clutter 2.0.0-x86-mingw32

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Files changed (656) hide show
  1. data/Rakefile +129 -0
  2. data/lib/clutter.rb +145 -0
  3. data/lib/clutter/actor-iter.rb +33 -0
  4. data/lib/clutter/actor.rb +34 -0
  5. data/lib/clutter/animatable.rb +26 -0
  6. data/lib/clutter/cairo.rb +24 -0
  7. data/lib/clutter/color.rb +55 -0
  8. data/lib/clutter/event.rb +21 -0
  9. data/lib/clutter/point.rb +25 -0
  10. data/lib/clutter/text.rb +23 -0
  11. data/lib/clutter/threads.rb +38 -0
  12. data/sample/basic-actor.rb +125 -0
  13. data/sample/bin-layout.rb +215 -0
  14. data/sample/box-layout.rb +196 -0
  15. data/sample/canvas.rb +117 -0
  16. data/sample/constraints.rb +81 -0
  17. data/sample/drag-action.rb +177 -0
  18. data/sample/drop-action.rb +198 -0
  19. data/sample/easing-modes.rb +145 -0
  20. data/sample/flow-layout.rb +121 -0
  21. data/sample/grid-layout.rb +239 -0
  22. data/sample/image-content.rb +88 -0
  23. data/sample/pan-action.rb +100 -0
  24. data/sample/redhand.png +0 -0
  25. data/sample/rounded-rectangle.rb +90 -0
  26. data/sample/scroll-actor.rb +105 -0
  27. data/test/clutter-test-utils.rb +21 -0
  28. data/test/run-test.rb +50 -0
  29. data/vendor/local/bin/libclutter-1.0-0.dll +0 -0
  30. data/vendor/local/bin/libcogl-12.dll +0 -0
  31. data/vendor/local/bin/libcogl-pango-12.dll +0 -0
  32. data/vendor/local/bin/libglut-0.dll +0 -0
  33. data/vendor/local/bin/libjson-glib-1.0-0.dll +0 -0
  34. data/vendor/local/include/GL/freeglut.h +22 -0
  35. data/vendor/local/include/GL/freeglut_ext.h +239 -0
  36. data/vendor/local/include/GL/freeglut_std.h +636 -0
  37. data/vendor/local/include/GL/glut.h +21 -0
  38. data/vendor/local/include/clutter-1.0/cally/cally-actor.h +155 -0
  39. data/vendor/local/include/clutter-1.0/cally/cally-clone.h +82 -0
  40. data/vendor/local/include/clutter-1.0/cally/cally-factory.h +117 -0
  41. data/vendor/local/include/clutter-1.0/cally/cally-group.h +85 -0
  42. data/vendor/local/include/clutter-1.0/cally/cally-main.h +39 -0
  43. data/vendor/local/include/clutter-1.0/cally/cally-rectangle.h +82 -0
  44. data/vendor/local/include/clutter-1.0/cally/cally-root.h +82 -0
  45. data/vendor/local/include/clutter-1.0/cally/cally-stage.h +82 -0
  46. data/vendor/local/include/clutter-1.0/cally/cally-text.h +82 -0
  47. data/vendor/local/include/clutter-1.0/cally/cally-texture.h +82 -0
  48. data/vendor/local/include/clutter-1.0/cally/cally-util.h +80 -0
  49. data/vendor/local/include/clutter-1.0/cally/cally.h +40 -0
  50. data/vendor/local/include/clutter-1.0/clutter/clutter-action.h +103 -0
  51. data/vendor/local/include/clutter-1.0/clutter/clutter-actor-meta.h +113 -0
  52. data/vendor/local/include/clutter-1.0/clutter/clutter-actor.h +735 -0
  53. data/vendor/local/include/clutter-1.0/clutter/clutter-align-constraint.h +69 -0
  54. data/vendor/local/include/clutter-1.0/clutter/clutter-animatable.h +116 -0
  55. data/vendor/local/include/clutter-1.0/clutter/clutter-backend.h +74 -0
  56. data/vendor/local/include/clutter-1.0/clutter/clutter-bin-layout.h +84 -0
  57. data/vendor/local/include/clutter-1.0/clutter/clutter-bind-constraint.h +69 -0
  58. data/vendor/local/include/clutter-1.0/clutter/clutter-binding-pool.h +122 -0
  59. data/vendor/local/include/clutter-1.0/clutter/clutter-blur-effect.h +57 -0
  60. data/vendor/local/include/clutter-1.0/clutter/clutter-box-layout.h +159 -0
  61. data/vendor/local/include/clutter-1.0/clutter/clutter-brightness-contrast-effect.h +80 -0
  62. data/vendor/local/include/clutter-1.0/clutter/clutter-cairo.h +59 -0
  63. data/vendor/local/include/clutter-1.0/clutter/clutter-canvas.h +100 -0
  64. data/vendor/local/include/clutter-1.0/clutter/clutter-child-meta.h +120 -0
  65. data/vendor/local/include/clutter-1.0/clutter/clutter-click-action.h +114 -0
  66. data/vendor/local/include/clutter-1.0/clutter/clutter-clone.h +90 -0
  67. data/vendor/local/include/clutter-1.0/clutter/clutter-cogl-compat.h +52 -0
  68. data/vendor/local/include/clutter-1.0/clutter/clutter-color-static.h +79 -0
  69. data/vendor/local/include/clutter-1.0/clutter/clutter-color.h +175 -0
  70. data/vendor/local/include/clutter-1.0/clutter/clutter-colorize-effect.h +63 -0
