clutter 2.0.0-x86-mingw32

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  1. data/Rakefile +129 -0
  2. data/lib/clutter.rb +145 -0
  3. data/lib/clutter/actor-iter.rb +33 -0
  4. data/lib/clutter/actor.rb +34 -0
  5. data/lib/clutter/animatable.rb +26 -0
  6. data/lib/clutter/cairo.rb +24 -0
  7. data/lib/clutter/color.rb +55 -0
  8. data/lib/clutter/event.rb +21 -0
  9. data/lib/clutter/point.rb +25 -0
  10. data/lib/clutter/text.rb +23 -0
  11. data/lib/clutter/threads.rb +38 -0
  12. data/sample/basic-actor.rb +125 -0
  13. data/sample/bin-layout.rb +215 -0
  14. data/sample/box-layout.rb +196 -0
  15. data/sample/canvas.rb +117 -0
  16. data/sample/constraints.rb +81 -0
  17. data/sample/drag-action.rb +177 -0
  18. data/sample/drop-action.rb +198 -0
  19. data/sample/easing-modes.rb +145 -0
  20. data/sample/flow-layout.rb +121 -0
  21. data/sample/grid-layout.rb +239 -0
  22. data/sample/image-content.rb +88 -0
  23. data/sample/pan-action.rb +100 -0
  24. data/sample/redhand.png +0 -0
  25. data/sample/rounded-rectangle.rb +90 -0
  26. data/sample/scroll-actor.rb +105 -0
  27. data/test/clutter-test-utils.rb +21 -0
  28. data/test/run-test.rb +50 -0
  29. data/vendor/local/bin/libclutter-1.0-0.dll +0 -0
  30. data/vendor/local/bin/libcogl-12.dll +0 -0
  31. data/vendor/local/bin/libcogl-pango-12.dll +0 -0
  32. data/vendor/local/bin/libglut-0.dll +0 -0
  33. data/vendor/local/bin/libjson-glib-1.0-0.dll +0 -0
  34. data/vendor/local/include/GL/freeglut.h +22 -0
  35. data/vendor/local/include/GL/freeglut_ext.h +239 -0
  36. data/vendor/local/include/GL/freeglut_std.h +636 -0
  37. data/vendor/local/include/GL/glut.h +21 -0
  38. data/vendor/local/include/clutter-1.0/cally/cally-actor.h +155 -0
  39. data/vendor/local/include/clutter-1.0/cally/cally-clone.h +82 -0
  40. data/vendor/local/include/clutter-1.0/cally/cally-factory.h +117 -0
  41. data/vendor/local/include/clutter-1.0/cally/cally-group.h +85 -0
  42. data/vendor/local/include/clutter-1.0/cally/cally-main.h +39 -0
  43. data/vendor/local/include/clutter-1.0/cally/cally-rectangle.h +82 -0
  44. data/vendor/local/include/clutter-1.0/cally/cally-root.h +82 -0
  45. data/vendor/local/include/clutter-1.0/cally/cally-stage.h +82 -0
  46. data/vendor/local/include/clutter-1.0/cally/cally-text.h +82 -0
  47. data/vendor/local/include/clutter-1.0/cally/cally-texture.h +82 -0
  48. data/vendor/local/include/clutter-1.0/cally/cally-util.h +80 -0
  49. data/vendor/local/include/clutter-1.0/cally/cally.h +40 -0
  50. data/vendor/local/include/clutter-1.0/clutter/clutter-action.h +103 -0
  51. data/vendor/local/include/clutter-1.0/clutter/clutter-actor-meta.h +113 -0
  52. data/vendor/local/include/clutter-1.0/clutter/clutter-actor.h +735 -0
  53. data/vendor/local/include/clutter-1.0/clutter/clutter-align-constraint.h +69 -0
  54. data/vendor/local/include/clutter-1.0/clutter/clutter-animatable.h +116 -0
  55. data/vendor/local/include/clutter-1.0/clutter/clutter-backend.h +74 -0
  56. data/vendor/local/include/clutter-1.0/clutter/clutter-bin-layout.h +84 -0
  57. data/vendor/local/include/clutter-1.0/clutter/clutter-bind-constraint.h +69 -0
  58. data/vendor/local/include/clutter-1.0/clutter/clutter-binding-pool.h +122 -0
  59. data/vendor/local/include/clutter-1.0/clutter/clutter-blur-effect.h +57 -0
  60. data/vendor/local/include/clutter-1.0/clutter/clutter-box-layout.h +159 -0
  61. data/vendor/local/include/clutter-1.0/clutter/clutter-brightness-contrast-effect.h +80 -0
  62. data/vendor/local/include/clutter-1.0/clutter/clutter-cairo.h +59 -0
  63. data/vendor/local/include/clutter-1.0/clutter/clutter-canvas.h +100 -0
  64. data/vendor/local/include/clutter-1.0/clutter/clutter-child-meta.h +120 -0
  65. data/vendor/local/include/clutter-1.0/clutter/clutter-click-action.h +114 -0
  66. data/vendor/local/include/clutter-1.0/clutter/clutter-clone.h +90 -0
  67. data/vendor/local/include/clutter-1.0/clutter/clutter-cogl-compat.h +52 -0
  68. data/vendor/local/include/clutter-1.0/clutter/clutter-color-static.h +79 -0
  69. data/vendor/local/include/clutter-1.0/clutter/clutter-color.h +175 -0
