@pascal-app/core 1.0.3 → 1.0.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/agent-operations/__fixtures__/add-object-cases.d.ts +247 -0
- package/dist/agent-operations/__fixtures__/add-object-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/add-object-cases.js +429 -0
- package/dist/agent-operations/__fixtures__/add-stair-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/add-stair-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/add-stair-cases.js +176 -0
- package/dist/agent-operations/__fixtures__/build-room-cases.d.ts +4 -0
- package/dist/agent-operations/__fixtures__/build-room-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/build-room-cases.js +1005 -0
- package/dist/agent-operations/__fixtures__/cases.d.ts +67 -0
- package/dist/agent-operations/__fixtures__/cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/cases.js +868 -0
- package/dist/agent-operations/__fixtures__/corner-window-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/corner-window-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/corner-window-cases.js +155 -0
- package/dist/agent-operations/__fixtures__/design-brief-cases.d.ts +14 -0
- package/dist/agent-operations/__fixtures__/design-brief-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/design-brief-cases.js +709 -0
- package/dist/agent-operations/__fixtures__/find-by-type-cases.d.ts +7 -0
- package/dist/agent-operations/__fixtures__/find-by-type-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/find-by-type-cases.js +21 -0
- package/dist/agent-operations/__fixtures__/finish-cases.d.ts +7 -0
- package/dist/agent-operations/__fixtures__/finish-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/finish-cases.js +758 -0
- package/dist/agent-operations/__fixtures__/lot-info-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/lot-info-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/lot-info-cases.js +370 -0
- package/dist/agent-operations/__fixtures__/merge-windows-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/merge-windows-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/merge-windows-cases.js +321 -0
- package/dist/agent-operations/__fixtures__/native-materials.d.ts +2237 -0
- package/dist/agent-operations/__fixtures__/native-materials.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/native-materials.js +82 -0
- package/dist/agent-operations/__fixtures__/node-read-cases.d.ts +4 -0
- package/dist/agent-operations/__fixtures__/node-read-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/node-read-cases.js +639 -0
- package/dist/agent-operations/__fixtures__/notation-cases.d.ts +24 -0
- package/dist/agent-operations/__fixtures__/notation-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/notation-cases.js +356 -0
- package/dist/agent-operations/__fixtures__/place-items-cases.d.ts +17 -0
- package/dist/agent-operations/__fixtures__/place-items-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/place-items-cases.js +584 -0
- package/dist/agent-operations/__fixtures__/roof-bearing-cases.d.ts +19726 -0
- package/dist/agent-operations/__fixtures__/roof-bearing-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/roof-bearing-cases.js +106 -0
- package/dist/agent-operations/__fixtures__/roof-cases.d.ts +9 -0
- package/dist/agent-operations/__fixtures__/roof-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/roof-cases.js +382 -0
- package/dist/agent-operations/__fixtures__/room-cases.d.ts +4 -0
- package/dist/agent-operations/__fixtures__/room-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/room-cases.js +473 -0
- package/dist/agent-operations/__fixtures__/scene-check-cases.d.ts +4 -0
- package/dist/agent-operations/__fixtures__/scene-check-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/scene-check-cases.js +417 -0
- package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts +5 -0
- package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/search-assets-cases.js +149 -0
- package/dist/agent-operations/__fixtures__/site-cases.d.ts +290 -0
- package/dist/agent-operations/__fixtures__/site-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/site-cases.js +780 -0
- package/dist/agent-operations/__fixtures__/structure-cases.d.ts +7 -0
- package/dist/agent-operations/__fixtures__/structure-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/structure-cases.js +1215 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts +313 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.js +350 -0
- package/dist/agent-operations/__fixtures__/view-assets-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/view-assets-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/view-assets-cases.js +155 -0
- package/dist/agent-operations/__fixtures__/view-scene-cases.d.ts +50 -0
- package/dist/agent-operations/__fixtures__/view-scene-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/view-scene-cases.js +425 -0
- package/dist/agent-operations/achieved.d.ts +21 -0
- package/dist/agent-operations/achieved.d.ts.map +1 -0
- package/dist/agent-operations/achieved.js +48 -0
- package/dist/agent-operations/add-column.d.ts +23 -0
- package/dist/agent-operations/add-column.d.ts.map +1 -0
- package/dist/agent-operations/add-column.js +99 -0
- package/dist/agent-operations/add-fence.d.ts +18 -0
- package/dist/agent-operations/add-fence.d.ts.map +1 -0
- package/dist/agent-operations/add-fence.js +48 -0
- package/dist/agent-operations/add-level.d.ts +17 -0
- package/dist/agent-operations/add-level.d.ts.map +1 -0
- package/dist/agent-operations/add-level.js +130 -0
- package/dist/agent-operations/add-object.d.ts +143 -0
- package/dist/agent-operations/add-object.d.ts.map +1 -0
- package/dist/agent-operations/add-object.js +522 -0
- package/dist/agent-operations/add-wall.d.ts +13 -0
- package/dist/agent-operations/add-wall.d.ts.map +1 -0
- package/dist/agent-operations/add-wall.js +73 -0
- package/dist/agent-operations/apply-changes.d.ts +22 -0
- package/dist/agent-operations/apply-changes.d.ts.map +1 -0
- package/dist/agent-operations/apply-changes.js +125 -0
- package/dist/agent-operations/apply-outcome.d.ts +21 -0
- package/dist/agent-operations/apply-outcome.d.ts.map +1 -0
- package/dist/agent-operations/apply-outcome.js +33 -0
- package/dist/agent-operations/asset-views.d.ts +75 -0
- package/dist/agent-operations/asset-views.d.ts.map +1 -0
- package/dist/agent-operations/asset-views.js +234 -0
- package/dist/agent-operations/author-scene.d.ts +157 -0
- package/dist/agent-operations/author-scene.d.ts.map +1 -0
- package/dist/agent-operations/author-scene.js +1076 -0
- package/dist/agent-operations/authored-scene-merge.d.ts +4 -0
- package/dist/agent-operations/authored-scene-merge.d.ts.map +1 -0
- package/dist/agent-operations/authored-scene-merge.js +96 -0
- package/dist/agent-operations/batch.d.ts +22 -0
- package/dist/agent-operations/batch.d.ts.map +1 -0
- package/dist/agent-operations/batch.js +104 -0
- package/dist/agent-operations/ceiling-object-observations.d.ts +31 -0
- package/dist/agent-operations/ceiling-object-observations.d.ts.map +1 -0
- package/dist/agent-operations/ceiling-object-observations.js +111 -0
- package/dist/agent-operations/collections.d.ts +28 -0
- package/dist/agent-operations/collections.d.ts.map +1 -0
- package/dist/agent-operations/collections.js +130 -0
- package/dist/agent-operations/corner-window.d.ts +19 -0
- package/dist/agent-operations/corner-window.d.ts.map +1 -0
- package/dist/agent-operations/corner-window.js +84 -0
- package/dist/agent-operations/create-roof.d.ts +32 -0
- package/dist/agent-operations/create-roof.d.ts.map +1 -0
- package/dist/agent-operations/create-roof.js +304 -0
- package/dist/agent-operations/create-room.d.ts +38 -0
- package/dist/agent-operations/create-room.d.ts.map +1 -0
- package/dist/agent-operations/create-room.js +245 -0
- package/dist/agent-operations/create-stair.d.ts +11 -0
- package/dist/agent-operations/create-stair.d.ts.map +1 -0
- package/dist/agent-operations/create-stair.js +330 -0
- package/dist/agent-operations/delete-node.d.ts +6 -0
- package/dist/agent-operations/delete-node.d.ts.map +1 -0
- package/dist/agent-operations/delete-node.js +9 -0
- package/dist/agent-operations/design-brief.d.ts +38 -0
- package/dist/agent-operations/design-brief.d.ts.map +1 -0
- package/dist/agent-operations/design-brief.js +300 -0
- package/dist/agent-operations/designs.d.ts +24 -0
- package/dist/agent-operations/designs.d.ts.map +1 -0
- package/dist/agent-operations/designs.js +48 -0
- package/dist/agent-operations/door-clearance.d.ts +150 -0
- package/dist/agent-operations/door-clearance.d.ts.map +1 -0
- package/dist/agent-operations/door-clearance.js +391 -0
- package/dist/agent-operations/duplicate-level.d.ts +12 -0
- package/dist/agent-operations/duplicate-level.d.ts.map +1 -0
- package/dist/agent-operations/duplicate-level.js +55 -0
- package/dist/agent-operations/find-by-type.d.ts +18 -0
- package/dist/agent-operations/find-by-type.d.ts.map +1 -0
- package/dist/agent-operations/find-by-type.js +317 -0
- package/dist/agent-operations/furnish-room.d.ts +39 -0
- package/dist/agent-operations/furnish-room.d.ts.map +1 -0
- package/dist/agent-operations/furnish-room.js +306 -0
- package/dist/agent-operations/furniture-kind.d.ts +22 -0
- package/dist/agent-operations/furniture-kind.d.ts.map +1 -0
- package/dist/agent-operations/furniture-kind.js +69 -0
- package/dist/agent-operations/get-node.d.ts +12 -0
- package/dist/agent-operations/get-node.d.ts.map +1 -0
- package/dist/agent-operations/get-node.js +105 -0
- package/dist/agent-operations/hosted-services.d.ts +14 -0
- package/dist/agent-operations/hosted-services.d.ts.map +1 -0
- package/dist/agent-operations/hosted-services.js +22 -0
