@pascal-app/core 1.0.3 → 1.0.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1485) hide show
  1. package/dist/agent-operations/__fixtures__/add-object-cases.d.ts +247 -0
  2. package/dist/agent-operations/__fixtures__/add-object-cases.d.ts.map +1 -0
  3. package/dist/agent-operations/__fixtures__/add-object-cases.js +429 -0
  4. package/dist/agent-operations/__fixtures__/add-stair-cases.d.ts +3 -0
  5. package/dist/agent-operations/__fixtures__/add-stair-cases.d.ts.map +1 -0
  6. package/dist/agent-operations/__fixtures__/add-stair-cases.js +176 -0
  7. package/dist/agent-operations/__fixtures__/build-room-cases.d.ts +4 -0
  8. package/dist/agent-operations/__fixtures__/build-room-cases.d.ts.map +1 -0
  9. package/dist/agent-operations/__fixtures__/build-room-cases.js +1005 -0
  10. package/dist/agent-operations/__fixtures__/cases.d.ts +67 -0
  11. package/dist/agent-operations/__fixtures__/cases.d.ts.map +1 -0
  12. package/dist/agent-operations/__fixtures__/cases.js +868 -0
  13. package/dist/agent-operations/__fixtures__/corner-window-cases.d.ts +3 -0
  14. package/dist/agent-operations/__fixtures__/corner-window-cases.d.ts.map +1 -0
  15. package/dist/agent-operations/__fixtures__/corner-window-cases.js +155 -0
  16. package/dist/agent-operations/__fixtures__/design-brief-cases.d.ts +14 -0
  17. package/dist/agent-operations/__fixtures__/design-brief-cases.d.ts.map +1 -0
  18. package/dist/agent-operations/__fixtures__/design-brief-cases.js +709 -0
  19. package/dist/agent-operations/__fixtures__/find-by-type-cases.d.ts +7 -0
  20. package/dist/agent-operations/__fixtures__/find-by-type-cases.d.ts.map +1 -0
  21. package/dist/agent-operations/__fixtures__/find-by-type-cases.js +21 -0
  22. package/dist/agent-operations/__fixtures__/finish-cases.d.ts +7 -0
  23. package/dist/agent-operations/__fixtures__/finish-cases.d.ts.map +1 -0
  24. package/dist/agent-operations/__fixtures__/finish-cases.js +758 -0
  25. package/dist/agent-operations/__fixtures__/lot-info-cases.d.ts +3 -0
  26. package/dist/agent-operations/__fixtures__/lot-info-cases.d.ts.map +1 -0
  27. package/dist/agent-operations/__fixtures__/lot-info-cases.js +370 -0
  28. package/dist/agent-operations/__fixtures__/merge-windows-cases.d.ts +3 -0
  29. package/dist/agent-operations/__fixtures__/merge-windows-cases.d.ts.map +1 -0
  30. package/dist/agent-operations/__fixtures__/merge-windows-cases.js +321 -0
  31. package/dist/agent-operations/__fixtures__/native-materials.d.ts +2237 -0
  32. package/dist/agent-operations/__fixtures__/native-materials.d.ts.map +1 -0
  33. package/dist/agent-operations/__fixtures__/native-materials.js +82 -0
  34. package/dist/agent-operations/__fixtures__/node-read-cases.d.ts +4 -0
  35. package/dist/agent-operations/__fixtures__/node-read-cases.d.ts.map +1 -0
  36. package/dist/agent-operations/__fixtures__/node-read-cases.js +639 -0
  37. package/dist/agent-operations/__fixtures__/notation-cases.d.ts +24 -0
  38. package/dist/agent-operations/__fixtures__/notation-cases.d.ts.map +1 -0
  39. package/dist/agent-operations/__fixtures__/notation-cases.js +356 -0
  40. package/dist/agent-operations/__fixtures__/place-items-cases.d.ts +17 -0
  41. package/dist/agent-operations/__fixtures__/place-items-cases.d.ts.map +1 -0
  42. package/dist/agent-operations/__fixtures__/place-items-cases.js +584 -0
  43. package/dist/agent-operations/__fixtures__/roof-bearing-cases.d.ts +19726 -0
  44. package/dist/agent-operations/__fixtures__/roof-bearing-cases.d.ts.map +1 -0
  45. package/dist/agent-operations/__fixtures__/roof-bearing-cases.js +106 -0
  46. package/dist/agent-operations/__fixtures__/roof-cases.d.ts +9 -0
  47. package/dist/agent-operations/__fixtures__/roof-cases.d.ts.map +1 -0
  48. package/dist/agent-operations/__fixtures__/roof-cases.js +382 -0
  49. package/dist/agent-operations/__fixtures__/room-cases.d.ts +4 -0
  50. package/dist/agent-operations/__fixtures__/room-cases.d.ts.map +1 -0
  51. package/dist/agent-operations/__fixtures__/room-cases.js +473 -0
  52. package/dist/agent-operations/__fixtures__/scene-check-cases.d.ts +4 -0
  53. package/dist/agent-operations/__fixtures__/scene-check-cases.d.ts.map +1 -0
  54. package/dist/agent-operations/__fixtures__/scene-check-cases.js +417 -0
  55. package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts +5 -0
  56. package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts.map +1 -0
  57. package/dist/agent-operations/__fixtures__/search-assets-cases.js +149 -0
  58. package/dist/agent-operations/__fixtures__/site-cases.d.ts +290 -0
  59. package/dist/agent-operations/__fixtures__/site-cases.d.ts.map +1 -0
  60. package/dist/agent-operations/__fixtures__/site-cases.js +780 -0
  61. package/dist/agent-operations/__fixtures__/structure-cases.d.ts +7 -0
  62. package/dist/agent-operations/__fixtures__/structure-cases.d.ts.map +1 -0
  63. package/dist/agent-operations/__fixtures__/structure-cases.js +1215 -0
  64. package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts +313 -0
  65. package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts.map +1 -0
  66. package/dist/agent-operations/__fixtures__/verify-scene-cases.js +350 -0
  67. package/dist/agent-operations/__fixtures__/view-assets-cases.d.ts +3 -0
  68. package/dist/agent-operations/__fixtures__/view-assets-cases.d.ts.map +1 -0
  69. package/dist/agent-operations/__fixtures__/view-assets-cases.js +155 -0
  70. package/dist/agent-operations/__fixtures__/view-scene-cases.d.ts +50 -0
  71. package/dist/agent-operations/__fixtures__/view-scene-cases.d.ts.map +1 -0
  72. package/dist/agent-operations/__fixtures__/view-scene-cases.js +425 -0
  73. package/dist/agent-operations/achieved.d.ts +21 -0
  74. package/dist/agent-operations/achieved.d.ts.map +1 -0
  75. package/dist/agent-operations/achieved.js +48 -0
  76. package/dist/agent-operations/add-column.d.ts +23 -0
  77. package/dist/agent-operations/add-column.d.ts.map +1 -0
  78. package/dist/agent-operations/add-column.js +99 -0
  79. package/dist/agent-operations/add-fence.d.ts +18 -0
  80. package/dist/agent-operations/add-fence.d.ts.map +1 -0
  81. package/dist/agent-operations/add-fence.js +48 -0
  82. package/dist/agent-operations/add-level.d.ts +17 -0
  83. package/dist/agent-operations/add-level.d.ts.map +1 -0
  84. package/dist/agent-operations/add-level.js +130 -0
  85. package/dist/agent-operations/add-object.d.ts +143 -0
  86. package/dist/agent-operations/add-object.d.ts.map +1 -0
  87. package/dist/agent-operations/add-object.js +522 -0
  88. package/dist/agent-operations/add-wall.d.ts +13 -0
  89. package/dist/agent-operations/add-wall.d.ts.map +1 -0
  90. package/dist/agent-operations/add-wall.js +73 -0
  91. package/dist/agent-operations/apply-changes.d.ts +22 -0
  92. package/dist/agent-operations/apply-changes.d.ts.map +1 -0
  93. package/dist/agent-operations/apply-changes.js +125 -0
  94. package/dist/agent-operations/apply-outcome.d.ts +21 -0
  95. package/dist/agent-operations/apply-outcome.d.ts.map +1 -0
  96. package/dist/agent-operations/apply-outcome.js +33 -0
  97. package/dist/agent-operations/asset-views.d.ts +75 -0
  98. package/dist/agent-operations/asset-views.d.ts.map +1 -0