  70. data/vendor/local/include/clutter-1.0/clutter/clutter-colorize-effect.h +63 -0
  71. data/vendor/local/include/clutter-1.0/clutter/clutter-config.h +19 -0
  72. data/vendor/local/include/clutter-1.0/clutter/clutter-constraint.h +108 -0
  73. data/vendor/local/include/clutter-1.0/clutter/clutter-container.h +184 -0
  74. data/vendor/local/include/clutter-1.0/clutter/clutter-content.h +103 -0
  75. data/vendor/local/include/clutter-1.0/clutter/clutter-deform-effect.h +111 -0
  76. data/vendor/local/include/clutter-1.0/clutter/clutter-deprecated.h +43 -0
  77. data/vendor/local/include/clutter-1.0/clutter/clutter-desaturate-effect.h +61 -0
  78. data/vendor/local/include/clutter-1.0/clutter/clutter-device-manager.h +104 -0
  79. data/vendor/local/include/clutter-1.0/clutter/clutter-drag-action.h +142 -0
  80. data/vendor/local/include/clutter-1.0/clutter/clutter-drop-action.h +113 -0
  81. data/vendor/local/include/clutter-1.0/clutter/clutter-effect.h +120 -0
  82. data/vendor/local/include/clutter-1.0/clutter/clutter-enum-types.h +183 -0
  83. data/vendor/local/include/clutter-1.0/clutter/clutter-enums.h +1362 -0
  84. data/vendor/local/include/clutter-1.0/clutter/clutter-event.h +509 -0
  85. data/vendor/local/include/clutter-1.0/clutter/clutter-feature.h +40 -0
  86. data/vendor/local/include/clutter-1.0/clutter/clutter-fixed-layout.h +80 -0
  87. data/vendor/local/include/clutter-1.0/clutter/clutter-flow-layout.h +110 -0
  88. data/vendor/local/include/clutter-1.0/clutter/clutter-gesture-action.h +154 -0
  89. data/vendor/local/include/clutter-1.0/clutter/clutter-grid-layout.h +161 -0
  90. data/vendor/local/include/clutter-1.0/clutter/clutter-group.h +95 -0
  91. data/vendor/local/include/clutter-1.0/clutter/clutter-image.h +141 -0
  92. data/vendor/local/include/clutter-1.0/clutter/clutter-input-device.h +118 -0
  93. data/vendor/local/include/clutter-1.0/clutter/clutter-interval.h +141 -0
  94. data/vendor/local/include/clutter-1.0/clutter/clutter-keyframe-transition.h +120 -0
  95. data/vendor/local/include/clutter-1.0/clutter/clutter-keysyms.h +2304 -0
  96. data/vendor/local/include/clutter-1.0/clutter/clutter-layout-manager.h +215 -0
  97. data/vendor/local/include/clutter-1.0/clutter/clutter-layout-meta.h +101 -0
  98. data/vendor/local/include/clutter-1.0/clutter/clutter-list-model.h +88 -0
  99. data/vendor/local/include/clutter-1.0/clutter/clutter-macros.h +279 -0
  100. data/vendor/local/include/clutter-1.0/clutter/clutter-main.h +148 -0
  101. data/vendor/local/include/clutter-1.0/clutter/clutter-marshal.h +273 -0
  102. data/vendor/local/include/clutter-1.0/clutter/clutter-model.h +381 -0
  103. data/vendor/local/include/clutter-1.0/clutter/clutter-offscreen-effect.h +112 -0
  104. data/vendor/local/include/clutter-1.0/clutter/clutter-page-turn-effect.h +72 -0
  105. data/vendor/local/include/clutter-1.0/clutter/clutter-paint-node.h +102 -0
  106. data/vendor/local/include/clutter-1.0/clutter/clutter-paint-nodes.h +150 -0
  107. data/vendor/local/include/clutter-1.0/clutter/clutter-pan-action.h +147 -0
  108. data/vendor/local/include/clutter-1.0/clutter/clutter-path-constraint.h +66 -0
  109. data/vendor/local/include/clutter-1.0/clutter/clutter-path.h +155 -0
  110. data/vendor/local/include/clutter-1.0/clutter/clutter-property-transition.h +91 -0
  111. data/vendor/local/include/clutter-1.0/clutter/clutter-rotate-action.h +100 -0
  112. data/vendor/local/include/clutter-1.0/clutter/clutter-script.h +204 -0
  113. data/vendor/local/include/clutter-1.0/clutter/clutter-scriptable.h +107 -0
  114. data/vendor/local/include/clutter-1.0/clutter/clutter-scroll-actor.h +97 -0
  115. data/vendor/local/include/clutter-1.0/clutter/clutter-settings.h +25 -0
  116. data/vendor/local/include/clutter-1.0/clutter/clutter-shader-effect.h +114 -0
  117. data/vendor/local/include/clutter-1.0/clutter/clutter-shader-types.h +95 -0
  118. data/vendor/local/include/clutter-1.0/clutter/clutter-snap-constraint.h +73 -0
  119. data/vendor/local/include/clutter-1.0/clutter/clutter-stage-manager.h +81 -0
