clutter 2.0.0-x86-mingw32
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- data/Rakefile +129 -0
- data/lib/clutter.rb +145 -0
- data/lib/clutter/actor-iter.rb +33 -0
- data/lib/clutter/actor.rb +34 -0
- data/lib/clutter/animatable.rb +26 -0
- data/lib/clutter/cairo.rb +24 -0
- data/lib/clutter/color.rb +55 -0
- data/lib/clutter/event.rb +21 -0
- data/lib/clutter/point.rb +25 -0
- data/lib/clutter/text.rb +23 -0
- data/lib/clutter/threads.rb +38 -0
- data/sample/basic-actor.rb +125 -0
- data/sample/bin-layout.rb +215 -0
- data/sample/box-layout.rb +196 -0
- data/sample/canvas.rb +117 -0
- data/sample/constraints.rb +81 -0
- data/sample/drag-action.rb +177 -0
- data/sample/drop-action.rb +198 -0
- data/sample/easing-modes.rb +145 -0
- data/sample/flow-layout.rb +121 -0
- data/sample/grid-layout.rb +239 -0
- data/sample/image-content.rb +88 -0
- data/sample/pan-action.rb +100 -0
- data/sample/redhand.png +0 -0
- data/sample/rounded-rectangle.rb +90 -0
- data/sample/scroll-actor.rb +105 -0
- data/test/clutter-test-utils.rb +21 -0
- data/test/run-test.rb +50 -0
- data/vendor/local/bin/libclutter-1.0-0.dll +0 -0
- data/vendor/local/bin/libcogl-12.dll +0 -0
- data/vendor/local/bin/libcogl-pango-12.dll +0 -0
- data/vendor/local/bin/libglut-0.dll +0 -0
- data/vendor/local/bin/libjson-glib-1.0-0.dll +0 -0
- data/vendor/local/include/GL/freeglut.h +22 -0
- data/vendor/local/include/GL/freeglut_ext.h +239 -0
- data/vendor/local/include/GL/freeglut_std.h +636 -0
- data/vendor/local/include/GL/glut.h +21 -0
- data/vendor/local/include/clutter-1.0/cally/cally-actor.h +155 -0
- data/vendor/local/include/clutter-1.0/cally/cally-clone.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-factory.h +117 -0
- data/vendor/local/include/clutter-1.0/cally/cally-group.h +85 -0
- data/vendor/local/include/clutter-1.0/cally/cally-main.h +39 -0
- data/vendor/local/include/clutter-1.0/cally/cally-rectangle.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-root.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-stage.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-text.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-texture.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-util.h +80 -0
- data/vendor/local/include/clutter-1.0/cally/cally.h +40 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-action.h +103 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-actor-meta.h +113 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-actor.h +735 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-align-constraint.h +69 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-animatable.h +116 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-backend.h +74 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-bin-layout.h +84 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-bind-constraint.h +69 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-binding-pool.h +122 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-blur-effect.h +57 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-box-layout.h +159 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-brightness-contrast-effect.h +80 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-cairo.h +59 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-canvas.h +100 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-child-meta.h +120 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-click-action.h +114 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-clone.h +90 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-cogl-compat.h +52 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-color-static.h +79 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-color.h +175 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-colorize-effect.h +63 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-config.h +19 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-constraint.h +108 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-container.h +184 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-content.h +103 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-deform-effect.h +111 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-deprecated.h +43 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-desaturate-effect.h +61 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-device-manager.h +104 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-drag-action.h +142 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-drop-action.h +113 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-effect.h +120 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-enum-types.h +183 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-enums.h +1362 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-event.h +509 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-feature.h +40 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-fixed-layout.h +80 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-flow-layout.h +110 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-gesture-action.h +154 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-grid-layout.h +161 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-group.h +95 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-image.h +141 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-input-device.h +118 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-interval.h +141 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-keyframe-transition.h +120 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-keysyms.h +2304 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-layout-manager.h +215 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-layout-meta.h +101 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-list-model.h +88 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-macros.h +279 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-main.h +148 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-marshal.h +273 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-model.h +381 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-offscreen-effect.h +112 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-page-turn-effect.h +72 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-paint-node.h +102 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-paint-nodes.h +150 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-pan-action.h +147 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-path-constraint.h +66 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-path.h +155 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-property-transition.h +91 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-rotate-action.h +100 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-script.h +204 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-scriptable.h +107 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-scroll-actor.h +97 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-settings.h +25 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-shader-effect.h +114 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-shader-types.h +95 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-snap-constraint.h +73 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-stage-manager.h +81 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-stage.h +215 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-swipe-action.h +107 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-table-layout.h +157 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-tap-action.h +102 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-text-buffer.h +172 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-text.h +237 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-texture.h +128 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-timeline.h +201 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-transition-group.h +91 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-transition.h +132 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-types.h +715 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-units.h +166 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-version.h +302 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-zoom-action.h +114 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter.h +118 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-actor.h +161 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-alpha.h +144 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animatable.h +47 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animation.h +206 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animator.h +186 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-backend.h +64 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-depth.h +101 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-ellipse.h +159 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-opacity.h +115 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-path.h +135 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-rotate.h +119 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-scale.h +107 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour.h +170 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-bin-layout.h +56 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-box.h +143 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-cairo-texture.h +139 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-container.h +93 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-fixed.h +97 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-frame-source.h +49 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-group.h +62 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-input-device.h +41 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-keysyms.h +2306 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-main.h +96 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-media.h +121 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-rectangle.h +117 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-score.h +144 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-shader.h +182 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage-manager.h +42 -0
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- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeline.h +41 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeout-pool.h +69 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-util.h +40 -0
- data/vendor/local/include/clutter-1.0/clutter/win32/clutter-win32.h +58 -0
- data/vendor/local/include/cogl/cogl-pango/cogl-pango.h +245 -0
- data/vendor/local/include/cogl/cogl/cogl-attribute-buffer.h +131 -0
- data/vendor/local/include/cogl/cogl/cogl-attribute.h +532 -0
- data/vendor/local/include/cogl/cogl/cogl-bitmap.h +314 -0
- data/vendor/local/include/cogl/cogl/cogl-buffer.h +309 -0
- data/vendor/local/include/cogl/cogl/cogl-clip-state.h +50 -0
- data/vendor/local/include/cogl/cogl/cogl-clutter.h +47 -0
- data/vendor/local/include/cogl/cogl/cogl-color.h +543 -0
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- data/vendor/local/include/cogl/cogl/cogl-depth-state.h +264 -0
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- data/vendor/local/include/cogl/cogl/cogl-euler.h +251 -0
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- metadata +747 -0
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/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2012 Red Hat, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see
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* <http://www.gnu.org/licenses/>.
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*
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*
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*
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* Authors:
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* Owen Taylor <otaylor@redhat.com>
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*/
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#if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
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#error "Only <cogl/cogl.h> can be included directly."
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#endif
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#ifndef __COGL_OUTPUT_H
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#define __COGL_OUTPUT_H
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#include <cogl/cogl-types.h>
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COGL_BEGIN_DECLS
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/**
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* SECTION:cogl-output
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* @short_description: information about an output device
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*
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* The #CoglOutput object holds information about an output device
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* such as a monitor or laptop display. It can be queried to find
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* out the position of the output with respect to the screen
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* coordinate system and other information such as the resolution
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* and refresh rate of the device.
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*
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* There can be any number of outputs which may overlap: the
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* same area of the screen may be displayed by multiple output
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* devices.
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*
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* XXX: though it's possible to query the position of the output
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* with respect to screen coordinates, there is currently no way
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* of finding out the position of a #CoglOnscreen in screen
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* coordinates, at least without using windowing-system specific
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* API's, so it's not easy to get the output positions relative
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* to the #CoglOnscreen.
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*/
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typedef struct _CoglOutput CoglOutput;
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#define COGL_OUTPUT(X) ((CoglOutput *)(X))
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/**
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* CoglSubpixelOrder
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* @COGL_SUBPIXEL_ORDER_UNKNOWN: the layout of subpixel
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* components for the device is unknown.
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* @COGL_SUBPIXEL_ORDER_NONE: the device displays colors
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* without geometrically-separated subpixel components,
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* or the positioning or colors of the components do not
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* match any of the values in the enumeration.
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* @COGL_SUBPIXEL_ORDER_HORIZONTAL_RGB: the device has
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* horizontally arranged components in the order
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* red-green-blue from left to right.
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* @COGL_SUBPIXEL_ORDER_HORIZONTAL_BGR: the device has
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* horizontally arranged components in the order
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* blue-green-red from left to right.
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* @COGL_SUBPIXEL_ORDER_VERTICAL_RGB: the device has
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* vertically arranged components in the order
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* red-green-blue from top to bottom.
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* @COGL_SUBPIXEL_ORDER_VERTICAL_BGR: the device has
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* vertically arranged components in the order
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* blue-green-red from top to bottom.
