clutter 2.0.0-x86-mingw32
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- data/Rakefile +129 -0
- data/lib/clutter.rb +145 -0
- data/lib/clutter/actor-iter.rb +33 -0
- data/lib/clutter/actor.rb +34 -0
- data/lib/clutter/animatable.rb +26 -0
- data/lib/clutter/cairo.rb +24 -0
- data/lib/clutter/color.rb +55 -0
- data/lib/clutter/event.rb +21 -0
- data/lib/clutter/point.rb +25 -0
- data/lib/clutter/text.rb +23 -0
- data/lib/clutter/threads.rb +38 -0
- data/sample/basic-actor.rb +125 -0
- data/sample/bin-layout.rb +215 -0
- data/sample/box-layout.rb +196 -0
- data/sample/canvas.rb +117 -0
- data/sample/constraints.rb +81 -0
- data/sample/drag-action.rb +177 -0
- data/sample/drop-action.rb +198 -0
- data/sample/easing-modes.rb +145 -0
- data/sample/flow-layout.rb +121 -0
- data/sample/grid-layout.rb +239 -0
- data/sample/image-content.rb +88 -0
- data/sample/pan-action.rb +100 -0
- data/sample/redhand.png +0 -0
- data/sample/rounded-rectangle.rb +90 -0
- data/sample/scroll-actor.rb +105 -0
- data/test/clutter-test-utils.rb +21 -0
- data/test/run-test.rb +50 -0
- data/vendor/local/bin/libclutter-1.0-0.dll +0 -0
- data/vendor/local/bin/libcogl-12.dll +0 -0
- data/vendor/local/bin/libcogl-pango-12.dll +0 -0
- data/vendor/local/bin/libglut-0.dll +0 -0
- data/vendor/local/bin/libjson-glib-1.0-0.dll +0 -0
- data/vendor/local/include/GL/freeglut.h +22 -0
- data/vendor/local/include/GL/freeglut_ext.h +239 -0
- data/vendor/local/include/GL/freeglut_std.h +636 -0
- data/vendor/local/include/GL/glut.h +21 -0
- data/vendor/local/include/clutter-1.0/cally/cally-actor.h +155 -0
- data/vendor/local/include/clutter-1.0/cally/cally-clone.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-factory.h +117 -0
- data/vendor/local/include/clutter-1.0/cally/cally-group.h +85 -0
- data/vendor/local/include/clutter-1.0/cally/cally-main.h +39 -0
- data/vendor/local/include/clutter-1.0/cally/cally-rectangle.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-root.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-stage.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-text.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-texture.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-util.h +80 -0
- data/vendor/local/include/clutter-1.0/cally/cally.h +40 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-action.h +103 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-actor-meta.h +113 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-actor.h +735 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-align-constraint.h +69 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-animatable.h +116 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-backend.h +74 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-bin-layout.h +84 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-bind-constraint.h +69 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-binding-pool.h +122 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-blur-effect.h +57 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-box-layout.h +159 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-brightness-contrast-effect.h +80 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-cairo.h +59 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-canvas.h +100 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-child-meta.h +120 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-click-action.h +114 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-clone.h +90 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-cogl-compat.h +52 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-color-static.h +79 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-color.h +175 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-colorize-effect.h +63 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-config.h +19 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-constraint.h +108 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-container.h +184 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-content.h +103 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-deform-effect.h +111 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-deprecated.h +43 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-desaturate-effect.h +61 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-device-manager.h +104 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-drag-action.h +142 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-drop-action.h +113 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-effect.h +120 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-enum-types.h +183 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-enums.h +1362 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-event.h +509 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-feature.h +40 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-fixed-layout.h +80 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-flow-layout.h +110 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-gesture-action.h +154 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-grid-layout.h +161 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-group.h +95 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-image.h +141 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-input-device.h +118 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-interval.h +141 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-keyframe-transition.h +120 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-keysyms.h +2304 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-layout-manager.h +215 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-layout-meta.h +101 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-list-model.h +88 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-macros.h +279 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-main.h +148 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-marshal.h +273 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-model.h +381 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-offscreen-effect.h +112 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-page-turn-effect.h +72 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-paint-node.h +102 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-paint-nodes.h +150 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-pan-action.h +147 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-path-constraint.h +66 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-path.h +155 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-property-transition.h +91 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-rotate-action.h +100 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-script.h +204 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-scriptable.h +107 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-scroll-actor.h +97 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-settings.h +25 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-shader-effect.h +114 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-shader-types.h +95 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-snap-constraint.h +73 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-stage-manager.h +81 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-stage.h +215 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-swipe-action.h +107 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-table-layout.h +157 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-tap-action.h +102 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-text-buffer.h +172 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-text.h +237 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-texture.h +128 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-timeline.h +201 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-transition-group.h +91 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-transition.h +132 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-types.h +715 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-units.h +166 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-version.h +302 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-zoom-action.h +114 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter.h +118 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-actor.h +161 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-alpha.h +144 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animatable.h +47 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animation.h +206 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animator.h +186 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-backend.h +64 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-depth.h +101 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-ellipse.h +159 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-opacity.h +115 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-path.h +135 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-rotate.h +119 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-scale.h +107 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour.h +170 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-bin-layout.h +56 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-box.h +143 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-cairo-texture.h +139 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-container.h +93 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-fixed.h +97 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-frame-source.h +49 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-group.h +62 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-input-device.h +41 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-keysyms.h +2306 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-main.h +96 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-media.h +121 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-rectangle.h +117 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-score.h +144 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-shader.h +182 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage-manager.h +42 -0
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- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeline.h +41 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeout-pool.h +69 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-util.h +40 -0
- data/vendor/local/include/clutter-1.0/clutter/win32/clutter-win32.h +58 -0
- data/vendor/local/include/cogl/cogl-pango/cogl-pango.h +245 -0
