clutter 2.0.0-x86-mingw32

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  1. data/Rakefile +129 -0
  2. data/lib/clutter.rb +145 -0
  3. data/lib/clutter/actor-iter.rb +33 -0
  4. data/lib/clutter/actor.rb +34 -0
  5. data/lib/clutter/animatable.rb +26 -0
  6. data/lib/clutter/cairo.rb +24 -0
  7. data/lib/clutter/color.rb +55 -0
  8. data/lib/clutter/event.rb +21 -0
  9. data/lib/clutter/point.rb +25 -0
  10. data/lib/clutter/text.rb +23 -0
  11. data/lib/clutter/threads.rb +38 -0
  12. data/sample/basic-actor.rb +125 -0
  13. data/sample/bin-layout.rb +215 -0
  14. data/sample/box-layout.rb +196 -0
  15. data/sample/canvas.rb +117 -0
  16. data/sample/constraints.rb +81 -0
  17. data/sample/drag-action.rb +177 -0
  18. data/sample/drop-action.rb +198 -0
  19. data/sample/easing-modes.rb +145 -0
  20. data/sample/flow-layout.rb +121 -0
  21. data/sample/grid-layout.rb +239 -0
  22. data/sample/image-content.rb +88 -0
  23. data/sample/pan-action.rb +100 -0
  24. data/sample/redhand.png +0 -0
  25. data/sample/rounded-rectangle.rb +90 -0
  26. data/sample/scroll-actor.rb +105 -0
  27. data/test/clutter-test-utils.rb +21 -0
  28. data/test/run-test.rb +50 -0
  29. data/vendor/local/bin/libclutter-1.0-0.dll +0 -0
  30. data/vendor/local/bin/libcogl-12.dll +0 -0
  31. data/vendor/local/bin/libcogl-pango-12.dll +0 -0
  32. data/vendor/local/bin/libglut-0.dll +0 -0
  33. data/vendor/local/bin/libjson-glib-1.0-0.dll +0 -0
  34. data/vendor/local/include/GL/freeglut.h +22 -0
  35. data/vendor/local/include/GL/freeglut_ext.h +239 -0
  36. data/vendor/local/include/GL/freeglut_std.h +636 -0
  37. data/vendor/local/include/GL/glut.h +21 -0
  38. data/vendor/local/include/clutter-1.0/cally/cally-actor.h +155 -0
  39. data/vendor/local/include/clutter-1.0/cally/cally-clone.h +82 -0
  40. data/vendor/local/include/clutter-1.0/cally/cally-factory.h +117 -0
  41. data/vendor/local/include/clutter-1.0/cally/cally-group.h +85 -0
  42. data/vendor/local/include/clutter-1.0/cally/cally-main.h +39 -0
  43. data/vendor/local/include/clutter-1.0/cally/cally-rectangle.h +82 -0
  44. data/vendor/local/include/clutter-1.0/cally/cally-root.h +82 -0
  45. data/vendor/local/include/clutter-1.0/cally/cally-stage.h +82 -0
  46. data/vendor/local/include/clutter-1.0/cally/cally-text.h +82 -0
  47. data/vendor/local/include/clutter-1.0/cally/cally-texture.h +82 -0
  48. data/vendor/local/include/clutter-1.0/cally/cally-util.h +80 -0
  49. data/vendor/local/include/clutter-1.0/cally/cally.h +40 -0
  50. data/vendor/local/include/clutter-1.0/clutter/clutter-action.h +103 -0
  51. data/vendor/local/include/clutter-1.0/clutter/clutter-actor-meta.h +113 -0
  52. data/vendor/local/include/clutter-1.0/clutter/clutter-actor.h +735 -0
  53. data/vendor/local/include/clutter-1.0/clutter/clutter-align-constraint.h +69 -0
  54. data/vendor/local/include/clutter-1.0/clutter/clutter-animatable.h +116 -0
  55. data/vendor/local/include/clutter-1.0/clutter/clutter-backend.h +74 -0
  56. data/vendor/local/include/clutter-1.0/clutter/clutter-bin-layout.h +84 -0
  57. data/vendor/local/include/clutter-1.0/clutter/clutter-bind-constraint.h +69 -0
  58. data/vendor/local/include/clutter-1.0/clutter/clutter-binding-pool.h +122 -0
  59. data/vendor/local/include/clutter-1.0/clutter/clutter-blur-effect.h +57 -0
  60. data/vendor/local/include/clutter-1.0/clutter/clutter-box-layout.h +159 -0
  61. data/vendor/local/include/clutter-1.0/clutter/clutter-brightness-contrast-effect.h +80 -0
  62. data/vendor/local/include/clutter-1.0/clutter/clutter-cairo.h +59 -0
  63. data/vendor/local/include/clutter-1.0/clutter/clutter-canvas.h +100 -0
  64. data/vendor/local/include/clutter-1.0/clutter/clutter-child-meta.h +120 -0
  65. data/vendor/local/include/clutter-1.0/clutter/clutter-click-action.h +114 -0
  66. data/vendor/local/include/clutter-1.0/clutter/clutter-clone.h +90 -0
  67. data/vendor/local/include/clutter-1.0/clutter/clutter-cogl-compat.h +52 -0
  68. data/vendor/local/include/clutter-1.0/clutter/clutter-color-static.h +79 -0
  69. data/vendor/local/include/clutter-1.0/clutter/clutter-color.h +175 -0
  70. data/vendor/local/include/clutter-1.0/clutter/clutter-colorize-effect.h +63 -0
  71. data/vendor/local/include/clutter-1.0/clutter/clutter-config.h +19 -0
  72. data/vendor/local/include/clutter-1.0/clutter/clutter-constraint.h +108 -0
  73. data/vendor/local/include/clutter-1.0/clutter/clutter-container.h +184 -0
  74. data/vendor/local/include/clutter-1.0/clutter/clutter-content.h +103 -0
  75. data/vendor/local/include/clutter-1.0/clutter/clutter-deform-effect.h +111 -0
  76. data/vendor/local/include/clutter-1.0/clutter/clutter-deprecated.h +43 -0
  77. data/vendor/local/include/clutter-1.0/clutter/clutter-desaturate-effect.h +61 -0
  78. data/vendor/local/include/clutter-1.0/clutter/clutter-device-manager.h +104 -0
  79. data/vendor/local/include/clutter-1.0/clutter/clutter-drag-action.h +142 -0
  80. data/vendor/local/include/clutter-1.0/clutter/clutter-drop-action.h +113 -0
  81. data/vendor/local/include/clutter-1.0/clutter/clutter-effect.h +120 -0
  82. data/vendor/local/include/clutter-1.0/clutter/clutter-enum-types.h +183 -0
  83. data/vendor/local/include/clutter-1.0/clutter/clutter-enums.h +1362 -0
  84. data/vendor/local/include/clutter-1.0/clutter/clutter-event.h +509 -0
  85. data/vendor/local/include/clutter-1.0/clutter/clutter-feature.h +40 -0
  86. data/vendor/local/include/clutter-1.0/clutter/clutter-fixed-layout.h +80 -0
  87. data/vendor/local/include/clutter-1.0/clutter/clutter-flow-layout.h +110 -0
  88. data/vendor/local/include/clutter-1.0/clutter/clutter-gesture-action.h +154 -0
  89. data/vendor/local/include/clutter-1.0/clutter/clutter-grid-layout.h +161 -0
  90. data/vendor/local/include/clutter-1.0/clutter/clutter-group.h +95 -0
  91. data/vendor/local/include/clutter-1.0/clutter/clutter-image.h +141 -0
  92. data/vendor/local/include/clutter-1.0/clutter/clutter-input-device.h +118 -0
  93. data/vendor/local/include/clutter-1.0/clutter/clutter-interval.h +141 -0
  94. data/vendor/local/include/clutter-1.0/clutter/clutter-keyframe-transition.h +120 -0
  95. data/vendor/local/include/clutter-1.0/clutter/clutter-keysyms.h +2304 -0
  96. data/vendor/local/include/clutter-1.0/clutter/clutter-layout-manager.h +215 -0
  97. data/vendor/local/include/clutter-1.0/clutter/clutter-layout-meta.h +101 -0
  98. data/vendor/local/include/clutter-1.0/clutter/clutter-list-model.h +88 -0
  99. data/vendor/local/include/clutter-1.0/clutter/clutter-macros.h +279 -0
  100. data/vendor/local/include/clutter-1.0/clutter/clutter-main.h +148 -0
  101. data/vendor/local/include/clutter-1.0/clutter/clutter-marshal.h +273 -0
  102. data/vendor/local/include/clutter-1.0/clutter/clutter-model.h +381 -0
  103. data/vendor/local/include/clutter-1.0/clutter/clutter-offscreen-effect.h +112 -0
  104. data/vendor/local/include/clutter-1.0/clutter/clutter-page-turn-effect.h +72 -0
  105. data/vendor/local/include/clutter-1.0/clutter/clutter-paint-node.h +102 -0
  106. data/vendor/local/include/clutter-1.0/clutter/clutter-paint-nodes.h +150 -0
  107. data/vendor/local/include/clutter-1.0/clutter/clutter-pan-action.h +147 -0
  108. data/vendor/local/include/clutter-1.0/clutter/clutter-path-constraint.h +66 -0
  109. data/vendor/local/include/clutter-1.0/clutter/clutter-path.h +155 -0
  110. data/vendor/local/include/clutter-1.0/clutter/clutter-property-transition.h +91 -0
  111. data/vendor/local/include/clutter-1.0/clutter/clutter-rotate-action.h +100 -0
  112. data/vendor/local/include/clutter-1.0/clutter/clutter-script.h +204 -0
  113. data/vendor/local/include/clutter-1.0/clutter/clutter-scriptable.h +107 -0
  114. data/vendor/local/include/clutter-1.0/clutter/clutter-scroll-actor.h +97 -0
  115. data/vendor/local/include/clutter-1.0/clutter/clutter-settings.h +25 -0
  116. data/vendor/local/include/clutter-1.0/clutter/clutter-shader-effect.h +114 -0
  117. data/vendor/local/include/clutter-1.0/clutter/clutter-shader-types.h +95 -0
  118. data/vendor/local/include/clutter-1.0/clutter/clutter-snap-constraint.h +73 -0
  119. data/vendor/local/include/clutter-1.0/clutter/clutter-stage-manager.h +81 -0
  120. data/vendor/local/include/clutter-1.0/clutter/clutter-stage.h +215 -0
  121. data/vendor/local/include/clutter-1.0/clutter/clutter-swipe-action.h +107 -0
  122. data/vendor/local/include/clutter-1.0/clutter/clutter-table-layout.h +157 -0
  123. data/vendor/local/include/clutter-1.0/clutter/clutter-tap-action.h +102 -0
  124. data/vendor/local/include/clutter-1.0/clutter/clutter-text-buffer.h +172 -0
  125. data/vendor/local/include/clutter-1.0/clutter/clutter-text.h +237 -0
  126. data/vendor/local/include/clutter-1.0/clutter/clutter-texture.h +128 -0
  127. data/vendor/local/include/clutter-1.0/clutter/clutter-timeline.h +201 -0