  71. data/vendor/local/include/clutter-1.0/clutter/clutter-config.h +19 -0
  72. data/vendor/local/include/clutter-1.0/clutter/clutter-constraint.h +108 -0
  73. data/vendor/local/include/clutter-1.0/clutter/clutter-container.h +184 -0
  74. data/vendor/local/include/clutter-1.0/clutter/clutter-content.h +103 -0
  75. data/vendor/local/include/clutter-1.0/clutter/clutter-deform-effect.h +111 -0
  76. data/vendor/local/include/clutter-1.0/clutter/clutter-deprecated.h +43 -0
  77. data/vendor/local/include/clutter-1.0/clutter/clutter-desaturate-effect.h +61 -0
  78. data/vendor/local/include/clutter-1.0/clutter/clutter-device-manager.h +104 -0
  79. data/vendor/local/include/clutter-1.0/clutter/clutter-drag-action.h +142 -0
  80. data/vendor/local/include/clutter-1.0/clutter/clutter-drop-action.h +113 -0
  81. data/vendor/local/include/clutter-1.0/clutter/clutter-effect.h +120 -0
  82. data/vendor/local/include/clutter-1.0/clutter/clutter-enum-types.h +183 -0
  83. data/vendor/local/include/clutter-1.0/clutter/clutter-enums.h +1362 -0
  84. data/vendor/local/include/clutter-1.0/clutter/clutter-event.h +509 -0
  85. data/vendor/local/include/clutter-1.0/clutter/clutter-feature.h +40 -0
  86. data/vendor/local/include/clutter-1.0/clutter/clutter-fixed-layout.h +80 -0
  87. data/vendor/local/include/clutter-1.0/clutter/clutter-flow-layout.h +110 -0
  88. data/vendor/local/include/clutter-1.0/clutter/clutter-gesture-action.h +154 -0
  89. data/vendor/local/include/clutter-1.0/clutter/clutter-grid-layout.h +161 -0
  90. data/vendor/local/include/clutter-1.0/clutter/clutter-group.h +95 -0
  91. data/vendor/local/include/clutter-1.0/clutter/clutter-image.h +141 -0
  92. data/vendor/local/include/clutter-1.0/clutter/clutter-input-device.h +118 -0
  93. data/vendor/local/include/clutter-1.0/clutter/clutter-interval.h +141 -0
  94. data/vendor/local/include/clutter-1.0/clutter/clutter-keyframe-transition.h +120 -0
  95. data/vendor/local/include/clutter-1.0/clutter/clutter-keysyms.h +2304 -0
  96. data/vendor/local/include/clutter-1.0/clutter/clutter-layout-manager.h +215 -0
  97. data/vendor/local/include/clutter-1.0/clutter/clutter-layout-meta.h +101 -0
  98. data/vendor/local/include/clutter-1.0/clutter/clutter-list-model.h +88 -0
  99. data/vendor/local/include/clutter-1.0/clutter/clutter-macros.h +279 -0
  100. data/vendor/local/include/clutter-1.0/clutter/clutter-main.h +148 -0
  101. data/vendor/local/include/clutter-1.0/clutter/clutter-marshal.h +273 -0
  102. data/vendor/local/include/clutter-1.0/clutter/clutter-model.h +381 -0
  103. data/vendor/local/include/clutter-1.0/clutter/clutter-offscreen-effect.h +112 -0
  104. data/vendor/local/include/clutter-1.0/clutter/clutter-page-turn-effect.h +72 -0
  105. data/vendor/local/include/clutter-1.0/clutter/clutter-paint-node.h +102 -0
  106. data/vendor/local/include/clutter-1.0/clutter/clutter-paint-nodes.h +150 -0
  107. data/vendor/local/include/clutter-1.0/clutter/clutter-pan-action.h +147 -0
  108. data/vendor/local/include/clutter-1.0/clutter/clutter-path-constraint.h +66 -0
  109. data/vendor/local/include/clutter-1.0/clutter/clutter-path.h +155 -0
  110. data/vendor/local/include/clutter-1.0/clutter/clutter-property-transition.h +91 -0
  111. data/vendor/local/include/clutter-1.0/clutter/clutter-rotate-action.h +100 -0
  112. data/vendor/local/include/clutter-1.0/clutter/clutter-script.h +204 -0
  113. data/vendor/local/include/clutter-1.0/clutter/clutter-scriptable.h +107 -0
  114. data/vendor/local/include/clutter-1.0/clutter/clutter-scroll-actor.h +97 -0
  115. data/vendor/local/include/clutter-1.0/clutter/clutter-settings.h +25 -0
  116. data/vendor/local/include/clutter-1.0/clutter/clutter-shader-effect.h +114 -0
  117. data/vendor/local/include/clutter-1.0/clutter/clutter-shader-types.h +95 -0
  118. data/vendor/local/include/clutter-1.0/clutter/clutter-snap-constraint.h +73 -0
  119. data/vendor/local/include/clutter-1.0/clutter/clutter-stage-manager.h +81 -0
  120. data/vendor/local/include/clutter-1.0/clutter/clutter-stage.h +215 -0
  121. data/vendor/local/include/clutter-1.0/clutter/clutter-swipe-action.h +107 -0
  122. data/vendor/local/include/clutter-1.0/clutter/clutter-table-layout.h +157 -0
