@pascal-app/core 1.0.3 → 1.0.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/agent-operations/__fixtures__/add-object-cases.d.ts +247 -0
- package/dist/agent-operations/__fixtures__/add-object-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/add-object-cases.js +429 -0
- package/dist/agent-operations/__fixtures__/add-stair-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/add-stair-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/add-stair-cases.js +176 -0
- package/dist/agent-operations/__fixtures__/build-room-cases.d.ts +4 -0
- package/dist/agent-operations/__fixtures__/build-room-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/build-room-cases.js +1005 -0
- package/dist/agent-operations/__fixtures__/cases.d.ts +67 -0
- package/dist/agent-operations/__fixtures__/cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/cases.js +868 -0
- package/dist/agent-operations/__fixtures__/corner-window-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/corner-window-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/corner-window-cases.js +155 -0
- package/dist/agent-operations/__fixtures__/design-brief-cases.d.ts +14 -0
- package/dist/agent-operations/__fixtures__/design-brief-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/design-brief-cases.js +709 -0
- package/dist/agent-operations/__fixtures__/find-by-type-cases.d.ts +7 -0
- package/dist/agent-operations/__fixtures__/find-by-type-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/find-by-type-cases.js +21 -0
- package/dist/agent-operations/__fixtures__/finish-cases.d.ts +7 -0
- package/dist/agent-operations/__fixtures__/finish-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/finish-cases.js +758 -0
- package/dist/agent-operations/__fixtures__/lot-info-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/lot-info-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/lot-info-cases.js +370 -0
- package/dist/agent-operations/__fixtures__/merge-windows-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/merge-windows-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/merge-windows-cases.js +321 -0
- package/dist/agent-operations/__fixtures__/native-materials.d.ts +2237 -0
- package/dist/agent-operations/__fixtures__/native-materials.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/native-materials.js +82 -0
- package/dist/agent-operations/__fixtures__/node-read-cases.d.ts +4 -0
- package/dist/agent-operations/__fixtures__/node-read-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/node-read-cases.js +639 -0
- package/dist/agent-operations/__fixtures__/notation-cases.d.ts +24 -0
- package/dist/agent-operations/__fixtures__/notation-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/notation-cases.js +356 -0
- package/dist/agent-operations/__fixtures__/place-items-cases.d.ts +17 -0
- package/dist/agent-operations/__fixtures__/place-items-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/place-items-cases.js +584 -0
- package/dist/agent-operations/__fixtures__/roof-bearing-cases.d.ts +19726 -0
- package/dist/agent-operations/__fixtures__/roof-bearing-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/roof-bearing-cases.js +106 -0
- package/dist/agent-operations/__fixtures__/roof-cases.d.ts +9 -0
- package/dist/agent-operations/__fixtures__/roof-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/roof-cases.js +382 -0
- package/dist/agent-operations/__fixtures__/room-cases.d.ts +4 -0
- package/dist/agent-operations/__fixtures__/room-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/room-cases.js +473 -0
- package/dist/agent-operations/__fixtures__/scene-check-cases.d.ts +4 -0
- package/dist/agent-operations/__fixtures__/scene-check-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/scene-check-cases.js +417 -0
- package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts +5 -0
- package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/search-assets-cases.js +149 -0
- package/dist/agent-operations/__fixtures__/site-cases.d.ts +290 -0
- package/dist/agent-operations/__fixtures__/site-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/site-cases.js +780 -0
- package/dist/agent-operations/__fixtures__/structure-cases.d.ts +7 -0
- package/dist/agent-operations/__fixtures__/structure-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/structure-cases.js +1215 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts +313 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.js +350 -0
- package/dist/agent-operations/__fixtures__/view-assets-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/view-assets-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/view-assets-cases.js +155 -0
- package/dist/agent-operations/__fixtures__/view-scene-cases.d.ts +50 -0
- package/dist/agent-operations/__fixtures__/view-scene-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/view-scene-cases.js +425 -0
- package/dist/agent-operations/achieved.d.ts +21 -0
- package/dist/agent-operations/achieved.d.ts.map +1 -0
- package/dist/agent-operations/achieved.js +48 -0
- package/dist/agent-operations/add-column.d.ts +23 -0
- package/dist/agent-operations/add-column.d.ts.map +1 -0
- package/dist/agent-operations/add-column.js +99 -0
- package/dist/agent-operations/add-fence.d.ts +18 -0
- package/dist/agent-operations/add-fence.d.ts.map +1 -0
- package/dist/agent-operations/add-fence.js +48 -0
- package/dist/agent-operations/add-level.d.ts +17 -0
- package/dist/agent-operations/add-level.d.ts.map +1 -0
- package/dist/agent-operations/add-level.js +130 -0
- package/dist/agent-operations/add-object.d.ts +143 -0
- package/dist/agent-operations/add-object.d.ts.map +1 -0
- package/dist/agent-operations/add-object.js +522 -0
- package/dist/agent-operations/add-wall.d.ts +13 -0
- package/dist/agent-operations/add-wall.d.ts.map +1 -0
- package/dist/agent-operations/add-wall.js +73 -0
- package/dist/agent-operations/apply-changes.d.ts +22 -0
- package/dist/agent-operations/apply-changes.d.ts.map +1 -0
- package/dist/agent-operations/apply-changes.js +125 -0
- package/dist/agent-operations/apply-outcome.d.ts +21 -0
- package/dist/agent-operations/apply-outcome.d.ts.map +1 -0
- package/dist/agent-operations/apply-outcome.js +33 -0
- package/dist/agent-operations/asset-views.d.ts +75 -0
- package/dist/agent-operations/asset-views.d.ts.map +1 -0
- package/dist/agent-operations/asset-views.js +234 -0
- package/dist/agent-operations/author-scene.d.ts +157 -0
- package/dist/agent-operations/author-scene.d.ts.map +1 -0
- package/dist/agent-operations/author-scene.js +1076 -0
- package/dist/agent-operations/authored-scene-merge.d.ts +4 -0
- package/dist/agent-operations/authored-scene-merge.d.ts.map +1 -0
- package/dist/agent-operations/authored-scene-merge.js +96 -0
- package/dist/agent-operations/batch.d.ts +22 -0
- package/dist/agent-operations/batch.d.ts.map +1 -0
- package/dist/agent-operations/batch.js +104 -0
- package/dist/agent-operations/ceiling-object-observations.d.ts +31 -0