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*
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* Some output devices (such as LCD panels) display colors
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* by making each pixel consist of smaller "subpixels"
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* that each have a particular color. By using knowledge
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* of the layout of this subpixel components, it is possible
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* to create image content with higher resolution than the
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* pixel grid.
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*
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* Since: 1.14
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* Stability: unstable
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*/
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typedef enum {
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COGL_SUBPIXEL_ORDER_UNKNOWN,
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COGL_SUBPIXEL_ORDER_NONE,
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COGL_SUBPIXEL_ORDER_HORIZONTAL_RGB,
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COGL_SUBPIXEL_ORDER_HORIZONTAL_BGR,
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COGL_SUBPIXEL_ORDER_VERTICAL_RGB,
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COGL_SUBPIXEL_ORDER_VERTICAL_BGR
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} CoglSubpixelOrder;
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/**
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* cogl_is_output:
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* @object: A #CoglObject pointer
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*
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* Gets whether the given object references a #CoglOutput.
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*
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* Return value: %TRUE if the object references a #CoglOutput
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* and %FALSE otherwise.
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* Since: 1.14
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* Stability: unstable
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*/
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CoglBool
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cogl_is_output (void *object);
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/**
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* cogl_output_get_x:
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* @output: a #CoglOutput
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*
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* Gets the X position of the output with respect to the coordinate
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* system of the screen.
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*
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* Return value: the X position of the output as a pixel offset
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* from the left side of the screen coordinate space
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* Since: 1.14
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* Stability: unstable
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*/
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int
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cogl_output_get_x (CoglOutput *output);
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/**
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* cogl_output_get_y:
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* @output: a #CoglOutput
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*
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* Gets the Y position of the output with respect to the coordinate
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* system of the screen.
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*
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* Return value: the Y position of the output as a pixel offset
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* from the top side of the screen coordinate space
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* Since: 1.14
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* Stability: unstable
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*/
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int
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cogl_output_get_y (CoglOutput *output);
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/**
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* cogl_output_get_width:
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* @output: a #CoglOutput
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*
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* Gets the width of the output in pixels.
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*
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* Return value: the width of the output in pixels
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* Since: 1.14
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* Stability: unstable
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*/
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int
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cogl_output_get_width (CoglOutput *output);
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/**
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* cogl_output_get_height:
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* @output: a #CoglOutput
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*
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* Gets the height of the output in pixels.
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*
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* Return value: the height of the output in pixels
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* Since: 1.14
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* Stability: unstable
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*/
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int
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cogl_output_get_height (CoglOutput *output);
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/**
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* cogl_output_get_mm_width:
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* @output: a #CoglOutput
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*
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* Gets the physical width of the output. In some cases (such as
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* as a projector), the value returned here might correspond to
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* nominal resolution rather than the actual physical size of the
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* output device.
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*
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* Return value: the height of the output in millimeters. A value
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* of 0 indicates the width is unknown
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* Since: 1.14
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* Stability: unstable
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*/
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int
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cogl_output_get_mm_width (CoglOutput *output);
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/**
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* cogl_output_get_mm_height:
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* @output: a #CoglOutput
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*
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* Gets the physical height of the output. In some cases (such as
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* as a projector), the value returned here might correspond to
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* nominal resolution rather than the actual physical size of the
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* output device.
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*
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* Return value: the height of the output in millimeters. A value
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* of 0 indicates that the height is unknown
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* Since: 1.14
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* Stability: unstable
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*/
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int
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cogl_output_get_mm_height (CoglOutput *output);
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/**
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* cogl_output_get_subpixel_order:
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* @output: a #CoglOutput
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*
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* For an output device where each pixel is made up of smaller components
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* with different colors, returns the layout of the subpixel
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* components.
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*
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* Return value: the order of subpixel components for the output device
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* Since: 1.14
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* Stability: unstable
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*/
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+
CoglSubpixelOrder
|
220
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+
cogl_output_get_subpixel_order (CoglOutput *output);
|
221
|
+
|
222
|
+
/**
|
223
|
+
* cogl_output_get_refresh_rate:
|
224
|
+
* @output: a #CoglOutput
|
225
|
+
*
|
226
|
+
* Gets the number of times per second that the output device refreshes
|
227
|
+
* the display contents.
|
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+
*
|
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+
* Return value: the refresh rate of the output device. A value of zero
|
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+
* indicates that the refresh rate is unknown.