  123. data/vendor/local/include/clutter-1.0/clutter/clutter-tap-action.h +102 -0
  124. data/vendor/local/include/clutter-1.0/clutter/clutter-text-buffer.h +172 -0
  125. data/vendor/local/include/clutter-1.0/clutter/clutter-text.h +237 -0
  126. data/vendor/local/include/clutter-1.0/clutter/clutter-texture.h +128 -0
  127. data/vendor/local/include/clutter-1.0/clutter/clutter-timeline.h +201 -0
  128. data/vendor/local/include/clutter-1.0/clutter/clutter-transition-group.h +91 -0
  129. data/vendor/local/include/clutter-1.0/clutter/clutter-transition.h +132 -0
  130. data/vendor/local/include/clutter-1.0/clutter/clutter-types.h +715 -0
  131. data/vendor/local/include/clutter-1.0/clutter/clutter-units.h +166 -0
  132. data/vendor/local/include/clutter-1.0/clutter/clutter-version.h +302 -0
  133. data/vendor/local/include/clutter-1.0/clutter/clutter-zoom-action.h +114 -0
  134. data/vendor/local/include/clutter-1.0/clutter/clutter.h +118 -0
  135. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-actor.h +161 -0
  136. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-alpha.h +144 -0
  137. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animatable.h +47 -0
  138. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animation.h +206 -0
  139. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animator.h +186 -0
  140. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-backend.h +64 -0
  141. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-depth.h +101 -0
  142. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-ellipse.h +159 -0
  143. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-opacity.h +115 -0
  144. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-path.h +135 -0
  145. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-rotate.h +119 -0
  146. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-scale.h +107 -0
  147. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour.h +170 -0
  148. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-bin-layout.h +56 -0
  149. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-box.h +143 -0
  150. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-cairo-texture.h +139 -0
  151. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-container.h +93 -0
  152. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-fixed.h +97 -0
  153. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-frame-source.h +49 -0
  154. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-group.h +62 -0
  155. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-input-device.h +41 -0
  156. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-keysyms.h +2306 -0
  157. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-main.h +96 -0
  158. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-media.h +121 -0
  159. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-rectangle.h +117 -0
  160. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-score.h +144 -0
  161. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-shader.h +182 -0
  162. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage-manager.h +42 -0
  163. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage.h +102 -0
  164. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-state.h +187 -0
  165. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-texture.h +138 -0
  166. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeline.h +41 -0
  167. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeout-pool.h +69 -0
  168. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-util.h +40 -0
  169. data/vendor/local/include/clutter-1.0/clutter/win32/clutter-win32.h +58 -0
  170. data/vendor/local/include/cogl/cogl-pango/cogl-pango.h +245 -0
  171. data/vendor/local/include/cogl/cogl/cogl-attribute-buffer.h +131 -0
  172. data/vendor/local/include/cogl/cogl/cogl-attribute.h +532 -0
  173. data/vendor/local/include/cogl/cogl/cogl-bitmap.h +314 -0
  174. data/vendor/local/include/cogl/cogl/cogl-buffer.h +309 -0
  175. data/vendor/local/include/cogl/cogl/cogl-clip-state.h +50 -0
  176. data/vendor/local/include/cogl/cogl/cogl-clutter.h +47 -0
  177. data/vendor/local/include/cogl/cogl/cogl-color.h +543 -0
  178. data/vendor/local/include/cogl/cogl/cogl-context.h +350 -0