  120. data/vendor/local/include/clutter-1.0/clutter/clutter-stage.h +215 -0
  121. data/vendor/local/include/clutter-1.0/clutter/clutter-swipe-action.h +107 -0
  122. data/vendor/local/include/clutter-1.0/clutter/clutter-table-layout.h +157 -0
  123. data/vendor/local/include/clutter-1.0/clutter/clutter-tap-action.h +102 -0
  124. data/vendor/local/include/clutter-1.0/clutter/clutter-text-buffer.h +172 -0
  125. data/vendor/local/include/clutter-1.0/clutter/clutter-text.h +237 -0
  126. data/vendor/local/include/clutter-1.0/clutter/clutter-texture.h +128 -0
  127. data/vendor/local/include/clutter-1.0/clutter/clutter-timeline.h +201 -0
  128. data/vendor/local/include/clutter-1.0/clutter/clutter-transition-group.h +91 -0
  129. data/vendor/local/include/clutter-1.0/clutter/clutter-transition.h +132 -0
  130. data/vendor/local/include/clutter-1.0/clutter/clutter-types.h +715 -0
  131. data/vendor/local/include/clutter-1.0/clutter/clutter-units.h +166 -0
  132. data/vendor/local/include/clutter-1.0/clutter/clutter-version.h +302 -0
  133. data/vendor/local/include/clutter-1.0/clutter/clutter-zoom-action.h +114 -0
  134. data/vendor/local/include/clutter-1.0/clutter/clutter.h +118 -0
  135. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-actor.h +161 -0
  136. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-alpha.h +144 -0
  137. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animatable.h +47 -0
  138. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animation.h +206 -0
  139. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-animator.h +186 -0
  140. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-backend.h +64 -0
  141. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-depth.h +101 -0
  142. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-ellipse.h +159 -0
  143. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-opacity.h +115 -0
  144. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-path.h +135 -0
  145. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-rotate.h +119 -0
  146. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour-scale.h +107 -0
  147. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-behaviour.h +170 -0
  148. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-bin-layout.h +56 -0
  149. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-box.h +143 -0
  150. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-cairo-texture.h +139 -0
  151. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-container.h +93 -0
  152. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-fixed.h +97 -0
  153. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-frame-source.h +49 -0
  154. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-group.h +62 -0
  155. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-input-device.h +41 -0
  156. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-keysyms.h +2306 -0
  157. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-main.h +96 -0
  158. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-media.h +121 -0
  159. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-rectangle.h +117 -0
  160. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-score.h +144 -0
  161. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-shader.h +182 -0
  162. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage-manager.h +42 -0
  163. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-stage.h +102 -0
  164. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-state.h +187 -0
  165. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-texture.h +138 -0
  166. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeline.h +41 -0
  167. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-timeout-pool.h +69 -0
  168. data/vendor/local/include/clutter-1.0/clutter/deprecated/clutter-util.h +40 -0
  169. data/vendor/local/include/clutter-1.0/clutter/win32/clutter-win32.h +58 -0
  170. data/vendor/local/include/cogl/cogl-pango/cogl-pango.h +245 -0
  171. data/vendor/local/include/cogl/cogl/cogl-attribute-buffer.h +131 -0