- package/dist/agent-operations/index.d.ts +489 -0
- package/dist/agent-operations/index.d.ts.map +1 -0
- package/dist/agent-operations/index.js +141 -0
- package/dist/agent-operations/item-space.d.ts +22 -0
- package/dist/agent-operations/item-space.d.ts.map +1 -0
- package/dist/agent-operations/item-space.js +69 -0
- package/dist/agent-operations/layout-clearance.d.ts +157 -0
- package/dist/agent-operations/layout-clearance.d.ts.map +1 -0
- package/dist/agent-operations/layout-clearance.js +500 -0
- package/dist/agent-operations/level-height-fill.d.ts +12 -0
- package/dist/agent-operations/level-height-fill.d.ts.map +1 -0
- package/dist/agent-operations/level-height-fill.js +59 -0
- package/dist/agent-operations/level-reads.d.ts +37 -0
- package/dist/agent-operations/level-reads.d.ts.map +1 -0
- package/dist/agent-operations/level-reads.js +168 -0
- package/dist/agent-operations/level-target.d.ts +11 -0
- package/dist/agent-operations/level-target.d.ts.map +1 -0
- package/dist/agent-operations/level-target.js +29 -0
- package/dist/agent-operations/list-levels.d.ts +4 -0
- package/dist/agent-operations/list-levels.d.ts.map +1 -0
- package/dist/agent-operations/list-levels.js +54 -0
- package/dist/agent-operations/material-preset.d.ts +11 -0
- package/dist/agent-operations/material-preset.d.ts.map +1 -0
- package/dist/agent-operations/material-preset.js +68 -0
- package/dist/agent-operations/material-refs.d.ts +30 -0
- package/dist/agent-operations/material-refs.d.ts.map +1 -0
- package/dist/agent-operations/material-refs.js +105 -0
- package/dist/agent-operations/merge-windows.d.ts +6 -0
- package/dist/agent-operations/merge-windows.d.ts.map +1 -0
- package/dist/agent-operations/merge-windows.js +27 -0
- package/dist/agent-operations/move-roofs.d.ts +9 -0
- package/dist/agent-operations/move-roofs.d.ts.map +1 -0
- package/dist/agent-operations/move-roofs.js +29 -0
- package/dist/agent-operations/node-patch.d.ts +3 -0
- package/dist/agent-operations/node-patch.d.ts.map +1 -0
- package/dist/agent-operations/node-patch.js +114 -0
- package/dist/agent-operations/paint.d.ts +22 -0
- package/dist/agent-operations/paint.d.ts.map +1 -0
- package/dist/agent-operations/paint.js +329 -0
- package/dist/agent-operations/photo-elevation.d.ts +155 -0
- package/dist/agent-operations/photo-elevation.d.ts.map +1 -0
- package/dist/agent-operations/photo-elevation.js +761 -0
- package/dist/agent-operations/place-in-room.d.ts +29 -0
- package/dist/agent-operations/place-in-room.d.ts.map +1 -0
- package/dist/agent-operations/place-in-room.js +403 -0
- package/dist/agent-operations/place-items.d.ts +20 -0
- package/dist/agent-operations/place-items.d.ts.map +1 -0
- package/dist/agent-operations/place-items.js +239 -0
- package/dist/agent-operations/plan-geometry.d.ts +24 -0
- package/dist/agent-operations/plan-geometry.d.ts.map +1 -0
- package/dist/agent-operations/plan-geometry.js +97 -0
- package/dist/agent-operations/point-context.d.ts +139 -0
- package/dist/agent-operations/point-context.d.ts.map +1 -0
- package/dist/agent-operations/point-context.js +1 -0
- package/dist/agent-operations/project-files.d.ts +9 -0
- package/dist/agent-operations/project-files.d.ts.map +1 -0
- package/dist/agent-operations/project-files.js +25 -0
- package/dist/agent-operations/record-made.d.ts +18 -0
- package/dist/agent-operations/record-made.d.ts.map +1 -0
- package/dist/agent-operations/record-made.js +28 -0
- package/dist/agent-operations/roof-footprint.d.ts +24 -0
- package/dist/agent-operations/roof-footprint.d.ts.map +1 -0
- package/dist/agent-operations/roof-footprint.js +242 -0
- package/dist/agent-operations/roof-writes.d.ts +20 -0
- package/dist/agent-operations/roof-writes.d.ts.map +1 -0
- package/dist/agent-operations/roof-writes.js +165 -0
- package/dist/agent-operations/room-findings.d.ts +54 -0
- package/dist/agent-operations/room-findings.d.ts.map +1 -0
- package/dist/agent-operations/room-findings.js +143 -0
- package/dist/agent-operations/room-floor-script.d.ts +23 -0
- package/dist/agent-operations/room-floor-script.d.ts.map +1 -0
- package/dist/agent-operations/room-floor-script.js +54 -0
- package/dist/agent-operations/room-structure.d.ts +87 -0
- package/dist/agent-operations/room-structure.d.ts.map +1 -0
- package/dist/agent-operations/room-structure.js +144 -0
- package/dist/agent-operations/scene-checkpoint.d.ts +94 -0
- package/dist/agent-operations/scene-checkpoint.d.ts.map +1 -0
- package/dist/agent-operations/scene-checkpoint.js +176 -0
- package/dist/agent-operations/scene-materials.d.ts +15 -0
- package/dist/agent-operations/scene-materials.d.ts.map +1 -0
- package/dist/agent-operations/scene-materials.js +62 -0
- package/dist/agent-operations/scene-measure.d.ts +73 -0
- package/dist/agent-operations/scene-measure.d.ts.map +1 -0
- package/dist/agent-operations/scene-measure.js +73 -0
- package/dist/agent-operations/scene-queries.d.ts +4941 -0
- package/dist/agent-operations/scene-queries.d.ts.map +1 -0
- package/dist/agent-operations/scene-queries.js +74 -0
- package/dist/agent-operations/scene-review.d.ts +52 -0
- package/dist/agent-operations/scene-review.d.ts.map +1 -0
- package/dist/agent-operations/scene-review.js +106 -0
- package/dist/agent-operations/scene-view.d.ts +165 -0
- package/dist/agent-operations/scene-view.d.ts.map +1 -0
- package/dist/agent-operations/scene-view.js +916 -0
- package/dist/agent-operations/search-assets.d.ts +14 -0
- package/dist/agent-operations/search-assets.d.ts.map +1 -0
- package/dist/agent-operations/search-assets.js +43 -0
- package/dist/agent-operations/search-materials.d.ts +18 -0
- package/dist/agent-operations/search-materials.d.ts.map +1 -0
- package/dist/agent-operations/search-materials.js +165 -0
- package/dist/agent-operations/set-checkpoint.d.ts +9 -0
- package/dist/agent-operations/set-checkpoint.d.ts.map +1 -0
- package/dist/agent-operations/set-checkpoint.js +31 -0
- package/dist/agent-operations/set-ground-level.d.ts +12 -0
- package/dist/agent-operations/set-ground-level.d.ts.map +1 -0
- package/dist/agent-operations/set-ground-level.js +61 -0
- package/dist/agent-operations/site.d.ts +21 -0
- package/dist/agent-operations/site.d.ts.map +1 -0
- package/dist/agent-operations/site.js +123 -0
- package/dist/agent-operations/stairs.d.ts +5 -0
- package/dist/agent-operations/stairs.d.ts.map +1 -0
- package/dist/agent-operations/stairs.js +70 -0
- package/dist/agent-operations/types.d.ts +118 -0
- package/dist/agent-operations/types.d.ts.map +1 -0
- package/dist/agent-operations/types.js +1 -0
- package/dist/agent-operations/verify-scene.d.ts +84 -0
- package/dist/agent-operations/verify-scene.d.ts.map +1 -0
- package/dist/agent-operations/verify-scene.js +548 -0
- package/dist/agent-operations/wall-face-script.d.ts +28 -0
- package/dist/agent-operations/wall-face-script.d.ts.map +1 -0
- package/dist/agent-operations/wall-face-script.js +62 -0
- package/dist/agent-operations/wall-object-observations.d.ts +41 -0
- package/dist/agent-operations/wall-object-observations.d.ts.map +1 -0
- package/dist/agent-operations/wall-object-observations.js +249 -0
- package/dist/agent-operations/wall-opening.d.ts +65 -0
- package/dist/agent-operations/wall-opening.d.ts.map +1 -0
- package/dist/agent-operations/wall-opening.js +55 -0
- package/dist/agent-operations/wall-skirting.d.ts +24 -0
- package/dist/agent-operations/wall-skirting.d.ts.map +1 -0
- package/dist/agent-operations/wall-skirting.js +85 -0
- package/dist/agent-tools/achieved.d.ts +9 -0
- package/dist/agent-tools/achieved.d.ts.map +1 -0
- package/dist/agent-tools/achieved.js +8 -0
- package/dist/agent-tools/add-object.d.ts +47 -0
- package/dist/agent-tools/add-object.d.ts.map +1 -0
- package/dist/agent-tools/add-object.js +92 -0
- package/dist/agent-tools/assets.d.ts +21 -0
- package/dist/agent-tools/assets.d.ts.map +1 -0
- package/dist/agent-tools/assets.js +30 -0
- package/dist/agent-tools/author-scene.d.ts +651 -0
- package/dist/agent-tools/author-scene.d.ts.map +1 -0
- package/dist/agent-tools/author-scene.js +252 -0
- package/dist/agent-tools/batch.d.ts +25 -0
- package/dist/agent-tools/batch.d.ts.map +1 -0
- package/dist/agent-tools/batch.js +61 -0
- package/dist/agent-tools/checkpoints.d.ts +13 -0
- package/dist/agent-tools/checkpoints.d.ts.map +1 -0
- package/dist/agent-tools/checkpoints.js +16 -0
- package/dist/agent-tools/clear-scene.d.ts +10 -0
- package/dist/agent-tools/clear-scene.d.ts.map +1 -0
- package/dist/agent-tools/clear-scene.js +9 -0
- package/dist/agent-tools/collections.d.ts +35 -0
- package/dist/agent-tools/collections.d.ts.map +1 -0
- package/dist/agent-tools/collections.js +31 -0
- package/dist/agent-tools/columns.d.ts +44 -0
- package/dist/agent-tools/columns.d.ts.map +1 -0
- package/dist/agent-tools/columns.js +59 -0
- package/dist/agent-tools/contract.d.ts +68 -0
- package/dist/agent-tools/contract.d.ts.map +1 -0
- package/dist/agent-tools/contract.js +1 -0
- package/dist/agent-tools/corner-window.d.ts +46 -0
- package/dist/agent-tools/corner-window.d.ts.map +1 -0
- package/dist/agent-tools/corner-window.js +47 -0
- package/dist/agent-tools/create-room.d.ts +64 -0
- package/dist/agent-tools/create-room.d.ts.map +1 -0
- package/dist/agent-tools/create-room.js +97 -0
- package/dist/agent-tools/design-brief.d.ts +408 -0
- package/dist/agent-tools/design-brief.d.ts.map +1 -0
- package/dist/agent-tools/design-brief.js +149 -0
- package/dist/agent-tools/designs.d.ts +34 -0
- package/dist/agent-tools/designs.d.ts.map +1 -0
- package/dist/agent-tools/designs.js +50 -0
- package/dist/agent-tools/fences.d.ts +28 -0
- package/dist/agent-tools/fences.d.ts.map +1 -0
- package/dist/agent-tools/fences.js +31 -0
