clutter 2.0.0-x86-mingw32
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- data/Rakefile +129 -0
- data/lib/clutter.rb +145 -0
- data/lib/clutter/actor-iter.rb +33 -0
- data/lib/clutter/actor.rb +34 -0
- data/lib/clutter/animatable.rb +26 -0
- data/lib/clutter/cairo.rb +24 -0
- data/lib/clutter/color.rb +55 -0
- data/lib/clutter/event.rb +21 -0
- data/lib/clutter/point.rb +25 -0
- data/lib/clutter/text.rb +23 -0
- data/lib/clutter/threads.rb +38 -0
- data/sample/basic-actor.rb +125 -0
- data/sample/bin-layout.rb +215 -0
- data/sample/box-layout.rb +196 -0
- data/sample/canvas.rb +117 -0
- data/sample/constraints.rb +81 -0
- data/sample/drag-action.rb +177 -0
- data/sample/drop-action.rb +198 -0
- data/sample/easing-modes.rb +145 -0
- data/sample/flow-layout.rb +121 -0
- data/sample/grid-layout.rb +239 -0
- data/sample/image-content.rb +88 -0
- data/sample/pan-action.rb +100 -0
- data/sample/redhand.png +0 -0
- data/sample/rounded-rectangle.rb +90 -0
- data/sample/scroll-actor.rb +105 -0
- data/test/clutter-test-utils.rb +21 -0
- data/test/run-test.rb +50 -0
- data/vendor/local/bin/libclutter-1.0-0.dll +0 -0
- data/vendor/local/bin/libcogl-12.dll +0 -0
- data/vendor/local/bin/libcogl-pango-12.dll +0 -0
- data/vendor/local/bin/libglut-0.dll +0 -0
- data/vendor/local/bin/libjson-glib-1.0-0.dll +0 -0
- data/vendor/local/include/GL/freeglut.h +22 -0
- data/vendor/local/include/GL/freeglut_ext.h +239 -0
- data/vendor/local/include/GL/freeglut_std.h +636 -0
- data/vendor/local/include/GL/glut.h +21 -0
- data/vendor/local/include/clutter-1.0/cally/cally-actor.h +155 -0
- data/vendor/local/include/clutter-1.0/cally/cally-clone.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-factory.h +117 -0
- data/vendor/local/include/clutter-1.0/cally/cally-group.h +85 -0
- data/vendor/local/include/clutter-1.0/cally/cally-main.h +39 -0
- data/vendor/local/include/clutter-1.0/cally/cally-rectangle.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-root.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-stage.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-text.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-texture.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-util.h +80 -0
- data/vendor/local/include/clutter-1.0/cally/cally.h +40 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-action.h +103 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-actor-meta.h +113 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-actor.h +735 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-align-constraint.h +69 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-animatable.h +116 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-backend.h +74 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-bin-layout.h +84 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-bind-constraint.h +69 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-binding-pool.h +122 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-blur-effect.h +57 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-box-layout.h +159 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-brightness-contrast-effect.h +80 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-cairo.h +59 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-canvas.h +100 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-child-meta.h +120 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-click-action.h +114 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-clone.h +90 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-cogl-compat.h +52 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-color-static.h +79 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-color.h +175 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-colorize-effect.h +63 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-config.h +19 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-constraint.h +108 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-container.h +184 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-content.h +103 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-deform-effect.h +111 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-deprecated.h +43 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-desaturate-effect.h +61 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-device-manager.h +104 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-drag-action.h +142 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-drop-action.h +113 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-effect.h +120 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-enum-types.h +183 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-enums.h +1362 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-event.h +509 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-feature.h +40 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-fixed-layout.h +80 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-flow-layout.h +110 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-gesture-action.h +154 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-grid-layout.h +161 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-group.h +95 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-image.h +141 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-input-device.h +118 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-interval.h +141 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-keyframe-transition.h +120 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-keysyms.h +2304 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-layout-manager.h +215 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-layout-meta.h +101 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-list-model.h +88 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-macros.h +279 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-main.h +148 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-marshal.h +273 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-model.h +381 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-offscreen-effect.h +112 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-page-turn-effect.h +72 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-paint-node.h +102 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-paint-nodes.h +150 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-pan-action.h +147 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-path-constraint.h +66 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-path.h +155 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-property-transition.h +91 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-rotate-action.h +100 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-script.h +204 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-scriptable.h +107 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-scroll-actor.h +97 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-settings.h +25 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-shader-effect.h +114 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-shader-types.h +95 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-snap-constraint.h +73 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-stage-manager.h +81 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-stage.h +215 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-swipe-action.h +107 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-table-layout.h +157 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-tap-action.h +102 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-text-buffer.h +172 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-text.h +237 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-texture.h +128 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-timeline.h +201 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-transition-group.h +91 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-transition.h +132 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-types.h +715 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-units.h +166 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-version.h +302 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-zoom-action.h +114 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter.h +118 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-actor.h +161 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-alpha.h +144 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animatable.h +47 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animation.h +206 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animator.h +186 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-backend.h +64 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-depth.h +101 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-ellipse.h +159 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-opacity.h +115 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-path.h +135 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-rotate.h +119 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-scale.h +107 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour.h +170 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-bin-layout.h +56 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-box.h +143 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-cairo-texture.h +139 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-container.h +93 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-fixed.h +97 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-frame-source.h +49 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-group.h +62 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-input-device.h +41 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-keysyms.h +2306 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-main.h +96 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-media.h +121 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-rectangle.h +117 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-score.h +144 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-shader.h +182 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage-manager.h +42 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage.h +102 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-state.h +187 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-texture.h +138 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeline.h +41 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeout-pool.h +69 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-util.h +40 -0
- data/vendor/local/include/clutter-1.0/clutter/win32/clutter-win32.h +58 -0
- data/vendor/local/include/cogl/cogl-pango/cogl-pango.h +245 -0
- data/vendor/local/include/cogl/cogl/cogl-attribute-buffer.h +131 -0
- data/vendor/local/include/cogl/cogl/cogl-attribute.h +532 -0
- data/vendor/local/include/cogl/cogl/cogl-bitmap.h +314 -0
- data/vendor/local/include/cogl/cogl/cogl-buffer.h +309 -0
- data/vendor/local/include/cogl/cogl/cogl-clip-state.h +50 -0
- data/vendor/local/include/cogl/cogl/cogl-clutter.h +47 -0
- data/vendor/local/include/cogl/cogl/cogl-color.h +543 -0
- data/vendor/local/include/cogl/cogl/cogl-context.h +350 -0
- data/vendor/local/include/cogl/cogl/cogl-defines.h +50 -0
- data/vendor/local/include/cogl/cogl/cogl-deprecated.h +36 -0
- data/vendor/local/include/cogl/cogl/cogl-depth-state.h +264 -0
- data/vendor/local/include/cogl/cogl/cogl-display.h +192 -0
- data/vendor/local/include/cogl/cogl/cogl-enum-types.h +100 -0
- data/vendor/local/include/cogl/cogl/cogl-error.h +176 -0
- data/vendor/local/include/cogl/cogl/cogl-euler.h +251 -0
- data/vendor/local/include/cogl/cogl/cogl-fixed.h +804 -0
- data/vendor/local/include/cogl/cogl/cogl-frame-info.h +129 -0
- data/vendor/local/include/cogl/cogl/cogl-framebuffer.h +1829 -0
- data/vendor/local/include/cogl/cogl/cogl-gles2-types.h +474 -0
- data/vendor/local/include/cogl/cogl/cogl-gles2.h +374 -0
- data/vendor/local/include/cogl/cogl/cogl-glib-source.h +59 -0
- data/vendor/local/include/cogl/cogl/cogl-index-buffer.h +85 -0
- data/vendor/local/include/cogl/cogl/cogl-indices.h +145 -0
- data/vendor/local/include/cogl/cogl/cogl-material-compat.h +1276 -0
- data/vendor/local/include/cogl/cogl/cogl-matrix-stack.h +620 -0
- data/vendor/local/include/cogl/cogl/cogl-matrix.h +798 -0
- data/vendor/local/include/cogl/cogl/cogl-meta-texture.h +181 -0
- data/vendor/local/include/cogl/cogl/cogl-object.h +219 -0
- data/vendor/local/include/cogl/cogl/cogl-offscreen.h +117 -0
- data/vendor/local/include/cogl/cogl/cogl-onscreen-template.h +106 -0
- data/vendor/local/include/cogl/cogl/cogl-onscreen.h +741 -0
- data/vendor/local/include/cogl/cogl/cogl-output.h +242 -0
- data/vendor/local/include/cogl/cogl/cogl-pango.h +33 -0
- data/vendor/local/include/cogl/cogl/cogl-path-functions.h +430 -0
- data/vendor/local/include/cogl/cogl/cogl-path.h +102 -0
- data/vendor/local/include/cogl/cogl/cogl-pipeline-layer-state.h +613 -0
- data/vendor/local/include/cogl/cogl/cogl-pipeline-state.h +924 -0
- data/vendor/local/include/cogl/cogl/cogl-pipeline.h +173 -0
- data/vendor/local/include/cogl/cogl/cogl-pixel-buffer.h +114 -0
- data/vendor/local/include/cogl/cogl/cogl-poll.h +174 -0
- data/vendor/local/include/cogl/cogl/cogl-primitive-texture.h +98 -0
- data/vendor/local/include/cogl/cogl/cogl-primitive.h +866 -0
- data/vendor/local/include/cogl/cogl/cogl-primitives.h +190 -0
- data/vendor/local/include/cogl/cogl/cogl-quaternion.h +545 -0
- data/vendor/local/include/cogl/cogl/cogl-renderer.h +423 -0
- data/vendor/local/include/cogl/cogl/cogl-shader.h +654 -0
- data/vendor/local/include/cogl/cogl/cogl-snippet.h +786 -0
- data/vendor/local/include/cogl/cogl/cogl-sub-texture.h +122 -0
- data/vendor/local/include/cogl/cogl/cogl-swap-chain.h +51 -0
- data/vendor/local/include/cogl/cogl/cogl-texture-2d-gl.h +73 -0
- data/vendor/local/include/cogl/cogl/cogl-texture-2d-sliced.h +130 -0
- data/vendor/local/include/cogl/cogl/cogl-texture-2d.h +191 -0
- data/vendor/local/include/cogl/cogl/cogl-texture-3d.h +187 -0
- data/vendor/local/include/cogl/cogl/cogl-texture-rectangle.h +204 -0
- data/vendor/local/include/cogl/cogl/cogl-texture.h +611 -0
- data/vendor/local/include/cogl/cogl/cogl-types.h +912 -0
- data/vendor/local/include/cogl/cogl/cogl-vector.h +351 -0
- data/vendor/local/include/cogl/cogl/cogl-version.h +185 -0
- data/vendor/local/include/cogl/cogl/cogl-vertex-buffer.h +409 -0
- data/vendor/local/include/cogl/cogl/cogl-win32-renderer.h +99 -0
- data/vendor/local/include/cogl/cogl/cogl.h +151 -0
- data/vendor/local/include/cogl/cogl/cogl1-context.h +1169 -0
- data/vendor/local/include/cogl/cogl/cogl2-compatibility.h +55 -0
- data/vendor/local/include/cogl/cogl/cogl2-experimental.h +31 -0
- data/vendor/local/include/cogl/cogl/cogl2-path.h +506 -0
- data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-core-functions.h +191 -0
- data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-gles2-functions.h +36 -0
- data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-glsl-functions.h +279 -0
- data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-in-gles-core-functions.h +141 -0
- data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-in-gles2-core-functions.h +179 -0
- data/vendor/local/include/json-glib-1.0/json-glib/json-builder.h +106 -0
- data/vendor/local/include/json-glib-1.0/json-glib/json-enum-types.h +36 -0
- data/vendor/local/include/json-glib-1.0/json-glib/json-generator.h +107 -0
- data/vendor/local/include/json-glib-1.0/json-glib/json-glib.h +46 -0
- data/vendor/local/include/json-glib-1.0/json-glib/json-gobject.h +182 -0
- data/vendor/local/include/json-glib-1.0/json-glib/json-gvariant.h +46 -0
- data/vendor/local/include/json-glib-1.0/json-glib/json-parser.h +173 -0
- data/vendor/local/include/json-glib-1.0/json-glib/json-path.h +97 -0
- data/vendor/local/include/json-glib-1.0/json-glib/json-reader.h +150 -0
- data/vendor/local/include/json-glib-1.0/json-glib/json-types.h +334 -0
- data/vendor/local/include/json-glib-1.0/json-glib/json-version.h +100 -0
- data/vendor/local/lib/girepository-1.0/Cally-1.0.typelib +0 -0
- data/vendor/local/lib/girepository-1.0/Clutter-1.0.typelib +0 -0
- data/vendor/local/lib/girepository-1.0/Cogl-1.0.typelib +0 -0
- data/vendor/local/lib/girepository-1.0/CoglPango-1.0.typelib +0 -0
- data/vendor/local/lib/girepository-1.0/Json-1.0.typelib +0 -0
- data/vendor/local/lib/libclutter-1.0.dll.a +0 -0
- data/vendor/local/lib/libclutter-1.0.la +41 -0
- data/vendor/local/lib/libcogl-pango.dll.a +0 -0
- data/vendor/local/lib/libcogl-pango.la +41 -0
- data/vendor/local/lib/libcogl.dll.a +0 -0
- data/vendor/local/lib/libcogl.la +41 -0
- data/vendor/local/lib/libglut.a +0 -0
- data/vendor/local/lib/libglut.dll.a +0 -0
- data/vendor/local/lib/libglut.la +41 -0
- data/vendor/local/lib/libjson-glib-1.0.dll.a +0 -0
- data/vendor/local/lib/libjson-glib-1.0.la +41 -0
- data/vendor/local/lib/pkgconfig/cally-1.0.pc +13 -0
- data/vendor/local/lib/pkgconfig/clutter-1.0.pc +24 -0
- data/vendor/local/lib/pkgconfig/clutter-win32-1.0.pc +24 -0
- data/vendor/local/lib/pkgconfig/cogl-1.0.pc +13 -0
- data/vendor/local/lib/pkgconfig/cogl-2.0-experimental.pc +13 -0
- data/vendor/local/lib/pkgconfig/cogl-gl-1.0.pc +13 -0
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<a href="#ClutterBehaviourOpacity.synopsis" class="shortcut">Top</a>
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<a href="#ClutterBehaviourOpacity.description" class="shortcut">Description</a>
