clutter 2.0.0-x86-mingw32

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (656) hide show
  1. data/Rakefile +129 -0
  2. data/lib/clutter.rb +145 -0
  3. data/lib/clutter/actor-iter.rb +33 -0
  4. data/lib/clutter/actor.rb +34 -0
  5. data/lib/clutter/animatable.rb +26 -0
  6. data/lib/clutter/cairo.rb +24 -0
  7. data/lib/clutter/color.rb +55 -0
  8. data/lib/clutter/event.rb +21 -0
  9. data/lib/clutter/point.rb +25 -0
  10. data/lib/clutter/text.rb +23 -0
  11. data/lib/clutter/threads.rb +38 -0
  12. data/sample/basic-actor.rb +125 -0
  13. data/sample/bin-layout.rb +215 -0
  14. data/sample/box-layout.rb +196 -0
  15. data/sample/canvas.rb +117 -0
  16. data/sample/constraints.rb +81 -0
  17. data/sample/drag-action.rb +177 -0
  18. data/sample/drop-action.rb +198 -0
  19. data/sample/easing-modes.rb +145 -0
  20. data/sample/flow-layout.rb +121 -0
  21. data/sample/grid-layout.rb +239 -0
  22. data/sample/image-content.rb +88 -0
  23. data/sample/pan-action.rb +100 -0
  24. data/sample/redhand.png +0 -0
  25. data/sample/rounded-rectangle.rb +90 -0
  26. data/sample/scroll-actor.rb +105 -0
  27. data/test/clutter-test-utils.rb +21 -0
  28. data/test/run-test.rb +50 -0
  29. data/vendor/local/bin/libclutter-1.0-0.dll +0 -0
  30. data/vendor/local/bin/libcogl-12.dll +0 -0
  31. data/vendor/local/bin/libcogl-pango-12.dll +0 -0
  32. data/vendor/local/bin/libglut-0.dll +0 -0
  33. data/vendor/local/bin/libjson-glib-1.0-0.dll +0 -0
  34. data/vendor/local/include/GL/freeglut.h +22 -0
  35. data/vendor/local/include/GL/freeglut_ext.h +239 -0
  36. data/vendor/local/include/GL/freeglut_std.h +636 -0
  37. data/vendor/local/include/GL/glut.h +21 -0
  38. data/vendor/local/include/clutter-1.0/cally/cally-actor.h +155 -0
  39. data/vendor/local/include/clutter-1.0/cally/cally-clone.h +82 -0
  40. data/vendor/local/include/clutter-1.0/cally/cally-factory.h +117 -0
  41. data/vendor/local/include/clutter-1.0/cally/cally-group.h +85 -0
  42. data/vendor/local/include/clutter-1.0/cally/cally-main.h +39 -0
  43. data/vendor/local/include/clutter-1.0/cally/cally-rectangle.h +82 -0
  44. data/vendor/local/include/clutter-1.0/cally/cally-root.h +82 -0
  45. data/vendor/local/include/clutter-1.0/cally/cally-stage.h +82 -0
  46. data/vendor/local/include/clutter-1.0/cally/cally-text.h +82 -0
  47. data/vendor/local/include/clutter-1.0/cally/cally-texture.h +82 -0
  48. data/vendor/local/include/clutter-1.0/cally/cally-util.h +80 -0
  49. data/vendor/local/include/clutter-1.0/cally/cally.h +40 -0
  50. data/vendor/local/include/clutter-1.0/clutter/clutter-action.h +103 -0
  51. data/vendor/local/include/clutter-1.0/clutter/clutter-actor-meta.h +113 -0
  52. data/vendor/local/include/clutter-1.0/clutter/clutter-actor.h +735 -0
  53. data/vendor/local/include/clutter-1.0/clutter/clutter-align-constraint.h +69 -0
  54. data/vendor/local/include/clutter-1.0/clutter/clutter-animatable.h +116 -0
  55. data/vendor/local/include/clutter-1.0/clutter/clutter-backend.h +74 -0
  56. data/vendor/local/include/clutter-1.0/clutter/clutter-bin-layout.h +84 -0
  57. data/vendor/local/include/clutter-1.0/clutter/clutter-bind-constraint.h +69 -0
  58. data/vendor/local/include/clutter-1.0/clutter/clutter-binding-pool.h +122 -0
  59. data/vendor/local/include/clutter-1.0/clutter/clutter-blur-effect.h +57 -0
  60. data/vendor/local/include/clutter-1.0/clutter/clutter-box-layout.h +159 -0
  61. data/vendor/local/include/clutter-1.0/clutter/clutter-brightness-contrast-effect.h +80 -0
  62. data/vendor/local/include/clutter-1.0/clutter/clutter-cairo.h +59 -0
  63. data/vendor/local/include/clutter-1.0/clutter/clutter-canvas.h +100 -0
  64. data/vendor/local/include/clutter-1.0/clutter/clutter-child-meta.h +120 -0
  65. data/vendor/local/include/clutter-1.0/clutter/clutter-click-action.h +114 -0
  66. data/vendor/local/include/clutter-1.0/clutter/clutter-clone.h +90 -0
  67. data/vendor/local/include/clutter-1.0/clutter/clutter-cogl-compat.h +52 -0
  68. data/vendor/local/include/clutter-1.0/clutter/clutter-color-static.h +79 -0
  69. data/vendor/local/include/clutter-1.0/clutter/clutter-color.h +175 -0
  70. data/vendor/local/include/clutter-1.0/clutter/clutter-colorize-effect.h +63 -0
  71. data/vendor/local/include/clutter-1.0/clutter/clutter-config.h +19 -0
  72. data/vendor/local/include/clutter-1.0/clutter/clutter-constraint.h +108 -0
  73. data/vendor/local/include/clutter-1.0/clutter/clutter-container.h +184 -0
  74. data/vendor/local/include/clutter-1.0/clutter/clutter-content.h +103 -0
  75. data/vendor/local/include/clutter-1.0/clutter/clutter-deform-effect.h +111 -0
  76. data/vendor/local/include/clutter-1.0/clutter/clutter-deprecated.h +43 -0
  77. data/vendor/local/include/clutter-1.0/clutter/clutter-desaturate-effect.h +61 -0
  78. data/vendor/local/include/clutter-1.0/clutter/clutter-device-manager.h +104 -0
  79. data/vendor/local/include/clutter-1.0/clutter/clutter-drag-action.h +142 -0
  80. data/vendor/local/include/clutter-1.0/clutter/clutter-drop-action.h +113 -0
  81. data/vendor/local/include/clutter-1.0/clutter/clutter-effect.h +120 -0
  82. data/vendor/local/include/clutter-1.0/clutter/clutter-enum-types.h +183 -0
  83. data/vendor/local/include/clutter-1.0/clutter/clutter-enums.h +1362 -0
  84. data/vendor/local/include/clutter-1.0/clutter/clutter-event.h +509 -0
  85. data/vendor/local/include/clutter-1.0/clutter/clutter-feature.h +40 -0
  86. data/vendor/local/include/clutter-1.0/clutter/clutter-fixed-layout.h +80 -0
  87. data/vendor/local/include/clutter-1.0/clutter/clutter-flow-layout.h +110 -0
  88. data/vendor/local/include/clutter-1.0/clutter/clutter-gesture-action.h +154 -0
  89. data/vendor/local/include/clutter-1.0/clutter/clutter-grid-layout.h +161 -0
  90. data/vendor/local/include/clutter-1.0/clutter/clutter-group.h +95 -0
  91. data/vendor/local/include/clutter-1.0/clutter/clutter-image.h +141 -0
  92. data/vendor/local/include/clutter-1.0/clutter/clutter-input-device.h +118 -0
  93. data/vendor/local/include/clutter-1.0/clutter/clutter-interval.h +141 -0
  94. data/vendor/local/include/clutter-1.0/clutter/clutter-keyframe-transition.h +120 -0
  95. data/vendor/local/include/clutter-1.0/clutter/clutter-keysyms.h +2304 -0
  96. data/vendor/local/include/clutter-1.0/clutter/clutter-layout-manager.h +215 -0
  97. data/vendor/local/include/clutter-1.0/clutter/clutter-layout-meta.h +101 -0
  98. data/vendor/local/include/clutter-1.0/clutter/clutter-list-model.h +88 -0
  99. data/vendor/local/include/clutter-1.0/clutter/clutter-macros.h +279 -0
  100. data/vendor/local/include/clutter-1.0/clutter/clutter-main.h +148 -0
  101. data/vendor/local/include/clutter-1.0/clutter/clutter-marshal.h +273 -0
  102. data/vendor/local/include/clutter-1.0/clutter/clutter-model.h +381 -0
  103. data/vendor/local/include/clutter-1.0/clutter/clutter-offscreen-effect.h +112 -0
  104. data/vendor/local/include/clutter-1.0/clutter/clutter-page-turn-effect.h +72 -0
  105. data/vendor/local/include/clutter-1.0/clutter/clutter-paint-node.h +102 -0
  106. data/vendor/local/include/clutter-1.0/clutter/clutter-paint-nodes.h +150 -0
  107. data/vendor/local/include/clutter-1.0/clutter/clutter-pan-action.h +147 -0
  108. data/vendor/local/include/clutter-1.0/clutter/clutter-path-constraint.h +66 -0
  109. data/vendor/local/include/clutter-1.0/clutter/clutter-path.h +155 -0
  110. data/vendor/local/include/clutter-1.0/clutter/clutter-property-transition.h +91 -0
  111. data/vendor/local/include/clutter-1.0/clutter/clutter-rotate-action.h +100 -0
  112. data/vendor/local/include/clutter-1.0/clutter/clutter-script.h +204 -0
  113. data/vendor/local/include/clutter-1.0/clutter/clutter-scriptable.h +107 -0
  114. data/vendor/local/include/clutter-1.0/clutter/clutter-scroll-actor.h +97 -0
  115. data/vendor/local/include/clutter-1.0/clutter/clutter-settings.h +25 -0
  116. data/vendor/local/include/clutter-1.0/clutter/clutter-shader-effect.h +114 -0
  117. data/vendor/local/include/clutter-1.0/clutter/clutter-shader-types.h +95 -0
  118. data/vendor/local/include/clutter-1.0/clutter/clutter-snap-constraint.h +73 -0
  119. data/vendor/local/include/clutter-1.0/clutter/clutter-stage-manager.h +81 -0
  120. data/vendor/local/include/clutter-1.0/clutter/clutter-stage.h +215 -0
  121. data/vendor/local/include/clutter-1.0/clutter/clutter-swipe-action.h +107 -0
  122. data/vendor/local/include/clutter-1.0/clutter/clutter-table-layout.h +157 -0
  123. data/vendor/local/include/clutter-1.0/clutter/clutter-tap-action.h +102 -0
  124. data/vendor/local/include/clutter-1.0/clutter/clutter-text-buffer.h +172 -0
  125. data/vendor/local/include/clutter-1.0/clutter/clutter-text.h +237 -0
  126. data/vendor/local/include/clutter-1.0/clutter/clutter-texture.h +128 -0
  127. data/vendor/local/include/clutter-1.0/clutter/clutter-timeline.h +201 -0
  128. data/vendor/local/include/clutter-1.0/clutter/clutter-transition-group.h +91 -0
  129. data/vendor/local/include/clutter-1.0/clutter/clutter-transition.h +132 -0
  130. data/vendor/local/include/clutter-1.0/clutter/clutter-types.h +715 -0
  131. data/vendor/local/include/clutter-1.0/clutter/clutter-units.h +166 -0
  132. data/vendor/local/include/clutter-1.0/clutter/clutter-version.h +302 -0
  133. data/vendor/local/include/clutter-1.0/clutter/clutter-zoom-action.h +114 -0
  134. data/vendor/local/include/clutter-1.0/clutter/clutter.h +118 -0
  135. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-actor.h +161 -0
  136. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-alpha.h +144 -0
  137. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animatable.h +47 -0
  138. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animation.h +206 -0
  139. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animator.h +186 -0
  140. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-backend.h +64 -0
  141. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-depth.h +101 -0
  142. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-ellipse.h +159 -0
  143. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-opacity.h +115 -0
  144. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-path.h +135 -0
  145. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-rotate.h +119 -0
  146. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-scale.h +107 -0
  147. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour.h +170 -0
  148. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-bin-layout.h +56 -0
  149. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-box.h +143 -0
  150. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-cairo-texture.h +139 -0
  151. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-container.h +93 -0
  152. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-fixed.h +97 -0
  153. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-frame-source.h +49 -0
  154. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-group.h +62 -0
  155. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-input-device.h +41 -0
  156. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-keysyms.h +2306 -0
  157. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-main.h +96 -0
  158. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-media.h +121 -0
  159. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-rectangle.h +117 -0
  160. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-score.h +144 -0
  161. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-shader.h +182 -0
  162. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage-manager.h +42 -0
  163. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage.h +102 -0
  164. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-state.h +187 -0
  165. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-texture.h +138 -0
  166. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeline.h +41 -0
  167. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeout-pool.h +69 -0
  168. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-util.h +40 -0
  169. data/vendor/local/include/clutter-1.0/clutter/win32/clutter-win32.h +58 -0
  170. data/vendor/local/include/cogl/cogl-pango/cogl-pango.h +245 -0
  171. data/vendor/local/include/cogl/cogl/cogl-attribute-buffer.h +131 -0
  172. data/vendor/local/include/cogl/cogl/cogl-attribute.h +532 -0
  173. data/vendor/local/include/cogl/cogl/cogl-bitmap.h +314 -0
  174. data/vendor/local/include/cogl/cogl/cogl-buffer.h +309 -0
  175. data/vendor/local/include/cogl/cogl/cogl-clip-state.h +50 -0
  176. data/vendor/local/include/cogl/cogl/cogl-clutter.h +47 -0
  177. data/vendor/local/include/cogl/cogl/cogl-color.h +543 -0
  178. data/vendor/local/include/cogl/cogl/cogl-context.h +350 -0
  179. data/vendor/local/include/cogl/cogl/cogl-defines.h +50 -0
  180. data/vendor/local/include/cogl/cogl/cogl-deprecated.h +36 -0
  181. data/vendor/local/include/cogl/cogl/cogl-depth-state.h +264 -0
  182. data/vendor/local/include/cogl/cogl/cogl-display.h +192 -0
  183. data/vendor/local/include/cogl/cogl/cogl-enum-types.h +100 -0
  184. data/vendor/local/include/cogl/cogl/cogl-error.h +176 -0
  185. data/vendor/local/include/cogl/cogl/cogl-euler.h +251 -0
  186. data/vendor/local/include/cogl/cogl/cogl-fixed.h +804 -0
  187. data/vendor/local/include/cogl/cogl/cogl-frame-info.h +129 -0
  188. data/vendor/local/include/cogl/cogl/cogl-framebuffer.h +1829 -0
  189. data/vendor/local/include/cogl/cogl/cogl-gles2-types.h +474 -0
  190. data/vendor/local/include/cogl/cogl/cogl-gles2.h +374 -0
  191. data/vendor/local/include/cogl/cogl/cogl-glib-source.h +59 -0
  192. data/vendor/local/include/cogl/cogl/cogl-index-buffer.h +85 -0
  193. data/vendor/local/include/cogl/cogl/cogl-indices.h +145 -0
  194. data/vendor/local/include/cogl/cogl/cogl-material-compat.h +1276 -0
  195. data/vendor/local/include/cogl/cogl/cogl-matrix-stack.h +620 -0
  196. data/vendor/local/include/cogl/cogl/cogl-matrix.h +798 -0
  197. data/vendor/local/include/cogl/cogl/cogl-meta-texture.h +181 -0
  198. data/vendor/local/include/cogl/cogl/cogl-object.h +219 -0
  199. data/vendor/local/include/cogl/cogl/cogl-offscreen.h +117 -0
  200. data/vendor/local/include/cogl/cogl/cogl-onscreen-template.h +106 -0
  201. data/vendor/local/include/cogl/cogl/cogl-onscreen.h +741 -0
  202. data/vendor/local/include/cogl/cogl/cogl-output.h +242 -0
  203. data/vendor/local/include/cogl/cogl/cogl-pango.h +33 -0
  204. data/vendor/local/include/cogl/cogl/cogl-path-functions.h +430 -0
  205. data/vendor/local/include/cogl/cogl/cogl-path.h +102 -0