  179. data/vendor/local/include/cogl/cogl/cogl-defines.h +50 -0
  180. data/vendor/local/include/cogl/cogl/cogl-deprecated.h +36 -0
  181. data/vendor/local/include/cogl/cogl/cogl-depth-state.h +264 -0
  182. data/vendor/local/include/cogl/cogl/cogl-display.h +192 -0
  183. data/vendor/local/include/cogl/cogl/cogl-enum-types.h +100 -0
  184. data/vendor/local/include/cogl/cogl/cogl-error.h +176 -0
  185. data/vendor/local/include/cogl/cogl/cogl-euler.h +251 -0
  186. data/vendor/local/include/cogl/cogl/cogl-fixed.h +804 -0
  187. data/vendor/local/include/cogl/cogl/cogl-frame-info.h +129 -0
  188. data/vendor/local/include/cogl/cogl/cogl-framebuffer.h +1829 -0
  189. data/vendor/local/include/cogl/cogl/cogl-gles2-types.h +474 -0
  190. data/vendor/local/include/cogl/cogl/cogl-gles2.h +374 -0
  191. data/vendor/local/include/cogl/cogl/cogl-glib-source.h +59 -0
  192. data/vendor/local/include/cogl/cogl/cogl-index-buffer.h +85 -0
  193. data/vendor/local/include/cogl/cogl/cogl-indices.h +145 -0
  194. data/vendor/local/include/cogl/cogl/cogl-material-compat.h +1276 -0
  195. data/vendor/local/include/cogl/cogl/cogl-matrix-stack.h +620 -0
  196. data/vendor/local/include/cogl/cogl/cogl-matrix.h +798 -0
  197. data/vendor/local/include/cogl/cogl/cogl-meta-texture.h +181 -0
  198. data/vendor/local/include/cogl/cogl/cogl-object.h +219 -0
  199. data/vendor/local/include/cogl/cogl/cogl-offscreen.h +117 -0
  200. data/vendor/local/include/cogl/cogl/cogl-onscreen-template.h +106 -0
  201. data/vendor/local/include/cogl/cogl/cogl-onscreen.h +741 -0
  202. data/vendor/local/include/cogl/cogl/cogl-output.h +242 -0
  203. data/vendor/local/include/cogl/cogl/cogl-pango.h +33 -0
  204. data/vendor/local/include/cogl/cogl/cogl-path-functions.h +430 -0
  205. data/vendor/local/include/cogl/cogl/cogl-path.h +102 -0
  206. data/vendor/local/include/cogl/cogl/cogl-pipeline-layer-state.h +613 -0
  207. data/vendor/local/include/cogl/cogl/cogl-pipeline-state.h +924 -0
  208. data/vendor/local/include/cogl/cogl/cogl-pipeline.h +173 -0
  209. data/vendor/local/include/cogl/cogl/cogl-pixel-buffer.h +114 -0
  210. data/vendor/local/include/cogl/cogl/cogl-poll.h +174 -0
  211. data/vendor/local/include/cogl/cogl/cogl-primitive-texture.h +98 -0
  212. data/vendor/local/include/cogl/cogl/cogl-primitive.h +866 -0
  213. data/vendor/local/include/cogl/cogl/cogl-primitives.h +190 -0
  214. data/vendor/local/include/cogl/cogl/cogl-quaternion.h +545 -0
  215. data/vendor/local/include/cogl/cogl/cogl-renderer.h +423 -0
  216. data/vendor/local/include/cogl/cogl/cogl-shader.h +654 -0
  217. data/vendor/local/include/cogl/cogl/cogl-snippet.h +786 -0
  218. data/vendor/local/include/cogl/cogl/cogl-sub-texture.h +122 -0
  219. data/vendor/local/include/cogl/cogl/cogl-swap-chain.h +51 -0
  220. data/vendor/local/include/cogl/cogl/cogl-texture-2d-gl.h +73 -0
  221. data/vendor/local/include/cogl/cogl/cogl-texture-2d-sliced.h +130 -0
  222. data/vendor/local/include/cogl/cogl/cogl-texture-2d.h +191 -0
  223. data/vendor/local/include/cogl/cogl/cogl-texture-3d.h +187 -0
  224. data/vendor/local/include/cogl/cogl/cogl-texture-rectangle.h +204 -0
  225. data/vendor/local/include/cogl/cogl/cogl-texture.h +611 -0
  226. data/vendor/local/include/cogl/cogl/cogl-types.h +912 -0
  227. data/vendor/local/include/cogl/cogl/cogl-vector.h +351 -0
  228. data/vendor/local/include/cogl/cogl/cogl-version.h +185 -0
  229. data/vendor/local/include/cogl/cogl/cogl-vertex-buffer.h +409 -0
  230. data/vendor/local/include/cogl/cogl/cogl-win32-renderer.h +99 -0
  231. data/vendor/local/include/cogl/cogl/cogl.h +151 -0
  232. data/vendor/local/include/cogl/cogl/cogl1-context.h +1169 -0
  233. data/vendor/local/include/cogl/cogl/cogl2-compatibility.h +55 -0
  234. data/vendor/local/include/cogl/cogl/cogl2-experimental.h +31 -0
  235. data/vendor/local/include/cogl/cogl/cogl2-path.h +506 -0
  236. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-core-functions.h +191 -0
  237. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-gles2-functions.h +36 -0
  238. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-glsl-functions.h +279 -0
  239. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-in-gles-core-functions.h +141 -0
