clutter 2.0.0-x86-mingw32

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  1. data/Rakefile +129 -0
  2. data/lib/clutter.rb +145 -0
  3. data/lib/clutter/actor-iter.rb +33 -0
  4. data/lib/clutter/actor.rb +34 -0
  5. data/lib/clutter/animatable.rb +26 -0
  6. data/lib/clutter/cairo.rb +24 -0
  7. data/lib/clutter/color.rb +55 -0
  8. data/lib/clutter/event.rb +21 -0
  9. data/lib/clutter/point.rb +25 -0
  10. data/lib/clutter/text.rb +23 -0
  11. data/lib/clutter/threads.rb +38 -0
  12. data/sample/basic-actor.rb +125 -0
  13. data/sample/bin-layout.rb +215 -0
  14. data/sample/box-layout.rb +196 -0
  15. data/sample/canvas.rb +117 -0
  16. data/sample/constraints.rb +81 -0
  17. data/sample/drag-action.rb +177 -0
  18. data/sample/drop-action.rb +198 -0
  19. data/sample/easing-modes.rb +145 -0
  20. data/sample/flow-layout.rb +121 -0
  21. data/sample/grid-layout.rb +239 -0
  22. data/sample/image-content.rb +88 -0
  23. data/sample/pan-action.rb +100 -0
  24. data/sample/redhand.png +0 -0
  25. data/sample/rounded-rectangle.rb +90 -0
  26. data/sample/scroll-actor.rb +105 -0
  27. data/test/clutter-test-utils.rb +21 -0
  28. data/test/run-test.rb +50 -0
  29. data/vendor/local/bin/libclutter-1.0-0.dll +0 -0
  30. data/vendor/local/bin/libcogl-12.dll +0 -0
  31. data/vendor/local/bin/libcogl-pango-12.dll +0 -0
  32. data/vendor/local/bin/libglut-0.dll +0 -0
  33. data/vendor/local/bin/libjson-glib-1.0-0.dll +0 -0
  34. data/vendor/local/include/GL/freeglut.h +22 -0
  35. data/vendor/local/include/GL/freeglut_ext.h +239 -0
  36. data/vendor/local/include/GL/freeglut_std.h +636 -0
  37. data/vendor/local/include/GL/glut.h +21 -0
  38. data/vendor/local/include/clutter-1.0/cally/cally-actor.h +155 -0
  39. data/vendor/local/include/clutter-1.0/cally/cally-clone.h +82 -0
  40. data/vendor/local/include/clutter-1.0/cally/cally-factory.h +117 -0
  41. data/vendor/local/include/clutter-1.0/cally/cally-group.h +85 -0
  42. data/vendor/local/include/clutter-1.0/cally/cally-main.h +39 -0
  43. data/vendor/local/include/clutter-1.0/cally/cally-rectangle.h +82 -0
  44. data/vendor/local/include/clutter-1.0/cally/cally-root.h +82 -0
  45. data/vendor/local/include/clutter-1.0/cally/cally-stage.h +82 -0
  46. data/vendor/local/include/clutter-1.0/cally/cally-text.h +82 -0
  47. data/vendor/local/include/clutter-1.0/cally/cally-texture.h +82 -0
  48. data/vendor/local/include/clutter-1.0/cally/cally-util.h +80 -0
  49. data/vendor/local/include/clutter-1.0/cally/cally.h +40 -0
  50. data/vendor/local/include/clutter-1.0/clutter/clutter-action.h +103 -0
  51. data/vendor/local/include/clutter-1.0/clutter/clutter-actor-meta.h +113 -0
  52. data/vendor/local/include/clutter-1.0/clutter/clutter-actor.h +735 -0
  53. data/vendor/local/include/clutter-1.0/clutter/clutter-align-constraint.h +69 -0
  54. data/vendor/local/include/clutter-1.0/clutter/clutter-animatable.h +116 -0
  55. data/vendor/local/include/clutter-1.0/clutter/clutter-backend.h +74 -0
  56. data/vendor/local/include/clutter-1.0/clutter/clutter-bin-layout.h +84 -0
  57. data/vendor/local/include/clutter-1.0/clutter/clutter-bind-constraint.h +69 -0
  58. data/vendor/local/include/clutter-1.0/clutter/clutter-binding-pool.h +122 -0
  59. data/vendor/local/include/clutter-1.0/clutter/clutter-blur-effect.h +57 -0
  60. data/vendor/local/include/clutter-1.0/clutter/clutter-box-layout.h +159 -0
  61. data/vendor/local/include/clutter-1.0/clutter/clutter-brightness-contrast-effect.h +80 -0
  62. data/vendor/local/include/clutter-1.0/clutter/clutter-cairo.h +59 -0
  63. data/vendor/local/include/clutter-1.0/clutter/clutter-canvas.h +100 -0
  64. data/vendor/local/include/clutter-1.0/clutter/clutter-child-meta.h +120 -0
  65. data/vendor/local/include/clutter-1.0/clutter/clutter-click-action.h +114 -0
  66. data/vendor/local/include/clutter-1.0/clutter/clutter-clone.h +90 -0
  67. data/vendor/local/include/clutter-1.0/clutter/clutter-cogl-compat.h +52 -0
  68. data/vendor/local/include/clutter-1.0/clutter/clutter-color-static.h +79 -0
  69. data/vendor/local/include/clutter-1.0/clutter/clutter-color.h +175 -0
  70. data/vendor/local/include/clutter-1.0/clutter/clutter-colorize-effect.h +63 -0
  71. data/vendor/local/include/clutter-1.0/clutter/clutter-config.h +19 -0
  72. data/vendor/local/include/clutter-1.0/clutter/clutter-constraint.h +108 -0
  73. data/vendor/local/include/clutter-1.0/clutter/clutter-container.h +184 -0
  74. data/vendor/local/include/clutter-1.0/clutter/clutter-content.h +103 -0
  75. data/vendor/local/include/clutter-1.0/clutter/clutter-deform-effect.h +111 -0
  76. data/vendor/local/include/clutter-1.0/clutter/clutter-deprecated.h +43 -0
  77. data/vendor/local/include/clutter-1.0/clutter/clutter-desaturate-effect.h +61 -0
  78. data/vendor/local/include/clutter-1.0/clutter/clutter-device-manager.h +104 -0
  79. data/vendor/local/include/clutter-1.0/clutter/clutter-drag-action.h +142 -0
  80. data/vendor/local/include/clutter-1.0/clutter/clutter-drop-action.h +113 -0
  81. data/vendor/local/include/clutter-1.0/clutter/clutter-effect.h +120 -0
  82. data/vendor/local/include/clutter-1.0/clutter/clutter-enum-types.h +183 -0
  83. data/vendor/local/include/clutter-1.0/clutter/clutter-enums.h +1362 -0
  84. data/vendor/local/include/clutter-1.0/clutter/clutter-event.h +509 -0
  85. data/vendor/local/include/clutter-1.0/clutter/clutter-feature.h +40 -0
  86. data/vendor/local/include/clutter-1.0/clutter/clutter-fixed-layout.h +80 -0
  87. data/vendor/local/include/clutter-1.0/clutter/clutter-flow-layout.h +110 -0
  88. data/vendor/local/include/clutter-1.0/clutter/clutter-gesture-action.h +154 -0
  89. data/vendor/local/include/clutter-1.0/clutter/clutter-grid-layout.h +161 -0
  90. data/vendor/local/include/clutter-1.0/clutter/clutter-group.h +95 -0
  91. data/vendor/local/include/clutter-1.0/clutter/clutter-image.h +141 -0
  92. data/vendor/local/include/clutter-1.0/clutter/clutter-input-device.h +118 -0
  93. data/vendor/local/include/clutter-1.0/clutter/clutter-interval.h +141 -0
  94. data/vendor/local/include/clutter-1.0/clutter/clutter-keyframe-transition.h +120 -0
  95. data/vendor/local/include/clutter-1.0/clutter/clutter-keysyms.h +2304 -0
  96. data/vendor/local/include/clutter-1.0/clutter/clutter-layout-manager.h +215 -0
  97. data/vendor/local/include/clutter-1.0/clutter/clutter-layout-meta.h +101 -0
  98. data/vendor/local/include/clutter-1.0/clutter/clutter-list-model.h +88 -0
  99. data/vendor/local/include/clutter-1.0/clutter/clutter-macros.h +279 -0
  100. data/vendor/local/include/clutter-1.0/clutter/clutter-main.h +148 -0
  101. data/vendor/local/include/clutter-1.0/clutter/clutter-marshal.h +273 -0
  102. data/vendor/local/include/clutter-1.0/clutter/clutter-model.h +381 -0
  103. data/vendor/local/include/clutter-1.0/clutter/clutter-offscreen-effect.h +112 -0
  104. data/vendor/local/include/clutter-1.0/clutter/clutter-page-turn-effect.h +72 -0
  105. data/vendor/local/include/clutter-1.0/clutter/clutter-paint-node.h +102 -0
  106. data/vendor/local/include/clutter-1.0/clutter/clutter-paint-nodes.h +150 -0
  107. data/vendor/local/include/clutter-1.0/clutter/clutter-pan-action.h +147 -0
  108. data/vendor/local/include/clutter-1.0/clutter/clutter-path-constraint.h +66 -0
  109. data/vendor/local/include/clutter-1.0/clutter/clutter-path.h +155 -0
  110. data/vendor/local/include/clutter-1.0/clutter/clutter-property-transition.h +91 -0
  111. data/vendor/local/include/clutter-1.0/clutter/clutter-rotate-action.h +100 -0
  112. data/vendor/local/include/clutter-1.0/clutter/clutter-script.h +204 -0
  113. data/vendor/local/include/clutter-1.0/clutter/clutter-scriptable.h +107 -0
  114. data/vendor/local/include/clutter-1.0/clutter/clutter-scroll-actor.h +97 -0
  115. data/vendor/local/include/clutter-1.0/clutter/clutter-settings.h +25 -0
  116. data/vendor/local/include/clutter-1.0/clutter/clutter-shader-effect.h +114 -0
  117. data/vendor/local/include/clutter-1.0/clutter/clutter-shader-types.h +95 -0
  118. data/vendor/local/include/clutter-1.0/clutter/clutter-snap-constraint.h +73 -0
  119. data/vendor/local/include/clutter-1.0/clutter/clutter-stage-manager.h +81 -0
  120. data/vendor/local/include/clutter-1.0/clutter/clutter-stage.h +215 -0
  121. data/vendor/local/include/clutter-1.0/clutter/clutter-swipe-action.h +107 -0
  122. data/vendor/local/include/clutter-1.0/clutter/clutter-table-layout.h +157 -0
  123. data/vendor/local/include/clutter-1.0/clutter/clutter-tap-action.h +102 -0
  124. data/vendor/local/include/clutter-1.0/clutter/clutter-text-buffer.h +172 -0
  125. data/vendor/local/include/clutter-1.0/clutter/clutter-text.h +237 -0
  126. data/vendor/local/include/clutter-1.0/clutter/clutter-texture.h +128 -0
  127. data/vendor/local/include/clutter-1.0/clutter/clutter-timeline.h +201 -0
  128. data/vendor/local/include/clutter-1.0/clutter/clutter-transition-group.h +91 -0
  129. data/vendor/local/include/clutter-1.0/clutter/clutter-transition.h +132 -0
  130. data/vendor/local/include/clutter-1.0/clutter/clutter-types.h +715 -0
  131. data/vendor/local/include/clutter-1.0/clutter/clutter-units.h +166 -0
  132. data/vendor/local/include/clutter-1.0/clutter/clutter-version.h +302 -0
  133. data/vendor/local/include/clutter-1.0/clutter/clutter-zoom-action.h +114 -0
  134. data/vendor/local/include/clutter-1.0/clutter/clutter.h +118 -0
  135. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-actor.h +161 -0
  136. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-alpha.h +144 -0
  137. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animatable.h +47 -0
  138. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animation.h +206 -0
  139. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animator.h +186 -0
  140. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-backend.h +64 -0
  141. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-depth.h +101 -0
  142. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-ellipse.h +159 -0
  143. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-opacity.h +115 -0
  144. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-path.h +135 -0
  145. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-rotate.h +119 -0
  146. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-scale.h +107 -0
  147. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour.h +170 -0
  148. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-bin-layout.h +56 -0
  149. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-box.h +143 -0
  150. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-cairo-texture.h +139 -0
  151. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-container.h +93 -0
  152. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-fixed.h +97 -0
  153. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-frame-source.h +49 -0
  154. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-group.h +62 -0
  155. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-input-device.h +41 -0
  156. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-keysyms.h +2306 -0
  157. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-main.h +96 -0
  158. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-media.h +121 -0
  159. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-rectangle.h +117 -0
  160. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-score.h +144 -0
  161. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-shader.h +182 -0
  162. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage-manager.h +42 -0
  163. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage.h +102 -0
  164. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-state.h +187 -0
  165. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-texture.h +138 -0
  166. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeline.h +41 -0
  167. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeout-pool.h +69 -0
  168. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-util.h +40 -0
  169. data/vendor/local/include/clutter-1.0/clutter/win32/clutter-win32.h +58 -0
  170. data/vendor/local/include/cogl/cogl-pango/cogl-pango.h +245 -0
  171. data/vendor/local/include/cogl/cogl/cogl-attribute-buffer.h +131 -0
  172. data/vendor/local/include/cogl/cogl/cogl-attribute.h +532 -0
  173. data/vendor/local/include/cogl/cogl/cogl-bitmap.h +314 -0
  174. data/vendor/local/include/cogl/cogl/cogl-buffer.h +309 -0
  175. data/vendor/local/include/cogl/cogl/cogl-clip-state.h +50 -0
  176. data/vendor/local/include/cogl/cogl/cogl-clutter.h +47 -0
  177. data/vendor/local/include/cogl/cogl/cogl-color.h +543 -0
  178. data/vendor/local/include/cogl/cogl/cogl-context.h +350 -0
  179. data/vendor/local/include/cogl/cogl/cogl-defines.h +50 -0
  180. data/vendor/local/include/cogl/cogl/cogl-deprecated.h +36 -0
  181. data/vendor/local/include/cogl/cogl/cogl-depth-state.h +264 -0
  182. data/vendor/local/include/cogl/cogl/cogl-display.h +192 -0
  183. data/vendor/local/include/cogl/cogl/cogl-enum-types.h +100 -0
  184. data/vendor/local/include/cogl/cogl/cogl-error.h +176 -0
  185. data/vendor/local/include/cogl/cogl/cogl-euler.h +251 -0
  186. data/vendor/local/include/cogl/cogl/cogl-fixed.h +804 -0
  187. data/vendor/local/include/cogl/cogl/cogl-frame-info.h +129 -0
  188. data/vendor/local/include/cogl/cogl/cogl-framebuffer.h +1829 -0
  189. data/vendor/local/include/cogl/cogl/cogl-gles2-types.h +474 -0
  190. data/vendor/local/include/cogl/cogl/cogl-gles2.h +374 -0
  191. data/vendor/local/include/cogl/cogl/cogl-glib-source.h +59 -0
  192. data/vendor/local/include/cogl/cogl/cogl-index-buffer.h +85 -0
  193. data/vendor/local/include/cogl/cogl/cogl-indices.h +145 -0
  194. data/vendor/local/include/cogl/cogl/cogl-material-compat.h +1276 -0
  195. data/vendor/local/include/cogl/cogl/cogl-matrix-stack.h +620 -0
  196. data/vendor/local/include/cogl/cogl/cogl-matrix.h +798 -0
  197. data/vendor/local/include/cogl/cogl/cogl-meta-texture.h +181 -0
  198. data/vendor/local/include/cogl/cogl/cogl-object.h +219 -0
  199. data/vendor/local/include/cogl/cogl/cogl-offscreen.h +117 -0
  200. data/vendor/local/include/cogl/cogl/cogl-onscreen-template.h +106 -0
  201. data/vendor/local/include/cogl/cogl/cogl-onscreen.h +741 -0
  202. data/vendor/local/include/cogl/cogl/cogl-output.h +242 -0
  203. data/vendor/local/include/cogl/cogl/cogl-pango.h +33 -0
  204. data/vendor/local/include/cogl/cogl/cogl-path-functions.h +430 -0
  205. data/vendor/local/include/cogl/cogl/cogl-path.h +102 -0
  206. data/vendor/local/include/cogl/cogl/cogl-pipeline-layer-state.h +613 -0
  207. data/vendor/local/include/cogl/cogl/cogl-pipeline-state.h +924 -0
  208. data/vendor/local/include/cogl/cogl/cogl-pipeline.h +173 -0
  209. data/vendor/local/include/cogl/cogl/cogl-pixel-buffer.h +114 -0
  210. data/vendor/local/include/cogl/cogl/cogl-poll.h +174 -0
  211. data/vendor/local/include/cogl/cogl/cogl-primitive-texture.h +98 -0
  212. data/vendor/local/include/cogl/cogl/cogl-primitive.h +866 -0
  213. data/vendor/local/include/cogl/cogl/cogl-primitives.h +190 -0
  214. data/vendor/local/include/cogl/cogl/cogl-quaternion.h +545 -0
  215. data/vendor/local/include/cogl/cogl/cogl-renderer.h +423 -0
  216. data/vendor/local/include/cogl/cogl/cogl-shader.h +654 -0
  217. data/vendor/local/include/cogl/cogl/cogl-snippet.h +786 -0
  218. data/vendor/local/include/cogl/cogl/cogl-sub-texture.h +122 -0
  219. data/vendor/local/include/cogl/cogl/cogl-swap-chain.h +51 -0
  220. data/vendor/local/include/cogl/cogl/cogl-texture-2d-gl.h +73 -0
  221. data/vendor/local/include/cogl/cogl/cogl-texture-2d-sliced.h +130 -0
  222. data/vendor/local/include/cogl/cogl/cogl-texture-2d.h +191 -0
  223. data/vendor/local/include/cogl/cogl/cogl-texture-3d.h +187 -0
  224. data/vendor/local/include/cogl/cogl/cogl-texture-rectangle.h +204 -0
  225. data/vendor/local/include/cogl/cogl/cogl-texture.h +611 -0
  226. data/vendor/local/include/cogl/cogl/cogl-types.h +912 -0
  227. data/vendor/local/include/cogl/cogl/cogl-vector.h +351 -0
  228. data/vendor/local/include/cogl/cogl/cogl-version.h +185 -0
  229. data/vendor/local/include/cogl/cogl/cogl-vertex-buffer.h +409 -0
  230. data/vendor/local/include/cogl/cogl/cogl-win32-renderer.h +99 -0
  231. data/vendor/local/include/cogl/cogl/cogl.h +151 -0
  232. data/vendor/local/include/cogl/cogl/cogl1-context.h +1169 -0
  233. data/vendor/local/include/cogl/cogl/cogl2-compatibility.h +55 -0
  234. data/vendor/local/include/cogl/cogl/cogl2-experimental.h +31 -0
