clutter 2.0.0-x86-mingw32

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Files changed (656) hide show
  1. data/Rakefile +129 -0
  2. data/lib/clutter.rb +145 -0
  3. data/lib/clutter/actor-iter.rb +33 -0
  4. data/lib/clutter/actor.rb +34 -0
  5. data/lib/clutter/animatable.rb +26 -0
  6. data/lib/clutter/cairo.rb +24 -0
  7. data/lib/clutter/color.rb +55 -0
  8. data/lib/clutter/event.rb +21 -0
  9. data/lib/clutter/point.rb +25 -0
  10. data/lib/clutter/text.rb +23 -0
  11. data/lib/clutter/threads.rb +38 -0
  12. data/sample/basic-actor.rb +125 -0
  13. data/sample/bin-layout.rb +215 -0
  14. data/sample/box-layout.rb +196 -0
  15. data/sample/canvas.rb +117 -0
  16. data/sample/constraints.rb +81 -0
  17. data/sample/drag-action.rb +177 -0
  18. data/sample/drop-action.rb +198 -0
  19. data/sample/easing-modes.rb +145 -0
  20. data/sample/flow-layout.rb +121 -0
  21. data/sample/grid-layout.rb +239 -0
  22. data/sample/image-content.rb +88 -0
  23. data/sample/pan-action.rb +100 -0
  24. data/sample/redhand.png +0 -0
  25. data/sample/rounded-rectangle.rb +90 -0
  26. data/sample/scroll-actor.rb +105 -0
  27. data/test/clutter-test-utils.rb +21 -0
  28. data/test/run-test.rb +50 -0
  29. data/vendor/local/bin/libclutter-1.0-0.dll +0 -0
  30. data/vendor/local/bin/libcogl-12.dll +0 -0
  31. data/vendor/local/bin/libcogl-pango-12.dll +0 -0
  32. data/vendor/local/bin/libglut-0.dll +0 -0
  33. data/vendor/local/bin/libjson-glib-1.0-0.dll +0 -0
  34. data/vendor/local/include/GL/freeglut.h +22 -0
  35. data/vendor/local/include/GL/freeglut_ext.h +239 -0
  36. data/vendor/local/include/GL/freeglut_std.h +636 -0
  37. data/vendor/local/include/GL/glut.h +21 -0
  38. data/vendor/local/include/clutter-1.0/cally/cally-actor.h +155 -0
  39. data/vendor/local/include/clutter-1.0/cally/cally-clone.h +82 -0
  40. data/vendor/local/include/clutter-1.0/cally/cally-factory.h +117 -0
  41. data/vendor/local/include/clutter-1.0/cally/cally-group.h +85 -0
  42. data/vendor/local/include/clutter-1.0/cally/cally-main.h +39 -0
  43. data/vendor/local/include/clutter-1.0/cally/cally-rectangle.h +82 -0
  44. data/vendor/local/include/clutter-1.0/cally/cally-root.h +82 -0
  45. data/vendor/local/include/clutter-1.0/cally/cally-stage.h +82 -0
  46. data/vendor/local/include/clutter-1.0/cally/cally-text.h +82 -0
  47. data/vendor/local/include/clutter-1.0/cally/cally-texture.h +82 -0
  48. data/vendor/local/include/clutter-1.0/cally/cally-util.h +80 -0
  49. data/vendor/local/include/clutter-1.0/cally/cally.h +40 -0
  50. data/vendor/local/include/clutter-1.0/clutter/clutter-action.h +103 -0
  51. data/vendor/local/include/clutter-1.0/clutter/clutter-actor-meta.h +113 -0
  52. data/vendor/local/include/clutter-1.0/clutter/clutter-actor.h +735 -0
  53. data/vendor/local/include/clutter-1.0/clutter/clutter-align-constraint.h +69 -0
  54. data/vendor/local/include/clutter-1.0/clutter/clutter-animatable.h +116 -0
  55. data/vendor/local/include/clutter-1.0/clutter/clutter-backend.h +74 -0
  56. data/vendor/local/include/clutter-1.0/clutter/clutter-bin-layout.h +84 -0
  57. data/vendor/local/include/clutter-1.0/clutter/clutter-bind-constraint.h +69 -0
  58. data/vendor/local/include/clutter-1.0/clutter/clutter-binding-pool.h +122 -0
  59. data/vendor/local/include/clutter-1.0/clutter/clutter-blur-effect.h +57 -0
  60. data/vendor/local/include/clutter-1.0/clutter/clutter-box-layout.h +159 -0
  61. data/vendor/local/include/clutter-1.0/clutter/clutter-brightness-contrast-effect.h +80 -0
  62. data/vendor/local/include/clutter-1.0/clutter/clutter-cairo.h +59 -0
  63. data/vendor/local/include/clutter-1.0/clutter/clutter-canvas.h +100 -0
  64. data/vendor/local/include/clutter-1.0/clutter/clutter-child-meta.h +120 -0
  65. data/vendor/local/include/clutter-1.0/clutter/clutter-click-action.h +114 -0
  66. data/vendor/local/include/clutter-1.0/clutter/clutter-clone.h +90 -0
  67. data/vendor/local/include/clutter-1.0/clutter/clutter-cogl-compat.h +52 -0
  68. data/vendor/local/include/clutter-1.0/clutter/clutter-color-static.h +79 -0
  69. data/vendor/local/include/clutter-1.0/clutter/clutter-color.h +175 -0
  70. data/vendor/local/include/clutter-1.0/clutter/clutter-colorize-effect.h +63 -0
  71. data/vendor/local/include/clutter-1.0/clutter/clutter-config.h +19 -0
  72. data/vendor/local/include/clutter-1.0/clutter/clutter-constraint.h +108 -0
  73. data/vendor/local/include/clutter-1.0/clutter/clutter-container.h +184 -0
  74. data/vendor/local/include/clutter-1.0/clutter/clutter-content.h +103 -0
  75. data/vendor/local/include/clutter-1.0/clutter/clutter-deform-effect.h +111 -0
  76. data/vendor/local/include/clutter-1.0/clutter/clutter-deprecated.h +43 -0
  77. data/vendor/local/include/clutter-1.0/clutter/clutter-desaturate-effect.h +61 -0
  78. data/vendor/local/include/clutter-1.0/clutter/clutter-device-manager.h +104 -0
  79. data/vendor/local/include/clutter-1.0/clutter/clutter-drag-action.h +142 -0
  80. data/vendor/local/include/clutter-1.0/clutter/clutter-drop-action.h +113 -0
  81. data/vendor/local/include/clutter-1.0/clutter/clutter-effect.h +120 -0
  82. data/vendor/local/include/clutter-1.0/clutter/clutter-enum-types.h +183 -0