  240. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-in-gles2-core-functions.h +179 -0
  241. data/vendor/local/include/json-glib-1.0/json-glib/json-builder.h +106 -0
  242. data/vendor/local/include/json-glib-1.0/json-glib/json-enum-types.h +36 -0
  243. data/vendor/local/include/json-glib-1.0/json-glib/json-generator.h +107 -0
  244. data/vendor/local/include/json-glib-1.0/json-glib/json-glib.h +46 -0
  245. data/vendor/local/include/json-glib-1.0/json-glib/json-gobject.h +182 -0
  246. data/vendor/local/include/json-glib-1.0/json-glib/json-gvariant.h +46 -0
  247. data/vendor/local/include/json-glib-1.0/json-glib/json-parser.h +173 -0
  248. data/vendor/local/include/json-glib-1.0/json-glib/json-path.h +97 -0
  249. data/vendor/local/include/json-glib-1.0/json-glib/json-reader.h +150 -0
  250. data/vendor/local/include/json-glib-1.0/json-glib/json-types.h +334 -0
  251. data/vendor/local/include/json-glib-1.0/json-glib/json-version.h +100 -0
  252. data/vendor/local/lib/girepository-1.0/Cally-1.0.typelib +0 -0
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@@ -0,0 +1,474 @@
1
+ #ifndef __COGL_GLES2_TYPES_H_
2
+ #define __COGL_GLES2_TYPES_H_
3
+
4
+ /* $Revision: 16803 $ on $Date:: 2012-02-02 09:49:18 -0800 #$ */
5
+
6
+ #include <stdint.h>
7
+
8
+ #ifdef __cplusplus
9
+ extern "C" {
10
+ #endif
11
+
12
+ /*
13
+ * This document is licensed under the SGI Free Software B License Version
14
+ * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
15
+ */
16
+
17
+ /*-------------------------------------------------------------------------
18
+ * Data type definitions
19
+ *-----------------------------------------------------------------------*/
20
+
21
+ typedef void GLvoid;
22
+ typedef char GLchar;
23
+ typedef unsigned int GLenum;
24
+ typedef unsigned char GLboolean;
25
+ typedef unsigned int GLbitfield;
26
+ typedef int8_t GLbyte;
27
+ typedef short GLshort;
28
+ typedef int GLint;
29
+ typedef int GLsizei;
30
+ typedef uint8_t GLubyte;
31
+ typedef unsigned short GLushort;
32
+ typedef unsigned int GLuint;
33
+ typedef float GLfloat;
34
+ typedef float GLclampf;
35
+ typedef int32_t GLfixed;
36
+
37
+ /* GL types for handling large vertex buffer objects */
38
+ typedef signed long int GLintptr;
39
+ typedef long GLsizeiptr;
40
+
41
+ /* OpenGL ES core versions */
42
+ #define GL_ES_VERSION_2_0 1
43
+
44
+ /* ClearBufferMask */
45
+ #define GL_DEPTH_BUFFER_BIT 0x00000100
46
+ #define GL_STENCIL_BUFFER_BIT 0x00000400
47
+ #define GL_COLOR_BUFFER_BIT 0x00004000
48
+
49
+ /* Boolean */
50
+ #define GL_FALSE 0
51
+ #define GL_TRUE 1
52
+
53
+ /* BeginMode */
54
+ #define GL_POINTS 0x0000
55
+ #define GL_LINES 0x0001
56
+ #define GL_LINE_LOOP 0x0002
57
+ #define GL_LINE_STRIP 0x0003
58
+ #define GL_TRIANGLES 0x0004
59
+ #define GL_TRIANGLE_STRIP 0x0005
60
+ #define GL_TRIANGLE_FAN 0x0006
61
+
62
+ /* AlphaFunction (not supported in ES20) */
63
+ /* GL_NEVER */
64
+ /* GL_LESS */
65
+ /* GL_EQUAL */
66
+ /* GL_LEQUAL */
67
+ /* GL_GREATER */
68
+ /* GL_NOTEQUAL */
69
+ /* GL_GEQUAL */
70
+ /* GL_ALWAYS */
71
+
72
+ /* BlendingFactorDest */
73
+ #define GL_ZERO 0
74
+ #define GL_ONE 1
75
+ #define GL_SRC_COLOR 0x0300
76
+ #define GL_ONE_MINUS_SRC_COLOR 0x0301
77
+ #define GL_SRC_ALPHA 0x0302
78
+ #define GL_ONE_MINUS_SRC_ALPHA 0x0303
79
+ #define GL_DST_ALPHA 0x0304
80
+ #define GL_ONE_MINUS_DST_ALPHA 0x0305
81
+
82
+ /* BlendingFactorSrc */
83
+ /* GL_ZERO */
84
+ /* GL_ONE */
85
+ #define GL_DST_COLOR 0x0306
86
+ #define GL_ONE_MINUS_DST_COLOR 0x0307
87
+ #define GL_SRC_ALPHA_SATURATE 0x0308
88
+ /* GL_SRC_ALPHA */
89
+ /* GL_ONE_MINUS_SRC_ALPHA */
90
+ /* GL_DST_ALPHA */
91
+ /* GL_ONE_MINUS_DST_ALPHA */
92
+
93
+ /* BlendEquationSeparate */
94
+ #define GL_FUNC_ADD 0x8006
95
+ #define GL_BLEND_EQUATION 0x8009
96
+ #define GL_BLEND_EQUATION_RGB 0x8009 /* same as BLEND_EQUATION */
97
+ #define GL_BLEND_EQUATION_ALPHA 0x883D
98
+
99
+ /* BlendSubtract */
100
+ #define GL_FUNC_SUBTRACT 0x800A
101
+ #define GL_FUNC_REVERSE_SUBTRACT 0x800B
102
+
103
+ /* Separate Blend Functions */
104
+ #define GL_BLEND_DST_RGB 0x80C8
105
+ #define GL_BLEND_SRC_RGB 0x80C9
106
+ #define GL_BLEND_DST_ALPHA 0x80CA
107
+ #define GL_BLEND_SRC_ALPHA 0x80CB
108
+ #define GL_CONSTANT_COLOR 0x8001
109
