clutter 2.0.0-x86-mingw32
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- data/Rakefile +129 -0
- data/lib/clutter.rb +145 -0
- data/lib/clutter/actor-iter.rb +33 -0
- data/lib/clutter/actor.rb +34 -0
- data/lib/clutter/animatable.rb +26 -0
- data/lib/clutter/cairo.rb +24 -0
- data/lib/clutter/color.rb +55 -0
- data/lib/clutter/event.rb +21 -0
- data/lib/clutter/point.rb +25 -0
- data/lib/clutter/text.rb +23 -0
- data/lib/clutter/threads.rb +38 -0
- data/sample/basic-actor.rb +125 -0
- data/sample/bin-layout.rb +215 -0
- data/sample/box-layout.rb +196 -0
- data/sample/canvas.rb +117 -0
- data/sample/constraints.rb +81 -0
- data/sample/drag-action.rb +177 -0
- data/sample/drop-action.rb +198 -0
- data/sample/easing-modes.rb +145 -0
- data/sample/flow-layout.rb +121 -0
- data/sample/grid-layout.rb +239 -0
- data/sample/image-content.rb +88 -0
- data/sample/pan-action.rb +100 -0
- data/sample/redhand.png +0 -0
- data/sample/rounded-rectangle.rb +90 -0
- data/sample/scroll-actor.rb +105 -0
- data/test/clutter-test-utils.rb +21 -0
- data/test/run-test.rb +50 -0
- data/vendor/local/bin/libclutter-1.0-0.dll +0 -0
- data/vendor/local/bin/libcogl-12.dll +0 -0
- data/vendor/local/bin/libcogl-pango-12.dll +0 -0
- data/vendor/local/bin/libglut-0.dll +0 -0
- data/vendor/local/bin/libjson-glib-1.0-0.dll +0 -0
- data/vendor/local/include/GL/freeglut.h +22 -0
- data/vendor/local/include/GL/freeglut_ext.h +239 -0
- data/vendor/local/include/GL/freeglut_std.h +636 -0
- data/vendor/local/include/GL/glut.h +21 -0
- data/vendor/local/include/clutter-1.0/cally/cally-actor.h +155 -0
- data/vendor/local/include/clutter-1.0/cally/cally-clone.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-factory.h +117 -0
- data/vendor/local/include/clutter-1.0/cally/cally-group.h +85 -0
- data/vendor/local/include/clutter-1.0/cally/cally-main.h +39 -0
- data/vendor/local/include/clutter-1.0/cally/cally-rectangle.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-root.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-stage.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-text.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-texture.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-util.h +80 -0
- data/vendor/local/include/clutter-1.0/cally/cally.h +40 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-action.h +103 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-actor-meta.h +113 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-actor.h +735 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-align-constraint.h +69 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-animatable.h +116 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-backend.h +74 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-bin-layout.h +84 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-bind-constraint.h +69 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-binding-pool.h +122 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-blur-effect.h +57 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-box-layout.h +159 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-brightness-contrast-effect.h +80 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-cairo.h +59 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-canvas.h +100 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-child-meta.h +120 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-click-action.h +114 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-clone.h +90 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-cogl-compat.h +52 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-color-static.h +79 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-color.h +175 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-colorize-effect.h +63 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-config.h +19 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-constraint.h +108 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-container.h +184 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-content.h +103 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-deform-effect.h +111 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-deprecated.h +43 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-desaturate-effect.h +61 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-device-manager.h +104 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-drag-action.h +142 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-drop-action.h +113 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-effect.h +120 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-enum-types.h +183 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-enums.h +1362 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-event.h +509 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-feature.h +40 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-fixed-layout.h +80 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-flow-layout.h +110 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-gesture-action.h +154 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-grid-layout.h +161 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-group.h +95 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-image.h +141 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-input-device.h +118 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-interval.h +141 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-keyframe-transition.h +120 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-keysyms.h +2304 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-layout-manager.h +215 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-layout-meta.h +101 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-list-model.h +88 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-macros.h +279 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-main.h +148 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-marshal.h +273 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-model.h +381 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-offscreen-effect.h +112 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-page-turn-effect.h +72 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-paint-node.h +102 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-paint-nodes.h +150 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-pan-action.h +147 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-path-constraint.h +66 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-path.h +155 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-property-transition.h +91 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-rotate-action.h +100 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-script.h +204 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-scriptable.h +107 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-scroll-actor.h +97 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-settings.h +25 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-shader-effect.h +114 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-shader-types.h +95 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-snap-constraint.h +73 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-stage-manager.h +81 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-stage.h +215 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-swipe-action.h +107 