  99. package/dist/agent-operations/asset-views.js +234 -0
  100. package/dist/agent-operations/author-scene.d.ts +157 -0
  101. package/dist/agent-operations/author-scene.d.ts.map +1 -0
  102. package/dist/agent-operations/author-scene.js +1076 -0
  103. package/dist/agent-operations/authored-scene-merge.d.ts +4 -0
  104. package/dist/agent-operations/authored-scene-merge.d.ts.map +1 -0
  105. package/dist/agent-operations/authored-scene-merge.js +96 -0
  106. package/dist/agent-operations/batch.d.ts +22 -0
  107. package/dist/agent-operations/batch.d.ts.map +1 -0
  108. package/dist/agent-operations/batch.js +104 -0
  109. package/dist/agent-operations/ceiling-object-observations.d.ts +31 -0
  110. package/dist/agent-operations/ceiling-object-observations.d.ts.map +1 -0
  111. package/dist/agent-operations/ceiling-object-observations.js +111 -0
  112. package/dist/agent-operations/collections.d.ts +28 -0
  113. package/dist/agent-operations/collections.d.ts.map +1 -0
  114. package/dist/agent-operations/collections.js +130 -0
  115. package/dist/agent-operations/corner-window.d.ts +19 -0
  116. package/dist/agent-operations/corner-window.d.ts.map +1 -0
  117. package/dist/agent-operations/corner-window.js +84 -0
  118. package/dist/agent-operations/create-roof.d.ts +32 -0
  119. package/dist/agent-operations/create-roof.d.ts.map +1 -0
  120. package/dist/agent-operations/create-roof.js +304 -0
  121. package/dist/agent-operations/create-room.d.ts +38 -0
  122. package/dist/agent-operations/create-room.d.ts.map +1 -0
  123. package/dist/agent-operations/create-room.js +245 -0
  124. package/dist/agent-operations/create-stair.d.ts +11 -0
  125. package/dist/agent-operations/create-stair.d.ts.map +1 -0
  126. package/dist/agent-operations/create-stair.js +330 -0
  127. package/dist/agent-operations/delete-node.d.ts +6 -0
  128. package/dist/agent-operations/delete-node.d.ts.map +1 -0
  129. package/dist/agent-operations/delete-node.js +9 -0
  130. package/dist/agent-operations/design-brief.d.ts +38 -0
  131. package/dist/agent-operations/design-brief.d.ts.map +1 -0
  132. package/dist/agent-operations/design-brief.js +300 -0
  133. package/dist/agent-operations/designs.d.ts +24 -0
  134. package/dist/agent-operations/designs.d.ts.map +1 -0
  135. package/dist/agent-operations/designs.js +48 -0
  136. package/dist/agent-operations/door-clearance.d.ts +150 -0
  137. package/dist/agent-operations/door-clearance.d.ts.map +1 -0
  138. package/dist/agent-operations/door-clearance.js +391 -0
  139. package/dist/agent-operations/duplicate-level.d.ts +12 -0
  140. package/dist/agent-operations/duplicate-level.d.ts.map +1 -0
  141. package/dist/agent-operations/duplicate-level.js +55 -0
  142. package/dist/agent-operations/find-by-type.d.ts +18 -0
  143. package/dist/agent-operations/find-by-type.d.ts.map +1 -0
  144. package/dist/agent-operations/find-by-type.js +317 -0
  145. package/dist/agent-operations/furnish-room.d.ts +39 -0
  146. package/dist/agent-operations/furnish-room.d.ts.map +1 -0
  147. package/dist/agent-operations/furnish-room.js +306 -0
  148. package/dist/agent-operations/furniture-kind.d.ts +22 -0
  149. package/dist/agent-operations/furniture-kind.d.ts.map +1 -0
  150. package/dist/agent-operations/furniture-kind.js +69 -0
  151. package/dist/agent-operations/get-node.d.ts +12 -0
  152. package/dist/agent-operations/get-node.d.ts.map +1 -0
  153. package/dist/agent-operations/get-node.js +105 -0
  154. package/dist/agent-operations/hosted-services.d.ts +14 -0
  155. package/dist/agent-operations/hosted-services.d.ts.map +1 -0
  156. package/dist/agent-operations/hosted-services.js +22 -0
  157. package/dist/agent-operations/index.d.ts +489 -0
  158. package/dist/agent-operations/index.d.ts.map +1 -0
  159. package/dist/agent-operations/index.js +141 -0
  160. package/dist/agent-operations/item-space.d.ts +22 -0
  161. package/dist/agent-operations/item-space.d.ts.map +1 -0
  162. package/dist/agent-operations/item-space.js +69 -0
  163. package/dist/agent-operations/layout-clearance.d.ts +157 -0
  164. package/dist/agent-operations/layout-clearance.d.ts.map +1 -0
  165. package/dist/agent-operations/layout-clearance.js +500 -0
  166. package/dist/agent-operations/level-height-fill.d.ts +12 -0
  167. package/dist/agent-operations/level-height-fill.d.ts.map +1 -0
  168. package/dist/agent-operations/level-height-fill.js +59 -0
  169. package/dist/agent-operations/level-reads.d.ts +37 -0
  170. package/dist/agent-operations/level-reads.d.ts.map +1 -0
  171. package/dist/agent-operations/level-reads.js +168 -0
  172. package/dist/agent-operations/level-target.d.ts +11 -0
  173. package/dist/agent-operations/level-target.d.ts.map +1 -0
  174. package/dist/agent-operations/level-target.js +29 -0
  175. package/dist/agent-operations/list-levels.d.ts +4 -0
  176. package/dist/agent-operations/list-levels.d.ts.map +1 -0
  177. package/dist/agent-operations/list-levels.js +54 -0
  178. package/dist/agent-operations/material-preset.d.ts +11 -0
  179. package/dist/agent-operations/material-preset.d.ts.map +1 -0
  180. package/dist/agent-operations/material-preset.js +68 -0
  181. package/dist/agent-operations/material-refs.d.ts +30 -0
  182. package/dist/agent-operations/material-refs.d.ts.map +1 -0
  183. package/dist/agent-operations/material-refs.js +105 -0
  184. package/dist/agent-operations/merge-windows.d.ts +6 -0
  185. package/dist/agent-operations/merge-windows.d.ts.map +1 -0
  186. package/dist/agent-operations/merge-windows.js +27 -0
  187. package/dist/agent-operations/move-roofs.d.ts +9 -0
  188. package/dist/agent-operations/move-roofs.d.ts.map +1 -0
  189. package/dist/agent-operations/move-roofs.js +29 -0
  190. package/dist/agent-operations/node-patch.d.ts +3 -0
  191. package/dist/agent-operations/node-patch.d.ts.map +1 -0
  192. package/dist/agent-operations/node-patch.js +114 -0
  193. package/dist/agent-operations/paint.d.ts +22 -0
  194. package/dist/agent-operations/paint.d.ts.map +1 -0
  195. package/dist/agent-operations/paint.js +329 -0
  196. package/dist/agent-operations/photo-elevation.d.ts +155 -0
  197. package/dist/agent-operations/photo-elevation.d.ts.map +1 -0
  198. package/dist/agent-operations/photo-elevation.js +761 -0
  199. package/dist/agent-operations/place-in-room.d.ts +29 -0
  200. package/dist/agent-operations/place-in-room.d.ts.map +1 -0
  201. package/dist/agent-operations/place-in-room.js +403 -0
  202. package/dist/agent-operations/place-items.d.ts +20 -0
  203. package/dist/agent-operations/place-items.d.ts.map +1 -0
  204. package/dist/agent-operations/place-items.js +239 -0
  205. package/dist/agent-operations/plan-geometry.d.ts +24 -0
  206. package/dist/agent-operations/plan-geometry.d.ts.map +1 -0
  207. package/dist/agent-operations/plan-geometry.js +97 -0
  208. package/dist/agent-operations/point-context.d.ts +139 -0
  209. package/dist/agent-operations/point-context.d.ts.map +1 -0
  210. package/dist/agent-operations/point-context.js +1 -0
  211. package/dist/agent-operations/project-files.d.ts +9 -0
  212. package/dist/agent-operations/project-files.d.ts.map +1 -0