- package/dist/agent-operations/ceiling-object-observations.d.ts.map +1 -0
- package/dist/agent-operations/ceiling-object-observations.js +111 -0
- package/dist/agent-operations/collections.d.ts +28 -0
- package/dist/agent-operations/collections.d.ts.map +1 -0
- package/dist/agent-operations/collections.js +130 -0
- package/dist/agent-operations/corner-window.d.ts +19 -0
- package/dist/agent-operations/corner-window.d.ts.map +1 -0
- package/dist/agent-operations/corner-window.js +84 -0
- package/dist/agent-operations/create-roof.d.ts +32 -0
- package/dist/agent-operations/create-roof.d.ts.map +1 -0
- package/dist/agent-operations/create-roof.js +304 -0
- package/dist/agent-operations/create-room.d.ts +38 -0
- package/dist/agent-operations/create-room.d.ts.map +1 -0
- package/dist/agent-operations/create-room.js +245 -0
- package/dist/agent-operations/create-stair.d.ts +11 -0
- package/dist/agent-operations/create-stair.d.ts.map +1 -0
- package/dist/agent-operations/create-stair.js +330 -0
- package/dist/agent-operations/delete-node.d.ts +6 -0
- package/dist/agent-operations/delete-node.d.ts.map +1 -0
- package/dist/agent-operations/delete-node.js +9 -0
- package/dist/agent-operations/design-brief.d.ts +38 -0
- package/dist/agent-operations/design-brief.d.ts.map +1 -0
- package/dist/agent-operations/design-brief.js +300 -0
- package/dist/agent-operations/designs.d.ts +24 -0
- package/dist/agent-operations/designs.d.ts.map +1 -0
- package/dist/agent-operations/designs.js +48 -0
- package/dist/agent-operations/door-clearance.d.ts +150 -0
- package/dist/agent-operations/door-clearance.d.ts.map +1 -0
- package/dist/agent-operations/door-clearance.js +391 -0
- package/dist/agent-operations/duplicate-level.d.ts +12 -0
- package/dist/agent-operations/duplicate-level.d.ts.map +1 -0
- package/dist/agent-operations/duplicate-level.js +55 -0
- package/dist/agent-operations/find-by-type.d.ts +18 -0
- package/dist/agent-operations/find-by-type.d.ts.map +1 -0
- package/dist/agent-operations/find-by-type.js +317 -0
- package/dist/agent-operations/furnish-room.d.ts +39 -0
- package/dist/agent-operations/furnish-room.d.ts.map +1 -0
- package/dist/agent-operations/furnish-room.js +306 -0
- package/dist/agent-operations/furniture-kind.d.ts +22 -0
- package/dist/agent-operations/furniture-kind.d.ts.map +1 -0
- package/dist/agent-operations/furniture-kind.js +69 -0
- package/dist/agent-operations/get-node.d.ts +12 -0
- package/dist/agent-operations/get-node.d.ts.map +1 -0
- package/dist/agent-operations/get-node.js +105 -0
- package/dist/agent-operations/hosted-services.d.ts +14 -0
- package/dist/agent-operations/hosted-services.d.ts.map +1 -0
- package/dist/agent-operations/hosted-services.js +22 -0
- package/dist/agent-operations/index.d.ts +489 -0
- package/dist/agent-operations/index.d.ts.map +1 -0
- package/dist/agent-operations/index.js +141 -0
- package/dist/agent-operations/item-space.d.ts +22 -0
- package/dist/agent-operations/item-space.d.ts.map +1 -0
- package/dist/agent-operations/item-space.js +69 -0
- package/dist/agent-operations/layout-clearance.d.ts +157 -0
- package/dist/agent-operations/layout-clearance.d.ts.map +1 -0
- package/dist/agent-operations/layout-clearance.js +500 -0
- package/dist/agent-operations/level-height-fill.d.ts +12 -0
- package/dist/agent-operations/level-height-fill.d.ts.map +1 -0
- package/dist/agent-operations/level-height-fill.js +59 -0
- package/dist/agent-operations/level-reads.d.ts +37 -0
- package/dist/agent-operations/level-reads.d.ts.map +1 -0
- package/dist/agent-operations/level-reads.js +168 -0
- package/dist/agent-operations/level-target.d.ts +11 -0
- package/dist/agent-operations/level-target.d.ts.map +1 -0
- package/dist/agent-operations/level-target.js +29 -0
- package/dist/agent-operations/list-levels.d.ts +4 -0
- package/dist/agent-operations/list-levels.d.ts.map +1 -0
- package/dist/agent-operations/list-levels.js +54 -0
- package/dist/agent-operations/material-preset.d.ts +11 -0
- package/dist/agent-operations/material-preset.d.ts.map +1 -0
- package/dist/agent-operations/material-preset.js +68 -0
- package/dist/agent-operations/material-refs.d.ts +30 -0
- package/dist/agent-operations/material-refs.d.ts.map +1 -0
- package/dist/agent-operations/material-refs.js +105 -0
- package/dist/agent-operations/merge-windows.d.ts +6 -0
- package/dist/agent-operations/merge-windows.d.ts.map +1 -0
- package/dist/agent-operations/merge-windows.js +27 -0
- package/dist/agent-operations/move-roofs.d.ts +9 -0
- package/dist/agent-operations/move-roofs.d.ts.map +1 -0
- package/dist/agent-operations/move-roofs.js +29 -0
- package/dist/agent-operations/node-patch.d.ts +3 -0
- package/dist/agent-operations/node-patch.d.ts.map +1 -0
- package/dist/agent-operations/node-patch.js +114 -0
- package/dist/agent-operations/paint.d.ts +22 -0
- package/dist/agent-operations/paint.d.ts.map +1 -0
- package/dist/agent-operations/paint.js +329 -0
- package/dist/agent-operations/photo-elevation.d.ts +155 -0
- package/dist/agent-operations/photo-elevation.d.ts.map +1 -0
- package/dist/agent-operations/photo-elevation.js +761 -0
- package/dist/agent-operations/place-in-room.d.ts +29 -0
- package/dist/agent-operations/place-in-room.d.ts.map +1 -0
- package/dist/agent-operations/place-in-room.js +403 -0
- package/dist/agent-operations/place-items.d.ts +20 -0
- package/dist/agent-operations/place-items.d.ts.map +1 -0
- package/dist/agent-operations/place-items.js +239 -0
- package/dist/agent-operations/plan-geometry.d.ts +24 -0
- package/dist/agent-operations/plan-geometry.d.ts.map +1 -0
- package/dist/agent-operations/plan-geometry.js +97 -0
- package/dist/agent-operations/point-context.d.ts +139 -0
- package/dist/agent-operations/point-context.d.ts.map +1 -0
- package/dist/agent-operations/point-context.js +1 -0
- package/dist/agent-operations/project-files.d.ts +9 -0
- package/dist/agent-operations/project-files.d.ts.map +1 -0
- package/dist/agent-operations/project-files.js +25 -0
- package/dist/agent-operations/record-made.d.ts +18 -0
- package/dist/agent-operations/record-made.d.ts.map +1 -0
- package/dist/agent-operations/record-made.js +28 -0
- package/dist/agent-operations/roof-footprint.d.ts +24 -0
- package/dist/agent-operations/roof-footprint.d.ts.map +1 -0
- package/dist/agent-operations/roof-footprint.js +242 -0
- package/dist/agent-operations/roof-writes.d.ts +20 -0
- package/dist/agent-operations/roof-writes.d.ts.map +1 -0
- package/dist/agent-operations/roof-writes.js +165 -0
- package/dist/agent-operations/room-findings.d.ts +54 -0
- package/dist/agent-operations/room-findings.d.ts.map +1 -0
- package/dist/agent-operations/room-findings.js +143 -0
- package/dist/agent-operations/room-floor-script.d.ts +23 -0
- package/dist/agent-operations/room-floor-script.d.ts.map +1 -0
- package/dist/agent-operations/room-floor-script.js +54 -0
- package/dist/agent-operations/room-structure.d.ts +87 -0
- package/dist/agent-operations/room-structure.d.ts.map +1 -0