  128. data/vendor/local/include/clutter-1.0/clutter/clutter-transition-group.h +91 -0
  129. data/vendor/local/include/clutter-1.0/clutter/clutter-transition.h +132 -0
  130. data/vendor/local/include/clutter-1.0/clutter/clutter-types.h +715 -0
  131. data/vendor/local/include/clutter-1.0/clutter/clutter-units.h +166 -0
  132. data/vendor/local/include/clutter-1.0/clutter/clutter-version.h +302 -0
  133. data/vendor/local/include/clutter-1.0/clutter/clutter-zoom-action.h +114 -0
  134. data/vendor/local/include/clutter-1.0/clutter/clutter.h +118 -0
  135. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-actor.h +161 -0
  136. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-alpha.h +144 -0
  137. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animatable.h +47 -0
  138. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animation.h +206 -0
  139. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animator.h +186 -0
  140. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-backend.h +64 -0
  141. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-depth.h +101 -0
  142. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-ellipse.h +159 -0
  143. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-opacity.h +115 -0
  144. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-path.h +135 -0
  145. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-rotate.h +119 -0
  146. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-scale.h +107 -0
  147. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour.h +170 -0
  148. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-bin-layout.h +56 -0
  149. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-box.h +143 -0
  150. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-cairo-texture.h +139 -0
  151. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-container.h +93 -0
  152. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-fixed.h +97 -0
  153. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-frame-source.h +49 -0
  154. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-group.h +62 -0
  155. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-input-device.h +41 -0
  156. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-keysyms.h +2306 -0
  157. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-main.h +96 -0
  158. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-media.h +121 -0
  159. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-rectangle.h +117 -0
  160. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-score.h +144 -0
  161. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-shader.h +182 -0
  162. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage-manager.h +42 -0
  163. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage.h +102 -0
  164. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-state.h +187 -0
  165. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-texture.h +138 -0
  166. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeline.h +41 -0
  167. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeout-pool.h +69 -0
  168. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-util.h +40 -0
  169. data/vendor/local/include/clutter-1.0/clutter/win32/clutter-win32.h +58 -0
  170. data/vendor/local/include/cogl/cogl-pango/cogl-pango.h +245 -0
  171. data/vendor/local/include/cogl/cogl/cogl-attribute-buffer.h +131 -0
  172. data/vendor/local/include/cogl/cogl/cogl-attribute.h +532 -0
  173. data/vendor/local/include/cogl/cogl/cogl-bitmap.h +314 -0
  174. data/vendor/local/include/cogl/cogl/cogl-buffer.h +309 -0
  175. data/vendor/local/include/cogl/cogl/cogl-clip-state.h +50 -0
  176. data/vendor/local/include/cogl/cogl/cogl-clutter.h +47 -0
  177. data/vendor/local/include/cogl/cogl/cogl-color.h +543 -0
  178. data/vendor/local/include/cogl/cogl/cogl-context.h +350 -0
  179. data/vendor/local/include/cogl/cogl/cogl-defines.h +50 -0
  180. data/vendor/local/include/cogl/cogl/cogl-deprecated.h +36 -0
  181. data/vendor/local/include/cogl/cogl/cogl-depth-state.h +264 -0
  182. data/vendor/local/include/cogl/cogl/cogl-display.h +192 -0
  183. data/vendor/local/include/cogl/cogl/cogl-enum-types.h +100 -0
  184. data/vendor/local/include/cogl/cogl/cogl-error.h +176 -0
  185. data/vendor/local/include/cogl/cogl/cogl-euler.h +251 -0
  186. data/vendor/local/include/cogl/cogl/cogl-fixed.h +804 -0
  187. data/vendor/local/include/cogl/cogl/cogl-frame-info.h +129 -0
  188. data/vendor/local/include/cogl/cogl/cogl-framebuffer.h +1829 -0
  189. data/vendor/local/include/cogl/cogl/cogl-gles2-types.h +474 -0
  190. data/vendor/local/include/cogl/cogl/cogl-gles2.h +374 -0
  191. data/vendor/local/include/cogl/cogl/cogl-glib-source.h +59 -0
  192. data/vendor/local/include/cogl/cogl/cogl-index-buffer.h +85 -0
  193. data/vendor/local/include/cogl/cogl/cogl-indices.h +145 -0
  194. data/vendor/local/include/cogl/cogl/cogl-material-compat.h +1276 -0
  195. data/vendor/local/include/cogl/cogl/cogl-matrix-stack.h +620 -0
  196. data/vendor/local/include/cogl/cogl/cogl-matrix.h +798 -0
  197. data/vendor/local/include/cogl/cogl/cogl-meta-texture.h +181 -0
  198. data/vendor/local/include/cogl/cogl/cogl-object.h +219 -0
  199. data/vendor/local/include/cogl/cogl/cogl-offscreen.h +117 -0
  200. data/vendor/local/include/cogl/cogl/cogl-onscreen-template.h +106 -0
  201. data/vendor/local/include/cogl/cogl/cogl-onscreen.h +741 -0
  202. data/vendor/local/include/cogl/cogl/cogl-output.h +242 -0
  203. data/vendor/local/include/cogl/cogl/cogl-pango.h +33 -0
  204. data/vendor/local/include/cogl/cogl/cogl-path-functions.h +430 -0
  205. data/vendor/local/include/cogl/cogl/cogl-path.h +102 -0
  206. data/vendor/local/include/cogl/cogl/cogl-pipeline-layer-state.h +613 -0
  207. data/vendor/local/include/cogl/cogl/cogl-pipeline-state.h +924 -0
  208. data/vendor/local/include/cogl/cogl/cogl-pipeline.h +173 -0
  209. data/vendor/local/include/cogl/cogl/cogl-pixel-buffer.h +114 -0
  210. data/vendor/local/include/cogl/cogl/cogl-poll.h +174 -0
  211. data/vendor/local/include/cogl/cogl/cogl-primitive-texture.h +98 -0
  212. data/vendor/local/include/cogl/cogl/cogl-primitive.h +866 -0
  213. data/vendor/local/include/cogl/cogl/cogl-primitives.h +190 -0
  214. data/vendor/local/include/cogl/cogl/cogl-quaternion.h +545 -0
  215. data/vendor/local/include/cogl/cogl/cogl-renderer.h +423 -0
  216. data/vendor/local/include/cogl/cogl/cogl-shader.h +654 -0
  217. data/vendor/local/include/cogl/cogl/cogl-snippet.h +786 -0
  218. data/vendor/local/include/cogl/cogl/cogl-sub-texture.h +122 -0
  219. data/vendor/local/include/cogl/cogl/cogl-swap-chain.h +51 -0
  220. data/vendor/local/include/cogl/cogl/cogl-texture-2d-gl.h +73 -0
  221. data/vendor/local/include/cogl/cogl/cogl-texture-2d-sliced.h +130 -0
  222. data/vendor/local/include/cogl/cogl/cogl-texture-2d.h +191 -0
  223. data/vendor/local/include/cogl/cogl/cogl-texture-3d.h +187 -0
  224. data/vendor/local/include/cogl/cogl/cogl-texture-rectangle.h +204 -0
  225. data/vendor/local/include/cogl/cogl/cogl-texture.h +611 -0
  226. data/vendor/local/include/cogl/cogl/cogl-types.h +912 -0
  227. data/vendor/local/include/cogl/cogl/cogl-vector.h +351 -0
  228. data/vendor/local/include/cogl/cogl/cogl-version.h +185 -0
  229. data/vendor/local/include/cogl/cogl/cogl-vertex-buffer.h +409 -0
  230. data/vendor/local/include/cogl/cogl/cogl-win32-renderer.h +99 -0
  231. data/vendor/local/include/cogl/cogl/cogl.h +151 -0
  232. data/vendor/local/include/cogl/cogl/cogl1-context.h +1169 -0
  233. data/vendor/local/include/cogl/cogl/cogl2-compatibility.h +55 -0
  234. data/vendor/local/include/cogl/cogl/cogl2-experimental.h +31 -0
  235. data/vendor/local/include/cogl/cogl/cogl2-path.h +506 -0
  236. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-core-functions.h +191 -0
  237. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-gles2-functions.h +36 -0
  238. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-glsl-functions.h +279 -0
  239. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-in-gles-core-functions.h +141 -0
  240. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-in-gles2-core-functions.h +179 -0
  241. data/vendor/local/include/json-glib-1.0/json-glib/json-builder.h +106 -0
  242. data/vendor/local/include/json-glib-1.0/json-glib/json-enum-types.h +36 -0
  243. data/vendor/local/include/json-glib-1.0/json-glib/json-generator.h +107 -0
  244. data/vendor/local/include/json-glib-1.0/json-glib/json-glib.h +46 -0
  245. data/vendor/local/include/json-glib-1.0/json-glib/json-gobject.h +182 -0
  246. data/vendor/local/include/json-glib-1.0/json-glib/json-gvariant.h +46 -0
  247. data/vendor/local/include/json-glib-1.0/json-glib/json-parser.h +173 -0
  248. data/vendor/local/include/json-glib-1.0/json-glib/json-path.h +97 -0