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-table-layout.h +157 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-tap-action.h +102 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-text-buffer.h +172 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-text.h +237 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-texture.h +128 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-timeline.h +201 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-transition-group.h +91 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-transition.h +132 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-types.h +715 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-units.h +166 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-version.h +302 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-zoom-action.h +114 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter.h +118 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-actor.h +161 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-alpha.h +144 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animatable.h +47 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animation.h +206 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animator.h +186 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-backend.h +64 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-depth.h +101 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-ellipse.h +159 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-opacity.h +115 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-path.h +135 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-rotate.h +119 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-scale.h +107 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour.h +170 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-bin-layout.h +56 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-box.h +143 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-cairo-texture.h +139 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-container.h +93 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-fixed.h +97 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-frame-source.h +49 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-group.h +62 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-input-device.h +41 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-keysyms.h +2306 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-main.h +96 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-media.h +121 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-rectangle.h +117 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-score.h +144 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-shader.h +182 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage-manager.h +42 -0
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- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeline.h +41 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeout-pool.h +69 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-util.h +40 -0
- data/vendor/local/include/clutter-1.0/clutter/win32/clutter-win32.h +58 -0
- data/vendor/local/include/cogl/cogl-pango/cogl-pango.h +245 -0
- data/vendor/local/include/cogl/cogl/cogl-attribute-buffer.h +131 -0
- data/vendor/local/include/cogl/cogl/cogl-attribute.h +532 -0
- data/vendor/local/include/cogl/cogl/cogl-bitmap.h +314 -0
- data/vendor/local/include/cogl/cogl/cogl-buffer.h +309 -0
- data/vendor/local/include/cogl/cogl/cogl-clip-state.h +50 -0
- data/vendor/local/include/cogl/cogl/cogl-clutter.h +47 -0
- data/vendor/local/include/cogl/cogl/cogl-color.h +543 -0
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- data/vendor/local/include/cogl/cogl/cogl-depth-state.h +264 -0
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- data/vendor/local/include/cogl/cogl/cogl-euler.h +251 -0
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- metadata +747 -0
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/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2010 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see
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* <http://www.gnu.org/licenses/>.
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*
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* Authors:
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* Robert Bragg <robert@linux.intel.com>
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*
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*/
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#if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
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#error "Only <cogl/cogl.h> can be included directly."
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#endif
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#ifndef __COGL_DISPLAY_H__
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#define __COGL_DISPLAY_H__
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#include <cogl/cogl-renderer.h>
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#include <cogl/cogl-onscreen-template.h>
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COGL_BEGIN_DECLS
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#ifdef COGL_HAS_EGL_PLATFORM_GDL_SUPPORT
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#include <libgdl.h>
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#endif
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/**
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* SECTION:cogl-display
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* @short_description: Common aspects of a display pipeline
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*
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* The basic intention for this object is to let the application
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* configure common display preferences before creating a context, and
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* there are a few different aspects to this...
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*
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* Firstly there are options directly relating to the physical display
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* pipeline that is currently being used including the digital to
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* analogue conversion hardware and the screens the user sees.
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*
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* Another aspect is that display options may constrain or affect how
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* onscreen framebuffers should later be configured. The original
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* rationale for the display object in fact was to let us handle GLX
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* and EGLs requirements that framebuffers must be "compatible" with
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* the config associated with the current context meaning we have to
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* force the user to describe how they would like to create their
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* onscreen windows before we can choose a suitable fbconfig and
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* create a GLContext.