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<a name="ClutterBehaviourOpacity"></a><div class="titlepage"></div>
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<h2><span class="refentrytitle"><a name="ClutterBehaviourOpacity.top_of_page"></a>ClutterBehaviourOpacity</span></h2>
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<p>ClutterBehaviourOpacity — A behaviour controlling opacity</p>
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<a name="ClutterBehaviourOpacity.synopsis"></a><h2>Synopsis</h2>
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<pre class="synopsis">struct <a class="link" href="ClutterBehaviourOpacity.html#ClutterBehaviourOpacity-struct" title="struct ClutterBehaviourOpacity">ClutterBehaviourOpacity</a>;
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struct <a class="link" href="ClutterBehaviourOpacity.html#ClutterBehaviourOpacityClass" title="struct ClutterBehaviourOpacityClass">ClutterBehaviourOpacityClass</a>;
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<a class="link" href="ClutterBehaviour.html" title="ClutterBehaviour"><span class="returnvalue">ClutterBehaviour</span></a> * <a class="link" href="ClutterBehaviourOpacity.html#clutter-behaviour-opacity-new" title="clutter_behaviour_opacity_new ()">clutter_behaviour_opacity_new</a> (<em class="parameter"><code><a class="link" href="ClutterAlpha.html" title="ClutterAlpha"><span class="type">ClutterAlpha</span></a> *alpha</code></em>,
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<em class="parameter"><code><span class="type">guint8</span> opacity_start</code></em>,
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<em class="parameter"><code><span class="type">guint8</span> opacity_end</code></em>);
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<span class="returnvalue">void</span> <a class="link" href="ClutterBehaviourOpacity.html#clutter-behaviour-opacity-set-bounds" title="clutter_behaviour_opacity_set_bounds ()">clutter_behaviour_opacity_set_bounds</a>
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(<em class="parameter"><code><a class="link" href="ClutterBehaviourOpacity.html" title="ClutterBehaviourOpacity"><span class="type">ClutterBehaviourOpacity</span></a> *behaviour</code></em>,
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<em class="parameter"><code><span class="type">guint8</span> opacity_start</code></em>,
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<em class="parameter"><code><span class="type">guint8</span> opacity_end</code></em>);
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<span class="returnvalue">void</span> <a class="link" href="ClutterBehaviourOpacity.html#clutter-behaviour-opacity-get-bounds" title="clutter_behaviour_opacity_get_bounds ()">clutter_behaviour_opacity_get_bounds</a>
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(<em class="parameter"><code><a class="link" href="ClutterBehaviourOpacity.html" title="ClutterBehaviourOpacity"><span class="type">ClutterBehaviourOpacity</span></a> *behaviour</code></em>,
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<em class="parameter"><code><span class="type">guint8</span> *opacity_start</code></em>,
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<em class="parameter"><code><span class="type">guint8</span> *opacity_end</code></em>);
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<a name="ClutterBehaviourOpacity.object-hierarchy"></a><h2>Object Hierarchy</h2>
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<pre class="synopsis">
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GObject
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+----<a class="link" href="ClutterBehaviour.html" title="ClutterBehaviour">ClutterBehaviour</a>
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+----ClutterBehaviourOpacity
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<a name="ClutterBehaviourOpacity.implemented-interfaces"></a><h2>Implemented Interfaces</h2>
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<p>
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ClutterBehaviourOpacity implements
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<a class="link" href="ClutterScriptable.html" title="ClutterScriptable">ClutterScriptable</a>.</p>
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<a name="ClutterBehaviourOpacity.properties"></a><h2>Properties</h2>
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"<a class="link" href="ClutterBehaviourOpacity.html#ClutterBehaviourOpacity--opacity-end" title='The "opacity-end" property'>opacity-end</a>" <span class="type">guint</span> : Read / Write
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"<a class="link" href="ClutterBehaviourOpacity.html#ClutterBehaviourOpacity--opacity-start" title='The "opacity-start" property'>opacity-start</a>" <span class="type">guint</span> : Read / Write
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<a name="ClutterBehaviourOpacity.description"></a><h2>Description</h2>
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<a class="link" href="ClutterBehaviourOpacity.html" title="ClutterBehaviourOpacity"><span class="type">ClutterBehaviourOpacity</span></a> controls the opacity of a set of actors.
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<a name="ClutterBehaviourOpacity-struct"></a><h3>struct ClutterBehaviourOpacity</h3>
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<pre class="programlisting">struct ClutterBehaviourOpacity;</pre>
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<h3 class="title">Warning</h3>
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<p><code class="literal">ClutterBehaviourOpacity</code> has been deprecated since version 1.6 and should not be used in newly-written code. Use <a class="link" href="clutter-Implicit-Animations.html#clutter-actor-animate" title="clutter_actor_animate ()"><code class="function">clutter_actor_animate()</code></a> and <a class="link" href="ClutterActor.html#ClutterActor--opacity" title='The "opacity" property'><span class="type">"opacity"</span></a>
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instead.</p>
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The <a class="link" href="ClutterBehaviourOpacity.html" title="ClutterBehaviourOpacity"><span class="type">ClutterBehaviourOpacity</span></a> structure contains only private data and
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should be accessed using the provided API
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<a name="ClutterBehaviourOpacityClass"></a><h3>struct ClutterBehaviourOpacityClass</h3>
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<pre class="programlisting">struct ClutterBehaviourOpacityClass {
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};
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<p><code class="literal">ClutterBehaviourOpacityClass</code> is deprecated and should not be used in newly-written code. 1.6</p>
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The <a class="link" href="ClutterBehaviourOpacity.html#ClutterBehaviourOpacityClass" title="struct ClutterBehaviourOpacityClass"><span class="type">ClutterBehaviourOpacityClass</span></a> structure contains only private data
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<a name="clutter-behaviour-opacity-new"></a><h3>clutter_behaviour_opacity_new ()</h3>
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<pre class="programlisting"><a class="link" href="ClutterBehaviour.html" title="ClutterBehaviour"><span class="returnvalue">ClutterBehaviour</span></a> * clutter_behaviour_opacity_new (<em class="parameter"><code><a class="link" href="ClutterAlpha.html" title="ClutterAlpha"><span class="type">ClutterAlpha</span></a> *alpha</code></em>,
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<em class="parameter"><code><span class="type">guint8</span> opacity_start</code></em>,
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<em class="parameter"><code><span class="type">guint8</span> opacity_end</code></em>);</pre>
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<p><code class="literal">clutter_behaviour_opacity_new</code> is deprecated and should not be used in newly-written code. 1.6</p>
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Creates a new <a class="link" href="ClutterBehaviourOpacity.html" title="ClutterBehaviourOpacity"><span class="type">ClutterBehaviourOpacity</span></a> object, driven by <em class="parameter"><code>alpha</code></em>
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which controls the opacity property of every actor, making it
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change in the interval between <em class="parameter"><code>opacity_start</code></em> and <em class="parameter"><code>opacity_end</code></em>.