  172. data/vendor/local/include/cogl/cogl/cogl-attribute.h +532 -0
  173. data/vendor/local/include/cogl/cogl/cogl-bitmap.h +314 -0
  174. data/vendor/local/include/cogl/cogl/cogl-buffer.h +309 -0
  175. data/vendor/local/include/cogl/cogl/cogl-clip-state.h +50 -0
  176. data/vendor/local/include/cogl/cogl/cogl-clutter.h +47 -0
  177. data/vendor/local/include/cogl/cogl/cogl-color.h +543 -0
  178. data/vendor/local/include/cogl/cogl/cogl-context.h +350 -0
  179. data/vendor/local/include/cogl/cogl/cogl-defines.h +50 -0
  180. data/vendor/local/include/cogl/cogl/cogl-deprecated.h +36 -0
  181. data/vendor/local/include/cogl/cogl/cogl-depth-state.h +264 -0
  182. data/vendor/local/include/cogl/cogl/cogl-display.h +192 -0
  183. data/vendor/local/include/cogl/cogl/cogl-enum-types.h +100 -0
  184. data/vendor/local/include/cogl/cogl/cogl-error.h +176 -0
  185. data/vendor/local/include/cogl/cogl/cogl-euler.h +251 -0
  186. data/vendor/local/include/cogl/cogl/cogl-fixed.h +804 -0
  187. data/vendor/local/include/cogl/cogl/cogl-frame-info.h +129 -0
  188. data/vendor/local/include/cogl/cogl/cogl-framebuffer.h +1829 -0
  189. data/vendor/local/include/cogl/cogl/cogl-gles2-types.h +474 -0
  190. data/vendor/local/include/cogl/cogl/cogl-gles2.h +374 -0
  191. data/vendor/local/include/cogl/cogl/cogl-glib-source.h +59 -0
  192. data/vendor/local/include/cogl/cogl/cogl-index-buffer.h +85 -0
  193. data/vendor/local/include/cogl/cogl/cogl-indices.h +145 -0
  194. data/vendor/local/include/cogl/cogl/cogl-material-compat.h +1276 -0
  195. data/vendor/local/include/cogl/cogl/cogl-matrix-stack.h +620 -0
  196. data/vendor/local/include/cogl/cogl/cogl-matrix.h +798 -0
  197. data/vendor/local/include/cogl/cogl/cogl-meta-texture.h +181 -0
  198. data/vendor/local/include/cogl/cogl/cogl-object.h +219 -0
  199. data/vendor/local/include/cogl/cogl/cogl-offscreen.h +117 -0
  200. data/vendor/local/include/cogl/cogl/cogl-onscreen-template.h +106 -0
  201. data/vendor/local/include/cogl/cogl/cogl-onscreen.h +741 -0
  202. data/vendor/local/include/cogl/cogl/cogl-output.h +242 -0
  203. data/vendor/local/include/cogl/cogl/cogl-pango.h +33 -0
  204. data/vendor/local/include/cogl/cogl/cogl-path-functions.h +430 -0
  205. data/vendor/local/include/cogl/cogl/cogl-path.h +102 -0
  206. data/vendor/local/include/cogl/cogl/cogl-pipeline-layer-state.h +613 -0
  207. data/vendor/local/include/cogl/cogl/cogl-pipeline-state.h +924 -0
  208. data/vendor/local/include/cogl/cogl/cogl-pipeline.h +173 -0
  209. data/vendor/local/include/cogl/cogl/cogl-pixel-buffer.h +114 -0
  210. data/vendor/local/include/cogl/cogl/cogl-poll.h +174 -0
  211. data/vendor/local/include/cogl/cogl/cogl-primitive-texture.h +98 -0
  212. data/vendor/local/include/cogl/cogl/cogl-primitive.h +866 -0
  213. data/vendor/local/include/cogl/cogl/cogl-primitives.h +190 -0
  214. data/vendor/local/include/cogl/cogl/cogl-quaternion.h +545 -0
  215. data/vendor/local/include/cogl/cogl/cogl-renderer.h +423 -0
  216. data/vendor/local/include/cogl/cogl/cogl-shader.h +654 -0
  217. data/vendor/local/include/cogl/cogl/cogl-snippet.h +786 -0
  218. data/vendor/local/include/cogl/cogl/cogl-sub-texture.h +122 -0
  219. data/vendor/local/include/cogl/cogl/cogl-swap-chain.h +51 -0
  220. data/vendor/local/include/cogl/cogl/cogl-texture-2d-gl.h +73 -0
  221. data/vendor/local/include/cogl/cogl/cogl-texture-2d-sliced.h +130 -0
  222. data/vendor/local/include/cogl/cogl/cogl-texture-2d.h +191 -0
  223. data/vendor/local/include/cogl/cogl/cogl-texture-3d.h +187 -0
  224. data/vendor/local/include/cogl/cogl/cogl-texture-rectangle.h +204 -0
  225. data/vendor/local/include/cogl/cogl/cogl-texture.h +611 -0
  226. data/vendor/local/include/cogl/cogl/cogl-types.h +912 -0
  227. data/vendor/local/include/cogl/cogl/cogl-vector.h +351 -0
  228. data/vendor/local/include/cogl/cogl/cogl-version.h +185 -0
  229. data/vendor/local/include/cogl/cogl/cogl-vertex-buffer.h +409 -0
  230. data/vendor/local/include/cogl/cogl/cogl-win32-renderer.h +99 -0
  231. data/vendor/local/include/cogl/cogl/cogl.h +151 -0