+ #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
110
+ #define GL_CONSTANT_ALPHA 0x8003
111
+ #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
112
+ #define GL_BLEND_COLOR 0x8005
113
+
114
+ /* Buffer Objects */
115
+ #define GL_ARRAY_BUFFER 0x8892
116
+ #define GL_ELEMENT_ARRAY_BUFFER 0x8893
117
+ #define GL_ARRAY_BUFFER_BINDING 0x8894
118
+ #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
119
+
120
+ #define GL_STREAM_DRAW 0x88E0
121
+ #define GL_STATIC_DRAW 0x88E4
122
+ #define GL_DYNAMIC_DRAW 0x88E8
123
+
124
+ #define GL_BUFFER_SIZE 0x8764
125
+ #define GL_BUFFER_USAGE 0x8765
126
+
127
+ #define GL_CURRENT_VERTEX_ATTRIB 0x8626
128
+
129
+ /* CullFaceMode */
130
+ #define GL_FRONT 0x0404
131
+ #define GL_BACK 0x0405
132
+ #define GL_FRONT_AND_BACK 0x0408
133
+
134
+ /* DepthFunction */
135
+ /* GL_NEVER */
136
+ /* GL_LESS */
137
+ /* GL_EQUAL */
138
+ /* GL_LEQUAL */
139
+ /* GL_GREATER */
140
+ /* GL_NOTEQUAL */
141
+ /* GL_GEQUAL */
142
+ /* GL_ALWAYS */
143
+
144
+ /* EnableCap */
145
+ #define GL_TEXTURE_2D 0x0DE1
146
+ #define GL_CULL_FACE 0x0B44
147
+ #define GL_BLEND 0x0BE2
148
+ #define GL_DITHER 0x0BD0
149
+ #define GL_STENCIL_TEST 0x0B90
150
+ #define GL_DEPTH_TEST 0x0B71
151
+ #define GL_SCISSOR_TEST 0x0C11
152
+ #define GL_POLYGON_OFFSET_FILL 0x8037
153
+ #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
154
+ #define GL_SAMPLE_COVERAGE 0x80A0
155
+
156
+ /* ErrorCode */
157
+ #define GL_NO_ERROR 0
158
+ #define GL_INVALID_ENUM 0x0500
159
+ #define GL_INVALID_VALUE 0x0501
160
+ #define GL_INVALID_OPERATION 0x0502
161
+ #define GL_OUT_OF_MEMORY 0x0505
162
+
163
+ /* FrontFaceDirection */
164
+ #define GL_CW 0x0900
165
+ #define GL_CCW 0x0901
166
+
167
+ /* GetPName */
168
+ #define GL_LINE_WIDTH 0x0B21
169
+ #define GL_ALIASED_POINT_SIZE_RANGE 0x846D
170
+ #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
171
+ #define GL_CULL_FACE_MODE 0x0B45
172
+ #define GL_FRONT_FACE 0x0B46
173
+ #define GL_DEPTH_RANGE 0x0B70
174
+ #define GL_DEPTH_WRITEMASK 0x0B72
175
+ #define GL_DEPTH_CLEAR_VALUE 0x0B73
176
+ #define GL_DEPTH_FUNC 0x0B74
177
+ #define GL_STENCIL_CLEAR_VALUE 0x0B91
178
+ #define GL_STENCIL_FUNC 0x0B92
179
+ #define GL_STENCIL_FAIL 0x0B94
180
+ #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
181
+ #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
182
+ #define GL_STENCIL_REF 0x0B97
183
+ #define GL_STENCIL_VALUE_MASK 0x0B93
184
+ #define GL_STENCIL_WRITEMASK 0x0B98
185
+ #define GL_STENCIL_BACK_FUNC 0x8800
186
+ #define GL_STENCIL_BACK_FAIL 0x8801
187
+ #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
188
+ #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
189
+ #define GL_STENCIL_BACK_REF 0x8CA3
190
+ #define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
191
+ #define GL_STENCIL_BACK_WRITEMASK 0x8CA5
192
+ #define GL_VIEWPORT 0x0BA2
193
+ #define GL_SCISSOR_BOX 0x0C10
194
+ /* GL_SCISSOR_TEST */
195
+ #define GL_COLOR_CLEAR_VALUE 0x0C22
196
+ #define GL_COLOR_WRITEMASK 0x0C23
197
+ #define GL_UNPACK_ALIGNMENT 0x0CF5
198
+ #define GL_PACK_ALIGNMENT 0x0D05
199
+ #define GL_MAX_TEXTURE_SIZE 0x0D33
200
+ #define GL_MAX_VIEWPORT_DIMS 0x0D3A
201
+ #define GL_SUBPIXEL_BITS 0x0D50
202
+ #define GL_RED_BITS 0x0D52
203
+ #define GL_GREEN_BITS 0x0D53
204
+ #define GL_BLUE_BITS 0x0D54
205
+ #define GL_ALPHA_BITS 0x0D55
206
+ #define GL_DEPTH_BITS 0x0D56
207
+ #define GL_STENCIL_BITS 0x0D57
208
+ #define GL_POLYGON_OFFSET_UNITS 0x2A00
209
+ /* GL_POLYGON_OFFSET_FILL */
210
+ #define GL_POLYGON_OFFSET_FACTOR 0x8038
211
+ #define GL_TEXTURE_BINDING_2D 0x8069
212
+ #define GL_SAMPLE_BUFFERS 0x80A8
213
+ #define GL_SAMPLES 0x80A9
214
+ #define GL_SAMPLE_COVERAGE_VALUE 0x80AA
215
+ #define GL_SAMPLE_COVERAGE_INVERT 0x80AB
216
+
217
+ /* GetTextureParameter */
218
+ /* GL_TEXTURE_MAG_FILTER */
219
+ /* GL_TEXTURE_MIN_FILTER */
220
+ /* GL_TEXTURE_WRAP_S */
221
+ /* GL_TEXTURE_WRAP_T */
222
+
223
+ #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
224
+ #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
225
+
226
+ /* HintMode */
227
+ #define GL_DONT_CARE 0x1100
228
+ #define GL_FASTEST 0x1101
229
+ #define GL_NICEST 0x1102
230
+
231
+ /* HintTarget */
232
+ #define GL_GENERATE_MIPMAP_HINT 0x8192
233
+
234
+ /* DataType */
