clutter 2.0.0-x86-mingw32
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- data/Rakefile +129 -0
- data/lib/clutter.rb +145 -0
- data/lib/clutter/actor-iter.rb +33 -0
- data/lib/clutter/actor.rb +34 -0
- data/lib/clutter/animatable.rb +26 -0
- data/lib/clutter/cairo.rb +24 -0
- data/lib/clutter/color.rb +55 -0
- data/lib/clutter/event.rb +21 -0
- data/lib/clutter/point.rb +25 -0
- data/lib/clutter/text.rb +23 -0
- data/lib/clutter/threads.rb +38 -0
- data/sample/basic-actor.rb +125 -0
- data/sample/bin-layout.rb +215 -0
- data/sample/box-layout.rb +196 -0
- data/sample/canvas.rb +117 -0
- data/sample/constraints.rb +81 -0
- data/sample/drag-action.rb +177 -0
- data/sample/drop-action.rb +198 -0
- data/sample/easing-modes.rb +145 -0
- data/sample/flow-layout.rb +121 -0
- data/sample/grid-layout.rb +239 -0
- data/sample/image-content.rb +88 -0
- data/sample/pan-action.rb +100 -0
- data/sample/redhand.png +0 -0
- data/sample/rounded-rectangle.rb +90 -0
- data/sample/scroll-actor.rb +105 -0
- data/test/clutter-test-utils.rb +21 -0
- data/test/run-test.rb +50 -0
- data/vendor/local/bin/libclutter-1.0-0.dll +0 -0
- data/vendor/local/bin/libcogl-12.dll +0 -0
- data/vendor/local/bin/libcogl-pango-12.dll +0 -0
- data/vendor/local/bin/libglut-0.dll +0 -0
- data/vendor/local/bin/libjson-glib-1.0-0.dll +0 -0
- data/vendor/local/include/GL/freeglut.h +22 -0
- data/vendor/local/include/GL/freeglut_ext.h +239 -0
- data/vendor/local/include/GL/freeglut_std.h +636 -0
- data/vendor/local/include/GL/glut.h +21 -0
- data/vendor/local/include/clutter-1.0/cally/cally-actor.h +155 -0
- data/vendor/local/include/clutter-1.0/cally/cally-clone.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-factory.h +117 -0
- data/vendor/local/include/clutter-1.0/cally/cally-group.h +85 -0
- data/vendor/local/include/clutter-1.0/cally/cally-main.h +39 -0
- data/vendor/local/include/clutter-1.0/cally/cally-rectangle.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-root.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-stage.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-text.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-texture.h +82 -0
- data/vendor/local/include/clutter-1.0/cally/cally-util.h +80 -0
- data/vendor/local/include/clutter-1.0/cally/cally.h +40 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-action.h +103 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-actor-meta.h +113 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-actor.h +735 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-align-constraint.h +69 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-animatable.h +116 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-backend.h +74 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-bin-layout.h +84 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-bind-constraint.h +69 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-binding-pool.h +122 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-blur-effect.h +57 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-box-layout.h +159 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-brightness-contrast-effect.h +80 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-cairo.h +59 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-canvas.h +100 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-child-meta.h +120 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-click-action.h +114 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-clone.h +90 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-cogl-compat.h +52 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-color-static.h +79 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-color.h +175 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-colorize-effect.h +63 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-config.h +19 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-constraint.h +108 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-container.h +184 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-content.h +103 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-deform-effect.h +111 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-deprecated.h +43 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-desaturate-effect.h +61 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-device-manager.h +104 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-drag-action.h +142 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-drop-action.h +113 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-effect.h +120 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-enum-types.h +183 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-enums.h +1362 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-event.h +509 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-feature.h +40 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-fixed-layout.h +80 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-flow-layout.h +110 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-gesture-action.h +154 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-grid-layout.h +161 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-group.h +95 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-image.h +141 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-input-device.h +118 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-interval.h +141 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-keyframe-transition.h +120 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-keysyms.h +2304 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-layout-manager.h +215 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-layout-meta.h +101 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-list-model.h +88 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-macros.h +279 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-main.h +148 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-marshal.h +273 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-model.h +381 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-offscreen-effect.h +112 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-page-turn-effect.h +72 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-paint-node.h +102 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-paint-nodes.h +150 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-pan-action.h +147 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-path-constraint.h +66 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-path.h +155 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-property-transition.h +91 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-rotate-action.h +100 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-script.h +204 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-scriptable.h +107 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-scroll-actor.h +97 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-settings.h +25 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-shader-effect.h +114 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-shader-types.h +95 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-snap-constraint.h +73 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-stage-manager.h +81 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-stage.h +215 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-swipe-action.h +107 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-table-layout.h +157 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-tap-action.h +102 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-text-buffer.h +172 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-text.h +237 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-texture.h +128 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-timeline.h +201 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-transition-group.h +91 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-transition.h +132 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-types.h +715 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-units.h +166 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-version.h +302 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter-zoom-action.h +114 -0
- data/vendor/local/include/clutter-1.0/clutter/clutter.h +118 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-actor.h +161 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-alpha.h +144 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animatable.h +47 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animation.h +206 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animator.h +186 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-backend.h +64 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-depth.h +101 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-ellipse.h +159 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-opacity.h +115 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-path.h +135 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-rotate.h +119 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-scale.h +107 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour.h +170 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-bin-layout.h +56 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-box.h +143 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-cairo-texture.h +139 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-container.h +93 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-fixed.h +97 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-frame-source.h +49 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-group.h +62 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-input-device.h +41 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-keysyms.h +2306 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-main.h +96 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-media.h +121 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-rectangle.h +117 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-score.h +144 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-shader.h +182 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage-manager.h +42 -0
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- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeline.h +41 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeout-pool.h +69 -0
- data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-util.h +40 -0
- data/vendor/local/include/clutter-1.0/clutter/win32/clutter-win32.h +58 -0
- data/vendor/local/include/cogl/cogl-pango/cogl-pango.h +245 -0
- data/vendor/local/include/cogl/cogl/cogl-attribute-buffer.h +131 -0
- data/vendor/local/include/cogl/cogl/cogl-attribute.h +532 -0
- data/vendor/local/include/cogl/cogl/cogl-bitmap.h +314 -0
- data/vendor/local/include/cogl/cogl/cogl-buffer.h +309 -0
- data/vendor/local/include/cogl/cogl/cogl-clip-state.h +50 -0
- data/vendor/local/include/cogl/cogl/cogl-clutter.h +47 -0
- data/vendor/local/include/cogl/cogl/cogl-color.h +543 -0
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- data/vendor/local/include/cogl/cogl/cogl-depth-state.h +264 -0
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- data/vendor/local/include/cogl/cogl/cogl-euler.h +251 -0
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<a href="#ClutterTransitionGroup.description" class="shortcut">Description</a>
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<a name="ClutterTransitionGroup"></a><div class="titlepage"></div>
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<td valign="top">
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<h2><span class="refentrytitle"><a name="ClutterTransitionGroup.top_of_page"></a>ClutterTransitionGroup</span></h2>
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<p>ClutterTransitionGroup — Group transitions together</p>
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<div class="refsynopsisdiv">
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<a name="ClutterTransitionGroup.synopsis"></a><h2>Synopsis</h2>
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<pre class="synopsis"> <a class="link" href="ClutterTransitionGroup.html#ClutterTransitionGroup-struct" title="ClutterTransitionGroup">ClutterTransitionGroup</a>;
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struct <a class="link" href="ClutterTransitionGroup.html#ClutterTransitionGroupClass" title="struct ClutterTransitionGroupClass">ClutterTransitionGroupClass</a>;
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<a class="link" href="ClutterTransition.html" title="ClutterTransition"><span class="returnvalue">ClutterTransition</span></a> * <a class="link" href="ClutterTransitionGroup.html#clutter-transition-group-new" title="clutter_transition_group_new ()">clutter_transition_group_new</a> (<em class="parameter"><code><span class="type">void</span></code></em>);
