clutter 2.0.0-x86-mingw32
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- data/Rakefile +129 -0
- data/lib/clutter.rb +145 -0
- data/lib/clutter/actor-iter.rb +33 -0
- data/lib/clutter/actor.rb +34 -0
- data/lib/clutter/animatable.rb +26 -0
- data/lib/clutter/cairo.rb +24 -0
- data/lib/clutter/color.rb +55 -0
- data/lib/clutter/event.rb +21 -0
- data/lib/clutter/point.rb +25 -0
- data/lib/clutter/text.rb +23 -0
- data/lib/clutter/threads.rb +38 -0
- data/sample/basic-actor.rb +125 -0
- data/sample/bin-layout.rb +215 -0
- data/sample/box-layout.rb +196 -0
- data/sample/canvas.rb +117 -0
- data/sample/constraints.rb +81 -0
- data/sample/drag-action.rb +177 -0
- data/sample/drop-action.rb +198 -0
- data/sample/easing-modes.rb +145 -0
- data/sample/flow-layout.rb +121 -0
- data/sample/grid-layout.rb +239 -0
- data/sample/image-content.rb +88 -0
- data/sample/pan-action.rb +100 -0
- data/sample/redhand.png +0 -0
- data/sample/rounded-rectangle.rb +90 -0
- data/sample/scroll-actor.rb +105 -0
- data/test/clutter-test-utils.rb +21 -0
- data/test/run-test.rb +50 -0
- data/vendor/local/bin/libclutter-1.0-0.dll +0 -0
- data/vendor/local/bin/libcogl-12.dll +0 -0
- data/vendor/local/bin/libcogl-pango-12.dll +0 -0
- data/vendor/local/bin/libglut-0.dll +0 -0
- data/vendor/local/bin/libjson-glib-1.0-0.dll +0 -0
- data/vendor/local/include/GL/freeglut.h +22 -0
- data/vendor/local/include/GL/freeglut_ext.h +239 -0
- data/vendor/local/include/GL/freeglut_std.h +636 -0
- data/vendor/local/include/GL/glut.h +21 -0
- data/vendor/local/include/clutter-1.0/cally/cally-actor.h +155 -0
- data/vendor/local/include/clutter-1.0/cally/cally-clone.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-factory.h +117 -0
- data/vendor/local/include/clutter-1.0/cally/cally-group.h +85 -0
- data/vendor/local/include/clutter-1.0/cally/cally-main.h +39 -0
- data/vendor/local/include/clutter-1.0/cally/cally-rectangle.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-root.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-stage.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-text.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-texture.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-util.h +80 -0
- data/vendor/local/include/clutter-1.0/cally/cally.h +40 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-action.h +103 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-actor-meta.h +113 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-actor.h +735 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-align-constraint.h +69 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-animatable.h +116 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-backend.h +74 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-bin-layout.h +84 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-bind-constraint.h +69 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-binding-pool.h +122 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-blur-effect.h +57 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-box-layout.h +159 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-brightness-contrast-effect.h +80 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-cairo.h +59 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-canvas.h +100 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-child-meta.h +120 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-click-action.h +114 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-clone.h +90 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-cogl-compat.h +52 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-color-static.h +79 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-color.h +175 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-colorize-effect.h +63 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-config.h +19 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-constraint.h +108 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-container.h +184 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-content.h +103 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-deform-effect.h +111 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-deprecated.h +43 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-desaturate-effect.h +61 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-device-manager.h +104 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-drag-action.h +142 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-drop-action.h +113 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-effect.h +120 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-enum-types.h +183 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-enums.h +1362 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-event.h +509 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-feature.h +40 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-fixed-layout.h +80 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-flow-layout.h +110 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-gesture-action.h +154 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-grid-layout.h +161 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-group.h +95 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-image.h +141 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-input-device.h +118 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-interval.h +141 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-keyframe-transition.h +120 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-keysyms.h +2304 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-layout-manager.h +215 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-layout-meta.h +101 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-list-model.h +88 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-macros.h +279 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-main.h +148 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-marshal.h +273 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-model.h +381 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-offscreen-effect.h +112 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-page-turn-effect.h +72 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-paint-node.h +102 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-paint-nodes.h +150 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-pan-action.h +147 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-path-constraint.h +66 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-path.h +155 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-property-transition.h +91 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-rotate-action.h +100 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-script.h +204 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-scriptable.h +107 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-scroll-actor.h +97 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-settings.h +25 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-shader-effect.h +114 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-shader-types.h +95 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-snap-constraint.h +73 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-stage-manager.h +81 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-stage.h +215 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-swipe-action.h +107 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-table-layout.h +157 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-tap-action.h +102 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-text-buffer.h +172 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-text.h +237 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-texture.h +128 