  235. data/vendor/local/include/cogl/cogl/cogl2-path.h +506 -0
  236. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-core-functions.h +191 -0
  237. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-gles2-functions.h +36 -0
  238. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-glsl-functions.h +279 -0
  239. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-in-gles-core-functions.h +141 -0
  240. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-in-gles2-core-functions.h +179 -0
  241. data/vendor/local/include/json-glib-1.0/json-glib/json-builder.h +106 -0
  242. data/vendor/local/include/json-glib-1.0/json-glib/json-enum-types.h +36 -0
  243. data/vendor/local/include/json-glib-1.0/json-glib/json-generator.h +107 -0
  244. data/vendor/local/include/json-glib-1.0/json-glib/json-glib.h +46 -0
  245. data/vendor/local/include/json-glib-1.0/json-glib/json-gobject.h +182 -0
  246. data/vendor/local/include/json-glib-1.0/json-glib/json-gvariant.h +46 -0
  247. data/vendor/local/include/json-glib-1.0/json-glib/json-parser.h +173 -0
  248. data/vendor/local/include/json-glib-1.0/json-glib/json-path.h +97 -0
  249. data/vendor/local/include/json-glib-1.0/json-glib/json-reader.h +150 -0
  250. data/vendor/local/include/json-glib-1.0/json-glib/json-types.h +334 -0
  251. data/vendor/local/include/json-glib-1.0/json-glib/json-version.h +100 -0
  252. data/vendor/local/lib/girepository-1.0/Cally-1.0.typelib +0 -0
  253. data/vendor/local/lib/girepository-1.0/Clutter-1.0.typelib +0 -0
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@@ -0,0 +1,1829 @@
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+ <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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+ <html>
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+ <head>
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+ <meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
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+ <title>ClutterTexture</title>
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+ <meta name="generator" content="DocBook XSL Stylesheets V1.77.1">
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+ <link rel="home" href="index.html" title="Clutter Reference Manual">
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+ <td><a accesskey="h" href="index.html"><img src="home.png" width="24" height="24" border="0" alt="Home"></a></td>
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+ <th width="100%" align="center">Clutter Reference Manual</th>
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+ <td><a accesskey="n" href="ClutterClone.html"><img src="right.png" width="24" height="24" border="0" alt="Next"></a></td>
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+ </tr>
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+ <tr><td colspan="5" class="shortcuts">
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+ <a href="#ClutterTexture.synopsis" class="shortcut">Top</a>
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+  | 
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+ <a href="#ClutterTexture.description" class="shortcut">Description</a>
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+  | 
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+ <a href="#ClutterTexture.object-hierarchy" class="shortcut">Object Hierarchy</a>
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+  | 
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+ <a href="#ClutterTexture.implemented-interfaces" class="shortcut">Implemented Interfaces</a>
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+  | 
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+ <a href="#ClutterTexture.properties" class="shortcut">Properties</a>
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+  | 
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+ <a href="#ClutterTexture.signals" class="shortcut">Signals</a>
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+ </td></tr>
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+ </table>
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+ <div class="refentry">
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+ <a name="ClutterTexture"></a><div class="titlepage"></div>
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+ <div class="refnamediv"><table width="100%"><tr>
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+ <td valign="top">
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+ <h2><span class="refentrytitle"><a name="ClutterTexture.top_of_page"></a>ClutterTexture</span></h2>
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+ <p>ClutterTexture — An actor for displaying and manipulating images.</p>
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+ </td>
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+ <td valign="top" align="right"></td>
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+ </tr></table></div>
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+ <div class="refsynopsisdiv">
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+ <a name="ClutterTexture.synopsis"></a><h2>Synopsis</h2>
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+ <pre class="synopsis">struct <a class="link" href="ClutterTexture.html#ClutterTexture-struct" title="struct ClutterTexture">ClutterTexture</a>;
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+ struct <a class="link" href="ClutterTexture.html#ClutterTextureClass" title="struct ClutterTextureClass">ClutterTextureClass</a>;
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+ enum <a class="link" href="ClutterTexture.html#ClutterTextureFlags" title="enum ClutterTextureFlags">ClutterTextureFlags</a>;
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+ enum <a class="link" href="ClutterTexture.html#ClutterTextureQuality" title="enum ClutterTextureQuality">ClutterTextureQuality</a>;
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+ <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="returnvalue">ClutterActor</span></a> * <a class="link" href="ClutterTexture.html#clutter-texture-new" title="clutter_texture_new ()">clutter_texture_new</a> (<em class="parameter"><code><span class="type">void</span></code></em>);
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+ <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="returnvalue">ClutterActor</span></a> * <a class="link" href="ClutterTexture.html#clutter-texture-new-from-file" title="clutter_texture_new_from_file ()">clutter_texture_new_from_file</a> (<em class="parameter"><code>const <span class="type">gchar</span> *filename</code></em>,
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+ <em class="parameter"><code><span class="type">GError</span> **error</code></em>);
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+ <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="returnvalue">ClutterActor</span></a> * <a class="link" href="ClutterTexture.html#clutter-texture-new-from-actor" title="clutter_texture_new_from_actor ()">clutter_texture_new_from_actor</a> (<em class="parameter"><code><a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> *actor</code></em>);
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+
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+ #define <a class="link" href="ClutterTexture.html#CLUTTER-TEXTURE-ERROR:CAPS" title="CLUTTER_TEXTURE_ERROR">CLUTTER_TEXTURE_ERROR</a>
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+ enum <a class="link" href="ClutterTexture.html#ClutterTextureError" title="enum ClutterTextureError">ClutterTextureError</a>;
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+ <span class="returnvalue">gboolean</span> <a class="link" href="ClutterTexture.html#clutter-texture-set-from-file" title="clutter_texture_set_from_file ()">clutter_texture_set_from_file</a> (<em class="parameter"><code><a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> *texture</code></em>,
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+ <em class="parameter"><code>const <span class="type">gchar</span> *filename</code></em>,
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+ <em class="parameter"><code><span class="type">GError</span> **error</code></em>);
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+ <span class="returnvalue">gboolean</span> <a class="link" href="ClutterTexture.html#clutter-texture-set-from-rgb-data" title="clutter_texture_set_from_rgb_data ()">clutter_texture_set_from_rgb_data</a> (<em class="parameter"><code><a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> *texture</code></em>,
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+ <em class="parameter"><code>const <span class="type">guchar</span> *data</code></em>,
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+ <em class="parameter"><code><span class="type">gboolean</span> has_alpha</code></em>,
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+ <em class="parameter"><code><span class="type">gint</span> width</code></em>,
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+ <em class="parameter"><code><span class="type">gint</span> height</code></em>,
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+ <em class="parameter"><code><span class="type">gint</span> rowstride</code></em>,
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+ <em class="parameter"><code><span class="type">gint</span> bpp</code></em>,
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+ <em class="parameter"><code><a class="link" href="ClutterTexture.html#ClutterTextureFlags" title="enum ClutterTextureFlags"><span class="type">ClutterTextureFlags</span></a> flags</code></em>,
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+ <em class="parameter"><code><span class="type">GError</span> **error</code></em>);
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+ <span class="returnvalue">gboolean</span> <a class="link" href="ClutterTexture.html#clutter-texture-set-from-yuv-data" title="clutter_texture_set_from_yuv_data ()">clutter_texture_set_from_yuv_data</a> (<em class="parameter"><code><a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> *texture</code></em>,
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+ <em class="parameter"><code>const <span class="type">guchar</span> *data</code></em>,
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+ <em class="parameter"><code><span class="type">gint</span> width</code></em>,
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+ <em class="parameter"><code><span class="type">gint</span> height</code></em>,
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+ <em class="parameter"><code><a class="link" href="ClutterTexture.html#ClutterTextureFlags" title="enum ClutterTextureFlags"><span class="type">ClutterTextureFlags</span></a> flags</code></em>,
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+ <em class="parameter"><code><span class="type">GError</span> **error</code></em>);
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+ <span class="returnvalue">gboolean</span> <a class="link" href="ClutterTexture.html#clutter-texture-set-area-from-rgb-data" title="clutter_texture_set_area_from_rgb_data ()">clutter_texture_set_area_from_rgb_data</a>
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+ (<em class="parameter"><code><a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> *texture</code></em>,
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+ <em class="parameter"><code>const <span class="type">guchar</span> *data</code></em>,
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+ <em class="parameter"><code><span class="type">gboolean</span> has_alpha</code></em>,
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+ <em class="parameter"><code><span class="type">gint</span> x</code></em>,
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+ <em class="parameter"><code><span class="type">gint</span> y</code></em>,
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+ <em class="parameter"><code><span class="type">gint</span> width</code></em>,
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+ <em class="parameter"><code><span class="type">gint</span> height</code></em>,
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+ <em class="parameter"><code><span class="type">gint</span> rowstride</code></em>,
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+ <em class="parameter"><code><span class="type">gint</span> bpp</code></em>,
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+ <em class="parameter"><code><a class="link" href="ClutterTexture.html#ClutterTextureFlags" title="enum ClutterTextureFlags"><span class="type">ClutterTextureFlags</span></a> flags</code></em>,
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+ <em class="parameter"><code><span class="type">GError</span> **error</code></em>);
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+
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+ <span class="returnvalue">void</span> <a class="link" href="ClutterTexture.html#clutter-texture-get-base-size" title="clutter_texture_get_base_size ()">clutter_texture_get_base_size</a> (<em class="parameter"><code><a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> *texture</code></em>,
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+ <em class="parameter"><code><span class="type">gint</span> *width</code></em>,
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+ <em class="parameter"><code><span class="type">gint</span> *height</code></em>);
93
+ <span class="returnvalue">CoglPixelFormat</span> <a class="link" href="ClutterTexture.html#clutter-texture-get-pixel-format" title="clutter_texture_get_pixel_format ()">clutter_texture_get_pixel_format</a> (<em class="parameter"><code><a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> *texture</code></em>);
94
+ <span class="returnvalue">gint</span> <a class="link" href="ClutterTexture.html#clutter-texture-get-max-tile-waste" title="clutter_texture_get_max_tile_waste ()">clutter_texture_get_max_tile_waste</a> (<em class="parameter"><code><a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> *texture</code></em>);
95
+
96
+ <a class="link" href="ClutterTexture.html#ClutterTextureQuality" title="enum ClutterTextureQuality"><span class="returnvalue">ClutterTextureQuality</span></a> <a class="link" href="ClutterTexture.html#clutter-texture-get-filter-quality" title="clutter_texture_get_filter_quality ()">clutter_texture_get_filter_quality</a>
97
+ (<em class="parameter"><code><a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> *texture</code></em>);
98
+ <span class="returnvalue">void</span> <a class="link" href="ClutterTexture.html#clutter-texture-set-filter-quality" title="clutter_texture_set_filter_quality ()">clutter_texture_set_filter_quality</a> (<em class="parameter"><code><a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> *texture</code></em>,
99
+ <em class="parameter"><code><a class="link" href="ClutterTexture.html#ClutterTextureQuality" title="enum ClutterTextureQuality"><span class="type">ClutterTextureQuality</span></a> filter_quality</code></em>);
100
+ <span class="returnvalue">CoglHandle</span> <a class="link" href="ClutterTexture.html#clutter-texture-get-cogl-texture" title="clutter_texture_get_cogl_texture ()">clutter_texture_get_cogl_texture</a> (<em class="parameter"><code><a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> *texture</code></em>);
101
+ <span class="returnvalue">void</span> <a class="link" href="ClutterTexture.html#clutter-texture-set-cogl-texture" title="clutter_texture_set_cogl_texture ()">clutter_texture_set_cogl_texture</a> (<em class="parameter"><code><a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> *texture</code></em>,
102
+ <em class="parameter"><code><span class="type">CoglHandle</span> cogl_tex</code></em>);
103
+ <span class="returnvalue">CoglHandle</span> <a class="link" href="ClutterTexture.html#clutter-texture-get-cogl-material" title="clutter_texture_get_cogl_material ()">clutter_texture_get_cogl_material</a> (<em class="parameter"><code><a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> *texture</code></em>);
104
+ <span class="returnvalue">void</span> <a class="link" href="ClutterTexture.html#clutter-texture-set-cogl-material" title="clutter_texture_set_cogl_material ()">clutter_texture_set_cogl_material</a> (<em class="parameter"><code><a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> *texture</code></em>,
105
+ <em class="parameter"><code><span class="type">CoglHandle</span> cogl_material</code></em>);