  83. data/vendor/local/include/clutter-1.0/clutter/clutter-enums.h +1362 -0
  84. data/vendor/local/include/clutter-1.0/clutter/clutter-event.h +509 -0
  85. data/vendor/local/include/clutter-1.0/clutter/clutter-feature.h +40 -0
  86. data/vendor/local/include/clutter-1.0/clutter/clutter-fixed-layout.h +80 -0
  87. data/vendor/local/include/clutter-1.0/clutter/clutter-flow-layout.h +110 -0
  88. data/vendor/local/include/clutter-1.0/clutter/clutter-gesture-action.h +154 -0
  89. data/vendor/local/include/clutter-1.0/clutter/clutter-grid-layout.h +161 -0
  90. data/vendor/local/include/clutter-1.0/clutter/clutter-group.h +95 -0
  91. data/vendor/local/include/clutter-1.0/clutter/clutter-image.h +141 -0
  92. data/vendor/local/include/clutter-1.0/clutter/clutter-input-device.h +118 -0
  93. data/vendor/local/include/clutter-1.0/clutter/clutter-interval.h +141 -0
  94. data/vendor/local/include/clutter-1.0/clutter/clutter-keyframe-transition.h +120 -0
  95. data/vendor/local/include/clutter-1.0/clutter/clutter-keysyms.h +2304 -0
  96. data/vendor/local/include/clutter-1.0/clutter/clutter-layout-manager.h +215 -0
  97. data/vendor/local/include/clutter-1.0/clutter/clutter-layout-meta.h +101 -0
  98. data/vendor/local/include/clutter-1.0/clutter/clutter-list-model.h +88 -0
  99. data/vendor/local/include/clutter-1.0/clutter/clutter-macros.h +279 -0
  100. data/vendor/local/include/clutter-1.0/clutter/clutter-main.h +148 -0
  101. data/vendor/local/include/clutter-1.0/clutter/clutter-marshal.h +273 -0
  102. data/vendor/local/include/clutter-1.0/clutter/clutter-model.h +381 -0
  103. data/vendor/local/include/clutter-1.0/clutter/clutter-offscreen-effect.h +112 -0
  104. data/vendor/local/include/clutter-1.0/clutter/clutter-page-turn-effect.h +72 -0
  105. data/vendor/local/include/clutter-1.0/clutter/clutter-paint-node.h +102 -0
  106. data/vendor/local/include/clutter-1.0/clutter/clutter-paint-nodes.h +150 -0
  107. data/vendor/local/include/clutter-1.0/clutter/clutter-pan-action.h +147 -0
  108. data/vendor/local/include/clutter-1.0/clutter/clutter-path-constraint.h +66 -0
  109. data/vendor/local/include/clutter-1.0/clutter/clutter-path.h +155 -0
  110. data/vendor/local/include/clutter-1.0/clutter/clutter-property-transition.h +91 -0
  111. data/vendor/local/include/clutter-1.0/clutter/clutter-rotate-action.h +100 -0
  112. data/vendor/local/include/clutter-1.0/clutter/clutter-script.h +204 -0
  113. data/vendor/local/include/clutter-1.0/clutter/clutter-scriptable.h +107 -0
  114. data/vendor/local/include/clutter-1.0/clutter/clutter-scroll-actor.h +97 -0
  115. data/vendor/local/include/clutter-1.0/clutter/clutter-settings.h +25 -0
  116. data/vendor/local/include/clutter-1.0/clutter/clutter-shader-effect.h +114 -0
  117. data/vendor/local/include/clutter-1.0/clutter/clutter-shader-types.h +95 -0
  118. data/vendor/local/include/clutter-1.0/clutter/clutter-snap-constraint.h +73 -0
  119. data/vendor/local/include/clutter-1.0/clutter/clutter-stage-manager.h +81 -0
  120. data/vendor/local/include/clutter-1.0/clutter/clutter-stage.h +215 -0
  121. data/vendor/local/include/clutter-1.0/clutter/clutter-swipe-action.h +107 -0
  122. data/vendor/local/include/clutter-1.0/clutter/clutter-table-layout.h +157 -0
  123. data/vendor/local/include/clutter-1.0/clutter/clutter-tap-action.h +102 -0
  124. data/vendor/local/include/clutter-1.0/clutter/clutter-text-buffer.h +172 -0
  125. data/vendor/local/include/clutter-1.0/clutter/clutter-text.h +237 -0
  126. data/vendor/local/include/clutter-1.0/clutter/clutter-texture.h +128 -0
  127. data/vendor/local/include/clutter-1.0/clutter/clutter-timeline.h +201 -0
  128. data/vendor/local/include/clutter-1.0/clutter/clutter-transition-group.h +91 -0
  129. data/vendor/local/include/clutter-1.0/clutter/clutter-transition.h +132 -0
  130. data/vendor/local/include/clutter-1.0/clutter/clutter-types.h +715 -0
  131. data/vendor/local/include/clutter-1.0/clutter/clutter-units.h +166 -0
  132. data/vendor/local/include/clutter-1.0/clutter/clutter-version.h +302 -0
  133. data/vendor/local/include/clutter-1.0/clutter/clutter-zoom-action.h +114 -0
  134. data/vendor/local/include/clutter-1.0/clutter/clutter.h +118 -0
  135. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-actor.h +161 -0
  136. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-alpha.h +144 -0
  137. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animatable.h +47 -0
  138. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animation.h +206 -0
  139. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animator.h +186 -0
  140. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-backend.h +64 -0
  141. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-depth.h +101 -0
  142. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-ellipse.h +159 -0
  143. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-opacity.h +115 -0
  144. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-path.h +135 -0
  145. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-rotate.h +119 -0
  146. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-scale.h +107 -0
  147. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour.h +170 -0
