@pascal-app/core 1.0.3 → 1.0.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/agent-operations/__fixtures__/add-object-cases.d.ts +247 -0
- package/dist/agent-operations/__fixtures__/add-object-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/add-object-cases.js +429 -0
- package/dist/agent-operations/__fixtures__/add-stair-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/add-stair-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/add-stair-cases.js +176 -0
- package/dist/agent-operations/__fixtures__/build-room-cases.d.ts +4 -0
- package/dist/agent-operations/__fixtures__/build-room-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/build-room-cases.js +1005 -0
- package/dist/agent-operations/__fixtures__/cases.d.ts +67 -0
- package/dist/agent-operations/__fixtures__/cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/cases.js +868 -0
- package/dist/agent-operations/__fixtures__/corner-window-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/corner-window-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/corner-window-cases.js +155 -0
- package/dist/agent-operations/__fixtures__/design-brief-cases.d.ts +14 -0
- package/dist/agent-operations/__fixtures__/design-brief-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/design-brief-cases.js +709 -0
- package/dist/agent-operations/__fixtures__/find-by-type-cases.d.ts +7 -0
- package/dist/agent-operations/__fixtures__/find-by-type-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/find-by-type-cases.js +21 -0
- package/dist/agent-operations/__fixtures__/finish-cases.d.ts +7 -0
- package/dist/agent-operations/__fixtures__/finish-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/finish-cases.js +758 -0
- package/dist/agent-operations/__fixtures__/lot-info-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/lot-info-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/lot-info-cases.js +370 -0
- package/dist/agent-operations/__fixtures__/merge-windows-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/merge-windows-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/merge-windows-cases.js +321 -0
- package/dist/agent-operations/__fixtures__/native-materials.d.ts +2237 -0
- package/dist/agent-operations/__fixtures__/native-materials.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/native-materials.js +82 -0
- package/dist/agent-operations/__fixtures__/node-read-cases.d.ts +4 -0
- package/dist/agent-operations/__fixtures__/node-read-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/node-read-cases.js +639 -0
- package/dist/agent-operations/__fixtures__/notation-cases.d.ts +24 -0
- package/dist/agent-operations/__fixtures__/notation-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/notation-cases.js +356 -0
- package/dist/agent-operations/__fixtures__/place-items-cases.d.ts +17 -0
- package/dist/agent-operations/__fixtures__/place-items-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/place-items-cases.js +584 -0
- package/dist/agent-operations/__fixtures__/roof-bearing-cases.d.ts +19726 -0
- package/dist/agent-operations/__fixtures__/roof-bearing-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/roof-bearing-cases.js +106 -0
- package/dist/agent-operations/__fixtures__/roof-cases.d.ts +9 -0
- package/dist/agent-operations/__fixtures__/roof-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/roof-cases.js +382 -0
- package/dist/agent-operations/__fixtures__/room-cases.d.ts +4 -0
- package/dist/agent-operations/__fixtures__/room-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/room-cases.js +473 -0
- package/dist/agent-operations/__fixtures__/scene-check-cases.d.ts +4 -0
- package/dist/agent-operations/__fixtures__/scene-check-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/scene-check-cases.js +417 -0
- package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts +5 -0
- package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/search-assets-cases.js +149 -0
- package/dist/agent-operations/__fixtures__/site-cases.d.ts +290 -0
- package/dist/agent-operations/__fixtures__/site-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/site-cases.js +780 -0
- package/dist/agent-operations/__fixtures__/structure-cases.d.ts +7 -0
- package/dist/agent-operations/__fixtures__/structure-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/structure-cases.js +1215 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts +313 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.js +350 -0
- package/dist/agent-operations/__fixtures__/view-assets-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/view-assets-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/view-assets-cases.js +155 -0
- package/dist/agent-operations/__fixtures__/view-scene-cases.d.ts +50 -0
- package/dist/agent-operations/__fixtures__/view-scene-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/view-scene-cases.js +425 -0
- package/dist/agent-operations/achieved.d.ts +21 -0
- package/dist/agent-operations/achieved.d.ts.map +1 -0
- package/dist/agent-operations/achieved.js +48 -0
- package/dist/agent-operations/add-column.d.ts +23 -0
- package/dist/agent-operations/add-column.d.ts.map +1 -0
- package/dist/agent-operations/add-column.js +99 -0
- package/dist/agent-operations/add-fence.d.ts +18 -0
- package/dist/agent-operations/add-fence.d.ts.map +1 -0
- package/dist/agent-operations/add-fence.js +48 -0
- package/dist/agent-operations/add-level.d.ts +17 -0
- package/dist/agent-operations/add-level.d.ts.map +1 -0
- package/dist/agent-operations/add-level.js +130 -0
- package/dist/agent-operations/add-object.d.ts +143 -0
- package/dist/agent-operations/add-object.d.ts.map +1 -0
- package/dist/agent-operations/add-object.js +522 -0
- package/dist/agent-operations/add-wall.d.ts +13 -0
- package/dist/agent-operations/add-wall.d.ts.map +1 -0
- package/dist/agent-operations/add-wall.js +73 -0
- package/dist/agent-operations/apply-changes.d.ts +22 -0
- package/dist/agent-operations/apply-changes.d.ts.map +1 -0
- package/dist/agent-operations/apply-changes.js +125 -0
- package/dist/agent-operations/apply-outcome.d.ts +21 -0
- package/dist/agent-operations/apply-outcome.d.ts.map +1 -0
- package/dist/agent-operations/apply-outcome.js +33 -0
- package/dist/agent-operations/asset-views.d.ts +75 -0
- package/dist/agent-operations/asset-views.d.ts.map +1 -0
- package/dist/agent-operations/asset-views.js +234 -0
- package/dist/agent-operations/author-scene.d.ts +157 -0
- package/dist/agent-operations/author-scene.d.ts.map +1 -0
- package/dist/agent-operations/author-scene.js +1076 -0
- package/dist/agent-operations/authored-scene-merge.d.ts +4 -0