  213. package/dist/agent-operations/project-files.js +25 -0
  214. package/dist/agent-operations/record-made.d.ts +18 -0
  215. package/dist/agent-operations/record-made.d.ts.map +1 -0
  216. package/dist/agent-operations/record-made.js +28 -0
  217. package/dist/agent-operations/roof-footprint.d.ts +24 -0
  218. package/dist/agent-operations/roof-footprint.d.ts.map +1 -0
  219. package/dist/agent-operations/roof-footprint.js +242 -0
  220. package/dist/agent-operations/roof-writes.d.ts +20 -0
  221. package/dist/agent-operations/roof-writes.d.ts.map +1 -0
  222. package/dist/agent-operations/roof-writes.js +165 -0
  223. package/dist/agent-operations/room-findings.d.ts +54 -0
  224. package/dist/agent-operations/room-findings.d.ts.map +1 -0
  225. package/dist/agent-operations/room-findings.js +143 -0
  226. package/dist/agent-operations/room-floor-script.d.ts +23 -0
  227. package/dist/agent-operations/room-floor-script.d.ts.map +1 -0
  228. package/dist/agent-operations/room-floor-script.js +54 -0
  229. package/dist/agent-operations/room-structure.d.ts +87 -0
  230. package/dist/agent-operations/room-structure.d.ts.map +1 -0
  231. package/dist/agent-operations/room-structure.js +144 -0
  232. package/dist/agent-operations/scene-checkpoint.d.ts +94 -0
  233. package/dist/agent-operations/scene-checkpoint.d.ts.map +1 -0
  234. package/dist/agent-operations/scene-checkpoint.js +176 -0
  235. package/dist/agent-operations/scene-materials.d.ts +15 -0
  236. package/dist/agent-operations/scene-materials.d.ts.map +1 -0
  237. package/dist/agent-operations/scene-materials.js +62 -0
  238. package/dist/agent-operations/scene-measure.d.ts +73 -0
  239. package/dist/agent-operations/scene-measure.d.ts.map +1 -0
  240. package/dist/agent-operations/scene-measure.js +73 -0
  241. package/dist/agent-operations/scene-queries.d.ts +4941 -0
  242. package/dist/agent-operations/scene-queries.d.ts.map +1 -0
  243. package/dist/agent-operations/scene-queries.js +74 -0
  244. package/dist/agent-operations/scene-review.d.ts +52 -0
  245. package/dist/agent-operations/scene-review.d.ts.map +1 -0
  246. package/dist/agent-operations/scene-review.js +106 -0
  247. package/dist/agent-operations/scene-view.d.ts +165 -0
  248. package/dist/agent-operations/scene-view.d.ts.map +1 -0
  249. package/dist/agent-operations/scene-view.js +916 -0
  250. package/dist/agent-operations/search-assets.d.ts +14 -0
  251. package/dist/agent-operations/search-assets.d.ts.map +1 -0
  252. package/dist/agent-operations/search-assets.js +43 -0
  253. package/dist/agent-operations/search-materials.d.ts +18 -0
  254. package/dist/agent-operations/search-materials.d.ts.map +1 -0
  255. package/dist/agent-operations/search-materials.js +165 -0
  256. package/dist/agent-operations/set-checkpoint.d.ts +9 -0
  257. package/dist/agent-operations/set-checkpoint.d.ts.map +1 -0
  258. package/dist/agent-operations/set-checkpoint.js +31 -0
  259. package/dist/agent-operations/set-ground-level.d.ts +12 -0
  260. package/dist/agent-operations/set-ground-level.d.ts.map +1 -0
  261. package/dist/agent-operations/set-ground-level.js +61 -0
  262. package/dist/agent-operations/site.d.ts +21 -0
  263. package/dist/agent-operations/site.d.ts.map +1 -0
  264. package/dist/agent-operations/site.js +123 -0
  265. package/dist/agent-operations/stairs.d.ts +5 -0
  266. package/dist/agent-operations/stairs.d.ts.map +1 -0
  267. package/dist/agent-operations/stairs.js +70 -0
  268. package/dist/agent-operations/types.d.ts +118 -0
  269. package/dist/agent-operations/types.d.ts.map +1 -0
  270. package/dist/agent-operations/types.js +1 -0
  271. package/dist/agent-operations/verify-scene.d.ts +84 -0
  272. package/dist/agent-operations/verify-scene.d.ts.map +1 -0
  273. package/dist/agent-operations/verify-scene.js +548 -0
  274. package/dist/agent-operations/wall-face-script.d.ts +28 -0
  275. package/dist/agent-operations/wall-face-script.d.ts.map +1 -0
  276. package/dist/agent-operations/wall-face-script.js +62 -0
  277. package/dist/agent-operations/wall-object-observations.d.ts +41 -0
  278. package/dist/agent-operations/wall-object-observations.d.ts.map +1 -0
  279. package/dist/agent-operations/wall-object-observations.js +249 -0
  280. package/dist/agent-operations/wall-opening.d.ts +65 -0
  281. package/dist/agent-operations/wall-opening.d.ts.map +1 -0
  282. package/dist/agent-operations/wall-opening.js +55 -0
  283. package/dist/agent-operations/wall-skirting.d.ts +24 -0
  284. package/dist/agent-operations/wall-skirting.d.ts.map +1 -0
  285. package/dist/agent-operations/wall-skirting.js +85 -0
  286. package/dist/agent-tools/achieved.d.ts +9 -0
  287. package/dist/agent-tools/achieved.d.ts.map +1 -0
  288. package/dist/agent-tools/achieved.js +8 -0
  289. package/dist/agent-tools/add-object.d.ts +47 -0
  290. package/dist/agent-tools/add-object.d.ts.map +1 -0
  291. package/dist/agent-tools/add-object.js +92 -0
  292. package/dist/agent-tools/assets.d.ts +21 -0
  293. package/dist/agent-tools/assets.d.ts.map +1 -0
  294. package/dist/agent-tools/assets.js +30 -0
  295. package/dist/agent-tools/author-scene.d.ts +651 -0
  296. package/dist/agent-tools/author-scene.d.ts.map +1 -0
  297. package/dist/agent-tools/author-scene.js +252 -0
  298. package/dist/agent-tools/batch.d.ts +25 -0
  299. package/dist/agent-tools/batch.d.ts.map +1 -0
  300. package/dist/agent-tools/batch.js +61 -0
  301. package/dist/agent-tools/checkpoints.d.ts +13 -0
  302. package/dist/agent-tools/checkpoints.d.ts.map +1 -0
  303. package/dist/agent-tools/checkpoints.js +16 -0
  304. package/dist/agent-tools/clear-scene.d.ts +10 -0
  305. package/dist/agent-tools/clear-scene.d.ts.map +1 -0
  306. package/dist/agent-tools/clear-scene.js +9 -0
  307. package/dist/agent-tools/collections.d.ts +35 -0
  308. package/dist/agent-tools/collections.d.ts.map +1 -0
  309. package/dist/agent-tools/collections.js +31 -0
  310. package/dist/agent-tools/columns.d.ts +44 -0
  311. package/dist/agent-tools/columns.d.ts.map +1 -0
  312. package/dist/agent-tools/columns.js +59 -0
  313. package/dist/agent-tools/contract.d.ts +68 -0
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@@ -0,0 +1,729 @@
1
+ import { DEFAULT_SLAB_ELEVATION, SlabNode } from '../schema/nodes/slab.js';
2
+ import { stairArrivalOpening } from '../systems/stair/stair-footprint.js';
3
+ import { omitUndefined } from '../utils/omit-undefined.js';
4
+ import { automaticFloorHeight, floorPlateHoldsUnderside, footprintLift, } from './floor-foundation-datum.js';
5
+ import { floorOpeningFootprints } from './floor-opening-footprints.js';
6
+ import { openingsForSurface } from './floor-opening-intent.js';
7
+ import { comparePlateComponents, keyedFloorPlateId } from './floor-plate-id.js';
8
+ import { exposedIntervals, plateFootprint, roomClearPolygon, roomWallFootprints, } from './level-footprints.js';
9
+ import { area, difference, intersection, union } from './polygon-boolean.js';
10
+ import { autoRoomVerticalPlacements } from './room-vertical-placement.js';
11
+ import { getRenderableSlabPolygon } from './slab-polygon.js';
12
+ // Migration validates construction without interpreting historical material payloads.
