodes, cache);
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}
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const key = `${zoneId}:${proposedElevation}`;
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const hit = cache.get(key);
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if (hit)
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return hit;
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const result = computeRoomFloor(nodes, zoneId, proposedElevation);
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cache.set(key, result);
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return result;
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}
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function computeRoomFloor(nodes, zoneId, proposedElevation) {
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const zone = nodes[zoneId];
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if (zone?.type !== 'zone')
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throw new Error(`Room not found: ${zoneId}`);
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const level = nodes[zone.parentId];
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if (level?.type !== 'level')
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throw new Error(`Level not found: ${zone.parentId}`);
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const candidate = (zone.floor?.elevation ?? getRoomBaseElevation(nodes, zoneId)) === proposedElevation
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? nodes
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: {
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...nodes,
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[zoneId]: { ...zone, floor: { ...zone.floor, elevation: proposedElevation } },
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};
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const linked = zone.boundaryWallIds?.length ? new Set(zone.boundaryWallIds) : undefined;
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const spans = linked
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? []
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: (roomFace(nodes, zone, floorRoomFaces(boundaries(nodes, zone.parentId)))?.spans ?? []);
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const walls = Object.values(nodes).filter((node) => node.type === 'wall' &&
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(linked?.has(node.id) ?? spans.some((span) => span.boundaryId === node.id)));
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const conflicts = [];
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const hints = [];
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let ceiling = getStoredLevelHeight(level);
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let minElevation = Number.NEGATIVE_INFINITY;
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let maxElevation = getStoredLevelHeight(level) - MIN_WALL_HEIGHT;
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const base = Object.values(nodes).find((node) => node.type === 'slab' &&
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node.parentId === level.id &&
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node.plateRole === 'base' &&
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!!node.zoneIds?.includes(zone.id));
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const lift = base ? footprintLift(nodes, base) : 0;
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ceiling += lift;
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maxElevation += lift;
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if (zone.floor?.support !== 'open' && base && floorPlateHoldsUnderside(nodes, base)) {
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minElevation =
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getRoomBaseElevation(nodes, zoneId) - (base?.thickness ?? 0.05) + MIN_SLAB_THICKNESS;
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if (proposedElevation < minElevation - 1e-9)
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conflicts.push({
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code: 'floor-sunken-depth',
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excess: minElevation - proposedElevation,
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nodeIds: [zoneId, ...(base ? [base.id] : [])],
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severity: 'error',
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message: `Floor must be at least ${roundFloorElevation(minElevation)} m to retain the level soffit.`,
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});
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}
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for (const wall of walls) {
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const hasOpenings = wall.children.some((id) => nodes[id]?.type === 'door' || nodes[id]?.type === 'window');
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const support = hasOpenings || wall.height !== undefined ? wallSupportForNodes(wall, candidate) : undefined;
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const top = getWallTop(wall, level.id, nodes, support?.elevation ?? 0);
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const openingSpans = hasOpenings && linked
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? (roomFace(nodes, zone, floorRoomFaces(boundaries(nodes, zone.parentId)))?.spans ?? [])
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: spans;
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maxElevation = Math.min(maxElevation, top - MIN_WALL_HEIGHT);
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ceiling = Math.min(ceiling, top);
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const length = getWallCurveLength(wall);
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for (const id of wall.children) {
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const opening = nodes[id];
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if (opening?.type !== 'door' && opening?.type !== 'window')
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continue;
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const chord = (distance) => {
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const point = getWallCurveFrameAt(wall, distance / length).point;