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*/
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typedef struct _CoglDisplay CoglDisplay;
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#define COGL_DISPLAY(OBJECT) ((CoglDisplay *)OBJECT)
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/**
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* cogl_display_new:
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* @renderer: A #CoglRenderer
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* @onscreen_template: A #CoglOnscreenTemplate
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*
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* Explicitly allocates a new #CoglDisplay object to encapsulate the
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* common state of the display pipeline that applies to the whole
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* application.
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*
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* <note>Many applications don't need to explicitly use
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* cogl_display_new() and can just jump straight to cogl_context_new()
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* and pass a %NULL display argument so Cogl will automatically
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* connect and setup a renderer and display.</note>
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*
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* A @display can only be made for a specific choice of renderer which
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* is why this takes the @renderer argument.
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*
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* A common use for explicitly allocating a display object is to
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* define a template for allocating onscreen framebuffers which is
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* what the @onscreen_template argument is for.
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*
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* When a display is first allocated via cogl_display_new() it is in a
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* mutable configuration mode. It's designed this way so we can
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* extend the apis available for configuring a display without
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* requiring huge numbers of constructor arguments.
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*
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* When you have finished configuring a display object you can
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* optionally call cogl_display_setup() to explicitly apply the
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* configuration and check for errors. Alternaitvely you can pass the
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* display to cogl_context_new() and Cogl will implicitly apply your
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* configuration but if there are errors then the application will
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* abort with a message. For simple applications with no fallback
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* options then relying on the implicit setup can be fine.
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*
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* Return value: A newly allocated #CoglDisplay object in a mutable
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* configuration mode.
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* Since: 1.10
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* Stability: unstable
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*/
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CoglDisplay *
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cogl_display_new (CoglRenderer *renderer,
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CoglOnscreenTemplate *onscreen_template);
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/**
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* cogl_display_get_renderer:
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* @display: a #CoglDisplay
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*
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* Queries the #CoglRenderer associated with the given @display.
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*
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* Since: 1.10
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* Stability: unstable
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*/
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CoglRenderer *
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cogl_display_get_renderer (CoglDisplay *display);
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/**
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* cogl_display_setup:
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* @display: a #CoglDisplay
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* @error: return location for a #CoglError
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*
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* Explicitly sets up the given @display object. Use of this api is
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* optional since Cogl will internally setup the display if not done
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* explicitly.
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*
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* When a display is first allocated via cogl_display_new() it is in a
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* mutable configuration mode. This allows us to extend the apis
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* available for configuring a display without requiring huge numbers
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* of constructor arguments.
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*
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* Its possible to request a configuration that might not be
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* supportable on the current system and so this api provides a means
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* to apply the configuration explicitly but if it fails then an
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* exception will be returned so you can handle the error gracefully
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* and perhaps fall back to an alternative configuration.
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*
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* If you instead rely on Cogl implicitly calling cogl_display_setup()
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* for you then if there is an error with the configuration you won't
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* get an opportunity to handle that and the application may abort
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* with a message. For simple applications that don't have any
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* fallback options this behaviour may be fine.
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*
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* Return value: Returns %TRUE if there was no error, else it returns
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* %FALSE and returns an exception via @error.
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* Since: 1.10
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* Stability: unstable
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*/
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CoglBool
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cogl_display_setup (CoglDisplay *display,
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CoglError **error);
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#ifdef COGL_HAS_EGL_PLATFORM_GDL_SUPPORT
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/**
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* cogl_gdl_display_set_plane:
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* @display: a #CoglDisplay
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* @plane: the GDL plane id
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*
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* Request that Cogl output to a specific GDL overlay @plane.
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*
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* Since: 1.10
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* Stability: unstable
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*/
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void
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cogl_gdl_display_set_plane (CoglDisplay *display,
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gdl_plane_id_t plane);
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#endif
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/**
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* cogl_is_display:
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* @object: A #CoglObject pointer
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*
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* Gets whether the given object references a #CoglDisplay.