- package/dist/agent-operations/authored-scene-merge.d.ts.map +1 -0
- package/dist/agent-operations/authored-scene-merge.js +96 -0
- package/dist/agent-operations/batch.d.ts +22 -0
- package/dist/agent-operations/batch.d.ts.map +1 -0
- package/dist/agent-operations/batch.js +104 -0
- package/dist/agent-operations/ceiling-object-observations.d.ts +31 -0
- package/dist/agent-operations/ceiling-object-observations.d.ts.map +1 -0
- package/dist/agent-operations/ceiling-object-observations.js +111 -0
- package/dist/agent-operations/collections.d.ts +28 -0
- package/dist/agent-operations/collections.d.ts.map +1 -0
- package/dist/agent-operations/collections.js +130 -0
- package/dist/agent-operations/corner-window.d.ts +19 -0
- package/dist/agent-operations/corner-window.d.ts.map +1 -0
- package/dist/agent-operations/corner-window.js +84 -0
- package/dist/agent-operations/create-roof.d.ts +32 -0
- package/dist/agent-operations/create-roof.d.ts.map +1 -0
- package/dist/agent-operations/create-roof.js +304 -0
- package/dist/agent-operations/create-room.d.ts +38 -0
- package/dist/agent-operations/create-room.d.ts.map +1 -0
- package/dist/agent-operations/create-room.js +245 -0
- package/dist/agent-operations/create-stair.d.ts +11 -0
- package/dist/agent-operations/create-stair.d.ts.map +1 -0
- package/dist/agent-operations/create-stair.js +330 -0
- package/dist/agent-operations/delete-node.d.ts +6 -0
- package/dist/agent-operations/delete-node.d.ts.map +1 -0
- package/dist/agent-operations/delete-node.js +9 -0
- package/dist/agent-operations/design-brief.d.ts +38 -0
- package/dist/agent-operations/design-brief.d.ts.map +1 -0
- package/dist/agent-operations/design-brief.js +300 -0
- package/dist/agent-operations/designs.d.ts +24 -0
- package/dist/agent-operations/designs.d.ts.map +1 -0
- package/dist/agent-operations/designs.js +48 -0
- package/dist/agent-operations/door-clearance.d.ts +150 -0
- package/dist/agent-operations/door-clearance.d.ts.map +1 -0
- package/dist/agent-operations/door-clearance.js +391 -0
- package/dist/agent-operations/duplicate-level.d.ts +12 -0
- package/dist/agent-operations/duplicate-level.d.ts.map +1 -0
- package/dist/agent-operations/duplicate-level.js +55 -0
- package/dist/agent-operations/find-by-type.d.ts +18 -0
- package/dist/agent-operations/find-by-type.d.ts.map +1 -0
- package/dist/agent-operations/find-by-type.js +317 -0
- package/dist/agent-operations/furnish-room.d.ts +39 -0
- package/dist/agent-operations/furnish-room.d.ts.map +1 -0
- package/dist/agent-operations/furnish-room.js +306 -0
- package/dist/agent-operations/furniture-kind.d.ts +22 -0
- package/dist/agent-operations/furniture-kind.d.ts.map +1 -0
- package/dist/agent-operations/furniture-kind.js +69 -0
- package/dist/agent-operations/get-node.d.ts +12 -0
- package/dist/agent-operations/get-node.d.ts.map +1 -0
- package/dist/agent-operations/get-node.js +105 -0
- package/dist/agent-operations/hosted-services.d.ts +14 -0
- package/dist/agent-operations/hosted-services.d.ts.map +1 -0
- package/dist/agent-operations/hosted-services.js +22 -0
- package/dist/agent-operations/index.d.ts +489 -0
- package/dist/agent-operations/index.d.ts.map +1 -0
- package/dist/agent-operations/index.js +141 -0
- package/dist/agent-operations/item-space.d.ts +22 -0
- package/dist/agent-operations/item-space.d.ts.map +1 -0
- package/dist/agent-operations/item-space.js +69 -0
- package/dist/agent-operations/layout-clearance.d.ts +157 -0
- package/dist/agent-operations/layout-clearance.d.ts.map +1 -0
- package/dist/agent-operations/layout-clearance.js +500 -0
- package/dist/agent-operations/level-height-fill.d.ts +12 -0
- package/dist/agent-operations/level-height-fill.d.ts.map +1 -0
- package/dist/agent-operations/level-height-fill.js +59 -0
- package/dist/agent-operations/level-reads.d.ts +37 -0
- package/dist/agent-operations/level-reads.d.ts.map +1 -0
- package/dist/agent-operations/level-reads.js +168 -0
- package/dist/agent-operations/level-target.d.ts +11 -0
- package/dist/agent-operations/level-target.d.ts.map +1 -0
- package/dist/agent-operations/level-target.js +29 -0
- package/dist/agent-operations/list-levels.d.ts +4 -0
- package/dist/agent-operations/list-levels.d.ts.map +1 -0
- package/dist/agent-operations/list-levels.js +54 -0
- package/dist/agent-operations/material-preset.d.ts +11 -0
- package/dist/agent-operations/material-preset.d.ts.map +1 -0
- package/dist/agent-operations/material-preset.js +68 -0
- package/dist/agent-operations/material-refs.d.ts +30 -0
- package/dist/agent-operations/material-refs.d.ts.map +1 -0
- package/dist/agent-operations/material-refs.js +105 -0
- package/dist/agent-operations/merge-windows.d.ts +6 -0
- package/dist/agent-operations/merge-windows.d.ts.map +1 -0
- package/dist/agent-operations/merge-windows.js +27 -0
- package/dist/agent-operations/move-roofs.d.ts +9 -0
- package/dist/agent-operations/move-roofs.d.ts.map +1 -0
- package/dist/agent-operations/move-roofs.js +29 -0
- package/dist/agent-operations/node-patch.d.ts +3 -0
- package/dist/agent-operations/node-patch.d.ts.map +1 -0
- package/dist/agent-operations/node-patch.js +114 -0
- package/dist/agent-operations/paint.d.ts +22 -0
- package/dist/agent-operations/paint.d.ts.map +1 -0
- package/dist/agent-operations/paint.js +329 -0
- package/dist/agent-operations/photo-elevation.d.ts +155 -0
- package/dist/agent-operations/photo-elevation.d.ts.map +1 -0
- package/dist/agent-operations/photo-elevation.js +761 -0
- package/dist/agent-operations/place-in-room.d.ts +29 -0
- package/dist/agent-operations/place-in-room.d.ts.map +1 -0
- package/dist/agent-operations/place-in-room.js +403 -0
- package/dist/agent-operations/place-items.d.ts +20 -0
- package/dist/agent-operations/place-items.d.ts.map +1 -0
- package/dist/agent-operations/place-items.js +239 -0
- package/dist/agent-operations/plan-geometry.d.ts +24 -0
- package/dist/agent-operations/plan-geometry.d.ts.map +1 -0
- package/dist/agent-operations/plan-geometry.js +97 -0
- package/dist/agent-operations/point-context.d.ts +139 -0
- package/dist/agent-operations/point-context.d.ts.map +1 -0
- package/dist/agent-operations/point-context.js +1 -0
- package/dist/agent-operations/project-files.d.ts +9 -0
- package/dist/agent-operations/project-files.d.ts.map +1 -0
- package/dist/agent-operations/project-files.js +25 -0
- package/dist/agent-operations/record-made.d.ts +18 -0
- package/dist/agent-operations/record-made.d.ts.map +1 -0
- package/dist/agent-operations/record-made.js +28 -0
- package/dist/agent-operations/roof-footprint.d.ts +24 -0
- package/dist/agent-operations/roof-footprint.d.ts.map +1 -0
- package/dist/agent-operations/roof-footprint.js +242 -0