235
+ #define GL_BYTE 0x1400
236
+ #define GL_UNSIGNED_BYTE 0x1401
237
+ #define GL_SHORT 0x1402
238
+ #define GL_UNSIGNED_SHORT 0x1403
239
+ #define GL_INT 0x1404
240
+ #define GL_UNSIGNED_INT 0x1405
241
+ #define GL_FLOAT 0x1406
242
+ #define GL_FIXED 0x140C
243
+
244
+ /* PixelFormat */
245
+ #define GL_DEPTH_COMPONENT 0x1902
246
+ #define GL_ALPHA 0x1906
247
+ #define GL_RGB 0x1907
248
+ #define GL_RGBA 0x1908
249
+ #define GL_LUMINANCE 0x1909
250
+ #define GL_LUMINANCE_ALPHA 0x190A
251
+
252
+ /* PixelType */
253
+ /* GL_UNSIGNED_BYTE */
254
+ #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
255
+ #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
256
+ #define GL_UNSIGNED_SHORT_5_6_5 0x8363
257
+
258
+ /* Shaders */
259
+ #define GL_FRAGMENT_SHADER 0x8B30
260
+ #define GL_VERTEX_SHADER 0x8B31
261
+ #define GL_MAX_VERTEX_ATTRIBS 0x8869
262
+ #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
263
+ #define GL_MAX_VARYING_VECTORS 0x8DFC
264
+ #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
265
+ #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
266
+ #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
267
+ #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
268
+ #define GL_SHADER_TYPE 0x8B4F
269
+ #define GL_DELETE_STATUS 0x8B80
270
+ #define GL_LINK_STATUS 0x8B82
271
+ #define GL_VALIDATE_STATUS 0x8B83
272
+ #define GL_ATTACHED_SHADERS 0x8B85
273
+ #define GL_ACTIVE_UNIFORMS 0x8B86
274
+ #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
275
+ #define GL_ACTIVE_ATTRIBUTES 0x8B89
276
+ #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
277
+ #define GL_SHADING_LANGUAGE_VERSION 0x8B8C
278
+ #define GL_CURRENT_PROGRAM 0x8B8D
279
+
280
+ /* StencilFunction */
281
+ #define GL_NEVER 0x0200
282
+ #define GL_LESS 0x0201
283
+ #define GL_EQUAL 0x0202
284
+ #define GL_LEQUAL 0x0203
285
+ #define GL_GREATER 0x0204
286
+ #define GL_NOTEQUAL 0x0205
287
+ #define GL_GEQUAL 0x0206
288
+ #define GL_ALWAYS 0x0207
289
+
290
+ /* StencilOp */
291
+ /* GL_ZERO */
292
+ #define GL_KEEP 0x1E00
293
+ #define GL_REPLACE 0x1E01
294
+ #define GL_INCR 0x1E02
295
+ #define GL_DECR 0x1E03
296
+ #define GL_INVERT 0x150A
297
+ #define GL_INCR_WRAP 0x8507
298
+ #define GL_DECR_WRAP 0x8508
299
+
300
+ /* StringName */
301
+ #define GL_VENDOR 0x1F00
302
+ #define GL_RENDERER 0x1F01
303
+ #define GL_VERSION 0x1F02
304
+ #define GL_EXTENSIONS 0x1F03
305
+
306
+ /* TextureMagFilter */
307
+ #define GL_NEAREST 0x2600
308
+ #define GL_LINEAR 0x2601
309
+
310
+ /* TextureMinFilter */
311
+ /* GL_NEAREST */
312
+ /* GL_LINEAR */
313
+ #define GL_NEAREST_MIPMAP_NEAREST 0x2700
314
+ #define GL_LINEAR_MIPMAP_NEAREST 0x2701
315
+ #define GL_NEAREST_MIPMAP_LINEAR 0x2702
316
+ #define GL_LINEAR_MIPMAP_LINEAR 0x2703
317
+
318
+ /* TextureParameterName */
319
+ #define GL_TEXTURE_MAG_FILTER 0x2800
320
+ #define GL_TEXTURE_MIN_FILTER 0x2801
321
+ #define GL_TEXTURE_WRAP_S 0x2802
322
+ #define GL_TEXTURE_WRAP_T 0x2803
323
+
324
+ /* TextureTarget */
325
+ /* GL_TEXTURE_2D */
326
+ #define GL_TEXTURE 0x1702
327
+
328
+ #define GL_TEXTURE_CUBE_MAP 0x8513
329
+ #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
330
+ #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
331
+ #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
332
+ #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
333
+ #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
334
+ #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
335
+ #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
336
+ #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
337
+
338
+ /* TextureUnit */
339
+ #define GL_TEXTURE0 0x84C0
340
+ #define GL_TEXTURE1 0x84C1
341
+ #define GL_TEXTURE2 0x84C2
342
+ #define GL_TEXTURE3 0x84C3
343
+ #define GL_TEXTURE4 0x84C4
344
+ #define GL_TEXTURE5 0x84C5
345
+ #define GL_TEXTURE6 0x84C6
346
+ #define GL_TEXTURE7 0x84C7
347
+ #define GL_TEXTURE8 0x84C8
348
+ #define GL_TEXTURE9 0x84C9
349
+ #define GL_TEXTURE10 0x84CA
350
+ #define GL_TEXTURE11 0x84CB
351
+ #define GL_TEXTURE12 0x84CC
352
+ #define GL_TEXTURE13 0x84CD
353
+ #define GL_TEXTURE14 0x84CE
354
+ #define GL_TEXTURE15 0x84CF
355
+ #define GL_TEXTURE16 0x84D0
356
+ #define GL_TEXTURE17 0x84D1
357
+ #define GL_TEXTURE18 0x84D2