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*
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* Return value: %TRUE if the object references a #CoglDisplay
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* and %FALSE otherwise.
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* Since: 1.10
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* Stability: unstable
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*/
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CoglBool
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cogl_is_display (void *object);
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COGL_END_DECLS
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#endif /* __COGL_DISPLAY_H__ */
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/* Generated data (by glib-mkenums) */
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#ifndef __COGL_ENUM_TYPES_H__
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#define __COGL_ENUM_TYPES_H__
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#include <glib-object.h>
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G_BEGIN_DECLS
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/* enumerations from "./cogl-bitmap.h" */
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GType cogl_bitmap_error_get_type (void) G_GNUC_CONST;
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#define COGL_TYPE_BITMAP_ERROR (cogl_bitmap_error_get_type())
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/* enumerations from "./cogl-material-compat.h" */
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GType cogl_material_filter_get_type (void) G_GNUC_CONST;
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#define COGL_TYPE_MATERIAL_FILTER (cogl_material_filter_get_type())
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GType cogl_material_wrap_mode_get_type (void) G_GNUC_CONST;
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20
|
+
#define COGL_TYPE_MATERIAL_WRAP_MODE (cogl_material_wrap_mode_get_type())
|
21
|
+
|
22
|
+
GType cogl_material_alpha_func_get_type (void) G_GNUC_CONST;
|
23
|
+
#define COGL_TYPE_MATERIAL_ALPHA_FUNC (cogl_material_alpha_func_get_type())
|
24
|
+
|
25
|
+
GType cogl_material_layer_type_get_type (void) G_GNUC_CONST;
|
26
|
+
#define COGL_TYPE_MATERIAL_LAYER_TYPE (cogl_material_layer_type_get_type())
|
27
|
+
|
28
|
+
/* enumerations from "./cogl-path.h" */
|
29
|
+
GType cogl_path_fill_rule_get_type (void) G_GNUC_CONST;
|
30
|
+
#define COGL_TYPE_PATH_FILL_RULE (cogl_path_fill_rule_get_type())
|
31
|
+
|
32
|
+
/* enumerations from "./cogl-shader.h" */
|
33
|
+
GType cogl_shader_type_get_type (void) G_GNUC_CONST;
|
34
|
+
#define COGL_TYPE_SHADER_TYPE (cogl_shader_type_get_type())
|
35
|
+
|
36
|
+
/* enumerations from "./cogl-texture.h" */
|
37
|
+
GType cogl_texture_error_get_type (void) G_GNUC_CONST;
|
38
|
+
#define COGL_TYPE_TEXTURE_ERROR (cogl_texture_error_get_type())
|
39
|
+
|
40
|
+
GType cogl_texture_type_get_type (void) G_GNUC_CONST;
|
41
|
+
#define COGL_TYPE_TEXTURE_TYPE (cogl_texture_type_get_type())
|
42
|
+
|
43
|
+
/* enumerations from "./cogl-types.h" */
|
44
|
+
GType cogl_pixel_format_get_type (void) G_GNUC_CONST;
|
45
|
+