- package/dist/agent-operations/roof-writes.d.ts +20 -0
- package/dist/agent-operations/roof-writes.d.ts.map +1 -0
- package/dist/agent-operations/roof-writes.js +165 -0
- package/dist/agent-operations/room-findings.d.ts +54 -0
- package/dist/agent-operations/room-findings.d.ts.map +1 -0
- package/dist/agent-operations/room-findings.js +143 -0
- package/dist/agent-operations/room-floor-script.d.ts +23 -0
- package/dist/agent-operations/room-floor-script.d.ts.map +1 -0
- package/dist/agent-operations/room-floor-script.js +54 -0
- package/dist/agent-operations/room-structure.d.ts +87 -0
- package/dist/agent-operations/room-structure.d.ts.map +1 -0
- package/dist/agent-operations/room-structure.js +144 -0
- package/dist/agent-operations/scene-checkpoint.d.ts +94 -0
- package/dist/agent-operations/scene-checkpoint.d.ts.map +1 -0
- package/dist/agent-operations/scene-checkpoint.js +176 -0
- package/dist/agent-operations/scene-materials.d.ts +15 -0
- package/dist/agent-operations/scene-materials.d.ts.map +1 -0
- package/dist/agent-operations/scene-materials.js +62 -0
- package/dist/agent-operations/scene-measure.d.ts +73 -0
- package/dist/agent-operations/scene-measure.d.ts.map +1 -0
- package/dist/agent-operations/scene-measure.js +73 -0
- package/dist/agent-operations/scene-queries.d.ts +4941 -0
- package/dist/agent-operations/scene-queries.d.ts.map +1 -0
- package/dist/agent-operations/scene-queries.js +74 -0
- package/dist/agent-operations/scene-review.d.ts +52 -0
- package/dist/agent-operations/scene-review.d.ts.map +1 -0
- package/dist/agent-operations/scene-review.js +106 -0
- package/dist/agent-operations/scene-view.d.ts +165 -0
- package/dist/agent-operations/scene-view.d.ts.map +1 -0
- package/dist/agent-operations/scene-view.js +916 -0
- package/dist/agent-operations/search-assets.d.ts +14 -0
- package/dist/agent-operations/search-assets.d.ts.map +1 -0
- package/dist/agent-operations/search-assets.js +43 -0
- package/dist/agent-operations/search-materials.d.ts +18 -0
- package/dist/agent-operations/search-materials.d.ts.map +1 -0
- package/dist/agent-operations/search-materials.js +165 -0
- package/dist/agent-operations/set-checkpoint.d.ts +9 -0
- package/dist/agent-operations/set-checkpoint.d.ts.map +1 -0
- package/dist/agent-operations/set-checkpoint.js +31 -0
- package/dist/agent-operations/set-ground-level.d.ts +12 -0
- package/dist/agent-operations/set-ground-level.d.ts.map +1 -0
- package/dist/agent-operations/set-ground-level.js +61 -0
- package/dist/agent-operations/site.d.ts +21 -0
- package/dist/agent-operations/site.d.ts.map +1 -0
- package/dist/agent-operations/site.js +123 -0
- package/dist/agent-operations/stairs.d.ts +5 -0
- package/dist/agent-operations/stairs.d.ts.map +1 -0
- package/dist/agent-operations/stairs.js +70 -0
- package/dist/agent-operations/types.d.ts +118 -0
- package/dist/agent-operations/types.d.ts.map +1 -0
- package/dist/agent-operations/types.js +1 -0
- package/dist/agent-operations/verify-scene.d.ts +84 -0
- package/dist/agent-operations/verify-scene.d.ts.map +1 -0
- package/dist/agent-operations/verify-scene.js +548 -0
- package/dist/agent-operations/wall-face-script.d.ts +28 -0
- package/dist/agent-operations/wall-face-script.d.ts.map +1 -0
- package/dist/agent-operations/wall-face-script.js +62 -0
- package/dist/agent-operations/wall-object-observations.d.ts +41 -0
- package/dist/agent-operations/wall-object-observations.d.ts.map +1 -0
- package/dist/agent-operations/wall-object-observations.js +249 -0
- package/dist/agent-operations/wall-opening.d.ts +65 -0
- package/dist/agent-operations/wall-opening.d.ts.map +1 -0
- package/dist/agent-operations/wall-opening.js +55 -0
- package/dist/agent-operations/wall-skirting.d.ts +24 -0
- package/dist/agent-operations/wall-skirting.d.ts.map +1 -0
- package/dist/agent-operations/wall-skirting.js +85 -0
- package/dist/agent-tools/achieved.d.ts +9 -0
- package/dist/agent-tools/achieved.d.ts.map +1 -0
- package/dist/agent-tools/achieved.js +8 -0
- package/dist/agent-tools/add-object.d.ts +47 -0
- package/dist/agent-tools/add-object.d.ts.map +1 -0
- package/dist/agent-tools/add-object.js +92 -0
- package/dist/agent-tools/assets.d.ts +21 -0
- package/dist/agent-tools/assets.d.ts.map +1 -0
- package/dist/agent-tools/assets.js +30 -0
- package/dist/agent-tools/author-scene.d.ts +651 -0
- package/dist/agent-tools/author-scene.d.ts.map +1 -0
- package/dist/agent-tools/author-scene.js +252 -0
- package/dist/agent-tools/batch.d.ts +25 -0
- package/dist/agent-tools/batch.d.ts.map +1 -0
- package/dist/agent-tools/batch.js +61 -0
- package/dist/agent-tools/checkpoints.d.ts +13 -0
- package/dist/agent-tools/checkpoints.d.ts.map +1 -0
- package/dist/agent-tools/checkpoints.js +16 -0
- package/dist/agent-tools/clear-scene.d.ts +10 -0
- package/dist/agent-tools/clear-scene.d.ts.map +1 -0
- package/dist/agent-tools/clear-scene.js +9 -0
- package/dist/agent-tools/collections.d.ts +35 -0
- package/dist/agent-tools/collections.d.ts.map +1 -0
- package/dist/agent-tools/collections.js +31 -0
- package/dist/agent-tools/columns.d.ts +44 -0
- package/dist/agent-tools/columns.d.ts.map +1 -0
- package/dist/agent-tools/columns.js +59 -0
- package/dist/agent-tools/contract.d.ts +68 -0
- package/dist/agent-tools/contract.d.ts.map +1 -0
- package/dist/agent-tools/contract.js +1 -0
- package/dist/agent-tools/corner-window.d.ts +46 -0
- package/dist/agent-tools/corner-window.d.ts.map +1 -0
- package/dist/agent-tools/corner-window.js +47 -0
- package/dist/agent-tools/create-room.d.ts +64 -0
- package/dist/agent-tools/create-room.d.ts.map +1 -0
- package/dist/agent-tools/create-room.js +97 -0
- package/dist/agent-tools/design-brief.d.ts +408 -0
- package/dist/agent-tools/design-brief.d.ts.map +1 -0
- package/dist/agent-tools/design-brief.js +149 -0
- package/dist/agent-tools/designs.d.ts +34 -0
- package/dist/agent-tools/designs.d.ts.map +1 -0
- package/dist/agent-tools/designs.js +50 -0
- package/dist/agent-tools/fences.d.ts +28 -0
- package/dist/agent-tools/fences.d.ts.map +1 -0
- package/dist/agent-tools/fences.js +31 -0
- package/dist/agent-tools/find-by-type.d.ts +18 -0
- package/dist/agent-tools/find-by-type.d.ts.map +1 -0
- package/dist/agent-tools/find-by-type.js +35 -0
- package/dist/agent-tools/furnish-room.d.ts +28 -0
- package/dist/agent-tools/furnish-room.d.ts.map +1 -0
- package/dist/agent-tools/furnish-room.js +37 -0
- package/dist/agent-tools/hosted-services.d.ts +438 -0
- package/dist/agent-tools/hosted-services.d.ts.map +1 -0
- package/dist/agent-tools/hosted-services.js +181 -0
- package/dist/agent-tools/index.d.ts +1543 -0
- package/dist/agent-tools/index.d.ts.map +1 -0
- package/dist/agent-tools/index.js +126 -0