- data/vendor/local/include/cogl/cogl/cogl-attribute-buffer.h +131 -0
- data/vendor/local/include/cogl/cogl/cogl-attribute.h +532 -0
- data/vendor/local/include/cogl/cogl/cogl-bitmap.h +314 -0
- data/vendor/local/include/cogl/cogl/cogl-buffer.h +309 -0
- data/vendor/local/include/cogl/cogl/cogl-clip-state.h +50 -0
- data/vendor/local/include/cogl/cogl/cogl-clutter.h +47 -0
- data/vendor/local/include/cogl/cogl/cogl-color.h +543 -0
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- data/vendor/local/include/cogl/cogl/cogl-depth-state.h +264 -0
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- data/vendor/local/include/cogl/cogl/cogl-euler.h +251 -0
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- data/vendor/local/share/locale/fr/LC_MESSAGES/cogl.mo +0 -0
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- data/vendor/local/share/locale/pl/LC_MESSAGES/cogl.mo +0 -0
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- data/vendor/local/share/locale/ps/LC_MESSAGES/clutter-1.0.mo +0 -0
- data/vendor/local/share/locale/pt/LC_MESSAGES/clutter-1.0.mo +0 -0
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- data/vendor/local/share/locale/ro/LC_MESSAGES/clutter-1.0.mo +0 -0
- data/vendor/local/share/locale/ru/LC_MESSAGES/clutter-1.0.mo +0 -0
- data/vendor/local/share/locale/ru/LC_MESSAGES/cogl.mo +0 -0
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- data/vendor/local/share/locale/zh_CN/LC_MESSAGES/clutter-1.0.mo +0 -0
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- data/vendor/local/share/locale/zh_HK/LC_MESSAGES/cogl.mo +0 -0
- data/vendor/local/share/locale/zh_TW/LC_MESSAGES/clutter-1.0.mo +0 -0
- data/vendor/local/share/locale/zh_TW/LC_MESSAGES/cogl.mo +0 -0
- metadata +747 -0
@@ -0,0 +1,474 @@
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#ifndef __COGL_GLES2_TYPES_H_
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#define __COGL_GLES2_TYPES_H_
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/* $Revision: 16803 $ on $Date:: 2012-02-02 09:49:18 -0800 #$ */
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#include <stdint.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*
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* This document is licensed under the SGI Free Software B License Version
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* 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
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*/
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/*-------------------------------------------------------------------------
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* Data type definitions
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*-----------------------------------------------------------------------*/
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typedef void GLvoid;
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typedef char GLchar;
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typedef unsigned int GLenum;
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typedef unsigned char GLboolean;
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typedef unsigned int GLbitfield;
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typedef int8_t GLbyte;
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typedef short GLshort;
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typedef int GLint;
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typedef int GLsizei;
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typedef uint8_t GLubyte;
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typedef unsigned short GLushort;
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typedef unsigned int GLuint;
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typedef float GLfloat;
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typedef float GLclampf;
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typedef int32_t GLfixed;
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/* GL types for handling large vertex buffer objects */
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typedef signed long int GLintptr;
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typedef long GLsizeiptr;
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/* OpenGL ES core versions */
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#define GL_ES_VERSION_2_0 1
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/* ClearBufferMask */
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#define GL_DEPTH_BUFFER_BIT 0x00000100
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#define GL_STENCIL_BUFFER_BIT 0x00000400
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#define GL_COLOR_BUFFER_BIT 0x00004000
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/* Boolean */
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#define GL_FALSE 0
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#define GL_TRUE 1
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/* BeginMode */
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#define GL_POINTS 0x0000
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#define GL_LINES 0x0001
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#define GL_LINE_LOOP 0x0002
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#define GL_LINE_STRIP 0x0003