|
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+
* Since: 1.14
|
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+
* Stability: unstable
|
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+
*/
|
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+
float
|
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+
cogl_output_get_refresh_rate (CoglOutput *output);
|
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+
|
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+
COGL_END_DECLS
|
238
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+
|
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|
+
#endif /* __COGL_OUTPUT_H */
|
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+
|
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+
|
242
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+
|
@@ -0,0 +1,33 @@
|
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1
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+
/*
|
2
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+
* Cogl
|
3
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+
*
|
4
|
+
* An object oriented GL/GLES Abstraction/Utility Layer
|
5
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+
*
|
6
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+
* Copyright (C) 2011 Intel Corporation.
|
7
|
+
*
|
8
|
+
* This library is free software; you can redistribute it and/or
|
9
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+
* modify it under the terms of the GNU Lesser General Public
|
10
|
+
* License as published by the Free Software Foundation; either
|
11
|
+
* version 2 of the License, or (at your option) any later version.
|
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+
*
|
13
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+
* This library is distributed in the hope that it will be useful,
|
14
|
+
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
15
|
+
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
16
|
+
* Lesser General Public License for more details.
|
17
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+
*
|
18
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+
* You should have received a copy of the GNU Lesser General Public
|
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|
+
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
20
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+
*
|
21
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+
*
|
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+
*/
|
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+
#ifndef __COGL_PANGO_H_COMPAT__
|
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+
#define __COGL_PANGO_H_COMPAT__
|
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+
|
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+
#ifdef COGL_ENABLE_EXPERIMENTAL_2_0_API
|
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+
#error "#include <cogl/cogl-pango.h> is unsupported; please #include <cogl-pango/cogl-pango.h>"
|
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+
#else
|
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+
#warning "#include <cogl/cogl-pango.h> is deprecated; please #include <cogl-pango/cogl-pango.h>"
|
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+
#include <cogl-pango/cogl-pango.h>
|
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+
#endif
|
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+
|
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|
+
#endif /* __COGL_PANGO_H_COMPAT__ */
|
@@ -0,0 +1,430 @@
|
|
1
|
+
/*
|
2
|
+
* Cogl
|
3
|
+
*
|
4
|
+
* An object oriented GL/GLES Abstraction/Utility Layer
|
5
|
+
*
|
6
|
+
* Copyright (C) 2008,2009,2012 Intel Corporation.
|
7
|
+
*
|
8
|
+
* This library is free software; you can redistribute it and/or
|
9
|
+
* modify it under the terms of the GNU Lesser General Public
|
10
|
+
* License as published by the Free Software Foundation; either
|
11
|
+
* version 2 of the License, or (at your option) any later version.
|
12
|
+
*
|
13
|
+
* This library is distributed in the hope that it will be useful,
|
14
|
+
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
15
|
+
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
16
|
+
* Lesser General Public License for more details.
|
17
|
+
*
|
18
|
+
* You should have received a copy of the GNU Lesser General Public
|
19
|
+
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
20
|
+
*
|
21
|
+
*
|
22
|
+
*/
|
23
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+
|
24
|
+
#if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
|
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+
#error "Only <cogl/cogl.h> can be included directly."
|
26
|
+
#endif
|
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+
|
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|
+
#ifndef __COGL_PATH_FUNCTIONS_H__
|
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+
#define __COGL_PATH_FUNCTIONS_H__
|
30
|
+
|
31
|
+
/* The functions are declared separately because cogl-path.c needs to
|
32
|
+
get the function declarations from the old 1.0 API without
|
33
|
+
colliding with the enum declarations from the 2.0 API */
|
34
|
+
|
35
|
+
#include <cogl/cogl-types.h>
|
36
|
+
|
37
|
+
COGL_BEGIN_DECLS
|
38
|
+
|
39
|
+
/**
|
40
|
+
* cogl_is_path:
|
41
|
+
* @handle: A CoglHandle
|
42
|
+
*
|
43
|
+
* Gets whether the given handle references an existing path object.
|
44
|
+
*
|
45
|
+
* Return value: %TRUE if the handle references a #CoglPath,
|
46
|
+
* %FALSE otherwise
|
47
|
+
*/
|
48
|
+
CoglBool
|
49
|
+
cogl_is_path (CoglHandle handle);
|
50
|
+
|
51
|
+
/**
|
52
|
+
* cogl_path_set_fill_rule:
|
53
|
+
* @fill_rule: The new fill rule.