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- package/dist/utils/node-defaults.d.ts +37 -0
- package/dist/utils/node-defaults.d.ts.map +1 -0
- package/dist/utils/node-defaults.js +96 -0
- package/dist/utils/normalize-legacy-structure.d.ts +2 -0
- package/dist/utils/normalize-legacy-structure.d.ts.map +1 -0
- package/dist/utils/normalize-legacy-structure.js +61 -0
- package/dist/utils/omit-undefined.d.ts +2 -0
- package/dist/utils/omit-undefined.d.ts.map +1 -0
- package/dist/utils/omit-undefined.js +17 -0
- package/dist/utils/owned-floor-opening-migration.d.ts +4918 -0
- package/dist/utils/owned-floor-opening-migration.d.ts.map +1 -0
- package/dist/utils/owned-floor-opening-migration.js +365 -0
- package/dist/utils/reconcile-structure-on-load.d.ts +4918 -0
- package/dist/utils/reconcile-structure-on-load.d.ts.map +1 -0
- package/dist/utils/reconcile-structure-on-load.js +307 -0
- package/dist/utils/room-zone-migration.d.ts +18 -0
- package/dist/utils/room-zone-migration.d.ts.map +1 -0
- package/dist/utils/room-zone-migration.js +258 -0
- package/dist/utils/scene-migrations.d.ts +16 -1
- package/dist/utils/scene-migrations.d.ts.map +1 -1
- package/dist/utils/scene-migrations.js +15 -1
- package/dist/utils/semantic-equal.d.ts +3 -0
- package/dist/utils/semantic-equal.d.ts.map +1 -0
- package/dist/utils/semantic-equal.js +26 -0
- package/dist/utils/structure-id.d.ts +4 -0
- package/dist/utils/structure-id.d.ts.map +1 -0
- package/dist/utils/structure-id.js +115 -0
- package/dist/utils/types.d.ts.map +1 -1
- package/dist/utils/vertical-scene-migration.d.ts +8 -8
- package/dist/utils/vertical-scene-migration.d.ts.map +1 -1
- package/dist/utils/vertical-scene-migration.js +18 -8
- package/dist/utils/wall-assembly-migration.d.ts +14 -0
- package/dist/utils/wall-assembly-migration.d.ts.map +1 -0
- package/dist/utils/wall-assembly-migration.js +23 -0
- package/dist/utils/wall-face-migration.d.ts +23 -0
- package/dist/utils/wall-face-migration.d.ts.map +1 -0
- package/dist/utils/wall-face-migration.js +246 -0
- package/dist/validation/opening-bounds.d.ts +36 -0
- package/dist/validation/opening-bounds.d.ts.map +1 -0
- package/dist/validation/opening-bounds.js +34 -0
- package/dist/validation/validate-build-json.d.ts +2 -0
- package/dist/validation/validate-build-json.d.ts.map +1 -1
- package/dist/validation/validate-build-json.js +36 -1
- package/package.json +69 -10
- package/dist/services/surface-hosting-procedural-parity.fixtures.d.ts +0 -13
- package/dist/services/surface-hosting-procedural-parity.fixtures.d.ts.map +0 -1
- package/dist/services/surface-hosting-procedural-parity.fixtures.js +0 -4691
- package/dist/services/surface-hosting-shelf-parity.fixtures.d.ts +0 -1060
- package/dist/services/surface-hosting-shelf-parity.fixtures.d.ts.map +0 -1
- package/dist/services/surface-hosting-shelf-parity.fixtures.js +0 -3127
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"slab-polygon.d.ts","sourceRoot":"","sources":["../../src/lib/slab-polygon.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,eAAe,EAAE,MAAM,mBAAmB,CAAA;AACxD,OAAO,KAAK,EAAE,OAAO,EAAE,SAAS,EAAE,QAAQ,EAAE,QAAQ,EAAE,MAAM,WAAW,CAAA;
|
|
1
|
+
{"version":3,"file":"slab-polygon.d.ts","sourceRoot":"","sources":["../../src/lib/slab-polygon.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,eAAe,EAAE,MAAM,mBAAmB,CAAA;AACxD,OAAO,KAAK,EAAE,OAAO,EAAE,SAAS,EAAE,QAAQ,EAAE,QAAQ,EAAE,MAAM,WAAW,CAAA;AA4GvE,MAAM,MAAM,kBAAkB,GAAG;IAC/B,iCAAiC;IACjC,KAAK,EAAE,QAAQ,EAAE,CAAA;IACjB,wEAAwE;IACxE,YAAY,EAAE,QAAQ,EAAE,CAAA;CACzB,CAAA;AAED,8CAA8C;AAC9C,KAAK,OAAO,GAAG,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAA;AAE/C,qEAAqE;AACrE,KAAK,eAAe,GAAG;IACrB,IAAI,EAAE,QAAQ,CAAA;IACd,OAAO,EAAE,OAAO,CAAA;IAChB,MAAM,EAAE,MAAM,CAAA;IACd,SAAS,EAAE,MAAM,CAAA;IACjB,kEAAkE;IAClE,OAAO,EAAE,MAAM,CAAA;IACf,OAAO,EAAE,MAAM,CAAA;CAChB,CAAA;AAWD;;;;GAIG;AACH,wBAAgB,8BAA8B,CAC5C,GAAG,EAAE,eAAe,GAAG,SAAS,GAC/B,kBAAkB,CAOpB;AAED,wBAAgB,0BAA0B,CACxC,MAAM,EAAE,OAAO,GAAG,IAAI,EACtB,OAAO,EAAE,CAAC,EAAE,EAAE,SAAS,KAAK,OAAO,GAAG,SAAS,EAC/C,aAAa,GAAE,QAAQ,EAAO,GAC7B,kBAAkB,CAapB;AAED,wBAAgB,wBAAwB,CACtC,QAAQ,EAAE,QAAQ,EAClB,OAAO,EAAE,kBAAkB,GAAG,0BAA0B,GACvD,KAAK,CAAC,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC,CAkBzB;AAgFD,KAAK,aAAa,GAAG;IACnB,IAAI,EAAE,QAAQ,CAAA;IACd,QAAQ,EAAE,OAAO,EAAE,CAAA;IACnB,aAAa,EAAE,MAAM,CAAA;CACtB,CAAA;AAyDD,MAAM,MAAM,oBAAoB,GAAG;IACjC,MAAM,EAAE,QAAQ,CAAC,IAAI,CAAC,CAAA;IACtB,4EAA4E;IAC5E,IAAI,EAAE,CAAC,CAAC,MAAM,EAAE,MAAM,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC,CAAA;CAC3C,CAAA;AAED;;;;;;;GAOG;AACH,wBAAgB,sBAAsB,CACpC,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,EACnB,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,EACnB,KAAK,EAAE,SAAS,QAAQ,EAAE,EAC1B,OAAO,CAAC,EAAE;IAAE,UAAU,CAAC,EAAE,MAAM,CAAA;CAAE,GAChC,oBAAoB,GAAG,IAAI,CAoC7B;AAeD,KAAK,MAAM,GAAG,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAA;AA2B9C,wBAAgB,uBAAuB,CACrC,IAAI,EAAE,QAAQ,EACd,OAAO,EAAE,0BAA0B,GAClC,0BAA0B,CAoB5B;AAED,wBAAgB,yBAAyB,CACvC,MAAM,EAAE,0BAA0B,EAClC,KAAK,EAAE,0BAA0B,GAChC,CAAC,IAAI,EAAE,QAAQ,KAAK,OAAO,CAiC7B;AAED,KAAK,qBAAqB,GAAG,aAAa,GAAG;IAAE,MAAM,EAAE,MAAM,CAAA;CAAE,CAAA;AAE/D,KAAK,0BAA0B,GAAG,kBAAkB,GAAG;IACrD,SAAS,EAAE,OAAO,CAAC,QAAQ,EAAE,qBAAqB,CAAC,CAAA;IACnD,aAAa,EAAE,OAAO,CAAC,QAAQ,EAAE,eAAe,EAAE,CAAC,CAAA;IACnD,cAAc,EAAE,qBAAqB,EAAE,CAAA;IACvC,gBAAgB,EAAE,eAAe,EAAE,CAAA;IACnC,qBAAqB,EAAE,MAAM,CAAA;CAC9B,CAAA;AAED,wBAAgB,yBAAyB,CACvC,OAAO,EAAE,kBAAkB,EAC3B,QAAQ,CAAC,EAAE,0BAA0B,GACpC,0BAA0B,CAgF5B"}
|
package/dist/lib/slab-polygon.js
CHANGED
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@@ -1,10 +1,11 @@
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1
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-
import {
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2
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-
import {
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1
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+
import { DEFAULT_SLAB_ELEVATION } from '../schema/nodes/slab.js';
|
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2
|
+
import { getWallCurveFrameAt, isCurvedWall, sampleWallCenterline } from '../systems/wall/wall-curve.js';
|
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3
|
+
import { getWallBodyCenterOffset, getWallBodyLine, getWallFaceOffsets, } from '../systems/wall/wall-frame.js';
|
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3
4
|
/**
|
|
4
5
|
* Render-time slab polygon rules.
|
|
5
6
|
*
|
|
6
|
-
*
|
|
7
|
-
*
|
|
7
|
+
* Auto plates store their full footprint and render unchanged. Manual slabs
|
|
8
|
+
* keep the drawn polygon and adopt wall faces at render time.