  249. data/vendor/local/include/json-glib-1.0/json-glib/json-reader.h +150 -0
  250. data/vendor/local/include/json-glib-1.0/json-glib/json-types.h +334 -0
  251. data/vendor/local/include/json-glib-1.0/json-glib/json-version.h +100 -0
  252. data/vendor/local/lib/girepository-1.0/Cally-1.0.typelib +0 -0
  253. data/vendor/local/lib/girepository-1.0/Clutter-1.0.typelib +0 -0
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+ <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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+ <html>
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+ <head>
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+ <meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
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+ <title>ClutterContent</title>
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+ <meta name="generator" content="DocBook XSL Stylesheets V1.77.1">
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+ <link rel="home" href="index.html" title="Clutter Reference Manual">
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+ <link rel="up" href="ch01.html" title="Abstract classes and interfaces">
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+ <link rel="prev" href="ClutterEffect.html" title="ClutterEffect">
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+ <link rel="next" href="ch02.html" title="Base actors">
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+ <meta name="generator" content="GTK-Doc V1.18.1 (XML mode)">
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+ <link rel="stylesheet" href="style.css" type="text/css">
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+ </head>
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+ <body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF">
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+ <table class="navigation" id="top" width="100%" summary="Navigation header" cellpadding="2" cellspacing="2">
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+ <tr valign="middle">
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+ <td><a accesskey="p" href="ClutterEffect.html"><img src="left.png" width="24" height="24" border="0" alt="Prev"></a></td>
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+ <td><a accesskey="u" href="ch01.html"><img src="up.png" width="24" height="24" border="0" alt="Up"></a></td>
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+ <td><a accesskey="h" href="index.html"><img src="home.png" width="24" height="24" border="0" alt="Home"></a></td>
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+ <th width="100%" align="center">Clutter Reference Manual</th>
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+ <td><a accesskey="n" href="ch02.html"><img src="right.png" width="24" height="24" border="0" alt="Next"></a></td>
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+ </tr>
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+ <tr><td colspan="5" class="shortcuts">
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+ <a href="#ClutterContent.synopsis" class="shortcut">Top</a>
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+  | 
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+ <a href="#ClutterContent.description" class="shortcut">Description</a>
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+  | 
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+ <a href="#ClutterContent.object-hierarchy" class="shortcut">Object Hierarchy</a>
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+  | 
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+ <a href="#ClutterContent.prerequisites" class="shortcut">Prerequisites</a>
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+  | 
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+ <a href="#ClutterContent.implementations" class="shortcut">Known Implementations</a>
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+  | 
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+ <a href="#ClutterContent.signals" class="shortcut">Signals</a>
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+ </td></tr>
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+ </table>
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+ <div class="refentry">
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+ <a name="ClutterContent"></a><div class="titlepage"></div>
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+ <div class="refnamediv"><table width="100%"><tr>
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+ <td valign="top">
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+ <h2><span class="refentrytitle"><a name="ClutterContent.top_of_page"></a>ClutterContent</span></h2>
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+ <p>ClutterContent — Delegate for painting the content of an actor</p>
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+ </td>
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+ <td valign="top" align="right"></td>
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+ </tr></table></div>
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+ <div class="refsynopsisdiv">
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+ <a name="ClutterContent.synopsis"></a><h2>Synopsis</h2>
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+ <pre class="synopsis"> <a class="link" href="ClutterContent.html#ClutterContent-struct" title="ClutterContent">ClutterContent</a>;
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+ struct <a class="link" href="ClutterContent.html#ClutterContentIface" title="struct ClutterContentIface">ClutterContentIface</a>;
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+ <span class="returnvalue">gboolean</span> <a class="link" href="ClutterContent.html#clutter-content-get-preferred-size" title="clutter_content_get_preferred_size ()">clutter_content_get_preferred_size</a> (<em class="parameter"><code><a class="link" href="ClutterContent.html" title="ClutterContent"><span class="type">ClutterContent</span></a> *content</code></em>,
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+ <em class="parameter"><code><span class="type">gfloat</span> *width</code></em>,
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+ <em class="parameter"><code><span class="type">gfloat</span> *height</code></em>);
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+ <span class="returnvalue">void</span> <a class="link" href="ClutterContent.html#clutter-content-invalidate" title="clutter_content_invalidate ()">clutter_content_invalidate</a> (<em class="parameter"><code><a class="link" href="ClutterContent.html" title="ClutterContent"><span class="type">ClutterContent</span></a> *content</code></em>);
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+ </pre>
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+ </div>
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+ <div class="refsect1">
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+ <a name="ClutterContent.object-hierarchy"></a><h2>Object Hierarchy</h2>
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+ <pre class="synopsis">
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+ GInterface
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+ +----ClutterContent
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+ </pre>
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+ </div>
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+ <div class="refsect1">
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+ <a name="ClutterContent.prerequisites"></a><h2>Prerequisites</h2>
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+ <p>
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+ ClutterContent requires
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+ GObject.</p>
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+ </div>
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+ <div class="refsect1">
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+ <a name="ClutterContent.implementations"></a><h2>Known Implementations</h2>
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+ <p>
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+ ClutterContent is implemented by
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+ <a class="link" href="ClutterCanvas.html" title="ClutterCanvas">ClutterCanvas</a> and <a class="link" href="ClutterImage.html" title="ClutterImage">ClutterImage</a>.</p>
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+ </div>
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+ <div class="refsect1">
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+ <a name="ClutterContent.signals"></a><h2>Signals</h2>
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+ <pre class="synopsis">