13
+ export function parseSlabConstruction(source) {
14
+ const { material, slots, ...construction } = source;
15
+ return omitUndefined({
16
+ ...SlabNode.parse(construction),
17
+ ...(material === undefined ? {} : { material }),
18
+ ...(slots === undefined ? {} : { slots }),
19
+ });
20
+ }
21
+ export function slabFootprint(node) {
22
+ return { outer: node.polygon, holes: node.holes ?? [] };
23
+ }
24
+ const footprintCache = new Map();
25
+ const footprintObjects = new WeakMap();
26
+ const overlapCache = new WeakMap();
27
+ function prepareFootprint(polygon, levelId = '') {
28
+ const objectCache = footprintObjects.get(polygon.outer);
29
+ const byObject = objectCache?.get(polygon.holes);
30
+ if (byObject)
31
+ return byObject;
32
+ const signature = JSON.stringify([polygon.outer, polygon.holes]);
33
+ let level = footprintCache.get(levelId);
34
+ if (!level) {
35
+ if (footprintCache.size >= 32)
36
+ footprintCache.delete(footprintCache.keys().next().value);
37
+ level = new Map();
38
+ footprintCache.set(levelId, level);
39
+ }
40
+ const cached = level.get(signature);
41
+ if (cached) {
42
+ const cache = objectCache ?? new WeakMap();
43
+ cache.set(polygon.holes, cached);
44
+ if (!objectCache)
45
+ footprintObjects.set(polygon.outer, cache);
46
+ return cached;
47
+ }
48
+ let minX = Infinity, minZ = Infinity, maxX = -Infinity, maxZ = -Infinity;
49
+ for (const [x, z] of polygon.outer) {
50
+ minX = Math.min(minX, x);
51
+ minZ = Math.min(minZ, z);
52
+ maxX = Math.max(maxX, x);
53
+ maxZ = Math.max(maxZ, z);
54
+ }
55
+ const prepared = { signature, polygon, bounds: [minX, minZ, maxX, maxZ] };
56
+ if (level.size >= 512)
57
+ level.delete(level.keys().next().value);
58
+ level.set(signature, prepared);
59
+ const cache = objectCache ?? new WeakMap();
60
+ cache.set(polygon.holes, prepared);
61
+ if (!objectCache)
62
+ footprintObjects.set(polygon.outer, cache);
63
+ return prepared;
64
+ }
65
+ function boundsOverlap(a, b) {
66
+ const left = a.bounds, right = b.bounds;
67
+ return left[2] > right[0] && right[2] > left[0] && left[3] > right[1] && right[3] > left[1];
68
+ }
69
+ function normalizedFootprint(footprint) {
70
+ if (!footprint.normalized) {
71
+ footprint.normalized = union([footprint.polygon]);
72
+ footprint.area = area(footprint.normalized);
73
+ }
74
+ return footprint.normalized;
75
+ }
76
+ function preparedIoU(a, b) {
77
+ if (!boundsOverlap(a, b))
78
+ return 0;
79
+ if (a.signature === b.signature)
80
+ return area([a.polygon]) > 0 ? 1 : 0;
81
+ const cached = overlapCache.get(a)?.get(b);
82
+ if (cached !== undefined)
83
+ return cached;
84
+ const left = normalizedFootprint(a), right = normalizedFootprint(b);
85
+ const overlap = area(intersection(left, right));
86
+ const combined = a.area + b.area - overlap;
87
+ const iou = combined > 0 ? overlap / combined : 0;
88
+ let neighbors = overlapCache.get(a);
89
+ if (!neighbors) {
90
+ neighbors = new WeakMap();
91
+ overlapCache.set(a, neighbors);
92
+ }
93
+ neighbors.set(b, iou);
94
+ return iou;
95
+ }
96
+ export function footprintIoU(a, b) {
97
+ const bounds = (polygon) => {
98
+ const xs = polygon.outer.map((p) => p[0]), zs = polygon.outer.map((p) => p[1]);
99
+ return [Math.min(...xs), Math.min(...zs), Math.max(...xs), Math.max(...zs)];
100
+ };
101
+ const ab = bounds(a), bb = bounds(b);
102
+ if (ab[2] <= bb[0] || bb[2] <= ab[0] || ab[3] <= bb[1] || bb[3] <= ab[1])
103
+ return 0;
104
+ const left = union([a]), right = union([b]);
105
+ const overlap = area(intersection(left, right));
106
+ const combined = area(left) + area(right) - overlap;
107
+ return combined > 0 ? overlap / combined : 0;
108
+ }
109
+ function construction(slab) {
110
+ return {
111
+ thickness: slab?.thickness ?? 0.05,
112
+ recessed: slab?.recessed ?? false,
113
+ fillToTerrain: slab?.fillToTerrain ?? false,
114
+ };
115
+ }
116
+ export function buildFloorPlates({ rooms, slabs, levelId, mintId, retiredZones = new Map(), nodes, additionalHoles = [], openingIndex, renderedManualCuts = true, }) {
117
+ const existing = slabs
118
+ .filter((slab) => slab.boundary === 'auto' || slab.autoFromWalls)
119
+ .sort((a, b) => a.id.localeCompare(b.id));
120
+ const footprints = new Map(existing.map((slab) => [slab.id, prepareFootprint(slabFootprint(slab), levelId)]));
121
+ const footprintOf = (slab) => footprints.get(slab.id) ?? prepareFootprint(slabFootprint(slab), levelId);
122
+ const matchingFootprints = new Map(existing.map((slab) => [
123
+ slab.id,
124
+ prepareFootprint({
125
+ outer: slab.polygon,
126
+ holes: slab.holes.filter((_, i) => slab.holeMetadata[i]?.source === 'room'),
127
+ }, levelId),
128
+ ]));
129
+ const zoneIdCache = new WeakMap();
130
+ const sourceIds = (slab) => {
131
+ let ids = zoneIdCache.get(slab);
132
+ if (!ids) {
133
+ ids = (slab.zoneIds ?? []).map((id) => retiredZones.get(id) ?? id);
134
+ zoneIdCache.set(slab, ids);
135
+ }
136
+ return ids;
137
+ };
138
+ const eligible = rooms
139
+ .filter((room) => room.zone.spaceRole === 'room' &&
140
+ room.zone.enclosureStatus !== 'open' &&
141
+ room.zone.hasFloor !== false &&
142
+ (room.zone.floor?.support === 'open' ||
143
+ !slabs.some((slab) => slab.id === room.zone.floor?.sourceSlabId &&
144
+ area(intersection(slabFootprint(room), slabFootprint(slab))) > 1e-4)))
145
+ .sort((a, b) => a.zone.id.localeCompare(b.zone.id));
146
+ const sources = new Map(eligible.map((room) => {
147
+ const face = slabFootprint(room);
148
+ const roomFootprint = prepareFootprint(face, levelId);
149
+ const candidates = existing
150