|
|
8
9
|
* At geometry build time each polygon edge is SPLIT at the clipped span
|
|
9
10
|
* boundaries of every overlapping candidate (sibling slab edges and wall
|
|
10
11
|
* centerlines in the adoption band) and each sub-edge is classified
|
|
@@ -76,7 +77,6 @@ const MIN_SUBEDGE_LENGTH = 0.05;
|
|
|
76
77
|
const WALL_LATERAL_TIE_EPSILON = 0.02;
|
|
77
78
|
const CURVED_WALL_SAMPLE_SEGMENTS = 32;
|
|
78
79
|
const SLAB_SEAM_ELEVATION_EPSILON = 1e-4;
|
|
79
|
-
const DEFAULT_SLAB_ELEVATION = 0.05;
|
|
80
80
|
const DEFAULT_SLAB_THICKNESS = 0.05;
|
|
81
81
|
/**
|
|
82
82
|
* A non-recessed slab whose underside (`elevation − thickness`) rises
|
|
@@ -137,6 +137,8 @@ export function slabPolygonContextForLevel(parent, resolve, fallbackSlabs = [])
|
|
|
137
137
|
}
|
|
138
138
|
export function getRenderableSlabPolygon(slabNode, context) {
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139
139
|
const polygon = slabNode.polygon;
|
|
140
|
+
if (slabNode.boundary === 'auto')
|
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141
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+
return polygon;
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140
142
|
if (polygon.length < 3 || isFloatingSlab(slabNode)) {
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141
143
|
return polygon.map(([x, z]) => [x, z]);
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142
144
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}
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@@ -179,9 +181,16 @@ function clipCollinearSegment(ax, az, dirX, dirZ, edgeLength, px, pz, qx, qz, la
|
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179
181
|
}
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|
180
182
|
function wallCenterlineSegments(wall) {
|
|
181
183
|
if (!isCurvedWall(wall)) {
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182
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-
|
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184
|
+
const { start, end } = getWallBodyLine(wall);
|
|
185
|
+
return [[start.x, start.y, end.x, end.y]];
|
|
183
186
|
}
|
|
184
|
-
const
|
|
187
|
+
const centerOffset = getWallBodyCenterOffset(wall);
|
|
188
|
+
const points = sampleWallCenterline(wall, CURVED_WALL_SAMPLE_SEGMENTS).map((point, index) => {
|
|
189
|
+
if (centerOffset === 0)
|
|
190
|
+
return point;
|
|
191
|
+
const { normal } = getWallCurveFrameAt(wall, index / CURVED_WALL_SAMPLE_SEGMENTS);
|
|
192
|
+
return { x: point.x + normal.x * centerOffset, y: point.y + normal.y * centerOffset };
|
|
193
|
+
});
|
|
185
194
|
const segments = [];
|
|
186
195
|
for (let index = 0; index < points.length - 1; index += 1) {
|
|
187
196
|
const from = points[index];
|
|
@@ -245,15 +254,22 @@ export function snapSlabEdgeToWallBand(a, b, walls, options) {
|
|
|
245
254
|
const candidates = walls.map((wall) => ({
|
|
246
255
|
wall,
|
|
247
256
|
segments: wallCenterlineSegments(wall),
|
|
248
|
-
halfThickness:
|
|
257
|
+
halfThickness: getWallFaceOffsets(wall).a - getWallBodyCenterOffset(wall),
|
|
249
258
|
}));
|
|
250
259
|
const match = matchEdgeWallBand(a[0], a[1], dirX, dirZ, edgeLength, requiredOverlap, candidates);
|
|
251
260
|
if (!match)
|
|
252
261
|
return null;
|
|
253
262
|
if (options?.maxLateral !== undefined && Math.abs(match.lateral) > options.maxLateral)
|
|
254
263
|
return null;
|
|
255
|
-
const
|
|
256
|
-
const
|
|
264
|
+
const wallDx = match.wall.end[0] - match.wall.start[0];
|
|
265
|
+
const wallDz = match.wall.end[1] - match.wall.start[1];
|
|
266
|
+
const wallLength = Math.hypot(wallDx, wallDz);
|
|
267
|
+
const centerOffset = getWallBodyCenterOffset(match.wall);
|
|
268
|
+
const lateral = centerOffset === 0 || wallLength < 1e-9
|
|
269
|
+
? match.lateral
|
|
270
|
+
: match.lateral + (centerOffset * (wallDx * dirX + wallDz * dirZ)) / wallLength;
|
|
271
|
+
const nx = dirZ * lateral;
|
|
272
|
+
const nz = -dirX * lateral;
|
|
257
273
|
return {
|
|
258
274
|
wallId: match.wall.id,
|
|
259
275
|
edge: [
|
|
@@ -263,7 +279,12 @@ export function snapSlabEdgeToWallBand(a, b, walls, options) {
|
|
|
263
279
|
};
|
|
264
280
|
}
|
|
265
281
|
function polygonBounds(polygon) {
|
|
266
|
-
const bounds = [
|
|
282
|
+
const bounds = [
|
|
283
|
+
Number.POSITIVE_INFINITY,
|
|
284
|
+
Number.POSITIVE_INFINITY,
|
|
285
|
+
Number.NEGATIVE_INFINITY,
|
|
286
|
+
Number.NEGATIVE_INFINITY,
|
|
287
|
+
];
|
|
267
288
|
for (const [x, z] of polygon) {
|
|
268
289
|
bounds[0] = Math.min(bounds[0], x);
|
|
269
290
|
bounds[1] = Math.min(bounds[1], z);
|
|
@@ -374,7 +395,7 @@ export function prepareSlabPolygonContext(context, previous) {
|
|
|
374
395
|
const candidate = {
|
|
375
396
|
wall,
|
|
376
397
|
segments,
|
|
377
|
-
halfThickness:
|
|
398
|
+
halfThickness: getWallFaceOffsets(wall).a - getWallBodyCenterOffset(wall),
|
|
378
399
|
bounds: polygonBounds(segments.flatMap(([ax, az, bx, bz]) => [
|
|
379
400
|
[ax, az],
|
|
380
401
|
[bx, bz],
|
package/dist/lib/slots.d.ts
CHANGED
|
@@ -1,3 +1,5 @@
|
|
|
1
|
+
import type { MaterialSchema } from '../schema/material.js';
|
|
2
|
+
import type { SceneMaterial, SceneMaterialId } from '../schema/scene-material.js';
|
|
1
3
|
export declare const SLOT_MATERIAL_PREFIX = "slot_";
|
|
2
4
|
/** A glTF material name marks a paintable slot when it starts with `slot_` (case-insensitive). */
|
|
3
5
|
export declare function isSlotMaterialName(name: string): boolean;
|
|
@@ -11,4 +13,22 @@ export declare function isSlotMaterialName(name: string): boolean;
|
|
|
11
13
|
export declare function deriveSlotId(materialName: string): string | null;
|
|
12
14
|
/** slot id -> display label: underscores to spaces, sentence case. e.g. 'bed_frame' -> 'Bed frame'. */
|
|
13
15
|
export declare function slotLabelFromId(slotId: string): string;
|
|
16
|
+
/**
|
|
17
|
+
* A slot's declared `default` as a paint material: a `library:` / `scene:` ref
|
|
18
|
+
* stays a ref, a `#rrggbb` colour becomes a flat colour. What an unpainted slot
|
|
19
|
+
* draws, for the eyedropper; null for anything else.
|
|
20
|
+
*/
|
|
21
|
+
export declare function slotDefaultPaintMaterial(value: string | undefined): {
|
|
22
|
+
material?: MaterialSchema;
|
|
23
|
+
materialPreset?: string;
|
|
24
|
+
} | null;
|
|
25
|
+
/**
|
|
26
|
+
* A painted slot value as a paint material — what the eyedropper picks: a
|
|
27
|
+
* `library:` ref stays a ref, a `scene:` ref gives its scene material, a plain
|
|
28
|
+
* colour the flat material it renders as. Null when absent or dangling.