  206. data/vendor/local/include/cogl/cogl/cogl-pipeline-layer-state.h +613 -0
  207. data/vendor/local/include/cogl/cogl/cogl-pipeline-state.h +924 -0
  208. data/vendor/local/include/cogl/cogl/cogl-pipeline.h +173 -0
  209. data/vendor/local/include/cogl/cogl/cogl-pixel-buffer.h +114 -0
  210. data/vendor/local/include/cogl/cogl/cogl-poll.h +174 -0
  211. data/vendor/local/include/cogl/cogl/cogl-primitive-texture.h +98 -0
  212. data/vendor/local/include/cogl/cogl/cogl-primitive.h +866 -0
  213. data/vendor/local/include/cogl/cogl/cogl-primitives.h +190 -0
  214. data/vendor/local/include/cogl/cogl/cogl-quaternion.h +545 -0
  215. data/vendor/local/include/cogl/cogl/cogl-renderer.h +423 -0
  216. data/vendor/local/include/cogl/cogl/cogl-shader.h +654 -0
  217. data/vendor/local/include/cogl/cogl/cogl-snippet.h +786 -0
  218. data/vendor/local/include/cogl/cogl/cogl-sub-texture.h +122 -0
  219. data/vendor/local/include/cogl/cogl/cogl-swap-chain.h +51 -0
  220. data/vendor/local/include/cogl/cogl/cogl-texture-2d-gl.h +73 -0
  221. data/vendor/local/include/cogl/cogl/cogl-texture-2d-sliced.h +130 -0
  222. data/vendor/local/include/cogl/cogl/cogl-texture-2d.h +191 -0
  223. data/vendor/local/include/cogl/cogl/cogl-texture-3d.h +187 -0
  224. data/vendor/local/include/cogl/cogl/cogl-texture-rectangle.h +204 -0
  225. data/vendor/local/include/cogl/cogl/cogl-texture.h +611 -0
  226. data/vendor/local/include/cogl/cogl/cogl-types.h +912 -0
  227. data/vendor/local/include/cogl/cogl/cogl-vector.h +351 -0
  228. data/vendor/local/include/cogl/cogl/cogl-version.h +185 -0
  229. data/vendor/local/include/cogl/cogl/cogl-vertex-buffer.h +409 -0
  230. data/vendor/local/include/cogl/cogl/cogl-win32-renderer.h +99 -0
  231. data/vendor/local/include/cogl/cogl/cogl.h +151 -0
  232. data/vendor/local/include/cogl/cogl/cogl1-context.h +1169 -0
  233. data/vendor/local/include/cogl/cogl/cogl2-compatibility.h +55 -0
  234. data/vendor/local/include/cogl/cogl/cogl2-experimental.h +31 -0
  235. data/vendor/local/include/cogl/cogl/cogl2-path.h +506 -0
  236. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-core-functions.h +191 -0
  237. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-gles2-functions.h +36 -0
  238. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-glsl-functions.h +279 -0
  239. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-in-gles-core-functions.h +141 -0
  240. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-in-gles2-core-functions.h +179 -0
  241. data/vendor/local/include/json-glib-1.0/json-glib/json-builder.h +106 -0
  242. data/vendor/local/include/json-glib-1.0/json-glib/json-enum-types.h +36 -0
  243. data/vendor/local/include/json-glib-1.0/json-glib/json-generator.h +107 -0
  244. data/vendor/local/include/json-glib-1.0/json-glib/json-glib.h +46 -0
  245. data/vendor/local/include/json-glib-1.0/json-glib/json-gobject.h +182 -0
  246. data/vendor/local/include/json-glib-1.0/json-glib/json-gvariant.h +46 -0
  247. data/vendor/local/include/json-glib-1.0/json-glib/json-parser.h +173 -0
  248. data/vendor/local/include/json-glib-1.0/json-glib/json-path.h +97 -0
  249. data/vendor/local/include/json-glib-1.0/json-glib/json-reader.h +150 -0
  250. data/vendor/local/include/json-glib-1.0/json-glib/json-types.h +334 -0
  251. data/vendor/local/include/json-glib-1.0/json-glib/json-version.h +100 -0
  252. data/vendor/local/lib/girepository-1.0/Cally-1.0.typelib +0 -0
  253. data/vendor/local/lib/girepository-1.0/Clutter-1.0.typelib +0 -0
  254. data/vendor/local/lib/girepository-1.0/Cogl-1.0.typelib +0 -0
  255. data/vendor/local/lib/girepository-1.0/CoglPango-1.0.typelib +0 -0
  256. data/vendor/local/lib/girepository-1.0/Json-1.0.typelib +0 -0
  257. data/vendor/local/lib/libclutter-1.0.dll.a +0 -0
  258. data/vendor/local/lib/libclutter-1.0.la +41 -0
  259. data/vendor/local/lib/libcogl-pango.dll.a +0 -0
  260. data/vendor/local/lib/libcogl-pango.la +41 -0
  261. data/vendor/local/lib/libcogl.dll.a +0 -0
  262. data/vendor/local/lib/libcogl.la +41 -0
  263. data/vendor/local/lib/libglut.a +0 -0
  264. data/vendor/local/lib/libglut.dll.a +0 -0
  265. data/vendor/local/lib/libglut.la +41 -0
  266. data/vendor/local/lib/libjson-glib-1.0.dll.a +0 -0
  267. data/vendor/local/lib/libjson-glib-1.0.la +41 -0
  268. data/vendor/local/lib/pkgconfig/cally-1.0.pc +13 -0
  269. data/vendor/local/lib/pkgconfig/clutter-1.0.pc +24 -0
  270. data/vendor/local/lib/pkgconfig/clutter-win32-1.0.pc +24 -0
  271. data/vendor/local/lib/pkgconfig/cogl-1.0.pc +13 -0
  272. data/vendor/local/lib/pkgconfig/cogl-2.0-experimental.pc +13 -0
  273. data/vendor/local/lib/pkgconfig/cogl-gl-1.0.pc +13 -0
  274. data/vendor/local/lib/pkgconfig/cogl-pango-1.0.pc +13 -0
  275. data/vendor/local/lib/pkgconfig/cogl-pango-2.0-experimental.pc +13 -0
  276. data/vendor/local/lib/pkgconfig/json-glib-1.0.pc +11 -0
  277. data/vendor/local/share/cogl/examples-data/crate.jpg +0 -0
  278. data/vendor/local/share/gir-1.0/Cally-1.0.gir +679 -0
  279. data/vendor/local/share/gir-1.0/Clutter-1.0.gir +67473 -0
  280. data/vendor/local/share/gir-1.0/Cogl-1.0.gir +8383 -0
  281. data/vendor/local/share/gir-1.0/CoglPango-1.0.gir +306 -0
  282. data/vendor/local/share/gir-1.0/Json-1.0.gir +4333 -0
  283. data/vendor/local/share/gtk-doc/html/cally/CallyActor.html +415 -0
  284. data/vendor/local/share/gtk-doc/html/cally/CallyClone.html +136 -0
  285. data/vendor/local/share/gtk-doc/html/cally/CallyGroup.html +139 -0
  286. data/vendor/local/share/gtk-doc/html/cally/CallyRectangle.html +135 -0
  287. data/vendor/local/share/gtk-doc/html/cally/CallyRoot.html +123 -0
  288. data/vendor/local/share/gtk-doc/html/cally/CallyStage.html +140 -0
  289. data/vendor/local/share/gtk-doc/html/cally/CallyText.html +133 -0
  290. data/vendor/local/share/gtk-doc/html/cally/CallyTexture.html +135 -0
  291. data/vendor/local/share/gtk-doc/html/cally/CallyUtil.html +100 -0
  292. data/vendor/local/share/gtk-doc/html/cally/cally-General-API.html +167 -0
  293. data/vendor/local/share/gtk-doc/html/cally/cally.devhelp2 +73 -0
  294. data/vendor/local/share/gtk-doc/html/cally/callyannotationglossary.html +43 -0
  295. data/vendor/local/share/gtk-doc/html/cally/callybase.html +71 -0
  296. data/vendor/local/share/gtk-doc/html/cally/callyobjecthierarchy.html +45 -0
  297. data/vendor/local/share/gtk-doc/html/cally/callyobjectindex.html +64 -0
  298. data/vendor/local/share/gtk-doc/html/cally/callyobjects.html +39 -0
  299. data/vendor/local/share/gtk-doc/html/cally/ch01.html +53 -0
  300. data/vendor/local/share/gtk-doc/html/cally/ch02.html +41 -0
  301. data/vendor/local/share/gtk-doc/html/cally/clutter-overview.html +96 -0
  302. data/vendor/local/share/gtk-doc/html/cally/home.png +0 -0
  303. data/vendor/local/share/gtk-doc/html/cally/index.html +103 -0
  304. data/vendor/local/share/gtk-doc/html/cally/index.sgml +103 -0
  305. data/vendor/local/share/gtk-doc/html/cally/ix01.html +198 -0
  306. data/vendor/local/share/gtk-doc/html/cally/ix02.html +31 -0
  307. data/vendor/local/share/gtk-doc/html/cally/ix03.html +190 -0
  308. data/vendor/local/share/gtk-doc/html/cally/ix04.html +42 -0
  309. data/vendor/local/share/gtk-doc/html/cally/left.png +0 -0
  310. data/vendor/local/share/gtk-doc/html/cally/license.html +58 -0
  311. data/vendor/local/share/gtk-doc/html/cally/right.png +0 -0
  312. data/vendor/local/share/gtk-doc/html/cally/style.css +266 -0
  313. data/vendor/local/share/gtk-doc/html/cally/up.png +0 -0
  314. data/vendor/local/share/gtk-doc/html/clutter/ClutterAction.html +110 -0
  315. data/vendor/local/share/gtk-doc/html/clutter/ClutterActor.html +13714 -0
  316. data/vendor/local/share/gtk-doc/html/clutter/ClutterActorMeta.html +322 -0
  317. data/vendor/local/share/gtk-doc/html/clutter/ClutterAlignConstraint.html +404 -0
  318. data/vendor/local/share/gtk-doc/html/clutter/ClutterAlpha.html +747 -0
  319. data/vendor/local/share/gtk-doc/html/clutter/ClutterAnimatable.html +432 -0
  320. data/vendor/local/share/gtk-doc/html/clutter/ClutterAnimator.html +1218 -0
  321. data/vendor/local/share/gtk-doc/html/clutter/ClutterBackend.html +684 -0
  322. data/vendor/local/share/gtk-doc/html/clutter/ClutterBehaviour.html +697 -0
  323. data/vendor/local/share/gtk-doc/html/clutter/ClutterBehaviourDepth.html +278 -0
  324. data/vendor/local/share/gtk-doc/html/clutter/ClutterBehaviourEllipse.html +844 -0
  325. data/vendor/local/share/gtk-doc/html/clutter/ClutterBehaviourOpacity.html +283 -0
  326. data/vendor/local/share/gtk-doc/html/clutter/ClutterBehaviourPath.html +450 -0
  327. data/vendor/local/share/gtk-doc/html/clutter/ClutterBehaviourRotate.html +608 -0
  328. data/vendor/local/share/gtk-doc/html/clutter/ClutterBehaviourScale.html +432 -0
  329. data/vendor/local/share/gtk-doc/html/clutter/ClutterBinLayout.html +1056 -0
  330. data/vendor/local/share/gtk-doc/html/clutter/ClutterBindConstraint.html +780 -0
  331. data/vendor/local/share/gtk-doc/html/clutter/ClutterBlurEffect.html +109 -0
  332. data/vendor/local/share/gtk-doc/html/clutter/ClutterBox.html +657 -0
  333. data/vendor/local/share/gtk-doc/html/clutter/ClutterBoxLayout.html +1232 -0
  334. data/vendor/local/share/gtk-doc/html/clutter/ClutterBrightnessContrastEffect.html +410 -0
  335. data/vendor/local/share/gtk-doc/html/clutter/ClutterCairoTexture.html +1018 -0
  336. data/vendor/local/share/gtk-doc/html/clutter/ClutterCanvas.html +469 -0
  337. data/vendor/local/share/gtk-doc/html/clutter/ClutterChildMeta.html +253 -0
  338. data/vendor/local/share/gtk-doc/html/clutter/ClutterClickAction.html +587 -0
  339. data/vendor/local/share/gtk-doc/html/clutter/ClutterClone.html +219 -0
  340. data/vendor/local/share/gtk-doc/html/clutter/ClutterColorizeEffect.html +193 -0
  341. data/vendor/local/share/gtk-doc/html/clutter/ClutterConstraint.html +336 -0
  342. data/vendor/local/share/gtk-doc/html/clutter/ClutterContainer.html +1346 -0
  343. data/vendor/local/share/gtk-doc/html/clutter/ClutterContent.html +309 -0
  344. data/vendor/local/share/gtk-doc/html/clutter/ClutterDeformEffect.html +353 -0
  345. data/vendor/local/share/gtk-doc/html/clutter/ClutterDesaturateEffect.html +200 -0
  346. data/vendor/local/share/gtk-doc/html/clutter/ClutterDeviceManager.html +408 -0
  347. data/vendor/local/share/gtk-doc/html/clutter/ClutterDragAction.html +1224 -0
  348. data/vendor/local/share/gtk-doc/html/clutter/ClutterDropAction.html +965 -0
  349. data/vendor/local/share/gtk-doc/html/clutter/ClutterEffect.html +386 -0
  350. data/vendor/local/share/gtk-doc/html/clutter/ClutterFixedLayout.html +115 -0
  351. data/vendor/local/share/gtk-doc/html/clutter/ClutterFlowLayout.html +1016 -0
  352. data/vendor/local/share/gtk-doc/html/clutter/ClutterGestureAction.html +867 -0
  353. data/vendor/local/share/gtk-doc/html/clutter/ClutterGridLayout.html +808 -0
  354. data/vendor/local/share/gtk-doc/html/clutter/ClutterGroup.html +231 -0
  355. data/vendor/local/share/gtk-doc/html/clutter/ClutterImage.html +674 -0
  356. data/vendor/local/share/gtk-doc/html/clutter/ClutterInputDevice.html +1488 -0
  357. data/vendor/local/share/gtk-doc/html/clutter/ClutterKeyframeTransition.html +525 -0
  358. data/vendor/local/share/gtk-doc/html/clutter/ClutterLayoutManager.html +1376 -0
  359. data/vendor/local/share/gtk-doc/html/clutter/ClutterLayoutMeta.html +161 -0
  360. data/vendor/local/share/gtk-doc/html/clutter/ClutterListModel.html +211 -0
  361. data/vendor/local/share/gtk-doc/html/clutter/ClutterMedia.html +900 -0
  362. data/vendor/local/share/gtk-doc/html/clutter/ClutterModel.html +1715 -0
  363. data/vendor/local/share/gtk-doc/html/clutter/ClutterModelIter.html +644 -0
  364. data/vendor/local/share/gtk-doc/html/clutter/ClutterOffscreenEffect.html +350 -0
  365. data/vendor/local/share/gtk-doc/html/clutter/ClutterPageTurnEffect.html +333 -0
  366. data/vendor/local/share/gtk-doc/html/clutter/ClutterPaintNode.html +534 -0
  367. data/vendor/local/share/gtk-doc/html/clutter/ClutterPanAction.html +785 -0
  368. data/vendor/local/share/gtk-doc/html/clutter/ClutterPath.html +1327 -0
  369. data/vendor/local/share/gtk-doc/html/clutter/ClutterPathConstraint.html +321 -0
  370. data/vendor/local/share/gtk-doc/html/clutter/ClutterPropertyTransition.html +216 -0
  371. data/vendor/local/share/gtk-doc/html/clutter/ClutterRectangle.html +369 -0
  372. data/vendor/local/share/gtk-doc/html/clutter/ClutterRotateAction.html +183 -0
  373. data/vendor/local/share/gtk-doc/html/clutter/ClutterScore.html +881 -0
  374. data/vendor/local/share/gtk-doc/html/clutter/ClutterScript.html +1365 -0
  375. data/vendor/local/share/gtk-doc/html/clutter/ClutterScriptable.html +311 -0
  376. data/vendor/local/share/gtk-doc/html/clutter/ClutterScrollActor.html +731 -0
  377. data/vendor/local/share/gtk-doc/html/clutter/ClutterSettings.html +301 -0
  378. data/vendor/local/share/gtk-doc/html/clutter/ClutterShaderEffect.html +595 -0
  379. data/vendor/local/share/gtk-doc/html/clutter/ClutterSnapConstraint.html +421 -0
  380. data/vendor/local/share/gtk-doc/html/clutter/ClutterStage.html +2252 -0
  381. data/vendor/local/share/gtk-doc/html/clutter/ClutterState.html +1558 -0
  382. data/vendor/local/share/gtk-doc/html/clutter/ClutterSwipeAction.html +280 -0
  383. data/vendor/local/share/gtk-doc/html/clutter/ClutterTableLayout.html +1146 -0
  384. data/vendor/local/share/gtk-doc/html/clutter/ClutterTapAction.html +192 -0
  385. data/vendor/local/share/gtk-doc/html/clutter/ClutterText.html +3058 -0
  386. data/vendor/local/share/gtk-doc/html/clutter/ClutterTextBuffer.html +736 -0
  387. data/vendor/local/share/gtk-doc/html/clutter/ClutterTexture.html +1829 -0
  388. data/vendor/local/share/gtk-doc/html/clutter/ClutterTimeline.html +2441 -0
  389. data/vendor/local/share/gtk-doc/html/clutter/ClutterTransition.html +574 -0
  390. data/vendor/local/share/gtk-doc/html/clutter/ClutterTransitionGroup.html +227 -0
  391. data/vendor/local/share/gtk-doc/html/clutter/ClutterZoomAction.html +400 -0
  392. data/vendor/local/share/gtk-doc/html/clutter/actor-box.png +0 -0
  393. data/vendor/local/share/gtk-doc/html/clutter/actor-example.png +0 -0
  394. data/vendor/local/share/gtk-doc/html/clutter/animator-key-frames.png +0 -0
  395. data/vendor/local/share/gtk-doc/html/clutter/annotation-glossary.html +111 -0
  396. data/vendor/local/share/gtk-doc/html/clutter/bin-layout.png +0 -0
  397. data/vendor/local/share/gtk-doc/html/clutter/box-layout.png +0 -0
  398. data/vendor/local/share/gtk-doc/html/clutter/building-clutter.html +275 -0