|
54
|
+
*
|
55
|
+
* Sets the fill rule of the current path to @fill_rule. This will
|
56
|
+
* affect how the path is filled when cogl_path_fill() is later
|
57
|
+
* called. Note that the fill rule state is attached to the path so
|
58
|
+
* calling cogl_get_path() will preserve the fill rule and calling
|
59
|
+
* cogl_path_new() will reset the fill rule back to the default.
|
60
|
+
*
|
61
|
+
* Since: 1.4
|
62
|
+
*/
|
63
|
+
void
|
64
|
+
cogl_path_set_fill_rule (CoglPathFillRule fill_rule);
|
65
|
+
|
66
|
+
/**
|
67
|
+
* cogl_path_get_fill_rule:
|
68
|
+
*
|
69
|
+
* Retrieves the fill rule set using cogl_path_set_fill_rule().
|
70
|
+
*
|
71
|
+
* Return value: the fill rule that is used for the current path.
|
72
|
+
*
|
73
|
+
* Since: 1.4
|
74
|
+
*/
|
75
|
+
CoglPathFillRule
|
76
|
+
cogl_path_get_fill_rule (void);
|
77
|
+
|
78
|
+
/**
|
79
|
+
* cogl_path_fill:
|
80
|
+
*
|
81
|
+
* Fills the interior of the constructed shape using the current
|
82
|
+
* drawing color. The current path is then cleared. To use the path
|
83
|
+
* again, call cogl_path_fill_preserve() instead.
|
84
|
+
*
|
85
|
+
* The interior of the shape is determined using the fill rule of the
|
86
|
+
* path. See %CoglPathFillRule for details.
|
87
|
+
**/
|
88
|
+
void
|
89
|
+
cogl_path_fill (void);
|
90
|
+
|
91
|
+
/**
|
92
|
+
* cogl_path_fill_preserve:
|
93
|
+
*
|
94
|
+
* Fills the interior of the constructed shape using the current
|
95
|
+
* drawing color and preserves the path to be used again. See
|
96
|
+
* cogl_path_fill() for a description what is considered the interior
|
97
|
+
* of the shape.
|
98
|
+
*
|
99
|
+
* Since: 1.0
|
100
|
+
**/
|
101
|
+
void
|
102
|
+
cogl_path_fill_preserve (void);
|
103
|
+
|
104
|
+
/**
|
105
|
+
* cogl_path_stroke:
|
106
|
+
*
|
107
|
+
* Strokes the constructed shape using the current drawing color and a
|
108
|
+
* width of 1 pixel (regardless of the current transformation
|
109
|
+
* matrix). To current path is then cleared. To use the path again,
|
110
|
+
* call cogl_path_stroke_preserve() instead.
|
111
|
+
**/
|
112
|
+
void
|
113
|
+
cogl_path_stroke (void);
|
114
|
+
|
115
|
+
/**
|
116
|
+
* cogl_path_stroke_preserve:
|
117
|
+
*
|
118
|
+
* Strokes the constructed shape using the current drawing color and
|
119
|
+
* preserves the path to be used again.
|
120
|
+
*
|
121
|
+
* Since: 1.0
|
122
|
+
**/
|
123
|
+
void
|
124
|
+
cogl_path_stroke_preserve (void);
|
125
|
+
|
126
|
+
/**
|
127
|
+
* cogl_path_new:
|
128
|
+
*
|
129
|
+
* Clears the current path and starts a new one. Creating a new path
|
130
|
+
* also resets the fill rule to the default which is
|
131
|
+
* %COGL_PATH_FILL_RULE_EVEN_ODD.
|
132
|
+
*
|
133
|
+
* Since: 1.0
|
134
|
+
*/
|
135
|
+
void
|
136
|
+
cogl_path_new (void);
|
137
|
+
|
138
|
+
/**
|
139
|
+
* cogl_path_move_to:
|
140
|
+
* @x: X coordinate of the pen location to move to.
|
141
|
+
* @y: Y coordinate of the pen location to move to.
|
142
|
+
*
|
143
|
+
* Moves the pen to the given location. If there is an existing path
|
144
|
+
* this will start a new disjoint subpath.
|
145
|
+
**/
|
146
|
+
void
|
147
|
+
cogl_path_move_to (float x,
|
148
|
+
float y);
|
149
|
+
|
150
|
+
|
151
|
+
/**
|
152
|
+
* cogl_path_rel_move_to:
|
153
|
+
* @x: X offset from the current pen location to move the pen to.