  232. data/vendor/local/include/cogl/cogl/cogl1-context.h +1169 -0
  233. data/vendor/local/include/cogl/cogl/cogl2-compatibility.h +55 -0
  234. data/vendor/local/include/cogl/cogl/cogl2-experimental.h +31 -0
  235. data/vendor/local/include/cogl/cogl/cogl2-path.h +506 -0
  236. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-core-functions.h +191 -0
  237. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-gles2-functions.h +36 -0
  238. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-glsl-functions.h +279 -0
  239. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-in-gles-core-functions.h +141 -0
  240. data/vendor/local/include/cogl/cogl/gl-prototypes/cogl-in-gles2-core-functions.h +179 -0
  241. data/vendor/local/include/json-glib-1.0/json-glib/json-builder.h +106 -0
  242. data/vendor/local/include/json-glib-1.0/json-glib/json-enum-types.h +36 -0
  243. data/vendor/local/include/json-glib-1.0/json-glib/json-generator.h +107 -0
  244. data/vendor/local/include/json-glib-1.0/json-glib/json-glib.h +46 -0
  245. data/vendor/local/include/json-glib-1.0/json-glib/json-gobject.h +182 -0
  246. data/vendor/local/include/json-glib-1.0/json-glib/json-gvariant.h +46 -0
  247. data/vendor/local/include/json-glib-1.0/json-glib/json-parser.h +173 -0
  248. data/vendor/local/include/json-glib-1.0/json-glib/json-path.h +97 -0
  249. data/vendor/local/include/json-glib-1.0/json-glib/json-reader.h +150 -0
  250. data/vendor/local/include/json-glib-1.0/json-glib/json-types.h +334 -0
  251. data/vendor/local/include/json-glib-1.0/json-glib/json-version.h +100 -0
  252. data/vendor/local/lib/girepository-1.0/Cally-1.0.typelib +0 -0
  253. data/vendor/local/lib/girepository-1.0/Clutter-1.0.typelib +0 -0
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@@ -0,0 +1,198 @@
1
+ #!/usr/bin/env ruby
2
+ #
3
+ # This sample code is a port of clutter/examples/drop-action.c.
4
+ # It is licensed under the terms of the GNU Lesser General Public
5
+ # License, version 2.1 or (at your option) later.
6
+ #
7
+ # Copyright (C) 2013 Ruby-GNOME2 Project Team
8
+ #
9
+ # This library is free software; you can redistribute it and/or
10
+ # modify it under the terms of the GNU Lesser General Public
11
+ # License as published by the Free Software Foundation; either
12
+ # version 2.1 of the License, or (at your option) any later version.
13
+ #
14
+ # This library is distributed in the hope that it will be useful,
15
+ # but WITHOUT ANY WARRANTY; without even the implied warranty of
16
+ # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17
+ # Lesser General Public License for more details.
18
+ #
19
+ # You should have received a copy of the GNU Lesser General Public
20
+ # License along with this library; if not, write to the Free Software
21
+ # Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
22
+
23
+ require "clutter"
24
+
25
+ Clutter.init
26
+
27
+ TARGET_SIZE = 200
28
+ HANDLE_SIZE = 128
29
+
30
+ stage = Clutter::Stage.new
31
+ stage.title = "Drop Action"
32
+ stage.signal_connect("destroy") do
33
+ Clutter.main_quit
34
+ end
35
+
36
+ target1 = Clutter::Actor.new
37
+ target1.background_color = Clutter::Color.new(:scarlet_red_light)
38
+ target1.set_size(TARGET_SIZE, TARGET_SIZE)
39
+ target1.opacity = 64
40
+ target1.add_constraint(Clutter::AlignConstraint.new(stage, :y_axis, 0.5))
41
+ target1.x = 10
42
+ target1.reactive = true
43
+
44
+ on_target_over = lambda do |action, actor, over_p|
45
+ final_opacity = over_p ? 128 : 64
46
+
47
+ target = action.actor
48
+ target.save_easing_state do
49
+ target.easing_mode = :linear
50
+ target.opacity = final_opacity
51
+ end
52
+ end
53
+
54
+ target1.add_action_with_name("drop", Clutter::DropAction.new)
55
+ drop_action = target1.get_action("drop")
56
+ drop_action.signal_connect("over-in") do |_action, actor|
57
+ on_target_over.call(_action, actor, true)
58
+ end
59
+ drop_action.signal_connect("over-out") do |_action, actor|
60
+ on_target_over.call(_action, actor, false)
61
+ end
62
+
63
+ drag = nil
64
+ drop_successful = false
65
+ add_drag_object = lambda do |target|
66
+ if drag.nil?