#define COGL_TYPE_PIXEL_FORMAT (cogl_pixel_format_get_type())
|
46
|
+
|
47
|
+
GType cogl_feature_flags_get_type (void) G_GNUC_CONST;
|
48
|
+
#define COGL_TYPE_FEATURE_FLAGS (cogl_feature_flags_get_type())
|
49
|
+
|
50
|
+
GType cogl_buffer_target_get_type (void) G_GNUC_CONST;
|
51
|
+
#define COGL_TYPE_BUFFER_TARGET (cogl_buffer_target_get_type())
|
52
|
+
|
53
|
+
GType cogl_texture_flags_get_type (void) G_GNUC_CONST;
|
54
|
+
#define COGL_TYPE_TEXTURE_FLAGS (cogl_texture_flags_get_type())
|
55
|
+
|
56
|
+
GType cogl_fog_mode_get_type (void) G_GNUC_CONST;
|
57
|
+
#define COGL_TYPE_FOG_MODE (cogl_fog_mode_get_type())
|
58
|
+
|
59
|
+
GType cogl_blend_string_error_get_type (void) G_GNUC_CONST;
|
60
|
+
#define COGL_TYPE_BLEND_STRING_ERROR (cogl_blend_string_error_get_type())
|
61
|
+
|
62
|
+
GType cogl_system_error_get_type (void) G_GNUC_CONST;
|
63
|
+
#define COGL_TYPE_SYSTEM_ERROR (cogl_system_error_get_type())
|
64
|
+
|
65
|
+
GType cogl_attribute_type_get_type (void) G_GNUC_CONST;
|
66
|
+
#define COGL_TYPE_ATTRIBUTE_TYPE (cogl_attribute_type_get_type())
|
67
|
+
|
68
|
+
GType cogl_indices_type_get_type (void) G_GNUC_CONST;
|
69
|
+
#define COGL_TYPE_INDICES_TYPE (cogl_indices_type_get_type())
|
70
|
+
|
71
|
+
GType cogl_vertices_mode_get_type (void) G_GNUC_CONST;
|
72
|
+
#define COGL_TYPE_VERTICES_MODE (cogl_vertices_mode_get_type())
|
73
|
+
|
74
|
+
GType cogl_depth_test_function_get_type (void) G_GNUC_CONST;
|
75
|
+
#define COGL_TYPE_DEPTH_TEST_FUNCTION (cogl_depth_test_function_get_type())
|
76
|
+
|
77
|
+
GType cogl_renderer_error_get_type (void) G_GNUC_CONST;
|
78
|
+
#define COGL_TYPE_RENDERER_ERROR (cogl_renderer_error_get_type())
|
79
|
+
|
80
|
+
GType cogl_winsys_feature_get_type (void) G_GNUC_CONST;
|
81
|
+
#define COGL_TYPE_WINSYS_FEATURE (cogl_winsys_feature_get_type())
|
82
|
+
|
83
|
+
GType cogl_color_mask_get_type (void) G_GNUC_CONST;
|
84
|
+
#define COGL_TYPE_COLOR_MASK (cogl_color_mask_get_type())
|
85
|
+
|
86
|
+
GType cogl_winding_get_type (void) G_GNUC_CONST;
|
87
|
+
#define COGL_TYPE_WINDING (cogl_winding_get_type())
|
88
|
+
|
89
|
+
GType cogl_buffer_bit_get_type (void) G_GNUC_CONST;
|
90
|
+
#define COGL_TYPE_BUFFER_BIT (cogl_buffer_bit_get_type())
|
91
|
+
|
92
|
+
GType cogl_read_pixels_flags_get_type (void) G_GNUC_CONST;
|
93
|
+
#define COGL_TYPE_READ_PIXELS_FLAGS (cogl_read_pixels_flags_get_type())
|
94
|
+
|
95
|
+
G_END_DECLS
|
96
|
+
|
97
|
+
#endif /* __COGL_ENUM_TYPES_H__ */
|
98
|
+
|
99
|
+
/* Generated data ends here */
|
100
|
+
|
@@ -0,0 +1,176 @@
|
|
1
|
+
/*
|
2
|
+
* Cogl
|
3
|
+
*
|
4
|
+
* An object oriented GL/GLES Abstraction/Utility Layer
|
5
|
+
*
|
6
|
+
* Copyright (C) 2012 Intel Corporation.
|
7
|
+
*
|
8
|
+
* This library is free software; you can redistribute it and/or
|
9
|
+
* modify it under the terms of the GNU Lesser General Public
|
10
|
+
* License as published by the Free Software Foundation; either
|
11
|
+
* version 2 of the License, or (at your option) any later version.
|
12
|
+
*
|
13
|
+
* This library is distributed in the hope that it will be useful,
|
14
|
+
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
15
|
+
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
16
|
+
* Lesser General Public License for more details.