|
154
|
+
* @y: Y offset from the current pen location to move the pen to.
|
155
|
+
*
|
156
|
+
* Moves the pen to the given offset relative to the current pen
|
157
|
+
* location. If there is an existing path this will start a new
|
158
|
+
* disjoint subpath.
|
159
|
+
**/
|
160
|
+
void
|
161
|
+
cogl_path_rel_move_to (float x,
|
162
|
+
float y);
|
163
|
+
|
164
|
+
/**
|
165
|
+
* cogl_path_line_to:
|
166
|
+
* @x: X coordinate of the end line vertex
|
167
|
+
* @y: Y coordinate of the end line vertex
|
168
|
+
*
|
169
|
+
* Adds a straight line segment to the current path that ends at the
|
170
|
+
* given coordinates.
|
171
|
+
**/
|
172
|
+
void
|
173
|
+
cogl_path_line_to (float x,
|
174
|
+
float y);
|
175
|
+
|
176
|
+
/**
|
177
|
+
* cogl_path_rel_line_to:
|
178
|
+
* @x: X offset from the current pen location of the end line vertex
|
179
|
+
* @y: Y offset from the current pen location of the end line vertex
|
180
|
+
*
|
181
|
+
* Adds a straight line segment to the current path that ends at the
|
182
|
+
* given coordinates relative to the current pen location.
|
183
|
+
**/
|
184
|
+
void
|
185
|
+
cogl_path_rel_line_to (float x,
|
186
|
+
float y);
|
187
|
+
|
188
|
+
|
189
|
+
/**
|
190
|
+
* cogl_path_arc:
|
191
|
+
* @center_x: X coordinate of the elliptical arc center
|
192
|
+
* @center_y: Y coordinate of the elliptical arc center
|
193
|
+
* @radius_x: X radius of the elliptical arc
|
194
|
+
* @radius_y: Y radius of the elliptical arc
|
195
|
+
* @angle_1: Angle in degrees at which the arc begin
|
196
|
+
* @angle_2: Angle in degrees at which the arc ends
|
197
|
+
*
|
198
|
+
* Adds an elliptical arc segment to the current path. A straight line
|
199
|
+
* segment will link the current pen location with the first vertex
|
200
|
+
* of the arc. If you perform a move_to to the arcs start just before
|
201
|
+
* drawing it you create a free standing arc.
|
202
|
+
*
|
203
|
+
* The angles are measured in degrees where 0° is in the direction of
|
204
|
+
* the positive X axis and 90° is in the direction of the positive Y
|
205
|
+
* axis. The angle of the arc begins at @angle_1 and heads towards
|
206
|
+
* @angle_2 (so if @angle_2 is less than @angle_1 it will decrease,
|
207
|
+
* otherwise it will increase).
|
208
|
+
**/
|
209
|
+
void
|
210
|
+
cogl_path_arc (float center_x,
|
211
|
+
float center_y,
|
212
|
+
float radius_x,
|
213
|
+
float radius_y,
|
214
|
+
float angle_1,
|
215
|
+
float angle_2);
|
216
|
+
|
217
|
+
/**
|
218
|
+
* cogl_path_curve_to:
|
219
|
+
* @x_1: X coordinate of the second bezier control point
|
220
|
+
* @y_1: Y coordinate of the second bezier control point
|
221
|
+
* @x_2: X coordinate of the third bezier control point
|
222
|
+
* @y_2: Y coordinate of the third bezier control point
|
223
|
+
* @x_3: X coordinate of the fourth bezier control point
|
224
|
+
* @y_3: Y coordinate of the fourth bezier control point
|
225
|
+
*
|
226
|
+
* Adds a cubic bezier curve segment to the current path with the given
|
227
|
+
* second, third and fourth control points and using current pen location
|
228
|
+
* as the first control point.
|
229
|
+
**/
|
230
|
+
void
|
231
|
+
cogl_path_curve_to (float x_1,
|
232
|
+
float y_1,
|
233
|
+
float x_2,
|
234
|
+
float y_2,
|
235
|
+
float x_3,
|
236
|
+
float y_3);
|
237
|
+
|
238
|
+
/**
|
239
|
+
* cogl_path_rel_curve_to:
|
240
|
+
* @x_1: X coordinate of the second bezier control point
|
241
|
+
* @y_1: Y coordinate of the second bezier control point
|
242
|
+
* @x_2: X coordinate of the third bezier control point
|
243
|
+
* @y_2: Y coordinate of the third bezier control point
|
244
|
+
* @x_3: X coordinate of the fourth bezier control point
|
245
|
+
* @y_3: Y coordinate of the fourth bezier control point
|
246
|
+
*
|
247
|
+
* Adds a cubic bezier curve segment to the current path with the given
|
248
|
+
* second, third and fourth control points and using current pen location
|
249
|
+
* as the first control point. The given coordinates are relative to the
|
250
|
+
* current pen location.