  399. data/vendor/local/share/gtk-doc/html/clutter/ch01.html +65 -0
  400. data/vendor/local/share/gtk-doc/html/clutter/ch02.html +47 -0
  401. data/vendor/local/share/gtk-doc/html/clutter/ch03.html +51 -0
  402. data/vendor/local/share/gtk-doc/html/clutter/ch04.html +59 -0
  403. data/vendor/local/share/gtk-doc/html/clutter/ch05.html +44 -0
  404. data/vendor/local/share/gtk-doc/html/clutter/ch06.html +57 -0
  405. data/vendor/local/share/gtk-doc/html/clutter/ch07.html +38 -0
  406. data/vendor/local/share/gtk-doc/html/clutter/ch08.html +38 -0
  407. data/vendor/local/share/gtk-doc/html/clutter/ch09.html +53 -0
  408. data/vendor/local/share/gtk-doc/html/clutter/ch10.html +78 -0
  409. data/vendor/local/share/gtk-doc/html/clutter/ch11.html +38 -0
  410. data/vendor/local/share/gtk-doc/html/clutter/ch12.html +41 -0
  411. data/vendor/local/share/gtk-doc/html/clutter/clutter-Base-geometric-types.html +3471 -0
  412. data/vendor/local/share/gtk-doc/html/clutter/clutter-ClutterGLXTexturePixmap.html +225 -0
  413. data/vendor/local/share/gtk-doc/html/clutter/clutter-ClutterWaylandSurface.html +314 -0
  414. data/vendor/local/share/gtk-doc/html/clutter/clutter-ClutterX11TexturePixmap.html +361 -0
  415. data/vendor/local/share/gtk-doc/html/clutter/clutter-Colors.html +1363 -0
  416. data/vendor/local/share/gtk-doc/html/clutter/clutter-EGL-Specific-Support.html +129 -0
  417. data/vendor/local/share/gtk-doc/html/clutter/clutter-Events.html +2653 -0
  418. data/vendor/local/share/gtk-doc/html/clutter/clutter-Features.html +200 -0
  419. data/vendor/local/share/gtk-doc/html/clutter/clutter-GDK-Specific-Support.html +249 -0
  420. data/vendor/local/share/gtk-doc/html/clutter/clutter-General.html +2550 -0
  421. data/vendor/local/share/gtk-doc/html/clutter/clutter-Implicit-Animations.html +2571 -0
  422. data/vendor/local/share/gtk-doc/html/clutter/clutter-Intel-CE3100-CE4100-Specific-Support.html +181 -0
  423. data/vendor/local/share/gtk-doc/html/clutter/clutter-Key-Bindings.html +890 -0
  424. data/vendor/local/share/gtk-doc/html/clutter/clutter-Paint-Nodes.html +351 -0
  425. data/vendor/local/share/gtk-doc/html/clutter/clutter-Shaders.html +1004 -0
  426. data/vendor/local/share/gtk-doc/html/clutter/clutter-Stage-Manager.html +341 -0
  427. data/vendor/local/share/gtk-doc/html/clutter/clutter-Unit-conversion.html +843 -0
  428. data/vendor/local/share/gtk-doc/html/clutter/clutter-Utilities.html +549 -0
  429. data/vendor/local/share/gtk-doc/html/clutter/clutter-Value-intervals.html +1023 -0
  430. data/vendor/local/share/gtk-doc/html/clutter/clutter-Versioning-Macros.html +525 -0
  431. data/vendor/local/share/gtk-doc/html/clutter/clutter-Wayland-compositor-specific-support.html +83 -0
  432. data/vendor/local/share/gtk-doc/html/clutter/clutter-Win32-Specific-Support.html +201 -0
  433. data/vendor/local/share/gtk-doc/html/clutter/clutter-X11-Specific-Support.html +806 -0
  434. data/vendor/local/share/gtk-doc/html/clutter/clutter-overview.html +77 -0
  435. data/vendor/local/share/gtk-doc/html/clutter/clutter.devhelp2 +2715 -0
  436. data/vendor/local/share/gtk-doc/html/clutter/clutteranimation.html +65 -0
  437. data/vendor/local/share/gtk-doc/html/clutter/clutterbackends.html +71 -0
  438. data/vendor/local/share/gtk-doc/html/clutter/clutterbase.html +202 -0
  439. data/vendor/local/share/gtk-doc/html/clutter/clutterglossary.html +37 -0
  440. data/vendor/local/share/gtk-doc/html/clutter/clutterobjecthierarchy.html +118 -0
  441. data/vendor/local/share/gtk-doc/html/clutter/clutterobjectindex.html +184 -0
  442. data/vendor/local/share/gtk-doc/html/clutter/clutterobjects.html +37 -0
  443. data/vendor/local/share/gtk-doc/html/clutter/cluttertools.html +105 -0
  444. data/vendor/local/share/gtk-doc/html/clutter/constraints-example.png +0 -0
  445. data/vendor/local/share/gtk-doc/html/clutter/deprecated.html +86 -0
  446. data/vendor/local/share/gtk-doc/html/clutter/easing-modes.png +0 -0
  447. data/vendor/local/share/gtk-doc/html/clutter/event-flow.png +0 -0
  448. data/vendor/local/share/gtk-doc/html/clutter/flow-layout.png +0 -0
  449. data/vendor/local/share/gtk-doc/html/clutter/go01.html +114 -0
  450. data/vendor/local/share/gtk-doc/html/clutter/home.png +0 -0
  451. data/vendor/local/share/gtk-doc/html/clutter/index.html +451 -0
  452. data/vendor/local/share/gtk-doc/html/clutter/index.sgml +3272 -0
  453. data/vendor/local/share/gtk-doc/html/clutter/iterating-paths.html +56 -0
  454. data/vendor/local/share/gtk-doc/html/clutter/ix01.html +8815 -0
  455. data/vendor/local/share/gtk-doc/html/clutter/ix02.html +1961 -0
  456. data/vendor/local/share/gtk-doc/html/clutter/ix03.html +454 -0
  457. data/vendor/local/share/gtk-doc/html/clutter/ix04.html +583 -0
  458. data/vendor/local/share/gtk-doc/html/clutter/ix05.html +957 -0
  459. data/vendor/local/share/gtk-doc/html/clutter/ix06.html +642 -0
  460. data/vendor/local/share/gtk-doc/html/clutter/ix07.html +1530 -0
  461. data/vendor/local/share/gtk-doc/html/clutter/ix08.html +820 -0
  462. data/vendor/local/share/gtk-doc/html/clutter/ix09.html +1005 -0
  463. data/vendor/local/share/gtk-doc/html/clutter/ix10.html +369 -0
  464. data/vendor/local/share/gtk-doc/html/clutter/ix11.html +366 -0
  465. data/vendor/local/share/gtk-doc/html/clutter/ix12.html +1078 -0
  466. data/vendor/local/share/gtk-doc/html/clutter/ix13.html +984 -0
  467. data/vendor/local/share/gtk-doc/html/clutter/ix14.html +99 -0
  468. data/vendor/local/share/gtk-doc/html/clutter/left.png +0 -0
  469. data/vendor/local/share/gtk-doc/html/clutter/license.html +58 -0
  470. data/vendor/local/share/gtk-doc/html/clutter/migrating-ClutterAnimation.html +223 -0
  471. data/vendor/local/share/gtk-doc/html/clutter/migrating-ClutterBehaviour.html +197 -0
  472. data/vendor/local/share/gtk-doc/html/clutter/migrating-ClutterEffect.html +154 -0
  473. data/vendor/local/share/gtk-doc/html/clutter/migrating-ClutterPath.html +156 -0
  474. data/vendor/local/share/gtk-doc/html/clutter/migration.html +49 -0
  475. data/vendor/local/share/gtk-doc/html/clutter/offscreen-redirect.png +0 -0
  476. data/vendor/local/share/gtk-doc/html/clutter/path-alpha-func.png +0 -0
  477. data/vendor/local/share/gtk-doc/html/clutter/pt09.html +31 -0
  478. data/vendor/local/share/gtk-doc/html/clutter/right.png +0 -0
  479. data/vendor/local/share/gtk-doc/html/clutter/running-clutter.html +373 -0
  480. data/vendor/local/share/gtk-doc/html/clutter/style.css +266 -0
  481. data/vendor/local/share/gtk-doc/html/clutter/table-layout.png +0 -0
  482. data/vendor/local/share/gtk-doc/html/clutter/up.png +0 -0
  483. data/vendor/local/share/gtk-doc/html/clutter/using-cairo.html +36 -0
  484. data/vendor/local/share/gtk-doc/html/json-glib/JsonBuilder.html +513 -0
  485. data/vendor/local/share/gtk-doc/html/json-glib/JsonGenerator.html +492 -0
  486. data/vendor/local/share/gtk-doc/html/json-glib/JsonParser.html +871 -0
  487. data/vendor/local/share/gtk-doc/html/json-glib/JsonPath.html +464 -0
  488. data/vendor/local/share/gtk-doc/html/json-glib/JsonReader.html +898 -0
  489. data/vendor/local/share/gtk-doc/html/json-glib/annotation-glossary.html +87 -0
  490. data/vendor/local/share/gtk-doc/html/json-glib/ch01.html +41 -0
  491. data/vendor/local/share/gtk-doc/html/json-glib/ch02.html +41 -0
  492. data/vendor/local/share/gtk-doc/html/json-glib/ch03.html +38 -0
  493. data/vendor/local/share/gtk-doc/html/json-glib/ch04.html +38 -0
  494. data/vendor/local/share/gtk-doc/html/json-glib/home.png +0 -0
  495. data/vendor/local/share/gtk-doc/html/json-glib/index.html +125 -0
  496. data/vendor/local/share/gtk-doc/html/json-glib/index.sgml +308 -0
  497. data/vendor/local/share/gtk-doc/html/json-glib/ix01.html +926 -0
  498. data/vendor/local/share/gtk-doc/html/json-glib/ix02.html +54 -0
  499. data/vendor/local/share/gtk-doc/html/json-glib/ix03.html +61 -0
  500. data/vendor/local/share/gtk-doc/html/json-glib/ix04.html +54 -0
  501. data/vendor/local/share/gtk-doc/html/json-glib/ix05.html +186 -0
  502. data/vendor/local/share/gtk-doc/html/json-glib/ix06.html +121 -0
  503. data/vendor/local/share/gtk-doc/html/json-glib/ix07.html +161 -0
  504. data/vendor/local/share/gtk-doc/html/json-glib/ix08.html +137 -0
  505. data/vendor/local/share/gtk-doc/html/json-glib/json-advanced.html +47 -0
  506. data/vendor/local/share/gtk-doc/html/json-glib/json-base.html +61 -0
  507. data/vendor/local/share/gtk-doc/html/json-glib/json-glib-Boxed-Types-Serialization.html +382 -0
  508. data/vendor/local/share/gtk-doc/html/json-glib/json-glib-GObject-Serialization.html +310 -0
  509. data/vendor/local/share/gtk-doc/html/json-glib/json-glib-JSON-Array.html +850 -0
  510. data/vendor/local/share/gtk-doc/html/json-glib/json-glib-JSON-GVariant-Integration.html +272 -0
  511. data/vendor/local/share/gtk-doc/html/json-glib/json-glib-JSON-Node.html +942 -0
  512. data/vendor/local/share/gtk-doc/html/json-glib/json-glib-JSON-Object.html +993 -0
  513. data/vendor/local/share/gtk-doc/html/json-glib/json-glib-Serializable-Interface.html +476 -0
  514. data/vendor/local/share/gtk-doc/html/json-glib/json-glib-Versioning-information.html +148 -0
  515. data/vendor/local/share/gtk-doc/html/json-glib/json-glib.devhelp2 +281 -0
  516. data/vendor/local/share/gtk-doc/html/json-glib/json-glib.html +38 -0
  517. data/vendor/local/share/gtk-doc/html/json-glib/json-streams.html +63 -0
  518. data/vendor/local/share/gtk-doc/html/json-glib/json-tools.html +39 -0
  519. data/vendor/local/share/gtk-doc/html/json-glib/left.png +0 -0
  520. data/vendor/local/share/gtk-doc/html/json-glib/license.html +58 -0
  521. data/vendor/local/share/gtk-doc/html/json-glib/right.png +0 -0
  522. data/vendor/local/share/gtk-doc/html/json-glib/style.css +266 -0
  523. data/vendor/local/share/gtk-doc/html/json-glib/up.png +0 -0
  524. data/vendor/local/share/license/clutter/COPYING +502 -0
  525. data/vendor/local/share/license/cogl/COPYING +502 -0
  526. data/vendor/local/share/license/freeglut/AUTHORS +39 -0
  527. data/vendor/local/share/license/freeglut/COPYING +27 -0
  528. data/vendor/local/share/license/json-glib/COPYING +504 -0
  529. data/vendor/local/share/locale/an/LC_MESSAGES/cogl.mo +0 -0
  530. data/vendor/local/share/locale/ar/LC_MESSAGES/clutter-1.0.mo +0 -0
  531. data/vendor/local/share/locale/ar/LC_MESSAGES/cogl.mo +0 -0
  532. data/vendor/local/share/locale/as/LC_MESSAGES/clutter-1.0.mo +0 -0
  533. data/vendor/local/share/locale/as/LC_MESSAGES/cogl.mo +0 -0
  534. data/vendor/local/share/locale/ast/LC_MESSAGES/clutter-1.0.mo +0 -0
  535. data/vendor/local/share/locale/ast/LC_MESSAGES/cogl.mo +0 -0
  536. data/vendor/local/share/locale/az_IR/LC_MESSAGES/clutter-1.0.mo +0 -0
  537. data/vendor/local/share/locale/be/LC_MESSAGES/clutter-1.0.mo +0 -0
  538. data/vendor/local/share/locale/be/LC_MESSAGES/cogl.mo +0 -0
  539. data/vendor/local/share/locale/bg/LC_MESSAGES/clutter-1.0.mo +0 -0
  540. data/vendor/local/share/locale/bg/LC_MESSAGES/cogl.mo +0 -0
  541. data/vendor/local/share/locale/ca/LC_MESSAGES/clutter-1.0.mo +0 -0
  542. data/vendor/local/share/locale/ca/LC_MESSAGES/cogl.mo +0 -0
  543. data/vendor/local/share/locale/ca@valencia/LC_MESSAGES/clutter-1.0.mo +0 -0
  544. data/vendor/local/share/locale/ca@valencia/LC_MESSAGES/cogl.mo +0 -0
  545. data/vendor/local/share/locale/cs/LC_MESSAGES/clutter-1.0.mo +0 -0
  546. data/vendor/local/share/locale/cs/LC_MESSAGES/cogl.mo +0 -0
  547. data/vendor/local/share/locale/cs/LC_MESSAGES/json-glib-1.0.mo +0 -0
  548. data/vendor/local/share/locale/da/LC_MESSAGES/clutter-1.0.mo +0 -0
  549. data/vendor/local/share/locale/da/LC_MESSAGES/cogl.mo +0 -0
  550. data/vendor/local/share/locale/de/LC_MESSAGES/clutter-1.0.mo +0 -0
  551. data/vendor/local/share/locale/de/LC_MESSAGES/cogl.mo +0 -0
  552. data/vendor/local/share/locale/de/LC_MESSAGES/json-glib-1.0.mo +0 -0
  553. data/vendor/local/share/locale/el/LC_MESSAGES/clutter-1.0.mo +0 -0
  554. data/vendor/local/share/locale/el/LC_MESSAGES/cogl.mo +0 -0
  555. data/vendor/local/share/locale/el/LC_MESSAGES/json-glib-1.0.mo +0 -0
  556. data/vendor/local/share/locale/en_CA/LC_MESSAGES/cogl.mo +0 -0
  557. data/vendor/local/share/locale/en_GB/LC_MESSAGES/clutter-1.0.mo +0 -0
  558. data/vendor/local/share/locale/en_GB/LC_MESSAGES/cogl.mo +0 -0
  559. data/vendor/local/share/locale/eo/LC_MESSAGES/clutter-1.0.mo +0 -0
  560. data/vendor/local/share/locale/eo/LC_MESSAGES/cogl.mo +0 -0
  561. data/vendor/local/share/locale/es/LC_MESSAGES/clutter-1.0.mo +0 -0
  562. data/vendor/local/share/locale/es/LC_MESSAGES/cogl.mo +0 -0
  563. data/vendor/local/share/locale/es/LC_MESSAGES/json-glib-1.0.mo +0 -0
  564. data/vendor/local/share/locale/eu/LC_MESSAGES/cogl.mo +0 -0
  565. data/vendor/local/share/locale/fa/LC_MESSAGES/clutter-1.0.mo +0 -0
  566. data/vendor/local/share/locale/fa/LC_MESSAGES/cogl.mo +0 -0
  567. data/vendor/local/share/locale/fi/LC_MESSAGES/clutter-1.0.mo +0 -0
  568. data/vendor/local/share/locale/fr/LC_MESSAGES/clutter-1.0.mo +0 -0
  569. data/vendor/local/share/locale/fr/LC_MESSAGES/cogl.mo +0 -0
  570. data/vendor/local/share/locale/gl/LC_MESSAGES/clutter-1.0.mo +0 -0
  571. data/vendor/local/share/locale/gl/LC_MESSAGES/cogl.mo +0 -0
  572. data/vendor/local/share/locale/gl/LC_MESSAGES/json-glib-1.0.mo +0 -0
  573. data/vendor/local/share/locale/he/LC_MESSAGES/clutter-1.0.mo +0 -0
  574. data/vendor/local/share/locale/he/LC_MESSAGES/cogl.mo +0 -0
  575. data/vendor/local/share/locale/hi/LC_MESSAGES/clutter-1.0.mo +0 -0
  576. data/vendor/local/share/locale/hi/LC_MESSAGES/cogl.mo +0 -0
  577. data/vendor/local/share/locale/hu/LC_MESSAGES/cogl.mo +0 -0
  578. data/vendor/local/share/locale/id/LC_MESSAGES/clutter-1.0.mo +0 -0
  579. data/vendor/local/share/locale/id/LC_MESSAGES/cogl.mo +0 -0
  580. data/vendor/local/share/locale/id/LC_MESSAGES/json-glib-1.0.mo +0 -0
  581. data/vendor/local/share/locale/it/LC_MESSAGES/clutter-1.0.mo +0 -0
  582. data/vendor/local/share/locale/it/LC_MESSAGES/cogl.mo +0 -0
  583. data/vendor/local/share/locale/it/LC_MESSAGES/json-glib-1.0.mo +0 -0
  584. data/vendor/local/share/locale/ja/LC_MESSAGES/clutter-1.0.mo +0 -0
  585. data/vendor/local/share/locale/ja/LC_MESSAGES/cogl.mo +0 -0
  586. data/vendor/local/share/locale/km/LC_MESSAGES/clutter-1.0.mo +0 -0
  587. data/vendor/local/share/locale/km/LC_MESSAGES/cogl.mo +0 -0
  588. data/vendor/local/share/locale/kn/LC_MESSAGES/clutter-1.0.mo +0 -0
  589. data/vendor/local/share/locale/kn/LC_MESSAGES/cogl.mo +0 -0