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+ "<a class="link" href="ClutterContent.html#ClutterContent-attached" title='The "attached" signal'>attached</a>" : <code class="literal">Run First</code>
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+ "<a class="link" href="ClutterContent.html#ClutterContent-detached" title='The "detached" signal'>detached</a>" : <code class="literal">Run First</code>
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+ </pre>
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+ </div>
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+ <div class="refsect1">
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+ <a name="ClutterContent.description"></a><h2>Description</h2>
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+ <p>
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+ <a class="link" href="ClutterContent.html" title="ClutterContent"><span class="type">ClutterContent</span></a> is an interface to implement types responsible for
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+ painting the content of a <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a>.
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+ </p>
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+ <p>
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+ Multiple actors can use the same <a class="link" href="ClutterContent.html" title="ClutterContent"><span class="type">ClutterContent</span></a> instance, in order
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+ to share the resources associated with painting the same content.
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+ </p>
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+ <p>
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+ <a class="link" href="ClutterContent.html" title="ClutterContent"><span class="type">ClutterContent</span></a> is available since Clutter 1.10.
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+ </p>
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+ </div>
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+ <div class="refsect1">
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+ <a name="ClutterContent.details"></a><h2>Details</h2>
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+ <div class="refsect2">
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+ <a name="ClutterContent-struct"></a><h3>ClutterContent</h3>
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+ <pre class="programlisting">typedef struct _ClutterContent ClutterContent;</pre>
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+ <p>
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+ The <span class="structname">ClutterContent</span> structure is an opaque type
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+ whose members cannot be acccessed directly.
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+ </p>
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+ <p class="since">Since 1.10</p>
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+ </div>
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+ <hr>
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+ <div class="refsect2">
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+ <a name="ClutterContentIface"></a><h3>struct ClutterContentIface</h3>
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+ <pre class="programlisting">struct ClutterContentIface {
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+ gboolean (* get_preferred_size) (ClutterContent *content,
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+ gfloat *width,
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+ gfloat *height);
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+ void (* paint_content) (ClutterContent *content,
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+ ClutterActor *actor,
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+ ClutterPaintNode *node);
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+
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+ void (* attached) (ClutterContent *content,
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+ ClutterActor *actor);
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+ void (* detached) (ClutterContent *content,
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+ ClutterActor *actor);
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+
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+ void (* invalidate) (ClutterContent *content);
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+ };
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+ </pre>
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+ <p>
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+ The <span class="structname">ClutterContentIface</span> structure contains only
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+ private data.
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+ </p>
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+ <div class="variablelist"><table border="0" class="variablelist">
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+ <colgroup>
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+ <col align="left" valign="top">
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+ <col>
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+ </colgroup>
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+ <tbody>
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+ <tr>
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+ <td><p><span class="term"><em class="structfield"><code><a name="ClutterContentIface.get-preferred-size"></a>get_preferred_size</code></em> ()</span></p></td>
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+ <td>virtual function; should be overridden by subclasses
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+ of <a class="link" href="ClutterContent.html" title="ClutterContent"><span class="type">ClutterContent</span></a> that have a natural size</td>
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+ </tr>
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+ <tr>
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+ <td><p><span class="term"><em class="structfield"><code><a name="ClutterContentIface.paint-content"></a>paint_content</code></em> ()</span></p></td>
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+ <td>virtual function; called each time the content needs to
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+ paint itself</td>
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+ </tr>
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+ <tr>
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+ <td><p><span class="term"><em class="structfield"><code><a name="ClutterContentIface.attached"></a>attached</code></em> ()</span></p></td>
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+ <td>virtual function; called each time a <a class="link" href="ClutterContent.html" title="ClutterContent"><span class="type">ClutterContent</span></a> is attached
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+ to a <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a>.</td>
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+ </tr>
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+ <tr>
152
+ <td><p><span class="term"><em class="structfield"><code><a name="ClutterContentIface.detached"></a>detached</code></em> ()</span></p></td>
153
+ <td>virtual function; called each time a <a class="link" href="ClutterContent.html" title="ClutterContent"><span class="type">ClutterContent</span></a> is detached
154
+ from a <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a>.</td>
155
+ </tr>
156
+ <tr>
157
+ <td><p><span class="term"><em class="structfield"><code><a name="ClutterContentIface.invalidate"></a>invalidate</code></em> ()</span></p></td>
158
+ <td>virtual function; called each time a <a class="link" href="ClutterContent.html" title="ClutterContent"><span class="type">ClutterContent</span></a> state
159
+ is changed.</td>
160
+ </tr>
161
+ </tbody>
162
+ </table></div>
163
+ <p class="since">Since 1.10</p>
164
+ </div>
165
+ <hr>
166
+ <div class="refsect2">
167
+ <a name="clutter-content-get-preferred-size"></a><h3>clutter_content_get_preferred_size ()</h3>
168
+ <pre class="programlisting"><span class="returnvalue">gboolean</span> clutter_content_get_preferred_size (<em class="parameter"><code><a class="link" href="ClutterContent.html" title="ClutterContent"><span class="type">ClutterContent</span></a> *content</code></em>,
169
+ <em class="parameter"><code><span class="type">gfloat</span> *width</code></em>,
170
+ <em class="parameter"><code><span class="type">gfloat</span> *height</code></em>);</pre>
171
+ <p>
172
+ Retrieves the natural size of the <em class="parameter"><code>content</code></em>, if any.