106
+ <span class="returnvalue">gboolean</span> <a class="link" href="ClutterTexture.html#clutter-texture-get-sync-size" title="clutter_texture_get_sync_size ()">clutter_texture_get_sync_size</a> (<em class="parameter"><code><a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> *texture</code></em>);
107
+ <span class="returnvalue">void</span> <a class="link" href="ClutterTexture.html#clutter-texture-set-sync-size" title="clutter_texture_set_sync_size ()">clutter_texture_set_sync_size</a> (<em class="parameter"><code><a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> *texture</code></em>,
108
+ <em class="parameter"><code><span class="type">gboolean</span> sync_size</code></em>);
109
+ <span class="returnvalue">void</span> <a class="link" href="ClutterTexture.html#clutter-texture-get-repeat" title="clutter_texture_get_repeat ()">clutter_texture_get_repeat</a> (<em class="parameter"><code><a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> *texture</code></em>,
110
+ <em class="parameter"><code><span class="type">gboolean</span> *repeat_x</code></em>,
111
+ <em class="parameter"><code><span class="type">gboolean</span> *repeat_y</code></em>);
112
+ <span class="returnvalue">void</span> <a class="link" href="ClutterTexture.html#clutter-texture-set-repeat" title="clutter_texture_set_repeat ()">clutter_texture_set_repeat</a> (<em class="parameter"><code><a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> *texture</code></em>,
113
+ <em class="parameter"><code><span class="type">gboolean</span> repeat_x</code></em>,
114
+ <em class="parameter"><code><span class="type">gboolean</span> repeat_y</code></em>);
115
+ <span class="returnvalue">gboolean</span> <a class="link" href="ClutterTexture.html#clutter-texture-get-keep-aspect-ratio" title="clutter_texture_get_keep_aspect_ratio ()">clutter_texture_get_keep_aspect_ratio</a>
116
+ (<em class="parameter"><code><a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> *texture</code></em>);
117
+ <span class="returnvalue">void</span> <a class="link" href="ClutterTexture.html#clutter-texture-set-keep-aspect-ratio" title="clutter_texture_set_keep_aspect_ratio ()">clutter_texture_set_keep_aspect_ratio</a>
118
+ (<em class="parameter"><code><a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> *texture</code></em>,
119
+ <em class="parameter"><code><span class="type">gboolean</span> keep_aspect</code></em>);
120
+ <span class="returnvalue">gboolean</span> <a class="link" href="ClutterTexture.html#clutter-texture-get-load-async" title="clutter_texture_get_load_async ()">clutter_texture_get_load_async</a> (<em class="parameter"><code><a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> *texture</code></em>);
121
+ <span class="returnvalue">void</span> <a class="link" href="ClutterTexture.html#clutter-texture-set-load-async" title="clutter_texture_set_load_async ()">clutter_texture_set_load_async</a> (<em class="parameter"><code><a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> *texture</code></em>,
122
+ <em class="parameter"><code><span class="type">gboolean</span> load_async</code></em>);
123
+ <span class="returnvalue">gboolean</span> <a class="link" href="ClutterTexture.html#clutter-texture-get-load-data-async" title="clutter_texture_get_load_data_async ()">clutter_texture_get_load_data_async</a> (<em class="parameter"><code><a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> *texture</code></em>);
124
+ <span class="returnvalue">void</span> <a class="link" href="ClutterTexture.html#clutter-texture-set-load-data-async" title="clutter_texture_set_load_data_async ()">clutter_texture_set_load_data_async</a> (<em class="parameter"><code><a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> *texture</code></em>,
125
+ <em class="parameter"><code><span class="type">gboolean</span> load_async</code></em>);
126
+ <span class="returnvalue">gboolean</span> <a class="link" href="ClutterTexture.html#clutter-texture-get-pick-with-alpha" title="clutter_texture_get_pick_with_alpha ()">clutter_texture_get_pick_with_alpha</a> (<em class="parameter"><code><a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> *texture</code></em>);
127
+ <span class="returnvalue">void</span> <a class="link" href="ClutterTexture.html#clutter-texture-set-pick-with-alpha" title="clutter_texture_set_pick_with_alpha ()">clutter_texture_set_pick_with_alpha</a> (<em class="parameter"><code><a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> *texture</code></em>,
128
+ <em class="parameter"><code><span class="type">gboolean</span> pick_with_alpha</code></em>);
129
+ </pre>
130
+ </div>
131
+ <div class="refsect1">
132
+ <a name="ClutterTexture.object-hierarchy"></a><h2>Object Hierarchy</h2>
133
+ <pre class="synopsis">
134
+ GObject
135
+ +----GInitiallyUnowned
136
+ +----<a class="link" href="ClutterActor.html" title="ClutterActor">ClutterActor</a>
137
+ +----ClutterTexture
138
+ +----<a class="link" href="ClutterCairoTexture.html" title="ClutterCairoTexture">ClutterCairoTexture</a>
139
+ </pre>
140
+ </div>
141
+ <div class="refsect1">
142
+ <a name="ClutterTexture.implemented-interfaces"></a><h2>Implemented Interfaces</h2>
143
+ <p>
144
+ ClutterTexture implements
145
+ <a class="link" href="ClutterContainer.html" title="ClutterContainer">ClutterContainer</a>, <a class="link" href="ClutterScriptable.html" title="ClutterScriptable">ClutterScriptable</a>, <a class="link" href="ClutterAnimatable.html" title="ClutterAnimatable">ClutterAnimatable</a> and AtkImplementorIface.</p>
146
+ </div>
147
+ <div class="refsect1">
148
+ <a name="ClutterTexture.properties"></a><h2>Properties</h2>
149
+ <pre class="synopsis">
150
+ "<a class="link" href="ClutterTexture.html#ClutterTexture--cogl-material" title='The "cogl-material" property'>cogl-material</a>" <span class="type">CoglHandle</span>* : Read / Write
151
+ "<a class="link" href="ClutterTexture.html#ClutterTexture--cogl-texture" title='The "cogl-texture" property'>cogl-texture</a>" <span class="type">CoglHandle</span>* : Read / Write
152
+ "<a class="link" href="ClutterTexture.html#ClutterTexture--disable-slicing" title='The "disable-slicing" property'>disable-slicing</a>" <span class="type">gboolean</span> : Read / Write / Construct Only
153
+ "<a class="link" href="ClutterTexture.html#ClutterTexture--filename" title='The "filename" property'>filename</a>" <span class="type">gchar</span>* : Read / Write
154
+ "<a class="link" href="ClutterTexture.html#ClutterTexture--filter-quality" title='The "filter-quality" property'>filter-quality</a>" <a class="link" href="ClutterTexture.html#ClutterTextureQuality" title="enum ClutterTextureQuality"><span class="type">ClutterTextureQuality</span></a> : Read / Write / Construct
155
+ "<a class="link" href="ClutterTexture.html#ClutterTexture--keep-aspect-ratio" title='The "keep-aspect-ratio" property'>keep-aspect-ratio</a>" <span class="type">gboolean</span> : Read / Write
156
+ "<a class="link" href="ClutterTexture.html#ClutterTexture--load-async" title='The "load-async" property'>load-async</a>" <span class="type">gboolean</span> : Write
157
+ "<a class="link" href="ClutterTexture.html#ClutterTexture--load-data-async" title='The "load-data-async" property'>load-data-async</a>" <span class="type">gboolean</span> : Write
158
+ "<a class="link" href="ClutterTexture.html#ClutterTexture--pick-with-alpha" title='The "pick-with-alpha" property'>pick-with-alpha</a>" <span class="type">gboolean</span> : Read / Write
159
+ "<a class="link" href="ClutterTexture.html#ClutterTexture--pixel-format" title='The "pixel-format" property'>pixel-format</a>" <span class="type">CoglPixelFormat</span> : Read
160
+ "<a class="link" href="ClutterTexture.html#ClutterTexture--repeat-x" title='The "repeat-x" property'>repeat-x</a>" <span class="type">gboolean</span> : Read / Write
161
+ "<a class="link" href="ClutterTexture.html#ClutterTexture--repeat-y" title='The "repeat-y" property'>repeat-y</a>" <span class="type">gboolean</span> : Read / Write
162
+ "<a class="link" href="ClutterTexture.html#ClutterTexture--sync-size" title='The "sync-size" property'>sync-size</a>" <span class="type">gboolean</span> : Read / Write
163
+ "<a class="link" href="ClutterTexture.html#ClutterTexture--tile-waste" title='The "tile-waste" property'>tile-waste</a>" <span class="type">gint</span> : Read
164
+ </pre>
165
+ </div>
166
+ <div class="refsect1">
167
+ <a name="ClutterTexture.signals"></a><h2>Signals</h2>
168
+ <pre class="synopsis">
169
+ "<a class="link" href="ClutterTexture.html#ClutterTexture-load-finished" title='The "load-finished" signal'>load-finished</a>" : <code class="literal">Run Last</code>
170
+ "<a class="link" href="ClutterTexture.html#ClutterTexture-pixbuf-change" title='The "pixbuf-change" signal'>pixbuf-change</a>" : <code class="literal">Run Last</code>
171
+ "<a class="link" href="ClutterTexture.html#ClutterTexture-size-change" title='The "size-change" signal'>size-change</a>" : <code class="literal">Run Last</code>
172
+ </pre>
173
+ </div>
174
+ <div class="refsect1">
175
+ <a name="ClutterTexture.description"></a><h2>Description</h2>
176
+ <p>
177
+ <a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> is a base class for displaying and manipulating pixel
178
+ buffer type data.
179
+ </p>
180
+ <p>
181
+ The <a class="link" href="ClutterTexture.html#clutter-texture-set-from-rgb-data" title="clutter_texture_set_from_rgb_data ()"><code class="function">clutter_texture_set_from_rgb_data()</code></a> and
182
+ <a class="link" href="ClutterTexture.html#clutter-texture-set-from-file" title="clutter_texture_set_from_file ()"><code class="function">clutter_texture_set_from_file()</code></a> functions are used to copy image
183
+ data into texture memory and subsequently realize the texture.
184
+ </p>
185
+ <p>
186
+ Note: a ClutterTexture will scale its contents to fit the bounding
187
+ box requested using <a class="link" href="ClutterActor.html#clutter-actor-set-size" title="clutter_actor_set_size ()"><code class="function">clutter_actor_set_size()</code></a>. To display an area of
188
+ a texture without scaling, you should set the clip area using
189
+ <a class="link" href="ClutterActor.html#clutter-actor-set-clip" title="clutter_actor_set_clip ()"><code class="function">clutter_actor_set_clip()</code></a>.
190
+ </p>
191
+ <p>
192
+ The <a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> API is deprecated since Clutter 1.12. It is strongly
193
+ recommended to use <a class="link" href="ClutterImage.html" title="ClutterImage"><span class="type">ClutterImage</span></a> instead.
194
+ </p>
195
+ </div>
196
+ <div class="refsect1">
197
+ <a name="ClutterTexture.details"></a><h2>Details</h2>
198
+ <div class="refsect2">
199
+ <a name="ClutterTexture-struct"></a><h3>struct ClutterTexture</h3>
200
+ <pre class="programlisting">struct ClutterTexture;</pre>
201
+ <p>
202
+ The <a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> structure contains only private data
203
+ and should be accessed using the provided API
204
+ </p>
205
+ <p class="since">Since 0.1</p>
206
+ </div>
207
+ <hr>
208
+ <div class="refsect2">
209
+ <a name="ClutterTextureClass"></a><h3>struct ClutterTextureClass</h3>
210
+ <pre class="programlisting">struct ClutterTextureClass {
211
+ void (* size_change) (ClutterTexture *texture,
212
+ gint width,
213
+ gint height);
214
+ void (* pixbuf_change) (ClutterTexture *texture);
215
+ void (* load_finished) (ClutterTexture *texture,
216
+ const GError *error);
217
+ };
218
+ </pre>
219
+ <p>
220
+ The <a class="link" href="ClutterTexture.html#ClutterTextureClass" title="struct ClutterTextureClass"><span class="type">ClutterTextureClass</span></a> structure contains only private data
221
+ </p>
222
+ <div class="variablelist"><table border="0" class="variablelist">
223
+ <colgroup>
224
+ <col align="left" valign="top">
225
+ <col>
226
+ </colgroup>
227
+ <tbody>
228
+ <tr>
229
+ <td><p><span class="term"><em class="structfield"><code><a name="ClutterTextureClass.size-change"></a>size_change</code></em> ()</span></p></td>
230
+ <td>handler for the <a class="link" href="ClutterTexture.html#ClutterTexture-size-change" title='The "size-change" signal'><span class="type">"size-change"</span></a> signal</td>
231
+ </tr>
232
+ <tr>
233
+ <td><p><span class="term"><em class="structfield"><code><a name="ClutterTextureClass.pixbuf-change"></a>pixbuf_change</code></em> ()</span></p></td>
234
+ <td>handler for the <a class="link" href="ClutterTexture.html#ClutterTexture-pixbuf-change" title='The "pixbuf-change" signal'><span class="type">"pixbuf-change"</span></a> signal</td>
235
+ </tr>
236
+ <tr>
237
+ <td><p><span class="term"><em class="structfield"><code><a name="ClutterTextureClass.load-finished"></a>load_finished</code></em> ()</span></p></td>
238
+ <td>handler for the <a class="link" href="ClutterTexture.html#ClutterTexture-load-finished" title='The "load-finished" signal'><span class="type">"load-finished"</span></a> signal</td>
239
+ </tr>
240
+ </tbody>
241
+ </table></div>
242
+ <p class="since">Since 0.1</p>
243
+ </div>
244
+ <hr>
245
+ <div class="refsect2">
246
+ <a name="ClutterTextureFlags"></a><h3>enum ClutterTextureFlags</h3>
247
+ <pre class="programlisting">typedef enum {
248
+ /*&lt; prefix=CLUTTER_TEXTURE &gt;*/
249
+ CLUTTER_TEXTURE_NONE = 0,
250
+ CLUTTER_TEXTURE_RGB_FLAG_BGR = 1 &lt;&lt; 1,
251
+ CLUTTER_TEXTURE_RGB_FLAG_PREMULT = 1 &lt;&lt; 2, /* FIXME: not handled */
252
+ CLUTTER_TEXTURE_YUV_FLAG_YUV2 = 1 &lt;&lt; 3
253
+
254
+ /* FIXME: add compressed types ? */
255
+ } ClutterTextureFlags;
256
+ </pre>
257
+ <p>
258
+ Flags for <a class="link" href="ClutterTexture.html#clutter-texture-set-from-rgb-data" title="clutter_texture_set_from_rgb_data ()"><code class="function">clutter_texture_set_from_rgb_data()</code></a> and
259
+ <a class="link" href="ClutterTexture.html#clutter-texture-set-from-yuv-data" title="clutter_texture_set_from_yuv_data ()"><code class="function">clutter_texture_set_from_yuv_data()</code></a>.
260
+ </p>
261
+ <div class="variablelist"><table border="0" class="variablelist">
262
+ <colgroup>
263
+ <col align="left" valign="top">
264
+ <col>
265
+ </colgroup>
266
+ <tbody>
267
+ <tr>
268
+ <td><p><a name="CLUTTER-TEXTURE-NONE:CAPS"></a><span class="term"><code class="literal">CLUTTER_TEXTURE_NONE</code></span></p></td>
269
+ <td>No flags
270
+ </td>
271
+ </tr>
272
+ <tr>
273
+ <td><p><a name="CLUTTER-TEXTURE-RGB-FLAG-BGR:CAPS"></a><span class="term"><code class="literal">CLUTTER_TEXTURE_RGB_FLAG_BGR</code></span></p></td>
274
+ <td>FIXME
275
+ </td>
276
+ </tr>
277
+ <tr>
278
+ <td><p><a name="CLUTTER-TEXTURE-RGB-FLAG-PREMULT:CAPS"></a><span class="term"><code class="literal">CLUTTER_TEXTURE_RGB_FLAG_PREMULT</code></span></p></td>
279
+ <td>FIXME
280
+ </td>
281
+ </tr>
282
+ <tr>
283
+ <td><p><a name="CLUTTER-TEXTURE-YUV-FLAG-YUV2:CAPS"></a><span class="term"><code class="literal">CLUTTER_TEXTURE_YUV_FLAG_YUV2</code></span></p></td>
284
+ <td>FIXME
285
+ </td>
286
+ </tr>
287
+ </tbody>
288
+ </table></div>
289
+ <p class="since">Since 0.4</p>
290
+ </div>
291
+ <hr>
292
+ <div class="refsect2">
293
+ <a name="ClutterTextureQuality"></a><h3>enum ClutterTextureQuality</h3>
294
+ <pre class="programlisting">typedef enum {
295
+ /*&lt; prefix=CLUTTER_TEXTURE_QUALITY &gt;*/
296
+ CLUTTER_TEXTURE_QUALITY_LOW,
297
+ CLUTTER_TEXTURE_QUALITY_MEDIUM,
298
+ CLUTTER_TEXTURE_QUALITY_HIGH
299
+ } ClutterTextureQuality;
300
+ </pre>
301
+ <p>
302
+ Enumaration controlling the texture quality.
303
+ </p>
304
+ <div class="variablelist"><table border="0" class="variablelist">
305
+ <colgroup>
306
+ <col align="left" valign="top">
307
+ <col>
308
+ </colgroup>
309
+ <tbody>
310
+ <tr>
311
+ <td><p><a name="CLUTTER-TEXTURE-QUALITY-LOW:CAPS"></a><span class="term"><code class="literal">CLUTTER_TEXTURE_QUALITY_LOW</code></span></p></td>
312
+ <td>fastest rendering will use nearest neighbour
313
+ interpolation when rendering. good setting.
314
+ </td>
315
+ </tr>
316
+ <tr>
317
+ <td><p><a name="CLUTTER-TEXTURE-QUALITY-MEDIUM:CAPS"></a><span class="term"><code class="literal">CLUTTER_TEXTURE_QUALITY_MEDIUM</code></span></p></td>
318
+ <td>higher quality rendering without using
319
+ extra resources.
320
+ </td>
321
+ </tr>
322
+ <tr>
323
+ <td><p><a name="CLUTTER-TEXTURE-QUALITY-HIGH:CAPS"></a><span class="term"><code class="literal">CLUTTER_TEXTURE_QUALITY_HIGH</code></span></p></td>
324
+ <td>render the texture with the best quality
325
+ available using extra memory.