|
|
29
|
+
*/
|
|
30
|
+
export declare function slotPaintMaterial(value: string | undefined, sceneMaterials: Record<SceneMaterialId, SceneMaterial>): {
|
|
31
|
+
material: MaterialSchema | undefined;
|
|
32
|
+
materialPreset: string | undefined;
|
|
33
|
+
} | null;
|
|
14
34
|
//# sourceMappingURL=slots.d.ts.map
|
package/dist/lib/slots.d.ts.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"slots.d.ts","sourceRoot":"","sources":["../../src/lib/slots.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"slots.d.ts","sourceRoot":"","sources":["../../src/lib/slots.ts"],"names":[],"mappings":"AACA,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAA;AACxD,OAAO,KAAK,EAAE,aAAa,EAAE,eAAe,EAAE,MAAM,0BAA0B,CAAA;AAE9E,eAAO,MAAM,oBAAoB,UAAU,CAAA;AAE3C,kGAAkG;AAClG,wBAAgB,kBAAkB,CAAC,IAAI,EAAE,MAAM,GAAG,OAAO,CAExD;AAED;;;;;;GAMG;AACH,wBAAgB,YAAY,CAAC,YAAY,EAAE,MAAM,GAAG,MAAM,GAAG,IAAI,CAKhE;AAED,uGAAuG;AACvG,wBAAgB,eAAe,CAAC,MAAM,EAAE,MAAM,GAAG,MAAM,CAItD;AAED;;;;GAIG;AACH,wBAAgB,wBAAwB,CACtC,KAAK,EAAE,MAAM,GAAG,SAAS,GACxB;IAAE,QAAQ,CAAC,EAAE,cAAc,CAAC;IAAC,cAAc,CAAC,EAAE,MAAM,CAAA;CAAE,GAAG,IAAI,CAiB/D;AAED;;;;GAIG;AACH,wBAAgB,iBAAiB,CAC/B,KAAK,EAAE,MAAM,GAAG,SAAS,EACzB,cAAc,EAAE,MAAM,CAAC,eAAe,EAAE,aAAa,CAAC,GACrD;IAAE,QAAQ,EAAE,cAAc,GAAG,SAAS,CAAC;IAAC,cAAc,EAAE,MAAM,GAAG,SAAS,CAAA;CAAE,GAAG,IAAI,CAQrF"}
|
package/dist/lib/slots.js
CHANGED
|
@@ -1,3 +1,4 @@
|
|
|
1
|
+
import { materialColorPaint, parseMaterialColor, parseMaterialRef } from '../material-library.js';
|
|
1
2
|
export const SLOT_MATERIAL_PREFIX = 'slot_';
|
|
2
3
|
/** A glTF material name marks a paintable slot when it starts with `slot_` (case-insensitive). */
|
|
3
4
|
export function isSlotMaterialName(name) {
|
|
@@ -24,3 +25,46 @@ export function slotLabelFromId(slotId) {
|
|
|
24
25
|
return spaced;
|
|
25
26
|
return spaced.charAt(0).toUpperCase() + spaced.slice(1);
|
|
26
27
|
}
|
|
28
|
+
/**
|
|
29
|
+
* A slot's declared `default` as a paint material: a `library:` / `scene:` ref
|
|
30
|
+
* stays a ref, a `#rrggbb` colour becomes a flat colour. What an unpainted slot
|
|
31
|
+
* draws, for the eyedropper; null for anything else.
|
|
32
|
+
*/
|
|
33
|
+
export function slotDefaultPaintMaterial(value) {
|
|
34
|
+
if (!value)
|
|
35
|
+
return null;
|
|
36
|
+
if (parseMaterialRef(value))
|
|
37
|
+
return { materialPreset: value };
|
|
38
|
+
if (!/^#[0-9a-f]{6}$/i.test(value))
|
|
39
|
+
return null;
|
|
40
|
+
return {
|
|
41
|
+
material: {
|
|
42
|
+
preset: 'custom',
|
|
43
|
+
properties: {
|
|
44
|
+
color: value.toLowerCase(),
|
|
45
|
+
roughness: 0.9,
|
|
46
|
+
metalness: 0,
|
|
47
|
+
opacity: 1,
|
|
48
|
+
transparent: false,
|
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side: 'front',
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* colour the flat material it renders as. Null when absent or dangling.
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*/
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return { material: materialColorPaint(color), materialPreset: undefined };
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return null;
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return { material: undefined, materialPreset: value };
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const sceneMaterial = sceneMaterials[parsed.id];
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return sceneMaterial ? { material: sceneMaterial.material, materialPreset: undefined } : null;
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}
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@@ -0,0 +1,20 @@
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/**
|
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* The ghost snapping to a corner: a short eased move, never a jump or a bounce. Under 200 ms and
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* easing out, so it feels like the window was pulled in; it keeps following the cursor while it
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* eases, and does nothing at all under reduced motion.
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*/
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/** How long the ghost takes to move into, or out of, a snap (ms). */
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export declare const SNAP_EASE_MS = 120;
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/** Whether the reader asked for reduced motion; false where the browser cannot say. */
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export declare function prefersReducedMotion(): boolean;
|
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export declare function createSnapEaser(): {
|
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/**
|
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* Where to draw the ghost along its wall: `target` is where it belongs (the cursor, or the
|
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* snapped place), `isSnapped` whether it is snapped now. A change of `isSnapped` starts the move.
|
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*/
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+
display(target: number, isSnapped: boolean, now: number, reducedMotion: boolean): number;
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/** Whether a move is under way at `now`, so the caller keeps drawing frames. */
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active(now: number): boolean;
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reset(): void;
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};
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//# sourceMappingURL=snap-ease.d.ts.map
|
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@@ -0,0 +1 @@
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1
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+
{"version":3,"file":"snap-ease.d.ts","sourceRoot":"","sources":["../../src/lib/snap-ease.ts"],"names":[],"mappings":"AAAA;;;;GAIG;AAEH,qEAAqE;AACrE,eAAO,MAAM,YAAY,MAAM,CAAA;AAE/B,uFAAuF;AACvF,wBAAgB,oBAAoB,IAAI,OAAO,CAM9C;AAID,wBAAgB,eAAe;IAO3B;;;OAGG;IACH,OAAO,SAAS,MAAM,aAAa,OAAO,OAAO,MAAM,iBAAiB,OAAO,GAAG,MAAM;IAcxF,gFAAgF;IAChF,MAAM,MAAM,MAAM,GAAG,OAAO;IAG5B,KAAK;EAMR"}
|
|
@@ -0,0 +1,50 @@
|
|
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1
|
+
/**
|
|
2
|
+
* The ghost snapping to a corner: a short eased move, never a jump or a bounce. Under 200 ms and
|
|
3
|
+
* easing out, so it feels like the window was pulled in; it keeps following the cursor while it
|
|
4
|
+
* eases, and does nothing at all under reduced motion.
|
|
5
|
+
*/
|
|
6
|
+
/** How long the ghost takes to move into, or out of, a snap (ms). */
|
|
7
|
+
export const SNAP_EASE_MS = 120;
|
|
8
|
+
/** Whether the reader asked for reduced motion; false where the browser cannot say. */
|
|
9
|
+
export function prefersReducedMotion() {
|
|
10
|
+
return (typeof window !== 'undefined' &&
|
|
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|
+
typeof window.matchMedia === 'function' &&
|
|
12
|
+
window.matchMedia('(prefers-reduced-motion: reduce)').matches);
|
|
13
|
+
}
|
|
14
|
+
const easeOutCubic = (t) => 1 - (1 - t) ** 3;
|
|
15
|
+
export function createSnapEaser() {
|
|
16
|
+
let snapped = false;
|
|
17
|
+
let last = null;
|
|
18
|
+
let from = 0;
|
|
19
|
+
let started = Number.NEGATIVE_INFINITY;
|
|
20
|
+
return {
|
|
21
|
+
/**
|
|
22
|
+
* Where to draw the ghost along its wall: `target` is where it belongs (the cursor, or the
|
|
23
|
+
* snapped place), `isSnapped` whether it is snapped now. A change of `isSnapped` starts the move.