67
+ drag = Clutter::Actor.new
68
+ drag.background_color = Clutter::Color.new(:sky_blue_light)
69
+ drag.set_size(HANDLE_SIZE, HANDLE_SIZE)
70
+ drag.set_position((TARGET_SIZE - HANDLE_SIZE) / 2.0,
71
+ (TARGET_SIZE - HANDLE_SIZE) / 2.0)
72
+ drag.reactive = true
73
+
74
+ action = Clutter::DragAction.new
75
+ action.signal_connect("drag-begin") do |_action, _actor, event_x, event_y, modifiers|
76
+ position = _actor.position
77
+ handle = Clutter::Actor.new
78
+ handle.background_color = Clutter::Color.new(:sky_blue_dark)
79
+ handle.set_size(128, 128)
80
+ handle.set_position(event_x - position.x, event_y - position.y)
81
+ stage.add_child(handle)
82
+
83
+ _action.drag_handle = handle
84
+
85
+ _actor.save_easing_state do
86
+ _actor.easing_mode = :linear
87
+ _actor.opacity = 128
88
+ end
89
+
90
+ drop_successful = true
91
+ end
92
+ action.signal_connect("drag-end") do |_action, _actor, event_x, event_y, modifiers|
93
+ handle = _action.drag_handle
94
+ printf("Drag ended at: %.0f, %.0f\n", event_x, event_y)
95
+ _actor.save_easing_state do
96
+ _actor.easing_mode = :linear
97
+ _actor.opacity = 255
98
+ end
99
+
100
+ handle.save_easing_state do
101
+ if drop_successful
102
+ handle.easing_mode = :linear
103
+ handle.opacity = 0
104
+ else
105
+ parent = _actor.parent
106
+
107
+ parent.save_easing_state do
108
+ parent.easing_mode = :linear
109
+ parent.opacity = 255
110
+ end
111
+
112
+ x_pos, y_pos = _actor.transformed_position
113
+
114
+ handle.easing_mode = :ease_out_bounce
115
+ handle.set_position(x_pos, y_pos)
116
+ handle.opacity = 0
117
+ end
118
+ end
119
+
120
+ handle.signal_connect("transitions-completed") do |_actor|
121
+ _actor.destroy
122
+ end
123
+ end
124
+
125
+ drag.add_action(action)
126
+ end
127
+
128
+ parent = drag.parent
129
+ if parent == target
130
+ target.save_easing_state do
131
+ target.easing_mode = :linear
132
+ target.opacity = 255
133
+ end
134
+ return
135
+ end
136
+
137
+ if parent and parent != stage
138
+ parent.remove_child(drag)
139
+
140
+ parent.save_easing_state do
141
+ parent.easing_mode :linear
142
+ parent.opacity = 64
143
+ end
144
+ end
145
+ target.add_child(drag)
146
+
147
+ target.save_easing_state do
148
+ target.easing_mode :linear
149
+ target.opacity = 255
150
+ end
151
+ end
152
+
153
+ on_target_drop = lambda do |_action, actor, event_x, event_y|
154
+ succeeded, actor_x, actor_y = actor.transform_stage_point(event_x, event_y)
155
+ printf("Dropped at %.0f, %.0f (screen: %.0f, %.0f)\n",
156
+ actor_x, actor_y,
157
+ event_x, event_y)
158
+
159
+ drop_successful = TRUE;
160
+ add_drag_object.call(actor)
161
+ end
162
+ drop_action.signal_connect("drop", &on_target_drop)
163
+
164
+ dummy = Clutter::Actor.new
165
+ dummy.background_color = Clutter::Color.new(:orange_dark)
166
+ dummy.set_size(640 - (2 * 10) - (2 * (TARGET_SIZE + 10)),
167
+ TARGET_SIZE)
168
+ dummy.add_constraint(Clutter::AlignConstraint.new(stage, :x_axis, 0.5))
169
+ dummy.add_constraint(Clutter::AlignConstraint.new(stage, :y_axis, 0.5))
170
+ dummy.reactive = true
171
+
172
+ target2 = Clutter::Actor.new
173
+ target2.background_color = Clutter::Color.new(:chameleon_light)
174
+ target2.set_size(TARGET_SIZE, TARGET_SIZE)
175
+ target2.opacity = 64
176
+ target2.add_constraint(Clutter::AlignConstraint.new(stage, :y_axis, 0.5))
177
+ target2.x = 640 - TARGET_SIZE - 10
178
+ target2.reactive = true
179
+
180
+ target2.add_action_with_name("drop", Clutter::DropAction.new)
181
+ drop_action = target2.get_action("drop")
182
+ drop_action.signal_connect("over-in") do |_action, actor|
183
+ on_target_over.call(_action, actor, true)
184
+ end
185
+ drop_action.signal_connect("over-out") do |_action, actor|
186
+ on_target_over.call(_action, actor, false)
187
+ end
188
+ drop_action.signal_connect("drop", &on_target_drop)
189
+
190
+ stage.add_child(target1)
191
+ stage.add_child(dummy)
192
+ stage.add_child(target2)
193
+
194
+ add_drag_object.call(target1)
195
+
196
+ stage.show
197
+
198
+ Clutter.main
@@ -0,0 +1,145 @@
1
+ #!/usr/bin/env ruby
2
+ #
3
+ # This sample code is a port of clutter/examples/easing-mode.c.
4
+ # It is licensed under the terms of the GNU Lesser General Public
5
+ # License, version 2.1 or (at your option) later.