326
+ </td>
327
+ </tr>
328
+ </tbody>
329
+ </table></div>
330
+ <p class="since">Since 0.8</p>
331
+ </div>
332
+ <hr>
333
+ <div class="refsect2">
334
+ <a name="clutter-texture-new"></a><h3>clutter_texture_new ()</h3>
335
+ <pre class="programlisting"><a class="link" href="ClutterActor.html" title="ClutterActor"><span class="returnvalue">ClutterActor</span></a> * clutter_texture_new (<em class="parameter"><code><span class="type">void</span></code></em>);</pre>
336
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
337
+ <h3 class="title">Warning</h3>
338
+ <p><code class="literal">clutter_texture_new</code> is deprecated and should not be used in newly-written code. 1.12</p>
339
+ </div>
340
+ <p>
341
+ Creates a new empty <a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> object.
342
+ </p>
343
+ <div class="variablelist"><table border="0" class="variablelist">
344
+ <colgroup>
345
+ <col align="left" valign="top">
346
+ <col>
347
+ </colgroup>
348
+ <tbody><tr>
349
+ <td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
350
+ <td>A newly created <a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> object.</td>
351
+ </tr></tbody>
352
+ </table></div>
353
+ </div>
354
+ <hr>
355
+ <div class="refsect2">
356
+ <a name="clutter-texture-new-from-file"></a><h3>clutter_texture_new_from_file ()</h3>
357
+ <pre class="programlisting"><a class="link" href="ClutterActor.html" title="ClutterActor"><span class="returnvalue">ClutterActor</span></a> * clutter_texture_new_from_file (<em class="parameter"><code>const <span class="type">gchar</span> *filename</code></em>,
358
+ <em class="parameter"><code><span class="type">GError</span> **error</code></em>);</pre>
359
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
360
+ <h3 class="title">Warning</h3>
361
+ <p><code class="literal">clutter_texture_new_from_file</code> is deprecated and should not be used in newly-written code. 1.12</p>
362
+ </div>
363
+ <p>
364
+ Creates a new ClutterTexture actor to display the image contained a
365
+ file. If the image failed to load then NULL is returned and <em class="parameter"><code>error</code></em>
366
+ is set.
367
+ </p>
368
+ <div class="variablelist"><table border="0" class="variablelist">
369
+ <colgroup>
370
+ <col align="left" valign="top">
371
+ <col>
372
+ </colgroup>
373
+ <tbody>
374
+ <tr>
375
+ <td><p><span class="term"><em class="parameter"><code>filename</code></em> :</span></p></td>
376
+ <td>The name of an image file to load.</td>
377
+ </tr>
378
+ <tr>
379
+ <td><p><span class="term"><em class="parameter"><code>error</code></em> :</span></p></td>
380
+ <td>Return locatoin for an error.</td>
381
+ </tr>
382
+ <tr>
383
+ <td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
384
+ <td>A newly created <a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> object or NULL on
385
+ error.</td>
386
+ </tr>
387
+ </tbody>
388
+ </table></div>
389
+ <p class="since">Since 0.8</p>
390
+ </div>
391
+ <hr>
392
+ <div class="refsect2">
393
+ <a name="clutter-texture-new-from-actor"></a><h3>clutter_texture_new_from_actor ()</h3>
394
+ <pre class="programlisting"><a class="link" href="ClutterActor.html" title="ClutterActor"><span class="returnvalue">ClutterActor</span></a> * clutter_texture_new_from_actor (<em class="parameter"><code><a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> *actor</code></em>);</pre>
395
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
396
+ <h3 class="title">Warning</h3>
397
+ <p><code class="literal">clutter_texture_new_from_actor</code> has been deprecated since version 1.8 and should not be used in newly-written code. Use the <a class="link" href="ClutterOffscreenEffect.html" title="ClutterOffscreenEffect"><span class="type">ClutterOffscreenEffect</span></a> and <a class="link" href="ClutterShaderEffect.html" title="ClutterShaderEffect"><span class="type">ClutterShaderEffect</span></a>
398
+ directly on the intended <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> to replace the functionality of
399
+ this function.</p>
400
+ </div>
401
+ <p>
402
+ Creates a new <a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> object with its source a prexisting
403
+ actor (and associated children). The textures content will contain
404
+ 'live' redirected output of the actors scene.
405
+ </p>
406
+ <p>
407
+ Note this function is intented as a utility call for uniformly applying
408
+ shaders to groups and other potential visual effects. It requires that
409
+ the <a class="link" href="clutter-Features.html#CLUTTER-FEATURE-OFFSCREEN:CAPS"><code class="literal">CLUTTER_FEATURE_OFFSCREEN</code></a> feature is supported by the current backend
410
+ and the target system.
411
+ </p>
412
+ <p>
413
+ Some tips on usage:
414
+ </p>
415
+ <p>
416
+ </p>
417
+ <div class="itemizedlist"><ul class="itemizedlist" style="list-style-type: disc; ">
418
+ <li class="listitem"><p>The source actor must be made visible (i.e by calling
419
+ <a class="link" href="ClutterActor.html#clutter-actor-show" title="clutter_actor_show ()"><span class="type">clutter_actor_show</span></a>).</p></li>
420
+ <li class="listitem"><p>The source actor must have a parent in order for it to be
421
+ allocated a size from the layouting mechanism. If the source
422
+ actor does not have a parent when this function is called then
423
+ the ClutterTexture will adopt it and allocate it at its
424
+ preferred size. Using this you can clone an actor that is
425
+ otherwise not displayed. Because of this feature if you do
426
+ intend to display the source actor then you must make sure that
427
+ the actor is parented before calling
428
+ <a class="link" href="ClutterTexture.html#clutter-texture-new-from-actor" title="clutter_texture_new_from_actor ()"><code class="function">clutter_texture_new_from_actor()</code></a> or that you unparent it before
429
+ adding it to a container.</p></li>
430
+ <li class="listitem"><p>When getting the image for the clone texture, Clutter
431
+ will attempt to render the source actor exactly as it would
432
+ appear if it was rendered on screen. The source actor's parent
433
+ transformations are taken into account. Therefore if your
434
+ source actor is rotated along the X or Y axes so that it has
435
+ some depth, the texture will appear differently depending on
436
+ the on-screen location of the source actor. While painting the
437
+ source actor, Clutter will set up a temporary asymmetric
438
+ perspective matrix as the projection matrix so that the source
439
+ actor will be projected as if a small section of the screen was
440
+ being viewed. Before version 0.8.2, an orthogonal identity
441
+ projection was used which meant that the source actor would be
442
+ clipped if any part of it was not on the zero Z-plane.</p></li>
443
+ <li class="listitem"><p>Avoid reparenting the source with the created texture.</p></li>
444
+ <li class="listitem"><p>A group can be padded with a transparent rectangle as to
445
+ provide a border to contents for shader output (blurring text
446
+ for example).</p></li>
447
+ <li class="listitem"><p>The texture will automatically resize to contain a further
448
+ transformed source. However, this involves overhead and can be
449
+ avoided by placing the source actor in a bounding group
450
+ sized large enough to contain any child tranformations.</p></li>
451
+ <li class="listitem"><p>Uploading pixel data to the texture (e.g by using
452
+ <a class="link" href="ClutterTexture.html#clutter-texture-set-from-file" title="clutter_texture_set_from_file ()"><code class="function">clutter_texture_set_from_file()</code></a>) will destroy the offscreen texture
453
+ data and end redirection.</p></li>
454
+ <li class="listitem"><p><code class="function">cogl_texture_get_data()</code> with the handle returned by
455
+ <a class="link" href="ClutterTexture.html#clutter-texture-get-cogl-texture" title="clutter_texture_get_cogl_texture ()"><code class="function">clutter_texture_get_cogl_texture()</code></a> can be used to read the
456
+ offscreen texture pixels into a pixbuf.</p></li>
457
+ </ul></div>
458
+ <p>
459
+ </p>
460
+ <div class="variablelist"><table border="0" class="variablelist">
461
+ <colgroup>
462
+ <col align="left" valign="top">
463
+ <col>
464
+ </colgroup>
465
+ <tbody>
466
+ <tr>
467
+ <td><p><span class="term"><em class="parameter"><code>actor</code></em> :</span></p></td>
468
+ <td>A source <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a>
469
+ </td>
470
+ </tr>
471
+ <tr>
472
+ <td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
473
+ <td>A newly created <a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> object, or <code class="literal">NULL</code> on failure.</td>
474
+ </tr>
475
+ </tbody>
476
+ </table></div>
477
+ <p class="since">Since 0.6</p>
478
+ </div>
479
+ <hr>
480
+ <div class="refsect2">
481
+ <a name="CLUTTER-TEXTURE-ERROR:CAPS"></a><h3>CLUTTER_TEXTURE_ERROR</h3>
482
+ <pre class="programlisting">#define CLUTTER_TEXTURE_ERROR (clutter_texture_error_quark ())
483
+ </pre>
484
+ <p>
485
+ Error domain for <a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> errors
486
+ </p>
487
+ <p class="since">Since 0.4</p>
488
+ </div>
489
+ <hr>
490
+ <div class="refsect2">
491
+ <a name="ClutterTextureError"></a><h3>enum ClutterTextureError</h3>
492
+ <pre class="programlisting">typedef enum {
493
+ CLUTTER_TEXTURE_ERROR_OUT_OF_MEMORY,
494
+ CLUTTER_TEXTURE_ERROR_NO_YUV,
495
+ CLUTTER_TEXTURE_ERROR_BAD_FORMAT
496
+ } ClutterTextureError;
497
+ </pre>
498
+ <p>
499
+ Error enumeration for <a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a>
500
+ </p>
501
+ <div class="variablelist"><table border="0" class="variablelist">
502
+ <colgroup>
503
+ <col align="left" valign="top">
504
+ <col>
505
+ </colgroup>
506
+ <tbody>
507
+ <tr>
508
+ <td><p><a name="CLUTTER-TEXTURE-ERROR-OUT-OF-MEMORY:CAPS"></a><span class="term"><code class="literal">CLUTTER_TEXTURE_ERROR_OUT_OF_MEMORY</code></span></p></td>
509
+ <td>OOM condition
510
+ </td>
511
+ </tr>
512
+ <tr>
513
+ <td><p><a name="CLUTTER-TEXTURE-ERROR-NO-YUV:CAPS"></a><span class="term"><code class="literal">CLUTTER_TEXTURE_ERROR_NO_YUV</code></span></p></td>
514
+ <td>YUV operation attempted but no YUV support
515
+ found
516
+ </td>
517
+ </tr>
518
+ <tr>
519
+ <td><p><a name="CLUTTER-TEXTURE-ERROR-BAD-FORMAT:CAPS"></a><span class="term"><code class="literal">CLUTTER_TEXTURE_ERROR_BAD_FORMAT</code></span></p></td>
520
+ <td>The requested format for
521
+ clutter_texture_set_from_rgb_data or
522
+ clutter_texture_set_from_yuv_data is unsupported.
523
+ </td>
524
+ </tr>
525
+ </tbody>
526
+ </table></div>
527
+ <p class="since">Since 0.4</p>
528
+ </div>
529
+ <hr>
530
+ <div class="refsect2">
531
+ <a name="clutter-texture-set-from-file"></a><h3>clutter_texture_set_from_file ()</h3>
532
+ <pre class="programlisting"><span class="returnvalue">gboolean</span> clutter_texture_set_from_file (<em class="parameter"><code><a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> *texture</code></em>,
533
+ <em class="parameter"><code>const <span class="type">gchar</span> *filename</code></em>,
534
+ <em class="parameter"><code><span class="type">GError</span> **error</code></em>);</pre>
535
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
536
+ <h3 class="title">Warning</h3>
537
+ <p><code class="literal">clutter_texture_set_from_file</code> is deprecated and should not be used in newly-written code. 1.12</p>
538
+ </div>
539
+ <p>
540
+ Sets the <a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> image data from an image file. In case of
541
+ failure, <code class="literal">FALSE</code> is returned and <em class="parameter"><code>error</code></em> is set.
542
+ </p>
543
+ <p>
544
+ If <a class="link" href="ClutterTexture.html#ClutterTexture--load-async" title='The "load-async" property'><span class="type">"load-async"</span></a> is set to <code class="literal">TRUE</code>, this function
545
+ will return as soon as possible, and the actual image loading
546
+ from disk will be performed asynchronously. <a class="link" href="ClutterTexture.html#ClutterTexture-size-change" title='The "size-change" signal'><span class="type">"size-change"</span></a>
547
+ will be emitten when the size of the texture is available and
548
+ <a class="link" href="ClutterTexture.html#ClutterTexture-load-finished" title='The "load-finished" signal'><span class="type">"load-finished"</span></a> will be emitted when the image has been
549
+ loaded or if an error occurred.
550
+ </p>
551
+ <div class="variablelist"><table border="0" class="variablelist">
552
+ <colgroup>
553
+ <col align="left" valign="top">
554
+ <col>
555
+ </colgroup>
556
+ <tbody>
557
+ <tr>
558
+ <td><p><span class="term"><em class="parameter"><code>texture</code></em> :</span></p></td>
559
+ <td>A <a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a>
560
+ </td>
561
+ </tr>
562
+ <tr>
563
+ <td><p><span class="term"><em class="parameter"><code>filename</code></em> :</span></p></td>
564
+ <td>The filename of the image in GLib file name encoding</td>
565
+ </tr>
566
+ <tr>
567
+ <td><p><span class="term"><em class="parameter"><code>error</code></em> :</span></p></td>
568
+ <td>Return location for a <span class="type">GError</span>, or <code class="literal">NULL</code>
569
+ </td>
570
+ </tr>
571
+ <tr>
572
+ <td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
573
+ <td>
574
+ <code class="literal">TRUE</code> if the image was successfully loaded and set</td>
575
+ </tr>
576
+ </tbody>
577
+ </table></div>
578
+ <p class="since">Since 0.8</p>
579
+ </div>
580
+ <hr>
581
+ <div class="refsect2">
582
+ <a name="clutter-texture-set-from-rgb-data"></a><h3>clutter_texture_set_from_rgb_data ()</h3>
583
+ <pre class="programlisting"><span class="returnvalue">gboolean</span> clutter_texture_set_from_rgb_data (<em class="parameter"><code><a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> *texture</code></em>,
584
+ <em class="parameter"><code>const <span class="type">guchar</span> *data</code></em>,
585
+ <em class="parameter"><code><span class="type">gboolean</span> has_alpha</code></em>,
586
+ <em class="parameter"><code><span class="type">gint</span> width</code></em>,
587
+ <em class="parameter"><code><span class="type">gint</span> height</code></em>,
588
+ <em class="parameter"><code><span class="type">gint</span> rowstride</code></em>,
589
+ <em class="parameter"><code><span class="type">gint</span> bpp</code></em>,
590
+ <em class="parameter"><code><a class="link" href="ClutterTexture.html#ClutterTextureFlags" title="enum ClutterTextureFlags"><span class="type">ClutterTextureFlags</span></a> flags</code></em>,
591
+ <em class="parameter"><code><span class="type">GError</span> **error</code></em>);</pre>
592
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
593
+ <h3 class="title">Warning</h3>
594
+ <p><code class="literal">clutter_texture_set_from_rgb_data</code> is deprecated and should not be used in newly-written code. 1.12</p>
595
+ </div>
596
+ <p>
597
+ Sets <a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> image data.