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<span class="returnvalue">void</span> <a class="link" href="ClutterTransitionGroup.html#clutter-transition-group-add-transition" title="clutter_transition_group_add_transition ()">clutter_transition_group_add_transition</a>
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(<em class="parameter"><code><a class="link" href="ClutterTransitionGroup.html" title="ClutterTransitionGroup"><span class="type">ClutterTransitionGroup</span></a> *group</code></em>,
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<em class="parameter"><code><a class="link" href="ClutterTransition.html" title="ClutterTransition"><span class="type">ClutterTransition</span></a> *transition</code></em>);
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<span class="returnvalue">void</span> <a class="link" href="ClutterTransitionGroup.html#clutter-transition-group-remove-transition" title="clutter_transition_group_remove_transition ()">clutter_transition_group_remove_transition</a>
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(<em class="parameter"><code><a class="link" href="ClutterTransitionGroup.html" title="ClutterTransitionGroup"><span class="type">ClutterTransitionGroup</span></a> *group</code></em>,
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<em class="parameter"><code><a class="link" href="ClutterTransition.html" title="ClutterTransition"><span class="type">ClutterTransition</span></a> *transition</code></em>);
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<span class="returnvalue">void</span> <a class="link" href="ClutterTransitionGroup.html#clutter-transition-group-remove-all" title="clutter_transition_group_remove_all ()">clutter_transition_group_remove_all</a> (<em class="parameter"><code><a class="link" href="ClutterTransitionGroup.html" title="ClutterTransitionGroup"><span class="type">ClutterTransitionGroup</span></a> *group</code></em>);
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<a name="ClutterTransitionGroup.object-hierarchy"></a><h2>Object Hierarchy</h2>
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<pre class="synopsis">
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GObject
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+----<a class="link" href="ClutterTimeline.html" title="ClutterTimeline">ClutterTimeline</a>
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+----<a class="link" href="ClutterTransition.html" title="ClutterTransition">ClutterTransition</a>
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+----ClutterTransitionGroup
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</pre>
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<a name="ClutterTransitionGroup.implemented-interfaces"></a><h2>Implemented Interfaces</h2>
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ClutterTransitionGroup implements
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<a class="link" href="ClutterScriptable.html" title="ClutterScriptable">ClutterScriptable</a>.</p>
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<a name="ClutterTransitionGroup.description"></a><h2>Description</h2>
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<p>
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The <a class="link" href="ClutterTransitionGroup.html" title="ClutterTransitionGroup"><span class="type">ClutterTransitionGroup</span></a> allows running multiple <a class="link" href="ClutterTransition.html" title="ClutterTransition"><span class="type">ClutterTransition</span></a>
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instances concurrently.
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The transitions inside a group will run within the boundaries of the
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group; for instance, if a transition has a duration of 10 seconds, and
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the group that contains it has a duration of 5 seconds, only the first
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5 seconds of the transition will be played.
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<a class="link" href="ClutterTransitionGroup.html" title="ClutterTransitionGroup"><span class="type">ClutterTransitionGroup</span></a> is available since Clutter 1.12
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<a name="ClutterTransitionGroup.details"></a><h2>Details</h2>
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<a name="ClutterTransitionGroup-struct"></a><h3>ClutterTransitionGroup</h3>
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<pre class="programlisting">typedef struct _ClutterTransitionGroup ClutterTransitionGroup;</pre>
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The <span class="structname">ClutterTransitionGroup</span> structure contains
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private data and should only be accessed using the provided API.
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<p class="since">Since 1.12</p>
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<a name="ClutterTransitionGroupClass"></a><h3>struct ClutterTransitionGroupClass</h3>
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<pre class="programlisting">struct ClutterTransitionGroupClass {
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};
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The <span class="structname">ClutterTransitionGroupClass</span> structure
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contains only private data.
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<a name="clutter-transition-group-new"></a><h3>clutter_transition_group_new ()</h3>
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<pre class="programlisting"><a class="link" href="ClutterTransition.html" title="ClutterTransition"><span class="returnvalue">ClutterTransition</span></a> * clutter_transition_group_new (<em class="parameter"><code><span class="type">void</span></code></em>);</pre>
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Creates a new <a class="link" href="ClutterTransitionGroup.html" title="ClutterTransitionGroup"><span class="type">ClutterTransitionGroup</span></a> instance.