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-timeline.h +201 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-transition-group.h +91 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-transition.h +132 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-types.h +715 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-units.h +166 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-version.h +302 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-zoom-action.h +114 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter.h +118 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-actor.h +161 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-alpha.h +144 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animatable.h +47 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animation.h +206 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animator.h +186 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-backend.h +64 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-depth.h +101 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-ellipse.h +159 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-opacity.h +115 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-path.h +135 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-rotate.h +119 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-scale.h +107 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour.h +170 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-bin-layout.h +56 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-box.h +143 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-cairo-texture.h +139 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-container.h +93 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-fixed.h +97 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-frame-source.h +49 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-group.h +62 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-input-device.h +41 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-keysyms.h +2306 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-main.h +96 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-media.h +121 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-rectangle.h +117 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-score.h +144 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-shader.h +182 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage-manager.h +42 -0
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- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeline.h +41 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeout-pool.h +69 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-util.h +40 -0
- data/vendor/local/include/clutter-1.0/clutter/win32/clutter-win32.h +58 -0
- data/vendor/local/include/cogl/cogl-pango/cogl-pango.h +245 -0
- data/vendor/local/include/cogl/cogl/cogl-attribute-buffer.h +131 -0
- data/vendor/local/include/cogl/cogl/cogl-attribute.h +532 -0
- data/vendor/local/include/cogl/cogl/cogl-bitmap.h +314 -0
- data/vendor/local/include/cogl/cogl/cogl-buffer.h +309 -0
- data/vendor/local/include/cogl/cogl/cogl-clip-state.h +50 -0
- data/vendor/local/include/cogl/cogl/cogl-clutter.h +47 -0
- data/vendor/local/include/cogl/cogl/cogl-color.h +543 -0
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- data/vendor/local/include/cogl/cogl/cogl-depth-state.h +264 -0
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- data/vendor/local/include/cogl/cogl/cogl-euler.h +251 -0
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/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2007,2008,2009 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*/
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#if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
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#error "Only <cogl/cogl.h> can be included directly."
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#endif
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#ifndef __COGL_PIPELINE_H__
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#define __COGL_PIPELINE_H__
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/* We forward declare the CoglPipeline type here to avoid some circular
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* dependency issues with the following headers.
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*/
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typedef struct _CoglPipeline CoglPipeline;
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#include <cogl/cogl-types.h>
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#include <cogl/cogl-context.h>
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#include <cogl/cogl-snippet.h>
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COGL_BEGIN_DECLS
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#ifdef COGL_ENABLE_EXPERIMENTAL_API
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/**
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* SECTION:cogl-pipeline
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* @short_description: Functions for creating and manipulating the GPU
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* pipeline
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*
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* Cogl allows creating and manipulating objects representing the full
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* configuration of the GPU pipeline. In simplified terms the GPU
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* pipeline takes primitive geometry as the input, it first performs
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* vertex processing, allowing you to deform your geometry, then
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* rasterizes that (turning it from pure geometry into fragments) then
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* performs fragment processing including depth testing and texture
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* mapping. Finally it blends the result with the framebuffer.
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*/
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#define COGL_PIPELINE(OBJECT) ((CoglPipeline *)OBJECT)
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/**
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* cogl_pipeline_new:
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* @context: a #CoglContext
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*
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* Allocates and initializes a default simple pipeline that will color
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* a primitive white.
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*
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* Return value: a pointer to a new #CoglPipeline
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*
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* Since: 2.0
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* Stability: Unstable
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*/
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CoglPipeline *
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cogl_pipeline_new (CoglContext *context);
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/**
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* cogl_pipeline_copy:
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* @source: a #CoglPipeline object to copy
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*
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* Creates a new pipeline with the configuration copied from the
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* source pipeline.