598
+ </p>
599
+ <div class="variablelist"><table border="0" class="variablelist">
600
+ <colgroup>
601
+ <col align="left" valign="top">
602
+ <col>
603
+ </colgroup>
604
+ <tbody>
605
+ <tr>
606
+ <td><p><span class="term"><em class="parameter"><code>texture</code></em> :</span></p></td>
607
+ <td>a <a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a>
608
+ </td>
609
+ </tr>
610
+ <tr>
611
+ <td><p><span class="term"><em class="parameter"><code>data</code></em> :</span></p></td>
612
+ <td>image data in RGBA type colorspace. <span class="annotation">[<acronym title="Parameter points to an array of items."><span class="acronym">array</span></acronym>]</span>
613
+ </td>
614
+ </tr>
615
+ <tr>
616
+ <td><p><span class="term"><em class="parameter"><code>has_alpha</code></em> :</span></p></td>
617
+ <td>set to <code class="literal">TRUE</code> if image data has an alpha channel.</td>
618
+ </tr>
619
+ <tr>
620
+ <td><p><span class="term"><em class="parameter"><code>width</code></em> :</span></p></td>
621
+ <td>width in pixels of image data.</td>
622
+ </tr>
623
+ <tr>
624
+ <td><p><span class="term"><em class="parameter"><code>height</code></em> :</span></p></td>
625
+ <td>height in pixels of image data</td>
626
+ </tr>
627
+ <tr>
628
+ <td><p><span class="term"><em class="parameter"><code>rowstride</code></em> :</span></p></td>
629
+ <td>distance in bytes between row starts.</td>
630
+ </tr>
631
+ <tr>
632
+ <td><p><span class="term"><em class="parameter"><code>bpp</code></em> :</span></p></td>
633
+ <td>bytes per pixel (currently only 3 and 4 supported, depending
634
+ on the value of <em class="parameter"><code>has_alpha</code></em>)</td>
635
+ </tr>
636
+ <tr>
637
+ <td><p><span class="term"><em class="parameter"><code>flags</code></em> :</span></p></td>
638
+ <td><a class="link" href="ClutterTexture.html#ClutterTextureFlags" title="enum ClutterTextureFlags"><span class="type">ClutterTextureFlags</span></a></td>
639
+ </tr>
640
+ <tr>
641
+ <td><p><span class="term"><em class="parameter"><code>error</code></em> :</span></p></td>
642
+ <td>return location for a <span class="type">GError</span>, or <code class="literal">NULL</code>.</td>
643
+ </tr>
644
+ <tr>
645
+ <td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
646
+ <td>
647
+ <code class="literal">TRUE</code> on success, <code class="literal">FALSE</code> on failure.</td>
648
+ </tr>
649
+ </tbody>
650
+ </table></div>
651
+ <p class="since">Since 0.4</p>
652
+ </div>
653
+ <hr>
654
+ <div class="refsect2">
655
+ <a name="clutter-texture-set-from-yuv-data"></a><h3>clutter_texture_set_from_yuv_data ()</h3>
656
+ <pre class="programlisting"><span class="returnvalue">gboolean</span> clutter_texture_set_from_yuv_data (<em class="parameter"><code><a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> *texture</code></em>,
657
+ <em class="parameter"><code>const <span class="type">guchar</span> *data</code></em>,
658
+ <em class="parameter"><code><span class="type">gint</span> width</code></em>,
659
+ <em class="parameter"><code><span class="type">gint</span> height</code></em>,
660
+ <em class="parameter"><code><a class="link" href="ClutterTexture.html#ClutterTextureFlags" title="enum ClutterTextureFlags"><span class="type">ClutterTextureFlags</span></a> flags</code></em>,
661
+ <em class="parameter"><code><span class="type">GError</span> **error</code></em>);</pre>
662
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
663
+ <h3 class="title">Warning</h3>
664
+ <p><code class="literal">clutter_texture_set_from_yuv_data</code> has been deprecated since version 1.10 and should not be used in newly-written code. Use <a class="link" href="ClutterTexture.html#clutter-texture-get-cogl-material" title="clutter_texture_get_cogl_material ()"><code class="function">clutter_texture_get_cogl_material()</code></a> and
665
+ the Cogl API to install a fragment shader for decoding YUV
666
+ formats on the GPU</p>
667
+ </div>
668
+ <p>
669
+ Sets a <a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> from YUV image data. If an error occurred,
670
+ <code class="literal">FALSE</code> is returned and <em class="parameter"><code>error</code></em> is set.
671
+ </p>
672
+ <p>
673
+ The YUV support depends on the driver; the format supported by the
674
+ few drivers exposing this capability are not really useful.
675
+ </p>
676
+ <p>
677
+ The proper way to convert image data in any YUV colorspace to any
678
+ RGB colorspace is to use a fragment shader associated with the
679
+ <a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> material.
680
+ </p>
681
+ <div class="variablelist"><table border="0" class="variablelist">
682
+ <colgroup>
683
+ <col align="left" valign="top">
684
+ <col>
685
+ </colgroup>
686
+ <tbody>
687
+ <tr>
688
+ <td><p><span class="term"><em class="parameter"><code>texture</code></em> :</span></p></td>
689
+ <td>A <a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a>
690
+ </td>
691
+ </tr>
692
+ <tr>
693
+ <td><p><span class="term"><em class="parameter"><code>data</code></em> :</span></p></td>
694
+ <td>Image data in YUV type colorspace. <span class="annotation">[<acronym title="Parameter points to an array of items."><span class="acronym">array</span></acronym>]</span>
695
+ </td>
696
+ </tr>
697
+ <tr>
698
+ <td><p><span class="term"><em class="parameter"><code>width</code></em> :</span></p></td>
699
+ <td>Width in pixels of image data.</td>
700
+ </tr>
701
+ <tr>
702
+ <td><p><span class="term"><em class="parameter"><code>height</code></em> :</span></p></td>
703
+ <td>Height in pixels of image data</td>
704
+ </tr>
705
+ <tr>
706
+ <td><p><span class="term"><em class="parameter"><code>flags</code></em> :</span></p></td>
707
+ <td><a class="link" href="ClutterTexture.html#ClutterTextureFlags" title="enum ClutterTextureFlags"><span class="type">ClutterTextureFlags</span></a></td>
708
+ </tr>
709
+ <tr>
710
+ <td><p><span class="term"><em class="parameter"><code>error</code></em> :</span></p></td>
711
+ <td>Return location for a <span class="type">GError</span>, or <code class="literal">NULL</code>.</td>
712
+ </tr>
713
+ <tr>
714
+ <td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
715
+ <td>
716
+ <code class="literal">TRUE</code> if the texture was successfully updated</td>
717
+ </tr>
718
+ </tbody>
719
+ </table></div>
720
+ <p class="since">Since 0.4</p>
721
+ </div>
722
+ <hr>
723
+ <div class="refsect2">
724
+ <a name="clutter-texture-set-area-from-rgb-data"></a><h3>clutter_texture_set_area_from_rgb_data ()</h3>
725
+ <pre class="programlisting"><span class="returnvalue">gboolean</span> clutter_texture_set_area_from_rgb_data
726
+ (<em class="parameter"><code><a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> *texture</code></em>,
727
+ <em class="parameter"><code>const <span class="type">guchar</span> *data</code></em>,
728
+ <em class="parameter"><code><span class="type">gboolean</span> has_alpha</code></em>,
729
+ <em class="parameter"><code><span class="type">gint</span> x</code></em>,
730
+ <em class="parameter"><code><span class="type">gint</span> y</code></em>,
731
+ <em class="parameter"><code><span class="type">gint</span> width</code></em>,
732
+ <em class="parameter"><code><span class="type">gint</span> height</code></em>,
733
+ <em class="parameter"><code><span class="type">gint</span> rowstride</code></em>,
734
+ <em class="parameter"><code><span class="type">gint</span> bpp</code></em>,
735
+ <em class="parameter"><code><a class="link" href="ClutterTexture.html#ClutterTextureFlags" title="enum ClutterTextureFlags"><span class="type">ClutterTextureFlags</span></a> flags</code></em>,
736
+ <em class="parameter"><code><span class="type">GError</span> **error</code></em>);</pre>
737
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
738
+ <h3 class="title">Warning</h3>
739
+ <p><code class="literal">clutter_texture_set_area_from_rgb_data</code> is deprecated and should not be used in newly-written code. 1.12</p>
740
+ </div>
741
+ <p>
742
+ Updates a sub-region of the pixel data in a <a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a>.
743
+ </p>
744
+ <div class="variablelist"><table border="0" class="variablelist">
745
+ <colgroup>
746
+ <col align="left" valign="top">
747
+ <col>
748
+ </colgroup>
749
+ <tbody>
750
+ <tr>
751
+ <td><p><span class="term"><em class="parameter"><code>texture</code></em> :</span></p></td>
752
+ <td>A <a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a>
753
+ </td>
754
+ </tr>
755
+ <tr>
756
+ <td><p><span class="term"><em class="parameter"><code>data</code></em> :</span></p></td>
757
+ <td>Image data in RGB type colorspace. <span class="annotation">[<acronym title="Parameter points to an array of items."><span class="acronym">array</span></acronym>]</span>
758
+ </td>
759
+ </tr>
760
+ <tr>
761
+ <td><p><span class="term"><em class="parameter"><code>has_alpha</code></em> :</span></p></td>
762
+ <td>Set to TRUE if image data has an alpha channel.</td>
763
+ </tr>
764
+ <tr>
765
+ <td><p><span class="term"><em class="parameter"><code>x</code></em> :</span></p></td>
766
+ <td>X coordinate of upper left corner of region to update.</td>
767
+ </tr>
768
+ <tr>
769
+ <td><p><span class="term"><em class="parameter"><code>y</code></em> :</span></p></td>
770
+ <td>Y coordinate of upper left corner of region to update.</td>
771
+ </tr>
772
+ <tr>
773
+ <td><p><span class="term"><em class="parameter"><code>width</code></em> :</span></p></td>
774
+ <td>Width in pixels of region to update.</td>
775
+ </tr>
776
+ <tr>
777
+ <td><p><span class="term"><em class="parameter"><code>height</code></em> :</span></p></td>
778
+ <td>Height in pixels of region to update.</td>
779
+ </tr>
780
+ <tr>
781
+ <td><p><span class="term"><em class="parameter"><code>rowstride</code></em> :</span></p></td>
782
+ <td>Distance in bytes between row starts on source buffer.</td>
783
+ </tr>
784
+ <tr>
785
+ <td><p><span class="term"><em class="parameter"><code>bpp</code></em> :</span></p></td>
786
+ <td>bytes per pixel (Currently only 3 and 4 supported,
787
+ depending on <em class="parameter"><code>has_alpha</code></em>)</td>
788
+ </tr>
789
+ <tr>
790
+ <td><p><span class="term"><em class="parameter"><code>flags</code></em> :</span></p></td>
791
+ <td><a class="link" href="ClutterTexture.html#ClutterTextureFlags" title="enum ClutterTextureFlags"><span class="type">ClutterTextureFlags</span></a></td>
792
+ </tr>
793
+ <tr>
794
+ <td><p><span class="term"><em class="parameter"><code>error</code></em> :</span></p></td>
795
+ <td>return location for a <span class="type">GError</span>, or <code class="literal">NULL</code>
796
+ </td>
797
+ </tr>
798
+ <tr>
799
+ <td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
800
+ <td>
801
+ <code class="literal">TRUE</code> on success, <code class="literal">FALSE</code> on failure.</td>
802
+ </tr>
803
+ </tbody>
804
+ </table></div>
805
+ <p class="since">Since 0.6</p>
806
+ </div>
807
+ <hr>
808
+ <div class="refsect2">
809
+ <a name="clutter-texture-get-base-size"></a><h3>clutter_texture_get_base_size ()</h3>
810
+ <pre class="programlisting"><span class="returnvalue">void</span> clutter_texture_get_base_size (<em class="parameter"><code><a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> *texture</code></em>,
811
+ <em class="parameter"><code><span class="type">gint</span> *width</code></em>,
812
+ <em class="parameter"><code><span class="type">gint</span> *height</code></em>);</pre>
813
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
814
+ <h3 class="title">Warning</h3>
815
+ <p><code class="literal">clutter_texture_get_base_size</code> is deprecated and should not be used in newly-written code. 1.12</p>
816
+ </div>
817
+ <p>
818
+ Gets the size in pixels of the untransformed underlying image
819
+ </p>
820
+ <div class="variablelist"><table border="0" class="variablelist">
821
+ <colgroup>
822
+ <col align="left" valign="top">
823
+ <col>
824
+ </colgroup>
825
+ <tbody>
826
+ <tr>
827
+ <td><p><span class="term"><em class="parameter"><code>texture</code></em> :</span></p></td>
828
+ <td>a <a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a>
829
+ </td>
830
+ </tr>
831
+ <tr>
832
+ <td><p><span class="term"><em class="parameter"><code>width</code></em> :</span></p></td>
833
+ <td>return location for the width, or <code class="literal">NULL</code>. <span class="annotation">[<acronym title="Parameter for returning results. Default is transfer full."><span class="acronym">out</span></acronym>]</span>
834
+ </td>
835
+ </tr>
836
+ <tr>
837
+ <td><p><span class="term"><em class="parameter"><code>height</code></em> :</span></p></td>
838
+ <td>return location for the height, or <code class="literal">NULL</code>. <span class="annotation">[<acronym title="Parameter for returning results. Default is transfer full."><span class="acronym">out</span></acronym>]</span>
839
+ </td>
840
+ </tr>
841
+ </tbody>
842
+ </table></div>
843
+ </div>
844
+ <hr>
845
+ <div class="refsect2">
846
+ <a name="clutter-texture-get-pixel-format"></a><h3>clutter_texture_get_pixel_format ()</h3>
847
+ <pre class="programlisting"><span class="returnvalue">CoglPixelFormat</span> clutter_texture_get_pixel_format (<em class="parameter"><code><a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> *texture</code></em>);</pre>
848
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
849
+ <h3 class="title">Warning</h3>
850
+ <p><code class="literal">clutter_texture_get_pixel_format</code> is deprecated and should not be used in newly-written code. 1.12</p>
851
+ </div>
852
+ <p>
853
+ Retrieves the pixel format used by <em class="parameter"><code>texture</code></em>. This is
854
+ equivalent to:
855
+ </p>
856
+ <p>
857
+ </p>
858
+ <div class="informalexample">
859
+ <table class="listing_frame" border="0" cellpadding="0" cellspacing="0">
860
+ <tbody>
861
+ <tr>
862
+ <td class="listing_lines" align="right"><pre>1
863
+ 2
864
+ 3
865
+ 4</pre></td>
866
+ <td class="listing_code"><pre class="programlisting"><span class="normal">handle </span><span class="symbol">=</span><span class="normal"> </span><span class="function"><a href="ClutterTexture.html#clutter-texture-get-pixel-format">clutter_texture_get_pixel_format</a></span><span class="normal"> </span><span class="symbol">(</span><span class="normal">texture</span><span class="symbol">);</span>
867
+
868
+ <span class="keyword">if</span><span class="normal"> </span><span class="symbol">(</span><span class="normal">handle </span><span class="symbol">!=</span><span class="normal"> COGL_INVALID_HANDLE</span><span class="symbol">)</span>
869
+ <span class="normal"> format </span><span class="symbol">=</span><span class="normal"> </span><span class="function">cogl_texture_get_format</span><span class="normal"> </span><span class="symbol">(</span><span class="normal">handle</span><span class="symbol">);</span></pre></td>
870
+ </tr>
871
+ </tbody>
872
+ </table>
873
+ </div>
874
+
875
+ <p>
876
+ </p>
877
+ <div class="variablelist"><table border="0" class="variablelist">
878
+ <colgroup>
879
+ <col align="left" valign="top">
880
+ <col>
881
+ </colgroup>
882
+ <tbody>
883
+ <tr>
884
+ <td><p><span class="term"><em class="parameter"><code>texture</code></em> :</span></p></td>
885
+ <td>a <a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a>
886
+ </td>
887
+ </tr>
888
+ <tr>
889
+ <td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
890
+ <td>a <span class="type">CoglPixelFormat</span> value</td>
891
+ </tr>
892
+ </tbody>
893
+ </table></div>
894
+ <p class="since">Since 1.0</p>
895
+ </div>
896
+ <hr>
897
+ <div class="refsect2">
898
+ <a name="clutter-texture-get-max-tile-waste"></a><h3>clutter_texture_get_max_tile_waste ()</h3>
899
+ <pre class="programlisting"><span class="returnvalue">gint</span> clutter_texture_get_max_tile_waste (<em class="parameter"><code><a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> *texture</code></em>);</pre>
900
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
901
+ <h3 class="title">Warning</h3>
902
+ <p><code class="literal">clutter_texture_get_max_tile_waste</code> is deprecated and should not be used in newly-written code. 1.12</p>
903
+ </div>
904
+ <p>
905
+ Gets the maximum waste that will be used when creating a texture or
906
+ -1 if slicing is disabled.
907
+ </p>
908
+ <div class="variablelist"><table border="0" class="variablelist">
909
+ <colgroup>
910
+ <col align="left" valign="top">
911
+ <col>
912
+ </colgroup>
913
+ <tbody>
914
+ <tr>
915
+ <td><p><span class="term"><em class="parameter"><code>texture</code></em> :</span></p></td>
916
+ <td>A <a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a>
917
+ </td>
918
+ </tr>
919
+ <tr>
920
+ <td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
921
+ <td>The maximum waste or -1 if the texture waste is
922
+ unlimited.</td>
923
+ </tr>
924
+ </tbody>
925
+ </table></div>
926
+ <p class="since">Since 0.8</p>
927
+ </div>
928
+ <hr>
929
+ <div class="refsect2">
930
+ <a name="clutter-texture-get-filter-quality"></a><h3>clutter_texture_get_filter_quality ()</h3>
931
+ <pre class="programlisting"><a class="link" href="ClutterTexture.html#ClutterTextureQuality" title="enum ClutterTextureQuality"><span class="returnvalue">ClutterTextureQuality</span></a> clutter_texture_get_filter_quality
932
+ (<em class="parameter"><code><a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> *texture</code></em>);</pre>
933
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
934
+ <h3 class="title">Warning</h3>
935
+ <p><code class="literal">clutter_texture_get_filter_quality</code> is deprecated and should not be used in newly-written code. 1.12</p>
936
+ </div>
937
+ <p>
938
+ Gets the filter quality used when scaling a texture.