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<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
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<td>the newly created <a class="link" href="ClutterTransitionGroup.html" title="ClutterTransitionGroup"><span class="type">ClutterTransitionGroup</span></a>. Use
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<code class="function">g_object_unref()</code> when done to deallocate the resources it
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uses</td>
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<a name="clutter-transition-group-add-transition"></a><h3>clutter_transition_group_add_transition ()</h3>
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<pre class="programlisting"><span class="returnvalue">void</span> clutter_transition_group_add_transition
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(<em class="parameter"><code><a class="link" href="ClutterTransitionGroup.html" title="ClutterTransitionGroup"><span class="type">ClutterTransitionGroup</span></a> *group</code></em>,
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<em class="parameter"><code><a class="link" href="ClutterTransition.html" title="ClutterTransition"><span class="type">ClutterTransition</span></a> *transition</code></em>);</pre>
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Adds <em class="parameter"><code>transition</code></em> to <em class="parameter"><code>group</code></em>.
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This function acquires a reference on <em class="parameter"><code>transition</code></em> that will be released
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when calling <a class="link" href="ClutterTransitionGroup.html#clutter-transition-group-remove-transition" title="clutter_transition_group_remove_transition ()"><code class="function">clutter_transition_group_remove_transition()</code></a>.
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<pre class="programlisting"><span class="returnvalue">void</span> clutter_transition_group_remove_all (<em class="parameter"><code><a class="link" href="ClutterTransitionGroup.html" title="ClutterTransitionGroup"><span class="type">ClutterTransitionGroup</span></a> *group</code></em>);</pre>
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<a name="ClutterZoomAction"></a><div class="titlepage"></div>
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<h2><span class="refentrytitle"><a name="ClutterZoomAction.top_of_page"></a>ClutterZoomAction</span></h2>
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<p>ClutterZoomAction — Action enabling zooming on actors</p>
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<a name="ClutterZoomAction.synopsis"></a><h2>Synopsis</h2>
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<pre class="synopsis">struct <a class="link" href="ClutterZoomAction.html#ClutterZoomAction-struct" title="struct ClutterZoomAction">ClutterZoomAction</a>;
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struct <a class="link" href="ClutterZoomAction.html#ClutterZoomActionClass" title="struct ClutterZoomActionClass">ClutterZoomActionClass</a>;
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<a class="link" href="ClutterAction.html" title="ClutterAction"><span class="returnvalue">ClutterAction</span></a> * <a class="link" href="ClutterZoomAction.html#clutter-zoom-action-new" title="clutter_zoom_action_new ()">clutter_zoom_action_new</a> (<em class="parameter"><code><span class="type">void</span></code></em>);
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enum <a class="link" href="ClutterZoomAction.html#ClutterZoomAxis" title="enum ClutterZoomAxis">ClutterZoomAxis</a>;
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<span class="returnvalue">void</span> <a class="link" href="ClutterZoomAction.html#clutter-zoom-action-set-zoom-axis" title="clutter_zoom_action_set_zoom_axis ()">clutter_zoom_action_set_zoom_axis</a> (<em class="parameter"><code><a class="link" href="ClutterZoomAction.html" title="ClutterZoomAction"><span class="type">ClutterZoomAction</span></a> *action</code></em>,
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<em class="parameter"><code><a class="link" href="ClutterZoomAction.html#ClutterZoomAxis" title="enum ClutterZoomAxis"><span class="type">ClutterZoomAxis</span></a> axis</code></em>);
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<a class="link" href="ClutterZoomAction.html#ClutterZoomAxis" title="enum ClutterZoomAxis"><span class="returnvalue">ClutterZoomAxis</span></a> <a class="link" href="ClutterZoomAction.html#clutter-zoom-action-get-zoom-axis" title="clutter_zoom_action_get_zoom_axis ()">clutter_zoom_action_get_zoom_axis</a> (<em class="parameter"><code><a class="link" href="ClutterZoomAction.html" title="ClutterZoomAction"><span class="type">ClutterZoomAction</span></a> *action</code></em>);
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<span class="returnvalue">void</span> <a class="link" href="ClutterZoomAction.html#clutter-zoom-action-get-focal-point" title="clutter_zoom_action_get_focal_point ()">clutter_zoom_action_get_focal_point</a> (<em class="parameter"><code><a class="link" href="ClutterZoomAction.html" title="ClutterZoomAction"><span class="type">ClutterZoomAction</span></a> *action</code></em>,