6
+ #
7
+ # Copyright (C) 2013 Ruby-GNOME2 Project Team
8
+ #
9
+ # This library is free software; you can redistribute it and/or
10
+ # modify it under the terms of the GNU Lesser General Public
11
+ # License as published by the Free Software Foundation; either
12
+ # version 2.1 of the License, or (at your option) any later version.
13
+ #
14
+ # This library is distributed in the hope that it will be useful,
15
+ # but WITHOUT ANY WARRANTY; without even the implied warranty of
16
+ # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17
+ # Lesser General Public License for more details.
18
+ #
19
+ # You should have received a copy of the GNU Lesser General Public
20
+ # License along with this library; if not, write to the Free Software
21
+ # Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
22
+
23
+ require "optparse"
24
+
25
+ require "clutter"
26
+
27
+ Clutter.init
28
+
29
+ duration = 1
30
+
31
+ parser = OptionParser.new
32
+ parser.on("--duration=SECONDS", Integer,
33
+ "Duration of the animation",
34
+ "(#{duration})") do |_duration|
35
+ duration = _duration
36
+ end
37
+ parser.parse!
38
+
39
+ current_mode_index = 0
40
+ easing_modes = Clutter::AnimationMode.values.reject do |mode|
41
+ mode == Clutter::AnimationMode::CUSTOM_MODE
42
+ end
43
+
44
+ help_text = lambda do
45
+ format = <<-EOT.chomp
46
+ <b>Easing mode: %s (%d of %d)</b>
47
+ Left click to tween
48
+ Middle click to jump
49
+ Right click to change the easing mode
50
+ EOT
51
+ current_mode = easing_modes[current_mode_index]
52
+ format % [current_mode.nick, current_mode_index, easing_modes.size]
53
+ end
54
+
55
+ stage = Clutter::Stage.new
56
+ stage.title = "Easing Modes"
57
+ stage.background_color = Clutter::Color.new(:sky_blue_light)
58
+ stage.signal_connect("destroy") do
59
+ Clutter.main_quit
60
+ end
61
+
62
+ main_stage = stage
63
+
64
+ stage_size = stage.size
65
+ stage_width = stage_size.width
66
+ stage_height = stage_size.height
67
+
68
+ bouncer_width = 50
69
+ bouncer_height = 50
70
+
71
+ canvas = Clutter::Canvas.new
72
+ canvas.signal_connect("draw") do |_canvas, cairo_context, width, height|
73
+ cairo_context.operator = :clear
74
+ cairo_context.paint
75
+
76
+ cairo_context.operator = :over
77
+
78
+ radius = [width, height].max
79
+
80
+ cairo_context.arc(radius / 2, radius / 2, radius / 2, 0.0, 2.0 * Math::PI)
81
+
82
+ bouncer_color = Clutter::Color.new(:scarlet_red_dark)
83
+
84
+ pattern = Cairo::RadialPattern.new(radius / 2, radius / 2, 0,
85
+ radius, radius, radius)
86
+ pattern.add_color_stop_rgba(0,
87
+ bouncer_color.red / 255.0,
88
+ bouncer_color.green / 255.0,
89
+ bouncer_color.blue / 255.0,
90
+ bouncer_color.alpha / 255.0)
91
+ pattern.add_color_stop_rgba(0.85,
92
+ bouncer_color.red / 255.0,
93
+ bouncer_color.green / 255.0,
94
+ bouncer_color.blue / 255.0,
95
+ 0.25);
96
+
97
+ cairo_context.set_source(pattern)
98
+ cairo_context.fill
99
+
100
+ Clutter::Event::STOP
101
+ end
102
+ canvas.set_size(bouncer_width, bouncer_height)
103
+
104
+ rectangle = Clutter::Actor.new
105
+ rectangle.name = "bouncer"
106
+ rectangle.set_size(bouncer_width, bouncer_height)
107
+ rectangle.set_pivot_point(0.5, 0.5)
108
+ rectangle.set_translation(bouncer_width / -2.0, bouncer_height / -2.0, 0.0)
109
+ rectangle.reactive = true
110
+ rectangle.content = canvas
111
+
112
+ stage.add_child(rectangle)
113
+ rectangle.set_position(stage_width / 2, stage_height / 2)
114
+
115
+ label = Clutter::Text.new
116
+ stage.add_child(label)
117
+ label.markup = help_text.call
118
+ label.line_alignment = :right
119
+ label.add_constraint(Clutter::AlignConstraint.new(stage, :x_axis, 0.95))
120
+ label.add_constraint(Clutter::AlignConstraint.new(stage, :y_axis, 0.95))
121
+ easing_mode_label = label
122
+
123
+ stage.signal_connect("button-press-event") do |actor, event|
124
+ case event.button
125
+ when Clutter::BUTTON_SECONDARY
126
+ current_mode_index = (current_mode_index + 1) % easing_modes.size
127
+ label.markup = help_text.call
128
+ when Clutter::BUTTON_MIDDLE
129
+ rectangle.set_position(event.x, event.y)
130
+ when Clutter::BUTTON_PRIMARY
131
+ current_mode = easing_modes[current_mode_index]
132
+ rectangle.save_easing_state do
133
+ rectangle.easing_mode = current_mode
134
+ rectangle.easing_duration = duration * 1000
135
+
136
+ rectangle.set_position(event.x, event.y)
137
+ end
138
+ end
139
+
140
+ Clutter::Event::STOP
141
+ end
142
+
143
+ stage.show
144
+
145
+ Clutter.main
@@ -0,0 +1,121 @@
1
+ #!/usr/bin/env ruby
2
+ #
3
+ # This sample code is a port of clutter/examples/flow-layout.c.