- package/dist/agent-operations/room-structure.js +144 -0
- package/dist/agent-operations/scene-checkpoint.d.ts +94 -0
- package/dist/agent-operations/scene-checkpoint.d.ts.map +1 -0
- package/dist/agent-operations/scene-checkpoint.js +176 -0
- package/dist/agent-operations/scene-materials.d.ts +15 -0
- package/dist/agent-operations/scene-materials.d.ts.map +1 -0
- package/dist/agent-operations/scene-materials.js +62 -0
- package/dist/agent-operations/scene-measure.d.ts +73 -0
- package/dist/agent-operations/scene-measure.d.ts.map +1 -0
- package/dist/agent-operations/scene-measure.js +73 -0
- package/dist/agent-operations/scene-queries.d.ts +4941 -0
- package/dist/agent-operations/scene-queries.d.ts.map +1 -0
- package/dist/agent-operations/scene-queries.js +74 -0
- package/dist/agent-operations/scene-review.d.ts +52 -0
- package/dist/agent-operations/scene-review.d.ts.map +1 -0
- package/dist/agent-operations/scene-review.js +106 -0
- package/dist/agent-operations/scene-view.d.ts +165 -0
- package/dist/agent-operations/scene-view.d.ts.map +1 -0
- package/dist/agent-operations/scene-view.js +916 -0
- package/dist/agent-operations/search-assets.d.ts +14 -0
- package/dist/agent-operations/search-assets.d.ts.map +1 -0
- package/dist/agent-operations/search-assets.js +43 -0
- package/dist/agent-operations/search-materials.d.ts +18 -0
- package/dist/agent-operations/search-materials.d.ts.map +1 -0
- package/dist/agent-operations/search-materials.js +165 -0
- package/dist/agent-operations/set-checkpoint.d.ts +9 -0
- package/dist/agent-operations/set-checkpoint.d.ts.map +1 -0
- package/dist/agent-operations/set-checkpoint.js +31 -0
- package/dist/agent-operations/set-ground-level.d.ts +12 -0
- package/dist/agent-operations/set-ground-level.d.ts.map +1 -0
- package/dist/agent-operations/set-ground-level.js +61 -0
- package/dist/agent-operations/site.d.ts +21 -0
- package/dist/agent-operations/site.d.ts.map +1 -0
- package/dist/agent-operations/site.js +123 -0
- package/dist/agent-operations/stairs.d.ts +5 -0
- package/dist/agent-operations/stairs.d.ts.map +1 -0
- package/dist/agent-operations/stairs.js +70 -0
- package/dist/agent-operations/types.d.ts +118 -0
- package/dist/agent-operations/types.d.ts.map +1 -0
- package/dist/agent-operations/types.js +1 -0
- package/dist/agent-operations/verify-scene.d.ts +84 -0
- package/dist/agent-operations/verify-scene.d.ts.map +1 -0
- package/dist/agent-operations/verify-scene.js +548 -0
- package/dist/agent-operations/wall-face-script.d.ts +28 -0
- package/dist/agent-operations/wall-face-script.d.ts.map +1 -0
- package/dist/agent-operations/wall-face-script.js +62 -0
- package/dist/agent-operations/wall-object-observations.d.ts +41 -0
- package/dist/agent-operations/wall-object-observations.d.ts.map +1 -0
- package/dist/agent-operations/wall-object-observations.js +249 -0
- package/dist/agent-operations/wall-opening.d.ts +65 -0
- package/dist/agent-operations/wall-opening.d.ts.map +1 -0
- package/dist/agent-operations/wall-opening.js +55 -0
- package/dist/agent-operations/wall-skirting.d.ts +24 -0
- package/dist/agent-operations/wall-skirting.d.ts.map +1 -0
- package/dist/agent-operations/wall-skirting.js +85 -0
- package/dist/agent-tools/achieved.d.ts +9 -0
- package/dist/agent-tools/achieved.d.ts.map +1 -0
- package/dist/agent-tools/achieved.js +8 -0
- package/dist/agent-tools/add-object.d.ts +47 -0
- package/dist/agent-tools/add-object.d.ts.map +1 -0
- package/dist/agent-tools/add-object.js +92 -0
- package/dist/agent-tools/assets.d.ts +21 -0
- package/dist/agent-tools/assets.d.ts.map +1 -0
- package/dist/agent-tools/assets.js +30 -0
- package/dist/agent-tools/author-scene.d.ts +651 -0
- package/dist/agent-tools/author-scene.d.ts.map +1 -0
- package/dist/agent-tools/author-scene.js +252 -0
- package/dist/agent-tools/batch.d.ts +25 -0
- package/dist/agent-tools/batch.d.ts.map +1 -0
- package/dist/agent-tools/batch.js +61 -0
- package/dist/agent-tools/checkpoints.d.ts +13 -0
- package/dist/agent-tools/checkpoints.d.ts.map +1 -0
- package/dist/agent-tools/checkpoints.js +16 -0
- package/dist/agent-tools/clear-scene.d.ts +10 -0
- package/dist/agent-tools/clear-scene.d.ts.map +1 -0
- package/dist/agent-tools/clear-scene.js +9 -0
- package/dist/agent-tools/collections.d.ts +35 -0
- package/dist/agent-tools/collections.d.ts.map +1 -0
- package/dist/agent-tools/collections.js +31 -0
- package/dist/agent-tools/columns.d.ts +44 -0
- package/dist/agent-tools/columns.d.ts.map +1 -0
- package/dist/agent-tools/columns.js +59 -0
- package/dist/agent-tools/contract.d.ts +68 -0
- package/dist/agent-tools/contract.d.ts.map +1 -0
- package/dist/agent-tools/contract.js +1 -0
- package/dist/agent-tools/corner-window.d.ts +46 -0
- package/dist/agent-tools/corner-window.d.ts.map +1 -0
- package/dist/agent-tools/corner-window.js +47 -0
- package/dist/agent-tools/create-room.d.ts +64 -0
- package/dist/agent-tools/create-room.d.ts.map +1 -0
- package/dist/agent-tools/create-room.js +97 -0
- package/dist/agent-tools/design-brief.d.ts +408 -0
- package/dist/agent-tools/design-brief.d.ts.map +1 -0
- package/dist/agent-tools/design-brief.js +149 -0
- package/dist/agent-tools/designs.d.ts +34 -0
- package/dist/agent-tools/designs.d.ts.map +1 -0
- package/dist/agent-tools/designs.js +50 -0
- package/dist/agent-tools/fences.d.ts +28 -0
- package/dist/agent-tools/fences.d.ts.map +1 -0
- package/dist/agent-tools/fences.js +31 -0
- package/dist/agent-tools/find-by-type.d.ts +18 -0
- package/dist/agent-tools/find-by-type.d.ts.map +1 -0
- package/dist/agent-tools/find-by-type.js +35 -0
- package/dist/agent-tools/furnish-room.d.ts +28 -0
- package/dist/agent-tools/furnish-room.d.ts.map +1 -0
- package/dist/agent-tools/furnish-room.js +37 -0
- package/dist/agent-tools/hosted-services.d.ts +438 -0
- package/dist/agent-tools/hosted-services.d.ts.map +1 -0
- package/dist/agent-tools/hosted-services.js +181 -0
- package/dist/agent-tools/index.d.ts +1543 -0
- package/dist/agent-tools/index.d.ts.map +1 -0
- package/dist/agent-tools/index.js +126 -0
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- package/dist/utils/node-defaults.d.ts +37 -0
- package/dist/utils/node-defaults.d.ts.map +1 -0
- package/dist/utils/node-defaults.js +96 -0
- package/dist/utils/normalize-legacy-structure.d.ts +2 -0
- package/dist/utils/normalize-legacy-structure.d.ts.map +1 -0
- package/dist/utils/normalize-legacy-structure.js +61 -0
- package/dist/utils/omit-undefined.d.ts +2 -0
- package/dist/utils/omit-undefined.d.ts.map +1 -0
- package/dist/utils/omit-undefined.js +17 -0
- package/dist/utils/owned-floor-opening-migration.d.ts +4918 -0
- package/dist/utils/owned-floor-opening-migration.d.ts.map +1 -0
- package/dist/utils/owned-floor-opening-migration.js +365 -0
- package/dist/utils/reconcile-structure-on-load.d.ts +4918 -0
- package/dist/utils/reconcile-structure-on-load.d.ts.map +1 -0
- package/dist/utils/reconcile-structure-on-load.js +307 -0