+ .filter((slab) => slab.support === room.zone.floor?.support &&
151
+ (slab.plateRole !== 'base' ||
152
+ !existing.some((other) => other.plateRole &&
153
+ other.plateRole !== 'base' &&
154
+ sourceIds(other).includes(room.zone.id))) &&
155
+ (slab.support !== 'open' || sourceIds(slab).includes(room.zone.id)))
156
+ .map((slab) => ({
157
+ slab,
158
+ linked: sourceIds(slab).includes(room.zone.id),
159
+ iou: preparedIoU(footprintOf(slab), roomFootprint),
160
+ }))
161
+ .filter(({ linked, iou }) => linked || iou > 0)
162
+ .sort((a, b) => Number(b.linked) - Number(a.linked) ||
163
+ b.iou - a.iou ||
164
+ a.slab.id.localeCompare(b.slab.id));
165
+ return [room.zone.id, candidates[0]?.slab];
166
+ }));
167
+ const derived = nodes ? autoRoomVerticalPlacements(eligible, nodes) : new Map();
168
+ const intent = new Map(eligible.map((room) => [room.zone.id, room.zone.floor?.elevation]));
169
+ const grounded = eligible.filter((room) => room.zone.floor?.support !== 'open');
170
+ const ownRooms = grounded.filter((room) => !!room.zone.floor?.footprint);
171
+ const sharedRooms = grounded.filter((room) => !room.zone.floor?.footprint);
172
+ const keyedSources = new Map();
173
+ const keyedPlateIds = new Set();
174
+ for (const key of new Set(ownRooms.map((room) => room.zone.floor.footprint))) {
175
+ const ids = new Set(Array.from({ length: existing.length + 1 }, (_, i) => keyedFloorPlateId(levelId, key, i)));
176
+ const sources = existing.filter((plate) => plate.plateRole === 'base' && ids.has(plate.id));
177
+ keyedSources.set(key, sources);
178
+ for (const source of sources)
179
+ keyedPlateIds.add(source.id);
180
+ }
181
+ const ownSource = (room) => keyedSources.get(room.zone.floor.footprint)?.[0];
182
+ const inheritedSource = (room) => existing
183
+ .filter((slab) => slab.plateRole === 'base')
184
+ .map((slab) => ({
185
+ slab,
186
+ overlap: area(intersection(slabFootprint(slab), slabFootprint(room))),
187
+ }))
188
+ .filter((entry) => entry.overlap > 0)
189
+ .sort((a, b) => b.overlap - a.overlap || a.slab.id.localeCompare(b.slab.id))[0]?.slab;
190
+ const ownHeight = (room) => {
191
+ const source = ownSource(room);
192
+ return (source?.floorHeight ??
193
+ (source && nodes && !floorPlateHoldsUnderside(nodes, source)
194
+ ? automaticFloorHeight(nodes, source)
195
+ : source?.elevation) ??
196
+ room.zone.floor?.elevation ??
197
+ inheritedSource(room)?.elevation ??
198
+ derived.get(room.zone.id) ??
199
+ DEFAULT_SLAB_ELEVATION);
200
+ };
201
+ const wallOwners = new Map();
202
+ for (const room of [
203
+ ...sharedRooms,
204
+ ...ownRooms
205
+ .slice()
206
+ .sort((a, b) => ownHeight(b) - ownHeight(a) ||
207
+ a.zone.floor.footprint.localeCompare(b.zone.floor.footprint)),
208
+ ])
209
+ for (const span of room.spans)
210
+ if (span.kind === 'wall' && !wallOwners.has(span.boundaryId))
211
+ wallOwners.set(span.boundaryId, room.zone.floor?.footprint);
212
+ const partitions = ownRooms.length
213
+ ? [
214
+ sharedRooms,
215
+ ...[...new Set(ownRooms.map((room) => room.zone.floor.footprint))]
216
+ .sort()
217
+ .map((key) => ownRooms.filter((room) => room.zone.floor.footprint === key)),
218
+ ].filter((group) => group.length)
219
+ : [grounded];
220
+ const components = partitions
221
+ .flatMap((group) => {
222
+ const own = group[0]?.zone.floor?.footprint ? group[0] : undefined;
223
+ const excludedWalls = ownRooms.length
224
+ ? [...wallOwners].flatMap(([id, owner]) => {
225
+ const polygon = group[0]?.context.wallFootprints.get(id);
226
+ return owner !== own?.zone.floor?.footprint && polygon ? [polygon] : [];
227
+ })
228
+ : [];
229
+ const outline = ownRooms.length
230
+ ? union([
231
+ plateFootprint(group),
232
+ ...[...wallOwners].flatMap(([id, owner]) => {
233
+ const polygon = group[0]?.context.wallFootprints.get(id);
234
+ return owner === own?.zone.floor?.footprint && polygon ? [polygon] : [];
235
+ }),
236
+ ])
237
+ : plateFootprint(group);
238
+ return (excludedWalls.length ? difference(outline, union(excludedWalls)) : union([outline]))
239
+ .sort(comparePlateComponents)
240
+ .map((footprint) => ({ footprint, group, own }));
241
+ })
242
+ .flatMap(({ footprint, group, own, }) => {
243
+ if (own)
244
+ return [{ footprint, group, own }];
245
+ const owners = existing.filter((slab) => slab.plateRole === 'base' &&
246
+ !keyedPlateIds.has(slab.id) &&
247
+ (!ownRooms.length ||
248
+ sourceIds(slab).some((id) => sharedRooms.some((room) => room.zone.id === id))) &&
249
+ slab.support !== 'open' &&
250
+ boundsOverlap(footprintOf(slab), prepareFootprint(footprint, levelId)) &&
251
+ area(intersection(slabFootprint(slab), footprint)) > 1e-6);
252
+ if (new Set(owners.map((slab) => String(slab.referenceFloorElevation))).size <= 1)
253
+ return [{ footprint, group, own }];
254
+ let remaining = [footprint];
255
+ const domains = [];
256
+ for (const owner of owners.sort((a, b) => a.id.localeCompare(b.id))) {
257
+ const claimed = intersection(remaining, slabFootprint(owner));
258
+ domains.push(...claimed);
259
+ remaining = difference(remaining, slabFootprint(owner));
260
+ }
261
+ return [...domains, ...remaining]
262
+ .sort(comparePlateComponents)
263
+ .map((footprint) => ({ footprint, group, own }));
264
+ })
265
+ .filter(({ footprint, group, own }) => !own || group.some((room) => area(intersection(slabFootprint(room), footprint)) > 1e-6))
266
+ .map(({ footprint, group, own }) => {
267
+ const members = group.filter((room) => area(intersection(slabFootprint(room), footprint)) > 0);
268
+ let source = (own ? ownSource(own) : undefined) ??