  148. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-bin-layout.h +56 -0
  149. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-box.h +143 -0
  150. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-cairo-texture.h +139 -0
  151. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-container.h +93 -0
  152. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-fixed.h +97 -0
  153. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-frame-source.h +49 -0
  154. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-group.h +62 -0
  155. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-input-device.h +41 -0
  156. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-keysyms.h +2306 -0
  157. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-main.h +96 -0
  158. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-media.h +121 -0
  159. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-rectangle.h +117 -0
  160. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-score.h +144 -0
  161. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-shader.h +182 -0
  162. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage-manager.h +42 -0
  163. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage.h +102 -0
  164. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-state.h +187 -0
  165. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-texture.h +138 -0
  166. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeline.h +41 -0
  167. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeout-pool.h +69 -0
  168. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-util.h +40 -0
  169. data/vendor/local/include/clutter-1.0/clutter/win32/clutter-win32.h +58 -0
  170. data/vendor/local/include/cogl/cogl-pango/cogl-pango.h +245 -0
  171. data/vendor/local/include/cogl/cogl/cogl-attribute-buffer.h +131 -0
  172. data/vendor/local/include/cogl/cogl/cogl-attribute.h +532 -0
  173. data/vendor/local/include/cogl/cogl/cogl-bitmap.h +314 -0
  174. data/vendor/local/include/cogl/cogl/cogl-buffer.h +309 -0
  175. data/vendor/local/include/cogl/cogl/cogl-clip-state.h +50 -0
  176. data/vendor/local/include/cogl/cogl/cogl-clutter.h +47 -0
  177. data/vendor/local/include/cogl/cogl/cogl-color.h +543 -0
  178. data/vendor/local/include/cogl/cogl/cogl-context.h +350 -0
  179. data/vendor/local/include/cogl/cogl/cogl-defines.h +50 -0
  180. data/vendor/local/include/cogl/cogl/cogl-deprecated.h +36 -0
  181. data/vendor/local/include/cogl/cogl/cogl-depth-state.h +264 -0
  182. data/vendor/local/include/cogl/cogl/cogl-display.h +192 -0
  183. data/vendor/local/include/cogl/cogl/cogl-enum-types.h +100 -0
  184. data/vendor/local/include/cogl/cogl/cogl-error.h +176 -0
  185. data/vendor/local/include/cogl/cogl/cogl-euler.h +251 -0
  186. data/vendor/local/include/cogl/cogl/cogl-fixed.h +804 -0
  187. data/vendor/local/include/cogl/cogl/cogl-frame-info.h +129 -0
  188. data/vendor/local/include/cogl/cogl/cogl-framebuffer.h +1829 -0
  189. data/vendor/local/include/cogl/cogl/cogl-gles2-types.h +474 -0
  190. data/vendor/local/include/cogl/cogl/cogl-gles2.h +374 -0
  191. data/vendor/local/include/cogl/cogl/cogl-glib-source.h +59 -0
  192. data/vendor/local/include/cogl/cogl/cogl-index-buffer.h +85 -0
  193. data/vendor/local/include/cogl/cogl/cogl-indices.h +145 -0
  194. data/vendor/local/include/cogl/cogl/cogl-material-compat.h +1276 -0
  195. data/vendor/local/include/cogl/cogl/cogl-matrix-stack.h +620 -0
  196. data/vendor/local/include/cogl/cogl/cogl-matrix.h +798 -0
  197. data/vendor/local/include/cogl/cogl/cogl-meta-texture.h +181 -0
  198. data/vendor/local/include/cogl/cogl/cogl-object.h +219 -0
  199. data/vendor/local/include/cogl/cogl/cogl-offscreen.h +117 -0
  200. data/vendor/local/include/cogl/cogl/cogl-onscreen-template.h +106 -0
  201. data/vendor/local/include/cogl/cogl/cogl-onscreen.h +741 -0
  202. data/vendor/local/include/cogl/cogl/cogl-output.h +242 -0
  203. data/vendor/local/include/cogl/cogl/cogl-pango.h +33 -0
  204. data/vendor/local/include/cogl/cogl/cogl-path-functions.h +430 -0
  205. data/vendor/local/include/cogl/cogl/cogl-path.h +102 -0
  206. data/vendor/local/include/cogl/cogl/cogl-pipeline-layer-state.h +613 -0
  207. data/vendor/local/include/cogl/cogl/cogl-pipeline-state.h +924 -0
  208. data/vendor/local/include/cogl/cogl/cogl-pipeline.h +173 -0
  209. data/vendor/local/include/cogl/cogl/cogl-pixel-buffer.h +114 -0
  210. data/vendor/local/include/cogl/cogl/cogl-poll.h +174 -0
  211. data/vendor/local/include/cogl/cogl/cogl-primitive-texture.h +98 -0
  212. data/vendor/local/include/cogl/cogl/cogl-primitive.h +866 -0
  213. data/vendor/local/include/cogl/cogl/cogl-primitives.h +190 -0
  214. data/vendor/local/include/cogl/cogl/cogl-quaternion.h +545 -0
  215. data/vendor/local/include/cogl/cogl/cogl-renderer.h +423 -0
  216. data/vendor/local/include/cogl/cogl/cogl-shader.h +654 -0
  217. data/vendor/local/include/cogl/cogl/cogl-snippet.h +786 -0
  218. data/vendor/local/include/cogl/cogl/cogl-sub-texture.h +122 -0
  219. data/vendor/local/include/cogl/cogl/cogl-swap-chain.h +51 -0
  220. data/vendor/local/include/cogl/cogl/cogl-texture-2d-gl.h +73 -0