  590. data/vendor/local/share/locale/ko/LC_MESSAGES/cogl.mo +0 -0
  591. data/vendor/local/share/locale/lt/LC_MESSAGES/clutter-1.0.mo +0 -0
  592. data/vendor/local/share/locale/lt/LC_MESSAGES/cogl.mo +0 -0
  593. data/vendor/local/share/locale/lv/LC_MESSAGES/clutter-1.0.mo +0 -0
  594. data/vendor/local/share/locale/lv/LC_MESSAGES/cogl.mo +0 -0
  595. data/vendor/local/share/locale/mk/LC_MESSAGES/clutter-1.0.mo +0 -0
  596. data/vendor/local/share/locale/ml/LC_MESSAGES/clutter-1.0.mo +0 -0
  597. data/vendor/local/share/locale/ml/LC_MESSAGES/cogl.mo +0 -0
  598. data/vendor/local/share/locale/nb/LC_MESSAGES/clutter-1.0.mo +0 -0
  599. data/vendor/local/share/locale/nb/LC_MESSAGES/cogl.mo +0 -0
  600. data/vendor/local/share/locale/nb/LC_MESSAGES/json-glib-1.0.mo +0 -0
  601. data/vendor/local/share/locale/nl/LC_MESSAGES/clutter-1.0.mo +0 -0
  602. data/vendor/local/share/locale/nl/LC_MESSAGES/cogl.mo +0 -0
  603. data/vendor/local/share/locale/or/LC_MESSAGES/clutter-1.0.mo +0 -0
  604. data/vendor/local/share/locale/or/LC_MESSAGES/cogl.mo +0 -0
  605. data/vendor/local/share/locale/pa/LC_MESSAGES/clutter-1.0.mo +0 -0
  606. data/vendor/local/share/locale/pa/LC_MESSAGES/cogl.mo +0 -0
  607. data/vendor/local/share/locale/pa/LC_MESSAGES/json-glib-1.0.mo +0 -0
  608. data/vendor/local/share/locale/pl/LC_MESSAGES/clutter-1.0.mo +0 -0
  609. data/vendor/local/share/locale/pl/LC_MESSAGES/cogl.mo +0 -0
  610. data/vendor/local/share/locale/pl/LC_MESSAGES/json-glib-1.0.mo +0 -0
  611. data/vendor/local/share/locale/ps/LC_MESSAGES/clutter-1.0.mo +0 -0
  612. data/vendor/local/share/locale/pt/LC_MESSAGES/clutter-1.0.mo +0 -0
  613. data/vendor/local/share/locale/pt/LC_MESSAGES/cogl.mo +0 -0
  614. data/vendor/local/share/locale/pt_BR/LC_MESSAGES/clutter-1.0.mo +0 -0
  615. data/vendor/local/share/locale/pt_BR/LC_MESSAGES/cogl.mo +0 -0
  616. data/vendor/local/share/locale/pt_BR/LC_MESSAGES/json-glib-1.0.mo +0 -0
  617. data/vendor/local/share/locale/ro/LC_MESSAGES/clutter-1.0.mo +0 -0
  618. data/vendor/local/share/locale/ru/LC_MESSAGES/clutter-1.0.mo +0 -0
  619. data/vendor/local/share/locale/ru/LC_MESSAGES/cogl.mo +0 -0
  620. data/vendor/local/share/locale/ru/LC_MESSAGES/json-glib-1.0.mo +0 -0
  621. data/vendor/local/share/locale/sk/LC_MESSAGES/clutter-1.0.mo +0 -0
  622. data/vendor/local/share/locale/sk/LC_MESSAGES/cogl.mo +0 -0
  623. data/vendor/local/share/locale/sl/LC_MESSAGES/clutter-1.0.mo +0 -0
  624. data/vendor/local/share/locale/sl/LC_MESSAGES/cogl.mo +0 -0
  625. data/vendor/local/share/locale/sl/LC_MESSAGES/json-glib-1.0.mo +0 -0
  626. data/vendor/local/share/locale/sr/LC_MESSAGES/clutter-1.0.mo +0 -0
  627. data/vendor/local/share/locale/sr/LC_MESSAGES/cogl.mo +0 -0
  628. data/vendor/local/share/locale/sr@latin/LC_MESSAGES/clutter-1.0.mo +0 -0
  629. data/vendor/local/share/locale/sr@latin/LC_MESSAGES/cogl.mo +0 -0
  630. data/vendor/local/share/locale/sv/LC_MESSAGES/clutter-1.0.mo +0 -0
  631. data/vendor/local/share/locale/sv/LC_MESSAGES/cogl.mo +0 -0
  632. data/vendor/local/share/locale/sv/LC_MESSAGES/json-glib-1.0.mo +0 -0
  633. data/vendor/local/share/locale/ta/LC_MESSAGES/clutter-1.0.mo +0 -0
  634. data/vendor/local/share/locale/ta/LC_MESSAGES/cogl.mo +0 -0
  635. data/vendor/local/share/locale/te/LC_MESSAGES/clutter-1.0.mo +0 -0
  636. data/vendor/local/share/locale/te/LC_MESSAGES/cogl.mo +0 -0
  637. data/vendor/local/share/locale/tg/LC_MESSAGES/clutter-1.0.mo +0 -0
  638. data/vendor/local/share/locale/th/LC_MESSAGES/cogl.mo +0 -0
  639. data/vendor/local/share/locale/tr/LC_MESSAGES/clutter-1.0.mo +0 -0
  640. data/vendor/local/share/locale/tr/LC_MESSAGES/cogl.mo +0 -0
  641. data/vendor/local/share/locale/tr/LC_MESSAGES/json-glib-1.0.mo +0 -0
  642. data/vendor/local/share/locale/ug/LC_MESSAGES/clutter-1.0.mo +0 -0
  643. data/vendor/local/share/locale/ug/LC_MESSAGES/cogl.mo +0 -0
  644. data/vendor/local/share/locale/uk/LC_MESSAGES/clutter-1.0.mo +0 -0
  645. data/vendor/local/share/locale/uk/LC_MESSAGES/cogl.mo +0 -0
  646. data/vendor/local/share/locale/ur/LC_MESSAGES/clutter-1.0.mo +0 -0
  647. data/vendor/local/share/locale/vi/LC_MESSAGES/cogl.mo +0 -0
  648. data/vendor/local/share/locale/vi/LC_MESSAGES/json-glib-1.0.mo +0 -0
  649. data/vendor/local/share/locale/yi/LC_MESSAGES/clutter-1.0.mo +0 -0
  650. data/vendor/local/share/locale/zh_CN/LC_MESSAGES/clutter-1.0.mo +0 -0
  651. data/vendor/local/share/locale/zh_CN/LC_MESSAGES/cogl.mo +0 -0
  652. data/vendor/local/share/locale/zh_HK/LC_MESSAGES/clutter-1.0.mo +0 -0
  653. data/vendor/local/share/locale/zh_HK/LC_MESSAGES/cogl.mo +0 -0
  654. data/vendor/local/share/locale/zh_TW/LC_MESSAGES/clutter-1.0.mo +0 -0
  655. data/vendor/local/share/locale/zh_TW/LC_MESSAGES/cogl.mo +0 -0
  656. metadata +747 -0
@@ -0,0 +1,351 @@
1
+ <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
2
+ <html>
3
+ <head>
4
+ <meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
5
+ <title>Paint Nodes</title>
6
+ <meta name="generator" content="DocBook XSL Stylesheets V1.77.1">
7
+ <link rel="home" href="index.html" title="Clutter Reference Manual">
8
+ <link rel="up" href="ch08.html" title="Paint Objects">
9
+ <link rel="prev" href="ClutterPaintNode.html" title="ClutterPaintNode">
10
+ <link rel="next" href="clutteranimation.html" title="Part V. Clutter Animation Framework">
11
+ <meta name="generator" content="GTK-Doc V1.18.1 (XML mode)">
12
+ <link rel="stylesheet" href="style.css" type="text/css">
13
+ </head>
14
+ <body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF">
15
+ <table class="navigation" id="top" width="100%" summary="Navigation header" cellpadding="2" cellspacing="2">
16
+ <tr valign="middle">
17
+ <td><a accesskey="p" href="ClutterPaintNode.html"><img src="left.png" width="24" height="24" border="0" alt="Prev"></a></td>
18
+ <td><a accesskey="u" href="ch08.html"><img src="up.png" width="24" height="24" border="0" alt="Up"></a></td>
19
+ <td><a accesskey="h" href="index.html"><img src="home.png" width="24" height="24" border="0" alt="Home"></a></td>
20
+ <th width="100%" align="center">Clutter Reference Manual</th>
21
+ <td><a accesskey="n" href="clutteranimation.html"><img src="right.png" width="24" height="24" border="0" alt="Next"></a></td>
22
+ </tr>
23
+ <tr><td colspan="5" class="shortcuts">
24
+ <a href="#clutter-Paint-Nodes.synopsis" class="shortcut">Top</a>
25
+  | 
26
+ <a href="#clutter-Paint-Nodes.description" class="shortcut">Description</a>
27
+ </td></tr>
28
+ </table>
29
+ <div class="refentry">
30
+ <a name="clutter-Paint-Nodes"></a><div class="titlepage"></div>
31
+ <div class="refnamediv"><table width="100%"><tr>
32
+ <td valign="top">
33
+ <h2><span class="refentrytitle"><a name="clutter-Paint-Nodes.top_of_page"></a>Paint Nodes</span></h2>
34
+ <p>Paint Nodes — ClutterPaintNode implementations</p>
35
+ </td>
36
+ <td valign="top" align="right"></td>
37
+ </tr></table></div>
38
+ <div class="refsynopsisdiv">
39
+ <a name="clutter-Paint-Nodes.synopsis"></a><h2>Synopsis</h2>
40
+ <pre class="synopsis"> <a class="link" href="clutter-Paint-Nodes.html#ClutterColorNode" title="ClutterColorNode">ClutterColorNode</a>;
41
+ <a class="link" href="clutter-Paint-Nodes.html#ClutterColorNodeClass" title="ClutterColorNodeClass">ClutterColorNodeClass</a>;
42
+ <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="returnvalue">ClutterPaintNode</span></a> * <a class="link" href="clutter-Paint-Nodes.html#clutter-color-node-new" title="clutter_color_node_new ()">clutter_color_node_new</a> (<em class="parameter"><code>const <a class="link" href="clutter-Colors.html#ClutterColor" title="ClutterColor"><span class="type">ClutterColor</span></a> *color</code></em>);
43
+
44
+ <a class="link" href="clutter-Paint-Nodes.html#ClutterTextureNode" title="ClutterTextureNode">ClutterTextureNode</a>;
45
+ <a class="link" href="clutter-Paint-Nodes.html#ClutterTextureNodeClass" title="ClutterTextureNodeClass">ClutterTextureNodeClass</a>;
46
+ <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="returnvalue">ClutterPaintNode</span></a> * <a class="link" href="clutter-Paint-Nodes.html#clutter-texture-node-new" title="clutter_texture_node_new ()">clutter_texture_node_new</a> (<em class="parameter"><code><span class="type">CoglTexture</span> *texture</code></em>,
47
+ <em class="parameter"><code>const <a class="link" href="clutter-Colors.html#ClutterColor" title="ClutterColor"><span class="type">ClutterColor</span></a> *color</code></em>,
48
+ <em class="parameter"><code><a class="link" href="ClutterActor.html#ClutterScalingFilter" title="enum ClutterScalingFilter"><span class="type">ClutterScalingFilter</span></a> min_filter</code></em>,
49
+ <em class="parameter"><code><a class="link" href="ClutterActor.html#ClutterScalingFilter" title="enum ClutterScalingFilter"><span class="type">ClutterScalingFilter</span></a> mag_filter</code></em>);
50
+
51
+ <a class="link" href="clutter-Paint-Nodes.html#ClutterPipelineNode" title="ClutterPipelineNode">ClutterPipelineNode</a>;
52
+ <a class="link" href="clutter-Paint-Nodes.html#ClutterPipelineNodeClass" title="ClutterPipelineNodeClass">ClutterPipelineNodeClass</a>;
53
+ <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="returnvalue">ClutterPaintNode</span></a> * <a class="link" href="clutter-Paint-Nodes.html#clutter-pipeline-node-new" title="clutter_pipeline_node_new ()">clutter_pipeline_node_new</a> (<em class="parameter"><code><span class="type">CoglPipeline</span> *pipeline</code></em>);
54
+
55
+ <a class="link" href="clutter-Paint-Nodes.html#ClutterTextNode" title="ClutterTextNode">ClutterTextNode</a>;
56
+ <a class="link" href="clutter-Paint-Nodes.html#ClutterTextNodeClass" title="ClutterTextNodeClass">ClutterTextNodeClass</a>;
57
+ <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="returnvalue">ClutterPaintNode</span></a> * <a class="link" href="clutter-Paint-Nodes.html#clutter-text-node-new" title="clutter_text_node_new ()">clutter_text_node_new</a> (<em class="parameter"><code><span class="type">PangoLayout</span> *layout</code></em>,
58
+ <em class="parameter"><code>const <a class="link" href="clutter-Colors.html#ClutterColor" title="ClutterColor"><span class="type">ClutterColor</span></a> *color</code></em>);
59
+
60
+ <a class="link" href="clutter-Paint-Nodes.html#ClutterClipNode" title="ClutterClipNode">ClutterClipNode</a>;
61
+ <a class="link" href="clutter-Paint-Nodes.html#ClutterClipNodeClass" title="ClutterClipNodeClass">ClutterClipNodeClass</a>;
62
+ <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="returnvalue">ClutterPaintNode</span></a> * <a class="link" href="clutter-Paint-Nodes.html#clutter-clip-node-new" title="clutter_clip_node_new ()">clutter_clip_node_new</a> (<em class="parameter"><code><span class="type">void</span></code></em>);
63
+ </pre>
64
+ </div>
65
+ <div class="refsect1">
66
+ <a name="clutter-Paint-Nodes.description"></a><h2>Description</h2>
67
+ <p>
68
+ Clutter provides a set of predefined <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a> implementations
69
+ that cover all the state changes available.
70
+ </p>
71
+ </div>
72
+ <div class="refsect1">
73
+ <a name="clutter-Paint-Nodes.details"></a><h2>Details</h2>
74
+ <div class="refsect2">
75
+ <a name="ClutterColorNode"></a><h3>ClutterColorNode</h3>
76
+ <pre class="programlisting">typedef struct _ClutterColorNode ClutterColorNode;</pre>
77
+ <p>
78
+ The <span class="structname">ClutterTextNode</span> structure is an opaque
79
+ type whose members cannot be directly accessed.
80
+ </p>
81
+ <p class="since">Since 1.10</p>
82
+ </div>
83
+ <hr>
84
+ <div class="refsect2">
85
+ <a name="ClutterColorNodeClass"></a><h3>ClutterColorNodeClass</h3>
86
+ <pre class="programlisting">typedef struct _ClutterColorNodeClass ClutterColorNodeClass;</pre>
87
+ <p>
88
+ The <span class="structname">ClutterColorNodeClass</span> structure is an
89
+ opaque type whose members cannot be directly accessed.
90
+ </p>
91
+ <p class="since">Since 1.10</p>
92
+ </div>
93
+ <hr>
94
+ <div class="refsect2">
95
+ <a name="clutter-color-node-new"></a><h3>clutter_color_node_new ()</h3>
96
+ <pre class="programlisting"><a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="returnvalue">ClutterPaintNode</span></a> * clutter_color_node_new (<em class="parameter"><code>const <a class="link" href="clutter-Colors.html#ClutterColor" title="ClutterColor"><span class="type">ClutterColor</span></a> *color</code></em>);</pre>
97
+ <p>
98
+ Creates a new <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a> that will paint a solid color
99
+ fill using <em class="parameter"><code>color</code></em>.
100
+ </p>
101
+ <div class="variablelist"><table border="0" class="variablelist">
102
+ <colgroup>
103
+ <col align="left" valign="top">
104
+ <col>
105
+ </colgroup>
106
+ <tbody>
107
+ <tr>
108
+ <td><p><span class="term"><em class="parameter"><code>color</code></em> :</span></p></td>
109
+ <td>the color to paint, or <code class="literal">NULL</code>. <span class="annotation">[<acronym title="NULL is ok, both for passing and for returning."><span class="acronym">allow-none</span></acronym>]</span>
110
+ </td>
111
+ </tr>
112
+ <tr>
113
+ <td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
114
+ <td>the newly created <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a>. Use
115
+ <a class="link" href="ClutterPaintNode.html#clutter-paint-node-unref" title="clutter_paint_node_unref ()"><code class="function">clutter_paint_node_unref()</code></a> when done. <span class="annotation">[<acronym title="Free data after the code is done."><span class="acronym">transfer full</span></acronym>]</span>
116
+ </td>
117
+ </tr>
118
+ </tbody>
119
+ </table></div>
120
+ <p class="since">Since 1.10</p>
121
+ </div>
122
+ <hr>
123
+ <div class="refsect2">
124
+ <a name="ClutterTextureNode"></a><h3>ClutterTextureNode</h3>
125
+ <pre class="programlisting">typedef struct _ClutterTextureNode ClutterTextureNode;</pre>
126
+ <p>
127
+ The <span class="structname">ClutterTextNode</span> structure is an opaque
128
+ type whose members cannot be directly accessed.
129
+ </p>
130
+ <p class="since">Since 1.10</p>
131
+ </div>
132
+ <hr>
133
+ <div class="refsect2">
134
+ <a name="ClutterTextureNodeClass"></a><h3>ClutterTextureNodeClass</h3>
135
+ <pre class="programlisting">typedef struct _ClutterTextureNodeClass ClutterTextureNodeClass;</pre>
136
+ <p>
137
+ The <span class="structname">ClutterTextureNodeClass</span> structure is an
138
+ opaque type whose members cannot be directly accessed.