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If <em class="parameter"><code>alpha</code></em> is not <code class="literal">NULL</code>, the <a class="link" href="ClutterBehaviour.html" title="ClutterBehaviour"><span class="type">ClutterBehaviour</span></a> will take ownership
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of the <a class="link" href="ClutterAlpha.html" title="ClutterAlpha"><span class="type">ClutterAlpha</span></a> instance. In the case when <em class="parameter"><code>alpha</code></em> is <code class="literal">NULL</code>,
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it can be set later with <a class="link" href="ClutterBehaviour.html#clutter-behaviour-set-alpha" title="clutter_behaviour_set_alpha ()"><code class="function">clutter_behaviour_set_alpha()</code></a>.
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<td><p><span class="term"><em class="parameter"><code>alpha</code></em> :</span></p></td>
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<td>a <a class="link" href="ClutterAlpha.html" title="ClutterAlpha"><span class="type">ClutterAlpha</span></a> instance, or <code class="literal">NULL</code>. <span class="annotation">[<acronym title="NULL is ok, both for passing and for returning."><span class="acronym">allow-none</span></acronym>]</span>
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<td><p><span class="term"><em class="parameter"><code>opacity_start</code></em> :</span></p></td>
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<td>minimum level of opacity</td>
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<td><p><span class="term"><em class="parameter"><code>opacity_end</code></em> :</span></p></td>
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<td>maximum level of opacity</td>
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<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
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<td>the newly created <a class="link" href="ClutterBehaviourOpacity.html" title="ClutterBehaviourOpacity"><span class="type">ClutterBehaviourOpacity</span></a>
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<p class="since">Since 0.2</p>
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<a name="clutter-behaviour-opacity-set-bounds"></a><h3>clutter_behaviour_opacity_set_bounds ()</h3>
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<pre class="programlisting"><span class="returnvalue">void</span> clutter_behaviour_opacity_set_bounds
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(<em class="parameter"><code><a class="link" href="ClutterBehaviourOpacity.html" title="ClutterBehaviourOpacity"><span class="type">ClutterBehaviourOpacity</span></a> *behaviour</code></em>,
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<em class="parameter"><code><span class="type">guint8</span> opacity_start</code></em>,
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<em class="parameter"><code><span class="type">guint8</span> opacity_end</code></em>);</pre>
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<div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
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<h3 class="title">Warning</h3>
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<p><code class="literal">clutter_behaviour_opacity_set_bounds</code> is deprecated and should not be used in newly-written code. 1.6</p>
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</div>
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Sets the initial and final levels of the opacity applied by <em class="parameter"><code>behaviour</code></em>
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on each actor it controls.
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<td><p><span class="term"><em class="parameter"><code>behaviour</code></em> :</span></p></td>
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<td>a <a class="link" href="ClutterBehaviourOpacity.html" title="ClutterBehaviourOpacity"><span class="type">ClutterBehaviourOpacity</span></a>
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<td><p><span class="term"><em class="parameter"><code>opacity_start</code></em> :</span></p></td>
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<td>minimum level of opacity</td>
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<td><p><span class="term"><em class="parameter"><code>opacity_end</code></em> :</span></p></td>
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<td>maximum level of opacity</td>
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<p class="since">Since 0.6</p>
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<a name="clutter-behaviour-opacity-get-bounds"></a><h3>clutter_behaviour_opacity_get_bounds ()</h3>
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<pre class="programlisting"><span class="returnvalue">void</span> clutter_behaviour_opacity_get_bounds
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(<em class="parameter"><code><a class="link" href="ClutterBehaviourOpacity.html" title="ClutterBehaviourOpacity"><span class="type">ClutterBehaviourOpacity</span></a> *behaviour</code></em>,
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<em class="parameter"><code><span class="type">guint8</span> *opacity_start</code></em>,
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<em class="parameter"><code><span class="type">guint8</span> *opacity_end</code></em>);</pre>
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<div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
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<h3 class="title">Warning</h3>
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<p><code class="literal">clutter_behaviour_opacity_get_bounds</code> is deprecated and should not be used in newly-written code. 1.6</p>
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</div>
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<p>
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Gets the initial and final levels of the opacity applied by <em class="parameter"><code>behaviour</code></em>
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on each actor it controls.
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<td><p><span class="term"><em class="parameter"><code>behaviour</code></em> :</span></p></td>
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<td>a <a class="link" href="ClutterBehaviourOpacity.html" title="ClutterBehaviourOpacity"><span class="type">ClutterBehaviourOpacity</span></a>
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<td><p><span class="term"><em class="parameter"><code>opacity_start</code></em> :</span></p></td>
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<td>return location for the minimum level of opacity, or <code class="literal">NULL</code>. <span class="annotation">[<acronym title="Parameter for returning results. Default is transfer full."><span class="acronym">out</span></acronym>]</span>
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<td><p><span class="term"><em class="parameter"><code>opacity_end</code></em> :</span></p></td>
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<td>return location for the maximum level of opacity, or <code class="literal">NULL</code>. <span class="annotation">[<acronym title="Parameter for returning results. Default is transfer full."><span class="acronym">out</span></acronym>]</span>
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<p class="since">Since 0.6</p>
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<a name="ClutterBehaviourOpacity.property-details"></a><h2>Property Details</h2>
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<a name="ClutterBehaviourOpacity--opacity-end"></a><h3>The <code class="literal">"opacity-end"</code> property</h3>
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<pre class="programlisting"> "opacity-end" <span class="type">guint</span> : Read / Write</pre>
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<h3 class="title">Warning</h3>
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<p><code class="literal">ClutterBehaviourOpacity:opacity-end</code> is deprecated and should not be used in newly-written code. 1.6</p>
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Final opacity level of the behaviour.
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<p>Allowed values: <= 255</p>
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<p>Default value: 0</p>
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<p class="since">Since 0.2</p>
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<hr>
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<div class="refsect2">
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<a name="ClutterBehaviourOpacity--opacity-start"></a><h3>The <code class="literal">"opacity-start"</code> property</h3>
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<pre class="programlisting"> "opacity-start" <span class="type">guint</span> : Read / Write</pre>
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<h3 class="title">Warning</h3>
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<p><code class="literal">ClutterBehaviourOpacity:opacity-start</code> is deprecated and should not be used in newly-written code. 1.6</p>
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<p>
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Initial opacity level of the behaviour.