  221. data/vendor/local/include/cogl/cogl/cogl-texture-2d-sliced.h +130 -0
  222. data/vendor/local/include/cogl/cogl/cogl-texture-2d.h +191 -0
  223. data/vendor/local/include/cogl/cogl/cogl-texture-3d.h +187 -0
  224. data/vendor/local/include/cogl/cogl/cogl-texture-rectangle.h +204 -0
  225. data/vendor/local/include/cogl/cogl/cogl-texture.h +611 -0
  226. data/vendor/local/include/cogl/cogl/cogl-types.h +912 -0
  227. data/vendor/local/include/cogl/cogl/cogl-vector.h +351 -0
  228. data/vendor/local/include/cogl/cogl/cogl-version.h +185 -0
  229. data/vendor/local/include/cogl/cogl/cogl-vertex-buffer.h +409 -0
  230. data/vendor/local/include/cogl/cogl/cogl-win32-renderer.h +99 -0
  231. data/vendor/local/include/cogl/cogl/cogl.h +151 -0
  232. data/vendor/local/include/cogl/cogl/cogl1-context.h +1169 -0
  233. data/vendor/local/include/cogl/cogl/cogl2-compatibility.h +55 -0
  234. data/vendor/local/include/cogl/cogl/cogl2-experimental.h +31 -0
  235. data/vendor/local/include/cogl/cogl/cogl2-path.h +506 -0
  236. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-core-functions.h +191 -0
  237. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-gles2-functions.h +36 -0
  238. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-glsl-functions.h +279 -0
  239. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-in-gles-core-functions.h +141 -0
  240. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-in-gles2-core-functions.h +179 -0
  241. data/vendor/local/include/json-glib-1.0/json-glib/json-builder.h +106 -0
  242. data/vendor/local/include/json-glib-1.0/json-glib/json-enum-types.h +36 -0
  243. data/vendor/local/include/json-glib-1.0/json-glib/json-generator.h +107 -0
  244. data/vendor/local/include/json-glib-1.0/json-glib/json-glib.h +46 -0
  245. data/vendor/local/include/json-glib-1.0/json-glib/json-gobject.h +182 -0
  246. data/vendor/local/include/json-glib-1.0/json-glib/json-gvariant.h +46 -0
  247. data/vendor/local/include/json-glib-1.0/json-glib/json-parser.h +173 -0
  248. data/vendor/local/include/json-glib-1.0/json-glib/json-path.h +97 -0
  249. data/vendor/local/include/json-glib-1.0/json-glib/json-reader.h +150 -0
  250. data/vendor/local/include/json-glib-1.0/json-glib/json-types.h +334 -0
  251. data/vendor/local/include/json-glib-1.0/json-glib/json-version.h +100 -0
  252. data/vendor/local/lib/girepository-1.0/Cally-1.0.typelib +0 -0
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@@ -0,0 +1,242 @@
1
+ /*
2
+ * Cogl
3
+ *
4
+ * An object oriented GL/GLES Abstraction/Utility Layer
5
+ *
6
+ * Copyright (C) 2012 Red Hat, Inc.
7
+ *
8
+ * This library is free software; you can redistribute it and/or
9
+ * modify it under the terms of the GNU Lesser General Public
10
+ * License as published by the Free Software Foundation; either
11
+ * version 2 of the License, or (at your option) any later version.
12
+ *
13
+ * This library is distributed in the hope that it will be useful,
14
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
15
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16
+ * Lesser General Public License for more details.
17
+ *
18
+ * You should have received a copy of the GNU Lesser General Public
19
+ * License along with this library. If not, see
20
+ * <http://www.gnu.org/licenses/>.
21
+ *
22
+ *
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+ *
24
+ * Authors:
25
+ * Owen Taylor <otaylor@redhat.com>
26
+ */
27
+ #if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
28
+ #error "Only <cogl/cogl.h> can be included directly."
29
+ #endif
30
+
31
+ #ifndef __COGL_OUTPUT_H
32
+ #define __COGL_OUTPUT_H
33
+
34
+ #include <cogl/cogl-types.h>
35
+
36
+ COGL_BEGIN_DECLS
37
+
38
+ /**
39
+ * SECTION:cogl-output
40
+ * @short_description: information about an output device
41
+ *
42
+ * The #CoglOutput object holds information about an output device
43
+ * such as a monitor or laptop display. It can be queried to find
44
+ * out the position of the output with respect to the screen
45
+ * coordinate system and other information such as the resolution
46
+ * and refresh rate of the device.
47
+ *
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+ * There can be any number of outputs which may overlap: the
49
+ * same area of the screen may be displayed by multiple output
50
+ * devices.
51
+ *
52
+ * XXX: though it's possible to query the position of the output
53
+ * with respect to screen coordinates, there is currently no way
54
+ * of finding out the position of a #CoglOnscreen in screen
55
+ * coordinates, at least without using windowing-system specific
56
+ * API's, so it's not easy to get the output positions relative
57
+ * to the #CoglOnscreen.
58
+ */
59
+
60
+ typedef struct _CoglOutput CoglOutput;
61
+ #define COGL_OUTPUT(X) ((CoglOutput *)(X))
62
+
63
+ /**
64
+ * CoglSubpixelOrder
65
+ * @COGL_SUBPIXEL_ORDER_UNKNOWN: the layout of subpixel
66
+ * components for the device is unknown.
67
+ * @COGL_SUBPIXEL_ORDER_NONE: the device displays colors
68
+ * without geometrically-separated subpixel components,
69
+ * or the positioning or colors of the components do not
70
+ * match any of the values in the enumeration.