|
17
|
+
*
|
18
|
+
* You should have received a copy of the GNU Lesser General Public
|
19
|
+
* License along with this library; if not, write to the
|
20
|
+
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
21
|
+
* Boston, MA 02111-1307, USA.
|
22
|
+
*/
|
23
|
+
|
24
|
+
#if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
|
25
|
+
#error "Only <cogl/cogl.h> can be included directly."
|
26
|
+
#endif
|
27
|
+
|
28
|
+
#ifndef __COGL_ERROR_H__
|
29
|
+
#define __COGL_ERROR_H__
|
30
|
+
|
31
|
+
#include "cogl-types.h"
|
32
|
+
|
33
|
+
/**
|
34
|
+
* SECTION:cogl-error
|
35
|
+
* @short_description: A way for Cogl to throw exceptions
|
36
|
+
*
|
37
|
+
* As a general rule Cogl shields non-recoverable errors from
|
38
|
+
* developers, such as most heap allocation failures (unless for
|
39
|
+
* exceptionally large resources which we might reasonably expect to
|
40
|
+
* fail) and this reduces the burden on developers.
|
41
|
+
*
|
42
|
+
* There are some Cogl apis though that can fail for exceptional
|
43
|
+
* reasons that can also potentially be recovered from at runtime
|
44
|
+
* and for these apis we use a standard convention for reporting
|
45
|
+
* runtime recoverable errors.
|
46
|
+
*
|
47
|
+
* As an example if we look at the cogl_context_new() api which
|
48
|
+
* takes an error argument:
|
49
|
+
* |[
|
50
|
+
* CoglContext *
|
51
|
+
* cogl_context_new (CoglDisplay *display, CoglError **error);
|
52
|
+
* ]|
|
53
|
+
*
|
54
|
+
* A caller interested in catching any runtime error when creating a
|
55
|
+
* new #CoglContext would pass the address of a #CoglError pointer
|
56
|
+
* that has first been initialized to %NULL as follows:
|
57
|
+
*
|
58
|
+
* |[
|
59
|
+
* CoglError *error = NULL;
|
60
|
+
* CoglContext *context;
|
61
|
+
*
|
62
|
+
* context = cogl_context_new (NULL, &error);
|
63
|
+
* ]|
|
64
|
+
*
|
65
|
+
* The return status should usually be enough to determine if there
|
66
|
+
* was an error set (in this example we can check if context == %NULL)
|
67
|
+
* but if it's not possible to tell from the function's return status
|
68
|
+
* you can instead look directly at the error pointer which you
|
69
|
+
* initialized to %NULL. In this example we now check the error,
|
70
|
+
* report any error to the user, free the error and then simply
|
71
|
+
* abort without attempting to recover.
|
72
|
+
*
|
73
|
+
* |[
|
74
|
+
* if (context == NULL)
|
75
|
+
* {
|
76
|
+
* fprintf (stderr, "Failed to create a Cogl context: %s\n",
|
77
|
+
* error->message);
|
78
|
+
* cogl_error_free (error);
|
79
|
+
* abort ();
|
80
|
+
* }
|
81
|
+
* ]|
|
82
|
+
*
|
83
|
+
* All Cogl APIs that accept an error argument can also be passed a
|
84
|
+
* %NULL pointer. In this case if an exceptional error condition is hit
|
85
|
+
* then Cogl will simply log the error message and abort the
|
86
|
+
* application. This can be compared to language execeptions where the
|
87
|
+
* developer has not attempted to catch the exception. This means the
|
88
|
+
* above example is essentially redundant because it's what Cogl would
|
89
|
+
* have done automatically and so, similarly, if your application has
|
90
|
+
* no way to recover from a particular error you might just as well
|
91
|
+
* pass a %NULL #CoglError pointer to save a bit of typing.