|
251
|
+
*/
|
252
|
+
void
|
253
|
+
cogl_path_rel_curve_to (float x_1,
|
254
|
+
float y_1,
|
255
|
+
float x_2,
|
256
|
+
float y_2,
|
257
|
+
float x_3,
|
258
|
+
float y_3);
|
259
|
+
|
260
|
+
/**
|
261
|
+
* cogl_path_close:
|
262
|
+
*
|
263
|
+
* Closes the path being constructed by adding a straight line segment
|
264
|
+
* to it that ends at the first vertex of the path.
|
265
|
+
**/
|
266
|
+
void
|
267
|
+
cogl_path_close (void);
|
268
|
+
|
269
|
+
/**
|
270
|
+
* cogl_path_line:
|
271
|
+
* @x_1: X coordinate of the start line vertex
|
272
|
+
* @y_1: Y coordinate of the start line vertex
|
273
|
+
* @x_2: X coordinate of the end line vertex
|
274
|
+
* @y_2: Y coordinate of the end line vertex
|
275
|
+
*
|
276
|
+
* Constructs a straight line shape starting and ending at the given
|
277
|
+
* coordinates. If there is an existing path this will start a new
|
278
|
+
* disjoint sub-path.
|
279
|
+
**/
|
280
|
+
void
|
281
|
+
cogl_path_line (float x_1,
|
282
|
+
float y_1,
|
283
|
+
float x_2,
|
284
|
+
float y_2);
|
285
|
+
|
286
|
+
/**
|
287
|
+
* cogl_path_polyline:
|
288
|
+
* @coords: (in) (array) (transfer none): A pointer to the first element of an
|
289
|
+
* array of fixed-point values that specify the vertex coordinates.
|
290
|
+
* @num_points: The total number of vertices.
|
291
|
+
*
|
292
|
+
* Constructs a series of straight line segments, starting from the
|
293
|
+
* first given vertex coordinate. If there is an existing path this
|
294
|
+
* will start a new disjoint sub-path. Each subsequent segment starts
|
295
|
+
* where the previous one ended and ends at the next given vertex
|
296
|
+
* coordinate.
|
297
|
+
*
|
298
|
+
* The coords array must contain 2 * num_points values. The first value
|
299
|
+
* represents the X coordinate of the first vertex, the second value
|
300
|
+
* represents the Y coordinate of the first vertex, continuing in the same
|
301
|
+
* fashion for the rest of the vertices. (num_points - 1) segments will
|
302
|
+
* be constructed.
|
303
|
+
**/
|
304
|
+
void
|
305
|
+
cogl_path_polyline (const float *coords,
|
306
|
+
int num_points);
|
307
|
+
|
308
|
+
|
309
|
+
/**
|
310
|
+
* cogl_path_polygon:
|
311
|
+
* @coords: (in) (array) (transfer none): A pointer to the first element of
|
312
|
+
* an array of fixed-point values that specify the vertex coordinates.
|
313
|
+
* @num_points: The total number of vertices.
|
314
|
+
*
|
315
|
+
* Constructs a polygonal shape of the given number of vertices. If
|
316
|
+
* there is an existing path this will start a new disjoint sub-path.
|
317
|
+
*
|
318
|
+
* The coords array must contain 2 * num_points values. The first value
|
319
|
+
* represents the X coordinate of the first vertex, the second value
|
320
|
+
* represents the Y coordinate of the first vertex, continuing in the same
|
321
|
+
* fashion for the rest of the vertices.
|
322
|
+
**/
|
323
|
+
void
|
324
|
+
cogl_path_polygon (const float *coords,
|
325
|
+
int num_points);
|
326
|
+
|
327
|
+
|
328
|
+
/**
|
329
|
+
* cogl_path_rectangle:
|
330
|
+
* @x_1: X coordinate of the top-left corner.
|
331
|
+
* @y_1: Y coordinate of the top-left corner.
|
332
|
+
* @x_2: X coordinate of the bottom-right corner.
|
333
|
+
* @y_2: Y coordinate of the bottom-right corner.