71
+ * @COGL_SUBPIXEL_ORDER_HORIZONTAL_RGB: the device has
72
+ * horizontally arranged components in the order
73
+ * red-green-blue from left to right.
74
+ * @COGL_SUBPIXEL_ORDER_HORIZONTAL_BGR: the device has
75
+ * horizontally arranged components in the order
76
+ * blue-green-red from left to right.
77
+ * @COGL_SUBPIXEL_ORDER_VERTICAL_RGB: the device has
78
+ * vertically arranged components in the order
79
+ * red-green-blue from top to bottom.
80
+ * @COGL_SUBPIXEL_ORDER_VERTICAL_BGR: the device has
81
+ * vertically arranged components in the order
82
+ * blue-green-red from top to bottom.
83
+ *
84
+ * Some output devices (such as LCD panels) display colors
85
+ * by making each pixel consist of smaller "subpixels"
86
+ * that each have a particular color. By using knowledge
87
+ * of the layout of this subpixel components, it is possible
88
+ * to create image content with higher resolution than the
89
+ * pixel grid.
90
+ *
91
+ * Since: 1.14
92
+ * Stability: unstable
93
+ */
94
+ typedef enum {
95
+ COGL_SUBPIXEL_ORDER_UNKNOWN,
96
+ COGL_SUBPIXEL_ORDER_NONE,
97
+ COGL_SUBPIXEL_ORDER_HORIZONTAL_RGB,
98
+ COGL_SUBPIXEL_ORDER_HORIZONTAL_BGR,
99
+ COGL_SUBPIXEL_ORDER_VERTICAL_RGB,
100
+ COGL_SUBPIXEL_ORDER_VERTICAL_BGR
101
+ } CoglSubpixelOrder;
102
+
103
+ /**
104
+ * cogl_is_output:
105
+ * @object: A #CoglObject pointer
106
+ *
107
+ * Gets whether the given object references a #CoglOutput.
108
+ *
109
+ * Return value: %TRUE if the object references a #CoglOutput
110
+ * and %FALSE otherwise.
111
+ * Since: 1.14
112
+ * Stability: unstable
113
+ */
114
+ CoglBool
115
+ cogl_is_output (void *object);
116
+
117
+ /**
118
+ * cogl_output_get_x:
119
+ * @output: a #CoglOutput
120
+ *
121
+ * Gets the X position of the output with respect to the coordinate
122
+ * system of the screen.
123
+ *
124
+ * Return value: the X position of the output as a pixel offset
125
+ * from the left side of the screen coordinate space
126
+ * Since: 1.14
127
+ * Stability: unstable
128
+ */
129
+ int
130
+ cogl_output_get_x (CoglOutput *output);
131
+
132
+ /**
133
+ * cogl_output_get_y:
134
+ * @output: a #CoglOutput
135
+ *
136
+ * Gets the Y position of the output with respect to the coordinate
137
+ * system of the screen.
138
+ *
139
+ * Return value: the Y position of the output as a pixel offset
140
+ * from the top side of the screen coordinate space
141
+ * Since: 1.14
142
+ * Stability: unstable
143
+ */
144
+ int
145
+ cogl_output_get_y (CoglOutput *output);
146
+
147
+ /**
148
+ * cogl_output_get_width:
149
+ * @output: a #CoglOutput
150
+ *
151
+ * Gets the width of the output in pixels.
152
+ *
153
+ * Return value: the width of the output in pixels
154
+ * Since: 1.14
155
+ * Stability: unstable
156
+ */
157
+ int
158
+ cogl_output_get_width (CoglOutput *output);
159
+
160
+ /**
161
+ * cogl_output_get_height:
162
+ * @output: a #CoglOutput
163
+ *
164
+ * Gets the height of the output in pixels.
165
+ *
166
+ * Return value: the height of the output in pixels
167
+ * Since: 1.14
168
+ * Stability: unstable
169
+ */
170
+ int
171
+ cogl_output_get_height (CoglOutput *output);
172
+
173
+ /**
174
+ * cogl_output_get_mm_width:
175
+ * @output: a #CoglOutput
176
+ *
177
+ * Gets the physical width of the output. In some cases (such as
178
+ * as a projector), the value returned here might correspond to
179
+ * nominal resolution rather than the actual physical size of the
180
+ * output device.
181
+ *
182
+ * Return value: the height of the output in millimeters. A value
183
+ * of 0 indicates the width is unknown
184
+ * Since: 1.14
185
+ * Stability: unstable
186
+ */
187
+ int
188
+ cogl_output_get_mm_width (CoglOutput *output);
189
+
190
+ /**
191
+ * cogl_output_get_mm_height:
192
+ * @output: a #CoglOutput
193
+ *
194
+ * Gets the physical height of the output. In some cases (such as
195
+ * as a projector), the value returned here might correspond to
196
+ * nominal resolution rather than the actual physical size of the
197
+ * output device.
198
+ *
199
+ * Return value: the height of the output in millimeters. A value
200
+ * of 0 indicates that the height is unknown
201
+ * Since: 1.14
202
+ * Stability: unstable
203
+ */
204
+ int
205
+ cogl_output_get_mm_height (CoglOutput *output);
206
+
207
+ /**
208
+ * cogl_output_get_subpixel_order:
209
+ * @output: a #CoglOutput
210
+ *
211
+ * For an output device where each pixel is made up of smaller components
212
+ * with different colors, returns the layout of the subpixel
213
+ * components.
214
+ *
215
+ * Return value: the order of subpixel components for the output device
216
+ * Since: 1.14
217
+ * Stability: unstable
218
+ */
219
+ CoglSubpixelOrder
220
+ cogl_output_get_subpixel_order (CoglOutput *output);
221
+
222
+ /**
223
+ * cogl_output_get_refresh_rate:
224
+ * @output: a #CoglOutput
225
+ *
226
+ * Gets the number of times per second that the output device refreshes
227
+ * the display contents.