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*
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* We would strongly advise developers to always aim to use
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* cogl_pipeline_copy() instead of cogl_pipeline_new() whenever there will
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* be any similarity between two pipelines. Copying a pipeline helps Cogl
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* keep track of a pipelines ancestry which we may use to help minimize GPU
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* state changes.
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*
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* Returns: a pointer to the newly allocated #CoglPipeline
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*
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* Since: 2.0
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* Stability: Unstable
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*/
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CoglPipeline *
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cogl_pipeline_copy (CoglPipeline *source);
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/**
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* cogl_is_pipeline:
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* @object: A #CoglObject
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*
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* Gets whether the given @object references an existing pipeline object.
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*
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* Return value: %TRUE if the @object references a #CoglPipeline,
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* %FALSE otherwise
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*
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* Since: 2.0
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* Stability: Unstable
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*/
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CoglBool
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cogl_is_pipeline (void *object);
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/**
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* CoglPipelineLayerCallback:
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* @pipeline: The #CoglPipeline whos layers are being iterated
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* @layer_index: The current layer index
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* @user_data: The private data passed to cogl_pipeline_foreach_layer()
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*
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* The callback prototype used with cogl_pipeline_foreach_layer() for
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* iterating all the layers of a @pipeline.
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*
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* Since: 2.0
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* Stability: Unstable
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*/
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typedef CoglBool (*CoglPipelineLayerCallback) (CoglPipeline *pipeline,
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int layer_index,
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void *user_data);
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/**
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* cogl_pipeline_foreach_layer:
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* @pipeline: A #CoglPipeline object
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* @callback: A #CoglPipelineLayerCallback to be called for each layer
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* index
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* @user_data: Private data that will be passed to the callback
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*
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* Iterates all the layer indices of the given @pipeline.
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*
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* Since: 2.0
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* Stability: Unstable
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*/
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void
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cogl_pipeline_foreach_layer (CoglPipeline *pipeline,
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CoglPipelineLayerCallback callback,
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void *user_data);
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/**
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* cogl_pipeline_get_uniform_location:
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* @pipeline: A #CoglPipeline object
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* @uniform_name: The name of a uniform
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*
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* This is used to get an integer representing the uniform with the
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* name @uniform_name. The integer can be passed to functions such as
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* cogl_pipeline_set_uniform_1f() to set the value of a uniform.
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*
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* This function will always return a valid integer. Ie, unlike
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* OpenGL, it does not return -1 if the uniform is not available in
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* this pipeline so it can not be used to test whether uniforms are
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* present. It is not necessary to set the program on the pipeline
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* before calling this function.
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*
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* Return value: A integer representing the location of the given uniform.
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*
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* Since: 2.0
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* Stability: Unstable
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*/
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int
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cogl_pipeline_get_uniform_location (CoglPipeline *pipeline,
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const char *uniform_name);
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#endif /* COGL_ENABLE_EXPERIMENTAL_API */
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COGL_END_DECLS
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#endif /* __COGL_PIPELINE_H__ */
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/*
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* Cogl
|
3
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*
|
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* An object oriented GL/GLES Abstraction/Utility Layer
|
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*
|
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* Copyright (C) 2008,2009,2010 Intel Corporation.
|
7
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*
|
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* This library is free software; you can redistribute it and/or
|
9
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* modify it under the terms of the GNU Lesser General Public
|
10
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* License as published by the Free Software Foundation; either
|
11
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* version 2 of the License, or (at your option) any later version.
|
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*
|
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* This library is distributed in the hope that it will be useful,
|
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
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* Lesser General Public License for more details.
|
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*
|
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* You should have received a copy of the GNU Lesser General Public
|
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
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*
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*
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*
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* Authors:
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* Damien Lespiau <damien.lespiau@intel.com>
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* Robert Bragg <robert@linux.intel.com>
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*/
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#if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
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#error "Only <cogl/cogl.h> can be included directly."