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#define GL_TRIANGLES 0x0004
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#define GL_TRIANGLE_STRIP 0x0005
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#define GL_TRIANGLE_FAN 0x0006
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/* AlphaFunction (not supported in ES20) */
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/* GL_NEVER */
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/* GL_LESS */
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/* GL_EQUAL */
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/* GL_LEQUAL */
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/* GL_GREATER */
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/* GL_NOTEQUAL */
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/* GL_GEQUAL */
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/* GL_ALWAYS */
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/* BlendingFactorDest */
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#define GL_ZERO 0
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#define GL_ONE 1
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#define GL_SRC_COLOR 0x0300
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#define GL_ONE_MINUS_SRC_COLOR 0x0301
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#define GL_SRC_ALPHA 0x0302
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#define GL_ONE_MINUS_SRC_ALPHA 0x0303
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#define GL_DST_ALPHA 0x0304
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#define GL_ONE_MINUS_DST_ALPHA 0x0305
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/* BlendingFactorSrc */
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/* GL_ZERO */
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/* GL_ONE */
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#define GL_DST_COLOR 0x0306
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#define GL_ONE_MINUS_DST_COLOR 0x0307
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#define GL_SRC_ALPHA_SATURATE 0x0308
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/* GL_SRC_ALPHA */
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/* GL_ONE_MINUS_SRC_ALPHA */
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/* GL_DST_ALPHA */
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/* GL_ONE_MINUS_DST_ALPHA */
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/* BlendEquationSeparate */
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#define GL_FUNC_ADD 0x8006
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#define GL_BLEND_EQUATION 0x8009
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#define GL_BLEND_EQUATION_RGB 0x8009 /* same as BLEND_EQUATION */
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#define GL_BLEND_EQUATION_ALPHA 0x883D
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/* BlendSubtract */
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#define GL_FUNC_SUBTRACT 0x800A
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#define GL_FUNC_REVERSE_SUBTRACT 0x800B
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/* Separate Blend Functions */
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#define GL_BLEND_DST_RGB 0x80C8
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#define GL_BLEND_SRC_RGB 0x80C9
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#define GL_BLEND_DST_ALPHA 0x80CA
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#define GL_BLEND_SRC_ALPHA 0x80CB
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#define GL_CONSTANT_COLOR 0x8001
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#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
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#define GL_CONSTANT_ALPHA 0x8003
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#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
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#define GL_BLEND_COLOR 0x8005
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/* Buffer Objects */
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#define GL_ARRAY_BUFFER 0x8892
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#define GL_ELEMENT_ARRAY_BUFFER 0x8893
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#define GL_ARRAY_BUFFER_BINDING 0x8894
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#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
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#define GL_STREAM_DRAW 0x88E0
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#define GL_STATIC_DRAW 0x88E4
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#define GL_DYNAMIC_DRAW 0x88E8
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#define GL_BUFFER_SIZE 0x8764
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#define GL_BUFFER_USAGE 0x8765
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#define GL_CURRENT_VERTEX_ATTRIB 0x8626
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/* CullFaceMode */
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#define GL_FRONT 0x0404
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#define GL_BACK 0x0405
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#define GL_FRONT_AND_BACK 0x0408