228
+ *
229
+ * Return value: the refresh rate of the output device. A value of zero
230
+ * indicates that the refresh rate is unknown.
231
+ * Since: 1.14
232
+ * Stability: unstable
233
+ */
234
+ float
235
+ cogl_output_get_refresh_rate (CoglOutput *output);
236
+
237
+ COGL_END_DECLS
238
+
239
+ #endif /* __COGL_OUTPUT_H */
240
+
241
+
242
+
@@ -0,0 +1,33 @@
1
+ /*
2
+ * Cogl
3
+ *
4
+ * An object oriented GL/GLES Abstraction/Utility Layer
5
+ *
6
+ * Copyright (C) 2011 Intel Corporation.
7
+ *
8
+ * This library is free software; you can redistribute it and/or
9
+ * modify it under the terms of the GNU Lesser General Public
10
+ * License as published by the Free Software Foundation; either
11
+ * version 2 of the License, or (at your option) any later version.
12
+ *
13
+ * This library is distributed in the hope that it will be useful,
14
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
15
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16
+ * Lesser General Public License for more details.
17
+ *
18
+ * You should have received a copy of the GNU Lesser General Public
19
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
20
+ *
21
+ *
22
+ */
23
+ #ifndef __COGL_PANGO_H_COMPAT__
24
+ #define __COGL_PANGO_H_COMPAT__
25
+
26
+ #ifdef COGL_ENABLE_EXPERIMENTAL_2_0_API
27
+ #error "#include <cogl/cogl-pango.h> is unsupported; please #include <cogl-pango/cogl-pango.h>"
28
+ #else
29
+ #warning "#include <cogl/cogl-pango.h> is deprecated; please #include <cogl-pango/cogl-pango.h>"
30
+ #include <cogl-pango/cogl-pango.h>
31
+ #endif
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+
33
+ #endif /* __COGL_PANGO_H_COMPAT__ */
@@ -0,0 +1,430 @@
1
+ /*
2
+ * Cogl
3
+ *
4
+ * An object oriented GL/GLES Abstraction/Utility Layer
5
+ *
6
+ * Copyright (C) 2008,2009,2012 Intel Corporation.
7
+ *
8
+ * This library is free software; you can redistribute it and/or
9
+ * modify it under the terms of the GNU Lesser General Public
10
+ * License as published by the Free Software Foundation; either
11
+ * version 2 of the License, or (at your option) any later version.
12
+ *
13
+ * This library is distributed in the hope that it will be useful,
14
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
15
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16
+ * Lesser General Public License for more details.
17
+ *
18
+ * You should have received a copy of the GNU Lesser General Public
19
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
20
+ *
21
+ *
22
+ */
23
+
24
+ #if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
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+ #error "Only <cogl/cogl.h> can be included directly."
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+ #endif
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+
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+ #ifndef __COGL_PATH_FUNCTIONS_H__
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+ #define __COGL_PATH_FUNCTIONS_H__
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+
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+ /* The functions are declared separately because cogl-path.c needs to
32
+ get the function declarations from the old 1.0 API without
33
+ colliding with the enum declarations from the 2.0 API */
34
+
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+ #include <cogl/cogl-types.h>
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+
37
+ COGL_BEGIN_DECLS
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+
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+ /**
40
+ * cogl_is_path:
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+ * @handle: A CoglHandle
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+ *
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+ * Gets whether the given handle references an existing path object.
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+ *
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+ * Return value: %TRUE if the handle references a #CoglPath,
46
+ * %FALSE otherwise
47
+ */
48
+ CoglBool
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+ cogl_is_path (CoglHandle handle);
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+
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+ /**
52
+ * cogl_path_set_fill_rule:
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+ * @fill_rule: The new fill rule.
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+ *
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+ * Sets the fill rule of the current path to @fill_rule. This will
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+ * affect how the path is filled when cogl_path_fill() is later
57
+ * called. Note that the fill rule state is attached to the path so
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+ * calling cogl_get_path() will preserve the fill rule and calling
59
+ * cogl_path_new() will reset the fill rule back to the default.
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+ *
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+ * Since: 1.4
62
+ */
63
+ void
64
+ cogl_path_set_fill_rule (CoglPathFillRule fill_rule);
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+
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+ /**
67
+ * cogl_path_get_fill_rule:
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+ *
69
+ * Retrieves the fill rule set using cogl_path_set_fill_rule().
70
+ *
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+ * Return value: the fill rule that is used for the current path.
72
+ *
73
+ * Since: 1.4
74
+ */
75
+ CoglPathFillRule
76
+ cogl_path_get_fill_rule (void);
77
+
78
+ /**
79
+ * cogl_path_fill:
80
+ *
81
+ * Fills the interior of the constructed shape using the current
82
+ * drawing color. The current path is then cleared. To use the path
83
+ * again, call cogl_path_fill_preserve() instead.
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+ *
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+ * The interior of the shape is determined using the fill rule of the
86
+ * path. See %CoglPathFillRule for details.
87
+ **/
88
+ void
89
+ cogl_path_fill (void);
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+
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+ /**
92
+ * cogl_path_fill_preserve:
93
+ *
94
+ * Fills the interior of the constructed shape using the current
95
+ * drawing color and preserves the path to be used again. See
96
+ * cogl_path_fill() for a description what is considered the interior
97
+ * of the shape.
98
+ *
99
+ * Since: 1.0
100
+ **/
101
+ void
102
+ cogl_path_fill_preserve (void);
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+
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+ /**
105
+ * cogl_path_stroke:
106
+ *
107
+ * Strokes the constructed shape using the current drawing color and a
108
+ * width of 1 pixel (regardless of the current transformation
109
+ * matrix). To current path is then cleared. To use the path again,
110
+ * call cogl_path_stroke_preserve() instead.