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const dx = wall.end[0] - wall.start[0], dz = wall.end[1] - wall.start[1];
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return (((point.x - wall.start[0]) * dx + (point.y - wall.start[1]) * dz) / (dx * dx + dz * dz));
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};
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const from = chord(opening.position[0] - opening.width / 2), to = chord(opening.position[0] + opening.width / 2);
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if (!openingSpans.some((span) => span.boundaryId === wall.id && Math.min(to, span.t1) > Math.max(from, span.t0)))
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continue;
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const datum = getOpeningFloorTarget(wall, opening, candidate);
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const bottom = opening.position[1] - opening.height / 2;
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if (isFloorAnchoredOpening(opening)) {
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if (opening.type === 'door') {
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const from = Math.max(0, (opening.position[0] - opening.width / 2) / length);
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const to = Math.min(1, (opening.position[0] + opening.width / 2) / length);
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const floors = (face) => support.faceDatum[face].flatMap((run) => {
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const start = Math.max(from, run.start), end = Math.min(to, run.end);
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return end > start ? [supportSegmentAt(run, start), supportSegmentAt(run, end)] : [];
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});
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const lower = Math.min(datum, ...floors('a'), ...floors('b'));
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if (datum - lower > 0.2 + 1e-9)
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hints.push({
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code: 'floor-door-step',
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nodeIds: [zoneId, id],
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severity: 'warning',
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message: 'The doorway step exceeds 20 cm and needs steps.',
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});
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const swingsToA = (opening.swingDirection === 'inward') === Math.cos(opening.rotation[1]) >= 0;
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if (['hinged', 'double', 'french'].includes(opening.doorType) &&
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datum - Math.min(datum, ...floors(swingsToA ? 'a' : 'b')) > 0.02 + 1e-9)
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hints.push({
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code: 'floor-door-swing',
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nodeIds: [zoneId, id],
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severity: 'warning',
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message: 'The door swings toward the lower floor across a step.',
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});
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}
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const limit = top - opening.position[1] - opening.height / 2;
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maxElevation = Math.min(maxElevation, limit);
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if (!openingFitsAtDatum(wall, opening, datum, candidate, support))
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conflicts.push({
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code: 'floor-opening-fit',
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excess: datum + opening.position[1] + opening.height / 2 - top,
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nodeIds: [zoneId, id],
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severity: 'error',
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message: `Floor must be at most ${roundFloorElevation(limit)} m for ${opening.name || opening.type} to fit.`,
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});
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}
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else if (datum + bottom < proposedElevation - FLOOR_ELEVATION_EPSILON)
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conflicts.push({
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239
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+
code: 'floor-window-sill',
|
|
240
|
+
nodeIds: [zoneId, id],
|
|
241
|
+
severity: 'warning',
|
|
242
|
+
message: 'The opening sill is below the room floor.',
|
|
243
|
+
});
|
|
244
|
+
}
|
|
245
|
+
}
|
|
246
|
+
if (proposedElevation > maxElevation + 1e-9 &&
|
|
247
|
+
!conflicts.some((c) => c.code === 'floor-opening-fit'))
|
|
248
|
+
conflicts.push({
|
|
249
|
+
code: 'floor-headroom',
|
|
250
|
+
excess: proposedElevation - maxElevation,
|
|
251
|
+
nodeIds: [zoneId],
|
|
252
|
+
severity: 'error',
|
|
253
|
+
message: `Floor must be at most ${roundFloorElevation(maxElevation)} m to retain minimum headroom.`,
|
|
254
|
+
});
|
|
255
|
+
if (ceiling - proposedElevation < 2.1 - 1e-9)
|
|
256
|
+
hints.push({
|
|
257
|
+
code: 'floor-low-headroom',
|
|
258
|
+
nodeIds: [zoneId],
|
|
259
|
+
severity: 'warning',
|
|
260
|
+
message: 'Headroom is below 2.10 m.',
|
|
261
|
+
});
|
|
262
|
+
conflicts.push(...hints);
|
|
263
|
+
const elevation = Math.max(minElevation, Math.min(maxElevation, proposedElevation));
|
|
264
|
+
return {
|
|
265
|
+
conflicts,
|
|
266
|
+
minElevation,
|
|
267
|
+
maxElevation,
|
|
268
|
+
elevation,
|
|
269
|
+
clamped: elevation !== proposedElevation,
|
|
270
|
+
};
|
|
271
|
+
}
|
|
272
|
+
export function roundFloorElevation(elevation) {
|
|
273
|
+
return Math.round(elevation * 1e6) / 1e6;
|
|
274
|
+
}
|
|
275
|
+
export function getRoomRelativeFloorElevation(nodes, zoneId) {
|
|
276
|
+
const zone = nodes[zoneId];
|
|
277
|
+
return roundFloorElevation(((zone?.type === 'zone' ? zone.floor?.elevation : undefined) ??