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<p>Allowed values: <= 255</p>
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<p>Default value: 0</p>
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<a href="#ClutterBehaviourPath.synopsis" class="shortcut">Top</a>
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<a href="#ClutterBehaviourPath.description" class="shortcut">Description</a>
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<a href="#ClutterBehaviourPath.object-hierarchy" class="shortcut">Object Hierarchy</a>
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<a name="ClutterBehaviourPath"></a><div class="titlepage"></div>
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<h2><span class="refentrytitle"><a name="ClutterBehaviourPath.top_of_page"></a>ClutterBehaviourPath</span></h2>
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<p>ClutterBehaviourPath — A behaviour for moving actors along a <a class="link" href="ClutterPath.html" title="ClutterPath"><span class="type">ClutterPath</span></a></p>
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<a name="ClutterBehaviourPath.synopsis"></a><h2>Synopsis</h2>
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<pre class="synopsis">struct <a class="link" href="ClutterBehaviourPath.html#ClutterBehaviourPath-struct" title="struct ClutterBehaviourPath">ClutterBehaviourPath</a>;
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struct <a class="link" href="ClutterBehaviourPath.html#ClutterBehaviourPathClass" title="struct ClutterBehaviourPathClass">ClutterBehaviourPathClass</a>;
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<a class="link" href="ClutterBehaviour.html" title="ClutterBehaviour"><span class="returnvalue">ClutterBehaviour</span></a> * <a class="link" href="ClutterBehaviourPath.html#clutter-behaviour-path-new" title="clutter_behaviour_path_new ()">clutter_behaviour_path_new</a> (<em class="parameter"><code><a class="link" href="ClutterAlpha.html" title="ClutterAlpha"><span class="type">ClutterAlpha</span></a> *alpha</code></em>,
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<em class="parameter"><code><a class="link" href="ClutterPath.html" title="ClutterPath"><span class="type">ClutterPath</span></a> *path</code></em>);
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<a class="link" href="ClutterBehaviour.html" title="ClutterBehaviour"><span class="returnvalue">ClutterBehaviour</span></a> * <a class="link" href="ClutterBehaviourPath.html#clutter-behaviour-path-new-with-description" title="clutter_behaviour_path_new_with_description ()">clutter_behaviour_path_new_with_description</a>
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(<em class="parameter"><code><a class="link" href="ClutterAlpha.html" title="ClutterAlpha"><span class="type">ClutterAlpha</span></a> *alpha</code></em>,
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<em class="parameter"><code>const <span class="type">gchar</span> *desc</code></em>);
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<a class="link" href="ClutterBehaviour.html" title="ClutterBehaviour"><span class="returnvalue">ClutterBehaviour</span></a> * <a class="link" href="ClutterBehaviourPath.html#clutter-behaviour-path-new-with-knots" title="clutter_behaviour_path_new_with_knots ()">clutter_behaviour_path_new_with_knots</a>
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(<em class="parameter"><code><a class="link" href="ClutterAlpha.html" title="ClutterAlpha"><span class="type">ClutterAlpha</span></a> *alpha</code></em>,
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<em class="parameter"><code>const <a class="link" href="clutter-Base-geometric-types.html#ClutterKnot" title="struct ClutterKnot"><span class="type">ClutterKnot</span></a> *knots</code></em>,
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<em class="parameter"><code><span class="type">guint</span> n_knots</code></em>);
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<span class="returnvalue">void</span> <a class="link" href="ClutterBehaviourPath.html#clutter-behaviour-path-set-path" title="clutter_behaviour_path_set_path ()">clutter_behaviour_path_set_path</a> (<em class="parameter"><code><a class="link" href="ClutterBehaviourPath.html" title="ClutterBehaviourPath"><span class="type">ClutterBehaviourPath</span></a> *pathb</code></em>,
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<em class="parameter"><code><a class="link" href="ClutterPath.html" title="ClutterPath"><span class="type">ClutterPath</span></a> *path</code></em>);
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<a class="link" href="ClutterPath.html" title="ClutterPath"><span class="returnvalue">ClutterPath</span></a> * <a class="link" href="ClutterBehaviourPath.html#clutter-behaviour-path-get-path" title="clutter_behaviour_path_get_path ()">clutter_behaviour_path_get_path</a> (<em class="parameter"><code><a class="link" href="ClutterBehaviourPath.html" title="ClutterBehaviourPath"><span class="type">ClutterBehaviourPath</span></a> *pathb</code></em>);
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</pre>
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<a name="ClutterBehaviourPath.object-hierarchy"></a><h2>Object Hierarchy</h2>
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<pre class="synopsis">
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GObject
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+----<a class="link" href="ClutterBehaviour.html" title="ClutterBehaviour">ClutterBehaviour</a>
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+----ClutterBehaviourPath
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<a name="ClutterBehaviourPath.implemented-interfaces"></a><h2>Implemented Interfaces</h2>
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<p>
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ClutterBehaviourPath implements
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<a class="link" href="ClutterScriptable.html" title="ClutterScriptable">ClutterScriptable</a>.</p>
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</div>
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<div class="refsect1">
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<a name="ClutterBehaviourPath.properties"></a><h2>Properties</h2>
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<pre class="synopsis">
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"<a class="link" href="ClutterBehaviourPath.html#ClutterBehaviourPath--path" title='The "path" property'>path</a>" <a class="link" href="ClutterPath.html" title="ClutterPath"><span class="type">ClutterPath</span></a>* : Read / Write
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</pre>
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<div class="refsect1">
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<a name="ClutterBehaviourPath.signals"></a><h2>Signals</h2>
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<pre class="synopsis">
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"<a class="link" href="ClutterBehaviourPath.html#ClutterBehaviourPath-knot-reached" title='The "knot-reached" signal'>knot-reached</a>" : <code class="literal">Run Last</code>
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</pre>
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<div class="refsect1">
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<a name="ClutterBehaviourPath.description"></a><h2>Description</h2>
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<p>
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<a class="link" href="ClutterBehaviourPath.html" title="ClutterBehaviourPath"><span class="type">ClutterBehaviourPath</span></a> interpolates actors along a defined path.
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<p>
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A path is described by a <a class="link" href="ClutterPath.html" title="ClutterPath"><span class="type">ClutterPath</span></a> object. The path can contain
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straight line parts and bezier curves. If the path contains
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<a class="link" href="ClutterPath.html#CLUTTER-PATH-MOVE-TO:CAPS"><code class="literal">CLUTTER_PATH_MOVE_TO</code></a> parts then the actors will jump to those
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coordinates. This can be used make disjoint paths.