|
92
|
+
*
|
93
|
+
* <note>If you are used to using the GLib API you will probably
|
94
|
+
* recognize that #CoglError is just like a #GError. In fact if Cogl
|
95
|
+
* has been built with --enable-glib then it is safe to cast a
|
96
|
+
* #CoglError to a #GError.</note>
|
97
|
+
*
|
98
|
+
* <note>An important detail to be aware of if you are used to using
|
99
|
+
* GLib's GError API is that Cogl deviates from the GLib GError
|
100
|
+
* conventions in one noteable way which is that a %NULL error pointer
|
101
|
+
* does not mean you want to ignore the details of an error, it means
|
102
|
+
* you are not trying to catch any exceptional errors the function might
|
103
|
+
* throw which will result in the program aborting with a log message
|
104
|
+
* if an error is thrown.</note>
|
105
|
+
*/
|
106
|
+
|
107
|
+
#ifdef COGL_HAS_GLIB_SUPPORT
|
108
|
+
#define CoglError GError
|
109
|
+
#else
|
110
|
+
/**
|
111
|
+
* CoglError:
|
112
|
+
* @domain: A high-level domain identifier for the error
|
113
|
+
* @code: A specific error code within a specified domain
|
114
|
+
* @message: A human readable error message
|
115
|
+
*/
|
116
|
+
typedef struct _CoglError {
|
117
|
+
uint32_t domain;
|
118
|
+
int code;
|
119
|
+
char *message;
|
120
|
+
} CoglError;
|
121
|
+
#endif /* COGL_HAS_GLIB_SUPPORT */
|
122
|
+
|
123
|
+
/**
|
124
|
+
* cogl_error_free:
|
125
|
+
* @error: A #CoglError thrown by the Cogl api
|
126
|
+
*
|
127
|
+
* Frees a #CoglError and associated resources.
|
128
|
+
*/
|
129
|
+
void
|
130
|
+
cogl_error_free (CoglError *error);
|
131
|
+
|
132
|
+
/**
|
133
|
+
* cogl_error_copy:
|
134
|
+
* @error: A #CoglError thrown by the Cogl api
|
135
|
+
*
|
136
|
+
* Makes a copy of @error which can later be freed using
|
137
|
+
* cogl_error_free().
|
138
|
+
*
|
139
|
+
* Return value: A newly allocated #CoglError initialized to match the
|
140
|
+
* contents of @error.
|
141
|
+
*/
|
142
|
+
CoglError *
|
143
|
+
cogl_error_copy (CoglError *error);
|
144
|
+
|
145
|
+
/**
|
146
|
+
* cogl_error_matches:
|
147
|
+
* @error: A #CoglError thrown by the Cogl api or %NULL
|
148
|
+
* @domain: The error domain
|
149
|
+
* @code: The error code
|
150
|
+
*
|
151
|
+
* Returns %TRUE if error matches @domain and @code, %FALSE otherwise.
|
152
|
+
* In particular, when error is %NULL, FALSE will be returned.
|
153
|
+
*
|
154
|
+
* Return value: whether the @error corresponds to the given @domain
|
155
|
+
* and @code.
|
156
|
+
*/
|
157
|
+
CoglBool
|
158
|
+
cogl_error_matches (CoglError *error,
|
159
|
+
uint32_t domain,
|
160
|
+
int code);
|
161
|
+
|
162
|
+
/**
|
163
|
+
* COGL_GLIB_ERROR:
|
164
|
+
* @COGL_ERROR: A #CoglError thrown by the Cogl api or %NULL
|
165
|
+
*
|
166
|
+
* Simply casts a #CoglError to a #CoglError
|
167
|
+
*
|
168
|
+
* If Cogl is built with GLib support then it can safely be assumed
|
169
|
+
* that a CoglError is a GError and can be used directly with the
|
170
|
+
* GError api.
|
171
|
+
*/
|
172
|
+
#ifdef COGL_HAS_GLIB_SUPPORT
|
173
|
+
#define COGL_GLIB_ERROR(COGL_ERROR) ((CoglError *)COGL_ERROR)
|
174
|
+
#endif
|
175
|
+
|
176
|
+
#endif /* __COGL_ERROR_H__ */
|