|
|
278
|
+
getRoomBaseElevation(nodes, zoneId)) - getRoomBaseElevation(nodes, zoneId));
|
|
279
|
+
}
|
|
280
|
+
export function roomFloorElevationFromRelative(nodes, zoneId, height) {
|
|
281
|
+
return roundFloorElevation(getRoomBaseElevation(nodes, zoneId) + height);
|
|
282
|
+
}
|
|
283
|
+
export function clampRoomFloorHandle(nodes, zoneId, proposed) {
|
|
284
|
+
const check = checkRoomFloor(nodes, zoneId, proposed);
|
|
285
|
+
const zone = nodes[zoneId];
|
|
286
|
+
const current = zone?.type === 'zone'
|
|
287
|
+
? (zone.floor?.elevation ?? getRoomBaseElevation(nodes, zoneId))
|
|
288
|
+
: proposed;
|
|
289
|
+
// Existing overloads may improve incrementally without snapping to another floor.
|
|
290
|
+
const max = Math.max(current, Math.floor((check.maxElevation + 1e-9) / 0.05) * 0.05);
|
|
291
|
+
const min = Math.min(current, Math.ceil((check.minElevation - 1e-9) / 0.05) * 0.05);
|
|
292
|
+
return roundFloorElevation(Math.max(min, Math.min(max, proposed)));
|
|
293
|
+
}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"room-floor-plate.d.ts","sourceRoot":"","sources":["../../src/lib/room-floor-plate.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,WAAW,CAAA;AAEzC,wBAAgB,cAAc,CAAC,KAAK,EAAE,SAAS,QAAQ,EAAE,EAAE,MAAM,EAAE,MAAM,GAAG,QAAQ,GAAG,SAAS,CAG/F"}
|
|
@@ -0,0 +1,79 @@
|
|
|
1
|
+
import type { AnyNode, SeparatorNode, WallNode } from '../schema/index.js';
|
|
2
|
+
import { type Ring } from './polygon-boolean.js';
|
|
3
|
+
import type { BoundaryNode, BoundarySpan } from './room-topology-index.js';
|
|
4
|
+
export type Point2D = {
|
|
5
|
+
x: number;
|
|
6
|
+
y: number;
|
|
7
|
+
};
|
|
8
|
+
export type OpenWallEnd = {
|
|
9
|
+
wallId: string;
|
|
10
|
+
end: 'start' | 'end';
|
|
11
|
+
point: [number, number];
|
|
12
|
+
reason: 'gap' | 'crosses' | 'parallel' | 'rejected' | 'isolated';
|
|
13
|
+
gap?: number;
|
|
14
|
+
candidate?: {
|
|
15
|
+
wallId: string;
|
|
16
|
+
point: [number, number];
|
|
17
|
+
kind: 'endpoint' | 'body';
|
|
18
|
+
};
|
|
19
|
+
};
|
|
20
|
+
export type SpaceBoundaryFace = {
|
|
21
|
+
wallId: WallNode['id'];
|
|
22
|
+
face: 'front' | 'back';
|
|
23
|
+
points: Array<[number, number]>;
|
|
24
|
+
};
|
|
25
|
+
export type ExtractedRoom = {
|
|
26
|
+
id: string;
|
|
27
|
+
referencePolygon: Array<[number, number]>;
|
|
28
|
+
holes: Array<Array<[number, number]>>;
|
|
29
|
+
spans: BoundarySpan[];
|
|
30
|
+
polygon: Point2D[];
|
|
31
|
+
boundaryFaces: SpaceBoundaryFace[];
|
|
32
|
+
};
|
|
33
|
+
export declare const WALL_JUNCTION_TOLERANCE = 0.08;
|
|
34
|
+
export declare function pointFromTuple(point: [number, number]): Point2D;
|
|
35
|
+
export declare function pointToTuple(point: Point2D): [number, number];
|
|
36
|
+
export declare function polygonArea(points: Point2D[]): number;