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<p>
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When creating a path behaviour in a <a class="link" href="ClutterScript.html" title="ClutterScript"><span class="type">ClutterScript</span></a>, you can specify
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the path property directly as a string. For example:
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<td class="listing_lines" align="right"><pre>1
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8
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9</pre></td>
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<td class="listing_code"><pre class="programlisting"><span class="cbracket">{</span>
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<span class="normal"> </span><span class="string">"id"</span><span class="normal"> </span><span class="symbol">:</span><span class="normal"> </span><span class="string">"spline-path"</span><span class="symbol">,</span>
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<span class="normal"> </span><span class="string">"type"</span><span class="normal"> </span><span class="symbol">:</span><span class="normal"> </span><span class="string">"ClutterBehaviourPath"</span><span class="symbol">,</span>
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<span class="normal"> </span><span class="string">"path"</span><span class="normal"> </span><span class="symbol">:</span><span class="normal"> </span><span class="string">"M 50 50 L 100 100"</span><span class="symbol">,</span>
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<span class="normal"> </span><span class="string">"alpha"</span><span class="normal"> </span><span class="symbol">:</span><span class="normal"> </span><span class="cbracket">{</span>
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<span class="normal"> </span><span class="string">"timeline"</span><span class="normal"> </span><span class="symbol">:</span><span class="normal"> </span><span class="string">"main-timeline"</span><span class="symbol">,</span>
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<span class="normal"> </span><span class="string">"function"</span><span class="normal"> </span><span class="symbol">:</span><span class="normal"> </span><span class="string">"ramp</span>
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<span class="string"> }</span>
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<span class="string">}</span></pre></td>
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</p>
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<div class="note" style="margin-left: 0.5in; margin-right: 0.5in;">
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<h3 class="title">Note</h3>If the alpha function is a periodic function, i.e. it returns to
|
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0.0 after reaching 1.0, then the actors will walk the path back to the
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starting <a class="link" href="clutter-Base-geometric-types.html#ClutterKnot" title="struct ClutterKnot"><span class="type">ClutterKnot</span></a>.</div>
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<p>
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</p>
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<p>
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<a class="link" href="ClutterBehaviourPath.html" title="ClutterBehaviourPath"><span class="type">ClutterBehaviourPath</span></a> is available since Clutter 0.2
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</p>
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</div>
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<div class="refsect1">
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<a name="ClutterBehaviourPath.details"></a><h2>Details</h2>
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<div class="refsect2">
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<a name="ClutterBehaviourPath-struct"></a><h3>struct ClutterBehaviourPath</h3>
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<pre class="programlisting">struct ClutterBehaviourPath;</pre>
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<div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
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<h3 class="title">Warning</h3>
|
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<p><code class="literal">ClutterBehaviourPath</code> has been deprecated since version 1.6 and should not be used in newly-written code. Use <a class="link" href="ClutterPathConstraint.html" title="ClutterPathConstraint"><span class="type">ClutterPathConstraint</span></a> and <a class="link" href="clutter-Implicit-Animations.html#clutter-actor-animate" title="clutter_actor_animate ()"><code class="function">clutter_actor_animate()</code></a>
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instead.</p>
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</div>
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<p>
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The <a class="link" href="ClutterBehaviourPath.html" title="ClutterBehaviourPath"><span class="type">ClutterBehaviourPath</span></a> structure contains only private data
|
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and should be accessed using the provided API
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</p>
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<p class="since">Since 0.2</p>
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</div>
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<hr>
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<div class="refsect2">
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<a name="ClutterBehaviourPathClass"></a><h3>struct ClutterBehaviourPathClass</h3>
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<pre class="programlisting">struct ClutterBehaviourPathClass {
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void (*knot_reached) (ClutterBehaviourPath *pathb,
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guint knot_num);
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};
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</pre>
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<div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
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<h3 class="title">Warning</h3>
|
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<p><code class="literal">ClutterBehaviourPathClass</code> is deprecated and should not be used in newly-written code. 1.6</p>
|
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</div>
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<p>
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The <a class="link" href="ClutterBehaviourPath.html#ClutterBehaviourPathClass" title="struct ClutterBehaviourPathClass"><span class="type">ClutterBehaviourPathClass</span></a> struct contains only private data
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</p>
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<div class="variablelist"><table border="0" class="variablelist">
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<col>
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</colgroup>
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<tbody><tr>
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<td><p><span class="term"><em class="structfield"><code><a name="ClutterBehaviourPathClass.knot-reached"></a>knot_reached</code></em> ()</span></p></td>
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<td>signal class handler for the
|
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ClutterBehaviourPath::knot_reached signal</td>
|
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</tr></tbody>
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</table></div>
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<p class="since">Since 0.2</p>
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</div>
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<hr>
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<div class="refsect2">
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<a name="clutter-behaviour-path-new"></a><h3>clutter_behaviour_path_new ()</h3>
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<pre class="programlisting"><a class="link" href="ClutterBehaviour.html" title="ClutterBehaviour"><span class="returnvalue">ClutterBehaviour</span></a> * clutter_behaviour_path_new (<em class="parameter"><code><a class="link" href="ClutterAlpha.html" title="ClutterAlpha"><span class="type">ClutterAlpha</span></a> *alpha</code></em>,
|
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<em class="parameter"><code><a class="link" href="ClutterPath.html" title="ClutterPath"><span class="type">ClutterPath</span></a> *path</code></em>);</pre>
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<div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
|
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<h3 class="title">Warning</h3>
|
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<p><code class="literal">clutter_behaviour_path_new</code> is deprecated and should not be used in newly-written code. 1.6</p>
|
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</div>
|
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<p>
|
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Creates a new path behaviour. You can use this behaviour to drive
|
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actors along the nodes of a path, described by <em class="parameter"><code>path</code></em>.
|
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</p>
|
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<p>
|
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This will claim the floating reference on the <a class="link" href="ClutterPath.html" title="ClutterPath"><span class="type">ClutterPath</span></a> so you
|
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do not need to unref if it.
|
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</p>
|
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<p>
|
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If <em class="parameter"><code>alpha</code></em> is not <code class="literal">NULL</code>, the <a class="link" href="ClutterBehaviour.html" title="ClutterBehaviour"><span class="type">ClutterBehaviour</span></a> will take ownership
|
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|
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of the <a class="link" href="ClutterAlpha.html" title="ClutterAlpha"><span class="type">ClutterAlpha</span></a> instance. In the case when <em class="parameter"><code>alpha</code></em> is <code class="literal">NULL</code>,
|
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it can be set later with <a class="link" href="ClutterBehaviour.html#clutter-behaviour-set-alpha" title="clutter_behaviour_set_alpha ()"><code class="function">clutter_behaviour_set_alpha()</code></a>.