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/* DepthFunction */
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/* GL_NEVER */
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/* GL_LESS */
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/* GL_EQUAL */
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/* GL_LEQUAL */
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/* GL_GREATER */
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/* GL_NOTEQUAL */
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/* GL_GEQUAL */
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/* GL_ALWAYS */
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/* EnableCap */
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#define GL_TEXTURE_2D 0x0DE1
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#define GL_CULL_FACE 0x0B44
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#define GL_BLEND 0x0BE2
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#define GL_DITHER 0x0BD0
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#define GL_STENCIL_TEST 0x0B90
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#define GL_DEPTH_TEST 0x0B71
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#define GL_SCISSOR_TEST 0x0C11
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#define GL_POLYGON_OFFSET_FILL 0x8037
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#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
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#define GL_SAMPLE_COVERAGE 0x80A0
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/* ErrorCode */
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#define GL_NO_ERROR 0
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#define GL_INVALID_ENUM 0x0500
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#define GL_INVALID_VALUE 0x0501
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#define GL_INVALID_OPERATION 0x0502
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#define GL_OUT_OF_MEMORY 0x0505
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/* FrontFaceDirection */
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#define GL_CW 0x0900
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#define GL_CCW 0x0901
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/* GetPName */
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#define GL_LINE_WIDTH 0x0B21
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#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
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#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
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#define GL_CULL_FACE_MODE 0x0B45
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#define GL_FRONT_FACE 0x0B46
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#define GL_DEPTH_RANGE 0x0B70
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#define GL_DEPTH_WRITEMASK 0x0B72
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#define GL_DEPTH_CLEAR_VALUE 0x0B73
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#define GL_DEPTH_FUNC 0x0B74
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#define GL_STENCIL_CLEAR_VALUE 0x0B91
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#define GL_STENCIL_FUNC 0x0B92
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#define GL_STENCIL_FAIL 0x0B94
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#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
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#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
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#define GL_STENCIL_REF 0x0B97
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#define GL_STENCIL_VALUE_MASK 0x0B93
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#define GL_STENCIL_WRITEMASK 0x0B98
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#define GL_STENCIL_BACK_FUNC 0x8800
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#define GL_STENCIL_BACK_FAIL 0x8801
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#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
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#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
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#define GL_STENCIL_BACK_REF 0x8CA3
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#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
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#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
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#define GL_VIEWPORT 0x0BA2
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#define GL_SCISSOR_BOX 0x0C10
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/* GL_SCISSOR_TEST */
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#define GL_COLOR_CLEAR_VALUE 0x0C22
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#define GL_COLOR_WRITEMASK 0x0C23
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#define GL_UNPACK_ALIGNMENT 0x0CF5
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#define GL_PACK_ALIGNMENT 0x0D05
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#define GL_MAX_TEXTURE_SIZE 0x0D33
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#define GL_MAX_VIEWPORT_DIMS 0x0D3A
|
201
|
+