269
+ existing
270
+ .filter((slab) => slab.support !== 'open' &&
271
+ (!slab.plateRole || slab.plateRole === 'base') &&
272
+ (own ||
273
+ (!keyedPlateIds.has(slab.id) &&
274
+ (!ownRooms.length ||
275
+ sourceIds(slab).some((id) => sharedRooms.some((room) => room.zone.id === id))))))
276
+ .map((slab) => ({
277
+ slab,
278
+ overlap: boundsOverlap(footprintOf(slab), prepareFootprint(footprint, levelId))
279
+ ? area(intersection(slabFootprint(slab), footprint))
280
+ : 0,
281
+ }))
282
+ .filter((entry) => entry.overlap > 0)
283
+ .sort((a, b) => b.overlap - a.overlap || a.slab.id.localeCompare(b.slab.id))[0]?.slab;
284
+ if (own && !ownSource(own)) {
285
+ const elevation = ownHeight(own);
286
+ source = source
287
+ ? {
288
+ ...source,
289
+ ...(!ownSource(own) ? { name: 'Floor plate' } : {}),
290
+ floorHeight: elevation,
291
+ thickness: nodes &&
292
+ floorPlateHoldsUnderside(nodes, {
293
+ ...source,
294
+ polygon: footprint.outer,
295
+ holes: footprint.holes,
296
+ })
297
+ ? source.thickness + elevation - source.elevation
298
+ : source.thickness,
299
+ referenceFloorElevation: elevation - (nodes ? footprintLift(nodes, source) : 0),
300
+ }
301
+ : undefined;
302
+ }
303
+ const elevation = (own ? ownHeight(own) : undefined) ??
304
+ source?.floorHeight ??
305
+ (source?.plateRole === 'base' && nodes && floorPlateHoldsUnderside(nodes, source)
306
+ ? source.elevation
307
+ : undefined) ??
308
+ source?.referenceFloorElevation ??
309
+ (members.length
310
+ ? Math.max(...members.map((room) => derived.get(room.zone.id) ?? DEFAULT_SLAB_ELEVATION))
311
+ : DEFAULT_SLAB_ELEVATION);
312
+ const holdsUnderside = !!nodes &&
313
+ floorPlateHoldsUnderside(nodes, {
314
+ ...source,
315
+ parentId: levelId,
316
+ polygon: footprint.outer,
317
+ holes: footprint.holes,
318
+ });
319
+ return { footprint, members, source, elevation, own, holdsUnderside };
320
+ });
321
+ const componentOf = (room) => components.find((component) => component.members.includes(room));
322
+ const baseOf = (room) => componentOf(room)?.elevation ?? DEFAULT_SLAB_ELEVATION;
323
+ const elevationOf = (room) => intent.get(room.zone.id) ?? baseOf(room);
324
+ const thresholds = floorOpeningFootprints(grounded, elevationOf, nodes ?? {});
325
+ const interiors = new Map(grounded.map((room) => [
326
+ room.zone.id,
327
+ union([
328
+ Math.abs(elevationOf(room) - baseOf(room)) >= 0.001 - 1e-9 ? roomClearPolygon(room) : [],
329
+ ...(thresholds.get(room.zone.id) ?? []),
330
+ ]),
331
+ ]));
332
+ const baseSource = existing
333
+ .filter((slab) => slab.plateRole === 'base')
334
+ .sort((a, b) => area([slabFootprint(b)]) - area([slabFootprint(a)]) || a.id.localeCompare(b.id))[0] ??
335
+ existing.find((slab) => slab.support !== 'open' && Math.abs(slab.elevation - DEFAULT_SLAB_ELEVATION) < 0.001) ??
336
+ (grounded[0] ? sources.get(grounded[0].zone.id) : undefined);
337
+ const baseConstruction = construction(baseSource?.plateRole === 'platform' ? undefined : baseSource);
338
+ const supported = (room) => {
339
+ const component = componentOf(room);
340
+ return (!!nodes &&
341
+ !!component &&
342
+ floorPlateHoldsUnderside(nodes, (component.source ?? {
343
+ id: `slab_support_probe_${levelId}`,
344
+ parentId: levelId,
345
+ polygon: component.footprint.outer,
346
+ })));
347
+ };
348
+ const definitions = [
349
+ ...components.map((component) => ({
350
+ members: component.members,
351
+ template: component.source,
352
+ footprints: difference(component.own
353
+ ? union([
354
+ component.footprint,
355
+ ...component.members.flatMap((room) => thresholds.get(room.zone.id) ?? []),
356
+ ])
357
+ : component.footprint, union([
358
+ ...(ownRooms.length
359
+ ? grounded
360
+ .filter((room) => !component.members.includes(room) &&
361
+ elevationOf(room) >= component.elevation - 1e-9)
362
+ .flatMap((room) => thresholds.get(room.zone.id) ?? [])
363
+ : []),
364
+ ...component.members
365
+ .filter((room) => elevationOf(room) <= component.elevation - 0.001 + 1e-9)
366
+ .flatMap((room) => interiors.get(room.zone.id)),
367
+ ])),
368
+ elevation: component.elevation,
369
+ floorHeight: component.own
370
+ ? component.holdsUnderside
371
+ ? undefined
372
+ : component.elevation
373
+ : component.source?.floorHeight,
374
+ referenceFloorElevation: component.source?.referenceFloorElevation,
375
+ foundation: component.own &&
376
+ (component.holdsUnderside ||
377
+ component.elevation <=
378
+ Math.max(...component.members.map((room) => derived.get(room.zone.id) ?? DEFAULT_SLAB_ELEVATION)) -
379
+ DEFAULT_SLAB_ELEVATION +
380
+ 0.001)
381
+ ? {
382
+ ...(component.holdsUnderside ? {} : component.source?.foundation),
383
+ type: 'none',
384
+ }
385
+ : (component.source?.foundation ?? {
386
+ type: component.source?.fillToTerrain ? 'solid' : 'none',
387
+ ...(component.source?.fillToTerrain
388
+ ? {
389
+ material: component.source.slots?.edge ?? component.source.slots?.side ?? '#cccccc',
390
+ }
391
+ : {}),
392
+ }),
393
+ construction: {
394
+ ...construction(component.source),
395
+ fillToTerrain: undefined,
396
+ },
397
+ plateRole: 'base',
398
+ support: undefined,
399
+ })),
400
+ ...eligible.flatMap((room) => {
401
+ const open = room.zone.floor?.support === 'open';
402
+ const baseElevation = baseOf(room);
403
+ const elevation = open
404
+ ? (intent.get(room.zone.id) ?? derived.get(room.zone.id) ?? DEFAULT_SLAB_ELEVATION)
405
+ : elevationOf(room);
406
+ if (!open && Math.abs(elevation - baseElevation) < 0.001 - 1e-9)
407
+ return [];
408
+ const baseThickness = construction(componentOf(room)?.source).thickness;
409
+ return [
410
+ {
411
+ members: [room],
412
+ template: undefined,
413
+ floorHeight: undefined,
414
+ referenceFloorElevation: undefined,
415
+ foundation: undefined,
416
+ footprints: open ? [slabFootprint(room)] : interiors.get(room.zone.id),
417
+ elevation,
418
+ construction: open
419
+ ? {
420
+ thickness: room.zone.floor?.thickness ?? 0.2,
421
+ recessed: false,
422
+ fillToTerrain: false,
423
+ }
424
+ : {
425
+ thickness: elevation > baseElevation
426
+ ? elevation - baseElevation
427
+ : supported(room) && baseElevation - elevation <= baseThickness - 0.02 + 1e-9
428
+ ? baseThickness - (baseElevation - elevation)
429
+ : baseThickness,
430
+ recessed: false,
431
+ fillToTerrain: false,
432
+ },
433
+ plateRole: open
434
+ ? undefined
435
+ : elevation > baseElevation
436
+ ? 'platform'
437
+ : 'sunken',
438
+ support: open ? 'open' : undefined,
439
+ },
440
+ ];
441