|
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</p>
|
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<div class="variablelist"><table border="0" class="variablelist">
|
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<colgroup>
|
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<col align="left" valign="top">
|
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<col>
|
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</colgroup>
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<tbody>
|
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<tr>
|
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<td><p><span class="term"><em class="parameter"><code>alpha</code></em> :</span></p></td>
|
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<td>a <a class="link" href="ClutterAlpha.html" title="ClutterAlpha"><span class="type">ClutterAlpha</span></a> instance, or <code class="literal">NULL</code>. <span class="annotation">[<acronym title="NULL is ok, both for passing and for returning."><span class="acronym">allow-none</span></acronym>]</span>
|
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+
</td>
|
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|
+
</tr>
|
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|
+
<tr>
|
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<td><p><span class="term"><em class="parameter"><code>path</code></em> :</span></p></td>
|
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<td>a <a class="link" href="ClutterPath.html" title="ClutterPath"><span class="type">ClutterPath</span></a> or <code class="literal">NULL</code> for an empty path</td>
|
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|
+
</tr>
|
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|
+
<tr>
|
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<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
|
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|
+
<td>a <a class="link" href="ClutterBehaviour.html" title="ClutterBehaviour"><span class="type">ClutterBehaviour</span></a>. <span class="annotation">[<acronym title="Free data after the code is done."><span class="acronym">transfer full</span></acronym>]</span>
|
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+
</td>
|
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+
</tr>
|
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</tbody>
|
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</table></div>
|
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<p class="since">Since 0.2</p>
|
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|
+
</div>
|
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|
+
<hr>
|
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|
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<div class="refsect2">
|
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<a name="clutter-behaviour-path-new-with-description"></a><h3>clutter_behaviour_path_new_with_description ()</h3>
|
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|
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<pre class="programlisting"><a class="link" href="ClutterBehaviour.html" title="ClutterBehaviour"><span class="returnvalue">ClutterBehaviour</span></a> * clutter_behaviour_path_new_with_description
|
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|
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(<em class="parameter"><code><a class="link" href="ClutterAlpha.html" title="ClutterAlpha"><span class="type">ClutterAlpha</span></a> *alpha</code></em>,
|
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|
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<em class="parameter"><code>const <span class="type">gchar</span> *desc</code></em>);</pre>
|
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|
+
<div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
|
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|
+
<h3 class="title">Warning</h3>
|
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|
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<p><code class="literal">clutter_behaviour_path_new_with_description</code> is deprecated and should not be used in newly-written code. 1.6</p>
|
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|
+
</div>
|
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|
+
<p>
|
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|
+
Creates a new path behaviour using the path described by <em class="parameter"><code>desc</code></em>. See
|
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|
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<a class="link" href="ClutterPath.html#clutter-path-add-string" title="clutter_path_add_string ()"><code class="function">clutter_path_add_string()</code></a> for a description of the format.
|
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|
+
</p>
|
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|
+
<p>
|
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If <em class="parameter"><code>alpha</code></em> is not <code class="literal">NULL</code>, the <a class="link" href="ClutterBehaviour.html" title="ClutterBehaviour"><span class="type">ClutterBehaviour</span></a> will take ownership
|
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|
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of the <a class="link" href="ClutterAlpha.html" title="ClutterAlpha"><span class="type">ClutterAlpha</span></a> instance. In the case when <em class="parameter"><code>alpha</code></em> is <code class="literal">NULL</code>,
|
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|
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it can be set later with <a class="link" href="ClutterBehaviour.html#clutter-behaviour-set-alpha" title="clutter_behaviour_set_alpha ()"><code class="function">clutter_behaviour_set_alpha()</code></a>.
|
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</p>
|
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<div class="variablelist"><table border="0" class="variablelist">
|
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<colgroup>
|
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<col align="left" valign="top">
|
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<col>
|
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</colgroup>
|
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+
<tbody>
|
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|
+
<tr>
|
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<td><p><span class="term"><em class="parameter"><code>alpha</code></em> :</span></p></td>
|
265
|
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<td>a <a class="link" href="ClutterAlpha.html" title="ClutterAlpha"><span class="type">ClutterAlpha</span></a> instance, or <code class="literal">NULL</code>. <span class="annotation">[<acronym title="NULL is ok, both for passing and for returning."><span class="acronym">allow-none</span></acronym>]</span>
|
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|
+
</td>
|
267
|
+
</tr>
|
268
|
+
<tr>
|
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|
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<td><p><span class="term"><em class="parameter"><code>desc</code></em> :</span></p></td>
|
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|
+
<td>a string description of the path</td>
|
271
|
+
</tr>
|
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|
+
<tr>
|
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<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
|
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|
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<td>a <a class="link" href="ClutterBehaviour.html" title="ClutterBehaviour"><span class="type">ClutterBehaviour</span></a>. <span class="annotation">[<acronym title="Free data after the code is done."><span class="acronym">transfer full</span></acronym>]</span>
|
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|
+
</td>
|
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+
</tr>
|
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|
+
</tbody>
|
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|
+
</table></div>
|
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<p class="since">Since 1.0</p>
|
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|
+
</div>
|
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+
<hr>
|
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|
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<div class="refsect2">
|
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<a name="clutter-behaviour-path-new-with-knots"></a><h3>clutter_behaviour_path_new_with_knots ()</h3>
|
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|
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<pre class="programlisting"><a class="link" href="ClutterBehaviour.html" title="ClutterBehaviour"><span class="returnvalue">ClutterBehaviour</span></a> * clutter_behaviour_path_new_with_knots
|
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|
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(<em class="parameter"><code><a class="link" href="ClutterAlpha.html" title="ClutterAlpha"><span class="type">ClutterAlpha</span></a> *alpha</code></em>,
|
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|
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<em class="parameter"><code>const <a class="link" href="clutter-Base-geometric-types.html#ClutterKnot" title="struct ClutterKnot"><span class="type">ClutterKnot</span></a> *knots</code></em>,
|
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|
+
<em class="parameter"><code><span class="type">guint</span> n_knots</code></em>);</pre>
|
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|
+
<div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
|
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|
+
<h3 class="title">Warning</h3>
|
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|
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<p><code class="literal">clutter_behaviour_path_new_with_knots</code> is deprecated and should not be used in newly-written code. 1.6</p>
|
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|
+
</div>
|
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+
<p>
|
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|
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Creates a new path behaviour that will make the actors visit all of
|
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|
+
the given knots in order with straight lines in between.
|
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|
+
</p>
|
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|
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<p>
|
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|
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A path will be created where the first knot is used in a
|
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<a class="link" href="ClutterPath.html#CLUTTER-PATH-MOVE-TO:CAPS"><code class="literal">CLUTTER_PATH_MOVE_TO</code></a> and the subsequent knots are used in
|
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|
+
<a class="link" href="ClutterPath.html#CLUTTER-PATH-LINE-TO:CAPS"><code class="literal">CLUTTER_PATH_LINE_TO</code></a>s.
|
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|
+
</p>
|
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|
+
<p>
|
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|
+
If <em class="parameter"><code>alpha</code></em> is not <code class="literal">NULL</code>, the <a class="link" href="ClutterBehaviour.html" title="ClutterBehaviour"><span class="type">ClutterBehaviour</span></a> will take ownership
|
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|
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of the <a class="link" href="ClutterAlpha.html" title="ClutterAlpha"><span class="type">ClutterAlpha</span></a> instance. In the case when <em class="parameter"><code>alpha</code></em> is <code class="literal">NULL</code>,
|
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|
+
it can be set later with <a class="link" href="ClutterBehaviour.html#clutter-behaviour-set-alpha" title="clutter_behaviour_set_alpha ()"><code class="function">clutter_behaviour_set_alpha()</code></a>.