#define GL_SUBPIXEL_BITS 0x0D50
|
202
|
+
#define GL_RED_BITS 0x0D52
|
203
|
+
#define GL_GREEN_BITS 0x0D53
|
204
|
+
#define GL_BLUE_BITS 0x0D54
|
205
|
+
#define GL_ALPHA_BITS 0x0D55
|
206
|
+
#define GL_DEPTH_BITS 0x0D56
|
207
|
+
#define GL_STENCIL_BITS 0x0D57
|
208
|
+
#define GL_POLYGON_OFFSET_UNITS 0x2A00
|
209
|
+
/* GL_POLYGON_OFFSET_FILL */
|
210
|
+
#define GL_POLYGON_OFFSET_FACTOR 0x8038
|
211
|
+
#define GL_TEXTURE_BINDING_2D 0x8069
|
212
|
+
#define GL_SAMPLE_BUFFERS 0x80A8
|
213
|
+
#define GL_SAMPLES 0x80A9
|
214
|
+
#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
|
215
|
+
#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
|
216
|
+
|
217
|
+
/* GetTextureParameter */
|
218
|
+
/* GL_TEXTURE_MAG_FILTER */
|
219
|
+
/* GL_TEXTURE_MIN_FILTER */
|
220
|
+
/* GL_TEXTURE_WRAP_S */
|
221
|
+
/* GL_TEXTURE_WRAP_T */
|
222
|
+
|
223
|
+
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
|
224
|
+
#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
|
225
|
+
|
226
|
+
/* HintMode */
|
227
|
+
#define GL_DONT_CARE 0x1100
|
228
|
+
#define GL_FASTEST 0x1101
|
229
|
+
#define GL_NICEST 0x1102
|
230
|
+
|
231
|
+
/* HintTarget */
|
232
|
+
#define GL_GENERATE_MIPMAP_HINT 0x8192
|
233
|
+
|
234
|
+
/* DataType */
|
235
|
+
#define GL_BYTE 0x1400
|
236
|
+
#define GL_UNSIGNED_BYTE 0x1401
|
237
|
+
#define GL_SHORT 0x1402
|
238
|
+
#define GL_UNSIGNED_SHORT 0x1403
|
239
|
+
#define GL_INT 0x1404
|
240
|
+
#define GL_UNSIGNED_INT 0x1405
|
241
|
+
#define GL_FLOAT 0x1406
|
242
|
+
#define GL_FIXED 0x140C
|
243
|
+
|
244
|
+
/* PixelFormat */
|
245
|
+
#define GL_DEPTH_COMPONENT 0x1902
|
246
|
+
#define GL_ALPHA 0x1906
|
247
|
+
#define GL_RGB 0x1907
|
248
|
+
#define GL_RGBA 0x1908
|
249
|
+
#define GL_LUMINANCE 0x1909
|
250
|
+
#define GL_LUMINANCE_ALPHA 0x190A
|
251
|
+
|
252
|
+
/* PixelType */
|
253
|
+
/* GL_UNSIGNED_BYTE */
|
254
|
+
#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
|
255
|
+
#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
|
256
|
+
#define GL_UNSIGNED_SHORT_5_6_5 0x8363
|
257
|
+
|
258
|
+
/* Shaders */
|
259
|
+
#define GL_FRAGMENT_SHADER 0x8B30
|
260
|
+
#define GL_VERTEX_SHADER 0x8B31
|
261
|
+
#define GL_MAX_VERTEX_ATTRIBS 0x8869
|
262
|
+
#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
|
263
|
+
#define GL_MAX_VARYING_VECTORS 0x8DFC
|
264
|
+
#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
|
265
|
+
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
|
266
|
+
#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
|
267
|
+
#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
|
268
|
+
#define GL_SHADER_TYPE 0x8B4F
|
269
|
+
#define GL_DELETE_STATUS 0x8B80
|
270
|
+
#define GL_LINK_STATUS 0x8B82
|
271
|
+
#define GL_VALIDATE_STATUS 0x8B83
|
272
|
+
#define GL_ATTACHED_SHADERS 0x8B85
|
273
|
+
#define GL_ACTIVE_UNIFORMS 0x8B86
|
274
|
+
#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
|
275
|
+
#define GL_ACTIVE_ATTRIBUTES 0x8B89
|
276
|
+
#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
|
277
|
+
#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
|
278
|
+
#define GL_CURRENT_PROGRAM 0x8B8D
|
279
|
+
|
280
|
+
/* StencilFunction */
|
281
|
+
#define GL_NEVER 0x0200
|
282
|
+
#define GL_LESS 0x0201
|
283
|
+
#define GL_EQUAL 0x0202
|
284
|
+
#define GL_LEQUAL 0x0203
|
285
|
+
#define GL_GREATER 0x0204
|
286
|
+
#define GL_NOTEQUAL 0x0205
|
287
|
+
#define GL_GEQUAL 0x0206
|
288
|
+
#define GL_ALWAYS 0x0207
|
289
|
+
|
290
|
+
/* StencilOp */
|
291
|
+
/* GL_ZERO */
|
292
|
+
#define GL_KEEP 0x1E00
|
293
|
+
#define GL_REPLACE 0x1E01
|
294
|
+
#define GL_INCR 0x1E02
|
295
|
+
#define GL_DECR 0x1E03
|
296
|
+
#define GL_INVERT 0x150A
|
297
|
+
#define GL_INCR_WRAP 0x8507
|
298
|
+
#define GL_DECR_WRAP 0x8508
|
299
|
+
|
300
|
+
/* StringName */
|
301
|
+
#define GL_VENDOR 0x1F00
|
302
|
+
#define GL_RENDERER 0x1F01
|
303
|
+
#define GL_VERSION 0x1F02
|
304
|
+
#define GL_EXTENSIONS 0x1F03
|
305
|
+
|
306
|
+
/* TextureMagFilter */
|
307
|
+
#define GL_NEAREST 0x2600
|
308
|
+
#define GL_LINEAR 0x2601
|
309
|
+
|
310
|
+
/* TextureMinFilter */
|
311
|
+
/* GL_NEAREST */
|
312
|
+
/* GL_LINEAR */
|
313
|
+
#define GL_NEAREST_MIPMAP_NEAREST 0x2700
|
314
|
+
#define GL_LINEAR_MIPMAP_NEAREST 0x2701
|
315
|
+
#define GL_NEAREST_MIPMAP_LINEAR 0x2702
|
316
|
+
#define GL_LINEAR_MIPMAP_LINEAR 0x2703
|
317
|
+
|
318
|
+
/* TextureParameterName */
|
319
|
+
#define GL_TEXTURE_MAG_FILTER 0x2800
|
320
|
+
#define GL_TEXTURE_MIN_FILTER 0x2801
|
321
|
+
#define GL_TEXTURE_WRAP_S 0x2802
|
322
|
+
#define GL_TEXTURE_WRAP_T 0x2803
|
323
|
+
|
324
|
+
/* TextureTarget */
|
325
|
+
/* GL_TEXTURE_2D */
|
326
|
+
#define GL_TEXTURE 0x1702
|
327
|
+
|
328
|
+
#define GL_TEXTURE_CUBE_MAP 0x8513
|
329
|
+
#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
|
330
|
+
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
|
331
|
+
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
|
332
|
+
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
|
333
|
+
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
|
334
|
+
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
|
335
|
+
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
|
336
|
+
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
|
337
|
+
|
338
|
+
/* TextureUnit */
|
339
|
+
#define GL_TEXTURE0 0x84C0
|
340
|
+