4
+ # It is licensed under the terms of the GNU Lesser General Public
5
+ # License, version 2.1 or (at your option) later.
6
+ #
7
+ # Copyright (C) 2013 Ruby-GNOME2 Project Team
8
+ #
9
+ # This library is free software; you can redistribute it and/or
10
+ # modify it under the terms of the GNU Lesser General Public
11
+ # License as published by the Free Software Foundation; either
12
+ # version 2.1 of the License, or (at your option) any later version.
13
+ #
14
+ # This library is distributed in the hope that it will be useful,
15
+ # but WITHOUT ANY WARRANTY; without even the implied warranty of
16
+ # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17
+ # Lesser General Public License for more details.
18
+ #
19
+ # You should have received a copy of the GNU Lesser General Public
20
+ # License along with this library; if not, write to the Free Software
21
+ # Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
22
+
23
+ require "optparse"
24
+
25
+ require "clutter"
26
+
27
+ Clutter.init
28
+
29
+ random_size_p = false
30
+ n_rects = 20
31
+ vertical_p = false
32
+ homogeneous_p = false
33
+ x_spacing = 0
34
+ y_spacing = 0
35
+ fixed_size_p = false
36
+
37
+ parser = OptionParser.new
38
+ parser.on("--[no-]random-size",
39
+ "Randomly size the rectangles",
40
+ "(#{random_size_p})") do |boolean|
41
+ random_size_p = boolean
42
+ end
43
+ parser.on("--n-rects=N", Integer,
44
+ "Number of rectangles",
45
+ "(#{n_rects})") do |n|
46
+ n_rects = n
47
+ end
48
+ parser.on("--[no-]vertical",
49
+ "Set vertical orientation",
50
+ "(#{vertical_p})") do |boolean|
51
+ vertical_p = boolean
52
+ end
53
+ parser.on("--[no-]homogeneous",
54
+ "Whether the layout should be homogeneous",
55
+ "(#{homogeneous_p})") do |boolean|
56
+ homogeneous_p = boolean
57
+ end
58
+ parser.on("--x-spacing=PIXEL", Integer,
59
+ "Horizontal spacing between elements",
60
+ "(#{x_spacing})") do |pixel|
61
+ x_spacing = pixel
62
+ end
63
+ parser.on("--y-spacing=PIXEL", Integer,
64
+ "Vertical spacing between elements",
65
+ "(#{y_spacing})") do |pixel|
66
+ y_spacing = pixel
67
+ end
68
+ parser.on("--[no-]fixed-size",
69
+ "Fix the layout size",
70
+ "(#{fixed_size_p})") do |boolean|
71
+ fixed_size_p = boolean
72
+ end
73
+ parser.parse!
74
+
75
+ stage = Clutter::Stage.new
76
+ stage.background_color = Clutter::Color.new(:sky_blue_light)
77
+ stage.title = "Flow Layout"
78
+ stage.user_resizable = true
79
+ stage.signal_connect("destroy") do
80
+ Clutter.main_quit
81
+ end
82
+
83
+ layout = Clutter::FlowLayout.new(vertical_p ? :vertical : :horizontal)
84
+ layout.homogeneous = homogeneous_p
85
+ layout.column_spacing = x_spacing
86
+ layout.row_spacing = y_spacing
87
+
88
+ box = Clutter::Actor.new
89
+ box.layout_manager = layout
90
+ box.background_color = Clutter::Color.new(:aluminium_2)
91
+ stage.add_child(box)
92
+
93
+ unless fixed_size_p
94
+ box.add_constraint(Clutter::BindConstraint.new(stage, :size, 0.0))
95
+ end
96
+
97
+ box.set_position(0, 0)
98
+ box.name = "box"
99
+
100
+ n_rects.times do |i|
101
+ color = Clutter::Color.hls(360.0 / n_rects * i,
102
+ 0.5,
103
+ 0.8)
104
+ rect = Clutter::Actor.new
105
+ rect.background_color = color
106
+ if random_size_p
107
+ width = rand(50..100)
108
+ height = rand(50..100)
109
+ else
110
+ width = height = 50.0
111
+ end
112
+
113
+ rect.set_size(width, height)
114
+ rect.name = "rect%02d" % i
115
+
116
+ box.add_child(rect)
117
+ end
118
+
119
+ stage.show
120
+
121
+ Clutter.main