358
+ #define GL_TEXTURE19 0x84D3
359
+ #define GL_TEXTURE20 0x84D4
360
+ #define GL_TEXTURE21 0x84D5
361
+ #define GL_TEXTURE22 0x84D6
362
+ #define GL_TEXTURE23 0x84D7
363
+ #define GL_TEXTURE24 0x84D8
364
+ #define GL_TEXTURE25 0x84D9
365
+ #define GL_TEXTURE26 0x84DA
366
+ #define GL_TEXTURE27 0x84DB
367
+ #define GL_TEXTURE28 0x84DC
368
+ #define GL_TEXTURE29 0x84DD
369
+ #define GL_TEXTURE30 0x84DE
370
+ #define GL_TEXTURE31 0x84DF
371
+ #define GL_ACTIVE_TEXTURE 0x84E0
372
+
373
+ /* TextureWrapMode */
374
+ #define GL_REPEAT 0x2901
375
+ #define GL_CLAMP_TO_EDGE 0x812F
376
+ #define GL_MIRRORED_REPEAT 0x8370
377
+
378
+ /* Uniform Types */
379
+ #define GL_FLOAT_VEC2 0x8B50
380
+ #define GL_FLOAT_VEC3 0x8B51
381
+ #define GL_FLOAT_VEC4 0x8B52
382
+ #define GL_INT_VEC2 0x8B53
383
+ #define GL_INT_VEC3 0x8B54
384
+ #define GL_INT_VEC4 0x8B55
385
+ #define GL_BOOL 0x8B56
386
+ #define GL_BOOL_VEC2 0x8B57
387
+ #define GL_BOOL_VEC3 0x8B58
388
+ #define GL_BOOL_VEC4 0x8B59
389
+ #define GL_FLOAT_MAT2 0x8B5A
390
+ #define GL_FLOAT_MAT3 0x8B5B
391
+ #define GL_FLOAT_MAT4 0x8B5C
392
+ #define GL_SAMPLER_2D 0x8B5E
393
+ #define GL_SAMPLER_CUBE 0x8B60
394
+
395
+ /* Vertex Arrays */
396
+ #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
397
+ #define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
398
+ #define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
399
+ #define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
400
+ #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
401
+ #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
402
+ #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
403
+
404
+ /* Read Format */
405
+ #define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
406
+ #define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
407
+
408
+ /* Shader Source */
409
+ #define GL_COMPILE_STATUS 0x8B81
410
+ #define GL_INFO_LOG_LENGTH 0x8B84
411
+ #define GL_SHADER_SOURCE_LENGTH 0x8B88
412
+ #define GL_SHADER_COMPILER 0x8DFA
413
+
414
+ /* Shader Binary */
415
+ #define GL_SHADER_BINARY_FORMATS 0x8DF8
416
+ #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
417
+
418
+ /* Shader Precision-Specified Types */
419
+ #define GL_LOW_FLOAT 0x8DF0
420
+ #define GL_MEDIUM_FLOAT 0x8DF1
421
+ #define GL_HIGH_FLOAT 0x8DF2
422
+ #define GL_LOW_INT 0x8DF3
423
+ #define GL_MEDIUM_INT 0x8DF4
424
+ #define GL_HIGH_INT 0x8DF5
425
+
426
+ /* Framebuffer Object. */
427
+ #define GL_FRAMEBUFFER 0x8D40
428
+ #define GL_RENDERBUFFER 0x8D41
429
+
430
+ #define GL_RGBA4 0x8056
431
+ #define GL_RGB5_A1 0x8057
432
+ #define GL_RGB565 0x8D62
433
+ #define GL_DEPTH_COMPONENT16 0x81A5
434
+ #define GL_STENCIL_INDEX8 0x8D48
435
+
436
+ #define GL_RENDERBUFFER_WIDTH 0x8D42
437
+ #define GL_RENDERBUFFER_HEIGHT 0x8D43
438
+ #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
439
+ #define GL_RENDERBUFFER_RED_SIZE 0x8D50
440
+ #define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
441
+ #define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
442
+ #define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
443
+ #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
444
+ #define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
445
+
446
+ #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
447
+ #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
448
+ #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
449
+ #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
450
+
451
+ #define GL_COLOR_ATTACHMENT0 0x8CE0
452
+ #define GL_DEPTH_ATTACHMENT 0x8D00
453
+ #define GL_STENCIL_ATTACHMENT 0x8D20
454
+
455
+ #define GL_NONE 0
456
+
457
+ #define GL_FRAMEBUFFER_COMPLETE 0x8CD5
458
+ #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
459
+ #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
460
+ #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9
461
+ #define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
462
+
463
+ #define GL_FRAMEBUFFER_BINDING 0x8CA6
464
+ #define GL_RENDERBUFFER_BINDING 0x8CA7
465
+ #define GL_MAX_RENDERBUFFER_SIZE 0x84E8
466
+
467
+ #define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
468
+
469
+
470
+ #ifdef __cplusplus
471
+ }
472
+ #endif
473
+
474
+ #endif /* __COGL_GLES2_TYPES_H_ */