173
+ </p>
174
+ <p>
175
+ The natural size of a <a class="link" href="ClutterContent.html" title="ClutterContent"><span class="type">ClutterContent</span></a> is defined as the size the content
176
+ would have regardless of the allocation of the actor that is painting it,
177
+ for instance the size of an image data.
178
+ </p>
179
+ <div class="variablelist"><table border="0" class="variablelist">
180
+ <colgroup>
181
+ <col align="left" valign="top">
182
+ <col>
183
+ </colgroup>
184
+ <tbody>
185
+ <tr>
186
+ <td><p><span class="term"><em class="parameter"><code>content</code></em> :</span></p></td>
187
+ <td>a <a class="link" href="ClutterContent.html" title="ClutterContent"><span class="type">ClutterContent</span></a>
188
+ </td>
189
+ </tr>
190
+ <tr>
191
+ <td><p><span class="term"><em class="parameter"><code>width</code></em> :</span></p></td>
192
+ <td>return location for the natural width of the content. <span class="annotation">[<acronym title="Parameter for returning results. Default is transfer full."><span class="acronym">out</span></acronym>]</span>
193
+ </td>
194
+ </tr>
195
+ <tr>
196
+ <td><p><span class="term"><em class="parameter"><code>height</code></em> :</span></p></td>
197
+ <td>return location for the natural height of the content. <span class="annotation">[<acronym title="Parameter for returning results. Default is transfer full."><span class="acronym">out</span></acronym>]</span>
198
+ </td>
199
+ </tr>
200
+ <tr>
201
+ <td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
202
+ <td>
203
+ <code class="literal">TRUE</code> if the content has a preferred size, and <code class="literal">FALSE</code>
204
+ otherwise</td>
205
+ </tr>
206
+ </tbody>
207
+ </table></div>
208
+ <p class="since">Since 1.10</p>
209
+ </div>
210
+ <hr>
211
+ <div class="refsect2">
212
+ <a name="clutter-content-invalidate"></a><h3>clutter_content_invalidate ()</h3>
213
+ <pre class="programlisting"><span class="returnvalue">void</span> clutter_content_invalidate (<em class="parameter"><code><a class="link" href="ClutterContent.html" title="ClutterContent"><span class="type">ClutterContent</span></a> *content</code></em>);</pre>
214
+ <p>
215
+ Invalidates a <a class="link" href="ClutterContent.html" title="ClutterContent"><span class="type">ClutterContent</span></a>.
216
+ </p>
217
+ <p>
218
+ This function should be called by <a class="link" href="ClutterContent.html" title="ClutterContent"><span class="type">ClutterContent</span></a> implementations when
219
+ they change the way a the content should be painted regardless of the
220
+ actor state.
221
+ </p>
222
+ <div class="variablelist"><table border="0" class="variablelist">
223
+ <colgroup>
224
+ <col align="left" valign="top">
225
+ <col>
226
+ </colgroup>
227
+ <tbody><tr>
228
+ <td><p><span class="term"><em class="parameter"><code>content</code></em> :</span></p></td>
229
+ <td>a <a class="link" href="ClutterContent.html" title="ClutterContent"><span class="type">ClutterContent</span></a>
230
+ </td>
231
+ </tr></tbody>
232
+ </table></div>
233
+ <p class="since">Since 1.10</p>
234
+ </div>
235
+ </div>
236
+ <div class="refsect1">
237
+ <a name="ClutterContent.signal-details"></a><h2>Signal Details</h2>
238
+ <div class="refsect2">
239
+ <a name="ClutterContent-attached"></a><h3>The <code class="literal">"attached"</code> signal</h3>
240
+ <pre class="programlisting"><span class="returnvalue">void</span> user_function (<a class="link" href="ClutterContent.html" title="ClutterContent"><span class="type">ClutterContent</span></a> *content,
241
+ <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> *actor,
242
+ <span class="type">gpointer</span> user_data) : <code class="literal">Run First</code></pre>
243
+ <p>
244
+ This signal is emitted each time a <a class="link" href="ClutterContent.html" title="ClutterContent"><span class="type">ClutterContent</span></a> implementation is
245
+ assigned to a <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a>.
246
+ </p>
247
+ <div class="variablelist"><table border="0" class="variablelist">
248
+ <colgroup>
249
+ <col align="left" valign="top">
250
+ <col>
251
+ </colgroup>
252
+ <tbody>
253
+ <tr>
254
+ <td><p><span class="term"><em class="parameter"><code>content</code></em> :</span></p></td>
255
+ <td>the object that emitted the signal</td>
256
+ </tr>
257
+ <tr>
258
+ <td><p><span class="term"><em class="parameter"><code>actor</code></em> :</span></p></td>
259
+ <td>a <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a>
260
+ </td>
261
+ </tr>
262
+ <tr>
263
+ <td><p><span class="term"><em class="parameter"><code>user_data</code></em> :</span></p></td>
264
+ <td>user data set when the signal handler was connected.</td>
265
+ </tr>
266
+ </tbody>
267
+ </table></div>
268
+ <p class="since">Since 1.10</p>
269
+ </div>
270
+ <hr>
271
+ <div class="refsect2">
272
+ <a name="ClutterContent-detached"></a><h3>The <code class="literal">"detached"</code> signal</h3>
273
+ <pre class="programlisting"><span class="returnvalue">void</span> user_function (<a class="link" href="ClutterContent.html" title="ClutterContent"><span class="type">ClutterContent</span></a> *content,
274
+ <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> *actor,
275
+ <span class="type">gpointer</span> user_data) : <code class="literal">Run First</code></pre>
276
+ <p>
277
+ This signal is emitted each time a <a class="link" href="ClutterContent.html" title="ClutterContent"><span class="type">ClutterContent</span></a> implementation is
278
+ removed from a <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a>.