- package/dist/utils/room-zone-migration.d.ts +18 -0
- package/dist/utils/room-zone-migration.d.ts.map +1 -0
- package/dist/utils/room-zone-migration.js +258 -0
- package/dist/utils/scene-migrations.d.ts +16 -1
- package/dist/utils/scene-migrations.d.ts.map +1 -1
- package/dist/utils/scene-migrations.js +15 -1
- package/dist/utils/semantic-equal.d.ts +3 -0
- package/dist/utils/semantic-equal.d.ts.map +1 -0
- package/dist/utils/semantic-equal.js +26 -0
- package/dist/utils/structure-id.d.ts +4 -0
- package/dist/utils/structure-id.d.ts.map +1 -0
- package/dist/utils/structure-id.js +115 -0
- package/dist/utils/types.d.ts.map +1 -1
- package/dist/utils/vertical-scene-migration.d.ts +8 -8
- package/dist/utils/vertical-scene-migration.d.ts.map +1 -1
- package/dist/utils/vertical-scene-migration.js +18 -8
- package/dist/utils/wall-assembly-migration.d.ts +14 -0
- package/dist/utils/wall-assembly-migration.d.ts.map +1 -0
- package/dist/utils/wall-assembly-migration.js +23 -0
- package/dist/utils/wall-face-migration.d.ts +23 -0
- package/dist/utils/wall-face-migration.d.ts.map +1 -0
- package/dist/utils/wall-face-migration.js +246 -0
- package/dist/validation/opening-bounds.d.ts +36 -0
- package/dist/validation/opening-bounds.d.ts.map +1 -0
- package/dist/validation/opening-bounds.js +34 -0
- package/dist/validation/validate-build-json.d.ts +2 -0
- package/dist/validation/validate-build-json.d.ts.map +1 -1
- package/dist/validation/validate-build-json.js +36 -1
- package/package.json +69 -10
- package/dist/services/surface-hosting-procedural-parity.fixtures.d.ts +0 -13
- package/dist/services/surface-hosting-procedural-parity.fixtures.d.ts.map +0 -1
- package/dist/services/surface-hosting-procedural-parity.fixtures.js +0 -4691
- package/dist/services/surface-hosting-shelf-parity.fixtures.d.ts +0 -1060
- package/dist/services/surface-hosting-shelf-parity.fixtures.d.ts.map +0 -1
- package/dist/services/surface-hosting-shelf-parity.fixtures.js +0 -3127
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|
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1
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+
{"version":3,"file":"wall.d.ts","sourceRoot":"","sources":["../../../src/schema/nodes/wall.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,CAAC,EAAE,MAAM,KAAK,CAAA;AAIvB,OAAO,EAAE,cAAc,EAAE,MAAM,aAAa,CAAA;AAW5C,eAAO,MAAM,iBAAiB;;;;;;EAAqD,CAAA;AACnF,MAAM,MAAM,iBAAiB,GAAG,CAAC,CAAC,KAAK,CAAC,OAAO,iBAAiB,CAAC,CAAA;AAEjE,eAAO,MAAM,eAAe;;;;;;;;;;;;;;;;;;EAkB1B,CAAA;AACF,MAAM,MAAM,eAAe,GAAG,CAAC,CAAC,KAAK,CAAC,OAAO,eAAe,CAAC,CAAA;AAE7D,eAAO,MAAM,cAAc;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;iBAOzB,CAAA;AACF,MAAM,MAAM,cAAc,GAAG,CAAC,CAAC,KAAK,CAAC,OAAO,cAAc,CAAC,CAAA;AAE3D,eAAO,MAAM,qBAAqB,EAAE,cAMnC,CAAA;AAED,eAAO,MAAM,kBAAkB,EAAE,cAMhC,CAAA;AAED,eAAO,MAAM,uBAAuB,EAAE,cAOrC,CAAA;AAED,eAAO,MAAM,kBAAkB;aAC7B,QAAQ;;;;;;;;aACR,KAAK;;;;;;;;aACL,SAAS;;;;;;;;CACD,CAAA;AAEV,eAAO,MAAM,0BAA0B,6BAA6B,CAAA;AACpE,eAAO,MAAM,uBAAuB,yBAAyB,CAAA;AAC7D,eAAO,MAAM,4BAA4B,yBAAyB,CAAA;AAElE,eAAO,MAAM,0BAA0B;aACrC,CAAC,EAAE,0BAA0B;aAC7B,CAAC,EAAE,0BAA0B;aAC7B,SAAS;aACT,SAAS;aACT,MAAM;aACN,MAAM;aACN,UAAU;aACV,UAAU;aAIV,UAAU,EAAE,sBAAsB;CAC1B,CAAA;AAEV,MAAM,MAAM,iBAAiB,GAAG,MAAM,OAAO,0BAA0B,CAAA;AACvE,MAAM,MAAM,QAAQ,GAAG,GAAG,GAAG,GAAG,CAAA;AAEhC,eAAO,MAAM,sBAAsB,IAAI,CAAA;AAMvC,eAAO,MAAM,cAAc;;;;;;;;;;;iBAQzB,CAAA;AACF,MAAM,MAAM,cAAc,GAAG,CAAC,CAAC,KAAK,CAAC,OAAO,cAAc,CAAC,CAAA;AAE3D;;;;;;;GAOG;AACH,eAAO,MAAM,cAAc;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;iBAGzB,CAAA;AACF,MAAM,MAAM,cAAc,GAAG,CAAC,CAAC,KAAK,CAAC,OAAO,cAAc,CAAC,CAAA;AAO3D;;;;;;;;;;;;GAYG;AACH,eAAO,MAAM,uBAAuB;;;;;iBAKlC,CAAA;AACF,MAAM,MAAM,uBAAuB,GAAG,CAAC,CAAC,KAAK,CAAC,OAAO,uBAAuB,CAAC,CAAA;AAE7E,eAAO,MAAM,gBAAgB;;;;;;;;;iBAI3B,CAAA;AACF,MAAM,MAAM,gBAAgB,GAAG,CAAC,CAAC,KAAK,CAAC,OAAO,gBAAgB,CAAC,CAAA;AAU/D,eAAO,MAAM,0BAA0B;;;;;;;EAOrC,CAAA;AACF,MAAM,MAAM,0BAA0B,GAAG,CAAC,CAAC,KAAK,CAAC,OAAO,0BAA0B,CAAC,CAAA;AAEnF,eAAO,MAAM,6BAA6B;;;;;EAA+C,CAAA;AACzF,MAAM,MAAM,6BAA6B,GAAG,CAAC,CAAC,KAAK,CAAC,OAAO,6BAA6B,CAAC,CAAA;AAEzF,eAAO,MAAM,uBAAuB;;;;;EAAwC,CAAA;AAC5E,MAAM,MAAM,uBAAuB,GAAG,CAAC,CAAC,KAAK,CAAC,OAAO,uBAAuB,CAAC,CAAA;AAE7E,eAAO,MAAM,0BAA0B;;;;EAAyC,CAAA;AAChF,MAAM,MAAM,0BAA0B,GAAG,CAAC,CAAC,KAAK,CAAC,OAAO,0BAA0B,CAAC,CAAA;AAEnF,qFAAqF;AACrF,eAAO,MAAM,YAAY;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;iBA6CtB,CAAA;AACH,MAAM,MAAM,YAAY,GAAG,CAAC,CAAC,KAAK,CAAC,OAAO,YAAY,CAAC,CAAA;AAEvD,eAAO,MAAM,QAAQ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;iBA0GpB,CAAA;AACD,MAAM,MAAM,QAAQ,GAAG,CAAC,CAAC,KAAK,CAAC,OAAO,QAAQ,CAAC,CAAA;AAE/C,0DAA0D;AAC1D,MAAM,MAAM,eAAe,GAAG,UAAU,GAAG,UAAU,CAAA;AAOrD,eAAO,MAAM,iBAAiB,EAAE,MAAM,CAAC,QAAQ,EAAE,MAAM,CAGtD,CAAA;AAED,MAAM,MAAM,YAAY,GAAG,UAAU,GAAG,OAAO,GAAG,WAAW,CAAA;AAC7D,MAAM,MAAM,cAAc,GAAG,GAAG,QAAQ,GAAG,UAAU,GAAG,OAAO,GAAG,WAAW,EAAE,CAAA;AAE/E,wBAAgB,iBAAiB,CAAC,IAAI,EAAE,QAAQ,EAAE,IAAI,EAAE,YAAY,GAAG,cAAc,CAEpF;AAED,qFAAqF;AACrF,wBAAgB,gBAAgB,CAAC,KAAK,EAAE,iBAAiB,GAAG,SAAS,GAAG,QAAQ,EAAE,CAIjF;AAED,MAAM,MAAM,uBAAuB,GAAG;IACpC,QAAQ,CAAC,EAAE,CAAC,CAAC,KAAK,CAAC,OAAO,cAAc,CAAC,CAAA;IACzC,cAAc,CAAC,EAAE,MAAM,CAAA;CACxB,CAAA;AAED,KAAK,yBAAyB,GAAG;IAC/B,QAAQ,CAAC,EAAE,CAAC,CAAC,KAAK,CAAC,OAAO,cAAc,CAAC,CAAA;IACzC,cAAc,CAAC,EAAE,MAAM,CAAA;IACvB,gBAAgB,CAAC,EAAE,CAAC,CAAC,KAAK,CAAC,OAAO,cAAc,CAAC,CAAA;IACjD,sBAAsB,CAAC,EAAE,MAAM,CAAA;IAC/B,gBAAgB,CAAC,EAAE,CAAC,CAAC,KAAK,CAAC,OAAO,cAAc,CAAC,CAAA;IACjD,sBAAsB,CAAC,EAAE,MAAM,CAAA;CAChC,CAAA;AAuBD,wBAAgB,+BAA+B,CAC7C,IAAI,EAAE,yBAAyB,EAC/B,IAAI,EAAE,eAAe,GACpB,uBAAuB,CAUzB;AAED,KAAK,sBAAsB,GAAG,yBAAyB,GAAG;IACxD,mBAAmB,CAAC,EAAE,QAAQ,CAAC,qBAAqB,CAAC,CAAA;CACtD,CAAA;AAED,mGAAmG;AACnG,wBAAgB,4BAA4B,CAC1C,IAAI,EAAE,sBAAsB,EAC5B,IAAI,EAAE,QAAQ,GACb,uBAAuB,CAMzB;AAED,wBAAgB,+BAA+B,CAAC,IAAI,EAAE,uBAAuB,GAAG,MAAM,CAKrF"}
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import dedent from 'dedent';
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import { z } from 'zod';
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import { Assembly } from '../assembly.js';
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import { BaseNode, nodeType, objectId } from '../base.js';
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import { GeometryScriptSource } from '../geometry-source.js';
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import { MaterialSchema } from '../material.js';
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import { CurtainWallConfig } from './curtain-wall.js';
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import { DoorNode } from './door.js';
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import { ItemNode } from './item.js';
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import { LeanToExtensionNode } from './lean-to-extension.js';
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import { WindowNode } from './window.js';
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// Geometric faces: `a` is left of start → end, `b` is right (wall-frame convention).