+ }),
442
+ ];
443
+ const openings = nodes ? openingsForSurface(nodes, levelId, 'floor', openingIndex) : [];
444
+ const dynamicOpenings = openings.filter((opening) => !opening.legacyPlateCuts);
445
+ const openingFootprints = new Map(dynamicOpenings.map((opening) => [
446
+ opening.id,
447
+ prepareFootprint({ outer: opening.polygon, holes: [] }, levelId),
448
+ ]));
449
+ const wallFootprints = dynamicOpenings.length
450
+ ? [...new Set(eligible.flatMap((room) => [...room.context.wallFootprints.values()]))].map((outer) => prepareFootprint({ outer, holes: [] }, levelId))
451
+ : [];
452
+ const openingCuts = new Map(dynamicOpenings.map((opening) => {
453
+ const footprint = openingFootprints.get(opening.id);
454
+ const walls = wallFootprints
455
+ .filter((wall) => boundsOverlap(footprint, wall))
456
+ .map((wall) => wall.polygon);
457
+ return [
458
+ opening.id,
459
+ walls.length
460
+ ? difference(opening.polygon, union(walls))
461
+ : [{ outer: opening.polygon, holes: [] }],
462
+ ];
463
+ }));
464
+ const cutsFor = (members, support) => dynamicOpenings.filter((opening) => opening.hostZoneId
465
+ ? support === 'open' && members.some((room) => room.zone.id === opening.hostZoneId)
466
+ : support !== 'open');
467
+ const authoredVolumes = [];
468
+ for (const slab of slabs) {
469
+ if (slab.boundary === 'auto' ||
470
+ slab.autoFromWalls ||
471
+ slab.support === 'open' ||
472
+ !(slab.associatedZoneIds !== undefined ||
473
+ rooms.some((room) => room.zone.floor?.sourceSlabId === slab.id)))
474
+ continue;
475
+ authoredVolumes.push({
476
+ top: slab.elevation,
477
+ bottom: slab.elevation - slab.thickness,
478
+ footprint: {
479
+ outer: renderedManualCuts
480
+ ? getRenderableSlabPolygon(slab, {
481
+ walls: [...(rooms[0]?.context.walls.values() ?? [])],
482
+ siblingSlabs: slabs.filter((other) => other.id !== slab.id),
483
+ })
484
+ : slab.polygon,
485
+ holes: slab.holes,
486
+ },
487
+ });
488
+ }
489
+ let baseComponent = 0;
490
+ const ownComponents = new Map();
491
+ const nextBaseComponent = (members) => {
492
+ const own = members.find((room) => !!room.zone.floor?.footprint);
493
+ if (!own)
494
+ return baseComponent++;
495
+ const index = ownComponents.get(own.zone.floor.footprint) ?? 0;
496
+ ownComponents.set(own.zone.floor.footprint, index + 1);
497
+ return index;
498
+ };
499
+ const planned = definitions.flatMap(({ footprints, ...definition }) => footprints
500
+ .flatMap((footprint) => {
501
+ const prepared = prepareFootprint(footprint, levelId);
502
+ const cuts = cutsFor(definition.members, definition.support).flatMap((opening) => boundsOverlap(prepared, openingFootprints.get(opening.id))
503
+ ? (openingCuts.get(opening.id) ?? []).filter((cut) => boundsOverlap(prepared, prepareFootprint(cut, levelId)))
504
+ : []);
505
+ const occupied = authoredVolumes
506
+ .filter((volume) => volume.top >= definition.elevation - 1e-6 &&
507
+ volume.bottom < definition.elevation - 1e-6)
508
+ .map((volume) => volume.footprint);
509
+ return cuts.length || occupied.length
510
+ ? difference(footprint, union([...cuts, ...occupied]))
511
+ : [footprint];
512
+ })
513
+ .sort(comparePlateComponents)
514
+ .map((footprint, component) => ({
515
+ component: definition.plateRole === 'base' ? nextBaseComponent(definition.members) : component,
516
+ ...definition,
517
+ footprint,
518
+ zoneIds: definition.members
519
+ .filter((room) => definition.plateRole === 'base' ||
520
+ area(intersection(slabFootprint(room), footprint)) > 0 ||
521
+ area(intersection(roomWallFootprints([room]), footprint)) > 0)
522
+ .map((room) => room.zone.id),
523
+ })));
524
+ const compatible = (slab, group) => slab.support === group.support &&
525
+ (group.plateRole !== 'base' ||
526
+ group.members[0]?.zone.floor?.footprint ||
527
+ !keyedPlateIds.has(slab.id)) &&
528
+ (group.plateRole !== 'base' ||
529
+ !group.members.some((room) => !!room.zone.floor?.footprint) ||
530
+ slab.id ===
531
+ keyedFloorPlateId(levelId, group.members[0].zone.floor.footprint, group.component)) &&
532
+ (!slab.plateRole || (slab.plateRole === 'base') === (group.plateRole === 'base')) &&
533
+ (group.support !== 'open' ||
534
+ sourceIds(slab).some((id) => group.zoneIds.includes(id)));
535
+ const groupFootprints = planned.map((group) => prepareFootprint(group.footprint, levelId));
536
+ const groupZones = planned.map((group) => new Set(group.zoneIds));
537
+ const score = (slab, group, index) => {
538
+ const zones = sourceIds(slab);
539
+ const overlap = zones.filter((id) => groupZones[index].has(id)).length;
540
+ const slabFoot = matchingFootprints.get(slab.id) ?? footprintOf(slab), groupFoot = groupFootprints[index];
541
+ return {
542
+ overlap,
543
+ iou: overlap === zones.length &&
544
+ zones.length === groupZones[index].size &&
545
+ slabFoot.signature === groupFoot.signature
546
+ ? 1
547
+ : preparedIoU(slabFoot, groupFoot),
548
+ };
549
+ };
550
+ const pairs = planned
551
+ .flatMap((group, index) => existing
552
+ .filter((slab) => compatible(slab, group))
553
+ .map((slab) => ({
554
+ slab,
555
+ index,
556
+ ...score(slab, group, index),
557
+ adoptionArea: !slab.plateRole
558
+ ? boundsOverlap(footprintOf(slab), groupFootprints[index])
559
+ ? area(intersection(slabFootprint(slab), union(group.members
560
+ .filter((room) => group.plateRole !== 'base' ||
561
+ Math.abs(elevationOf(room) - baseOf(room)) < 0.005)
562
+ .map(slabFootprint))))
563
+ : 0
564
+ : 0,
565
+ }))
566
+ .filter(({ slab, overlap, iou }) => overlap > 0 ||
567
+ iou > 0 ||
568
+ (group.plateRole === 'base' &&
569
+ !!group.members[0]?.zone.floor?.footprint &&
570
+ slab.id ===
571
+ keyedFloorPlateId(levelId, group.members[0].zone.floor.footprint, group.component))))
572
+ .sort((a, b) => b.adoptionArea - a.adoptionArea ||
573
+ b.overlap - a.overlap ||
574
+ b.iou - a.iou ||
575
+ a.slab.id.localeCompare(b.slab.id) ||
576
+ a.index - b.index);
577
+ const matches = new Map();
578
+ const used = new Set();
579
+ for (const { index, slab } of pairs) {
580
+ if (matches.has(index) || used.has(slab.id))
581
+ continue;
582
+ matches.set(index, slab);
583
+ used.add(slab.id);
584
+ }
585
+ const plates = planned.map((group, index) => {
586
+ const matched = matches.get(index);
587
+ if (!group.zoneIds.length)
588
+ group.zoneIds = group.members.map((room) => room.zone.id);
589
+ const template = matched ?? (group.plateRole === 'base' ? group.template : sources.get(group.zoneIds[0]));
590
+ const plate = parseSlabConstruction({