279
+ </p>
280
+ <div class="variablelist"><table border="0" class="variablelist">
281
+ <colgroup>
282
+ <col align="left" valign="top">
283
+ <col>
284
+ </colgroup>
285
+ <tbody>
286
+ <tr>
287
+ <td><p><span class="term"><em class="parameter"><code>content</code></em> :</span></p></td>
288
+ <td>the object that emitted the signal</td>
289
+ </tr>
290
+ <tr>
291
+ <td><p><span class="term"><em class="parameter"><code>actor</code></em> :</span></p></td>
292
+ <td>a <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a>
293
+ </td>
294
+ </tr>
295
+ <tr>
296
+ <td><p><span class="term"><em class="parameter"><code>user_data</code></em> :</span></p></td>
297
+ <td>user data set when the signal handler was connected.</td>
298
+ </tr>
299
+ </tbody>
300
+ </table></div>
301
+ <p class="since">Since 1.10</p>
302
+ </div>
303
+ </div>
304
+ </div>
305
+ <div class="footer">
306
+ <hr>
307
+ Generated by GTK-Doc V1.18.1</div>
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+ </body>
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+ </html>
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+ <title>ClutterDeformEffect</title>
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+ <meta name="generator" content="DocBook XSL Stylesheets V1.77.1">
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+ <td><a accesskey="p" href="ClutterShaderEffect.html"><img src="left.png" width="24" height="24" border="0" alt="Prev"></a></td>
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+ <td><a accesskey="u" href="ch06.html"><img src="up.png" width="24" height="24" border="0" alt="Up"></a></td>
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+ <td><a accesskey="h" href="index.html"><img src="home.png" width="24" height="24" border="0" alt="Home"></a></td>
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+ <th width="100%" align="center">Clutter Reference Manual</th>
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+ <td><a accesskey="n" href="ClutterBlurEffect.html"><img src="right.png" width="24" height="24" border="0" alt="Next"></a></td>
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+ </tr>
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+ <tr><td colspan="5" class="shortcuts">
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+ <a href="#ClutterDeformEffect.synopsis" class="shortcut">Top</a>
25
+  | 
26
+ <a href="#ClutterDeformEffect.description" class="shortcut">Description</a>
27
+  | 
28
+ <a href="#ClutterDeformEffect.object-hierarchy" class="shortcut">Object Hierarchy</a>
29
+  | 
30
+ <a href="#ClutterDeformEffect.properties" class="shortcut">Properties</a>
31
+ </td></tr>
32
+ </table>
33
+ <div class="refentry">
34
+ <a name="ClutterDeformEffect"></a><div class="titlepage"></div>
35
+ <div class="refnamediv"><table width="100%"><tr>
36
+ <td valign="top">
37
+ <h2><span class="refentrytitle"><a name="ClutterDeformEffect.top_of_page"></a>ClutterDeformEffect</span></h2>
38
+ <p>ClutterDeformEffect — A base class for effects deforming the geometry
39
+ of an actor</p>
40
+ </td>
41
+ <td valign="top" align="right"></td>
42
+ </tr></table></div>
43
+ <div class="refsynopsisdiv">
44
+ <a name="ClutterDeformEffect.synopsis"></a><h2>Synopsis</h2>
45
+ <pre class="synopsis">struct <a class="link" href="ClutterDeformEffect.html#ClutterDeformEffect-struct" title="struct ClutterDeformEffect">ClutterDeformEffect</a>;
46
+ struct <a class="link" href="ClutterDeformEffect.html#ClutterDeformEffectClass" title="struct ClutterDeformEffectClass">ClutterDeformEffectClass</a>;
47
+ <span class="returnvalue">void</span> <a class="link" href="ClutterDeformEffect.html#clutter-deform-effect-set-back-material" title="clutter_deform_effect_set_back_material ()">clutter_deform_effect_set_back_material</a>
48
+ (<em class="parameter"><code><a class="link" href="ClutterDeformEffect.html" title="ClutterDeformEffect"><span class="type">ClutterDeformEffect</span></a> *effect</code></em>,
49
+ <em class="parameter"><code><span class="type">CoglHandle</span> material</code></em>);
50
+ <span class="returnvalue">CoglHandle</span> <a class="link" href="ClutterDeformEffect.html#clutter-deform-effect-get-back-material" title="clutter_deform_effect_get_back_material ()">clutter_deform_effect_get_back_material</a>
51
+ (<em class="parameter"><code><a class="link" href="ClutterDeformEffect.html" title="ClutterDeformEffect"><span class="type">ClutterDeformEffect</span></a> *effect</code></em>);
52
+ <span class="returnvalue">void</span> <a class="link" href="ClutterDeformEffect.html#clutter-deform-effect-set-n-tiles" title="clutter_deform_effect_set_n_tiles ()">clutter_deform_effect_set_n_tiles</a> (<em class="parameter"><code><a class="link" href="ClutterDeformEffect.html" title="ClutterDeformEffect"><span class="type">ClutterDeformEffect</span></a> *effect</code></em>,
53
+ <em class="parameter"><code><span class="type">guint</span> x_tiles</code></em>,
54
+ <em class="parameter"><code><span class="type">guint</span> y_tiles</code></em>);
55
+ <span class="returnvalue">void</span> <a class="link" href="ClutterDeformEffect.html#clutter-deform-effect-get-n-tiles" title="clutter_deform_effect_get_n_tiles ()">clutter_deform_effect_get_n_tiles</a> (<em class="parameter"><code><a class="link" href="ClutterDeformEffect.html" title="ClutterDeformEffect"><span class="type">ClutterDeformEffect</span></a> *effect</code></em>,
56
+ <em class="parameter"><code><span class="type">guint</span> *x_tiles</code></em>,
57
+ <em class="parameter"><code><span class="type">guint</span> *y_tiles</code></em>);
58
+
59
+ <span class="returnvalue">void</span> <a class="link" href="ClutterDeformEffect.html#clutter-deform-effect-invalidate" title="clutter_deform_effect_invalidate ()">clutter_deform_effect_invalidate</a> (<em class="parameter"><code><a class="link" href="ClutterDeformEffect.html" title="ClutterDeformEffect"><span class="type">ClutterDeformEffect</span></a> *effect</code></em>);
60
+ </pre>
61
+ </div>
62
+ <div class="refsect1">
63
+ <a name="ClutterDeformEffect.object-hierarchy"></a><h2>Object Hierarchy</h2>
64
+ <pre class="synopsis">
65
+ GObject
66
+ +----GInitiallyUnowned
67
+ +----<a class="link" href="ClutterActorMeta.html" title="ClutterActorMeta">ClutterActorMeta</a>
68
+ +----<a class="link" href="ClutterEffect.html" title="ClutterEffect">ClutterEffect</a>
69
+ +----<a class="link" href="ClutterOffscreenEffect.html" title="ClutterOffscreenEffect">ClutterOffscreenEffect</a>
70
+ +----ClutterDeformEffect
71
+ +----<a class="link" href="ClutterPageTurnEffect.html" title="ClutterPageTurnEffect">ClutterPageTurnEffect</a>
72
+ </pre>
73
+ </div>
74
+ <div class="refsect1">
75
+ <a name="ClutterDeformEffect.properties"></a><h2>Properties</h2>
76
+ <pre class="synopsis">
77
+ "<a class="link" href="ClutterDeformEffect.html#ClutterDeformEffect--back-material" title='The "back-material" property'>back-material</a>" <span class="type">CoglHandle</span>* : Read / Write
78
+ "<a class="link" href="ClutterDeformEffect.html#ClutterDeformEffect--x-tiles" title='The "x-tiles" property'>x-tiles</a>" <span class="type">guint</span> : Read / Write
79
+ "<a class="link" href="ClutterDeformEffect.html#ClutterDeformEffect--y-tiles" title='The "y-tiles" property'>y-tiles</a>" <span class="type">guint</span> : Read / Write
80
+ </pre>
81
+ </div>
82
+ <div class="refsect1">
83
+ <a name="ClutterDeformEffect.description"></a><h2>Description</h2>
84
+ <p>
85
+ <a class="link" href="ClutterDeformEffect.html" title="ClutterDeformEffect"><span class="type">ClutterDeformEffect</span></a> is an abstract class providing all the plumbing
86
+ for creating effects that result in the deformation of an actor's
87
+ geometry.