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// `interior` / `exterior` are legacy semantic values the M1 load migration maps
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// onto a face; a runtime writer that still sends one renders on its canonical
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// face (interior → a, exterior → b).
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export const WallTreatmentSide = z.enum(['a', 'b', 'both', 'interior', 'exterior']);
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export const WallTrimProfile = z.enum([
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'flat',
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'bevel',
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@@ -62,54 +68,140 @@ export const WALL_TRIM_DEFAULTS = {
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crown: WALL_CROWN_DEFAULT,
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chairRail: WALL_CHAIR_RAIL_DEFAULT,
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const WallFaceBandConfigShape = z.object({
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enabled: z.boolean().default(false),
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count: z.number().int().min(1).max(4).default(1),
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lowerHeight: z.number().default(0.84),
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middleHeight: z.number().default(0.61),
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upperHeight: z.number().default(0.61),
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});
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export const WallFaceBandConfig = z.preprocess((value) => {
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if (value && typeof value === 'object' && !Array.isArray(value) && !('count' in value)) {
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const enabled = value.enabled === true;
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return { ...value, count: enabled ? 3 : 1 };
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}
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return value;
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}, WallFaceBandConfigShape);
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export const WALL_FACE_BAND_DEFAULT = {
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enabled: false,
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count: 1,
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lowerHeight: 0.84,
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middleHeight: 0.61,
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upperHeight: 0.61,
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};
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71
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export const WALL_SKIRTING_SLOT_DEFAULT = 'library:preset-softwhite';
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72
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export const WALL_CROWN_SLOT_DEFAULT = 'library:preset-white';
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export const WALL_CHAIR_RAIL_SLOT_DEFAULT = 'library:preset-cream';
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-
export const WALL_FACE_BAND_SOLID_SLOT_DEFAULTS = {
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lower: 'library:preset-white',
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middle: 'library:preset-lightgrey',
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upper: 'library:preset-greige',
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top: 'library:preset-softwhite',
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};
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95
74
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export const WALL_SURFACE_SLOT_DEFAULTS = {
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96
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98
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105
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-
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crownInterior: WALL_CROWN_SLOT_DEFAULT,
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crownExterior: WALL_CROWN_SLOT_DEFAULT,
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chairRailInterior: WALL_CHAIR_RAIL_SLOT_DEFAULT,
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111
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chairRailExterior: WALL_CHAIR_RAIL_SLOT_DEFAULT,
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a: 'library:concrete-drywall',
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b: 'library:concrete-drywall',
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aSkirting: WALL_SKIRTING_SLOT_DEFAULT,
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+
bSkirting: WALL_SKIRTING_SLOT_DEFAULT,
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79
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aCrown: WALL_CROWN_SLOT_DEFAULT,
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80
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bCrown: WALL_CROWN_SLOT_DEFAULT,
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81
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aChairRail: WALL_CHAIR_RAIL_SLOT_DEFAULT,
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bChairRail: WALL_CHAIR_RAIL_SLOT_DEFAULT,
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// The foundation under a wall's underpinning (see WallNode.underpinning):
|
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84
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+
// the concrete stemwall between the finish carried down over the floor
|
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85
|
+
// platform and the ground.
|
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86
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+
foundation: 'library:concrete-raw',
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112
87
|
};
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88
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export const WALL_FACE_REGION_LIMIT = 8;
|
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89
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// A paint region overrides one face's finish inside a rectangle without cutting
|
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90
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+
// the wall. `u` is metres from the wall start along the reference line (along
|
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91
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+
// the chord for curved walls); `v` is metres above the face's own base. An
|
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92
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+
// absent bound runs to that edge, so a wainscot stretches with the wall.