591
+ ...template,
592
+ ...group.construction,
593
+ ...(group.plateRole === 'base' &&
594
+ matched?.plateRole === 'base' &&
595
+ !group.members.some((room) => !!room.zone.floor?.footprint && !ownSource(room))
596
+ ? construction(matched)
597
+ : {}),
598
+ id: group.plateRole === 'base' && group.members[0]?.zone.floor?.footprint
599
+ ? keyedFloorPlateId(levelId, group.members[0].zone.floor.footprint, group.component)
600
+ : (matched?.id ?? mintId(group.zoneIds, group.component, group.plateRole ?? 'open')),
601
+ parentId: levelId,
602
+ name: template?.name ?? 'Floor plate',
603
+ boundary: 'auto',
604
+ autoFromWalls: true,
605
+ zoneIds: group.zoneIds,
606
+ support: group.support,
607
+ plateRole: group.plateRole,
608
+ railing: undefined,
609
+ floorHeight: group.floorHeight,
610
+ referenceFloorElevation: group.referenceFloorElevation,
611
+ foundation: group.foundation,
612
+ ...(group.plateRole === 'base' ? { fillToTerrain: undefined } : {}),
613
+ slots: group.plateRole && group.plateRole !== 'base' ? undefined : template?.slots,
614
+ elevation: group.elevation,
615
+ polygon: group.footprint.outer,
616
+ holes: group.footprint.holes,
617
+ holeMetadata: group.footprint.holes.map((hole) => {
618
+ const holeFootprint = prepareFootprint({ outer: hole, holes: [] }, levelId);
619
+ const opening = cutsFor(group.members, group.support).find((candidate) => boundsOverlap(holeFootprint, openingFootprints.get(candidate.id)) &&
620
+ (openingCuts.get(candidate.id) ?? []).some((cut) => boundsOverlap(holeFootprint, prepareFootprint(cut, levelId)) &&
621
+ area(intersection(hole, cut)) > 1e-6));
622
+ return opening
623
+ ? { source: 'floor-opening', openingId: opening.id }
624
+ : { source: 'room' };
625
+ }),
626
+ });
627
+ const unchangedMatchedFootprint = !!matched?.plateRole &&
628
+ matchingFootprints.get(matched.id)?.signature === groupFootprints[index]?.signature;
629
+ if (unchangedMatchedFootprint)
630
+ for (const [i, hole] of matched.holes.entries()) {
631
+ const metadata = matched.holeMetadata[i] ?? { source: 'manual' };
632
+ if (metadata.source === 'room' || metadata.source === 'floor-opening')
633
+ continue;
634
+ plate.holes.push(hole);
635
+ plate.holeMetadata.push(metadata);
636
+ }
637
+ const authoredHoles = new Map();
638
+ for (const source of [...existing, ...additionalHoles]) {
639
+ const matchedSibling = !!matched?.plateRole && source.id !== matched.id && used.has(source.id);
640
+ if (source.support !== group.support)
641
+ continue;
642
+ const { overlap, iou } = score(source, group, index);
643
+ if (!(overlap || iou))
644
+ continue;
645
+ if (unchangedMatchedFootprint && source.id === matched?.id)
646
+ continue;
647
+ for (const [i, hole] of source.holes.entries()) {
648
+ const metadata = source.holeMetadata[i] ?? { source: 'manual' };
649
+ if (metadata.source === 'room' || metadata.source === 'floor-opening')
650
+ continue;
651
+ if (matchedSibling && metadata.source === 'manual')
652
+ continue;
653
+ const key = JSON.stringify(Object.entries(metadata).sort(([a], [b]) => a.localeCompare(b)));
654
+ const entry = authoredHoles.get(key) ?? { metadata, polygons: [] };
655
+ // A retained cut-out is authored data; clipping it again changes ensured
656
+ // stair/elevator holes and can duplicate them on every load.
657
+ if (source.id === matched?.id)
658
+ entry.polygons.push({ outer: hole, holes: [] });
659
+ else if (!(matched?.plateRole &&
660
+ metadata.source !== 'manual' &&
661
+ matched.holeMetadata.some((own) => JSON.stringify(Object.entries(own).sort(([a], [b]) => a.localeCompare(b))) === key)))
662
+ entry.polygons.push(...intersection(hole, group.footprint));
663
+ authoredHoles.set(key, entry);
664
+ }
665
+ }
666
+ const holeKey = (hole, metadata) => JSON.stringify([hole, Object.entries(metadata).sort(([a], [b]) => a.localeCompare(b))]);
667
+ const retainedHoleKeys = new Set(plate.holes.map((hole, i) => holeKey(hole, plate.holeMetadata[i])));
668
+ for (const { metadata, polygons } of authoredHoles.values()) {
669
+ for (const part of union(polygons)) {
670
+ const key = holeKey(part.outer, metadata);
671
+ if (retainedHoleKeys.has(key))
672
+ continue;
673
+ retainedHoleKeys.add(key);
674
+ plate.holes.push(part.outer);
675
+ plate.holeMetadata.push(metadata);
676
+ }
677
+ }
678
+ if (matched)
679
+ for (const opening of openings) {
680
+ const legacyCuts = opening.legacyPlateCuts?.[matched.id];
681
+ if (!legacyCuts)
682
+ continue;
683
+ const metadata = { source: 'floor-opening', openingId: opening.id };
684
+ for (const hole of legacyCuts) {
685
+ const key = holeKey(hole, metadata);
686
+ if (retainedHoleKeys.has(key))
687
+ continue;
688
+ plate.holes.push(hole);
689
+ plate.holeMetadata.push(metadata);
690
+ retainedHoleKeys.add(key);
691
+ }
692
+ }
693
+ if (group.support === 'open') {
694
+ const context = group.members[0].context;
695
+ const arrivals = Object.values(nodes ?? {})
696
+ .flatMap((node) => node.type === 'stair' && node.deckSlabId === plate.id && node.visible !== false
697
+ ? [stairArrivalOpening(node, nodes)]
698
+ : [])
699
+ .filter((ring) => ring.length >= 3);
700
+ const cover = union([...context.wallFootprints.values(), ...arrivals]);
701
+ const surface = difference(plate.polygon, union(plate.holes));
702
+ plate.railing = exposedIntervals(surface, context, cover).map(({ start, end }) => ({
703
+ start,
704
+ end,
705
+ }));
706
+ }
707
+ if (plate.plateRole === 'base')
708
+ delete plate.fillToTerrain;
709
+ return omitUndefined(plate);
710
+ });
711
+ const plateIds = new Set(plates.map((plate) => plate.id));
712
+ const retired = existing.filter((slab) => !used.has(slab.id) && !plateIds.has(slab.id));
713
+ const remap = new Map();
714
+ for (const slab of retired) {
715
+ const best = planned
716
+ .flatMap((group, index) => slab.support === group.support ? [{ index, ...score(slab, group, index) }] : [])
717
+ .filter(({ overlap, iou }) => overlap > 0 || iou > 0)
718
+ .sort((a, b) => b.overlap - a.overlap || b.iou - a.iou || a.index - b.index)[0];
719
+ remap.set(slab.id, best ? plates[best.index].id : undefined);
720
+ }
721
+ return { plates, retired, remap };
722
+ }
723
+ const warnedLevels = new Set();
724
+ export function warnPlateFailure(levelId, ids, error) {
725
+ if (warnedLevels.has(levelId))
726
+ return;
727
+ warnedLevels.add(levelId);
728
+ console.warn('[floor plates] Keeping existing level construction', { levelId, ids, error });
729
+ }