939
+ </p>
940
+ <div class="variablelist"><table border="0" class="variablelist">
941
+ <colgroup>
942
+ <col align="left" valign="top">
943
+ <col>
944
+ </colgroup>
945
+ <tbody>
946
+ <tr>
947
+ <td><p><span class="term"><em class="parameter"><code>texture</code></em> :</span></p></td>
948
+ <td>A <a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a>
949
+ </td>
950
+ </tr>
951
+ <tr>
952
+ <td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
953
+ <td>The filter quality value.</td>
954
+ </tr>
955
+ </tbody>
956
+ </table></div>
957
+ <p class="since">Since 0.8</p>
958
+ </div>
959
+ <hr>
960
+ <div class="refsect2">
961
+ <a name="clutter-texture-set-filter-quality"></a><h3>clutter_texture_set_filter_quality ()</h3>
962
+ <pre class="programlisting"><span class="returnvalue">void</span> clutter_texture_set_filter_quality (<em class="parameter"><code><a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> *texture</code></em>,
963
+ <em class="parameter"><code><a class="link" href="ClutterTexture.html#ClutterTextureQuality" title="enum ClutterTextureQuality"><span class="type">ClutterTextureQuality</span></a> filter_quality</code></em>);</pre>
964
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
965
+ <h3 class="title">Warning</h3>
966
+ <p><code class="literal">clutter_texture_set_filter_quality</code> is deprecated and should not be used in newly-written code. 1.12</p>
967
+ </div>
968
+ <p>
969
+ Sets the filter quality when scaling a texture. The quality is an
970
+ enumeration currently the following values are supported:
971
+ <a class="link" href="ClutterTexture.html#CLUTTER-TEXTURE-QUALITY-LOW:CAPS"><code class="literal">CLUTTER_TEXTURE_QUALITY_LOW</code></a> which is fast but only uses nearest neighbour
972
+ interpolation. <a class="link" href="ClutterTexture.html#CLUTTER-TEXTURE-QUALITY-MEDIUM:CAPS"><code class="literal">CLUTTER_TEXTURE_QUALITY_MEDIUM</code></a> which is computationally a
973
+ bit more expensive (bilinear interpolation), and
974
+ <a class="link" href="ClutterTexture.html#CLUTTER-TEXTURE-QUALITY-HIGH:CAPS"><code class="literal">CLUTTER_TEXTURE_QUALITY_HIGH</code></a> which uses extra texture memory resources to
975
+ improve scaled down rendering as well (by using mipmaps). The default value
976
+ is <a class="link" href="ClutterTexture.html#CLUTTER-TEXTURE-QUALITY-MEDIUM:CAPS"><code class="literal">CLUTTER_TEXTURE_QUALITY_MEDIUM</code></a>.
977
+ </p>
978
+ <div class="variablelist"><table border="0" class="variablelist">
979
+ <colgroup>
980
+ <col align="left" valign="top">
981
+ <col>
982
+ </colgroup>
983
+ <tbody>
984
+ <tr>
985
+ <td><p><span class="term"><em class="parameter"><code>texture</code></em> :</span></p></td>
986
+ <td>a <a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a>
987
+ </td>
988
+ </tr>
989
+ <tr>
990
+ <td><p><span class="term"><em class="parameter"><code>filter_quality</code></em> :</span></p></td>
991
+ <td>new filter quality value</td>
992
+ </tr>
993
+ </tbody>
994
+ </table></div>
995
+ <p class="since">Since 0.8</p>
996
+ </div>
997
+ <hr>
998
+ <div class="refsect2">
999
+ <a name="clutter-texture-get-cogl-texture"></a><h3>clutter_texture_get_cogl_texture ()</h3>
1000
+ <pre class="programlisting"><span class="returnvalue">CoglHandle</span> clutter_texture_get_cogl_texture (<em class="parameter"><code><a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> *texture</code></em>);</pre>
1001
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
1002
+ <h3 class="title">Warning</h3>
1003
+ <p><code class="literal">clutter_texture_get_cogl_texture</code> is deprecated and should not be used in newly-written code. 1.12</p>
1004
+ </div>
1005
+ <p>
1006
+ Retrieves the handle to the underlying COGL texture used for drawing
1007
+ the actor. No extra reference is taken so if you need to keep the
1008
+ handle then you should call <code class="function">cogl_handle_ref()</code> on it.
1009
+ </p>
1010
+ <p>
1011
+ The texture handle returned is the first layer of the material
1012
+ handle used by the <a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a>. If you need to access the other
1013
+ layers you should use <a class="link" href="ClutterTexture.html#clutter-texture-get-cogl-material" title="clutter_texture_get_cogl_material ()"><code class="function">clutter_texture_get_cogl_material()</code></a> instead
1014
+ and use the <span class="type">CoglMaterial</span> API.
1015
+ </p>
1016
+ <div class="variablelist"><table border="0" class="variablelist">
1017
+ <colgroup>
1018
+ <col align="left" valign="top">
1019
+ <col>
1020
+ </colgroup>
1021
+ <tbody>
1022
+ <tr>
1023
+ <td><p><span class="term"><em class="parameter"><code>texture</code></em> :</span></p></td>
1024
+ <td>A <a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a>
1025
+ </td>
1026
+ </tr>
1027
+ <tr>
1028
+ <td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
1029
+ <td>a <span class="type">CoglHandle</span> for the texture. The returned
1030
+ handle is owned by the <a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> and it should not be unreferenced. <span class="annotation">[<acronym title="Don't free data after the code is done."><span class="acronym">transfer none</span></acronym>]</span>
1031
+ </td>
1032
+ </tr>
1033
+ </tbody>
1034
+ </table></div>
1035
+ <p class="since">Since 0.8</p>
1036
+ </div>
1037
+ <hr>
1038
+ <div class="refsect2">
1039
+ <a name="clutter-texture-set-cogl-texture"></a><h3>clutter_texture_set_cogl_texture ()</h3>
1040
+ <pre class="programlisting"><span class="returnvalue">void</span> clutter_texture_set_cogl_texture (<em class="parameter"><code><a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> *texture</code></em>,
1041
+ <em class="parameter"><code><span class="type">CoglHandle</span> cogl_tex</code></em>);</pre>
1042
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
1043
+ <h3 class="title">Warning</h3>
1044
+ <p><code class="literal">clutter_texture_set_cogl_texture</code> is deprecated and should not be used in newly-written code. 1.12</p>
1045
+ </div>
1046
+ <p>
1047
+ Replaces the underlying COGL texture drawn by this actor with
1048
+ <em class="parameter"><code>cogl_tex</code></em>. A reference to the texture is taken so if the handle is
1049
+ no longer needed it should be deref'd with cogl_handle_unref.
1050
+ </p>
1051
+ <div class="variablelist"><table border="0" class="variablelist">
1052
+ <colgroup>
1053
+ <col align="left" valign="top">
1054
+ <col>
1055
+ </colgroup>
1056
+ <tbody>
1057
+ <tr>
1058
+ <td><p><span class="term"><em class="parameter"><code>texture</code></em> :</span></p></td>
1059
+ <td>A <a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a>
1060
+ </td>
1061
+ </tr>
1062
+ <tr>
1063
+ <td><p><span class="term"><em class="parameter"><code>cogl_tex</code></em> :</span></p></td>
1064
+ <td>A CoglHandle for a texture</td>
1065
+ </tr>
1066
+ </tbody>
1067
+ </table></div>
1068
+ <p class="since">Since 0.8</p>
1069
+ </div>
1070
+ <hr>
1071
+ <div class="refsect2">
1072
+ <a name="clutter-texture-get-cogl-material"></a><h3>clutter_texture_get_cogl_material ()</h3>
1073
+ <pre class="programlisting"><span class="returnvalue">CoglHandle</span> clutter_texture_get_cogl_material (<em class="parameter"><code><a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> *texture</code></em>);</pre>
1074
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
1075
+ <h3 class="title">Warning</h3>
1076
+ <p><code class="literal">clutter_texture_get_cogl_material</code> is deprecated and should not be used in newly-written code. 1.12</p>
1077
+ </div>
1078
+ <p>
1079
+ Returns a handle to the underlying COGL material used for drawing
1080
+ the actor.
1081
+ </p>
1082
+ <div class="variablelist"><table border="0" class="variablelist">
1083
+ <colgroup>
1084
+ <col align="left" valign="top">
1085
+ <col>
1086
+ </colgroup>
1087
+ <tbody>
1088
+ <tr>
1089
+ <td><p><span class="term"><em class="parameter"><code>texture</code></em> :</span></p></td>
1090
+ <td>A <a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a>
1091
+ </td>
1092
+ </tr>
1093
+ <tr>
1094
+ <td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
1095
+ <td>a handle for a <span class="type">CoglMaterial</span>. The
1096
+ material is owned by the <a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> and it should not be
1097
+ unreferenced. <span class="annotation">[<acronym title="Don't free data after the code is done."><span class="acronym">transfer none</span></acronym>]</span>
1098
+ </td>
1099
+ </tr>
1100
+ </tbody>
1101
+ </table></div>
1102
+ <p class="since">Since 1.0</p>
1103
+ </div>
1104
+ <hr>
1105
+ <div class="refsect2">
1106
+ <a name="clutter-texture-set-cogl-material"></a><h3>clutter_texture_set_cogl_material ()</h3>
1107
+ <pre class="programlisting"><span class="returnvalue">void</span> clutter_texture_set_cogl_material (<em class="parameter"><code><a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> *texture</code></em>,
1108
+ <em class="parameter"><code><span class="type">CoglHandle</span> cogl_material</code></em>);</pre>
1109
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
1110
+ <h3 class="title">Warning</h3>
1111
+ <p><code class="literal">clutter_texture_set_cogl_material</code> is deprecated and should not be used in newly-written code. 1.12</p>
1112
+ </div>
1113
+ <p>
1114
+ Replaces the underlying Cogl material drawn by this actor with
1115
+ <em class="parameter"><code>cogl_material</code></em>. A reference to the material is taken so if the
1116
+ handle is no longer needed it should be deref'd with
1117
+ cogl_handle_unref. Texture data is attached to the material so
1118
+ calling this function also replaces the Cogl
1119
+ texture. <a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> requires that the material have a texture
1120
+ layer so you should set one on the material before calling this
1121
+ function.
1122
+ </p>
1123
+ <div class="variablelist"><table border="0" class="variablelist">
1124
+ <colgroup>
1125
+ <col align="left" valign="top">
1126
+ <col>
1127
+ </colgroup>
1128
+ <tbody>
1129
+ <tr>
1130
+ <td><p><span class="term"><em class="parameter"><code>texture</code></em> :</span></p></td>
1131
+ <td>A <a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a>
1132
+ </td>
1133
+ </tr>
1134
+ <tr>
1135
+ <td><p><span class="term"><em class="parameter"><code>cogl_material</code></em> :</span></p></td>
1136
+ <td>A CoglHandle for a material</td>
1137
+ </tr>
1138
+ </tbody>
1139
+ </table></div>
1140
+ <p class="since">Since 0.8</p>
1141
+ </div>
1142
+ <hr>
1143
+ <div class="refsect2">
1144
+ <a name="clutter-texture-get-sync-size"></a><h3>clutter_texture_get_sync_size ()</h3>
1145
+ <pre class="programlisting"><span class="returnvalue">gboolean</span> clutter_texture_get_sync_size (<em class="parameter"><code><a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> *texture</code></em>);</pre>
1146
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
1147
+ <h3 class="title">Warning</h3>
1148
+ <p><code class="literal">clutter_texture_get_sync_size</code> is deprecated and should not be used in newly-written code. 1.12</p>
1149
+ </div>
1150
+ <p>
1151
+ Retrieves the value set with <a class="link" href="ClutterTexture.html#clutter-texture-set-sync-size" title="clutter_texture_set_sync_size ()"><code class="function">clutter_texture_set_sync_size()</code></a>
1152
+ </p>
1153
+ <div class="variablelist"><table border="0" class="variablelist">
1154
+ <colgroup>
1155
+ <col align="left" valign="top">
1156
+ <col>
1157
+ </colgroup>
1158
+ <tbody>
1159
+ <tr>
1160
+ <td><p><span class="term"><em class="parameter"><code>texture</code></em> :</span></p></td>
1161
+ <td>a <a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a>
1162
+ </td>
1163
+ </tr>
1164
+ <tr>
1165
+ <td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
1166
+ <td>
1167
+ <code class="literal">TRUE</code> if the <a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> should have the same
1168
+ preferred size of the underlying image data</td>
1169
+ </tr>
1170
+ </tbody>
1171
+ </table></div>
1172
+ <p class="since">Since 1.0</p>
1173
+ </div>
1174
+ <hr>
1175
+ <div class="refsect2">
1176
+ <a name="clutter-texture-set-sync-size"></a><h3>clutter_texture_set_sync_size ()</h3>
1177
+ <pre class="programlisting"><span class="returnvalue">void</span> clutter_texture_set_sync_size (<em class="parameter"><code><a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> *texture</code></em>,
1178
+ <em class="parameter"><code><span class="type">gboolean</span> sync_size</code></em>);</pre>
1179
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
1180
+ <h3 class="title">Warning</h3>
1181
+ <p><code class="literal">clutter_texture_set_sync_size</code> is deprecated and should not be used in newly-written code. 1.12</p>
1182
+ </div>
1183
+ <p>
1184
+ Sets whether <em class="parameter"><code>texture</code></em> should have the same preferred size as the
1185
+ underlying image data.