- package/dist/agent-tools/find-by-type.d.ts +18 -0
- package/dist/agent-tools/find-by-type.d.ts.map +1 -0
- package/dist/agent-tools/find-by-type.js +35 -0
- package/dist/agent-tools/furnish-room.d.ts +28 -0
- package/dist/agent-tools/furnish-room.d.ts.map +1 -0
- package/dist/agent-tools/furnish-room.js +37 -0
- package/dist/agent-tools/hosted-services.d.ts +438 -0
- package/dist/agent-tools/hosted-services.d.ts.map +1 -0
- package/dist/agent-tools/hosted-services.js +181 -0
- package/dist/agent-tools/index.d.ts +1543 -0
- package/dist/agent-tools/index.d.ts.map +1 -0
- package/dist/agent-tools/index.js +126 -0
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- package/dist/utils/node-defaults.d.ts +37 -0
- package/dist/utils/node-defaults.d.ts.map +1 -0
- package/dist/utils/node-defaults.js +96 -0
- package/dist/utils/normalize-legacy-structure.d.ts +2 -0
- package/dist/utils/normalize-legacy-structure.d.ts.map +1 -0
- package/dist/utils/normalize-legacy-structure.js +61 -0
- package/dist/utils/omit-undefined.d.ts +2 -0
- package/dist/utils/omit-undefined.d.ts.map +1 -0
- package/dist/utils/omit-undefined.js +17 -0
- package/dist/utils/owned-floor-opening-migration.d.ts +4918 -0
- package/dist/utils/owned-floor-opening-migration.d.ts.map +1 -0
- package/dist/utils/owned-floor-opening-migration.js +365 -0
- package/dist/utils/reconcile-structure-on-load.d.ts +4918 -0
- package/dist/utils/reconcile-structure-on-load.d.ts.map +1 -0
- package/dist/utils/reconcile-structure-on-load.js +307 -0
- package/dist/utils/room-zone-migration.d.ts +18 -0
- package/dist/utils/room-zone-migration.d.ts.map +1 -0
- package/dist/utils/room-zone-migration.js +258 -0
- package/dist/utils/scene-migrations.d.ts +16 -1
- package/dist/utils/scene-migrations.d.ts.map +1 -1
- package/dist/utils/scene-migrations.js +15 -1
- package/dist/utils/semantic-equal.d.ts +3 -0
- package/dist/utils/semantic-equal.d.ts.map +1 -0
- package/dist/utils/semantic-equal.js +26 -0
- package/dist/utils/structure-id.d.ts +4 -0
- package/dist/utils/structure-id.d.ts.map +1 -0
- package/dist/utils/structure-id.js +115 -0
- package/dist/utils/types.d.ts.map +1 -1
- package/dist/utils/vertical-scene-migration.d.ts +8 -8
- package/dist/utils/vertical-scene-migration.d.ts.map +1 -1
- package/dist/utils/vertical-scene-migration.js +18 -8
- package/dist/utils/wall-assembly-migration.d.ts +14 -0
- package/dist/utils/wall-assembly-migration.d.ts.map +1 -0
- package/dist/utils/wall-assembly-migration.js +23 -0
- package/dist/utils/wall-face-migration.d.ts +23 -0
- package/dist/utils/wall-face-migration.d.ts.map +1 -0
- package/dist/utils/wall-face-migration.js +246 -0
- package/dist/validation/opening-bounds.d.ts +36 -0
- package/dist/validation/opening-bounds.d.ts.map +1 -0
- package/dist/validation/opening-bounds.js +34 -0
- package/dist/validation/validate-build-json.d.ts +2 -0
- package/dist/validation/validate-build-json.d.ts.map +1 -1
- package/dist/validation/validate-build-json.js +36 -1
- package/package.json +69 -10
- package/dist/services/surface-hosting-procedural-parity.fixtures.d.ts +0 -13
- package/dist/services/surface-hosting-procedural-parity.fixtures.d.ts.map +0 -1
- package/dist/services/surface-hosting-procedural-parity.fixtures.js +0 -4691
- package/dist/services/surface-hosting-shelf-parity.fixtures.d.ts +0 -1060
- package/dist/services/surface-hosting-shelf-parity.fixtures.d.ts.map +0 -1
- package/dist/services/surface-hosting-shelf-parity.fixtures.js +0 -3127
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@@ -1,4 +1,5 @@
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import { getWallCurveFrameAt, isCurvedWall } from './wall-curve.js';
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import { getWallBodyCenterOffset, getWallFaceOffsets } from './wall-frame.js';
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// ============================================================================
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// UTILITY FUNCTIONS
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// ============================================================================
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@@ -207,11 +208,13 @@ function getWallBoundaryFrame(wall, endType) {
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normal: { x: -direction.y / length, y: direction.x / length },
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};
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}
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function calculateJunctionIntersections(junction,
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function calculateJunctionIntersections(junction, facePadding) {
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const { meetingPoint, connectedWalls } = junction;
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const processedWalls = [];
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for (const { wall, endType } of connectedWalls) {
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const
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const faces = getWallFaceOffsets(wall);
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const offsets = facePadding === 0 ? faces : { a: faces.a + facePadding, b: faces.b - facePadding };
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const halfT = Math.max(offsets.a, -offsets.b);
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if (endType === 'passthrough') {
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// For passthrough walls (T-junctions), add both directions
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// This allows walls meeting the middle of this wall to miter against it
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@@ -222,8 +225,10 @@ function calculateJunctionIntersections(junction, getThickness) {
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if (L < 1e-9)
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continue;
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const nUnit = { x: -v.y / L, y: v.x / L };
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const
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const
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const a = v === v1 ? offsets.a : -offsets.b;
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const b = v === v1 ? offsets.b : -offsets.a;
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const pA = { x: meetingPoint.x + nUnit.x * a, y: meetingPoint.y + nUnit.y * a };
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const pB = { x: meetingPoint.x - nUnit.x * -b, y: meetingPoint.y - nUnit.y * -b };
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const edgeA = createLineFromPointAndVector(pA, v);
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const edgeB = createLineFromPointAndVector(pB, v);
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const angle = Math.atan2(v.y, v.x);
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@@ -244,8 +249,10 @@ function calculateJunctionIntersections(junction, getThickness) {
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if (L < 1e-9)
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continue;
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const nUnit = { x: -v.y / L, y: v.x / L };
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const
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const
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const a = endType === 'start' ? offsets.a : -offsets.b;
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const b = endType === 'start' ? offsets.b : -offsets.a;
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const pA = { x: meetingPoint.x + nUnit.x * a, y: meetingPoint.y + nUnit.y * a };
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const pB = { x: meetingPoint.x - nUnit.x * -b, y: meetingPoint.y - nUnit.y * -b };
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const edgeA = createLineFromPointAndVector(pA, v);
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const edgeB = createLineFromPointAndVector(pB, v);
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const angle = Math.atan2(v.y, v.x);
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@@ -312,44 +319,87 @@ function calculateJunctionIntersections(junction, getThickness) {
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wallIntersections.get(wall2.wallId).right = p;
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}
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}
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if (connectedWalls.some(({ wall }) => wall.justification !== undefined)) {
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const host = connectedWalls.find(({ endType }) => endType === 'passthrough');
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for (const entry of connectedWalls) {
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if (entry.endType === 'passthrough')
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continue;
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const edges = wallIntersections.get(entry.wall.id);
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if (!edges)
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continue;
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+
if (host && edges.left && edges.right) {
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// Both edges already meet the host's near face. Closing through the
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// reference vertex would add a triangular sliver inside the host.