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#endif
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#ifndef __COGL_PIXEL_BUFFER_H__
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#define __COGL_PIXEL_BUFFER_H__
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#include <cogl/cogl-types.h>
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#include <cogl/cogl-context.h>
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COGL_BEGIN_DECLS
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#define COGL_PIXEL_BUFFER(buffer) ((CoglPixelBuffer *)(buffer))
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typedef struct _CoglPixelBuffer CoglPixelBuffer;
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/**
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* cogl_pixel_buffer_new:
|
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* @context: A #CoglContext
|
47
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+
* @size: The number of bytes to allocate for the pixel data.
|
48
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* @data: An optional pointer to vertex data to upload immediately
|
49
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+
*
|
50
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* Declares a new #CoglPixelBuffer of @size bytes to contain arrays of
|
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+
* pixels. Once declared, data can be set using cogl_buffer_set_data()
|
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+
* or by mapping it into the application's address space using
|
53
|
+
* cogl_buffer_map().
|
54
|
+
*
|
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+
* If @data isn't %NULL then @size bytes will be read from @data and
|
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* immediately copied into the new buffer.
|
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+
*
|
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+
* Since: 1.10
|
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+
* Stability: unstable
|
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*/
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CoglPixelBuffer *
|
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cogl_pixel_buffer_new (CoglContext *context,
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size_t size,
|
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const void *data);
|
65
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+
|
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/**
|
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* cogl_is_pixel_buffer:
|
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* @object: a #CoglObject to test
|
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+
*
|
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* Checks whether @object is a pixel buffer.
|
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|
+
*
|
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* Return value: %TRUE if the @object is a pixel buffer, and %FALSE
|
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* otherwise
|
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*
|
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+
* Since: 1.2
|
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+
* Stability: Unstable
|
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+
*/
|
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+
CoglBool
|
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+
cogl_is_pixel_buffer (void *object);
|
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+
|
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|
+
#if 0
|
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/*
|
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* cogl_pixel_buffer_set_region:
|
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|
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* @buffer: A #CoglPixelBuffer object
|
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|
+
* @data: pixel data to upload to @array
|
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+
* @src_width: width in pixels of the region to update
|
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+
* @src_height: height in pixels of the region to update
|
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+
* @src_rowstride: row stride in bytes of the source array
|
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+
* @dst_x: upper left destination horizontal coordinate
|
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|
+
* @dst_y: upper left destination vertical coordinate
|
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+
*
|
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* Uploads new data into a pixel array. The source data pointed by @data can
|
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|
+
* have a different stride than @array in which case the function will do the
|
94
|
+
* right thing for you. For performance reasons, it is recommended for the
|
95
|
+
* source data to have the same stride than @array.
|
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|
+
*
|
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+
* Return value: %TRUE if the upload succeeded, %FALSE otherwise
|
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+
*
|
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+
* Since: 1.2
|
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|
+
* Stability: Unstable
|
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+
*/
|
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+
CoglBool
|
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+
cogl_pixel_buffer_set_region (CoglPixelBuffer *buffer,
|
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|
+
uint8_t *data,
|
105
|
+
unsigned int src_width,
|
106
|
+
unsigned int src_height,
|
107
|
+
unsigned int src_rowstride,
|
108
|
+
unsigned int dst_x,
|
109
|
+
unsigned int dst_y);
|
110
|
+
#endif
|
111
|
+
|
112
|
+
COGL_END_DECLS
|
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|
+
|
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|
+
#endif /* __COGL_PIXEL_BUFFER_H__ */
|
@@ -0,0 +1,174 @@
|
|
1
|
+
/*
|
2
|
+
* Cogl
|
3
|
+
*
|
4
|
+
* An object oriented GL/GLES Abstraction/Utility Layer
|
5
|
+
*
|
6
|
+
* Copyright (C) 2012 Intel Corporation.
|
7
|
+
*
|
8
|
+
* This library is free software; you can redistribute it and/or
|
9
|
+
* modify it under the terms of the GNU Lesser General Public
|
10
|
+
* License as published by the Free Software Foundation; either
|
11
|
+
* version 2 of the License, or (at your option) any later version.
|
12
|
+
*
|
13
|
+
* This library is distributed in the hope that it will be useful,
|
14
|
+
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
15
|
+
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
16
|
+
* Lesser General Public License for more details.
|
17
|
+
*
|
18
|
+
* You should have received a copy of the GNU Lesser General Public
|
19
|
+
* License along with this library. If not, see
|
20
|
+
* <http://www.gnu.org/licenses/>.