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<em class="parameter"><code><a class="link" href="clutter-Base-geometric-types.html#ClutterPoint" title="struct ClutterPoint"><span class="type">ClutterPoint</span></a> *point</code></em>);
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<span class="returnvalue">void</span> <a class="link" href="ClutterZoomAction.html#clutter-zoom-action-get-transformed-focal-point" title="clutter_zoom_action_get_transformed_focal_point ()">clutter_zoom_action_get_transformed_focal_point</a>
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(<em class="parameter"><code><a class="link" href="ClutterZoomAction.html" title="ClutterZoomAction"><span class="type">ClutterZoomAction</span></a> *action</code></em>,
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<em class="parameter"><code><a class="link" href="clutter-Base-geometric-types.html#ClutterPoint" title="struct ClutterPoint"><span class="type">ClutterPoint</span></a> *point</code></em>);
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<a name="ClutterZoomAction.object-hierarchy"></a><h2>Object Hierarchy</h2>
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<pre class="synopsis">
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GObject
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+----GInitiallyUnowned
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+----<a class="link" href="ClutterActorMeta.html" title="ClutterActorMeta">ClutterActorMeta</a>
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+----<a class="link" href="ClutterAction.html" title="ClutterAction">ClutterAction</a>
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+----<a class="link" href="ClutterGestureAction.html" title="ClutterGestureAction">ClutterGestureAction</a>
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+----ClutterZoomAction
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</pre>
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<a name="ClutterZoomAction.properties"></a><h2>Properties</h2>
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<pre class="synopsis">
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"<a class="link" href="ClutterZoomAction.html#ClutterZoomAction--zoom-axis" title='The "zoom-axis" property'>zoom-axis</a>" <a class="link" href="ClutterZoomAction.html#ClutterZoomAxis" title="enum ClutterZoomAxis"><span class="type">ClutterZoomAxis</span></a> : Read / Write
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<a name="ClutterZoomAction.signals"></a><h2>Signals</h2>
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<pre class="synopsis">
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"<a class="link" href="ClutterZoomAction.html#ClutterZoomAction-zoom" title='The "zoom" signal'>zoom</a>" : <code class="literal">Run Last</code>
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<a name="ClutterZoomAction.description"></a><h2>Description</h2>
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<p>
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<a class="link" href="ClutterZoomAction.html" title="ClutterZoomAction"><span class="type">ClutterZoomAction</span></a> is a sub-class of <a class="link" href="ClutterGestureAction.html" title="ClutterGestureAction"><span class="type">ClutterGestureAction</span></a> that
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implements all the necessary logic for zooming actors using a "pinch"
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gesture between two touch points.
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<p>
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The simplest usage of <a class="link" href="ClutterZoomAction.html" title="ClutterZoomAction"><span class="type">ClutterZoomAction</span></a> consists in adding it to
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a <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> and setting it as reactive; for instance, the following
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2</pre></td>
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<td class="listing_code"><pre class="programlisting"><span class="function"><a href="ClutterActor.html#clutter-actor-add-action">clutter_actor_add_action</a></span><span class="normal"> </span><span class="symbol">(</span><span class="normal">actor</span><span class="symbol">,</span><span class="normal"> </span><span class="function"><a href="ClutterZoomAction.html#clutter-zoom-action-new">clutter_zoom_action_new</a></span><span class="normal"> </span><span class="symbol">());</span>
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<span class="function"><a href="ClutterActor.html#clutter-actor-set-reactive">clutter_actor_set_reactive</a></span><span class="normal"> </span><span class="symbol">(</span><span class="normal">actor</span><span class="symbol">,</span><span class="normal"> TRUE</span><span class="symbol">);</span></pre></td>
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will automatically result in the actor to be scale according to the
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distance between two touch points.