|
|
24
|
+
*/
|
|
25
|
+
display(target, isSnapped, now, reducedMotion) {
|
|
26
|
+
if (isSnapped !== snapped) {
|
|
27
|
+
snapped = isSnapped;
|
|
28
|
+
if (reducedMotion || last === null)
|
|
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|
+
started = Number.NEGATIVE_INFINITY;
|
|
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|
+
else {
|
|
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|
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from = last;
|
|
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+
started = now;
|
|
33
|
+
}
|
|
34
|
+
}
|
|
35
|
+
const progress = Math.min(1, Math.max(0, (now - started) / SNAP_EASE_MS));
|
|
36
|
+
const shown = progress >= 1 ? target : target + (from - target) * (1 - easeOutCubic(progress));
|
|
37
|
+
last = shown;
|
|
38
|
+
return shown;
|
|
39
|
+
},
|
|
40
|
+
/** Whether a move is under way at `now`, so the caller keeps drawing frames. */
|
|
41
|
+
active(now) {
|
|
42
|
+
return now - started < SNAP_EASE_MS;
|
|
43
|
+
},
|
|
44
|
+
reset() {
|
|
45
|
+
snapped = false;
|
|
46
|
+
last = null;
|
|
47
|
+
started = Number.NEGATIVE_INFINITY;
|
|
48
|
+
},
|
|
49
|
+
};
|
|
50
|
+
}
|
|
@@ -1,17 +1,14 @@
|
|
|
1
|
-
import { type
|
|
2
|
-
type
|
|
3
|
-
|
|
4
|
-
|
|
5
|
-
|
|
6
|
-
export type SpaceBoundaryFace
|
|
7
|
-
wallId: WallNode['id'];
|
|
8
|
-
face: 'front' | 'back';
|
|
9
|
-
points: Array<[number, number]>;
|
|
10
|
-
};
|
|
1
|
+
import { type WallNode } from '../schema/index.js';
|
|
2
|
+
import { type ExtractedRoom, type SpaceBoundaryFace } from './room-graph.js';
|
|
3
|
+
import { type BoundaryNode, RoomTopologyIndex } from './room-topology-index.js';
|
|
4
|
+
import type { StructureIdFactory } from './structure-reconcile.js';
|
|
5
|
+
export declare function wallClosesRoom(walls: WallNode[], wall: WallNode): boolean;
|
|
6
|
+
export { type ExtractedRoom, extractRooms, type SpaceBoundaryFace } from './room-graph.js';
|
|
11
7
|
export type Space = {
|
|
12
8
|
id: string;
|
|
13
9
|
levelId: string;
|
|
14
10
|
polygon: Array<[number, number]>;
|
|
11
|
+
holes?: Array<Array<[number, number]>>;
|
|
15
12
|
wallIds: Array<WallNode['id']>;
|
|
16
13
|
boundaryFaces: SpaceBoundaryFace[];
|
|
17
14
|
isExterior: boolean;
|
|
@@ -24,104 +21,27 @@ export type SpaceTopologyReconcileEvent = {
|
|
|
24
21
|
affectedCurrentRoomCount: number;
|
|
25
22
|
};
|
|
26
23
|
export type SpaceDetectionSyncOptions = {
|
|
24
|
+
mintId?: StructureIdFactory;
|
|
27
25
|
onTopologyReconcile?: (event: SpaceTopologyReconcileEvent) => void;
|
|
28
26
|
};
|
|
29
|
-
type ExtractedRoom = {
|
|
30
|
-
polygon: Point2D[];
|
|
31
|
-
boundaryFaces: SpaceBoundaryFace[];
|
|
32
|
-
};
|
|
33
27
|
type WallSideUpdate = {
|
|
34
28
|
wallId: string;
|
|
35
29
|
frontSide: 'interior' | 'exterior' | 'unknown';
|
|
36
30
|
backSide: 'interior' | 'exterior' | 'unknown';
|
|
37
31
|
};
|
|
38
|
-
export
|
|
39
|
-
create: SlabNodeType[];
|
|
40
|
-
update: Array<{
|
|
41
|
-
id: SlabNodeType['id'];
|
|
42
|
-
data: Partial<SlabNodeType>;
|
|
43
|
-
}>;
|
|
44
|
-
delete: Array<SlabNodeType['id']>;
|
|
45
|
-
};
|
|
46
|
-
export type AutoSlabPlanningContext = {
|
|
47
|
-
elevationForRoom?: (polygon: Array<[number, number]>) => number | undefined;
|
|
48
|
-
previousElevationForRoom?: (polygon: Array<[number, number]>) => number | undefined;
|
|
49
|
-
};
|
|
50
|
-
export type AutoCeilingSyncPlan = {
|
|
51
|
-
create: CeilingNodeType[];
|
|
52
|
-
update: Array<{
|
|
53
|
-
id: CeilingNodeType['id'];
|
|
54
|
-
data: Partial<CeilingNodeType>;
|
|
55
|
-
}>;
|
|
56
|
-
delete: Array<CeilingNodeType['id']>;
|
|
57
|
-
reparent: Array<{
|
|
58
|
-
id: AnyNodeId;
|
|
59
|
-
parentId: CeilingNodeType['id'];
|
|
60
|
-
}>;
|
|
61
|
-
};
|
|
62
|
-
export type AutoZoneSyncPlan = {
|
|
63
|
-
update: Array<{
|
|
64
|
-
id: ZoneNodeType['id'];
|
|
65
|
-
data: Partial<ZoneNodeType>;
|
|
66
|
-
}>;
|
|
67
|
-
};
|
|
68
|
-
export type AutoCeilingPlanningContext = {
|
|
69
|
-
/** Stored storey height of the level being planned (floor-to-floor). */
|
|
70
|
-
storeyHeight?: number;
|
|
71
|
-
/**
|
|
72
|
-
* Stage 3-B clamp-bound resolver for a polygon on the planned level:
|
|
73
|
-
* `min(storey plane, lowest covering-slab underside from the level
|
|
74
|
-
* above) - CEILING_CLAMP_MARGIN` (see `getCeilingClampBound`). Absent
|
|
75
|
-
* (pure-planner callers without a nodes record), the bound degrades to
|
|
76
|
-
* the plane-only `storeyHeight - CEILING_CLAMP_MARGIN`.
|
|
77
|
-
*/
|
|
78
|
-
ceilingClampBound?: (polygon: Array<[number, number]>) => number;
|
|
79
|
-
heightForRoom?: (polygon: Array<[number, number]>) => number | undefined;
|
|
80
|
-
previousHeightForRoom?: (polygon: Array<[number, number]>) => number | undefined;
|
|
81
|
-
childPosition?: (childId: AnyNodeId) => [number, number] | undefined;
|
|
82
|
-
};
|
|
83
|
-
declare function bboxOf(points: Point2D[]): {
|
|
84
|
-
minX: number;
|
|
85
|
-
minY: number;
|
|
86
|
-
maxX: number;
|
|
87
|
-
maxY: number;
|
|
88
|
-
};
|
|
89
|
-
/**
|
|
90
|
-
* True when `wall` lies on the boundary of a room enclosed by `walls`, using the
|
|
91
|
-
* same planar room graph the auto slab/ceiling sync uses. The wall builder's
|
|
92
|
-
* "Room (auto-close)" mode calls this so drafting stops the moment a segment
|
|
93
|
-
* closes a room — whether the chain loops back to its own start or seals a bay
|
|
94
|
-
* against the middle of an existing wall (a T-junction). Sharing one graph means
|
|
95
|
-
* auto-close and auto-slab detection can never disagree about what is "closed".