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93
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+
export const WallFaceRegion = z.object({
|
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94
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id: z.string(),
|
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95
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+
face: z.enum(['a', 'b']),
|
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96
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u0: z.number().finite().optional(),
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97
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u1: z.number().finite().optional(),
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v0: z.number().finite().optional(),
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v1: z.number().finite().optional(),
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finish: z.string(),
|
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101
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+
});
|
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102
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/**
|
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103
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+
* One wall face's finish built by a three.js module for exactly that face (`lib/wall-face-script`):
|
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104
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* the module gets the face's rectangle, its openings and its base in the face's own frame and lays
|
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105
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+
* tiles, boards or panelling on them. `inputs` is the key of the face it was built for; once the
|
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106
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+
* face differs (the wall lengthened, an opening added) the script is stale and runs again.
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107
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+
* `toHeight` (metres above the face's base) stops it there, as a dado does; absent, it covers the
|
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108
|
+
* whole face.
|
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109
|
+
*/
|
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+
export const WallFaceScript = GeometryScriptSource.extend({
|
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|
+
inputs: z.string(),
|
|
112
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+
toHeight: z.number().positive().optional(),
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});
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114
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+
const WallSurfaceMaterialSpecSchema = z.object({
|
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115
|
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material: MaterialSchema.optional(),
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materialPreset: z.string().optional(),
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});
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/**
|
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119
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* What a wall carries BELOW its base on a house standing above the ground:
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120
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* `rim` metres of its exterior finish continued down over the floor
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121
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+
* platform's edge (subfloor, rim joist, mudsill), then the foundation —
|
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122
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+
* the concrete stemwall, painted through the `foundation` slot — `stem`
|
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123
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+
* metres more to the ground (with `fillToTerrain`, to the terrain wherever
|
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124
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+
* that is lower). The wall body, its top and its openings are unchanged,
|
|
125
|
+
* and the framers ignore it (a framing plugin pours its own stemwall
|
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126
|
+
* from the building's foundation record). `openings` are the holes through the
|
|
127
|
+
* stem — a crawl space's vents and its access (IRC R408) — `u` metres
|
|
128
|
+
* along the wall from its start (the opening's centre), `top` and `bottom`
|
|
129
|
+
* in metres below the wall base.
|
|
130
|
+
*/
|
|
131
|
+
export const WallUnderpinningOpening = z.object({
|
|
132
|
+
u: z.number(),
|
|
133
|
+
width: z.number().positive(),
|
|
134
|
+
top: z.number().min(0),
|
|
135
|
+
bottom: z.number().min(0),
|
|
136
|
+
});
|
|
137
|
+
export const WallUnderpinning = z.object({
|
|
138
|
+
rim: z.number().min(0),
|
|
139
|
+
stem: z.number().min(0),
|
|
140
|
+
openings: z.array(WallUnderpinningOpening).optional(),
|
|
141
|
+
});
|
|
142
|
+
// ---------------------------------------------------------------------------
|
|
143
|
+
// Wall assembly (WS5), legacy shape
|
|
144
|
+
// ---------------------------------------------------------------------------
|
|
145
|
+
// The four-slot stack #937 stored in `wall.assembly`. Walls now store F2
|
|
146
|
+
// layers (`Assembly`, schema/assembly.ts); scenes saved with this shape are
|
|
147
|
+
// converted on load (`migrateWallAssemblies`, `wallAssemblyFromLegacy`), and
|
|
148
|
+
// the inspector edits F2 stacks through this view (`wallAssemblyToLegacy`).
|
|
149
|
+
export const WallAssemblyExteriorFinish = z.enum([
|
|
150
|
+
'siding',
|
|
151
|
+
'stucco',
|
|
152
|
+
'brick',
|
|
153
|
+
'stone',
|
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154
|
+
'fiber-cement',
|
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155
|
+
'none',
|
|
156
|
+
]);
|
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157
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export const WallAssemblySheathingMaterial = z.enum(['osb', 'plywood', 'gypsum', 'none']);
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export const WallAssemblyFramingKind = z.enum(['wood', 'lgs', 'cmu', 'icf']);
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export const WallAssemblyInteriorFinish = z.enum(['drywall', 'plaster', 'none']);
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/** @deprecated The WS5 shape, kept for the load migration and the inspector view. */
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export const WallAssembly = z
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.object({
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/** Id of a `WALL_ASSEMBLY_PRESETS` entry this stack was seeded from. */
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preset: z.string().optional(),
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/** Outermost cladding. For `brick` the thickness INCLUDES the air space. */
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exterior: z
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.object({
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finish: WallAssemblyExteriorFinish,
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thickness: z.number().nonnegative(),
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})
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.optional(),
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sheathing: z
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.object({
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material: WallAssemblySheathingMaterial,
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thickness: z.number().nonnegative(),
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})
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.optional(),
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/** The structural core. Always present — it is what makes a wall a wall. */
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framing: z.object({
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kind: WallAssemblyFramingKind,
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depth: z.number().nonnegative(),
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}),
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interior: z
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.object({
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finish: WallAssemblyInteriorFinish,
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thickness: z.number().nonnegative(),
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})
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.optional(),
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/** Free-text cavity insulation note (e.g. 'R-21 batt'). No geometry. */
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cavityInsulation: z.string().optional(),
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})
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.describe(dedent `
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Layered wall assembly, all thicknesses in metres, ordered outside -> inside:
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exterior finish, sheathing, framing, interior finish.
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- When present, this is the SINGLE SOURCE OF TRUTH for wall thickness:
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wall.thickness MUST equal assemblyThickness(assembly) and is rewritten on
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every assembly edit. Consumers keep reading wall.thickness as the total.
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- A stack with neither exterior nor sheathing is a PARTITION: the interior
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finish is applied to BOTH faces (total = 2 x interior + framing).
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- Which face is exterior comes from wall.frontSide / wall.backSide;
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frontSide is the +normal side, normal = perp(end - start).
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- The weather-resistive barrier (IRC R703.2) is intentionally not modelled:
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it is a film with no drawable thickness.
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`);
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export const WallNode = BaseNode.extend({
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id: objectId('wall'),
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type: nodeType('wall'),
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@@ -133,13 +225,42 @@ export const WallNode = BaseNode.extend({
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exteriorMaterial: MaterialSchema.optional(),
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exteriorMaterialPreset: z.string().optional(),
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// Per-slot material overrides on the unified slot model, mirroring
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// `SlabNode.slots`. Key = slot id (`
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// `MaterialRef` (`library:<id>` / `scene:<id>`). Absent =
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// default (`WALL_SLOT_DEFAULT`).
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//
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// in a follow-up once migrated scenes are the norm.
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// `SlabNode.slots`. Key = geometric slot id (`a` / `b` faces, `aSkirting` …
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// trims), value = a `MaterialRef` (`library:<id>` / `scene:<id>`). Absent =
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// the declared slot default (`WALL_SLOT_DEFAULT`). Legacy `interior` /
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// `exterior` keys are rewritten by the M1 load migration.
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slots: z.record(z.string(), z.string()).optional(),
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// Legacy per-face inline finish, written only by the M1 load migration from
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// `interiorMaterial*` / `exteriorMaterial*` so a face keeps the fallback it
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// rendered with. Read after `slots[face]`, before `material` / `materialPreset`.
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legacyFaceMaterials: z
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.object({
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a: WallSurfaceMaterialSpecSchema.optional(),
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b: WallSurfaceMaterialSpecSchema.optional(),
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})
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.optional(),
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// Later entries win; at most WALL_FACE_REGION_LIMIT per face.