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edges.closing = {
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x: (edges.left.x + edges.right.x) / 2,
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y: (edges.left.y + edges.right.y) / 2,
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};
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}
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else if (connectedWalls.length === 2) {
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const other = connectedWalls.find((candidate) => candidate !== entry);
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if (other.endType === 'passthrough')
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continue;
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const bodyLine = (candidate) => {
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343
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+
const frame = getWallBoundaryFrame(candidate.wall, candidate.endType);
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const offset = getWallBodyCenterOffset(candidate.wall);
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return createLineFromPointAndVector({
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x: frame.point.x + frame.normal.x * offset,
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y: frame.point.y + frame.normal.y * offset,
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}, frame.tangent);
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};
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350
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const first = bodyLine(entry);
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351
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const second = bodyLine(other);
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+
const det = first.a * second.b - second.a * first.b;
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353
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+
if (Math.abs(det) < 1e-9)
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continue;
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355
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+
const closing = {
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356
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x: (first.b * second.c - second.b * first.c) / det,
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y: (second.a * first.c - first.a * second.c) / det,
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};
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359
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const limit = MITER_LIMIT * Math.max(...processedWalls.map((wall) => wall.halfThickness));
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360
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if (Math.hypot(closing.x - meetingPoint.x, closing.y - meetingPoint.y) <= limit) {
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edges.closing = closing;
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}
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363
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}
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364
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}
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365
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+
}
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366
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return wallIntersections;
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367
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}
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368
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/**
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369
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* Calculates miter data for all walls on a level
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370
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*/
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320
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-
export function calculateLevelMiters(walls) {
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321
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-
const getThickness = (wall) => wall.thickness ?? 0.1;
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371
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+
export function calculateLevelMiters(walls, facePadding = 0) {
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372
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const junctions = findJunctions(walls);
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373
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const junctionData = new Map();
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374
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for (const [key, junction] of junctions.entries()) {
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325
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-
const wallIntersections = calculateJunctionIntersections(junction,
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+
const wallIntersections = calculateJunctionIntersections(junction, facePadding);
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376
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junctionData.set(key, wallIntersections);
|
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377
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}
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378
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return { junctionData, junctions };
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379
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}
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330
|
-
export function getWallMiterBoundaryPoints(wall, miterData) {
|
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331
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const
|
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-
const
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380
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+
export function getWallMiterBoundaryPoints(wall, miterData, facePadding = 0) {
|
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381
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+
const faces = getWallFaceOffsets(wall);
|
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+
const { a, b } = facePadding === 0 ? faces : { a: faces.a + facePadding, b: faces.b - facePadding };
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383
|
const startFrame = getWallBoundaryFrame(wall, 'start');
|
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384
|
const endFrame = getWallBoundaryFrame(wall, 'end');
|
|
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385
|
const startJunction = miterData.junctionData.get(pointToKey(startFrame.point))?.get(wall.id);
|
|
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386
|
const endJunction = miterData.junctionData.get(pointToKey(endFrame.point))?.get(wall.id);
|
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387
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return {
|
|
338
388
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startLeft: startJunction?.left ?? {
|
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339
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-
x: startFrame.point.x + startFrame.normal.x *
|
|
340
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y: startFrame.point.y + startFrame.normal.y *
|
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389
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+
x: startFrame.point.x + startFrame.normal.x * a,
|
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390
|
+
y: startFrame.point.y + startFrame.normal.y * a,
|
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341
391
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},
|
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392
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startRight: startJunction?.right ?? {
|
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343
|
-
x: startFrame.point.x - startFrame.normal.x *
|
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344
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y: startFrame.point.y - startFrame.normal.y *
|
|
393
|
+
x: startFrame.point.x - startFrame.normal.x * -b,
|
|
394
|
+
y: startFrame.point.y - startFrame.normal.y * -b,
|
|
345
395
|
},
|
|
346
396
|
endLeft: endJunction?.right ?? {
|
|
347
|
-
x: endFrame.point.x + endFrame.normal.x *
|
|
348
|
-
y: endFrame.point.y + endFrame.normal.y *
|
|
397
|
+
x: endFrame.point.x + endFrame.normal.x * a,
|
|
398
|
+
y: endFrame.point.y + endFrame.normal.y * a,
|
|
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399
|
},
|
|
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400
|
endRight: endJunction?.left ?? {
|
|
351
|
-
x: endFrame.point.x - endFrame.normal.x *
|
|
352
|
-
y: endFrame.point.y - endFrame.normal.y *
|
|
401
|
+
x: endFrame.point.x - endFrame.normal.x * -b,
|
|
402
|
+
y: endFrame.point.y - endFrame.normal.y * -b,
|
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353
403
|
},
|
|
354
404
|
};
|
|
355
405
|
}
|
|
@@ -13,7 +13,7 @@ export declare function planWallRectangle(nodes: Record<AnyNodeId, AnyNode>, arg
|
|
|
13
13
|
walls: WallNode[];
|
|
14
14
|
};
|
|
15
15
|
/** Explicit split keeps the first wall's identity and reuses the junction planner's host migration. */