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<a name="ClutterZoomAction.details"></a><h2>Details</h2>
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<a name="ClutterZoomAction-struct"></a><h3>struct ClutterZoomAction</h3>
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<pre class="programlisting">struct ClutterZoomAction;</pre>
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<p>
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The <span class="structname">ClutterZoomAction</span> structure contains only
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private data and should be accessed using the provided API
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<a name="ClutterZoomActionClass"></a><h3>struct ClutterZoomActionClass</h3>
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<pre class="programlisting">struct ClutterZoomActionClass {
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gboolean (* zoom) (ClutterZoomAction *action,
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ClutterActor *actor,
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ClutterPoint *focal_point,
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gdouble factor);
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};
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</pre>
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<p>
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The <span class="structname">ClutterZoomActionClass</span> structure contains
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only private data
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<td><p><span class="term"><em class="structfield"><code><a name="ClutterZoomActionClass.zoom"></a>zoom</code></em> ()</span></p></td>
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<td>class handler of the <a class="link" href="ClutterZoomAction.html#ClutterZoomAction-zoom" title='The "zoom" signal'><span class="type">"zoom"</span></a> signal</td>
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<a name="clutter-zoom-action-new"></a><h3>clutter_zoom_action_new ()</h3>
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<pre class="programlisting"><a class="link" href="ClutterAction.html" title="ClutterAction"><span class="returnvalue">ClutterAction</span></a> * clutter_zoom_action_new (<em class="parameter"><code><span class="type">void</span></code></em>);</pre>
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<p>
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Creates a new <a class="link" href="ClutterZoomAction.html" title="ClutterZoomAction"><span class="type">ClutterZoomAction</span></a> instance
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<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
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<td>the newly created <a class="link" href="ClutterZoomAction.html" title="ClutterZoomAction"><span class="type">ClutterZoomAction</span></a>
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<a name="ClutterZoomAxis"></a><h3>enum ClutterZoomAxis</h3>
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<pre class="programlisting">typedef enum {
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/*< prefix=CLUTTER_ZOOM >*/
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CLUTTER_ZOOM_X_AXIS,
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CLUTTER_ZOOM_Y_AXIS,
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CLUTTER_ZOOM_BOTH
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} ClutterZoomAxis;
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</pre>
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<p>
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The axis of the constraint that should be applied by the
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zooming action.
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</p>
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<div class="variablelist"><table border="0" class="variablelist">
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<colgroup>
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<tbody>
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<tr>
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<td><p><a name="CLUTTER-ZOOM-X-AXIS:CAPS"></a><span class="term"><code class="literal">CLUTTER_ZOOM_X_AXIS</code></span></p></td>
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<td>Scale only on the X axis
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</td>
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</tr>
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<tr>
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<td><p><a name="CLUTTER-ZOOM-Y-AXIS:CAPS"></a><span class="term"><code class="literal">CLUTTER_ZOOM_Y_AXIS</code></span></p></td>
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<td>Scale only on the Y axis
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</td>
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</tr>
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<td><p><a name="CLUTTER-ZOOM-BOTH:CAPS"></a><span class="term"><code class="literal">CLUTTER_ZOOM_BOTH</code></span></p></td>
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<td>Scale on both axis
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</td>
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</tr>
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</tbody>
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</table></div>
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<p class="since">Since 1.12</p>
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</div>
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<hr>
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<div class="refsect2">
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<a name="clutter-zoom-action-set-zoom-axis"></a><h3>clutter_zoom_action_set_zoom_axis ()</h3>
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<pre class="programlisting"><span class="returnvalue">void</span> clutter_zoom_action_set_zoom_axis (<em class="parameter"><code><a class="link" href="ClutterZoomAction.html" title="ClutterZoomAction"><span class="type">ClutterZoomAction</span></a> *action</code></em>,
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<em class="parameter"><code><a class="link" href="ClutterZoomAction.html#ClutterZoomAxis" title="enum ClutterZoomAxis"><span class="type">ClutterZoomAxis</span></a> axis</code></em>);</pre>
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<p>
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Restricts the zooming action to a specific axis
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</p>
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<div class="variablelist"><table border="0" class="variablelist">
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<col>
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</colgroup>
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<tbody>
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<tr>
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<td><p><span class="term"><em class="parameter"><code>action</code></em> :</span></p></td>
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<td>a <a class="link" href="ClutterZoomAction.html" title="ClutterZoomAction"><span class="type">ClutterZoomAction</span></a>
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</td>
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</tr>