|
21
|
+
*
|
22
|
+
*
|
23
|
+
* Authors:
|
24
|
+
* Neil Roberts <neil@linux.intel.com>
|
25
|
+
*/
|
26
|
+
|
27
|
+
#if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
|
28
|
+
#error "Only <cogl/cogl.h> can be included directly."
|
29
|
+
#endif
|
30
|
+
|
31
|
+
#ifndef __COGL_POLL_H__
|
32
|
+
#define __COGL_POLL_H__
|
33
|
+
|
34
|
+
#include <cogl/cogl-defines.h>
|
35
|
+
#include <cogl/cogl-context.h>
|
36
|
+
|
37
|
+
COGL_BEGIN_DECLS
|
38
|
+
|
39
|
+
/**
|
40
|
+
* SECTION:cogl-poll
|
41
|
+
* @short_description: Functions for integrating Cogl with an
|
42
|
+
* application's main loop
|
43
|
+
*
|
44
|
+
* Cogl needs to integrate with the application's main loop so that it
|
45
|
+
* can internally handle some events from the driver. All Cogl
|
46
|
+
* applications must use these functions. They provide enough
|
47
|
+
* information to describe the state that Cogl will need to wake up
|
48
|
+
* on. An application using the GLib main loop can instead use
|
49
|
+
* cogl_glib_source_new() which provides a #GSource ready to be added
|
50
|
+
* to the main loop.
|
51
|
+
*/
|
52
|
+
|
53
|
+
/**
|
54
|
+
* CoglPollFDEvent:
|
55
|
+
* @COGL_POLL_FD_EVENT_IN: there is data to read
|
56
|
+
* @COGL_POLL_FD_EVENT_PRI: data can be written (without blocking)
|
57
|
+
* @COGL_POLL_FD_EVENT_OUT: there is urgent data to read.
|
58
|
+
* @COGL_POLL_FD_EVENT_ERR: error condition
|
59
|
+
* @COGL_POLL_FD_EVENT_HUP: hung up (the connection has been broken, usually
|
60
|
+
* for pipes and sockets).
|
61
|
+
* @COGL_POLL_FD_EVENT_NVAL: invalid request. The file descriptor is not open.
|
62
|
+
*
|
63
|
+
* A bitmask of events that Cogl may need to wake on for a file
|
64
|
+
* descriptor. Note that these all have the same values as the
|
65
|
+
* corresponding defines for the poll function call on Unix so they
|
66
|
+
* may be directly passed to poll.
|
67
|
+
*
|
68
|
+
* Since: 1.10
|
69
|
+
* Stability: unstable
|
70
|
+
*/
|
71
|
+
typedef enum
|
72
|
+
{
|
73
|
+
COGL_POLL_FD_EVENT_IN = COGL_SYSDEF_POLLIN,
|
74
|
+
COGL_POLL_FD_EVENT_PRI = COGL_SYSDEF_POLLPRI,
|
75
|
+
COGL_POLL_FD_EVENT_OUT = COGL_SYSDEF_POLLOUT,
|
76
|
+
COGL_POLL_FD_EVENT_ERR = COGL_SYSDEF_POLLERR,
|
77
|
+
COGL_POLL_FD_EVENT_HUP = COGL_SYSDEF_POLLHUP,
|
78
|
+
COGL_POLL_FD_EVENT_NVAL = COGL_SYSDEF_POLLNVAL
|
79
|
+
} CoglPollFDEvent;
|
80
|
+
|
81
|
+
/**
|
82
|
+
* CoglPollFD:
|
83
|
+
* @fd: The file descriptor to block on
|
84
|
+
* @events: A bitmask of events to block on
|
85
|
+
* @revents: A bitmask of returned events
|
86
|
+
*
|
87
|
+
* A struct for describing the state of a file descriptor that Cogl
|
88
|
+
* needs to block on. The @events field contains a bitmask of
|
89
|
+
* #CoglPollFDEvent<!-- -->s that should cause the application to wake
|
90
|
+
* up. After the application is woken up from idle it should pass back
|
91
|
+
* an array of #CoglPollFD<!-- -->s to Cogl and update the @revents
|
92
|
+
* mask to the actual events that occurred on the file descriptor.
|
93
|
+
*
|
94
|
+
* Note that CoglPollFD is deliberately exactly the same as struct
|
95
|
+
* pollfd on Unix so that it can simply be cast when calling poll.