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faceRegions: z
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+
.array(WallFaceRegion)
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+
.superRefine((regions, ctx) => {
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|
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for (const face of ['a', 'b']) {
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+
if (regions.filter((region) => region.face === face).length > WALL_FACE_REGION_LIMIT)
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ctx.addIssue({
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code: 'custom',
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|
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message: `At most ${WALL_FACE_REGION_LIMIT} paint regions per wall face`,
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+
});
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+
}
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+
})
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+
.optional(),
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|
+
// TOTAL wall thickness in metres — the one number every consumer reads.
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|
+
// The sum of `assembly`'s layers whenever an assembly is present.
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|
thickness: z.number().optional(),
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// Layered construction stack (F2). Optional: absent = a single unspecified
|
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|
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// slab of `thickness`. Present = the stack sets `thickness`: edit the layers
|
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|
+
// and write their sum (`wallAssemblyPatch`), never `thickness` alone.
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|
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assembly: Assembly.optional(),
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+
// Absent centers the body; a/b place it left/right of the stored start → end line.
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|
+
justification: z.enum(['a', 'b']).optional(),
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|
height: z.number().optional(),
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265
|
curveOffset: z.number().optional(),
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|
// Persisted slab-support host — see ItemNode.supportSlabId for the rules.
|
|
@@ -150,22 +271,34 @@ export const WallNode = BaseNode.extend({
|
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150
271
|
// Extend downward from the authored wall base to the terrain while keeping
|
|
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272
|
// the wall body height and top unchanged.
|
|
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|
fillToTerrain: z.boolean().optional(),
|
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|
-
|
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|
+
cap: z.boolean().optional(),
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|
+
// The finish and the foundation carried below the base — see WallUnderpinning.
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|
+
underpinning: WallUnderpinning.optional(),
|
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|
skirting: WallTrimConfig.optional(),
|
|
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278
|
crown: WallTrimConfig.optional(),
|
|
156
279
|
chairRail: WallTrimConfig.optional(),
|
|
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|
+
// Per-face finish built by a script — see WallFaceScript.
|
|
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|
+
finishScripts: z
|
|
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|
+
.object({ a: WallFaceScript.optional(), b: WallFaceScript.optional() })
|
|
283
|
+
.optional(),
|
|
157
284
|
// e.g., start/end points for path
|
|
158
285
|
start: z.tuple([z.number(), z.number()]),
|
|
159
286
|
end: z.tuple([z.number(), z.number()]),
|
|
160
|
-
//
|
|
287
|
+
// Derived room classification per face, still written by the structure
|
|
288
|
+
// kernel for cutaway and dimension readers. Wall finishes never read it.
|
|
161
289
|
frontSide: z.enum(['interior', 'exterior', 'unknown']).default('unknown'),
|
|
162
290
|
backSide: z.enum(['interior', 'exterior', 'unknown']).default('unknown'),
|
|
163
291
|
}).describe(dedent `
|
|
164
292
|
Wall node - used to represent a wall in the building
|
|
165
|
-
- thickness: thickness in meters
|
|
293
|
+
- thickness: TOTAL thickness in meters (all assembly layers together)
|
|
294
|
+
- assembly: optional layered construction stack; when present it is the single
|
|
295
|
+
source of truth and thickness is re-derived from it on every edit
|
|
166
296
|
- height: height in meters
|
|
167
297
|
- fillToTerrain: extends the wall downward to the terrain without changing its authored height
|
|
298
|
+
- underpinning: { rim, stem } — the finish carried rim metres below the base over the floor
|
|
299
|
+
platform's edge, then stem metres of concrete stemwall to the ground (the foundation slot)
|
|
168
300
|
- curveOffset: midpoint sagitta offset used to bend the wall into an arc
|
|
301
|
+
- finishScripts: { a?, b? } — a three.js module that builds one face's finish (tiles, boards, panelling) for that face, optionally only up to toHeight; it owns that face's colours
|
|
169
302
|
- start: start point of the wall in level coordinate system
|
|
170
303
|
- end: end point of the wall in level coordinate system
|
|
171
304
|
- size: size of the wall in grid units
|
|
@@ -178,142 +311,19 @@ export const WallNode = BaseNode.extend({
|
|
|
178
311
|
// May be a `#rrggbb` colour or a `library:<id>` ref. Textures-off still
|
|
179
312
|
// collapses to the themed wall role (the escape hatch).
|
|
180
313
|
export const WALL_SLOT_DEFAULT = {
|
|
181
|
-
|
|
182
|
-
|
|
314
|
+
a: WALL_SURFACE_SLOT_DEFAULTS.a,
|
|
315
|
+
b: WALL_SURFACE_SLOT_DEFAULTS.b,
|
|
183
316
|
};
|
|
184
|
-
export function
|
|
185
|
-
|
|
186
|
-
const raw = { ...WALL_FACE_BAND_DEFAULT, ...(wall.faceBands ?? {}) };
|
|
187
|
-
const count = raw.enabled ? Math.max(1, Math.min(4, Math.round(raw.count ?? 3))) : 1;
|
|
188
|
-
const lowerHeight = count >= 2 ? Math.max(0, Math.min(wallHeight, raw.lowerHeight)) : 0;
|
|
189
|
-
const middleHeight = count >= 3 ? Math.max(0, Math.min(wallHeight - lowerHeight, raw.middleHeight)) : 0;
|
|
190
|
-
const upperHeight = count >= 4 ? Math.max(0, Math.min(wallHeight - lowerHeight - middleHeight, raw.upperHeight)) : 0;
|
|
191