|
334
|
+
*
|
335
|
+
* Constructs a rectangular shape at the given coordinates. If there
|
336
|
+
* is an existing path this will start a new disjoint sub-path.
|
337
|
+
**/
|
338
|
+
void
|
339
|
+
cogl_path_rectangle (float x_1,
|
340
|
+
float y_1,
|
341
|
+
float x_2,
|
342
|
+
float y_2);
|
343
|
+
|
344
|
+
/**
|
345
|
+
* cogl_path_ellipse:
|
346
|
+
* @center_x: X coordinate of the ellipse center
|
347
|
+
* @center_y: Y coordinate of the ellipse center
|
348
|
+
* @radius_x: X radius of the ellipse
|
349
|
+
* @radius_y: Y radius of the ellipse
|
350
|
+
*
|
351
|
+
* Constructs an ellipse shape. If there is an existing path this will
|
352
|
+
* start a new disjoint sub-path.
|
353
|
+
**/
|
354
|
+
void
|
355
|
+
cogl_path_ellipse (float center_x,
|
356
|
+
float center_y,
|
357
|
+
float radius_x,
|
358
|
+
float radius_y);
|
359
|
+
|
360
|
+
/**
|
361
|
+
* cogl_path_round_rectangle:
|
362
|
+
* @x_1: X coordinate of the top-left corner.
|
363
|
+
* @y_1: Y coordinate of the top-left corner.
|
364
|
+
* @x_2: X coordinate of the bottom-right corner.
|
365
|
+
* @y_2: Y coordinate of the bottom-right corner.
|
366
|
+
* @radius: Radius of the corner arcs.
|
367
|
+
* @arc_step: Angle increment resolution for subdivision of
|
368
|
+
* the corner arcs.
|
369
|
+
*
|
370
|
+
* Constructs a rectangular shape with rounded corners. If there is an
|
371
|
+
* existing path this will start a new disjoint sub-path.
|
372
|
+
**/
|
373
|
+
void
|
374
|
+
cogl_path_round_rectangle (float x_1,
|
375
|
+
float y_1,
|
376
|
+
float x_2,
|
377
|
+
float y_2,
|
378
|
+
float radius,
|
379
|
+
float arc_step);
|
380
|
+
|
381
|
+
/**
|
382
|
+
* cogl_get_path: (skip)
|
383
|
+
*
|
384
|
+
* Gets a pointer to the current path. The path can later be used
|
385
|
+
* again by calling cogl_path_set(). Note that the path isn't copied
|
386
|
+
* so if you later call any functions to add to the path it will
|
387
|
+
* affect the returned object too. No reference is taken on the path
|
388
|
+
* so if you want to retain it you should take your own reference with
|
389
|
+
* cogl_object_ref().
|
390
|
+
*
|
391
|
+
* Return value: a pointer to the current path.
|
392
|
+
*
|
393
|
+
* Since: 1.4
|
394
|
+
*/
|
395
|
+
CoglPath *
|
396
|
+
cogl_get_path (void);
|
397
|
+
|
398
|
+
/**
|
399
|
+
* cogl_set_path: (skip)
|
400
|
+
* @path: A #CoglPath object
|
401
|
+
*
|
402
|
+
* Replaces the current path with @path. A reference is taken on the
|
403
|
+
* object so if you no longer need the path you should unref with
|
404
|
+
* cogl_object_unref().
|
405
|
+
*
|
406
|
+
* Since: 1.4
|
407
|
+
*/
|
408
|
+
void
|
409
|
+
cogl_set_path (CoglPath *path);
|
410
|
+
|
411
|
+
/**
|
412
|
+
* cogl_path_copy: (skip)
|
413
|
+
* @path: A #CoglPath object
|
414
|
+
*
|
415
|
+
* Returns a new copy of the path in @path. The new path has a
|
416
|
+
* reference count of 1 so you should unref it with
|
417
|
+
* cogl_object_unref() if you no longer need it.
|
418
|
+
*
|
419
|
+
* Internally the path will share the data until one of the paths is
|
420
|
+
* modified so copying paths should be relatively cheap.
|
421
|
+
*
|
422
|
+
* Return value: (transfer full): a copy of the path in @path.
|
423
|
+
*/
|
424
|
+
CoglPath *
|
425
|
+
cogl_path_copy (CoglPath *path);
|
426
|
+
|
427
|
+
COGL_END_DECLS
|
428
|
+
|
429
|
+
#endif /* __COGL_PATH_FUNCTIONS_H__ */
|
430
|
+
|