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<tr>
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<td><p><span class="term"><em class="parameter"><code>axis</code></em> :</span></p></td>
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<td>the axis to constraint the zooming to</td>
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</tr>
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</tbody>
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</table></div>
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<p class="since">Since 1.12</p>
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</div>
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<hr>
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<div class="refsect2">
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<a name="clutter-zoom-action-get-zoom-axis"></a><h3>clutter_zoom_action_get_zoom_axis ()</h3>
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<pre class="programlisting"><a class="link" href="ClutterZoomAction.html#ClutterZoomAxis" title="enum ClutterZoomAxis"><span class="returnvalue">ClutterZoomAxis</span></a> clutter_zoom_action_get_zoom_axis (<em class="parameter"><code><a class="link" href="ClutterZoomAction.html" title="ClutterZoomAction"><span class="type">ClutterZoomAction</span></a> *action</code></em>);</pre>
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<p>
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Retrieves the axis constraint set by <a class="link" href="ClutterZoomAction.html#clutter-zoom-action-set-zoom-axis" title="clutter_zoom_action_set_zoom_axis ()"><code class="function">clutter_zoom_action_set_zoom_axis()</code></a>
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</p>
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<div class="variablelist"><table border="0" class="variablelist">
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<tbody>
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<tr>
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<td><p><span class="term"><em class="parameter"><code>action</code></em> :</span></p></td>
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<td>a <a class="link" href="ClutterZoomAction.html" title="ClutterZoomAction"><span class="type">ClutterZoomAction</span></a>
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</td>
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</tr>
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<tr>
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<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
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<td>the axis constraint</td>
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</tr>
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</tbody>
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</table></div>
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<p class="since">Since 1.12</p>
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</div>
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<hr>
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<div class="refsect2">
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<a name="clutter-zoom-action-get-focal-point"></a><h3>clutter_zoom_action_get_focal_point ()</h3>
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<pre class="programlisting"><span class="returnvalue">void</span> clutter_zoom_action_get_focal_point (<em class="parameter"><code><a class="link" href="ClutterZoomAction.html" title="ClutterZoomAction"><span class="type">ClutterZoomAction</span></a> *action</code></em>,
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<em class="parameter"><code><a class="link" href="clutter-Base-geometric-types.html#ClutterPoint" title="struct ClutterPoint"><span class="type">ClutterPoint</span></a> *point</code></em>);</pre>
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<p>
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Retrieves the focal point of the current zoom
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</p>
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<tbody>
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<tr>
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<td><p><span class="term"><em class="parameter"><code>action</code></em> :</span></p></td>
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<td>a <a class="link" href="ClutterZoomAction.html" title="ClutterZoomAction"><span class="type">ClutterZoomAction</span></a>
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</td>
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</tr>
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<tr>
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<td><p><span class="term"><em class="parameter"><code>point</code></em> :</span></p></td>
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<td>a <a class="link" href="clutter-Base-geometric-types.html#ClutterPoint" title="struct ClutterPoint"><span class="type">ClutterPoint</span></a>. <span class="annotation">[<acronym title="Parameter for returning results. Default is transfer full."><span class="acronym">out</span></acronym>]</span>
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</td>
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</tbody>
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</table></div>
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<p class="since">Since 1.12</p>
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</div>
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<hr>
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<div class="refsect2">
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<a name="clutter-zoom-action-get-transformed-focal-point"></a><h3>clutter_zoom_action_get_transformed_focal_point ()</h3>
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<pre class="programlisting"><span class="returnvalue">void</span> clutter_zoom_action_get_transformed_focal_point
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(<em class="parameter"><code><a class="link" href="ClutterZoomAction.html" title="ClutterZoomAction"><span class="type">ClutterZoomAction</span></a> *action</code></em>,
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<em class="parameter"><code><a class="link" href="clutter-Base-geometric-types.html#ClutterPoint" title="struct ClutterPoint"><span class="type">ClutterPoint</span></a> *point</code></em>);</pre>
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<p>
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Retrieves the focal point relative to the actor's coordinates of
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the current zoom
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</p>
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<div class="variablelist"><table border="0" class="variablelist">
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<colgroup>
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<col align="left" valign="top">
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<col>
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</colgroup>
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<tbody>
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<tr>
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<td><p><span class="term"><em class="parameter"><code>action</code></em> :</span></p></td>
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<td>a <a class="link" href="ClutterZoomAction.html" title="ClutterZoomAction"><span class="type">ClutterZoomAction</span></a>