1186
+ </p>
1187
+ <div class="variablelist"><table border="0" class="variablelist">
1188
+ <colgroup>
1189
+ <col align="left" valign="top">
1190
+ <col>
1191
+ </colgroup>
1192
+ <tbody>
1193
+ <tr>
1194
+ <td><p><span class="term"><em class="parameter"><code>texture</code></em> :</span></p></td>
1195
+ <td>a <a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a>
1196
+ </td>
1197
+ </tr>
1198
+ <tr>
1199
+ <td><p><span class="term"><em class="parameter"><code>sync_size</code></em> :</span></p></td>
1200
+ <td>
1201
+ <code class="literal">TRUE</code> if the texture should have the same size of the
1202
+ underlying image data</td>
1203
+ </tr>
1204
+ </tbody>
1205
+ </table></div>
1206
+ <p class="since">Since 1.0</p>
1207
+ </div>
1208
+ <hr>
1209
+ <div class="refsect2">
1210
+ <a name="clutter-texture-get-repeat"></a><h3>clutter_texture_get_repeat ()</h3>
1211
+ <pre class="programlisting"><span class="returnvalue">void</span> clutter_texture_get_repeat (<em class="parameter"><code><a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> *texture</code></em>,
1212
+ <em class="parameter"><code><span class="type">gboolean</span> *repeat_x</code></em>,
1213
+ <em class="parameter"><code><span class="type">gboolean</span> *repeat_y</code></em>);</pre>
1214
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
1215
+ <h3 class="title">Warning</h3>
1216
+ <p><code class="literal">clutter_texture_get_repeat</code> is deprecated and should not be used in newly-written code. 1.12</p>
1217
+ </div>
1218
+ <p>
1219
+ Retrieves the horizontal and vertical repeat values set
1220
+ using <a class="link" href="ClutterTexture.html#clutter-texture-set-repeat" title="clutter_texture_set_repeat ()"><code class="function">clutter_texture_set_repeat()</code></a>
1221
+ </p>
1222
+ <div class="variablelist"><table border="0" class="variablelist">
1223
+ <colgroup>
1224
+ <col align="left" valign="top">
1225
+ <col>
1226
+ </colgroup>
1227
+ <tbody>
1228
+ <tr>
1229
+ <td><p><span class="term"><em class="parameter"><code>texture</code></em> :</span></p></td>
1230
+ <td>a <a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a>
1231
+ </td>
1232
+ </tr>
1233
+ <tr>
1234
+ <td><p><span class="term"><em class="parameter"><code>repeat_x</code></em> :</span></p></td>
1235
+ <td>return location for the horizontal repeat. <span class="annotation">[<acronym title="Parameter for returning results. Default is transfer full."><span class="acronym">out</span></acronym>]</span>
1236
+ </td>
1237
+ </tr>
1238
+ <tr>
1239
+ <td><p><span class="term"><em class="parameter"><code>repeat_y</code></em> :</span></p></td>
1240
+ <td>return location for the vertical repeat. <span class="annotation">[<acronym title="Parameter for returning results. Default is transfer full."><span class="acronym">out</span></acronym>]</span>
1241
+ </td>
1242
+ </tr>
1243
+ </tbody>
1244
+ </table></div>
1245
+ <p class="since">Since 1.0</p>
1246
+ </div>
1247
+ <hr>
1248
+ <div class="refsect2">
1249
+ <a name="clutter-texture-set-repeat"></a><h3>clutter_texture_set_repeat ()</h3>
1250
+ <pre class="programlisting"><span class="returnvalue">void</span> clutter_texture_set_repeat (<em class="parameter"><code><a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> *texture</code></em>,
1251
+ <em class="parameter"><code><span class="type">gboolean</span> repeat_x</code></em>,
1252
+ <em class="parameter"><code><span class="type">gboolean</span> repeat_y</code></em>);</pre>
1253
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
1254
+ <h3 class="title">Warning</h3>
1255
+ <p><code class="literal">clutter_texture_set_repeat</code> is deprecated and should not be used in newly-written code. 1.12</p>
1256
+ </div>
1257
+ <p>
1258
+ Sets whether the <em class="parameter"><code>texture</code></em> should repeat horizontally or
1259
+ vertically when the actor size is bigger than the image size
1260
+ </p>
1261
+ <div class="variablelist"><table border="0" class="variablelist">
1262
+ <colgroup>
1263
+ <col align="left" valign="top">
1264
+ <col>
1265
+ </colgroup>
1266
+ <tbody>
1267
+ <tr>
1268
+ <td><p><span class="term"><em class="parameter"><code>texture</code></em> :</span></p></td>
1269
+ <td>a <a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a>
1270
+ </td>
1271
+ </tr>
1272
+ <tr>
1273
+ <td><p><span class="term"><em class="parameter"><code>repeat_x</code></em> :</span></p></td>
1274
+ <td>
1275
+ <code class="literal">TRUE</code> if the texture should repeat horizontally</td>
1276
+ </tr>
1277
+ <tr>
1278
+ <td><p><span class="term"><em class="parameter"><code>repeat_y</code></em> :</span></p></td>
1279
+ <td>
1280
+ <code class="literal">TRUE</code> if the texture should repeat vertically</td>
1281
+ </tr>
1282
+ </tbody>
1283
+ </table></div>
1284
+ <p class="since">Since 1.0</p>
1285
+ </div>
1286
+ <hr>
1287
+ <div class="refsect2">
1288
+ <a name="clutter-texture-get-keep-aspect-ratio"></a><h3>clutter_texture_get_keep_aspect_ratio ()</h3>
1289
+ <pre class="programlisting"><span class="returnvalue">gboolean</span> clutter_texture_get_keep_aspect_ratio
1290
+ (<em class="parameter"><code><a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> *texture</code></em>);</pre>
1291
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
1292
+ <h3 class="title">Warning</h3>
1293
+ <p><code class="literal">clutter_texture_get_keep_aspect_ratio</code> is deprecated and should not be used in newly-written code. 1.12</p>
1294
+ </div>
1295
+ <p>
1296
+ Retrieves the value set using <a class="link" href="ClutterTexture.html#clutter-texture-set-keep-aspect-ratio" title="clutter_texture_set_keep_aspect_ratio ()"><code class="function">clutter_texture_set_keep_aspect_ratio()</code></a>
1297
+ </p>
1298
+ <div class="variablelist"><table border="0" class="variablelist">
1299
+ <colgroup>
1300
+ <col align="left" valign="top">
1301
+ <col>
1302
+ </colgroup>
1303
+ <tbody>
1304
+ <tr>
1305
+ <td><p><span class="term"><em class="parameter"><code>texture</code></em> :</span></p></td>
1306
+ <td>a <a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a>
1307
+ </td>
1308
+ </tr>
1309
+ <tr>
1310
+ <td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
1311
+ <td>
1312
+ <code class="literal">TRUE</code> if the <a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> should maintain the
1313
+ aspect ratio of the underlying image</td>
1314
+ </tr>
1315
+ </tbody>
1316
+ </table></div>
1317
+ <p class="since">Since 1.0</p>
1318
+ </div>
1319
+ <hr>
1320
+ <div class="refsect2">
1321
+ <a name="clutter-texture-set-keep-aspect-ratio"></a><h3>clutter_texture_set_keep_aspect_ratio ()</h3>
1322
+ <pre class="programlisting"><span class="returnvalue">void</span> clutter_texture_set_keep_aspect_ratio
1323
+ (<em class="parameter"><code><a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> *texture</code></em>,
1324
+ <em class="parameter"><code><span class="type">gboolean</span> keep_aspect</code></em>);</pre>
1325
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
1326
+ <h3 class="title">Warning</h3>
1327
+ <p><code class="literal">clutter_texture_set_keep_aspect_ratio</code> is deprecated and should not be used in newly-written code. 1.12</p>
1328
+ </div>
1329
+ <p>
1330
+ Sets whether <em class="parameter"><code>texture</code></em> should have a preferred size maintaining
1331
+ the aspect ratio of the underlying image
1332
+ </p>
1333
+ <div class="variablelist"><table border="0" class="variablelist">
1334
+ <colgroup>
1335
+ <col align="left" valign="top">
1336
+ <col>
1337
+ </colgroup>
1338
+ <tbody>
1339
+ <tr>
1340
+ <td><p><span class="term"><em class="parameter"><code>texture</code></em> :</span></p></td>
1341
+ <td>a <a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a>
1342
+ </td>
1343
+ </tr>
1344
+ <tr>
1345
+ <td><p><span class="term"><em class="parameter"><code>keep_aspect</code></em> :</span></p></td>
1346
+ <td>
1347
+ <code class="literal">TRUE</code> to maintain aspect ratio</td>
1348
+ </tr>
1349
+ </tbody>
1350
+ </table></div>
1351
+ <p class="since">Since 1.0</p>
1352
+ </div>
1353
+ <hr>
1354
+ <div class="refsect2">
1355
+ <a name="clutter-texture-get-load-async"></a><h3>clutter_texture_get_load_async ()</h3>
1356
+ <pre class="programlisting"><span class="returnvalue">gboolean</span> clutter_texture_get_load_async (<em class="parameter"><code><a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> *texture</code></em>);</pre>
1357
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
1358
+ <h3 class="title">Warning</h3>
1359
+ <p><code class="literal">clutter_texture_get_load_async</code> is deprecated and should not be used in newly-written code. 1.12</p>
1360
+ </div>
1361
+ <p>
1362
+ Retrieves the value set using <a class="link" href="ClutterTexture.html#clutter-texture-set-load-async" title="clutter_texture_set_load_async ()"><code class="function">clutter_texture_set_load_async()</code></a>
1363
+ </p>
1364
+ <div class="variablelist"><table border="0" class="variablelist">
1365
+ <colgroup>
1366
+ <col align="left" valign="top">
1367
+ <col>
1368
+ </colgroup>
1369
+ <tbody>
1370
+ <tr>
1371
+ <td><p><span class="term"><em class="parameter"><code>texture</code></em> :</span></p></td>
1372
+ <td>a <a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a>
1373
+ </td>
1374
+ </tr>
1375
+ <tr>
1376
+ <td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
1377
+ <td>
1378
+ <code class="literal">TRUE</code> if the <a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> should load the data from
1379
+ disk asynchronously</td>
1380
+ </tr>
1381
+ </tbody>
1382
+ </table></div>
1383
+ <p class="since">Since 1.0</p>
1384
+ </div>
1385
+ <hr>
1386
+ <div class="refsect2">
1387
+ <a name="clutter-texture-set-load-async"></a><h3>clutter_texture_set_load_async ()</h3>
1388
+ <pre class="programlisting"><span class="returnvalue">void</span> clutter_texture_set_load_async (<em class="parameter"><code><a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> *texture</code></em>,
1389
+ <em class="parameter"><code><span class="type">gboolean</span> load_async</code></em>);</pre>
1390
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
1391
+ <h3 class="title">Warning</h3>
1392
+ <p><code class="literal">clutter_texture_set_load_async</code> is deprecated and should not be used in newly-written code. 1.12</p>
1393
+ </div>
1394
+ <p>
1395
+ Sets whether <em class="parameter"><code>texture</code></em> should use a worker thread to load the data
1396
+ from disk asynchronously. Setting <em class="parameter"><code>load_async</code></em> to <code class="literal">TRUE</code> will make
1397
+ <a class="link" href="ClutterTexture.html#clutter-texture-set-from-file" title="clutter_texture_set_from_file ()"><code class="function">clutter_texture_set_from_file()</code></a> return immediately.
1398
+ </p>
1399
+ <p>
1400
+ See the <a class="link" href="ClutterTexture.html#ClutterTexture--load-async" title='The "load-async" property'><span class="type">"load-async"</span></a> property documentation, and
1401
+ <a class="link" href="ClutterTexture.html#clutter-texture-set-load-data-async" title="clutter_texture_set_load_data_async ()"><code class="function">clutter_texture_set_load_data_async()</code></a>.
1402
+ </p>
1403
+ <div class="variablelist"><table border="0" class="variablelist">
1404
+ <colgroup>
1405
+ <col align="left" valign="top">
1406
+ <col>
1407
+ </colgroup>
1408
+ <tbody>
1409
+ <tr>
1410
+ <td><p><span class="term"><em class="parameter"><code>texture</code></em> :</span></p></td>
1411
+ <td>a <a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a>
1412
+ </td>
1413
+ </tr>
1414
+ <tr>
1415
+ <td><p><span class="term"><em class="parameter"><code>load_async</code></em> :</span></p></td>
1416
+ <td>
1417
+ <code class="literal">TRUE</code> if the texture should asynchronously load data
1418
+ from a filename</td>
1419
+ </tr>
1420
+ </tbody>
1421
+ </table></div>
1422
+ <p class="since">Since 1.0</p>
1423
+ </div>
1424
+ <hr>
1425
+ <div class="refsect2">
1426
+ <a name="clutter-texture-get-load-data-async"></a><h3>clutter_texture_get_load_data_async ()</h3>
1427
+ <pre class="programlisting"><span class="returnvalue">gboolean</span> clutter_texture_get_load_data_async (<em class="parameter"><code><a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> *texture</code></em>);</pre>
1428
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
1429
+ <h3 class="title">Warning</h3>
1430
+ <p><code class="literal">clutter_texture_get_load_data_async</code> is deprecated and should not be used in newly-written code. 1.12</p>
1431
+ </div>
1432
+ <p>
1433
+ Retrieves the value set by <a class="link" href="ClutterTexture.html#clutter-texture-set-load-data-async" title="clutter_texture_set_load_data_async ()"><code class="function">clutter_texture_set_load_data_async()</code></a>
1434
+ </p>
1435
+ <div class="variablelist"><table border="0" class="variablelist">
1436
+ <colgroup>
1437
+ <col align="left" valign="top">
1438
+ <col>
1439
+ </colgroup>
1440
+ <tbody>
1441
+ <tr>
1442
+ <td><p><span class="term"><em class="parameter"><code>texture</code></em> :</span></p></td>
1443
+ <td>a <a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a>
1444
+ </td>
1445
+ </tr>
1446
+ <tr>
1447
+ <td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
1448
+ <td>
1449
+ <code class="literal">TRUE</code> if the <a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> should load the image
1450
+ data from a file asynchronously</td>
1451
+ </tr>
1452
+ </tbody>
1453
+ </table></div>
1454
+ <p class="since">Since 1.0</p>
1455
+ </div>
1456
+ <hr>
1457
+ <div class="refsect2">
1458
+ <a name="clutter-texture-set-load-data-async"></a><h3>clutter_texture_set_load_data_async ()</h3>
1459
+ <pre class="programlisting"><span class="returnvalue">void</span> clutter_texture_set_load_data_async (<em class="parameter"><code><a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> *texture</code></em>,
1460
+ <em class="parameter"><code><span class="type">gboolean</span> load_async</code></em>);</pre>
1461
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
1462
+ <h3 class="title">Warning</h3>
1463
+ <p><code class="literal">clutter_texture_set_load_data_async</code> is deprecated and should not be used in newly-written code. 1.12</p>
1464
+ </div>
1465
+ <p>
1466
+ Sets whether <em class="parameter"><code>texture</code></em> should use a worker thread to load the data
1467
+ from disk asynchronously. Setting <em class="parameter"><code>load_async</code></em> to <code class="literal">TRUE</code> will make
1468
+ <a class="link" href="ClutterTexture.html#clutter-texture-set-from-file" title="clutter_texture_set_from_file ()"><code class="function">clutter_texture_set_from_file()</code></a> block until the <a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> has
1469
+ determined the width and height of the image data.
1470
+ </p>
1471
+ <p>
1472
+ See the <a class="link" href="ClutterTexture.html#ClutterTexture--load-async" title='The "load-async" property'><span class="type">"load-async"</span></a> property documentation, and
1473
+ <a class="link" href="ClutterTexture.html#clutter-texture-set-load-async" title="clutter_texture_set_load_async ()"><code class="function">clutter_texture_set_load_async()</code></a>.
1474
+ </p>
1475
+ <div class="variablelist"><table border="0" class="variablelist">
1476
+ <colgroup>
1477
+ <col align="left" valign="top">
1478
+ <col>
1479
+ </colgroup>
1480
+ <tbody>
1481
+ <tr>
1482
+ <td><p><span class="term"><em class="parameter"><code>texture</code></em> :</span></p></td>
1483
+ <td>a <a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a>
1484
+ </td>
1485
+ </tr>
1486
+ <tr>
1487
+ <td><p><span class="term"><em class="parameter"><code>load_async</code></em> :</span></p></td>
1488
+ <td>
1489
+ <code class="literal">TRUE</code> if the texture should asynchronously load data
1490
+ from a filename</td>
1491
+ </tr>
1492
+ </tbody>
1493
+ </table></div>
1494
+ <p class="since">Since 1.0</p>
1495
+ </div>
1496
+ <hr>
1497
+ <div class="refsect2">
1498
+ <a name="clutter-texture-get-pick-with-alpha"></a><h3>clutter_texture_get_pick_with_alpha ()</h3>
1499
+ <pre class="programlisting"><span class="returnvalue">gboolean</span> clutter_texture_get_pick_with_alpha (<em class="parameter"><code><a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> *texture</code></em>);</pre>
1500
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
1501
+ <h3 class="title">Warning</h3>
1502
+ <p><code class="literal">clutter_texture_get_pick_with_alpha</code> is deprecated and should not be used in newly-written code. 1.12</p>
1503
+ </div>
1504
+ <p>
1505
+ Retrieves the value set by <a class="link" href="ClutterTexture.html#clutter-texture-set-load-data-async" title="clutter_texture_set_load_data_async ()"><code class="function">clutter_texture_set_load_data_async()</code></a>
1506
+ </p>
1507
+ <div class="variablelist"><table border="0" class="variablelist">
1508
+ <colgroup>
1509
+ <col align="left" valign="top">
1510
+ <col>
1511
+ </colgroup>
1512
+ <tbody>
1513
+ <tr>
1514
+ <td><p><span class="term"><em class="parameter"><code>texture</code></em> :</span></p></td>
1515
+ <td>a <a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a>
1516
+ </td>
1517
+ </tr>
1518
+ <tr>
1519
+ <td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
1520
+ <td>
1521
+ <code class="literal">TRUE</code> if the <a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> should define its shape
1522
+ using the alpha channel when picking.</td>
1523
+ </tr>
1524
+ </tbody>
1525
+ </table></div>
1526
+ <p class="since">Since 1.4</p>
1527
+ </div>
1528
+ <hr>
1529
+ <div class="refsect2">
1530
+ <a name="clutter-texture-set-pick-with-alpha"></a><h3>clutter_texture_set_pick_with_alpha ()</h3>
1531
+ <pre class="programlisting"><span class="returnvalue">void</span> clutter_texture_set_pick_with_alpha (<em class="parameter"><code><a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> *texture</code></em>,
1532
+ <em class="parameter"><code><span class="type">gboolean</span> pick_with_alpha</code></em>);</pre>
1533
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
1534
+ <h3 class="title">Warning</h3>
1535
+ <p><code class="literal">clutter_texture_set_pick_with_alpha</code> is deprecated and should not be used in newly-written code. 1.12</p>
1536
+ </div>
1537
+ <p>
1538
+ Sets whether <em class="parameter"><code>texture</code></em> should have it's shape defined by the alpha
1539
+ channel when picking.