139
+ </p>
140
+ <p class="since">Since 1.10</p>
141
+ </div>
142
+ <hr>
143
+ <div class="refsect2">
144
+ <a name="clutter-texture-node-new"></a><h3>clutter_texture_node_new ()</h3>
145
+ <pre class="programlisting"><a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="returnvalue">ClutterPaintNode</span></a> * clutter_texture_node_new (<em class="parameter"><code><span class="type">CoglTexture</span> *texture</code></em>,
146
+ <em class="parameter"><code>const <a class="link" href="clutter-Colors.html#ClutterColor" title="ClutterColor"><span class="type">ClutterColor</span></a> *color</code></em>,
147
+ <em class="parameter"><code><a class="link" href="ClutterActor.html#ClutterScalingFilter" title="enum ClutterScalingFilter"><span class="type">ClutterScalingFilter</span></a> min_filter</code></em>,
148
+ <em class="parameter"><code><a class="link" href="ClutterActor.html#ClutterScalingFilter" title="enum ClutterScalingFilter"><span class="type">ClutterScalingFilter</span></a> mag_filter</code></em>);</pre>
149
+ <p>
150
+ Creates a new <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a> that will paint the passed <em class="parameter"><code>texture</code></em>.
151
+ </p>
152
+ <p>
153
+ This function will take a reference on <em class="parameter"><code>texture</code></em>, so it is safe to
154
+ call <code class="function">cogl_object_unref()</code> on <em class="parameter"><code>texture</code></em> when it returns.
155
+ </p>
156
+ <div class="variablelist"><table border="0" class="variablelist">
157
+ <colgroup>
158
+ <col align="left" valign="top">
159
+ <col>
160
+ </colgroup>
161
+ <tbody>
162
+ <tr>
163
+ <td><p><span class="term"><em class="parameter"><code>texture</code></em> :</span></p></td>
164
+ <td>a <span class="type">CoglTexture</span>
165
+ </td>
166
+ </tr>
167
+ <tr>
168
+ <td><p><span class="term"><em class="parameter"><code>color</code></em> :</span></p></td>
169
+ <td>a <a class="link" href="clutter-Colors.html#ClutterColor" title="ClutterColor"><span class="type">ClutterColor</span></a>
170
+ </td>
171
+ </tr>
172
+ <tr>
173
+ <td><p><span class="term"><em class="parameter"><code>min_filter</code></em> :</span></p></td>
174
+ <td>the minification filter for the texture</td>
175
+ </tr>
176
+ <tr>
177
+ <td><p><span class="term"><em class="parameter"><code>mag_filter</code></em> :</span></p></td>
178
+ <td>the magnification filter for the texture</td>
179
+ </tr>
180
+ <tr>
181
+ <td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
182
+ <td>the newly created <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a>.
183
+ Use <a class="link" href="ClutterPaintNode.html#clutter-paint-node-unref" title="clutter_paint_node_unref ()"><code class="function">clutter_paint_node_unref()</code></a> when done. <span class="annotation">[<acronym title="Free data after the code is done."><span class="acronym">transfer full</span></acronym>]</span>
184
+ </td>
185
+ </tr>
186
+ </tbody>
187
+ </table></div>
188
+ <p class="since">Since 1.10</p>
189
+ </div>
190
+ <hr>
191
+ <div class="refsect2">
192
+ <a name="ClutterPipelineNode"></a><h3>ClutterPipelineNode</h3>
193
+ <pre class="programlisting">typedef struct _ClutterPipelineNode ClutterPipelineNode;</pre>
194
+ <p>
195
+ The <span class="structname">ClutterTextNode</span> structure is an opaque
196
+ type whose members cannot be directly accessed.
197
+ </p>
198
+ <p class="since">Since 1.10</p>
199
+ </div>
200
+ <hr>
201
+ <div class="refsect2">
202
+ <a name="ClutterPipelineNodeClass"></a><h3>ClutterPipelineNodeClass</h3>
203
+ <pre class="programlisting">typedef struct _ClutterPipelineNodeClass ClutterPipelineNodeClass;</pre>
204
+ <p>
205
+ The <span class="structname">ClutterPipelineNodeClass</span> structure is an opaque
206
+ type whose members cannot be directly accessed.
207
+ </p>
208
+ <p class="since">Since 1.10</p>
209
+ </div>
210
+ <hr>
211
+ <div class="refsect2">
212
+ <a name="clutter-pipeline-node-new"></a><h3>clutter_pipeline_node_new ()</h3>
213
+ <pre class="programlisting"><a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="returnvalue">ClutterPaintNode</span></a> * clutter_pipeline_node_new (<em class="parameter"><code><span class="type">CoglPipeline</span> *pipeline</code></em>);</pre>
214
+ <p>
215
+ Creates a new <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a> that will use the <em class="parameter"><code>pipeline</code></em> to
216
+ paint its contents.
217
+ </p>
218
+ <p>
219
+ This function will acquire a reference on the passed <em class="parameter"><code>pipeline</code></em>,
220
+ so it is safe to call <code class="function">cogl_object_unref()</code> when it returns.
221
+ </p>
222
+ <div class="variablelist"><table border="0" class="variablelist">
223
+ <colgroup>
224
+ <col align="left" valign="top">
225
+ <col>
226
+ </colgroup>
227
+ <tbody>
228
+ <tr>
229
+ <td><p><span class="term"><em class="parameter"><code>pipeline</code></em> :</span></p></td>
230
+ <td>a Cogl pipeline state object, or <code class="literal">NULL</code>. <span class="annotation">[<acronym title="NULL is ok, both for passing and for returning."><span class="acronym">allow-none</span></acronym>]</span>
231
+ </td>
232
+ </tr>
233
+ <tr>
234
+ <td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
235
+ <td>the newly created <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a>.
236
+ Use <a class="link" href="ClutterPaintNode.html#clutter-paint-node-unref" title="clutter_paint_node_unref ()"><code class="function">clutter_paint_node_unref()</code></a> when done. <span class="annotation">[<acronym title="Free data after the code is done."><span class="acronym">transfer full</span></acronym>]</span>
237
+ </td>
238
+ </tr>
239
+ </tbody>
240
+ </table></div>
241
+ <p class="since">Since 1.10</p>
242
+ </div>
243
+ <hr>
244
+ <div class="refsect2">
245
+ <a name="ClutterTextNode"></a><h3>ClutterTextNode</h3>
246
+ <pre class="programlisting">typedef struct _ClutterTextNode ClutterTextNode;</pre>
247
+ <p>
248
+ The <span class="structname">ClutterTextNode</span> structure is an opaque
249
+ type whose members cannot be directly accessed.
250
+ </p>
251
+ <p class="since">Since 1.10</p>
252
+ </div>
253
+ <hr>
254
+ <div class="refsect2">
255
+ <a name="ClutterTextNodeClass"></a><h3>ClutterTextNodeClass</h3>
256
+ <pre class="programlisting">typedef struct _ClutterTextNodeClass ClutterTextNodeClass;</pre>
257
+ <p>
258
+ The <span class="structname">ClutterTextNodeClass</span> structure is an opaque
259
+ type whose contents cannot be directly accessed.
260
+ </p>
261
+ <p class="since">Since 1.10</p>
262
+ </div>
263
+ <hr>
264
+ <div class="refsect2">
265
+ <a name="clutter-text-node-new"></a><h3>clutter_text_node_new ()</h3>
266
+ <pre class="programlisting"><a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="returnvalue">ClutterPaintNode</span></a> * clutter_text_node_new (<em class="parameter"><code><span class="type">PangoLayout</span> *layout</code></em>,
267
+ <em class="parameter"><code>const <a class="link" href="clutter-Colors.html#ClutterColor" title="ClutterColor"><span class="type">ClutterColor</span></a> *color</code></em>);</pre>
268
+ <p>
269
+ Creates a new <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a> that will paint a <span class="type">PangoLayout</span>
270
+ with the given color.
271
+ </p>
272
+ <p>
273
+ This function takes a reference on the passed <em class="parameter"><code>layout</code></em>, so it
274
+ is safe to call <code class="function">g_object_unref()</code> after it returns.
275
+ </p>
276
+ <div class="variablelist"><table border="0" class="variablelist">
277
+ <colgroup>
278
+ <col align="left" valign="top">
279
+ <col>
280
+ </colgroup>
281
+ <tbody>
282
+ <tr>
283
+ <td><p><span class="term"><em class="parameter"><code>layout</code></em> :</span></p></td>
284
+ <td>a <span class="type">PangoLayout</span>, or <code class="literal">NULL</code>. <span class="annotation">[<acronym title="NULL is ok, both for passing and for returning."><span class="acronym">allow-none</span></acronym>]</span>
285
+ </td>
286
+ </tr>
287
+ <tr>
288
+ <td><p><span class="term"><em class="parameter"><code>color</code></em> :</span></p></td>
289
+ <td>the color used to paint the layout,
290
+ or <code class="literal">NULL</code>. <span class="annotation">[<acronym title="NULL is ok, both for passing and for returning."><span class="acronym">allow-none</span></acronym>]</span>
291
+ </td>
292
+ </tr>
293
+ <tr>
294
+ <td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
295
+ <td>the newly created <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a>.
296
+ Use <a class="link" href="ClutterPaintNode.html#clutter-paint-node-unref" title="clutter_paint_node_unref ()"><code class="function">clutter_paint_node_unref()</code></a> when done. <span class="annotation">[<acronym title="Free data after the code is done."><span class="acronym">transfer full</span></acronym>]</span>
297
+ </td>
298
+ </tr>
299
+ </tbody>
300
+ </table></div>
301
+ <p class="since">Since 1.10</p>
302
+ </div>
303
+ <hr>
304
+ <div class="refsect2">
305
+ <a name="ClutterClipNode"></a><h3>ClutterClipNode</h3>
306
+ <pre class="programlisting">typedef struct _ClutterClipNode ClutterClipNode;</pre>
307
+ <p>
308
+ The <span class="structname">ClutterTextNode</span> structure is an opaque
309
+ type whose members cannot be directly accessed.
310
+ </p>
311
+ <p class="since">Since 1.10</p>
312
+ </div>
313
+ <hr>
314
+ <div class="refsect2">
315
+ <a name="ClutterClipNodeClass"></a><h3>ClutterClipNodeClass</h3>
316
+ <pre class="programlisting">typedef struct _ClutterClipNodeClass ClutterClipNodeClass;</pre>
317
+ <p>
318
+ The <span class="structname">ClutterClipNodeClass</span> structure is an opaque
319
+ type whose members cannot be directly accessed.
320
+ </p>
321
+ <p class="since">Since 1.10</p>
322
+ </div>
323
+ <hr>
324
+ <div class="refsect2">
325
+ <a name="clutter-clip-node-new"></a><h3>clutter_clip_node_new ()</h3>
326
+ <pre class="programlisting"><a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="returnvalue">ClutterPaintNode</span></a> * clutter_clip_node_new (<em class="parameter"><code><span class="type">void</span></code></em>);</pre>
327
+ <p>
328
+ Creates a new <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a> that will clip its child
329
+ nodes to the 2D regions added to it.
330
+ </p>
331
+ <div class="variablelist"><table border="0" class="variablelist">
332
+ <colgroup>
333
+ <col align="left" valign="top">
334
+ <col>
335
+ </colgroup>
336
+ <tbody><tr>
337
+ <td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
338
+ <td>the newly created <a class="link" href="ClutterPaintNode.html" title="ClutterPaintNode"><span class="type">ClutterPaintNode</span></a>.
339
+ Use <a class="link" href="ClutterPaintNode.html#clutter-paint-node-unref" title="clutter_paint_node_unref ()"><code class="function">clutter_paint_node_unref()</code></a> when done. <span class="annotation">[<acronym title="Free data after the code is done."><span class="acronym">transfer full</span></acronym>]</span>
340
+ </td>
341
+ </tr></tbody>
342
+ </table></div>
343
+ <p class="since">Since 1.10</p>
344
+ </div>
345
+ </div>
346
+ </div>
347
+ <div class="footer">
348
+ <hr>
349
+ Generated by GTK-Doc V1.18.1</div>
350
+ </body>
351
+ </html>
@@ -0,0 +1,1004 @@
1
+ <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
2
+ <html>
3
+ <head>
4
+ <meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
5
+ <title>Shaders</title>
6
+ <meta name="generator" content="DocBook XSL Stylesheets V1.77.1">
7
+ <link rel="home" href="index.html" title="Clutter Reference Manual">
8
+ <link rel="up" href="deprecated.html" title="Part IX. Deprecated Classes">
9
+ <link rel="prev" href="ClutterScore.html" title="ClutterScore">
10
+ <link rel="next" href="ClutterState.html" title="ClutterState">
11
+ <meta name="generator" content="GTK-Doc V1.18.1 (XML mode)">
12
+ <link rel="stylesheet" href="style.css" type="text/css">
13
+ </head>
14
+ <body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF">
15
+ <table class="navigation" id="top" width="100%" summary="Navigation header" cellpadding="2" cellspacing="2">
16
+ <tr valign="middle">
17
+ <td><a accesskey="p" href="ClutterScore.html"><img src="left.png" width="24" height="24" border="0" alt="Prev"></a></td>
18
+ <td><a accesskey="u" href="deprecated.html"><img src="up.png" width="24" height="24" border="0" alt="Up"></a></td>
19
+ <td><a accesskey="h" href="index.html"><img src="home.png" width="24" height="24" border="0" alt="Home"></a></td>
20
+ <th width="100%" align="center">Clutter Reference Manual</th>
21
+ <td><a accesskey="n" href="ClutterState.html"><img src="right.png" width="24" height="24" border="0" alt="Next"></a></td>
22
+ </tr>
23
+ <tr><td colspan="5" class="shortcuts">
24
+ <a href="#clutter-Shaders.synopsis" class="shortcut">Top</a>
25
+  | 
26
+ <a href="#clutter-Shaders.description" class="shortcut">Description</a>
27
+  | 
28
+ <a href="#clutter-Shaders.object-hierarchy" class="shortcut">Object Hierarchy</a>
29
+  | 
30
+ <a href="#clutter-Shaders.properties" class="shortcut">Properties</a>
31
+ </td></tr>
32
+ </table>
33
+ <div class="refentry">
34
+ <a name="clutter-Shaders"></a><div class="titlepage"></div>
35
+ <div class="refnamediv"><table width="100%"><tr>
36
+ <td valign="top">
37
+ <h2><span class="refentrytitle"><a name="clutter-Shaders.top_of_page"></a>Shaders</span></h2>
38
+ <p>Shaders — Programmable pipeline abstraction</p>
39
+ </td>
40
+ <td valign="top" align="right"></td>
41
+ </tr></table></div>
42
+ <div class="refsynopsisdiv">
43
+ <a name="clutter-Shaders.synopsis"></a><h2>Synopsis</h2>
44
+ <a name="ClutterShader"></a><pre class="synopsis">enum <a class="link" href="clutter-Shaders.html#ClutterShaderError" title="enum ClutterShaderError">ClutterShaderError</a>;
45
+ <a class="link" href="clutter-Shaders.html#ClutterShader-struct" title="ClutterShader">ClutterShader</a>;
46
+ struct <a class="link" href="clutter-Shaders.html#ClutterShaderClass" title="struct ClutterShaderClass">ClutterShaderClass</a>;
47
+ <a class="link" href="clutter-Shaders.html#ClutterShader"><span class="returnvalue">ClutterShader</span></a> * <a class="link" href="clutter-Shaders.html#clutter-shader-new" title="clutter_shader_new ()">clutter_shader_new</a> (<em class="parameter"><code><span class="type">void</span></code></em>);
48
+ <span class="returnvalue">void</span> <a class="link" href="clutter-Shaders.html#clutter-shader-set-vertex-source" title="clutter_shader_set_vertex_source ()">clutter_shader_set_vertex_source</a> (<em class="parameter"><code><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> *shader</code></em>,
49
+ <em class="parameter"><code>const <span class="type">gchar</span> *data</code></em>,
50
+ <em class="parameter"><code><span class="type">gssize</span> length</code></em>);
51
+ const <span class="returnvalue">gchar</span> * <a class="link" href="clutter-Shaders.html#clutter-shader-get-vertex-source" title="clutter_shader_get_vertex_source ()">clutter_shader_get_vertex_source</a> (<em class="parameter"><code><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> *shader</code></em>);
52
+ <span class="returnvalue">void</span> <a class="link" href="clutter-Shaders.html#clutter-shader-set-fragment-source" title="clutter_shader_set_fragment_source ()">clutter_shader_set_fragment_source</a> (<em class="parameter"><code><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> *shader</code></em>,
53
+ <em class="parameter"><code>const <span class="type">gchar</span> *data</code></em>,
54
+ <em class="parameter"><code><span class="type">gssize</span> length</code></em>);
55
+ const <span class="returnvalue">gchar</span> * <a class="link" href="clutter-Shaders.html#clutter-shader-get-fragment-source" title="clutter_shader_get_fragment_source ()">clutter_shader_get_fragment_source</a> (<em class="parameter"><code><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> *shader</code></em>);
56
+ <span class="returnvalue">gboolean</span> <a class="link" href="clutter-Shaders.html#clutter-shader-compile" title="clutter_shader_compile ()">clutter_shader_compile</a> (<em class="parameter"><code><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> *shader</code></em>,
57
+ <em class="parameter"><code><span class="type">GError</span> **error</code></em>);
58
+ <span class="returnvalue">void</span> <a class="link" href="clutter-Shaders.html#clutter-shader-release" title="clutter_shader_release ()">clutter_shader_release</a> (<em class="parameter"><code><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> *shader</code></em>);
59
+ <span class="returnvalue">gboolean</span> <a class="link" href="clutter-Shaders.html#clutter-shader-is-compiled" title="clutter_shader_is_compiled ()">clutter_shader_is_compiled</a> (<em class="parameter"><code><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> *shader</code></em>);
60
+ <span class="returnvalue">void</span> <a class="link" href="clutter-Shaders.html#clutter-shader-set-is-enabled" title="clutter_shader_set_is_enabled ()">clutter_shader_set_is_enabled</a> (<em class="parameter"><code><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> *shader</code></em>,
61
+ <em class="parameter"><code><span class="type">gboolean</span> enabled</code></em>);
62