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</td>
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<tr>
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<td><p><span class="term"><em class="parameter"><code>point</code></em> :</span></p></td>
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<td>a <a class="link" href="clutter-Base-geometric-types.html#ClutterPoint" title="struct ClutterPoint"><span class="type">ClutterPoint</span></a>. <span class="annotation">[<acronym title="Parameter for returning results. Default is transfer full."><span class="acronym">out</span></acronym>]</span>
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</td>
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</table></div>
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<p class="since">Since 1.12</p>
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</div>
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<div class="refsect1">
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<a name="ClutterZoomAction.property-details"></a><h2>Property Details</h2>
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<div class="refsect2">
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<a name="ClutterZoomAction--zoom-axis"></a><h3>The <code class="literal">"zoom-axis"</code> property</h3>
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<pre class="programlisting"> "zoom-axis" <a class="link" href="ClutterZoomAction.html#ClutterZoomAxis" title="enum ClutterZoomAxis"><span class="type">ClutterZoomAxis</span></a> : Read / Write</pre>
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<p>
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Constraints the zooming action to the specified axis
|
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</p>
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<p>Default value: CLUTTER_ZOOM_BOTH</p>
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<p class="since">Since 1.12</p>
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</div>
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</div>
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<div class="refsect1">
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<a name="ClutterZoomAction.signal-details"></a><h2>Signal Details</h2>
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<div class="refsect2">
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<a name="ClutterZoomAction-zoom"></a><h3>The <code class="literal">"zoom"</code> signal</h3>
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<pre class="programlisting"><span class="returnvalue">gboolean</span> user_function (<a class="link" href="ClutterZoomAction.html" title="ClutterZoomAction"><span class="type">ClutterZoomAction</span></a> *action,
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<a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> *actor,
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<a class="link" href="clutter-Base-geometric-types.html#ClutterPoint" title="struct ClutterPoint"><span class="type">ClutterPoint</span></a> *focal_point,
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<span class="type">gdouble</span> factor,
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<span class="type">gpointer</span> user_data) : <code class="literal">Run Last</code></pre>
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<p>
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The ::zoom signal is emitted for each series of touch events that
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change the distance and focal point between the touch points.
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</p>
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<p>
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The default handler of the signal will call
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<a class="link" href="ClutterActor.html#clutter-actor-set-scale" title="clutter_actor_set_scale ()"><code class="function">clutter_actor_set_scale()</code></a> on <em class="parameter"><code>actor</code></em> using the ratio of the first
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distance between the touch points and the current distance. To
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override the default behaviour, connect to this signal and return
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<code class="literal">FALSE</code>.
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</p>
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<div class="variablelist"><table border="0" class="variablelist">
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<colgroup>
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<col align="left" valign="top">
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<col>
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</colgroup>
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<tbody>
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<tr>
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<td><p><span class="term"><em class="parameter"><code>action</code></em> :</span></p></td>
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<td>the <a class="link" href="ClutterZoomAction.html" title="ClutterZoomAction"><span class="type">ClutterZoomAction</span></a> that emitted the signal</td>
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</tr>
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<tr>
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<td><p><span class="term"><em class="parameter"><code>actor</code></em> :</span></p></td>
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<td>the <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> attached to the action</td>
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<td><p><span class="term"><em class="parameter"><code>focal_point</code></em> :</span></p></td>
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<td>the focal point of the zoom</td>
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<td><p><span class="term"><em class="parameter"><code>factor</code></em> :</span></p></td>
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<td>the initial distance between the 2 touch points</td>
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</tr>
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<tr>
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<td><p><span class="term"><em class="parameter"><code>user_data</code></em> :</span></p></td>
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<td>user data set when the signal handler was connected.</td>
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</tr>
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<tr>
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<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
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<td>
|
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<code class="literal">TRUE</code> if the zoom should continue, and <code class="literal">FALSE</code> if
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the zoom should be cancelled.</td>
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</tr>
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</tbody>
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</table></div>
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<p class="since">Since 1.12</p>
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