88
+ </p>
89
+ <p>
90
+ <a class="link" href="ClutterDeformEffect.html" title="ClutterDeformEffect"><span class="type">ClutterDeformEffect</span></a> uses offscreen buffers to render the contents of
91
+ a <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> and then the Cogl vertex buffers API to submit the
92
+ geometry to the GPU.
93
+ </p>
94
+ <p>
95
+ </p>
96
+ <div class="refsect2">
97
+ <a name="id-1.5.7.4.6.4.1"></a><h3>Implementing ClutterDeformEffect</h3>
98
+ <p>Sub-classes of <a class="link" href="ClutterDeformEffect.html" title="ClutterDeformEffect"><span class="type">ClutterDeformEffect</span></a> should override the
99
+ <a class="link" href="ClutterDeformEffect.html#ClutterDeformEffectClass.deform-vertex"><code class="function">ClutterDeformEffectClass.deform_vertex()</code></a> virtual function; this function
100
+ is called on every vertex that needs to be deformed by the effect.
101
+ Each passed vertex is an in-out parameter that initially contains the
102
+ position of the vertex and should be modified according to a specific
103
+ deformation algorithm.</p>
104
+ </div>
105
+ <p>
106
+ </p>
107
+ <p>
108
+ <a class="link" href="ClutterDeformEffect.html" title="ClutterDeformEffect"><span class="type">ClutterDeformEffect</span></a> is available since Clutter 1.4
109
+ </p>
110
+ </div>
111
+ <div class="refsect1">
112
+ <a name="ClutterDeformEffect.details"></a><h2>Details</h2>
113
+ <div class="refsect2">
114
+ <a name="ClutterDeformEffect-struct"></a><h3>struct ClutterDeformEffect</h3>
115
+ <pre class="programlisting">struct ClutterDeformEffect;</pre>
116
+ <p>
117
+ The <span class="structname">ClutterDeformEffect</span> structure contains
118
+ only private data and should be accessed using the provided API
119
+ </p>
120
+ <p class="since">Since 1.4</p>
121
+ </div>
122
+ <hr>
123
+ <div class="refsect2">
124
+ <a name="ClutterDeformEffectClass"></a><h3>struct ClutterDeformEffectClass</h3>
125
+ <pre class="programlisting">struct ClutterDeformEffectClass {
126
+ void (* deform_vertex) (ClutterDeformEffect *effect,
127
+ gfloat width,
128
+ gfloat height,
129
+ CoglTextureVertex *vertex);
130
+ };
131
+ </pre>
132
+ <p>
133
+ The <span class="structname">ClutterDeformEffectClass</span> structure contains
134
+ only private data
135
+ </p>
136
+ <div class="variablelist"><table border="0" class="variablelist">
137
+ <colgroup>
138
+ <col align="left" valign="top">
139
+ <col>
140
+ </colgroup>
141
+ <tbody><tr>
142
+ <td><p><span class="term"><em class="structfield"><code><a name="ClutterDeformEffectClass.deform-vertex"></a>deform_vertex</code></em> ()</span></p></td>
143
+ <td>virtual function; sub-classes should override this
144
+ function to compute the deformation of each vertex</td>
145
+ </tr></tbody>
146
+ </table></div>
147
+ <p class="since">Since 1.4</p>
148
+ </div>
149
+ <hr>
150
+ <div class="refsect2">
151
+ <a name="clutter-deform-effect-set-back-material"></a><h3>clutter_deform_effect_set_back_material ()</h3>
152
+ <pre class="programlisting"><span class="returnvalue">void</span> clutter_deform_effect_set_back_material
153
+ (<em class="parameter"><code><a class="link" href="ClutterDeformEffect.html" title="ClutterDeformEffect"><span class="type">ClutterDeformEffect</span></a> *effect</code></em>,
154
+ <em class="parameter"><code><span class="type">CoglHandle</span> material</code></em>);</pre>
155
+ <p>
156
+ Sets the material that should be used when drawing the back face
157
+ of the actor during a deformation
158
+ </p>
159
+ <p>
160
+ The <a class="link" href="ClutterDeformEffect.html" title="ClutterDeformEffect"><span class="type">ClutterDeformEffect</span></a> will take a reference on the material's
161
+ handle
162
+ </p>
163
+ <div class="variablelist"><table border="0" class="variablelist">
164
+ <colgroup>
165
+ <col align="left" valign="top">
166
+ <col>
167
+ </colgroup>
168
+ <tbody>
169
+ <tr>
170
+ <td><p><span class="term"><em class="parameter"><code>effect</code></em> :</span></p></td>
171
+ <td>a <a class="link" href="ClutterDeformEffect.html" title="ClutterDeformEffect"><span class="type">ClutterDeformEffect</span></a>
172
+ </td>
173
+ </tr>
174
+ <tr>
175
+ <td><p><span class="term"><em class="parameter"><code>material</code></em> :</span></p></td>
176
+ <td>a handle to a Cogl material. <span class="annotation">[<acronym title="NULL is ok, both for passing and for returning."><span class="acronym">allow-none</span></acronym>]</span>
177
+ </td>
178
+ </tr>
179
+ </tbody>
180
+ </table></div>
181
+ <p class="since">Since 1.4</p>
182
+ </div>
183
+ <hr>
184
+ <div class="refsect2">
185
+ <a name="clutter-deform-effect-get-back-material"></a><h3>clutter_deform_effect_get_back_material ()</h3>
186
+ <pre class="programlisting"><span class="returnvalue">CoglHandle</span> clutter_deform_effect_get_back_material
187
+ (<em class="parameter"><code><a class="link" href="ClutterDeformEffect.html" title="ClutterDeformEffect"><span class="type">ClutterDeformEffect</span></a> *effect</code></em>);</pre>
188
+ <p>
189
+ Retrieves the handle to the back face material used by <em class="parameter"><code>effect</code></em>
190
+ </p>
191
+ <div class="variablelist"><table border="0" class="variablelist">
192
+ <colgroup>
193
+ <col align="left" valign="top">
194
+ <col>
195
+ </colgroup>
196
+ <tbody>
197
+ <tr>
198
+ <td><p><span class="term"><em class="parameter"><code>effect</code></em> :</span></p></td>
199
+ <td>a <a class="link" href="ClutterDeformEffect.html" title="ClutterDeformEffect"><span class="type">ClutterDeformEffect</span></a>
200
+ </td>
201
+ </tr>
202
+ <tr>
203
+ <td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
204
+ <td>a handle for the material, or <code class="literal">NULL</code>.