+ <span class="returnvalue">gboolean</span> <a class="link" href="clutter-Shaders.html#clutter-shader-get-is-enabled" title="clutter_shader_get_is_enabled ()">clutter_shader_get_is_enabled</a> (<em class="parameter"><code><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> *shader</code></em>);
63
+
64
+ <span class="returnvalue">void</span> <a class="link" href="clutter-Shaders.html#clutter-shader-set-uniform" title="clutter_shader_set_uniform ()">clutter_shader_set_uniform</a> (<em class="parameter"><code><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> *shader</code></em>,
65
+ <em class="parameter"><code>const <span class="type">gchar</span> *name</code></em>,
66
+ <em class="parameter"><code>const <span class="type">GValue</span> *value</code></em>);
67
+ <span class="returnvalue">CoglHandle</span> <a class="link" href="clutter-Shaders.html#clutter-shader-get-cogl-program" title="clutter_shader_get_cogl_program ()">clutter_shader_get_cogl_program</a> (<em class="parameter"><code><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> *shader</code></em>);
68
+ <span class="returnvalue">CoglHandle</span> <a class="link" href="clutter-Shaders.html#clutter-shader-get-cogl-fragment-shader" title="clutter_shader_get_cogl_fragment_shader ()">clutter_shader_get_cogl_fragment_shader</a>
69
+ (<em class="parameter"><code><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> *shader</code></em>);
70
+ <span class="returnvalue">CoglHandle</span> <a class="link" href="clutter-Shaders.html#clutter-shader-get-cogl-vertex-shader" title="clutter_shader_get_cogl_vertex_shader ()">clutter_shader_get_cogl_vertex_shader</a>
71
+ (<em class="parameter"><code><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> *shader</code></em>);
72
+
73
+ #define <a class="link" href="clutter-Shaders.html#CLUTTER-VALUE-HOLDS-SHADER-FLOAT:CAPS" title="CLUTTER_VALUE_HOLDS_SHADER_FLOAT()">CLUTTER_VALUE_HOLDS_SHADER_FLOAT</a> (x)
74
+ <span class="returnvalue">void</span> <a class="link" href="clutter-Shaders.html#clutter-value-set-shader-float" title="clutter_value_set_shader_float ()">clutter_value_set_shader_float</a> (<em class="parameter"><code><span class="type">GValue</span> *value</code></em>,
75
+ <em class="parameter"><code><span class="type">gint</span> size</code></em>,
76
+ <em class="parameter"><code>const <span class="type">gfloat</span> *floats</code></em>);
77
+ const <span class="returnvalue">gfloat</span> * <a class="link" href="clutter-Shaders.html#clutter-value-get-shader-float" title="clutter_value_get_shader_float ()">clutter_value_get_shader_float</a> (<em class="parameter"><code>const <span class="type">GValue</span> *value</code></em>,
78
+ <em class="parameter"><code><span class="type">gsize</span> *length</code></em>);
79
+ #define <a class="link" href="clutter-Shaders.html#CLUTTER-VALUE-HOLDS-SHADER-INT:CAPS" title="CLUTTER_VALUE_HOLDS_SHADER_INT()">CLUTTER_VALUE_HOLDS_SHADER_INT</a> (x)
80
+ <span class="returnvalue">void</span> <a class="link" href="clutter-Shaders.html#clutter-value-set-shader-int" title="clutter_value_set_shader_int ()">clutter_value_set_shader_int</a> (<em class="parameter"><code><span class="type">GValue</span> *value</code></em>,
81
+ <em class="parameter"><code><span class="type">gint</span> size</code></em>,
82
+ <em class="parameter"><code>const <span class="type">gint</span> *ints</code></em>);
83
+ const <span class="returnvalue">gint</span> * <a class="link" href="clutter-Shaders.html#clutter-value-get-shader-int" title="clutter_value_get_shader_int ()">clutter_value_get_shader_int</a> (<em class="parameter"><code>const <span class="type">GValue</span> *value</code></em>,
84
+ <em class="parameter"><code><span class="type">gsize</span> *length</code></em>);
85
+ #define <a class="link" href="clutter-Shaders.html#CLUTTER-VALUE-HOLDS-SHADER-MATRIX:CAPS" title="CLUTTER_VALUE_HOLDS_SHADER_MATRIX()">CLUTTER_VALUE_HOLDS_SHADER_MATRIX</a> (x)
86
+ <span class="returnvalue">void</span> <a class="link" href="clutter-Shaders.html#clutter-value-set-shader-matrix" title="clutter_value_set_shader_matrix ()">clutter_value_set_shader_matrix</a> (<em class="parameter"><code><span class="type">GValue</span> *value</code></em>,
87
+ <em class="parameter"><code><span class="type">gint</span> size</code></em>,
88
+ <em class="parameter"><code>const <span class="type">gfloat</span> *matrix</code></em>);
89
+ const <span class="returnvalue">gfloat</span> * <a class="link" href="clutter-Shaders.html#clutter-value-get-shader-matrix" title="clutter_value_get_shader_matrix ()">clutter_value_get_shader_matrix</a> (<em class="parameter"><code>const <span class="type">GValue</span> *value</code></em>,
90
+ <em class="parameter"><code><span class="type">gsize</span> *length</code></em>);
91
+ </pre>
92
+ </div>
93
+ <div class="refsect1">
94
+ <a name="clutter-Shaders.object-hierarchy"></a><h2>Object Hierarchy</h2>
95
+ <pre class="synopsis">
96
+ GObject
97
+ +----ClutterShader
98
+ </pre>
99
+ </div>
100
+ <div class="refsect1">
101
+ <a name="clutter-Shaders.properties"></a><h2>Properties</h2>
102
+ <pre class="synopsis">
103
+ "<a class="link" href="clutter-Shaders.html#ClutterShader--compiled" title='The "compiled" property'>compiled</a>" <span class="type">gboolean</span> : Read
104
+ "<a class="link" href="clutter-Shaders.html#ClutterShader--enabled" title='The "enabled" property'>enabled</a>" <span class="type">gboolean</span> : Read / Write
105
+ "<a class="link" href="clutter-Shaders.html#ClutterShader--fragment-source" title='The "fragment-source" property'>fragment-source</a>" <span class="type">gchar</span>* : Read / Write
106
+ "<a class="link" href="clutter-Shaders.html#ClutterShader--vertex-source" title='The "vertex-source" property'>vertex-source</a>" <span class="type">gchar</span>* : Read / Write
107
+ </pre>
108
+ </div>
109
+ <div class="refsect1">
110
+ <a name="clutter-Shaders.description"></a><h2>Description</h2>
111
+ <p>
112
+ <a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> is an object providing an abstraction over the
113
+ OpenGL programmable pipeline. By using <a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a>s is
114
+ possible to override the drawing pipeline by using small programs
115
+ also known as "shaders".
116
+ </p>
117
+ <p>
118
+ <a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> is available since Clutter 0.6.
119
+ </p>
120
+ <p>
121
+ <a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> is deprecated since Clutter 1.8; use <a class="link" href="ClutterShaderEffect.html" title="ClutterShaderEffect"><span class="type">ClutterShaderEffect</span></a>
122
+ in newly written code.
123
+ </p>
124
+ </div>
125
+ <div class="refsect1">
126
+ <a name="clutter-Shaders.details"></a><h2>Details</h2>
127
+ <div class="refsect2">
128
+ <a name="ClutterShaderError"></a><h3>enum ClutterShaderError</h3>
129
+ <pre class="programlisting">typedef enum {
130
+ CLUTTER_SHADER_ERROR_NO_ASM,
131
+ CLUTTER_SHADER_ERROR_NO_GLSL,
132
+ CLUTTER_SHADER_ERROR_COMPILE
133
+ } ClutterShaderError;
134
+ </pre>
135
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
136
+ <h3 class="title">Warning</h3>
137
+ <p><code class="literal">ClutterShaderError</code> is deprecated and should not be used in newly-written code. 1.8</p>
138
+ </div>
139
+ <p>
140
+ <a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> error enumeration
141
+ </p>
142
+ <div class="variablelist"><table border="0" class="variablelist">
143
+ <colgroup>
144
+ <col align="left" valign="top">
145
+ <col>
146
+ </colgroup>
147
+ <tbody>
148
+ <tr>
149
+ <td><p><a name="CLUTTER-SHADER-ERROR-NO-ASM:CAPS"></a><span class="term"><code class="literal">CLUTTER_SHADER_ERROR_NO_ASM</code></span></p></td>
150
+ <td>No ASM shaders support
151
+ </td>
152
+ </tr>
153
+ <tr>
154
+ <td><p><a name="CLUTTER-SHADER-ERROR-NO-GLSL:CAPS"></a><span class="term"><code class="literal">CLUTTER_SHADER_ERROR_NO_GLSL</code></span></p></td>
155
+ <td>No GLSL shaders support
156
+ </td>
157
+ </tr>
158
+ <tr>
159
+ <td><p><a name="CLUTTER-SHADER-ERROR-COMPILE:CAPS"></a><span class="term"><code class="literal">CLUTTER_SHADER_ERROR_COMPILE</code></span></p></td>
160
+ <td>Compilation error
161
+ </td>
162
+ </tr>
163
+ </tbody>
164
+ </table></div>
165
+ <p class="since">Since 0.6</p>
166
+ </div>
167
+ <hr>
168
+ <div class="refsect2">
169
+ <a name="ClutterShader-struct"></a><h3>ClutterShader</h3>
170
+ <pre class="programlisting">typedef struct _ClutterShader ClutterShader;</pre>
171
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
172
+ <h3 class="title">Warning</h3>
173
+ <p><code class="literal">ClutterShader</code> has been deprecated since version 1.8 and should not be used in newly-written code. Use <a class="link" href="ClutterShaderEffect.html" title="ClutterShaderEffect"><span class="type">ClutterShaderEffect</span></a> instead</p>
174
+ </div>
175
+ <p>
176
+ The <a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> structure contains only private data
177
+ and should be accessed using the provided API
178
+ </p>
179
+ <p class="since">Since 0.6</p>
180
+ </div>
181
+ <hr>
182
+ <div class="refsect2">
183
+ <a name="ClutterShaderClass"></a><h3>struct ClutterShaderClass</h3>
184
+ <pre class="programlisting">struct ClutterShaderClass {
185
+ };
186
+ </pre>
187
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
188
+ <h3 class="title">Warning</h3>
189
+ <p><code class="literal">ClutterShaderClass</code> has been deprecated since version 1.8 and should not be used in newly-written code. Use <a class="link" href="ClutterShaderEffect.html#ClutterShaderEffectClass" title="struct ClutterShaderEffectClass"><span class="type">ClutterShaderEffectClass</span></a> instead</p>
190
+ </div>
191
+ <p>
192
+ The <a class="link" href="clutter-Shaders.html#ClutterShaderClass" title="struct ClutterShaderClass"><span class="type">ClutterShaderClass</span></a> structure contains only private data
193
+ </p>
194
+ <p class="since">Since 0.6</p>
195
+ </div>
196
+ <hr>
197
+ <div class="refsect2">
198
+ <a name="clutter-shader-new"></a><h3>clutter_shader_new ()</h3>
199
+ <pre class="programlisting"><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="returnvalue">ClutterShader</span></a> * clutter_shader_new (<em class="parameter"><code><span class="type">void</span></code></em>);</pre>
200
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
201
+ <h3 class="title">Warning</h3>
202
+ <p><code class="literal">clutter_shader_new</code> has been deprecated since version 1.8 and should not be used in newly-written code. Use <a class="link" href="ClutterShaderEffect.html" title="ClutterShaderEffect"><span class="type">ClutterShaderEffect</span></a> instead.</p>
203
+ </div>
204
+ <p>
205
+ Create a new <a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> instance.
206
+ </p>
207
+ <div class="variablelist"><table border="0" class="variablelist">
208
+ <colgroup>
209
+ <col align="left" valign="top">
210
+ <col>
211
+ </colgroup>
212
+ <tbody><tr>
213
+ <td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
214
+ <td>a new <a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a>.</td>
215
+ </tr></tbody>
216
+ </table></div>
217
+ <p class="since">Since 0.6</p>
218
+ </div>
219
+ <hr>
220
+ <div class="refsect2">
221
+ <a name="clutter-shader-set-vertex-source"></a><h3>clutter_shader_set_vertex_source ()</h3>
222
+ <pre class="programlisting"><span class="returnvalue">void</span> clutter_shader_set_vertex_source (<em class="parameter"><code><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> *shader</code></em>,
223
+ <em class="parameter"><code>const <span class="type">gchar</span> *data</code></em>,
224
+ <em class="parameter"><code><span class="type">gssize</span> length</code></em>);</pre>
225
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
226
+ <h3 class="title">Warning</h3>
227
+ <p><code class="literal">clutter_shader_set_vertex_source</code> has been deprecated since version 1.8 and should not be used in newly-written code. Use <a class="link" href="ClutterShaderEffect.html" title="ClutterShaderEffect"><span class="type">ClutterShaderEffect</span></a> instead.</p>
228
+ </div>
229
+ <p>
230
+ Sets the GLSL source code to be used by a <a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> for the vertex
231
+ program.
232
+ </p>
233
+ <div class="variablelist"><table border="0" class="variablelist">
234
+ <colgroup>
235
+ <col align="left" valign="top">
236
+ <col>
237
+ </colgroup>
238
+ <tbody>
239
+ <tr>
240
+ <td><p><span class="term"><em class="parameter"><code>shader</code></em> :</span></p></td>
241
+ <td>a <a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a>
242
+ </td>
243
+ </tr>
244
+ <tr>
245
+ <td><p><span class="term"><em class="parameter"><code>data</code></em> :</span></p></td>
246
+ <td>GLSL source code.</td>
247
+ </tr>
248
+ <tr>
249
+ <td><p><span class="term"><em class="parameter"><code>length</code></em> :</span></p></td>
250
+ <td>length of source buffer (currently ignored)</td>
251
+ </tr>
252
+ </tbody>
253
+ </table></div>
254
+ <p class="since">Since 0.6</p>
255
+ </div>
256
+ <hr>
257
+ <div class="refsect2">
258
+ <a name="clutter-shader-get-vertex-source"></a><h3>clutter_shader_get_vertex_source ()</h3>
259
+ <pre class="programlisting">const <span class="returnvalue">gchar</span> * clutter_shader_get_vertex_source (<em class="parameter"><code><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> *shader</code></em>);</pre>
260
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
261
+ <h3 class="title">Warning</h3>
262
+ <p><code class="literal">clutter_shader_get_vertex_source</code> has been deprecated since version 1.8 and should not be used in newly-written code. Use <a class="link" href="ClutterShaderEffect.html" title="ClutterShaderEffect"><span class="type">ClutterShaderEffect</span></a> instead.</p>
263
+ </div>
264
+ <p>
265
+ Query the current GLSL vertex source set on <em class="parameter"><code>shader</code></em>.
266
+ </p>
267
+ <div class="variablelist"><table border="0" class="variablelist">
268
+ <colgroup>
269
+ <col align="left" valign="top">
270
+ <col>
271
+ </colgroup>
272
+ <tbody>
273
+ <tr>
274
+ <td><p><span class="term"><em class="parameter"><code>shader</code></em> :</span></p></td>
275
+ <td>a <a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a>
276
+ </td>
277
+ </tr>
278
+ <tr>
279
+ <td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
280
+ <td>the source of the vertex shader for this
281
+ ClutterShader object or <code class="literal">NULL</code>. The returned string is owned by the
282
+ shader object and should never be modified or freed</td>
283
+ </tr>
284
+ </tbody>
285
+ </table></div>
286
+ <p class="since">Since 0.6</p>
287
+ </div>
288
+ <hr>
289
+ <div class="refsect2">
290
+ <a name="clutter-shader-set-fragment-source"></a><h3>clutter_shader_set_fragment_source ()</h3>
291
+ <pre class="programlisting"><span class="returnvalue">void</span> clutter_shader_set_fragment_source (<em class="parameter"><code><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> *shader</code></em>,
292
+ <em class="parameter"><code>const <span class="type">gchar</span> *data</code></em>,
293
+ <em class="parameter"><code><span class="type">gssize</span> length</code></em>);</pre>
294
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
295
+ <h3 class="title">Warning</h3>
296
+ <p><code class="literal">clutter_shader_set_fragment_source</code> has been deprecated since version 1.8 and should not be used in newly-written code. Use <a class="link" href="ClutterShaderEffect.html" title="ClutterShaderEffect"><span class="type">ClutterShaderEffect</span></a> instead.</p>
297
+ </div>
298
+ <p>
299
+ Sets the GLSL source code to be used by a <a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> for the fragment
300
+ program.
301
+ </p>
302
+ <div class="variablelist"><table border="0" class="variablelist">
303
+ <colgroup>
304
+ <col align="left" valign="top">
305
+ <col>
306
+ </colgroup>
307
+ <tbody>
308
+ <tr>
309
+ <td><p><span class="term"><em class="parameter"><code>shader</code></em> :</span></p></td>
310
+ <td>a <a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a>
311
+ </td>
312
+ </tr>
313
+ <tr>
314
+ <td><p><span class="term"><em class="parameter"><code>data</code></em> :</span></p></td>
315
+ <td>GLSL source code.</td>
316
+ </tr>
317
+ <tr>
318
+ <td><p><span class="term"><em class="parameter"><code>length</code></em> :</span></p></td>
319
+ <td>length of source buffer (currently ignored)</td>
320
+ </tr>
321
+ </tbody>
322
+ </table></div>
323
+ <p class="since">Since 0.6</p>
324
+ </div>
325
+ <hr>
326
+ <div class="refsect2">
327
+ <a name="clutter-shader-get-fragment-source"></a><h3>clutter_shader_get_fragment_source ()</h3>
328
+ <pre class="programlisting">const <span class="returnvalue">gchar</span> * clutter_shader_get_fragment_source (<em class="parameter"><code><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> *shader</code></em>);</pre>
329
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
330
+ <h3 class="title">Warning</h3>
331
+ <p><code class="literal">clutter_shader_get_fragment_source</code> has been deprecated since version 1.8 and should not be used in newly-written code. Use <a class="link" href="ClutterShaderEffect.html" title="ClutterShaderEffect"><span class="type">ClutterShaderEffect</span></a> instead.</p>
332
+ </div>
333
+ <p>
334
+ Query the current GLSL fragment source set on <em class="parameter"><code>shader</code></em>.