1540
+ </p>
1541
+ <p>
1542
+ Be aware that this is a bit more costly than the default picking
1543
+ due to the texture lookup, extra test against the alpha value and
1544
+ the fact that it will also interrupt the batching of geometry done
1545
+ internally.
1546
+ </p>
1547
+ <p>
1548
+ Also there is currently no control over the threshold used to
1549
+ determine what value of alpha is considered pickable, and so only
1550
+ fully opaque parts of the texture will react to picking.
1551
+ </p>
1552
+ <div class="variablelist"><table border="0" class="variablelist">
1553
+ <colgroup>
1554
+ <col align="left" valign="top">
1555
+ <col>
1556
+ </colgroup>
1557
+ <tbody>
1558
+ <tr>
1559
+ <td><p><span class="term"><em class="parameter"><code>texture</code></em> :</span></p></td>
1560
+ <td>a <a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a>
1561
+ </td>
1562
+ </tr>
1563
+ <tr>
1564
+ <td><p><span class="term"><em class="parameter"><code>pick_with_alpha</code></em> :</span></p></td>
1565
+ <td>
1566
+ <code class="literal">TRUE</code> if the alpha channel should affect the
1567
+ picking shape</td>
1568
+ </tr>
1569
+ </tbody>
1570
+ </table></div>
1571
+ <p class="since">Since 1.4</p>
1572
+ </div>
1573
+ </div>
1574
+ <div class="refsect1">
1575
+ <a name="ClutterTexture.property-details"></a><h2>Property Details</h2>
1576
+ <div class="refsect2">
1577
+ <a name="ClutterTexture--cogl-material"></a><h3>The <code class="literal">"cogl-material"</code> property</h3>
1578
+ <pre class="programlisting"> "cogl-material" <span class="type">CoglHandle</span>* : Read / Write</pre>
1579
+ <p>The underlying Cogl material handle used to draw this actor.</p>
1580
+ </div>
1581
+ <hr>
1582
+ <div class="refsect2">
1583
+ <a name="ClutterTexture--cogl-texture"></a><h3>The <code class="literal">"cogl-texture"</code> property</h3>
1584
+ <pre class="programlisting"> "cogl-texture" <span class="type">CoglHandle</span>* : Read / Write</pre>
1585
+ <p>The underlying Cogl texture handle used to draw this actor.</p>
1586
+ </div>
1587
+ <hr>
1588
+ <div class="refsect2">
1589
+ <a name="ClutterTexture--disable-slicing"></a><h3>The <code class="literal">"disable-slicing"</code> property</h3>
1590
+ <pre class="programlisting"> "disable-slicing" <span class="type">gboolean</span> : Read / Write / Construct Only</pre>
1591
+ <p>Forces the underlying texture to be singular and not made of smaller space saving individual textures.</p>
1592
+ <p>Default value: FALSE</p>
1593
+ </div>
1594
+ <hr>
1595
+ <div class="refsect2">
1596
+ <a name="ClutterTexture--filename"></a><h3>The <code class="literal">"filename"</code> property</h3>
1597
+ <pre class="programlisting"> "filename" <span class="type">gchar</span>* : Read / Write</pre>
1598
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
1599
+ <h3 class="title">Warning</h3>
1600
+ <p><code class="literal">ClutterTexture:filename</code> is deprecated and should not be used in newly-written code. 1.12</p>
1601
+ </div>
1602
+ <p>
1603
+ The path of the file containing the image data to be displayed by
1604
+ the texture.
1605
+ </p>
1606
+ <p>
1607
+ This property is unset when using the clutter_texture_set_from_*_data()
1608
+ family of functions.
1609
+ </p>
1610
+ <p>Default value: NULL</p>
1611
+ </div>
1612
+ <hr>
1613
+ <div class="refsect2">
1614
+ <a name="ClutterTexture--filter-quality"></a><h3>The <code class="literal">"filter-quality"</code> property</h3>
1615
+ <pre class="programlisting"> "filter-quality" <a class="link" href="ClutterTexture.html#ClutterTextureQuality" title="enum ClutterTextureQuality"><span class="type">ClutterTextureQuality</span></a> : Read / Write / Construct</pre>
1616
+ <p>Rendering quality used when drawing the texture.</p>
1617
+ <p>Default value: CLUTTER_TEXTURE_QUALITY_MEDIUM</p>
1618
+ </div>
1619
+ <hr>
1620
+ <div class="refsect2">
1621
+ <a name="ClutterTexture--keep-aspect-ratio"></a><h3>The <code class="literal">"keep-aspect-ratio"</code> property</h3>
1622
+ <pre class="programlisting"> "keep-aspect-ratio" <span class="type">gboolean</span> : Read / Write</pre>
1623
+ <p>Keep the aspect ratio of the texture when requesting the preferred width or height.</p>
1624
+ <p>Default value: FALSE</p>
1625
+ </div>
1626
+ <hr>
1627
+ <div class="refsect2">
1628
+ <a name="ClutterTexture--load-async"></a><h3>The <code class="literal">"load-async"</code> property</h3>
1629
+ <pre class="programlisting"> "load-async" <span class="type">gboolean</span> : Write</pre>
1630
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
1631
+ <h3 class="title">Warning</h3>
1632
+ <p><code class="literal">ClutterTexture:load-async</code> is deprecated and should not be used in newly-written code. 1.12</p>
1633
+ </div>
1634
+ <p>
1635
+ Tries to load a texture from a filename by using a local thread to perform
1636
+ the read operations. The initially created texture has dimensions 0x0 when
1637
+ the true size becomes available the <a class="link" href="ClutterTexture.html#ClutterTexture-size-change" title='The "size-change" signal'><span class="type">"size-change"</span></a> signal is
1638
+ emitted and when the image has completed loading the
1639
+ <a class="link" href="ClutterTexture.html#ClutterTexture-load-finished" title='The "load-finished" signal'><span class="type">"load-finished"</span></a> signal is emitted.
1640
+ </p>
1641
+ <p>
1642
+ Threading is only enabled if <code class="function">g_thread_init()</code> has been called prior to
1643
+ <a class="link" href="clutter-General.html#clutter-init" title="clutter_init ()"><code class="function">clutter_init()</code></a>, otherwise <a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> will use the main loop to load
1644
+ the image.
1645
+ </p>
1646
+ <p>
1647
+ The upload of the texture data on the GL pipeline is not asynchronous, as
1648
+ it must be performed from within the same thread that called
1649
+ <a class="link" href="clutter-General.html#clutter-main" title="clutter_main ()"><code class="function">clutter_main()</code></a>.
1650
+ </p>
1651
+ <p>Default value: FALSE</p>
1652
+ <p class="since">Since 1.0</p>
1653
+ </div>
1654
+ <hr>
1655
+ <div class="refsect2">
1656
+ <a name="ClutterTexture--load-data-async"></a><h3>The <code class="literal">"load-data-async"</code> property</h3>
1657
+ <pre class="programlisting"> "load-data-async" <span class="type">gboolean</span> : Write</pre>
1658
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
1659
+ <h3 class="title">Warning</h3>
1660
+ <p><code class="literal">ClutterTexture:load-data-async</code> is deprecated and should not be used in newly-written code. 1.12</p>
1661
+ </div>
1662
+ <p>
1663
+ Like <a class="link" href="ClutterTexture.html#ClutterTexture--load-async" title='The "load-async" property'><span class="type">"load-async"</span></a> but loads the width and height
1664
+ synchronously causing some blocking.
1665
+ </p>
1666
+ <p>Default value: FALSE</p>
1667
+ <p class="since">Since 1.0</p>
1668
+ </div>
1669
+ <hr>
1670
+ <div class="refsect2">
1671
+ <a name="ClutterTexture--pick-with-alpha"></a><h3>The <code class="literal">"pick-with-alpha"</code> property</h3>
1672
+ <pre class="programlisting"> "pick-with-alpha" <span class="type">gboolean</span> : Read / Write</pre>
1673
+ <p>Shape actor with alpha channel when picking.</p>
1674
+ <p>Default value: FALSE</p>
1675
+ </div>
1676
+ <hr>
1677
+ <div class="refsect2">
1678
+ <a name="ClutterTexture--pixel-format"></a><h3>The <code class="literal">"pixel-format"</code> property</h3>
1679
+ <pre class="programlisting"> "pixel-format" <span class="type">CoglPixelFormat</span> : Read</pre>
1680
+ <p>The Cogl pixel format to use.</p>
1681
+ <p>Default value: COGL_PIXEL_FORMAT_RGBA_8888</p>
1682
+ </div>
1683
+ <hr>
1684
+ <div class="refsect2">
1685
+ <a name="ClutterTexture--repeat-x"></a><h3>The <code class="literal">"repeat-x"</code> property</h3>
1686
+ <pre class="programlisting"> "repeat-x" <span class="type">gboolean</span> : Read / Write</pre>
1687
+ <p>Repeat the contents rather than scaling them horizontally.</p>
1688
+ <p>Default value: FALSE</p>
1689
+ </div>
1690
+ <hr>
1691
+ <div class="refsect2">
1692
+ <a name="ClutterTexture--repeat-y"></a><h3>The <code class="literal">"repeat-y"</code> property</h3>
1693
+ <pre class="programlisting"> "repeat-y" <span class="type">gboolean</span> : Read / Write</pre>
1694
+ <p>Repeat the contents rather than scaling them vertically.</p>
1695
+ <p>Default value: FALSE</p>
1696
+ </div>
1697
+ <hr>
1698
+ <div class="refsect2">
1699
+ <a name="ClutterTexture--sync-size"></a><h3>The <code class="literal">"sync-size"</code> property</h3>
1700
+ <pre class="programlisting"> "sync-size" <span class="type">gboolean</span> : Read / Write</pre>
1701
+ <p>Auto sync size of actor to underlying pixbuf dimensions.</p>
1702
+ <p>Default value: TRUE</p>
1703
+ </div>
1704
+ <hr>
1705
+ <div class="refsect2">
1706
+ <a name="ClutterTexture--tile-waste"></a><h3>The <code class="literal">"tile-waste"</code> property</h3>
1707
+ <pre class="programlisting"> "tile-waste" <span class="type">gint</span> : Read</pre>
1708
+ <p>Maximum waste area of a sliced texture.</p>
1709
+ <p>Allowed values: &gt;= G_MAXULONG</p>
1710
+ <p>Default value: 127</p>
1711
+ </div>
1712
+ </div>
1713
+ <div class="refsect1">
1714
+ <a name="ClutterTexture.signal-details"></a><h2>Signal Details</h2>
1715
+ <div class="refsect2">
1716
+ <a name="ClutterTexture-load-finished"></a><h3>The <code class="literal">"load-finished"</code> signal</h3>
1717
+ <pre class="programlisting"><span class="returnvalue">void</span> user_function (<a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> *texture,
1718
+ <span class="type">GError</span> *error,
1719
+ <span class="type">gpointer</span> user_data) : <code class="literal">Run Last</code></pre>
1720
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
1721
+ <h3 class="title">Warning</h3>
1722
+ <p><code class="literal">ClutterTexture::load-finished</code> is deprecated and should not be used in newly-written code. 1.12</p>
1723
+ </div>
1724
+ <p>
1725
+ The ::load-finished signal is emitted when a texture load has
1726
+ completed. If there was an error during loading, <em class="parameter"><code>error</code></em> will
1727
+ be set, otherwise it will be <code class="literal">NULL</code>
1728
+ </p>
1729
+ <div class="variablelist"><table border="0" class="variablelist">
1730
+ <colgroup>
1731
+ <col align="left" valign="top">
1732
+ <col>
1733
+ </colgroup>
1734
+ <tbody>
1735
+ <tr>
1736
+ <td><p><span class="term"><em class="parameter"><code>texture</code></em> :</span></p></td>
1737
+ <td>the texture which received the signal</td>
1738
+ </tr>
1739
+ <tr>
1740
+ <td><p><span class="term"><em class="parameter"><code>error</code></em> :</span></p></td>
1741
+ <td>A set error, or <code class="literal">NULL</code>
1742
+ </td>
1743
+ </tr>
1744
+ <tr>
1745
+ <td><p><span class="term"><em class="parameter"><code>user_data</code></em> :</span></p></td>
1746
+ <td>user data set when the signal handler was connected.</td>
1747
+ </tr>
1748
+ </tbody>
1749
+ </table></div>
1750
+ <p class="since">Since 1.0</p>
1751
+ </div>
1752
+ <hr>
1753
+ <div class="refsect2">
1754
+ <a name="ClutterTexture-pixbuf-change"></a><h3>The <code class="literal">"pixbuf-change"</code> signal</h3>
1755
+ <pre class="programlisting"><span class="returnvalue">void</span> user_function (<a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> *texture,
1756
+ <span class="type">gpointer</span> user_data) : <code class="literal">Run Last</code></pre>
1757
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
1758
+ <h3 class="title">Warning</h3>
1759
+ <p><code class="literal">ClutterTexture::pixbuf-change</code> is deprecated and should not be used in newly-written code. 1.12</p>
1760
+ </div>
1761
+ <p>
1762
+ The ::pixbuf-change signal is emitted each time the pixbuf
1763
+ used by <em class="parameter"><code>texture</code></em> changes.
1764
+ </p>
1765
+ <div class="variablelist"><table border="0" class="variablelist">
1766
+ <colgroup>
1767
+ <col align="left" valign="top">
1768
+ <col>
1769
+ </colgroup>
1770
+ <tbody>
1771
+ <tr>
1772
+ <td><p><span class="term"><em class="parameter"><code>texture</code></em> :</span></p></td>
1773
+ <td>the texture which received the signal</td>
1774
+ </tr>
1775
+ <tr>
1776
+ <td><p><span class="term"><em class="parameter"><code>user_data</code></em> :</span></p></td>
1777
+ <td>user data set when the signal handler was connected.</td>
1778
+ </tr>
1779
+ </tbody>
1780
+ </table></div>
1781
+ </div>
1782
+ <hr>
1783
+ <div class="refsect2">
1784
+ <a name="ClutterTexture-size-change"></a><h3>The <code class="literal">"size-change"</code> signal</h3>
1785
+ <pre class="programlisting"><span class="returnvalue">void</span> user_function (<a class="link" href="ClutterTexture.html" title="ClutterTexture"><span class="type">ClutterTexture</span></a> *texture,
1786
+ <span class="type">gint</span> width,
1787
+ <span class="type">gint</span> height,
1788
+ <span class="type">gpointer</span> user_data) : <code class="literal">Run Last</code></pre>
1789
+ <div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
1790
+ <h3 class="title">Warning</h3>
1791
+ <p><code class="literal">ClutterTexture::size-change</code> is deprecated and should not be used in newly-written code. 1.12</p>
1792
+ </div>
1793
+ <p>
1794
+ The ::size-change signal is emitted each time the size of the
1795
+ pixbuf used by <em class="parameter"><code>texture</code></em> changes. The new size is given as
1796
+ argument to the callback.
1797
+ </p>
1798
+ <div class="variablelist"><table border="0" class="variablelist">
1799
+ <colgroup>
1800
+ <col align="left" valign="top">
1801
+ <col>
1802
+ </colgroup>
1803
+ <tbody>
1804
+ <tr>
1805
+ <td><p><span class="term"><em class="parameter"><code>texture</code></em> :</span></p></td>
1806
+ <td>the texture which received the signal</td>
1807
+ </tr>
1808
+ <tr>
1809
+ <td><p><span class="term"><em class="parameter"><code>width</code></em> :</span></p></td>
1810
+ <td>the width of the new texture</td>
1811
+ </tr>
1812
+ <tr>
1813
+ <td><p><span class="term"><em class="parameter"><code>height</code></em> :</span></p></td>
1814
+ <td>the height of the new texture</td>
1815
+ </tr>
1816
+ <tr>
1817
+ <td><p><span class="term"><em class="parameter"><code>user_data</code></em> :</span></p></td>
1818
+ <td>user data set when the signal handler was connected.</td>
1819
+ </tr>
1820
+ </tbody>
1821
+ </table></div>
1822
+ </div>
1823
+ </div>
1824
+ </div>
1825
+ <div class="footer">
1826
+ <hr>
1827
+ Generated by GTK-Doc V1.18.1</div>
1828
+ </body>
1829
+ </html>