205
+ The returned material is owned by the <a class="link" href="ClutterDeformEffect.html" title="ClutterDeformEffect"><span class="type">ClutterDeformEffect</span></a> and it
206
+ should not be freed directly. <span class="annotation">[<acronym title="Don't free data after the code is done."><span class="acronym">transfer none</span></acronym>]</span>
207
+ </td>
208
+ </tr>
209
+ </tbody>
210
+ </table></div>
211
+ <p class="since">Since 1.4</p>
212
+ </div>
213
+ <hr>
214
+ <div class="refsect2">
215
+ <a name="clutter-deform-effect-set-n-tiles"></a><h3>clutter_deform_effect_set_n_tiles ()</h3>
216
+ <pre class="programlisting"><span class="returnvalue">void</span> clutter_deform_effect_set_n_tiles (<em class="parameter"><code><a class="link" href="ClutterDeformEffect.html" title="ClutterDeformEffect"><span class="type">ClutterDeformEffect</span></a> *effect</code></em>,
217
+ <em class="parameter"><code><span class="type">guint</span> x_tiles</code></em>,
218
+ <em class="parameter"><code><span class="type">guint</span> y_tiles</code></em>);</pre>
219
+ <p>
220
+ Sets the number of horizontal and vertical tiles to be used
221
+ when applying the effect
222
+ </p>
223
+ <p>
224
+ More tiles allow a finer grained deformation at the expenses
225
+ of computation
226
+ </p>
227
+ <div class="variablelist"><table border="0" class="variablelist">
228
+ <colgroup>
229
+ <col align="left" valign="top">
230
+ <col>
231
+ </colgroup>
232
+ <tbody>
233
+ <tr>
234
+ <td><p><span class="term"><em class="parameter"><code>effect</code></em> :</span></p></td>
235
+ <td>a <a class="link" href="ClutterDeformEffect.html" title="ClutterDeformEffect"><span class="type">ClutterDeformEffect</span></a>
236
+ </td>
237
+ </tr>
238
+ <tr>
239
+ <td><p><span class="term"><em class="parameter"><code>x_tiles</code></em> :</span></p></td>
240
+ <td>number of horizontal tiles</td>
241
+ </tr>
242
+ <tr>
243
+ <td><p><span class="term"><em class="parameter"><code>y_tiles</code></em> :</span></p></td>
244
+ <td>number of vertical tiles</td>
245
+ </tr>
246
+ </tbody>
247
+ </table></div>
248
+ <p class="since">Since 1.4</p>
249
+ </div>
250
+ <hr>
251
+ <div class="refsect2">
252
+ <a name="clutter-deform-effect-get-n-tiles"></a><h3>clutter_deform_effect_get_n_tiles ()</h3>
253
+ <pre class="programlisting"><span class="returnvalue">void</span> clutter_deform_effect_get_n_tiles (<em class="parameter"><code><a class="link" href="ClutterDeformEffect.html" title="ClutterDeformEffect"><span class="type">ClutterDeformEffect</span></a> *effect</code></em>,
254
+ <em class="parameter"><code><span class="type">guint</span> *x_tiles</code></em>,
255
+ <em class="parameter"><code><span class="type">guint</span> *y_tiles</code></em>);</pre>
256
+ <p>
257
+ Retrieves the number of horizontal and vertical tiles used to sub-divide
258
+ the actor's geometry during the effect
259
+ </p>
260
+ <div class="variablelist"><table border="0" class="variablelist">
261
+ <colgroup>
262
+ <col align="left" valign="top">
263
+ <col>
264
+ </colgroup>
265
+ <tbody>
266
+ <tr>
267
+ <td><p><span class="term"><em class="parameter"><code>effect</code></em> :</span></p></td>
268
+ <td>a <a class="link" href="ClutterDeformEffect.html" title="ClutterDeformEffect"><span class="type">ClutterDeformEffect</span></a>
269
+ </td>
270
+ </tr>
271
+ <tr>
272
+ <td><p><span class="term"><em class="parameter"><code>x_tiles</code></em> :</span></p></td>
273
+ <td>return location for the number of horizontal tiles,
274
+ or <code class="literal">NULL</code>. <span class="annotation">[<acronym title="Parameter for returning results. Default is transfer full."><span class="acronym">out</span></acronym>]</span>
275
+ </td>
276
+ </tr>
277
+ <tr>
278
+ <td><p><span class="term"><em class="parameter"><code>y_tiles</code></em> :</span></p></td>
279
+ <td>return location for the number of vertical tiles,
280
+ or <code class="literal">NULL</code>. <span class="annotation">[<acronym title="Parameter for returning results. Default is transfer full."><span class="acronym">out</span></acronym>]</span>
281
+ </td>
282
+ </tr>
283
+ </tbody>
284
+ </table></div>
285
+ <p class="since">Since 1.4</p>
286
+ </div>
287
+ <hr>
288
+ <div class="refsect2">
289
+ <a name="clutter-deform-effect-invalidate"></a><h3>clutter_deform_effect_invalidate ()</h3>
290
+ <pre class="programlisting"><span class="returnvalue">void</span> clutter_deform_effect_invalidate (<em class="parameter"><code><a class="link" href="ClutterDeformEffect.html" title="ClutterDeformEffect"><span class="type">ClutterDeformEffect</span></a> *effect</code></em>);</pre>
291
+ <p>
292
+ Invalidates the <em class="parameter"><code>effect</code></em>'s vertices and, if it is associated
293
+ to an actor, it will queue a redraw
294
+ </p>
295
+ <div class="variablelist"><table border="0" class="variablelist">
296
+ <colgroup>
297
+ <col align="left" valign="top">
298
+ <col>
299
+ </colgroup>
300
+ <tbody><tr>
301
+ <td><p><span class="term"><em class="parameter"><code>effect</code></em> :</span></p></td>
302
+ <td>a <a class="link" href="ClutterDeformEffect.html" title="ClutterDeformEffect"><span class="type">ClutterDeformEffect</span></a>
303
+ </td>
304
+ </tr></tbody>
305
+ </table></div>
306
+ <p class="since">Since 1.4</p>
307
+ </div>
308
+ </div>
309
+ <div class="refsect1">
310
+ <a name="ClutterDeformEffect.property-details"></a><h2>Property Details</h2>
311
+ <div class="refsect2">
312
+ <a name="ClutterDeformEffect--back-material"></a><h3>The <code class="literal">"back-material"</code> property</h3>
313
+ <pre class="programlisting"> "back-material" <span class="type">CoglHandle</span>* : Read / Write</pre>
314
+ <p>
315
+ A material to be used when painting the back of the actor
316
+ to which this effect has been applied
317
+ </p>
318
+ <p>
319
+ By default, no material will be used
320
+ </p>
321
+ <p class="since">Since 1.4</p>
322
+ </div>
323
+ <hr>
324
+ <div class="refsect2">
325
+ <a name="ClutterDeformEffect--x-tiles"></a><h3>The <code class="literal">"x-tiles"</code> property</h3>
326
+ <pre class="programlisting"> "x-tiles" <span class="type">guint</span> : Read / Write</pre>
327
+ <p>
328
+ The number of horizontal tiles. The bigger the number, the
329
+ smaller the tiles
330
+ </p>
331
+ <p>Allowed values: &gt;= 1</p>
332
+ <p>Default value: 32</p>
333
+ <p class="since">Since 1.4</p>
334
+ </div>
335
+ <hr>
336
+ <div class="refsect2">
337
+ <a name="ClutterDeformEffect--y-tiles"></a><h3>The <code class="literal">"y-tiles"</code> property</h3>
338
+ <pre class="programlisting"> "y-tiles" <span class="type">guint</span> : Read / Write</pre>
339
+ <p>
340
+ The number of vertical tiles. The bigger the number, the
341
+ smaller the tiles
342
+ </p>
343
+ <p>Allowed values: &gt;= 1</p>
344
+ <p>Default value: 32</p>
345
+ <p class="since">Since 1.4</p>
346
+ </div>
347
+ </div>
348
+ </div>
349
+ <div class="footer">
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+ <hr>
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+ Generated by GTK-Doc V1.18.1</div>
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+ </body>
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+ </html>