|
|
16
|
-
export declare function planWallDivision(nodes: Record<AnyNodeId, AnyNode>, wallId: WallNode['id'], distance: number): {
|
|
16
|
+
export declare function planWallDivision(nodes: Record<AnyNodeId, AnyNode>, wallId: WallNode['id'], distance: number, mintId?: () => string): {
|
|
17
17
|
changes: WallTopologyChanges;
|
|
18
18
|
point: WallPlanPoint;
|
|
19
19
|
};
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"wall-operations.d.ts","sourceRoot":"","sources":["../../../src/systems/wall/wall-operations.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,OAAO,EAAE,SAAS,EAAE,QAAQ,EAAE,MAAM,cAAc,CAAA;AAEhE,OAAO,KAAK,EAAE,aAAa,EAAE,MAAM,aAAa,CAAA;AAChD,OAAO,EAIL,KAAK,mBAAmB,EACzB,MAAM,iBAAiB,CAAA;AAExB,wBAAgB,oBAAoB,CAAC,CAAC,EAAE,aAAa,EAAE,CAAC,EAAE,aAAa,GAAG,aAAa,EAAE,CAiBxF;AAED,+FAA+F;AAC/F,wBAAgB,iBAAiB,CAC/B,KAAK,EAAE,MAAM,CAAC,SAAS,EAAE,OAAO,CAAC,EACjC,IAAI,EAAE;IACJ,OAAO,EAAE,SAAS,CAAA;IAClB,KAAK,EAAE,aAAa,CAAA;IACpB,GAAG,EAAE,aAAa,CAAA;IAClB,YAAY,CAAC,EAAE,OAAO,CAAC,QAAQ,CAAC,CAAA;CACjC,GACA;IAAE,OAAO,EAAE,mBAAmB,CAAC;IAAC,KAAK,EAAE,QAAQ,EAAE,CAAA;CAAE,CAyCrD;AAED,uGAAuG;AACvG,wBAAgB,gBAAgB,CAC9B,KAAK,EAAE,MAAM,CAAC,SAAS,EAAE,OAAO,CAAC,EACjC,MAAM,EAAE,QAAQ,CAAC,IAAI,CAAC,EACtB,QAAQ,EAAE,MAAM;;
|
|
1
|
+
{"version":3,"file":"wall-operations.d.ts","sourceRoot":"","sources":["../../../src/systems/wall/wall-operations.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,OAAO,EAAE,SAAS,EAAE,QAAQ,EAAE,MAAM,cAAc,CAAA;AAEhE,OAAO,KAAK,EAAE,aAAa,EAAE,MAAM,aAAa,CAAA;AAChD,OAAO,EAIL,KAAK,mBAAmB,EACzB,MAAM,iBAAiB,CAAA;AAExB,wBAAgB,oBAAoB,CAAC,CAAC,EAAE,aAAa,EAAE,CAAC,EAAE,aAAa,GAAG,aAAa,EAAE,CAiBxF;AAED,+FAA+F;AAC/F,wBAAgB,iBAAiB,CAC/B,KAAK,EAAE,MAAM,CAAC,SAAS,EAAE,OAAO,CAAC,EACjC,IAAI,EAAE;IACJ,OAAO,EAAE,SAAS,CAAA;IAClB,KAAK,EAAE,aAAa,CAAA;IACpB,GAAG,EAAE,aAAa,CAAA;IAClB,YAAY,CAAC,EAAE,OAAO,CAAC,QAAQ,CAAC,CAAA;CACjC,GACA;IAAE,OAAO,EAAE,mBAAmB,CAAC;IAAC,KAAK,EAAE,QAAQ,EAAE,CAAA;CAAE,CAyCrD;AAED,uGAAuG;AACvG,wBAAgB,gBAAgB,CAC9B,KAAK,EAAE,MAAM,CAAC,SAAS,EAAE,OAAO,CAAC,EACjC,MAAM,EAAE,QAAQ,CAAC,IAAI,CAAC,EACtB,QAAQ,EAAE,MAAM,EAChB,MAAM,CAAC,EAAE,MAAM,MAAM;;WAuD0B,aAAa;EAC7D;AAED;;;GAGG;AACH,wBAAgB,iBAAiB,CAC/B,KAAK,EAAE,MAAM,CAAC,SAAS,EAAE,OAAO,CAAC,EACjC,MAAM,EAAE,QAAQ,CAAC,IAAI,CAAC,EACtB,SAAS,EAAE,SAAS,MAAM,EAAE,GAC3B;IAAE,OAAO,EAAE,mBAAmB,CAAC;IAAC,MAAM,EAAE,aAAa,EAAE,CAAA;CAAE,CAyB3D"}
|
|
@@ -60,7 +60,7 @@ export function planWallRectangle(nodes, args) {
|
|
|
60
60
|
};
|
|
61
61
|
}
|
|
62
62
|
/** Explicit split keeps the first wall's identity and reuses the junction planner's host migration. */
|
|
63
|
-
export function planWallDivision(nodes, wallId, distance) {
|
|
63
|
+
export function planWallDivision(nodes, wallId, distance, mintId) {
|
|
64
64
|
const wall = nodes[wallId];
|
|
65
65
|
if (wall?.type !== 'wall' || !wall.parentId)
|
|
66
66
|
throw Error('Select a wall.');
|
|
@@ -72,6 +72,7 @@ export function planWallDivision(nodes, wallId, distance) {
|
|
|
72
72
|
levelId: wall.parentId,
|
|
73
73
|
point: [point.x, point.y],
|
|
74
74
|
radius: 0.001,
|
|
75
|
+
mintId,
|
|
75
76
|
ignoreWallIds: Object.values(nodes)
|
|
76
77
|
.filter((n) => n.type === 'wall' && n.id !== wallId)
|
|
77
78
|
.map((n) => n.id),
|
|
@@ -0,0 +1,30 @@
|
|
|
1
|
+
import type { AnyNode } from '../../schema/index.js';
|
|
2
|
+
import type { WallFace, WallNode } from '../../schema/nodes/wall.js';
|
|
3
|
+
import { type WallPaintRole } from './wall-finish.js';
|
|
4
|
+
/**
|
|
5
|
+
* What one wall paint click changes, as plain node updates — the commit writes
|
|
6
|
+
* it and the hover preview draws it, so the preview is the commit.
|
|
7
|
+
*
|
|
8
|
+
* Painting writes the one finish the role names: a region, a face inside a
|
|
9
|
+
* room (the room's override for that face), the room's wall finish (every face
|
|
10
|
+
* turned to the room takes it, so the room's overrides go), or a slot.
|
|
11
|
+
* Erasing clears everything that makes the surface look painted, on the side
|
|
12
|
+
* that faces the room and nothing across it:
|
|
13
|
+
* - a face in a room: that room's override, the face's own paint and the
|
|
14
|
+
* paint regions over the room's part of the face — and, when the room has
|
|
15
|
+
* a wall finish, an override back to the face's own look;
|
|
16
|
+
* - a room: its wall finish, every override, and on each face turned to it
|
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17
|
+
* the face's own paint and the regions over the room's part of the face.
|
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+
*/
|
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|
+
type Nodes = Readonly<Record<string, AnyNode | undefined>>;
|
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|
+
/** The zone whose part of `face` holds station `u` (m), if any. */
|
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21
|
+
export declare function wallZoneAt(wall: WallNode, face: WallFace, u: number, nodes: Nodes): string | null;
|
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22
|
+
/**
|
|
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|
+
* The node updates one wall paint makes. `ref` is the finish written (a
|
|
24
|
+
* material ref); undefined erases. Returns only the nodes that change.
|
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25
|
+
*/
|
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26
|
+
export declare function planWallPaint(nodes: Nodes, wall: WallNode, role: WallPaintRole, ref: string | undefined): Record<string, AnyNode>;
|
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27
|
+
/** The walls whose look a plan changes: every wall it writes, and every wall of a room it writes. */
|
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28
|
+
export declare function plannedWallIds(nodes: Nodes, plan: Record<string, AnyNode>): string[];
|
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|
+
export {};
|
|
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+
//# sourceMappingURL=wall-paint-plan.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"wall-paint-plan.d.ts","sourceRoot":"","sources":["../../../src/systems/wall/wall-paint-plan.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,OAAO,EAAE,MAAM,cAAc,CAAA;AAC3C,OAAO,KAAK,EAAE,QAAQ,EAAkB,QAAQ,EAAE,MAAM,yBAAyB,CAAA;AAEjF,OAAO,EAIL,KAAK,aAAa,EACnB,MAAM,eAAe,CAAA;AAEtB;;;;;;;;;;;;;;GAcG;AAEH,KAAK,KAAK,GAAG,QAAQ,CAAC,MAAM,CAAC,MAAM,EAAE,OAAO,GAAG,SAAS,CAAC,CAAC,CAAA;AA8B1D,mEAAmE;AACnE,wBAAgB,UAAU,CAAC,IAAI,EAAE,QAAQ,EAAE,IAAI,EAAE,QAAQ,EAAE,CAAC,EAAE,MAAM,EAAE,KAAK,EAAE,KAAK,GAAG,MAAM,GAAG,IAAI,CASjG;AAyBD;;;GAGG;AACH,wBAAgB,aAAa,CAC3B,KAAK,EAAE,KAAK,EACZ,IAAI,EAAE,QAAQ,EACd,IAAI,EAAE,aAAa,EACnB,GAAG,EAAE,MAAM,GAAG,SAAS,GACtB,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CA+FzB;AAED,qGAAqG;AACrG,wBAAgB,cAAc,CAAC,KAAK,EAAE,KAAK,EAAE,IAAI,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,GAAG,MAAM,EAAE,CAapF"}
|
|
@@ -0,0 +1,167 @@
|
|
|
1
|
+
import { getWallLevelZones, getWallZoneSpans, resolveWallFaceChain, } from './wall-finish.js';
|
|
2
|
+
function zoneNode(nodes, zoneId) {
|
|
3
|
+
const node = nodes[zoneId];
|
|
4
|
+
return node?.type === 'zone' ? node : null;
|
|
5
|
+
}
|
|
6
|
+
function wallLength(wall) {
|
|
7
|
+
return Math.hypot(wall.end[0] - wall.start[0], wall.end[1] - wall.start[1]);
|
|
8
|
+
}
|
|
9
|
+
/** The part of each face of `wall` turned to `zone`, in metres along the wall. */
|
|
10
|
+
function roomSpans(wall, zone) {
|
|
11
|
+
const length = wallLength(wall);
|
|
12
|
+
return getWallZoneSpans(wall, [zone]).map((span) => ({
|
|
13
|
+
wallId: wall.id,
|
|
14
|
+
face: span.face,
|
|
15
|
+
u0: span.t0 * length,
|
|
16
|
+
u1: span.t1 * length,
|
|
17
|
+
}));
|
|
18
|
+
}
|
|
19
|
+
function regionOverlaps(region, span, length) {
|
|
20
|
+
if (region.face !== span.face)
|
|
21
|
+
return false;
|
|
22
|
+
const low = Math.max(region.u0 ?? 0, span.u0);
|
|
23
|
+
const high = Math.min(region.u1 ?? length, span.u1);
|
|
24
|
+
return high - low > 1e-6;
|
|
25
|
+
}
|
|
26
|
+
/** The zone whose part of `face` holds station `u` (m), if any. */
|
|
27
|
+
export function wallZoneAt(wall, face, u, nodes) {
|
|
28
|
+
const length = wallLength(wall);
|
|
29
|
+
if (length < 1e-9)
|
|
30
|
+
return null;
|
|
31
|
+
const t = u / length;
|
|
32
|
+
return (getWallZoneSpans(wall, getWallLevelZones(wall, nodes)).find((span) => span.face === face && t >= span.t0 - 1e-6 && t <= span.t1 + 1e-6)?.zoneId ?? null);
|
|
33
|
+
}
|
|
34
|
+
/** Clears a wall face's own paint and the regions over `spans` of it. */
|
|
35
|
+
function clearFaces(wall, spans) {
|
|
36
|
+
const length = wallLength(wall);
|
|
37
|
+
const faces = new Set(spans.map((span) => span.face));
|
|
38
|
+
const regions = (wall.faceRegions ?? []).filter((region) => !spans.some((span) => regionOverlaps(region, span, length)));
|
|
39
|
+
const slots = { ...wall.slots };
|
|
40
|
+
for (const face of faces)
|
|
41
|
+
delete slots[face];
|
|
42
|
+
const next = { ...wall, slots };
|
|
43
|
+
if (regions.length)
|
|
44
|
+
next.faceRegions = regions;
|
|
45
|
+
else
|
|
46
|
+
delete next.faceRegions;
|
|
47
|
+
if (!Object.keys(slots).length)
|
|
48
|
+
delete next.slots;
|
|
49
|
+
return next;
|
|
50
|
+
}
|
|
51
|
+
function withOverrides(zone, overrides) {
|
|
52
|
+
const next = { ...zone };
|
|
53
|
+
if (overrides?.length)
|
|
54
|
+
next.wallOverrides = overrides;
|
|
55
|
+
else
|
|
56
|
+
delete next.wallOverrides;
|
|
57
|
+
return next;
|
|
58
|
+
}
|
|
59
|
+
/**
|
|
60
|
+
* The node updates one wall paint makes. `ref` is the finish written (a
|
|
61
|
+
* material ref); undefined erases. Returns only the nodes that change.