|
|
37
|
+
export declare function polygonSignature(points: Point2D[]): string;
|
|
38
|
+
export declare function dedupeSequentialPoints(points: Point2D[], tolerance?: number): Point2D[];
|
|
39
|
+
export declare function bboxOf(points: Point2D[]): {
|
|
40
|
+
minX: number;
|
|
41
|
+
minY: number;
|
|
42
|
+
maxX: number;
|
|
43
|
+
maxY: number;
|
|
44
|
+
};
|
|
45
|
+
export declare function sampleWallPointsForRoomDetection(wall: Pick<WallNode, 'start' | 'end' | 'curveOffset'>, tolerance?: number): Point2D[];
|
|
46
|
+
/** Farthest a wall end may sit off another wall's reference line and still join its body. */
|
|
47
|
+
export declare const TEE_REACH = 0.4;
|
|
48
|
+
/**
|
|
49
|
+
* How far apart two boundaries' reference lines may be where they still join: the
|
|
50
|
+
* junction tolerance, or, for walls, as far as their drawn bodies can touch.
|
|
51
|
+
*/
|
|
52
|
+
export declare function junctionReach(a: BoundaryNode, b: BoundaryNode): number;
|
|
53
|
+
/**
|
|
54
|
+
* True when two boundaries cross away from their ends (sample vertices included).
|
|
55
|
+
* Room detection and the incremental topology index share this predicate.
|
|
56
|
+
*/
|
|
57
|
+
export declare function boundariesCross(a: BoundaryNode, b: BoundaryNode): boolean;
|
|
58
|
+
export declare function wallEndJoinCandidates(nodes: Readonly<Record<string, AnyNode>>, levelId: string): OpenWallEnd[];
|
|
59
|
+
/** Separator edges preserve intentional openings after wall deletion; only wall ends are reported. */
|
|
60
|
+
export declare function detectOpenWallEnds(nodes: Readonly<Record<string, AnyNode>>, levelId: string): OpenWallEnd[];
|
|
61
|
+
/**
|
|
62
|
+
* Rooms enclosed by walls and separators. Joints where drawn wall bodies touch (thick
|
|
63
|
+
* walls, ends inside another wall's body) only ever add or split rooms: wherever they
|
|
64
|
+
* would lose room area the plain junction rules drew, that structure keeps the plain
|
|
65
|
+
* result, so no scene loses a room it had.
|
|
66
|
+
*/
|
|
67
|
+
export declare function extractRooms(boundaries: BoundaryNode[], options?: {
|
|
68
|
+
includeHoles?: boolean;
|
|
69
|
+
}): ExtractedRoom[];
|
|
70
|
+
export type RoomFace = {
|
|
71
|
+
/** Canonical face id (the extracted room id), stable across callers' face order. */
|
|
72
|
+
key: string;
|
|
73
|
+
polygon: Ring;
|
|
74
|
+
holes: Ring[];
|
|
75
|
+
boundaryWallIds: WallNode['id'][];
|
|
76
|
+
boundarySeparatorIds: SeparatorNode['id'][];
|
|
77
|
+
};
|
|
78
|
+
export declare function detectRoomFaces(levelWalls: WallNode[], levelSeparators?: SeparatorNode[]): RoomFace[];
|
|
79
|
+
//# sourceMappingURL=room-graph.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
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|