|
-
return {
|
|
192
|
-
enabled: raw.enabled && count > 1,
|
|
193
|
-
count,
|
|
194
|
-
lowerHeight,
|
|
195
|
-
middleHeight,
|
|
196
|
-
upperHeight,
|
|
197
|
-
lowerTop: lowerHeight,
|
|
198
|
-
middleTop: lowerHeight + middleHeight,
|
|
199
|
-
upperTop: lowerHeight + middleHeight + upperHeight,
|
|
200
|
-
};
|
|
201
|
-
}
|
|
202
|
-
export function getWallFaceBandForHeight(wall, y, effectiveWallHeight) {
|
|
203
|
-
const bands = getWallFaceBandConfig(wall, effectiveWallHeight);
|
|
204
|
-
if (!bands.enabled)
|
|
205
|
-
return 'upper';
|
|
206
|
-
if (y < bands.lowerTop)
|
|
207
|
-
return 'lower';
|
|
208
|
-
if (y < bands.middleTop)
|
|
209
|
-
return 'middle';
|
|
210
|
-
if (bands.count >= 4 && y < bands.upperTop)
|
|
211
|
-
return 'upper';
|
|
212
|
-
if (bands.count >= 4)
|
|
213
|
-
return 'top';
|
|
214
|
-
return 'upper';
|
|
317
|
+
export function getWallTrimSlotId(face, kind) {
|
|
318
|
+
return `${face}${kind === 'skirting' ? 'Skirting' : kind === 'crown' ? 'Crown' : 'ChairRail'}`;
|
|
215
319
|
}
|
|
216
|
-
|
|
217
|
-
|
|
218
|
-
|
|
219
|
-
|
|
220
|
-
|
|
221
|
-
|
|
222
|
-
|
|
223
|
-
};
|
|
224
|
-
function getWallFaceBandSlotsForCount(side, count) {
|
|
225
|
-
if (count <= 1)
|
|
226
|
-
return [];
|
|
227
|
-
if (side === 'interior') {
|
|
228
|
-
if (count === 2)
|
|
229
|
-
return ['lowerInterior', 'upperInterior'];
|
|
230
|
-
if (count === 3)
|
|
231
|
-
return ['lowerInterior', 'middleInterior', 'upperInterior'];
|
|
232
|
-
return ['lowerInterior', 'middleInterior', 'upperInterior', 'topInterior'];
|
|
233
|
-
}
|
|
234
|
-
if (count === 2)
|
|
235
|
-
return ['lowerExterior', 'upperExterior'];
|
|
236
|
-
if (count === 3)
|
|
237
|
-
return ['lowerExterior', 'middleExterior', 'upperExterior'];
|
|
238
|
-
return ['lowerExterior', 'middleExterior', 'upperExterior', 'topExterior'];
|
|
239
|
-
}
|
|
240
|
-
function getWallFaceBandDefaultSlot(slotId) {
|
|
241
|
-
if (slotId.startsWith('lower'))
|
|
242
|
-
return WALL_FACE_BAND_SOLID_SLOT_DEFAULTS.lower;
|
|
243
|
-
if (slotId.startsWith('middle'))
|
|
244
|
-
return WALL_FACE_BAND_SOLID_SLOT_DEFAULTS.middle;
|
|
245
|
-
if (slotId.startsWith('top'))
|
|
246
|
-
return WALL_FACE_BAND_SOLID_SLOT_DEFAULTS.top;
|
|
247
|
-
return WALL_FACE_BAND_SOLID_SLOT_DEFAULTS.upper;
|
|
248
|
-
}
|
|
249
|
-
function getWallFaceTopBandSlot(side, count) {
|
|
250
|
-
const slots = getWallFaceBandSlotsForCount(side, count);
|
|
251
|
-
return slots[slots.length - 1] ?? null;
|
|
252
|
-
}
|
|
253
|
-
export function buildWallFaceBandCountPatch(wall, count) {
|
|
254
|
-
const slots = { ...(wall.slots ?? {}) };
|
|
255
|
-
const nextCount = Math.max(1, Math.min(4, Math.round(count)));
|
|
256
|
-
const previousCount = wall.faceBands?.enabled
|
|
257
|
-
? Math.max(1, Math.min(4, Math.round(wall.faceBands.count ?? 3)))
|
|
258
|
-
: 1;
|
|
259
|
-
for (const side of ['interior', 'exterior']) {
|
|
260
|
-
const nextSlots = getWallFaceBandSlotsForCount(side, nextCount);
|
|
261
|
-
const activeSlots = new Set(nextSlots);
|
|
262
|
-
const previouslyActiveSlots = new Set(getWallFaceBandSlotsForCount(side, previousCount));
|
|
263
|
-
const previousTopSlot = getWallFaceTopBandSlot(side, previousCount);
|
|
264
|
-
const nextTopSlot = getWallFaceTopBandSlot(side, nextCount);
|
|
265
|
-
const topMaterial = (previousTopSlot ? slots[previousTopSlot] : undefined) ??
|
|
266
|
-
slots[side] ??
|
|
267
|
-
WALL_SURFACE_SLOT_DEFAULTS[side];
|
|
268
|
-
for (const slotId of WALL_FACE_BAND_SLOTS_BY_SIDE[side]) {
|
|
269
|
-
if (activeSlots.has(slotId)) {
|
|
270
|
-
if (slotId === nextTopSlot) {
|
|
271
|
-
slots[slotId] = topMaterial;
|
|
272
|
-
continue;
|
|
273
|
-
}
|
|
274
|
-
const wasActive = previouslyActiveSlots.has(slotId);
|
|
275
|
-
const wasPreviousTop = slotId === previousTopSlot;
|
|
276
|
-
if (!wasActive || wasPreviousTop || !slots[slotId]) {
|
|
277
|
-
slots[slotId] = getWallFaceBandDefaultSlot(slotId);
|
|
278
|
-
}
|
|
279
|
-
}
|
|
280
|
-
else {
|
|
281
|
-
delete slots[slotId];
|
|
282
|
-
}
|
|
283
|
-
}
|
|
284
|
-
}
|
|
285
|
-
return {
|
|
286
|
-
faceBands: {
|
|
287
|
-
...WALL_FACE_BAND_DEFAULT,
|
|
288
|
-
...(wall.faceBands ?? {}),
|
|
289
|
-
enabled: nextCount > 1,
|
|
290
|
-
count: nextCount,
|
|
291
|
-
lowerHeight: wall.faceBands?.lowerHeight ?? WALL_FACE_BAND_DEFAULT.lowerHeight,
|
|
292
|
-
middleHeight: wall.faceBands?.middleHeight ?? WALL_FACE_BAND_DEFAULT.middleHeight,
|
|
293
|
-
upperHeight: wall.faceBands?.upperHeight ?? WALL_FACE_BAND_DEFAULT.upperHeight,
|
|
294
|
-
},
|
|
295
|
-
slots,
|
|
296
|
-
};
|
|
297
|
-
}
|
|
298
|
-
export function buildEnabledWallFaceBandPatch(wall) {
|
|
299
|
-
return buildWallFaceBandCountPatch(wall, 2);
|
|
300
|
-
}
|
|
301
|
-
export function getWallSurfaceSideFromBandSlot(slotId) {
|
|
302
|
-
if (slotId === 'interior' || slotId === 'exterior')
|
|
303
|
-
return slotId;
|
|
304
|
-
if (slotId === 'lowerInterior' ||
|
|
305
|
-
slotId === 'middleInterior' ||
|
|
306
|
-
slotId === 'upperInterior' ||
|
|
307
|
-
slotId === 'topInterior') {
|
|
308
|
-
return 'interior';
|
|
309
|
-
}
|
|
310
|
-
if (slotId === 'lowerExterior' ||
|
|
311
|
-
slotId === 'middleExterior' ||
|
|
312
|
-
slotId === 'upperExterior' ||
|
|
313
|
-
slotId === 'topExterior') {
|
|
314
|
-
return 'exterior';
|
|
315
|
-
}
|
|
316
|
-
return null;
|
|
320
|
+
/** Faces a trim config draws on. Legacy semantic values use their canonical face. */
|
|
321
|
+
export function getWallTrimFaces(sides) {
|
|
322
|
+
if (sides === 'a' || sides === 'interior')
|
|
323
|
+
return ['a'];
|
|
324
|
+
if (sides === 'b' || sides === 'exterior')
|
|
325
|
+
return ['b'];
|
|
326
|
+
return ['a', 'b'];
|
|
317
327
|
}
|
|
318
328
|
function getConfiguredWallSurfaceMaterial(wall, side) {
|
|
319
329
|
if (side === 'interior') {
|
|
@@ -340,6 +350,14 @@ export function getEffectiveWallSurfaceMaterial(wall, side) {
|
|
|
340
350
|
materialPreset: wall.materialPreset,
|
|
341
351
|
};
|
|
342
352
|
}
|
|
353
|
+
/** A face's legacy inline finish: its migrated per-face spec, else the wall-wide legacy fields. */
|
|
354
|
+
export function getEffectiveWallFaceMaterial(wall, face) {
|
|
355
|
+
const configured = wall.legacyFaceMaterials?.[face];
|
|
356
|
+
if (configured && hasSurfaceMaterial(configured)) {
|
|
357
|
+
return { material: configured.material, materialPreset: configured.materialPreset };
|
|
358
|
+
}
|
|
359
|
+
return { material: wall.material, materialPreset: wall.materialPreset };
|
|
360
|
+
}
|
|
343
361
|
export function getWallSurfaceMaterialSignature(spec) {
|
|
344
362
|
return JSON.stringify({
|
|
345
363
|
material: spec.material ?? null,
|