#define GL_TEXTURE1 0x84C1
|
341
|
+
#define GL_TEXTURE2 0x84C2
|
342
|
+
#define GL_TEXTURE3 0x84C3
|
343
|
+
#define GL_TEXTURE4 0x84C4
|
344
|
+
#define GL_TEXTURE5 0x84C5
|
345
|
+
#define GL_TEXTURE6 0x84C6
|
346
|
+
#define GL_TEXTURE7 0x84C7
|
347
|
+
#define GL_TEXTURE8 0x84C8
|
348
|
+
#define GL_TEXTURE9 0x84C9
|
349
|
+
#define GL_TEXTURE10 0x84CA
|
350
|
+
#define GL_TEXTURE11 0x84CB
|
351
|
+
#define GL_TEXTURE12 0x84CC
|
352
|
+
#define GL_TEXTURE13 0x84CD
|
353
|
+
#define GL_TEXTURE14 0x84CE
|
354
|
+
#define GL_TEXTURE15 0x84CF
|
355
|
+
#define GL_TEXTURE16 0x84D0
|
356
|
+
#define GL_TEXTURE17 0x84D1
|
357
|
+
#define GL_TEXTURE18 0x84D2
|
358
|
+
#define GL_TEXTURE19 0x84D3
|
359
|
+
#define GL_TEXTURE20 0x84D4
|
360
|
+
#define GL_TEXTURE21 0x84D5
|
361
|
+
#define GL_TEXTURE22 0x84D6
|
362
|
+
#define GL_TEXTURE23 0x84D7
|
363
|
+
#define GL_TEXTURE24 0x84D8
|
364
|
+
#define GL_TEXTURE25 0x84D9
|
365
|
+
#define GL_TEXTURE26 0x84DA
|
366
|
+
#define GL_TEXTURE27 0x84DB
|
367
|
+
#define GL_TEXTURE28 0x84DC
|
368
|
+
#define GL_TEXTURE29 0x84DD
|
369
|
+
#define GL_TEXTURE30 0x84DE
|
370
|
+
#define GL_TEXTURE31 0x84DF
|
371
|
+
#define GL_ACTIVE_TEXTURE 0x84E0
|
372
|
+
|
373
|
+
/* TextureWrapMode */
|
374
|
+
#define GL_REPEAT 0x2901
|
375
|
+
#define GL_CLAMP_TO_EDGE 0x812F
|
376
|
+
#define GL_MIRRORED_REPEAT 0x8370
|
377
|
+
|
378
|
+
/* Uniform Types */
|
379
|
+
#define GL_FLOAT_VEC2 0x8B50
|
380
|
+
#define GL_FLOAT_VEC3 0x8B51
|
381
|
+
#define GL_FLOAT_VEC4 0x8B52
|
382
|
+
#define GL_INT_VEC2 0x8B53
|
383
|
+
#define GL_INT_VEC3 0x8B54
|
384
|
+
#define GL_INT_VEC4 0x8B55
|
385
|
+
#define GL_BOOL 0x8B56
|
386
|
+
#define GL_BOOL_VEC2 0x8B57
|
387
|
+
#define GL_BOOL_VEC3 0x8B58
|
388
|
+
#define GL_BOOL_VEC4 0x8B59
|
389
|
+
#define GL_FLOAT_MAT2 0x8B5A
|
390
|
+
#define GL_FLOAT_MAT3 0x8B5B
|
391
|
+
#define GL_FLOAT_MAT4 0x8B5C
|
392
|
+
#define GL_SAMPLER_2D 0x8B5E
|
393
|
+
#define GL_SAMPLER_CUBE 0x8B60
|
394
|
+
|
395
|
+
/* Vertex Arrays */
|
396
|
+
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
|
397
|
+
#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
|
398
|
+
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
|
399
|
+
#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
|
400
|
+
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
|
401
|
+
#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
|
402
|
+
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
|
403
|
+
|
404
|
+
/* Read Format */
|
405
|
+
#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
|
406
|
+
#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
|
407
|
+
|
408
|
+
/* Shader Source */
|
409
|
+
#define GL_COMPILE_STATUS 0x8B81
|
410
|
+
#define GL_INFO_LOG_LENGTH 0x8B84
|
411
|
+
#define GL_SHADER_SOURCE_LENGTH 0x8B88
|
412
|
+
#define GL_SHADER_COMPILER 0x8DFA
|
413
|
+
|
414
|
+
/* Shader Binary */
|
415
|
+
#define GL_SHADER_BINARY_FORMATS 0x8DF8
|
416
|
+
#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
|
417
|
+
|
418
|
+
/* Shader Precision-Specified Types */
|
419
|
+
#define GL_LOW_FLOAT 0x8DF0
|
420
|
+
#define GL_MEDIUM_FLOAT 0x8DF1
|
421
|
+
#define GL_HIGH_FLOAT 0x8DF2
|
422
|
+
#define GL_LOW_INT 0x8DF3
|
423
|
+
#define GL_MEDIUM_INT 0x8DF4
|
424
|
+
#define GL_HIGH_INT 0x8DF5
|
425
|
+
|
426
|
+
/* Framebuffer Object. */
|
427
|
+
#define GL_FRAMEBUFFER 0x8D40
|
428
|
+
#define GL_RENDERBUFFER 0x8D41
|
429
|
+
|
430
|
+
#define GL_RGBA4 0x8056
|
431
|
+
#define GL_RGB5_A1 0x8057
|
432
|
+
#define GL_RGB565 0x8D62
|
433
|
+
#define GL_DEPTH_COMPONENT16 0x81A5
|
434
|
+
#define GL_STENCIL_INDEX8 0x8D48
|
435
|
+
|
436
|
+
#define GL_RENDERBUFFER_WIDTH 0x8D42
|
437
|
+
#define GL_RENDERBUFFER_HEIGHT 0x8D43
|
438
|
+
#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
|
439
|
+
#define GL_RENDERBUFFER_RED_SIZE 0x8D50
|
440
|
+
#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
|
441
|
+
#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
|
442
|
+
#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
|
443
|
+
#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
|
444
|
+
#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
|
445
|
+
|
446
|
+
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
|
447
|
+
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
|
448
|
+
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
|
449
|
+
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
|
450
|
+
|
451
|
+
#define GL_COLOR_ATTACHMENT0 0x8CE0
|
452
|
+
#define GL_DEPTH_ATTACHMENT 0x8D00
|
453
|
+
#define GL_STENCIL_ATTACHMENT 0x8D20
|
454
|
+
|
455
|
+
#define GL_NONE 0
|
456
|
+
|
457
|
+
#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
|
458
|
+
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
|
459
|
+
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
|
460
|
+
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9
|
461
|
+
#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
|
462
|
+
|
463
|
+
#define GL_FRAMEBUFFER_BINDING 0x8CA6
|
464
|
+
#define GL_RENDERBUFFER_BINDING 0x8CA7
|
465
|
+
#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
|
466
|
+
|
467
|
+
#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
|
468
|
+
|
469
|
+
|
470
|
+
#ifdef __cplusplus
|
471
|
+
}
|
472
|
+
#endif
|
473
|
+
|
474
|
+
#endif /* __COGL_GLES2_TYPES_H_ */
|