|
|
96
|
-
*/
|
|
97
|
-
export declare function wallClosesRoom(walls: WallNode[], wall: WallNode): boolean;
|
|
98
|
-
export declare function resolveWallSurfaceSides(wall: Pick<WallNode, 'start' | 'end' | 'thickness' | 'frontSide' | 'backSide'>, roomPolygons: Point2D[][]): Pick<WallSideUpdate, 'frontSide' | 'backSide'>;
|
|
99
|
-
type BoundedPolygon = {
|
|
100
|
-
polygon: Point2D[];
|
|
101
|
-
bbox: ReturnType<typeof bboxOf>;
|
|
102
|
-
};
|
|
103
|
-
export declare function surfaceTouchesRooms(surface: BoundedPolygon, rooms: BoundedPolygon[]): boolean;
|
|
104
|
-
export declare function planAutoZonesForLevel(spaces: readonly Space[], existingZones: readonly ZoneNodeType[]): AutoZoneSyncPlan;
|
|
105
|
-
export declare function resolveAutoZonePolygon(zone: Pick<ZoneNodeType, 'autoFromWalls' | 'boundaryWallIds' | 'polygon'>, resolve: (id: AnyNodeId) => unknown): ZoneNodeType['polygon'];
|
|
106
|
-
export declare function planAutoSlabsForLevel(roomPolygons: Point2D[][], existingSlabs: SlabNodeType[], context?: AutoSlabPlanningContext, namingSlabs?: Array<{
|
|
107
|
-
name?: string;
|
|
108
|
-
}>): AutoSlabSyncPlan;
|
|
109
|
-
export declare function planAutoCeilingsForLevel(roomPolygons: Point2D[][], existingCeilings: CeilingNodeType[], context?: AutoCeilingPlanningContext, namingCeilings?: Array<{
|
|
110
|
-
name?: string;
|
|
111
|
-
}>): AutoCeilingSyncPlan;
|
|
112
|
-
export declare function detectSpacesForLevel(levelId: string, walls: WallNode[]): {
|
|
32
|
+
export declare function detectSpacesForLevel(levelId: string, walls: BoundaryNode[]): {
|
|
113
33
|
rooms: ExtractedRoom[];
|
|
114
|
-
roomPolygons: Point2D[][];
|
|
34
|
+
roomPolygons: import("./room-graph.js").Point2D[][];
|
|
115
35
|
spaces: Space[];
|
|
116
36
|
wallUpdates: WallSideUpdate[];
|
|
117
37
|
};
|
|
118
|
-
/** Pause
|
|
38
|
+
/** Pause structure reconciliation. Refcounted — pair with `resumeSpaceDetection`. */
|
|
119
39
|
export declare function pauseSpaceDetection(): void;
|
|
120
|
-
/** Resume
|
|
40
|
+
/** Resume structure reconciliation. No-op if not currently paused. */
|
|
121
41
|
export declare function resumeSpaceDetection(): void;
|
|
122
|
-
/** True iff
|
|
42
|
+
/** True iff structure reconciliation is currently paused. */
|
|
123
43
|
export declare function isSpaceDetectionPaused(): boolean;
|
|
44
|
+
export declare function createRoomTopologyIndex(): RoomTopologyIndex<ExtractedRoom>;
|
|
124
45
|
export declare function initSpaceDetectionSync(sceneStore: any, editorStore: any, options?: SpaceDetectionSyncOptions): () => void;
|
|
125
46
|
export declare function wallTouchesOthers(wall: WallNode, otherWalls: WallNode[]): boolean;
|
|
126
|
-
export {};
|
|
127
47
|
//# sourceMappingURL=space-detection.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"space-detection.d.ts","sourceRoot":"","sources":["../../src/lib/space-detection.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"space-detection.d.ts","sourceRoot":"","sources":["../../src/lib/space-detection.ts"],"names":[],"mappings":"AAAA,OAAO,EAGL,KAAK,QAAQ,EAGd,MAAM,WAAW,CAAA;AAelB,OAAO,EACL,KAAK,aAAa,EAIlB,KAAK,iBAAiB,EAGvB,MAAM,cAAc,CAAA;AACrB,OAAO,EAAE,KAAK,YAAY,EAAqB,iBAAiB,EAAE,MAAM,uBAAuB,CAAA;AAG/F,OAAO,KAAK,EAAE,kBAAkB,EAAE,MAAM,uBAAuB,CAAA;AAG/D,wBAAgB,cAAc,CAAC,KAAK,EAAE,QAAQ,EAAE,EAAE,IAAI,EAAE,QAAQ,GAAG,OAAO,CAEzE;AAID,OAAO,EAAE,KAAK,aAAa,EAAE,YAAY,EAAE,KAAK,iBAAiB,EAAE,MAAM,cAAc,CAAA;AAEvF,MAAM,MAAM,KAAK,GAAG;IAClB,EAAE,EAAE,MAAM,CAAA;IACV,OAAO,EAAE,MAAM,CAAA;IACf,OAAO,EAAE,KAAK,CAAC,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC,CAAA;IAChC,KAAK,CAAC,EAAE,KAAK,CAAC,KAAK,CAAC,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC,CAAC,CAAA;IACtC,OAAO,EAAE,KAAK,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC,CAAA;IAC9B,aAAa,EAAE,iBAAiB,EAAE,CAAA;IAClC,UAAU,EAAE,OAAO,CAAA;CACpB,CAAA;AAED,MAAM,MAAM,2BAA2B,GAAG;IACxC,OAAO,EAAE,MAAM,CAAA;IACf,QAAQ,EAAE,SAAS,GAAG,UAAU,CAAA;IAChC,eAAe,EAAE,MAAM,EAAE,CAAA;IACzB,uBAAuB,EAAE,MAAM,CAAA;IAC/B,wBAAwB,EAAE,MAAM,CAAA;CACjC,CAAA;AAED,MAAM,MAAM,yBAAyB,GAAG;IACtC,MAAM,CAAC,EAAE,kBAAkB,CAAA;IAC3B,mBAAmB,CAAC,EAAE,CAAC,KAAK,EAAE,2BAA2B,KAAK,IAAI,CAAA;CACnE,CAAA;AAED,KAAK,cAAc,GAAG;IACpB,MAAM,EAAE,MAAM,CAAA;IACd,SAAS,EAAE,UAAU,GAAG,UAAU,GAAG,SAAS,CAAA;IAC9C,QAAQ,EAAE,UAAU,GAAG,UAAU,GAAG,SAAS,CAAA;CAC9C,CAAA;AA0YD,wBAAgB,oBAAoB,CAAC,OAAO,EAAE,MAAM,EAAE,KAAK,EAAE,YAAY,EAAE;;;;;EAE1E;AA8BD,qFAAqF;AACrF,wBAAgB,mBAAmB,IAAI,IAAI,CAE1C;AAED,sEAAsE;AACtE,wBAAgB,oBAAoB,IAAI,IAAI,CAI3C;AAED,6DAA6D;AAC7D,wBAAgB,sBAAsB,IAAI,OAAO,CAEhD;AAED,wBAAgB,uBAAuB,qCAMtC;AAED,wBAAgB,sBAAsB,CACpC,UAAU,EAAE,GAAG,EACf,WAAW,EAAE,GAAG,EAChB,OAAO,GAAE,yBAA8B,GACtC,MAAM,IAAI,CAyKZ;AAED,wBAAgB,iBAAiB,CAAC,IAAI,EAAE,QAAQ,EAAE,UAAU,EAAE,QAAQ,EAAE,GAAG,OAAO,CAiBjF"}
|