111
+ **/
112
+ void
113
+ cogl_path_stroke (void);
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+
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+ /**
116
+ * cogl_path_stroke_preserve:
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+ *
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+ * Strokes the constructed shape using the current drawing color and
119
+ * preserves the path to be used again.
120
+ *
121
+ * Since: 1.0
122
+ **/
123
+ void
124
+ cogl_path_stroke_preserve (void);
125
+
126
+ /**
127
+ * cogl_path_new:
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+ *
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+ * Clears the current path and starts a new one. Creating a new path
130
+ * also resets the fill rule to the default which is
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+ * %COGL_PATH_FILL_RULE_EVEN_ODD.
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+ *
133
+ * Since: 1.0
134
+ */
135
+ void
136
+ cogl_path_new (void);
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+
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+ /**
139
+ * cogl_path_move_to:
140
+ * @x: X coordinate of the pen location to move to.
141
+ * @y: Y coordinate of the pen location to move to.
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+ *
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+ * Moves the pen to the given location. If there is an existing path
144
+ * this will start a new disjoint subpath.
145
+ **/
146
+ void
147
+ cogl_path_move_to (float x,
148
+ float y);
149
+
150
+
151
+ /**
152
+ * cogl_path_rel_move_to:
153
+ * @x: X offset from the current pen location to move the pen to.
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+ * @y: Y offset from the current pen location to move the pen to.
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+ *
156
+ * Moves the pen to the given offset relative to the current pen
157
+ * location. If there is an existing path this will start a new
158
+ * disjoint subpath.
159
+ **/
160
+ void
161
+ cogl_path_rel_move_to (float x,
162
+ float y);
163
+
164
+ /**
165
+ * cogl_path_line_to:
166
+ * @x: X coordinate of the end line vertex
167
+ * @y: Y coordinate of the end line vertex
168
+ *
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+ * Adds a straight line segment to the current path that ends at the
170
+ * given coordinates.
171
+ **/
172
+ void
173
+ cogl_path_line_to (float x,
174
+ float y);
175
+
176
+ /**
177
+ * cogl_path_rel_line_to:
178
+ * @x: X offset from the current pen location of the end line vertex
179
+ * @y: Y offset from the current pen location of the end line vertex
180
+ *
181
+ * Adds a straight line segment to the current path that ends at the
182
+ * given coordinates relative to the current pen location.
183
+ **/
184
+ void
185
+ cogl_path_rel_line_to (float x,
186
+ float y);
187
+
188
+
189
+ /**
190
+ * cogl_path_arc:
191
+ * @center_x: X coordinate of the elliptical arc center
192
+ * @center_y: Y coordinate of the elliptical arc center
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+ * @radius_x: X radius of the elliptical arc
194
+ * @radius_y: Y radius of the elliptical arc
195
+ * @angle_1: Angle in degrees at which the arc begin
196
+ * @angle_2: Angle in degrees at which the arc ends
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+ *
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+ * Adds an elliptical arc segment to the current path. A straight line
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+ * segment will link the current pen location with the first vertex
200
+ * of the arc. If you perform a move_to to the arcs start just before
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+ * drawing it you create a free standing arc.
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+ *
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+ * The angles are measured in degrees where 0° is in the direction of
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+ * the positive X axis and 90° is in the direction of the positive Y
205
+ * axis. The angle of the arc begins at @angle_1 and heads towards
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+ * @angle_2 (so if @angle_2 is less than @angle_1 it will decrease,
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+ * otherwise it will increase).
208
+ **/
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+ void
210
+ cogl_path_arc (float center_x,
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+ float center_y,
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+ float radius_x,
213
+ float radius_y,
214
+ float angle_1,
215
+ float angle_2);
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+
217
+ /**
218
+ * cogl_path_curve_to:
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+ * @x_1: X coordinate of the second bezier control point
220
+ * @y_1: Y coordinate of the second bezier control point
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+ * @x_2: X coordinate of the third bezier control point
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+ * @y_2: Y coordinate of the third bezier control point
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+ * @x_3: X coordinate of the fourth bezier control point
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+ * @y_3: Y coordinate of the fourth bezier control point
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+ *
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+ * Adds a cubic bezier curve segment to the current path with the given
227
+ * second, third and fourth control points and using current pen location
228
+ * as the first control point.
229
+ **/
230
+ void
231
+ cogl_path_curve_to (float x_1,
232
+ float y_1,
233
+ float x_2,
234
+ float y_2,
235
+ float x_3,
236
+ float y_3);
237
+
238
+ /**
239
+ * cogl_path_rel_curve_to:
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+ * @x_1: X coordinate of the second bezier control point
241
+ * @y_1: Y coordinate of the second bezier control point
242
+ * @x_2: X coordinate of the third bezier control point
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+ * @y_2: Y coordinate of the third bezier control point
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+ * @x_3: X coordinate of the fourth bezier control point
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+ * @y_3: Y coordinate of the fourth bezier control point
246
+ *
247
+ * Adds a cubic bezier curve segment to the current path with the given
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+ * second, third and fourth control points and using current pen location
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+ * as the first control point. The given coordinates are relative to the
250
+ * current pen location.
251
+ */
252
+ void
253
+ cogl_path_rel_curve_to (float x_1,
254
+ float y_1,
255
+ float x_2,
256
+ float y_2,
257
+ float x_3,
258
+ float y_3);
259
+
260
+ /**
261
+ * cogl_path_close:
262
+ *
263
+ * Closes the path being constructed by adding a straight line segment
264
+ * to it that ends at the first vertex of the path.
265
+ **/
266
+ void
267
+ cogl_path_close (void);
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+
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+ /**
270
+ * cogl_path_line:
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+ * @x_1: X coordinate of the start line vertex
272
+ * @y_1: Y coordinate of the start line vertex
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+ * @x_2: X coordinate of the end line vertex
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+ * @y_2: Y coordinate of the end line vertex
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+ *
276
+ * Constructs a straight line shape starting and ending at the given
277
+ * coordinates. If there is an existing path this will start a new
278
+ * disjoint sub-path.