|
96
|
+
*
|
97
|
+
* Since: 1.10
|
98
|
+
* Stability: unstable
|
99
|
+
*/
|
100
|
+
typedef struct {
|
101
|
+
int fd;
|
102
|
+
short int events;
|
103
|
+
short int revents;
|
104
|
+
} CoglPollFD;
|
105
|
+
|
106
|
+
/**
|
107
|
+
* cogl_poll_get_info:
|
108
|
+
* @context: A #CoglContext
|
109
|
+
* @poll_fds: A return location for a pointer to an array
|
110
|
+
* of #CoglPollFD<!-- -->s
|
111
|
+
* @n_poll_fds: A return location for the number of entries in *@poll_fds
|
112
|
+
* @timeout: A return location for the maximum length of time to wait
|
113
|
+
* in microseconds, or -1 to wait indefinitely.
|
114
|
+
*
|
115
|
+
* This should be called whenever an application is about to go idle
|
116
|
+
* so that Cogl has a chance to describe what state it needs to be
|
117
|
+
* woken up on. The assumption is that the application is using a main
|
118
|
+
* loop with something like the poll function call on Unix or the GLib
|
119
|
+
* main loop.
|
120
|
+
*
|
121
|
+
* After the function is called *@poll_fds will contain a pointer to
|
122
|
+
* an array of #CoglPollFD structs describing the file descriptors
|
123
|
+
* that Cogl expects. The fd and events members will be updated
|
124
|
+
* accordingly. After the application has completed its idle it is
|
125
|
+
* expected to either update the revents members directly in this
|
126
|
+
* array or to create a copy of the array and update them
|
127
|
+
* there. Either way it should pass a pointer to either array back to
|
128
|
+
* Cogl when calling cogl_poll_dispatch().
|
129
|
+
*
|
130
|
+
* When using the %COGL_WINSYS_ID_WGL winsys (where file descriptors
|
131
|
+
* don't make any sense) or %COGL_WINSYS_ID_SDL (where the event
|
132
|
+
* handling functions of SDL don't allow blocking on a file
|
133
|
+
* descriptor) *n_poll_fds is guaranteed to be zero.
|
134
|
+
*
|
135
|
+
* @timeout will contain a maximum amount of time to wait in
|
136
|
+
* microseconds before the application should wake up or -1 if the
|
137
|
+
* application should wait indefinitely. This can also be 0 zero if
|
138
|
+
* Cogl needs to be woken up immediately.
|
139
|
+
*
|
140
|
+
* Stability: unstable
|
141
|
+
* Since: 1.10
|
142
|
+
*/
|
143
|
+
void
|
144
|
+
cogl_poll_get_info (CoglContext *context,
|
145
|
+
CoglPollFD **poll_fds,
|
146
|
+
int *n_poll_fds,
|
147
|
+
int64_t *timeout);
|
148
|
+
|
149
|
+
/**
|
150
|
+
* cogl_poll_dispatch:
|
151
|
+
* @context: A #CoglContext
|
152
|
+
* @poll_fds: An array of #CoglPollFD<!-- -->s describing the events
|
153
|
+
* that have occurred since the application went idle.
|
154
|
+
* @n_poll_fds: The length of the @poll_fds array.
|
155
|
+
*
|
156
|
+
* This should be called whenever an application is woken up from
|
157
|
+
* going idle in its main loop. The @poll_fds array should contain a
|
158
|
+
* list of file descriptors matched with the events that occurred in
|
159
|
+
* revents. The events field is ignored. It is safe to pass in extra
|
160
|
+
* file descriptors that Cogl didn't request from
|
161
|
+
* cogl_context_begin_idle() or a shorter array missing some file
|
162
|
+
* descriptors that Cogl requested.
|
163
|
+
*
|
164
|
+
* Stability: unstable
|
165
|
+
* Since: 1.10
|
166
|
+
*/
|
167
|
+
void
|
168
|
+
cogl_poll_dispatch (CoglContext *context,
|
169
|
+
const CoglPollFD *poll_fds,
|
170
|
+
int n_poll_fds);
|
171
|
+
|
172
|
+
COGL_END_DECLS
|
173
|
+
|
174
|
+
#endif /* __COGL_POLL_H__ */
|