|
|
62
|
+
*/
|
|
63
|
+
export function planWallPaint(nodes, wall, role, ref) {
|
|
64
|
+
const out = {};
|
|
65
|
+
const current = (id) => (out[id] ?? nodes[id]);
|
|
66
|
+
if (role.kind === 'slot') {
|
|
67
|
+
const slotId = role.slotId;
|
|
68
|
+
const face = slotId === 'a' || slotId === 'b' ? slotId : null;
|
|
69
|
+
if (ref || !face) {
|
|
70
|
+
const slots = { ...wall.slots };
|
|
71
|
+
if (ref)
|
|
72
|
+
slots[slotId] = ref;
|
|
73
|
+
else
|
|
74
|
+
delete slots[slotId];
|
|
75
|
+
out[wall.id] = { ...wall, slots };
|
|
76
|
+
return out;
|
|
77
|
+
}
|
|
78
|
+
// Erasing a face no room owns: its own paint and every region on it.
|
|
79
|
+
out[wall.id] = clearFaces(wall, [
|
|
80
|
+
{ wallId: wall.id, face, u0: Number.NEGATIVE_INFINITY, u1: Number.POSITIVE_INFINITY },
|
|
81
|
+
]);
|
|
82
|
+
return out;
|
|
83
|
+
}
|
|
84
|
+
if (role.kind === 'region') {
|
|
85
|
+
const region = wall.faceRegions?.find((entry) => entry.id === role.regionId);
|
|
86
|
+
if (!region)
|
|
87
|
+
return out;
|
|
88
|
+
if (ref) {
|
|
89
|
+
out[wall.id] = {
|
|
90
|
+
...wall,
|
|
91
|
+
faceRegions: wall.faceRegions.map((entry) => entry.id === region.id ? { ...entry, finish: ref } : entry),
|
|
92
|
+
};
|
|
93
|
+
return out;
|
|
94
|
+
}
|
|
95
|
+
// Erasing a painted part clears the face it sits on, inside its room.
|
|
96
|
+
const length = wallLength(wall);
|
|
97
|
+
const middle = ((region.u0 ?? 0) + (region.u1 ?? length)) / 2;
|
|
98
|
+
const zoneId = wallZoneAt(wall, region.face, middle, nodes);
|
|
99
|
+
return planWallPaint(nodes, wall, zoneId
|
|
100
|
+
? { kind: 'room-face', zoneId, face: region.face }
|
|
101
|
+
: { kind: 'slot', slotId: region.face }, undefined);
|
|
102
|
+
}
|
|
103
|
+
const zone = zoneNode(nodes, role.zoneId);
|
|
104
|
+
if (!zone)
|
|
105
|
+
return out;
|
|
106
|
+
if (role.kind === 'room-face') {
|
|
107
|
+
const others = (zone.wallOverrides ?? []).filter((entry) => !(entry.wallId === wall.id && entry.face === role.face));
|
|
108
|
+
if (ref) {
|
|
109
|
+
out[zone.id] = withOverrides(zone, [
|
|
110
|
+
...others,
|
|
111
|
+
{ wallId: wall.id, face: role.face, finish: ref },
|
|
112
|
+
]);
|
|
113
|
+
return out;
|
|
114
|
+
}
|
|
115
|
+
const spans = roomSpans(wall, zone).filter((span) => span.face === role.face);
|
|
116
|
+
const cleared = clearFaces(wall, spans);
|
|
117
|
+
out[wall.id] = cleared;
|
|
118
|
+
// The room's own finish would still show here: hold the face to its own look.
|
|
119
|
+
const chain = resolveWallFaceChain(cleared, role.face);
|
|
120
|
+
const own = chain.kind === 'legacy' ? null : chain.ref;
|
|
121
|
+
out[zone.id] = withOverrides(zone, zone.wallMaterial !== undefined && own
|
|
122
|
+
? [...others, { wallId: wall.id, face: role.face, finish: own }]
|
|
123
|
+
: others);
|
|
124
|
+
return out;
|
|
125
|
+
}
|
|
126
|
+
// The room's walls: every face turned to the room takes the finish, so the
|
|
127
|
+
// room's per-face overrides give way (painted parts stay on top).
|
|
128
|
+
if (ref) {
|
|
129
|
+
out[zone.id] = withOverrides({ ...zone, wallMaterial: ref }, undefined);
|
|
130
|
+
return out;
|
|
131
|
+
}
|
|
132
|
+
const next = withOverrides({ ...zone }, undefined);
|
|
133
|
+
delete next.wallMaterial;
|
|
134
|
+
out[zone.id] = next;
|
|
135
|
+
const wallIds = new Set([wall.id, ...zone.boundaryWallIds]);
|
|
136
|
+
for (const id of wallIds) {
|
|
137
|
+
const target = current(id);
|
|
138
|
+
if (target?.type !== 'wall')
|
|
139
|
+
continue;
|
|
140
|
+
const spans = roomSpans(target, zone);
|
|
141
|
+
if (!spans.length)
|
|
142
|
+
continue;
|
|
143
|
+
const cleared = clearFaces(target, spans);
|
|
144
|
+
if (JSON.stringify(cleared) !== JSON.stringify(target))
|
|
145
|
+
out[target.id] = cleared;
|
|
146
|
+
}
|
|
147
|
+
return out;
|
|
148
|
+
}
|
|
149
|
+
/** The walls whose look a plan changes: every wall it writes, and every wall of a room it writes. */
|
|
150
|
+
export function plannedWallIds(nodes, plan) {
|
|
151
|
+
const ids = new Set();
|
|
152
|
+
for (const node of Object.values(plan)) {
|
|
153
|
+
if (node.type === 'wall')
|
|
154
|
+
ids.add(node.id);
|
|
155
|
+
if (node.type === 'zone') {
|
|
156
|
+
for (const id of node.boundaryWallIds)
|
|
157
|
+
ids.add(id);
|
|
158
|
+
for (const entry of node.wallOverrides ?? [])
|
|
159
|
+
ids.add(entry.wallId);
|
|
160
|
+
const before = nodes[node.id];
|
|
161
|
+
if (before?.type === 'zone')
|
|
162
|
+
for (const entry of before.wallOverrides ?? [])
|
|
163
|
+
ids.add(entry.wallId);
|
|
164
|
+
}
|
|
165
|
+
}
|
|
166
|
+
return [...ids];
|
|
167
|
+
}
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
import type { SceneNodes } from '../../lib/structure-kernel.js';
|
|
2
|
+
/** How much of a wall face rooms stand on: none of it, part of it, or all of it. */
|
|
3
|
+
export type RoomFaceCover = 'none' | 'part' | 'whole';
|
|
4
|
+
/**
|
|
5
|
+
* How much of each face of a wall its rooms stand on: one face for an outside wall, both for a
|
|
6
|
+
* partition, part of a face where the wall runs on past its rooms (into a garden, say). A gap shorter
|
|
7
|
+
* than the junction tolerance, measured along the wall, is no gap.