279
+ **/
280
+ void
281
+ cogl_path_line (float x_1,
282
+ float y_1,
283
+ float x_2,
284
+ float y_2);
285
+
286
+ /**
287
+ * cogl_path_polyline:
288
+ * @coords: (in) (array) (transfer none): A pointer to the first element of an
289
+ * array of fixed-point values that specify the vertex coordinates.
290
+ * @num_points: The total number of vertices.
291
+ *
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+ * Constructs a series of straight line segments, starting from the
293
+ * first given vertex coordinate. If there is an existing path this
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+ * will start a new disjoint sub-path. Each subsequent segment starts
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+ * where the previous one ended and ends at the next given vertex
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+ * coordinate.
297
+ *
298
+ * The coords array must contain 2 * num_points values. The first value
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+ * represents the X coordinate of the first vertex, the second value
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+ * represents the Y coordinate of the first vertex, continuing in the same
301
+ * fashion for the rest of the vertices. (num_points - 1) segments will
302
+ * be constructed.
303
+ **/
304
+ void
305
+ cogl_path_polyline (const float *coords,
306
+ int num_points);
307
+
308
+
309
+ /**
310
+ * cogl_path_polygon:
311
+ * @coords: (in) (array) (transfer none): A pointer to the first element of
312
+ * an array of fixed-point values that specify the vertex coordinates.
313
+ * @num_points: The total number of vertices.
314
+ *
315
+ * Constructs a polygonal shape of the given number of vertices. If
316
+ * there is an existing path this will start a new disjoint sub-path.
317
+ *
318
+ * The coords array must contain 2 * num_points values. The first value
319
+ * represents the X coordinate of the first vertex, the second value
320
+ * represents the Y coordinate of the first vertex, continuing in the same
321
+ * fashion for the rest of the vertices.
322
+ **/
323
+ void
324
+ cogl_path_polygon (const float *coords,
325
+ int num_points);
326
+
327
+
328
+ /**
329
+ * cogl_path_rectangle:
330
+ * @x_1: X coordinate of the top-left corner.
331
+ * @y_1: Y coordinate of the top-left corner.
332
+ * @x_2: X coordinate of the bottom-right corner.
333
+ * @y_2: Y coordinate of the bottom-right corner.
334
+ *
335
+ * Constructs a rectangular shape at the given coordinates. If there
336
+ * is an existing path this will start a new disjoint sub-path.
337
+ **/
338
+ void
339
+ cogl_path_rectangle (float x_1,
340
+ float y_1,
341
+ float x_2,
342
+ float y_2);
343
+
344
+ /**
345
+ * cogl_path_ellipse:
346
+ * @center_x: X coordinate of the ellipse center
347
+ * @center_y: Y coordinate of the ellipse center
348
+ * @radius_x: X radius of the ellipse
349
+ * @radius_y: Y radius of the ellipse
350
+ *
351
+ * Constructs an ellipse shape. If there is an existing path this will
352
+ * start a new disjoint sub-path.
353
+ **/
354
+ void
355
+ cogl_path_ellipse (float center_x,
356
+ float center_y,
357
+ float radius_x,
358
+ float radius_y);
359
+
360
+ /**
361
+ * cogl_path_round_rectangle:
362
+ * @x_1: X coordinate of the top-left corner.
363
+ * @y_1: Y coordinate of the top-left corner.
364
+ * @x_2: X coordinate of the bottom-right corner.
365
+ * @y_2: Y coordinate of the bottom-right corner.
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+ * @radius: Radius of the corner arcs.
367
+ * @arc_step: Angle increment resolution for subdivision of
368
+ * the corner arcs.
369
+ *
370
+ * Constructs a rectangular shape with rounded corners. If there is an
371
+ * existing path this will start a new disjoint sub-path.
372
+ **/
373
+ void
374
+ cogl_path_round_rectangle (float x_1,
375
+ float y_1,
376
+ float x_2,
377
+ float y_2,
378
+ float radius,
379
+ float arc_step);
380
+
381
+ /**
382
+ * cogl_get_path: (skip)
383
+ *
384
+ * Gets a pointer to the current path. The path can later be used
385
+ * again by calling cogl_path_set(). Note that the path isn't copied
386
+ * so if you later call any functions to add to the path it will
387
+ * affect the returned object too. No reference is taken on the path
388
+ * so if you want to retain it you should take your own reference with
389
+ * cogl_object_ref().
390
+ *
391
+ * Return value: a pointer to the current path.
392
+ *
393
+ * Since: 1.4
394
+ */
395
+ CoglPath *
396
+ cogl_get_path (void);
397
+
398
+ /**
399
+ * cogl_set_path: (skip)
400
+ * @path: A #CoglPath object
401
+ *
402
+ * Replaces the current path with @path. A reference is taken on the
403
+ * object so if you no longer need the path you should unref with
404
+ * cogl_object_unref().
405
+ *
406
+ * Since: 1.4
407
+ */
408
+ void
409
+ cogl_set_path (CoglPath *path);
410
+
411
+ /**
412
+ * cogl_path_copy: (skip)
413
+ * @path: A #CoglPath object
414
+ *
415
+ * Returns a new copy of the path in @path. The new path has a
416
+ * reference count of 1 so you should unref it with
417
+ * cogl_object_unref() if you no longer need it.
418
+ *
419
+ * Internally the path will share the data until one of the paths is
420
+ * modified so copying paths should be relatively cheap.
421
+ *
422
+ * Return value: (transfer full): a copy of the path in @path.
423
+ */
424
+ CoglPath *
425
+ cogl_path_copy (CoglPath *path);
426
+
427
+ COGL_END_DECLS
428
+
429
+ #endif /* __COGL_PATH_FUNCTIONS_H__ */
430
+