335
+ </p>
336
+ <div class="variablelist"><table border="0" class="variablelist">
337
+ <colgroup>
338
+ <col align="left" valign="top">
339
+ <col>
340
+ </colgroup>
341
+ <tbody>
342
+ <tr>
343
+ <td><p><span class="term"><em class="parameter"><code>shader</code></em> :</span></p></td>
344
+ <td>a <a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a>
345
+ </td>
346
+ </tr>
347
+ <tr>
348
+ <td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
349
+ <td>the source of the fragment shader for this
350
+ ClutterShader object or <code class="literal">NULL</code>. The returned string is owned by the
351
+ shader object and should never be modified or freed</td>
352
+ </tr>
353
+ </tbody>
354
+ </table></div>
355
+ <p class="since">Since 0.6</p>
356
+ </div>
357
+ <hr>
358
+ <div class="refsect2">
359
+ <a name="clutter-shader-compile"></a><h3>clutter_shader_compile ()</h3>
360
+ <pre class="programlisting"><span class="returnvalue">gboolean</span> clutter_shader_compile (<em class="parameter"><code><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> *shader</code></em>,
361
+ <em class="parameter"><code><span class="type">GError</span> **error</code></em>);</pre>
362
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
363
+ <h3 class="title">Warning</h3>
364
+ <p><code class="literal">clutter_shader_compile</code> has been deprecated since version 1.8 and should not be used in newly-written code. Use <a class="link" href="ClutterShaderEffect.html" title="ClutterShaderEffect"><span class="type">ClutterShaderEffect</span></a> instead.</p>
365
+ </div>
366
+ <p>
367
+ Compiles and links GLSL sources set for vertex and fragment shaders for
368
+ a <a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a>. If the compilation fails and a <span class="type">GError</span> return location is
369
+ provided the error will contain the errors from the compiler, if any.
370
+ </p>
371
+ <div class="variablelist"><table border="0" class="variablelist">
372
+ <colgroup>
373
+ <col align="left" valign="top">
374
+ <col>
375
+ </colgroup>
376
+ <tbody>
377
+ <tr>
378
+ <td><p><span class="term"><em class="parameter"><code>shader</code></em> :</span></p></td>
379
+ <td>a <a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a>
380
+ </td>
381
+ </tr>
382
+ <tr>
383
+ <td><p><span class="term"><em class="parameter"><code>error</code></em> :</span></p></td>
384
+ <td>return location for a <span class="type">GError</span>, or <code class="literal">NULL</code>
385
+ </td>
386
+ </tr>
387
+ <tr>
388
+ <td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
389
+ <td>returns TRUE if the shader was succesfully compiled.</td>
390
+ </tr>
391
+ </tbody>
392
+ </table></div>
393
+ <p class="since">Since 0.8</p>
394
+ </div>
395
+ <hr>
396
+ <div class="refsect2">
397
+ <a name="clutter-shader-release"></a><h3>clutter_shader_release ()</h3>
398
+ <pre class="programlisting"><span class="returnvalue">void</span> clutter_shader_release (<em class="parameter"><code><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> *shader</code></em>);</pre>
399
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
400
+ <h3 class="title">Warning</h3>
401
+ <p><code class="literal">clutter_shader_release</code> has been deprecated since version 1.8 and should not be used in newly-written code. Use <a class="link" href="ClutterShaderEffect.html" title="ClutterShaderEffect"><span class="type">ClutterShaderEffect</span></a> instead.</p>
402
+ </div>
403
+ <p>
404
+ Frees up any GL context resources held by the shader.
405
+ </p>
406
+ <div class="variablelist"><table border="0" class="variablelist">
407
+ <colgroup>
408
+ <col align="left" valign="top">
409
+ <col>
410
+ </colgroup>
411
+ <tbody><tr>
412
+ <td><p><span class="term"><em class="parameter"><code>shader</code></em> :</span></p></td>
413
+ <td>a <a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a>
414
+ </td>
415
+ </tr></tbody>
416
+ </table></div>
417
+ <p class="since">Since 0.6</p>
418
+ </div>
419
+ <hr>
420
+ <div class="refsect2">
421
+ <a name="clutter-shader-is-compiled"></a><h3>clutter_shader_is_compiled ()</h3>
422
+ <pre class="programlisting"><span class="returnvalue">gboolean</span> clutter_shader_is_compiled (<em class="parameter"><code><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> *shader</code></em>);</pre>
423
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
424
+ <h3 class="title">Warning</h3>
425
+ <p><code class="literal">clutter_shader_is_compiled</code> has been deprecated since version 1.8 and should not be used in newly-written code. Use <a class="link" href="ClutterShaderEffect.html" title="ClutterShaderEffect"><span class="type">ClutterShaderEffect</span></a> instead.</p>
426
+ </div>
427
+ <p>
428
+ Checks whether <em class="parameter"><code>shader</code></em> is is currently compiled, linked and bound
429
+ to the GL context.
430
+ </p>
431
+ <div class="variablelist"><table border="0" class="variablelist">
432
+ <colgroup>
433
+ <col align="left" valign="top">
434
+ <col>
435
+ </colgroup>
436
+ <tbody>
437
+ <tr>
438
+ <td><p><span class="term"><em class="parameter"><code>shader</code></em> :</span></p></td>
439
+ <td>a <a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a>
440
+ </td>
441
+ </tr>
442
+ <tr>
443
+ <td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
444
+ <td>
445
+ <code class="literal">TRUE</code> if the shader is compiled, linked and ready for use.</td>
446
+ </tr>
447
+ </tbody>
448
+ </table></div>
449
+ <p class="since">Since 0.8</p>
450
+ </div>
451
+ <hr>
452
+ <div class="refsect2">
453
+ <a name="clutter-shader-set-is-enabled"></a><h3>clutter_shader_set_is_enabled ()</h3>
454
+ <pre class="programlisting"><span class="returnvalue">void</span> clutter_shader_set_is_enabled (<em class="parameter"><code><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> *shader</code></em>,
455
+ <em class="parameter"><code><span class="type">gboolean</span> enabled</code></em>);</pre>
456
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
457
+ <h3 class="title">Warning</h3>
458
+ <p><code class="literal">clutter_shader_set_is_enabled</code> has been deprecated since version 1.8 and should not be used in newly-written code. Use <a class="link" href="ClutterShaderEffect.html" title="ClutterShaderEffect"><span class="type">ClutterShaderEffect</span></a> instead.</p>
459
+ </div>
460
+ <p>
461
+ Enables a shader. This function will attempt to compile and link
462
+ the shader, if it isn't already.
463
+ </p>
464
+ <p>
465
+ When <em class="parameter"><code>enabled</code></em> is <code class="literal">FALSE</code> the default state of the GL pipeline will be
466
+ used instead.
467
+ </p>
468
+ <div class="variablelist"><table border="0" class="variablelist">
469
+ <colgroup>
470
+ <col align="left" valign="top">
471
+ <col>
472
+ </colgroup>
473
+ <tbody>
474
+ <tr>
475
+ <td><p><span class="term"><em class="parameter"><code>shader</code></em> :</span></p></td>
476
+ <td>a <a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a>
477
+ </td>
478
+ </tr>
479
+ <tr>
480
+ <td><p><span class="term"><em class="parameter"><code>enabled</code></em> :</span></p></td>
481
+ <td>The new state of the shader.</td>
482
+ </tr>
483
+ </tbody>
484
+ </table></div>
485
+ <p class="since">Since 0.6</p>
486
+ </div>
487
+ <hr>
488
+ <div class="refsect2">
489
+ <a name="clutter-shader-get-is-enabled"></a><h3>clutter_shader_get_is_enabled ()</h3>
490
+ <pre class="programlisting"><span class="returnvalue">gboolean</span> clutter_shader_get_is_enabled (<em class="parameter"><code><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> *shader</code></em>);</pre>
491
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
492
+ <h3 class="title">Warning</h3>
493
+ <p><code class="literal">clutter_shader_get_is_enabled</code> has been deprecated since version 1.8 and should not be used in newly-written code. Use <a class="link" href="ClutterShaderEffect.html" title="ClutterShaderEffect"><span class="type">ClutterShaderEffect</span></a> instead.</p>
494
+ </div>
495
+ <p>
496
+ Checks whether <em class="parameter"><code>shader</code></em> is enabled.
497
+ </p>
498
+ <div class="variablelist"><table border="0" class="variablelist">
499
+ <colgroup>
500
+ <col align="left" valign="top">
501
+ <col>
502
+ </colgroup>
503
+ <tbody>
504
+ <tr>
505
+ <td><p><span class="term"><em class="parameter"><code>shader</code></em> :</span></p></td>
506
+ <td>a <a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a>
507
+ </td>
508
+ </tr>
509
+ <tr>
510
+ <td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
511
+ <td>
512
+ <code class="literal">TRUE</code> if the shader is enabled.</td>
513
+ </tr>
514
+ </tbody>
515
+ </table></div>
516
+ <p class="since">Since 0.6</p>
517
+ </div>
518
+ <hr>
519
+ <div class="refsect2">
520
+ <a name="clutter-shader-set-uniform"></a><h3>clutter_shader_set_uniform ()</h3>
521
+ <pre class="programlisting"><span class="returnvalue">void</span> clutter_shader_set_uniform (<em class="parameter"><code><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> *shader</code></em>,
522
+ <em class="parameter"><code>const <span class="type">gchar</span> *name</code></em>,
523
+ <em class="parameter"><code>const <span class="type">GValue</span> *value</code></em>);</pre>
524
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
525
+ <h3 class="title">Warning</h3>
526
+ <p><code class="literal">clutter_shader_set_uniform</code> has been deprecated since version 1.8 and should not be used in newly-written code. Use <a class="link" href="ClutterShaderEffect.html" title="ClutterShaderEffect"><span class="type">ClutterShaderEffect</span></a> instead.</p>
527
+ </div>
528
+ <p>
529
+ Sets a user configurable variable in the GLSL shader programs attached to
530
+ a <a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a>.
531
+ </p>
532
+ <div class="variablelist"><table border="0" class="variablelist">
533
+ <colgroup>
534
+ <col align="left" valign="top">
535
+ <col>
536
+ </colgroup>
537
+ <tbody>
538
+ <tr>
539
+ <td><p><span class="term"><em class="parameter"><code>shader</code></em> :</span></p></td>
540
+ <td>a <a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a>.</td>
541
+ </tr>
542
+ <tr>
543
+ <td><p><span class="term"><em class="parameter"><code>name</code></em> :</span></p></td>
544
+ <td>name of uniform in GLSL shader program to set.</td>
545
+ </tr>
546
+ <tr>
547
+ <td><p><span class="term"><em class="parameter"><code>value</code></em> :</span></p></td>
548
+ <td>a <span class="type">ClutterShaderFloat</span>, <span class="type">ClutterShaderInt</span> or <span class="type">ClutterShaderMatrix</span>
549
+ <span class="type">GValue</span>.</td>
550
+ </tr>
551
+ </tbody>
552
+ </table></div>
553
+ <p class="since">Since 1.0</p>
554
+ </div>
555
+ <hr>
556
+ <div class="refsect2">
557
+ <a name="clutter-shader-get-cogl-program"></a><h3>clutter_shader_get_cogl_program ()</h3>
558
+ <pre class="programlisting"><span class="returnvalue">CoglHandle</span> clutter_shader_get_cogl_program (<em class="parameter"><code><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> *shader</code></em>);</pre>
559
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
560
+ <h3 class="title">Warning</h3>
561
+ <p><code class="literal">clutter_shader_get_cogl_program</code> has been deprecated since version 1.8 and should not be used in newly-written code. Use <a class="link" href="ClutterShaderEffect.html" title="ClutterShaderEffect"><span class="type">ClutterShaderEffect</span></a> instead.</p>
562
+ </div>
563
+ <p>
564
+ Retrieves the underlying <span class="type">CoglHandle</span> for the shader program.
565
+ </p>
566
+ <div class="variablelist"><table border="0" class="variablelist">
567
+ <colgroup>
568
+ <col align="left" valign="top">
569
+ <col>
570
+ </colgroup>
571
+ <tbody>
572
+ <tr>
573
+ <td><p><span class="term"><em class="parameter"><code>shader</code></em> :</span></p></td>
574
+ <td>a <a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a>
575
+ </td>
576
+ </tr>
577
+ <tr>
578
+ <td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
579
+ <td>A <span class="type">CoglHandle</span> for the shader program,
580
+ or <code class="literal">NULL</code>. The handle is owned by the <a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> and it should
581
+ not be unreferenced. <span class="annotation">[<acronym title="Don't free data after the code is done."><span class="acronym">transfer none</span></acronym>]</span>
582
+ </td>
583
+ </tr>
584
+ </tbody>
585
+ </table></div>
586
+ <p class="since">Since 1.0</p>
587
+ </div>
588
+ <hr>
589
+ <div class="refsect2">
590
+ <a name="clutter-shader-get-cogl-fragment-shader"></a><h3>clutter_shader_get_cogl_fragment_shader ()</h3>
591
+ <pre class="programlisting"><span class="returnvalue">CoglHandle</span> clutter_shader_get_cogl_fragment_shader
592
+ (<em class="parameter"><code><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> *shader</code></em>);</pre>
593
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
594
+ <h3 class="title">Warning</h3>
595
+ <p><code class="literal">clutter_shader_get_cogl_fragment_shader</code> has been deprecated since version 1.8 and should not be used in newly-written code. Use <a class="link" href="ClutterShaderEffect.html" title="ClutterShaderEffect"><span class="type">ClutterShaderEffect</span></a> instead.</p>
596
+ </div>
597
+ <p>
598
+ Retrieves the underlying <span class="type">CoglHandle</span> for the fragment shader.
599
+ </p>
600
+ <div class="variablelist"><table border="0" class="variablelist">
601
+ <colgroup>
602
+ <col align="left" valign="top">
603
+ <col>
604
+ </colgroup>
605
+ <tbody>
606
+ <tr>
607
+ <td><p><span class="term"><em class="parameter"><code>shader</code></em> :</span></p></td>
608
+ <td>a <a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a>
609
+ </td>
610
+ </tr>
611
+ <tr>
612
+ <td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
613
+ <td>A <span class="type">CoglHandle</span> for the fragment
614
+ shader, or <code class="literal">NULL</code>. The handle is owned by the <a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a>
615
+ and it should not be unreferenced. <span class="annotation">[<acronym title="Don't free data after the code is done."><span class="acronym">transfer none</span></acronym>]</span>
616
+ </td>
617
+ </tr>
618
+ </tbody>
619
+ </table></div>
620
+ <p class="since">Since 1.0</p>
621
+ </div>
622
+ <hr>
623
+ <div class="refsect2">
624
+ <a name="clutter-shader-get-cogl-vertex-shader"></a><h3>clutter_shader_get_cogl_vertex_shader ()</h3>
625
+ <pre class="programlisting"><span class="returnvalue">CoglHandle</span> clutter_shader_get_cogl_vertex_shader
626
+ (<em class="parameter"><code><a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a> *shader</code></em>);</pre>
627
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
628
+ <h3 class="title">Warning</h3>
629
+ <p><code class="literal">clutter_shader_get_cogl_vertex_shader</code> has been deprecated since version 1.8 and should not be used in newly-written code. Use <a class="link" href="ClutterShaderEffect.html" title="ClutterShaderEffect"><span class="type">ClutterShaderEffect</span></a> instead.</p>
630
+ </div>
631
+ <p>
632
+ Retrieves the underlying <span class="type">CoglHandle</span> for the vertex shader.
633
+ </p>
634
+ <div class="variablelist"><table border="0" class="variablelist">
635
+ <colgroup>
636
+ <col align="left" valign="top">
637
+ <col>
638
+ </colgroup>
639
+ <tbody>
640
+ <tr>
641
+ <td><p><span class="term"><em class="parameter"><code>shader</code></em> :</span></p></td>
642
+ <td>a <a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a>
643
+ </td>
644
+ </tr>
645
+ <tr>
646
+ <td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
647
+ <td>A <span class="type">CoglHandle</span> for the vertex
648
+ shader, or <code class="literal">NULL</code>. The handle is owned by the <a class="link" href="clutter-Shaders.html#ClutterShader"><span class="type">ClutterShader</span></a>
649
+ and it should not be unreferenced. <span class="annotation">[<acronym title="Don't free data after the code is done."><span class="acronym">transfer none</span></acronym>]</span>
650
+ </td>
651
+ </tr>
652
+ </tbody>
653
+ </table></div>
654
+ <p class="since">Since 1.0</p>
655
+ </div>
656
+ <hr>
657
+ <div class="refsect2">
658
+ <a name="CLUTTER-VALUE-HOLDS-SHADER-FLOAT:CAPS"></a><h3>CLUTTER_VALUE_HOLDS_SHADER_FLOAT()</h3>
659
+ <pre class="programlisting">#define CLUTTER_VALUE_HOLDS_SHADER_FLOAT(x) (G_VALUE_HOLDS ((x), CLUTTER_TYPE_SHADER_FLOAT))
660
+ </pre>
661
+ <p>
662
+ Evaluates to <code class="literal">TRUE</code> if <em class="parameter"><code>x</code></em> holds a <span class="type">ClutterShaderFloat</span>.