|
|
8
|
+
*/
|
|
9
|
+
export declare function roomFaceCover(nodes: SceneNodes, wallId: string): Record<'a' | 'b', RoomFaceCover>;
|
|
10
|
+
export declare function roomSideFaces(nodes: SceneNodes, wallId: string): {
|
|
11
|
+
inside: 'a' | 'b' | null;
|
|
12
|
+
outside: 'a' | 'b' | null;
|
|
13
|
+
};
|
|
14
|
+
//# sourceMappingURL=wall-room-sides.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"wall-room-sides.d.ts","sourceRoot":"","sources":["../../../src/systems/wall/wall-room-sides.ts"],"names":[],"mappings":"AAEA,OAAO,KAAK,EAAE,UAAU,EAAE,MAAM,4BAA4B,CAAA;AAgC5D,oFAAoF;AACpF,MAAM,MAAM,aAAa,GAAG,MAAM,GAAG,MAAM,GAAG,OAAO,CAAA;AAErD;;;;GAIG;AACH,wBAAgB,aAAa,CAAC,KAAK,EAAE,UAAU,EAAE,MAAM,EAAE,MAAM,GAAG,MAAM,CAAC,GAAG,GAAG,GAAG,EAAE,aAAa,CAAC,CAuBjG;AAED,wBAAgB,aAAa,CAC3B,KAAK,EAAE,UAAU,EACjB,MAAM,EAAE,MAAM,GACb;IAAE,MAAM,EAAE,GAAG,GAAG,GAAG,GAAG,IAAI,CAAC;IAAC,OAAO,EAAE,GAAG,GAAG,GAAG,GAAG,IAAI,CAAA;CAAE,CAMzD"}
|
|
@@ -0,0 +1,67 @@
|
|
|
1
|
+
import { extractRooms, WALL_JUNCTION_TOLERANCE } from '../../lib/room-graph.js';
|
|
2
|
+
import { getWallArcData, getWallCurveFrameAt } from './wall-curve.js';
|
|
3
|
+
/**
|
|
4
|
+
* Metres along a wall's reference line at a station of its chord, as room spans give them: on a
|
|
5
|
+
* curve the chord's stations crowd toward the ends, where a short stretch of chord is a long one
|
|
6
|
+
* of wall. An arc's point at a station is found by bisection (its stations rise along it, an arc
|
|
7
|
+
* being no wider than a half circle), its length in proportion to its angle.
|
|
8
|
+
*/
|
|
9
|
+
function metresAlong(wall) {
|
|
10
|
+
const [x0, z0] = wall.start;
|
|
11
|
+
const [dx, dz] = [wall.end[0] - x0, wall.end[1] - z0];
|
|
12
|
+
const chord2 = dx * dx + dz * dz;
|
|
13
|
+
const arc = getWallArcData(wall);
|
|
14
|
+
if (!arc)
|
|
15
|
+
return (t) => t * Math.sqrt(chord2);
|
|
16
|
+
const station = (s) => {
|
|
17
|
+
const { point } = getWallCurveFrameAt(wall, s);
|
|
18
|
+
return ((point.x - x0) * dx + (point.y - z0) * dz) / chord2;
|
|
19
|
+
};
|
|
20
|
+
const length = Math.abs(arc.delta) * arc.radius;
|
|
21
|
+
return (t) => {
|
|
22
|
+
let [low, high] = [0, 1];
|
|
23
|
+
for (let step = 0; step < 40; step += 1) {
|
|
24
|
+
const middle = (low + high) / 2;
|
|
25
|
+
if (station(middle) < t)
|
|
26
|
+
low = middle;
|
|
27
|
+
else
|
|
28
|
+
high = middle;
|
|
29
|
+
}
|
|
30
|
+
return high * length;
|
|
31
|
+
};
|
|
32
|
+
}
|
|
33
|
+
/**
|
|
34
|
+
* How much of each face of a wall its rooms stand on: one face for an outside wall, both for a
|
|
35
|
+
* partition, part of a face where the wall runs on past its rooms (into a garden, say). A gap shorter
|
|
36
|
+
* than the junction tolerance, measured along the wall, is no gap.
|
|
37
|
+
*/
|
|
38
|
+
export function roomFaceCover(nodes, wallId) {
|
|
39
|
+
const wall = nodes[wallId];
|
|
40
|
+
if (wall?.type !== 'wall')
|
|
41
|
+
throw Error('Select a wall.');
|
|
42
|
+
const boundaries = Object.values(nodes).filter((node) => node.parentId === wall.parentId && (node.type === 'wall' || node.type === 'separator'));
|
|
43
|
+
const spans = extractRooms(boundaries).flatMap((room) => room.spans.filter((span) => span.boundaryId === wallId && span.t1 > span.t0));
|
|
44
|
+
const along = metresAlong(wall);
|
|
45
|
+
const gap = (from, to) => along(to) - along(from) > WALL_JUNCTION_TOLERANCE;
|
|
46
|
+
const cover = (face) => {
|
|
47
|
+
const onFace = spans.filter((span) => span.face === face).sort((p, q) => p.t0 - q.t0);
|
|
48
|
+
if (!onFace.length)
|
|
49
|
+
return 'none';
|
|
50
|
+
let reach = 0;
|
|
51
|
+
for (const span of onFace) {
|
|
52
|
+
if (gap(reach, span.t0))
|
|
53
|
+
return 'part';
|
|
54
|
+
reach = Math.max(reach, span.t1);
|
|
55
|
+
}
|
|
56
|
+
return gap(reach, 1) ? 'part' : 'whole';
|
|
57
|
+
};
|
|
58
|
+
return { a: cover('a'), b: cover('b') };
|
|
59
|
+
}
|
|
60
|
+
export function roomSideFaces(nodes, wallId) {
|
|
61
|
+
const cover = roomFaceCover(nodes, wallId);
|
|
62
|
+
const sides = ['a', 'b'].filter((face) => cover[face] !== 'none');
|
|
63
|
+
if (sides.length !== 1)
|
|
64
|
+
return { inside: null, outside: null };
|
|
65
|
+
const inside = sides[0];
|
|
66
|
+
return { inside, outside: inside === 'a' ? 'b' : 'a' };
|
|
67
|
+
}
|
|
@@ -0,0 +1,17 @@
|
|
|
1
|
+
import type { WallNode } from '../../schema/index.js';
|
|
2
|
+
import type { WallSlabSupportSegment } from '../slab/slab-support.js';
|
|
3
|
+
export declare function wallDoorStepRuns(wall: WallNode, opening: {
|
|
4
|
+
type: string;
|
|
5
|
+
width?: number;
|
|
6
|
+
height?: number;
|
|
7
|
+
position?: [number, number, number];
|
|
8
|
+
}, faceBase: {
|
|
9
|
+
a: readonly WallSlabSupportSegment[];
|
|
10
|
+
b: readonly WallSlabSupportSegment[];
|
|
11
|
+
}, elevation: number): Array<{
|
|
12
|
+
start: number;
|
|
13
|
+
end: number;
|
|
14
|
+
bottom: number;
|
|
15
|
+
top: number;
|
|
16
|
+
}>;
|
|
17
|
+
//# sourceMappingURL=wall-step-openings.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"wall-step-openings.d.ts","sourceRoot":"","sources":["../../../src/systems/wall/wall-step-openings.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,cAAc,CAAA;AAC5C,OAAO,KAAK,EAAE,sBAAsB,EAAE,MAAM,sBAAsB,CAAA;AAGlE,wBAAgB,gBAAgB,CAC9B,IAAI,EAAE,QAAQ,EACd,OAAO,EAAE;IAAE,IAAI,EAAE,MAAM,CAAC;IAAC,KAAK,CAAC,EAAE,MAAM,CAAC;IAAC,MAAM,CAAC,EAAE,MAAM,CAAC;IAAC,QAAQ,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAA;CAAE,EAC/F,QAAQ,EAAE;IAAE,CAAC,EAAE,SAAS,sBAAsB,EAAE,CAAC;IAAC,CAAC,EAAE,SAAS,sBAAsB,EAAE,CAAA;CAAE,EACxF,SAAS,EAAE,MAAM,GAChB,KAAK,CAAC;IAAE,KAAK,EAAE,MAAM,CAAC;IAAC,GAAG,EAAE,MAAM,CAAC;IAAC,MAAM,EAAE,MAAM,CAAC;IAAC,GAAG,EAAE,MAAM,CAAA;CAAE,CAAC,CAoCpE"}
|
|
@@ -0,0 +1,32 @@
|
|
|
1
|
+
import { getWallCurveFrameAt } from './wall-curve.js';
|
|
2
|
+
export function wallDoorStepRuns(wall, opening, faceBase, elevation) {
|
|
3
|
+
if ((opening.type !== 'door' && opening.type !== 'window') || !opening.position)
|
|
4
|
+
return [];
|
|
5
|
+
const sill = opening.position[1] - (opening.height ?? 0) / 2;
|
|
6
|
+
if (sill > 0.01)
|
|
7
|
+
return [];
|
|
8
|
+
const dx = wall.end[0] - wall.start[0];
|
|
9
|
+
const dy = wall.end[1] - wall.start[1];
|
|
10
|
+
const length = Math.hypot(dx, dy);
|
|
11
|
+
if (length < 1e-9)
|
|
12
|
+
return [];
|
|
13
|
+
const station = (t) => {
|
|
14
|
+
const { point } = getWallCurveFrameAt(wall, t);
|
|
15
|
+
return ((point.x - wall.start[0]) * dx + (point.y - wall.start[1]) * dy) / length;
|
|
16
|
+
};
|
|
17
|
+
const runs = [];
|
|
18
|
+
for (const a of faceBase.a)
|
|
19
|
+
for (const b of faceBase.b) {
|
|
20
|
+
const from = Math.max(a.start, b.start);
|
|
21
|
+
const to = Math.min(a.end, b.end);
|
|
22
|
+
const low = Math.min(a.elevation, a.endElevation ?? a.elevation, b.elevation, b.endElevation ?? b.elevation);
|
|
23
|
+
const high = Math.max(a.elevation, a.endElevation ?? a.elevation, b.elevation, b.endElevation ?? b.elevation);
|
|
24
|
+
if (to <= from || high - low < 1e-6)
|
|
25
|
+
continue;
|
|
26
|
+
const start = Math.max(station(from), opening.position[0] - (opening.width ?? 0) / 2);
|
|
27
|
+
const end = Math.min(station(to), opening.position[0] + (opening.width ?? 0) / 2);
|
|
28
|
+
if (end > start)
|
|
29
|
+
runs.push({ start, end, bottom: low - elevation, top: Math.max(sill, high - elevation) });
|
|
30
|
+
}
|
|
31
|
+
return runs;
|
|
32
|
+
}
|
|
@@ -7,21 +7,20 @@ import type { WallNode } from '../../schema/nodes/wall.js';
|
|
|
7
7
|
* would collapse below this minimum.