|
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|
+
</p>
|
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|
+
<div class="variablelist"><table border="0" class="variablelist">
|
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+
<colgroup>
|
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|
+
<col align="left" valign="top">
|
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|
+
<col>
|
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|
+
</colgroup>
|
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|
+
<tbody>
|
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|
+
<tr>
|
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+
<td><p><span class="term"><em class="parameter"><code>alpha</code></em> :</span></p></td>
|
314
|
+
<td>a <a class="link" href="ClutterAlpha.html" title="ClutterAlpha"><span class="type">ClutterAlpha</span></a> instance, or <code class="literal">NULL</code>. <span class="annotation">[<acronym title="NULL is ok, both for passing and for returning."><span class="acronym">allow-none</span></acronym>]</span>
|
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|
+
</td>
|
316
|
+
</tr>
|
317
|
+
<tr>
|
318
|
+
<td><p><span class="term"><em class="parameter"><code>knots</code></em> :</span></p></td>
|
319
|
+
<td>an array of <a class="link" href="clutter-Base-geometric-types.html#ClutterKnot" title="struct ClutterKnot"><span class="type">ClutterKnot</span></a>s. <span class="annotation">[<acronym title="Parameter points to an array of items."><span class="acronym">array</span></acronym> length=n_knots]</span>
|
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|
+
</td>
|
321
|
+
</tr>
|
322
|
+
<tr>
|
323
|
+
<td><p><span class="term"><em class="parameter"><code>n_knots</code></em> :</span></p></td>
|
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|
+
<td>number of entries in <em class="parameter"><code>knots</code></em>
|
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|
+
</td>
|
326
|
+
</tr>
|
327
|
+
<tr>
|
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|
+
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
|
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|
+
<td>a <a class="link" href="ClutterBehaviour.html" title="ClutterBehaviour"><span class="type">ClutterBehaviour</span></a>. <span class="annotation">[<acronym title="Free data after the code is done."><span class="acronym">transfer full</span></acronym>]</span>
|
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|
+
</td>
|
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|
+
</tr>
|
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|
+
</tbody>
|
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|
+
</table></div>
|
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|
+
<p class="since">Since 1.0</p>
|
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|
+
</div>
|
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|
+
<hr>
|
337
|
+
<div class="refsect2">
|
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|
+
<a name="clutter-behaviour-path-set-path"></a><h3>clutter_behaviour_path_set_path ()</h3>
|
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<pre class="programlisting"><span class="returnvalue">void</span> clutter_behaviour_path_set_path (<em class="parameter"><code><a class="link" href="ClutterBehaviourPath.html" title="ClutterBehaviourPath"><span class="type">ClutterBehaviourPath</span></a> *pathb</code></em>,
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<em class="parameter"><code><a class="link" href="ClutterPath.html" title="ClutterPath"><span class="type">ClutterPath</span></a> *path</code></em>);</pre>
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<div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
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<h3 class="title">Warning</h3>
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<p><code class="literal">clutter_behaviour_path_set_path</code> is deprecated and should not be used in newly-written code. 1.6</p>
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</div>
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<p>
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Change the path that the actors will follow. This will take the
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floating reference on the <a class="link" href="ClutterPath.html" title="ClutterPath"><span class="type">ClutterPath</span></a> so you do not need to unref
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it.
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</p>
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<div class="variablelist"><table border="0" class="variablelist">
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<colgroup>
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<col align="left" valign="top">
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<col>
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</colgroup>
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<tbody>
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<tr>
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<td><p><span class="term"><em class="parameter"><code>pathb</code></em> :</span></p></td>
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<td>the path behaviour</td>
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</tr>
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<tr>
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<td><p><span class="term"><em class="parameter"><code>path</code></em> :</span></p></td>
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<td>the new path to follow</td>
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</tr>
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</tbody>
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</table></div>
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<p class="since">Since 1.0</p>
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</div>
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<hr>
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<div class="refsect2">
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<a name="clutter-behaviour-path-get-path"></a><h3>clutter_behaviour_path_get_path ()</h3>
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<pre class="programlisting"><a class="link" href="ClutterPath.html" title="ClutterPath"><span class="returnvalue">ClutterPath</span></a> * clutter_behaviour_path_get_path (<em class="parameter"><code><a class="link" href="ClutterBehaviourPath.html" title="ClutterBehaviourPath"><span class="type">ClutterBehaviourPath</span></a> *pathb</code></em>);</pre>
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<div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
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<h3 class="title">Warning</h3>
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<p><code class="literal">clutter_behaviour_path_get_path</code> is deprecated and should not be used in newly-written code. 1.6</p>
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</div>
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<p>
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Get the current path of the behaviour
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</p>
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<div class="variablelist"><table border="0" class="variablelist">
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<colgroup>
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<col align="left" valign="top">
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<col>
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</colgroup>
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<tbody>
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<tr>
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<td><p><span class="term"><em class="parameter"><code>pathb</code></em> :</span></p></td>
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<td>a <a class="link" href="ClutterBehaviourPath.html" title="ClutterBehaviourPath"><span class="type">ClutterBehaviourPath</span></a> instance</td>
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</tr>
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<tr>
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<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
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<td>the path. <span class="annotation">[<acronym title="Don't free data after the code is done."><span class="acronym">transfer none</span></acronym>]</span>
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</td>
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</tr>
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</tbody>
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</table></div>
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<p class="since">Since 1.0</p>
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</div>
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</div>
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<div class="refsect1">
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<a name="ClutterBehaviourPath.property-details"></a><h2>Property Details</h2>
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<div class="refsect2">
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<a name="ClutterBehaviourPath--path"></a><h3>The <code class="literal">"path"</code> property</h3>
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<pre class="programlisting"> "path" <a class="link" href="ClutterPath.html" title="ClutterPath"><span class="type">ClutterPath</span></a>* : Read / Write</pre>
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<p>The ClutterPath object representing the path to animate along.</p>
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</div>
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</div>
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<div class="refsect1">
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<a name="ClutterBehaviourPath.signal-details"></a><h2>Signal Details</h2>
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<div class="refsect2">
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<a name="ClutterBehaviourPath-knot-reached"></a><h3>The <code class="literal">"knot-reached"</code> signal</h3>
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<pre class="programlisting"><span class="returnvalue">void</span> user_function (<a class="link" href="ClutterBehaviourPath.html" title="ClutterBehaviourPath"><span class="type">ClutterBehaviourPath</span></a> *pathb,
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<span class="type">guint</span> knot_num,
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<span class="type">gpointer</span> user_data) : <code class="literal">Run Last</code></pre>
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<div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
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<h3 class="title">Warning</h3>
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<p><code class="literal">ClutterBehaviourPath::knot-reached</code> is deprecated and should not be used in newly-written code. 1.6</p>
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</div>
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<p>
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This signal is emitted each time a node defined inside the path
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is reached.
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</p>
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<div class="variablelist"><table border="0" class="variablelist">
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<colgroup>
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<col align="left" valign="top">
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<col>
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</colgroup>
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<tbody>
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<tr>
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<td><p><span class="term"><em class="parameter"><code>pathb</code></em> :</span></p></td>
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<td>the object which received the signal</td>
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</tr>
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<tr>
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<td><p><span class="term"><em class="parameter"><code>knot_num</code></em> :</span></p></td>
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<td>the index of the <a class="link" href="clutter-Base-geometric-types.html#ClutterKnot" title="struct ClutterKnot"><span class="type">ClutterKnot</span></a> reached</td>
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</tr>
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<tr>
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<td><p><span class="term"><em class="parameter"><code>user_data</code></em> :</span></p></td>
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<td>user data set when the signal handler was connected.</td>
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</tr>
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</tbody>
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</table></div>
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<p class="since">Since 0.2</p>
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</div>
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</div>
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</div>
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<div class="footer">
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<hr>
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