663
+ </p>
664
+ <div class="variablelist"><table border="0" class="variablelist">
665
+ <colgroup>
666
+ <col align="left" valign="top">
667
+ <col>
668
+ </colgroup>
669
+ <tbody><tr>
670
+ <td><p><span class="term"><em class="parameter"><code>x</code></em> :</span></p></td>
671
+ <td>a <span class="type">GValue</span>
672
+ </td>
673
+ </tr></tbody>
674
+ </table></div>
675
+ <p class="since">Since 1.0</p>
676
+ </div>
677
+ <hr>
678
+ <div class="refsect2">
679
+ <a name="clutter-value-set-shader-float"></a><h3>clutter_value_set_shader_float ()</h3>
680
+ <pre class="programlisting"><span class="returnvalue">void</span> clutter_value_set_shader_float (<em class="parameter"><code><span class="type">GValue</span> *value</code></em>,
681
+ <em class="parameter"><code><span class="type">gint</span> size</code></em>,
682
+ <em class="parameter"><code>const <span class="type">gfloat</span> *floats</code></em>);</pre>
683
+ <p>
684
+ Sets <em class="parameter"><code>floats</code></em> as the contents of <em class="parameter"><code>value</code></em>. The passed <span class="type">GValue</span>
685
+ must have been initialized using <code class="literal">CLUTTER_TYPE_SHADER_FLOAT</code>.
686
+ </p>
687
+ <div class="variablelist"><table border="0" class="variablelist">
688
+ <colgroup>
689
+ <col align="left" valign="top">
690
+ <col>
691
+ </colgroup>
692
+ <tbody>
693
+ <tr>
694
+ <td><p><span class="term"><em class="parameter"><code>value</code></em> :</span></p></td>
695
+ <td>a <span class="type">GValue</span>
696
+ </td>
697
+ </tr>
698
+ <tr>
699
+ <td><p><span class="term"><em class="parameter"><code>size</code></em> :</span></p></td>
700
+ <td>number of floating point values in <em class="parameter"><code>floats</code></em>
701
+ </td>
702
+ </tr>
703
+ <tr>
704
+ <td><p><span class="term"><em class="parameter"><code>floats</code></em> :</span></p></td>
705
+ <td>an array of floating point values. <span class="annotation">[<acronym title="Parameter points to an array of items."><span class="acronym">array</span></acronym> length=size]</span>
706
+ </td>
707
+ </tr>
708
+ </tbody>
709
+ </table></div>
710
+ <p class="since">Since 0.8</p>
711
+ </div>
712
+ <hr>
713
+ <div class="refsect2">
714
+ <a name="clutter-value-get-shader-float"></a><h3>clutter_value_get_shader_float ()</h3>
715
+ <pre class="programlisting">const <span class="returnvalue">gfloat</span> * clutter_value_get_shader_float (<em class="parameter"><code>const <span class="type">GValue</span> *value</code></em>,
716
+ <em class="parameter"><code><span class="type">gsize</span> *length</code></em>);</pre>
717
+ <p>
718
+ Retrieves the list of floating point values stored inside
719
+ the passed <span class="type">GValue</span>. <em class="parameter"><code>value</code></em> must have been initialized with
720
+ <code class="literal">CLUTTER_TYPE_SHADER_FLOAT</code>.
721
+ </p>
722
+ <div class="variablelist"><table border="0" class="variablelist">
723
+ <colgroup>
724
+ <col align="left" valign="top">
725
+ <col>
726
+ </colgroup>
727
+ <tbody>
728
+ <tr>
729
+ <td><p><span class="term"><em class="parameter"><code>value</code></em> :</span></p></td>
730
+ <td>a <span class="type">GValue</span>
731
+ </td>
732
+ </tr>
733
+ <tr>
734
+ <td><p><span class="term"><em class="parameter"><code>length</code></em> :</span></p></td>
735
+ <td>return location for the number of returned floating
736
+ point values, or <code class="literal">NULL</code>. <span class="annotation">[<acronym title="Parameter for returning results. Default is transfer full."><span class="acronym">out</span></acronym>]</span>
737
+ </td>
738
+ </tr>
739
+ <tr>
740
+ <td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
741
+ <td>the pointer to a list of
742
+ floating point values. The returned value is owned by the
743
+ <span class="type">GValue</span> and should never be modified or freed. <span class="annotation">[<acronym title="Parameter points to an array of items."><span class="acronym">array</span></acronym> length=length]</span>
744
+ </td>
745
+ </tr>
746
+ </tbody>
747
+ </table></div>
748
+ <p class="since">Since 0.8</p>
749
+ </div>
750
+ <hr>
751
+ <div class="refsect2">
752
+ <a name="CLUTTER-VALUE-HOLDS-SHADER-INT:CAPS"></a><h3>CLUTTER_VALUE_HOLDS_SHADER_INT()</h3>
753
+ <pre class="programlisting">#define CLUTTER_VALUE_HOLDS_SHADER_INT(x) (G_VALUE_HOLDS ((x), CLUTTER_TYPE_SHADER_INT))
754
+ </pre>
755
+ <p>
756
+ Evaluates to <code class="literal">TRUE</code> if <em class="parameter"><code>x</code></em> holds a <span class="type">ClutterShaderInt</span>.
757
+ </p>
758
+ <div class="variablelist"><table border="0" class="variablelist">
759
+ <colgroup>
760
+ <col align="left" valign="top">
761
+ <col>
762
+ </colgroup>
763
+ <tbody><tr>
764
+ <td><p><span class="term"><em class="parameter"><code>x</code></em> :</span></p></td>
765
+ <td>a <span class="type">GValue</span>
766
+ </td>
767
+ </tr></tbody>
768
+ </table></div>
769
+ <p class="since">Since 1.0</p>
770
+ </div>
771
+ <hr>
772
+ <div class="refsect2">
773
+ <a name="clutter-value-set-shader-int"></a><h3>clutter_value_set_shader_int ()</h3>
774
+ <pre class="programlisting"><span class="returnvalue">void</span> clutter_value_set_shader_int (<em class="parameter"><code><span class="type">GValue</span> *value</code></em>,
775
+ <em class="parameter"><code><span class="type">gint</span> size</code></em>,
776
+ <em class="parameter"><code>const <span class="type">gint</span> *ints</code></em>);</pre>
777
+ <p>
778
+ Sets <em class="parameter"><code>ints</code></em> as the contents of <em class="parameter"><code>value</code></em>. The passed <span class="type">GValue</span>
779
+ must have been initialized using <code class="literal">CLUTTER_TYPE_SHADER_INT</code>.
780
+ </p>
781
+ <div class="variablelist"><table border="0" class="variablelist">
782
+ <colgroup>
783
+ <col align="left" valign="top">
784
+ <col>
785
+ </colgroup>
786
+ <tbody>
787
+ <tr>
788
+ <td><p><span class="term"><em class="parameter"><code>value</code></em> :</span></p></td>
789
+ <td>a <span class="type">GValue</span>
790
+ </td>
791
+ </tr>
792
+ <tr>
793
+ <td><p><span class="term"><em class="parameter"><code>size</code></em> :</span></p></td>
794
+ <td>number of integer values in <em class="parameter"><code>ints</code></em>
795
+ </td>
796
+ </tr>
797
+ <tr>
798
+ <td><p><span class="term"><em class="parameter"><code>ints</code></em> :</span></p></td>
799
+ <td>an array of integer values. <span class="annotation">[<acronym title="Parameter points to an array of items."><span class="acronym">array</span></acronym> length=size]</span>
800
+ </td>
801
+ </tr>
802
+ </tbody>
803
+ </table></div>
804
+ <p class="since">Since 0.8</p>
805
+ </div>
806
+ <hr>
807
+ <div class="refsect2">
808
+ <a name="clutter-value-get-shader-int"></a><h3>clutter_value_get_shader_int ()</h3>
809
+ <pre class="programlisting">const <span class="returnvalue">gint</span> * clutter_value_get_shader_int (<em class="parameter"><code>const <span class="type">GValue</span> *value</code></em>,
810
+ <em class="parameter"><code><span class="type">gsize</span> *length</code></em>);</pre>
811
+ <p>
812
+ Retrieves the list of integer values stored inside the passed
813
+ <span class="type">GValue</span>. <em class="parameter"><code>value</code></em> must have been initialized with
814
+ <code class="literal">CLUTTER_TYPE_SHADER_INT</code>.
815
+ </p>
816
+ <div class="variablelist"><table border="0" class="variablelist">
817
+ <colgroup>
818
+ <col align="left" valign="top">
819
+ <col>
820
+ </colgroup>
821
+ <tbody>
822
+ <tr>
823
+ <td><p><span class="term"><em class="parameter"><code>value</code></em> :</span></p></td>
824
+ <td>a <span class="type">GValue</span>
825
+ </td>
826
+ </tr>
827
+ <tr>
828
+ <td><p><span class="term"><em class="parameter"><code>length</code></em> :</span></p></td>
829
+ <td>return location for the number of returned integer
830
+ values, or <code class="literal">NULL</code>. <span class="annotation">[<acronym title="Parameter for returning results. Default is transfer full."><span class="acronym">out</span></acronym>]</span>
831
+ </td>
832
+ </tr>
833
+ <tr>
834
+ <td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
835
+ <td>the pointer to a list of
836
+ integer values. The returned value is owned by the <span class="type">GValue</span> and
837
+ should never be modified or freed. <span class="annotation">[<acronym title="Parameter points to an array of items."><span class="acronym">array</span></acronym> length=length]</span>
838
+ </td>
839
+ </tr>
840
+ </tbody>
841
+ </table></div>
842
+ <p class="since">Since 0.8</p>
843
+ </div>
844
+ <hr>
845
+ <div class="refsect2">
846
+ <a name="CLUTTER-VALUE-HOLDS-SHADER-MATRIX:CAPS"></a><h3>CLUTTER_VALUE_HOLDS_SHADER_MATRIX()</h3>
847
+ <pre class="programlisting">#define CLUTTER_VALUE_HOLDS_SHADER_MATRIX(x) (G_VALUE_HOLDS ((x), CLUTTER_TYPE_SHADER_MATRIX))
848
+ </pre>
849
+ <p>
850
+ Evaluates to <code class="literal">TRUE</code> if <em class="parameter"><code>x</code></em> holds a <span class="type">ClutterShaderMatrix</span>.
851
+ </p>
852
+ <div class="variablelist"><table border="0" class="variablelist">
853
+ <colgroup>
854
+ <col align="left" valign="top">
855
+ <col>
856
+ </colgroup>
857
+ <tbody><tr>
858
+ <td><p><span class="term"><em class="parameter"><code>x</code></em> :</span></p></td>
859
+ <td>a <span class="type">GValue</span>
860
+ </td>
861
+ </tr></tbody>
862
+ </table></div>
863
+ <p class="since">Since 1.0</p>
864
+ </div>
865
+ <hr>
866
+ <div class="refsect2">
867
+ <a name="clutter-value-set-shader-matrix"></a><h3>clutter_value_set_shader_matrix ()</h3>
868
+ <pre class="programlisting"><span class="returnvalue">void</span> clutter_value_set_shader_matrix (<em class="parameter"><code><span class="type">GValue</span> *value</code></em>,
869
+ <em class="parameter"><code><span class="type">gint</span> size</code></em>,
870
+ <em class="parameter"><code>const <span class="type">gfloat</span> *matrix</code></em>);</pre>
871
+ <p>
872
+ Sets <em class="parameter"><code>matrix</code></em> as the contents of <em class="parameter"><code>value</code></em>. The passed <span class="type">GValue</span>
873
+ must have been initialized using <code class="literal">CLUTTER_TYPE_SHADER_MATRIX</code>.
874
+ </p>
875
+ <div class="variablelist"><table border="0" class="variablelist">
876
+ <colgroup>
877
+ <col align="left" valign="top">
878
+ <col>
879
+ </colgroup>
880
+ <tbody>
881
+ <tr>
882
+ <td><p><span class="term"><em class="parameter"><code>value</code></em> :</span></p></td>
883
+ <td>a <span class="type">GValue</span>
884
+ </td>
885
+ </tr>
886
+ <tr>
887
+ <td><p><span class="term"><em class="parameter"><code>size</code></em> :</span></p></td>
888
+ <td>number of floating point values in <em class="parameter"><code>floats</code></em>
889
+ </td>
890
+ </tr>
891
+ <tr>
892
+ <td><p><span class="term"><em class="parameter"><code>matrix</code></em> :</span></p></td>
893
+ <td>a matrix of floating point values. <span class="annotation">[<acronym title="Parameter points to an array of items."><span class="acronym">array</span></acronym> length=size]</span>
894
+ </td>
895
+ </tr>
896
+ </tbody>
897
+ </table></div>
898
+ <p class="since">Since 0.8</p>
899
+ </div>
900
+ <hr>
901
+ <div class="refsect2">
902
+ <a name="clutter-value-get-shader-matrix"></a><h3>clutter_value_get_shader_matrix ()</h3>
903
+ <pre class="programlisting">const <span class="returnvalue">gfloat</span> * clutter_value_get_shader_matrix (<em class="parameter"><code>const <span class="type">GValue</span> *value</code></em>,
904
+ <em class="parameter"><code><span class="type">gsize</span> *length</code></em>);</pre>
905
+ <p>
906
+ Retrieves a matrix of floating point values stored inside
907
+ the passed <span class="type">GValue</span>. <em class="parameter"><code>value</code></em> must have been initialized with
908
+ <code class="literal">CLUTTER_TYPE_SHADER_MATRIX</code>.
909
+ </p>
910
+ <div class="variablelist"><table border="0" class="variablelist">
911
+ <colgroup>
912
+ <col align="left" valign="top">
913
+ <col>
914
+ </colgroup>
915
+ <tbody>
916
+ <tr>
917
+ <td><p><span class="term"><em class="parameter"><code>value</code></em> :</span></p></td>
918
+ <td>a <span class="type">GValue</span>
919
+ </td>
920
+ </tr>
921
+ <tr>
922
+ <td><p><span class="term"><em class="parameter"><code>length</code></em> :</span></p></td>
923
+ <td>return location for the number of returned floating
924
+ point values, or <code class="literal">NULL</code>. <span class="annotation">[<acronym title="Parameter for returning results. Default is transfer full."><span class="acronym">out</span></acronym>]</span>
925
+ </td>
926
+ </tr>
927
+ <tr>
928
+ <td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
929
+ <td>the pointer to a matrix
930
+ of floating point values. The returned value is owned by the <span class="type">GValue</span> and
931
+ should never be modified or freed. <span class="annotation">[<acronym title="Parameter points to an array of items."><span class="acronym">array</span></acronym> length=length][<acronym title="Don't free data after the code is done."><span class="acronym">transfer none</span></acronym>]</span>
932
+ </td>
933
+ </tr>
934
+ </tbody>
935
+ </table></div>
936
+ <p class="since">Since 0.8</p>
937
+ </div>
938
+ </div>
939
+ <div class="refsect1">
940
+ <a name="clutter-Shaders.property-details"></a><h2>Property Details</h2>
941
+ <div class="refsect2">
942
+ <a name="ClutterShader--compiled"></a><h3>The <code class="literal">"compiled"</code> property</h3>
943
+ <pre class="programlisting"> "compiled" <span class="type">gboolean</span> : Read</pre>
944
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
945
+ <h3 class="title">Warning</h3>
946
+ <p><code class="literal">ClutterShader:compiled</code> has been deprecated since version 1.8 and should not be used in newly-written code. Use <a class="link" href="ClutterShaderEffect.html" title="ClutterShaderEffect"><span class="type">ClutterShaderEffect</span></a> instead.</p>
947
+ </div>
948
+ <p>
949
+ Whether the shader is compiled and linked, ready for use
950
+ in the GL context.
951
+ </p>
952
+ <p>Default value: FALSE</p>
953
+ <p class="since">Since 0.8</p>
954
+ </div>
955
+ <hr>
956
+ <div class="refsect2">
957
+ <a name="ClutterShader--enabled"></a><h3>The <code class="literal">"enabled"</code> property</h3>
958
+ <pre class="programlisting"> "enabled" <span class="type">gboolean</span> : Read / Write</pre>
959
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
960
+ <h3 class="title">Warning</h3>
961
+ <p><code class="literal">ClutterShader:enabled</code> has been deprecated since version 1.8 and should not be used in newly-written code. Use <a class="link" href="ClutterShaderEffect.html" title="ClutterShaderEffect"><span class="type">ClutterShaderEffect</span></a> instead.</p>
962
+ </div>
963
+ <p>
964
+ Whether the shader is currently used in the GL rendering pipeline.
965
+ </p>
966
+ <p>Default value: FALSE</p>
967
+ <p class="since">Since 0.6</p>
968
+ </div>
969
+ <hr>
970
+ <div class="refsect2">
971
+ <a name="ClutterShader--fragment-source"></a><h3>The <code class="literal">"fragment-source"</code> property</h3>
972
+ <pre class="programlisting"> "fragment-source" <span class="type">gchar</span>* : Read / Write</pre>
973
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
974
+ <h3 class="title">Warning</h3>
975
+ <p><code class="literal">ClutterShader:fragment-source</code> has been deprecated since version 1.8 and should not be used in newly-written code. Use <a class="link" href="ClutterShaderEffect.html" title="ClutterShaderEffect"><span class="type">ClutterShaderEffect</span></a> instead.</p>
976
+ </div>
977
+ <p>
978
+ GLSL source code for the fragment shader part of the shader program.
979
+ </p>
980
+ <p>Default value: NULL</p>
981
+ <p class="since">Since 0.6</p>
982
+ </div>
983
+ <hr>
984
+ <div class="refsect2">
985
+ <a name="ClutterShader--vertex-source"></a><h3>The <code class="literal">"vertex-source"</code> property</h3>
986
+ <pre class="programlisting"> "vertex-source" <span class="type">gchar</span>* : Read / Write</pre>
987
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
988
+ <h3 class="title">Warning</h3>
989
+ <p><code class="literal">ClutterShader:vertex-source</code> has been deprecated since version 1.8 and should not be used in newly-written code. Use <a class="link" href="ClutterShaderEffect.html" title="ClutterShaderEffect"><span class="type">ClutterShaderEffect</span></a> instead.</p>
990
+ </div>
991
+ <p>
992
+ GLSL source code for the vertex shader part of the shader
993
+ program, if any
994
+ </p>
995
+ <p>Default value: NULL</p>
996
+ <p class="since">Since 0.6</p>
997
+ </div>
998
+ </div>
999
+ </div>
1000
+ <div class="footer">
1001
+ <hr>
1002
+ Generated by GTK-Doc V1.18.1</div>
1003
+ </body>
1004
+ </html>