|
|
8
8
|
*/
|
|
9
9
|
export declare const MIN_WALL_HEIGHT = 0.5;
|
|
10
|
+
export declare function wallFollowsStorey(wall: Pick<WallNode, 'height' | 'supportSlabId'>, authoredStoreyHeight: number | null): boolean;
|
|
10
11
|
/**
|
|
11
12
|
* Wall-top inversion (vertical building model): a wall with no stored
|
|
12
13
|
* `height` is plane-bound — its top sits at the storey plane (level-local
|
|
13
14
|
* Y = the level's stored height), so a slab lifting the wall's base makes
|
|
14
15
|
* the wall shorter, never taller, and no gap can open at the top of a
|
|
15
|
-
* level.
|
|
16
|
-
*
|
|
17
|
-
*
|
|
18
|
-
*
|
|
19
|
-
* ground-hosted walls are the terrain exception: `height` is always body
|
|
20
|
-
* height, including below datum, so sculpting cannot stretch the wall.
|
|
16
|
+
* level. An explicit height equal to the authored storey height expresses the
|
|
17
|
+
* same storey-top intent, even when the resolved plane is clamped or lifted.
|
|
18
|
+
* Other explicit walls stand on their elected support; ground-hosted walls
|
|
19
|
+
* always retain their authored body height.
|
|
21
20
|
*
|
|
22
21
|
* Returns the top in level-local Y (same frame as `electedBase`).
|
|
23
22
|
*/
|
|
24
|
-
export declare function resolveWallTop(wall: Pick<WallNode, 'height' | 'supportSlabId'>, storeyHeight: number, electedBase: number): number;
|
|
23
|
+
export declare function resolveWallTop(wall: Pick<WallNode, 'height' | 'supportSlabId'>, storeyHeight: number, electedBase: number, authoredStoreyHeight?: number | null): number;
|
|
25
24
|
/**
|
|
26
25
|
* Extruded height of the wall body: {@link resolveWallTop} minus the
|
|
27
26
|
* elected base. Base convention: the elected slab-support elevation itself
|
|
@@ -36,5 +35,5 @@ export declare function resolveWallTop(wall: Pick<WallNode, 'height' | 'supportS
|
|
|
36
35
|
* slab reaches the storey plane; callers own the degenerate-geometry
|
|
37
36
|
* policy.
|
|
38
37
|
*/
|
|
39
|
-
export declare function resolveWallEffectiveHeight(wall: Pick<WallNode, 'height' | 'supportSlabId'>, storeyHeight: number, electedBase: number): number;
|
|
38
|
+
export declare function resolveWallEffectiveHeight(wall: Pick<WallNode, 'height' | 'supportSlabId'>, storeyHeight: number, electedBase: number, authoredStoreyHeight?: number | null): number;
|
|
40
39
|
//# sourceMappingURL=wall-top.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"wall-top.d.ts","sourceRoot":"","sources":["../../../src/systems/wall/wall-top.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,yBAAyB,CAAA;AAEvD;;;;;;GAMG;AACH,eAAO,MAAM,eAAe,MAAM,CAAA;AAElC
|
|
1
|
+
{"version":3,"file":"wall-top.d.ts","sourceRoot":"","sources":["../../../src/systems/wall/wall-top.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,yBAAyB,CAAA;AAEvD;;;;;;GAMG;AACH,eAAO,MAAM,eAAe,MAAM,CAAA;AAElC,wBAAgB,iBAAiB,CAC/B,IAAI,EAAE,IAAI,CAAC,QAAQ,EAAE,QAAQ,GAAG,eAAe,CAAC,EAChD,oBAAoB,EAAE,MAAM,GAAG,IAAI,GAClC,OAAO,CAOT;AAED;;;;;;;;;;;GAWG;AACH,wBAAgB,cAAc,CAC5B,IAAI,EAAE,IAAI,CAAC,QAAQ,EAAE,QAAQ,GAAG,eAAe,CAAC,EAChD,YAAY,EAAE,MAAM,EACpB,WAAW,EAAE,MAAM,EACnB,oBAAoB,GAAE,MAAM,GAAG,IAAmB,GACjD,MAAM,CAGR;AAED;;;;;;;;;;;;;GAaG;AACH,wBAAgB,0BAA0B,CACxC,IAAI,EAAE,IAAI,CAAC,QAAQ,EAAE,QAAQ,GAAG,eAAe,CAAC,EAChD,YAAY,EAAE,MAAM,EACpB,WAAW,EAAE,MAAM,EACnB,oBAAoB,GAAE,MAAM,GAAG,IAAmB,GACjD,MAAM,CAER"}
|
|
@@ -6,26 +6,28 @@
|
|
|
6
6
|
* would collapse below this minimum.
|
|
7
7
|
*/
|
|
8
8
|
export const MIN_WALL_HEIGHT = 0.5;
|
|
9
|
+
export function wallFollowsStorey(wall, authoredStoreyHeight) {
|
|
10
|
+
return (wall.height == null ||
|
|
11
|
+
(authoredStoreyHeight !== null &&
|
|
12
|
+
wall.supportSlabId !== 'ground' &&
|
|
13
|
+
Math.abs(wall.height - authoredStoreyHeight) <= 1e-6));
|
|
14
|
+
}
|
|
9
15
|
/**
|
|
10
16
|
* Wall-top inversion (vertical building model): a wall with no stored
|
|
11
17
|
* `height` is plane-bound — its top sits at the storey plane (level-local
|
|
12
18
|
* Y = the level's stored height), so a slab lifting the wall's base makes
|
|
13
19
|
* the wall shorter, never taller, and no gap can open at the top of a
|
|
14
|
-
* level.
|
|
15
|
-
*
|
|
16
|
-
*
|
|
17
|
-
*
|
|
18
|
-
* ground-hosted walls are the terrain exception: `height` is always body
|
|
19
|
-
* height, including below datum, so sculpting cannot stretch the wall.
|
|
20
|
+
* level. An explicit height equal to the authored storey height expresses the
|
|
21
|
+
* same storey-top intent, even when the resolved plane is clamped or lifted.
|
|
22
|
+
* Other explicit walls stand on their elected support; ground-hosted walls
|
|
23
|
+
* always retain their authored body height.
|
|
20
24
|
*
|
|
21
25
|
* Returns the top in level-local Y (same frame as `electedBase`).
|
|
22
26
|
*/
|
|
23
|
-
export function resolveWallTop(wall, storeyHeight, electedBase) {
|
|
24
|
-
if (wall
|
|
27
|
+
export function resolveWallTop(wall, storeyHeight, electedBase, authoredStoreyHeight = storeyHeight) {
|
|
28
|
+
if (wallFollowsStorey(wall, authoredStoreyHeight))
|
|
25
29
|
return storeyHeight;
|
|
26
|
-
|
|
27
|
-
return electedBase + wall.height;
|
|
28
|
-
return electedBase > 0 ? electedBase + wall.height : wall.height;
|
|
30
|
+
return electedBase + wall.height;
|
|
29
31
|
}
|
|
30
32
|
/**
|
|
31
33
|
* Extruded height of the wall body: {@link resolveWallTop} minus the
|
|
@@ -41,6 +43,6 @@ export function resolveWallTop(wall, storeyHeight, electedBase) {
|
|
|
41
43
|
* slab reaches the storey plane; callers own the degenerate-geometry
|
|
42
44
|
* policy.
|
|
43
45
|
*/
|
|
44
|
-
export function resolveWallEffectiveHeight(wall, storeyHeight, electedBase) {
|
|
45
|
-
return resolveWallTop(wall, storeyHeight, electedBase) - electedBase;
|
|
46
|
+
export function resolveWallEffectiveHeight(wall, storeyHeight, electedBase, authoredStoreyHeight = storeyHeight) {
|
|
47
|
+
return resolveWallTop(wall, storeyHeight, electedBase, authoredStoreyHeight) - electedBase;
|
|
46
48
|
}
|